shaders 2.2.1 → 2.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (178) hide show
  1. package/dist/core/{AngularBlur-BZENxuhv.js → AngularBlur-BTUdXC0g.js} +5 -4
  2. package/dist/core/{Ascii-joVW9dAD.js → Ascii-Bu8ii7oo.js} +25 -24
  3. package/dist/core/{Blob-Ds3jasiC.js → Blob-C0G0efjG.js} +11 -10
  4. package/dist/core/{Blur-sKjcr9_K.js → Blur-BzUO9yxF.js} +13 -12
  5. package/dist/core/{Bulge-CdcB9we6.js → Bulge-BCXYAzig.js} +9 -8
  6. package/dist/core/{CRTScreen-BWDSeX_0.js → CRTScreen-cJ3XHrI9.js} +9 -8
  7. package/dist/core/{ChannelBlur-i9M5gbkh.js → ChannelBlur-BEK1qzGn.js} +17 -16
  8. package/dist/core/{Checkerboard-D9-UAs26.js → Checkerboard-BPkiSF5I.js} +15 -14
  9. package/dist/core/{ChromaFlow-DZAJwEBw.js → ChromaFlow-AHO3C4o3.js} +13 -12
  10. package/dist/core/{ChromaticAberration-DLYIcjJx.js → ChromaticAberration-nVg3r1FK.js} +11 -10
  11. package/dist/core/{Circle-Ca-LtXkF.js → Circle-C8ltF4BZ.js} +10 -9
  12. package/dist/core/{CursorTrail-B_VZJBOK.js → CursorTrail-BeJGeovB.js} +11 -10
  13. package/dist/core/DiffuseBlur-BdGvOoBw.js +40 -0
  14. package/dist/core/{Dither-MK-9r3tw.js → Dither-CpN3vGSh.js} +12 -11
  15. package/dist/core/{DotGrid-DP__DqQj.js → DotGrid-BFUzeSQw.js} +9 -8
  16. package/dist/core/{Duotone-CmkF6eDj.js → Duotone-_nR_o3-g.js} +6 -5
  17. package/dist/core/FilmGrain-BAKXXtLg.js +29 -0
  18. package/dist/core/{FloatingParticles-CxcXDtZg.js → FloatingParticles-Fv8JIzKk.js} +11 -10
  19. package/dist/core/GlassTiles-5MyBj1ff.js +53 -0
  20. package/dist/core/{Glow-Cz3ImaBH.js → Glow-DvJj7BB7.js} +13 -12
  21. package/dist/core/{Godrays-BHfh6URI.js → Godrays-cUzAKVXn.js} +18 -17
  22. package/dist/core/{Grayscale-FPSUcFGC.js → Grayscale-oWIF3PV5.js} +2 -1
  23. package/dist/core/{Grid-BvM0M3Hl.js → Grid-Bov7AA9m.js} +10 -9
  24. package/dist/core/{GridDistortion-yjmNv0Q3.js → GridDistortion-CWYom5Dw.js} +11 -10
  25. package/dist/core/Group-CPk-7fiA.js +18 -0
  26. package/dist/core/{Halftone-DWIVrS2s.js → Halftone-F7fsdu7W.js} +11 -10
  27. package/dist/core/{HueShift-CBupF7d4.js → HueShift-CiS4hdtk.js} +2 -1
  28. package/dist/core/{ImageTexture-GrTz4Fx7.js → ImageTexture-B3Q29OHX.js} +16 -15
  29. package/dist/core/Invert-Cyc4JHWc.js +21 -0
  30. package/dist/core/{LinearBlur-DHBRP6Yh.js → LinearBlur-BTC54qzk.js} +8 -7
  31. package/dist/core/{LinearGradient-B4C3CKhf.js → LinearGradient-LEMeW0KM.js} +3 -2
  32. package/dist/core/{Liquify-DNHtcXxv.js → Liquify-D2nzMDzq.js} +15 -14
  33. package/dist/core/{Pixelate-BKooNVcb.js → Pixelate-irPzmtQm.js} +8 -7
  34. package/dist/core/{PolarCoordinates-DKhEbQhq.js → PolarCoordinates-Ck5ZWrQO.js} +5 -4
  35. package/dist/core/{Posterize-D81ZG2A9.js → Posterize-DICq_t96.js} +8 -7
  36. package/dist/core/{ProgressiveBlur-CPdReTnY.js → ProgressiveBlur-BuORe3VH.js} +10 -9
  37. package/dist/core/{RadialGradient-XmwfZ91d.js → RadialGradient-D0cN67jm.js} +8 -7
  38. package/dist/core/{RectangularCoordinates-DWY7ptY1.js → RectangularCoordinates-1LIDaeHR.js} +15 -14
  39. package/dist/core/{Ripples-CndvRX-N.js → Ripples-DH71sFJc.js} +6 -5
  40. package/dist/core/{Saturation-C6u9sNkr.js → Saturation-DbSXtSeK.js} +10 -9
  41. package/dist/core/{SimplexNoise-BH0ZZzP4.js → SimplexNoise-DPGC2OPJ.js} +10 -9
  42. package/dist/core/{SineWave-DBH8MraQ.js → SineWave-CkWtnzHF.js} +10 -9
  43. package/dist/core/{SolidColor-DR665qss.js → SolidColor-DaB-FHNX.js} +2 -1
  44. package/dist/core/{Spiral--7KUy0u3.js → Spiral-CcyI8azF.js} +18 -17
  45. package/dist/core/{Strands-Bi1Is8_o.js → Strands-Co4fkc05.js} +10 -9
  46. package/dist/core/{Swirl-DuYM23jG.js → Swirl-BoveqtNV.js} +15 -14
  47. package/dist/core/{TiltShift-BUvZWBsh.js → TiltShift-D53azmRe.js} +4 -3
  48. package/dist/core/{Tritone-CKifp6Ob.js → Tritone-Cg1rX-hL.js} +11 -10
  49. package/dist/core/{Twirl-Ztlb9x_h.js → Twirl-raO5pe5X.js} +10 -9
  50. package/dist/core/{Vibrance-B7EsDw6e.js → Vibrance-DtekSkcz.js} +8 -7
  51. package/dist/core/{WaveDistortion-HCnk54tD.js → WaveDistortion-C65qO_cZ.js} +6 -5
  52. package/dist/core/{ZoomBlur-Ck6M9A2W.js → ZoomBlur-B97ZjhXe.js} +10 -9
  53. package/dist/core/index.js +773 -758
  54. package/dist/core/renderer.d.ts.map +1 -1
  55. package/dist/core/shaders/AngularBlur/index.d.ts.map +1 -1
  56. package/dist/core/shaders/AngularBlur/index.js +1 -1
  57. package/dist/core/shaders/Ascii/index.d.ts.map +1 -1
  58. package/dist/core/shaders/Ascii/index.js +1 -1
  59. package/dist/core/shaders/Blob/index.d.ts.map +1 -1
  60. package/dist/core/shaders/Blob/index.js +1 -1
  61. package/dist/core/shaders/Blur/index.d.ts.map +1 -1
  62. package/dist/core/shaders/Blur/index.js +1 -1
  63. package/dist/core/shaders/Bulge/index.d.ts.map +1 -1
  64. package/dist/core/shaders/Bulge/index.js +1 -1
  65. package/dist/core/shaders/CRTScreen/index.d.ts.map +1 -1
  66. package/dist/core/shaders/CRTScreen/index.js +1 -1
  67. package/dist/core/shaders/ChannelBlur/index.d.ts.map +1 -1
  68. package/dist/core/shaders/ChannelBlur/index.js +1 -1
  69. package/dist/core/shaders/Checkerboard/index.d.ts.map +1 -1
  70. package/dist/core/shaders/Checkerboard/index.js +1 -1
  71. package/dist/core/shaders/ChromaFlow/index.d.ts.map +1 -1
  72. package/dist/core/shaders/ChromaFlow/index.js +1 -1
  73. package/dist/core/shaders/ChromaticAberration/index.d.ts.map +1 -1
  74. package/dist/core/shaders/ChromaticAberration/index.js +1 -1
  75. package/dist/core/shaders/Circle/index.d.ts.map +1 -1
  76. package/dist/core/shaders/Circle/index.js +1 -1
  77. package/dist/core/shaders/CursorTrail/index.d.ts.map +1 -1
  78. package/dist/core/shaders/CursorTrail/index.js +1 -1
  79. package/dist/core/shaders/DiffuseBlur/index.d.ts.map +1 -1
  80. package/dist/core/shaders/DiffuseBlur/index.js +1 -1
  81. package/dist/core/shaders/Dither/index.d.ts.map +1 -1
  82. package/dist/core/shaders/Dither/index.js +1 -1
  83. package/dist/core/shaders/DotGrid/index.d.ts.map +1 -1
  84. package/dist/core/shaders/DotGrid/index.js +1 -1
  85. package/dist/core/shaders/Duotone/index.d.ts.map +1 -1
  86. package/dist/core/shaders/Duotone/index.js +1 -1
  87. package/dist/core/shaders/FilmGrain/index.d.ts.map +1 -1
  88. package/dist/core/shaders/FilmGrain/index.js +1 -1
  89. package/dist/core/shaders/FloatingParticles/index.d.ts.map +1 -1
  90. package/dist/core/shaders/FloatingParticles/index.js +1 -1
  91. package/dist/core/shaders/GlassTiles/index.d.ts.map +1 -1
  92. package/dist/core/shaders/GlassTiles/index.js +1 -1
  93. package/dist/core/shaders/Glow/index.d.ts.map +1 -1
  94. package/dist/core/shaders/Glow/index.js +1 -1
  95. package/dist/core/shaders/Godrays/index.d.ts.map +1 -1
  96. package/dist/core/shaders/Godrays/index.js +1 -1
  97. package/dist/core/shaders/Grayscale/index.d.ts.map +1 -1
  98. package/dist/core/shaders/Grayscale/index.js +1 -1
  99. package/dist/core/shaders/Grid/index.d.ts.map +1 -1
  100. package/dist/core/shaders/Grid/index.js +1 -1
  101. package/dist/core/shaders/GridDistortion/index.d.ts.map +1 -1
  102. package/dist/core/shaders/GridDistortion/index.js +1 -1
  103. package/dist/core/shaders/Group/index.d.ts.map +1 -1
  104. package/dist/core/shaders/Group/index.js +1 -1
  105. package/dist/core/shaders/Halftone/index.d.ts.map +1 -1
  106. package/dist/core/shaders/Halftone/index.js +1 -1
  107. package/dist/core/shaders/HueShift/index.d.ts.map +1 -1
  108. package/dist/core/shaders/HueShift/index.js +1 -1
  109. package/dist/core/shaders/ImageTexture/index.d.ts +1 -1
  110. package/dist/core/shaders/ImageTexture/index.d.ts.map +1 -1
  111. package/dist/core/shaders/ImageTexture/index.js +1 -1
  112. package/dist/core/shaders/Invert/index.d.ts.map +1 -1
  113. package/dist/core/shaders/Invert/index.js +1 -1
  114. package/dist/core/shaders/LinearBlur/index.d.ts.map +1 -1
  115. package/dist/core/shaders/LinearBlur/index.js +1 -1
  116. package/dist/core/shaders/LinearGradient/index.d.ts.map +1 -1
  117. package/dist/core/shaders/LinearGradient/index.js +1 -1
  118. package/dist/core/shaders/Liquify/index.d.ts.map +1 -1
  119. package/dist/core/shaders/Liquify/index.js +1 -1
  120. package/dist/core/shaders/Pixelate/index.d.ts.map +1 -1
  121. package/dist/core/shaders/Pixelate/index.js +1 -1
  122. package/dist/core/shaders/PolarCoordinates/index.d.ts.map +1 -1
  123. package/dist/core/shaders/PolarCoordinates/index.js +1 -1
  124. package/dist/core/shaders/Posterize/index.d.ts.map +1 -1
  125. package/dist/core/shaders/Posterize/index.js +1 -1
  126. package/dist/core/shaders/ProgressiveBlur/index.d.ts.map +1 -1
  127. package/dist/core/shaders/ProgressiveBlur/index.js +1 -1
  128. package/dist/core/shaders/RadialGradient/index.d.ts.map +1 -1
  129. package/dist/core/shaders/RadialGradient/index.js +1 -1
  130. package/dist/core/shaders/RectangularCoordinates/index.d.ts.map +1 -1
  131. package/dist/core/shaders/RectangularCoordinates/index.js +1 -1
  132. package/dist/core/shaders/Ripples/index.d.ts.map +1 -1
  133. package/dist/core/shaders/Ripples/index.js +1 -1
  134. package/dist/core/shaders/Saturation/index.d.ts.map +1 -1
  135. package/dist/core/shaders/Saturation/index.js +1 -1
  136. package/dist/core/shaders/SimplexNoise/index.d.ts.map +1 -1
  137. package/dist/core/shaders/SimplexNoise/index.js +1 -1
  138. package/dist/core/shaders/SineWave/index.d.ts.map +1 -1
  139. package/dist/core/shaders/SineWave/index.js +1 -1
  140. package/dist/core/shaders/SolidColor/index.d.ts.map +1 -1
  141. package/dist/core/shaders/SolidColor/index.js +1 -1
  142. package/dist/core/shaders/Spiral/index.d.ts.map +1 -1
  143. package/dist/core/shaders/Spiral/index.js +1 -1
  144. package/dist/core/shaders/Strands/index.d.ts.map +1 -1
  145. package/dist/core/shaders/Strands/index.js +1 -1
  146. package/dist/core/shaders/Swirl/index.d.ts.map +1 -1
  147. package/dist/core/shaders/Swirl/index.js +1 -1
  148. package/dist/core/shaders/TiltShift/index.d.ts.map +1 -1
  149. package/dist/core/shaders/TiltShift/index.js +1 -1
  150. package/dist/core/shaders/Tritone/index.d.ts.map +1 -1
  151. package/dist/core/shaders/Tritone/index.js +1 -1
  152. package/dist/core/shaders/Twirl/index.d.ts.map +1 -1
  153. package/dist/core/shaders/Twirl/index.js +1 -1
  154. package/dist/core/shaders/Vibrance/index.d.ts.map +1 -1
  155. package/dist/core/shaders/Vibrance/index.js +1 -1
  156. package/dist/core/shaders/WaveDistortion/index.d.ts.map +1 -1
  157. package/dist/core/shaders/WaveDistortion/index.js +1 -1
  158. package/dist/core/shaders/ZoomBlur/index.d.ts.map +1 -1
  159. package/dist/core/shaders/ZoomBlur/index.js +1 -1
  160. package/dist/core/types.d.ts +4 -0
  161. package/dist/core/types.d.ts.map +1 -1
  162. package/dist/react/index.cjs +71 -71
  163. package/dist/react/index.js +4831 -4764
  164. package/dist/react/utils/generatePresetCode.cjs +1 -1
  165. package/dist/react/utils/generatePresetCode.js +1 -1
  166. package/dist/registry.d.ts +3 -0
  167. package/dist/registry.js +226 -88
  168. package/dist/svelte/index.js +5632 -5565
  169. package/dist/svelte/utils/generatePresetCode.js +1 -1
  170. package/dist/vue/{generatePresetCode-T78GxN5X.js → generatePresetCode-D4V6rBae.js} +1 -1
  171. package/dist/vue/index.js +5169 -5102
  172. package/dist/vue/utils/generatePresetCode.js +1 -1
  173. package/package.json +1 -1
  174. package/dist/core/DiffuseBlur-COpm1qrw.js +0 -39
  175. package/dist/core/FilmGrain-ByNyK2gs.js +0 -28
  176. package/dist/core/GlassTiles-CxUl9MxF.js +0 -52
  177. package/dist/core/Group-jZZimqG1.js +0 -17
  178. package/dist/core/Invert-CCQ1H_Qr.js +0 -20
@@ -1,190 +1,190 @@
1
- import { A as G, B as Xn, D as C, E as Se, F as dn, H as Yn, I as Je, J as Hn, K as Wn, L as jn, M as I, N as U, P as Pe, R as Qn, S as ke, T as kn, U as Jn, V as Kn, _ as Ue, c as Zn, d as J, g as Ke, h as Ze, i as er, k as he, l as wn, m as A, n as k, o as nr, q as rr, s as tr, t as or, v as s, w as ar, x as K, z as ir } from "./three.tsl-BqgDcRt9.js";
2
- import { n as ve, t as we } from "./edges-B-tVdqcI.js";
1
+ import { A as N, B as In, D as C, E as xe, F as dn, H as Hn, I as Je, J as Wn, K as jn, L as Qn, M as Y, N as x, P as we, R as Jn, S as Ce, T as wn, U as Kn, V as Zn, _ as Me, c as er, d as Z, g as Ke, h as Ze, i as nr, k as pe, l as yn, m as A, n as k, o as hn, q as rr, s as tr, t as or, v as i, w as sr, x as ee, z as ar } from "./three.tsl-BqgDcRt9.js";
2
+ import { n as ce, t as ye } from "./edges-B-tVdqcI.js";
3
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  import { t as oo } from "./time-5uQ65blS.js";
4
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  import "./transformations-DBjTkQ5b.js";
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- import { n as sr } from "./AngularBlur-BZENxuhv.js";
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- import { n as lr } from "./Ascii-joVW9dAD.js";
5
+ import { n as ir } from "./AngularBlur-BTUdXC0g.js";
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+ import { n as lr } from "./Ascii-Bu8ii7oo.js";
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  import "./colorMixing-DPZ-Td4U.js";
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- import { n as cr } from "./Blob-Ds3jasiC.js";
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- import { n as fr } from "./Blur-sKjcr9_K.js";
10
- import { n as ur } from "./Bulge-CdcB9we6.js";
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- import { n as mr } from "./ChannelBlur-i9M5gbkh.js";
12
- import { n as dr } from "./Checkerboard-D9-UAs26.js";
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- import { n as hr } from "./ChromaFlow-DZAJwEBw.js";
14
- import { n as pr } from "./ChromaticAberration-DLYIcjJx.js";
15
- import { n as gr } from "./Circle-Ca-LtXkF.js";
16
- import { n as br } from "./CRTScreen-BWDSeX_0.js";
17
