steamcommunity 3.46.1 → 3.47.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (44) hide show
  1. package/classes/CConfirmation.js +37 -37
  2. package/classes/CEconItem.js +120 -120
  3. package/classes/CMarketItem.js +189 -189
  4. package/classes/CMarketSearchResult.js +89 -89
  5. package/classes/CSteamGroup.js +155 -155
  6. package/classes/CSteamUser.js +225 -217
  7. package/components/chat.js +283 -283
  8. package/components/confirmations.js +428 -428
  9. package/components/groups.js +798 -732
  10. package/components/help.js +64 -64
  11. package/components/helpers.js +128 -108
  12. package/components/http.js +150 -150
  13. package/components/inventoryhistory.js +173 -173
  14. package/components/market.js +387 -387
  15. package/components/profile.js +475 -475
  16. package/components/twofactor.js +152 -152
  17. package/components/users.js +831 -767
  18. package/components/webapi.js +118 -118
  19. package/examples/edit-group-announcement.js +118 -118
  20. package/package.json +9 -2
  21. package/resources/EChatState.js +14 -14
  22. package/resources/EConfirmationType.js +12 -12
  23. package/resources/EFriendRelationship.js +23 -23
  24. package/resources/EPersonaState.js +23 -23
  25. package/resources/EPersonaStateFlag.js +32 -32
  26. package/resources/EResult.js +254 -254
  27. package/resources/ESharedFileType.js +13 -13
  28. package/.editorconfig +0 -13
  29. package/.github/FUNDING.yml +0 -2
  30. package/.idea/.name +0 -1
  31. package/.idea/codeStyleSettings.xml +0 -13
  32. package/.idea/codeStyles/Project.xml +0 -15
  33. package/.idea/codeStyles/codeStyleConfig.xml +0 -6
  34. package/.idea/copyright/profiles_settings.xml +0 -3
  35. package/.idea/encodings.xml +0 -6
  36. package/.idea/inspectionProfiles/Project_Default.xml +0 -11
  37. package/.idea/jsLibraryMappings.xml +0 -6
  38. package/.idea/misc.xml +0 -6
  39. package/.idea/modules.xml +0 -9
  40. package/.idea/node-steamcommunity.iml +0 -8
  41. package/.idea/steamcommunity.iml +0 -10
  42. package/.idea/vcs.xml +0 -7
  43. package/.idea/watcherTasks.xml +0 -4
  44. package/CONTRIBUTING.md +0 -36
@@ -1,64 +1,64 @@
1
- const SteamCommunity = require('../index.js');
2
-
3
- const Helpers = require('./helpers.js');
4
-
5
- const HELP_SITE_DOMAIN = 'https://help.steampowered.com';
6
-
7
- /**
8
- * Restore a previously removed steam package from your steam account.
9
- * @param {int|string} packageID
10
- * @param {function} callback
11
- */
12
- SteamCommunity.prototype.restorePackage = function(packageID, callback) {
13
- this.httpRequestPost({
14
- uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRestore',
15
- form: {
16
- packageid: packageID,
17
- sessionid: this.getSessionID(HELP_SITE_DOMAIN),
18
- wizard_ajax: 1
19
- },
20
- json: true
21
- }, wizardAjaxHandler(callback));
22
- };
23
-
24
- /**
25
- * Remove a steam package from your steam account.
26
- * @param {int|string} packageID
27
- * @param {function} callback
28
- */
29
- SteamCommunity.prototype.removePackage = function(packageID, callback) {
30
- this.httpRequestPost({
31
- uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRemove',
32
- form: {
33
- packageid: packageID,
34
- sessionid: this.getSessionID(HELP_SITE_DOMAIN),
35
- wizard_ajax: 1
36
- },
37
- json: true
38
- }, wizardAjaxHandler(callback));
39
- };
40
-
41
- /**
42
- * Returns a handler for wizard ajax HTTP requests.
