shipthis 0.1.53 → 0.1.55

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (108) hide show
  1. package/README.md +7 -8
  2. package/assets/markdown/apple-login-notice.md.ejs +9 -0
  3. package/dist/{AppleBundleIdDetails-CJuXU0MW.js → AppleBundleIdDetails-Ch0IGOPO.js} +4 -4
  4. package/dist/{Command-U8TqM6Zs.js → Command-CKwGlf4L.js} +2 -2
  5. package/dist/{CommandGame-hqY43vRo.js → CommandGame-DoUC7C_q.js} +3 -3
  6. package/dist/{Create-C--pV63B.js → Create-BMZPvZ4G.js} +2 -2
  7. package/dist/{CredentialDetailsView-DUpRMBiJ.js → CredentialDetailsView-DrAjwTB_.js} +1 -1
  8. package/dist/{ErrorBox-DLRncz8K.js → ErrorBox-DDlTtBXo.js} +1 -1
  9. package/dist/{GameStatus-DRheSF2O.js → GameStatus-BbGB_Nb4.js} +2 -2
  10. package/dist/{Import-CTgEEj_f.js → Import-Cd6bNM3_.js} +3 -3
  11. package/dist/{JobLogTail-7oEEQxIO.js → JobLogTail-Bnxjh42s.js} +3 -3
  12. package/dist/{JobProgress-DwvTh5rS.js → JobProgress-BMKEhMAf.js} +26 -4
  13. package/dist/{JobStatusTable-DBM_PBPQ.js → JobStatusTable-CPKhHXoe.js} +3 -3
  14. package/dist/{ProjectCredentialsTable-BamSpb5B.js → ProjectCredentialsTable-TTXHSq6Y.js} +2 -2
  15. package/dist/{UserCredentialsTable-N_fIOf8N.js → UserCredentialsTable-Nnr2vBR7.js} +2 -2
  16. package/dist/{baseAppleCommand-oekzwny6.js → baseAppleCommand-BXD1j8r9.js} +1 -1
  17. package/dist/{baseCommand-ByzFMr-B.js → baseCommand-BBX7e4wG.js} +30 -6
  18. package/dist/{baseGameAndroidCommand-GvH1QAja.js → baseGameAndroidCommand-DUH9kKXh.js} +3 -3
  19. package/dist/{baseGameCommand-D8Z3SaiJ.js → baseGameCommand-DDamAWma.js} +4 -3
  20. package/dist/commands/apiKey/create.js +4 -4
  21. package/dist/commands/apiKey/list.js +4 -4
  22. package/dist/commands/apiKey/revoke.js +4 -4
  23. package/dist/commands/apple/apiKey/create.js +7 -7
  24. package/dist/commands/apple/apiKey/delete.js +5 -5
  25. package/dist/commands/apple/apiKey/export.js +6 -6
  26. package/dist/commands/apple/apiKey/import.js +6 -6
  27. package/dist/commands/apple/apiKey/status.js +5 -5
  28. package/dist/commands/apple/certificate/create.js +7 -7
  29. package/dist/commands/apple/certificate/delete.js +5 -5
  30. package/dist/commands/apple/certificate/export.js +6 -6
  31. package/dist/commands/apple/certificate/import.js +6 -6
  32. package/dist/commands/apple/certificate/show.js +6 -6
  33. package/dist/commands/apple/certificate/status.js +5 -5
  34. package/dist/commands/apple/login.js +33 -26
  35. package/dist/commands/apple/status.js +4 -4
  36. package/dist/commands/dashboard.js +3 -3
  37. package/dist/commands/game/android/apiKey/connect.js +10 -10
  38. package/dist/commands/game/android/apiKey/create.js +13 -13
  39. package/dist/commands/game/android/apiKey/delete.js +5 -5
  40. package/dist/commands/game/android/apiKey/export.js +7 -7
  41. package/dist/commands/game/android/apiKey/import.js +7 -7
  42. package/dist/commands/game/android/apiKey/invite.js +6 -6
  43. package/dist/commands/game/android/apiKey/policy.js +4 -4
  44. package/dist/commands/game/android/apiKey/show.js +9 -9
  45. package/dist/commands/game/android/apiKey/status.js +7 -7
  46. package/dist/commands/game/android/keyStore/create.js +9 -9
  47. package/dist/commands/game/android/keyStore/delete.js +5 -5
  48. package/dist/commands/game/android/keyStore/export.js +6 -6
  49. package/dist/commands/game/android/keyStore/import.js +10 -10
  50. package/dist/commands/game/android/keyStore/status.js +6 -6
  51. package/dist/commands/game/android/status.js +3 -3
  52. package/dist/commands/game/build/download.js +4 -4
  53. package/dist/commands/game/build/list.js +6 -6
  54. package/dist/commands/game/create.js +3 -3
  55. package/dist/commands/game/details.js +5 -5
  56. package/dist/commands/game/export.js +3 -3
  57. package/dist/commands/game/ios/app/addTester.js +5 -5
  58. package/dist/commands/game/ios/app/create.js +4 -4
  59. package/dist/commands/game/ios/app/status.js +7 -7
  60. package/dist/commands/game/ios/app/sync.js +5 -5
  61. package/dist/commands/game/ios/profile/create.js +7 -7
  62. package/dist/commands/game/ios/profile/delete.js +5 -5
  63. package/dist/commands/game/ios/profile/export.js +6 -6
  64. package/dist/commands/game/ios/profile/import.js +6 -6
  65. package/dist/commands/game/ios/profile/show.js +8 -8
  66. package/dist/commands/game/ios/profile/status.js +7 -7
  67. package/dist/commands/game/ios/status.js +10 -10
  68. package/dist/commands/game/ios/wizard.js +4 -4
  69. package/dist/commands/game/job/list.js +4 -4
  70. package/dist/commands/game/job/logs.js +3 -3
  71. package/dist/commands/game/job/status.js +7 -7
  72. package/dist/commands/game/list.js +4 -4
  73. package/dist/commands/game/ship.js +11 -11
  74. package/dist/commands/game/status.js +7 -7
  75. package/dist/commands/game/wizard.js +16 -16
  76. package/dist/commands/internal/fastlane.js +3 -3
  77. package/dist/commands/internal/readme.js +3 -3
  78. package/dist/commands/login.js +3 -3
  79. package/dist/commands/status.js +4 -4
  80. package/dist/commands/util/android-build-method.js +3 -3
  81. package/dist/commands/util/glass.js +2 -2
  82. package/dist/{export-DQ2Qh09K.js → export-C_FknMUp.js} +1 -1
  83. package/dist/{import-sVng7ksa.js → import-DaK7xzxS.js} +1 -1
  84. package/dist/{index-DwEIHNF1.js → index-BcXx8TNS.js} +4 -4
  85. package/dist/{index-N3S598Wc.js → index-DGlnFPWY.js} +1 -1
  86. package/dist/{index-Dz17cbww.js → index-SfRGUQOY.js} +5 -5
  87. package/dist/{upload-DoiCgi3a.js → upload-CwHqf-A6.js} +1 -1
  88. package/dist/{useAppleApp-J4dx2Wyz.js → useAppleApp-DwcXThPv.js} +1 -1
