shaders 3.2.474 → 3.2.475
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +2 -2
- package/dist/core/{AngularBlur-g4-fDx1N.js → AngularBlur-Cx1HVeYk.js} +2 -2
- package/dist/core/{Arc-B4VGPOtO.js → Arc-D3FuqnDL.js} +3 -3
- package/dist/core/{Ascii-DxiduEzP.js → Ascii-Dhn0H0LB.js} +2 -2
- package/dist/core/{Aurora-FgWLcSkh.js → Aurora-BUfyvIyq.js} +10 -10
- package/dist/core/{BarShift-BukEd3jr.js → BarShift-v3D-9Lx4.js} +2 -2
- package/dist/core/{BarnDoors-BC0LM0aD.js → BarnDoors-C5g6Sbze.js} +2 -2
- package/dist/core/{Beam-CxAXVlAf.js → Beam-CV5g8m92.js} +2 -2
- package/dist/core/{Bend-BfVVIo2C.js → Bend-BFWQSHF7.js} +2 -2
- package/dist/core/{Blob-D_IbcUCc.js → Blob-CLvqov4O.js} +8 -8
- package/dist/core/{BlockDissolve-C9nsgIz9.js → BlockDissolve-DER9y4PE.js} +2 -2
- package/dist/core/{BlockNoise-BgwbD0rx.js → BlockNoise-DpXWJkDL.js} +4 -4
- package/dist/core/{BlueNoise-BdwOaq4G.js → BlueNoise-CSQPDpkm.js} +4 -4
- package/dist/core/{Blur-ceuv7ZTm.js → Blur-B-Tg7Sfr.js} +2 -2
- package/dist/core/{Boids-DEHsYo46.js → Boids-BZo85-QR.js} +4 -4
- package/dist/core/{BokehBlur-C8xJ0xA8.js → BokehBlur-B1tY-T6q.js} +3 -3
- package/dist/core/{BrickPattern-C-6QFzp6.js → BrickPattern-DVhe3RgK.js} +2 -2
- package/dist/core/{BrightnessContrast-CMUaNvo0.js → BrightnessContrast-DBLjHzyE.js} +2 -2
- package/dist/core/{BrushedMetal-CQsu_96R.js → BrushedMetal-CpXTd3nZ.js} +6 -6
- package/dist/core/{Bulge-CgO7_0fe.js → Bulge-CHcE-9Oo.js} +2 -2
- package/dist/core/{CRTScreen-DNqe2klB.js → CRTScreen-CyBtBJS4.js} +2 -2
- package/dist/core/{CarbonFiber-D0vgwlrV.js → CarbonFiber-DK-0jUEs.js} +6 -6
- package/dist/core/{Chalkboard-CDUJz_Ae.js → Chalkboard-PmgH_OhS.js} +2 -2
- package/dist/core/{ChannelBlur-Z8ZvN6W3.js → ChannelBlur-J3MHHcGy.js} +2 -2
- package/dist/core/{CheckerWipe-DXm9kDaS.js → CheckerWipe-Dj2kjjDA.js} +2 -2
- package/dist/core/{Checkerboard-DZAABNKo.js → Checkerboard-eFWETR1S.js} +2 -2
- package/dist/core/{Chevron-Dn1iHSiS.js → Chevron-ColsT0Fy.js} +2 -2
- package/dist/core/{ChromaFlow-lnaJ4o1Y.js → ChromaFlow-DrdCgPGz.js} +3 -3
- package/dist/core/{ChromaticAberration-CGOQe4Pp.js → ChromaticAberration-C_It6mLf.js} +3 -3
- package/dist/core/{Chrome-DPAmErfN.js → Chrome-2WZpUHiT.js} +6 -6
- package/dist/core/{Circle-DVPhvXdr.js → Circle-C-AKxSw4.js} +3 -3
- package/dist/core/{ColorWheel-DXkVOQl2.js → ColorWheel-DfF0tqXE.js} +2 -2
- package/dist/core/{CompressionArtifacts-CEw9gfTu.js → CompressionArtifacts-Zvwlutd7.js} +3 -3
- package/dist/core/{ConcentricSpin-GtNEq1T1.js → ConcentricSpin-tC8mylMA.js} +2 -2
- package/dist/core/{ConicGradient-DYPNJAOg.js → ConicGradient-CNYvyjSs.js} +3 -3
- package/dist/core/{ContourLines-DEmEepvT.js → ContourLines-C4642NJd.js} +2 -2
- package/dist/core/{CornerPin-CJJeGyVf.js → CornerPin-BF5gFRv9.js} +2 -2
- package/dist/core/{Crescent-C7yy9-xf.js → Crescent-wC0IwPjx.js} +2 -2
- package/dist/core/{Cross-DyYrdTVw.js → Cross-BO7JQKSq.js} +2 -2
- package/dist/core/{Crystal-DQJd5oAd.js → Crystal-BK3ifbmV.js} +5 -5
- package/dist/core/{CurlNoise-Bjc6hhjR.js → CurlNoise-UbI-Zda_.js} +4 -4
- package/dist/core/{CursorRipples-C1PNyYcB.js → CursorRipples-rJlfKhyh.js} +1 -1
- package/dist/core/{CursorTrail-C6v97bId.js → CursorTrail-BuyQdFKJ.js} +3 -3
- package/dist/core/{DataMosh-AX4kIi4R.js → DataMosh-C_ZI55Qq.js} +3 -3
- package/dist/core/{DiamondGradient-Bj6mUxOy.js → DiamondGradient-CPhUCUoq.js} +3 -3
- package/dist/core/{DiamondWipe-BNSkpUn9.js → DiamondWipe-y6uIpJM4.js} +2 -2
- package/dist/core/{DiffuseBlur-C7l-5Dw3.js → DiffuseBlur-BNxowfOL.js} +2 -2
- package/dist/core/{DisplacementMap-DGpLSlxs.js → DisplacementMap-BuM2b1nC.js} +2 -2
- package/dist/core/{Dither-C9KDpqgP.js → Dither-Bt1qdRag.js} +2 -2
- package/dist/core/{DotGrid-CkAtf-j_.js → DotGrid-DJFnwMVS.js} +2 -2
- package/dist/core/{DropShadow-BxI_a7dC.js → DropShadow-C-IfgfyH.js} +2 -2
- package/dist/core/{Duotone-CrJ0P0SL.js → Duotone-DML_9JhJ.js} +2 -2
- package/dist/core/{Ellipse-C2Tie_19.js → Ellipse-BuNUnN8D.js} +2 -2
- package/dist/core/{Emboss-BjOlYydL.js → Emboss-DvKk4zwp.js} +4 -4
- package/dist/core/{Engraving-RpxXPqQq.js → Engraving-DPFVnIjD.js} +2 -2
- package/dist/core/{ErosionNoise-D0qefxhq.js → ErosionNoise-j_b7a5cl.js} +4 -4
- package/dist/core/{Exposure-B7W7AVbY.js → Exposure-DALA5K55.js} +2 -2
- package/dist/core/{FallingLines-Cxhmtqf4.js → FallingLines-CeMOKpxK.js} +2 -2
- package/dist/core/{FilmGrain-CghUJIeK.js → FilmGrain-DsDYCjjs.js} +2 -2
- package/dist/core/{FilmStock-DmOaROtC.js → FilmStock-DtDMkwF6.js} +3 -3
- package/dist/core/{Flip-BuOdbWjK.js → Flip-B9Av9MVn.js} +2 -2
- package/dist/core/{FloatingParticles-BfFlt06Y.js → FloatingParticles-BcMOBX1m.js} +4 -4
- package/dist/core/{FlowField-A2njOtGx.js → FlowField-BunLIU80.js} +2 -2
- package/dist/core/{Flower-CwdJOVR1.js → Flower-CvqBYUCU.js} +2 -2
- package/dist/core/{FlowingGradient-D3BG2FW9.js → FlowingGradient-DQ284uMb.js} +6 -6
- package/dist/core/{FlutedGlass-BWlTrLF-.js → FlutedGlass-BP7av96Y.js} +2 -2
- package/dist/core/{Fog-CpmIyRtJ.js → Fog-DyyljY9e.js} +3 -3
- package/dist/core/{Form3D-D-eUD4_k.js → Form3D-x-G-Lz4z.js} +3 -3
- package/dist/core/{FractalNoise-DsESU8cP.js → FractalNoise-DTgEv-Hq.js} +3 -3
- package/dist/core/{Frost-B1s1W_Qm.js → Frost-BhMELsXw.js} +7 -7
- package/dist/core/{GaborNoise-D3U1iz9E.js → GaborNoise-B7kmxcRZ.js} +4 -4
