shipthis 0.1.53 → 0.1.55

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (108) hide show
  1. package/README.md +7 -8
  2. package/assets/markdown/apple-login-notice.md.ejs +9 -0
  3. package/dist/{AppleBundleIdDetails-CJuXU0MW.js → AppleBundleIdDetails-Ch0IGOPO.js} +4 -4
  4. package/dist/{Command-U8TqM6Zs.js → Command-CKwGlf4L.js} +2 -2
  5. package/dist/{CommandGame-hqY43vRo.js → CommandGame-DoUC7C_q.js} +3 -3
  6. package/dist/{Create-C--pV63B.js → Create-BMZPvZ4G.js} +2 -2
  7. package/dist/{CredentialDetailsView-DUpRMBiJ.js → CredentialDetailsView-DrAjwTB_.js} +1 -1
  8. package/dist/{ErrorBox-DLRncz8K.js → ErrorBox-DDlTtBXo.js} +1 -1
  9. package/dist/{GameStatus-DRheSF2O.js → GameStatus-BbGB_Nb4.js} +2 -2
  10. package/dist/{Import-CTgEEj_f.js → Import-Cd6bNM3_.js} +3 -3
  11. package/dist/{JobLogTail-7oEEQxIO.js → JobLogTail-Bnxjh42s.js} +3 -3
  12. package/dist/{JobProgress-DwvTh5rS.js → JobProgress-BMKEhMAf.js} +26 -4
  13. package/dist/{JobStatusTable-DBM_PBPQ.js → JobStatusTable-CPKhHXoe.js} +3 -3
  14. package/dist/{ProjectCredentialsTable-BamSpb5B.js → ProjectCredentialsTable-TTXHSq6Y.js} +2 -2
  15. package/dist/{UserCredentialsTable-N_fIOf8N.js → UserCredentialsTable-Nnr2vBR7.js} +2 -2
  16. package/dist/{baseAppleCommand-oekzwny6.js → baseAppleCommand-BXD1j8r9.js} +1 -1
  17. package/dist/{baseCommand-ByzFMr-B.js → baseCommand-BBX7e4wG.js} +30 -6
  18. package/dist/{baseGameAndroidCommand-GvH1QAja.js → baseGameAndroidCommand-DUH9kKXh.js} +3 -3
  19. package/dist/{baseGameCommand-D8Z3SaiJ.js → baseGameCommand-DDamAWma.js} +4 -3
  20. package/dist/commands/apiKey/create.js +4 -4
  21. package/dist/commands/apiKey/list.js +4 -4
  22. package/dist/commands/apiKey/revoke.js +4 -4
  23. package/dist/commands/apple/apiKey/create.js +7 -7
  24. package/dist/commands/apple/apiKey/delete.js +5 -5
  25. package/dist/commands/apple/apiKey/export.js +6 -6
  26. package/dist/commands/apple/apiKey/import.js +6 -6
  27. package/dist/commands/apple/apiKey/status.js +5 -5
  28. package/dist/commands/apple/certificate/create.js +7 -7
  29. package/dist/commands/apple/certificate/delete.js +5 -5
  30. package/dist/commands/apple/certificate/export.js +6 -6
  31. package/dist/commands/apple/certificate/import.js +6 -6
  32. package/dist/commands/apple/certificate/show.js +6 -6
  33. package/dist/commands/apple/certificate/status.js +5 -5
  34. package/dist/commands/apple/login.js +33 -26
  35. package/dist/commands/apple/status.js +4 -4
  36. package/dist/commands/dashboard.js +3 -3
  37. package/dist/commands/game/android/apiKey/connect.js +10 -10
  38. package/dist/commands/game/android/apiKey/create.js +13 -13
  39. package/dist/commands/game/android/apiKey/delete.js +5 -5
  40. package/dist/commands/game/android/apiKey/export.js +7 -7
  41. package/dist/commands/game/android/apiKey/import.js +7 -7
  42. package/dist/commands/game/android/apiKey/invite.js +6 -6
  43. package/dist/commands/game/android/apiKey/policy.js +4 -4
  44. package/dist/commands/game/android/apiKey/show.js +9 -9
  45. package/dist/commands/game/android/apiKey/status.js +7 -7
  46. package/dist/commands/game/android/keyStore/create.js +9 -9
  47. package/dist/commands/game/android/keyStore/delete.js +5 -5
  48. package/dist/commands/game/android/keyStore/export.js +6 -6
  49. package/dist/commands/game/android/keyStore/import.js +10 -10
  50. package/dist/commands/game/android/keyStore/status.js +6 -6
  51. package/dist/commands/game/android/status.js +3 -3
  52. package/dist/commands/game/build/download.js +4 -4
  53. package/dist/commands/game/build/list.js +6 -6