  89. package/dist/{useAppleBundleId-DUdnv1T0.js → useAppleBundleId-Bojf5t9g.js} +1 -1
  90. package/dist/{useAppleProfiles-DDdAtArV.js → useAppleProfiles-ClGtQU78.js} +1 -1
  91. package/dist/{useGoogleStatus-DciPkOMu.js → useGoogleStatus-D1VbWkVy.js} +2 -2
  92. package/dist/{useProjectCredentials-B4cjpmpB.js → useProjectCredentials-CkjJTltI.js} +2 -2
  93. package/dist/{useWebSocket-B1hQm8Ak.js → useWebSocket-xkJFqoYf.js} +1 -1
  94. package/docs/apple/login.md +9 -3
  95. package/docs/autocomplete.md +1 -1
  96. package/docs/game/android/apiKey/invite.md +3 -3
  97. package/docs/game/android/apiKey.md +36 -7
  98. package/docs/game/create.md +15 -10
  99. package/docs/game/details.md +6 -3
  100. package/docs/game/ios/app/addTester.md +10 -5
  101. package/docs/game/ios/app.md +32 -2
  102. package/docs/game/ios.md +1 -0
  103. package/docs/game/ship.md +6 -2
  104. package/docs/game/status.md +6 -2
  105. package/docs/game/wizard.md +2 -5
  106. package/npm-shrinkwrap.json +139 -635
  107. package/oclif.manifest.json +251 -245
  108. package/package.json +3 -2
@@ -1,12 +1,12 @@
1
1
  import { jsxs, jsx, Fragment } from 'react/jsx-runtime';
2
2
  import { Args } from '@oclif/core';
3
3
  import { useScreenSize, withFullScreen } from 'fullscreen-ink';
4
- import { i as cacheKeys, j as CommandContext, d as GameContext, s as useSafeInput, M as Markdown, u as useBuilds, y as queryBuilds, l as fetchKeyTestResult, K as KeyTestStatus, o as KeyTestError, G as GameProvider, z as CreateGooglePlayGame, B as BaseAuthenticatedCommand } from '../../baseGameCommand-D8Z3SaiJ.js';
4
+ import { j as cacheKeys, k as CommandContext, e as GameContext, s as useSafeInput, M as Markdown, u as useBuilds, y as queryBuilds, n as fetchKeyTestResult, K as KeyTestStatus, p as KeyTestError, G as GameProvider, z as CreateGooglePlayGame, B as BaseAuthenticatedCommand } from '../../baseGameCommand-DDamAWma.js';
5
5
  import fs__default from 'node:fs';
6
6
  import 'node:path';
7
7
  import 'chalk';
8
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  import axios from 'axios';
9
- import { F as queryClient, r as getAuthedHeaders, q as API_URL, E as castArrayObjectDates, m as getProject, af as updateProject, w as getGodotVersion, v as GameEngine, x as createProject, y as DEFAULT_PLATFORM_GLOBS, W as WEB_URL, ag as getGradleBuildOptionKey, P as Platform, ah as BuildType, J as JobStatus, g as getShortUUID, i as isGradleBuildEnabled, s as setGradleBuildEnabled, C as CredentialsType, R as getGoogleStatus, l as isCWDGodotGame } from '../../baseCommand-ByzFMr-B.js';
9
+ import { F as queryClient, r as getAuthedHeaders, q as API_URL, E as castArrayObjectDates, m as getProject, ag as updateProject, w as getGodotVersion, v as GameEngine, x as createProject, y as DEFAULT_PLATFORM_GLOBS, W as WEB_URL, ah as getGradleBuildOptionKey, P as Platform, ai as BuildType, J as JobStatus, g as getShortUUID, i as isGradleBuildEnabled, s as setGradleBuildEnabled, C as CredentialsType, R as getGoogleStatus, l as isCWDGodotGame } from '../../baseCommand-BBX7e4wG.js';
10
10
  import 'luxon';
11
11
  import 'node:crypto';
12
12
  import 'node:readline';
@@ -25,32 +25,32 @@ import Spinner from 'ink-spinner';
25
25
  import 'string-length';
26
26
  import 'strip-ansi';
27
27
  import 'open';
28
- import { C as ConnectGoogle } from '../../index-DwEIHNF1.js';
28
+ import { C as ConnectGoogle } from '../../index-BcXx8TNS.js';
29
29
  import { TextInput, Alert } from '@inkjs/ui';
30
30
  import 'marked';
31
31
  import 'marked-terminal';
32
32
  import 'qrcode';
33
33
  import { getMajorVersion } from 'godot-export-presets';
34
- import { u as useShip, J as JobProgress } from '../../JobProgress-DwvTh5rS.js';
35
- import { J as JobLogTail } from '../../JobLogTail-7oEEQxIO.js';
36
- import { C as CreateServiceAccountKey } from '../../index-Dz17cbww.js';
37
- import { C as CreateKeystore } from '../../Create-C--pV63B.js';
38
- import { I as ImportKeystore } from '../../Import-CTgEEj_f.js';
39
- import { a as getProjectCredentials } from '../../index-N3S598Wc.js';
34
+ import { u as useShip, J as JobProgress } from '../../JobProgress-BMKEhMAf.js';
35
+ import { J as JobLogTail } from '../../JobLogTail-Bnxjh42s.js';
36
+ import { C as CreateServiceAccountKey } from '../../index-SfRGUQOY.js';
37
+ import { C as CreateKeystore } from '../../Create-BMZPvZ4G.js';
38
+ import { I as ImportKeystore } from '../../Import-Cd6bNM3_.js';
39
+ import { a as getProjectCredentials } from '../../index-DGlnFPWY.js';
40
40
  import { T as Title } from '../../Title-BCQtayg6.js';
41
- import { E as ErrorBox } from '../../ErrorBox-DLRncz8K.js';
42
- import { C as Command } from '../../Command-U8TqM6Zs.js';
41
+ import { E as ErrorBox } from '../../ErrorBox-DDlTtBXo.js';
42
+ import { C as Command } from '../../Command-CKwGlf4L.js';
43
43
  import 'fs';
44
44
  import 'path';
45
- import '@expo/apple-utils/build/index.js';
46
- import '../../useWebSocket-B1hQm8Ak.js';
47
- import '../../useGoogleStatus-DciPkOMu.js';
48
- import '../../useProjectCredentials-B4cjpmpB.js';
45
+ import '@expo/apple-utils';
46
+ import '../../useWebSocket-xkJFqoYf.js';
47
+ import '../../useGoogleStatus-D1VbWkVy.js';
48
+ import '../../useProjectCredentials-CkjJTltI.js';
49
49
  import '../../git-BpsfNFZ_.js';
50
50
  import '../../ProgressSpinner-Um6ARKlk.js';
51
51
  import '../../TruncatedText-DhEXCrnE.js';
52
52
  import '../../RunWithSpinner-DucRnFp6.js';
53
- import '../../import-sVng7ksa.js';
53
+ import '../../import-DaK7xzxS.js';
54
54
 
