shipthis 0.0.9 → 0.0.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +36 -20
- package/bin/readme.sh +15 -0
- package/bin/run.js +1 -1
- package/dist/{App-SiSXLW2s.js → App-BfoOFeZ-.js} +1 -1
- package/dist/{AppleBundleIdDetails-Nk85zNWP.js → AppleBundleIdDetails-n1_U8IqK.js} +3 -3
- package/dist/{UserCredentialsTable-CyNAsFc1.js → UserCredentialsTable-D2Nm0QP_.js} +2 -2
- package/dist/{baseAppleCommand-IhowpKpk.js → baseAppleCommand-DK5-Cvg4.js} +1 -1
- package/dist/{baseGameCommand-BeUNc6Wy.js → baseGameCommand-B3NbuvDu.js} +1 -1
- package/dist/commands/apple/apiKey/create.js +5 -5
- package/dist/commands/apple/apiKey/export.js +3 -3
- package/dist/commands/apple/apiKey/import.js +3 -3
- package/dist/commands/apple/apiKey/status.js +5 -5
- package/dist/commands/apple/certificate/create.js +5 -5
- package/dist/commands/apple/certificate/export.js +3 -3
- package/dist/commands/apple/certificate/import.js +3 -3
- package/dist/commands/apple/certificate/status.js +5 -5
- package/dist/commands/apple/login.js +5 -5
- package/dist/commands/apple/status.js +25 -10
- package/dist/commands/dashboard.js +1 -1
- package/dist/commands/game/build/download.js +2 -2
- package/dist/commands/game/build/list.js +5 -5
- package/dist/commands/game/create.js +3 -3
- package/dist/commands/game/details.js +4 -4
- package/dist/commands/game/export.js +1 -1
- package/dist/commands/game/ios/app/addTester.js +4 -4
- package/dist/commands/game/ios/app/create.js +4 -4
- package/dist/commands/game/ios/app/status.js +6 -6
- package/dist/commands/game/ios/app/sync.js +4 -4
- package/dist/commands/game/ios/profile/create.js +5 -5
- package/dist/commands/game/ios/profile/export.js +3 -3
- package/dist/commands/game/ios/profile/import.js +3 -3
- package/dist/commands/game/ios/profile/status.js +4 -4
- package/dist/commands/game/ios/status.js +6 -6
- package/dist/commands/game/job/list.js +5 -5
- package/dist/commands/game/job/status.js +5 -5
- package/dist/commands/game/list.js +4 -4
- package/dist/commands/game/ship.js +3 -3
- package/dist/commands/game/status.js +4 -4
- package/dist/commands/game/wizard.js +4 -3
- package/dist/commands/login.js +2 -2
- package/dist/commands/status.js +4 -22
- package/dist/{export-CQ_P94We.js → export-C16psune.js} +1 -1
- package/dist/{import-BGHUTVNR.js → import-hte2Jy0K.js} +1 -1
- package/dist/{index-CNME7EEo.js → index-ZHJdUrwJ.js} +1 -1
- package/dist/{upload-D6ScllRL.js → upload-DADrkIUB.js} +1 -1
- package/dist/{useAppleApp-D0wyTA6C.js → useAppleApp-Cr3VcGVs.js} +1 -1
- package/dist/{useAppleBundleId-VKmaX7sP.js → useAppleBundleId-BxtyGpHy.js} +1 -1
- package/dist/{useBuilds-e6LIXrOH.js → useBuilds-JHqMwpWS.js} +3 -3
- package/dist/{useJob-D8xNld5t.js → useJob-Bc9fdiyP.js} +2 -2
- package/dist/utils/help.js +14 -0
- package/docs/README.md +20 -0
- package/docs/apple/apiKey/create.md +26 -0
- package/docs/apple/apiKey/export.md +24 -0
- package/docs/apple/apiKey/import.md +24 -0
- package/docs/apple/apiKey/status.md +25 -0
- package/docs/apple/apiKey.md +110 -0
- package/docs/apple/certificate/create.md +26 -0
- package/docs/apple/certificate/export.md +24 -0
- package/docs/apple/certificate/import.md +24 -0
- package/docs/apple/certificate/status.md +25 -0
- package/docs/apple/certificate.md +110 -0
- package/docs/apple/login.md +30 -0
- package/docs/apple/status.md +21 -0
- package/docs/apple.md +48 -0
- package/docs/dashboard.md +18 -0
- package/docs/game/build/download.md +28 -0
- package/docs/game/build/list.md +31 -0
- package/docs/game/build.md +68 -0
- package/docs/game/create.md +23 -0
- package/docs/game/details.md +35 -0
- package/docs/game/export.md +26 -0
- package/docs/game/ios/app/addTester.md +24 -0
- package/docs/game/ios/app/create.md +25 -0
- package/docs/game/ios/app/status.md +21 -0
- package/docs/game/ios/app/sync.md +23 -0
- package/docs/game/ios/app.md +104 -0
- package/docs/game/ios/profile/create.md +23 -0
- package/docs/game/ios/profile/export.md +25 -0
- package/docs/game/ios/profile/import.md +25 -0
- package/docs/game/ios/profile/status.md +22 -0
- package/docs/game/ios/profile.md +106 -0
- package/docs/game/ios/status.md +23 -0
- package/docs/game/ios.md +247 -0
- package/docs/game/job/list.md +29 -0
- package/docs/game/job/status.md +30 -0
- package/docs/game/job.md +68 -0
- package/docs/game/list.md +26 -0
- package/docs/game/ship.md +21 -0
- package/docs/game/status.md +23 -0
- package/docs/game/wizard.md +23 -0
- package/docs/game.md +19 -0