  54. package/dist/commands/game/create.js +3 -3
  55. package/dist/commands/game/details.js +5 -5
  56. package/dist/commands/game/export.js +3 -3
  57. package/dist/commands/game/ios/app/addTester.js +5 -5
  58. package/dist/commands/game/ios/app/create.js +4 -4
  59. package/dist/commands/game/ios/app/status.js +7 -7
  60. package/dist/commands/game/ios/app/sync.js +5 -5
  61. package/dist/commands/game/ios/profile/create.js +7 -7
  62. package/dist/commands/game/ios/profile/delete.js +5 -5
  63. package/dist/commands/game/ios/profile/export.js +6 -6
  64. package/dist/commands/game/ios/profile/import.js +6 -6
  65. package/dist/commands/game/ios/profile/show.js +8 -8
  66. package/dist/commands/game/ios/profile/status.js +7 -7
  67. package/dist/commands/game/ios/status.js +10 -10
  68. package/dist/commands/game/ios/wizard.js +4 -4
  69. package/dist/commands/game/job/list.js +4 -4
  70. package/dist/commands/game/job/logs.js +3 -3
  71. package/dist/commands/game/job/status.js +7 -7
  72. package/dist/commands/game/list.js +4 -4
  73. package/dist/commands/game/ship.js +11 -11
  74. package/dist/commands/game/status.js +7 -7
  75. package/dist/commands/game/wizard.js +16 -16
  76. package/dist/commands/internal/fastlane.js +3 -3
  77. package/dist/commands/internal/readme.js +3 -3
  78. package/dist/commands/login.js +3 -3
  79. package/dist/commands/status.js +4 -4
  80. package/dist/commands/util/android-build-method.js +3 -3
  81. package/dist/commands/util/glass.js +2 -2
  82. package/dist/{export-DQ2Qh09K.js → export-C_FknMUp.js} +1 -1
  83. package/dist/{import-sVng7ksa.js → import-DaK7xzxS.js} +1 -1
  84. package/dist/{index-DwEIHNF1.js → index-BcXx8TNS.js} +4 -4
  85. package/dist/{index-N3S598Wc.js → index-DGlnFPWY.js} +1 -1
  86. package/dist/{index-Dz17cbww.js → index-SfRGUQOY.js} +5 -5
  87. package/dist/{upload-DoiCgi3a.js → upload-CwHqf-A6.js} +1 -1
  88. package/dist/{useAppleApp-J4dx2Wyz.js → useAppleApp-DwcXThPv.js} +1 -1
  89. package/dist/{useAppleBundleId-DUdnv1T0.js → useAppleBundleId-Bojf5t9g.js} +1 -1
  90. package/dist/{useAppleProfiles-DDdAtArV.js → useAppleProfiles-ClGtQU78.js} +1 -1
  91. package/dist/{useGoogleStatus-DciPkOMu.js → useGoogleStatus-D1VbWkVy.js} +2 -2
  92. package/dist/{useProjectCredentials-B4cjpmpB.js → useProjectCredentials-CkjJTltI.js} +2 -2
  93. package/dist/{useWebSocket-B1hQm8Ak.js → useWebSocket-xkJFqoYf.js} +1 -1
  94. package/docs/apple/login.md +9 -3
  95. package/docs/autocomplete.md +1 -1
  96. package/docs/game/android/apiKey/invite.md +3 -3
  97. package/docs/game/android/apiKey.md +36 -7
  98. package/docs/game/create.md +15 -10
  99. package/docs/game/details.md +6 -3
  100. package/docs/game/ios/app/addTester.md +10 -5
  101. package/docs/game/ios/app.md +32 -2
  102. package/docs/game/ios.md +1 -0
  103. package/docs/game/ship.md +6 -2
  104. package/docs/game/status.md +6 -2
  105. package/docs/game/wizard.md +2 -5
  106. package/npm-shrinkwrap.json +139 -635
  107. package/oclif.manifest.json +251 -245
  108. package/package.json +3 -2
@@ -22,6 +22,36 @@ these commands. To do that please run the following commands first:
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  ## Commands
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+ ### `game ios app addTester`
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+
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+ #### Description
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+
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+ Adds a test user to the game in App Store Connect.
