shaders 2.5.117 → 2.5.119

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (367) hide show
  1. package/dist/core/BarShift-2XBhva1A.js +141 -0
  2. package/dist/core/{Blur-DG7lJKPo.js → Blur-5_t3tR_g.js} +1 -1
  3. package/dist/core/BrickPattern-BfTsjp4I.js +175 -0
  4. package/dist/core/{ChannelBlur-BhcCkwcO.js → ChannelBlur-DWgS3nhn.js} +1 -1
  5. package/dist/core/Chevron-BKZjAXR_.js +142 -0
  6. package/dist/core/ColorWheel-BQUKQPM-.js +140 -0
  7. package/dist/core/{Crescent-DiioCL2k.js → Crescent-ppz7W7eM.js} +1 -1
  8. package/dist/core/{Cross-CxQTHuxC.js → Cross-BfNOtQ6s.js} +1 -1
  9. package/dist/core/{Crystal-B3iO7o_n.js → Crystal-QsQoy8fZ.js} +1 -1
  10. package/dist/core/{Ellipse-iwH-zEvD.js → Ellipse-sWhNvW9-.js} +1 -1
  11. package/dist/core/{Emboss-B4i61QDT.js → Emboss-DGaubb9x.js} +1 -1
  12. package/dist/core/{Flower-CdHVKJKu.js → Flower-BbRNrXIa.js} +1 -1
  13. package/dist/core/FractalNoise-Ccufnbw6.js +184 -0
  14. package/dist/core/{Glass-B19xsZLn.js → Glass-CXT1jdLw.js} +2 -2
  15. package/dist/core/{Glow-CsTZA75y.js → Glow-5PP4-rM9.js} +1 -1
  16. package/dist/core/Marble-DkHLcqFD.js +124 -0
  17. package/dist/core/{Neon-BeGABHrs.js → Neon-DQDB7hAE.js} +1 -1
  18. package/dist/core/{Polygon-_3DSqSBg.js → Polygon-C6_siOs0.js} +1 -1
  19. package/dist/core/{ProgressiveBlur-Dh8W2bZ3.js → ProgressiveBlur-BJwJ5mE0.js} +1 -1
  20. package/dist/core/{Ring-4J6h5Iof.js → Ring-CtnDtTY8.js} +1 -1
  21. package/dist/core/{RoundedRect-Dj-gqOc0.js → RoundedRect-tnt7Jr5b.js} +1 -1
  22. package/dist/core/{SmokeFill-rM9vUIm4.js → SmokeFill-DzEtYeKN.js} +1 -1
  23. package/dist/core/{Star-CJ4mkBZg.js → Star-0Flymgm9.js} +1 -1
  24. package/dist/core/SunBurst-D9X1-buZ.js +127 -0
  25. package/dist/core/{TiltShift-DSQ-CsXz.js → TiltShift-r4qzPb2k.js} +1 -1
  26. package/dist/core/{Trapezoid-P9gXhH9a.js → Trapezoid-JmybJMUr.js} +1 -1
  27. package/dist/core/{Vesica-DYov_i53.js → Vesica-D7iqgpJg.js} +1 -1
  28. package/dist/core/{VideoTexture-Cr1f0IOE.js → VideoTexture-D9XxE1Hw.js} +1 -1
  29. package/dist/core/{WebcamTexture-BQJpZvC5.js → WebcamTexture-9Td8qQWm.js} +1 -1
  30. package/dist/core/index.js +179 -121
  31. package/dist/core/registry.js +117 -110
  32. package/dist/core/renderer.d.ts.map +1 -1
  33. package/dist/core/shaderRegistry-CO5SCxc6.js +270 -0
  34. package/dist/core/shaderRegistry.d.ts.map +1 -1
  35. package/dist/core/shaders/BarShift/index.d.ts +47 -0
  36. package/dist/core/shaders/BarShift/index.d.ts.map +1 -0
  37. package/dist/core/shaders/BarShift/index.js +6 -0
  38. package/dist/core/shaders/Beam/index.js +1 -1
  39. package/dist/core/shaders/Blob/index.js +1 -1
  40. package/dist/core/shaders/Blur/index.js +2 -2
  41. package/dist/core/shaders/BrickPattern/index.d.ts +79 -0
  42. package/dist/core/shaders/BrickPattern/index.d.ts.map +1 -0
  43. package/dist/core/shaders/BrickPattern/index.js +5 -0
  44. package/dist/core/shaders/BrightnessContrast/index.js +1 -1
  45. package/dist/core/shaders/Bulge/index.js +1 -1
  46. package/dist/core/shaders/CRTScreen/index.js +1 -1
  47. package/dist/core/shaders/ChannelBlur/index.js +2 -2
  48. package/dist/core/shaders/Checkerboard/index.js +1 -1
  49. package/dist/core/shaders/Chevron/index.d.ts +66 -0
  50. package/dist/core/shaders/Chevron/index.d.ts.map +1 -0
  51. package/dist/core/shaders/Chevron/index.js +5 -0
  52. package/dist/core/shaders/ChromaFlow/index.js +1 -1
  53. package/dist/core/shaders/ChromaticAberration/index.js +1 -1
  54. package/dist/core/shaders/Circle/index.js +1 -1
  55. package/dist/core/shaders/ColorWheel/index.d.ts +62 -0
  56. package/dist/core/shaders/ColorWheel/index.d.ts.map +1 -0
  57. package/dist/core/shaders/ColorWheel/index.js +5 -0
  58. package/dist/core/shaders/ConcentricSpin/index.js +1 -1
  59. package/dist/core/shaders/ConicGradient/index.js +1 -1
  60. package/dist/core/shaders/ContourLines/index.js +1 -1
  61. package/dist/core/shaders/Crescent/index.js +2 -2
  62. package/dist/core/shaders/Cross/index.js +2 -2
  63. package/dist/core/shaders/Crystal/index.js +2 -2
  64. package/dist/core/shaders/CursorRipples/index.js +1 -1
  65. package/dist/core/shaders/CursorTrail/index.js +1 -1
  66. package/dist/core/shaders/DOMTexture/index.js +1 -1
  67. package/dist/core/shaders/DiamondGradient/index.js +1 -1
  68. package/dist/core/shaders/DiffuseBlur/index.js +1 -1
  69. package/dist/core/shaders/Dither/index.js +1 -1
  70. package/dist/core/shaders/DotGrid/index.js +1 -1
  71. package/dist/core/shaders/DropShadow/index.js +1 -1
  72. package/dist/core/shaders/Duotone/index.js +1 -1
  73. package/dist/core/shaders/Ellipse/index.js +2 -2
  74. package/dist/core/shaders/Emboss/index.js +2 -2
  75. package/dist/core/shaders/FallingLines/index.js +1 -1
  76. package/dist/core/shaders/FilmGrain/index.js +1 -1
  77. package/dist/core/shaders/FloatingParticles/index.js +1 -1
  78. package/dist/core/shaders/FlowField/index.js +1 -1
  79. package/dist/core/shaders/Flower/index.js +2 -2
  80. package/dist/core/shaders/FlowingGradient/index.js +1 -1
  81. package/dist/core/shaders/FlutedGlass/index.js +1 -1
  82. package/dist/core/shaders/Fog/index.js +1 -1
  83. package/dist/core/shaders/Form3D/index.js +1 -1
  84. package/dist/core/shaders/FractalNoise/index.d.ts +67 -0
  85. package/dist/core/shaders/FractalNoise/index.d.ts.map +1 -0
  86. package/dist/core/shaders/FractalNoise/index.js +5 -0
