simple-pixi-spine 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +200 -0
- package/dist/simple-pixi-spine.js +37 -0
- package/dist/simple-pixi-spine.js.map +7 -0
- package/dist/simple-pixi-spine.mjs +37 -0
- package/dist/simple-pixi-spine.mjs.map +7 -0
- package/dist/types/build.d.mts +1 -0
- package/dist/types/bundles/pixi-spine/rollup.config.d.mts +2 -0
- package/dist/types/bundles/pixi-spine/src/index.d.ts +5 -0
- package/dist/types/packages/base/src/SpineBase.d.ts +167 -0
- package/dist/types/packages/base/src/SpineDebugRenderer.d.ts +60 -0
- package/dist/types/packages/base/src/core/AttachmentType.d.ts +12 -0
- package/dist/types/packages/base/src/core/BinaryInput.d.ts +18 -0
- package/dist/types/packages/base/src/core/IAnimation.d.ts +131 -0
- package/dist/types/packages/base/src/core/IConstraint.d.ts +93 -0
- package/dist/types/packages/base/src/core/ISkeleton.d.ts +237 -0
- package/dist/types/packages/base/src/core/SkeletonBoundsBase.d.ts +51 -0
- package/dist/types/packages/base/src/core/TextureAtlas.d.ts +41 -0
- package/dist/types/packages/base/src/core/TextureRegion.d.ts +55 -0
- package/dist/types/packages/base/src/core/Utils.d.ts +198 -0
- package/dist/types/packages/base/src/core/versions.d.ts +15 -0
- package/dist/types/packages/base/src/index.d.ts +14 -0
- package/dist/types/packages/base/src/settings.d.ts +19 -0
- package/dist/types/packages/loader-3.8/src/index.d.ts +2 -0
- package/dist/types/packages/loader-4.0/src/index.d.ts +2 -0
- package/dist/types/packages/loader-4.1/src/index.d.ts +2 -0
- package/dist/types/packages/loader-4.2/src/index.d.ts +2 -0
- package/dist/types/packages/loader-base/src/SpineLoaderAbstract.d.ts +36 -0
- package/dist/types/packages/loader-base/src/atlasLoader.d.ts +5 -0
- package/dist/types/packages/loader-base/src/index.d.ts +4 -0
- package/dist/types/packages/loader-uni/src/Spine.d.ts +15 -0
- package/dist/types/packages/loader-uni/src/SpineLoader.d.ts +10 -0
- package/dist/types/packages/loader-uni/src/index.d.ts +3 -0
- package/dist/types/packages/runtime-3.7/src/Spine.d.ts +11 -0
- package/dist/types/packages/runtime-3.7/src/core/Animation.d.ts +307 -0
- package/dist/types/packages/runtime-3.7/src/core/AnimationState.d.ts +175 -0
- package/dist/types/packages/runtime-3.7/src/core/AnimationStateData.d.ts +17 -0
- package/dist/types/packages/runtime-3.7/src/core/AtlasAttachmentLoader.d.ts +20 -0
- package/dist/types/packages/runtime-3.7/src/core/Bone.d.ts +58 -0
- package/dist/types/packages/runtime-3.7/src/core/BoneData.d.ts +19 -0
- package/dist/types/packages/runtime-3.7/src/core/Constraint.d.ts +7 -0
- package/dist/types/packages/runtime-3.7/src/core/Event.d.ts +15 -0
- package/dist/types/packages/runtime-3.7/src/core/EventData.d.ts +14 -0
- package/dist/types/packages/runtime-3.7/src/core/IkConstraint.d.ts +27 -0
- package/dist/types/packages/runtime-3.7/src/core/IkConstraintData.d.ts +16 -0
- package/dist/types/packages/runtime-3.7/src/core/PathConstraint.d.ts +36 -0
- package/dist/types/packages/runtime-3.7/src/core/PathConstraintData.d.ts +29 -0
- package/dist/types/packages/runtime-3.7/src/core/Skeleton.d.ts +88 -0
- package/dist/types/packages/runtime-3.7/src/core/SkeletonBounds.d.ts +8 -0
- package/dist/types/packages/runtime-3.7/src/core/SkeletonData.d.ts +41 -0
- package/dist/types/packages/runtime-3.7/src/core/SkeletonJson.d.ts +27 -0
- package/dist/types/packages/runtime-3.7/src/core/Skin.d.ts +16 -0
- package/dist/types/packages/runtime-3.7/src/core/Slot.d.ts +27 -0
- package/dist/types/packages/runtime-3.7/src/core/SlotData.d.ts +17 -0
- package/dist/types/packages/runtime-3.7/src/core/TransformConstraint.d.ts +26 -0
- package/dist/types/packages/runtime-3.7/src/core/TransformConstraintData.d.ts +23 -0
- package/dist/types/packages/runtime-3.7/src/core/Updatable.d.ts +6 -0
- package/dist/types/packages/runtime-3.7/src/core/VertexEffect.d.ts +10 -0
- package/dist/types/packages/runtime-3.7/src/core/attachments/Attachment.d.ts +30 -0
- package/dist/types/packages/runtime-3.7/src/core/attachments/AttachmentLoader.d.ts +24 -0
- package/dist/types/packages/runtime-3.7/src/core/attachments/BoundingBoxAttachment.d.ts +10 -0
- package/dist/types/packages/runtime-3.7/src/core/attachments/ClippingAttachment.d.ts +12 -0
- package/dist/types/packages/runtime-3.7/src/core/attachments/MeshAttachment.d.ts +23 -0
- package/dist/types/packages/runtime-3.7/src/core/attachments/PathAttachment.d.ts +13 -0
- package/dist/types/packages/runtime-3.7/src/core/attachments/PointAttachment.d.ts +16 -0
- package/dist/types/packages/runtime-3.7/src/core/attachments/RegionAttachment.d.ts +68 -0
- package/dist/types/packages/runtime-3.7/src/core/attachments/index.d.ts +8 -0
- package/dist/types/packages/runtime-3.7/src/core/vertexeffects/JitterEffect.d.ts +14 -0
- package/dist/types/packages/runtime-3.7/src/core/vertexeffects/SwirlEffect.d.ts +19 -0
- package/dist/types/packages/runtime-3.7/src/index.d.ts +28 -0
- package/dist/types/packages/runtime-3.8/src/Spine.d.ts +11 -0
- package/dist/types/packages/runtime-3.8/src/core/Animation.d.ts +400 -0
- package/dist/types/packages/runtime-3.8/src/core/AnimationState.d.ts +401 -0
- package/dist/types/packages/runtime-3.8/src/core/AnimationStateData.d.ts +17 -0
- package/dist/types/packages/runtime-3.8/src/core/AtlasAttachmentLoader.d.ts +20 -0
- package/dist/types/packages/runtime-3.8/src/core/Bone.d.ts +58 -0
- package/dist/types/packages/runtime-3.8/src/core/BoneData.d.ts +21 -0
- package/dist/types/packages/runtime-3.8/src/core/Constraint.d.ts +9 -0
- package/dist/types/packages/runtime-3.8/src/core/Event.d.ts +15 -0
- package/dist/types/packages/runtime-3.8/src/core/EventData.d.ts +14 -0
- package/dist/types/packages/runtime-3.8/src/core/IkConstraint.d.ts +30 -0
- package/dist/types/packages/runtime-3.8/src/core/IkConstraintData.d.ts +17 -0
- package/dist/types/packages/runtime-3.8/src/core/PathConstraint.d.ts +37 -0
- package/dist/types/packages/runtime-3.8/src/core/PathConstraintData.d.ts +28 -0
- package/dist/types/packages/runtime-3.8/src/core/Skeleton.d.ts +88 -0
- package/dist/types/packages/runtime-3.8/src/core/SkeletonBinary.d.ts +43 -0
