shaders 3.2.467 → 3.2.468
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +2 -2
- package/dist/core/{AngularBlur-CQvQuy5c.js → AngularBlur-g4-fDx1N.js} +3 -3
- package/dist/core/{Arc-lEiEQxrQ.js → Arc-B4VGPOtO.js} +3 -3
- package/dist/core/{Ascii-DFpPCO5J.js → Ascii-DxiduEzP.js} +3 -3
- package/dist/core/{Aurora-CrvHBSoD.js → Aurora-C0J5do9Y.js} +11 -11
- package/dist/core/{BarShift-BqUErdh0.js → BarShift-BukEd3jr.js} +3 -3
- package/dist/core/{BarnDoors-YMRdmthB.js → BarnDoors-BC0LM0aD.js} +3 -3
- package/dist/core/{Beam-DI0mV-q5.js → Beam-CxAXVlAf.js} +3 -3
- package/dist/core/{Bend-DScnRt1y.js → Bend-BfVVIo2C.js} +2 -2
- package/dist/core/{Blob-CPpcDFgo.js → Blob-D_IbcUCc.js} +10 -10
- package/dist/core/{BlockDissolve-PCAJIJXN.js → BlockDissolve-C9nsgIz9.js} +3 -3
- package/dist/core/{BlockNoise-BCS8754P.js → BlockNoise-BgwbD0rx.js} +4 -4
- package/dist/core/{BlueNoise-DEo9iRoc.js → BlueNoise-BdwOaq4G.js} +4 -4
- package/dist/core/{Blur-B6DN_qRU.js → Blur-ceuv7ZTm.js} +2 -2
- package/dist/core/{Boids-CW5JGliU.js → Boids-C3r8YaQb.js} +5 -5
- package/dist/core/{BokehBlur-BOFm1eDD.js → BokehBlur-C8xJ0xA8.js} +3 -3
- package/dist/core/{BrickPattern-C1OBaO3l.js → BrickPattern-C-6QFzp6.js} +3 -3
- package/dist/core/{BrightnessContrast-Z7G6XSBo.js → BrightnessContrast-CMUaNvo0.js} +3 -3
- package/dist/core/{BrushedMetal-BgWBEHQq.js → BrushedMetal-De_VRtOm.js} +7 -7
- package/dist/core/{Bulge-tVWg8fjj.js → Bulge-CgO7_0fe.js} +2 -2
- package/dist/core/{CRTScreen-D24U5svV.js → CRTScreen-DNqe2klB.js} +2 -2
- package/dist/core/{CarbonFiber-DZZlkKmq.js → CarbonFiber-CGl2FK3J.js} +6 -6
- package/dist/core/{Chalkboard-K7HncaXZ.js → Chalkboard-CDUJz_Ae.js} +3 -3
- package/dist/core/{ChannelBlur-BrcqNPW-.js → ChannelBlur-Z8ZvN6W3.js} +2 -2
- package/dist/core/{CheckerWipe-BAGyhUEe.js → CheckerWipe-DXm9kDaS.js} +3 -3
- package/dist/core/{Checkerboard-BoiF0KRB.js → Checkerboard-DZAABNKo.js} +3 -3
- package/dist/core/{Chevron-B35wgDaf.js → Chevron-Dn1iHSiS.js} +3 -3
- package/dist/core/{ChromaFlow-IVB9mRBn.js → ChromaFlow-lnaJ4o1Y.js} +5 -5
- package/dist/core/{ChromaticAberration-BzJYAhEr.js → ChromaticAberration-CGOQe4Pp.js} +4 -4
- package/dist/core/{Chrome-otQdzXhv.js → Chrome-BFQsMQii.js} +6 -6
- package/dist/core/{Circle-vyUl9mGk.js → Circle-DVPhvXdr.js} +3 -3
- package/dist/core/{ColorWheel-C6C6c1MV.js → ColorWheel-DXkVOQl2.js} +3 -3
- package/dist/core/{CompressionArtifacts-B3dpSMOs.js → CompressionArtifacts-CEw9gfTu.js} +3 -3
- package/dist/core/{ConcentricSpin-DVI4NG8s.js → ConcentricSpin-GtNEq1T1.js} +2 -2
- package/dist/core/{ConicGradient-Df_0Cn05.js → ConicGradient-DYPNJAOg.js} +4 -4
- package/dist/core/{ContourLines-DhQZc2ym.js → ContourLines-DEmEepvT.js} +3 -3
- package/dist/core/{CornerPin-Ba8-5_Z1.js → CornerPin-CJJeGyVf.js} +3 -3
- package/dist/core/{Crescent-mDzJ5lao.js → Crescent-C7yy9-xf.js} +2 -2
- package/dist/core/{Cross-DA3WL1iH.js → Cross-DyYrdTVw.js} +2 -2
- package/dist/core/{Crystal-BXJ9uJkG.js → Crystal-DsO60tef.js} +6 -6
- package/dist/core/{CurlNoise-cND7fk3c.js → CurlNoise-Bjc6hhjR.js} +4 -4
- package/dist/core/{CursorRipples-4l0iH_f-.js → CursorRipples-C1PNyYcB.js} +4 -4
- package/dist/core/{CursorTrail-DxmsKvrL.js → CursorTrail-C6v97bId.js} +4 -4
- package/dist/core/{DataMosh-DWBICx1H.js → DataMosh-AX4kIi4R.js} +3 -3
- package/dist/core/{DiamondGradient-CFJUELEN.js → DiamondGradient-Bj6mUxOy.js} +4 -4
- package/dist/core/{DiamondWipe-DP5q0TuR.js → DiamondWipe-BNSkpUn9.js} +3 -3
- package/dist/core/{DiffuseBlur-Bq-3bnk2.js → DiffuseBlur-C7l-5Dw3.js} +3 -3
- package/dist/core/{DisplacementMap-D1LaKMKS.js → DisplacementMap-DGpLSlxs.js} +3 -3
- package/dist/core/{Dither-BVK_vhKC.js → Dither-C9KDpqgP.js} +3 -3
- package/dist/core/{DotGrid-DijYECQs.js → DotGrid-CkAtf-j_.js} +3 -3
- package/dist/core/{DropShadow-CLyzZolu.js → DropShadow-BxI_a7dC.js} +3 -3
- package/dist/core/{Duotone-BHn_E3Cb.js → Duotone-CrJ0P0SL.js} +3 -3
- package/dist/core/{Ellipse-bcu_5HzO.js → Ellipse-C2Tie_19.js} +2 -2
- package/dist/core/{Emboss-0HHAVI0a.js → Emboss-iwNwt1-u.js} +5 -5
- package/dist/core/{Engraving-EBpxrHN1.js → Engraving-RpxXPqQq.js} +3 -3
- package/dist/core/{ErosionNoise-J-tn3Qhb.js → ErosionNoise-D0qefxhq.js} +4 -4
- package/dist/core/{Exposure-1C9bPYgo.js → Exposure-B7W7AVbY.js} +3 -3
- package/dist/core/{FallingLines-BlRoROV4.js → FallingLines-Cxhmtqf4.js} +3 -3
- package/dist/core/{FilmGrain-h4lqzn0Q.js → FilmGrain-CghUJIeK.js} +3 -3
- package/dist/core/{FilmStock-DT3jMQ7O.js → FilmStock-DmOaROtC.js} +4 -4
- package/dist/core/{Flip-H-WTq1FO.js → Flip-BuOdbWjK.js} +3 -3
- package/dist/core/{FloatingParticles-BjISxOOQ.js → FloatingParticles-BVRlM_zv.js} +5 -5
- package/dist/core/{FlowField-tGwdL8On.js → FlowField-A2njOtGx.js} +3 -3
- package/dist/core/{Flower-JFpGE34W.js → Flower-CwdJOVR1.js} +2 -2
- package/dist/core/{FlowingGradient-B0i3C4e5.js → FlowingGradient-BEu60rLu.js} +7 -7
- package/dist/core/{FlutedGlass-mxQcpxaW.js → FlutedGlass-BWlTrLF-.js} +4 -4
- package/dist/core/{Fog-CLZgV5nG.js → Fog-CpmIyRtJ.js} +4 -4
- package/dist/core/{Form3D-DYF3ldCD.js → Form3D-C03PdKOa.js} +4 -4
- package/dist/core/{FractalNoise-BBXFgUIX.js → FractalNoise-DsESU8cP.js} +4 -4
- package/dist/core/{Frost-DkUvGNIv.js → Frost-D4aH-OM_.js} +7 -7
- package/dist/core/{GaborNoise-BTNOgRm_.js → GaborNoise-D3U1iz9E.js} +4 -4
- package/dist/core/{Glass-B_EqU-v5.js → Glass-tS9J3fue.js} +7 -7
- package/dist/core/{GlassTiles-bA0TIrvm.js → GlassTiles-BxdT6Ee8.js} +2 -2
- package/dist/core/{Glitch-Bj8GXrVb.js → Glitch-DQeLaNdU.js} +2 -2
- package/dist/core/{Glow-ooqHPQMB.js → Glow-DksG7wdu.js} +3 -3
- package/dist/core/{Godrays-DjBxwYp8.js → Godrays-D2Pzd9K9.js} +3 -3
- package/dist/core/{Goo-Cinhub2C.js → Goo-C7n1aFSC.js} +7 -7
- package/dist/core/{GradientMap-mL8oPgDL.js → GradientMap-B-5yUYjX.js} +4 -4
- package/dist/core/{Grayscale-C8rjUf0G.js → Grayscale-g7jQsxgi.js} +2 -2
- package/dist/core/{Grid-AhuLjwUC.js → Grid-DAglpJFP.js} +3 -3
- package/dist/core/{GridDistortion-lFFZbafM.js → GridDistortion-CNlIESbs.js} +5 -5
- package/dist/core/{Group-C35YSJ7Z.js → Group-CeOfFv2K.js} +1 -1
- package/dist/core/{HTMLInCanvas-ClqHJAGU.js → HTMLInCanvas-BgwCnbYn.js} +1 -1
- package/dist/core/{Halftone-DDAqOqfT.js → Halftone-DCiP4EDq.js} +3 -3
- package/dist/core/{Heart-DDSGYyVz.js → Heart-CQhtzwFu.js} +2 -2
- package/dist/core/{Heatmap-BFovwSkZ.js → Heatmap-Wy_0SxOF.js} +7 -7
- package/dist/core/{HexGrid-B9tqR1Af.js → HexGrid-BY_BPH8J.js} +3 -3
- package/dist/core/{Hologram-DEASuul6.js → Hologram-C3sww1q_.js} +6 -6
- package/dist/core/{Holographic-BwsjJQ7Y.js → Holographic-B9PvU6cz.js} +6 -6
- package/dist/core/{HueShift-6-v3zikX.js → HueShift-BnwOshrg.js} +3 -3
- package/dist/core/{ImageTexture-BYXbHUv2.js → ImageTexture-Cd6vH2Z0.js} +2 -2
- package/dist/core/{InkFlow-CZHkXWkH.js → InkFlow-B7F9i3Kd.js} +5 -5
- package/dist/core/{Invert-Cz4tJjEO.js → Invert-6Q5kX8vd.js} +2 -2
- package/dist/core/{IrisWipe-DDrBhIbD.js → IrisWipe-Cl5yYdEi.js} +3 -3