- package/dist/core/{Glass-O5o5OxlN.js → Glass-BMCOKCUL.js} +5 -5
- package/dist/core/{GlassTiles-BxdT6Ee8.js → GlassTiles-DgVooh8h.js} +2 -2
- package/dist/core/{Glitch-DQeLaNdU.js → Glitch-D0pvMdGd.js} +2 -2
- package/dist/core/{Glow-DksG7wdu.js → Glow-CJ3i0al6.js} +2 -2
- package/dist/core/{Godrays-D2Pzd9K9.js → Godrays-DOV1VQ9x.js} +2 -2
- package/dist/core/{Goo-BL_ifIPI.js → Goo-sMwsU21Y.js} +6 -6
- package/dist/core/{GradientMap-B-5yUYjX.js → GradientMap-CCuimQDS.js} +2 -2
- package/dist/core/{Grayscale-g7jQsxgi.js → Grayscale-DR1xnpde.js} +2 -2
- package/dist/core/{Grid-DAglpJFP.js → Grid-CCUodqje.js} +2 -2
- package/dist/core/{GridDistortion-CNlIESbs.js → GridDistortion-DUnC2Z_Y.js} +3 -3
- package/dist/core/{Group-CeOfFv2K.js → Group--MS8ZNKg.js} +1 -1
- package/dist/core/{HTMLInCanvas-BgwCnbYn.js → HTMLInCanvas-D_Rc6bs1.js} +1 -1
- package/dist/core/{Halftone-DCiP4EDq.js → Halftone-CG1LNQkk.js} +4 -4
- package/dist/core/{Heart-CQhtzwFu.js → Heart-qPxh2CWp.js} +2 -2
- package/dist/core/{Heatmap-e-lF_uZu.js → Heatmap-BZDfR2vC.js} +6 -6
- package/dist/core/{HexGrid-BY_BPH8J.js → HexGrid-DquaiXLF.js} +2 -2
- package/dist/core/{Hologram-BA_LJPm0.js → Hologram-JAXPZFx0.js} +6 -6
- package/dist/core/{Holographic-CX8OG-Wa.js → Holographic-BBHJp93D.js} +5 -5
- package/dist/core/{HueShift-BnwOshrg.js → HueShift-a1Hl7gFy.js} +2 -2
- package/dist/core/{ImageTexture-Cd6vH2Z0.js → ImageTexture-CLW3uX1b.js} +2 -2
- package/dist/core/{InkFlow-B7F9i3Kd.js → InkFlow-Dfd_5vYf.js} +11 -11
- package/dist/core/{Invert-6Q5kX8vd.js → Invert-DBEURmcL.js} +2 -2
- package/dist/core/{IrisWipe-Cl5yYdEi.js → IrisWipe-DTlGb8v-.js} +2 -2
- package/dist/core/{Irradiance-B36wYze9.js → Irradiance-DtC4tqNu.js} +11 -11
- package/dist/core/{IsometricCubes-BhK9MhCy.js → IsometricCubes-BgmQXJXU.js} +2 -2
- package/dist/core/{Kaleidoscope-D4X5N_qk.js → Kaleidoscope-0adfaQ5F.js} +2 -2
- package/dist/core/{KeyFrames-Dv1vFfMa.js → KeyFrames-BqANGVzW.js} +2 -2
- package/dist/core/{LensDistortion-BqVp5WBS.js → LensDistortion-DVRKCZv8.js} +2 -2
- package/dist/core/{LensFlare-z0k68uJ1.js → LensFlare-C41jY4jH.js} +2 -2
- package/dist/core/{LightEdge-AFfkNhDP.js → LightEdge-BV9bO8YB.js} +4 -4
- package/dist/core/{LightLeak-BgFq4bLG.js → LightLeak-GWrDFcI_.js} +3 -3
- package/dist/core/{Line--Ur3CJp1.js → Line-DuV7dLdM.js} +2 -2
- package/dist/core/{LinearBlur-BkHF6lVm.js → LinearBlur-Bft2CjmO.js} +2 -2
- package/dist/core/{LinearGradient-DIdq_fiw.js → LinearGradient-BzIE4ReW.js} +3 -3
- package/dist/core/{LinearWipe-DuCB9oV_.js → LinearWipe-ArRG9OCp.js} +2 -2
- package/dist/core/{LiquidMetal-B2Cz80Ka.js → LiquidMetal-BgvfhyiQ.js} +6 -6
- package/dist/core/{Liquify-CvPn1ze-.js → Liquify-B6EigQqP.js} +3 -3
- package/dist/core/{MagneticFilings-BOgYrPhz.js → MagneticFilings-Dj35dlIq.js} +4 -4
- package/dist/core/{Marble-c2QGDXxB.js → Marble-0kfSSCDj.js} +6 -6
- package/dist/core/{MeshGradient-DMsza5tg.js → MeshGradient-DY_rUhFv.js} +7 -7
- package/dist/core/{Mirror-Ck8qk1Km.js → Mirror-C1AIyKmb.js} +2 -2
- package/dist/core/{MultiPointGradient-DwO6snxn.js → MultiPointGradient-B9z1J-d8.js} +2 -2
- package/dist/core/{Nebula-3a9pYBDC.js → Nebula-mZDwq-yl.js} +10 -10
- package/dist/core/{Neon-Cf95sJ7W.js → Neon-CyQE26dS.js} +4 -4
- package/dist/core/{NoiseDissolve-DgvzEFOD.js → NoiseDissolve-DQbBbxlP.js} +2 -2
- package/dist/core/{ObjectTracker-IopW8Jvf.js → ObjectTracker-CZd20LeZ.js} +3 -3
- package/dist/core/{Obsidian-BL_0ordp.js → Obsidian-CjKezopV.js} +13 -13
- package/dist/core/{PagePeel-BeAr_n0U.js → PagePeel-ulnjqZzc.js} +2 -2
- package/dist/core/{Paper-BDEsyIPI.js → Paper-c_1INiUk.js} +2 -2
- package/dist/core/{Parallelogram-Duj-0MLr.js → Parallelogram-CnjzV4-0.js} +2 -2
- package/dist/core/{ParticleField-gk7JuNx4.js → ParticleField-yJztI6Ts.js} +4 -4
- package/dist/core/{ParticleFlow-BzWOl7Hm.js → ParticleFlow-DJYrNrb8.js} +4 -4
- package/dist/core/{Particles-DYAtR6jZ.js → Particles-kT-8Aj5V.js} +5 -5
- package/dist/core/{PerlinNoise-BHQ318g4.js → PerlinNoise-C_Pczp28.js} +4 -4
- package/dist/core/{Perspective-xBfd9BSE.js → Perspective-BrbfuYVk.js} +2 -2
- package/dist/core/{PixelSort-Bx9sUnGm.js → PixelSort-DoTMcLz4.js} +3 -3
- package/dist/core/{PixelThrow-0nJiGsmZ.js → PixelThrow-B8pxI6sI.js} +2 -2
- package/dist/core/{Pixelate-CvCzoA0h.js → Pixelate-DCU9U9Wb.js} +2 -2
- package/dist/core/{Plasma-Be1yxNcP.js → Plasma-Xe1I1Mmb.js} +3 -3
- package/dist/core/{Plastic-Bom1oFFR.js → Plastic-Ce9dVqPq.js} +6 -6
- package/dist/core/{PolarCoordinates-BGwTZ6NO.js → PolarCoordinates-mtOsxdGf.js} +2 -2
- package/dist/core/{Polygon-Byw5C7Qy.js → Polygon-Cv63keGU.js} +3 -3
- package/dist/core/{Posterize-BHOstvyj.js → Posterize-QhGDzUuf.js} +2 -2
- package/dist/core/{Prism-pNsLhW8w.js → Prism-DOXMcTrS.js} +7 -7
- package/dist/core/{ProgressiveBlur-CR1IbvKQ.js → ProgressiveBlur-sSQrxqcr.js} +2 -2
- package/dist/core/{RadialGradient-BFOrMAK1.js → RadialGradient-DWTDAQnq.js} +3 -3
- package/dist/core/{RadialWipe-BYnlbrNm.js → RadialWipe-HfofRhY0.js} +2 -2
- package/dist/core/{RandomBars-B7erRRHx.js → RandomBars-DspX9Utc.js} +2 -2
- package/dist/core/{ReactionDiffusion-BnY40jHs.js → ReactionDiffusion-GsRfnqUY.js} +3 -3
- package/dist/core/{RectangularCoordinates-D9-3PQAz.js → RectangularCoordinates-DhPRrTPT.js} +2 -2