- package/dist/types/packages/runtime-3.8/src/core/SkeletonBounds.d.ts +8 -0
- package/dist/types/packages/runtime-3.8/src/core/SkeletonData.d.ts +44 -0
- package/dist/types/packages/runtime-3.8/src/core/SkeletonJson.d.ts +27 -0
- package/dist/types/packages/runtime-3.8/src/core/Skin.d.ts +35 -0
- package/dist/types/packages/runtime-3.8/src/core/Slot.d.ts +28 -0
- package/dist/types/packages/runtime-3.8/src/core/SlotData.d.ts +17 -0
- package/dist/types/packages/runtime-3.8/src/core/TransformConstraint.d.ts +27 -0
- package/dist/types/packages/runtime-3.8/src/core/TransformConstraintData.d.ts +22 -0
- package/dist/types/packages/runtime-3.8/src/core/Updatable.d.ts +7 -0
- package/dist/types/packages/runtime-3.8/src/core/VertexEffect.d.ts +10 -0
- package/dist/types/packages/runtime-3.8/src/core/attachments/Attachment.d.ts +32 -0
- package/dist/types/packages/runtime-3.8/src/core/attachments/AttachmentLoader.d.ts +24 -0
- package/dist/types/packages/runtime-3.8/src/core/attachments/BoundingBoxAttachment.d.ts +11 -0
- package/dist/types/packages/runtime-3.8/src/core/attachments/ClippingAttachment.d.ts +13 -0
- package/dist/types/packages/runtime-3.8/src/core/attachments/MeshAttachment.d.ts +25 -0
- package/dist/types/packages/runtime-3.8/src/core/attachments/PathAttachment.d.ts +14 -0
- package/dist/types/packages/runtime-3.8/src/core/attachments/PointAttachment.d.ts +17 -0
- package/dist/types/packages/runtime-3.8/src/core/attachments/RegionAttachment.d.ts +69 -0
- package/dist/types/packages/runtime-3.8/src/core/attachments/index.d.ts +8 -0
- package/dist/types/packages/runtime-3.8/src/core/vertexeffects/JitterEffect.d.ts +14 -0
- package/dist/types/packages/runtime-3.8/src/core/vertexeffects/SwirlEffect.d.ts +19 -0
- package/dist/types/packages/runtime-3.8/src/index.d.ts +29 -0
- package/dist/types/packages/runtime-4.0/src/Spine.d.ts +11 -0
- package/dist/types/packages/runtime-4.0/src/core/Animation.d.ts +366 -0
- package/dist/types/packages/runtime-4.0/src/core/AnimationState.d.ts +369 -0
- package/dist/types/packages/runtime-4.0/src/core/AnimationStateData.d.ts +25 -0
- package/dist/types/packages/runtime-4.0/src/core/AtlasAttachmentLoader.d.ts +20 -0
- package/dist/types/packages/runtime-4.0/src/core/Bone.d.ts +104 -0
- package/dist/types/packages/runtime-4.0/src/core/BoneData.d.ts +38 -0
- package/dist/types/packages/runtime-4.0/src/core/ConstraintData.d.ts +9 -0
- package/dist/types/packages/runtime-4.0/src/core/Event.d.ts +19 -0
- package/dist/types/packages/runtime-4.0/src/core/EventData.d.ts +16 -0
- package/dist/types/packages/runtime-4.0/src/core/IkConstraint.d.ts +38 -0
- package/dist/types/packages/runtime-4.0/src/core/IkConstraintData.d.ts +28 -0
- package/dist/types/packages/runtime-4.0/src/core/PathConstraint.d.ts +45 -0
- package/dist/types/packages/runtime-4.0/src/core/PathConstraintData.d.ts +42 -0
- package/dist/types/packages/runtime-4.0/src/core/Skeleton.d.ts +149 -0
- package/dist/types/packages/runtime-4.0/src/core/SkeletonBinary.d.ts +28 -0
- package/dist/types/packages/runtime-4.0/src/core/SkeletonBounds.d.ts +8 -0
- package/dist/types/packages/runtime-4.0/src/core/SkeletonData.d.ts +94 -0
- package/dist/types/packages/runtime-4.0/src/core/SkeletonJson.d.ts +26 -0
- package/dist/types/packages/runtime-4.0/src/core/Skin.d.ts +47 -0
- package/dist/types/packages/runtime-4.0/src/core/Slot.d.ts +45 -0
- package/dist/types/packages/runtime-4.0/src/core/SlotData.d.ts +26 -0
- package/dist/types/packages/runtime-4.0/src/core/TransformConstraint.d.ts +34 -0
- package/dist/types/packages/runtime-4.0/src/core/TransformConstraintData.d.ts +34 -0
- package/dist/types/packages/runtime-4.0/src/core/Updatable.d.ts +11 -0
- package/dist/types/packages/runtime-4.0/src/core/VertexEffect.d.ts +10 -0
- package/dist/types/packages/runtime-4.0/src/core/attachments/Attachment.d.ts +52 -0
- package/dist/types/packages/runtime-4.0/src/core/attachments/AttachmentLoader.d.ts +24 -0
- package/dist/types/packages/runtime-4.0/src/core/attachments/BoundingBoxAttachment.d.ts +11 -0
- package/dist/types/packages/runtime-4.0/src/core/attachments/ClippingAttachment.d.ts +15 -0
- package/dist/types/packages/runtime-4.0/src/core/attachments/MeshAttachment.d.ts +38 -0
- package/dist/types/packages/runtime-4.0/src/core/attachments/PathAttachment.d.ts +20 -0
- package/dist/types/packages/runtime-4.0/src/core/attachments/PointAttachment.d.ts +19 -0
- package/dist/types/packages/runtime-4.0/src/core/attachments/RegionAttachment.d.ts +89 -0
- package/dist/types/packages/runtime-4.0/src/core/attachments/index.d.ts +8 -0
- package/dist/types/packages/runtime-4.0/src/core/vertexeffects/JitterEffect.d.ts +14 -0
- package/dist/types/packages/runtime-4.0/src/core/vertexeffects/SwirlEffect.d.ts +19 -0
- package/dist/types/packages/runtime-4.0/src/index.d.ts +29 -0
- package/dist/types/packages/runtime-4.1/src/Spine.d.ts +11 -0
- package/dist/types/packages/runtime-4.1/src/core/Animation.d.ts +386 -0
- package/dist/types/packages/runtime-4.1/src/core/AnimationState.d.ts +371 -0
- package/dist/types/packages/runtime-4.1/src/core/AnimationStateData.d.ts +25 -0
- package/dist/types/packages/runtime-4.1/src/core/AtlasAttachmentLoader.d.ts +17 -0
- package/dist/types/packages/runtime-4.1/src/core/Bone.d.ts +104 -0
- package/dist/types/packages/runtime-4.1/src/core/BoneData.d.ts +38 -0
- package/dist/types/packages/runtime-4.1/src/core/ConstraintData.d.ts +9 -0
- package/dist/types/packages/runtime-4.1/src/core/Event.d.ts +19 -0
- package/dist/types/packages/runtime-4.1/src/core/EventData.d.ts +16 -0
- package/dist/types/packages/runtime-4.1/src/core/IkConstraint.d.ts +38 -0
- package/dist/types/packages/runtime-4.1/src/core/IkConstraintData.d.ts +30 -0
- package/dist/types/packages/runtime-4.1/src/core/PathConstraint.d.ts +45 -0
- package/dist/types/packages/runtime-4.1/src/core/PathConstraintData.d.ts +44 -0
- package/dist/types/packages/runtime-4.1/src/core/Skeleton.d.ts +143 -0
- package/dist/types/packages/runtime-4.1/src/core/SkeletonBinary.d.ts +31 -0
- package/dist/types/packages/runtime-4.1/src/core/SkeletonBounds.d.ts +8 -0
