steamutils 1.3.36 → 1.3.38

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (219) hide show
  1. package/.idea/deployment.xml +21 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/SteamClient.js +38 -9
  5. package/bufferHelpers.js +115 -115
  6. package/free_packages.json +10048 -10048
  7. package/index.js +8 -5
  8. package/package.json +2 -2
  9. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  10. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  11. package/protos/csgo/clientmessages.proto +48 -48
  12. package/protos/csgo/connectionless_netmessages.proto +19 -19
  13. package/protos/csgo/cs_gameevents.proto +34 -34
  14. package/protos/csgo/cs_usercmd.proto +34 -34
  15. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  16. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  17. package/protos/csgo/demo.proto +160 -160
  18. package/protos/csgo/econ_gcmessages.proto +228 -228
  19. package/protos/csgo/engine_gcmessages.proto +14 -14
  20. package/protos/csgo/enums_clientserver.proto +1529 -1529
  21. package/protos/csgo/fatdemo.proto +125 -125
  22. package/protos/csgo/gameevents.proto +120 -120
  23. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  24. package/protos/csgo/gcsystemmsgs.proto +242 -242
  25. package/protos/csgo/netmessages.proto +604 -604
  26. package/protos/csgo/network_connection.proto +126 -126
  27. package/protos/csgo/networkbasetypes.proto +244 -244
  28. package/protos/csgo/networksystem_protomessages.proto +17 -17
  29. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  30. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  31. package/protos/csgo/steammessages.proto +597 -597
  32. package/protos/csgo/steammessages_base.proto +301 -301
  33. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  34. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  35. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  36. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  37. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  38. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  39. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  40. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  41. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  42. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  43. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  44. package/protos/csgo/te.proto +259 -259
  45. package/protos/csgo/uifontfile_format.proto +13 -13
  46. package/protos/csgo/usercmd.proto +38 -38
  47. package/protos/csgo/usermessages.proto +721 -721
  48. package/protos/csgo/valveextensions.proto +17 -17
  49. package/protos/google/protobuf/descriptor.proto +281 -281
  50. package/protos/steam/clientmetrics.proto +45 -45
  51. package/protos/steam/content_manifest.proto +62 -62
  52. package/protos/steam/contenthubs.proto +41 -41
  53. package/protos/steam/encrypted_app_ticket.proto +10 -10
  54. package/protos/steam/enums.proto +444 -444
  55. package/protos/steam/enums_clientserver.proto +1539 -1539
  56. package/protos/steam/enums_productinfo.proto +13 -13
  57. package/protos/steam/htmlmessages.proto +1027 -1027
  58. package/protos/steam/offline_ticket.proto +8 -8
  59. package/protos/steam/renderer/rendermessages.proto +893 -893
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  63. package/protos/steam/steammessages_appoverview.proto +187 -187
  64. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  65. package/protos/steam/steammessages_base.proto +332 -332
  66. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  67. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  68. package/protos/steam/steammessages_client_objects.proto +645 -645
  69. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  70. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  71. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  72. package/protos/steam/steammessages_clientserver.proto +392 -392
  73. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  74. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  75. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  76. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  77. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  78. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  79. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  80. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  81. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  82. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  83. package/protos/steam/steammessages_clientsettings.proto +168 -168
  84. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  85. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  86. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  87. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  88. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  89. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  90. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  91. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  92. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  93. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  94. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  95. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  96. package/protos/steam/steammessages_hiddevices.proto +157 -157