43
- * @param {function} callback
44
- * @returns {(function(*=, *, *): void)|*}
45
- */
46
- function wizardAjaxHandler(callback) {
47
- return (err, res, body) => {
48
- if (!callback) {
49
- return;
50
- }
51
-
52
- if (err) {
53
- callback(err);
54
- return;
55
- }
56
-
57
- if (!body.success) {
58
- callback(body.errorMsg ? new Error(body.errorMsg) : Helpers.eresultError(body.success));
59
- return;
60
- }
61
-
62
- callback(null);
63
- };
64
- }
1
+ const SteamCommunity = require('../index.js');
2
+
3
+ const Helpers = require('./helpers.js');
4
+
5
+ const HELP_SITE_DOMAIN = 'https://help.steampowered.com';
6
+
7
+ /**
8
+ * Restore a previously removed steam package from your steam account.
9
+ * @param {int|string} packageID
10
+ * @param {function} callback
11
+ */
12
+ SteamCommunity.prototype.restorePackage = function(packageID, callback) {
13
+ this.httpRequestPost({
14
+ uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRestore',
15
+ form: {
16
+ packageid: packageID,
17
+ sessionid: this.getSessionID(HELP_SITE_DOMAIN),
18
+ wizard_ajax: 1
19
+ },
20
+ json: true
21
+ }, wizardAjaxHandler(callback));
22
+ };
23
+
24
+ /**
25
+ * Remove a steam package from your steam account.
26
+ * @param {int|string} packageID
27
+ * @param {function} callback
28
+ */
29
+ SteamCommunity.prototype.removePackage = function(packageID, callback) {
30
+ this.httpRequestPost({
31
+ uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRemove',
32
+ form: {
33
+ packageid: packageID,
34
+ sessionid: this.getSessionID(HELP_SITE_DOMAIN),
35
+ wizard_ajax: 1
36
+ },
37
+ json: true
38
+ }, wizardAjaxHandler(callback));
39
+ };
40
+
41
+ /**
42
+ * Returns a handler for wizard ajax HTTP requests.
43
+ * @param {function} callback
44
+ * @returns {(function(*=, *, *): void)|*}
45
+ */
46
+ function wizardAjaxHandler(callback) {
47
+ return (err, res, body) => {
48
+ if (!callback) {
49
+ return;
50
+ }
51
+
52
+ if (err) {
53
+ callback(err);
54
+ return;
55
+ }
56
+
57
+ if (!body.success) {
58
+ callback(body.errorMsg ? new Error(body.errorMsg) : Helpers.eresultError(body.success));
59
+ return;
60
+ }
61
+
62
+ callback(null);
63
+ };
64
+ }
@@ -1,108 +1,128 @@
1
- const EResult = require('../resources/EResult.js');
2
- const request = require('request');
3
- const xml2js = require('xml2js');
4
-
5
- exports.isSteamID = function(input) {
6
- var keys = Object.keys(input);
7
- if (keys.length != 4) {
8
- return false;
9
- }
10
-
11
- // Make sure it has the keys we expect
12
- keys = keys.filter(function(item) {
13
- return ['universe', 'type', 'instance', 'accountid'].indexOf(item) != -1;
14
- });
15
-
16
- return keys.length == 4;
17
- };
18
-
19
- exports.decodeSteamTime = function(time) {
20
- var date = new Date();
21
-
22
- if (time.includes("@")) {
23
- var parts = time.split('@');
24
- if (!parts[0].includes(",")) {
25
- // no year, assume current year
26
- parts[0] += ", " + date.getFullYear();
27
- }
28
-
29
- date = new Date(parts.join('@').replace(/(am|pm)/, ' $1') + " UTC"); // add a space so JS can decode it
30
- } else {
31
- // Relative date
32
- var amount = time.replace(/(\d) (minutes|hour|hours) ago/, "$1");
33
-
34
- if(time.includes("minutes")) {
35
- date.setMinutes(date.getMinutes() - amount);
36
- } else if(time.match(/hour|hours/)) {
37
- date.setHours(date.getHours() - amount);
38
- }
39
- }
40
-
41
- return date;
42
- };
43
-
44
- /**
45
- * Get an Error object for a particular EResult
46
- * @param {int} eresult
47
- * @returns {null|Error}
48
- */
49
- exports.eresultError = function(eresult) {
50
- if (eresult == EResult.OK) {
51
- // no error
52
- return null;
53
- }
54
-
55
- var err = new Error(EResult[eresult] || ("Error " + eresult));
56
- err.eresult = eresult;
57
- return err;
58
- };
59
-
60
- exports.decodeJwt = function(jwt) {
61
- let parts = jwt.split('.');
62
- if (parts.length != 3) {
63
- throw new Error('Invalid JWT');
64
- }
65
-
66
- let standardBase64 = parts[1].replace(/-/g, '+')
67
- .replace(/_/g, '/');
68
-
69
- return JSON.parse(Buffer.from(standardBase64, 'base64').toString('utf8'));
70
- };
71
-
72
- /**
73
- * Resolves a Steam profile URL to get steamID64 and vanityURL
74
- * @param {String} url - Full steamcommunity profile URL or only the vanity part.