- import { n as vr } from "./CursorTrail-B_VZJBOK.js";
18
- import { n as Cr } from "./DiffuseBlur-COpm1qrw.js";
19
- import { n as Rr } from "./Dither-MK-9r3tw.js";
20
- import { n as Tr } from "./DotGrid-DP__DqQj.js";
21
- import { n as kr } from "./Duotone-CmkF6eDj.js";
22
- import { n as wr } from "./FilmGrain-ByNyK2gs.js";
23
- import { n as yr } from "./FloatingParticles-CxcXDtZg.js";
24
- import { n as Sr } from "./GlassTiles-CxUl9MxF.js";
25
- import { n as Ur } from "./Glow-Cz3ImaBH.js";
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- import { n as xr } from "./Godrays-BHfh6URI.js";
8
+ import { n as cr } from "./Blob-C0G0efjG.js";
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+ import { n as fr } from "./Blur-BzUO9yxF.js";
10
+ import { n as mr } from "./Bulge-BCXYAzig.js";
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+ import { n as ur } from "./ChannelBlur-BEK1qzGn.js";
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+ import { n as dr } from "./Checkerboard-BPkiSF5I.js";
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+ import { n as hr } from "./ChromaFlow-AHO3C4o3.js";
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+ import { n as pr } from "./ChromaticAberration-nVg3r1FK.js";
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+ import { n as gr } from "./Circle-C8ltF4BZ.js";
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+ import { n as br } from "./CRTScreen-cJ3XHrI9.js";
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+ import { n as vr } from "./CursorTrail-BeJGeovB.js";
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+ import { n as Cr } from "./DiffuseBlur-BdGvOoBw.js";
19
+ import { n as Rr } from "./Dither-CpN3vGSh.js";
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+ import { n as Tr } from "./DotGrid-BFUzeSQw.js";
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+ import { n as kr } from "./Duotone-_nR_o3-g.js";
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+ import { n as wr } from "./FilmGrain-BAKXXtLg.js";
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+ import { n as yr } from "./FloatingParticles-Fv8JIzKk.js";
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+ import { n as Sr } from "./GlassTiles-5MyBj1ff.js";
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+ import { n as Ur } from "./Glow-DvJj7BB7.js";
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+ import { n as xr } from "./Godrays-cUzAKVXn.js";
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  import "./TSLBase-BFMvTOak.js";
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  import "./ColorAdjustment-CKwpE_4M.js";
29
- import { n as Mr } from "./Grayscale-FPSUcFGC.js";
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- import { n as Ar } from "./Grid-BvM0M3Hl.js";
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- import { n as $r } from "./GridDistortion-yjmNv0Q3.js";
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- import { n as zr } from "./Group-jZZimqG1.js";
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- import { n as Dr } from "./Halftone-DWIVrS2s.js";
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- import { n as Fr } from "./HueShift-CBupF7d4.js";
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- import { n as Er } from "./ImageTexture-GrTz4Fx7.js";
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- import { n as Or } from "./Invert-CCQ1H_Qr.js";
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- import { n as Br } from "./LinearBlur-DHBRP6Yh.js";
38
- import { n as Pr } from "./LinearGradient-B4C3CKhf.js";
39
- import { n as _r } from "./Liquify-DNHtcXxv.js";
40
- import { n as Vr } from "./Pixelate-BKooNVcb.js";
41
- import { n as Lr } from "./PolarCoordinates-DKhEbQhq.js";
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- import { n as qr } from "./Posterize-D81ZG2A9.js";
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- import { n as Gr } from "./ProgressiveBlur-CPdReTnY.js";
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- import { n as Nr } from "./RadialGradient-XmwfZ91d.js";
45
- import { n as Ir } from "./RectangularCoordinates-DWY7ptY1.js";
46
- import { n as Xr } from "./Ripples-CndvRX-N.js";
47
- import { n as Yr } from "./Saturation-C6u9sNkr.js";
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- import { n as Hr } from "./SimplexNoise-BH0ZZzP4.js";
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- import { n as Wr } from "./SineWave-DBH8MraQ.js";
50
- import { n as jr } from "./SolidColor-DR665qss.js";
51
- import { n as Qr } from "./Spiral--7KUy0u3.js";
52
- import { n as Jr } from "./Strands-Bi1Is8_o.js";
53
- import { n as Kr } from "./Swirl-DuYM23jG.js";
54
- import { n as Zr } from "./TiltShift-BUvZWBsh.js";
55
- import { n as et } from "./Tritone-CKifp6Ob.js";
56
- import { n as nt } from "./Twirl-Ztlb9x_h.js";
57
- import { n as rt } from "./Vibrance-B7EsDw6e.js";
58
- import { n as tt } from "./WaveDistortion-HCnk54tD.js";
59
- import { n as ot } from "./ZoomBlur-Ck6M9A2W.js";
60
- import { WebGLRenderer as at } from "three";
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- jn();
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+ import { n as Mr } from "./Grayscale-oWIF3PV5.js";
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+ import { n as Ar } from "./Grid-Bov7AA9m.js";
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+ import { n as $r } from "./GridDistortion-CWYom5Dw.js";
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+ import { n as zr } from "./Group-CPk-7fiA.js";
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+ import { n as Dr } from "./Halftone-F7fsdu7W.js";
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+ import { n as Fr } from "./HueShift-CiS4hdtk.js";
35
+ import { n as Er } from "./ImageTexture-B3Q29OHX.js";
36
+ import { n as Or } from "./Invert-Cyc4JHWc.js";
37
+ import { n as Br } from "./LinearBlur-BTC54qzk.js";
38
+ import { n as Pr } from "./LinearGradient-LEMeW0KM.js";
39
+ import { n as _r } from "./Liquify-D2nzMDzq.js";
40
+ import { n as Vr } from "./Pixelate-irPzmtQm.js";
41
+ import { n as Lr } from "./PolarCoordinates-Ck5ZWrQO.js";
42
+ import { n as qr } from "./Posterize-DICq_t96.js";
43
+ import { n as Gr } from "./ProgressiveBlur-BuORe3VH.js";
44
+ import { n as Nr } from "./RadialGradient-D0cN67jm.js";
45
+ import { n as Xr } from "./RectangularCoordinates-1LIDaeHR.js";
46
+ import { n as Yr } from "./Ripples-DH71sFJc.js";
47
+ import { n as Ir } from "./Saturation-DbSXtSeK.js";
48
+ import { n as Hr } from "./SimplexNoise-DPGC2OPJ.js";
49
+ import { n as Wr } from "./SineWave-CkWtnzHF.js";
50
+ import { n as jr } from "./SolidColor-DaB-FHNX.js";
51
+ import { n as Qr } from "./Spiral-CcyI8azF.js";
52
+ import { n as Jr } from "./Strands-Co4fkc05.js";
53
+ import { n as Kr } from "./Swirl-BoveqtNV.js";
54
+ import { n as Zr } from "./TiltShift-D53azmRe.js";
55
+ import { n as et } from "./Tritone-Cg1rX-hL.js";
56
+ import { n as nt } from "./Twirl-raO5pe5X.js";
57
+ import { n as rt } from "./Vibrance-DtekSkcz.js";
58
+ import { n as tt } from "./WaveDistortion-C65qO_cZ.js";
59
+ import { n as ot } from "./ZoomBlur-B97ZjhXe.js";
60
+ import { WebGLRenderer as st } from "three";
61
+ Qn();
62
62
  A();
63
- function it(e, n, i = 1) {
64
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
65
- return U(k(s(n.rgb, r), s(e.rgb, s(e.a, C(1, r)))), u);
63
+ function at(e, n, a = 1) {
64
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
65
+ return x(k(i(n.rgb, r), i(e.rgb, i(e.a, C(1, r)))), m);
66
66
  }
67
67
  A();
68
- var hn = (e) => I(e.x.mul(1.2249401).sub(e.y.mul(0.2249404)).sub(e.z.mul(0)), e.x.mul(-0.0420569).add(e.y.mul(1.0420571)).add(e.z.mul(0)), e.x.mul(-0.0196376).sub(e.y.mul(0.0786361)).add(e.z.mul(1.0982735))), st = (e) => I(e.x.mul(0.8224621).add(e.y.mul(0.177538)).add(e.z.mul(0)), e.x.mul(0.0331941).add(e.y.mul(0.9668058)).add(e.z.mul(0)), e.x.mul(0.0170826).add(e.y.mul(0.0723974)).add(e.z.mul(0.9105199))), pn = (e) => {
69
- const n = e.x, i = e.y, r = e.z, u = n.mul(0.4122214708).add(i.mul(0.5363325363)).add(r.mul(0.0514459929)), p = n.mul(0.2119034982).add(i.mul(0.6806995451).add(r.mul(0.1073969566))), h = n.mul(0.0883024619).add(i.mul(0.2817188376)).add(r.mul(0.6299787005)), d = K(u, J(1 / 3)), R = K(p, J(1 / 3)), S = K(h, J(1 / 3));
70
- return I(d.mul(0.2104542553).add(R.mul(0.793617785)).sub(S.mul(0.0040720468)), d.mul(1.9779984951).sub(R.mul(2.428592205)).add(S.mul(0.4505937099)), d.mul(0.0259040371).add(R.mul(0.7827717662)).sub(S.mul(0.808675766)));
68
+ var pn = (e) => Y(e.x.mul(1.2249401).sub(e.y.mul(0.2249404)).sub(e.z.mul(0)), e.x.mul(-0.0420569).add(e.y.mul(1.0420571)).add(e.z.mul(0)), e.x.mul(-0.0196376).sub(e.y.mul(0.0786361)).add(e.z.mul(1.0982735))), it = (e) => Y(e.x.mul(0.8224621).add(e.y.mul(0.177538)).add(e.z.mul(0)), e.x.mul(0.0331941).add(e.y.mul(0.9668058)).add(e.z.mul(0)), e.x.mul(0.0170826).add(e.y.mul(0.0723974)).add(e.z.mul(0.9105199))), gn = (e) => {
69
+ const n = e.x, a = e.y, r = e.z, m = n.mul(0.4122214708).add(a.mul(0.5363325363)).add(r.mul(0.0514459929)), p = n.mul(0.2119034982).add(a.mul(0.6806995451).add(r.mul(0.1073969566))), h = n.mul(0.0883024619).add(a.mul(0.2817188376)).add(r.mul(0.6299787005)), d = ee(m, Z(1 / 3)), R = ee(p, Z(1 / 3)), S = ee(h, Z(1 / 3));
70
+ return Y(d.mul(0.2104542553).add(R.mul(0.793617785)).sub(S.mul(0.0040720468)), d.mul(1.9779984951).sub(R.mul(2.428592205)).add(S.mul(0.4505937099)), d.mul(0.0259040371).add(R.mul(0.7827717662)).sub(S.mul(0.808675766)));
71
71
  }, lt = (e) => {
72
- const n = e.x, i = e.y, r = e.z, u = n.add(i.mul(0.3963377774)).add(r.mul(0.2158037573)), p = n.sub(i.mul(0.1055613458)).sub(r.mul(0.0638541728)), h = n.sub(i.mul(0.0894841775)).sub(r.mul(1.291485548)), d = K(u, J(3)), R = K(p, J(3)), S = K(h, J(3));
73
- return I(d.mul(4.0767416621).sub(R.mul(3.3077115913)).add(S.mul(0.2309699292)), d.mul(-1.2684380046).add(R.mul(2.6097574011)).sub(S.mul(0.3413193965)), d.mul(-0.0041960863).sub(R.mul(0.7034186147)).add(S.mul(1.707614701)));
74
- }, gn = (e) => {
75
- const n = e.x, i = e.y, r = e.z;
76
- return I(n, kn(i.mul(i).add(r.mul(r))), er(r, i));
72
+ const n = e.x, a = e.y, r = e.z, m = n.add(a.mul(0.3963377774)).add(r.mul(0.2158037573)), p = n.sub(a.mul(0.1055613458)).sub(r.mul(0.0638541728)), h = n.sub(a.mul(0.0894841775)).sub(r.mul(1.291485548)), d = ee(m, Z(3)), R = ee(p, Z(3)), S = ee(h, Z(3));
73
+ return Y(d.mul(4.0767416621).sub(R.mul(3.3077115913)).add(S.mul(0.2309699292)), d.mul(-1.2684380046).add(R.mul(2.6097574011)).sub(S.mul(0.3413193965)), d.mul(-0.0041960863).sub(R.mul(0.7034186147)).add(S.mul(1.707614701)));
74
+ }, bn = (e) => {
75
+ const n = e.x, a = e.y, r = e.z;
76
+ return Y(n, wn(a.mul(a).add(r.mul(r))), nr(r, a));
77
77
  }, ct = (e) => {
78
- const n = e.x, i = e.y, r = e.z;
79
- return I(n, i.mul(tr(r)), i.mul(ar(r)));
78
+ const n = e.x, a = e.y, r = e.z;
79
+ return Y(n, a.mul(tr(r)), a.mul(sr(r)));
80
80
  };
81
- function ft(e, n, i = 1) {
82
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r))), p = hn(I(e.r, e.g, e.b)), h = hn(I(n.r, n.g, n.b)), d = pn(p), R = pn(h), S = gn(d);
83
- return U(st(lt(ct(k(s(gn(R), r), s(S, s(e.a, C(1, r))))))), u);
81
+ function ft(e, n, a = 1) {
82
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r))), p = pn(Y(e.r, e.g, e.b)), h = pn(Y(n.r, n.g, n.b)), d = gn(p), R = gn(h), S = bn(d);
83
+ return x(it(lt(ct(k(i(bn(R), r), i(S, i(e.a, C(1, r))))))), m);
84
84
  }
85
85
  A();
86
- var bn = (e) => I(e.x.mul(1.2249401).sub(e.y.mul(0.2249404)).sub(e.z.mul(0)), e.x.mul(-0.0420569).add(e.y.mul(1.0420571)).add(e.z.mul(0)), e.x.mul(-0.0196376).sub(e.y.mul(0.0786361)).add(e.z.mul(1.0982735))), ut = (e) => I(e.x.mul(0.8224621).add(e.y.mul(0.177538)).add(e.z.mul(0)), e.x.mul(0.0331941).add(e.y.mul(0.9668058)).add(e.z.mul(0)), e.x.mul(0.0170826).add(e.y.mul(0.0723974)).add(e.z.mul(0.9105199))), vn = (e) => {
87
- const n = e.x, i = e.y, r = e.z, u = n.mul(0.4122214708).add(i.mul(0.5363325363)).add(r.mul(0.0514459929)), p = n.mul(0.2119034982).add(i.mul(0.6806995451).add(r.mul(0.1073969566))), h = n.mul(0.0883024619).add(i.mul(0.2817188376)).add(r.mul(0.6299787005)), d = K(u, J(1 / 3)), R = K(p, J(1 / 3)), S = K(h, J(1 / 3));
88
- return I(d.mul(0.2104542553).add(R.mul(0.793617785)).sub(S.mul(0.0040720468)), d.mul(1.9779984951).sub(R.mul(2.428592205)).add(S.mul(0.4505937099)), d.mul(0.0259040371).add(R.mul(0.7827717662)).sub(S.mul(0.808675766)));
89
- }, mt = (e) => {
90
- const n = e.x, i = e.y, r = e.z, u = n.add(i.mul(0.3963377774)).add(r.mul(0.2158037573)), p = n.sub(i.mul(0.1055613458)).sub(r.mul(0.0638541728)), h = n.sub(i.mul(0.0894841775)).sub(r.mul(1.291485548)), d = K(u, J(3)), R = K(p, J(3)), S = K(h, J(3));
91
- return I(d.mul(4.0767416621).sub(R.mul(3.3077115913)).add(S.mul(0.2309699292)), d.mul(-1.2684380046).add(R.mul(2.6097574011)).sub(S.mul(0.3413193965)), d.mul(-0.0041960863).sub(R.mul(0.7034186147)).add(S.mul(1.707614701)));
86
+ var vn = (e) => Y(e.x.mul(1.2249401).sub(e.y.mul(0.2249404)).sub(e.z.mul(0)), e.x.mul(-0.0420569).add(e.y.mul(1.0420571)).add(e.z.mul(0)), e.x.mul(-0.0196376).sub(e.y.mul(0.0786361)).add(e.z.mul(1.0982735))), mt = (e) => Y(e.x.mul(0.8224621).add(e.y.mul(0.177538)).add(e.z.mul(0)), e.x.mul(0.0331941).add(e.y.mul(0.9668058)).add(e.z.mul(0)), e.x.mul(0.0170826).add(e.y.mul(0.0723974)).add(e.z.mul(0.9105199))), Cn = (e) => {
87
+ const n = e.x, a = e.y, r = e.z, m = n.mul(0.4122214708).add(a.mul(0.5363325363)).add(r.mul(0.0514459929)), p = n.mul(0.2119034982).add(a.mul(0.6806995451).add(r.mul(0.1073969566))), h = n.mul(0.0883024619).add(a.mul(0.2817188376)).add(r.mul(0.6299787005)), d = ee(m, Z(1 / 3)), R = ee(p, Z(1 / 3)), S = ee(h, Z(1 / 3));
88