  97. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  98. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  99. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  100. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  101. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  102. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  103. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  104. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  105. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  106. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  107. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  108. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  109. package/protos/steam/steammessages_remoteclient.proto +99 -99
  110. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  111. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  112. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  113. package/protos/steam/steammessages_remoteplay.proto +976 -976
  114. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  115. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  116. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  117. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  118. package/protos/steam/steammessages_siteserverui.proto +130 -130
  119. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  120. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  121. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  122. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  123. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  124. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  125. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  126. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  127. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  128. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  129. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  130. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  131. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  132. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  133. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  134. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  135. package/protos/steam/webuimessages_base.proto +24 -24
  136. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  137. package/protos/steam/webuimessages_steamengine.proto +32 -32
  138. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  139. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  140. package/protos/steam/webuimessages_transport.proto +18 -18
  141. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  142. package/protos/webui/common.proto +5508 -5508
  143. package/protos/webui/common_base.proto +27 -27
  144. package/protos/webui/service_accountlinking.proto +27 -27
  145. package/protos/webui/service_accountprivacy.proto +42 -42
  146. package/protos/webui/service_auction.proto +97 -97
  147. package/protos/webui/service_authentication.proto +222 -222
  148. package/protos/webui/service_authenticationsupport.proto +74 -74
  149. package/protos/webui/service_broadcast.proto +562 -562
  150. package/protos/webui/service_chat.proto +11 -11
  151. package/protos/webui/service_chatroom.proto +810 -810
  152. package/protos/webui/service_chatusability.proto +107 -107
  153. package/protos/webui/service_clan.proto +41 -41
  154. package/protos/webui/service_clanchatrooms.proto +25 -25
  155. package/protos/webui/service_clanfaqs.proto +202 -202
  156. package/protos/webui/service_clientcomm.proto +150 -150
  157. package/protos/webui/service_clientmetrics.proto +63 -63
  158. package/protos/webui/service_cloud.proto +222 -222
  159. package/protos/webui/service_cloudconfigstore.proto +51 -51
  160. package/protos/webui/service_cloudgaming.proto +30 -30
  161. package/protos/webui/service_community.proto +365 -365
  162. package/protos/webui/service_econ.proto +134 -134
  163. package/protos/webui/service_embedded.proto +24 -24
  164. package/protos/webui/service_experimentservice.proto +6 -6
  165. package/protos/webui/service_fovasvideo.proto +15 -15
  166. package/protos/webui/service_friendmessages.proto +133 -133
  167. package/protos/webui/service_friendslist.proto +70 -70
  168. package/protos/webui/service_gamenotes.proto +15 -15
  169. package/protos/webui/service_helprequestlogs.proto +26 -26
  170. package/protos/webui/service_loyaltyrewards.proto +252 -252
  171. package/protos/webui/service_marketingmessages.proto +184 -184
  172. package/protos/webui/service_mobileapp.proto +18 -18
  173. package/protos/webui/service_mobileauth.proto +24 -24
  174. package/protos/webui/service_mobiledevice.proto +26 -26
  175. package/protos/webui/service_mobileperaccount.proto +31 -31
  176. package/protos/webui/service_news.proto +101 -101
  177. package/protos/webui/service_parental.proto +178 -178
  178. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  179. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  180. package/protos/webui/service_phone.proto +51 -51
  181. package/protos/webui/service_physicalgoods.proto +15 -15
  182. package/protos/webui/service_player.proto +885 -885
  183. package/protos/webui/service_promotioneventinvites.proto +50 -50
  184. package/protos/webui/service_promotionplanning.proto +72 -72
  185. package/protos/webui/service_publishedfile.proto +687 -687
  186. package/protos/webui/service_publishing.proto +119 -119
  187. package/protos/webui/service_quest.proto +127 -127
  188. package/protos/webui/service_salefeature.proto +315 -315
  189. package/protos/webui/service_saleitemrewards.proto +54 -54
  190. package/protos/webui/service_shoppingcart.proto +108 -108
  191. package/protos/webui/service_steamawards.proto +19 -19
  192. package/protos/webui/service_steamcharts.proto +75 -75
  193. package/protos/webui/service_steamengine.proto +36 -36
  194. package/protos/webui/service_steamlearn.proto +727 -727
  195. package/protos/webui/service_steamnotification.proto +84 -84