- package/dist/core/{Irradiance-BoQdvR3u.js → Irradiance-CQ12Hyf9.js} +9 -9
- package/dist/core/{IsometricCubes-nyl3EOPv.js → IsometricCubes-BhK9MhCy.js} +3 -3
- package/dist/core/{Kaleidoscope-B2MjqaGV.js → Kaleidoscope-D4X5N_qk.js} +2 -2
- package/dist/core/{KeyFrames-CLUicJvf.js → KeyFrames-Dv1vFfMa.js} +3 -3
- package/dist/core/{LensDistortion-CU-9_SE4.js → LensDistortion-BqVp5WBS.js} +3 -3
- package/dist/core/{LensFlare-2ryGFXKI.js → LensFlare-z0k68uJ1.js} +3 -3
- package/dist/core/{LightEdge-DGbH5L-M.js → LightEdge-DGkuJl9I.js} +5 -5
- package/dist/core/{LightLeak-3ITuDZK-.js → LightLeak-BgFq4bLG.js} +4 -4
- package/dist/core/{Line-BDM4dydm.js → Line--Ur3CJp1.js} +3 -3
- package/dist/core/{LinearBlur-5h4InJGI.js → LinearBlur-BkHF6lVm.js} +3 -3
- package/dist/core/{LinearGradient-dSFqjTHb.js → LinearGradient-DIdq_fiw.js} +4 -4
- package/dist/core/{LinearWipe-DmGnubMp.js → LinearWipe-DuCB9oV_.js} +3 -3
- package/dist/core/{LiquidMetal-B3oC7dhE.js → LiquidMetal-BPvuHdsf.js} +7 -7
- package/dist/core/{Liquify-DrYyNp7F.js → Liquify-CvPn1ze-.js} +4 -4
- package/dist/core/{MagneticFilings-CfwWa5rG.js → MagneticFilings-DPNRCKVe.js} +5 -5
- package/dist/core/{Marble-0x9sSzqp.js → Marble-DyGenjAa.js} +7 -7
- package/dist/core/{MeshGradient-BSMwLPdn.js → MeshGradient-CEVDVK8_.js} +9 -9
- package/dist/core/{Mirror-B-m-3EqI.js → Mirror-Ck8qk1Km.js} +2 -2
- package/dist/core/{MultiPointGradient-CuZH8Och.js → MultiPointGradient-DwO6snxn.js} +3 -3
- package/dist/core/{Nebula-DvTkD6oN.js → Nebula-Bn7VT1xx.js} +8 -8
- package/dist/core/{Neon-Ceenufle.js → Neon-CXuFhmfD.js} +5 -5
- package/dist/core/{NoiseDissolve-CYsK6nQF.js → NoiseDissolve-DgvzEFOD.js} +3 -3
- package/dist/core/{ObjectTracker-F6JJAYl8.js → ObjectTracker-IopW8Jvf.js} +3 -3
- package/dist/core/{Obsidian-B9YePNMS.js → Obsidian-Dph7T7YI.js} +8 -8
- package/dist/core/{PagePeel-DHTppmS-.js → PagePeel-BeAr_n0U.js} +2 -2
- package/dist/core/{Paper-_BWVjHRg.js → Paper-BDEsyIPI.js} +2 -2
- package/dist/core/{Parallelogram-ecidpiHm.js → Parallelogram-Duj-0MLr.js} +2 -2
- package/dist/core/{ParticleField-C5d_RwGB.js → ParticleField-BaG_4DLj.js} +4 -4
- package/dist/core/{ParticleFlow-DRiGbNSd.js → ParticleFlow-Aocbr_mH.js} +6 -6
- package/dist/core/{Particles-C69tGhbg.js → Particles-CGFjT2p5.js} +6 -6
- package/dist/core/{PerlinNoise-6UAvUwYC.js → PerlinNoise-BHQ318g4.js} +4 -4
- package/dist/core/{Perspective-8vfiuMBF.js → Perspective-xBfd9BSE.js} +3 -3
- package/dist/core/{PixelSort-MUSofhmo.js → PixelSort-Bx9sUnGm.js} +4 -4
- package/dist/core/{PixelThrow-C2tO5Muz.js → PixelThrow-0nJiGsmZ.js} +4 -4
- package/dist/core/{Pixelate-BqFdl3HK.js → Pixelate-CvCzoA0h.js} +2 -2
- package/dist/core/{Plasma-BnqTRurI.js → Plasma-Be1yxNcP.js} +4 -4
- package/dist/core/{Plastic-6wwFqodQ.js → Plastic-C-N31O7u.js} +7 -7
- package/dist/core/{PolarCoordinates-cblLmfFr.js → PolarCoordinates-BGwTZ6NO.js} +2 -2
- package/dist/core/{Polygon-DhpbYIjp.js → Polygon-Byw5C7Qy.js} +3 -3
- package/dist/core/{Posterize-JtYCiavu.js → Posterize-BHOstvyj.js} +2 -2
- package/dist/core/{Prism-CgL09-0n.js → Prism-pNsLhW8w.js} +6 -6
- package/dist/core/{ProgressiveBlur-DdFTxI5G.js → ProgressiveBlur-CR1IbvKQ.js} +3 -3
- package/dist/core/{RadialGradient-Bb6O8ZU2.js → RadialGradient-BFOrMAK1.js} +4 -4
- package/dist/core/{RadialWipe-C37NUMlQ.js → RadialWipe-BYnlbrNm.js} +3 -3
- package/dist/core/{RandomBars-n0GZtwtb.js → RandomBars-B7erRRHx.js} +3 -3
- package/dist/core/{ReactionDiffusion-CIjBuzSZ.js → ReactionDiffusion-BnY40jHs.js} +5 -5
- package/dist/core/{RectangularCoordinates-RrJynboy.js → RectangularCoordinates-D9-3PQAz.js} +2 -2
- package/dist/core/{ReflectivePlane-DJs7L0jE.js → ReflectivePlane-BI-LIR2c.js} +3 -3
- package/dist/core/{Repeater-DNDOS02l.js → Repeater-C5LILb_Y.js} +3 -3
- package/dist/core/{Ring-CGNzWRTF.js → Ring-CvvtJYAf.js} +2 -2
- package/dist/core/{RippleWipe-Xru9_G-5.js → RippleWipe-kAzZWsjR.js} +3 -3
- package/dist/core/{Ripples-D6DtbpFm.js → Ripples-BFLep1r1.js} +3 -3
- package/dist/core/{RoundedRect-Bx9Qv5sI.js → RoundedRect-DirNijIY.js} +2 -2
- package/dist/core/{Saturation-D-22L-Ba.js → Saturation-CfkRhJpe.js} +3 -3
- package/dist/core/{Scratches-BT5puRjC.js → Scratches-Dchfw1_5.js} +4 -4
- package/dist/core/{Sharpness-DS3wAWPI.js → Sharpness-DZzAnlsl.js} +3 -3
- package/dist/core/{Shatter-BavlIUpF.js → Shatter-Dz3sH2ON.js} +2 -2
- package/dist/core/{SimplexNoise-DuVEfYS1.js → SimplexNoise-CmV42gYT.js} +4 -4
- package/dist/core/{SineWave-BjlS8KL3.js → SineWave-TqnpIKO4.js} +3 -3
- package/dist/core/{SliceWipe-Bq1nKIay.js → SliceWipe-Dz8vj6bi.js} +2 -2
- package/dist/core/{Smoke-Cgk0FuqF.js → Smoke-B1TnZnG6.js} +4 -4
- package/dist/core/{SmokeFill-BrVy_T4u.js → SmokeFill-C4yVAkT9.js} +7 -7
- package/dist/core/{SmokeFlow-BhJKXBM2.js → SmokeFlow-dd5uLztm.js} +4 -4
- package/dist/core/{Solarize-Bw6eWMy4.js → Solarize-CIQa9pKw.js} +3 -3
- package/dist/core/{SolidColor-CApT6KFF.js → SolidColor-DuoQVKGk.js} +3 -3
- package/dist/core/{Spherize-BZafM2nt.js → Spherize-FWwWEUyE.js} +3 -3
- package/dist/core/{Spiral-BljWgHZ1.js → Spiral-DI1eG0E3.js} +3 -3
- package/dist/core/{Star--zFAw9gn.js → Star-DT-hnlIJ.js} +2 -2
- package/dist/core/{Stone-DZ175SYU.js → Stone-oW35zD22.js} +3 -3
- package/dist/core/{Strands-Bk7Lpdz8.js → Strands-asB3fUr9.js} +4 -4
- package/dist/core/{Stretch-BfhZj5Sp.js → Stretch-Cm_B4WGY.js} +2 -2
- package/dist/core/{Stripes-B4bB8P9T.js → Stripes-BnJiniJY.js} +3 -3
- package/dist/core/{StudioBackground-DDfcbZp6.js → StudioBackground-DwSO5KNV.js} +6 -6
- package/dist/core/{SunBurst-UBhsjpxT.js → SunBurst-BL-BryZO.js} +3 -3
- package/dist/core/{Surface3D-6z6uoD2B.js → Surface3D-DSvh7Zof.js} +5 -5
- package/dist/core/{Swirl-D1OsV-AI.js → Swirl-BVPy039a.js} +4 -4
- package/dist/core/{Teardrop-udnTi4uM.js → Teardrop-CR1UqYaF.js} +2 -2
- package/dist/core/{Text-i-Z-04Lp.js → Text-fP5temat.js} +3 -3
- package/dist/core/{ThinFilm-DVSVAKLU.js → ThinFilm--MFVM9D5.js} +5 -5
- package/dist/core/{TiltShift-CmBd6IuT.js → TiltShift-BvYpYELk.js} +3 -3
- package/dist/core/{TimeTrail-DpULnhS7.js → TimeTrail-DqdYuHn7.js} +5 -5
- package/dist/core/{Tint-COD0pAFC.js → Tint-BXJMHYvg.js} +3 -3
- package/dist/core/{Trapezoid-BuwD5Hsa.js → Trapezoid--AgyKOWQ.js} +2 -2
- package/dist/core/{TriangularGrid-CY9623Jt.js → TriangularGrid-CmDApxz9.js} +3 -3
- package/dist/core/{Tritone-IJ7zzb6E.js → Tritone-DCd_IRp7.js} +3 -3
- package/dist/core/{Truchet-KSh5e6zB.js → Truchet-g1_jcoZ4.js} +3 -3
- package/dist/core/{Twirl-OTBF-EFA.js → Twirl-JY-PXDS2.js} +2 -2
- package/dist/core/{VHS-DIaTkhf_.js → VHS-ZWR6D4Da.js} +2 -2
- package/dist/core/{VenetianBlinds-whh21nCE.js → VenetianBlinds-B7laTyPO.js} +3 -3
- package/dist/core/{Vesica-B6G0T7zJ.js → Vesica-BTNW2p5u.js} +2 -2
- package/dist/core/{Vibrance-CZlaCRRi.js → Vibrance-DmhtRT2D.js} +3 -3
- package/dist/core/{VideoTexture-Dws9jyoh.js → VideoTexture-DK3EaAHY.js} +2 -2
- package/dist/core/{Vignette-CkY7ZLwU.js → Vignette-hyFfUS20.js} +5 -5
