shipthis 0.0.23 → 0.0.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (61) hide show
  1. package/dist/commands/game/list.js +3 -2
  2. package/docs/README.md +50 -1
  3. package/docs/apple/apiKey.md +1 -1
  4. package/docs/apple/certificate.md +1 -1
  5. package/docs/apple/login.md +12 -1
  6. package/docs/apple/status.md +7 -3
  7. package/docs/apple.md +2 -2
  8. package/docs/dashboard.md +14 -2
  9. package/docs/game/build.md +1 -1
  10. package/docs/game/create.md +17 -4
  11. package/docs/game/details.md +22 -5
  12. package/docs/game/export.md +1 -1
  13. package/docs/game/ios/app.md +1 -27
  14. package/docs/game/ios/profile.md +1 -1
  15. package/docs/game/ios/status.md +1 -1
  16. package/docs/game/ios.md +1 -2
  17. package/docs/game/job.md +1 -1
  18. package/docs/game/list.md +1 -1
  19. package/docs/game/ship.md +1 -1
  20. package/docs/game/status.md +1 -1
  21. package/docs/game/wizard.md +1 -1
  22. package/docs/game.md +4 -4
  23. package/docs/help.md +2 -2
  24. package/docs/login.md +1 -1
  25. package/docs/status.md +1 -1
  26. package/oclif.manifest.json +1 -1
  27. package/package.json +1 -1
  28. package/docs/apple/apiKey/create +0 -26
  29. package/docs/apple/apiKey/export +0 -24
  30. package/docs/apple/apiKey/import +0 -24
  31. package/docs/apple/apiKey/status +0 -25
  32. package/docs/apple/certificate/create +0 -26
  33. package/docs/apple/certificate/export +0 -24
  34. package/docs/apple/certificate/import +0 -24
  35. package/docs/apple/certificate/status +0 -25
  36. package/docs/apple/login +0 -25
  37. package/docs/apple/status +0 -18
  38. package/docs/dashboard +0 -18
  39. package/docs/game/build/download +0 -28
  40. package/docs/game/build/list +0 -31
  41. package/docs/game/create +0 -23
  42. package/docs/game/details +0 -35
  43. package/docs/game/export +0 -26
  44. package/docs/game/ios/app/addTester +0 -24
  45. package/docs/game/ios/app/create +0 -25
  46. package/docs/game/ios/app/status +0 -21
  47. package/docs/game/ios/app/sync +0 -23
  48. package/docs/game/ios/profile/create +0 -23
  49. package/docs/game/ios/profile/export +0 -25
  50. package/docs/game/ios/profile/import +0 -25
  51. package/docs/game/ios/profile/status +0 -22
  52. package/docs/game/ios/status +0 -23
  53. package/docs/game/job/list +0 -29
  54. package/docs/game/job/status +0 -30
  55. package/docs/game/list +0 -26
  56. package/docs/game/ship +0 -21
  57. package/docs/game/status +0 -23
  58. package/docs/game/wizard +0 -23
  59. package/docs/help +0 -21
  60. package/docs/login +0 -24
  61. package/docs/status +0 -18
@@ -1,5 +1,5 @@
1
1
  import { jsxs, jsx } from 'react/jsx-runtime';
2
- import { render, Box, Text } from 'ink';
2
+ import { render, Text, Box } from 'ink';
3
3
  import { Flags } from '@oclif/core';
4
4
  import { B as BaseAuthenticatedCommand, w as getProjects, f as getShortDate } from '../../baseGameCommand-B3NbuvDu.js';
5
5
  import 'path';
@@ -56,7 +56,8 @@ class GameList extends BaseAuthenticatedCommand {
56
56
  });
57
57
  render(
58
58
  /* @__PURE__ */ jsxs(App, { children: [
59
- /* @__PURE__ */ jsx(Table, { data }),
59
+ gameListResponse.data.length === 0 && params.pageNumber == 0 && /* @__PURE__ */ jsx(Text, { children: "No games found. Create one now with $ shipthis game wizard" }),
60
+ gameListResponse.data.length > 0 && /* @__PURE__ */ jsx(Table, { data }),
60
61
  gameListResponse.pageCount > 1 && /* @__PURE__ */ jsxs(Box, { marginTop: 1, flexDirection: "column", children: [
61
62
  /* @__PURE__ */ jsx(Text, { children: `Showing page ${flags.pageNumber + 1} of ${gameListResponse.pageCount}.` }),
62
63
  /* @__PURE__ */ jsx(Text, { children: "Use the --pageNumber parameter to see other pages." })
package/docs/README.md CHANGED
@@ -6,7 +6,56 @@ ShipThis is a platform that helps you manage shipping your [Godot](https://godot
6
6
 