- package/dist/core/{ReflectivePlane-BI-LIR2c.js → ReflectivePlane-ej7XTkZ-.js} +2 -2
- package/dist/core/{Repeater-C5LILb_Y.js → Repeater-DU_EhoxD.js} +1 -1
- package/dist/core/{Ring-CvvtJYAf.js → Ring-CC1LC05E.js} +2 -2
- package/dist/core/{RippleWipe-kAzZWsjR.js → RippleWipe-CmmIx59a.js} +2 -2
- package/dist/core/{Ripples-BFLep1r1.js → Ripples-ColS9_ej.js} +2 -2
- package/dist/core/{RoundedRect-DirNijIY.js → RoundedRect-BCL_4FLA.js} +2 -2
- package/dist/core/{Saturation-CfkRhJpe.js → Saturation-E77lSl0T.js} +2 -2
- package/dist/core/{Scratches-Dchfw1_5.js → Scratches-ZHohp7K4.js} +4 -4
- package/dist/core/{Sharpness-DZzAnlsl.js → Sharpness-CgNxIvCA.js} +2 -2
- package/dist/core/{Shatter-Dz3sH2ON.js → Shatter-DYKKCVD8.js} +1 -1
- package/dist/core/{SimplexNoise-CmV42gYT.js → SimplexNoise-CZf812YP.js} +4 -4
- package/dist/core/{SineWave-TqnpIKO4.js → SineWave-CVHPlsdX.js} +2 -2
- package/dist/core/{SliceWipe-Dz8vj6bi.js → SliceWipe-4Y_DLO0N.js} +2 -2
- package/dist/core/{Smoke-B1TnZnG6.js → Smoke-CzjvGgBl.js} +3 -3
- package/dist/core/{SmokeFill-C8gSZ22X.js → SmokeFill-DkMjXE-D.js} +6 -6
- package/dist/core/{SmokeFlow-dd5uLztm.js → SmokeFlow-DQMNHV2s.js} +3 -3
- package/dist/core/{Solarize-CIQa9pKw.js → Solarize-DmhOkKoO.js} +2 -2
- package/dist/core/{SolidColor-DuoQVKGk.js → SolidColor-CyYoqgG3.js} +2 -2
- package/dist/core/{Spherize-FWwWEUyE.js → Spherize-D2gNetxE.js} +2 -2
- package/dist/core/{Spiral-DI1eG0E3.js → Spiral-BCO6OJXU.js} +2 -2
- package/dist/core/{Star-DT-hnlIJ.js → Star-9JERbdHT.js} +2 -2
- package/dist/core/{Stone-oW35zD22.js → Stone-92McvPwz.js} +2 -2
- package/dist/core/{Strands-asB3fUr9.js → Strands-B6NfRExJ.js} +3 -3
- package/dist/core/{Stretch-Cm_B4WGY.js → Stretch-DbUOkCav.js} +2 -2
- package/dist/core/{Stripes-BnJiniJY.js → Stripes-BG2zbwGV.js} +2 -2
- package/dist/core/{StudioBackground-DwSO5KNV.js → StudioBackground-tpZpD080.js} +4 -4
- package/dist/core/{SunBurst-BL-BryZO.js → SunBurst-BMH4MKRL.js} +2 -2
- package/dist/core/{Surface3D-DSvh7Zof.js → Surface3D-DUZMTBel.js} +3 -3
- package/dist/core/{Swirl-BVPy039a.js → Swirl-CzOPAKx8.js} +3 -3
- package/dist/core/{Teardrop-CR1UqYaF.js → Teardrop-aOr2VYQI.js} +2 -2
- package/dist/core/{Text-fP5temat.js → Text-CV3Lr3m0.js} +2 -2
- package/dist/core/{ThinFilm-CTQeVw7E.js → ThinFilm-CYOodpsx.js} +12 -12
- package/dist/core/{TiltShift-BvYpYELk.js → TiltShift-Cv80ZHW3.js} +2 -2
- package/dist/core/{TimeTrail-DqdYuHn7.js → TimeTrail-fvJO2a1q.js} +6 -6
- package/dist/core/{Tint-BXJMHYvg.js → Tint-D4m85tFF.js} +2 -2
- package/dist/core/{Trapezoid--AgyKOWQ.js → Trapezoid-B-PkXCCJ.js} +2 -2
- package/dist/core/{TriangularGrid-CmDApxz9.js → TriangularGrid-hMfK10up.js} +2 -2
- package/dist/core/{Tritone-DCd_IRp7.js → Tritone-n1wNQ1dI.js} +2 -2
- package/dist/core/{Truchet-g1_jcoZ4.js → Truchet-BhmcbIE9.js} +2 -2
- package/dist/core/{Twirl-JY-PXDS2.js → Twirl-D8gALHXr.js} +2 -2
- package/dist/core/{VHS-ZWR6D4Da.js → VHS-CaqSB2Op.js} +3 -3
- package/dist/core/{VenetianBlinds-B7laTyPO.js → VenetianBlinds-B1-WjIeY.js} +2 -2
- package/dist/core/{Vesica-BTNW2p5u.js → Vesica-Gh1CMA7n.js} +2 -2
- package/dist/core/{Vibrance-DmhtRT2D.js → Vibrance-ixBSdj4B.js} +2 -2
- package/dist/core/{VideoTexture-DK3EaAHY.js → VideoTexture-DVQ1YsW2.js} +2 -2
- package/dist/core/{Vignette-hyFfUS20.js → Vignette-B9v8l0So.js} +2 -2
- package/dist/core/{Voronoi-DhexPwNM.js → Voronoi-CIHogO9V.js} +4 -4
- package/dist/core/{Voxels-Ca-6rRrz.js → Voxels-LEG0c9YC.js} +11 -11
- package/dist/core/{Water-BsBnXYYB.js → Water-Dh4UB4UF.js} +10 -10
- package/dist/core/{Watercolor-C1HipGGO.js → Watercolor-C70_K8Lv.js} +2 -2
- package/dist/core/{WaveDistortion-VXyHFcJ3.js → WaveDistortion-BCKxUa-p.js} +2 -2
- package/dist/core/{Waveform-CSP_4nZF.js → Waveform-BKMFhH8R.js} +8 -8
- package/dist/core/{WaveletNoise-CQqAufyv.js → WaveletNoise-CFpncHiR.js} +4 -4
- package/dist/core/{Weave-DwX8T4_Q.js → Weave-CYgbepeB.js} +2 -2
- package/dist/core/{WebcamTexture-B4SLwIP1.js → WebcamTexture-B0vkMk_l.js} +2 -2
- package/dist/core/{Wool-qg-z_TFC.js → Wool-CLkJUMng.js} +2 -2
- package/dist/core/{WorleyNoise-CjVw20Fl.js → WorleyNoise-BxznxOxV.js} +2 -2
- package/dist/core/{ZoomBlur-Lm_pVpMf.js → ZoomBlur-DtujxMsW.js} +2 -2
- package/dist/core/{agents-DXoEcto0.js → agents-CdLlm-5E.js} +1 -1
- package/dist/core/{agents-CBSp2UK_.js → agents-DZaZ4n9_.js} +4 -4
- package/dist/core/{blur-7yjVyMvI.js → blur-CrEChFnm.js} +1 -1
- package/dist/core/{blurs-d4B9aUyx.js → blurs-D5a6ad3o.js} +5 -5
- package/dist/core/{color-Do6tU0ry.js → color-CY5teMWa.js} +2 -2
- package/dist/core/{compose-Dkf3v-xS.js → compose-DNU_Ut36.js} +4 -4
- package/dist/core/{feedback-Dro_hxd4.js → feedback-yfT0pT6A.js} +1 -1
- package/dist/core/{fields-DgADOKsP.js → fields-CXwmEUsd.js} +5 -5
- package/dist/core/{figures-B3lUGP8u.js → figures-BRYcB-p2.js} +3 -3
- package/dist/core/{fluids-umEWgdvj.js → fluids-CBhAiGAx.js} +2 -2
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- package/dist/core/{glass-ABppDbYG.js → glass-DIEus1UY.js} +1 -1
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* previous state along the block's flow-field motion vector (bilinear, with subtle generation
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* loss + residual re-key back toward the live source) or re-keys from the live input (bilinear).