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+
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+ #### Help Output
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+
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+ ```help
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+ USAGE
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+ $ shipthis game ios app addTester [-e <value>] [-f <value>] [-g <value>] [-l <value>] [-q] [-s] [-t <value>]
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+
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+ FLAGS
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+ -e, --email=<value> The email address of the tester
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+ -f, --firstName=<value> The first name of the tester
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+ -g, --gameId=<value> The ID of the game
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+ -l, --lastName=<value> The last name of the tester
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+ -q, --quiet Avoid output except for interactions and errors
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+ -s, --self Add yourself as a tester (uses your Apple ID email and name)
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+ -t, --testGroupName=<value> [default: ShipThis Test Group (Internal)] The name of the internal test group
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+
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+ DESCRIPTION
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+ Adds a test user to the game in App Store Connect.
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+
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+ EXAMPLES
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+ $ shipthis game ios app addTester
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+
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+ $ shipthis game ios app addTester --testGroupName "Testers"
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+ ```
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+
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  ### `game ios app create`
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  #### Description
@@ -42,7 +72,7 @@ to be unique within the Apple ecosystem. ShipThis will suggest values for these.
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  ```help
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  USAGE
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- $ shipthis game ios app create [-q] [-g <value>] [-n <value>] [-b <value>] [-f]
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+ $ shipthis game ios app create [-n <value>] [-b <value>] [-f] [-g <value>] [-q]
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  FLAGS
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  -b, --bundleId=<value> The BundleId in the Apple Developer Portal
@@ -120,7 +150,7 @@ ShipThis will use default values for this file if it does not exist.
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  ```help
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  USAGE
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- $ shipthis game ios app sync [-q] [-g <value>] [-f]
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+ $ shipthis game ios app sync [-f] [-g <value>] [-q]
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  FLAGS
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  -f, --force
package/docs/game/ios.md CHANGED
@@ -21,4 +21,5 @@ these commands. To do that please run the following commands first:
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  ## Commands
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  - [game ios status](/docs/reference/game/ios/status)
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+ - [game ios wizard](/docs/reference/game/ios/wizard)
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package/docs/game/ship.md CHANGED
@@ -55,13 +55,15 @@ shipthis game ship --platform android --follow --gameEngineVersion 4.5.1 --downl
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  ```help
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  USAGE
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- $ shipthis game ship [-g <value>] [--download <value> --platform android|ios] [--downloadAPK <value> ] [--follow ] [--skipPublish] [--verbose] [--useDemoCredentials ]
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- [--gameEngineVersion <value>]
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+ $ shipthis game ship [-g <value>] [--download <value> --platform android|ios] [--downloadAPK <value> ]
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+ [--follow ] [--skipPublish] [--verbose] [--useDemoCredentials ] [--gameEngineVersion <value>] [--dryRun]
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  FLAGS
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  -g, --gameId=<value> The ID of the game
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  --download=<value> Download the build artifact to the specified file
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  --downloadAPK=<value> Download the APK artifact (if available) to the specified file
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+ --dryRun Dry run - lists the files that would be shipped without executing the build or
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+ publish steps
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  --follow Follow the job logs in real-time (requires --platform)
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  --gameEngineVersion=<value> Override the specified game engine version for this build
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  --platform=<option> The platform to ship the game to. This can be "android" or "ios"
@@ -89,4 +91,6 @@ EXAMPLES
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  $ shipthis game ship --platform ios --useDemoCredentials --download game.ipa
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  $ shipthis game ship --platform android --gameEngineVersion 4.5.1 --skipPublish
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+
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+ $ shipthis game ship --platform android --dryRun
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  ```
@@ -12,10 +12,12 @@ Shows the status of a specific game (generally in the currently directory).
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  ```help
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  USAGE
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- $ shipthis game status [-g <value>]
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+ $ shipthis game status [-g <value>] [-p android|ios]
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  FLAGS
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- -g, --gameId=<value> The ID of the game
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+ -g, --gameId=<value> The ID of the game
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+ -p, --platform=<option> The platform to check status for (ios, android)
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+ <options: android|ios>
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  DESCRIPTION
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  Shows the status of the current game.
@@ -24,4 +26,6 @@ EXAMPLES
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  $ shipthis game status
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  $ shipthis game status --gameId 0c179fc4
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+
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+ $ shipthis game status --platform ios
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  ```
@@ -23,13 +23,10 @@ To do that please run the following command first:
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  ```help
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  USAGE
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- $ shipthis game wizard PLATFORM [-f <value>]
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+ $ shipthis game wizard PLATFORM
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  ARGUMENTS
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- PLATFORM The platform to run the wizard for
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-
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- FLAGS
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- -f, --forceStep=<value> Force a specific step to run.
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+ PLATFORM (android|ios) The platform to run the wizard for. This can be "android" or "ios"
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  DESCRIPTION
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  Runs all the steps for the specific platform