- package/docs/help.md +21 -0
- package/docs/login.md +28 -0
- package/docs/status.md +33 -0
- package/oclif.manifest.json +169 -167
- package/package.json +17 -3
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import { d as BaseGameCommand, j as BetaGroup } from '../../../../baseGameCommand-
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import { q as queryAppleApp } from '../../../../useAppleApp-
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import { q as queryAppleApp } from '../../../../useAppleApp-Cr3VcGVs.js';
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import { a as getInput, b as generatePackageName } from '../../../../index-
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import 'react';
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import { d as BaseGameCommand, l as getGodotAppleBundleIdentifier, m as BundleId, k as App$1 } from '../../../../baseGameCommand-
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import { d as BaseGameCommand, l as getGodotAppleBundleIdentifier, m as BundleId, k as App$1 } from '../../../../baseGameCommand-B3NbuvDu.js';
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class GameIosAppCreate extends BaseGameCommand {
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static args = {};
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static description = "Creates an App and BundleId in the Apple Developer Portal.
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static description = "Creates an App and BundleId in the Apple Developer Portal.";
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static examples = ["<%= config.bin %> <%= command.id %>"];
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import { A as AppleAppDetails, a as AppleBundleIdDetails } from '../../../../AppleBundleIdDetails-
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import { A as AppleAppDetails, a as AppleBundleIdDetails } from '../../../../AppleBundleIdDetails-n1_U8IqK.js';
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import 'string-length';
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import { N as NextSteps } from '../../../../NextSteps-CK9zHOCt.js';
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class GameIosAppStatus extends BaseGameCommand {
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static description = "Shows the Game iOS App status.
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static description = "Shows the Game iOS App status. ";
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static examples = ["<%= config.bin %> <%= command.id %>"];
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gameId: Flags.string({ char: "g", description: "The ID of the game" })
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static description = 'Synchronies the Apple App "BundleId" with the capabilities from the local project.
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static description = 'Synchronies the Apple App "BundleId" with the capabilities from the local project.';
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import { d as BaseGameCommand, n as getProjectCredentials, P as Platform, C as CredentialsType, q as Certificate, r as CertificateType, g as getUserCredentials, s as Profile, t as ProfileType } from '../../../../baseGameCommand-B3NbuvDu.js';
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import { f as getShortDate, s as Profile, t as ProfileType, o as getAuthedHeaders, p as API_URL, I as castArrayObjectDates, P as Platform, C as CredentialsType, d as BaseGameCommand } from '../../../../baseGameCommand-B3NbuvDu.js';
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import { d as BaseGameCommand, J as getProjectJobs } from '../../../baseGameCommand-
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import { d as getJobStatusColor } from '../../../index-
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import { A as App } from '../../../App-
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import { d as BaseGameCommand, J as getProjectJobs } from '../../../baseGameCommand-B3NbuvDu.js';
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import { a as getJobSummary } from '../../../useJob-
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@@ -27,7 +27,7 @@ import '../../../cacheKeys-CShA-ZjE.js';
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static description = "Lists the jobs for a game.