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* The block hash chain is a ladder of shared intermediates read by every later stage — it does not
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* block → IJG-table quantize at `quality` (the IJG curve `qScale = q<50 ? 5000/q : 200−2q`) →
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export declare function makeJpegBlockRgb(nLuma: number): import('typegpu').TgpuFn<(block: d.WgslArray<d.Vec3f>, localX: d.F32, localY: d.F32, quality: d.F32) => d.Vec3f>;
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* from the input texture (point `textureLoad`, unpremultiplied), runs the DCT block
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* bounds-checks. Params ABI: inputWidth, inputHeight, quality.
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@@ -476,8 +476,8 @@ export declare function buildBlockQuantizeGraph(opts: BlockQuantizeOptions): {
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}>;
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*
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* density) → a blend of the four per-direction
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* color a packed flow field by direction: five smoothing-cross taps (r,g = flow vector, b =
|
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* density) → a blend of the four per-direction colors weighted by the smoothed flow direction,
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* faded to `base` where flow is weak and to transparent where density is low.
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export declare const flowDirectionColor: import('typegpu').TgpuFn<(s0: d.Vec4f, s1: d.Vec4f, s2: d.Vec4f, s3: d.Vec4f, s4: d.Vec4f, base: d.Vec4f, up: d.Vec4f, down: d.Vec4f, left: d.Vec4f, right: d.Vec4f) => d.Vec4f>;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"gridKernels.d.ts","sourceRoot":"","sources":["../../../src/gpu/scaffolds/gridKernels.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;GAkBG;AACH,OAAO,EAAO,CAAC,EAAM,MAAM,QAAQ,CAAA;AAInC,OAAO,EAAuB,KAAK,kBAAkB,EAAC,MAAM,YAAY,CAAA;AACxE,OAAO,KAAK,EAAC,QAAQ,EAAC,MAAM,SAAS,CAAA;AAErC,+CAA+C;AAC/C,MAAM,MAAM,UAAU,GAAG,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,KAAK,IAAI,CAAA;AAEzD;;;;GAIG;AACH,wBAAgB,oBAAoB,CAChC,IAAI,EAAE,QAAQ,EACd,MAAM,EAAE,UAAU,EAClB,IAAI,GAAE;IAAC,IAAI,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAAC,SAAS,CAAC,EAAE,OAAO,CAAA;CAAM,GAC1D,kBAAkB,CAKpB;AAMD;;;;GAIG;AACH,MAAM,WAAW,oBAAoB;IACjC,2DAA2D;IAC3D,WAAW,EAAE,MAAM,CAAA;IACnB,0CAA0C;IAC1C,KAAK,EAAE,MAAM,CAAA;IACb,0CAA0C;IAC1C,KAAK,EAAE,MAAM,CAAA;IACb,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,EAAE,MAAM,CAAA;CAClB;AAED,MAAM,WAAW,gBAAgB;IAC7B,uEAAuE;IACvE,CAAC,EAAE,MAAM,CAAA;IACT,UAAU,EAAE,MAAM,CAAA;IAClB,6FAA6F;IAC7F,KAAK,CAAC,EAAE,oBAAoB,CAAA;CAC/B;AAED,QAAA,MAAM,qBAAqB;;;;;;;;;;;;;;;;;EAOA,CAAA;AAE3B,KAAK,qBAAqB,GAAG,UAAU,CAAC,OAAO,qBAAqB,CAAC,CAAA;AAErE,QAAA,MAAM,wBAAwB,MAAO,MAAM,UAAU,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAIxE,CAAA;AACF,QAAA,MAAM,wBAAwB,MAAO,MAAM,UAAU,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAKxE,CAAA;AACF,MAAM,MAAM,oBAAoB,GAAG,UAAU,CAAC,OAAO,wBAAwB,CAAC,CAAA;AAC9E,MAAM,MAAM,oBAAoB,GAAG,UAAU,CAAC,OAAO,wBAAwB,CAAC,CAAA;AAE9E;;;;;;;;;;;;;GAaG;AACH,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,gBAAgB,GAAG;IAAC,KAAK,EAAE,oBAAoB,CAAA;CAAC,GAAG;IAAC,MAAM,EAAE,oBAAoB,CAAC;IAAC,MAAM,EAAE,qBAAqB,CAAC;IAAC,MAAM,EAAE,UAAU,CAAA;CAAC,CAAA;AAC7K,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,gBAAgB,GAAG;IAAC,KAAK,CAAC,EAAE,SAAS,CAAA;CAAC,GAAG;IAAC,MAAM,EAAE,oBAAoB,CAAC;IAAC,MAAM,EAAE,qBAAqB,CAAC;IAAC,MAAM,EAAE,UAAU,CAAA;CAAC,CAAA;AAsHnK;;;;GAIG;AACH,wBAAgB,sBAAsB,CAAC,IAAI,EAAE;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,MAAM,CAAC;IAAC,UAAU,EAAE,MAAM,CAAA;CAAC;;;;;;;;EAa5F;AAED,+FAA+F;AAC/F,wBAAgB,sBAAsB,CAAC,IAAI,EAAE;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,aAAa,GAAG,aAAa,CAAC;IAAC,UAAU,EAAE,MAAM,CAAA;CAAC;;;;;;;;;;;EAalH;AAuBD;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,CAAC,EAAE,MAAM,2IAM9C;AAED,MAAM,WAAW,kBAAkB;IAC/B,gCAAgC;IAChC,CAAC,EAAE,MAAM,CAAA;IACT,MAAM,EAAE,aAAa,GAAG,aAAa,CAAA;IACrC,UAAU,EAAE,MAAM,CAAA;IAClB,2EAA2E;IAC3E,QAAQ,EAAE,OAAO,CAAA;IACjB,kEAAkE;IAClE,SAAS,EAAE,CAAC,GAAG,CAAC,CAAC,CAAA;CACpB;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,kBAAkB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAgH3D;AAMD;;;;GAIG;AACH,eAAO,MAAM,aAAa,qFAMD,CAAA;AAEzB,
|
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1
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+
{"version":3,"file":"gridKernels.d.ts","sourceRoot":"","sources":["../../../src/gpu/scaffolds/gridKernels.