s2cfgtojson 4.1.2 → 4.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/enums.mts +11 -2
- package/package.json +1 -1
- package/types.mts +1001 -6
package/enums.mts
CHANGED
|
@@ -76,7 +76,7 @@ export type EAimAssistWeightType = `EAimAssistWeightType::${
|
|
|
76
76
|
| "Angle"
|
|
77
77
|
| "DistanceFromApex"}`;
|
|
78
78
|
|
|
79
|
-
export type
|
|
79
|
+
export type Caliber =
|
|
80
80
|
| "A012"
|
|
81
81
|
| "A045"
|
|
82
82
|
| "A545"
|
|
@@ -91,7 +91,9 @@ export type EAmmoCaliber = `EAmmoCaliber::${
|
|
|
91
91
|
| "AHEDP"
|
|
92
92
|
| "APG7V"
|
|
93
93
|
| "AVOG"
|
|
94
|
-
| "None"
|
|
94
|
+
| "None";
|
|
95
|
+
|
|
96
|
+
export type EAmmoCaliber = `EAmmoCaliber::${Caliber}`;
|
|
95
97
|
|
|
96
98
|
export type EAmmoType = `EAmmoType::${
|
|
97
99
|
| "ArmorPiercing"
|
|
@@ -1608,6 +1610,7 @@ export type ERadiationPreset = `ERadiationPreset::${
|
|
|
1608
1610
|
| "Strong"
|
|
1609
1611
|
| "Topaz"}`;
|
|
1610
1612
|
|
|
1613
|
+
export type Rank = "Newbie" | "Experienced" | "Veteran" | "Master";
|
|
1611
1614
|
type Newbie = "ERank::Newbie";
|
|
1612
1615
|
type Experienced = "ERank::Experienced";
|
|
1613
1616
|
type Veteran = "ERank::Veteran";
|
|
@@ -2098,3 +2101,9 @@ export type EObjBoolParams = `EObjBoolParams::${
|
|
|
2098
2101
|
| "IsDetectorInHands"}`;
|
|
2099
2102
|
|
|
2100
2103
|
export type ECombatTactics = `ECombatTactics::${"Attack" | "None"}`;
|
|
2104
|
+
|
|
2105
|
+
export type EAgentRankMask = `EAgentRankMask::${
|
|
2106
|
+
| "Experienced"
|
|
2107
|
+
| "Veteran"
|
|
2108
|
+
| "Master"
|
|
2109
|
+
| "All"}`;
|
package/package.json
CHANGED
package/types.mts
CHANGED
|
@@ -116,6 +116,17 @@ import {
|
|
|
116
116
|
ELairPreferredSpawnType,
|
|
117
117
|
ERadiationPreset,
|
|
118
118
|
ECombatTactics,
|
|
119
|
+
EPhysicalMaterialType,
|
|
120
|
+
EAudioRoomPresetBandwidth,
|
|
121
|
+
EArmorScale,
|
|
122
|
+
EItemInfoType,
|
|
123
|
+
ERegion,
|
|
124
|
+
ENiagaraProviderType,
|
|
125
|
+
ELocalizationLanguage,
|
|
126
|
+
ERadiationInnerOffsetPreset,
|
|
127
|
+
EAgentRankMask,
|
|
128
|
+
Caliber,
|
|
129
|
+
Rank,
|
|
119
130
|
} from "./enums.mts";
|
|
120
131
|
|
|
121
132
|
import { Struct } from "./Struct.mjs";
|
|
@@ -2325,8 +2336,9 @@ export type SpawnActorPrototype = GetStructType<{
|
|
|
2325
2336
|
SimplifiedOverlap: boolean;
|
|
2326
2337
|
PossibleInhabitantFactions: {
|
|
2327
2338
|
Faction: string;
|
|
2328
|
-
SpawnSettingsPerPlayerRanks:
|
|
2329
|
-
|
|
2339
|
+
SpawnSettingsPerPlayerRanks: Record<
|
|
2340
|
+
Rank,
|
|
2341
|
+
{
|
|
2330
2342
|
MaxSpawnQuantity: number;
|
|
2331
2343
|
InitialSpawnQuantityPercent: number;
|
|
2332
2344
|
InitialSpawnQuantityRespawnTimeSeconds: number;
|
|
@@ -2336,8 +2348,8 @@ export type SpawnActorPrototype = GetStructType<{
|
|
|
2336
2348
|
Faction,
|
|
2337
2349
|
{ MinQuantityPerArchetype: number; SpawnWeight: number }
|
|
2338
2350
|
>;
|
|
2339
|
-
}
|
|
2340
|
-
|
|
2351
|
+
}
|
|
2352
|
+
>;
|
|
2341
2353
|
}[];
|
|
2342
2354
|
RadioactivityValue: number;
|
|
2343
2355
|
RadiationPerSecondValue: number;
|
|
@@ -2818,7 +2830,7 @@ export type LairPrototype = GetStructType<{
|
|
|
2818
2830
|
{
|
|
2819
2831
|
Faction: Faction;
|
|
2820
2832
|
SpawnSettingsPerPlayerRanks: Record<
|
|
2821
|
-
|
|
2833
|
+
Rank,
|
|
2822
2834
|
{
|
|
2823
2835
|
MaxSpawnQuantity: number;
|
|
2824