+ return Y(d.mul(0.2104542553).add(R.mul(0.793617785)).sub(S.mul(0.0040720468)), d.mul(1.9779984951).sub(R.mul(2.428592205)).add(S.mul(0.4505937099)), d.mul(0.0259040371).add(R.mul(0.7827717662)).sub(S.mul(0.808675766)));
89
+ }, ut = (e) => {
90
+ const n = e.x, a = e.y, r = e.z, m = n.add(a.mul(0.3963377774)).add(r.mul(0.2158037573)), p = n.sub(a.mul(0.1055613458)).sub(r.mul(0.0638541728)), h = n.sub(a.mul(0.0894841775)).sub(r.mul(1.291485548)), d = ee(m, Z(3)), R = ee(p, Z(3)), S = ee(h, Z(3));
91
+ return Y(d.mul(4.0767416621).sub(R.mul(3.3077115913)).add(S.mul(0.2309699292)), d.mul(-1.2684380046).add(R.mul(2.6097574011)).sub(S.mul(0.3413193965)), d.mul(-0.0041960863).sub(R.mul(0.7034186147)).add(S.mul(1.707614701)));
92
92
  };
93
- function dt(e, n, i = 1) {
94
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r))), p = bn(I(e.r, e.g, e.b)), h = bn(I(n.r, n.g, n.b)), d = vn(p);
95
- return U(ut(mt(k(s(vn(h), r), s(d, s(e.a, C(1, r)))))), u);
93
+ function dt(e, n, a = 1) {
94
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r))), p = vn(Y(e.r, e.g, e.b)), h = vn(Y(n.r, n.g, n.b)), d = Cn(p);
95
+ return x(mt(ut(k(i(Cn(h), r), i(d, i(e.a, C(1, r)))))), m);
96
96
  }
97
97
  A();
98
- function ht(e, n, i = 1) {
99
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
100
- return U(k(s(s(e.rgb, n.rgb), r), s(e.rgb, s(e.a, C(1, r)))), u);
98
+ function ht(e, n, a = 1) {
99
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
100
+ return x(k(i(i(e.rgb, n.rgb), r), i(e.rgb, i(e.a, C(1, r)))), m);
101
101
  }
102
102
  A();
103
- function pt(e, n, i = 1) {
104
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
105
- return U(k(s(C(1, s(C(1, e.rgb), C(1, n.rgb))), r), s(e.rgb, s(e.a, C(1, r)))), u);
103
+ function pt(e, n, a = 1) {
104
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
105
+ return x(k(i(C(1, i(C(1, e.rgb), C(1, n.rgb))), r), i(e.rgb, i(e.a, C(1, r)))), m);
106
106
  }
107
107
  A();
108
- function gt(e, n, i = 1) {
109
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
110
- return U(k(s(Ke(k(e.rgb, n.rgb), 1), r), s(e.rgb, s(e.a, C(1, r)))), u);
108
+ function gt(e, n, a = 1) {
109
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
110
+ return x(k(i(Ke(k(e.rgb, n.rgb), 1), r), i(e.rgb, i(e.a, C(1, r)))), m);
111
111
  }
112
112
  A();
113
- function bt(e, n, i = 1) {
114
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
115
- return U(k(s(Ue(s(2, s(e.rgb, n.rgb)), C(1, s(2, s(C(1, e.rgb), C(1, n.rgb)))), Se(0.5, e.rgb)), r), s(e.rgb, s(e.a, C(1, r)))), u);
113
+ function bt(e, n, a = 1) {
114
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
115
+ return x(k(i(Me(i(2, i(e.rgb, n.rgb)), C(1, i(2, i(C(1, e.rgb), C(1, n.rgb)))), xe(0.5, e.rgb)), r), i(e.rgb, i(e.a, C(1, r)))), m);
116
116
  }
117
117
  A();
118
- function vt(e, n, i = 1) {
119
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
120
- return U(k(s(or(C(e.rgb, n.rgb)), r), s(e.rgb, s(e.a, C(1, r)))), u);
118
+ function vt(e, n, a = 1) {
119
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
120
+ return x(k(i(or(C(e.rgb, n.rgb)), r), i(e.rgb, i(e.a, C(1, r)))), m);
121
121
  }
122
122
  A();
123
- function Ct(e, n, i = 1) {
124
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
125
- return U(k(s(Ue(e.rgb, Ke(Zn(e.rgb, C(1, n.rgb)), 1), Se(1e-3, C(1, n.rgb))), r), s(e.rgb, s(e.a, C(1, r)))), u);
123
+ function Ct(e, n, a = 1) {
124
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
125
+ return x(k(i(Me(e.rgb, Ke(er(e.rgb, C(1, n.rgb)), 1), xe(1e-3, C(1, n.rgb))), r), i(e.rgb, i(e.a, C(1, r)))), m);
126
126
  }
127
127
  A();
128
- function Rt(e, n, i = 1) {
129
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
130
- return U(k(s(C(k(e.rgb, n.rgb), s(2, s(e.rgb, n.rgb))), r), s(e.rgb, s(e.a, C(1, r)))), u);
128
+ function Rt(e, n, a = 1) {
129
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
130
+ return x(k(i(C(k(e.rgb, n.rgb), i(2, i(e.rgb, n.rgb))), r), i(e.rgb, i(e.a, C(1, r)))), m);
131
131
  }
132
132
  A();
133
- function ce(e) {
134
- return k(k(s(e.r, 0.2126), s(e.g, 0.7152)), s(e.b, 0.0722));
133
+ function me(e) {
134
+ return k(k(i(e.r, 0.2126), i(e.g, 0.7152)), i(e.b, 0.0722));
135
135
  }
136
136
  A();
137
- function Tt(e, n, i = 1) {
138
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r))), p = C(ce(e.rgb), ce(n.rgb));
139
- return U(k(s(k(n.rgb, p), r), s(e.rgb, s(e.a, C(1, r)))), u);
137
+ function Tt(e, n, a = 1) {
138
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r))), p = C(me(e.rgb), me(n.rgb));
139
+ return x(k(i(k(n.rgb, p), r), i(e.rgb, i(e.a, C(1, r)))), m);
140
140
  }
141
141
  A();
142
- function kt(e, n, i = 1) {
143
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r))), p = ce(e.rgb), h = ce(n.rgb).div(k(p, 1e-4));
144
- return U(k(s(s(e.rgb, h), r), s(e.rgb, s(e.a, C(1, r)))), u);
142
+ function kt(e, n, a = 1) {
143
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r))), p = me(e.rgb), h = me(n.rgb).div(k(p, 1e-4));
144
+ return x(k(i(i(e.rgb, h), r), i(e.rgb, i(e.a, C(1, r)))), m);
145
145
  }
146
146
  A();
147
- function wt(e, n, i = 1) {
148
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
149
- return U(k(s(Ke(e.rgb, n.rgb), r), s(e.rgb, s(e.a, C(1, r)))), u);
147
+ function wt(e, n, a = 1) {
148
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
149
+ return x(k(i(Ke(e.rgb, n.rgb), r), i(e.rgb, i(e.a, C(1, r)))), m);
150
150
  }
151
151
  A();
152
- function yt(e, n, i = 1) {
153
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
154
- return U(k(s(Ze(e.rgb, n.rgb), r), s(e.rgb, s(e.a, C(1, r)))), u);
152
+ function yt(e, n, a = 1) {
153
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
154
+ return x(k(i(Ze(e.rgb, n.rgb), r), i(e.rgb, i(e.a, C(1, r)))), m);
155
155
  }
156
156
  A();
157
- function St(e, n, i = 1) {
158
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
159
- return U(k(s(Ue(U(0, 0, 0, 1).rgb, Ze(C(1, C(1, e.rgb).div(k(n.rgb, 1e-4))), 0), Se(1e-4, n.rgb)), r), s(e.rgb, s(e.a, C(1, r)))), u);
157
+ function St(e, n, a = 1) {
158
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
159
+ return x(k(i(Me(x(0, 0, 0, 1).rgb, Ze(C(1, C(1, e.rgb).div(k(n.rgb, 1e-4))), 0), xe(1e-4, n.rgb)), r), i(e.rgb, i(e.a, C(1, r)))), m);
160
160
  }
161
161
  A();
162
- function Ut(e, n, i = 1) {
163
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
164
- return U(k(s(Ze(k(k(e.rgb, n.rgb), -1), 0), r), s(e.rgb, s(e.a, C(1, r)))), u);
162
+ function Ut(e, n, a = 1) {
163
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
164
+ return x(k(i(Ze(k(k(e.rgb, n.rgb), -1), 0), r), i(e.rgb, i(e.a, C(1, r)))), m);
165
165
  }
166
166
  A();
167
- function xt(e, n, i = 1) {
168
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r))), p = k(s(2, s(e.rgb, n.rgb)), s(s(e.rgb, e.rgb), C(1, s(2, n.rgb)))), h = kn(e.rgb);
169
- return U(k(s(Ue(p, k(s(2, s(e.rgb, C(1, n.rgb))), s(h, C(s(2, n.rgb), 1))), Se(0.5, n.rgb)), r), s(e.rgb, s(e.a, C(1, r)))), u);
167
+ function xt(e, n, a = 1) {
168
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r))), p = k(i(2, i(e.rgb, n.rgb)), i(i(e.rgb, e.rgb), C(1, i(2, n.rgb)))), h = wn(e.rgb);
169
+ return x(k(i(Me(p, k(i(2, i(e.rgb, C(1, n.rgb))), i(h, C(i(2, n.rgb), 1))), xe(0.5, n.rgb)), r), i(e.rgb, i(e.a, C(1, r)))), m);
170
170
  }
171
171
  A();
172
- function Mt(e, n, i = 1) {
173
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r)));
174
- return U(k(s(Ue(s(2, s(e.rgb, n.rgb)), C(1, s(2, s(C(1, e.rgb), C(1, n.rgb)))), Se(0.5, n.rgb)), r), s(e.rgb, s(e.a, C(1, r)))), u);
172
+ function Mt(e, n, a = 1) {
173
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r)));
174
+ return x(k(i(Me(i(2, i(e.rgb, n.rgb)), C(1, i(2, i(C(1, e.rgb), C(1, n.rgb)))), xe(0.5, n.rgb)), r), i(e.rgb, i(e.a, C(1, r)))), m);
175
175
  }
176
176
  A();
177
- function At(e, n, i = 1) {
178
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r))), p = ce(e.rgb), h = ce(n.rgb), d = e.rgb.sub(p), R = n.rgb.sub(h), S = d.length();
179
- return U(k(s(k(s(R.normalize(), S), p), r), s(e.rgb, s(e.a, C(1, r)))), u);
177
+ function At(e, n, a = 1) {
178
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r))), p = me(e.rgb), h = me(n.rgb), d = e.rgb.sub(p), R = n.rgb.sub(h), S = d.length();
179
+ return x(k(i(k(i(R.normalize(), S), p), r), i(e.rgb, i(e.a, C(1, r)))), m);
180
180
  }
181
181
  A();
182
- function $t(e, n, i = 1) {
183
- const r = s(n.a, i), u = k(r, s(e.a, C(1, r))), p = ce(e.rgb), h = ce(n.rgb), d = e.rgb.sub(p), R = n.rgb.sub(h);
184
- return U(k(s(k(s(d.normalize(), R.length()), p), r), s(e.rgb, s(e.a, C(1, r)))), u);
182
+ function $t(e, n, a = 1) {
183
+ const r = i(n.a, a), m = k(r, i(e.a, C(1, r))), p = me(e.rgb), h = me(n.rgb), d = e.rgb.sub(p), R = n.rgb.sub(h);
184
+ return x(k(i(k(i(d.normalize(), R.length()), p), r), i(e.rgb, i(e.a, C(1, r)))), m);
185
185
  }
186
- var Cn = {
187
- normal: it,
186
+ var Rn = {
187
+ normal: at,
188
188
  "normal-oklch": ft,
189
189
  "normal-oklab": dt,
190
190
  multiply: ht,
@@ -205,37 +205,37 @@ var Cn = {
205
205
  hue: At,
206
206
  saturation: $t
207
207
  };
208
- function Q(e, n, i = "normal", r = 1) {
209
- return (Cn[i] || Cn.normal)(e, n, r);
208
+ function K(e, n, a = "normal", r = 1) {
209
+ return (Rn[a] || Rn.normal)(e, n, r);
210
210
  }
211
211
  A();
212
212
  function zt(e, n) {
213
- const i = s(e.a, n.a);
214
- return U(e.rgb, i);
213
+ const a = i(e.a, n.a);
214
+ return x(e.rgb, a);
215
215
  }
216
216
  A();
217
217
  function Dt(e, n) {
218
- const i = C(1, n.a), r = s(e.a, i);
219
- return U(e.rgb, r);
218
+ const a = C(1, n.a), r = i(e.a, a);
219
+ return x(e.rgb, r);
220
220
  }
221
221
  A();
222
222
  function Ft(e, n) {
223
- const i = I(0.2126, 0.7152, 0.0722), r = wn(n.rgb, i), u = s(e.a, r);
224
- return U(e.rgb, u);
223
+ const a = Y(0.2126, 0.7152, 0.0722), r = yn(n.rgb, a), m = i(e.a, r);
224
+ return x(e.rgb, m);
225
225
  }
226
226
  A();
227
227
  function Et(e, n) {
228
- const i = I(0.2126, 0.7152, 0.0722), r = C(1, wn(n.rgb, i)), u = s(e.a, r);
229
- return U(e.rgb, u);
228
+ const a = Y(0.2126, 0.7152, 0.0722), r = C(1, yn(n.rgb, a)), m = i(e.a, r);
229
+ return x(e.rgb, m);
230
230
  }
231
- var Rn = {
231
+ var Tn = {
232
232
  alpha: zt,
233
233
  alphaInverted: Dt,
234
234
  luminance: Ft,
235
235
  luminanceInverted: Et
236
236
  };
237
- function Ot(e, n, i = "alpha") {
238
- return (Rn[i] || Rn.alpha)(e, n);
237
+ function Ot(e, n, a = "alpha") {
238
+ return (Tn[a] || Tn.alpha)(e, n);
239
239
  }
240
240
  var Bt = class {
241
241
  frameTimesMs = [];
@@ -259,8 +259,8 @@ var Bt = class {
259
259
  this.frameTimesMs.push(e), this.frameTimesMs.length > this.maxSamples && this.frameTimesMs.shift(), this.totalFrameCount++, e > this.targetFrameTime && this.jankFrameCount++;
260
260
  const n = performance.now();
261
261
  if (this.lastFrameTimestamp > 0) {
262
- const i = n - this.lastFrameTimestamp;
263
- this.frameIntervals.push(i), this.frameIntervals.length > this.maxSamples && this.frameIntervals.shift();
262
+ const a = n - this.lastFrameTimestamp;
263
+ this.frameIntervals.push(a), this.frameIntervals.length > this.maxSamples && this.frameIntervals.shift();
264
264
  }
265
265
  this.lastFrameTimestamp = n, this.recordMemorySnapshot();
266
266
  }
@@ -298,32 +298,32 @@ var Bt = class {
298
298
  time: e,
299
299
  bytes: n
300
300
  });
301
- const i = e - this.memoryWindowMs;
302
- this.memorySnapshots = this.memorySnapshots.filter((r) => r.time > i);
301
+ const a = e - this.memoryWindowMs;
302
+ this.memorySnapshots = this.memorySnapshots.filter((r) => r.time > a);
303
303
  }
304
304
  /**
305
305
  * Calculates memory growth rate in MB/sec
306
306
  */
307
307
  calculateMemoryGrowthRate() {
308
308
  if (this.memorySnapshots.length < 2) return null;
309
- const e = this.memorySnapshots[0], n = this.memorySnapshots[this.memorySnapshots.length - 1], i = (n.time - e.time) / 1e3;
310
- return (n.bytes - e.bytes) / (1024 * 1024) / i;
309
+ const e = this.memorySnapshots[0], n = this.memorySnapshots[this.memorySnapshots.length - 1], a = (n.time - e.time) / 1e3;
310
+ return (n.bytes - e.bytes) / (1024 * 1024) / a;
311
311
  }
312
312
  /**
313
313
  * Calculates standard deviation of frame times
314
314
  */
315
315
  calculateStdDev(e) {
316
316
  if (e.length === 0) return 0;
317
- const n = e.reduce((r, u) => r + u, 0) / e.length, i = e.map((r) => Math.pow(r - n, 2)).reduce((r, u) => r + u, 0) / e.length;
318
- return Math.sqrt(i);
317
+ const n = e.reduce((r, m) => r + m, 0) / e.length, a = e.map((r) => Math.pow(r - n, 2)).reduce((r, m) => r + m, 0) / e.length;
318
+ return Math.sqrt(a);
319
319
  }
320
320
  /**
321
321
  * Calculates 99th percentile frame time
322
322
  */
323
323
  calculateP99(e) {
324
324
  if (e.length === 0) return 0;
325
- const n = [...e].sort((r, u) => r - u), i = Math.floor(n.length * 0.99);
326
- return n[Math.min(i, n.length - 1)];
325
+ const n = [...e].sort((r, m) => r - m), a = Math.floor(n.length * 0.99);
326
+ return n[Math.min(a, n.length - 1)];
327
327
  }
328
328
  /**
329
329
  * Calculates complexity score based on node structure
@@ -349,7 +349,7 @@ var Bt = class {
349
349
  score: 0,
350
350
  label: "N/A"
351
351
  };
352
- const n = this.frameTimesMs.reduce((S, P) => S + P, 0) / e, i = Math.min(n / 16.67 * 100, 100), r = this.calculateComplexityScore(), u = Math.min(r / 100 * 100, 100);
352
+ const n = this.frameTimesMs.reduce((S, V) => S + V, 0) / e, a = Math.min(n / 16.67 * 100, 100), r = this.calculateComplexityScore(), m = Math.min(r / 100 * 100, 100);
353
353
  let p = 0;
354
354
  this.lastGpuTime !== null && (p = Math.min(this.lastGpuTime / 16.67 * 100, 100));
355
355
  const h = this.lastGpuTime !== null ? {
@@ -360,7 +360,7 @@ var Bt = class {
360
360
  frame: 0.7,
361
361
  gpu: 0,
362
362
