s3m-three 0.4.18 → 0.4.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser/assets/s3mWorker-DvAUA8NJ.js +1 -0
- package/dist/browser/s3m-three.iife.ext-three.js +619 -304
- package/dist/browser/s3m-three.iife.js +647 -332
- package/dist/core/Draco.d.ts.map +1 -1
- package/dist/core/Draco.js +0 -1
- package/dist/core/Draco.js.map +1 -1
- package/dist/core/GaussianSplat.d.ts +64 -0
- package/dist/core/GaussianSplat.d.ts.map +1 -0
- package/dist/core/GaussianSplat.js +139 -0
- package/dist/core/GaussianSplat.js.map +1 -0
- package/dist/core/S3M1Parser.d.ts +1 -1
- package/dist/core/S3M1Parser.d.ts.map +1 -1
- package/dist/core/S3M1Parser.js +320 -25
- package/dist/core/S3M1Parser.js.map +1 -1
- package/dist/core/S3MBParser.d.ts.map +1 -1
- package/dist/core/S3MBParser.js +13 -0
- package/dist/core/S3MBParser.js.map +1 -1
- package/dist/core/S3MBlockParser.d.ts.map +1 -1
- package/dist/core/S3MBlockParser.js +83 -28
- package/dist/core/S3MBlockParser.js.map +1 -1
- package/dist/core/SplatLod.d.ts +36 -0
- package/dist/core/SplatLod.d.ts.map +1 -0
- package/dist/core/SplatLod.js +54 -0
- package/dist/core/SplatLod.js.map +1 -0
- package/dist/core/SplatProjection.d.ts +75 -0
- package/dist/core/SplatProjection.d.ts.map +1 -0
- package/dist/core/SplatProjection.js +162 -0
- package/dist/core/SplatProjection.js.map +1 -0
- package/dist/core/SplatSort.d.ts +26 -0
- package/dist/core/SplatSort.d.ts.map +1 -0
- package/dist/core/SplatSort.js +61 -0
- package/dist/core/SplatSort.js.map +1 -0
- package/dist/core/TexCoordZ.d.ts +94 -0
- package/dist/core/TexCoordZ.d.ts.map +1 -0
- package/dist/core/TexCoordZ.js +125 -0
- package/dist/core/TexCoordZ.js.map +1 -0
- package/dist/core/TextureDecode.d.ts +19 -0
- package/dist/core/TextureDecode.d.ts.map +1 -1
- package/dist/core/TextureDecode.js +53 -11
- package/dist/core/TextureDecode.js.map +1 -1
- package/dist/core/TileGeometry.d.ts +39 -0
- package/dist/core/TileGeometry.d.ts.map +1 -1
- package/dist/core/TileGeometry.js +133 -14
- package/dist/core/TileGeometry.js.map +1 -1
- package/dist/core/degradations.d.ts +37 -0
- package/dist/core/degradations.d.ts.map +1 -0
- package/dist/core/degradations.js +32 -0
- package/dist/core/degradations.js.map +1 -0
- package/dist/core/types.d.ts +36 -0
- package/dist/core/types.d.ts.map +1 -1
- package/dist/index.d.ts +7 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -1
- package/dist/index.js.map +1 -1
- package/dist/render/DatasetManager.d.ts +11 -0
- package/dist/render/DatasetManager.d.ts.map +1 -1
- package/dist/render/DatasetManager.js +2 -0
- package/dist/render/DatasetManager.js.map +1 -1
- package/dist/render/FeatureStyleManager.d.ts.map +1 -1
- package/dist/render/FeatureStyleManager.js +7 -5
- package/dist/render/FeatureStyleManager.js.map +1 -1
- package/dist/render/GeometryBuilder.d.ts +31 -0
- package/dist/render/GeometryBuilder.d.ts.map +1 -1
- package/dist/render/GeometryBuilder.js +229 -6
- package/dist/render/GeometryBuilder.js.map +1 -1
- package/dist/render/Picker.d.ts.map +1 -1
- package/dist/render/Picker.js +19 -5
- package/dist/render/Picker.js.map +1 -1
- package/dist/render/S3MViewer.d.ts +106 -379
- package/dist/render/S3MViewer.d.ts.map +1 -1
- package/dist/render/S3MViewer.js +324 -1494
- package/dist/render/S3MViewer.js.map +1 -1
- package/dist/render/SplatMaterial.d.ts +103 -0
- package/dist/render/SplatMaterial.d.ts.map +1 -0
- package/dist/render/SplatMaterial.js +388 -0
- package/dist/render/SplatMaterial.js.map +1 -0
- package/dist/render/SplatSorter.d.ts +14 -0
- package/dist/render/SplatSorter.d.ts.map +1 -0
- package/dist/render/SplatSorter.js +66 -0
- package/dist/render/SplatSorter.js.map +1 -0
- package/dist/render/StyleMaterial.d.ts +48 -0
- package/dist/render/StyleMaterial.d.ts.map +1 -1
- package/dist/render/StyleMaterial.js +292 -69
- package/dist/render/StyleMaterial.js.map +1 -1
- package/dist/render/TextureFactory.d.ts +10 -0
- package/dist/render/TextureFactory.d.ts.map +1 -1
- package/dist/render/TextureFactory.js +35 -5
- package/dist/render/TextureFactory.js.map +1 -1
- package/dist/render/lightingPreset.d.ts +53 -0
- package/dist/render/lightingPreset.d.ts.map +1 -0
- package/dist/render/lightingPreset.js +36 -0
- package/dist/render/lightingPreset.js.map +1 -0
- package/dist/render/materialAlpha.d.ts +51 -0
- package/dist/render/materialAlpha.d.ts.map +1 -0
- package/dist/render/materialAlpha.js +68 -0
- package/dist/render/materialAlpha.js.map +1 -0
- package/dist/render/viewer/EdgeDecorator.d.ts +206 -0
- package/dist/render/viewer/EdgeDecorator.d.ts.map +1 -0
- package/dist/render/viewer/EdgeDecorator.js +628 -0
- package/dist/render/viewer/EdgeDecorator.js.map +1 -0
- package/dist/render/viewer/HeightIndex.d.ts +36 -0
- package/dist/render/viewer/HeightIndex.d.ts.map +1 -0
- package/dist/render/viewer/HeightIndex.js +98 -0
- package/dist/render/viewer/HeightIndex.js.map +1 -0
- package/dist/render/viewer/LightRig.d.ts +88 -0
- package/dist/render/viewer/LightRig.d.ts.map +1 -0
- package/dist/render/viewer/LightRig.js +229 -0
- package/dist/render/viewer/LightRig.js.map +1 -0
- package/dist/render/viewer/PickService.d.ts +109 -0
- package/dist/render/viewer/PickService.d.ts.map +1 -0
- package/dist/render/viewer/PickService.js +591 -0
- package/dist/render/viewer/PickService.js.map +1 -0
- package/dist/render/viewer/SelectionDecorator.d.ts +84 -0
- package/dist/render/viewer/SelectionDecorator.d.ts.map +1 -0
- package/dist/render/viewer/SelectionDecorator.js +339 -0
- package/dist/render/viewer/SelectionDecorator.js.map +1 -0
- package/dist/render/viewer/SplatLayer.d.ts +26 -0
- package/dist/render/viewer/SplatLayer.d.ts.map +1 -0
- package/dist/render/viewer/SplatLayer.js +44 -0
- package/dist/render/viewer/SplatLayer.js.map +1 -0