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@@ -4,7 +4,7 @@ import { measureElement, Box, Text, render } from 'ink';
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import 'path';
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import { o as getAuthedHeaders, p as API_URL, I as castArrayObjectDates,
|
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|
+
import { o as getAuthedHeaders, p as API_URL, I as castArrayObjectDates, _ as getAuthToken, $ as WS_URL, a0 as castObjectDates, a1 as castJobDates, a2 as getShortTime, K as JobStatus, d as BaseGameCommand, M as getJob } from '../../../baseGameCommand-B3NbuvDu.js';
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import 'readline-sync';
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import 'node:readline';
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@@ -14,16 +14,16 @@ import { useInfiniteQuery } from '@tanstack/react-query';
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import { io } from 'socket.io-client';
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import { DateTime } from 'luxon';
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import 'isomorphic-git';
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import { A as App } from '../../../App-
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import { A as App } from '../../../App-BfoOFeZ-.js';
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import Spinner from 'ink-spinner';
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import { h as getStageColor, j as getMessageColor, d as getJobStatusColor } from '../../../index-
|
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import { h as getStageColor, j as getMessageColor, d as getJobStatusColor } from '../../../index-ZHJdUrwJ.js';
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import { c as cacheKeys } from '../../../cacheKeys-CShA-ZjE.js';
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import stringLength from 'string-length';
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import stripAnsi from 'strip-ansi';
|
|
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|
-
import { u as useJob, a as getJobSummary } from '../../../useJob-
|
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+
import { u as useJob, a as getJobSummary } from '../../../useJob-Bc9fdiyP.js';
|
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import { a as StatusRow, b as StatusRowLabel } from '../../../StatusTable-CxuX_R1D.js';
|
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|
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import { g as getBuildSummary } from '../../../useBuilds-
|
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|
+
import { g as getBuildSummary } from '../../../useBuilds-JHqMwpWS.js';
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import { N as NextSteps } from '../../../NextSteps-CK9zHOCt.js';
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|
import 'ini';
|
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import 'deepmerge';
|
|
@@ -1,12 +1,12 @@
|
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|
import { jsxs, jsx } from 'react/jsx-runtime';
|
|
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|
import { render, Box, Text } from 'ink';
|
|
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3
|
import { Flags } from '@oclif/core';
|
|
4
|
-
import { B as BaseAuthenticatedCommand, w as getProjects, f as getShortDate } from '../../baseGameCommand-
|
|
4
|
+
import { B as BaseAuthenticatedCommand, w as getProjects, f as getShortDate } from '../../baseGameCommand-B3NbuvDu.js';
|
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import 'path';
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import 'fs';
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import '@expo/apple-utils/build/index.js';
|
|
8
|
-
import { g as getShortUUID } from '../../index-
|
|
9
|
-
import { A as App } from '../../App-
|
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|
+
import { g as getShortUUID } from '../../index-ZHJdUrwJ.js';
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+
import { A as App } from '../../App-BfoOFeZ-.js';
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import 'ink-spinner';
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import { T as Table } from '../../Table-CvM6pccN.js';
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import 'luxon';
|
|
@@ -25,7 +25,7 @@ import 'isomorphic-git';
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|
class GameList extends BaseAuthenticatedCommand {
|
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|
static args = {};
|
|
28
|
-
static description = "Shows a list of all your games";
|
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+
static description = "Shows a list of all your games.";
|
|
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static examples = ["<%= config.bin %> <%= command.id %>"];