  87. package/dist/core/shaders/Glass/index.js +3 -3
  88. package/dist/core/shaders/GlassTiles/index.js +1 -1
  89. package/dist/core/shaders/Glitch/index.js +1 -1
  90. package/dist/core/shaders/Glow/index.js +2 -2
  91. package/dist/core/shaders/Godrays/index.js +1 -1
  92. package/dist/core/shaders/Grayscale/index.js +1 -1
  93. package/dist/core/shaders/Grid/index.js +1 -1
  94. package/dist/core/shaders/GridDistortion/index.js +1 -1
  95. package/dist/core/shaders/Group/index.js +1 -1
  96. package/dist/core/shaders/Halftone/index.js +1 -1
  97. package/dist/core/shaders/HexGrid/index.js +1 -1
  98. package/dist/core/shaders/HueShift/index.js +1 -1
  99. package/dist/core/shaders/ImageTexture/index.js +1 -1
  100. package/dist/core/shaders/Invert/index.js +1 -1
  101. package/dist/core/shaders/Kaleidoscope/index.js +1 -1
  102. package/dist/core/shaders/LensFlare/index.js +1 -1
  103. package/dist/core/shaders/LinearBlur/index.js +1 -1
  104. package/dist/core/shaders/LinearGradient/index.js +1 -1
  105. package/dist/core/shaders/Liquify/index.js +1 -1
  106. package/dist/core/shaders/Marble/index.d.ts +61 -0
  107. package/dist/core/shaders/Marble/index.d.ts.map +1 -0
  108. package/dist/core/shaders/Marble/index.js +5 -0
  109. package/dist/core/shaders/Mirror/index.js +1 -1
  110. package/dist/core/shaders/MultiPointGradient/index.js +1 -1
  111. package/dist/core/shaders/Neon/index.js +2 -2
  112. package/dist/core/shaders/Paper/index.js +1 -1
  113. package/dist/core/shaders/Perspective/index.js +1 -1
  114. package/dist/core/shaders/Pixelate/index.js +1 -1
  115. package/dist/core/shaders/Plasma/index.js +1 -1
  116. package/dist/core/shaders/PolarCoordinates/index.js +1 -1
  117. package/dist/core/shaders/Polygon/index.js +2 -2
  118. package/dist/core/shaders/Posterize/index.js +1 -1
  119. package/dist/core/shaders/ProgressiveBlur/index.js +2 -2
  120. package/dist/core/shaders/RadialGradient/index.js +1 -1
  121. package/dist/core/shaders/RectangularCoordinates/index.js +1 -1
  122. package/dist/core/shaders/Ring/index.js +2 -2
  123. package/dist/core/shaders/Ripples/index.js +1 -1
  124. package/dist/core/shaders/RoundedRect/index.js +2 -2
  125. package/dist/core/shaders/Saturation/index.js +1 -1
  126. package/dist/core/shaders/Sharpness/index.js +1 -1
  127. package/dist/core/shaders/Shatter/index.js +1 -1
  128. package/dist/core/shaders/SimplexNoise/index.js +1 -1
  129. package/dist/core/shaders/SineWave/index.js +1 -1
  130. package/dist/core/shaders/Smoke/index.js +1 -1
  131. package/dist/core/shaders/SmokeFill/index.js +2 -2
  132. package/dist/core/shaders/Solarize/index.js +1 -1
  133. package/dist/core/shaders/SolidColor/index.js +1 -1
  134. package/dist/core/shaders/Spherize/index.js +1 -1
  135. package/dist/core/shaders/Spiral/index.js +1 -1
  136. package/dist/core/shaders/Star/index.js +2 -2
  137. package/dist/core/shaders/Strands/index.js +1 -1
  138. package/dist/core/shaders/Stretch/index.js +1 -1
  139. package/dist/core/shaders/Stripes/index.js +1 -1
  140. package/dist/core/shaders/StudioBackground/index.js +1 -1
  141. package/dist/core/shaders/SunBurst/index.d.ts +61 -0
  142. package/dist/core/shaders/SunBurst/index.d.ts.map +1 -0
  143. package/dist/core/shaders/SunBurst/index.js +4 -0
  144. package/dist/core/shaders/Swirl/index.js +1 -1
  145. package/dist/core/shaders/TiltShift/index.js +2 -2
  146. package/dist/core/shaders/Tint/index.js +1 -1
  147. package/dist/core/shaders/Trapezoid/index.js +2 -2
  148. package/dist/core/shaders/Tritone/index.js +1 -1
  149. package/dist/core/shaders/Truchet/index.js +1 -1
  150. package/dist/core/shaders/Twirl/index.js +1 -1
  151. package/dist/core/shaders/VHS/index.js +1 -1
  152. package/dist/core/shaders/Vesica/index.js +2 -2
  153. package/dist/core/shaders/Vibrance/index.js +1 -1
  154. package/dist/core/shaders/VideoTexture/index.js +2 -2
  155. package/dist/core/shaders/Vignette/index.js +1 -1
  156. package/dist/core/shaders/Voronoi/index.js +1 -1
  157. package/dist/core/shaders/WaveDistortion/index.js +1 -1
  158. package/dist/core/shaders/Weave/index.js +1 -1
  159. package/dist/core/shaders/WebcamTexture/index.js +2 -2
  160. package/dist/core/shaders/WorleyNoise/index.js +1 -1
  161. package/dist/core/shaders/ZoomBlur/index.js +1 -1
  162. package/dist/js/createShader.js +1 -1
  163. package/dist/js/utils/generatePresetCode.d.ts.map +1 -1
  164. package/dist/js/utils/generatePresetCode.js +97 -0
  165. package/dist/react/BarShift.js +217 -0
  166. package/dist/react/BrickPattern.js +217 -0
  167. package/dist/react/Chevron.js +217 -0
  168. package/dist/react/ColorWheel.js +217 -0
  169. package/dist/react/FractalNoise.js +217 -0
  170. package/dist/react/Marble.js +217 -0
  171. package/dist/react/Preview.js +7 -0
  172. package/dist/react/Shader.js +1 -1
  173. package/dist/react/SunBurst.js +217 -0
  174. package/dist/react/bundle.js +268 -268
  175. package/dist/react/components/BarShift.d.ts +35 -0
  176. package/dist/react/components/BarShift.d.ts.map +1 -0
  177. package/dist/react/components/BrickPattern.d.ts +38 -0
  178. package/dist/react/components/BrickPattern.d.ts.map +1 -0
  179. package/dist/react/components/Chevron.d.ts +37 -0
  180. package/dist/react/components/Chevron.d.ts.map +1 -0
  181. package/dist/react/components/ColorWheel.d.ts +34 -0
  182. package/dist/react/components/ColorWheel.d.ts.map +1 -0