2836
|
InitialSpawnQuantityPercent: number;
|
|
@@ -2826,7 +2838,7 @@ export type LairPrototype = GetStructType<{
|
|
|
2826
2838
|
MaxSpawnQuantityRespawnTimeSeconds: number;
|
|
2827
2839
|
WipeRespawnTimeoutSeconds: number;
|
|
2828
2840
|
SpawnSettingsPerArchetypes: Record<
|
|
2829
|
-
|
|
2841
|
+
Faction,
|
|
2830
2842
|
{ MinQuantityPerArchetype: number; SpawnWeight: number }
|
|
2831
2843
|
>;
|
|
2832
2844
|
}
|
|
@@ -2846,3 +2858,986 @@ export type LairPrototype = GetStructType<{
|
|
|
2846
2858
|
GameTimeOfflineToRerollLairData: number;
|
|
2847
2859
|
};
|
|
2848
2860
|
}>;
|
|
2861
|
+
|
|
2862
|
+
export type AIGlobal = GetStructType<{
|
|
2863
|
+
MaxHideWeaponWarningFollowDistance: number;
|
|
2864
|
+
HideWeaponWarningBarkDelay: number;
|
|
2865
|
+
FlashlightTimeOfDayOn: number;
|
|
2866
|
+
FlashlightTimeOfDayOff: number;
|
|
2867
|
+
FlashlightInteractDuration: number;
|
|
2868
|
+
PreyLighterOnVisibilityCoef: number;
|
|
2869
|
+
PreyLighterOffVisibilityCoef: number;
|
|
2870
|
+
MinALifeSpawnDistance: number;
|
|
2871
|
+
MinALifeDespawnDistance: number;
|
|
2872
|
+
MaxAgentsCount: number;
|
|
2873
|
+
DistanceToSwitchToWalkIn: number;
|
|
2874
|
+
DistanceToSwitchToWalkOut: number;
|
|
2875
|
+
ForceRunInsteadSprintDistanceFromPathStart: number;
|
|
2876
|
+
ForceRunInsteadSprintDistanceToPathEnd: number;
|
|
2877
|
+
ForceRunInsteadSprintDistanceToNextPortal: number;
|
|
2878
|
+
ForceRunInsteadSprintPortalRotationAngleThreshold: number;
|
|
2879
|
+
TimeToSkipLairPeacefulSpawnAfterMemberDies: number;
|
|
2880
|
+
OfflineUsingGameGraphMoveFactor: number;
|
|
2881
|
+
AllowCorpseProcessForQuestAgent: boolean;
|
|
2882
|
+
DeadBodyToConsiderAsThreatDuration: number;
|
|
2883
|
+
WeaponLootDistance: number;
|
|
2884
|
+
AllowWeaponPickupWhenLooting: boolean;
|
|
2885
|
+
AllowWeaponPickupBasedOnPrice: boolean;
|
|
2886
|
+
CorpseBehaviorFactionRestrictions: string[];
|
|
2887
|
+
HearingSensorSettings: {
|
|
2888
|
+
NonEnemySoundHearingCoef: number;
|
|
2889
|
+
SoundVisionValidationThreshold: number;
|
|
2890
|
+
};
|
|
2891
|
+
TouchSensorSettings: {
|
|
2892
|
+
TouchDistanceThreshold: number;
|
|
2893
|
+
TouchNonEnemyPlayerLookAtTime: number;
|
|
2894
|
+
TouchNonEnemyPlayerReactionTime: number;
|
|
2895
|
+
TouchSensorCooldown: number;
|
|
2896
|
+
};
|
|
2897
|
+
WeatherSettings: {
|
|
2898
|
+
WeatherSID: string;
|
|
2899
|
+
VisibilityCoef: number;
|
|
2900
|
+
HearingDistanceCoef: number;
|
|
2901
|
+
FlairCoef: number;
|
|
2902
|
+
}[];
|
|
2903
|
+
PlayerFlashlightVisionSettings: {
|
|
2904
|
+
FlashlightVisionConeLength: number;
|
|
2905
|
+
FlashlightVisionConeHalfAngle: number;
|
|
2906
|
+
FlashlightMinVisionScorePerSecond: number;
|
|
2907
|
+
FlashlightMaxVisionScorePerSecond: number;
|
|
2908
|
+
NumTracePointsPerVisionUpdate: number;
|
|
2909
|
+
};
|
|
2910
|
+
LuminanceSettings: {
|
|
2911
|
+
BaseLuminance: number;
|
|
2912
|
+
MinAmbientLuminanceToSkipTraces: number;
|
|
2913
|
+
MaxLightGatheringRadius: number;
|
|
2914
|
+
LightSourceLuminanceMultiplier: number;
|
|
2915
|
+
MaxLuminanceTracesPerUpdate: number;
|
|
2916
|
+
MaxLuminanceAgentProcessPerUpdate: number;
|
|
2917
|
+
LightLuminanceByTimeOfDayCurve: string;
|
|
2918
|
+
ShadowLuminanceByTimeOfDayCurve: string;
|
|
2919
|
+
ShadowOffsetByTimeOfDayCurve: string;
|
|
2920
|
+
EnvironmentLuminanceCoefficients: {
|
|
2921
|
+
WeatherLuminanceCoefficients: {
|
|
2922
|
+
WeatherType: EWeather;
|
|
2923
|
+
Coefficient: number;
|
|
2924
|
+
}[];
|
|
2925
|
+
RoomBaseCoefficients: {
|
|
2926
|
+
RoomType: EAudioRoomPresetBandwidth;
|
|
2927
|
+
Coefficient: number;
|
|
2928
|
+
}[];
|
|
2929
|
+
TimeOfDayBaseLuminance: {
|
|
2930
|
+
TimeFrom: number;
|
|
2931
|
+
TimeTill: number;
|
|
2932
|
+
Luminance: number;
|
|
2933
|
+
}[];
|
|
2934
|
+
};
|
|
2935
|
+
};
|
|
2936
|
+
FlashlightUseSettings: {
|
|
2937
|
+
FlashlightUseLuminanceThresholdDayOn: number;
|
|
2938
|
+
FlashlightUseLuminanceThresholdDayOff: number;
|
|
2939
|
+
MaxFlashlightsUsedSimultaneously: number;
|
|
2940
|
+
MaxFlashlightUseTracesPerUpdate: number;
|
|
2941
|
+
MaxFlashlightAgentProcessPerUpdate: number;
|
|
2942
|
+
FlashlightMeshDespawnDelay: number;
|
|
2943
|
+
FlashlightMeshDespawnPlayerCameraFOVDistance: number;
|
|
2944
|
+
FlashlightMeshDespawnNPCToCameraAngleThreshold: number;
|
|
2945
|
+
FlashlightMinStateTime: number;
|
|
2946
|
+
FlashlightUseTracePoints: { RelativeLocation: Location3Axis }[];
|
|
2947
|
+
};
|
|
2948
|
+
CharacterPoseSettings: {
|
|
2949
|
+
Pose: EStateTag;
|
|
2950
|
+
VisibilityCoef: number;
|
|
2951
|
+
NoiseCoef: number;
|
|
2952
|
+
}[];
|
|
2953
|
+
PhysMatSettings: {
|
|
2954
|
+
MaterialType: EPhysicalMaterialType;
|
|
2955
|
+
CharacterNoiseCoef: number;
|
|
2956
|
+
}[];
|
|
2957
|
+
MaterialTranslucencyList: {
|
|
2958
|
+
Translucency: number;
|
|
2959
|
+
Materials: { SID: string }[];
|
|
2960
|
+
}[];
|
|
2961
|
+
CoverSettings: {
|
|
2962
|
+
MinGenericCoverHeight: number;
|
|
2963
|
+
MinBehindTreeCoverHeight: number;
|
|
2964
|
+
MinLowCoverHeight: number;
|
|
2965
|
+
MinHighCoverHeight: number;
|
|
2966
|
+
MinSmartWidth: number;
|
|
2967
|
+
MinGenericCoverWidth: number;
|
|
2968
|
+
};
|
|
2969
|
+
FocusLocationSelectionSettings: {
|
|
2970
|
+
FocusLocationStartLookingEarlyOffset: number;
|
|
2971
|
+
};
|
|
2972
|
+
ReactionOnEmissionSettings: {
|
|
2973
|
+
DistanceToShelterToWalk: number;
|
|
2974
|
+
MinCoveredDistanceToChangeMovementType: number;
|
|
2975
|
+
DistanceToAvoidPreparingForEmission: number;
|
|
2976
|
+
InvulnerableAfterEmissionStart: number;
|
|
2977
|
+
ReceivedDamageToEnterCombatDuringEmission: number;
|
|
2978
|
+
ReceivedDamageTimeToEnterCombatDuringEmission: number;
|
|
2979
|
+
TransitionAlphaToPrepareForEmission: number;
|
|
2980
|
+
SheltersSearchDistance: number;
|
|
2981
|
+
};
|
|
2982
|
+
ContextualActionSettings: {
|
|
2983
|
+
ContextualActionSearchDistance: number;
|
|
2984
|
+
ContextualActionSearchFriendDistance: number;
|
|
2985
|
+
ContextualActionGameGraphPathActuationDistance: number;
|
|
2986
|
+
ContextualActionInterruptAnimationScaleWhenThreatened: number;
|
|
2987
|
+
DistanceToHideWeaponBeforeContextualAction: number;
|
|
2988
|
+
DistanceToEquipWeaponBeforeContextualAction: number;
|
|
2989
|
+
DistanceToTurnOffFlashlightBeforeContextualActionSquared: number;
|
|
2990
|
+
DistanceToTurnOnFlashlightBeforeContextualActionSquared: number;
|
|
2991
|
+
};
|
|
2992
|
+
SoundEventTypeSpreadSpeedList: {};
|
|
2993
|
+
AudioRoomLoudnessMultiplierList: {
|
|
2994
|
+
Type: EAudioRoomPresetBandwidth;
|
|
2995
|
+
LoudnessMultiplier: number;
|
|
2996
|
+
}[];
|
|
2997
|
+
