shipthis 0.0.9 → 0.0.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +36 -20
- package/bin/readme.sh +15 -0
- package/bin/run.js +1 -1
- package/dist/{App-SiSXLW2s.js → App-BfoOFeZ-.js} +1 -1
- package/dist/{AppleBundleIdDetails-Nk85zNWP.js → AppleBundleIdDetails-n1_U8IqK.js} +3 -3
- package/dist/{UserCredentialsTable-CyNAsFc1.js → UserCredentialsTable-D2Nm0QP_.js} +2 -2
- package/dist/{baseAppleCommand-IhowpKpk.js → baseAppleCommand-DK5-Cvg4.js} +1 -1
- package/dist/{baseGameCommand-BeUNc6Wy.js → baseGameCommand-B3NbuvDu.js} +1 -1
- package/dist/commands/apple/apiKey/create.js +5 -5
- package/dist/commands/apple/apiKey/export.js +3 -3
- package/dist/commands/apple/apiKey/import.js +3 -3
- package/dist/commands/apple/apiKey/status.js +5 -5
- package/dist/commands/apple/certificate/create.js +5 -5
- package/dist/commands/apple/certificate/export.js +3 -3
- package/dist/commands/apple/certificate/import.js +3 -3
- package/dist/commands/apple/certificate/status.js +5 -5
- package/dist/commands/apple/login.js +5 -5
- package/dist/commands/apple/status.js +25 -10
- package/dist/commands/dashboard.js +1 -1
- package/dist/commands/game/build/download.js +2 -2
- package/dist/commands/game/build/list.js +5 -5
- package/dist/commands/game/create.js +3 -3
- package/dist/commands/game/details.js +4 -4
- package/dist/commands/game/export.js +1 -1
- package/dist/commands/game/ios/app/addTester.js +4 -4
- package/dist/commands/game/ios/app/create.js +4 -4
- package/dist/commands/game/ios/app/status.js +6 -6
- package/dist/commands/game/ios/app/sync.js +4 -4
- package/dist/commands/game/ios/profile/create.js +5 -5
- package/dist/commands/game/ios/profile/export.js +3 -3
- package/dist/commands/game/ios/profile/import.js +3 -3
- package/dist/commands/game/ios/profile/status.js +4 -4
- package/dist/commands/game/ios/status.js +6 -6
- package/dist/commands/game/job/list.js +5 -5
- package/dist/commands/game/job/status.js +5 -5
- package/dist/commands/game/list.js +4 -4
- package/dist/commands/game/ship.js +3 -3
- package/dist/commands/game/status.js +4 -4
- package/dist/commands/game/wizard.js +4 -3
- package/dist/commands/login.js +2 -2
- package/dist/commands/status.js +4 -22
- package/dist/{export-CQ_P94We.js → export-C16psune.js} +1 -1
- package/dist/{import-BGHUTVNR.js → import-hte2Jy0K.js} +1 -1
- package/dist/{index-CNME7EEo.js → index-ZHJdUrwJ.js} +1 -1
- package/dist/{upload-D6ScllRL.js → upload-DADrkIUB.js} +1 -1
- package/dist/{useAppleApp-D0wyTA6C.js → useAppleApp-Cr3VcGVs.js} +1 -1
- package/dist/{useAppleBundleId-VKmaX7sP.js → useAppleBundleId-BxtyGpHy.js} +1 -1
- package/dist/{useBuilds-e6LIXrOH.js → useBuilds-JHqMwpWS.js} +3 -3
- package/dist/{useJob-D8xNld5t.js → useJob-Bc9fdiyP.js} +2 -2
- package/dist/utils/help.js +14 -0
- package/docs/README.md +20 -0
- package/docs/apple/apiKey/create.md +26 -0
- package/docs/apple/apiKey/export.md +24 -0
- package/docs/apple/apiKey/import.md +24 -0
- package/docs/apple/apiKey/status.md +25 -0
- package/docs/apple/apiKey.md +110 -0
- package/docs/apple/certificate/create.md +26 -0
- package/docs/apple/certificate/export.md +24 -0
- package/docs/apple/certificate/import.md +24 -0
- package/docs/apple/certificate/status.md +25 -0
- package/docs/apple/certificate.md +110 -0
- package/docs/apple/login.md +30 -0
- package/docs/apple/status.md +21 -0
- package/docs/apple.md +48 -0
- package/docs/dashboard.md +18 -0
- package/docs/game/build/download.md +28 -0
- package/docs/game/build/list.md +31 -0
- package/docs/game/build.md +68 -0
- package/docs/game/create.md +23 -0
- package/docs/game/details.md +35 -0
- package/docs/game/export.md +26 -0
- package/docs/game/ios/app/addTester.md +24 -0
- package/docs/game/ios/app/create.md +25 -0
- package/docs/game/ios/app/status.md +21 -0
- package/docs/game/ios/app/sync.md +23 -0
- package/docs/game/ios/app.md +104 -0
- package/docs/game/ios/profile/create.md +23 -0
- package/docs/game/ios/profile/export.md +25 -0
- package/docs/game/ios/profile/import.md +25 -0
- package/docs/game/ios/profile/status.md +22 -0
- package/docs/game/ios/profile.md +106 -0
- package/docs/game/ios/status.md +23 -0
- package/docs/game/ios.md +247 -0
- package/docs/game/job/list.md +29 -0
- package/docs/game/job/status.md +30 -0
- package/docs/game/job.md +68 -0
- package/docs/game/list.md +26 -0
- package/docs/game/ship.md +21 -0
- package/docs/game/status.md +23 -0
- package/docs/game/wizard.md +23 -0
- package/docs/game.md +19 -0
- package/docs/help.md +21 -0
- package/docs/login.md +28 -0
- package/docs/status.md +33 -0
- package/oclif.manifest.json +169 -167
- package/package.json +17 -3
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# game details
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## Description
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Shows and sets the details of a game.
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## Help Output
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```
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USAGE
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$ shipthis game details [-g <value>] [-f] [-b <value>] [-s <value>] [-e <value>] [-v <value>] [-i <value>] [-a
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<value>]
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FLAGS
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-a, --androidPackageName=<value> Set the Android package name