75
- * @param {Object} callback - First argument is null/Error, second is object containing vanityURL (String) and steamID (String)
76
- */
77
- exports.resolveVanityURL = function(url, callback) {
78
- // Precede url param if only the vanity was provided
79
- if (!url.includes("steamcommunity.com")) {
80
- url = "https://steamcommunity.com/id/" + url;
81
- }
82
-
83
- // Make request to get XML data
84
- request(url + "/?xml=1", function(err, response, body) {
85
- if (err) {
86
- callback(err);
87
- return;
88
- }
89
-
90
- // Parse XML data returned from Steam into an object
91
- new xml2js.Parser().parseString(body, (err, parsed) => {
92
- if (err) {
93
- callback(new Error("Couldn't parse XML response"));
94
- return;
95
- }
96
-
97
- if (parsed.response && parsed.response.error) {
98
- callback(new Error("Couldn't find Steam ID"));
99
- return;
100
- }
101
-
102
- let steamID64 = parsed.profile.steamID64[0];
103
- let vanityURL = parsed.profile.customURL[0];
104
-
105
- callback(null, {"vanityURL": vanityURL, "steamID": steamID64});
106
- });
107
- });
108
- };
1
+ const request = require('request');
2
+ const SteamID = require('steamid');
3
+ const xml2js = require('xml2js');
4
+
5
+ const EResult = require('../resources/EResult.js');
6
+
7
+ exports.isSteamID = function(input) {
8
+ var keys = Object.keys(input);
9
+ if (keys.length != 4) {
10
+ return false;
11
+ }
12
+
13
+ // Make sure it has the keys we expect
14
+ keys = keys.filter(function(item) {
15
+ return ['universe', 'type', 'instance', 'accountid'].indexOf(item) != -1;
16
+ });
17
+
18
+ return keys.length == 4;
19
+ };
20
+
21
+ exports.decodeSteamTime = function(time) {
22
+ var date = new Date();
23
+
24
+ if (time.includes("@")) {
25
+ var parts = time.split('@');
26
+ if (!parts[0].includes(",")) {
27
+ // no year, assume current year
28
+ parts[0] += ", " + date.getFullYear();
29
+ }
30
+
31
+ date = new Date(parts.join('@').replace(/(am|pm)/, ' $1') + " UTC"); // add a space so JS can decode it
32
+ } else {
33
+ // Relative date
34
+ var amount = time.replace(/(\d) (minutes|hour|hours) ago/, "$1");
35
+
36
+ if(time.includes("minutes")) {
37
+ date.setMinutes(date.getMinutes() - amount);
38
+ } else if(time.match(/hour|hours/)) {
39
+ date.setHours(date.getHours() - amount);
40
+ }
41
+ }
42
+
43
+ return date;
44
+ };
45
+
46
+ /**
47
+ * Get an Error object for a particular EResult
48
+ * @param {int} eresult
49
+ * @returns {null|Error}
50
+ */
51
+ exports.eresultError = function(eresult) {
52
+ if (eresult == EResult.OK) {
53
+ // no error
54
+ return null;
55
+ }
56
+
57
+ var err = new Error(EResult[eresult] || ("Error " + eresult));
58
+ err.eresult = eresult;
59
+ return err;
60
+ };
61
+
62
+ exports.decodeJwt = function(jwt) {
63
+ let parts = jwt.split('.');
64
+ if (parts.length != 3) {
65
+ throw new Error('Invalid JWT');
66
+ }
67
+
68
+ let standardBase64 = parts[1].replace(/-/g, '+')
69
+ .replace(/_/g, '/');
70
+
71
+ return JSON.parse(Buffer.from(standardBase64, 'base64').toString('utf8'));
72
+ };
73
+
74
+ /**
75
+ * Resolves a Steam profile URL to get steamID64 and vanityURL
76
+ * @param {String} url - Full steamcommunity profile URL or only the vanity part.