  complexity: 0.3
363
- }, d = Math.round(i * h.frame + p * h.gpu + u * h.complexity);
363
+ }, d = Math.round(a * h.frame + p * h.gpu + m * h.complexity);
364
364
  let R;
365
365
  return d <= 20 ? R = "Very Light" : d <= 40 ? R = "Light" : d <= 60 ? R = "Medium" : d <= 80 ? R = "Heavy" : R = "Very Heavy", {
366
366
  score: Math.min(d, 100),
@@ -371,11 +371,11 @@ var Bt = class {
371
371
  * Gets current performance statistics
372
372
  */
373
373
  getStats(e) {
374
- const n = this.frameTimesMs.length, i = this.frameIntervals.length > 0 ? 1e3 / (this.frameIntervals.reduce(($, z) => $ + z, 0) / this.frameIntervals.length) : 0, r = n > 0 ? this.frameTimesMs.reduce(($, z) => $ + z, 0) / n : 0, u = n > 0 ? Math.min(...this.frameTimesMs) : 0, p = n > 0 ? Math.max(...this.frameTimesMs) : 0, h = this.calculateP99(this.frameTimesMs), d = this.calculateStdDev(this.frameTimesMs), R = this.totalFrameCount > 0 ? this.jankFrameCount / this.totalFrameCount * 100 : 0, S = performance.memory, P = S ? S.usedJSHeapSize / (1024 * 1024) : null, E = this.calculateMemoryGrowthRate(), Z = r > 0 ? r / this.targetFrameTime * 100 : 0, X = e?.render?.calls ?? null, Y = e?.programs?.length ?? null, N = e?.memory?.textures ?? null, ae = this.calculateIntensityScore();
374
+ const n = this.frameTimesMs.length, a = this.frameIntervals.length > 0 ? 1e3 / (this.frameIntervals.reduce((z, D) => z + D, 0) / this.frameIntervals.length) : 0, r = n > 0 ? this.frameTimesMs.reduce((z, D) => z + D, 0) / n : 0, m = n > 0 ? Math.min(...this.frameTimesMs) : 0, p = n > 0 ? Math.max(...this.frameTimesMs) : 0, h = this.calculateP99(this.frameTimesMs), d = this.calculateStdDev(this.frameTimesMs), R = this.totalFrameCount > 0 ? this.jankFrameCount / this.totalFrameCount * 100 : 0, S = performance.memory, V = S ? S.usedJSHeapSize / (1024 * 1024) : null, B = this.calculateMemoryGrowthRate(), ne = r > 0 ? r / this.targetFrameTime * 100 : 0, I = e?.render?.calls ?? null, H = e?.programs?.length ?? null, X = e?.memory?.textures ?? null, ae = this.calculateIntensityScore();
375
375
  return {
376
- fps: Math.round(i),
376
+ fps: Math.round(a),
377
377
  avgFrameTime: Math.round(r * 100) / 100,
378
- minFrameTime: Math.round(u * 100) / 100,
378
+ minFrameTime: Math.round(m * 100) / 100,
379
379
  maxFrameTime: Math.round(p * 100) / 100,
380
380
  p99FrameTime: Math.round(h * 100) / 100,
381
381
  stdDevFrameTime: Math.round(d * 100) / 100,
@@ -384,14 +384,14 @@ var Bt = class {
384
384
  nodeCount: this.nodeCount,
385
385
  rttNodeCount: this.rttNodeCount,
386
386
  complexityScore: this.calculateComplexityScore(),
387
- memoryUsedMB: P !== null ? Math.round(P * 100) / 100 : null,
388
- memoryGrowthRate: E !== null ? Math.round(E * 1e3) / 1e3 : null,
387
+ memoryUsedMB: V !== null ? Math.round(V * 100) / 100 : null,
388
+ memoryGrowthRate: B !== null ? Math.round(B * 1e3) / 1e3 : null,
389
389
  cpuTime: this.lastCpuTime !== null ? Math.round(this.lastCpuTime * 100) / 100 : null,
390
390
  gpuTime: this.lastGpuTime !== null ? Math.round(this.lastGpuTime * 100) / 100 : null,
391
- budgetUsed: Math.round(Z * 10) / 10,
392
- drawCalls: X,
393
- shaderPrograms: Y,
394
- textureCount: N,
391
+ budgetUsed: Math.round(ne * 10) / 10,
392
+ drawCalls: I,
393
+ shaderPrograms: H,
394
+ textureCount: X,
395
395
  intensityScore: ae.score,
396
396
  intensityLabel: ae.label,
397
397
  isRendering: this.isRendering
@@ -405,19 +405,19 @@ var Bt = class {
405
405
  }
406
406
  };
407
407
  A();
408
- var { vec2: ye, cos: Pt, sin: _t, float: Vt, PI: Lt } = he;
409
- const de = (e) => e.offsetX !== 0 || e.offsetY !== 0 || e.rotation !== 0 || e.scale !== 1 || e.anchorX !== 0.5 || e.anchorY !== 0.5, _e = (e, n, i, r, u, p, h, d) => {
410
- const R = r.mul(Lt).div(Vt(180)), S = Pt(R), P = _t(R), E = ye(p, h), Z = e.sub(E).div(u), X = ye(Z.x.mul(d), Z.y), Y = ye(X.x.mul(S).sub(X.y.mul(P)), X.x.mul(P).add(X.y.mul(S)));
411
- return ye(Y.x.div(d), Y.y).sub(ye(n, i)).add(E);
408
+ var { vec2: Se, cos: Pt, sin: _t, float: Vt, PI: Lt } = pe;
409
+ const fe = (e) => e.offsetX !== 0 || e.offsetY !== 0 || e.rotation !== 0 || e.scale !== 1 || e.anchorX !== 0.5 || e.anchorY !== 0.5, Ue = (e, n, a, r, m, p, h, d) => {
410
+ const R = r.mul(Lt).div(Vt(180)), S = Pt(R), V = _t(R), B = Se(p, h), ne = e.sub(B).div(m), I = Se(ne.x.mul(d), ne.y), H = Se(I.x.mul(S).sub(I.y.mul(V)), I.x.mul(V).add(I.y.mul(S)));
411
+ return Se(H.x.div(d), H.y).sub(Se(n, a)).add(B);
412
412
  };
413
413
  var qt = /* @__PURE__ */ rr({
414
414
  createUniformsMap: () => Gt,
415
415
  updateUniformValue: () => Nt
416
416
  });
417
- function Gt(e, n, i) {
417
+ function Gt(e, n, a) {
418
418
  const r = {};
419
- return Object.entries(e.props).forEach(([u, p]) => {
420
- const h = n[u];
419
+ return Object.entries(e.props).forEach(([m, p]) => {
420
+ const h = n[m];
421
421
  let d = h;
422
422
  if (p.transform) {
423
423
  const S = p.transform(h);
@@ -427,14 +427,14 @@ function Gt(e, n, i) {
427
427
  const S = p.transform(d);
428
428
  d = S?.node ?? S;
429
429
  }
430
- d == null && (console.error(`[Shaders] Uniform "${u}" is null/undefined after fallback. PropConfig:`, {
431
- propName: u,
430
+ d == null && (console.error(`[Shaders] Uniform "${m}" is null/undefined after fallback. PropConfig:`, {
431
+ propName: m,
432
432
  initialValue: h,
433
433
  default: p.default,
434
434
  hasTransform: !!p.transform
435
435
  }), d = 0);
436
- const R = yn(d).setName(`${u}_${i}`);
437
- typeof d == "string" && R.value === null && (R.value = d), r[u] = {
436
+ const R = Sn(d).setName(`${m}_${a}`);
437
+ typeof d == "string" && R.value === null && (R.value = d), r[m] = {
438
438
  uniform: R,
439
439
  transform: p.transform || void 0
440
440
  };
@@ -442,17 +442,17 @@ function Gt(e, n, i) {
442
442
  }
443
443
  function Nt(e, n) {
444
444
  if (e?.transform) {
445
- const i = e.transform(n), r = i?.data ?? i;
445
+ const a = e.transform(n), r = a?.data ?? a;
446
446
  e.uniform.value = r;
447
447
  } else e.uniform.value = n;
448
448
  }
449
- var yn, Sn = Wn({ "src/utilities/uniforms.ts": (() => {
450
- A(), { uniform: yn } = he;
449
+ var Sn, Un = jn({ "src/utilities/uniforms.ts": (() => {
450
+ A(), { uniform: Sn } = pe;
451
451
  }) });
452
452
  A();
453
- var Tn = !1, It = /* @__PURE__ */ (() => {
453
+ var kn = !1, Xt = /* @__PURE__ */ (() => {
454
454
  let e = 0;
455
- const n = /* @__PURE__ */ new Set(), i = (h) => {
455
+ const n = /* @__PURE__ */ new Set(), a = (h) => {
456
456
  n.forEach((d) => {
457
457
  try {
458
458
  d.onMouseMove(h);
@@ -468,7 +468,7 @@ var Tn = !1, It = /* @__PURE__ */ (() => {
468
468
  console.error("[Shaders] Error in touch move handler:", R);
469
469
  }
470
470
  });
471
- }, u = () => {
471
+ }, m = () => {
472
472
  n.forEach((h) => {
473
473
  try {
474
474
  h.onMouseUp();
@@ -486,11 +486,11 @@ var Tn = !1, It = /* @__PURE__ */ (() => {
486
486
  });
487
487
  };
488
488
  return { register(h) {
489
- return n.add(h), e++, e === 1 && (window.addEventListener("mousemove", i), window.addEventListener("touchmove", r), window.addEventListener("mouseup", u), window.addEventListener("touchend", p)), () => {
490
- n.delete(h), e--, e === 0 && (window.removeEventListener("mousemove", i), window.removeEventListener("touchmove", r), window.removeEventListener("mouseup", u), window.removeEventListener("touchend", p));
489
+ return n.add(h), e++, e === 1 && (window.addEventListener("mousemove", a), window.addEventListener("touchmove", r), window.addEventListener("mouseup", m), window.addEventListener("touchend", p)), () => {
490
+ n.delete(h), e--, e === 0 && (window.removeEventListener("mousemove", a), window.removeEventListener("touchmove", r), window.removeEventListener("mouseup", m), window.removeEventListener("touchend", p));
491
491
  };
492
492
  } };
493
- })(), Xt = () => {
493
+ })(), Yt = () => {
494
494
  try {
495
495
  {
496
496
  const { MODE: e, DEV: n } = {
@@ -508,41 +508,41 @@ var Tn = !1, It = /* @__PURE__ */ (() => {
508
508
  return !1;
509
509
  }
510
510
  };
511
- function ca() {
512
- let e = null, n, i, r, u, p;
511
+ function cs() {
512
+ let e = null, n, a, r, m, p;
513
513
  const h = {
514
514
  nodes: /* @__PURE__ */ new Map(),
515
515
  rootId: null,
516
516
  idToNodeId: /* @__PURE__ */ new Map()
517
517
  }, d = /* @__PURE__ */ new Map();
518
- let R = null, S = null, P = null, E = !1, Z = !1, X = !1, Y = null, N = !1, ae = !0, $ = 0, z = 0, ne = !1, Le = 0, xe = !1, Me = 0.5, Ae = 0.5, fe = !1, $e = !1, ze = null, Ce = null, ue = !1;
518
+ let R = null, S = null, V = null, B = !1, ne = !1, I = !1, H = null, X = !1, ae = !0, z = 0, D = 0, te = !1, Le = 0, Ae = !1, $e = 0.5, ze = 0.5, ue = !1, De = !1, Fe = null, Re = null, de = !1;
519
519
  const ie = new Bt();
520
- let re = [], qe = !1, De = [], pe = null, Fe = [], ge = null, en = /* @__PURE__ */ new Set(), nn = /* @__PURE__ */ new Set(), Ee = 0, Re = /* @__PURE__ */ new Set(), Ge = /* @__PURE__ */ new Set(), Te = null, Oe = !1;
521
- const Ne = (a, t) => {
522
- a <= 0 || t <= 0 || a === $ && t === z || (Te = {
523
- width: a,
520
+ let oe = [], qe = !1, Ee = [], ge = null, Oe = [], be = null, en = /* @__PURE__ */ new Set(), nn = /* @__PURE__ */ new Set(), Be = 0, Te = /* @__PURE__ */ new Set(), Ge = /* @__PURE__ */ new Set(), ke = null, Pe = !1;
521
+ const Ne = (s, t) => {
522
+ s <= 0 || t <= 0 || s === z && t === D || (ke = {
523
+ width: s,
524
524
  height: t
525
- }, Oe || (Oe = !0, requestAnimationFrame(() => {
526
- if (Oe = !1, !Te) return;
527
- const { width: o, height: l } = Te;
528
- Te = null, $ = o, z = l, X || (X = !0), n.setSize(o, l, !1);
525
+ }, Pe || (Pe = !0, requestAnimationFrame(() => {
526
+ if (Pe = !1, !ke) return;
527
+ const { width: o, height: l } = ke;
528
+ ke = null, z = o, D = l, I || (I = !0), n.setSize(o, l, !1);
529
529
  const f = o / l, b = 2, g = b * f;
530
- i.left = -g / 2, i.right = g / 2, i.top = b / 2, i.bottom = -b / 2, i.updateProjectionMatrix(), u.scale.set(g, b, 1), h.nodes.forEach((w) => {
531
- w.transformUniforms?.aspectRatio && (w.transformUniforms.aspectRatio.value = f), w.resizeCallbacks.forEach((x) => {
530
+ a.left = -g / 2, a.right = g / 2, a.top = b / 2, a.bottom = -b / 2, a.updateProjectionMatrix(), m.scale.set(g, b, 1), h.nodes.forEach((w) => {
531
+ w.transformUniforms?.aspectRatio && (w.transformUniforms.aspectRatio.value = f), w.resizeCallbacks.forEach((M) => {
532
532
  try {
533
- x({
533
+ M({
534
534
  width: o,
535
535
  height: l
536
536
  });
537
- } catch (D) {
538
- console.error("Error in resize callback:", D);
537
+ } catch (F) {
538
+ console.error("Error in resize callback:", F);
539
539
  }
540
540
  });
541
- }), ee().catch(console.warn);
541
+ }), re().catch(console.warn);
542
542
  })));
543
- }, Un = () => E && !!n && !!r && !!i && !!p && $ > 0 && z > 0 && N, xn = (a) => {
544
- if (!n || !i || !u) return;
545
- const t = a[0];
543
+ }, xn = () => B && !!n && !!r && !!a && !!p && z > 0 && D > 0 && X, Mn = (s) => {
544
+ if (!n || !a || !m) return;
545
+ const t = s[0];
546
546
  if (!t) return;
547
547
  let o, l;
548
548
  if (t.contentBoxSize) {
@@ -551,80 +551,80 @@ function ca() {
551
551
  } else
552
552
  o = Math.round(t.contentRect.width), l = Math.round(t.contentRect.height);
553
553
  o === 0 || l === 0 || Ne(o, l);
554
- }, Mn = (a) => {
555
- const t = a[0];
554
+ }, An = (s) => {
555
+ const t = s[0];
556
556
  if (!t) return;
557
- const o = N;
558
- N = t.isIntersecting;
559
- const l = e?.getBoundingClientRect(), f = ne;
560
- if (ne = N && !!l && l.width > 0 && l.height > 0, N && !o) {
561
- if (xe = !0, e) {
562
- const { width: b, height: g } = e.getBoundingClientRect(), w = Math.round(b), x = Math.round(g);
563
- w > 0 && x > 0 && ($ === 0 || z === 0 || w !== $ || x !== z ? (Ne(w, x), !f && ne && me()) : p && E && h.rootId && (p.needsUpdate = !0, me(), ee().catch(console.warn)));
557
+ const o = X;
558
+ X = t.isIntersecting;
559
+ const l = e?.getBoundingClientRect(), f = te;
560
+ if (te = X && !!l && l.width > 0 && l.height > 0, X && !o) {
561
+ if (Ae = !0, e) {
562
+ const { width: b, height: g } = e.getBoundingClientRect(), w = Math.round(b), M = Math.round(g);
563
+ w > 0 && M > 0 && (z === 0 || D === 0 || w !== z || M !== D ? (Ne(w, M), !f && te && he()) : p && B && h.rootId && (p.needsUpdate = !0, he(), re().catch(console.warn)));
564
564
  }
565
565
  ae && je();
566
- } else !N && o && Qe();
567
- }, An = (a, t) => {
568
- if (a.size !== t.size) return !1;
569
- for (const o of a) if (!t.has(o)) return !1;
566
+ } else !X && o && Qe();
567
+ }, $n = (s, t) => {
568
+ if (s.size !== t.size) return !1;
569
+ for (const o of s) if (!t.has(o)) return !1;
570
570
  return !0;
571
- }, Ie = (a) => {
572
- Ee++;
573
- const t = nr(a);
574
- return Re.add(t), t;
571
+ }, Xe = (s) => {
572
+ Be++;
573
+ const t = hn(s);
574
+ return Te.add(t), t;
575
575
  }, rn = () => {
576
- Ge.forEach((a) => {
576
+ Ge.forEach((s) => {
577
577
  try {
578
- a?.renderTarget?.dispose && a.renderTarget.dispose();
578
+ s?.renderTarget?.dispose && s.renderTarget.dispose();
579
579
  } catch {
580
580
  }
581
581
  }), Ge.clear();
582
582
  };
583
- let be = !1;
584
- const me = () => {
585
- if (!h.rootId || !p || $e || !h.nodes.get(h.rootId)) return;
586
- if ($ === 0 || z === 0) {
587
- be || (be = !0, requestAnimationFrame(() => {
588
- be = !1, $ > 0 && z > 0 && me();
583
+ let ve = !1;
584
+ const he = () => {
585
+ if (!h.rootId || !p || De || !h.nodes.get(h.rootId)) return;
586
+ if (z === 0 || D === 0) {
587
+ ve || (ve = !0, requestAnimationFrame(() => {
588
+ ve = !1, z > 0 && D > 0 && he();
589
589
  }));
590
590
  return;
591
591
  }
592
- $e = !0;
593
- const a = performance.now();
592
+ De = !0;
593
+ const s = performance.now();