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;GAkBG;AACH,OAAO,EAAO,CAAC,EAAM,MAAM,QAAQ,CAAA;AAInC,OAAO,EAAuB,KAAK,kBAAkB,EAAC,MAAM,YAAY,CAAA;AACxE,OAAO,KAAK,EAAC,QAAQ,EAAC,MAAM,SAAS,CAAA;AAErC,+CAA+C;AAC/C,MAAM,MAAM,UAAU,GAAG,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,KAAK,IAAI,CAAA;AAEzD;;;;GAIG;AACH,wBAAgB,oBAAoB,CAChC,IAAI,EAAE,QAAQ,EACd,MAAM,EAAE,UAAU,EAClB,IAAI,GAAE;IAAC,IAAI,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAAC,SAAS,CAAC,EAAE,OAAO,CAAA;CAAM,GAC1D,kBAAkB,CAKpB;AAMD;;;;GAIG;AACH,MAAM,WAAW,oBAAoB;IACjC,2DAA2D;IAC3D,WAAW,EAAE,MAAM,CAAA;IACnB,0CAA0C;IAC1C,KAAK,EAAE,MAAM,CAAA;IACb,0CAA0C;IAC1C,KAAK,EAAE,MAAM,CAAA;IACb,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,EAAE,MAAM,CAAA;CAClB;AAED,MAAM,WAAW,gBAAgB;IAC7B,uEAAuE;IACvE,CAAC,EAAE,MAAM,CAAA;IACT,UAAU,EAAE,MAAM,CAAA;IAClB,6FAA6F;IAC7F,KAAK,CAAC,EAAE,oBAAoB,CAAA;CAC/B;AAED,QAAA,MAAM,qBAAqB;;;;;;;;;;;;;;;;;EAOA,CAAA;AAE3B,KAAK,qBAAqB,GAAG,UAAU,CAAC,OAAO,qBAAqB,CAAC,CAAA;AAErE,QAAA,MAAM,wBAAwB,MAAO,MAAM,UAAU,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAIxE,CAAA;AACF,QAAA,MAAM,wBAAwB,MAAO,MAAM,UAAU,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAKxE,CAAA;AACF,MAAM,MAAM,oBAAoB,GAAG,UAAU,CAAC,OAAO,wBAAwB,CAAC,CAAA;AAC9E,MAAM,MAAM,oBAAoB,GAAG,UAAU,CAAC,OAAO,wBAAwB,CAAC,CAAA;AAE9E;;;;;;;;;;;;;GAaG;AACH,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,gBAAgB,GAAG;IAAC,KAAK,EAAE,oBAAoB,CAAA;CAAC,GAAG;IAAC,MAAM,EAAE,oBAAoB,CAAC;IAAC,MAAM,EAAE,qBAAqB,CAAC;IAAC,MAAM,EAAE,UAAU,CAAA;CAAC,CAAA;AAC7K,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,gBAAgB,GAAG;IAAC,KAAK,CAAC,EAAE,SAAS,CAAA;CAAC,GAAG;IAAC,MAAM,EAAE,oBAAoB,CAAC;IAAC,MAAM,EAAE,qBAAqB,CAAC;IAAC,MAAM,EAAE,UAAU,CAAA;CAAC,CAAA;AAsHnK;;;;GAIG;AACH,wBAAgB,sBAAsB,CAAC,IAAI,EAAE;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,MAAM,CAAC;IAAC,UAAU,EAAE,MAAM,CAAA;CAAC;;;;;;;;EAa5F;AAED,+FAA+F;AAC/F,wBAAgB,sBAAsB,CAAC,IAAI,EAAE;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,aAAa,GAAG,aAAa,CAAC;IAAC,UAAU,EAAE,MAAM,CAAA;CAAC;;;;;;;;;;;EAalH;AAuBD;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,CAAC,EAAE,MAAM,2IAM9C;AAED,MAAM,WAAW,kBAAkB;IAC/B,gCAAgC;IAChC,CAAC,EAAE,MAAM,CAAA;IACT,MAAM,EAAE,aAAa,GAAG,aAAa,CAAA;IACrC,UAAU,EAAE,MAAM,CAAA;IAClB,2EAA2E;IAC3E,QAAQ,EAAE,OAAO,CAAA;IACjB,kEAAkE;IAClE,SAAS,EAAE,CAAC,GAAG,CAAC,CAAC,CAAA;CACpB;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,kBAAkB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAgH3D;AAMD;;;;GAIG;AACH,eAAO,MAAM,aAAa,qFAMD,CAAA;AAEzB,6DAA6D;AAC7D,eAAO,MAAM,cAAc,oEAKD,CAAA;AAE1B,MAAM,WAAW,oBAAoB;IACjC,iCAAiC;IACjC,GAAG,EAAE,MAAM,CAAA;IACX,MAAM,EAAE,aAAa,GAAG,aAAa,CAAA;IACrC,UAAU,EAAE,MAAM,CAAA;IAClB,yFAAyF;IACzF,MAAM,EAAE,QAAQ,GAAG,OAAO,CAAA;IAC1B,iGAAiG;IACjG,QAAQ,EAAE,OAAO,CAAA;IACjB,qFAAqF;IACrF,aAAa,EAAE,MAAM,CAAA;IACrB,8DAA8D;IAC9D,UAAU,EAAE,MAAM,CAAA;CACrB;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,sBAAsB,CAAC,IAAI,EAAE,oBAAoB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EA8HhE;AAMD,MAAM,WAAW,uBAAuB;IACpC,iCAAiC;IACjC,GAAG,EAAE,MAAM,CAAA;IACX,MAAM,EAAE,aAAa,GAAG,aAAa,CAAA;IACrC,UAAU,EAAE,MAAM,CAAA;IAClB,iFAAiF;IACjF,QAAQ,CAAC,EAAE;QAAC,WAAW,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAA;KAAC,CAAA;IACpD,kGAAkG;IAClG,cAAc,CAAC,EAAE;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAC,CAAA;CACnE;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,2BAA2B,CAAC,IAAI,EAAE,uBAAuB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAyIxE;AAgHD;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,MAAM,oHAM7C;AAED,MAAM,WAAW,oBAAoB;IACjC,wDAAwD;IACxD,KAAK,EAAE,MAAM,CAAA;IACb,0FAA0F;IAC1F,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,aAAa,GAAG,aAAa,CAAA;IACrC,UAAU,EAAE,MAAM,CAAA;CACrB;AAED;;;;;GAKG;AACH,wBAAgB,uBAAuB,CAAC,IAAI,EAAE,oBAAoB;;;;;;;;;;;;;;;;;;;;;;EA6CjE;AAMD;;;;GAIG;AACH,eAAO,MAAM,kBAAkB,kLAuBG,CAAA"}
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@@ -21,7 +21,7 @@ export interface FilterBody {
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* dead. The scaffold therefore refuses the bypass when any listed prop is map-driven
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22
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* (`getMapInfo(prop) !== null`).
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|
*
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* KNOWN GAP
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+
* KNOWN GAP: mouse/auto
|
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25
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* drivers are NOT detectable from a fragment builder. A prop whose base value is the identity but
|
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* which is mouse/auto-driven still gets bypassed, so the driver appears dead until the base value
|
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|
* changes. This predates the scaffold (Saturation/HueShift/Sharpness shipped with it); the fix is
|
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@@ -45,15 +45,15 @@ export interface PointwiseFilterConfig<T extends ComponentProps = ComponentProps
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45
45
|
* selecting prop MUST be `compileTime: true`.
|
|
46
46
|
*/
|
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47
47
|
body?: FilterBody | ((propValues: Record<string, unknown>) => FilterBody);
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-
/** Pure-Expr alternative to `body`: build the filtered
|
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48
|
+
/** Pure-Expr alternative to `body`: build the filtered color from `params.childNode`. */
|
|
49
49
|
build?: (params: FilterParams) => Expr;
|
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50
50
|
/**
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51
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-
* The body's arguments AFTER the child
|
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+
* The body's arguments AFTER the child color (which is always first). Gets the whole builder
|
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52
52
|
* params so a filter can read `ctx` (Vignette's `ctx.uv`/`ctx.aspect`, FilmGrain's viewport)
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53
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|
* alongside `uniforms`.