- package/dist/core/{Voronoi-BeLaSW8f.js → Voronoi-DhexPwNM.js} +5 -5
- package/dist/core/Voxels-CIfWtuUp.js +8547 -0
- package/dist/core/{Water-5WdvreCU.js → Water-CnzSPBJI.js} +7 -7
- package/dist/core/{Watercolor-3pu15_tU.js → Watercolor-C1HipGGO.js} +4 -4
- package/dist/core/{WaveDistortion-BCpSjnD_.js → WaveDistortion-VXyHFcJ3.js} +2 -2
- package/dist/core/{Waveform-DsDMEp9s.js → Waveform-CSP_4nZF.js} +9 -9
- package/dist/core/{WaveletNoise-Du386LZ4.js → WaveletNoise-CQqAufyv.js} +4 -4
- package/dist/core/{Weave-HFybZ8zD.js → Weave-DwX8T4_Q.js} +3 -3
- package/dist/core/{WebcamTexture-BXyrzb1X.js → WebcamTexture-B4SLwIP1.js} +2 -2
- package/dist/core/{Wool-BbrWlSA1.js → Wool-qg-z_TFC.js} +3 -3
- package/dist/core/{WorleyNoise-D4WEqlUn.js → WorleyNoise-CjVw20Fl.js} +3 -3
- package/dist/core/{ZoomBlur-vR6SbHT_.js → ZoomBlur-Lm_pVpMf.js} +3 -3
- package/dist/core/{agents-mCXmuOM8.js → agents-B0ZiK3le.js} +4 -4
- package/dist/core/{agents-o-Vn5L0g.js → agents-DXoEcto0.js} +1 -1
- package/dist/core/{blur-EIlP7crr.js → blur-7yjVyMvI.js} +1 -1
- package/dist/core/{blurs-clhkrRkE.js → blurs-d4B9aUyx.js} +5 -5
- package/dist/core/{color-BPEKNc5G.js → color-Do6tU0ry.js} +2 -2
- package/dist/core/{compose-BARHZTzx.js → compose-Dkf3v-xS.js} +4 -4
- package/dist/core/{feedback-CclkvWMf.js → feedback-Dro_hxd4.js} +1 -1
- package/dist/core/{fields-CjLd6eM_.js → fields-DgADOKsP.js} +6 -6
- package/dist/core/{figures-By-qe2Oe.js → figures-B3lUGP8u.js} +3 -3
- package/dist/core/{fluids-5_eJeyn7.js → fluids-umEWgdvj.js} +2 -2
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import { c as p, t as defineStd } from "./lower-Bd2jez_2.js";
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import { f as wash, s as kuwahara, t as bleedWarp, u as paperGrain } from "./stylize-DiuoSq16.js";
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import { a as transformColor } from "./transformations-CzFmhZww.js";
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import { n as crosses } from "./slots-BqIef2iV.js";
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var wet = bleedWarp({ amount: p("bleed") });
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const componentDefinition = defineStd({
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name: "Watercolor",
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import { c as p, t as defineStd, u as edgesPropConfig } from "./lower-
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import { y as wave } from "./warps-
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import { c as p, t as defineStd, u as edgesPropConfig } from "./lower-Bd2jez_2.js";
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import { y as wave } from "./warps-P5O3NWLe.js";
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const componentDefinition = defineStd({
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name: "WaveDistortion",
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role: "warp",
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import { c as p, o as uniformOf, t as defineStd } from "./lower-
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import { t as animatedTime, vt as colorStopsPropConfig } from "./porters-
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import { b as stops } from "./fields-
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import { O as waves } from "./noise-
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import { a as transformColor, c as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-
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import {
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import { n as crispStroke, t as crispFill } from "./mask-
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import { f as roundedRect, r as circle } from "./shape-
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import { o as segmentFrame, s as surfaceOf } from "./frames-
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import { c as p, o as uniformOf, t as defineStd } from "./lower-Bd2jez_2.js";
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import { t as animatedTime, vt as colorStopsPropConfig } from "./porters-OTkIMOyl.js";
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import { b as stops } from "./fields-DgADOKsP.js";
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import { O as waves } from "./noise-d7rmP9yc.js";
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import { a as transformColor, c as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CzFmhZww.js";
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import { C as mix, H as vec4, L as sqrt, P as smoothstep, R as step, T as neg, d as floor, f as fract, i as clamp, n as add, o as div, p as gaussBell, t as abs, w as mul, x as max, y as local, z as sub } from "./math-D864seEs.js";
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import { n as crispStroke, t as crispFill } from "./mask-CeSwL79Q.js";
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import { f as roundedRect, r as circle } from "./shape-CAkSlCi8.js";
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import { o as segmentFrame, s as surfaceOf } from "./frames-BLqt7oaW.js";
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var SPECTRUM = [
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{
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waves: [{
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import { c as p, t as defineStd } from "./lower-
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import { b as stops, f as rampOver } from "./fields-
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import { D as waveletBands, E as unitized, m as noiseTone, x as seededPlane } from "./noise-
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import { i as noiseToneProps, r as noiseSpeedProp, t as noiseColorProps } from "./noiseColor-
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import { c as p, t as defineStd } from "./lower-Bd2jez_2.js";
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import { b as stops, f as rampOver } from "./fields-DgADOKsP.js";
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import { D as waveletBands, E as unitized, m as noiseTone, x as seededPlane } from "./noise-d7rmP9yc.js";
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import { i as noiseToneProps, r as noiseSpeedProp, t as noiseColorProps } from "./noiseColor-DuWjYRmO.js";
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const componentDefinition = defineStd({
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name: "WaveletNoise",
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role: "generator",
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import { c as p, t as defineStd } from "./lower-
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import { O as weaveThreads, r as cellFrame } from "./patterns-