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-b, --buildNumber=<value> Set the build number
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-e, --gameEngine=<value> Set the game engine
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-f, --force Force the command to run
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-g, --gameId=<value> The ID of the game
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-i, --iosBundleId=<value> Set the iOS bundle ID
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-s, --semanticVersion=<value> Set the semantic version
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-v, --gameEngineVersion=<value> Set the game engine version
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DESCRIPTION
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Shows and sets the details of a game.
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EXAMPLES
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$ shipthis game details
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$ shipthis game details --gameId 0c179fc4
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$ shipthis game details --buildNumber 5 --semanticVersion 1.2.3
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$ shipthis game details --gameEngine godot --gameEngineVersion 4.2 --force
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```
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# game export
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## Description
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Downloads the shipthis.json file for a given game into the current directory.
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## Help Output
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```
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USAGE
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$ shipthis game export GAME_ID [-f]
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ARGUMENTS
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GAME_ID The ID of the game to export (use "list" to get the ID)
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FLAGS
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-f, --force
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DESCRIPTION
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Downloads the shipthis.json file for a given game into the current directory.
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EXAMPLES
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$ shipthis game export abcd1234
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$ shipthis game export abcd1234 --force
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```
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# game ios app addTester
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## Description
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Adds a test user to the game in App Store Connect.
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## Help Output
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```
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USAGE
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$ shipthis game ios app addTester [-g <value>] [-e <value>] [-f <value>] [-l <value>]
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FLAGS
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-e, --email=<value> The email address of the tester
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-f, --firstName=<value> The first name of the tester
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-g, --gameId=<value> The ID of the game
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-l, --lastName=<value> The last name of the tester
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DESCRIPTION
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Adds a test user to the game in App Store Connect.
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EXAMPLES
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$ shipthis game ios app addTester
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```
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# game ios app create
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## Description
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Creates an App and BundleId in the Apple Developer Portal.
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## Help Output
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```
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USAGE
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$ shipthis game ios app create [-q] [-g <value>] [-n <value>] [-b <value>] [-f]
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FLAGS
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-b, --bundleId=<value> The BundleId in the Apple Developer Portal
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-f, --force
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-g, --gameId=<value> The ID of the game
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-n, --appName=<value> The name of the App in the Apple Developer Portal
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-q, --quiet Avoid output except for interactions and errors
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DESCRIPTION
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Creates an App and BundleId in the Apple Developer Portal.