7
7
  This is all done with an easy to use command line tool called `shipthis`.
8
8
 
9
- You can discover **ShipThis in less than 5 minutes** via our [Quick Start Guide](https://shipthis.cc/docs/quickstart).
9
+ ## Quickstart
10
+
11
+ Let's discover **ShipThis in less than 5 minutes**.
12
+
13
+ ### Getting Started
14
+
15
+ ShipThis is a platform that helps you manage shipping your [Godot](https://godotengine.org/) games to the App Store.
16
+
17
+ #### What you'll need
18
+
19
+ - A Godot game
20
+ - [Node.js](https://nodejs.org/en/download/) version 18.0 or above:
21
+ - When installing Node.js, you are recommended to check all checkboxes related to dependencies.
22
+ - An [Apple Developer](https://developer.apple.com) account
23
+
24
+ ### 1. Install ShipThis
25
+
26
+ ShipThis can be installed as a package via the [NPM package manager](https://www.npmjs.com/). Run the following at the command line:
27
+
28
+ ```
29
+ npm install -g shipthis
30
+ ```
31
+
32
+ ### 2. Create an account
33
+
34
+ Set up an account with ShipThis by logging in for the first time using the [`shipthis login`](https://shipthis.cc/docs/reference/login) command.
35
+
36
+ ```
37
+ shipthis login
38
+ ```
39
+
40
+ ### 3. Configure your game
41
+
42
+ Set up your ShipThis configuration using the built in [wizard](https://shipthis.cc/docs/wizard):
43
+
44
+ ```
45
+ shipthis game wizard
46
+ ```
47
+
48
+ ### 4. Ship
49
+
50
+ Now you can publish your game to TestFlight with the [`shipthis game ship`](https://shipthis.cc/docs/reference/game/ship) command:
51
+
52
+ ```
53
+ shipthis game ship
54
+ ```
55
+
56
+ Once you are happy with the build you can submit it to Apple using [App Store
57
+ Connect](https://appstoreconnect.apple.com/).
58
+
10
59
 
11
60
  ## Topics
12
61
 
@@ -1,4 +1,4 @@
1
- # apple apiKey
1
+ # Topic: `apple apiKey`
2
2
 
3
3
  Commands related to App Store Connect API Keys
4
4
 
@@ -1,4 +1,4 @@
1
- # apple certificate
1
+ # Topic: `apple certificate`
2
2
 
3
3
  Commands related to App Store Certificates
4
4
 
@@ -1,9 +1,20 @@
1
- # apple login
1
+ # Command: `apple login`
2
2
 
3
3
  ## Description
4
4
 
5
5
  Authenticate with Apple - saves the session to the auth file.
6
6
 
7
+ :::note
8
+ Your Apple Developer credentials never leave your local computer. We recommend
9
+ enabling [two-factor authentication (2FA)](https://support.apple.com/kb/HT204915)
10
+ for your Apple ID.
11
+ :::
12
+
13
+ ShipThis makes use of Apple's APIs to manage your signing certificates, API keys,
14
+ provisioning profiles, bundleIds and apps within the Apple Developer Portal on
15
+ your behalf. To do this, ShipThis generates temporary session cookies which it re-uses between the various
16
+ [apple commands](/docs/reference/apple).
17
+
7
18
  ## Example
8
19
 
9
20
  [![asciicast](https://asciinema.org/a/h2wLhEFVy8mLA5dE6hb1gHDyD.svg)](https://asciinema.org/a/h2wLhEFVy8mLA5dE6hb1gHDyD)
@@ -1,12 +1,16 @@
1
- # apple status
1
+ # Command: `apple status`
2
2
 
3
3
  ## Description
4
4
 
5
- Shows the status of the Apple authentication and integration
5
+ Shows the status of the Apple authentication and integration.
6
+
7
+ If you have authenticated against Apple, it will show **"YES"** for "Authenticated on Apple Developer Portal".
8
+
9
+ To authenticate, please run [`shipthis apple login`](/docs/reference/apple/login).
6
10
 