  196. package/protos/webui/service_steamtv.proto +495 -495
  197. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  198. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  199. package/protos/webui/service_storagedevicemanager.proto +104 -104
  200. package/protos/webui/service_store.proto +289 -289
  201. package/protos/webui/service_storeappsimilarity.proto +76 -76
  202. package/protos/webui/service_storebrowse.proto +73 -73
  203. package/protos/webui/service_storequery.proto +97 -97
  204. package/protos/webui/service_storesales.proto +15 -15
  205. package/protos/webui/service_storetopsellers.proto +44 -44
  206. package/protos/webui/service_systemmanager.proto +11 -11
  207. package/protos/webui/service_test_transporterror.proto +6 -6
  208. package/protos/webui/service_transportauth.proto +12 -12
  209. package/protos/webui/service_transportvalidation.proto +69 -69
  210. package/protos/webui/service_twofactor.proto +181 -181
  211. package/protos/webui/service_useraccount.proto +138 -138
  212. package/protos/webui/service_usergameactivity.proto +34 -34
  213. package/protos/webui/service_usergamenotes.proto +53 -53
  214. package/protos/webui/service_usernews.proto +68 -68
  215. package/protos/webui/service_userreviews.proto +96 -96
  216. package/protos/webui/service_video.proto +128 -128
  217. package/protos/webui/service_voicechat.proto +139 -139
  218. package/protos/webui/service_webrtc.proto +52 -52
  219. package/.idea/codeStyles/codeStyleConfig.xml +0 -5
@@ -1,244 +1,244 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
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- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
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- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
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- net_Disconnect = 1;
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- net_SplitScreenUser = 3;
18
- net_Tick = 4;
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- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
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- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
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- net_SpawnGroup_SetCreationTick = 11;
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- net_SpawnGroup_Unload = 12;
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- net_SpawnGroup_LoadCompleted = 13;
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- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
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- optional float y = 2;
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- }
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-
53
- message CMsgQAngle {
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- optional float x = 1;
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- optional float y = 2;
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- optional float z = 3;
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- }
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-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
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- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
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- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- }
123
-
124
- message CNETMsg_StringCmd {
125
- optional string command = 1;
126
- optional uint32 prediction_sync = 2;
127
- }
128
-
129
- message CNETMsg_SetConVar {
130
- optional .CMsg_CVars convars = 1;
131
- }
132
-
133
- message CNETMsg_SignonState {
134
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
135
- optional uint32 spawn_count = 2;
136
- optional uint32 num_server_players = 3;
137
- repeated string players_networkids = 4;
138
- optional string map_name = 5;
139
- optional string addons = 6;
140
- }
141
-
142
- message CSVCMsg_GameEvent {
143
- message key_t {
144
- optional int32 type = 1;
145
- optional string val_string = 2;
146
- optional float val_float = 3;
147
- optional int32 val_long = 4;
148
- optional int32 val_short = 5;
149
- optional int32 val_byte = 6;
150
- optional bool val_bool = 7;
151
- optional uint64 val_uint64 = 8;
152
- }
153
-
154
- optional string event_name = 1;
155
- optional int32 eventid = 2;
156
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
157
- }
158
-
159
- message CSVCMsgList_GameEvents {
160
- message event_t {
161
- optional int32 tick = 1;
162
- optional .CSVCMsg_GameEvent event = 2;
163
- }
164
-
165
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
166
- }
167
-
168
- message CNETMsg_SpawnGroup_Load {
169
- optional string worldname = 1;
170
- optional string entitylumpname = 2;
171
- optional string entityfiltername = 3;
172
- optional uint32 spawngrouphandle = 4;
173
- optional uint32 spawngroupownerhandle = 5;
174
- optional .CMsgVector world_offset_pos = 6;
175
- optional .CMsgQAngle world_offset_angle = 7;
176
- optional bytes spawngroupmanifest = 8;
177
- optional uint32 flags = 9;
178
- optional int32 tickcount = 10;
179
- optional bool manifestincomplete = 11;
180
- optional string localnamefixup = 12;
181
- optional string parentnamefixup = 13;
182
- optional int32 manifestloadpriority = 14;
183
- optional uint32 worldgroupid = 15;
184
- optional uint32 creationsequence = 16;
185
- optional string savegamefilename = 17;
186
- optional uint32 spawngroupparenthandle = 18;
187
- optional bool leveltransition = 19;
188
- optional string worldgroupname = 20;
189
- }
190
-
191
- message CNETMsg_SpawnGroup_ManifestUpdate {
192
- optional uint32 spawngrouphandle = 1;
193
- optional bytes spawngroupmanifest = 2;
194
- optional bool manifestincomplete = 3;