- package/dist/types/packages/runtime-4.1/src/core/SkeletonData.d.ts +94 -0
- package/dist/types/packages/runtime-4.1/src/core/SkeletonJson.d.ts +28 -0
- package/dist/types/packages/runtime-4.1/src/core/Skin.d.ts +47 -0
- package/dist/types/packages/runtime-4.1/src/core/Slot.d.ts +44 -0
- package/dist/types/packages/runtime-4.1/src/core/SlotData.d.ts +26 -0
- package/dist/types/packages/runtime-4.1/src/core/TransformConstraint.d.ts +34 -0
- package/dist/types/packages/runtime-4.1/src/core/TransformConstraintData.d.ts +36 -0
- package/dist/types/packages/runtime-4.1/src/core/Updatable.d.ts +11 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/Attachment.d.ts +53 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/AttachmentLoader.d.ts +25 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/BoundingBoxAttachment.d.ts +11 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/ClippingAttachment.d.ts +17 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/MeshAttachment.d.ts +42 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/PathAttachment.d.ts +20 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/PointAttachment.d.ts +19 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/RegionAttachment.d.ts +82 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/Sequence.d.ts +35 -0
- package/dist/types/packages/runtime-4.1/src/core/attachments/index.d.ts +9 -0
- package/dist/types/packages/runtime-4.1/src/index.d.ts +26 -0
- package/dist/types/packages/runtime-4.2/src/Spine.d.ts +11 -0
- package/dist/types/packages/runtime-4.2/src/core/Animation.d.ts +544 -0
- package/dist/types/packages/runtime-4.2/src/core/AnimationState.d.ts +405 -0
- package/dist/types/packages/runtime-4.2/src/core/AnimationStateData.d.ts +25 -0
- package/dist/types/packages/runtime-4.2/src/core/AtlasAttachmentLoader.d.ts +20 -0
- package/dist/types/packages/runtime-4.2/src/core/Bone.d.ts +117 -0
- package/dist/types/packages/runtime-4.2/src/core/BoneData.d.ts +42 -0
- package/dist/types/packages/runtime-4.2/src/core/ConstraintData.d.ts +9 -0
- package/dist/types/packages/runtime-4.2/src/core/Event.d.ts +18 -0
- package/dist/types/packages/runtime-4.2/src/core/EventData.d.ts +15 -0
- package/dist/types/packages/runtime-4.2/src/core/IkConstraint.d.ts +40 -0
- package/dist/types/packages/runtime-4.2/src/core/IkConstraintData.d.ts +30 -0
- package/dist/types/packages/runtime-4.2/src/core/PathConstraint.d.ts +47 -0
- package/dist/types/packages/runtime-4.2/src/core/PathConstraintData.d.ts +62 -0
- package/dist/types/packages/runtime-4.2/src/core/PhysicsConstraint.d.ts +54 -0
- package/dist/types/packages/runtime-4.2/src/core/PhysicsConstraintData.d.ts +35 -0
- package/dist/types/packages/runtime-4.2/src/core/Skeleton.d.ts +160 -0
- package/dist/types/packages/runtime-4.2/src/core/SkeletonBinary.d.ts +43 -0
- package/dist/types/packages/runtime-4.2/src/core/SkeletonBounds.d.ts +51 -0
- package/dist/types/packages/runtime-4.2/src/core/SkeletonClipping.d.ts +38 -0
- package/dist/types/packages/runtime-4.2/src/core/SkeletonData.d.ts +101 -0
- package/dist/types/packages/runtime-4.2/src/core/SkeletonJson.d.ts +23 -0
- package/dist/types/packages/runtime-4.2/src/core/Skin.d.ts +49 -0
- package/dist/types/packages/runtime-4.2/src/core/Slot.d.ts +44 -0
- package/dist/types/packages/runtime-4.2/src/core/SlotData.d.ts +28 -0
- package/dist/types/packages/runtime-4.2/src/core/TransformConstraint.d.ts +33 -0
- package/dist/types/packages/runtime-4.2/src/core/TransformConstraintData.d.ts +34 -0
- package/dist/types/packages/runtime-4.2/src/core/Triangulator.d.ts +18 -0
- package/dist/types/packages/runtime-4.2/src/core/Updatable.d.ts +16 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/Attachment.d.ts +49 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/AttachmentLoader.d.ts +27 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/BoundingBoxAttachment.d.ts +12 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/ClippingAttachment.d.ts +16 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/MeshAttachment.d.ts +46 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/PathAttachment.d.ts +19 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/PointAttachment.d.ts +20 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/RegionAttachment.d.ts +80 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/Sequence.d.ts +35 -0
- package/dist/types/packages/runtime-4.2/src/core/attachments/index.d.ts +9 -0
- package/dist/types/packages/runtime-4.2/src/core/index.d.ts +29 -0
- package/dist/types/packages/runtime-4.2/src/core/polyfills.d.ts +1 -0
- package/dist/types/packages/runtime-4.2/src/index.d.ts +3 -0
- package/dist/types/src/BinaryInput.d.ts +84 -0
- package/dist/types/src/SkelToJson.d.ts +15 -0
- package/dist/types/src/SkelToJson21.d.ts +10 -0
- package/dist/types/src/SkelToJson34And35.d.ts +10 -0
- package/dist/types/src/SkelToJson36And37.d.ts +10 -0
- package/dist/types/src/SkelToJsonCommon.d.ts +24 -0
- package/dist/types/src/TextureHelper.d.ts +29 -0
- package/dist/types/src/VersionDetector.d.ts +28 -0
- package/dist/types/src/index.d.ts +80 -0
- package/dist/types/src/types.d.ts +161 -0
- package/package.json +29 -0
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import { Color, StringMap, Vector2 } from './Utils';
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import type { Matrix } from 'pixi.js';
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/**
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}
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import type { AttachmentType } from './AttachmentType';
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import type { IAnimation, IEventData } from './IAnimation';
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import type { IIkConstraintData, IPathConstraintData, ITransformConstraintData } from './IConstraint';
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import type { TextureRegion } from './TextureRegion';
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/** Determines how a bone inherits world transforms from parent bones.