77
+ * @param {Object} callback - First argument is null/Error, second is object containing vanityURL (String) and steamID (String)
78
+ */
79
+ exports.resolveVanityURL = function(url, callback) {
80
+ // Precede url param if only the vanity was provided
81
+ if (!url.includes("steamcommunity.com")) {
82
+ url = "https://steamcommunity.com/id/" + url;
83
+ }
84
+
85
+ // Make request to get XML data
86
+ request(url + "/?xml=1", function(err, response, body) {
87
+ if (err) {
88
+ callback(err);
89
+ return;
90
+ }
91
+
92
+ // Parse XML data returned from Steam into an object
93
+ new xml2js.Parser().parseString(body, (err, parsed) => {
94
+ if (err) {
95
+ callback(new Error("Couldn't parse XML response"));
96
+ return;
97
+ }
98
+
99
+ if (parsed.response && parsed.response.error) {
100
+ callback(new Error("Couldn't find Steam ID"));
101
+ return;
102
+ }
103
+
104
+ let steamID64 = parsed.profile.steamID64[0];
105
+ let vanityURL = parsed.profile.customURL[0];
106
+
107
+ callback(null, {"vanityURL": vanityURL, "steamID": steamID64});
108
+ });
109
+ });
110
+ };
111
+
112
+ /**
113
+ * Converts `input` into a SteamID object, if it's a parseable string.
114
+ * @param {SteamID|string} input
115
+ * @return {SteamID}
116
+ */
117
+ exports.steamID = function(input) {
118
+ if (exports.isSteamID(input)) {
119
+ return input;
120
+ }
121
+
122
+ if (typeof input != 'string') {
123
+ throw new Error(`Input SteamID value "${input}" is not a string`);
124
+ }
125
+
126
+ // This will throw if the input is not a well-formed SteamID
127
+ return new SteamID(input);
128
+ };
@@ -1,150 +1,150 @@
1
- var SteamCommunity = require('../index.js');
2
-
3
- SteamCommunity.prototype.httpRequest = function(uri, options, callback, source) {
4
- if (typeof uri === 'object') {
5
- source = callback;
6
- callback = options;
7
- options = uri;
8
- uri = options.url || options.uri;
9
- } else if (typeof options === 'function') {
10
- source = callback;
11
- callback = options;
12
- options = {};
13
- }
14
-
15
- options.url = options.uri = uri;
16
-
17
- if (this._httpRequestConvenienceMethod) {
18
- options.method = this._httpRequestConvenienceMethod;
19
- delete this._httpRequestConvenienceMethod;
20
- }
21
-
22
- var requestID = ++this._httpRequestID;
23
- source = source || "";
24
-
25
- var self = this;
26
- var continued = false;
27
-
28
- if (!this.onPreHttpRequest || !this.onPreHttpRequest(requestID, source, options, continueRequest)) {
29
- // No pre-hook, or the pre-hook doesn't want to delay the request.
30
- continueRequest(null);
31
- }
32
-
33
- function continueRequest(err) {
34
- if (continued) {
35
- return;
36
- }
37
-
38
- continued = true;
39
-
40
- if (err) {
41
- if (callback) {
42
- callback(err);
43
- }
44
-
45
- return;
46
- }
47
-
48
- self.request(options, function (err, response, body) {
49
- var hasCallback = !!callback;
50
- var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback, body);
51
- var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function () {} : callback); // don't fire the callback if hasHttpError did it already
52
- var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function () {} : callback); // don't fire the callback if either of the previous already did
53
- var jsonError = options.json && options.checkJsonError !== false && !body ? new Error("Malformed JSON response") : null;
54
-
55
- self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || jsonError || null, response, body, {
56
- "hasCallback": hasCallback,
57
- "httpError": httpError,
58
- "communityError": communityError,
59
- "tradeError": tradeError,
60
- "jsonError": jsonError
61
- });
62
-
63
- if (hasCallback && !(httpError || communityError || tradeError)) {
64
- if (jsonError) {
65
- callback.call(self, jsonError, response);
66
- } else {
67
- callback.apply(self, arguments);
68
- }
69
- }
70
- });
71
- }
72
- };
73
-
74
- SteamCommunity.prototype.httpRequestGet = function() {
75
- this._httpRequestConvenienceMethod = "GET";
76
- return this.httpRequest.apply(this, arguments);
77
- };
78
-
79
- SteamCommunity.prototype.httpRequestPost = function() {
80
- this._httpRequestConvenienceMethod = "POST";
81
- return this.httpRequest.apply(this, arguments);
82
- };
83
-
84
- SteamCommunity.prototype._notifySessionExpired = function(err) {
85
- this.emit('sessionExpired', err);
86
- };
87
-
88
- SteamCommunity.prototype._checkHttpError = function(err, response, callback, body) {
89
- if (err) {
90
- callback(err, response, body);
91
- return err;
92
- }
93
-
94
- if (response.statusCode >= 300 && response.statusCode <= 399 && response.headers.location.indexOf('/login') != -1) {
95
- err = new Error("Not Logged In");
96
- callback(err, response, body);
97
- this._notifySessionExpired(err);
98
- return err;
99
- }
100
-
101
- if (response.statusCode == 403 && typeof response.body === 'string' && response.body.match(/<div id="parental_notice_instructions">Enter your PIN below to exit Family View.<\/div>/)) {
102
- err = new Error("Family View Restricted");
103
- callback(err, response, body);
104
- return err;
105
- }
106
-
107
- if (response.statusCode >= 400) {
108
- err = new Error("HTTP error " + response.statusCode);
109
- err.code = response.statusCode;
110
- callback(err, response, body);
111
- return err;
112
- }
113
-
114
- return false;
115
- };
116
-
117
- SteamCommunity.prototype._checkCommunityError = function(html, callback) {
118
- var err;
119
-
120
- if(typeof html === 'string' && html.match(/<h1>Sorry!<\/h1>/)) {
121
- var match = html.match(/<h3>(.+)<\/h3>/);
122
- err = new Error(match ? match[1] : "Unknown error occurred");
123
- callback(err);
124
- return err;
125
- }
126
-
127
- if (typeof html === 'string' && html.indexOf('g_steamID = false;') > -1 && html.indexOf('<title>Sign In</title>') > -1) {
128
- err = new Error("Not Logged In");
129
- callback(err);
130
- this._notifySessionExpired(err);
131
- return err;
132
- }
133
-
134
- return false;
135
- };
136
-
137
- SteamCommunity.prototype._checkTradeError = function(html, callback) {
138
- if (typeof html !== 'string') {
139
- return false;
140
- }
141
-
142
- var match = html.match(/<div id="error_msg">\s*([^<]+)\s*<\/div>/);
143
- if (match) {
144
- var err = new Error(match[1].trim());
145
- callback(err);
146
- return err;
147
- }
148
-
149
- return false;
150
- };
1
+ var SteamCommunity = require('../index.js');
2
+
3
+ SteamCommunity.prototype.httpRequest = function(uri, options, callback, source) {
4
+ if (typeof uri === 'object') {
5
+ source = callback;
6
+ callback = options;
7
+ options = uri;
8
+ uri = options.url || options.uri;
9
+ } else if (typeof options === 'function') {
10
+ source = callback;
11
+ callback = options;
12
+ options = {};
13
+ }
14
+
15
+ options.url = options.uri = uri;
16
+
17
+ if (this._httpRequestConvenienceMethod) {
18
+ options.method = this._httpRequestConvenienceMethod;
19
+ delete this._httpRequestConvenienceMethod;
20
+ }
21
+
22
+ var requestID = ++this._httpRequestID;
23
+ source = source || "";
24
+
25
+ var self = this;
26
+ var continued = false;
27
+
28
+ if (!this.onPreHttpRequest || !this.onPreHttpRequest(requestID, source, options, continueRequest)) {
29
+ // No pre-hook, or the pre-hook doesn't want to delay the request.
30
+ continueRequest(null);
31
+ }
32
+
33
+ function continueRequest(err) {
34
+ if (continued) {
35
+ return;
36
+ }
37
+
38
+ continued = true;
39
+
40
+ if (err) {
41
+ if (callback) {
42
+ callback(err);
43
+ }
44
+
45
+ return;
46
+ }
47
+
48
+ self.request(options, function (err, response, body) {
49
+ var hasCallback = !!callback;
50
+ var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback, body);
51
+ var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function () {} : callback); // don't fire the callback if hasHttpError did it already
52
+ var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function () {} : callback); // don't fire the callback if either of the previous already did
53
+ var jsonError = options.json && options.checkJsonError !== false && !body ? new Error("Malformed JSON response") : null;
54
+
55
+ self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || jsonError || null, response, body, {
56
+ "hasCallback": hasCallback,
57
+ "httpError": httpError,
58
+ "communityError": communityError,
59
+ "tradeError": tradeError,
60
+ "jsonError": jsonError
61
+ });
62
+
63
+ if (hasCallback && !(httpError || communityError || tradeError)) {
64
+ if (jsonError) {
65
+ callback.call(self, jsonError, response);
66
+ } else {
67
+ callback.apply(self, arguments);
68
+ }
69
+ }
70
+ });
71
+ }
72
+ };
73
+
74
+ SteamCommunity.prototype.httpRequestGet = function() {
75
+ this._httpRequestConvenienceMethod = "GET";
76
+ return this.httpRequest.apply(this, arguments);
77
+ };
78
+
79
+ SteamCommunity.prototype.httpRequestPost = function() {
80
+ this._httpRequestConvenienceMethod = "POST";
81
+ return this.httpRequest.apply(this, arguments);
82
+ };
83
+
84
+ SteamCommunity.prototype._notifySessionExpired = function(err) {
85
+ this.emit('sessionExpired', err);
86
+ };
87
+
88
+ SteamCommunity.prototype._checkHttpError = function(err, response, callback, body) {
89
+ if (err) {
90
+ callback(err, response, body);
91
+ return err;
92
+ }
93
+
94
+ if (response.statusCode >= 300 && response.statusCode <= 399 && response.headers.location.indexOf('/login') != -1) {
95
+ err = new Error("Not Logged In");
96
+ callback(err, response, body);
97
+ this._notifySessionExpired(err);
98
+ return err;
99
+ }
100
+
101
+ if (response.statusCode == 403 && typeof response.body === 'string' && response.body.match(/<div id="parental_notice_instructions">Enter your PIN below to exit Family View.<\/div>/)) {
102
+ err = new Error("Family View Restricted");
103
+ callback(err, response, body);
104
+ return err;
105
+ }
106
+
107
+ if (response.statusCode >= 400) {
108
+ err = new Error("HTTP error " + response.statusCode);
109
+ err.code = response.statusCode;
110
+ callback(err, response, body);
111
+ return err;
112
+ }
113
+
114
+ return false;
115
+ };
116
+
117
+ SteamCommunity.prototype._checkCommunityError = function(html, callback) {
118
+ var err;
119
+
120
+ if(typeof html === 'string' && html.match(/<h1>Sorry!<\/h1>/)) {
121
+ var match = html.match(/<h3>(.+)<\/h3>/);
122
+ err = new Error(match ? match[1] : "Unknown error occurred");
123
+ callback(err);
124
+ return err;
125
+ }
126
+
127
+ if (typeof html === 'string' && html.indexOf('g_steamID = false;') > -1 && html.indexOf('<title>Sign In</title>') > -1) {
128
+ err = new Error("Not Logged In");
129
+ callback(err);
130
+ this._notifySessionExpired(err);
131
+ return err;
132
+ }
133
+
134
+ return false;
135
+ };
136
+
137
+ SteamCommunity.prototype._checkTradeError = function(html, callback) {
138
+ if (typeof html !== 'string') {
139
+ return false;
140
+ }
141
+
142
+ var match = html.match(/<div id="error_msg">\s*([^<]+)\s*<\/div>/);
143
+ if (match) {
144
+ var err = new Error(match[1].trim());
145
+ callback(err);
146
+ return err;
147
+ }
148
+
149
+ return false;
150
+ };