- package/dist/render/viewer/types.d.ts +250 -0
- package/dist/render/viewer/types.d.ts.map +1 -0
- package/dist/render/viewer/types.js +3 -0
- package/dist/render/viewer/types.js.map +1 -0
- package/dist/tileset/S3MTileset.d.ts +42 -1
- package/dist/tileset/S3MTileset.d.ts.map +1 -1
- package/dist/tileset/S3MTileset.js +52 -2
- package/dist/tileset/S3MTileset.js.map +1 -1
- package/dist/vendor/browser-node-stub.js +10 -0
- package/dist/worker/s3mWorker.js +1166 -979
- package/dist/worker/s3mWorker.js.map +1 -1
- package/docs/API.md +55 -1
- package/docs/FORMAT-NOTES.md +362 -0
- package/package.json +1 -1
- package/src/core/Draco.ts +1 -2
- package/src/core/GaussianSplat.ts +175 -0
- package/src/core/S3M1Parser.ts +330 -24
- package/src/core/S3MBParser.ts +18 -0
- package/src/core/S3MBlockParser.ts +83 -27
- package/src/core/SplatLod.ts +83 -0
- package/src/core/SplatProjection.ts +231 -0
- package/src/core/SplatSort.ts +92 -0
- package/src/core/TexCoordZ.ts +160 -0
- package/src/core/TextureDecode.ts +63 -11
- package/src/core/TileGeometry.ts +151 -14
- package/src/core/degradations.ts +74 -0
- package/src/core/types.ts +32 -0
- package/src/index.ts +8 -1
- package/src/render/DatasetManager.ts +10 -0
- package/src/render/FeatureStyleManager.ts +8 -6
- package/src/render/GeometryBuilder.ts +271 -7
- package/src/render/Picker.ts +21 -5
- package/src/render/S3MViewer.ts +358 -1727
- package/src/render/SplatMaterial.ts +433 -0
- package/src/render/SplatSorter.ts +66 -0
- package/src/render/StyleMaterial.ts +339 -69
- package/src/render/TextureFactory.ts +39 -5
- package/src/render/lightingPreset.ts +76 -0
- package/src/render/materialAlpha.ts +75 -0
- package/src/render/viewer/EdgeDecorator.ts +722 -0
- package/src/render/viewer/HeightIndex.ts +94 -0
- package/src/render/viewer/LightRig.ts +267 -0
- package/src/render/viewer/PickService.ts +651 -0
- package/src/render/viewer/SelectionDecorator.ts +377 -0
- package/src/render/viewer/SplatLayer.ts +44 -0
- package/src/render/viewer/types.ts +258 -0
- package/src/tileset/S3MTileset.ts +78 -2
- package/src/vendor/browser-node-stub.js +10 -0
- package/dist/browser/assets/s3mWorker-BjPOUgjg.js +0 -1
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/**
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* `S3MViewer` 的公共类型:选项、光照、拾取结果、路径跟随。
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*
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* 从 `S3MViewer.ts` 整块搬出来的纯类型定义(零运行时)。搬出去的原因只有一个:
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* 这些类型占了两百多行,和「类怎么实现」没有关系,留在主类里会把真正的逻辑冲淡。
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*
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* `S3MViewer.ts` 仍然 re-export 它们,所以 `import { S3MViewerOptions } from '.../S3MViewer'`
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* 这类既有写法不受影响。
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*/
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import * as THREE from 'three';
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import type { EasingFn, EasingName } from '../../anim/easing.js';
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import type { FeatureAttributes, GeoPackageEntry, ParsedTile, Stats } from '../../core/types.js';
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import type { UnsupportedPolicy } from '../../core/degradations.js';
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import type { AttributeQueryOptions } from '../../core/AttributeQuery.js';
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import type { AuthenticateFn } from '../../core/AuthFetch.js';
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import type { LightingPreset } from '../lightingPreset.js';
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import type { S3MStyle } from '../StyleMaterial.js';
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import type { BuildTileFn } from '../../tileset/S3MTileset.js';
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import type { S3MDatasetEntry, S3MDatasetOptions } from '../DatasetManager.js';
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import type { GroundOptions } from '../GroundManager.js';
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export interface PickResult extends FeatureAttributes {
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datasetId: string;
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datasetName: string;
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/** 网格编号 */
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objectId: number;
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/** 单体控制位(顶点区间型 = batchId,实例化型 = 状态纹理下标),-1 表示没有单体化信息 */
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batchId: number;
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/** 实例化几何命中的实例序号;非实例化为 undefined */
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instanceIndex?: number;
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skeletonName: string;
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/** 单体中心经纬度,拿不到时为 null */
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centerLngLat: [number, number] | null;
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/** 命中点三维场景坐标 [x, y, z](米,场景 ENU) */
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point?: [number, number, number] | null;
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/** 命中点经纬度 [lng, lat] */
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lngLat?: [number, number] | null;
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/** 命中点高程(米) */
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altitude?: number | null;
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mesh: THREE.Mesh;