  183. package/dist/react/components/FractalNoise.d.ts +36 -0
  184. package/dist/react/components/FractalNoise.d.ts.map +1 -0
  185. package/dist/react/components/Marble.d.ts +35 -0
  186. package/dist/react/components/Marble.d.ts.map +1 -0
  187. package/dist/react/components/SunBurst.d.ts +36 -0
  188. package/dist/react/components/SunBurst.d.ts.map +1 -0
  189. package/dist/react/engine/Preview.d.ts.map +1 -1
  190. package/dist/react/index.d.ts +7 -0
  191. package/dist/react/index.d.ts.map +1 -1
  192. package/dist/react/index.js +8 -1
  193. package/dist/react/utils/generatePresetCode.d.ts.map +1 -1
  194. package/dist/react/utils/generatePresetCode.js +97 -0
  195. package/dist/registry.js +2160 -258
  196. package/dist/solid/components/BarShift.d.ts +32 -0
  197. package/dist/solid/components/BarShift.d.ts.map +1 -0
  198. package/dist/solid/components/BarShift.js +228 -0
  199. package/dist/solid/components/BrickPattern.d.ts +35 -0
  200. package/dist/solid/components/BrickPattern.d.ts.map +1 -0
  201. package/dist/solid/components/BrickPattern.js +228 -0
  202. package/dist/solid/components/Chevron.d.ts +34 -0
  203. package/dist/solid/components/Chevron.d.ts.map +1 -0
  204. package/dist/solid/components/Chevron.js +228 -0
  205. package/dist/solid/components/ColorWheel.d.ts +31 -0
  206. package/dist/solid/components/ColorWheel.d.ts.map +1 -0
  207. package/dist/solid/components/ColorWheel.js +228 -0
  208. package/dist/solid/components/FractalNoise.d.ts +33 -0
  209. package/dist/solid/components/FractalNoise.d.ts.map +1 -0
  210. package/dist/solid/components/FractalNoise.js +228 -0
  211. package/dist/solid/components/Marble.d.ts +32 -0
  212. package/dist/solid/components/Marble.d.ts.map +1 -0
  213. package/dist/solid/components/Marble.js +228 -0
  214. package/dist/solid/components/SunBurst.d.ts +33 -0
  215. package/dist/solid/components/SunBurst.d.ts.map +1 -0
  216. package/dist/solid/components/SunBurst.js +228 -0
  217. package/dist/solid/engine/Preview.d.ts.map +1 -1
  218. package/dist/solid/engine/Preview.js +196 -182
  219. package/dist/solid/engine/Shader.js +1 -1
  220. package/dist/solid/index.d.ts +7 -0
  221. package/dist/solid/index.d.ts.map +1 -1
  222. package/dist/solid/index.js +230 -216
  223. package/dist/solid/utils/generatePresetCode.d.ts.map +1 -1
  224. package/dist/solid/utils/generatePresetCode.js +97 -0
  225. package/dist/svelte/components/BarShift.svelte.d.ts +22 -0
  226. package/dist/svelte/components/BrickPattern.svelte.d.ts +25 -0
  227. package/dist/svelte/components/Chevron.svelte.d.ts +24 -0
  228. package/dist/svelte/components/ColorWheel.svelte.d.ts +21 -0
  229. package/dist/svelte/components/FractalNoise.svelte.d.ts +23 -0
  230. package/dist/svelte/components/Marble.svelte.d.ts +22 -0
  231. package/dist/svelte/components/SunBurst.svelte.d.ts +23 -0
  232. package/dist/svelte/index.d.ts +7 -0
  233. package/dist/svelte/index.js +2049 -649
  234. package/dist/svelte/source/components/BarShift.svelte +328 -0
  235. package/dist/svelte/source/components/BrickPattern.svelte +331 -0
  236. package/dist/svelte/source/components/Chevron.svelte +330 -0
  237. package/dist/svelte/source/components/ColorWheel.svelte +327 -0
  238. package/dist/svelte/source/components/FractalNoise.svelte +329 -0
  239. package/dist/svelte/source/components/Marble.svelte +328 -0
  240. package/dist/svelte/source/components/SunBurst.svelte +329 -0
  241. package/dist/svelte/source/engine/Preview.svelte +14 -0
  242. package/dist/svelte/source/index.js +7 -0
  243. package/dist/svelte/utils/generatePresetCode.js +97 -0
  244. package/dist/vue/BarShift.js +3 -0
  245. package/dist/vue/BarShift.vue_vue_type_script_setup_true_lang.js +218 -0
  246. package/dist/vue/BrickPattern.js +3 -0
  247. package/dist/vue/BrickPattern.vue_vue_type_script_setup_true_lang.js +223 -0
  248. package/dist/vue/Chevron.js +3 -0
  249. package/dist/vue/Chevron.vue_vue_type_script_setup_true_lang.js +221 -0
  250. package/dist/vue/ColorWheel.js +3 -0
  251. package/dist/vue/ColorWheel.vue_vue_type_script_setup_true_lang.js +220 -0
  252. package/dist/vue/FractalNoise.js +3 -0
  253. package/dist/vue/FractalNoise.vue_vue_type_script_setup_true_lang.js +221 -0
  254. package/dist/vue/Marble.js +3 -0
  255. package/dist/vue/Marble.vue_vue_type_script_setup_true_lang.js +220 -0
  256. package/dist/vue/Preview.vue_vue_type_script_setup_true_lang.js +14 -0
  257. package/dist/vue/Shader.vue_vue_type_script_setup_true_lang.js +1 -1
  258. package/dist/vue/SunBurst.js +3 -0
  259. package/dist/vue/SunBurst.vue_vue_type_script_setup_true_lang.js +220 -0
  260. package/dist/vue/components/BarShift.vue.d.ts +57 -0
  261. package/dist/vue/components/BarShift.vue.d.ts.map +1 -0
  262. package/dist/vue/components/BrickPattern.vue.d.ts +60 -0
  263. package/dist/vue/components/BrickPattern.vue.d.ts.map +1 -0
  264. package/dist/vue/components/Chevron.vue.d.ts +59 -0
  265. package/dist/vue/components/Chevron.vue.d.ts.map +1 -0
  266. package/dist/vue/components/ColorWheel.vue.d.ts +56 -0
  267. package/dist/vue/components/ColorWheel.vue.d.ts.map +1 -0
  268. package/dist/vue/components/FractalNoise.vue.d.ts +58 -0
  269. package/dist/vue/components/FractalNoise.vue.d.ts.map +1 -0
  270. package/dist/vue/components/Marble.vue.d.ts +57 -0
  271. package/dist/vue/components/Marble.vue.d.ts.map +1 -0
  272. package/dist/vue/components/SunBurst.vue.d.ts +58 -0