WeaponAttachmentsModifiersList: {
|
|
2998
|
+
WeaponAttachmentSID: string;
|
|
2999
|
+
HearingDistanceModifier: number;
|
|
3000
|
+
ThreatPointsMultiplier: number;
|
|
3001
|
+
}[];
|
|
3002
|
+
AnomalyRestrictionsSettings: {
|
|
3003
|
+
AnomalyRestrictionsUpdateIntervalSeconds: number;
|
|
3004
|
+
AnomalyRestrictionsIgnoreChanceZombie: number;
|
|
3005
|
+
};
|
|
3006
|
+
ThreatsSettings: {
|
|
3007
|
+
ThreatReportDelaySeconds: number;
|
|
3008
|
+
EnemyReportDelaySeconds: number;
|
|
3009
|
+
LootingCorpsesDeathTimeInterval: number;
|
|
3010
|
+
CorpseSmellAfterDeathTimeout: number;
|
|
3011
|
+
FlairIdentifyAsEnemyOutsideFrontZoneMultiplier: number;
|
|
3012
|
+
};
|
|
3013
|
+
DangerAreaSettings: {
|
|
3014
|
+
DangerAreaRadius: number;
|
|
3015
|
+
DangerAreaLifetimeSeconds: number;
|
|
3016
|
+
DangerAreaLifetimeDistance: number;
|
|
3017
|
+
DangerAreaCostMultiplier: number;
|
|
3018
|
+
DangerAreaOverlapsForRestriction: number;
|
|
3019
|
+
DangerAreaPlayerDamageAccumulationSeconds: number;
|
|
3020
|
+
DangerAreaMaxNum: number;
|
|
3021
|
+
};
|
|
3022
|
+
ALifeSettings: {
|
|
3023
|
+
OfflineCombatAreaLifetimeSeconds: number;
|
|
3024
|
+
};
|
|
3025
|
+
ThrowGrenadeSettings: {
|
|
3026
|
+
AvailableGrenadesPerFaction: Record<Faction, Record<Rank, number>>;
|
|
3027
|
+
};
|
|
3028
|
+
CombatTacticsSettings: {
|
|
3029
|
+
CombatTacticsParamsPerFactions: Record<
|
|
3030
|
+
Faction,
|
|
3031
|
+
{
|
|
3032
|
+
UpdateIntervalSecondsMin: number;
|
|
3033
|
+
UpdateIntervalSecondsMax: number;
|
|
3034
|
+
ChangeChance: number;
|
|
3035
|
+
ConfidenceToAttack: number;
|
|
3036
|
+
ConfidenceToRetreat: number;
|
|
3037
|
+
}
|
|
3038
|
+
>;
|
|
3039
|
+
};
|
|
3040
|
+
RegionRank: {
|
|
3041
|
+
Region: ERegion;
|
|
3042
|
+
MinRank: ERank;
|
|
3043
|
+
MaxRank: ERank;
|
|
3044
|
+
}[];
|
|
3045
|
+
MutantCorpseProcessFactionPerRank: {
|
|
3046
|
+
Faction: string;
|
|
3047
|
+
AllowedRanks: EAgentRankMask[];
|
|
3048
|
+
}[];
|
|
3049
|
+
SID: string;
|
|
3050
|
+
}>;
|
|
3051
|
+
|
|
3052
|
+
export type CoreVariable = GetStructType<{
|
|
3053
|
+
LaunchConfig: string;
|
|
3054
|
+
ALifeGridUpdateDelay: number;
|
|
3055
|
+
ALifeGridVisionRadius: number;
|
|
3056
|
+
SimulatePhysicsDistance: number;
|
|
3057
|
+
GenericModelGridVisionRadius: number;
|
|
3058
|
+
AgentSpawnNavMeshQueryDistance: number;
|
|
3059
|
+
bALifeTick: boolean;
|
|
3060
|
+
CorpseTimeout: number;
|
|
3061
|
+
PsyNPCCorpseTimeout: number;
|
|
3062
|
+
FaustCloneCorpseTimeout: number;
|
|
3063
|
+
FaustCloneCountCap: number;
|
|
3064
|
+
LairSearchingRadius: number;
|
|
3065
|
+
StartYear: number;
|
|
3066
|
+
StartMonth: number;
|
|
3067
|
+
StartDay: number;
|
|
3068
|
+
StartHour: number;
|
|
3069
|
+
StartMinute: number;
|
|
3070
|
+
StartSecond: number;
|
|
3071
|
+
ItemSelectorTimeDilationCoefficient: number;
|
|
3072
|
+
SkyLightUpdateDeltaTime: number;
|
|
3073
|
+
RealToGameTimeCoef: number;
|
|
3074
|
+
MaxRecoilPitchDifference: number;
|
|
3075
|
+
WorldMapActualWidth: number;
|
|
3076
|
+
WorldMapActualHeight: number;
|
|
3077
|
+
ParticleTraceLength: number;
|
|
3078
|
+
NewDLCPopupDisplayTime: number;
|
|
3079
|
+
ArmorDifferenceCoef: number;
|
|
3080
|
+
IdleSwayInterpolationSpeed: number;
|
|
3081
|
+
StaminaRegenStateCoefs: {
|
|
3082
|
+
StateTag: EStateTag;
|
|
3083
|
+
Value: number;
|
|
3084
|
+
}[];
|
|
3085
|
+
SlowRunThreshold: number;
|
|
3086
|
+
WoundedHealHoldInteractTime: number;
|
|
3087
|
+
WoundedStateHealthRegen: number;
|
|
3088
|
+
DelayBetweenMoaning: number;
|
|
3089
|
+
ChanceToGetHealOverTimeWhenWounded: number;
|
|
3090
|
+
HpThresholdToHealWound: number;
|
|
3091
|
+
CooldownOnFallingWounded: number;
|
|
3092
|
+
UnkillableNPCWoundedStateResurrectionTime: number;
|
|
3093
|
+
BoneToHitAreaMap: {
|
|
3094
|
+
Head: string[];
|
|
3095
|
+
Torso: string[];
|
|
3096
|
+
Legs: string[];
|
|
3097
|
+
};
|
|
3098
|
+
DamageInteractVFXs: {
|
|
3099
|
+
Burn: {
|
|
3100
|
+
VFXPath: string;
|
|
3101
|
+
VFXLifeTime: number;
|
|
3102
|
+
};
|
|
3103
|
+
Shock: {
|
|
3104
|
+
VFXPath: string;
|
|
3105
|
+
VFXLifeTime: number;
|
|
3106
|
+
};
|
|
3107
|
+
ChemicalBurn: {
|
|
3108
|
+
VFXPath: string;
|
|
3109
|
+
VFXLifeTime: number;
|
|
3110
|
+
};
|
|
3111
|
+
SteamBurn: {
|
|
3112
|
+
VFXPath: string;
|
|
3113
|
+
VFXLifeTime: number;
|
|
3114
|
+
};
|
|
3115
|
+
};
|
|
3116
|
+
PossessedWeaponFireIntervals: Record<Caliber, { FireInterval: number }>;
|
|
3117
|
+
RainImpactParticle: string;
|
|
3118
|
+
WeatherTimeCoefficientCurvePath: string;
|
|
3119
|
+
SystemNotificationSpecificReward: string;
|
|
3120
|
+
WoundHitAreasThresholds: {
|
|
3121
|
+
Head: number;
|
|
3122
|
+
Torso: number;
|
|
3123
|
+
Legs: number;
|
|
3124
|
+
Default: number;
|
|
3125
|
+
};
|
|
3126
|
+
WoundCausingDamageSourceTypes: EDamageSource[];
|
|
3127
|
+
BoltSkeletalMeshes: string[];
|
|
3128
|
+
BoltStaticMeshes: string[];
|
|
3129
|
+
EffectsRemovedOnHealWounded: string[];
|
|
3130
|
+
EffectsOnDestructWindowApplied: string[];
|
|
3131
|
+
HoldPreventFromDefaultInteractionPercent: number;
|
|
3132
|
+
InventorySPDrainCoef: number;
|
|
3133
|
+
InventorySPOverweightDrainCoef: number;
|
|
3134
|
+
InventoryPenaltyLessWeight: number;
|
|
3135
|
+
bAutoEquipArtifacts: boolean;
|
|
3136
|
+
MediumEffectStartUI: number;
|
|
3137
|
+
CriticalEffectStartUI: number;
|
|
3138
|
+
BoltPrototypeSID: string;
|
|
3139
|
+
KnifePrototypeSID: string;
|
|
3140
|
+
ItemDropHeight: number;
|
|
3141
|
+
UntouchedDespawnItemTime: number;
|
|
3142
|
+
DespawnItemTime: number;
|
|
3143
|
+
WeaponDropForce: number;
|
|
3144
|
+
ItemDropDistance: number;
|
|
3145
|
+
VitalBaseBleedingValue: number;
|
|
3146
|
+
VitalMaxPoppyFieldSleepiness: number;
|
|
3147
|
+
VitalMaxPsyPoints: number;
|
|
3148
|
+
VitalPsyTickTime: number;
|
|
3149
|
+
StaminaFallingDamageCoef: number;
|
|
3150
|
+
LimpEffectSIDToThresholdMap: {
|
|
3151
|
+
EffectSID: string;
|
|
3152
|
+
Threshold: number;
|
|
3153
|
+
}[];
|
|
3154
|
+
DialogLookAtConstraint: number;
|
|
3155
|
+
DialogDistance: number;
|
|
3156
|
+
RadiusWithAmountOfActorWithSimulation: number;
|
|
3157
|
+
ThreatConfidenceDropToZeroDeviation: number;
|
|
3158
|
+
StartCombatCooldown: number;
|
|
3159
|
+
StartThreatCooldown: number;
|
|
3160
|
+
MinDeadThreatForgetTime: number;
|
|
3161
|
+
MaxDeadThreatForgetTime: number;
|
|
3162
|
+
GuitarPlayThreatLoudness: number;
|
|
3163
|
+
ObjPhysicsHitTimeDelay: number;
|
|
3164
|
+
ObjPhysicsHitSqareMinVelocity: number;
|
|
3165
|
+
WaterParticleMinInterval: number;
|
|
3166
|
+
ViewPitchUpLimit: number;
|
|
3167
|
+
ViewPitchDownLimit: number;
|
|
3168
|
+
ClimbViewYawLimit: number;
|
|
3169
|
+
ClimbViewPitchLimit: number;
|
|
3170
|
+
ClimbUpSpeed: number;
|
|
3171
|
+
ClimbDownSpeed: number;
|
|
3172
|
+
ClimbEnterUpSpeed: number;
|
|
3173
|
+
ClimbEnterDownSpeed: number;
|
|
3174
|
+
ClimbExitUpSpeed: number;
|
|
3175
|
+
ClimbFastAscendingSpeedScale: number;
|
|
3176
|
+
ClimbMediumAscendingSpeedScale: number;
|
|
3177
|
+
JumpFromLadderRepulseForce: number;
|
|
3178
|
+
LadderEnterUpZOffset: number;
|
|
3179
|
+
LadderEnterUpXOffset: number;
|
|
3180
|
+
CheckCombatStateInterval: number;
|
|
3181
|
+
HPThresholdToKill: number;
|
|
3182
|
+
LastBulletStartScalingPlayerHPPercent: number;
|
|
3183
|
+
LastBulletBaseDamageMultiplier: number;
|
|
3184
|
+
ItemCostMinPercent: number;
|
|
3185
|
+
BaseRepairCostModifier: number;
|
|
3186
|
+
ReputationRepairCostModifiers: {
|
|
3187
|
+
RelationLevel: ERelationLevel;
|
|
3188
|
+
Modifier: number;
|
|
3189
|
+
}[];
|
|
3190
|
+
MinimalSubtitlesDuration: number;
|
|
3191
|
+
MaxSubtitlesRange: number;
|
|
3192
|
+
RadioRange: number;
|
|
3193
|
+
StrikeGrenadeResistCoefs: {
|
|
3194
|
+
ProtectionStrike: number;
|
|
3195
|
+
GrenadeDamageResist: number;
|
|
3196
|
+
}[];
|
|
3197
|
+
ThrowGrenadePathMaxTime: number;
|
|
3198
|
+
ThrowGrenadePathSimFrequency: number;
|
|
3199
|
+
MovementVFXFootStepDecalLifetime: number;
|
|
3200
|
+
FootstepsDecalFadeOutTime: number;
|
|
3201
|
+
MovementVFXArmorScale: {
|
|
3202
|
+
ArmorScale: EArmorScale;
|
|
3203
|
+
ArmorProtectionValue: number;
|
|
3204
|
+
}[];
|
|
3205
|
+
DestructibleNoiseTimeout: number;
|
|
3206
|
+
NoiseIndicatorMaxHearingDistance: number;
|
|
3207
|
+
LightningBallAnomalyAppearanceTime: number;
|
|
3208
|
+
FOVDefault: number;
|
|
3209
|
+
CutsceneFOVDefault: number;
|
|
3210
|
+
DialogFOVDefault: number;
|
|
3211
|
+
DialogDofMaxFocusDistance: number;
|
|
3212
|
+
DialogDepthOfFieldFstop: number;
|
|
3213
|
+
DialogDepthOfFieldSensorWidth: number;
|
|
3214
|
+
HandlessFOVAimModifier: number;
|
|
3215
|
+
BaseTurnRate: number;
|
|
3216
|
+
BaseLookUpRate: number;
|
|
3217
|
+
BaseActorHeight: number;
|
|
3218
|
+
MaxInteractionDistance: number;
|
|
3219
|
+
NarrowTraceInteractionRadius: number;
|
|
3220
|
+
WideTraceInteractionDistance: number;
|
|
3221
|
+
WideTraceInteractionRadius: number;
|
|
3222
|
+
InteractionDotsTraceRadius: number;
|
|
3223
|
+
InteractionDotsInnerConeAngle: number;
|
|
3224
|
+
InteractionDotsOuterConeAngle: number;
|
|
3225
|
+
MaxNumberOfVisibleInteractionDots: number;
|
|
3226
|
+
AutoInteractionDistance: number;
|
|
3227
|
+
ItemContainerInteractRange: number;
|
|
3228
|
+
MutantLootContainerInteractRange: number;
|
|
3229
|
+
DragDeadBodyInteractRange: number;
|
|
3230
|
+
PutDeadBodyDistance: number;
|
|
3231
|
+
DeadBodyPickUpTime: number;
|
|
3232
|
+
DeadBodyStaminaJumpMultiplier: number;
|
|
3233
|
+
DeadBodyDragAnimationRagdollTransitionSpeed: number;
|
|
3234
|
+
DeadBodyInvalidationTime: number;
|
|
3235
|
+
DraggingCorpseSpeedCoef: number;
|
|
3236
|
+
CorpseOfflineSquaredDistance: number;
|
|
3237
|
+
CorpseOfflineTimeConditionSquaredDistance: number;
|
|
3238
|
+
CorpseOfflineCountConditionSquaredDistance: number;
|
|
3239
|
+
CorpseConditionOnlineCount: number;
|
|
3240
|
+
CorpseOnlineTime: number;
|
|
3241
|
+
CorpseLootedOnlineTime: number;
|
|
3242
|
+
CorpseSeenOnlineTime: number;
|
|
3243
|
+
CorpseALifeOnlineTime: number;
|
|
3244
|
+
CorpseDespawnToOfflineTimeCoef: number;
|
|
3245
|
+
CorpseOffscreenLifetime: number;
|
|
3246
|
+
CorpseRagdollQuestProtectionCheckTime: number;
|
|
3247
|
+
CorpseRagdollQuestProtectionEnableTime: number;
|
|
3248
|
+
DistanceToDestroyCorpsesIfOverpopulated: number;
|
|
3249
|
+
AlifeCorpsesHardcap: number;
|
|
3250
|
+
MutantLootAnimCollection: string;
|
|
3251
|
+
MutantLootAnimCollectionWithoutWidget: string;
|
|
3252
|
+
UseMutantLootWithoutWidget: boolean;
|
|
3253
|
+
MutantLootParams: {
|
|
3254
|
+
AgentType: EAgentType;
|
|
3255
|
+
CutRadiusModifier: number;
|
|
3256
|
+
CutDecalBoneName: string;
|
|
3257
|
+
}[];
|
|
3258
|
+
MutantLootInteractHeightMin: number;
|
|
3259
|
+
MutantLootInteractHeightMax: number;
|
|
3260
|
+
ArtifactStrafeMinDistance: number;
|
|
3261
|
+
ItemCollisionEnableDelay: number;
|
|
3262
|
+
ActorCrouchHeight: number;
|
|
3263
|
+
PlayerPrototypeSID: string;
|
|
3264
|
+
DefaultItemGeneratorTemplate: string;
|
|
3265
|
+
PlayerStartingCoords: Location3Axis;
|
|
3266
|
+
BleedingTimer: number;
|
|
3267
|
+
BleedingTimerDrop: number;
|
|
3268
|
+
BleedingChanceNonPenetrationMod: number;
|
|
3269
|
+
BleedingPointsNonPenetrationMod: number;
|
|
3270
|
+
BleedingChanceStackMaxSize: number;
|
|
3271
|
+
CriticalDamageSoundCooldown: number;
|
|
3272
|
+
CriticalShotDamageSound: string;
|
|
3273
|
+
MaxFallingVelocity: number;
|
|
3274
|
+
MinFallingVelocity: number;
|
|
3275
|
+
ClampedMaxFallingVelocity: number;
|
|
3276
|
+
ClampedMinFallingVelocity: number;
|
|
3277
|
+
MaxFallHeight: number;
|
|
3278
|
+
IKTraceDistance: number;
|
|
3279
|
+
ThrowSpeedMultiplierMin: number;
|
|
3280
|
+
ThrowSpeedMultiplierMax: number;
|
|
3281
|
+
DeltaShiftStartThrowPosition: number;
|
|
3282
|
+
TorqueOfThrowingItem: number;
|
|
3283
|
+
BoltLifetime: number;
|
|
3284
|
+
MaxPostProcessCount: number;
|
|
3285
|
+
InfotopicRefreshHours: number;
|
|
3286
|
+
MarkerShowingDistance: number;
|
|
3287
|
+
MarkerExploringDistance: number;
|
|
3288
|
+
MarkerRevealingDistance: number;
|
|
3289
|
+
bEnableDisassembleUI: boolean;
|
|
3290
|
+
bEnableHideInformationUI: boolean;
|
|
3291
|
+
AgentsDecalsPoolSize: number;
|
|
3292
|
+
MeshesDecalsPoolSize: number;
|
|
3293
|
+
CorpsesDecalsPoolSize: number;
|
|
3294
|
+
FootStepsDecalsPoolSize: number;
|
|
3295
|
+
bStartWithMenu: boolean;
|
|
3296
|
+
MaxDialogActionsCount: number;
|
|
3297
|
+
CommentRange: number;
|
|
3298
|
+
AttentionConeAngle: number;
|
|
3299
|
+
UIFloatPrecision: number;
|
|
3300
|
+
DurabilityRound: number;
|
|
3301
|
+
LowDurabilityThreshold: number;
|
|
3302
|
+
bShouldSaveDefaultLanguage: boolean;
|
|
3303
|
+
DefaultSaveLanguage: ELocalizationLanguage;
|
|
3304
|
+
bEnableWaterElement: boolean;
|
|
3305
|
+
RadiusSearchTargetToLook: number;
|
|
3306
|
+
RadiusSearchPlaceToSit: number;
|
|
3307
|
+
TargetToLookViewingAngle: number;
|
|
3308
|
+
PermissibleAngleOfRotation: number;
|
|
3309
|
+
MaxAngleOfRotation: number;
|
|
3310
|
+
WaitingTimeToRotationCamera: number;
|
|
3311
|
+
TimeComeBackRotation: number;
|
|
3312
|
+
CoefTimeForInterp: number;
|
|
3313
|
+
SignalStrength: number[];
|
|
3314
|
+
ProjectileGaranteedVFXSpawnDistance: number;
|
|
3315
|
+
ProjectileMaxVFXSpawnDistance: number;
|
|
3316
|
+
ProjectileDecalLifeSpan: number;
|
|
3317
|
+