7
11
  ## Example
8
12
 
9
- [![asciicast](https://asciinema.org/a/g4hSnl66PE7xz7FGmeMwBdqoN.svg)](https://asciinema.org/a/g4hSnl66PE7xz7FGmeMwBdqoN)
13
+ [![asciicast](https://asciinema.org/a/PPSZ5EUxbdnd3IqCk6vtb2Bmw.svg)](https://asciinema.org/a/PPSZ5EUxbdnd3IqCk6vtb2Bmw)
10
14
 
11
15
  ## Help Output
12
16
  ```
package/docs/apple.md CHANGED
@@ -1,6 +1,6 @@
1
- # Apple Commands
1
+ # Topic: `apple`
2
2
 
3
- Commands in the Apple topic are prefixed `shithis apple`. They relate to linking your ShipThis account with your Apple Developer Account. You need to be authenticated against ShipThis (by running `shipthis login`) before running the Apple commands.
3
+ Commands in the Apple topic are prefixed `shipthis apple`. They relate to linking your ShipThis account with your Apple Developer Account. You need to be authenticated against ShipThis (by running [`shipthis login`](/docs/reference/login)) before running the Apple commands.
4
4
 
5
5
  ## Status
6
6
 
package/docs/dashboard.md CHANGED
@@ -1,8 +1,20 @@
1
- # dashboard
1
+ # Command: `dashboard`
2
2
 
3
3
  ## Description
4
4
 
5
- Opens the web-browser to your ShipThis dashboard
5
+ Opens the web-browser to your ShipThis dashboard.
6
+
7
+ :::note
8
+ ShipThis generates single-use links which will automatically log you into shipthis.cc in your browser.
9
+ :::
10
+
11
+
12
+
13
+ You need to have authenticated with [`shipthis login`](/docs/reference/login) first.
14
+
15
+ ## Example
16
+
17
+ [![asciicast](https://asciinema.org/a/J7A5mafE3kCM6yGLpuVBmEQgh.svg)](https://asciinema.org/a/J7A5mafE3kCM6yGLpuVBmEQgh)
6
18
 
7
19
  ## Help Output
8
20
 
@@ -1,4 +1,4 @@
1
- # Topic: Game Build
1
+ # Topic: `game build`
2
2
 
3
3
  Commands in the Game Build topic are prefixed `shipthis game build`. They relate
4
4
  to managing completed builds of your game.
@@ -1,12 +1,25 @@
1
- # game create
1
+ # Command: `game create`
2
+
3
+ ## Description
4
+
5
+ Creates a new game in your [ShipThis account](https://shipthis.cc/games).
6
+
7
+ It will read the name of your game from your `project.godot` file. You will be
8
+ prompted to confirm this name, or you can specify one with the `--name` flag.
9
+
10
+ If there is already a ShipThis game config file (`shipthis.json`) in the current
11
+ directory then you will need to use the `--force` flag to create a new game and
12
+ overwrite this file with the config for the new game.
13
+
14
+ ShipThis will detect the version of Godot you are using from your `project.godot`
15
+ file. This can be changed with the [`shipthis game details`](/docs/reference/game/details)
16
+ command.
2
17
 
3
18
  ## Example
4
19
 
5
20
  [![asciicast](https://asciinema.org/a/Oxf8qnYoVViPNVA40EXKBWG36.svg)](https://asciinema.org/a/Oxf8qnYoVViPNVA40EXKBWG36)
6
21
 
7
- ## Description
8
22
 
9
- Create a new game in ShipThis.
10
23
 
11
24
  ## Help Output
12
25
 
@@ -24,4 +37,4 @@ DESCRIPTION
24
37
 
25
38
  EXAMPLES
26
39
  $ shipthis game create
27
- ```
40
+ ```
@@ -1,12 +1,29 @@
1
- # game details
1
+ # Command: `game details`
2
2
 
3
- ## Example
3
+ ## Description
4
4
 
5
- [![asciicast](https://asciinema.org/a/5eIVmJYQ6MxDAlFVoVKXhGkYr.svg)](https://asciinema.org/a/5eIVmJYQ6MxDAlFVoVKXhGkYr)
5
+ Shows and sets the details of the current game.
6
6
 
7
- ## Description
7
+ If you run the command without any flags it will show the details of the current
8
+ game.
9
+
10
+ You can edit any of the values using the appropriate flag. After changing the
11
+ value, it will output all the values again.
12
+
13