  273. package/dist/vue/components/SunBurst.vue.d.ts.map +1 -0
  274. package/dist/vue/index.d.ts +7 -0
  275. package/dist/vue/index.d.ts.map +1 -1
  276. package/dist/vue/index.js +8 -1
  277. package/dist/vue/utils/generatePresetCode.d.ts.map +1 -1
  278. package/dist/vue/utils/generatePresetCode.js +97 -0
  279. package/package.json +142 -1
  280. package/dist/core/shaderRegistry-Ceu0nAxP.js +0 -256
  281. /package/dist/core/{Beam-mvF5Ri7_.js → Beam-B3BX08lR.js} +0 -0
  282. /package/dist/core/{Blob-CLHx5s6k.js → Blob-B7IFHhVB.js} +0 -0
  283. /package/dist/core/{BrightnessContrast-CJTOpQCn.js → BrightnessContrast-GppIqtkO.js} +0 -0
  284. /package/dist/core/{Bulge-wflTcWfI.js → Bulge-DMOATSEs.js} +0 -0
  285. /package/dist/core/{CRTScreen-CTwXU-NX.js → CRTScreen-corekL_R.js} +0 -0
  286. /package/dist/core/{Checkerboard-Db7Rb57F.js → Checkerboard-BVBGTvd-.js} +0 -0
  287. /package/dist/core/{ChromaFlow-DbiVz3hF.js → ChromaFlow-C0guw_LP.js} +0 -0
  288. /package/dist/core/{ChromaticAberration-Bg_I4XF-.js → ChromaticAberration-vygkvgz-.js} +0 -0
  289. /package/dist/core/{Circle-Bfi2e0Vm.js → Circle-BycqVCMt.js} +0 -0
  290. /package/dist/core/{ConcentricSpin-bAFd5_WI.js → ConcentricSpin-CO3Kx1I1.js} +0 -0
  291. /package/dist/core/{ConicGradient-Bcw4_25S.js → ConicGradient-DRvVwiSj.js} +0 -0
  292. /package/dist/core/{ContourLines-CcQWPKLx.js → ContourLines-s4waN3uU.js} +0 -0
  293. /package/dist/core/{CursorRipples-CsYAXG2E.js → CursorRipples-CLP7Sinv.js} +0 -0
  294. /package/dist/core/{CursorTrail-CUtEP_-P.js → CursorTrail-CshoSM5Y.js} +0 -0
  295. /package/dist/core/{DOMTexture-D-RkeyMs.js → DOMTexture-Ec0k6AnK.js} +0 -0
  296. /package/dist/core/{DiamondGradient-3b93bdrv.js → DiamondGradient-D6eyjZOn.js} +0 -0
  297. /package/dist/core/{DiffuseBlur-61Vuq571.js → DiffuseBlur-BjvXHmJx.js} +0 -0
  298. /package/dist/core/{Dither-Cv0Uci60.js → Dither-z6s-TFg7.js} +0 -0
  299. /package/dist/core/{DotGrid-C88Sux6D.js → DotGrid-BxAAGO4F.js} +0 -0
  300. /package/dist/core/{DropShadow-EZyCC_97.js → DropShadow-CR3cecIQ.js} +0 -0
  301. /package/dist/core/{Duotone-D4ads1T9.js → Duotone-PwTfBBtM.js} +0 -0
  302. /package/dist/core/{FallingLines-CQBvwLqn.js → FallingLines-DqIZ8wTH.js} +0 -0
  303. /package/dist/core/{FilmGrain-DSJiMtEp.js → FilmGrain-Dbw02Jz9.js} +0 -0
  304. /package/dist/core/{FloatingParticles-BAvsQDhF.js → FloatingParticles-C4sLwGyT.js} +0 -0
  305. /package/dist/core/{FlowField-D2xJ0Xr4.js → FlowField-D3CAHBBG.js} +0 -0
  306. /package/dist/core/{FlowingGradient-DVDnNpGd.js → FlowingGradient-BRQ_K-k3.js} +0 -0
  307. /package/dist/core/{FlutedGlass-trmBFfQr.js → FlutedGlass-CyFWN_SM.js} +0 -0
  308. /package/dist/core/{Fog-DrsxPyih.js → Fog-CLGVVVeo.js} +0 -0
  309. /package/dist/core/{Form3D-D1TtCjk8.js → Form3D-8tPyUgh4.js} +0 -0
  310. /package/dist/core/{GlassTiles-CMx4NyO-.js → GlassTiles-CXJHjEBe.js} +0 -0
  311. /package/dist/core/{Glitch-BdygvJKe.js → Glitch-Bg9W-KNm.js} +0 -0
  312. /package/dist/core/{Godrays-Mvz7ha2E.js → Godrays-DHXKsw5B.js} +0 -0
  313. /package/dist/core/{Grayscale-ChaVI3AW.js → Grayscale-DgXoUcmg.js} +0 -0
  314. /package/dist/core/{Grid-CsD21Eqg.js → Grid-DwyhjFAT.js} +0 -0
  315. /package/dist/core/{GridDistortion-BcDqBh9i.js → GridDistortion-DJ8S-96Y.js} +0 -0
  316. /package/dist/core/{Group-BqVJ4S7i.js → Group-DmgNNlDd.js} +0 -0
  317. /package/dist/core/{Halftone-3ImN5uQi.js → Halftone-x9boWkFW.js} +0 -0
  318. /package/dist/core/{HexGrid-BWwIHYEg.js → HexGrid-BUsgyF8P.js} +0 -0
  319. /package/dist/core/{HueShift-C1RxETwN.js → HueShift-D3_5D7jx.js} +0 -0
  320. /package/dist/core/{ImageTexture-DXhgMEOT.js → ImageTexture-6ZzBt79u.js} +0 -0
  321. /package/dist/core/{Invert-D3tc2UGp.js → Invert-kXxY97QJ.js} +0 -0
  322. /package/dist/core/{Kaleidoscope-D1HmcoOv.js → Kaleidoscope-D4jRcZCt.js} +0 -0
  323. /package/dist/core/{LensFlare-Be-Z9whi.js → LensFlare-D7vypE2Q.js} +0 -0
  324. /package/dist/core/{LinearBlur-xrHtMmWp.js → LinearBlur-2hspd2YP.js} +0 -0
  325. /package/dist/core/{LinearGradient-BiIad_hA.js → LinearGradient-glCc9IaB.js} +0 -0
  326. /package/dist/core/{Liquify-DkTxZZFW.js → Liquify-uZjs0wcu.js} +0 -0
  327. /package/dist/core/{Mirror-BDTE51kP.js → Mirror-Dv5fOEp6.js} +0 -0
  328. /package/dist/core/{MultiPointGradient-Bd-EGOI8.js → MultiPointGradient-Dvt1GUiv.js} +0 -0
  329. /package/dist/core/{Paper-BmeUPAFe.js → Paper-DNP2-hPM.js} +0 -0
  330. /package/dist/core/{Perspective-CqweSeFv.js → Perspective-CAIchX9p.js} +0 -0
  331. /package/dist/core/{Pixelate-DqZcUKFK.js → Pixelate-BbT3Rrf2.js} +0 -0
  332. /package/dist/core/{Plasma-DqKLBDYd.js → Plasma-D9rhkH2y.js} +0 -0
  333. /package/dist/core/{PolarCoordinates-CKT4CLT7.js → PolarCoordinates-2RBCk-fo.js} +0 -0
  334. /package/dist/core/{Posterize-CxYemXTn.js → Posterize-DNxTRgvF.js} +0 -0
  335. /package/dist/core/{RadialGradient-Dj3-DdO7.js → RadialGradient-CQIctl__.js} +0 -0
  336. /package/dist/core/{RectangularCoordinates-DxeLJ2nt.js → RectangularCoordinates-F2VzXmal.js} +0 -0
  337. /package/dist/core/{Ripples-CXeVzwUd.js → Ripples-B4H0VoZb.js} +0 -0
  338. /package/dist/core/{Saturation-n-aXJS81.js → Saturation-6FlxHXSi.js} +0 -0
  339. /package/dist/core/{Sharpness-7tm7b-Bu.js → Sharpness-C4cJlBuh.js} +0 -0
  340. /package/dist/core/{Shatter-CDza7dSw.js → Shatter-CnkycTRD.js} +0 -0
  341. /package/dist/core/{SimplexNoise-HQTocBLm.js → SimplexNoise-BnRaoxON.js} +0 -0