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EXAMPLES
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$ shipthis game ios app create
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```
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# game ios app status
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## Description
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Shows the Game iOS App status.
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## Help Output
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```
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USAGE
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$ shipthis game ios app status [-g <value>]
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FLAGS
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-g, --gameId=<value> The ID of the game
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DESCRIPTION
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Shows the Game iOS App status.
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EXAMPLES
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$ shipthis game ios app status
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```
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# game ios app sync
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## Description
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Synchronies the Apple App "BundleId" with the capabilities from the local project.
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## Help Output
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```
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USAGE
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$ shipthis game ios app sync [-q] [-g <value>] [-f]
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-f, --force
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-g, --gameId=<value> The ID of the game
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-q, --quiet Avoid output except for interactions and errors
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DESCRIPTION
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Synchronies the Apple App "BundleId" with the capabilities from the local project.
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EXAMPLES
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$ shipthis game ios app sync
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```
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# game ios app
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Commands related to the App Store App for a specific game
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## Commands
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### game ios app addTester
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#### Description
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Adds a test user to the game in App Store Connect.
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#### Help Output
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```
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USAGE
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$ shipthis game ios app addTester [-g <value>] [-e <value>] [-f <value>] [-l <value>]
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FLAGS
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-e, --email=<value> The email address of the tester
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-f, --firstName=<value> The first name of the tester
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-g, --gameId=<value> The ID of the game
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-l, --lastName=<value> The last name of the tester
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DESCRIPTION
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Adds a test user to the game in App Store Connect.
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EXAMPLES
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$ shipthis game ios app addTester
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```
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### game ios app create
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#### Description
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Creates an App and BundleId in the Apple Developer Portal.
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#### Help Output
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```
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USAGE
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$ shipthis game ios app create [-q] [-g <value>] [-n <value>] [-b <value>] [-f]
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FLAGS
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-b, --bundleId=<value> The BundleId in the Apple Developer Portal
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-f, --force
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-g, --gameId=<value> The ID of the game
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-n, --appName=<value> The name of the App in the Apple Developer Portal
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-q, --quiet Avoid output except for interactions and errors
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DESCRIPTION
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Creates an App and BundleId in the Apple Developer Portal.
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EXAMPLES
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$ shipthis game ios app create
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```
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### game ios app status
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#### Description
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Shows the Game iOS App status.
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#### Help Output
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```
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USAGE
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$ shipthis game ios app status [-g <value>]
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FLAGS
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-g, --gameId=<value> The ID of the game
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DESCRIPTION
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Shows the Game iOS App status.
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EXAMPLES
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$ shipthis game ios app status
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```
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### game ios app sync
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#### Description
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Synchronies the Apple App "BundleId" with the capabilities from the local project.
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#### Help Output
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```
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USAGE
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$ shipthis game ios app sync [-q] [-g <value>] [-f]
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-f, --force
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-g, --gameId=<value> The ID of the game
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-q, --quiet Avoid output except for interactions and errors
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DESCRIPTION
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Synchronies the Apple App "BundleId" with the capabilities from the local project.
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EXAMPLES
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$ shipthis game ios app sync
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```
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# game ios profile create
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## Description
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Creates a Mobile Provisioning Profile in the Apple Developer Portal.
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## Help Output
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```
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$ shipthis game ios profile create [-q] [-g <value>] [-f]
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-f, --force
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-g, --gameId=<value> The ID of the game
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-q, --quiet Avoid output except for interactions and errors
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DESCRIPTION
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+
Creates a Mobile Provisioning Profile in the Apple Developer Portal.