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static flags = {
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31
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pageNumber: Flags.integer({ char: "p", description: "The page number to show (starts at 0)", default: 0 }),
|
|
@@ -3,8 +3,8 @@ import axios from 'axios';
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import fg from 'fast-glob';
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import fs__default from 'fs';
|
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5
|
import yazl from 'yazl';
|
|
6
|
-
import { d as BaseGameCommand, D as DEFAULT_SHIPPED_FILES_GLOBS, c as DEFAULT_IGNORED_FILES_GLOBS, N as getNewUploadTicket, O as startJobsFromUpload } from '../../baseGameCommand-
|
|
7
|
-
import { e as getFileHash } from '../../index-
|
|
6
|
+
import { d as BaseGameCommand, D as DEFAULT_SHIPPED_FILES_GLOBS, c as DEFAULT_IGNORED_FILES_GLOBS, N as getNewUploadTicket, O as startJobsFromUpload } from '../../baseGameCommand-B3NbuvDu.js';
|
|
7
|
+
import { e as getFileHash } from '../../index-ZHJdUrwJ.js';
|
|
8
8
|
import { g as getCWDGitInfo } from '../../git-DREGq-jc.js';
|
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|
import '@oclif/core';
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10
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|
import 'path';
|
|
@@ -22,7 +22,7 @@ import 'isomorphic-git';
|
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|
class GameShip extends BaseGameCommand {
|
|
24
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|
static args = {};
|
|
25
|
-
static description = "Builds the app (for all platforms with valid credentials) and ships it to the stores";
|
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|
+
static description = "Builds the app (for all platforms with valid credentials) and ships it to the stores.";
|
|
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|
static examples = ["<%= config.bin %> <%= command.id %>"];
|
|
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|
async run() {
|
|
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|
await this.ensureWeAreInAProjectDir();
|
|
@@ -1,10 +1,10 @@
|
|
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1
1
|
import { jsxs, jsx } from 'react/jsx-runtime';
|
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2
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|
import { render } from 'ink';
|
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3
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|
import { Flags } from '@oclif/core';
|
|
4
|
-
import { A as App } from '../../App-
|
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4
|
+
import { A as App } from '../../App-BfoOFeZ-.js';
|
|
5
5
|
import 'ink-spinner';
|
|
6
|
-
import { d as BaseGameCommand, e as getProjectPlatformProgress, P as Platform, f as getShortDate } from '../../baseGameCommand-
|
|
7
|
-
import { g as getShortUUID, m as makeHumanReadable } from '../../index-
|
|
6
|
+
import { d as BaseGameCommand, e as getProjectPlatformProgress, P as Platform, f as getShortDate } from '../../baseGameCommand-B3NbuvDu.js';
|
|
7
|
+
import { g as getShortUUID, m as makeHumanReadable } from '../../index-ZHJdUrwJ.js';
|
|
8
8
|
import 'react';
|
|
9
9
|
import 'luxon';
|
|
10
10
|
import '@tanstack/react-query';
|
|
@@ -27,7 +27,7 @@ import '../../Title-BCQtayg6.js';
|
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27
|
|
|
28
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|
class GameStatus extends BaseGameCommand {
|
|
29
29
|
static args = {};
|
|
30
|
-
static description = "Shows the
|
|
30
|
+
static description = "Shows the status of the current game.";
|
|
31
31
|
static examples = [
|
|
32
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|
"<%= config.bin %> <%= command.id %>",
|
|
33
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|
"<%= config.bin %> <%= command.id %> --gameId 0c179fc4"
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Flags } from '@oclif/core';
|
|
2
|
-
import { B as BaseAuthenticatedCommand, i as isCWDGodotGame, g as getUserCredentials, P as Platform, C as CredentialsType, n as getProjectCredentials } from '../../baseGameCommand-
|
|
2
|
+
import { B as BaseAuthenticatedCommand, i as isCWDGodotGame, g as getUserCredentials, P as Platform, C as CredentialsType, n as getProjectCredentials } from '../../baseGameCommand-B3NbuvDu.js';
|
|
3
3
|
import 'path';
|
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4
4
|
import 'fs';
|
|
5
5
|
import '@expo/apple-utils/build/index.js';
|
|
@@ -22,7 +22,7 @@ class GameWizard extends BaseAuthenticatedCommand {
|
|
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22
22
|
static flags = {
|
|
23
23
|
forceStep: Flags.string({
|
|
24
24
|
char: "f",
|
|
25
|
-
description: "Force a specific step to run.