55
55
  const useInviteServiceAccount = () => useMutation({
56
56
  async mutationFn({ developerId, projectId }) {
@@ -2,7 +2,7 @@ import fs__default, { promises } from 'node:fs';
2
2
  import path__default from 'node:path';
3
3
  import { Args, Flags } from '@oclif/core';
4
4
  import 'axios';
5
- import { B as BaseCommand } from '../../baseCommand-ByzFMr-B.js';
5
+ import { B as BaseCommand } from '../../baseCommand-BBX7e4wG.js';
6
6
  import 'luxon';
7
7
  import 'node:crypto';
8
8
  import 'node:readline';
@@ -24,13 +24,13 @@ import 'string-length';
24
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  import 'strip-ansi';
25
25
  import 'open';
26
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  import '@inkjs/ui';
27
- import '../../baseGameCommand-D8Z3SaiJ.js';
27
+ import '../../baseGameCommand-DDamAWma.js';
28
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  import 'marked';
29
29
  import 'marked-terminal';
30
30
  import 'qrcode';
31
31
  import 'godot-export-presets';
32
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  import 'chalk';
33
- import '@expo/apple-utils/build/index.js';
33
+ import '@expo/apple-utils';
34
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  import 'fs';
35
35
  import 'path';
36
36
 
@@ -1,9 +1,9 @@
1
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  import fs__default from 'node:fs';
2
2
  import path__default from 'node:path';
3
3
  import { Args, Flags } from '@oclif/core';
4
- import { p as ejs } from '../../baseGameCommand-D8Z3SaiJ.js';
4
+ import { q as ejs } from '../../baseGameCommand-DDamAWma.js';
5
5
  import 'axios';
6
- import { B as BaseCommand } from '../../baseCommand-ByzFMr-B.js';
6
+ import { B as BaseCommand } from '../../baseCommand-BBX7e4wG.js';
7
7
  import 'luxon';
8
8
  import 'node:crypto';
9
9
  import 'node:readline';
@@ -33,7 +33,7 @@ import 'godot-export-presets';
33
33
  import 'fs';
34
34
  import 'path';
35
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  import 'chalk';
36
- import '@expo/apple-utils/build/index.js';
36
+ import '@expo/apple-utils';
37
37
 