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* @public
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}
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/**
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matrix?: Matrix;
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}
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/**
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export interface ISkin {
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name: string;
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+
attachments: Array<StringMap<IAttachment>>;
|
|
40
|
+
getAttachment(slotIndex: number, name: string): IAttachment | null;
|
|
41
|
+
}
|
|
42
|
+
/**
|
|
43
|
+
* @public
|
|
44
|
+
*/
|
|
45
|
+
export interface IAttachment {
|
|
46
|
+
name: string;
|
|
47
|
+
type: AttachmentType;
|
|
48
|
+
readonly sequence?: ISequence;
|
|
49
|
+
}
|
|
50
|
+
/**
|
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51
|
+
* @public
|
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52
|
+
*/
|
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53
|
+
export interface IHasTextureRegion {
|
|
54
|
+
/** The name used to find the {@link #region()}. */
|
|
55
|
+
path: string;
|
|
56
|
+
/** The region used to draw the attachment. After setting the region or if the region's properties are changed,
|
|
57
|
+
* {@link #updateRegion()} must be called. */
|
|
58
|
+
region: TextureRegion | null;
|
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59
|
+
/** Updates any values the attachment calculates using the {@link #getRegion()}. Must be called after setting the
|
|
60
|
+
* {@link #getRegion()} or if the region's properties are changed. */
|
|
61
|
+
/** The color to tint the attachment. */
|
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62
|
+
color: Color;
|
|
63
|
+
readonly sequence: ISequence | null;
|
|
64
|
+
}
|
|
65
|
+
/**
|
|
66
|
+
* @public
|
|
67
|
+
*/
|
|
68
|
+
export interface ISequence {
|
|
69
|
+
id: number;
|
|
70
|
+
regions: TextureRegion[];
|
|
71
|
+
apply(slot: ISlot, attachment: IHasTextureRegion): void;
|
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72
|
+
}
|
|
73
|
+
/**
|
|
74
|
+
* @public
|
|
75
|
+
*/
|
|
76
|
+
export interface IVertexAttachment<Slot extends ISlot = ISlot> extends IAttachment {
|
|
77
|
+
id: number;
|
|
78
|
+
computeWorldVerticesOld(slot: Slot, worldVertices: ArrayLike<number>): void;
|
|
79
|
+
computeWorldVertices(slot: Slot, start: number, count: number, worldVertices: ArrayLike<number>, offset: number, stride: number): void;
|
|
80
|
+
worldVerticesLength: number;
|
|
81
|
+
}
|
|
82
|
+
/**
|
|
83
|
+
* @public
|
|
84
|
+
*/
|
|
85
|
+
export interface IClippingAttachment extends IVertexAttachment {
|
|
86
|
+
endSlot?: ISlotData;
|
|
87
|
+
}
|
|
88
|
+
/**
|
|
89
|
+
* @public
|
|
90
|
+
*/
|
|
91
|
+
export interface IRegionAttachment extends IAttachment {
|
|
92
|
+
region: TextureRegion;
|
|
93
|
+
color: Color;
|
|
94
|
+
x: any;
|
|
95
|
+
y: any;
|
|
96
|
+
scaleX: any;
|
|
97
|
+
scaleY: any;
|
|
98
|
+
rotation: any;
|
|
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|
+
width: any;
|
|
100
|
+
height: number;
|
|
101
|
+
}
|
|
102
|
+
/**
|
|
103
|
+
* @public
|
|
104
|
+
*/
|
|
105
|
+
export interface IMeshAttachment extends IVertexAttachment {
|
|
106
|
+
region: TextureRegion;
|
|
107
|
+
color: Color;
|
|
108
|
+
regionUVs: Float32Array;
|
|
109
|
+
triangles: number[];
|
|
110
|
+
hullLength: number;
|
|
111
|
+
}
|
|
112
|
+
/**
|
|
113
|
+
* @public
|
|
114
|
+
*/
|
|
115
|
+
export interface ISlotData {
|
|
116
|
+
index: number;
|
|
117
|
+
name: string;
|
|
118
|
+
boneData: IBoneData;
|
|
119
|
+
color: Color;
|
|
120
|
+
darkColor: Color;
|
|
121
|
+
attachmentName: string;
|
|
122
|
+
blendMode: BLEND_MODES;
|
|
123
|
+
}
|
|
124
|
+
/**
|
|
125
|
+
* @public
|
|
126
|
+
*/
|
|
127
|
+
export interface IBoneData {
|
|
128
|
+
index: number;
|
|
129
|
+
name: string;
|
|
130
|
+
parent: IBoneData;
|
|
131
|
+
length: number;
|
|
132
|
+
x: number;
|
|
133
|
+
y: number;
|
|
134
|
+
rotation: number;
|
|
135
|
+
scaleX: number;
|
|
136
|
+
scaleY: number;
|
|
137
|
+
shearX: number;
|
|
138
|
+
shearY: number;
|
|
139
|
+
transformMode: TransformMode;
|
|
140
|
+
}
|
|
141
|
+
/**
|
|
142
|
+
* @public
|
|
143
|
+
*/
|
|
144
|
+
export interface ISlot {
|
|
145
|
+
getAttachment(): IAttachment;
|
|
146
|
+
data: ISlotData;
|
|
147
|
+
color: Color;
|
|
148
|
+
darkColor: Color;
|
|
149
|
+
blendMode: number;
|
|
150
|
+
bone: IBone;
|
|
151
|
+
sprites?: any;
|
|
152
|
+
currentSprite?: any;
|
|
153
|
+
currentSpriteName?: string;
|
|
154
|
+
meshes?: any;
|
|
155
|
+
currentMesh?: any;
|
|
156
|
+
currentMeshName?: string;
|
|
157
|
+
currentMeshId?: number;
|
|
158
|
+
currentGraphics?: any;
|
|
159
|
+
clippingContainer?: any;
|
|
160
|
+
hackRegion?: TextureRegion;
|
|
161
|
+
hackAttachment?: IAttachment;
|
|
162
|
+
}
|
|
163
|
+
/**
|
|
164
|
+
* @public
|
|
165
|
+
*/
|
|
166
|
+
export interface ISkeleton<SkeletonData extends ISkeletonData = ISkeletonData, Bone extends IBone = IBone, Slot extends ISlot = ISlot, Skin extends ISkin = ISkin> {
|
|
167
|
+
bones: Bone[];
|
|
168
|
+
slots: Slot[];
|
|
169
|
+
drawOrder: Slot[];
|
|
170
|
+
skin: Skin;
|
|
171
|
+
data: SkeletonData;
|
|
172
|
+
x: number;
|
|
173
|
+
y: number;
|
|
174
|
+
updateWorldTransform(physics?: Physics): void;
|
|
175