|
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54
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|
*/
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55
55
|
args?: (params: FilterParams) => Expr[];
|
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|
-
/** Builder-level work on the body's RESULT —
|
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|
+
/** Builder-level work on the body's RESULT — color-space mixes, a palette branch, a tail call. */
|
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57
57
|
compose?: (result: Expr, params: FilterParams) => Expr;
|
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|
/** The no-op condition. Omit for a filter with no identity (Invert, Grayscale, Posterize). */
|
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59
59
|
identity?: FilterIdentity;
|
|
@@ -69,7 +69,7 @@ export interface PointwiseFilterConfig<T extends ComponentProps = ComponentProps
|
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69
69
|
*/
|
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70
70
|
setup?: (params: FilterParams) => void;
|
|
71
71
|
}
|
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|
-
/** Build a complete pointwise
|
|
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|
+
/** Build a complete pointwise color-filter definition. See the module header for the recipe. */
|
|
73
73
|
export declare function definePointwiseFilter<T extends ComponentProps = ComponentProps>(config: PointwiseFilterConfig<T>): GpuShaderDefinition<T>;
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|
/**
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75
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|
* Shared identity test for both filter scaffolds: the declared condition AND no map driver on any
|
|
@@ -1 +1 @@
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1
|
-
{"version":3,"file":"pointwiseFilter.d.ts","sourceRoot":"","sources":["../../../src/gpu/scaffolds/pointwiseFilter.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCG;AACH,OAAO,KAAK,EAAC,cAAc,EAAC,MAAM,aAAa,CAAA;AAE/C,OAAO,KAAK,EAAC,IAAI,EAAE,iBAAiB,EAAE,mBAAmB,EAAC,MAAM,aAAa,CAAA;AAE7E;;;GAGG;AACH,MAAM,WAAW,UAAU;IACvB,iGAAiG;IACjG,EAAE,EAAE,OAAO,CAAA;IACX,IAAI,EAAE,MAAM,CAAA;CACf;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,MAAM,WAAW,cAAc;IAC3B,gFAAgF;IAChF,KAAK,EAAE,MAAM,EAAE,CAAA;IACf,oEAAoE;IACpE,IAAI,EAAE,CAAC,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,OAAO,CAAA;CACzD;AAED,kFAAkF;AAClF,MAAM,WAAW,YAAa,SAAQ,iBAAiB;IACnD,SAAS,EAAE,IAAI,CAAA;CAClB;AAED,MAAM,WAAW,qBAAqB,CAAC,CAAC,SAAS,cAAc,GAAG,cAAc,CAC5E,SAAQ,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,aAAa,GAAG,eAAe,GAAG,SAAS,CAAC;IAC9F;;;;OAIG;IACH,IAAI,CAAC,EAAE,UAAU,GAAG,CAAC,CAAC,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,UAAU,CAAC,CAAA;IACzE,
|
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1
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+
{"version":3,"file":"pointwiseFilter.d.ts","sourceRoot":"","sources":["../../../src/gpu/scaffolds/pointwiseFilter.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCG;AACH,OAAO,KAAK,EAAC,cAAc,EAAC,MAAM,aAAa,CAAA;AAE/C,OAAO,KAAK,EAAC,IAAI,EAAE,iBAAiB,EAAE,mBAAmB,EAAC,MAAM,aAAa,CAAA;AAE7E;;;GAGG;AACH,MAAM,WAAW,UAAU;IACvB,iGAAiG;IACjG,EAAE,EAAE,OAAO,CAAA;IACX,IAAI,EAAE,MAAM,CAAA;CACf;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,MAAM,WAAW,cAAc;IAC3B,gFAAgF;IAChF,KAAK,EAAE,MAAM,EAAE,CAAA;IACf,oEAAoE;IACpE,IAAI,EAAE,CAAC,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,OAAO,CAAA;CACzD;AAED,kFAAkF;AAClF,MAAM,WAAW,YAAa,SAAQ,iBAAiB;IACnD,SAAS,EAAE,IAAI,CAAA;CAClB;AAED,MAAM,WAAW,qBAAqB,CAAC,CAAC,SAAS,cAAc,GAAG,cAAc,CAC5E,SAAQ,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,aAAa,GAAG,eAAe,GAAG,SAAS,CAAC;IAC9F;;;;OAIG;IACH,IAAI,CAAC,EAAE,UAAU,GAAG,CAAC,CAAC,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,UAAU,CAAC,CAAA;IACzE,yFAAyF;IACzF,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI,CAAA;IACtC;;;;OAIG;IACH,IAAI,CAAC,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI,EAAE,CAAA;IACvC,kGAAkG;IAClG,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,KAAK,IAAI,CAAA;IACtD,8FAA8F;IAC9F,QAAQ,CAAC,EAAE,cAAc,CAAA;IACzB;;;OAGG;IACH,mBAAmB,CAAC,EAAE,MAAM,CAAA;IAC5B;;;;OAIG;IACH,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,YAAY,KAAK,IAAI,CAAA;CACzC;AAED,gGAAgG;AAChG,wBAAgB,qBAAqB,CAAC,CAAC,SAAS,cAAc,GAAG,cAAc,EAC3E,MAAM,EAAE,qBAAqB,CAAC,CAAC,CAAC,GACjC,mBAAmB,CAAC,CAAC,CAAC,CAwBxB;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,cAAc,GAAG,SAAS,EAAE,MAAM,EAAE,iBAAiB,GAAG,OAAO,CAMzG"}
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@@ -10,7 +10,7 @@ export declare const MAX_LIGHTS = 8;
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export declare const IrradianceParams: d.WgslStruct<{
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/** Shape placement (transformPosition-stored center). */
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/** The lights: position lanes in PLACEMENT (sdfUV) space,
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/** The lights: position lanes in PLACEMENT (sdfUV) space, color lanes (linear rgb, intensity in .w), live count. */
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uniform: d.WgslStruct<{
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/** Shape placement (transformPosition-stored center). */
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center: d.Vec2f;
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/** The lights: position lanes in PLACEMENT (sdfUV) space,
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+
/** The lights: position lanes in PLACEMENT (sdfUV) space, color lanes (linear rgb, intensity in .w), live count. */
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lightColor: d.WgslArray<d.Vec4f>;
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lightCount: d.F32;
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@@ -99,7 +99,7 @@ export declare const irradianceSvgLayout: import('typegpu').TgpuBindGroupLayout<
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uniform: d.WgslStruct<{
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/** Shape placement (transformPosition-stored center). */
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/** The lights: position lanes in PLACEMENT (sdfUV) space,
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/** The lights: position lanes in PLACEMENT (sdfUV) space, color lanes (linear rgb, intensity in .w), live count. */
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lightPos: d.WgslArray<d.Vec4f>;
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lightColor: d.WgslArray<d.Vec4f>;
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lightCount: d.F32;
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@@ -152,7 +152,7 @@ export declare const irradianceFieldLayout: import('typegpu').TgpuBindGroupLayou
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uniform: d.WgslStruct<{
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/** Shape placement (transformPosition-stored center). */
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-
/** The lights: position lanes in PLACEMENT (sdfUV) space,
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/** The lights: position lanes in PLACEMENT (sdfUV) space, color lanes (linear rgb, intensity in .w), live count. */
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lightColor: d.WgslArray<d.Vec4f>;
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@@ -300,7 +300,7 @@ export interface IrradianceKernelOptions {
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* UV → placement UV; texels inside the shape are pushed to just outside the boundary so bilinear
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* upsampling across the silhouette has valid neighbours; then the stratified ray fan (see the module
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* header) with the point light's Lambert × inverse-square × shadow-ray visibility at each hit; the
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* mean (rgb — every light's
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+
* mean (rgb — every light's color lands where it falls), faded toward `reach`, is stored
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* premultiplied by the outside mask (`.rgb` = E·m, `.a` = m). The estimate is noisy per texel by
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* design — read the result through the denoise blur, never raw, and divide `.rgb` by `.a`.