|
|
20
|
+
|
|
21
|
+
EXAMPLES
|
|
22
|
+
$ shipthis game ios profile create
|
|
23
|
+
```
|
|
@@ -0,0 +1,25 @@
|
|
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1
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+
# game ios profile export
|
|
2
|
+
|
|
3
|
+
## Description
|
|
4
|
+
|
|
5
|
+
Saves the current Mobile Provisioning Profile to a ZIP file
|
|
6
|
+
|
|
7
|
+
## Help Output
|
|
8
|
+
|
|
9
|
+
```
|
|
10
|
+
USAGE
|
|
11
|
+
$ shipthis game ios profile export FILE [-g <value>] [-f]
|
|
12
|
+
|
|
13
|
+
ARGUMENTS
|
|
14
|
+
FILE Name of the ZIP file to create
|
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15
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+
|
|
16
|
+
FLAGS
|
|
17
|
+
-f, --force Overwrite the file if it already exists
|
|
18
|
+
-g, --gameId=<value> The ID of the game
|
|
19
|
+
|
|
20
|
+
DESCRIPTION
|
|
21
|
+
Saves the current Mobile Provisioning Profile to a ZIP file
|
|
22
|
+
|
|
23
|
+
EXAMPLES
|
|
24
|
+
$ shipthis game ios profile export userProfile.zip
|
|
25
|
+
```
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
# game ios profile import
|
|
2
|
+
|
|
3
|
+
## Description
|
|
4
|
+
|
|
5
|
+
Imports an Mobile Provisioning Profile to your ShipThis account
|
|
6
|
+
|
|
7
|
+
## Help Output
|
|
8
|
+
|
|
9
|
+
```
|
|
10
|
+
USAGE
|
|
11
|
+
$ shipthis game ios profile import FILE [-g <value>] [-f]
|
|
12
|
+
|
|
13
|
+
ARGUMENTS
|
|
14
|
+
FILE Name of the ZIP file to import (must be in the same format as the export)
|
|
15
|
+
|
|
16
|
+
FLAGS
|
|
17
|
+
-f, --force
|
|
18
|
+
-g, --gameId=<value> The ID of the game
|
|
19
|
+
|
|
20
|
+
DESCRIPTION
|
|
21
|
+
Imports an Mobile Provisioning Profile to your ShipThis account
|
|
22
|
+
|
|
23
|
+
EXAMPLES
|
|
24
|
+
$ shipthis game ios profile import profile.zip
|
|
25
|
+
```
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
# game ios profile status
|
|
2
|
+
|
|
3
|
+
## Description
|
|
4
|
+
|
|
5
|
+
Shows the Game iOS Mobile Provisioning Profile Status.
|
|
6
|
+
|
|
7
|
+
## Help Output
|
|
8
|
+
|
|
9
|
+
```
|
|
10
|
+
USAGE
|
|
11
|
+
$ shipthis game ios profile status [-g <value>] [-f]
|
|
12
|
+
|
|
13
|
+
FLAGS
|
|
14
|
+
-f, --noAppleAuth
|
|
15
|
+
-g, --gameId=<value> The ID of the game
|
|
16
|
+
|
|
17
|
+
DESCRIPTION
|
|
18
|
+
Shows the Game iOS Mobile Provisioning Profile Status.
|
|
19
|
+
|
|
20
|
+
EXAMPLES
|
|
21
|
+
$ shipthis game ios profile status
|
|
22
|
+
```
|
|
@@ -0,0 +1,106 @@
|
|
|
1
|
+
# game ios profile
|
|
2
|
+
|
|
3
|
+
Commands related to the App Store Provisioning Profiles for this Game
|
|
4
|
+
|
|
5
|
+
|
|
6
|
+
## Commands
|
|
7
|
+
|
|
8
|
+
|
|
9
|
+
### game ios profile create
|
|
10
|
+
|
|
11
|
+
#### Description
|
|
12
|
+
|
|
13
|
+
Creates a Mobile Provisioning Profile in the Apple Developer Portal.
|
|
14
|
+
|
|
15
|
+
#### Help Output
|
|
16
|
+
|
|
17
|
+
```
|
|
18
|
+
USAGE
|
|
19
|
+
$ shipthis game ios profile create [-q] [-g <value>] [-f]
|
|
20
|
+
|
|
21
|
+
FLAGS
|
|
22
|
+
-f, --force
|
|
23
|
+
-g, --gameId=<value> The ID of the game
|
|
24
|
+
-q, --quiet Avoid output except for interactions and errors
|
|
25
|
+
|
|
26
|
+
DESCRIPTION
|
|
27
|
+
Creates a Mobile Provisioning Profile in the Apple Developer Portal.