594
594
  console.log("[Shaders Perf] Starting updateMaterial()");
595
595
  try {
596
596
  const t = performance.now();
597
- Ge = new Set(Re), Re.clear(), console.log(`[Shaders Perf] Texture management: ${(performance.now() - t).toFixed(2)}ms`);
597
+ Ge = new Set(Te), Te.clear(), console.log(`[Shaders Perf] Texture management: ${(performance.now() - t).toFixed(2)}ms`);
598
598
  const o = /* @__PURE__ */ new Set(), l = performance.now();
599
599
  nn.clear(), h.nodes.forEach((g, w) => {
600
600
  (g.requiresRTT || g.transformRTTActive) && nn.add(w);
601
- }), console.log(`[Shaders Perf] RTT tracking rebuild: ${(performance.now() - l).toFixed(2)}ms (${h.nodes.size} nodes)`), Ee = 0;
602
- const f = performance.now(), b = j(h.rootId, /* @__PURE__ */ new Set(), o);
603
- if (console.log(`[Shaders Perf] composeNodeTree: ${(performance.now() - f).toFixed(2)}ms (RTT ops: ${Ee})`), b && p) {
604
- const g = !An(en, o), w = p.fragmentNode !== b;
605
- if (g || xe || w) {
606
- console.log(`[Shaders Perf] Recompilation needed: compositionChanged=${g}, nodeChanged=${w}, needsRefresh=${xe}`);
607
- const x = performance.now();
608
- rn(), console.log(`[Shaders Perf] Texture disposal: ${(performance.now() - x).toFixed(2)}ms`);
609
- const D = performance.now();
601
+ }), console.log(`[Shaders Perf] RTT tracking rebuild: ${(performance.now() - l).toFixed(2)}ms (${h.nodes.size} nodes)`), Be = 0;
602
+ const f = performance.now(), b = J(h.rootId, /* @__PURE__ */ new Set(), o);
603
+ if (console.log(`[Shaders Perf] composeNodeTree: ${(performance.now() - f).toFixed(2)}ms (RTT ops: ${Be})`), b && p) {
604
+ const g = !$n(en, o), w = p.fragmentNode !== b;
605
+ if (g || Ae || w) {
606
+ console.log(`[Shaders Perf] Recompilation needed: compositionChanged=${g}, nodeChanged=${w}, needsRefresh=${Ae}`);
607
+ const M = performance.now();
608
+ rn(), console.log(`[Shaders Perf] Texture disposal: ${(performance.now() - M).toFixed(2)}ms`);
609
+ const F = performance.now();
610
610
  try {
611
611
  p.dispose(), n.renderTarget && n.renderTarget.dispose();
612
612
  } catch {
613
613
  }
614
- console.log(`[Shaders Perf] Material disposal: ${(performance.now() - D).toFixed(2)}ms`);
615
- const y = performance.now(), m = new dn({ transparent: !0 });
616
- m.fragmentNode = b, m.needsUpdate = !0, console.log(`[Shaders Perf] Material creation: ${(performance.now() - y).toFixed(2)}ms`), u.material = m, p = m, xe = !1, en = o;
614
+ console.log(`[Shaders Perf] Material disposal: ${(performance.now() - F).toFixed(2)}ms`);
615
+ const y = performance.now(), u = new dn({ transparent: !0 });
616
+ u.fragmentNode = b, u.needsUpdate = !0, console.log(`[Shaders Perf] Material creation: ${(performance.now() - y).toFixed(2)}ms`), m.material = u, p = u, Ae = !1, en = o;
617
617
  } else console.log("[Shaders Perf] No recompilation needed (composition unchanged)");
618
618
  }
619
- console.log(`[Shaders Perf] TOTAL updateMaterial: ${(performance.now() - a).toFixed(2)}ms`), console.log("========================================");
619
+ console.log(`[Shaders Perf] TOTAL updateMaterial: ${(performance.now() - s).toFixed(2)}ms`), console.log("========================================");
620
620
  } catch (t) {
621
- console.error("Error composing shader tree:", t), console.log(`[Shaders Perf] FAILED after ${(performance.now() - a).toFixed(2)}ms`);
621
+ console.error("Error composing shader tree:", t), console.log(`[Shaders Perf] FAILED after ${(performance.now() - s).toFixed(2)}ms`);
622
622
  } finally {
623
- $e = !1;
623
+ De = !1;
624
624
  }
625
- N && ee().catch(console.warn);
626
- }, W = (a) => {
627
- const t = d.get(a);
625
+ X && re().catch(console.warn);
626
+ }, Q = (s) => {
627
+ const t = d.get(s);
628
628
  if (!t) return [];
629
629
  const o = [];
630
630
  for (const l of t) {
@@ -632,108 +632,108 @@ function ca() {
632
632
  f && o.push(f);
633
633
  }
634
634
  return o;
635
- }, $n = (a) => {
636
- for (const [t, o] of h.nodes.entries()) if (o.metadata.id === a) return t;
635
+ }, zn = (s) => {
636
+ for (const [t, o] of h.nodes.entries()) if (o.metadata.id === s) return t;
637
637
  return null;
638
- }, te = (a, t, o, l) => {
639
- if (!t.metadata.mask?.source) return a;
640
- const f = t.metadata.mask.source, b = $n(f);
641
- if (!b) return a;
638
+ }, se = (s, t, o, l) => {
639
+ if (!t.metadata.mask?.source) return s;
640
+ const f = t.metadata.mask.source, b = zn(f);
641
+ if (!b) return s;
642
642
  if (l.has(b))
643
- return console.error("Uh oh, looks like you've got a circular dependency in your shader masks."), a;
643
+ return console.error("Uh oh, looks like you've got a circular dependency in your shader masks."), s;
644
644
  const g = new Set(l);
645
- return g.add(o), Ot(a, j(b, g), t.metadata.mask.type || "alpha");
646
- }, se = (a, t) => {
647
- if (!t.metadata.transform || !t.transformUniforms || !de(t.metadata.transform) && !t.transformRTTActive) return a;
648
- const o = Ie(a), l = _e(ke, t.transformUniforms.offsetX, t.transformUniforms.offsetY, t.transformUniforms.rotation, t.transformUniforms.scale, t.transformUniforms.anchorX, t.transformUniforms.anchorY, t.transformUniforms.aspectRatio);
649
- return we(l, o.sample(l), o, t.transformUniforms.edges);
650
- }, H = (a) => !!a.uvTransformFunc && a.requiresChild && a.metadata.blendMode === "normal" && (a.metadata.opacity === void 0 || a.metadata.opacity === 1) && a.metadata.visible !== !1 && !a.metadata.mask?.source && !(a.transformUniforms && a.metadata.transform && de(a.metadata.transform)), Xe = (a) => {
645
+ return g.add(o), Ot(s, J(b, g), t.metadata.mask.type || "alpha");
646
+ }, le = (s, t) => {
647
+ if (!t.metadata.transform || !t.transformUniforms || !fe(t.metadata.transform) && !t.transformRTTActive) return s;
648
+ const o = Xe(s), l = Ue(Ce, t.transformUniforms.offsetX, t.transformUniforms.offsetY, t.transformUniforms.rotation, t.transformUniforms.scale, t.transformUniforms.anchorX, t.transformUniforms.anchorY, t.transformUniforms.aspectRatio);
649
+ return ye(l, o.sample(l), o, t.transformUniforms.edges);
650
+ }, W = (s) => !!s.uvTransformFunc && s.requiresChild && s.metadata.blendMode === "normal" && (s.metadata.opacity === void 0 || s.metadata.opacity === 1) && s.metadata.visible !== !1 && !s.metadata.mask?.source && !(s.transformUniforms && s.metadata.transform && fe(s.metadata.transform)), Ye = (s) => {
651
651
  const t = [];
652
- let o = a;
652
+ let o = s;
653
653
  for (; o; ) {
654
654
  const l = h.nodes.get(o);
655
- if (!l || !H(l)) break;
655
+ if (!l || !W(l)) break;
656
656
  t.push(l);
657
- const f = W(l.id);
657
+ const f = Q(l.id);
658
658
  if (f.length !== 1) break;
659
659
  const b = f[0];
660
- if (H(b)) o = b.id;
660
+ if (W(b)) o = b.id;
661
661
  else break;
662
662
  }
663
663
  return t;
664
- }, zn = (a) => {
665
- if (a.length === 0) return null;
666
- const t = a[a.length - 1], o = W(t.id);
664
+ }, Dn = (s) => {
665
+ if (s.length === 0) return null;
666
+ const t = s[s.length - 1], o = Q(t.id);
667
667
  return o.length === 0 ? null : o.length === 1 ? o[0] : null;
668
- }, Be = (a) => {
669
- if (!a.uvTransformFunc || !H(a)) return !1;
670
- const t = W(a.id);
668
+ }, _e = (s) => {
669
+ if (!s.uvTransformFunc || !W(s)) return !1;
670
+ const t = Q(s.id);
671
671
  if (t.length !== 1) return !1;
672
672
  const o = t[0];
673
- return o.acceptsUVContext && !o.requiresChild ? !0 : o.uvTransformFunc && H(o) ? Be(o) : !1;
674
- }, Ye = (a, t, o) => {
673
+ return o.acceptsUVContext && !o.requiresChild ? !0 : o.uvTransformFunc && W(o) ? _e(o) : !1;
674
+ }, Ie = (s, t, o) => {
675
675
  const l = [];
676
- let f = a;
676
+ let f = s;
677
677
  for (; f; ) {
678
678
  const v = h.nodes.get(f);
679
679
  if (!v) break;
680
680
  if (l.length >= 2)
681
- return console.log(`[Shaders Perf] UV chain depth limit reached (${l.length}), falling back to RTT`), j(a, t, o, !0);
681
+ return console.log(`[Shaders Perf] UV chain depth limit reached (${l.length}), falling back to RTT`), J(s, t, o, !0);
682
682
  if (l.push(v), o && o.add(v.id), v.acceptsUVContext && !v.requiresChild) break;
683
- const c = W(f);
683
+ const c = Q(f);
684
684
  if (c.length !== 1) break;
685
685
  f = c[0].id;
686
686
  }
687
- if (l.length === 0) return U(0, 0, 0, 0);
687
+ if (l.length === 0) return x(0, 0, 0, 0);
688
688
  const b = l[l.length - 1];
689
- let g = ke;
689
+ let g = Ce;
690
690
  for (let v = 0; v < l.length; v++) {
691
691
  const c = l[v];
692
692
  c.uvTransformFunc && (g = c.uvTransformFunc({
693
693
  uv: g,
694
694
  uniforms: c.uniforms,
695
- viewportSize: Pe
696
- })), c.transformUniforms && c.metadata.transform && de(c.metadata.transform) && (g = _e(g, c.transformUniforms.offsetX, c.transformUniforms.offsetY, c.transformUniforms.rotation, c.transformUniforms.scale, c.transformUniforms.anchorX, c.transformUniforms.anchorY, c.transformUniforms.aspectRatio), c.transformUniforms.edges && (g = ve(g, c.transformUniforms.edges)), c.transformRTTActive = !0);
695
+ viewportSize: we
696
+ })), c.transformUniforms && c.metadata.transform && fe(c.metadata.transform) && (g = Ue(g, c.transformUniforms.offsetX, c.transformUniforms.offsetY, c.transformUniforms.rotation, c.transformUniforms.scale, c.transformUniforms.anchorX, c.transformUniforms.anchorY, c.transformUniforms.aspectRatio), c.transformUniforms.edges && (g = ce(g, c.transformUniforms.edges)), c.transformRTTActive = !0);
697
697
  }
698
698
  for (let v = 0; v < l.length - 1; v++) {
699
699
  const c = l[v];
700
700
  if (!c.requiresChild) continue;
701
- const F = (L) => {
702
- c.cleanupCallbacks.push(L);
703
- }, O = (L) => {
704
- c.beforeRenderCallbacks.push(L);
705
- }, T = (L) => {
706
- c.afterRenderCallbacks.push(L);
707
- }, M = (L) => {
708
- c.resizeCallbacks.push(L);
701
+ const $ = (E) => {
702
+ c.cleanupCallbacks.push(E);
703
+ }, P = (E) => {
704
+ c.beforeRenderCallbacks.push(E);
705
+ }, T = (E) => {
706
+ c.afterRenderCallbacks.push(E);
707
+ }, U = (E) => {
708
+ c.resizeCallbacks.push(E);
709
709
  };
710
- c.cleanupCallbacks.forEach((L) => {
710
+ c.cleanupCallbacks.forEach((E) => {
711
711
  try {
712
- L();
713
- } catch (oe) {
714
- console.error("Error in cleanup callback:", oe);
712
+ E();
713
+ } catch (j) {
714
+ console.error("Error in cleanup callback:", j);
715
715
  }
716
716
  }), c.cleanupCallbacks = [], c.beforeRenderCallbacks = [], c.afterRenderCallbacks = [], c.resizeCallbacks = [], c.fragmentNodeFunc({
717
717
  uniforms: c.uniforms ?? {},
718
718
  childNode: void 0,
719
719
  uvContext: void 0,
720
- onCleanup: F,
721
- onBeforeRender: O,
720
+ onCleanup: $,
721
+ onBeforeRender: P,
722
722
  onAfterRender: T,
723
- onResize: M,
723
+ onResize: U,
724
724
  canvas: e,
725
725
  dimensions: {
726
- width: $,
727
- height: z
726
+ width: z,
727
+ height: D
728
728
  },
729
729
  renderer: n
730
730
  });
731
731
  }
732
732
  const w = (v) => {
733
733
  b.cleanupCallbacks.push(v);
734
- }, x = (v) => {
734
+ }, M = (v) => {
735
735
  b.beforeRenderCallbacks.push(v);
736
- }, D = (v) => {
736
+ }, F = (v) => {
737
737
  b.afterRenderCallbacks.push(v);
738
738
  }, y = (v) => {
739
739
  b.resizeCallbacks.push(v);
@@ -745,433 +745,448 @@ function ca() {
745
745
  console.error("Error in cleanup callback:", c);
746
746
  }
747
747
  }), b.cleanupCallbacks = [], b.beforeRenderCallbacks = [], b.afterRenderCallbacks = [], b.resizeCallbacks = [];
748
- const m = b.fragmentNodeFunc({
748
+ const u = b.fragmentNodeFunc({
749
749
  uniforms: b.uniforms ?? {},
750
750
  childNode: void 0,
751
751
  uvContext: g,
752
752
  onCleanup: w,
753
- onBeforeRender: x,
754
- onAfterRender: D,
753
+ onBeforeRender: M,
754
+ onAfterRender: F,
755
755
  onResize: y,
756
756
  canvas: e,
757
757
  dimensions: {
758
- width: $,
759
- height: z
758
+ width: z,
759
+ height: D
760
760
  },
761
761
  renderer: n
762
762
  });
763
- for (const v of l) if (v.uniforms.edges?.uniform) return we(g, m, null, v.uniforms.edges.uniform);
764
- return m;
765
- }, He = (a, t, o) => {
766
- if (a.length === 0) return U(0, 0, 0, 0);
767
- const l = zn(a);
763
+ for (const v of l) if (v.uniforms.edges?.uniform) return ye(g, u, null, v.uniforms.edges.uniform);
764
+ return u;
765
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766
+ if (s.length === 0) return x(0, 0, 0, 0);
767
+ const l = Dn(s);
768
768
  let f;
769
- if (l) f = j(l.id, t, o);
770
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771
- const b = Ie(f);
772
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773
- for (let D = a.length - 1; D >= 0; D--) {
774
- const y = a[D];
769
+ if (l) f = J(l.id, t, o);
770
+ else return x(0, 0, 0, 0);
771
+ const b = Xe(f);
772
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773
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774
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775
775
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776
776
  uv: g,
777
777
  uniforms: y.uniforms,
778
- viewportSize: Pe
779
- }), y.uniforms.edges?.uniform && (g = ve(g, y.uniforms.edges.uniform))), o && o.add(y.id);
778
+ viewportSize: we
779
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780
780
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781
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782
- return x.uniforms.edges?.uniform ? we(g, w, b, x.uniforms.edges.uniform) : w;
783
- }, tn = (a, t) => {
781
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782
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783
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784
784
  const o = [];
785
- for (let l = t; l < a.length; l++) {
786
- const f = a[l];
787
- if (!H(f) || W(f.id).length > 0) break;
785
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786