+ The following fields can only be changed if you have the `--force` flag set:
8
14
 
9
- Shows and sets the details of a game.
15
+ - `--gameEngine` - Change the Game Engine (currently only "godot" is supported)
16
+ - `--gameEngineVersion` - Change the version of the Game Engine (currently only 3.6 and 4.3 are supported)
17
+ - `--iosBundleId` - iOS Bundle ID
18
+ - `--androidPackageName` Android Package Name (not currently used)
19
+
20
+ :::tip
21
+ After changing these values, you will need to trigger a new build of your game with [`shipthis game ship`](/docs/reference/game/ship)
22
+ :::
23
+
24
+ ## Example
25
+
26
+ [![asciicast](https://asciinema.org/a/5eIVmJYQ6MxDAlFVoVKXhGkYr.svg)](https://asciinema.org/a/5eIVmJYQ6MxDAlFVoVKXhGkYr)
10
27
 
11
28
  ## Help Output
12
29
 
@@ -1,4 +1,4 @@
1
- # game export
1
+ # Command: `game export`
2
2
 
3
3
  ## Description
4
4
 
@@ -1,36 +1,10 @@
1
- # game ios app
1
+ # Topic: `game ios app`
2
2
 
3
3
  Commands related to the App Store App for a specific game
4
4
 
5
5
 
6
6
  ## Commands
7
7
 
8
-
9
- ### game ios app addTester
10
-
11
- #### Description
12
-
13
- Adds a test user to the game in App Store Connect.
14
-
15
- #### Help Output
16
-
17
- ```
18
- USAGE
19
- $ shipthis game ios app addTester [-g <value>] [-e <value>] [-f <value>] [-l <value>]
20
-
21
- FLAGS
22
- -e, --email=<value> The email address of the tester
23
- -f, --firstName=<value> The first name of the tester
24
- -g, --gameId=<value> The ID of the game
25
- -l, --lastName=<value> The last name of the tester
26
-
27
- DESCRIPTION
28
- Adds a test user to the game in App Store Connect.
29
-
30
- EXAMPLES
31
- $ shipthis game ios app addTester
32
- ```
33
-
34
8
  ### game ios app create
35
9
 
36
10
  #### Description
@@ -1,4 +1,4 @@
1
- # game ios profile
1
+ # Topic: `game ios profile`
2
2
 
3
3
  Commands related to the App Store Provisioning Profiles for this Game
4
4
 
@@ -1,4 +1,4 @@
1
- # game ios status
1
+ # Command: `game ios status`
2
2
 
3
3
  ## Description
4
4
 
package/docs/game/ios.md CHANGED
@@ -1,4 +1,4 @@
1
- # Topic: Game iOS
1
+ # Topic: `game ios`
2
2
 
3
3
  Commands in the Game iOS topic are prefixed `shipthis game ios`. They relate to
4
4
  managing the iOS platform configuration for the game in the current directory.
@@ -11,7 +11,6 @@ these commands. To do that please run the following commands first:
11
11
  - [`shipthis apple login`](/docs/reference/apple/login)
12
12
  :::
13
13
 
14
-
15
14
  ## Topics
16
15
 
17
16
  - [game ios app](/docs/reference/game/ios/app)
package/docs/game/job.md CHANGED
@@ -1,4 +1,4 @@
1
- # game job
1
+ # Topic: `game job`
2
2
 
3
3
  Commands related to jobs for a specific game
4
4
 
package/docs/game/list.md CHANGED
@@ -1,4 +1,4 @@
1
- # game list
1
+ # Command: `game list`
2
2
 
3
3
  ## Description
4
4
 
package/docs/game/ship.md CHANGED
@@ -1,4 +1,4 @@
1
- # game ship
1
+ # Command: `game ship`
2
2
 
3
3
  ## Description
4
4
 
@@ -1,4 +1,4 @@
1
- # game status
1
+ # Command: `game status`
2
2
 
3
3
  ## Description
4
4
 
@@ -1,4 +1,4 @@
1
- # game wizard
1
+ # Command: `game wizard`
2
2
 
3
3
  ## Description
4
4
 
package/docs/game.md CHANGED
@@ -1,6 +1,6 @@
1
- # Game Commands
1
+ # Topic: `game`
2
2
 
3
- Commands in the Game topic are prefixed `shipthis game`. They relate to configuring
3
+ Commands in the game topic are prefixed `shipthis game`. They relate to configuring
4
4
  the specific game in the current working directory.
5
5
 
6
6
  You will need to be authenticated against ShipThis (by running [`shipthis login`](login)) before running the Game commands.