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}
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export interface LightOptions {
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/** 环境光强度,默认 0.4 */
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ambientIntensity?: number;
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/** 环境光颜色,十六进制或 CSS 颜色字符串,默认 0xffffff */
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ambientColor?: number | string;
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/** 半球光天空强度,默认 0.8 */
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hemisphereIntensity?: number;
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/** 半球光天空颜色,默认 0xffffff */
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hemisphereColor?: number | string;
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/** 半球光地面颜色,默认 0xb6c0cb */
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hemisphereGroundColor?: number | string;
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/** 主平行光强度,默认 1.0 */
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keyLightIntensity?: number;
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/** 主平行光强度别名(兼容写法) */
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mainIntensity?: number;
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/** 主平行光颜色,默认 0xffffff */
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keyLightColor?: number | string;
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/** 主平行光颜色别名(兼容写法) */
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mainColor?: number | string;
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/** 补光强度,默认 0.35 */
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fillLightIntensity?: number;
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/** 补光颜色,默认 0xffffff */
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fillLightColor?: number | string;
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/**
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* 光照朝向模式:
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* - 'headlamp': 默认头灯模式(随相机 bearing 旋转,受光面始终面向镜头)
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* - 'fixed': 固定世界坐标方位角(如太阳光模拟)
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*/
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mode?: 'headlamp' | 'fixed';
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/** 方位角(度,0~360),固定模式下以正北为 0 顺时针,头灯模式下为相机相对偏角,默认 150 */
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azimuth?: number;
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/** 太阳/光源仰角(度,0~90),默认 50 */
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altitude?: number;
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}
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export interface S3MViewerOptions {
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/**
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* 光照预设:
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* - `'default'`(默认):现有 PBR 打光,亮部线性总量 ≈ 2.55;
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* - `'supermap'`:对齐 iClient3D 观感(暗部 0.46 / 亮部 2.44),远处不发灰、饱和度更高。
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* 只改光源,不动材质与色调映射;`light` 里的显式字段仍然优先生效。
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*/
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lightingPreset?: LightingPreset;
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/** 光照参数配置(强度、颜色、朝向模式、太阳方位角/仰角等) */
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light?: LightOptions;
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/**
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* 三角面材质深度偏移(共面摩尔纹 / 重合面归属的人工定序)。
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* 例:factor -1 / units -2 把配置材质的片元深度略微拉近。
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* 这是 mesh 粒度开关,见 BuildTileOptions.polygonOffset 的说明。
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*/
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polygonOffset?: {
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factor: number;
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units: number;
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};
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/**
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* 色调映射模式(默认 THREE.NoToneMapping,避免 ACESFilmic 压暗中暗部及导致底图与建筑色彩失真;
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* 可传入 THREE.ACESFilmicToneMapping、THREE.LinearToneMapping、THREE.ReinhardToneMapping 等)
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*/
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toneMapping?: THREE.ToneMapping;
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/** 色调映射曝光度,默认 1.0 */
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toneMappingExposure?: number;
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/** 全局总驻留瓦片上限(多数据集多图层共享预算),在所有可见数据集之间动态均衡分配,彻底防止爆显存 */
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totalMaxTiles?: number;
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/** 单数据集简写 */
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configUrl?: string;
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/** 多数据集 */
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datasets?: S3MDatasetOptions[];
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style?: Partial<S3MStyle>;
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/** 3D 物理地表面 / 基坑开挖配置 */
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ground?: GroundOptions;
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pickable?: boolean;
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/** 每个数据集最多驻留瓦片 */
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maxTiles?: number;