  342. /package/dist/core/{SineWave-S6nK8ZHR.js → SineWave-CZ4Fanvr.js} +0 -0
  343. /package/dist/core/{Smoke-DjlArYQW.js → Smoke-CXPjGG-b.js} +0 -0
  344. /package/dist/core/{Solarize-gNMmd47z.js → Solarize-CynVlxjT.js} +0 -0
  345. /package/dist/core/{SolidColor-a8bCIksn.js → SolidColor-dCAOGC_P.js} +0 -0
  346. /package/dist/core/{Spherize-BHmD2ajL.js → Spherize-C77QGVWj.js} +0 -0
  347. /package/dist/core/{Spiral-Bjsi8BMH.js → Spiral-eN65wa6O.js} +0 -0
  348. /package/dist/core/{Strands-C9fEwaiR.js → Strands-DnWJDGiO.js} +0 -0
  349. /package/dist/core/{Stretch-Cvht8B0L.js → Stretch-B5XGF1bF.js} +0 -0
  350. /package/dist/core/{Stripes-ChVSAeCO.js → Stripes-CNXJpFyr.js} +0 -0
  351. /package/dist/core/{StudioBackground-B8hilROB.js → StudioBackground-DtiE2mCf.js} +0 -0
  352. /package/dist/core/{Swirl-DZTPLx-W.js → Swirl-BV6pN94G.js} +0 -0
  353. /package/dist/core/{Tint-P7KwJAU5.js → Tint-CJ8FQdzA.js} +0 -0
  354. /package/dist/core/{Tritone-_9VR2bhu.js → Tritone-D_QvxjGc.js} +0 -0
  355. /package/dist/core/{Truchet-CbL5nYMj.js → Truchet-BJeZS_JQ.js} +0 -0
  356. /package/dist/core/{Twirl-C_97m32v.js → Twirl-8ayqS0n8.js} +0 -0
  357. /package/dist/core/{VHS-DbNjgUEX.js → VHS-Gbec95K_.js} +0 -0
  358. /package/dist/core/{Vibrance-IDvmP1Xw.js → Vibrance-COKHmh8r.js} +0 -0
  359. /package/dist/core/{Vignette-DmYVHciL.js → Vignette-Y_2yono-.js} +0 -0
  360. /package/dist/core/{Voronoi-kngFpTNB.js → Voronoi-DQ_f6k5D.js} +0 -0
  361. /package/dist/core/{WaveDistortion-DM-f_XCw.js → WaveDistortion-R5FfwKQN.js} +0 -0
  362. /package/dist/core/{Weave-DO0m0Dsh.js → Weave-DJ4s3Gwc.js} +0 -0
  363. /package/dist/core/{WorleyNoise-Derik4n-.js → WorleyNoise-CWytDfGH.js} +0 -0
  364. /package/dist/core/{ZoomBlur-BdLC9MCq.js → ZoomBlur-DWFQVFMK.js} +0 -0
  365. /package/dist/core/{browser-CsOpQ0L_.js → browser-BamVDhaZ.js} +0 -0
  366. /package/dist/core/{computeBlur-DCRhuYEi.js → computeBlur-CprKe0xa.js} +0 -0
  367. /package/dist/core/{sdf-DyC2H_qS.js → sdf-D_EAGXhN.js} +0 -0
@@ -0,0 +1,184 @@
1
+ import { a as transformColor, o as transformColorSpace, r as transformAngle, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
+ import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
+ import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
4
+ import { clamp, cos, float, mx_noise_float, screenUV, sin, vec2, vec4, viewportSize } from "three/tsl";
5
+ var GOLDEN = 2.39996;
6
+ const componentDefinition = {
7
+ name: "FractalNoise",
8
+ category: "Textures",
9
+ description: "Multi-octave fractal Brownian motion noise texture with true noise evolution",
10
+ props: {
11
+ colorA: {
12
+ default: "#000000",
13
+ transform: transformColor,
14
+ description: "First color",
15
+ ui: {
16
+ type: "color",
17
+ label: "Color A",
18
+ group: "Colors"
19
+ }
20
+ },
21
+ colorB: {
22
+ default: "#ffffff",
23
+ transform: transformColor,
24
+ description: "Second color",
25
+ ui: {
26
+ type: "color",
27
+ label: "Color B",
28
+ group: "Colors"
29
+ }
30
+ },
31
+ octaves: {
32
+ default: 4,
33
+ compileTime: true,
34
+ description: "Number of noise octaves (more = more detail)",
35
+ ui: {
36
+ type: "range",
37
+ min: 1,
38
+ max: 8,
39
+ step: 1,
40
+ label: "Octaves",
41
+ group: "Effect"
42
+ }
43
+ },
44
+ detail: {
45
+ default: 2,
46
+ description: "How much finer each successive octave becomes",
47
+ ui: {
48
+ type: ["range", "map"],
49
+ min: 1,
50
+ max: 4,
51
+ step: .1,
52
+ label: "Detail",
53
+ group: "Effect"
54
+ }
55
+ },
56
+ contrast: {
57
+ default: .5,
58
+ description: "How strongly finer octaves contribute — higher values create more texture contrast",
59
+ ui: {
60
+ type: ["range", "map"],
61
+ min: .1,
62
+ max: 1,
63
+ step: .05,
64
+ label: "Contrast",
65
+ group: "Effect"
66
+ }
67
+ },
68
+ speed: {
69
+ default: .15,
70
+ description: "Speed at which the noise pattern evolves in place",
71
+ ui: {
72
+ type: "range",
73
+ min: 0,
74
+ max: 1,
75
+ step: .01,
76
+ label: "Speed",
77
+ group: "Animation"
78
+ }
79
+ },
80
+ angle: {
81
+ default: 0,
82
+ transform: transformAngle,
83
+ description: "Rotation angle in degrees",
84
+ ui: {
85
+ type: ["range", "map"],
86
+ min: -180,
87
+ max: 180,
88
+ step: 1,
89
+ label: "Angle",
90
+ group: "Effect"
91
+ }
92
+ },
93
+ seed: {
94
+ default: 0,
95
+ description: "Random seed for pattern variation",
96
+ ui: {
97
+ type: ["range", "map"],
98
+ min: 0,
99
+ max: 100,
100
+ step: 1,
101
+ label: "Seed",
102
+ group: "Effect"
103
+ }
104
+ },
105
+ colorSpace: {
106
+ default: "linear",
107
+ transform: transformColorSpace,
108
+ compileTime: true,
109
+ description: "Color space for interpolation",
110
+ ui: {
111
+ type: "select",
112
+ options: colorSpaceOptions,
113
+ label: "Color Space",
114
+ group: "Colors"
115
+ }
116
+ }
117
+ },
118
+ fragmentNode: (params) => {
119
+ const { uniforms } = params;
120
+ const uv$1 = screenUV;
121
+ const aspect = viewportSize.x.div(viewportSize.y);
122
+ const angleRad = uniforms.angle.uniform.mul(.0174533);
123
+ const cosA = cos(angleRad);
124
+ const sinA = sin(angleRad);
125
+ const au = uv$1.x.mul(aspect).sub(aspect.mul(.5));
126
+ const av = uv$1.y.sub(.5);
127
+ const ru = au.mul(cosA).add(av.mul(sinA));
128
+ const rv = au.mul(sinA).negate().add(av.mul(cosA));
129
+ const animTime = createAnimatedTime(params, uniforms.speed);
130
+ const scale = float(2);
131
+ const seedVal = uniforms.seed.uniform;
132
+ const l = uniforms.detail.uniform;