|
+
setToSetupPose(): void;
|
|
176
|
+
findSlotIndex(slotName: string): number;
|
|
177
|
+
getAttachmentByName(slotName: string, attachmentName: string): IAttachment;
|
|
178
|
+
setBonesToSetupPose(): void;
|
|
179
|
+
setSlotsToSetupPose(): void;
|
|
180
|
+
findBone(boneName: string): Bone;
|
|
181
|
+
findSlot(slotName: string): Slot;
|
|
182
|
+
findBoneIndex(boneName: string): number;
|
|
183
|
+
findSlotIndex(slotName: string): number;
|
|
184
|
+
setSkinByName(skinName: string): void;
|
|
185
|
+
setAttachment(slotName: string, attachmentName: string): void;
|
|
186
|
+
getBounds(offset: Vector2, size: Vector2, temp: Array<number>): void;
|
|
187
|
+
}
|
|
188
|
+
/**
|
|
189
|
+
* @public
|
|
190
|
+
*/
|
|
191
|
+
export interface ISkeletonParser {
|
|
192
|
+
scale: number;
|
|
193
|
+
}
|
|
194
|
+
/**
|
|
195
|
+
* @public
|
|
196
|
+
*/
|
|
197
|
+
export interface ISkeletonData<BoneData extends IBoneData = IBoneData, SlotData extends ISlotData = ISlotData, Skin extends ISkin = ISkin, Animation extends IAnimation = IAnimation, EventData extends IEventData = IEventData, IkConstraintData extends IIkConstraintData = IIkConstraintData, TransformConstraintData extends ITransformConstraintData = ITransformConstraintData, PathConstraintData extends IPathConstraintData = IPathConstraintData> {
|
|
198
|
+
[x: string]: any;
|
|
199
|
+
name: string;
|
|
200
|
+
bones: BoneData[];
|
|
201
|
+
slots: SlotData[];
|
|
202
|
+
skins: Skin[];
|
|
203
|
+
defaultSkin: Skin;
|
|
204
|
+
events: EventData[];
|
|
205
|
+
animations: Animation[];
|
|
206
|
+
version: string;
|
|
207
|
+
hash: string;
|
|
208
|
+
width: number;
|
|
209
|
+
height: number;
|
|
210
|
+
ikConstraints: IkConstraintData[];
|
|
211
|
+
transformConstraints: TransformConstraintData[];
|
|
212
|
+
pathConstraints: PathConstraintData[];
|
|
213
|
+
findBone(boneName: string): BoneData | null;
|
|
214
|
+
findBoneIndex(boneName: string): number;
|
|
215
|
+
findSlot(slotName: string): SlotData | null;
|
|
216
|
+
findSlotIndex(slotName: string): number;
|
|
217
|
+
findSkin(skinName: string): Skin | null;
|
|
218
|
+
findEvent(eventDataName: string): EventData | null;
|
|
219
|
+
findAnimation(animationName: string): Animation | null;
|
|
220
|
+
findIkConstraint(constraintName: string): IkConstraintData | null;
|
|
221
|
+
findTransformConstraint(constraintName: string): TransformConstraintData | null;
|
|
222
|
+
findPathConstraint(constraintName: string): PathConstraintData | null;
|
|
223
|
+
}
|
|
224
|
+
/** Determines how physics and other non-deterministic updates are applied. */
|
|
225
|
+
/**
|
|
226
|
+
* @public
|
|
227
|
+
*/
|
|
228
|
+
export declare enum Physics {
|
|
229
|
+
/** Physics are not updated or applied. */
|
|
230
|
+
none = 0,
|
|
231
|
+
/** Physics are reset to the current pose. */
|
|
232
|
+
reset = 1,
|
|
233
|
+
/** Physics are updated and the pose from physics is applied. */
|
|
234
|
+
update = 2,
|
|
235
|
+
/** Physics are not updated but the pose from physics is applied. */
|
|
236
|
+
pose = 3
|
|
237
|
+
}
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import type { ISkeleton, IVertexAttachment } from './ISkeleton';
|
|
2
|
+
import { NumberArrayLike } from './Utils';
|
|
3
|
+
/** Collects each visible BoundingBoxAttachment and computes the world vertices for its polygon. The polygon vertices are
|
|
4
|
+
* provided along with convenience methods for doing hit detection.
|
|
5
|
+
* @public
|
|
6
|
+
* */
|
|
7
|
+
export declare class SkeletonBoundsBase<BoundingBoxAttachment extends IVertexAttachment> {
|
|
8
|
+
/** The left edge of the axis aligned bounding box. */
|
|
9
|
+
minX: number;
|
|
10
|
+
/** The bottom edge of the axis aligned bounding box. */
|
|
11
|
+
minY: number;
|
|
12
|
+
/** The right edge of the axis aligned bounding box. */
|
|
13
|
+
maxX: number;
|
|
14
|
+
/** The top edge of the axis aligned bounding box. */
|
|
15
|
+
maxY: number;
|
|
16
|
+
/** The visible bounding boxes. */
|
|
17
|
+
boundingBoxes: BoundingBoxAttachment[];
|
|
18
|
+
/** The world vertices for the bounding box polygons. */
|
|
19
|
+
polygons: NumberArrayLike[];
|
|
20
|
+
private polygonPool;
|
|
21
|
+
/** Clears any previous polygons, finds all visible bounding box attachments, and computes the world vertices for each bounding
|
|
22
|
+
* box's polygon.
|
|
23
|
+
* @param updateAabb If true, the axis aligned bounding box containing all the polygons is computed. If false, the
|
|
24
|
+
* SkeletonBounds AABB methods will always return true. */
|
|
25
|
+
update(skeleton: ISkeleton, updateAabb: boolean): void;
|
|
26
|
+
aabbCompute(): void;
|
|
27
|
+
/** Returns true if the axis aligned bounding box contains the point. */
|
|
28
|
+
aabbContainsPoint(x: number, y: number): boolean;
|
|
29
|
+
/** Returns true if the axis aligned bounding box intersects the line segment. */
|
|
30
|
+
aabbIntersectsSegment(x1: number, y1: number, x2: number, y2: number): boolean;
|
|
31
|
+
/** Returns true if the axis aligned bounding box intersects the axis aligned bounding box of the specified bounds. */
|
|
32
|
+
aabbIntersectsSkeleton(bounds: SkeletonBoundsBase<BoundingBoxAttachment>): boolean;
|
|
33
|
+
/** Returns the first bounding box attachment that contains the point, or null. When doing many checks, it is usually more
|
|
34
|
+
* efficient to only call this method if {@link #aabbContainsPoint(float, float)} returns true.