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import { a as transformColor } from "./transformations-
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import { c as p, t as defineStd } from "./lower-Bd2jez_2.js";
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import { O as weaveThreads, r as cellFrame } from "./patterns-Bg8lSdqH.js";
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import { a as transformColor } from "./transformations-CzFmhZww.js";
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const componentDefinition = defineStd({
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name: "Weave",
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role: "generator",
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import { c as p, f as objectFitProp, t as defineStd } from "./lower-
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import { r as webcamMedia } from "./media-
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import { c as p, f as objectFitProp, t as defineStd } from "./lower-Bd2jez_2.js";
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import { r as webcamMedia } from "./media-DXUY3ltG.js";
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const componentDefinition = defineStd({
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name: "WebcamTexture",
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role: "media",
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import { t as defineStd } from "./lower-
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import { p as noiseRelief, v as reliefBases } from "./noise-
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import { t as reliefStylizeProps } from "./noiseStylize-
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import { t as defineStd } from "./lower-Bd2jez_2.js";
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import { p as noiseRelief, v as reliefBases } from "./noise-d7rmP9yc.js";
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import { t as reliefStylizeProps } from "./noiseStylize-CUrW_HiC.js";
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const componentDefinition = defineStd({
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name: "Wool",
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role: "filter",
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@@ -1,6 +1,6 @@
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import { c as p, t as defineStd } from "./lower-
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import { T as transformWorleyMode, j as worleyNoise, w as transformWorleyDistance } from "./noise-
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import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-
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import { c as p, t as defineStd } from "./lower-Bd2jez_2.js";
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import { T as transformWorleyMode, j as worleyNoise, w as transformWorleyDistance } from "./noise-d7rmP9yc.js";
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import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CzFmhZww.js";
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const componentDefinition = defineStd({
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name: "WorleyNoise",
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role: "generator",
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@@ -1,6 +1,6 @@
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import { c as p, t as defineStd } from "./lower-
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import { c as transformPosition } from "./transformations-
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import { C as motionBlur, i as blurPath } from "./blurs-
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import { c as p, t as defineStd } from "./lower-Bd2jez_2.js";
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import { c as transformPosition } from "./transformations-CzFmhZww.js";
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import { C as motionBlur, i as blurPath } from "./blurs-d4B9aUyx.js";
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const componentDefinition = defineStd({
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name: "ZoomBlur",
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role: "filter",
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@@ -1,7 +1,7 @@
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-
import { $
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-
import { B as R3_ALPHA, H as createAgentSystem, J as texelSplatWindow, R as FIXED_POINT_GAINS, U as energyCoverageAlpha, W as integrateSemiImplicitEuler, Y as worldSplatWindow, z as R2_ALPHA } from "./porters-
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import {
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-
import { C as reynoldsSteer, S as resolveAgentShape, T as trailMaxDecay, _ as nematicTorque, a as cruiseVariation, c as dipoleOrRadialField, i as bilinearTexelFrame, l as makeAgentTexelWeightFn, n as applyCameraRows, o as cursorFalloff, p as makeOrientedCometWeightFn, r as applyCameraRowsTransposed, s as cursorMagnet, t as AGENT_SHAPES, u as makeAgentWeightFn, x as presenceVariation, y as orientedShapeProfile } from "./agents-
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1
|
+
import { $r as Void, Ar as vec2u, Br as struct, Cr as sin, Gn as typegpu_default, Gr as dualImpl, It as mixColorsLinear, Jr as i32, Kn as textureDimensions, Lt as mixColorsVariants, Mr as vec4f, Or as vec2f, Tr as sqrt, Xr as stitch, Yn as textureStore, Yr as u32, Zr as safeStringify, _n as hash11, _r as mix, ar as clamp, at as ZERO, bn as hash22, cr as dot, ei as isAtomic, er as select, fr as floor, gr as min, hr as max, ir as ceil, jr as vec3f, kr as vec2i, lr as exp, mr as length, or as cos, pr as fract, qn as textureLoad, qr as f32, rr as atan2, sr as cross, tr as abs, vn as hash12, wr as smoothstep, xn as hash33 } from "./lower-Bd2jez_2.js";
|
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+
import { B as R3_ALPHA, H as createAgentSystem, J as texelSplatWindow, R as FIXED_POINT_GAINS, U as energyCoverageAlpha, W as integrateSemiImplicitEuler, Y as worldSplatWindow, z as R2_ALPHA } from "./porters-OTkIMOyl.js";
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import { S as rotateVecCpu, x as rotateVec3 } from "./sdf3d-sya0j8F2.js";
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4
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+
import { C as reynoldsSteer, S as resolveAgentShape, T as trailMaxDecay, _ as nematicTorque, a as cruiseVariation, c as dipoleOrRadialField, i as bilinearTexelFrame, l as makeAgentTexelWeightFn, n as applyCameraRows, o as cursorFalloff, p as makeOrientedCometWeightFn, r as applyCameraRowsTransposed, s as cursorMagnet, t as AGENT_SHAPES, u as makeAgentWeightFn, x as presenceVariation, y as orientedShapeProfile } from "./agents-DXoEcto0.js";