133
+ const p = uniforms.contrast.uniform;
134
+ const d = (i) => ({
135
+ x: Math.cos(i * GOLDEN),
136
+ y: Math.sin(i * GOLDEN)
137
+ });
138
+ const coord = (octaveScale, i) => vec2(ru.mul(octaveScale).add(animTime.mul(float(d(i).x))).add(seedVal), rv.mul(octaveScale).add(animTime.mul(float(d(i).y))).add(seedVal.mul(.7)));
139
+ const n1 = mx_noise_float(coord(scale, 0));
140
+ const n2 = mx_noise_float(coord(scale.mul(l), 1)).mul(p);
141
+ const n3 = mx_noise_float(coord(scale.mul(l).mul(l), 2)).mul(p).mul(p);
142
+ const n4 = mx_noise_float(coord(scale.mul(l).mul(l).mul(l), 3)).mul(p).mul(p).mul(p);
143
+ const n5 = mx_noise_float(coord(scale.mul(l).mul(l).mul(l).mul(l), 4)).mul(p).mul(p).mul(p).mul(p);
144
+ const n6 = mx_noise_float(coord(scale.mul(l).mul(l).mul(l).mul(l).mul(l), 5)).mul(p).mul(p).mul(p).mul(p).mul(p);
145
+ const n7 = mx_noise_float(coord(scale.mul(l).mul(l).mul(l).mul(l).mul(l).mul(l), 6)).mul(p).mul(p).mul(p).mul(p).mul(p).mul(p);
146
+ const n8 = mx_noise_float(coord(scale.mul(l).mul(l).mul(l).mul(l).mul(l).mul(l).mul(l), 7)).mul(p).mul(p).mul(p).mul(p).mul(p).mul(p).mul(p);
147
+ const octaveCount = uniforms.octaves.uniform.value;
148
+ let accumulated = n1;
149
+ let totalWeight = float(1);
150
+ if (octaveCount >= 2) {
151
+ accumulated = accumulated.add(n2);
152
+ totalWeight = totalWeight.add(p);
153
+ }
154
+ if (octaveCount >= 3) {
155
+ accumulated = accumulated.add(n3);
156
+ totalWeight = totalWeight.add(p.mul(p));
157
+ }
158
+ if (octaveCount >= 4) {
159
+ accumulated = accumulated.add(n4);
160
+ totalWeight = totalWeight.add(p.mul(p).mul(p));
161
+ }
162
+ if (octaveCount >= 5) {
163
+ accumulated = accumulated.add(n5);
164
+ totalWeight = totalWeight.add(p.mul(p).mul(p).mul(p));
165
+ }
166
+ if (octaveCount >= 6) {
167
+ accumulated = accumulated.add(n6);
168
+ totalWeight = totalWeight.add(p.mul(p).mul(p).mul(p).mul(p));
169
+ }
170
+ if (octaveCount >= 7) {
171
+ accumulated = accumulated.add(n7);
172
+ totalWeight = totalWeight.add(p.mul(p).mul(p).mul(p).mul(p).mul(p));
173
+ }
174
+ if (octaveCount >= 8) {
175
+ accumulated = accumulated.add(n8);
176
+ totalWeight = totalWeight.add(p.mul(p).mul(p).mul(p).mul(p).mul(p).mul(p));
177
+ }
178
+ const normalized = clamp(accumulated.div(totalWeight).mul(.5).add(.5), float(0), float(1));
179
+ const result = mixColors(uniforms.colorA.uniform, uniforms.colorB.uniform, normalized, uniforms.colorSpace.uniform.value);
180
+ return vec4(result.rgb, result.a);
181
+ }
182
+ };
183
+ var FractalNoise_default = componentDefinition;
184
+ export { componentDefinition as n, FractalNoise_default as t };
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition } from "./transformations-CJcUeZIC.js";
2
- import { r as createGaussianBlurCompute } from "./computeBlur-DCRhuYEi.js";
3
- import { n as createAnalyticSdfSampler, r as createSvgSdfSampler } from "./sdf-DyC2H_qS.js";
2
+ import { r as createGaussianBlurCompute } from "./computeBlur-CprKe0xa.js";
3
+ import { n as createAnalyticSdfSampler, r as createSvgSdfSampler } from "./sdf-D_EAGXhN.js";
4
4
  import { Fn, If, clamp, convertToTexture, dot, exp2, float, max, mix, pow, screenUV, smoothstep, sqrt, texture, uniform, vec2, vec3, vec4, viewportSize } from "three/tsl";
5
5
  var GOLDEN_ANGLE = 2.3999632297286535;
6
6
  var BLUR_SAMPLE_COUNT = 9;
@@ -1,5 +1,5 @@
1
1
  import { t as unpremultiplyAlpha } from "./alpha-C4ptedXe.js";
2
- import { i as createVariableGaussianBlurCompute, n as DEFAULT_COMPUTE_WIDTH, t as DEFAULT_COMPUTE_HEIGHT } from "./computeBlur-DCRhuYEi.js";
2
+ import { i as createVariableGaussianBlurCompute, n as DEFAULT_COMPUTE_WIDTH, t as DEFAULT_COMPUTE_HEIGHT } from "./computeBlur-CprKe0xa.js";
3
3
  import { StorageTexture } from "three/webgpu";
4
4
  import { FloatType } from "three";
5
5
  import { Fn, If, clamp, convertToTexture, dot, float, instanceIndex, int, max, mix, pow, screenUV, storageTexture, texture, textureLoad, textureStore, uint, uniform, uvec2, vec2, vec3, vec4, viewportSize } from "three/tsl";
@@ -0,0 +1,124 @@
1
+ import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
+ import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
+ import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
4
+ import { float, mx_noise_float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
+ const componentDefinition = {
6
+ name: "Marble",
7
+ category: "Textures",
8
+ description: "Classic marble swirl and vein texture using noise-warped sine waves",
9
+ props: {
10
+ colorA: {
11
+ default: "#ffffff",
12
+ transform: transformColor,
13
+ description: "Base background color of the marble",
14
+ ui: {
15
+ type: "color",
16
+ label: "Base",
17
+ group: "Colors"
18
+ }
19
+ },
20
+ colorB: {
21
+ default: "#3a2d54",
22
+ transform: transformColor,
23
+ description: "Secondary marble tone",
24
+ ui: {
25
+ type: "color",
26
+ label: "Tone",
27
+ group: "Colors"
28
+ }
29
+ },
30
+ colorC: {
31
+ default: "#0f0f0f",
32
+ transform: transformColor,
33
+ description: "Deepest marble color",
34
+ ui: {
35
+ type: "color",
36
+ label: "Depth",
37
+ group: "Colors"
38
+ }
39
+ },
40
+ scale: {
41
+ default: 2,
42
+ description: "Scale and density of the marble vein pattern",
43
+ ui: {
44
+ type: ["range", "map"],
45
+ min: .1,
46
+ max: 10,
47
+ step: .1,
48
+ label: "Scale",
49
+ group: "Effect"
50
+ }
51
+ },
52
+ turbulence: {
53
+ default: 10,
54
+ description: "Amount of noise-driven distortion applied to the veins",
55
+ ui: {
56
+ type: ["range", "map"],
57
+ min: 0,
58
+ max: 50,
59
+ step: .5,
60
+ label: "Turbulence",
61
+ group: "Effect"
62
+ }
63
+ },
64
+ speed: {
65
+ default: .05,
66
+ description: "Animation speed",
67
+ ui: {
68
+ type: "range",
69
+ min: 0,
70
+ max: .25,
71
+ step: .005,
72
+ label: "Speed",
73
+ group: "Animation"
74
+ }
75
+ },
76
+ seed: {
77
+ default: 0,
78
+ description: "Random seed for pattern variation",
79
+ ui: {
80
+ type: ["range", "map"],
81
+ min: 0,
82
+ max: 100,
83
+ step: 1,
84
+ label: "Seed",
85
+ group: "Effect"
86
+ }
87
+ },
88
+ colorSpace: {
89
+ default: "linear",
90
+ transform: transformColorSpace,
91
+ compileTime: true,
92
+ description: "Color space for color interpolation",
93
+ ui: {
94
+ type: "select",
95
+ options: colorSpaceOptions,
96
+ label: "Color Space",
97
+ group: "Colors"
98
+ }
99
+ }
100
+ },
101
+ fragmentNode: (params) => {
102
+ const { uniforms } = params;
103
+ const uv$1 = screenUV;
104
+ const aspect = viewportSize.x.div(viewportSize.y);
105
+ const au = uv$1.x.mul(aspect);
106
+ const av = uv$1.y;
107
+ const animTime = createAnimatedTime(params, uniforms.speed);
108
+ const scale = uniforms.scale.uniform;
109
+ const seedVal = uniforms.seed.uniform;
110
+ const n1 = mx_noise_float(vec2(au.mul(scale).add(seedVal), av.mul(scale).add(animTime)));
111
+ const n2 = mx_noise_float(vec2(au.mul(scale).mul(2).add(seedVal.mul(1.7)), av.mul(scale).mul(2).add(animTime.mul(.7)))).mul(.5);
112
+ const n3 = mx_noise_float(vec2(au.mul(scale).mul(4).add(seedVal.mul(3.1)), av.mul(scale).mul(4).add(animTime.mul(1.3)))).mul(.25);
113
+ const totalNoise = n1.add(n2).add(n3);
114
+ const turbulence = uniforms.turbulence.uniform;
115
+ const marbleT = sin(au.mul(scale).mul(float(Math.PI)).add(totalNoise.mul(turbulence))).mul(.5).add(.5);
116
+ const n4 = mx_noise_float(vec2(av.mul(scale).mul(1.5).add(seedVal.mul(2)), au.mul(scale).mul(1.2))).mul(.3).add(.5);
117
+ const t1 = smoothstep(float(.3), float(.6), marbleT);
118
+ const t2 = smoothstep(float(.6), float(.9), marbleT);
119
+ const colABC = mixColors(mixColors(uniforms.colorA.uniform, uniforms.colorB.uniform, t1, uniforms.colorSpace.uniform.value), uniforms.colorC.uniform, t2.mul(n4), uniforms.colorSpace.uniform.value);
120
+ return vec4(colABC.rgb, colABC.a);
121
+ }
122
+ };
123
+ var Marble_default = componentDefinition;
124
+ export { componentDefinition as n, Marble_default as t };
@@ -1,5 +1,5 @@
1
1
  import { a as transformColor, l as transformPosition } from "./transformations-CJcUeZIC.js";
2
- import { n as createAnalyticSdfSampler, r as createSvgSdfSampler } from "./sdf-DyC2H_qS.js";
2
+ import { n as createAnalyticSdfSampler, r as createSvgSdfSampler } from "./sdf-D_EAGXhN.js";
3
3
  import { Fn, If, atan, clamp, cos, exp, exp2, float, max, mix, pow, screenUV, sin, smoothstep, sqrt, uniform, vec2, vec3, vec4, viewportSize } from "three/tsl";
4
4
  var _LZ = .7;
5
5
  var _INV_LIGHT_LEN = 1 / Math.sqrt(1 + _LZ * _LZ);
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { c as polygonSdf, t as circleSdf } from "./sdf-DyC2H_qS.js";
3
+ import { c as polygonSdf, t as circleSdf } from "./sdf-D_EAGXhN.js";
4
4
  import { cos, float, mix, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -1,6 +1,6 @@
1
1
  import { l as transformPosition, r as transformAngle } from "./transformations-CJcUeZIC.js";
2
2
  import { t as unpremultiplyAlpha } from "./alpha-C4ptedXe.js";
3
- import { i as createVariableGaussianBlurCompute } from "./computeBlur-DCRhuYEi.js";
3
+ import { i as createVariableGaussianBlurCompute } from "./computeBlur-CprKe0xa.js";
4
4
  import { Fn, If, clamp, convertToTexture, cos, dot, float, instanceIndex, int, max, mix, pow, radians, screenUV, sin, smoothstep, texture, textureLoad, textureStore, uint, uniform, uvec2, vec2, vec3, vec4, viewportSize } from "three/tsl";
5
5
  const componentDefinition = {
6
6
  name: "ProgressiveBlur",
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { l as ringSdf } from "./sdf-DyC2H_qS.js";
3
+ import { l as ringSdf } from "./sdf-D_EAGXhN.js";
4
4
  import { float, screenUV, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { u as roundedRectSdf } from "./sdf-DyC2H_qS.js";
3
+ import { u as roundedRectSdf } from "./sdf-D_EAGXhN.js";
4
4
  import { cos, float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { n as createAnalyticSdfSampler, r as createSvgSdfSampler } from "./sdf-DyC2H_qS.js";
3
+ import { n as createAnalyticSdfSampler, r as createSvgSdfSampler } from "./sdf-D_EAGXhN.js";
4
4
  import { StorageTexture } from "three/webgpu";
5
5
  import { DataTexture, FloatType, LinearFilter as LinearFilter$1, RGBAFormat } from "three";
6
6
  import { Fn, attributeArray, float, floor, instanceIndex, int, mix, screenUV, storageTexture, texture, textureStore, uint, uniform, uvec2, vec2, vec4, viewportSize } from "three/tsl";
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { d as starSdf } from "./sdf-DyC2H_qS.js";
3
+ import { d as starSdf } from "./sdf-D_EAGXhN.js";
4
4
  import { cos, float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -0,0 +1,127 @@
1
+ import { a as transformColor, l as transformPosition } from "./transformations-CJcUeZIC.js";
2
+ import { t as createAnimatedTime } from "./time-DUqSFWvT.js";
3
+ import { atan, float, mix, pow, screenUV, sin, smoothstep, sqrt, vec4, viewportSize } from "three/tsl";