|
|
35
|
+
* Cannot be done here because BoundingBoxAttachment is not a thing yet*/
|
|
36
|
+
containsPoint(x: number, y: number): BoundingBoxAttachment | null;
|
|
37
|
+
/** Returns true if the polygon contains the point. */
|
|
38
|
+
containsPointPolygon(polygon: NumberArrayLike, x: number, y: number): boolean;
|
|
39
|
+
/** Returns the first bounding box attachment that contains any part of the line segment, or null. When doing many checks, it
|
|
40
|
+
* is usually more efficient to only call this method if {@link #aabbIntersectsSegment()} returns
|
|
41
|
+
* true. */
|
|
42
|
+
intersectsSegment(x1: number, y1: number, x2: number, y2: number): BoundingBoxAttachment;
|
|
43
|
+
/** Returns true if the polygon contains any part of the line segment. */
|
|
44
|
+
intersectsSegmentPolygon(polygon: NumberArrayLike, x1: number, y1: number, x2: number, y2: number): boolean;
|
|
45
|
+
/** Returns the polygon for the specified bounding box, or null. */
|
|
46
|
+
getPolygon(boundingBox: BoundingBoxAttachment): NumberArrayLike;
|
|
47
|
+
/** The width of the axis aligned bounding box. */
|
|
48
|
+
getWidth(): number;
|
|
49
|
+
/** The height of the axis aligned bounding box. */
|
|
50
|
+
getHeight(): number;
|
|
51
|
+
}
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
import { Texture } from 'pixi.js';
|
|
2
|
+
import { TextureFilter, TextureRegion, TextureWrap } from './TextureRegion';
|
|
3
|
+
import type { TextureSource as BaseTexture } from 'pixi.js';
|
|
4
|
+
import type { Disposable, StringMap } from './Utils';
|
|
5
|
+
/**
|
|
6
|
+
* @public
|
|
7
|
+
*/
|
|
8
|
+
export declare class TextureAtlas implements Disposable {
|
|
9
|
+
pages: TextureAtlasPage[];
|
|
10
|
+
regions: TextureAtlasRegion[];
|
|
11
|
+
constructor(atlasText?: string, textureLoader?: (path: string, loaderFunction: (tex: BaseTexture) => any) => any, callback?: (obj: TextureAtlas) => any);
|
|
12
|
+
addTexture(name: string, texture: Texture): TextureAtlasRegion;
|
|
13
|
+
addTextureHash(textures: StringMap<Texture>, stripExtension: boolean): void;
|
|
14
|
+
addSpineAtlas(atlasText: string, textureLoader: (path: string, loaderFunction: (tex: BaseTexture) => any) => any, callback: (obj: TextureAtlas) => any): void;
|
|
15
|
+
private load;
|
|
16
|
+
findRegion(name: string): TextureAtlasRegion;
|
|
17
|
+
dispose(): void;
|
|
18
|
+
}
|
|
19
|
+
/**
|
|
20
|
+
* @public
|
|
21
|
+
*/
|
|
22
|
+
export declare class TextureAtlasPage {
|
|
23
|
+
name: string;
|
|
24
|
+
minFilter: TextureFilter;
|
|
25
|
+
magFilter: TextureFilter;
|
|
26
|
+
uWrap: TextureWrap;
|
|
27
|
+
vWrap: TextureWrap;
|
|
28
|
+
baseTexture: BaseTexture;
|
|
29
|
+
width: number;
|
|
30
|
+
height: number;
|
|
31
|
+
pma: boolean;
|
|
32
|
+
setFilters(): void;
|
|
33
|
+
}
|
|
34
|
+
/**
|
|
35
|
+
* @public
|
|
36
|
+
*/
|
|
37
|
+
export declare class TextureAtlasRegion extends TextureRegion {
|
|
38
|
+
page: TextureAtlasPage;
|
|
39
|
+
name: string;
|
|
40
|
+
index: number;
|
|
41
|
+
}
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
import type { Texture, Rectangle } from 'pixi.js';
|
|
2
|
+
/**
|
|
3
|
+
* @public
|
|
4
|
+
*/
|
|
5
|
+
export declare function filterFromString(text: string): TextureFilter;
|
|
6
|
+
/**
|
|
7
|
+
* @public
|
|
8
|
+
*/
|
|
9
|
+
export declare function wrapFromString(text: string): TextureWrap;
|
|
10
|
+
/**
|
|
11
|
+
* @public
|
|
12
|
+
*/
|
|
13
|
+
export declare enum TextureFilter {
|
|
14
|
+
Nearest = 9728,// WebGLRenderingContext.NEAREST
|
|
15
|
+
Linear = 9729,// WebGLRenderingContext.LINEAR
|
|
16
|
+
MipMap = 9987,// WebGLRenderingContext.LINEAR_MIPMAP_LINEAR
|
|
17
|
+
MipMapNearestNearest = 9984,// WebGLRenderingContext.NEAREST_MIPMAP_NEAREST
|
|
18
|
+
MipMapLinearNearest = 9985,// WebGLRenderingContext.LINEAR_MIPMAP_NEAREST
|
|
19
|
+
MipMapNearestLinear = 9986,// WebGLRenderingContext.NEAREST_MIPMAP_LINEAR
|
|
20
|
+
MipMapLinearLinear = 9987
|
|
21
|
+
}
|
|
22
|
+
/**
|
|
23
|
+
* @public
|
|
24
|
+
*/
|
|
25
|
+
export declare enum TextureWrap {
|
|
26
|
+
MirroredRepeat = 33648,// WebGLRenderingContext.MIRRORED_REPEAT
|
|
27
|
+
ClampToEdge = 33071,// WebGLRenderingContext.CLAMP_TO_EDGE
|
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Repeat = 10497
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}
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/**
|
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* @public
|
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+
*/
|
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|
+
export declare class TextureRegion {
|
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+
texture: Texture;
|
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|
+
size: Rectangle;
|
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|
+
names: string[];
|
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|
+
values: number[][];
|
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|
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renderObject: any;
|
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|
+
get width(): number;
|
|
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|
+
get height(): number;
|
|
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|
+
get u(): number;
|
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|
+
get v(): number;
|
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|
+
get u2(): number;
|
|
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|
+
get v2(): number;
|
|
45
|
+
get offsetX(): number;
|
|
46