|
|
28
|
+
|
|
29
|
+
EXAMPLES
|
|
30
|
+
$ shipthis game ios profile create
|
|
31
|
+
```
|
|
32
|
+
|
|
33
|
+
### game ios profile export
|
|
34
|
+
|
|
35
|
+
#### Description
|
|
36
|
+
|
|
37
|
+
Saves the current Mobile Provisioning Profile to a ZIP file
|
|
38
|
+
|
|
39
|
+
#### Help Output
|
|
40
|
+
|
|
41
|
+
```
|
|
42
|
+
USAGE
|
|
43
|
+
$ shipthis game ios profile export FILE [-g <value>] [-f]
|
|
44
|
+
|
|
45
|
+
ARGUMENTS
|
|
46
|
+
FILE Name of the ZIP file to create
|
|
47
|
+
|
|
48
|
+
FLAGS
|
|
49
|
+
-f, --force Overwrite the file if it already exists
|
|
50
|
+
-g, --gameId=<value> The ID of the game
|
|
51
|
+
|
|
52
|
+
DESCRIPTION
|
|
53
|
+
Saves the current Mobile Provisioning Profile to a ZIP file
|
|
54
|
+
|
|
55
|
+
EXAMPLES
|
|
56
|
+
$ shipthis game ios profile export userProfile.zip
|
|
57
|
+
```
|
|
58
|
+
|
|
59
|
+
### game ios profile import
|
|
60
|
+
|
|
61
|
+
#### Description
|
|
62
|
+
|
|
63
|
+
Imports an Mobile Provisioning Profile to your ShipThis account
|
|
64
|
+
|
|
65
|
+
#### Help Output
|
|
66
|
+
|
|
67
|
+
```
|
|
68
|
+
USAGE
|
|
69
|
+
$ shipthis game ios profile import FILE [-g <value>] [-f]
|
|
70
|
+
|
|
71
|
+
ARGUMENTS
|
|
72
|
+
FILE Name of the ZIP file to import (must be in the same format as the export)
|
|
73
|
+
|
|
74
|
+
FLAGS
|
|
75
|
+
-f, --force
|
|
76
|
+
-g, --gameId=<value> The ID of the game
|
|
77
|
+
|
|
78
|
+
DESCRIPTION
|
|
79
|
+
Imports an Mobile Provisioning Profile to your ShipThis account
|
|
80
|
+
|
|
81
|
+
EXAMPLES
|
|
82
|
+
$ shipthis game ios profile import profile.zip
|
|
83
|
+
```
|
|
84
|
+
|
|
85
|
+
### game ios profile status
|
|
86
|
+
|
|
87
|
+
#### Description
|
|
88
|
+
|
|
89
|
+
Shows the Game iOS Mobile Provisioning Profile Status.
|
|
90
|
+
|
|
91
|
+
#### Help Output
|
|
92
|
+
|
|
93
|
+
```
|
|
94
|
+
USAGE
|
|
95
|
+
$ shipthis game ios profile status [-g <value>] [-f]
|
|
96
|
+
|
|
97
|
+
FLAGS
|
|
98
|
+
-f, --noAppleAuth
|
|
99
|
+
-g, --gameId=<value> The ID of the game
|
|
100
|
+
|
|
101
|
+
DESCRIPTION
|
|
102
|
+
Shows the Game iOS Mobile Provisioning Profile Status.
|
|
103
|
+
|
|
104
|
+
EXAMPLES
|
|
105
|
+
$ shipthis game ios profile status
|
|
106
|
+
```
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
# game ios status
|
|
2
|
+
|
|
3
|
+
## Description
|
|
4
|
+
|
|
5
|
+
Shows the Game iOS Platform status. If --gameId is not provided it will look in the current directory.
|
|
6
|
+
|
|
7
|
+
## Help Output
|
|
8
|
+
|
|
9
|
+
```
|
|
10
|
+
USAGE
|
|
11
|
+
$ shipthis game ios status [-g <value>]
|
|
12
|
+
|
|
13
|
+
FLAGS
|
|
14
|
+
-g, --gameId=<value> The ID of the game
|
|
15
|
+
|
|
16
|
+
DESCRIPTION
|
|
17
|
+
Shows the Game iOS Platform status. If --gameId is not provided it will look in the current directory.
|
|
18
|
+
|
|
19
|
+
EXAMPLES
|
|
20
|
+
$ shipthis game ios status
|
|
21
|
+
|
|
22
|
+
$ shipthis game ios status --gameId 0c179fc4
|
|
23
|
+
```
|