4
+ const componentDefinition = {
5
+ name: "SunBurst",
6
+ category: "Textures",
7
+ description: "Radial sunburst rays emanating from a center point",
8
+ props: {
9
+ color: {
10
+ default: "#ffdd88",
11
+ transform: transformColor,
12
+ description: "Ray color",
13
+ ui: {
14
+ type: "color",
15
+ label: "Color",
16
+ group: "Colors"
17
+ }
18
+ },
19
+ background: {
20
+ default: "#000000",
21
+ transform: transformColor,
22
+ description: "Background color",
23
+ ui: {
24
+ type: "color",
25
+ label: "Background",
26
+ group: "Colors"
27
+ }
28
+ },
29
+ center: {
30
+ default: {
31
+ x: .5,
32
+ y: .5
33
+ },
34
+ transform: transformPosition,
35
+ description: "Center point of the sunburst",
36
+ ui: {
37
+ type: "position",
38
+ label: "Center",
39
+ group: "Position"
40
+ }
41
+ },
42
+ rayCount: {
43
+ default: 12,
44
+ description: "Number of rays",
45
+ ui: {
46
+ type: "range",
47
+ min: 3,
48
+ max: 64,
49
+ step: 1,
50
+ label: "Ray Count",
51
+ group: "Effect"
52
+ }
53
+ },
54
+ softness: {
55
+ default: .3,
56
+ description: "Softness of ray edges",
57
+ ui: {
58
+ type: ["range", "map"],
59
+ min: 0,
60
+ max: 1,
61
+ step: .01,
62
+ label: "Softness",
63
+ group: "Effect"
64
+ }
65
+ },
66
+ radius: {
67
+ default: .8,
68
+ description: "How far the rays extend from the center",
69
+ ui: {
70
+ type: ["range", "map"],
71
+ min: 0,
72
+ max: 1.2,
73
+ step: .01,
74
+ label: "Radius",
75
+ group: "Effect"
76
+ }
77
+ },
78
+ feather: {
79
+ default: .5,
80
+ description: "How gradually the rays fade at their outer edge",
81
+ ui: {
82
+ type: ["range", "map"],
83
+ min: 0,
84
+ max: 5,
85
+ step: .01,
86
+ label: "Feather",
87
+ group: "Effect"
88
+ }
89
+ },
90
+ speed: {
91
+ default: .2,
92
+ description: "Rotation speed — positive values rotate clockwise",
93
+ ui: {
94
+ type: "range",
95
+ min: -2,
96
+ max: 2,
97
+ step: .1,
98
+ label: "Speed",
99
+ group: "Animation"
100
+ }
101
+ }
102
+ },
103
+ fragmentNode: (params) => {
104
+ const { uniforms } = params;
105
+ const uv$1 = screenUV;
106
+ const aspect = viewportSize.x.div(viewportSize.y);
107
+ const cx = uniforms.center.uniform.x;
108
+ const cy = uniforms.center.uniform.y.oneMinus();
109
+ const dx = uv$1.x.mul(aspect).sub(cx.mul(aspect));
110
+ const dy = uv$1.y.sub(cy);
111
+ const dist = sqrt(dx.mul(dx).add(dy.mul(dy)));
112
+ const angle = atan(dy, dx);
113
+ const animTime = createAnimatedTime(params, uniforms.speed);
114
+ const rayCount = uniforms.rayCount.uniform;
115
+ const rayMask = pow(sin(angle.mul(rayCount).sub(animTime)).mul(.5).add(.5), float(1).div(uniforms.softness.uniform.add(float(.05))).mul(float(.3)));
116
+ const radius = uniforms.radius.uniform;
117
+ const feather = uniforms.feather.uniform;
118
+ const falloffStart = radius.mul(float(1).sub(feather));
119
+ const outerMask = float(1).sub(smoothstep(falloffStart, radius, dist));
120
+ const alpha = rayMask.mul(outerMask);
121
+ const col = uniforms.color.uniform;
122
+ const bg = uniforms.background.uniform;
123
+ return vec4(mix(bg.rgb, col.rgb, alpha), mix(bg.a, col.a, alpha));
124
+ }
125
+ };
126
+ var SunBurst_default = componentDefinition;
127
+ export { componentDefinition as n, SunBurst_default as t };
@@ -1,6 +1,6 @@
1
1
  import { l as transformPosition, r as transformAngle } from "./transformations-CJcUeZIC.js";
2
2
  import { t as unpremultiplyAlpha } from "./alpha-C4ptedXe.js";
3
- import { i as createVariableGaussianBlurCompute } from "./computeBlur-DCRhuYEi.js";
3
+ import { i as createVariableGaussianBlurCompute } from "./computeBlur-CprKe0xa.js";
4
4
  import { Fn, If, abs, clamp, convertToTexture, cos, dot, float, instanceIndex, int, mix, pow, radians, screenUV, sin, smoothstep, texture, textureLoad, textureStore, uint, uniform, uvec2, vec2, vec3, vec4, viewportSize } from "three/tsl";
5
5
  const componentDefinition = {
6
6
  name: "TiltShift",
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { f as trapezoidSdf } from "./sdf-DyC2H_qS.js";
3
+ import { f as trapezoidSdf } from "./sdf-D_EAGXhN.js";
4
4
  import { cos, float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -1,6 +1,6 @@
1
1
  import { a as transformColor, l as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CJcUeZIC.js";
2
2
  import { t as mixColors } from "./colorMixing-BPpDnR5I.js";
3
- import { p as vesicaSdf } from "./sdf-DyC2H_qS.js";
3
+ import { p as vesicaSdf } from "./sdf-D_EAGXhN.js";
4
4
  import { cos, float, screenUV, sin, smoothstep, vec2, vec4, viewportSize } from "three/tsl";
5
5
  var transformStrokePosition = (value) => {
6
6
  return {
@@ -1,4 +1,4 @@
1
- import { t as needsVideoCanvasWorkaround } from "./browser-CsOpQ0L_.js";
1
+ import { t as needsVideoCanvasWorkaround } from "./browser-BamVDhaZ.js";
2
2
  import { CanvasTexture, SRGBColorSpace, VideoTexture } from "three/webgpu";
3
3
  import { float, max, min, or, screenUV, select, texture, uniform, vec2, vec4, viewportSize } from "three/tsl";
4
4
  const componentDefinition = {
@@ -1,4 +1,4 @@
1
- import { t as needsVideoCanvasWorkaround } from "./browser-CsOpQ0L_.js";
1
+ import { t as needsVideoCanvasWorkaround } from "./browser-BamVDhaZ.js";
2
2
  import { CanvasTexture, SRGBColorSpace, VideoTexture } from "three/webgpu";
3
3
  import { float, max, min, or, screenUV, select, texture, uniform, vec2, vec4, viewportSize } from "three/tsl";
4
4
  const componentDefinition = {