+ const f = s[l];
787
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788
788
  o.push(f);
789
789
  }
790
790
  return o;
791
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792
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793
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794
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795
- for (let w = a.length - 1; w >= 0; w--) {
796
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797
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791
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792
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793
+ const l = Xe(t);
794
+ let f = Ce;
795
+ for (let w = s.length - 1; w >= 0; w--) {
796
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797
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798
798
  uv: f,
799
- uniforms: x.uniforms,
800
- viewportSize: Pe
801
- }), x.uniforms.edges?.uniform && (f = ve(f, x.uniforms.edges.uniform))), o && o.add(x.id);
799
+ uniforms: M.uniforms,
800
+ viewportSize: we
801
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802
802
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803
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804
- return g.uniforms.edges?.uniform ? we(f, b, l, g.uniforms.edges.uniform) : b;
805
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803
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804
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805
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806
806
  const t = [], o = [];
807
807
  let l = !1;
808
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809
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810
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808
+ for (let g = 0; g < s.length; g++) {
809
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810
+ w.acceptsUVContext && !w.requiresChild && t.push(g), W(w) && !M && (o.push(g), t.length > 0 && (l = !0));
811
811
  }
812
812
  if (t.length === 0 || o.length === 0 || !l) return !1;
813
813
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814
814
  for (let g = f + 1; g < b; g++) {
815
- const w = a[g];
816
- if (w.requiresRTT && !H(w) && !(w.acceptsUVContext && !w.requiresChild)) return !1;
815
+ const w = s[g];
816
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817
817
  }
818
818
  return o.length > 2 ? (console.log(`[Shaders Perf] Too many distortions in sibling group (${o.length}), skipping UV propagation`), !1) : !0;
819
- }, sn = (a, t, o) => {
819
+ }, an = (s, t, o) => {
820
820
  const l = performance.now();
821
- console.log(`[Shaders Perf] composeSiblingsWithUVContext (${a.length} children)`);
821
+ console.log(`[Shaders Perf] composeSiblingsWithUVContext (${s.length} children)`);
822
822
  const f = performance.now(), b = [], g = [];
823
- a.forEach((y, m) => {
824
- const v = W(y.id).length > 0;
825
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823
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824
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825
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826
826
  node: y,
827
- index: m
827
+ index: u
828
828
  }) : y.acceptsUVContext && !y.requiresChild && !v && b.push({
829
829
  node: y,
830
- index: m
830
+ index: u
831
831
  });
832
832
  }), console.log(`[Shaders Perf] Categorization: ${(performance.now() - f).toFixed(2)}ms (${b.length} gens, ${g.length} dists)`);
833
833
  const w = performance.now();
834
834
  for (const y of g) {
835
- const m = y.node;
836
- m.cleanupCallbacks.forEach((T) => {
835
+ const u = y.node;
836
+ u.cleanupCallbacks.forEach((T) => {
837
837
  try {
838
838
  T();
839
- } catch (M) {
840
- console.error("Cleanup error:", M);
839
+ } catch (U) {
840
+ console.error("Cleanup error:", U);
841
841
  }
842
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843
- const v = (T) => m.cleanupCallbacks.push(T), c = (T) => m.beforeRenderCallbacks.push(T), F = (T) => m.afterRenderCallbacks.push(T), O = (T) => m.resizeCallbacks.push(T);
844
- m.fragmentNodeFunc({
845
- uniforms: m.uniforms ?? {},
842
+ }), u.cleanupCallbacks = [], u.beforeRenderCallbacks = [], u.afterRenderCallbacks = [], u.resizeCallbacks = [];
843
+ const v = (T) => u.cleanupCallbacks.push(T), c = (T) => u.beforeRenderCallbacks.push(T), $ = (T) => u.afterRenderCallbacks.push(T), P = (T) => u.resizeCallbacks.push(T);
844
+ u.fragmentNodeFunc({
845
+ uniforms: u.uniforms ?? {},
846
846
  childNode: void 0,
847
847
  uvContext: void 0,
848
848
  onCleanup: v,
849
849
  onBeforeRender: c,
850
- onAfterRender: F,
851
- onResize: O,
850
+ onAfterRender: $,
851
+ onResize: P,
852
852
  canvas: e,
853
853
  dimensions: {
854
- width: $,
855
- height: z
854
+ width: z,
855
+ height: D
856
856
  },
857
857
  renderer: n
858
- }), o && o.add(m.id);
858
+ }), o && o.add(u.id);
859
859
  }
860
860
  console.log(`[Shaders Perf] Callback registration: ${(performance.now() - w).toFixed(2)}ms (${g.length} distortions)`);
861
- const x = performance.now();
862
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863
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864
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865
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866
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867
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868
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869
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870
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871
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872
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873
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874
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875
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876
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877
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878
- uniforms: V.uniforms,
879
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880
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861
+ const M = performance.now();
862
+ let F;
863
+ for (let y = 0; y < s.length; y++) {
864
+ const u = s[y];
865
+ if (u.metadata.visible === !1) continue;
866
+ const v = u.metadata.opacity ?? 1;
867
+ u.opacityUniform.value = v, o && o.add(u.id);
868
+ const c = Q(u.id).length > 0;
869
+ let $;
870
+ const P = b.find((T) => T.index === y);
871
+ if (P) {
872
+ const T = g.filter((_) => _.index > P.index).sort((_, q) => _.index - q.index).map((_) => _.node);
873
+ let U = Ce;
874
+ for (let _ = T.length - 1; _ >= 0; _--) {
875
+ const q = T[_];
876
+ q.uvTransformFunc && (U = q.uvTransformFunc({
877
+ uv: U,
878
+ uniforms: q.uniforms,
879
+ viewportSize: we
880
+ })), q.transformUniforms && q.metadata.transform && fe(q.metadata.transform) && (U = Ue(U, q.transformUniforms.offsetX, q.transformUniforms.offsetY, q.transformUniforms.rotation, q.transformUniforms.scale, q.transformUniforms.anchorX, q.transformUniforms.anchorY, q.transformUniforms.aspectRatio), q.transformUniforms.edges && (U = ce(U, q.transformUniforms.edges)), q.transformRTTActive = !0), q.uniforms.edges?.uniform && (U = ce(U, q.uniforms.edges.uniform));
881
881
  }
882
- O.node.transformUniforms && O.node.metadata.transform && de(O.node.metadata.transform) && (M = _e(M, O.node.transformUniforms.offsetX, O.node.transformUniforms.offsetY, O.node.transformUniforms.rotation, O.node.transformUniforms.scale, O.node.transformUniforms.anchorX, O.node.transformUniforms.anchorY, O.node.transformUniforms.aspectRatio), O.node.transformUniforms.edges && (M = ve(M, O.node.transformUniforms.edges)), O.node.transformRTTActive = !0), m.cleanupCallbacks.forEach((B) => {
882
+ P.node.transformUniforms && P.node.metadata.transform && fe(P.node.metadata.transform) && (U = Ue(U, P.node.transformUniforms.offsetX, P.node.transformUniforms.offsetY, P.node.transformUniforms.rotation, P.node.transformUniforms.scale, P.node.transformUniforms.anchorX, P.node.transformUniforms.anchorY, P.node.transformUniforms.aspectRatio), P.node.transformUniforms.edges && (U = ce(U, P.node.transformUniforms.edges)), P.node.transformRTTActive = !0), u.cleanupCallbacks.forEach((_) => {
883
883
  try {
884
- B();
885
- } catch (V) {
886
- console.error("Cleanup error:", V);
884
+ _();
885
+ } catch (q) {
886
+ console.error("Cleanup error:", q);
887
887
  }
888
- }), m.cleanupCallbacks = [], m.beforeRenderCallbacks = [], m.afterRenderCallbacks = [], m.resizeCallbacks = [];
889
- const L = (B) => m.cleanupCallbacks.push(B), oe = (B) => m.beforeRenderCallbacks.push(B), le = (B) => m.afterRenderCallbacks.push(B), q = (B) => m.resizeCallbacks.push(B);
890
- let _ = m.fragmentNodeFunc({
891
- uniforms: m.uniforms ?? {},
888
+ }), u.cleanupCallbacks = [], u.beforeRenderCallbacks = [], u.afterRenderCallbacks = [], u.resizeCallbacks = [];
889
+ const E = (_) => u.cleanupCallbacks.push(_), j = (_) => u.beforeRenderCallbacks.push(_), O = (_) => u.afterRenderCallbacks.push(_), G = (_) => u.resizeCallbacks.push(_);
890
+ let L = u.fragmentNodeFunc({
891
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892
892
  childNode: void 0,
893
- uvContext: M,
894
- onCleanup: L,
895
- onBeforeRender: oe,
896
- onAfterRender: le,
897
- onResize: q,
893
+ uvContext: U,
894
+ onCleanup: E,
895
+ onBeforeRender: j,
896
+ onAfterRender: O,
897
+ onResize: G,
898
898
  canvas: e,
899
899
  dimensions: {
900
- width: $,
901
- height: z
900
+ width: z,
901
+ height: D
902
902
  },
903
903
  renderer: n
904
904
  });
905
905
  if (T.length > 0) {
906
- const B = T[0];
907
- B.uniforms.edges?.uniform && (_ = we(M, _, null, B.uniforms.edges.uniform));
906
+ const _ = T[0];
907
+ _.uniforms.edges?.uniform && (L = ye(U, L, null, _.uniforms.edges.uniform));
908
908
  }
909
- F = te(_, m, m.id, t);
909
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910
910
  } else {
911
911
  if (g.find((T) => T.index === y)) continue;
912
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913
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914
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915
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916
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917
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918
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912
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913
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914
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915
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916
+ U.length > 1 ? $ = He(U, t, o) : $ = J(u.id, t, o);
917
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918
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919
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920
+ const U = hn($);
921
+ let E = Ce;
922
+ for (let j = T.length - 1; j >= 0; j--) {
923
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924
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925
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926
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927
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928
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929
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930
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931
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932
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933
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919
934
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920
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921
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922
- console.error("Cleanup error:", _);
935
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936
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937
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923
938
  }
924
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925
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926
- let le = D;
927
- m.requiresRTT && D !== void 0 && (le = Q(U(0, 0, 0, 0), D, "normal", 1)), F = te(se(m.fragmentNodeFunc({
928
- uniforms: m.uniforms ?? {},
929
- childNode: le,
939
+ }), u.cleanupCallbacks = [], u.beforeRenderCallbacks = [], u.afterRenderCallbacks = [], u.resizeCallbacks = [];
940
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941
+ let O = F;
942
+ u.requiresRTT && F !== void 0 && (O = K(x(0, 0, 0, 0), F, "normal", 1)), $ = se(le(u.fragmentNodeFunc({
943
+ uniforms: u.uniforms ?? {},
944
+ childNode: O,
930
945
  onCleanup: T,
931
- onBeforeRender: M,
932
- onAfterRender: L,
933
- onResize: oe,
946
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947
+ onAfterRender: E,
948
+ onResize: j,
934
949
  canvas: e,
935
950
  dimensions: {
936
- width: $,
937
- height: z
951
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952
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938
953
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939
954
  renderer: n
940
- }), m), m, m.id, t);
955
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941
956
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942
957
  }
943
- m.requiresChild && m.metadata.blendMode === "normal" && !c ? D = Q(U(0, 0, 0, 0), F, "normal", m.opacityUniform) : D === void 0 ? D = Q(U(1, 1, 1, 0), F, m.metadata.blendMode, m.opacityUniform) : D = Q(D, F, m.metadata.blendMode, m.opacityUniform);
958
+ u.requiresChild && u.metadata.blendMode === "normal" && !c ? F = K(x(0, 0, 0, 0), $, "normal", u.opacityUniform) : F === void 0 ? F = K(x(1, 1, 1, 0), $, u.metadata.blendMode, u.opacityUniform) : F = K(F, $, u.metadata.blendMode, u.opacityUniform);
944
959
  }
945
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948