@@ -8,8 +8,8 @@ You will need to be authenticated against ShipThis (by running [`shipthis login`
8
8
  ## Topics
9
9
 
10
10
  - [game build](/docs/reference/game/build)
11
- - [game ios](/docs/reference/game//ios)
12
- - [game job](/docs/reference/game//job)
11
+ - [game ios](/docs/reference/game/ios)
12
+ - [game job](/docs/reference/game/job)
13
13
 
14
14
  ## Commands
15
15
 
package/docs/help.md CHANGED
@@ -1,8 +1,8 @@
1
- # help
1
+ # Command: `help`
2
2
 
3
3
  ## Description
4
4
 
5
- Display help for &lt;%= config.bin %&gt;.
5
+ Display help for shipthis.
6
6
 
7
7
  ## Help Output
8
8
 
package/docs/login.md CHANGED
@@ -1,4 +1,4 @@
1
- # login
1
+ # Command: `login`
2
2
 
3
3
  ## Description
4
4
 
package/docs/status.md CHANGED
@@ -1,4 +1,4 @@
1
- # status
1
+ # Command: `status`
2
2
 
3
3
  ## Description
4
4
 
@@ -1508,5 +1508,5 @@
1508
1508
  ]
1509
1509
  }
1510
1510
  },
1511
- "version": "0.0.23"
1511
+ "version": "0.0.25"
1512
1512
  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "shipthis",
3
3
  "description": "Game Shipping Tool",
4
- "version": "0.0.23",
4
+ "version": "0.0.25",
5
5
  "author": "Hello Invent Ltd",
6
6
  "bin": {
7
7
  "shipthis": "./bin/run.js"
@@ -1,26 +0,0 @@
1
- # apple apiKey create
2
-
3
- ## Description
4
-
5
- Creates an App Store Connect API Key in your Apple Developer account.
6
- Saves the private key in your ShipThis account.
7
-
8
- ## Help Output
9
-
10
- ```
11
- USAGE
12
- $ shipthis apple apiKey create [-f] [-q]
13
-
14
- FLAGS
15
- -f, --force
16
- -q, --quiet Avoid output except for interactions and errors
17
-
18
- DESCRIPTION
19
- Creates an App Store Connect API Key in your Apple Developer account.
20
- Saves the private key in your ShipThis account.
21
-
22
- EXAMPLES
23
- $ shipthis apple apiKey create
24
-
25
- $ shipthis apple apiKey create --force
26
- ```
@@ -1,24 +0,0 @@
1
- # apple apiKey export
2
-
3
- ## Description
4
-
5
- Saves the current App Store Connect API Key to a ZIP file
6
-
7
- ## Help Output
8
-
9
- ```
10
- USAGE
11
- $ shipthis apple apiKey export FILE [-f]
12
-
13
- ARGUMENTS
14
- FILE Name of the ZIP file to create
15
-
16
- FLAGS
17
- -f, --force Overwrite the file if it already exists
18
-
19
- DESCRIPTION
20
- Saves the current App Store Connect API Key to a ZIP file
21
-
22
- EXAMPLES
23
- $ shipthis apple apiKey export userApiKey.zip
24
- ```
@@ -1,24 +0,0 @@
1
- # apple apiKey import
2
-
3
- ## Description
4
-
5
- Imports an App Store Connect API Key ZIP file into your ShipThis account
6
-
7
- ## Help Output
8
-
9
- ```
10
- USAGE
11
- $ shipthis apple apiKey import FILE [-f]
12
-
13
- ARGUMENTS
14
- FILE Name of the ZIP file to import (must be in the same format as the export)
15
-
16
- FLAGS
17
- -f, --force
18
-
19
- DESCRIPTION
20
- Imports an App Store Connect API Key ZIP file into your ShipThis account
21
-
22
- EXAMPLES
23
- $ shipthis apple apiKey import userApiKey.zip
24
- ```
@@ -1,25 +0,0 @@
1
- # apple apiKey status
2
-
3
- ## Description
4
-
5
- Displays the status of App Store Connect API Keys in your Apple and ShipThis accounts.
6
- This API key is used to automatically publish your games to the App Store.
7
-
8
- ## Help Output
9
-
10
- ```
11
- USAGE
12
- $ shipthis apple apiKey status [-f]
13
-
14
- FLAGS
15
- -f, --noAppleAuth
16
-
17
- DESCRIPTION
18
- Displays the status of App Store Connect API Keys in your Apple and ShipThis accounts.
19
- This API key is used to automatically publish your games to the App Store.
20
-
21
- EXAMPLES
22
- $ shipthis apple apiKey status