195
- }
196
-
197
- message CNETMsg_SpawnGroup_SetCreationTick {
198
- optional uint32 spawngrouphandle = 1;
199
- optional int32 tickcount = 2;
200
- optional uint32 creationsequence = 3;
201
- }
202
-
203
- message CNETMsg_SpawnGroup_Unload {
204
- optional uint32 spawngrouphandle = 1;
205
- optional uint32 flags = 2;
206
- optional int32 tickcount = 3;
207
- }
208
-
209
- message CNETMsg_SpawnGroup_LoadCompleted {
210
- optional uint32 spawngrouphandle = 1;
211
- }
212
-
213
- message CSVCMsg_GameSessionConfiguration {
214
- optional bool is_multiplayer = 1;
215
- optional bool is_loadsavegame = 2;
216
- optional bool is_background_map = 3;
217
- optional bool is_headless = 4;
218
- optional uint32 min_client_limit = 5;
219
- optional uint32 max_client_limit = 6;
220
- optional uint32 max_clients = 7;
221
- optional fixed32 tick_interval = 8;
222
- optional string hostname = 9;
223
- optional string savegamename = 10;
224
- optional string s1_mapname = 11;
225
- optional string gamemode = 12;
226
- optional string server_ip_address = 13;
227
- optional bytes data = 14;
228
- optional bool is_localonly = 15;
229
- optional bool no_steam_server = 19;
230
- optional bool is_transition = 16;
231
- optional string previouslevel = 17;
232
- optional string landmarkname = 18;
233
- }
234
-
235
- message CNETMsg_DebugOverlay {
236
- optional int32 etype = 1;
237
- repeated .CMsgVector vectors = 2;
238
- repeated .CMsgRGBA colors = 3;
239
- repeated float dimensions = 4;
240
- repeated float times = 5;
241
- repeated bool bools = 6;
242
- repeated uint64 uint64s = 7;
243
- repeated string strings = 8;
244
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ }
123
+
124
+ message CNETMsg_StringCmd {
125
+ optional string command = 1;
126
+ optional uint32 prediction_sync = 2;
127
+ }
128
+
129
+ message CNETMsg_SetConVar {
130
+ optional .CMsg_CVars convars = 1;
131
+ }
132
+
133
+ message CNETMsg_SignonState {
134
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
135
+ optional uint32 spawn_count = 2;
136
+ optional uint32 num_server_players = 3;
137
+ repeated string players_networkids = 4;
138
+ optional string map_name = 5;
139
+ optional string addons = 6;
140
+ }
141
+
142
+ message CSVCMsg_GameEvent {
143
+ message key_t {
144
+ optional int32 type = 1;
145
+ optional string val_string = 2;
146
+ optional float val_float = 3;
147
+ optional int32 val_long = 4;
148
+ optional int32 val_short = 5;
149
+ optional int32 val_byte = 6;
150
+ optional bool val_bool = 7;
151
+ optional uint64 val_uint64 = 8;
152
+ }
153
+
154
+ optional string event_name = 1;
155
+ optional int32 eventid = 2;
156
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
157
+ }
158
+
159
+ message CSVCMsgList_GameEvents {
160
+ message event_t {
161
+ optional int32 tick = 1;
162
+ optional .CSVCMsg_GameEvent event = 2;
163
+ }
164
+
165
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
166
+ }
167
+
168
+ message CNETMsg_SpawnGroup_Load {
169
+ optional string worldname = 1;
170
+ optional string entitylumpname = 2;
171
+ optional string entityfiltername = 3;
172
+ optional uint32 spawngrouphandle = 4;
173
+ optional uint32 spawngroupownerhandle = 5;
174
+ optional .CMsgVector world_offset_pos = 6;
175
+ optional .CMsgQAngle world_offset_angle = 7;
176
+ optional bytes spawngroupmanifest = 8;
177
+ optional uint32 flags = 9;
178
+ optional int32 tickcount = 10;
179
+ optional bool manifestincomplete = 11;
180
+ optional string localnamefixup = 12;
181
+ optional string parentnamefixup = 13;
182
+ optional int32 manifestloadpriority = 14;
183
+ optional uint32 worldgroupid = 15;
184
+ optional uint32 creationsequence = 16;
185
+ optional string savegamefilename = 17;
186
+ optional uint32 spawngroupparenthandle = 18;
187
+ optional bool leveltransition = 19;
188
+ optional string worldgroupname = 20;
189
+ }
190
+
191
+ message CNETMsg_SpawnGroup_ManifestUpdate {
192
+ optional uint32 spawngrouphandle = 1;
193
+ optional bytes spawngroupmanifest = 2;
194
+ optional bool manifestincomplete = 3;
195
+ }
196
+
197
+ message CNETMsg_SpawnGroup_SetCreationTick {
198
+ optional uint32 spawngrouphandle = 1;
199
+ optional int32 tickcount = 2;
200
+ optional uint32 creationsequence = 3;
201
+ }
202
+
203
+ message CNETMsg_SpawnGroup_Unload {
204
+ optional uint32 spawngrouphandle = 1;
205
+ optional uint32 flags = 2;
206
+ optional int32 tickcount = 3;
207
+ }
208
+
209
+ message CNETMsg_SpawnGroup_LoadCompleted {
210
+ optional uint32 spawngrouphandle = 1;
211
+ }
212
+
213
+ message CSVCMsg_GameSessionConfiguration {
214
+ optional bool is_multiplayer = 1;
215
+ optional bool is_loadsavegame = 2;
216
+ optional bool is_background_map = 3;
217
+ optional bool is_headless = 4;
218
+ optional uint32 min_client_limit = 5;
219
+ optional uint32 max_client_limit = 6;
220
+ optional uint32 max_clients = 7;
221
+ optional fixed32 tick_interval = 8;
222
+ optional string hostname = 9;
223
+ optional string savegamename = 10;
224
+ optional string s1_mapname = 11;
225
+ optional string gamemode = 12;
226
+ optional string server_ip_address = 13;
227
+ optional bytes data = 14;
228
+ optional bool is_localonly = 15;
229
+ optional bool no_steam_server = 19;
230
+ optional bool is_transition = 16;
231
+ optional string previouslevel = 17;
232
+ optional string landmarkname = 18;
233
+ }
234
+
235
+ message CNETMsg_DebugOverlay {
236
+ optional int32 etype = 1;
237
+ repeated .CMsgVector vectors = 2;
238
+ repeated .CMsgRGBA colors = 3;
239
+ repeated float dimensions = 4;
240
+ repeated float times = 5;
241
+ repeated bool bools = 6;
242
+ repeated uint64 uint64s = 7;
243
+ repeated string strings = 8;
244
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }