ss-component-new 1.3.615 → 1.3.616

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (29) hide show
  1. package/dist/{array-CKTk7Sq_.js → array-B7zhh661.js} +2 -2
  2. package/dist/{iconfont-DZGSkx-_.js → iconfont-BnmSp7qc.js} +396 -247
  3. package/dist/{index-Cn33Gz2z.js → index-B8KEncMz.js} +21 -15
  4. package/dist/{index-obXIOkF7.js → index-BB-4cx6M.js} +1 -1
  5. package/dist/{index-DAs4L0hx.js → index-BcmwtTXG.js} +1 -1
  6. package/dist/{index-t9LvhXac.js → index-CZGJIvyy.js} +1 -1
  7. package/dist/{index-tniD_xHN.js → index-Cm8PZAB-.js} +2 -2
  8. package/dist/{index-BJFXtH-X.js → index-D6d2WMUQ.js} +1 -1
  9. package/dist/{index-DjSJhlad.js → index-DCQMsqSL.js} +3 -3
  10. package/dist/{index-Dd-8nw2f.js → index-DLGS4MnS.js} +2 -2
  11. package/dist/{index--FPbFJB2.js → index-DRpUuthr.js} +1 -1
  12. package/dist/{index-BmaW6Me9.js → index-SQa7vB3n.js} +1 -1
  13. package/dist/{index-gXFBfuoD.js → index-ai2FZBc1.js} +2 -2
  14. package/dist/{index-cYgzND1g.js → index-v9NjEtsA.js} +5062 -5011
  15. package/dist/{main-DgwLoFSd.js → main-DaQzJVV5.js} +2 -2
  16. package/dist/ss-component.css +1 -1
  17. package/dist/ss-component.js +5 -5
  18. package/dist/ss-component2.js +8 -8
  19. package/dist/{threeModel-Df46gQvy.js → threeModel-DgRu_LfA.js} +1 -1
  20. package/dist/{threePreview-C4Ra7sjU.js → threePreview-CVO6XMIe.js} +555 -555
  21. package/dist/threeSceneView-DkImpdm3.js +1291 -0
  22. package/dist/{threeSceneViewForCPMPIP-DZ5wkTWo.js → threeSceneViewForCPMPIP-7gyDxeiN.js} +201 -201
  23. package/dist/{threeTrackPathView-DT80eKxv.js → threeTrackPathView-7_x3jeap.js} +20 -20
  24. package/dist/{threeViewerHost-t6BRTmw8.js → threeViewerHost-BBXv1FPJ.js} +1 -1
  25. package/dist/urdfTree-D0Iom75E.js +254 -0
  26. package/dist/{workpieceTreePanel-CuXFoEjJ.js → workpieceTreePanel-DEEMKY1v.js} +1 -1
  27. package/package.json +1 -1
  28. package/dist/threeSceneView-tLPMhgrS.js +0 -1291
  29. package/dist/urdfTree-Bu7OVUsr.js +0 -404
@@ -0,0 +1,1291 @@
1
+ import { defineComponent as Le, ref as h, watch as ae, shallowRef as be, computed as Pe, onUnmounted as Ie, resolveComponent as U, createElementBlock as Ve, openBlock as Q, createElementVNode as u, createVNode as l, withCtx as M, createBlock as ye, createCommentVNode as ke, unref as X, toDisplayString as he, onMounted as Ge, onBeforeUnmount as Ze, Fragment as He, renderList as qe, nextTick as Ke, withDirectives as pe, vShow as de, renderSlot as Me } from "vue";
2
+ import { r as Te, s as Ye } from "./threeViewerHost-BBXv1FPJ.js";
3
+ import { u as Ne, a as Qe, b as et, C as tt } from "./iconfont-BnmSp7qc.js";
4
+ import { U as lt, u as ot, a as nt, W as at } from "./workpieceTreePanel-DEEMKY1v.js";
5
+ import { c as st } from "./index-D8UY4uNQ.js";
6
+ import { av as it, E as j, aM as rt, aN as ct } from "./request-B1c8BUkR.js";
7
+ /* empty css */
8
+ import { p as De, T as xe, V as D, n as H, o as ut, s as pt, h as Se, t as dt, L as mt, u as vt, v as ft, w as gt, x as ht, y as bt, z as yt, l as _t, F as wt } from "./index.vue_vue_type_style_index_0_scoped_39e1db95_lang-X_k372gl.js";
9
+ import "./index-v9NjEtsA.js";
10
+ import "./index-BHtNKL1L.js";
11
+ import { _ as me } from "./index.vue_vue_type_script_setup_true_lang-DRzriV-s.js";
12
+ import { y as Be, z as Ct, A as kt } from "./index-DsdWSuDi.js";
13
+ import "./index-SQa7vB3n.js";
14
+ import "./index-D9xMYIes.js";
15
+ import { f as Pt, a as xt, g as Rt, b as Mt } from "./animationData-CJQE6_nu.js";
16
+ import { g as Tt, a as Vt, b as Dt, c as St, U as At, J as $t } from "./urdfTree-D0Iom75E.js";
17
+ import { _ as Ue } from "./_plugin-vue_export-helper-CHgC5LLL.js";
18
+ import { s as Ft } from "./index-11kpzK0A.js";
19
+ import { T as Y } from "./svgIcon-4u4PW7Is.js";
20
+ const I = 1e-3, oe = ut.degToRad, je = new dt({
21
+ // 灰色
22
+ color: 13421772,
23
+ metalness: 0.3,
24
+ roughness: 0.6,
25
+ side: _t
26
+ });
27
+ function zt(y = 5e-3, v = 64) {
28
+ const d = new De([new D(0, 0, 0), new D(0, 0, 0)]), n = new xe(d, v, y, 16, !1), m = je;
29
+ return new Se(n, m);
30
+ }
31
+ const Je = (y) => y.reduce((v, d) => {
32
+ let n = 0;
33
+ const m = d.Y ?? 0, _ = d.C ?? 0, s = d.R ?? 0;
34
+ return m > 0 && (n += m), _ > 0 && s > 0 && (n += s * oe(_)), v + n;
35
+ }, 0), We = (y) => {
36
+ const v = [], d = y.Y ?? 0, n = y.B ?? 0, m = y.C ?? 0, _ = y.R ?? 0, s = {
37
+ pos: new D(0, 0, 0),
38
+ localY: new D(0, 1, 0),
39
+ localX: new D(1, 0, 0),
40
+ localZ: new D(0, 0, 1)
41
+ };
42
+ if (!d && !m) return v;
43
+ if (v.push(s.pos.clone()), n !== 0) {
44
+ const b = new H().makeRotationAxis(s.localY, oe(n));
45
+ s.localX.applyMatrix4(b), s.localZ.applyMatrix4(b);
46
+ }
47
+ if (d > 0 && (s.pos.add(s.localY.clone().multiplyScalar(d * I)), v.push(s.pos.clone())), m > 0 && _ > 0) {
48
+ const b = oe(m), f = _ * I, w = s.pos.clone().add(s.localX.clone().multiplyScalar(-f)), a = Math.max(16, Math.ceil(m / 5));
49
+ for (let C = 1; C <= a; C++) {
50
+ const p = b * C / a, k = new H().makeRotationAxis(s.localZ, p), c = s.localX.clone().multiplyScalar(f).applyMatrix4(k), T = w.clone().add(c);
51
+ v.push(T);
52
+ }
53
+ }
54
+ return v;
55
+ };
56
+ function Yt(y, v) {
57
+ const d = new pt();
58
+ d.name = "CompletePipe";
59
+ const n = {
60
+ pos: new D(0, 0, 0),
61
+ localX: new D(1, 0, 0),
62
+ localY: new D(0, 1, 0),
63
+ localZ: new D(0, 0, 1)
64
+ };
65
+ let m = 0, _ = 1;
66
+ for (let s = 0; s < y.length; s++) {
67
+ const b = y[s], f = b.Y ?? 0, w = b.B ?? 0, a = b.C ?? 0, C = b.R ?? 0;
68
+ if (w !== 0) {
69
+ const p = new H().makeRotationAxis(n.localY, oe(w));
70
+ n.localX.applyMatrix4(p), n.localZ.applyMatrix4(p);
71
+ }
72
+ if (f > 0) {
73
+ const p = n.pos.clone();
74
+ n.pos.add(n.localY.clone().multiplyScalar(f * I));
75
+ const k = n.pos.clone(), r = Lt(p, k, v * I);
76
+ r.userData = {
77
+ segmentType: "straight",
78
+ segmentIndex: m,
79
+ frameIndex: s,
80
+ length: f,
81
+ frame: { Y: f, B: w, C: a, R: C }
82
+ }, r.name = `直段_${m}`, d.add(r);
83
+ const c = p.clone();
84
+ Bt(d, _, c, v * I), m++;
85
+ }
86
+ if (a > 0 && C > 0) {
87
+ const p = oe(a), k = C * I, r = [];
88
+ r.push(n.pos.clone());
89
+ const c = n.pos.clone().add(n.localX.clone().multiplyScalar(-k)), T = Math.max(16, Math.ceil(a / 5));
90
+ for (let g = 1; g <= T; g++) {
91
+ const V = p * g / T, B = new H().makeRotationAxis(n.localZ, V), Z = n.localX.clone().multiplyScalar(k).applyMatrix4(B), ee = c.clone().add(Z);
92
+ r.push(ee);
93
+ }
94
+ const A = Ut(r, v * I);
95
+ A.userData = {
96
+ segmentType: "bend",
97
+ segmentIndex: m,
98
+ frameIndex: s,
99
+ angle: a,
100
+ radius: C,
101
+ centerPoint: c.toArray(),
102
+ frame: { Y: f, B: w, C: a, R: C }
103
+ }, A.name = `弯段_${m}`, d.add(A), Math.floor(r.length / 2), r[0], n.pos = r[r.length - 1].clone();
104
+ const $ = new H().makeRotationAxis(n.localZ, p);
105
+ n.localY.applyMatrix4($), n.localX.applyMatrix4($), m++, _++;
106
+ }
107
+ }
108
+ return d;
109
+ }
110
+ function Bt(y, v, d, n) {
111
+ const m = new D(0, n * 2, n * 5), _ = d.clone().add(m), s = [d, _], b = new vt().setFromPoints(s), f = new ft({
112
+ color: 16711680,
113
+ dashSize: n * 0.5,
114
+ gapSize: n * 0.3,
115
+ linewidth: 1
116
+ }), w = new gt(b, f);
117
+ w.computeLineDistances(), y.add(w);
118
+ const a = document.createElement("canvas"), C = a.getContext("2d");
119
+ a.width = 128, a.height = 128, C.clearRect(0, 0, 128, 128), C.fillStyle = "#FF0000", C.font = "bold 80px Arial", C.textAlign = "center", C.textBaseline = "middle", C.fillText(v.toString(), 64, 64);
120
+ const p = new ht(a), k = new bt({
121
+ map: p,
122
+ transparent: !0,
123
+ depthTest: !1,
124
+ depthWrite: !1
125
+ }), r = new yt(k), c = n * 3;
126
+ r.scale.set(c, c, 1), r.position.copy(_), r.name = `Label_${v}`, r.userData = { labelNumber: v }, y.add(r);
127
+ }
128
+ function Lt(y, v, d) {
129
+ const n = new mt(y, v), m = new xe(n, 2, d, 18, !1);
130
+ return new Se(m, je);
131
+ }
132
+ function Ut(y, v) {
133
+ const d = new De(y, !1, "catmullrom", 0.01), n = new xe(d, Math.max(16, y.length * 2), v, 18, !1);
134
+ return new Se(n, je);
135
+ }
136
+ function Ee(y, v, d, n, m, _ = 0) {
137
+ let s = v.slice(0, m + 1);
138
+ const b = v[m + 1];
139
+ if (b && _ > 0) {
140
+ const r = {
141
+ ...b,
142
+ // 根据插值因子计算当前的弯曲角度C,实现从0到目标角度的平滑过渡
143
+ B: (b.B ?? 0) * _,
144
+ // 根据插值因子计算当前的弯曲角度C,实现从0到目标角度的平滑过渡
145
+ C: (b.C ?? 0) * _
146
+ };
147
+ s.push(r);
148
+ }
149
+ const f = Je(s), w = Math.max(0, d - f), a = [];
150
+ a.push(new D(0, 0, 0));
151
+ const C = new D(0, w * I, 0);
152
+ w > 0 && a.push(C);
153
+ let p = {
154
+ pos: C.clone(),
155
+ localY: new D(0, 1, 0),
156
+ localX: new D(1, 0, 0),
157
+ localZ: new D(0, 0, 1)
158
+ };
159
+ const k = [];
160
+ for (let r = s.length - 1; r >= 0; r--) {
161
+ const c = s[r], T = We(c);
162
+ if (T.length > 0) {
163
+ const A = T.map((B) => {
164
+ const L = B.clone(), Z = new H();
165
+ return Z.makeBasis(p.localX, p.localY, p.localZ), L.applyMatrix4(Z), L.add(p.pos);
166
+ });
167
+ k.push(A);
168
+ const $ = A[A.length - 1];
169
+ p.pos = $.clone();
170
+ const g = c.B ?? 0, V = c.C ?? 0;
171
+ if (g !== 0) {
172
+ const B = new H().makeRotationAxis(p.localY, oe(g));
173
+ p.localX.applyMatrix4(B), p.localZ.applyMatrix4(B);
174
+ }
175
+ if (V > 0) {
176
+ const B = oe(V), L = new H().makeRotationAxis(p.localZ, B);
177
+ p.localY.applyMatrix4(L), p.localX.applyMatrix4(L);
178
+ }
179
+ }
180
+ }
181
+ for (const r of k)
182
+ r.length > 1 && a.push(...r.slice(1));
183
+ a.length < 2 && a.push(new D(0, 1e-3, 0));
184
+ try {
185
+ const r = new De(a, !1, "catmullrom", 0.01), c = new xe(r, Math.max(2, a.length * 4), n * I, 18, !1);
186
+ y.geometry.dispose(), y.geometry = c;
187
+ } catch (r) {
188
+ console.error("管件更新失败", r);
189
+ }
190
+ }
191
+ function Oe(y, v, d, n = 0) {
192
+ let m = y.slice(0, d + 1);
193
+ const _ = y[d + 1];
194
+ if (_ && n > 0) {
195
+ const p = {
196
+ ..._,
197
+ // 根据插值因子计算当前的弯曲角度C,实现从0到目标角度的平滑过渡
198
+ B: (_.B ?? 0) * n,
199
+ // 根据插值因子计算当前的弯曲角度C,实现从0到目标角度的平滑过渡
200
+ C: (_.C ?? 0) * n
201
+ };
202
+ m.push(p);
203
+ }
204
+ const s = Je(m), b = Math.max(0, v - s), f = [];
205
+ f.push(new D(0, 0, 0));
206
+ const w = new D(0, b * I, 0);
207
+ b > 0 && f.push(w);
208
+ let a = {
209
+ pos: w.clone(),
210
+ localY: new D(0, 1, 0),
211
+ localX: new D(1, 0, 0),
212
+ localZ: new D(0, 0, 1)
213
+ };
214
+ const C = [];
215
+ for (let p = m.length - 1; p >= 0; p--) {
216
+ const k = m[p], r = We(k);
217
+ if (r.length > 0) {
218
+ const c = r.map((g) => {
219
+ const V = g.clone(), B = new H();
220
+ return B.makeBasis(a.localX, a.localY, a.localZ), V.applyMatrix4(B), V.add(a.pos);
221
+ });
222
+ C.push(c);
223
+ const T = c[c.length - 1];
224
+ a.pos = T.clone();
225
+ const A = k.B ?? 0, $ = k.C ?? 0;
226
+ if (A !== 0) {
227
+ const g = new H().makeRotationAxis(a.localY, oe(A));
228
+ a.localX.applyMatrix4(g), a.localZ.applyMatrix4(g);
229
+ }
230
+ if ($ > 0) {
231
+ const g = oe($), V = new H().makeRotationAxis(a.localZ, g);
232
+ a.localY.applyMatrix4(V), a.localX.applyMatrix4(V);
233
+ }
234
+ }
235
+ }
236
+ for (const p of C)
237
+ p.length > 1 && f.push(...p.slice(1));
238
+ return f.length < 2 && f.push(new D(0, 1e-3, 0)), f;
239
+ }
240
+ function Xe(y, v, d, n, m, _, s, b = 0, f = 0) {
241
+ const w = m - f, a = Oe(n, w, s, b);
242
+ let p = Oe(d, f, s, b);
243
+ p.forEach((r) => r.y = -r.y), p.reverse();
244
+ const k = [...p, ...a];
245
+ try {
246
+ const r = new De(k, !1, "catmullrom", 0.01), c = new xe(r, Math.max(2, k.length * 4), _ * I, 18, !1);
247
+ v.geometry.dispose(), y.geometry.dispose(), v.parent && v.parent.remove(v), y.geometry = c;
248
+ } catch (r) {
249
+ console.error("管件更新失败", r);
250
+ }
251
+ }
252
+ const jt = { class: "panel-content" }, Et = { class: "action-bar" }, Ot = { class: "animation-controls" }, Xt = { class: "control-row" }, Gt = { class: "control-row" }, Zt = { class: "frame-info" }, Nt = { class: "control-row" }, Jt = { class: "progress-bar" }, Wt = { class: "dialog-footer" }, It = /* @__PURE__ */ Le({
253
+ __name: "animationPanel",
254
+ props: {
255
+ model: {},
256
+ threeData: {}
257
+ },
258
+ setup(y, { expose: v }) {
259
+ const d = y, n = h(), m = h();
260
+ ae(() => d.threeData, (e) => {
261
+ const o = e == null ? void 0 : e.data;
262
+ m.value = o == null ? void 0 : o.type;
263
+ }, {
264
+ immediate: !0
265
+ });
266
+ const _ = async () => {
267
+ let e = {};
268
+ m.value === Te.SINGLE && (e = await Pt()), m.value === Te.DOUBLE && (e = await xt());
269
+ const {
270
+ initialPipeLength: o = 0,
271
+ pipeRadius: t = 0,
272
+ clampLength: i = 0,
273
+ animationData: R
274
+ } = e;
275
+ $.value = o, g.value = t, V.value = i, n.value = R;
276
+ const x = st(n.value), le = fe(G.value), K = (x == null ? void 0 : x["输出(动画数据)"]) || [];
277
+ s.value = K.length ? K : [le];
278
+ }, s = h([]), b = h(!1), f = h(""), w = h(!1), a = h(0), C = h(0), p = h(1e3);
279
+ let k = !1;
280
+ const r = h(null), c = be(null), T = be(null), A = be(null), $ = h(0), g = h(12.5), V = h(30), B = h([]), L = h(null), Z = Pe(() => d.model ? Tt(d.model).map((t) => t.name) : []), ee = h(["Y", "B", "C", "R"]), G = Pe(() => [...Z.value, ...ee.value]), _e = Pe(() => G.value.length > 0 ? `请按以下格式粘贴数据 (第一行为表头,使用 Tab 分隔):
281
+ ${G.value.join(" ")}
282
+ 0 0 0 ...
283
+ 1 2 3 ...` : "请先加载模型。"), ve = () => s.value.map((e) => ({
284
+ Y: parseFloat(e.Y) || 0,
285
+ B: parseFloat(e.B) || 0,
286
+ C: parseFloat(e.C) || 0,
287
+ R: parseFloat(e.R) || 0
288
+ })), se = () => {
289
+ const e = [], o = [];
290
+ return s.value.forEach((t) => {
291
+ const { Y1: i, B1: R, C1: x, R1: le, Y2: K, B2: ue, C2: Ce, R2: z } = t;
292
+ e.push({
293
+ Y: parseFloat(i) || 0,
294
+ B: parseFloat(R) || 0,
295
+ C: parseFloat(x) || 0,
296
+ R: parseFloat(le) || 0
297
+ }), o.push({
298
+ Y: parseFloat(K) || 0,
299
+ B: parseFloat(ue) || 0,
300
+ C: parseFloat(Ce) || 0,
301
+ R: parseFloat(z) || 0
302
+ });
303
+ }), {
304
+ posPipeYbcr: e,
305
+ negPipeYbcr: o
306
+ };
307
+ }, S = (e = 0, o = 0) => {
308
+ if (c.value && T.value) {
309
+ const t = se();
310
+ Xe(
311
+ c.value,
312
+ T.value,
313
+ t.posPipeYbcr,
314
+ t.negPipeYbcr,
315
+ $.value,
316
+ g.value,
317
+ e,
318
+ o,
319
+ V.value
320
+ );
321
+ } else if (c.value) {
322
+ const t = ve();
323
+ Ee(c.value, t, $.value, g.value, e, o);
324
+ }
325
+ }, P = (e) => {
326
+ if (e < 0 || e >= s.value.length) {
327
+ console.error(`帧索引 ${e} 超出范围`);
328
+ return;
329
+ }
330
+ const o = s.value[e];
331
+ if (console.log(`应用第 ${e} 帧数据 ${o}`), a.value = e, r.value) {
332
+ const t = {};
333
+ Z.value.forEach((i) => {
334
+ const R = parseFloat(o[i]);
335
+ isNaN(R) || (t[i] = R);
336
+ }), r.value.setJointAngles(t);
337
+ }
338
+ S(e, 0);
339
+ }, N = async () => {
340
+ if (s.value.length === 0) {
341
+ j.error("无法播放动画:无数据");
342
+ return;
343
+ }
344
+ if (!w.value) {
345
+ w.value = !0, k = !1, s.value.length - 1 === a.value && (a.value = 0);
346
+ try {
347
+ for (let e = a.value + 1; e < s.value.length && !k; e++) {
348
+ a.value = e;
349
+ const o = s.value[e], t = {};
350
+ r.value && Z.value.forEach((i) => {
351
+ const R = parseFloat(o[i]);
352
+ isNaN(R) || (t[i] = R);
353
+ }), r.value ? await r.value.animateToState(
354
+ t,
355
+ p.value,
356
+ (i) => {
357
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