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949
- if (!f) return U(0, 0, 0, 0);
960
+ return console.log(`[Shaders Perf] Node processing: ${(performance.now() - M).toFixed(2)}ms`), console.log(`[Shaders Perf] TOTAL composeSiblingsWithUVContext: ${(performance.now() - l).toFixed(2)}ms`), F ?? x(0, 0, 0, 0);
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+ }, J = (s, t = /* @__PURE__ */ new Set(), o, l = !1) => {
962
+ if (z === 0 || D === 0) return x(0, 0, 0, 0);
963
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964
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950
965
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951
966
  f.cleanupCallbacks.push(y);
952
967
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953
968
  f.beforeRenderCallbacks.push(y);
954
969
  }, w = (y) => {
955
970
  f.afterRenderCallbacks.push(y);
956
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971
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957
972
  f.resizeCallbacks.push(y);
958
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959
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960
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973
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974
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975
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961
976
  try {
962
977
  y();
963
- } catch (m) {
964
- console.error("Error in cleanup callback:", m);
978
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979
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965
980
  }
966
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981
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967
982
  uniforms: f.uniforms ?? {},
968
983
  childNode: void 0,
969
984
  onCleanup: b,
970
985
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971
986
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972
- onResize: x,
987
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973
988
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974
989
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975
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976
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990
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991
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977
992
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978
993
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979
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994
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980
995
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981
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996
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982
997
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983
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984
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998
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999
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985
1000
  for (let v = 0; v < y.length; v++) {
986
1001
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987
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988
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1002
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1273
- aspectRatio: G(w)
1281
+ offsetX: N(t.transform.offsetX),
1282
+ offsetY: N(t.transform.offsetY),
1283
+ rotation: N(t.transform.rotation),
1284
+ scale: N(t.transform.scale),
1285
+ anchorX: N(t.transform.anchorX),
1286
+ anchorY: N(t.transform.anchorY),
1287
+ edges: N(t.transform.edges === "stretch" ? 0 : t.transform.edges === "transparent" ? 1 : t.transform.edges === "mirror" ? 2 : 3),
1288
+ aspectRatio: N(w)
1274
1289
  };
1275
1290
  } else o.transformUniforms && (o.transformUniforms.offsetX.value = t.transform.offsetX, o.transformUniforms.offsetY.value = t.transform.offsetY, o.transformUniforms.rotation.value = t.transform.rotation, o.transformUniforms.scale.value = t.transform.scale, o.transformUniforms.anchorX.value = t.transform.anchorX, o.transformUniforms.anchorY.value = t.transform.anchorY, o.transformUniforms.edges.value = t.transform.edges === "stretch" ? 0 : t.transform.edges === "transparent" ? 1 : t.transform.edges === "mirror" ? 2 : 3);
1276
1291
  g && !o.transformRTTActive && (o.transformRTTActive = !0, l = !0), !b && g && !o.transformRTTActive && (l = !0);
1277
1292
  }
1278
- l && p && E ? (Fe.includes(a) || Fe.push(a), ge === null && (ge = requestAnimationFrame(() => {
1279
- ge = null, Fe = [], me();
1280
- }))) : N && ee();
1281
- }, We = (a) => {
1282
- if (!h.nodes.has(a)) return;
1283
- const t = h.nodes.get(a);
1293
+ l && p && B ? (Oe.includes(s) || Oe.push(s), be === null && (be = requestAnimationFrame(() => {
1294
+ be = null, Oe = [], he();
1295
+ }))) : X && re();
1296
+ }, We = (s) => {
1297
+ if (!h.nodes.has(s)) return;
1298
+ const t = h.nodes.get(s);
1284
1299
  if (t && t.cleanupCallbacks.length > 0) for (const l of t.cleanupCallbacks) try {
1285
1300
  l();
1286
1301
  } catch (f) {
1287
- console.error(`Error executing cleanup callback for node ${a}:`, f);
1302
+ console.error(`Error executing cleanup callback for node ${s}:`, f);
1288
1303
  }
1289
- const o = W(a);
1304
+ const o = Q(s);
1290
1305
  for (const l of o) We(l.id);
1291
- if (h.rootId === a && (h.rootId = null), t) {
1306
+ if (h.rootId === s && (h.rootId = null), t) {
1292
1307
  const l = d.get(t.parentId);
1293
- l && (l.delete(a), l.size === 0 && d.delete(t.parentId));
1308
+ l && (l.delete(s), l.size === 0 && d.delete(t.parentId));
1294
1309
  }
1295
- h.nodes.delete(a), p && E && me();
1296
- }, En = (a) => {
1310
+ h.nodes.delete(s), p && B && he();
1311
+ }, On = (s) => {
1297
1312
  const t = {
1298
- deltaTime: a,
1313
+ deltaTime: s,
1299
1314
  pointer: {
1300
- x: Me,
1301
- y: Ae
1315
+ x: $e,
1316
+ y: ze
1302
1317
  },
1303
- pointerActive: fe,
1318
+ pointerActive: ue,
1304
1319
  dimensions: {
1305
- width: $,
1306
- height: z
1320
+ width: z,
1321
+ height: D
1307
1322
  }
1308
1323
  };
1309
1324
  for (const o of h.nodes.values()) if (o.beforeRenderCallbacks.length > 0) for (const l of o.beforeRenderCallbacks) try {
@@ -1311,17 +1326,17 @@ function ca() {
1311
1326
  } catch (f) {
1312
1327
  console.error(`Error executing before render callback for node ${o.id}:`, f);
1313
1328
  }
1314
- }, On = (a) => {
1329
+ }, Bn = (s) => {
1315
1330
  const t = {
1316
- deltaTime: a,
1331
+ deltaTime: s,
1317
1332
  pointer: {
1318
- x: Me,
1319
- y: Ae
1333
+ x: $e,
1334
+ y: ze
1320
1335
  },
1321
- pointerActive: fe,
1336
+ pointerActive: ue,
1322
1337
  dimensions: {
1323
- width: $,
1324
- height: z
1338
+ width: z,
1339
+ height: D
1325
1340
  }
1326
1341
  };
1327
1342
  for (const o of h.nodes.values()) if (o.afterRenderCallbacks.length > 0) for (const l of o.afterRenderCallbacks) try {
@@ -1329,24 +1344,24 @@ function ca() {
1329
1344
  } catch (f) {
1330
1345
  console.error(`Error executing after render callback for node ${o.id}:`, f);
1331
1346
  }
1332
- }, ee = async () => {
1333
- if (!Un()) return;
1334
- const a = ue ? performance.now() : 0, t = a || performance.now(), o = Le > 0 ? (t - Le) / 1e3 : 0.016, l = Math.min(o, 0.1);
1335
- Le = t, ue && performance.mark("shader-cpu-start"), En(l);
1347
+ }, re = async () => {
1348
+ if (!xn()) return;
1349
+ const s = de ? performance.now() : 0, t = s || performance.now(), o = Le > 0 ? (t - Le) / 1e3 : 0.016, l = Math.min(o, 0.1);
1350
+ Le = t, de && performance.mark("shader-cpu-start"), On(l);
1336
1351
  try {
1337
- if ($e) return;
1338
- ue && performance.mark("shader-gpu-start");
1352
+ if (De) return;
1353
+ de && performance.mark("shader-gpu-start");
1339
1354
  const f = performance.now();
1340
- n.render(r, i);
1355
+ n.render(r, a);
1341
1356
  const b = performance.now() - f;
1342
- if (b > 20 && console.log(`[Shaders Perf] renderer.render(): ${b.toFixed(2)}ms`), b > 100 && console.warn(`[Shaders Perf] ⚠️ SLOW RENDER! Likely GPU shader compilation: ${b.toFixed(0)}ms`), On(l), ue) {
1357
+ if (b > 20 && console.log(`[Shaders Perf] renderer.render(): ${b.toFixed(2)}ms`), b > 100 && console.warn(`[Shaders Perf] ⚠️ SLOW RENDER! Likely GPU shader compilation: ${b.toFixed(0)}ms`), Bn(l), de) {
1343
1358
  if (performance.mark("shader-gpu-end"), n instanceof Je) try {
1344
1359
  const g = n.backend;
1345
1360
  if (g && g.get && g.get(n)) {
1346
1361
  const w = g.get(n);
1347
1362
  if (w?.timestampQuery) {
1348
- const x = w.timestampQuery.getResult();
1349
- x != null && ie.recordGpuTime(x / 1e6);
1363
+ const M = w.timestampQuery.getResult();
1364
+ M != null && ie.recordGpuTime(M / 1e6);
1350
1365
  }
1351
1366
  }
1352
1367
  } catch {
@@ -1358,7 +1373,7 @@ function ca() {
1358
1373
  } catch {
1359
1374
  }
1360
1375
  }
1361
- if (ue) {
1376
+ if (de) {
1362
1377
  performance.mark("shader-cpu-end");
1363
1378
  try {
1364
1379
  performance.measure("shader-cpu-time", "shader-cpu-start", "shader-cpu-end");
@@ -1366,83 +1381,83 @@ function ca() {
1366
1381
  w && ie.recordCpuTime(w.duration), performance.clearMarks("shader-cpu-start"), performance.clearMarks("shader-cpu-end"), performance.clearMeasures("shader-cpu-time");
1367
1382
  } catch {
1368
1383
  }
1369
- const g = performance.now() - a;
1384
+ const g = performance.now() - s;
1370
1385
  ie.recordFrame(g);
1371
1386
  }
1372
1387
  } catch (f) {
1373
1388
  console.error("Render frame error:", f);
1374
1389
  }
1375
- }, Bn = () => {
1376
- const a = Math.max(0, h.nodes.size - 1), t = Ee;
1377
- ie.updateNodeCounts(a, t);
1378
1390
  }, Pn = () => {
1379
- Bn();
1380
- const a = n?.info;
1381
- return ie.getStats(a);
1391
+ const s = Math.max(0, h.nodes.size - 1), t = Be;
1392
+ ie.updateNodeCounts(s, t);
1393
+ }, _n = () => {
1394
+ Pn();
1395
+ const s = n?.info;
1396
+ return ie.getStats(s);
1382
1397
  }, je = () => {
1383
- if (R || !ae || !N) return;
1398
+ if (R || !ae || !X) return;
1384
1399
  ie.setRendering(!0);
1385
- const a = () => {
1386
- R = requestAnimationFrame(a), ee().catch(console.warn);
1400
+ const s = () => {
1401
+ R = requestAnimationFrame(s), re().catch(console.warn);
1387
1402
  };
1388
- a();
1403
+ s();
1389
1404
  }, Qe = () => {
1390
1405
  R && (cancelAnimationFrame(R), R = null), ie.setRendering(!1);
1391
- }, cn = (a) => {
1406
+ }, cn = (s) => {
1392
1407
  if (!e) return;
1393
1408
  let t, o;
1394
- if ("touches" in a) {
1395
- if (a.touches.length === 0) return;
1396
- t = a.touches[0].clientX, o = a.touches[0].clientY;
1409
+ if ("touches" in s) {
1410
+ if (s.touches.length === 0) return;
1411
+ t = s.touches[0].clientX, o = s.touches[0].clientY;
1397
1412
  } else
1398
- t = a.clientX, o = a.clientY;
1413
+ t = s.clientX, o = s.clientY;
1399
1414
  const l = e.getBoundingClientRect(), f = (t - l.left) / l.width, b = (o - l.top) / l.height;
1400
- Me = f, Ae = b;
1401
- }, _n = (a) => {
1402
- !E || !e || cn(a);
1403
- }, Vn = (a) => {
1404
- !E || !e || cn(a);
1405
- }, Ln = () => {
1406
- E && (fe = !1, ee().catch(console.warn));
1415
+ $e = f, ze = b;
1416
+ }, Vn = (s) => {
1417
+ !B || !e || cn(s);
1418
+ }, Ln = (s) => {
1419
+ !B || !e || cn(s);
1407
1420
  }, qn = () => {
1408
- E && (fe = !1, ee().catch(console.warn));
1409
- }, fn = () => {
1410
- fe = !0, ee().catch(console.warn);
1411
- }, un = () => {
1412
- fe = !0, ee().catch(console.warn);
1421
+ B && (ue = !1, re().catch(console.warn));
1413
1422
  }, Gn = () => {
1414
- if (re.length === 0) return;
1415
- const a = [...re];
1416
- re = [];
1417
- for (const { id: t, fragmentNodeFunc: o, parentId: l, metadata: f, uniforms: b, componentDefinition: g } of a) o && ln(t, o, l, f, b, g);
1418
- }, Nn = async ({ canvas: a, enablePerformanceTracking: t = !1 }) => {
1419
- if (E || Z) return;
1420
- ue = t, Z = !0, Y = new AbortController();
1421
- const o = Y;
1423
+ B && (ue = !1, re().catch(console.warn));
1424
+ }, fn = () => {
1425
+ ue = !0, re().catch(console.warn);
1426
+ }, mn = () => {
1427
+ ue = !0, re().catch(console.warn);
1428
+ }, Nn = () => {
1429
+ if (oe.length === 0) return;
1430
+ const s = [...oe];
1431
+ oe = [];
1432
+ for (const { id: t, fragmentNodeFunc: o, parentId: l, metadata: f, uniforms: b, componentDefinition: g } of s) o && ln(t, o, l, f, b, g);
1433
+ }, Xn = async ({ canvas: s, enablePerformanceTracking: t = !1 }) => {
1434
+ if (B || ne) return;
1435
+ de = t, ne = !0, H = new AbortController();
1436
+ const o = H;
1422
1437
  try {
1423
- if (e = a, r = new Jn(), r.background = null, i = new Xn(-1, 1, 1, -1, 0.1, 10), i.position.z = 1, i.lookAt(0, 0, 0), ze = It.register({
1424
- onMouseMove: _n,
1425
- onTouchMove: Vn,
1426
- onMouseUp: Ln,
1427
- onTouchEnd: qn
1428
- }), a.addEventListener("mousedown", fn), a.addEventListener("touchstart", un), Ce = () => {
1429
- mn();
1430
- }, window.addEventListener("beforeunload", Ce), o.signal.aborted) return;
1438
+ if (e = s, r = new Kn(), r.background = null, a = new In(-1, 1, 1, -1, 0.1, 10), a.position.z = 1, a.lookAt(0, 0, 0), Fe = Xt.register({
1439
+ onMouseMove: Vn,
1440
+ onTouchMove: Ln,
1441
+ onMouseUp: qn,
1442
+ onTouchEnd: Gn
1443
+ }), s.addEventListener("mousedown", fn), s.addEventListener("touchstart", mn), Re = () => {
1444
+ un();
1445
+ }, window.addEventListener("beforeunload", Re), o.signal.aborted) return;
1431
1446
  try {
1432
- const D = {
1433
- canvas: a,
1447
+ const F = {
1448
+ canvas: s,
1434
1449
  antialias: !0,
1435
1450
  alpha: !0,
1436
1451
  depth: !1,
1437
1452
  powerPreference: "high-performance"
1438
1453
  };
1439
- if (ue && (D.forceWebGL = !1, D.requiredFeatures = ["timestamp-query"]), n = new Je(D), await n.init(), o.signal.aborted) return;
1440
- } catch (D) {
1454