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/** 每个数据集并发请求数 */
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maxConcurrent?: number;
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/**
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* 图层级默认的降级处置策略(默认 `'warn'`),数据集可用 `unsupported` 单独覆盖。
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* 见 `S3MTilesetOptions.unsupported`。
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*/
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unsupported?: UnsupportedPolicy;
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/** 是否用 Web Worker 解析经典 .s3mb 瓦片(默认开,崩溃自动降级主线程),见 S3MTilesetOptions.useWorker */
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useWorker?: boolean;
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/** LOD 切换范围缩放系数(默认 1.0),> 1 更倾向保留粗模,< 1 提前换细模 */
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lodRangeScale?: number;
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/**
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* LOD 判定用屏幕高度时的「设备像素比上限」(默认不限制,行为与旧版一致)。
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*
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* LOD 的屏幕空间误差按 `canvasHeight` 物理像素算(与官方 `calcPixFromCam` 同口径),
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* 于是 3x DPR 的手机上判定高度是 2556 而不是 852,细化层数与瓦片数都会远多于桌面。
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* 传 2 表示「按 CSS 高度 × 2 截断」,砍掉 3x 屏的超采样余量;传 `Infinity` = 不截断。
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*
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* 代价:截断会把每块瓦片的屏幕投影放大同样倍数,几何误差与纹理密度同步变差,
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* 所以默认不启用,由接入方按设备档位自行决定。运行时可用 `setLodPixelRatioCap()` 调整。
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*/
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lodPixelRatioCap?: number;
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135
|
+
/**
|
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* 每个数据集驻留三角形总数的软上限(默认不限制)。
|
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137
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+
* 见 `S3MTilesetOptions.maxTriangles`:瓦片数管不住的场景(精模、大面片)用这条刹车。
|
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+
*/
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139
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+
maxTriangles?: number;
|
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140
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+
/**
|
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+
* 纹理缓存条数上限(默认 128)。一条对应一张已解码的瓦片纹理,
|
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+
* 1024² 的 RGBA 一张约 4MB,128 条就是 512MB 显存 —— 低端设备建议 32~48。
|
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143
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+
* 与 `maxTextureSize` 配合使用:后者降单张尺寸,这条降张数。
|
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144
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+
*/
|
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145
|
+
maxImageCache?: number;
|
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146
|
+
/**
|
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147
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+
* 各向异性过滤上限(默认不封顶,取 GPU 报的最大值,通常 16)。
|
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148
|
+
* 移动端封到 4 或 8 肉眼通常无差,采样成本明显下降。只影响**之后创建**的纹理。
|
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|
+
*/
|
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|
+
anisotropyCap?: number;
|
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151
|
+
/**
|
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|
+
* 纹理长边像素上限(默认不限制)。
|
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+
* 非图集的 RGBA / WebP 纹理会按 2× 盒式滤波逐次减半到上限内;DXT 压缩直传与
|
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154
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+
* 图集(UV 已重映射)不受影响。手机上 1024 与 2048 肉眼几乎无差,显存差 4 倍。
|
|
155
|
+
*/
|
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156
|
+
maxTextureSize?: number;
|
|
157
|
+
/**
|
|
158
|
+
* 光照模型(默认 `'pbr'`)。
|
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159
|
+
*
|
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160
|
+
* - `'pbr'`:`MeshStandardMaterial`,GGX + 环境球谐,质感最好也最贵
|
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|
+
* - `'lambert'`:`MeshLambertMaterial`,只保留漫反射 + 平行光,片元开销约省一半;
|
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162
|
+
* 白模 / 纯色 / 按高度着色这类不需要高光的模式肉眼差别很小
|
|
163
|
+
*
|
|
164
|
+
* 模块级全局状态:同页多个图层会互相覆盖,后创建的那个决定全局。
|
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|
+
* 只影响**之后创建**的材质 —— 已加载的瓦片要重新加载才会换。
|
|
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|
+
*/
|
|
167
|
+
materialQuality?: 'pbr' | 'lambert';
|
|
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|
+
/** 自定义瓦片构建器(测试 / 服务端渲染时注入) */
|
|
169
|
+
buildTile?: BuildTileFn | null;
|
|
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|
+
/**
|
|
171
|
+
* 可选:业务属性查询配置(iServer 数据服务)。
|
|
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|
+
* 配上之后才能用 `colorByField()` 按业务字段着色 —— 属性值不在 S3M 瓦片里,只能去数据服务查。
|
|
173
|
+
*/
|
|
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|
+
attributes?: AttributeQueryOptions;
|
|
175
|
+
/** 宿主请求重画的信号。MapLibre 传 `() => map.triggerRepaint()`;纯 three 宿主传自己的渲染循环 */
|
|
176
|
+
onRequestRepaint?: () => void;
|
|
177
|
+
/** 地图朝向(弧度),用于让灯光跟着视角走。不传则灯光方向固定 */
|
|
178
|
+
getBearing?: () => number;
|
|
179
|
+
/**
|
|
180
|
+
* 鉴权适配函数(全局默认,数据集可用自己的 `authenticate` 覆盖)。
|
|
181
|
+
* 内核主线程发出的全部请求(配置 scp / 瓦片 / 子图集 / 棱线缓存 / 属性查询)
|
|
182
|
+
* 发出前都过一遍,可改写 URL(加 `?token=`)或附加请求头。
|
|
183
|
+
* 不传 = 行为与旧版完全一致。见 `AuthenticateFn`。
|
|
184
|
+
*/
|
|
185
|
+
authenticate?: AuthenticateFn;
|
|
186
|
+