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dualImpl({
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name: "workgroupBarrier",
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normalImpl: "workgroupBarrier is a no-op outside of CODEGEN mode.",
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@@ -1,4 +1,4 @@
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import {
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1
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import { Ar as vec2u, Br as struct, Cr as sin, Gn as typegpu_default, Lr as texture2d, Mr as vec4f, Or as vec2f, Tr as sqrt, Yr as u32, _n as hash11, _r as mix, ar as clamp, cr as dot, er as select, fr as floor, gr as min, hr as max, jr as vec3f, lr as exp, mr as length, or as cos, qn as textureLoad, qr as f32, tr as abs, vr as normalize, wr as smoothstep, xn as hash33, yr as pow } from "./lower-Bd2jez_2.js";
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const arrowSdf = typegpu_default.fn([
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f32,
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f32,
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@@ -1,4 +1,4 @@
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import {
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+
import { Ar as vec2u, Br as struct, Cr as sin, Gn as typegpu_default, Jr as i32, Lr as texture2d, Mr as vec4f, Or as vec2f, Ot as unpremultiplyAlpha, Pn as DEG_TO_RAD$1, Rr as textureStorage2d, Yn as textureStore, Yr as u32, _r as mix, ar as clamp, at as ZERO, cr as dot, ct as call, hr as max, jr as vec3f, or as cos, pr as fract, q as createGuardedCompute, qn as textureLoad, qr as f32, tr as abs, wr as smoothstep, xr as round, yr as pow, zr as arrayOf } from "./lower-Bd2jez_2.js";
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var DEG_TO_RAD = DEG_TO_RAD$1;
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var DEFAULT_HALF_KERNEL = 24;
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const DEFAULT_COMPUTE_WIDTH = 1024;
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@@ -1,8 +1,8 @@
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import {
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import { t as animatedTime } from "./porters-
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-
import { D as rgbSplitTaps, E as revealShadow$1, O as rimComposite, S as pagePeelGeom, b as overhangShade, c as curlSheen$1, d as edgeClipSample, j as sphereBulge, k as rimLight, m as flutedGlassGeom, r as blinnHighlight, s as curlShade, x as pagePeelCompose } from "./warpMaps-
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-
import { C as intensityToRadius, D as withBloomCompute, O as withFixedBlurCompute, S as glowCompose, T as tiltShiftBlurAmount, _ as channelBlurCompose, a as DEFAULT_COMPUTE_WIDTH, c as buildBokehGraph, d as buildGlowPrepassGraph, f as buildGlowPrepassMapGraph, g as buildTiltShiftFillMapGraph, h as buildTiltShiftFillGraph, i as DEFAULT_COMPUTE_HEIGHT, k as withVariableBlurCompute, l as buildBokehMapGraph, m as buildProgressiveBlurFillMapGraph, n as BOKEH_TAP_COUNT, o as bokehRadiusToPixels, p as buildProgressiveBlurFillGraph, r as CHANNEL_INTENSITY_TO_RADIUS, s as buildBloomExtractGraph, t as BLUR_MAP_FORMAT, u as buildFillBlurMapGraph, v as composeBlurredOverSharp, w as remapWindowValues, x as generateBokehTaps } from "./blur-
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-
import { C as vignetteShade, S as vhsSampleUVs, _ as scatterGather, a as dropShadowComposite, b as vhsAcBeat, d as glitchSplitUVs, f as motionBlurGather, g as scanlineShade, h as rgbSplitCombine, i as distortScanShade, m as pixelateGather, n as beatShade, o as dropShadowUV, p as phosphorShade, r as crtSampleUV, s as fillBarsShade, t as adjustShade, u as glitchGeom, v as sharpenGather, w as yiqRecombine, x as vhsChromaTapUV, y as silhouetteBlur } from "./motionBlur-
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1
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+
import { Ar as vec2u, Br as struct, Cr as sin, Er as step, Gn as typegpu_default, Mr as vec4f, Or as vec2f, Ot as unpremultiplyAlpha, Pn as DEG_TO_RAD, Rr as textureStorage2d, X as applyEdgeHandlingExpr, Yn as textureStore, Yr as u32, _r as mix, ar as clamp, at as ZERO, ct as call, dt as expr, ft as floatE, gt as formatFloat, hr as max, i as resolveArg, jr as vec3f, mt as vec4, o as uniformOf, or as cos, pt as mixExpr, q as createGuardedCompute, qr as f32, rt as sampleCatmullRomExpr, st as asLocal, wr as smoothstep } from "./lower-Bd2jez_2.js";
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import { t as animatedTime } from "./porters-OTkIMOyl.js";
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import { D as rgbSplitTaps, E as revealShadow$1, O as rimComposite, S as pagePeelGeom, b as overhangShade, c as curlSheen$1, d as edgeClipSample, j as sphereBulge, k as rimLight, m as flutedGlassGeom, r as blinnHighlight, s as curlShade, x as pagePeelCompose } from "./warpMaps-Y8xSo-QJ.js";
|
|
4
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+
import { C as intensityToRadius, D as withBloomCompute, O as withFixedBlurCompute, S as glowCompose, T as tiltShiftBlurAmount, _ as channelBlurCompose, a as DEFAULT_COMPUTE_WIDTH, c as buildBokehGraph, d as buildGlowPrepassGraph, f as buildGlowPrepassMapGraph, g as buildTiltShiftFillMapGraph, h as buildTiltShiftFillGraph, i as DEFAULT_COMPUTE_HEIGHT, k as withVariableBlurCompute, l as buildBokehMapGraph, m as buildProgressiveBlurFillMapGraph, n as BOKEH_TAP_COUNT, o as bokehRadiusToPixels, p as buildProgressiveBlurFillGraph, r as CHANNEL_INTENSITY_TO_RADIUS, s as buildBloomExtractGraph, t as BLUR_MAP_FORMAT, u as buildFillBlurMapGraph, v as composeBlurredOverSharp, w as remapWindowValues, x as generateBokehTaps } from "./blur-7yjVyMvI.js";
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+
import { C as vignetteShade, S as vhsSampleUVs, _ as scatterGather, a as dropShadowComposite, b as vhsAcBeat, d as glitchSplitUVs, f as motionBlurGather, g as scanlineShade, h as rgbSplitCombine, i as distortScanShade, m as pixelateGather, n as beatShade, o as dropShadowUV, p as phosphorShade, r as crtSampleUV, s as fillBarsShade, t as adjustShade, u as glitchGeom, v as sharpenGather, w as yiqRecombine, x as vhsChromaTapUV, y as silhouetteBlur } from "./motionBlur-g_WSi2iq.js";
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function gatherStack(sample, overlays, opts) {
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return {
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kind: "gather",
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@@ -1,5 +1,5 @@
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import {
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-
import { n as luma709Dot } from "./tone-