38
38
  const ROOT_TOPIC_NAME = "shipthis";
39
39
  const ROOT_TOPIC_DESCRIPTION = "Root topic";
@@ -1,10 +1,10 @@
1
1
  import { Flags } from '@oclif/core';
2
2
  import axios from 'axios';
3
- import { W as WEB_URL, B as BaseCommand, a1 as acceptTerms, q as API_URL, a2 as setAuthToken } from '../baseCommand-ByzFMr-B.js';
3
+ import { W as WEB_URL, B as BaseCommand, a1 as acceptTerms, q as API_URL, a2 as setAuthToken } from '../baseCommand-BBX7e4wG.js';
4
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  import 'react/jsx-runtime';
5
5
  import 'ink';
6
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  import 'ink-spinner';
7
- import { a as getInput } from '../baseGameCommand-D8Z3SaiJ.js';
7
+ import { a as getInput } from '../baseGameCommand-DDamAWma.js';
8
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  import 'react';
9
9
  import 'luxon';
10
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  import 'string-length';
@@ -30,7 +30,7 @@ import 'node:readline';
30
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  import 'node:url';
31
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  import 'readline-sync';
32
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  import 'isomorphic-git';
33
- import '@expo/apple-utils/build/index.js';
33
+ import '@expo/apple-utils';
34
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  import 'fs';
35
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  import 'path';
36
36
 
@@ -3,7 +3,7 @@ import chalk from 'chalk';
3
3
  import { render } from 'ink';
4
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  import 'node:fs';
5
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  import 'axios';
6
- import { B as BaseCommand, l as isCWDGodotGame } from '../baseCommand-ByzFMr-B.js';
6
+ import { B as BaseCommand, l as isCWDGodotGame } from '../baseCommand-BBX7e4wG.js';
7
7
  import 'luxon';
8
8
  import 'node:crypto';
9
9
  import 'node:path';
@@ -26,15 +26,15 @@ import 'strip-ansi';
26
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  import { S as StatusTable } from '../StatusTable-DzRWcMr4.js';
27
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  import 'open';
28
28
  import '@inkjs/ui';
29
- import '../baseGameCommand-D8Z3SaiJ.js';
29
+ import '../baseGameCommand-DDamAWma.js';
30
30
  import 'marked';
31
31
  import 'marked-terminal';
32
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  import { N as NextSteps } from '../NextSteps-DbJHmscQ.js';
33
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  import 'qrcode';
34
34
  import 'godot-export-presets';
35
- import { C as Command } from '../Command-U8TqM6Zs.js';
35
+ import { C as Command } from '../Command-CKwGlf4L.js';
36
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  import 'isomorphic-git';
37
- import '@expo/apple-utils/build/index.js';
37
+ import '@expo/apple-utils';
38
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  import '../Title-BCQtayg6.js';
39
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  import 'fs';
40
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  import 'path';
@@ -1,7 +1,7 @@
1
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  import { Flags } from '@oclif/core';
2
2
  import 'node:fs';
3
3
  import 'axios';
4
- import { B as BaseCommand, i as isGradleBuildEnabled, s as setGradleBuildEnabled } from '../../baseCommand-ByzFMr-B.js';
4
+ import { B as BaseCommand, i as isGradleBuildEnabled, s as setGradleBuildEnabled } from '../../baseCommand-BBX7e4wG.js';
5
5
  import 'luxon';
6
6
  import 'node:crypto';
7
7
  import 'node:path';
@@ -24,13 +24,13 @@ import 'string-length';
24
24
  import 'strip-ansi';
25
25
  import 'open';
26
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  import '@inkjs/ui';
27
- import '../../baseGameCommand-D8Z3SaiJ.js';
27
+ import '../../baseGameCommand-DDamAWma.js';
28
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  import 'marked';
29
29
  import 'marked-terminal';
30
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  import 'qrcode';
31
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  import 'godot-export-presets';
32
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  import 'chalk';
33
- import '@expo/apple-utils/build/index.js';
33
+ import '@expo/apple-utils';
34
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  import 'fs';
35
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  import 'path';
36
36
 
@@ -2,7 +2,7 @@ import * as fs from 'node:fs';
2
2
  import * as path from 'node:path';
3
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  import { Flags, Args } from '@oclif/core';
4
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  import xcode from 'xcode';
5
- import { B as BaseCommand } from '../../baseCommand-ByzFMr-B.js';
5
+ import { B as BaseCommand } from '../../baseCommand-BBX7e4wG.js';
6
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  import 'chalk';
7
7
  import 'axios';
8
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  import 'luxon';
@@ -12,7 +12,7 @@ import 'node:url';
12
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  import 'readline-sync';
13
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  import 'isomorphic-git';
14
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  import 'godot-export-presets';
15
- import '@expo/apple-utils/build/index.js';
15
+ import '@expo/apple-utils';
16
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  import '@tanstack/react-query';
17
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  import 'react';
18
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  import 'uuid';
@@ -1,6 +1,6 @@
1
1
  import * as fs from 'node:fs';
2
2
  import axios from 'axios';
3
- import { q as API_URL, r as getAuthedHeaders } from './baseCommand-ByzFMr-B.js';
3
+ import { q as API_URL, r as getAuthedHeaders } from './baseCommand-BBX7e4wG.js';
4
4
 