|
|
25
|
+
description: "Force a specific step to run."
|
|
26
26
|
}),
|
|
27
27
|
platform: Flags.string({
|
|
28
28
|
char: "p",
|
|
@@ -31,7 +31,8 @@ class GameWizard extends BaseAuthenticatedCommand {
|
|
|
31
31
|
"ios"
|
|
32
32
|
/* TODO - android */
|
|
33
33
|
],
|
|
34
|
-
required:
|
|
34
|
+
required: false,
|
|
35
|
+
default: "ios"
|
|
35
36
|
})
|
|
36
37
|
};
|
|
37
38
|
async run() {
|
package/dist/commands/login.js
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import axios from 'axios';
|
|
2
2
|
import { Flags } from '@oclif/core';
|
|
3
|
-
import { W as WEB_URL,
|
|
4
|
-
import { a as getInput } from '../index-
|
|
3
|
+
import { W as WEB_URL, T as BaseCommand, p as API_URL, X as setAuthToken, Y as acceptTerms } from '../baseGameCommand-B3NbuvDu.js';
|
|
4
|
+
import { a as getInput } from '../index-ZHJdUrwJ.js';
|
|
5
5
|
import 'path';
|
|
6
6
|
import 'fs';
|
|
7
7
|
import '@expo/apple-utils/build/index.js';
|
package/dist/commands/status.js
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { jsxs, jsx } from 'react/jsx-runtime';
|
|
2
2
|
import { render } from 'ink';
|
|
3
|
-
import {
|
|
3
|
+
import { T as BaseCommand, i as isCWDGodotGame } from '../baseGameCommand-B3NbuvDu.js';
|
|
4
4
|
import 'axios';
|
|
5
5
|
import 'luxon';
|
|
6
6
|
import 'fs';
|
|
7
|
-
import { A as App } from '../App-
|
|
7
|
+
import { A as App } from '../App-BfoOFeZ-.js';
|
|
8
8
|
import 'ink-spinner';
|
|
9
9
|
import 'crypto';
|
|
10
10
|
import 'readline-sync';
|
|
@@ -25,23 +25,6 @@ import 'deepmerge';
|
|
|
25
25
|
import 'isomorphic-git';
|
|
26
26
|
import '../Title-BCQtayg6.js';
|
|
27
27
|
|
|
28
|
-
const Environment = () => {
|
|
29
|
-
if (process.env.NODE_ENV === "production") return null;
|
|
30
|
-
return /* @__PURE__ */ jsx(
|
|
31
|
-
StatusTable,
|
|
32
|
-
{
|
|
33
|
-
marginTop: 1,
|
|
34
|
-
title: "Environment",
|
|
35
|
-
statuses: {
|
|
36
|
-
DOMAIN,
|
|
37
|
-
API_URL,
|
|
38
|
-
WS_URL,
|
|
39
|
-
WEB_URL
|
|
40
|
-
}
|
|
41
|
-
}
|
|
42
|
-
);
|
|
43
|
-
};
|
|
44
|
-
|
|
45
28
|
class Status extends BaseCommand {
|
|
46
29
|
static args = {};
|
|
47
30
|
static description = "Displays the current overall status.";
|
|
@@ -56,7 +39,7 @@ class Status extends BaseCommand {
|
|
|
56
39
|
let steps = [];
|
|
57
40
|
if (!isLoggedIn) steps.push("$ shipthis login --email my.email@address.nowhere");
|
|
58
41
|
if (!isGodotGame) steps.push("Run this command in a Godot project directory");
|
|
59
|
-
if (!isShipThisConfigured) steps.push("$ shipthis game wizard
|
|
42
|
+
if (!isShipThisConfigured) steps.push("$ shipthis game wizard");
|
|
60
43
|
if (steps.length === 0) steps = ["$ shipthis game status"];
|
|
61
44
|
const statusProps = {
|
|
62
45
|
title: "Status",
|
|
@@ -70,7 +53,6 @@ class Status extends BaseCommand {
|
|
|
70
53
|
render(
|
|
71
54
|
/* @__PURE__ */ jsxs(App, { children: [
|
|
72
55
|
/* @__PURE__ */ jsx(StatusTable, { ...statusProps }),
|
|
73
|
-
/* @__PURE__ */ jsx(Environment, {}),
|
|
74
56
|
/* @__PURE__ */ jsx(NextSteps, { steps })
|
|
75
57
|
] })
|
|
76
58
|
);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import axios from 'axios';
|
|
2
2
|
import * as fs from 'fs';
|
|
3
|
-