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import { Cr as sin, Ct as linearToSrgb, Gn as typegpu_default, It as mixColorsLinear, Lt as mixColorsVariants, Mr as vec4f, Or as vec2f, Pn as DEG_TO_RAD, Qn as fwidth, Rn as SQRT3, Tt as srgbToLinear, _r as mix, ar as clamp, at as ZERO, cr as dot, ct as call, dt as expr, er as select, fr as floor, ft as floatE, gt as formatFloat, hr as max, i as resolveArg, jr as vec3f, mt as vec4, o as uniformOf, or as cos, pr as fract, qr as f32, r as pointwiseOp, tr as abs, vn as hash12, wr as smoothstep, yr as pow, zn as TAU } from "./lower-Bd2jez_2.js";
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import { n as luma709Dot } from "./tone-BKhfiOBn.js";
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var TWO_PI = TAU;
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const hueRotate$1 = typegpu_default.fn([vec4f, f32], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((color, shiftDeg) => {
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"use gpu";
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@@ -1,7 +1,7 @@
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import {
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import { r as rgbDither } from "./tone-
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import { t as animatedTime } from "./porters-
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import {
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import { ct as call, n as paintFrame } from "./lower-Bd2jez_2.js";
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import { r as rgbDither } from "./tone-BKhfiOBn.js";
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import { t as animatedTime } from "./porters-OTkIMOyl.js";
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import { H as vec4, i as clamp, n as add, o as div, w as mul, x as max, y as local, z as sub } from "./math-D864seEs.js";
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function layered(layerData, build) {
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let weightedSum;
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let totalWeight;
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@@ -1,4 +1,4 @@
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import { F as createFluidKernelPass, St as createFeedbackTrailSim } from "./porters-
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+
import { F as createFluidKernelPass, St as createFeedbackTrailSim } from "./porters-OTkIMOyl.js";
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function feedbackSim(build) {
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return { compute: (params) => {
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const { childNode, gpu } = params;
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@@ -1,9 +1,9 @@
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import {
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import { s as toneUnitPivotInverted } from "./tone-
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-
import { A as unitThreshold, C as radialDist, D as shimmerPulse, E as repeatWrap, O as spiralMask, S as plasmaTone, T as repeatRings, c as diamondDist, f as gradientClamp01, g as gradientTransparentAlpha, h as gradientRawT, j as volumeDomain, k as unitNoise3, l as flowLayers, m as gradientEdgeWrap, o as conicSweep, p as gradientEdgeMirror, w as rampWrap } from "./gradientPaints-
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import { Dt as mixColorStopsRuntime, t as animatedTime } from "./porters-
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import { o as transformColorSpace } from "./transformations-
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-
import {
|
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1
|
+
import { Bt as mixPreconvertedVariants, Cn as mxNoiseFloat3, Dn as perlin13, Fn as GOLDEN, It as mixColorsLinear, Jt as domainWarp2, Kt as chainedWarpStep, Lt as mixColorsVariants, Qt as scatterFieldAnchored, Rt as mixPreconvertedInSpace, Zt as scatterField$1, a as resolveScalar, ct as call, ft as floatE, jn as value13, jt as convertP3ToMixSpaceCPU, mt as vec4, o as uniformOf, qt as domainWarp1, s as Scalar, st as asLocal, zn as TAU, zt as mixPreconvertedLinear } from "./lower-Bd2jez_2.js";
|
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2
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+
import { s as toneUnitPivotInverted } from "./tone-BKhfiOBn.js";
|
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+
import { A as unitThreshold, C as radialDist, D as shimmerPulse, E as repeatWrap, O as spiralMask, S as plasmaTone, T as repeatRings, c as diamondDist, f as gradientClamp01, g as gradientTransparentAlpha, h as gradientRawT, j as volumeDomain, k as unitNoise3, l as flowLayers, m as gradientEdgeWrap, o as conicSweep, p as gradientEdgeMirror, w as rampWrap } from "./gradientPaints-5HpJVNfb.js";
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import { Dt as mixColorStopsRuntime, t as animatedTime } from "./porters-OTkIMOyl.js";
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import { o as transformColorSpace } from "./transformations-CzFmhZww.js";
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+
import { B as vec2, V as vec3, f as fract, i as clamp, t as abs, w as mul, y as local, z as sub } from "./math-D864seEs.js";
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7
7
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const noiseToneKColor = toneUnitPivotInverted;
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8
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function mixStopsOrColorsExpr(params, t, endpoints = {}) {
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9
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const { uniforms, propValues } = params;
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@@ -1,6 +1,6 @@
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1
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-
import { a as resolveScalar,
|
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2
|
-
import { t as animatedTime } from "./porters-
|
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3
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-
import { l as lineMask, u as sineWaveMask } from "./shapePaints-
|
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1
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+
import { a as resolveScalar, ct as call, ft as floatE, mt as vec4, n as paintFrame, o as uniformOf, s as Scalar } from "./lower-Bd2jez_2.js";
|
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2
|
+
import { t as animatedTime } from "./porters-OTkIMOyl.js";
|
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3
|
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import { l as lineMask, u as sineWaveMask } from "./shapePaints-Bg2UwCZo.js";
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function arg(spec, params) {
|
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5