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*/
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"radiance.d.ts","sourceRoot":"","sources":["../../../src/gpu/scaffolds/radiance.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AACH,OAAO,EAAO,CAAC,EAAe,MAAM,cAAc,CAAA;AAIlD,OAAO,KAAK,EAAC,QAAQ,EAAC,MAAM,SAAS,CAAA;AACrC,OAAO,EAAuB,KAAK,kBAAkB,EAAC,MAAM,YAAY,CAAA;AAIxE,yFAAyF;AACzF,eAAO,MAAM,iBAAiB,EAAG,aAAsB,CAAA;AAEvD,4GAA4G;AAC5G,eAAO,MAAM,UAAU,IAAI,CAAA;AAE3B,wDAAwD;AACxD,eAAO,MAAM,gBAAgB;IACzB,yDAAyD;;IAEzD,
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1
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+
{"version":3,"file":"radiance.d.ts","sourceRoot":"","sources":["../../../src/gpu/scaffolds/radiance.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AACH,OAAO,EAAO,CAAC,EAAe,MAAM,cAAc,CAAA;AAIlD,OAAO,KAAK,EAAC,QAAQ,EAAC,MAAM,SAAS,CAAA;AACrC,OAAO,EAAuB,KAAK,kBAAkB,EAAC,MAAM,YAAY,CAAA;AAIxE,yFAAyF;AACzF,eAAO,MAAM,iBAAiB,EAAG,aAAsB,CAAA;AAEvD,4GAA4G;AAC5G,eAAO,MAAM,UAAU,IAAI,CAAA;AAE3B,wDAAwD;AACxD,eAAO,MAAM,gBAAgB;IACzB,yDAAyD;;IAEzD,oHAAoH;;;;;;;IAOpH,uBAAuB;;;;;IAKvB,qEAAqE;;IAErE,0DAA0D;;IAE1D,+EAA+E;;IAE/E,oGAAoG;;IAEpG,kDAAkD;;;;;;;;;IAGlD,mDAAmD;;;;;;;EAErD,CAAA;AAIF,eAAO,MAAM,wBAAwB;;;YA/BjC,yDAAyD;;YAEzD,oHAAoH;;;;;;;YAOpH,uBAAuB;;;;;YAKvB,qEAAqE;;YAErE,0DAA0D;;YAE1D,+EAA+E;;YAE/E,oGAAoG;;YAEpG,kDAAkD;;;;;;;;;YAGlD,mDAAmD;;;;;;;;;;;;EASrD,CAAA;AACF,eAAO,MAAM,mBAAmB;;;YAnC5B,yDAAyD;;YAEzD,oHAAoH;;;;;;;YAOpH,uBAAuB;;;;;YAKvB,qEAAqE;;YAErE,0DAA0D;;YAE1D,+EAA+E;;YAE/E,oGAAoG;;YAEpG,kDAAkD;;;;;;;;;YAGlD,mDAAmD;;;;;;;;;;;;;;;;;;EAerD,CAAA;AACF,eAAO,MAAM,qBAAqB;;;YAzC9B,yDAAyD;;YAEzD,oHAAoH;;;;;;;YAOpH,uBAAuB;;;;;YAKvB,qEAAqE;;YAErE,0DAA0D;;YAE1D,+EAA+E;;YAE/E,oGAAoG;;YAEpG,kDAAkD;;;;;;;;;YAGlD,mDAAmD;;;;;;;;;;;;;;;;;;EAwBrD,CAAA;AAEF,KAAK,MAAM,GAAG,OAAO,wBAAwB,GAAG,OAAO,mBAAmB,GAAG,OAAO,qBAAqB,CAAA;AAEzG,2DAA2D;AAC3D,KAAK,OAAO,GAAG,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,KAAK,MAAM,CAAA;AAsBpC,gFAAgF;AAChF,wBAAgB,aAAa,CAAC,SAAS,EAAE,MAAM,GAAG,OAAO,CAOxD;AAED;;;;;;;;GAQG;AACH,eAAO,MAAM,QAAQ,EAAE,OAK6B,CAAA;AAEpD;;;;;;;;;;GAUG;AACH,eAAO,MAAM,eAAe,EAAE,OAoB6B,CAAA;AAW3D,eAAO,MAAM,gBAAgB;;;;;;;IAEzB,iDAAiD;;IAEjD,gDAAgD;;EAElD,CAAA;AAEF,eAAO,MAAM,oBAAoB;;;;;;;;;YAN7B,iDAAiD;;YAEjD,gDAAgD;;;;;;;;;;;EAQlD,CAAA;AAEF,eAAO,MAAM,oBAAoB;;;;;;;;;YAZ7B,iDAAiD;;YAEjD,gDAAgD;;;;;;;;;;EAclD,CAAA;AAaF,+FAA+F;AAC/F,eAAO,MAAM,oBAAoB,4DAmBP,CAAA;AAE1B,6FAA6F;AAC7F,eAAO,MAAM,oBAAoB,4DAuBP,CAAA;AAE1B,MAAM,WAAW,uBAAuB;IACpC,qCAAqC;IACrC,KAAK,EAAE,MAAM,CAAA;IACb,gDAAgD;IAChD,WAAW,EAAE,MAAM,CAAA;IACnB,UAAU,EAAE,MAAM,CAAA;CACrB;AAED;;;;;;;;GAQG;AACH,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,uBAAuB,8DAoHpG;AAED,0FAA0F;AAC1F,wBAAgB,oBAAoB,CAChC,IAAI,EAAE,QAAQ,EACd,MAAM,EAAE,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,KAAK,IAAI,EACxC,IAAI,EAAE;IAAC,GAAG,EAAE,MAAM,CAAC;IAAC,SAAS,EAAE,OAAO,CAAA;CAAC,GACxC,kBAAkB,CAEpB;AAID,eAAO,MAAM,gBAAgB;IACzB,+EAA+E;;EAEjF,CAAA;AAEF,eAAO,MAAM,gBAAgB;;;;;;;;;;;;YAJzB,+EAA+E;;;;EASjF,CAAA;AAEF,4FAA4F;AAC5F,eAAO,MAAM,gBAAgB,4DAQG,CAAA;AAEhC,eAAO,MAAM,UAAU;;;;;;;EAGrB,CAAA;AAEF,iGAAiG;AACjG,eAAO,MAAM,UAAU,4DAIG,CAAA"}
|
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@@ -9,13 +9,13 @@ export interface RttFilterParams extends GpuFragmentParams {
|
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texture: KitTexture;
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/**
|
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* Sample the child RTT and unpremultiply → STRAIGHT alpha. For a filter whose math must run on
|
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-
* straight
|
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|
+
* straight color (a luminance threshold, a color quantiser). A filter doing linear-in-RGB
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* work (a convolution) should sample `texture` directly and stay premultiplied throughout.
|
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*/
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sampleStraight: (uv: Expr) => Expr;
|
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}
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export interface RttFilterConfig<T extends ComponentProps = ComponentProps> extends Omit<GpuShaderDefinition<T>, 'fragment' | 'requiresRTT' | 'requiresChild'> {
|
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|
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/** Build the filtered
|
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|
+
/** Build the filtered color from the child RTT. Returns premultiplied unless `resultAlpha`. */
|
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|
build: (params: RttFilterParams) => Expr;
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/**
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* The alpha convention of `build`'s return value. `'premultiplied'` (default) → the scaffold
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rttFilter.d.ts","sourceRoot":"","sources":["../../../src/gpu/scaffolds/rttFilter.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,OAAO,KAAK,EAAC,cAAc,EAAC,MAAM,aAAa,CAAA;AAE/C,OAAO,KAAK,EAAC,IAAI,EAAE,iBAAiB,EAAE,mBAAmB,EAAE,UAAU,EAAC,MAAM,aAAa,CAAA;AAEzF,OAAO,EAAmB,KAAK,cAAc,EAAC,MAAM,mBAAmB,CAAA;AAEvE,+FAA+F;AAC/F,MAAM,WAAW,eAAgB,SAAQ,iBAAiB;IACtD,SAAS,EAAE,IAAI,CAAA;IACf,8EAA8E;IAC9E,OAAO,EAAE,UAAU,CAAA;IACnB;;;;OAIG;IACH,cAAc,EAAE,CAAC,EAAE,EAAE,IAAI,KAAK,IAAI,CAAA;CACrC;AAED,MAAM,WAAW,eAAe,CAAC,CAAC,SAAS,cAAc,GAAG,cAAc,CACtE,SAAQ,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,aAAa,GAAG,eAAe,CAAC;IAClF
|
|
1
|
+
{"version":3,"file":"rttFilter.d.ts","sourceRoot":"","sources":["../../../src/gpu/scaffolds/rttFilter.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,OAAO,KAAK,EAAC,cAAc,EAAC,MAAM,aAAa,CAAA;AAE/C,OAAO,KAAK,EAAC,IAAI,EAAE,iBAAiB,EAAE,mBAAmB,EAAE,UAAU,EAAC,MAAM,aAAa,CAAA;AAEzF,OAAO,EAAmB,KAAK,cAAc,EAAC,MAAM,mBAAmB,CAAA;AAEvE,+FAA+F;AAC/F,MAAM,WAAW,eAAgB,SAAQ,iBAAiB;IACtD,SAAS,EAAE,IAAI,CAAA;IACf,8EAA8E;IAC9E,OAAO,EAAE,UAAU,CAAA;IACnB;;;;OAIG;IACH,cAAc,EAAE,CAAC,EAAE,EAAE,IAAI,KAAK,IAAI,CAAA;CACrC;AAED,MAAM,WAAW,eAAe,CAAC,CAAC,SAAS,cAAc,GAAG,cAAc,CACtE,SAAQ,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,aAAa,GAAG,eAAe,CAAC;IAClF,+FAA+F;IAC/F,KAAK,EAAE,CAAC,MAAM,EAAE,eAAe,KAAK,IAAI,CAAA;IACxC;;;;OAIG;IACH,WAAW,CAAC,EAAE,eAAe,GAAG,UAAU,CAAA;IAC1C,6FAA6F;IAC7F,QAAQ,CAAC,EAAE,cAAc,CAAA;IACzB,mGAAmG;IACnG,mBAAmB,CAAC,EAAE,MAAM,CAAA;IAC5B,yFAAyF;IACzF,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,eAAe,KAAK,IAAI,CAAA;CAC5C;AAED,4FAA4F;AAC5F,wBAAgB,eAAe,CAAC,CAAC,SAAS,cAAc,GAAG,cAAc,EACrE,MAAM,EAAE,eAAe,CAAC,CAAC,CAAC,GAC3B,mBAAmB,CAAC,CAAC,CAAC,CAsBxB"}
|
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@@ -4,7 +4,7 @@ import { shapeStrokeProps } from '../../utilities/propConfigs';
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/**
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|
* Any prop config, whatever the prop's value type. Shape props are heterogeneous by nature (a
|
|
7
|
-
* number, a `DimensionalValue`, a
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+
* number, a `DimensionalValue`, a color string), and the factory only ever moves them around, so
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|
* the value type is deliberately unconstrained here — the shader's own `ComponentProps` interface is
|
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* where the per-prop types are stated.