import { o as getAuthedHeaders, p as API_URL } from './baseGameCommand-
|
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3
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+
import { o as getAuthedHeaders, p as API_URL } from './baseGameCommand-B3NbuvDu.js';
|
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4
4
|
|
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5
5
|
async function exportCredential({ zipPath, credentialId, projectId }) {
|
|
6
6
|
const headers = getAuthedHeaders();
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import axios from 'axios';
|
|
2
2
|
import { promises } from 'fs';
|
|
3
|
-
import { o as getAuthedHeaders, p as API_URL } from './baseGameCommand-
|
|
3
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+
import { o as getAuthedHeaders, p as API_URL } from './baseGameCommand-B3NbuvDu.js';
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|
4
4
|
|
|
5
5
|
async function getNewImportTicket(projectId) {
|
|
6
6
|
const url = projectId ? `${API_URL}/projects/${projectId}/credentials/import/url` : `${API_URL}/credentials/import/url`;
|
|
@@ -2,7 +2,7 @@ import crypto from 'crypto';
|
|
|
2
2
|
import fs__default from 'fs';
|
|
3
3
|
import readlineSync from 'readline-sync';
|
|
4
4
|
import { promises } from 'node:readline';
|
|
5
|
-
import { K as JobStatus, P as Platform, R as JobStage, S as LogLevel } from './baseGameCommand-
|
|
5
|
+
import { K as JobStatus, P as Platform, R as JobStage, S as LogLevel } from './baseGameCommand-B3NbuvDu.js';
|
|
6
6
|
import 'react';
|
|
7
7
|
import 'axios';
|
|
8
8
|
import '@tanstack/react-query';
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import axios from 'axios';
|
|
2
|
-
import { o as getAuthedHeaders, p as API_URL } from './baseGameCommand-
|
|
2
|
+
import { o as getAuthedHeaders, p as API_URL } from './baseGameCommand-B3NbuvDu.js';
|
|
3
3
|
|
|
4
4
|
async function getNewUploadTicket(projectId = null) {
|
|
5
5
|
const url = projectId ? `${API_URL}/projects/${projectId}/credentials/url` : `${API_URL}/credentials/url`;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { useQuery } from '@tanstack/react-query';
|
|
2
|
-
import { m as BundleId, u as getGodotProjectCapabilities, P as Platform, G as GODOT_CAPABILITIES, v as CapabilityType } from './baseGameCommand-
|
|
2
|
+
import { m as BundleId, u as getGodotProjectCapabilities, P as Platform, G as GODOT_CAPABILITIES, v as CapabilityType } from './baseGameCommand-B3NbuvDu.js';
|
|
3
3
|
|
|
4
4
|
async function getBundleIdCapabilities(bundleId) {
|
|
5
5
|
const current = await bundleId.getBundleIdCapabilitiesAsync();
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import axios from 'axios';
|
|
2
2
|
import { useQuery } from '@tanstack/react-query';
|
|
3
|
-
import { P as Platform, H as getShortDateTime, o as getAuthedHeaders, p as API_URL, I as castArrayObjectDates } from './baseGameCommand-
|
|
3
|
+
import { P as Platform, H as getShortDateTime, o as getAuthedHeaders, p as API_URL, I as castArrayObjectDates } from './baseGameCommand-B3NbuvDu.js';
|
|
4
4
|
import { c as cacheKeys } from './cacheKeys-CShA-ZjE.js';
|
|
5
|
-
import { g as getShortUUID, c as getPlatformName } from './index-
|
|
6
|
-
import { g as getJobDetailsSummary } from './useJob-
|