onStats?: (stats: Stats) => void;
|
|
187
|
+
onReady?: (entry: S3MDatasetEntry) => void;
|
|
188
|
+
onPick?: (result: PickResult | null) => void;
|
|
189
|
+
onError?: (error: unknown) => void;
|
|
190
|
+
/**
|
|
191
|
+
* 首次出现瓦片后自动预热另一种 `shading` 变体(默认开)。
|
|
192
|
+
*
|
|
193
|
+
* `flat` / `smooth` 是编译期变体,不预热的话第一次 `setStyle({ shading })` 会同步
|
|
194
|
+
* 编译着色器、卡一帧。预热在首帧之后异步做,期间跳一两帧渲染,肉眼不可见。
|
|
195
|
+
*/
|
|
196
|
+
prewarmShading?: boolean;
|
|
197
|
+
}
|
|
198
|
+
export interface PickableRef {
|
|
199
|
+
datasetId: string;
|
|
200
|
+
mesh: THREE.Mesh;
|
|
201
|
+
tile: ParsedTile;
|
|
202
|
+
skeletonName: string;
|
|
203
|
+
}
|
|
204
|
+
export interface MeshUserData {
|
|
205
|
+
pickId?: number;
|
|
206
|
+
datasetId?: string;
|
|
207
|
+
skeletonName?: string;
|
|
208
|
+
geoRef?: GeoPackageEntry;
|
|
209
|
+
tileRef?: ParsedTile;
|
|
210
|
+
primitiveType?: number;
|
|
211
|
+
/** 点云对象(THREE.Points):不吃面着色,也没有棱可描 */
|
|
212
|
+
isPointCloud?: boolean;
|
|
213
|
+
/** CPU 端现算的棱线对象(等宽线 Mesh) */
|
|
214
|
+
edges?: THREE.Object3D | null;
|
|
215
|
+
/** 背面外扩轮廓壳(edges 含 'hull' 时挂上) */
|
|
216
|
+
edgeHull?: THREE.Mesh | null;
|
|
217
|
+
/** 数据自带棱线包(此时不再用 EdgesGeometry 现算) */
|
|
218
|
+
nativeEdges?: boolean;
|
|
219
|
+
/** 数据本身有没有棱线包(不受 forceCpuEdges 影响,用来运行中切换时重算 nativeEdges) */
|
|
220
|
+
nativeEdgesRaw?: boolean;
|
|
221
|
+
/** 数据自带的棱线对象本身 */
|
|
222
|
+
isEdgeLines?: boolean;
|
|
223
|
+
/** CPU 现算的等宽棱线(与 isEdgeLines 区分,便于刷新样式) */
|
|
224
|
+
isThickEdge?: boolean;
|
|
225
|
+
/** 背面外扩轮廓壳(edges 含 'hull' 时挂上) */
|
|
226
|
+
isEdgeHull?: boolean;
|
|
227
|
+
/** 选中单体的棱线对象 */
|
|
228
|
+
isSelectionEdge?: boolean;
|
|
229
|
+
/** 该网格正在淡入时占用的动画通道 key,瓦片淘汰时要回收 */
|
|
230
|
+
tileFadeKey?: string;
|
|
231
|
+
pickMaterial?: THREE.Material;
|
|
232
|
+
[key: string]: unknown;
|
|
233
|
+
}
|
|
234
|
+
export interface PathFollowOptions {
|
|
235
|
+
/** 走完全程的时长(毫秒)。不传则按 speed 或默认 2000ms 推算 */
|
|
236
|
+
duration?: number;
|
|
237
|
+
/** 线速度(米/秒)。给了 duration 就以 duration 为准 */
|
|
238
|
+
speed?: number;
|
|
239
|
+
/** 是否循环 */
|
|
240
|
+
loop?: boolean;
|
|
241
|
+
/** 是否把折线首尾相连 */
|
|
242
|
+
closed?: boolean;
|
|
243
|
+
/** 缓动曲线:作用在**已走距离**上,默认 linear(恒速) */
|
|
244
|
+
easing?: EasingName | EasingFn;
|
|
245
|
+
/** 路径整体偏移(米),相当于路径原点 */
|
|
246
|
+
offset?: [number, number, number];
|
|
247
|
+
/** 单次走完(非循环)时回调 */
|
|
248
|
+
onComplete?: () => void;
|
|
249
|
+
}
|
|
250
|
+
//# sourceMappingURL=types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../src/render/viewer/types.ts"],"names":[],"mappings":";AAgQA,2EAA2E"}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import type { UnsupportedPolicy } from '../core/degradations.js';
|
|
1
2
|
import { type AuthenticateFn } from '../core/AuthFetch.js';
|
|
2
3
|
import type { S3MBlockAtlasImage } from '../core/S3MBlockParser.js';
|
|
3
4
|
import type { Anchor, ParsedTile, Stats, StyleUniforms } from '../core/types.js';
|
|
@@ -65,6 +66,14 @@ export interface TileNode {
|
|
|
65
66
|
parentUrl?: string;
|
|
66
67
|
/** 当前帧是否满足细化条件 */
|
|
67
68
|
needRefine?: boolean;
|
|
69
|
+
/**
|
|
70
|
+
* 该瓦片高斯的最长轴中位长度(米)。非泼溅瓦片为 undefined。
|
|
71
|
+
* 有值时细化判据改走 core/SplatLod.ts —— 点云的各层 σ 恒定,
|
|
72
|
+
* 包围球像素误差那套判据对它无效(见该文件头部)。
|
|
73
|
+
*/
|
|
74
|
+
splatSigma?: number;
|
|
75
|
+
/** 该瓦片的高斯实例数(泼溅瓦片才有) */
|
|
76
|
+
splatCount?: number;
|
|
68
77
|
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textureKeys?: string[];
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/** 瓦片构建产生的统计信息,用于淘汰时准确扣减 stats */
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@@ -80,6 +89,11 @@ export type BuildTileFn = (tile: ParsedTile, options: {
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uniforms: StyleUniforms | null;
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/** Worker 侧已完成的纯数据几何组装(经典 .s3mb 路径),构建器直接包装成 three 对象 */
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|
assembled?: TileGeometryData;
|
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+
/** 深度偏移配置(透传给 buildTileObjects),见 BuildTileOptions.polygonOffset */
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factor: number;
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units: number;
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};
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}) => Promise<{
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group: Group;
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stats: Partial<Stats>;
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@@ -91,6 +105,11 @@ export interface S3MTilesetOptions {
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/** 原始图像/子图集缓存上限(LRU),默认 128 */
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/** 三角面材质深度偏移(共面摩尔纹 / 重合面归属),透传给 buildTileObjects */
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+
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};
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/**
|
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* 是否用 Web Worker 解析经典 `.s3mb` 瓦片(默认开)。
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*
|
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@@ -135,6 +154,17 @@ export interface S3MTilesetOptions {
|
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* 子图集)发出前过一遍,可改写 URL(加 `?token=`)或附加请求头。见 `AuthenticateFn`。
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*/
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authenticate?: AuthenticateFn;
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+
/**
|
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* 遇到「解析得了但画不出该有的样子」的数据时怎么办。**默认 `'warn'`**。
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*
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* 目前只有一类:3DGS 数据按点渲染(`gsScale` / `gsRotation` 的量化格式未标定)。