|
if (typeof spec === "number") return floatE(spec);
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|
if (spec instanceof Scalar || spec.kind !== "ctx") return resolveScalar(spec, params);
|
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@@ -1,5 +1,5 @@
|
|
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1
|
-
import {
|
|
2
|
-
import { F as createFluidKernelPass, I as createStableFluidsPasses } from "./porters-
|
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1
|
+
import { G as pathStampRibbon, H as createIdleGate, Mr as vec4f, U as createPointerVelocityTracker, Y as createStateBuffer, qr as f32 } from "./lower-Bd2jez_2.js";
|
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2
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import { F as createFluidKernelPass, I as createStableFluidsPasses } from "./porters-OTkIMOyl.js";
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3
|
const ambientForce = (kernel) => ({
|
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stage: "pre",
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kernel
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@@ -1,5 +1,5 @@
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1
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-
import {
|
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2
|
-
import {
|
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1
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+
import { Pn as DEG_TO_RAD$1, o as uniformOf } from "./lower-Bd2jez_2.js";
|
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2
|
+
import { B as vec2, L as sqrt, N as sin, S as min, T as neg, a as cos, f as fract, n as add, o as div, r as atan2, s as dot, v as length, w as mul, x as max, y as local, z as sub } from "./math-D864seEs.js";
|
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3
3
|
var DEG_TO_RAD = DEG_TO_RAD$1;
|
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4
4
|
function surfaceOf(params) {
|
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5
5
|
const uv = params.uvContext ?? params.ctx.uv;
|
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@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
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1
|
+
import { Br as struct, Cr as sin, Gn as typegpu_default, Mr as vec4f, Or as vec2f, Ot as unpremultiplyAlpha, Tr as sqrt, _r as mix, ar as clamp, cr as dot, ct as call, er as select, ft as floatE, gr as min, hr as max, jr as vec3f, mt as vec4, or as cos, qr as f32, st as asLocal, ti as __export, ur as exp2, wr as smoothstep, yr as pow } from "./lower-Bd2jez_2.js";
|
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2
2
|
var glass_exports = /* @__PURE__ */ __export({
|
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3
3
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BLUR_DISK: () => BLUR_DISK,
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4
4
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GlassLensUVs: () => GlassLensUVs,
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@@ -67,6 +67,7 @@ export * as reveal from './reveal';
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67
67
|
export * as lighting from './lighting';
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68
|
export * as sdf from './sdf';
|
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69
69
|
export * as sdf3d from './sdf3d';
|
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70
|
+
export * as voxels from './voxels';
|
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70
71
|
export { toHalfFloat } from './dataEncoding';
|
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72
|
export * as effects from './effects';
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73
|
export * as media from './media';
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@@ -1 +1 @@
|
|
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1
|
-
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|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/gpu/kit/index.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,OAAO,IAAI,MAAM,SAAS,CAAA;AAC1B,OAAO,KAAK,CAAC,MAAM,cAAc,CAAA;AACjC,OAAO,KAAK,GAAG,MAAM,aAAa,CAAA;AAClC,OAAO,KAAK,EAAC,cAAc,EAAE,WAAW,EAAC,MAAM,cAAc,CAAA;AAK7D,OAAO,EAAC,IAAI,EAAE,CAAC,EAAE,GAAG,EAAC,CAAA;AAErB;;GAEG;AACH,MAAM,MAAM,OAAO,GAAG,MAAM,GAAG,cAAc,GAAG,WAAW,CAAA;AAE3D;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,MAAM,GAAG,MAAM,CAAA;AAC3C,wBAAgB,QAAQ,CAAC,CAAC,SAAS,cAAc,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,CAAA;AAM3D;;;GAGG;AACH,wBAAgB,MAAM,CAAC,IAAI,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,GAAG,OAAO,CAAA;AACjF,wBAAgB,MAAM,CAAC,IAAI,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,MAAM,CAAA;AAC9E,wBAAgB,MAAM,CAAC,CAAC,SAAS,cAAc,EAAE,IAAI,EAAE,OAAO,GAAG,cAAc,EAAE,MAAM,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,GAAG,CAAC,CAAA;AAM1G;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,cAAc,GAAG,MAAM,CAGlD;AAMD,OAAO,KAAK,SAAS,MAAM,aAAa,CAAA;AACxC,OAAO,KAAK,IAAI,MAAM,QAAQ,CAAA;AAC9B,OAAO,KAAK,IAAI,MAAM,QAAQ,CAAA;AAC9B,OAAO,KAAK,KAAK,MAAM,SAAS,CAAA;AAChC,OAAO,KAAK,EAAE,MAAM,MAAM,CAAA;AAC1B,OAAO,KAAK,MAAM,MAAM,UAAU,CAAA;AAClC,OAAO,KAAK,QAAQ,MAAM,YAAY,CAAA;AACtC,OAAO,KAAK,WAAW,MAAM,eAAe,CAAA;AAC5C,OAAO,KAAK,KAAK,MAAM,SAAS,CAAA;AAChC,OAAO,KAAK,IAAI,MAAM,QAAQ,CAAA;AAC9B,OAAO,KAAK,WAAW,MAAM,eAAe,CAAA;AAC5C,OAAO,KAAK,OAAO,MAAM,WAAW,CAAA;AACpC,OAAO,KAAK,MAAM,MAAM,UAAU,CAAA;AAClC,OAAO,KAAK,KAAK,MAAM,SAAS,CAAA;AAChC,OAAO,KAAK,QAAQ,MAAM,YAAY,CAAA;AACtC,OAAO,KAAK,QAAQ,MAAM,YAAY,CAAA;AACtC,OAAO,KAAK,QAAQ,MAAM,YAAY,CAAA;AACtC,OAAO,KAAK,QAAQ,MAAM,YAAY,CAAA;AACtC,OAAO,KAAK,cAAc,MAAM,kBAAkB,CAAA;AAClD,OAAO,KAAK,UAAU,MAAM,cAAc,CAAA;AAC1C,OAAO,KAAK,aAAa,MAAM,iBAAiB,CAAA;AAChD,OAAO,KAAK,WAAW,MAAM,eAAe,CAAA;AAC5C,OAAO,KAAK,WAAW,MAAM,eAAe,CAAA;AAC5C,OAAO,KAAK,aAAa,MAAM,iBAAiB,CAAA;AAChD,OAAO,KAAK,aAAa,MAAM,iBAAiB,CAAA;AAChD,OAAO,KAAK,YAAY,MAAM,gBAAgB,CAAA;AAC9C,OAAO,KAAK,aAAa,MAAM,iBAAiB,CAAA;AAChD,OAAO,KAAK,SAAS,MAAM,aAAa,CAAA;AACxC,OAAO,KAAK,UAAU,MAAM,cAAc,CAAA;AAC1C,OAAO,KAAK,KAAK,MAAM,SAAS,CAAA;AAChC,OAAO,KAAK,WAAW,MAAM,eAAe,CAAA;AAC5C,OAAO,KAAK,OAAO,MAAM,QAAQ,CAAA;AACjC,OAAO,KAAK,UAAU,MAAM,cAAc,CAAA;AAC1C,OAAO,KAAK,KAAK,MAAM,SAAS,CAAA;AAChC,OAAO,KAAK,UAAU,MAAM,cAAc,CAAA;AAC1C,OAAO,KAAK,YAAY,MAAM,gBAAgB,CAAA;AAC9C,OAAO,KAAK,IAAI,MAAM,QAAQ,CAAA;AAC9B,OAAO,KAAK,MAAM,MAAM,UAAU,CAAA;AAClC,OAAO,KAAK,QAAQ,MAAM,YAAY,CAAA;AACtC,OAAO,KAAK,GAAG,MAAM,OAAO,CAAA;AAC5B,OAAO,KAAK,KAAK,MAAM,SAAS,CAAA;AAChC,OAAO,KAAK,MAAM,MAAM,UAAU,CAAA;AAGlC,OAAO,EAAC,WAAW,EAAC,MAAM,gBAAgB,CAAA;AAC1C,OAAO,KAAK,OAAO,MAAM,WAAW,CAAA;AACpC,OAAO,KAAK,KAAK,MAAM,SAAS,CAAA;AAChC,OAAO,KAAK,MAAM,MAAM,UAAU,CAAA"}
|
|
@@ -458,6 +458,9 @@ export interface MarchParamsUniform {
|
|
|
458
458
|
export interface VolumetricFieldComputeExtra {
|
|
459
459
|
paramsUniform?: MarchParamsUniform;
|
|
460
460
|
sdfSourceTexture?: unknown;
|
|
461
|
+