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*/
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@@ -90,7 +90,7 @@ export interface UvRemapShaderOptions {
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*
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|
* PolarCoordinates and RectangularCoordinates both expose this as an `intensity` prop — 0 leaves
|
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|
* the content alone, 1 is the full coordinate-system change. Note this blends COORDINATES, not
|
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-
*
|
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+
* colors, so intermediate values are a genuine partial warp rather than a cross-fade.
|
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|
*/
|
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|
export declare function lerpToIdentity(inner: UvMap, amount: (uv: Expr, aspect: Expr) => Expr): UvMap;
|
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/**
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|
@@ -98,15 +98,15 @@ export declare function lerpToIdentity(inner: UvMap, amount: (uv: Expr, aspect:
|
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*
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99
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* This is the combinator that closes Mirror's fragment-vs-uvRemap divergence. Mirror's fragment
|
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* used to sample the child TWICE — once at the original UV, once at the reflected UV — and mix the
|
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* two
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* only because `shouldMirror` is `step(0, signedDistance)`, an exact 0 or 1: at 0 the
|
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|
+
* two colorS by `shouldMirror`; its `uvRemap` mixed the two COORDINATES. Both are correct, but
|
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|
+
* only because `shouldMirror` is `step(0, signedDistance)`, an exact 0 or 1: at 0 the color mix
|
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|
* returns the first sample and the coordinate mix returns the first coordinate, and likewise at 1.
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104
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* For a hard selector the two forms are identical, and the coordinate form costs one sample instead
|
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105
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* of two.
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*
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* `pick` MUST be exactly 0 or 1. Hand it a smooth selector and the forms diverge for real: mixing
|
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|
* coordinates half-way samples a point between the two lookups, which is not the average of the two
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-
*
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+
* colors.
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*/
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|
export declare function selectMap(a: (uv: Expr, aspect: Expr) => Expr, b: (uv: Expr, aspect: Expr) => Expr, pick: (uv: Expr, aspect: Expr) => Expr): UvMap;
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|
112
112
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/**
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { An as value12, Bn as TWO_PI, Cn as mxNoiseFloat3, Cr as sin, Er as step, Gn as typegpu_default, Mr as vec4f, Or as vec2f, Pn as DEG_TO_RAD, Qn as fwidth, Tr as sqrt, Vr as mod, Xn as dpdx, Zn as dpdy, _r as mix, an as canvasCentredDelta, ar as clamp, cr as dot, dn as unflipPosition, en as aspectCenteredDelta, er as select, fr as floor, gr as min, hr as max, in as aspectOf, jr as vec3f, ln as rotate2, lr as exp, mr as length, on as directionalProjection, or as cos, pr as fract, qr as f32, rr as atan2, tn as aspectCentrePosition, tr as abs, vn as hash12, vr as normalize, wr as smoothstep, yr as pow, zn as TAU } from "./lower-
|
|
2
|
-
import { a as toneRemap } from "./tone-
|
|
3
|
-
import { f as seamlessAngularField, h as taperedSegmentGlow, m as streakBand, n as anisotropicGaussianSpot, o as pointToSegment } from "./lightfields-
|
|
1
|
+
import { An as value12, Bn as TWO_PI, Cn as mxNoiseFloat3, Cr as sin, Er as step, Gn as typegpu_default, Mr as vec4f, Or as vec2f, Pn as DEG_TO_RAD, Qn as fwidth, Tr as sqrt, Vr as mod, Xn as dpdx, Zn as dpdy, _r as mix, an as canvasCentredDelta, ar as clamp, cr as dot, dn as unflipPosition, en as aspectCenteredDelta, er as select, fr as floor, gr as min, hr as max, in as aspectOf, jr as vec3f, ln as rotate2, lr as exp, mr as length, on as directionalProjection, or as cos, pr as fract, qr as f32, rr as atan2, tn as aspectCentrePosition, tr as abs, vn as hash12, vr as normalize, wr as smoothstep, yr as pow, zn as TAU } from "./lower-DtoDQ7hV.js";
|
|
2
|
+
import { a as toneRemap } from "./tone-CsRho9qb.js";
|
|
3
|
+
import { f as seamlessAngularField, h as taperedSegmentGlow, m as streakBand, n as anisotropicGaussianSpot, o as pointToSegment } from "./lightfields-D120ZvMt.js";
|
|
4
4
|
const footprint1 = typegpu_default.fn([f32, f32], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((x, softness) => {
|
|
5
5
|
"use gpu";
|
|
6
6
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const baseW = max(abs(dpdx(x)), abs(dpdy(x)));
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@@ -1,7 +1,7 @@
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1
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-
import { Bt as mixPreconvertedVariants, It as mixColorsLinear, Lt as mixColorsVariants, a as resolveScalar, ct as call, ft as floatE, jr as vec3f, jt as convertP3ToMixSpaceCPU, mt as vec4, o as uniformOf, s as Scalar, zt as mixPreconvertedLinear } from "./lower-
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2
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-
import { a as colorWheelT, i as colorWheelSelect, n as colorWheelPhase, r as colorWheelRainbow, t as beamField, x as mpgFactors } from "./gradientPaints-
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3
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-
import { t as animatedTime } from "./porters-
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4
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-
import { y as local } from "./math-
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1
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+
import { Bt as mixPreconvertedVariants, It as mixColorsLinear, Lt as mixColorsVariants, a as resolveScalar, ct as call, ft as floatE, jr as vec3f, jt as convertP3ToMixSpaceCPU, mt as vec4, o as uniformOf, s as Scalar, zt as mixPreconvertedLinear } from "./lower-DtoDQ7hV.js";
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2
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+
import { a as colorWheelT, i as colorWheelSelect, n as colorWheelPhase, r as colorWheelRainbow, t as beamField, x as mpgFactors } from "./gradientPaints-Cx2bT20T.js";
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3
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+
import { t as animatedTime } from "./porters-CQwDd2t4.js";
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4
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+
import { y as local } from "./math-7PlusTFx.js";
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5
5
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function arg(spec, params) {
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6
6
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if (typeof spec === "number") return floatE(spec);
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7
7
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if (spec instanceof Scalar || spec.kind !== "ctx") return resolveScalar(spec, params);
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