5
5
  async function exportCredential({ credentialId, projectId, zipPath }) {
6
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  const headers = getAuthedHeaders();
@@ -1,6 +1,6 @@
1
1
  import { promises } from 'node:fs';
2
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  import axios from 'axios';
3
- import { q as API_URL, r as getAuthedHeaders } from './baseCommand-ByzFMr-B.js';
3
+ import { q as API_URL, r as getAuthedHeaders } from './baseCommand-BBX7e4wG.js';
4
4
 
5
5
  async function getNewImportTicket(projectId) {
6
6
  const url = projectId ? `${API_URL}/projects/${projectId}/credentials/import/url` : `${API_URL}/credentials/import/url`;
@@ -12,7 +12,7 @@ import 'readline-sync';
12
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  import 'luxon';
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  import 'axios';
14
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  import 'isomorphic-git';
15
- import { a5 as getShortAuthRequiredUrl, a8 as getGoogleAuthUrl, W as WEB_URL } from './baseCommand-ByzFMr-B.js';
15
+ import { a4 as getShortAuthRequiredUrl, a7 as getGoogleAuthUrl, W as WEB_URL } from './baseCommand-BBX7e4wG.js';
16
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  import '@oclif/core';
17
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  import '@tanstack/react-query';
18
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  import 'uuid';
@@ -20,10 +20,10 @@ import 'fast-glob';
20
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  import 'stream';
21
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  import 'yazl';
22
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  import 'socket.io-client';
23
- import { u as useWebSocket } from './useWebSocket-B1hQm8Ak.js';
24
- import { u as useGoogleStatus } from './useGoogleStatus-DciPkOMu.js';
23
+ import { u as useWebSocket } from './useWebSocket-xkJFqoYf.js';
24
+ import { u as useGoogleStatus } from './useGoogleStatus-D1VbWkVy.js';
25
25
  import 'fullscreen-ink';
26
- import { d as GameContext, s as useSafeInput, M as Markdown } from './baseGameCommand-D8Z3SaiJ.js';
26
+ import { e as GameContext, s as useSafeInput, M as Markdown } from './baseGameCommand-DDamAWma.js';
27
27
  import 'string-length';
28
28
  import 'strip-ansi';
29
29
  import '@inkjs/ui';
@@ -1,5 +1,5 @@
1
1
  import axios from 'axios';
2
- import { q as API_URL, E as castArrayObjectDates, r as getAuthedHeaders } from './baseCommand-ByzFMr-B.js';
2
+ import { q as API_URL, E as castArrayObjectDates, r as getAuthedHeaders } from './baseCommand-BBX7e4wG.js';
3
3
  import 'node:fs';
4
4
 
5
5
  async function getUserCredentials(pageSize = 100) {
@@ -8,22 +8,22 @@ import 'node:path';
8
8
  import 'node:readline';
9
9
  import 'node:url';
10
10
  import 'readline-sync';
11
- import { r as getAuthedHeaders, q as API_URL, a7 as castObjectDates, F as queryClient, V as revokePolicy, T as enforcePolicy, P as Platform, C as CredentialsType, R as getGoogleStatus, d as getShortDate } from './baseCommand-ByzFMr-B.js';
11
+ import { r as getAuthedHeaders, q as API_URL, a6 as castObjectDates, F as queryClient, V as revokePolicy, T as enforcePolicy, P as Platform, C as CredentialsType, R as getGoogleStatus, d as getShortDate } from './baseCommand-BBX7e4wG.js';
12
12
  import axios from 'axios';
13
13
  import 'isomorphic-git';
14
14
  import '@oclif/core';
15
15
  import { useQuery, useMutation, useQueryClient } from '@tanstack/react-query';
16
16
  import 'luxon';
17
- import { i as cacheKeys, d as GameContext, s as useSafeInput, M as Markdown } from './baseGameCommand-D8Z3SaiJ.js';
17
+ import { j as cacheKeys, e as GameContext, s as useSafeInput, M as Markdown } from './baseGameCommand-DDamAWma.js';
18
18
  import 'uuid';
19
19
  import 'fast-glob';
20
20
  import 'stream';
21
21
  import 'yazl';
22
22
  import 'socket.io-client';
23
23
  import 'fullscreen-ink';
24
- import { u as useWebSocket } from './useWebSocket-B1hQm8Ak.js';
25
- import { u as useProjectCredentials } from './useProjectCredentials-B4cjpmpB.js';
26
- import { u as useGoogleStatus } from './useGoogleStatus-DciPkOMu.js';
24
+ import { u as useWebSocket } from './useWebSocket-xkJFqoYf.js';
25
+ import { u as useProjectCredentials } from './useProjectCredentials-CkjJTltI.js';
26
+ import { u as useGoogleStatus } from './useGoogleStatus-D1VbWkVy.js';
27
27
  import 'string-length';
28
28
  import 'strip-ansi';
29
29
  import 'open';
@@ -1,5 +1,5 @@
1
1
  import axios from 'axios';
2
- import { q as API_URL, r as getAuthedHeaders } from './baseCommand-ByzFMr-B.js';
2
+ import { q as API_URL, r as getAuthedHeaders } from './baseCommand-BBX7e4wG.js';
3
3
 