|
5
|
+
import { g as getShortUUID, c as getPlatformName } from './index-ZHJdUrwJ.js';
|
|
6
|
+
import { g as getJobDetailsSummary } from './useJob-Bc9fdiyP.js';
|
|
7
7
|
|
|
8
8
|
async function queryBuilds({ projectId, ...pageAndSortParams }) {
|
|
9
9
|
try {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { useQuery } from '@tanstack/react-query';
|
|
2
2
|
import { c as cacheKeys } from './cacheKeys-CShA-ZjE.js';
|
|
3
|
-
import { K as JobStatus, H as getShortDateTime, L as getShortTimeDelta, M as getJob } from './baseGameCommand-
|
|
4
|
-
import { g as getShortUUID, c as getPlatformName } from './index-
|
|
3
|
+
import { K as JobStatus, H as getShortDateTime, L as getShortTimeDelta, M as getJob } from './baseGameCommand-B3NbuvDu.js';
|
|
4
|
+
import { g as getShortUUID, c as getPlatformName } from './index-ZHJdUrwJ.js';
|
|
5
5
|
|
|
6
6
|
function getJobDetailsSummary(jobDetails) {
|
|
7
7
|
const semanticVersion = jobDetails?.semanticVersion || "N/A";
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { Help } from '@oclif/core';
|
|
2
|
+
|
|
3
|
+
class CustomHelp extends Help {
|
|
4
|
+
formatTopics(topics) {
|
|
5
|
+
const publicTopics = topics.filter((t) => t.name !== "internal");
|
|
6
|
+
return super.formatTopics(publicTopics);
|
|
7
|
+
}
|
|
8
|
+
// formatCommand is protected, so we need to override it to make it public
|
|
9
|
+
exposedFormatCommand(command) {
|
|
10
|
+
return super.formatCommand(command);
|
|
11
|
+
}
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
export { CustomHelp as default };
|
package/docs/README.md
ADDED
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
# CLI Reference
|
|
2
|
+
|
|
3
|
+
# Intro
|
|
4
|
+
|
|
5
|
+
ShipThis is a platform that helps you manage shipping your [Godot](https://godotengine.org/) Games to the app
|
|
6
|
+
stores. Currently it supports the Apple App Store however more platforms being developed.
|
|
7
|
+
|
|
8
|
+
This is all done with an easy to use command line tool called `shipthis`.
|
|
9
|
+
|
|
10
|
+
You can discover **ShipThis in less than 5 minutes** via our [Quick Start Guide](https://shipthis.cc/docs/quickstart).
|
|
11
|
+
|
|
12
|
+
## Topics
|
|
13
|
+
- [apple](apple.md)
|
|
14
|
+
- [game](game.md)
|
|
15
|
+
|
|
16
|
+
## Commands
|
|
17
|
+
- [dashboard](dashboard.md)
|
|
18
|
+
- [login](login.md)
|
|
19
|
+
- [status](status.md)
|
|
20
|
+
- [help](help.md)
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
# apple apiKey create
|
|
2
|
+
|
|
3
|
+
## Description
|
|
4
|
+
|
|
5
|
+
Creates an App Store Connect API Key in your Apple Developer account.
|
|
6
|
+
Saves the private key in your ShipThis account.
|
|
7
|
+
|
|
8
|
+
## Help Output
|
|
9
|
+
|
|
10
|
+
```
|
|
11
|
+
USAGE
|
|
12
|
+
$ shipthis apple apiKey create [-f] [-q]
|
|
13
|
+
|
|
14
|
+
FLAGS
|
|
15
|
+
-f, --force
|
|
16
|
+
-q, --quiet Avoid output except for interactions and errors
|
|
17
|
+
|
|
18
|
+
DESCRIPTION
|
|
19
|
+
Creates an App Store Connect API Key in your Apple Developer account.
|
|
20
|
+
Saves the private key in your ShipThis account.
|
|
21
|
+
|
|
22
|
+
EXAMPLES
|
|
23
|
+
$ shipthis apple apiKey create
|
|
24
|
+
|
|
25
|
+
$ shipthis apple apiKey create --force
|
|
26
|
+
```
|