/** Additional bind groups the march fn reads (a consumer's OWN param uniform — the voxel
|
|
462
|
+
* pre-march's `VoxelMarchParams`). Bound after the field/params group. */
|
|
463
|
+
extraBindGroups?: unknown[];
|
|
461
464
|
}
|
|
462
465
|
export declare function createVolumetricFieldCompute(root: TgpuRoot, layout: VolumetricFieldLayout, kernel: ReturnType<typeof buildVolumetricFieldKernel>, onCleanup: (cb: () => void) => void, extra?: VolumetricFieldComputeExtra): VolumetricFieldCompute;
|
|
463
466
|
/**
|
|
@@ -555,6 +558,7 @@ export declare function buildFieldSampleGraphArgs(): {
|
|
|
555
558
|
fieldSampleArg: import('typegpu').TgpuFn<(uv: d.Vec2f, field: d.WgslTexture2d<d.F32>, originX: d.F32, originY: d.F32, spanX: d.F32, spanY: d.F32, activeResF: d.F32, rBound: d.F32) => d.Vec4f>;
|
|
556
559
|
fieldSampleGradArg: import('typegpu').TgpuFn<(uv: d.Vec2f, field: d.WgslTexture2d<d.F32>, originX: d.F32, originY: d.F32, spanX: d.F32, spanY: d.F32, activeResF: d.F32, rBound: d.F32) => d.Vec4f>;
|
|
557
560
|
fieldSampleFastArg: import('typegpu').TgpuFn<(uv: d.Vec2f, field: d.WgslTexture2d<d.F32>, originX: d.F32, originY: d.F32, spanX: d.F32, spanY: d.F32, activeResF: d.F32, rBound: d.F32) => d.Vec4f>;
|
|
561
|
+
fieldSampleTexelArg: import('typegpu').TgpuFn<(uv: d.Vec2f, field: d.WgslTexture2d<d.F32>, originX: d.F32, originY: d.F32, spanX: d.F32, spanY: d.F32, activeResF: d.F32, rBound: d.F32) => d.Vec4f>;
|
|
558
562
|
texelSpanFn: import('typegpu').TgpuFn<(spanX: d.F32, spanY: d.F32, activeResF: d.F32) => d.F32>;
|
|
559
563
|
};
|
|
560
564
|
/**
|
|
@@ -588,6 +592,8 @@ export interface VolumetricFieldSamplers {
|
|
|
588
592
|
volumetricFieldSamplerGrad: (uv: Expr) => Expr;
|
|
589
593
|
/** 4-tap bilinear sampler (finite-difference gradient taps). */
|
|
590
594
|
volumetricFieldSamplerFast: (uv: Expr) => Expr;
|
|
595
|
+
/** Unfiltered nearest-texel read — discrete payload channels (ids, packed cells). */
|
|
596
|
+
volumetricFieldSamplerTexel: (uv: Expr) => Expr;
|
|
591
597
|
/** `max(spanX, spanY) / activeRes` — the fast-sampler early-out threshold. */
|
|
592
598
|
volumetricFieldTexelSpan: Expr;
|
|
593
599
|
}
|
|
@@ -627,6 +633,9 @@ export interface ShapeFieldSamplerResult {
|
|
|
627
633
|
sampler: (uv: Expr) => Expr;
|
|
628
634
|
/** Neighbour-tap sampler (see `ShapeFieldSamplerOptions.gradSampler`). */
|
|
629
635
|
gradSampler: (uv: Expr) => Expr;
|
|
636
|
+
/** Unfiltered nearest-texel tap for discrete payload channels (the volumetric path); the flat
|
|
637
|
+
* paths (analytic / SVG bilinear) alias `sampler`. */
|
|
638
|
+
texelSampler: (uv: Expr) => Expr;
|
|
630
639
|
/** The active shape is a 3D / extruded field (`.r` is −chord/2, not a 2D distance). */
|
|
631
640
|
volumetric: boolean;
|
|
632
641
|
/** The centre tap carries gradients in `.g/.b` — the consumer must skip its own taps. */
|
|
@@ -675,6 +684,25 @@ export interface VolumetricFieldSetup {
|
|
|
675
684
|
originY: number;
|
|
676
685
|
rBound: number;
|
|
677
686
|
};
|
|
687
|
+
/** The CPU-resolved shape rotation (the `rot` written to MarchParams) — for a consumer that
|
|
688
|
+
* composes its own view→shape transform on the CPU (the voxel pre-march's camera + light). */
|
|
689
|
+
getRotation: () => {
|
|
690
|
+
cx: number;
|
|
691
|
+
sx: number;
|
|
692
|
+
cy: number;
|
|
693
|
+
sy: number;
|
|
694
|
+
cz: number;
|
|
695
|
+
sz: number;
|
|
696
|
+
};
|
|
697
|
+
/** Dirty-key of the shape's GEOMETRY alone (state key minus rotation/domain) — for a consumer
|
|
698
|
+
* caching something in shape-local space (the voxel occupancy grid) that rotation can't change. */
|
|
699
|
+
getGeometryKey?: () => string;
|
|
700
|
+
}
|
|
701
|
+
/** Optional knobs shared by the volumetric setups. */
|
|
702
|
+
export interface VolumetricSetupOptions {
|
|
703
|
+
/** Extra margin (field UV) added to the bounding radius AND the aspect-fit domain each update —
|
|
704
|
+
* for a consumer whose geometry puffs the solid outward (a voxel half-diagonal). Read live. */
|
|
705
|
+
extraPad?: () => number;
|
|
678
706
|
}
|
|
679
707
|
/** The per-frame params a setup's `update` reads (deltaTime → auto clock, pointer → mouse drivers). */
|
|
680
708
|
export interface ShapeFrameParams {
|
|
@@ -690,7 +718,7 @@ export interface ShapeFrameParams {
|
|
|
690
718
|
* branch, reading its size params off `layout.$.params`), and returns a per-frame `update` that
|
|
691
719
|
* resolves the shape JSON (incl. auto-animate / mouse sub-props) and writes the uniform.
|
|
692
720
|
*/
|
|
693
|
-
export declare function createAnalytic3dSdfSetup(root: TgpuRoot, shapeType: string, initialConfig: Record<string, unknown>, getShapeConfig: () => unknown): VolumetricFieldSetup;
|
|
721
|
+
export declare function createAnalytic3dSdfSetup(root: TgpuRoot, shapeType: string, initialConfig: Record<string, unknown>, getShapeConfig: () => unknown, opts?: VolumetricSetupOptions): VolumetricFieldSetup;
|
|
694
722
|
/**
|
|
695
723
|
* SVG-extrusion 3D SDF setup. Lifts the uploaded 2D SDF field into a solid by extrusion (slab +
|
|
696
724
|
* rounded bevel) and raymarches it. The `sdfFn` SAMPLES the 2D SDF DATA texture (bound as the
|
|
@@ -701,7 +729,16 @@ export declare function createAnalytic3dSdfSetup(root: TgpuRoot, shapeType: stri
|
|
|
701
729
|
* scan (`getSdfContentBounds`, which lives in `utilities/sdfBounds.ts`). Only march EFFICIENCY
|
|
702
730
|
* differs, never correctness.
|
|
703
731
|
*/
|
|
704
|
-
export declare function createSvg3dSdfSetup(params: GpuFragmentParams, shapeSdfUrl: string, getShapeConfig: () => unknown): VolumetricFieldSetup;
|
|
732
|
+
export declare function createSvg3dSdfSetup(params: GpuFragmentParams, shapeSdfUrl: string, getShapeConfig: () => unknown, opts?: VolumetricSetupOptions): VolumetricFieldSetup;
|
|
733
|
+
/**
|
|
734
|
+
* Flat analytic shape lifted into a slab (the 2D primitive extruded along z by `getHalfDepth()`,
|
|
735
|
+
* no bevel, no rotation — the consumer's camera supplies any tilt). The volumetric counterpart of
|
|
736
|
+
* `createAnalyticSdfSampler` for a consumer that wants EVERY shape on the compute path (the voxel
|
|
737
|
+
* pre-march treats a flat circle as a one-layer-deep voxel disc). The eight analytic sub-props ride
|
|
738
|
+
* the MarchParams slots: pA..pD = radius/sides/rounding/innerRatio · mb0 = (rotation, height,
|
|
739
|
+
* offset) · mb1 = (aperture, halfDepth, –).
|
|
740
|
+
*/
|
|
741
|
+
export declare function createAnalytic2dExtrudeSetup(root: TgpuRoot, shapeType: string, getShapeConfig: () => unknown, getHalfDepth: () => number, opts?: VolumetricSetupOptions): VolumetricFieldSetup;
|
|
705
742
|
/**
|
|
706
743
|
* The shared shape-effect compute entry. When the active shape is volumetric (analytic 3D or SVG
|
|
707
744
|
* extrude), pre-marches its field into a compute texture and
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
|
+
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