4
4
  async function getNewUploadTicket(projectId = null) {
5
5
  const url = projectId ? `${API_URL}/projects/${projectId}/credentials/url` : `${API_URL}/credentials/url`;
@@ -1,5 +1,5 @@
1
1
  import { useQuery } from '@tanstack/react-query';
2
- import { h as App } from './baseCommand-ByzFMr-B.js';
2
+ import { h as App } from './baseCommand-BBX7e4wG.js';
3
3
 
4
4
  const queryAppleApp = async ({ ctx, iosBundleId }) => {
5
5
  if (!iosBundleId) {
@@ -1,5 +1,5 @@
1
1
  import { useQuery } from '@tanstack/react-query';
2
- import { f as BundleId, t as getGodotProjectCapabilities, P as Platform, G as GODOT_CAPABILITIES, u as CapabilityType } from './baseCommand-ByzFMr-B.js';
2
+ import { f as BundleId, t as getGodotProjectCapabilities, P as Platform, G as GODOT_CAPABILITIES, u as CapabilityType } from './baseCommand-BBX7e4wG.js';
3
3
 
4
4
  async function getBundleIdCapabilities(bundleId) {
5
5
  const current = await bundleId.getBundleIdCapabilitiesAsync();
@@ -1,6 +1,6 @@
1
1
  import { useQuery } from '@tanstack/react-query';
2
2
  import { DateTime } from 'luxon';
3
- import { d as getShortDate, o as Profile, p as ProfileType } from './baseCommand-ByzFMr-B.js';
3
+ import { d as getShortDate, o as Profile, p as ProfileType } from './baseCommand-BBX7e4wG.js';
4
4
  import 'node:crypto';
5
5
  import 'node:fs';
6
6
  import 'node:path';
@@ -1,6 +1,6 @@
1
1
  import { useQuery } from '@tanstack/react-query';
2
- import { R as getGoogleStatus } from './baseCommand-ByzFMr-B.js';
3
- import { i as cacheKeys } from './baseGameCommand-D8Z3SaiJ.js';
2
+ import { R as getGoogleStatus } from './baseCommand-BBX7e4wG.js';
3
+ import { j as cacheKeys } from './baseGameCommand-DDamAWma.js';
4
4
 
5
5
  const useGoogleStatus = () => useQuery({
6
6
  queryFn: getGoogleStatus,
@@ -1,6 +1,6 @@
1
1
  import { useQuery } from '@tanstack/react-query';
2
2
  import axios from 'axios';
3
- import { r as getAuthedHeaders, q as API_URL, E as castArrayObjectDates, g as getShortUUID, d as getShortDate } from './baseCommand-ByzFMr-B.js';
3
+ import { r as getAuthedHeaders, q as API_URL, E as castArrayObjectDates, g as getShortUUID, d as getShortDate } from './baseCommand-BBX7e4wG.js';
4
4
  import 'node:crypto';
5
5
  import 'node:fs';
6
6
  import 'node:path';
@@ -11,7 +11,7 @@ import 'isomorphic-git';
11
11
  import '@oclif/core';
12
12
  import 'react';
13
13
  import 'luxon';
14
- import { i as cacheKeys } from './baseGameCommand-D8Z3SaiJ.js';
14
+ import { j as cacheKeys } from './baseGameCommand-DDamAWma.js';
15
15
  import 'uuid';
16
16
  import 'fast-glob';
17
17
  import 'stream';
@@ -1,6 +1,6 @@
1
1
  import { useEffect } from 'react';
2
2
  import { io } from 'socket.io-client';
3
- import { I as WS_URL, K as getAuthToken } from './baseCommand-ByzFMr-B.js';
3
+ import { I as WS_URL, K as getAuthToken } from './baseCommand-BBX7e4wG.js';
4
4
 
5
5
  function useWebSocket(listeners = []) {
6
6
  const log = () => {
@@ -17,25 +17,31 @@ your behalf. To do this, ShipThis generates temporary session cookies which it r
17
17
 
18
18
  ## Example
19
19
 
20
- [![asciicast](https://asciinema.org/a/h2wLhEFVy8mLA5dE6hb1gHDyD.svg)](https://asciinema.org/a/h2wLhEFVy8mLA5dE6hb1gHDyD)
20
+ [![asciicast](https://asciinema.org/a/QK9GzErrfrY2FUkg.svg)](https://asciinema.org/a/QK9GzErrfrY2FUkg)
21
21
 
22
22
 
23
23
  ## Help Output
24
24
 
25
25
  ```help
26
26
  USAGE
27
- $ shipthis apple login [-q] [-f] [-e <value>]
27
+ $ shipthis apple login [-e <value>] [-f] [-q] [-l]
28
28
 
29
29
  FLAGS
30
30
  -e, --appleEmail=<value> Your Apple Developer email address
31
31
  -f, --force
32
+ -l, --logout Forget the saved Apple session (log out)
32
33
  -q, --quiet Avoid output except for interactions and errors
33
34
 
34
35
  DESCRIPTION
35
- Authenticate with Apple - saves the session to the auth file
36
+ Authenticate with Apple - saves the session to the auth file.
37
+
38
+ Your Apple password is sent only to Apple, never to ShipThis. Only the resulting session cookies are saved locally.
39
+ Read the source: https://github.com/shipth-is/cli/blob/main/src/commands/apple/login.ts
36
40
 
37
41
  EXAMPLES
38
42
  $ shipthis apple login
39
43
 
40
44
  $ shipthis apple login --force --appleEmail me@email.nowhere
45
+
46
+ $ shipthis apple login --logout
41
47
  ```
@@ -43,7 +43,7 @@ USAGE
43
43
  $ shipthis autocomplete [SHELL] [-r]
44
44
 