|
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+
* 'warn' —— 首次遇到告警一次,照常出图。旧版没有这个开关,但也不告警,
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* 所以这里的差异只有多一条日志,不传参时的渲染路径逐字未变。
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* 'throw' —— 直接拒绝这类瓦片(标 `permanent`,不重试)。给「宁可不显示,
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+
* 也不要显示一个看不出是错的画面」的场景。
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* 'silent' —— 只记录到 `stats.degradations`,由 UI 自己决定怎么提示。
|
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|
+
*/
|
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|
+
unsupported?: UnsupportedPolicy;
|
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|
}
|
|
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|
export declare class S3MTileset {
|
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|
configUrl: string;
|
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@@ -194,13 +224,14 @@ export declare class S3MTileset {
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private readonly _maxRetries;
|
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|
/** 鉴权适配函数;undefined = 不做任何改写(行为与旧版一致) */
|
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|
readonly authenticate: AuthenticateFn | undefined;
|
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|
+
/** 能力降级的处置策略,默认 'warn',见 `S3MTilesetOptions.unsupported` */
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|
+
private readonly _unsupported;
|
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|
/** 失败重试计数与下次可用时间,退避期间 _enqueue 会直接跳过 */
|
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|
private readonly _retryCount;
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|
private readonly _retryAt;
|
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|
/** 子瓦片 URL → 父瓦片 URL,用于淘汰后补洞 */
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|
private readonly _parentOf;
|
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|
private _frame;
|
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|
-
private _lodDbgOnce;
|
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|
/** 格式类永久错误只向上报一次,避免整棵瓦片树刷同样的日志 */
|
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|
private _permanentReported;
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|
/** 请求量的硬上限(软上限 maxTiles 的超额余量),见构造函数注释 */
|
|
@@ -208,6 +239,7 @@ export declare class S3MTileset {
|
|
|
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|
/** 本数据集是 S3M 1.x(SuperMapCache,.s3m):子瓦地址规则与 3.x 不同 */
|
|
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|
private isS3MV1;
|
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|
private _buildTile;
|
|
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|
+
private readonly _polygonOffset;
|
|
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|
private readonly _uniforms;
|
|
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|
/** 经典 .s3mb 的 Worker 解析客户端;undefined = 尚未尝试创建,null = 不可用/已降级 */
|
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|
private _workerClient;
|
|
@@ -345,6 +377,15 @@ export declare class S3MTileset {
|
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|
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|
* 现在换图统一走 `_fillExternalAtlases` + `evaluateAtlasUpgrade` 的验证流程。
|
|
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|
*/
|
|
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|
private _upgradeAtlasLod;
|
|
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|
+
/**
|
|
381
|
+
* 处置一块瓦片的降级项。
|
|
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|
+
*
|
|
383
|
+
* 位置很讲究:必须在 `build` 之前。`'throw'` 策略下要在浪费一次几何组装
|
|
384
|
+
* (几十万面的解交错 + 合批)之前就拒绝,否则「拒绝」本身也成了开销。
|
|
385
|
+
*
|
|
386
|
+
* 抛出的错带 `permanent`,由 `_load` 的 catch 识别 → 不重试、直接进 failed。
|
|
387
|
+
*/
|
|
388
|
+
private _noteDegradations;
|
|
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|
private _load;
|
|
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390
|
/**
|
|
350
391
|
* @param camEnu 相机在该数据集局部 ENU 坐标系中的位置(米)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"S3MTileset.d.ts","sourceRoot":"","sources":["../../src/tileset/S3MTileset.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"S3MTileset.d.ts","sourceRoot":"","sources":["../../src/tileset/S3MTileset.ts"],"names":[],"mappings":"AAWA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AACjE,OAAO,EAAa,KAAK,cAAc,EAAE,MAAM,sBAAsB,CAAC;AAatE,OAAO,KAAK,EAEV,kBAAkB,EAInB,MAAM,2BAA2B,CAAC;AACnC,OAAO,KAAK,EAAE,MAAM,EAAE,UAAU,EAAE,KAAK,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACjF,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAChE,OAAO,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAgC5C;;;;;;;GAOG;AACH,wBAAgB,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CASnD;AAMD,kBAAkB;AAClB,MAAM,WAAW,SAAS;IACxB,IAAI,EAAE,MAAM,CAAC;IACb,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;IACd,GAAG,EAAE,MAAM,CAAC;CACb;AAED;;;;;;;GAOG;AACH,wBAAgB,eAAe,CAAC,CAAC,EAAE,OAAO,GAAG,SAAS,GAAG,IAAI,CAS5D;AAED;;;;;;;;GAQG;AACH,wBAAgB,YAAY,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,GAAG,SAAS,GAAG,MAAM,GAAG,IAAI,CAiB7F;AAED,wEAAwE;AACxE,wBAAgB,eAAe,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CA2DrE;AAED,MAAM,WAAW,QAAQ;IACvB,GAAG,EAAE,MAAM,CAAC;IACZ,IAAI,EAAE,UAAU,CAAC;IACjB,KAAK,EAAE,KAAK,CAAC;IACb,MAAM,EAAE;QAAE,MAAM,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAAC;IAC/E,UAAU,EAAE,MAAM,CAAC;IACnB,SAAS,EAAE,MAAM,CAAC;IAClB,QAAQ,EAAE,MAAM,GAAG,IAAI,CAAC;IACxB,SAAS,CAAC,EAAE,MAAM,EAAE,CAAC;IACrB,KAAK,EAAE,MAAM,CAAC;IACd,sCAAsC;IACtC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,8BAA8B;IAC9B,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,sCAAsC;IACtC,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,kBAAkB;IAClB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB;;;;OAIG;IACH,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,wBAAwB;IACxB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,kCAAkC;IAClC,WAAW,CAAC,EAAE,MAAM,EAAE,CAAC;IACvB,kCAAkC;IAClC,KAAK,CAAC,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,MAAM,CAAA;KAAE,CAAC;CACjE;AAED,yCAAyC;AACzC,MAAM,MAAM,WAAW,GAAG,CACxB,IAAI,EAAE,UAAU,EAChB,OAAO,EAAE;IACP,YAAY,EAAE,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACnC,QAAQ,EAAE,aAAa,GAAG,IAAI,CAAC;IAC/B,yDAAyD;IACzD,SAAS,CAAC,EAAE,gBAAgB,CAAC;IAC7B,oEAAoE;IACpE,aAAa,CAAC,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAE,CAAC;CACnD,KACE,OAAO,CAAC;IAAE,KAAK,EAAE,KAAK,CAAC;IAAC,KAAK,EAAE,OAAO,CAAC,KAAK,CAAC,CAAA;CAAE,CAAC,CAAC;AAEtD,MAAM,WAAW,iBAAiB;IAChC,SAAS,EAAE,MAAM,CAAC;IAClB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,+BAA+B;IAC/B,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,SAAS,CAAC,EAAE,WAAW,GAAG,IAAI,CAAC;IAC/B,oDAAoD;IACpD,aAAa,CAAC,EAAE;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAE,CAAC;IAClD;;;;;;;OAOG;IACH,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,QAAQ,CAAC,EAAE,aAAa,GAAG,IAAI,CAAC;IAChC,MAAM,CAAC,EAAE,CAAC,IAAI,EAAE,QAAQ,KAAK,IAAI,CAAC;IAClC,6CAA6C;IAC7C,aAAa,CAAC,EAAE,CAAC,IAAI,EAAE,QAAQ,KAAK,IAAI,CAAC;IACzC,UAAU,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;IACpC,OAAO,CAAC,EAAE,CAAC,KAAK,EAAE,OAAO,KAAK,IAAI,CAAC;IACnC,0CAA0C;IAC1C,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,iDAAiD;IACjD,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB;;;;;;;;OAQG;IACH,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB;;;;;;;;OAQG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB;;;OAGG;IACH,YAAY,CAAC,EAAE,cAAc,CAAC;IAC9B;;;;;;;;;OASG;IACH,WAAW,CAAC,EAAE,iBAAiB,CAAC;CACjC;AAED,qBAAa,UAAU;IACrB,SAAS,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,IAAI,CAAQ;IAC9C;;;;OAIG;IACH,OAAO,CAAC,eAAe,CAA4B;IACnD,MAAM,EAAE,MAAM,CAAiC;IAE/C,QAAQ,CAAC,QAAQ,EAAE,MAAM,EAAE,CAAM;IACjC,QAAQ,CAAC,KAAK,wBAA+B;IAC7C,QAAQ,CAAC,MAAM,cAAqB;IACpC,QAAQ,CAAC,YAAY,uBAA8B;IACnD,aAAa,EAAE,MAAM,CAAC;IACtB,OAAO,CAAC,QAAQ,CAAC,YAAY,CAA6B;IAC1D,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAA+B;IAChE,QAAQ,CAAC,OAAO,cAAqB;IACrC,4DAA4D;IAC5D,QAAQ,EAAE,OAAO,CAAC;IAClB,mDAAmD;IACnD,QAAQ,CAAC,aAAa,yCAAgD;IACtE,uDAAuD;IACvD,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAuC;IACnE,oDAAoD;IACpD,QAAQ,CAAC,kBAAkB,yCAAgD;IAC3E;;;OAGG;IACH,QAAQ,CAAC,gBAAgB,2CAAkD;IAC3E,gDAAgD;IAChD,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAoC;IACjE,4BAA4B;IAC5B,QAAQ,CAAC,aAAa,cAAqB;IAC3C,uCAAuC;IACvC,QAAQ,CAAC,mBAAmB,sBAA6B;IAGzD,QAAQ,CAAC,KAAK,EAAE,KAAK,CAanB;IAEF,aAAa,EAAE,MAAM,CAAC;IACtB,QAAQ,EAAE,MAAM,CAAC;IACjB;;;OAGG;IACH,YAAY,EAAE,MAAM,CAAC;IACrB,aAAa,EAAE,MAAM,CAAC;IAEtB,qCAAqC;IACrC,IAAI,WAAW,IAAI;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,GAAG,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAMrD;IAED,OAAO,CAAC,QAAQ,CAAC,OAAO,CAA2B;IACnD,OAAO,CAAC,QAAQ,CAAC,cAAc,CAA2B;IAC1D,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA2B;IACpD,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAyB;IACrD,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,yCAAyC;IACzC,QAAQ,CAAC,YAAY,EAAE,cAAc,GAAG,SAAS,CAAC;IAClD,4DAA4D;IAC5D,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAoB;IACjD,wCAAwC;IACxC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAA6B;IACzD,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA6B;IACtD,gCAAgC;IAChC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAA6B;IACvD,OAAO,CAAC,MAAM,CAAK;IACnB,kCAAkC;IAClC,OAAO,CAAC,kBAAkB,CAAS;IACnC,0CAA0C;IAC1C,OAAO,SAAM;IACb,uDAAuD;IACvD,OAAO,CAAC,OAAO,CAAS;IACxB,OAAO,CAAC,UAAU,CAAqB;IACvC,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAgD;IAC/E,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAuB;IACjD,gEAAgE;IAChE,OAAO,CAAC,aAAa,CAAqC;IAAE,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAU;IACjG,OAAO,CAAC,MAAM,CAAgB;IAC9B,OAAO,CAAC,OAAO,CAAK;gBAER,OAAO,EAAE,iBAAiB;IA8BhC,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC;IA0C3B,OAAO,CAAC,QAAQ;IAiBhB;;;;;;;;;;;OAWG;IACH,6BAA6B;IAC7B,oBAAoB,CAAC,GAAG,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,EAAE,GAAG,IAAI;IAW9D,sBAAsB;IACtB,cAAc,CAAC,MAAM,EAAE,QAAQ,GAAG,IAAI;IAiCtC,yBAAyB;IACzB,gBAAgB,CAAC,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,kBAAkB,GAAG,IAAI,GAAG,IAAI;IAQlE,aAAa;IACb,gBAAgB,CAAC,EAAE,EAAE,MAAM,GAAG,kBAAkB,GAAG,IAAI,GAAG,SAAS;IAInE,8BAA8B;IAC9B,cAAc,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,kBAAkB,EAAE,GAAG,IAAI,GAAG,IAAI;IAQrE,kBAAkB;IAClB,cAAc,CAAC,IAAI,EAAE,MAAM,GAAG,kBAAkB,EAAE,GAAG,IAAI,GAAG,SAAS;IAIrE,OAAO,CAAC,SAAS;IA4CjB,yCAAyC;IACzC,OAAO,CAAC,kBAAkB;IAM1B;;;OAGG;IACH,eAAe,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAIhC;;;;;;;;OAQG;IACH,OAAO,CAAC,WAAW;IAgBnB;;;;;;;OAOG;IACH,OAAO,CAAC,WAAW;IAyBnB,mCAAmC;IACnC,WAAW,IAAI,MAAM;IAQrB,OAAO,CAAC,KAAK;IAWb;;;;;;;OAOG;IACH,OAAO,CAAC,cAAc;IAqCtB,OAAO,CAAC,QAAQ;YAOF,QAAQ;IAQtB;;;;OAIG;YACW,iBAAiB;IAoB/B;;;;;OAKG;IACH,OAAO,CAAC,eAAe;IAUvB;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;YACW,oBAAoB;IAuJlC,mDAAmD;IACnD,OAAO,CAAC,gBAAgB;IASxB;;;;;;OAMG;YACW,cAAc;IAiB5B,gDAAgD;YAClC,cAAc;IAc5B;;;;;;OAMG;YACW,gBAAgB;IAI9B;;;;;;;OAOG;IACH,OAAO,CAAC,iBAAiB;YASX,KAAK;IAyJnB;;;;;OAKG;IACH,MAAM,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,OAAO;IA8JvF,OAAO,CAAC,qBAAqB;IAuD7B,OAAO,IAAI,IAAI;CAiBhB"}
|
|
@@ -7,6 +7,8 @@
|
|
|
7
7
|
* 命中阈值就请求 childTile,实现渐进式细化。
|
|
8
8
|
*/
|
|
9
9
|
import { parseS3MB } from '../core/S3MBParser.js';
|
|
10
|
+
import { planDegradations } from '../core/degradations.js';
|
|
11
|
+
import { splatLodDecision } from '../core/SplatLod.js';
|
|
10
12
|
import { authFetch } from '../core/AuthFetch.js';
|
|
11
13
|