23
-
24
- $ shipthis apple apiKey status --noAppleAuth
25
- ```
@@ -1,26 +0,0 @@
1
- # apple certificate create
2
-
3
- ## Description
4
-
5
- Creates an iOS Distribution Certificate in your Apple Developer account.
6
- Saves the certificate with the private key to your ShipThis account
7
-
8
- ## Help Output
9
-
10
- ```
11
- USAGE
12
- $ shipthis apple certificate create [-f] [-q]
13
-
14
- FLAGS
15
- -f, --force
16
- -q, --quiet Avoid output except for interactions and errors
17
-
18
- DESCRIPTION
19
- Creates an iOS Distribution Certificate in your Apple Developer account.
20
- Saves the certificate with the private key to your ShipThis account
21
-
22
- EXAMPLES
23
- $ shipthis apple certificate create
24
-
25
- $ shipthis apple certificate create --force
26
- ```
@@ -1,24 +0,0 @@
1
- # apple certificate export
2
-
3
- ## Description
4
-
5
- Saves the current Apple Distribution Certificate to a ZIP file.
6
-
7
- ## Help Output
8
-
9
- ```
10
- USAGE
11
- $ shipthis apple certificate export FILE [-f]
12
-
13
- ARGUMENTS
14
- FILE Name of the ZIP file to create
15
-
16
- FLAGS
17
- -f, --force Overwrite the file if it already exists
18
-
19
- DESCRIPTION
20
- Saves the current Apple Distribution Certificate to a ZIP file.
21
-
22
- EXAMPLES
23
- $ shipthis apple certificate export userCert.zip
24
- ```
@@ -1,24 +0,0 @@
1
- # apple certificate import
2
-
3
- ## Description
4
-
5
- Imports an iOS Distribution Certificate to your ShipThis account
6
-
7
- ## Help Output
8
-
9
- ```
10
- USAGE
11
- $ shipthis apple certificate import FILE [-f]
12
-
13
- ARGUMENTS
14
- FILE Name of the ZIP file to import (must be in the same format as the export)
15
-
16
- FLAGS
17
- -f, --force
18
-
19
- DESCRIPTION
20
- Imports an iOS Distribution Certificate to your ShipThis account
21
-
22
- EXAMPLES
23
- $ shipthis apple certificate import userCert.zip
24
- ```
@@ -1,25 +0,0 @@
1
- # apple certificate status
2
-
3
- ## Description
4
-
5
- Displays the status of the iOS Distribution certificates in your Apple and ShipThis accounts.
6
- These are used to sign all of your iOS apps.
7
-
8
- ## Help Output
9
-
10
- ```
11
- USAGE
12
- $ shipthis apple certificate status [-f]
13
-
14
- FLAGS
15
- -f, --noAppleAuth
16
-
17
- DESCRIPTION
18
- Displays the status of the iOS Distribution certificates in your Apple and ShipThis accounts.
19
- These are used to sign all of your iOS apps.
20
-
21
- EXAMPLES
22
- $ shipthis apple certificate status
23
-
24
- $ shipthis apple certificate status --noAppleAuth
25
- ```
package/docs/apple/login DELETED
@@ -1,25 +0,0 @@
1
- # apple login
2
-
3
- ## Description
4
-
5
- Authenticate with Apple - saves the session to the auth file
6
-
7
- ## Help Output
8
-
9
- ```
10
- USAGE
11
- $ shipthis apple login [-q] [-f] [-e <value>]
12
-
13
- FLAGS
14
- -e, --appleEmail=<value> Your Apple Developer email address
15
- -f, --force
16
- -q, --quiet Avoid output except for interactions and errors
17
-
18
- DESCRIPTION
19
- Authenticate with Apple - saves the session to the auth file
20
-
21
- EXAMPLES
22
- $ shipthis apple login
23
-
24
- $ shipthis apple login --force --appleEmail me@email.nowhere
25
- ```
package/docs/apple/status DELETED
@@ -1,18 +0,0 @@
1
- # apple status
2
-
3
- ## Description
4
-
5
- Shows the status of the Apple authentication and integration.
6
-
7
- ## Help Output
8
-
9
- ```
10
- USAGE
11
- $ shipthis apple status
12
-
13
- DESCRIPTION
14
- Shows the status of the Apple authentication and integration.
15
-
16
- EXAMPLES
17
- $ shipthis apple status
18
- ```