45
45
  ARGUMENTS
46
- SHELL (zsh|bash|powershell) Shell type
46
+ [SHELL] (zsh|bash|powershell) Shell type
47
47
 
48
48
  FLAGS
49
49
  -r, --refresh-cache Refresh cache (ignores displaying instructions)
@@ -8,15 +8,15 @@ Invites the Service Account to your Google Play Account.
8
8
 
9
9
  ```help
10
10
  USAGE
11
- $ shipthis game android apiKey invite [ACCOUNTID] [-g <value>] [-p] [-p] [-w]
11
+ $ shipthis game android apiKey invite [ACCOUNTID] [-g <value>] [-p] [-w] [-a]
12
12
 
13
13
  ARGUMENTS
14
- ACCOUNTID The Google Play Account ID
14
+ [ACCOUNTID] The Google Play Account ID
15
15
 
16
16
  FLAGS
17
+ -a, --waitForGoogleApp Waits for the Google Play app to be created.
17
18
  -g, --gameId=<value> The ID of the game
18
19
  -p, --prompt Prompt for the Google Play Account ID
19
- -p, --waitForGoogleApp Waits for the Google Play app to be created (10 mins).
20
20
  -w, --waitForAuth Wait for Google Authentication (10 mins).
21
21
 
22
22
  DESCRIPTION
@@ -16,7 +16,7 @@ Connects ShipThis with Google for managing Service Account API Keys for an Andro
16
16
 
17
17
  ```help
18
18
  USAGE
19
- $ shipthis game android apiKey connect [-g <value>] [-f] [-d]
19
+ $ shipthis game android apiKey connect [-g <value>] [-d] [-f]
20
20
 
21
21
  FLAGS
22
22
  -d, --disconnect
@@ -44,7 +44,7 @@ Creates a new Android Service Account API Key for a game
44
44
 
45
45
  ```help
46
46
  USAGE
47
- $ shipthis game android apiKey create [-g <value>] [-w] [-f]
47
+ $ shipthis game android apiKey create [-g <value>] [-f] [-w]
48
48
 
49
49
  FLAGS
50
50
  -f, --force
@@ -96,7 +96,7 @@ Saves the current Android Service Account API Key to a ZIP file
96
96
 
97
97
  ```help
98
98
  USAGE
99
- $ shipthis game android apiKey export FILE [-g <value>] [-f]
99
+ $ shipthis game android apiKey export FILE [-f] [-g <value>]
100
100
 
101
101
  ARGUMENTS
102
102
  FILE Name of the ZIP file to create
@@ -122,7 +122,7 @@ Imports an Android Service Account API Key to your ShipThis account for the spec
122
122
 
123
123
  ```help
124
124
  USAGE
125
- $ shipthis game android apiKey import FILE [-g <value>] [-f]
125
+ $ shipthis game android apiKey import FILE [-f] [-g <value>]
126
126
 
127
127
  ARGUMENTS
128
128
  FILE Name of the ZIP file to import (must be in the same format as the export)
@@ -148,15 +148,15 @@ Invites the Service Account to your Google Play Account.
148
148
 
149
149
  ```help
150
150
  USAGE
151
- $ shipthis game android apiKey invite [ACCOUNTID] [-g <value>] [-p] [-p] [-w]
151
+ $ shipthis game android apiKey invite [ACCOUNTID] [-g <value>] [-p] [-w] [-a]
152
152
 
153
153
  ARGUMENTS
154
- ACCOUNTID The Google Play Account ID
154
+ [ACCOUNTID] The Google Play Account ID
155
155
 
156
156
  FLAGS
157
+ -a, --waitForGoogleApp Waits for the Google Play app to be created.
157
158
  -g, --gameId=<value> The ID of the game
158
159
  -p, --prompt Prompt for the Google Play Account ID
159
- -p, --waitForGoogleApp Waits for the Google Play app to be created (10 mins).
160
160
  -w, --waitForAuth Wait for Google Authentication (10 mins).
161
161
 
162
162
  DESCRIPTION
@@ -166,6 +166,35 @@ EXAMPLES
166
166
  $ shipthis game android apiKey invite
167
167
  ```
168
168
 
169
+ ### `game android apiKey policy`
170
+
171
+ #### Description
172
+
173
+ Gets and sets the iam.disableServiceAccountKeyCreation policy for your Google Organization
174
+
175
+ #### Help Output
176
+
177
+ ```help
178
+ USAGE
179
+ $ shipthis game android apiKey policy [-g <value>] [-e | -r] [-w]
180
+
181
+ FLAGS
182
+ -e, --enforce Enforces the policy
183
+ -g, --gameId=<value> The ID of the game
184
+ -r, --revoke Revokes the policy
185
+ -w, --waitForAuth Wait for Google Authentication (10 mins).
186
+
187
+ DESCRIPTION
188
+ Gets and sets the iam.disableServiceAccountKeyCreation policy for your Google Organization
189
+
190
+ EXAMPLES
191
+ $ shipthis game android apiKey policy
192
+
193
+ $ shipthis game android apiKey policy --enforce
194
+
195
+ $ shipthis game android apiKey policy --revoke
196
+ ```
197
+
169
198
  ### `game android apiKey show`
170
199
 
171
200
  #### Description
@@ -28,19 +28,24 @@ command.
28
28
 
29
29
  ```help
30
30
  USAGE
31
- $ shipthis game create [-q] [-f] [-n <value>] [-b <value>] [-s <value>] [-e <value>] [-v <value>] [-i <value>]
32
- [-a <value>]
31
+ $ shipthis game create [-f] [-q] [-a <value>] [-b <value>] [-e <value>] [-v <value>] [--gcpProjectId <value>]
32
+ [-c <value>] [-i <value>] [-l <value>] [-n <value>] [-s <value>] [-d true|false]
33
33
 