|
+
get offsetY(): number;
|
|
47
|
+
get pixiOffsetY(): number;
|
|
48
|
+
get spineOffsetY(): number;
|
|
49
|
+
get originalWidth(): number;
|
|
50
|
+
get originalHeight(): number;
|
|
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|
+
get x(): number;
|
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|
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get y(): number;
|
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|
+
get rotate(): boolean;
|
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|
+
get degrees(): number;
|
|
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|
+
}
|
|
@@ -0,0 +1,198 @@
|
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1
|
+
import type { ISkeleton } from './ISkeleton';
|
|
2
|
+
/**
|
|
3
|
+
* @public
|
|
4
|
+
*/
|
|
5
|
+
export interface StringMap<T> {
|
|
6
|
+
[key: string]: T;
|
|
7
|
+
}
|
|
8
|
+
/**
|
|
9
|
+
* @public
|
|
10
|
+
*/
|
|
11
|
+
export declare class IntSet {
|
|
12
|
+
array: number[];
|
|
13
|
+
add(value: number): boolean;
|
|
14
|
+
contains(value: number): boolean;
|
|
15
|
+
remove(value: number): void;
|
|
16
|
+
clear(): void;
|
|
17
|
+
}
|
|
18
|
+
/**
|
|
19
|
+
* @public
|
|
20
|
+
*/
|
|
21
|
+
export declare class StringSet {
|
|
22
|
+
entries: StringMap<boolean>;
|
|
23
|
+
size: number;
|
|
24
|
+
add(value: string): boolean;
|
|
25
|
+
addAll(values: string[]): boolean;
|
|
26
|
+
contains(value: string): boolean;
|
|
27
|
+
clear(): void;
|
|
28
|
+
}
|
|
29
|
+
/**
|
|
30
|
+
* @public
|
|
31
|
+
*/
|
|
32
|
+
export interface NumberArrayLike {
|
|
33
|
+
readonly length: number;
|
|
34
|
+
[n: number]: number;
|
|
35
|
+
}
|
|
36
|
+
/**
|
|
37
|
+
* @public
|
|
38
|
+
*/
|
|
39
|
+
export type IntArrayLike = Array<number> | Int16Array;
|
|
40
|
+
/**
|
|
41
|
+
* @public
|
|
42
|
+
*/
|
|
43
|
+
export interface Disposable {
|
|
44
|
+
dispose(): void;
|
|
45
|
+
}
|
|
46
|
+
/**
|
|
47
|
+
* @public
|
|
48
|
+
*/
|
|
49
|
+
export interface Restorable {
|
|
50
|
+
restore(): void;
|
|
51
|
+
}
|
|
52
|
+
/**
|
|
53
|
+
* @public
|
|
54
|
+
*/
|
|
55
|
+
export declare class Color {
|
|
56
|
+
r: number;
|
|
57
|
+
g: number;
|
|
58
|
+
b: number;
|
|
59
|
+
a: number;
|
|
60
|
+
static WHITE: Color;
|
|
61
|
+
static RED: Color;
|
|
62
|
+
static GREEN: Color;
|
|
63
|
+
static BLUE: Color;
|
|
64
|
+
static MAGENTA: Color;
|
|
65
|
+
constructor(r?: number, g?: number, b?: number, a?: number);
|
|
66
|
+
set(r: number, g: number, b: number, a: number): this;
|
|
67
|
+
setFromColor(c: Color): this;
|
|
68
|
+
setFromString(hex: string): this;
|
|
69
|
+
add(r: number, g: number, b: number, a: number): this;
|
|
70
|
+
clamp(): this;
|
|
71
|
+
static rgba8888ToColor(color: Color, value: number): void;
|
|
72
|
+
static rgb888ToColor(color: Color, value: number): void;
|
|
73
|
+
static fromString(hex: string): Color;
|
|
74
|
+
}
|
|
75
|
+
/**
|
|
76
|
+
* @public
|
|
77
|
+
*/
|
|
78
|
+
export declare class MathUtils {
|
|
79
|
+
static PI: number;
|
|
80
|
+
static PI2: number;
|
|
81
|
+
static invPI2: number;
|
|
82
|
+
static radiansToDegrees: number;
|
|
83
|
+
static radDeg: number;
|
|
84
|
+
static degreesToRadians: number;
|
|
85
|
+
static degRad: number;
|
|
86
|
+
static clamp(value: number, min: number, max: number): number;
|
|
87
|
+
static cosDeg(degrees: number): number;
|
|
88
|
+
static sinDeg(degrees: number): number;
|
|
89
|
+
static atan2Deg(y: number, x: number): number;
|
|
90
|
+
static signum(value: number): number;
|
|
91
|
+
static toInt(x: number): number;
|
|
92
|
+
static cbrt(x: number): number;
|
|
93
|
+
static randomTriangular(min: number, max: number): number;
|
|
94
|
+
static randomTriangularWith(min: number, max: number, mode: number): number;
|
|
95
|
+
static isPowerOfTwo(value: number): boolean;
|
|
96
|
+
}
|
|
97
|
+
/**
|
|
98
|
+
* @public
|
|
99
|
+
*/
|
|
100
|
+
export declare abstract class Interpolation {
|
|
101
|
+
protected abstract applyInternal(a: number): number;
|
|
102
|
+
apply(start: number, end: number, a: number): number;
|
|
103
|
+
}
|
|
104
|
+
/**
|
|
105
|
+
* @public
|
|
106
|
+
*/
|
|
107
|
+
export declare class Pow extends Interpolation {
|
|
108
|
+
protected power: number;
|
|
109
|
+
constructor(power: number);
|
|
110
|
+
applyInternal(a: number): number;
|
|
111
|
+
}
|
|
112
|
+
/**
|
|
113
|
+
* @public
|
|
114
|
+
*/
|
|
115
|
+
export declare class PowOut extends Pow {
|
|
116
|
+
applyInternal(a: number): number;
|
|
117
|
+
}
|
|
118
|
+
/**
|
|
119
|
+
* @public
|
|
120
|
+
*/
|
|
121
|
+
export declare class Utils {
|
|
122
|
+
static SUPPORTS_TYPED_ARRAYS: boolean;
|
|
123
|
+
static arrayCopy<T>(source: ArrayLike<T>, sourceStart: number, dest: ArrayLike<T>, destStart: number, numElements: number): void;
|
|
124
|
+
static arrayFill<T>(array: ArrayLike<T>, fromIndex: number, toIndex: number, value: T): void;
|
|
125
|
+
static setArraySize<T>(array: Array<T>, size: number, value?: any): Array<T>;
|
|
126
|
+
static ensureArrayCapacity<T>(array: Array<T>, size: number, value?: any): Array<T>;
|
|
127
|
+
static newArray<T>(size: number, defaultValue: T): Array<T>;
|
|
128
|
+
static newFloatArray(size: number): NumberArrayLike;
|
|
129
|
+
static newShortArray(size: number): IntArrayLike;
|
|
130
|
+
static toFloatArray(array: Array<number>): number[] | Float32Array;
|
|
131
|
+
static toSinglePrecision(value: number): number;
|
|
132
|
+
static webkit602BugfixHelper(alpha: number, blend: any): void;
|
|
133
|
+
static contains<T>(array: Array<T>, element: T, identity?: boolean): boolean;