+ if (de && (F.forceWebGL = !1, F.requiredFeatures = ["timestamp-query"]), n = new Je(F), await n.init(), o.signal.aborted) return;
1455
+ } catch (F) {
1441
1456
  if (o.signal.aborted) return;
1442
- console.warn("[Shaders] WebGPU initialization failed, falling back to WebGL:", D);
1457
+ console.warn("[Shaders] WebGPU initialization failed, falling back to WebGL:", F);
1443
1458
  try {
1444
- if (n = new at({
1445
- canvas: a,
1459
+ if (n = new st({
1460
+ canvas: s,
1446
1461
  antialias: !0,
1447
1462
  alpha: !0,
1448
1463
  depth: !1,
@@ -1455,38 +1470,38 @@ function ca() {
1455
1470
  }
1456
1471
  }
1457
1472
  if (o.signal.aborted) return;
1458
- n.setPixelRatio(Math.min(window.devicePixelRatio, 2)), n.outputColorSpace = Yn, p = new dn({ transparent: !0 }), p.fragmentNode = U(0, 0, 0, 0), u = new ir(new Kn(2, 2), p), r.add(u);
1459
- const l = a.parentElement;
1473
+ n.setPixelRatio(Math.min(window.devicePixelRatio, 2)), n.outputColorSpace = Hn, p = new dn({ transparent: !0 }), p.fragmentNode = x(0, 0, 0, 0), m = new ar(new Zn(2, 2), p), r.add(m);
1474
+ const l = s.parentElement;
1460
1475
  if (!l) {
1461
1476
  console.warn("[Shaders] Canvas has no parent element for resize observation");
1462
1477
  return;
1463
1478
  }
1464
- S = new ResizeObserver(xn), S.observe(l), P = new IntersectionObserver(Mn, { threshold: 0 }), P.observe(a);
1465
- const f = a.getBoundingClientRect();
1466
- N = f.width > 0 && f.height > 0 && f.top < window.innerHeight && f.bottom > 0 && f.left < window.innerWidth && f.right > 0, ne = N && f.width > 0 && f.height > 0, ae = !0;
1467
- const { width: b, height: g } = a.getBoundingClientRect(), w = Math.round(b), x = Math.round(g);
1468
- w > 0 && x > 0 ? (Ne(w, x), X = !0, await ee()) : X = !1, ae && N && je(), o.signal.aborted || (E = !0, qe = !0, Gn());
1479
+ S = new ResizeObserver(Mn), S.observe(l), V = new IntersectionObserver(An, { threshold: 0 }), V.observe(s);
1480
+ const f = s.getBoundingClientRect();
1481
+ X = f.width > 0 && f.height > 0 && f.top < window.innerHeight && f.bottom > 0 && f.left < window.innerWidth && f.right > 0, te = X && f.width > 0 && f.height > 0, ae = !0;
1482
+ const { width: b, height: g } = s.getBoundingClientRect(), w = Math.round(b), M = Math.round(g);
1483
+ w > 0 && M > 0 ? (Ne(w, M), I = !0, await re()) : I = !1, ae && X && je(), o.signal.aborted || (B = !0, qe = !0, Nn());
1469
1484
  } catch (l) {
1470
1485
  console.error("[Shaders] Initialization error:", l);
1471
1486
  } finally {
1472
- Z = !1, Y === o && (Y = null);
1487
+ ne = !1, H === o && (H = null);
1473
1488
  }
1474
- }, In = () => {
1475
- !Xt() || Tn || (console.warn("Shaders is running in development mode. Please purchase a license at https://shaders.com to use it in production."), Tn = !0);
1476
- }, mn = () => {
1477
- if (Y && Y.abort(), S && (S.disconnect(), S = null), P && (P.disconnect(), P = null), ze && (ze(), ze = null), e && (e.removeEventListener("mousedown", fn), e.removeEventListener("touchstart", un)), Ce && (window.removeEventListener("beforeunload", Ce), Ce = null), Qe(), rn(), Re.forEach((a) => {
1489
+ }, Yn = () => {
1490
+ !Yt() || kn || (console.warn("Shaders is running in development mode. Please purchase a license at https://shaders.com to use it in production."), kn = !0);
1491
+ }, un = () => {
1492
+ if (H && H.abort(), S && (S.disconnect(), S = null), V && (V.disconnect(), V = null), Fe && (Fe(), Fe = null), e && (e.removeEventListener("mousedown", fn), e.removeEventListener("touchstart", mn)), Re && (window.removeEventListener("beforeunload", Re), Re = null), Qe(), rn(), Te.forEach((s) => {
1478
1493
  try {
1479
- a?.renderTarget?.dispose && a.renderTarget.dispose();
1494
+ s?.renderTarget?.dispose && s.renderTarget.dispose();
1480
1495
  } catch {
1481
1496
  }
1482
- }), Re.clear(), h.nodes.clear(), h.rootId = null, h.idToNodeId.clear(), d.clear(), re = [], qe = !1, De = [], pe !== null && (cancelAnimationFrame(pe), pe = null), Fe = [], ge !== null && (cancelAnimationFrame(ge), ge = null), Te = null, Oe = !1, u) {
1483
- r && r.remove(u);
1497
+ }), Te.clear(), h.nodes.clear(), h.rootId = null, h.idToNodeId.clear(), d.clear(), oe = [], qe = !1, Ee = [], ge !== null && (cancelAnimationFrame(ge), ge = null), Oe = [], be !== null && (cancelAnimationFrame(be), be = null), ke = null, Pe = !1, m) {
1498
+ r && r.remove(m);
1484
1499
  try {
1485
- u.geometry && typeof u.geometry.dispose == "function" && u.geometry.dispose();
1500
+ m.geometry && typeof m.geometry.dispose == "function" && m.geometry.dispose();
1486
1501
  } catch {
1487
1502
  }
1488
1503
  try {
1489
- u.material instanceof Qn && typeof u.material.dispose == "function" && u.material.dispose();
1504
+ m.material instanceof Jn && typeof m.material.dispose == "function" && m.material.dispose();
1490
1505
  } catch {
1491
1506
  }
1492
1507
  }
@@ -1494,87 +1509,87 @@ function ca() {
1494
1509
  n.dispose();
1495
1510
  } catch {
1496
1511
  }
1497
- e = null, n = null, i = null, r = null, u = null, p = null, E = !1, Z = !1, X = !1, Y = null, $ = 0, z = 0, N = !1, ae = !0, Me = 0.5, Ae = 0.5, fe = !1;
1512
+ e = null, n = null, a = null, r = null, m = null, p = null, B = !1, ne = !1, I = !1, H = null, z = 0, D = 0, X = !1, ae = !0, $e = 0.5, ze = 0.5, ue = !1;
1498
1513
  };
1499
1514
  return {
1500
- initialize: Nn,
1501
- cleanup: mn,
1515
+ initialize: Xn,
1516
+ cleanup: un,
1502
1517
  registerNode: ln,
1503
1518
  removeNode: We,
1504
- updateUniformValue: Dn,
1505
- updateNodeMetadata: Fn,
1506
- showLicenseWarning: In,
1507
- isInitialized: () => E,
1519
+ updateUniformValue: Fn,
1520
+ updateNodeMetadata: En,
1521
+ showLicenseWarning: Yn,
1522
+ isInitialized: () => B,
1508
1523
  startAnimation: je,
1509
1524
  stopAnimation: Qe,
1510
- getPerformanceStats: Pn,
1525
+ getPerformanceStats: _n,
1511
1526
  getNodeRegistry: () => ({ nodes: new Map(h.nodes) }),
1512
1527
  getRendererType: () => n ? n instanceof Je ? "webgpu" : "webgl" : null
1513
1528
  };
1514
1529
  }
1515
- Sn();
1516
- function fa(e) {
1517
- const n = /* @__PURE__ */ new Map(), i = /* @__PURE__ */ new Map(), r = {
1530
+ Un();
1531
+ function fs(e) {
1532
+ const n = /* @__PURE__ */ new Map(), a = /* @__PURE__ */ new Map(), r = {
1518
1533
  processingOrder: [],
1519
1534
  maskSources: /* @__PURE__ */ new Map(),
1520
1535
  circularDependencies: []
1521
1536
  };
1522
- return e.forEach((u) => {
1523
- u.elementId && n.set(u.elementId, u.id);
1524
- }), e.forEach((u) => {
1525
- if (u.mask?.source) {
1526
- const p = u.mask.source.startsWith("#") ? u.mask.source.substring(1) : u.mask.source, h = n.get(p);
1527
- h ? (i.has(u.id) || i.set(u.id, []), i.get(u.id)?.push(h), r.maskSources.set(u.id, h)) : console.warn(`Mask source "${p}" not found for node "${u.id}"`);
1537
+ return e.forEach((m) => {
1538
+ m.elementId && n.set(m.elementId, m.id);
1539
+ }), e.forEach((m) => {
1540
+ if (m.mask?.source) {
1541
+ const p = m.mask.source.startsWith("#") ? m.mask.source.substring(1) : m.mask.source, h = n.get(p);
1542
+ h ? (a.has(m.id) || a.set(m.id, []), a.get(m.id)?.push(h), r.maskSources.set(m.id, h)) : console.warn(`Mask source "${p}" not found for node "${m.id}"`);
1528
1543
  }
1529
- }), r.processingOrder = Yt(i, r.circularDependencies), r;
1544
+ }), r.processingOrder = It(a, r.circularDependencies), r;
1530
1545
  }
1531
- function Yt(e, n) {
1532
- const i = [], r = /* @__PURE__ */ new Set(), u = /* @__PURE__ */ new Set();
1546
+ function It(e, n) {
1547
+ const a = [], r = /* @__PURE__ */ new Set(), m = /* @__PURE__ */ new Set();
1533
1548
  function p(d, R = []) {
1534
1549
  if (r.has(d)) return;
1535
- if (u.has(d)) {
1536
- const P = [...R.slice(R.indexOf(d)), d];
1537
- n.push(P);
1550
+ if (m.has(d)) {
1551
+ const V = [...R.slice(R.indexOf(d)), d];
1552
+ n.push(V);
1538
1553
  return;
1539
1554
  }
1540
- u.add(d), R.push(d);
1555
+ m.add(d), R.push(d);
1541
1556
  const S = e.get(d) || [];
1542
- for (const P of S) p(P, [...R]);
1543
- u.delete(d), r.add(d), i.push(d);
1557
+ for (const V of S) p(V, [...R]);
1558
+ m.delete(d), r.add(d), a.push(d);
1544
1559
  }
1545
1560
  for (const d of e.keys()) r.has(d) || p(d);
1546
1561
  const h = new Set([...e.values()].flat());
1547
- for (const d of h) !r.has(d) && !e.has(d) && i.push(d);
1548
- return i.reverse();
1562
+ for (const d of h) !r.has(d) && !e.has(d) && a.push(d);
1563
+ return a.reverse();
1549
1564
  }
1550
1565
  A();
1551
- var { vec2: Ht, fract: Wt, sin: jt, dot: Qt } = he;
1552
- const Jt = (e) => Wt(jt(Qt(e, Ht(12.12345, 78.12345))).mul(40000.12345)), ua = (e = 0.03) => (n) => Jt(n).mul(e).mul(0.10012345);
1566
+ var { vec2: Ht, fract: Wt, sin: jt, dot: Qt } = pe;
1567
+ const Jt = (e) => Wt(jt(Qt(e, Ht(12.12345, 78.12345))).mul(40000.12345)), ms = (e = 0.03) => (n) => Jt(n).mul(e).mul(0.10012345);
1553
1568
  A();
1554
- var { vec2: Kt } = he;
1555
- const ma = (e = Kt(0), n = 0.02, i = 1, r = 1) => {
1556
- const { vec2: u, sin: p, cos: h, time: d } = he, R = r * 1.618033988749895, S = r * 2.718281828459045, P = (Math.sin(r) + 2) * 5, E = (Math.cos(r) + 2) * 5, Z = u(p(e.x.mul(i).mul(P).add(d.mul(0.1)).add(R)), h(e.y.mul(i).mul(P).add(d.mul(0.1)).add(S))), X = u(p(e.y.mul(i).mul(E).add(d.mul(0.05)).add(S)), h(e.x.mul(i).mul(E).add(d.mul(0.05)).add(R))), Y = Z.add(X).mul(n);
1557
- return e.add(Y);
1569
+ var { vec2: Kt } = pe;
1570
+ const us = (e = Kt(0), n = 0.02, a = 1, r = 1) => {
1571
+ const { vec2: m, sin: p, cos: h, time: d } = pe, R = r * 1.618033988749895, S = r * 2.718281828459045, V = (Math.sin(r) + 2) * 5, B = (Math.cos(r) + 2) * 5, ne = m(p(e.x.mul(a).mul(V).add(d.mul(0.1)).add(R)), h(e.y.mul(a).mul(V).add(d.mul(0.1)).add(S))), I = m(p(e.y.mul(a).mul(B).add(d.mul(0.05)).add(S)), h(e.x.mul(a).mul(B).add(d.mul(0.05)).add(R))), H = ne.add(I).mul(n);
1572
+ return e.add(H);
1558
1573
  };
1559
1574
  A();
1560
- const da = (e, n, i = 0.6, r = 0.3, u = 1) => {
1561
- const { max: p, smoothstep: h, vec4: d } = he, R = p(p(e.r, e.g), e.b), S = h(i, i + r, R).mul(u).mul(1);
1575
+ const ds = (e, n, a = 0.6, r = 0.3, m = 1) => {
1576
+ const { max: p, smoothstep: h, vec4: d } = pe, R = p(p(e.r, e.g), e.b), S = h(a, a + r, R).mul(m).mul(1);
1562
1577
  return d(e.rgb.add(n.rgb.mul(S)), e.a);
1563
1578
  };
1564
1579
  A();
1565
- const ha = (e = {}) => {
1566
- const { inset: n = 0.4, softness: i = 0.5, offsetX: r = 0, offsetY: u = 0 } = e, { float: p, smoothstep: h, uv: d } = he, R = d(), S = R.x.sub(0.5).sub(p(r)).mul(2), P = R.y.sub(0.5).add(p(u)).mul(2), E = S.mul(S).add(P.mul(P)).sqrt();
1567
- return p(1).sub(h(p(1).sub(p(n)), p(1).sub(p(n)).add(p(i)), E.mul(p(1).add(p(i)))));
1580
+ const hs = (e = {}) => {
1581
+ const { inset: n = 0.4, softness: a = 0.5, offsetX: r = 0, offsetY: m = 0 } = e, { float: p, smoothstep: h, uv: d } = pe, R = d(), S = R.x.sub(0.5).sub(p(r)).mul(2), V = R.y.sub(0.5).add(p(m)).mul(2), B = S.mul(S).add(V.mul(V)).sqrt();
1582
+ return p(1).sub(h(p(1).sub(p(n)), p(1).sub(p(n)).add(p(a)), B.mul(p(1).add(p(a)))));
1568
1583
  };
1569
1584
  var Zt = () => {
1570
1585
  const e = {};
1571
1586
  return Object.entries({
1572
- AngularBlur: sr,
1587
+ AngularBlur: ir,
1573
1588
  Ascii: lr,
1574
1589
  Blob: cr,
1575
1590
  Blur: fr,
1576
- Bulge: ur,
1577
- ChannelBlur: mr,
1591
+ Bulge: mr,
1592
+ ChannelBlur: ur,
1578
1593
  Checkerboard: dr,
1579
1594
  ChromaFlow: hr,
1580
1595
  ChromaticAberration: pr,
@@ -1606,9 +1621,9 @@ var Zt = () => {
1606
1621
  Posterize: qr,
1607
1622
  ProgressiveBlur: Gr,
1608
1623
  RadialGradient: Nr,
1609
- RectangularCoordinates: Ir,
1610
- Ripples: Xr,
1611
- Saturation: Yr,
1624
+ RectangularCoordinates: Xr,
1625
+ Ripples: Yr,
1626
+ Saturation: Ir,
1612
1627
  SimplexNoise: Hr,
1613
1628
  SineWave: Wr,
1614
1629
  SolidColor: jr,
@@ -1621,50 +1636,50 @@ var Zt = () => {
1621
1636
  Vibrance: rt,
1622
1637
  WaveDistortion: tt,
1623
1638
  ZoomBlur: ot
1624
- }).forEach(([i, r]) => {
1625
- const u = {};
1639
+ }).forEach(([a, r]) => {
1640
+ const m = {};
1626
1641
  r.props && Object.entries(r.props).forEach(([p, h]) => {
1627
- h.ui && (u[p] = {
1642
+ h.ui && (m[p] = {
1628
1643
  ui: h.ui,
1629
1644
  default: h.default,
1630
1645
  description: h.description
1631
1646
  });
1632
1647
  }), e[r.name] = {
1633
1648
  name: r.name,
1634
- fileName: i,
1649
+ fileName: a,
1635
1650
  category: r.category || "Uncategorized",
1636
1651
  definition: r,
1637
- propsMetadata: u
1652
+ propsMetadata: m
1638
1653
  };
1639
1654
  }), e;
1640
1655
  };
1641
1656
  const Ve = Zt();
1642
- function pa() {
1657
+ function ps() {
1643
1658
  return Object.values(Ve);
1644
1659
  }
1645
- function ga(e) {
1660
+ function gs(e) {
1646
1661
  return Ve[e];
1647
1662
  }
1648
- function ba(e) {
1663
+ function bs(e) {
1649
1664
  return Object.values(Ve).filter((n) => n.category === e);
1650
1665
  }
1651
- function va() {
1666
+ function vs() {
1652
1667
  const e = new Set(Object.values(Ve).map((n) => n.category));
1653
1668
  return Array.from(e).sort();
1654
1669
  }
1655
1670
  export {
1656
1671
  oo as createAnimatedTime,
1657
1672
  Gt as createUniformsMap,
1658
- ma as distort,
1659
- ha as edgeMask,
1660
- pa as getAllShaders,
1661
- ga as getShaderByName,
1662
- va as getShaderCategories,
1663
- ba as getShadersByCategory,
1664
- da as glow,
1665
- ua as grain,
1666
- fa as resolveMaskDependencies,
1673
+ us as distort,
1674
+ hs as edgeMask,
1675
+ ps as getAllShaders,
1676
+ gs as getShaderByName,
1677
+ vs as getShaderCategories,
1678
+ bs as getShadersByCategory,
1679
+ ds as glow,
1680
+ ms as grain,
1681
+ fs as resolveMaskDependencies,
1667
1682
  Ve as shaderRegistry,
1668
- ca as shaderRenderer,
1683
+ cs as shaderRenderer,
1669
1684
  Nt as updateUniformValue
1670
1685
  };