import { getSharedS3MWorker, WorkerDeadError } from '../worker/S3MWorkerClient.js';
|
|
12
14
|
import { composeLeafAtlas, expandTexblockRequestNames, parseS3MBlockGroups, parseTexblockSegments, rebuildBlockTextureState, unpackBlockTextures, } from '../core/S3MBlockParser.js';
|
|
@@ -221,6 +223,7 @@ export class S3MTileset {
|
|
|
221
223
|
programs: 0,
|
|
222
224
|
textures: 0,
|
|
223
225
|
geometries: 0,
|
|
226
|
+
degradations: [],
|
|
224
227
|
};
|
|
225
228
|
maxConcurrent;
|
|
226
229
|
maxTiles;
|
|
@@ -245,13 +248,14 @@ export class S3MTileset {
|
|
|
245
248
|
_maxRetries;
|
|
246
249
|
/** 鉴权适配函数;undefined = 不做任何改写(行为与旧版一致) */
|
|
247
250
|
authenticate;
|
|
251
|
+
/** 能力降级的处置策略,默认 'warn',见 `S3MTilesetOptions.unsupported` */
|
|
252
|
+
_unsupported;
|
|
248
253
|
/** 失败重试计数与下次可用时间,退避期间 _enqueue 会直接跳过 */
|
|
249
254
|
_retryCount = new Map();
|
|
250
255
|
_retryAt = new Map();
|
|
251
256
|
/** 子瓦片 URL → 父瓦片 URL,用于淘汰后补洞 */
|
|
252
257
|
_parentOf = new Map();
|
|
253
258
|
_frame = 0;
|
|
254
|
-
_lodDbgOnce = false;
|
|
255
259
|
/** 格式类永久错误只向上报一次,避免整棵瓦片树刷同样的日志 */
|
|
256
260
|
_permanentReported = false;
|
|
257
261
|
/** 请求量的硬上限(软上限 maxTiles 的超额余量),见构造函数注释 */
|
|
@@ -259,6 +263,7 @@ export class S3MTileset {
|
|
|
259
263
|
/** 本数据集是 S3M 1.x(SuperMapCache,.s3m):子瓦地址规则与 3.x 不同 */
|
|
260
264
|
isS3MV1 = false;
|
|
261
265
|
_buildTile;
|
|
266
|
+
_polygonOffset;
|
|
262
267
|
_uniforms;
|
|
263
268
|
/** 经典 .s3mb 的 Worker 解析客户端;undefined = 尚未尝试创建,null = 不可用/已降级 */
|
|
264
269
|
_workerClient;
|
|
@@ -274,8 +279,10 @@ export class S3MTileset {
|
|
|
274
279
|
this._onProgress = options.onProgress ?? (() => { });
|
|
275
280
|
this._maxRetries = Math.max(0, options.maxRetries ?? 2);
|
|
276
281
|
this.authenticate = options.authenticate;
|
|
282
|
+
this._unsupported = options.unsupported ?? 'warn';
|
|
277
283
|
// 渲染层可注入:Node 环境下不需要 three,也能跑 URL / 解析链路
|
|
278
284
|
this._buildTile = options.buildTile ?? null;
|
|
285
|
+
this._polygonOffset = options.polygonOffset;
|
|
279
286
|
// 着色器共享 uniform,由 S3MLayer 持有并传进来
|
|
280
287
|
this._uniforms = options.uniforms ?? null;
|
|
281
288
|
this._useWorker = options.useWorker !== false;
|
|
@@ -908,6 +915,25 @@ export class S3MTileset {
|
|
|
908
915
|
async _upgradeAtlasLod(_tile, _url) {
|
|
909
916
|
return;
|
|
910
917
|
}
|
|
918
|
+
/**
|
|
919
|
+
* 处置一块瓦片的降级项。
|
|
920
|
+
*
|
|
921
|
+
* 位置很讲究:必须在 `build` 之前。`'throw'` 策略下要在浪费一次几何组装
|
|
922
|
+
* (几十万面的解交错 + 合批)之前就拒绝,否则「拒绝」本身也成了开销。
|
|
923
|
+
*
|
|
924
|
+
* 抛出的错带 `permanent`,由 `_load` 的 catch 识别 → 不重试、直接进 failed。
|
|
925
|
+
*/
|
|
926
|
+
_noteDegradations(tile) {
|
|
927
|
+
const incoming = tile.degradations;
|
|
928
|
+
if (!incoming?.length)
|
|
929
|
+
return;
|
|
930
|
+
const plan = planDegradations(incoming, this.stats.degradations, this._unsupported);
|
|
931
|
+
this.stats.degradations = plan.known;
|
|
932
|
+
for (const msg of plan.messages)
|
|
933
|
+
console.warn(msg);
|
|
934
|
+
if (plan.error)
|
|
935
|
+
throw plan.error;
|
|
936
|
+
}
|
|
911
937
|
async _load(url) {
|
|
912
938
|
if (this.nodes.has(url) || this.pending.has(url) || this.failed.has(url))
|
|
913
939
|
return;
|
|
@@ -957,11 +983,14 @@ export class S3MTileset {
|
|
|
957
983
|
await this._fillExternalAtlases(tile, baseUrl);
|
|
958
984
|
await this._upgradeAtlasLod(tile, baseUrl);
|
|
959
985
|
}
|
|
986
|
+
// 解析成功但能力不完整的(目前只有 3DGS),在花力气建几何之前先决定处置
|
|
987
|
+
this._noteDegradations(tile);
|
|
960
988
|
const build = await this._builder();
|
|
961
989
|
const buildRes = await build(tile, {
|
|
962
990
|
textureCache: this.textureCache,
|
|
963
991
|
uniforms: this._uniforms,
|
|
964
992
|
assembled,
|
|
993
|
+
polygonOffset: this._polygonOffset,
|
|
965
994
|
});
|
|
966
995
|
const { group, stats } = buildRes;
|
|
967
996
|
const texKeys = buildRes.textureKeys ?? group.userData?.textureKeys ?? Object.keys(tile.textures ?? {});
|
|
@@ -997,6 +1026,8 @@ export class S3MTileset {
|
|
|
997
1026
|
childUrls,
|
|
998
1027
|
parentUrl: this._parentOf.get(url),
|
|
999
1028
|
state: 'ready',
|
|
1029
|
+
...(stats.splatSigma ? { splatSigma: stats.splatSigma } : {}),
|
|
1030
|
+
...(stats.splatCount ? { splatCount: stats.splatCount } : {}),
|
|
1000
1031
|
stats: {
|
|
1001
1032
|
meshes: stats.meshes ?? 0,
|
|
1002
1033
|
vertices: stats.vertices ?? 0,
|
|
@@ -1107,7 +1138,26 @@ export class S3MTileset {
|
|
|
1107
1138
|
const childUrls = node.childUrls ?? (node.childUrl ? [node.childUrl] : []);
|
|
1108
1139
|
// 加入 8% 迟滞区间(Hysteresis Band),防止相机在 LOD 临界距离处发生父子瓦片逐帧来回横跳闪烁
|
|
1109
1140
|
const hFactor = node.needRefine ? (byDistance ? 1.08 : 0.92) : 1.0;
|
|
1110
|
-
|
|
1141
|
+
// 泼溅 / 点云瓦片走另一套判据:每层 σ 是同一个物理量、只有点数在涨,包围球
|
|
1142
|
+
// 像素误差对它没有含义 —— 按上面那套算,metric 在任何距离都远大于阈值,等于
|
|
1143
|
+
// 「永远细化到叶子」。
|
|
1144
|
+
// 判据换成**屏幕上的高斯尺寸**(3σ 超过 SPLAT_REFINE_PX 就细化),见 core/SplatLod.ts。
|
|
1145
|
+
// 别用覆盖率:主体那块根瓦片 32 万高斯、σ=13.5cm,覆盖率一上来就是 51,
|
|
1146
|
+
// 当场停止细化,最后只画了总量 2.3% 的高斯 —— 柱子就是这么被糊掉的。
|
|
1147
|
+
const splat = node.splatSigma && node.sphere
|
|
1148
|
+
? splatLodDecision({
|
|
1149
|
+
splats: node.splatCount ?? node.stats?.vertices ?? 0,
|
|
1150
|
+
radius: node.sphere.radius,
|
|
1151
|
+
distance: dist,
|
|
1152
|
+
sigma: node.splatSigma,
|
|
1153
|
+
screenHeight,
|
|
1154
|
+
hasChild: childUrls.length > 0,
|
|
1155
|
+
})
|
|
1156
|
+
: null;
|
|
1157
|
+
const needRefine = splat
|
|
1158
|
+
? splat.needRefine
|
|
1159
|
+
: childUrls.length > 0 &&
|
|
1160
|
+
(byDistance ? metric < threshold * hFactor : metric > threshold * hFactor);
|
|
1111
1161
|
node.needRefine = needRefine;
|
|
1112
1162
|
const dbgSeen = (globalThis.__S3M_LOD_SEEN ??= new Set());
|
|
1113
1163
|
if (globalThis.__S3M_LOD_DEBUG && !dbgSeen.has(node.url) && dbgSeen.size < 260) {
|