|
|
134
|
+
static enumValue(type: any, name: string): any;
|
|
135
|
+
}
|
|
136
|
+
/**
|
|
137
|
+
* @public
|
|
138
|
+
*/
|
|
139
|
+
export declare class DebugUtils {
|
|
140
|
+
static logBones(skeleton: ISkeleton): void;
|
|
141
|
+
}
|
|
142
|
+
/**
|
|
143
|
+
* @public
|
|
144
|
+
*/
|
|
145
|
+
export declare class Pool<T> {
|
|
146
|
+
private items;
|
|
147
|
+
private instantiator;
|
|
148
|
+
constructor(instantiator: () => T);
|
|
149
|
+
obtain(): T;
|
|
150
|
+
free(item: T): void;
|
|
151
|
+
freeAll(items: ArrayLike<T>): void;
|
|
152
|
+
clear(): void;
|
|
153
|
+
}
|
|
154
|
+
/**
|
|
155
|
+
* @public
|
|
156
|
+
*/
|
|
157
|
+
export declare class Vector2 {
|
|
158
|
+
x: number;
|
|
159
|
+
y: number;
|
|
160
|
+
constructor(x?: number, y?: number);
|
|
161
|
+
set(x: number, y: number): Vector2;
|
|
162
|
+
length(): number;
|
|
163
|
+
normalize(): this;
|
|
164
|
+
}
|
|
165
|
+
/**
|
|
166
|
+
* @public
|
|
167
|
+
*/
|
|
168
|
+
export declare class TimeKeeper {
|
|
169
|
+
maxDelta: number;
|
|
170
|
+
framesPerSecond: number;
|
|
171
|
+
delta: number;
|
|
172
|
+
totalTime: number;
|
|
173
|
+
private lastTime;
|
|
174
|
+
private frameCount;
|
|
175
|
+
private frameTime;
|
|
176
|
+
update(): void;
|
|
177
|
+
}
|
|
178
|
+
/**
|
|
179
|
+
* @public
|
|
180
|
+
*/
|
|
181
|
+
export interface ArrayLike<T> {
|
|
182
|
+
length: number;
|
|
183
|
+
[n: number]: T;
|
|
184
|
+
}
|
|
185
|
+
/**
|
|
186
|
+
* @public
|
|
187
|
+
*/
|
|
188
|
+
export declare class WindowedMean {
|
|
189
|
+
values: Array<number>;
|
|
190
|
+
addedValues: number;
|
|
191
|
+
lastValue: number;
|
|
192
|
+
mean: number;
|
|
193
|
+
dirty: boolean;
|
|
194
|
+
constructor(windowSize?: number);
|
|
195
|
+
hasEnoughData(): boolean;
|
|
196
|
+
addValue(value: number): void;
|
|
197
|
+
getMean(): number;
|
|
198
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @public
|
|
3
|
+
*/
|
|
4
|
+
export declare enum SPINE_VERSION {
|
|
5
|
+
UNKNOWN = 0,
|
|
6
|
+
VER37 = 37,
|
|
7
|
+
VER38 = 38,
|
|
8
|
+
VER40 = 40,
|
|
9
|
+
VER41 = 41,
|
|
10
|
+
VER42 = 42
|
|
11
|
+
}
|
|
12
|
+
/**
|
|
13
|
+
* @public
|
|
14
|
+
*/
|
|
15
|
+
export declare function detectSpineVersion(version: string): SPINE_VERSION;
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/// <reference types="packages/base/global" />
|
|
2
|
+
export * from './core/AttachmentType';
|
|
3
|
+
export * from './core/BinaryInput';
|
|
4
|
+
export * from './core/IAnimation';
|
|
5
|
+
export * from './core/IConstraint';
|
|
6
|
+
export * from './core/ISkeleton';
|
|
7
|
+
export * from './core/SkeletonBoundsBase';
|
|
8
|
+
export * from './core/TextureAtlas';
|
|
9
|
+
export * from './core/TextureRegion';
|
|
10
|
+
export * from './core/Utils';
|
|
11
|
+
export * from './core/versions';
|
|
12
|
+
export * from './settings';
|
|
13
|
+
export * from './SpineBase';
|
|
14
|
+
export * from './SpineDebugRenderer';
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @public
|
|
3
|
+
*/
|
|
4
|
+
export declare const settings: {
|
|
5
|
+
yDown: boolean;
|
|
6
|
+
/**
|
|
7
|
+
* pixi-spine gives option to not fail at certain parsing errors
|
|
8
|
+
* spine-ts fails here
|
|
9
|
+
*/
|
|
10
|
+
FAIL_ON_NON_EXISTING_SKIN: boolean;
|
|
11
|
+
/**
|
|
12
|
+
* past Spine.globalAutoUpdate
|
|
13
|
+
*/
|
|
14
|
+
GLOBAL_AUTO_UPDATE: boolean;
|
|
15
|
+
/**
|
|
16
|
+
* past Spine.globalDelayLimit
|
|
17
|
+
*/
|
|
18
|
+
GLOBAL_DELAY_LIMIT: number;
|
|
19
|
+
};
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { Texture, Loader, TextureSource as BaseTexture } from 'pixi.js';
|
|
2
|
+
import { ISkeletonData, ISkeletonParser, TextureAtlas } from '@pixi-spine/base';
|
|
3
|
+
/**
|
|
4
|
+
* This abstract class is used to create a spine loader specifically for a needed version
|
|
5
|
+
* @public
|
|
6
|
+
*/
|
|
7
|
+
export declare abstract class SpineLoaderAbstract<SKD extends ISkeletonData> {
|
|
8
|
+
constructor();
|
|
9
|
+
abstract createJsonParser(): ISkeletonParser;
|
|
10
|
+
abstract createBinaryParser(): ISkeletonParser;
|
|
11
|
+
abstract parseData(parser: ISkeletonParser, atlas: TextureAtlas, dataToParse: any): ISpineResource<SKD>;
|
|
12
|
+
installLoader(): any;
|
|
13
|
+
}
|
|
14
|
+
/**
|
|
15
|
+
* The final spineData+spineAtlas object that can be used to create a Spine.
|
|
16
|
+
* @public
|
|
17
|
+
*/
|
|
18
|
+
export interface ISpineResource<SKD extends ISkeletonData> {
|
|
19
|
+
spineData: SKD;
|
|
20
|
+
spineAtlas: TextureAtlas;
|
|
21
|
+
}
|
|
22
|
+
/**
|
|
23
|
+
* Metadata for loading spine assets
|
|
24
|
+
* @public
|
|
25
|
+
*/
|
|
26
|
+
export interface ISpineMetadata {
|
|
27
|
+
spineSkeletonScale?: number;
|
|
28
|
+
spineAtlas?: Partial<TextureAtlas>;
|
|
29
|
+
spineAtlasAlias?: string[];
|
|
30
|
+
spineAtlasFile?: string;
|
|
31
|
+
atlasRawData?: string;
|
|
32
|
+
imageLoader?: (loader: Loader, path: string) => (path: string, callback: (tex: BaseTexture) => any) => any;
|
|
33
|
+
imageMetadata?: any;
|
|
34
|
+
images?: Record<string, Texture | BaseTexture>;
|
|
35
|
+
image?: Texture | BaseTexture;
|
|
36
|
+
}
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Ugly function to promisify the spine texture atlas loader function.
|
|
3
|
+
* @public
|
|
4
|
+
*/
|
|
5
|
+
export declare const makeSpineTextureAtlasLoaderFunctionFromPixiLoaderObject: (loader: any, atlasBasePath: string, imageMetadata: any) => (pageName: string, textureLoadedCallback: (tex: any) => any) => Promise<void>;
|