34
34
  FLAGS
35
- -a, --androidPackageName=<value> Set the Android package name
36
- -b, --buildNumber=<value> Set the build number
37
- -e, --gameEngine=<value> Set the game engine
35
+ -a, --androidPackageName=<value> Set the Android package name
36
+ -b, --buildNumber=<value> Set the build number
37
+ -c, --gcpServiceAccountId=<value> Set the GCP service account ID
38
+ -d, --useDemoCredentials=<option> Use demo credentials for this project
39
+ <options: true|false>
40
+ -e, --gameEngine=<value> Set the game engine
38
41
  -f, --force
39
- -i, --iosBundleId=<value> Set the iOS bundle ID
40
- -n, --name=<value> The name of the game
41
- -q, --quiet Avoid output except for interactions and errors
42
- -s, --semanticVersion=<value> Set the semantic version
43
- -v, --gameEngineVersion=<value> Set the game engine version
42
+ -i, --iosBundleId=<value> Set the iOS bundle ID
43
+ -l, --liquidGlassIconPath=<value> Set the Liquid Glass icon path
44
+ -n, --name=<value> The name of the game
45
+ -q, --quiet Avoid output except for interactions and errors
46
+ -s, --semanticVersion=<value> Set the semantic version
47
+ -v, --gameEngineVersion=<value> Set the game engine version
48
+ --gcpProjectId=<value> Set the GCP project ID
44
49
 
45
50
  DESCRIPTION
46
51
  Create a new game in ShipThis.
@@ -29,21 +29,24 @@ After changing these values, you will need to trigger a new build of your game w
29
29
 
30
30
  ```help
31
31
  USAGE
32
- $ shipthis game details [-g <value>] [-f] [-a <value>] [-b <value>] [-e <value>] [-v <value>] [-g <value>] [-c <value>] [-i <value>] [-n <value>] [-s <value>] [-d <value>]
32
+ $ shipthis game details [-g <value>] [-f] [-a <value>] [-b <value>] [-e <value>] [-v <value>] [--gcpProjectId
33
+ <value>] [-c <value>] [-i <value>] [-l <value>] [-n <value>] [-s <value>] [-d true|false]
33
34
 
34
35
  FLAGS
35
36
  -a, --androidPackageName=<value> Set the Android package name
36
37
  -b, --buildNumber=<value> Set the build number
37
38
  -c, --gcpServiceAccountId=<value> Set the GCP service account ID
38
- -d, --useDemoCredentials=<value> Use demo credentials for this project
39
+ -d, --useDemoCredentials=<option> Use demo credentials for this project
40
+ <options: true|false>
39
41
  -e, --gameEngine=<value> Set the game engine
40
42
  -f, --force Force the command to run
41
43
  -g, --gameId=<value> The ID of the game
42
- -g, --gcpProjectId=<value> Set the GCP project ID
43
44
  -i, --iosBundleId=<value> Set the iOS bundle ID
45
+ -l, --liquidGlassIconPath=<value> Set the Liquid Glass icon path
44
46
  -n, --name=<value> The name of the game
45
47
  -s, --semanticVersion=<value> Set the semantic version
46
48
  -v, --gameEngineVersion=<value> Set the game engine version
49
+ --gcpProjectId=<value> Set the GCP project ID
47
50
 
48
51
  DESCRIPTION
49
52
  Shows and sets the details of a game.
@@ -8,17 +8,22 @@ Adds a test user to the game in App Store Connect.
8
8
 
9
9
  ```help
10
10
  USAGE
11
- $ shipthis game ios app addTester [-g <value>] [-e <value>] [-f <value>] [-l <value>]
11
+ $ shipthis game ios app addTester [-e <value>] [-f <value>] [-g <value>] [-l <value>] [-q] [-s] [-t <value>]
12
12
 
13
13
  FLAGS
14
- -e, --email=<value> The email address of the tester
15
- -f, --firstName=<value> The first name of the tester
16
- -g, --gameId=<value> The ID of the game
17
- -l, --lastName=<value> The last name of the tester
14
+ -e, --email=<value> The email address of the tester
15
+ -f, --firstName=<value> The first name of the tester
16
+ -g, --gameId=<value> The ID of the game
17
+ -l, --lastName=<value> The last name of the tester
18
+ -q, --quiet Avoid output except for interactions and errors
19
+ -s, --self Add yourself as a tester (uses your Apple ID email and name)
20
+ -t, --testGroupName=<value> [default: ShipThis Test Group (Internal)] The name of the internal test group
18
21
 
19
22
  DESCRIPTION
20
23
  Adds a test user to the game in App Store Connect.
21
24
 
22
25
  EXAMPLES
23
26
  $ shipthis game ios app addTester
27
+
28
+ $ shipthis game ios app addTester --testGroupName "Testers"
24
29
  ```