ProjectileDecalLifeSpanOnCorpse: number;
|
|
3318
|
+
ProjectileDecalMaxSaveCountOnCorpse: number;
|
|
3319
|
+
ProjectileDecalFadeOutTime: number;
|
|
3320
|
+
ProjectileExplosionOffset: number;
|
|
3321
|
+
ImpactParticleVFXCritName: string;
|
|
3322
|
+
ImpactParticleVFXSizeName: string;
|
|
3323
|
+
ImpactParticleVFXSpreadName: string;
|
|
3324
|
+
ImpactParticleVFXHeadshotName: string;
|
|
3325
|
+
ImpactParticleVFXNpcSizeName: string;
|
|
3326
|
+
FleshIshPhysicalMaterials: EPhysicalMaterialType[];
|
|
3327
|
+
DefaultMouseSensitivityModifier: number;
|
|
3328
|
+
LowerRightLocation: Location2Axis;
|
|
3329
|
+
UpperLeftLocation: Location2Axis;
|
|
3330
|
+
DefaultMapSize: Location2Axis;
|
|
3331
|
+
MinHeightToShowMarkerHeightIndicatorAbove: number;
|
|
3332
|
+
MinHeightToShowMarkerHeightIndicatorBelow: number;
|
|
3333
|
+
CalmDamageFromPlayerCoef: number;
|
|
3334
|
+
ArmorDeflectDamageCoefHuman: number;
|
|
3335
|
+
ArmorDeflectDamageCoefMutant: number;
|
|
3336
|
+
ArmorDeflectMinChance: number;
|
|
3337
|
+
ArmorDeflectMaxChance: number;
|
|
3338
|
+
ExplosionArmorDifferenceCoef: number;
|
|
3339
|
+
PlayerMeleeArmorDifferenceCoef: number;
|
|
3340
|
+
StrikeAnomalyArmorDifferenceCoef: number;
|
|
3341
|
+
AccumulateNPCToPlayerDamageSeconds: number;
|
|
3342
|
+
DeferredDeathMaxTime: number;
|
|
3343
|
+
PlayerStartingMoney: number;
|
|
3344
|
+
InhaleExhaleTime: number;
|
|
3345
|
+
InhaleExhaleTimeMin: number;
|
|
3346
|
+
InhaleExhaleTimeMax: number;
|
|
3347
|
+
TraceCheckLengthOnSpawn: number;
|
|
3348
|
+
MinDistanceToFloorOnSpawn: number;
|
|
3349
|
+
MaxTimeSpentOnLoading: number;
|
|
3350
|
+
bStartWithLoadedWeapon: boolean;
|
|
3351
|
+
DisassemblyWeaponDurabilityRangeMin: number;
|
|
3352
|
+
DisassemblyWeaponDurabilityRangeMax: number;
|
|
3353
|
+
ItemDurabilityStackDifference: number;
|
|
3354
|
+
EmissionNeutralityTimer: number;
|
|
3355
|
+
EmissionStartLocation: Location2Axis;
|
|
3356
|
+
DegenSuppressionDelayTimeSeconds: number;
|
|
3357
|
+
ObjRadiationSphereMinRadius: number;
|
|
3358
|
+
ObjRadiationSphereMaxRadius: number;
|
|
3359
|
+
RadiationCurveIconAnim: string;
|
|
3360
|
+
RadiationPostEffectSID: string;
|
|
3361
|
+
RadiationPresetValues: {
|
|
3362
|
+
Preset: ERadiationPreset;
|
|
3363
|
+
RadioactivityValue: number;
|
|
3364
|
+
RadiationPerSecondValue: number;
|
|
3365
|
+
GeigerRadiationIntensity: number;
|
|
3366
|
+
PostProcessRadiationIntensity: number;
|
|
3367
|
+
}[];
|
|
3368
|
+
RadiationInnerOffsetPresetValues: {
|
|
3369
|
+
Preset: ERadiationInnerOffsetPreset;
|
|
3370
|
+
Value: number;
|
|
3371
|
+
}[];
|
|
3372
|
+
WeightAzimuthArrayPsyPhantom: {
|
|
3373
|
+
MinAngle: number;
|
|
3374
|
+
MaxAngle: number;
|
|
3375
|
+
Weight: number;
|
|
3376
|
+
}[];
|
|
3377
|
+
PlacesOfInterest: ({ SID: number } & Location3Axis)[];
|
|
3378
|
+
GameMusicEvent: string;
|
|
3379
|
+
RegionAmbientState: string;
|
|
3380
|
+
LocationAmbientState: string;
|
|
3381
|
+
NoMusicAmbientState: string;
|
|
3382
|
+
MusicVolumeSlider: string;
|
|
3383
|
+
CombatStateAction: string;
|
|
3384
|
+
CombatStateActionEnd: string;
|
|
3385
|
+
DefaultState: string;
|
|
3386
|
+
FastbackState: string;
|
|
3387
|
+
PlayVideoState: string;
|
|
3388
|
+
PlayerDeathState: string;
|
|
3389
|
+
IdleState: string;
|
|
3390
|
+
MainMenuState: string;
|
|
3391
|
+
FirstTimeSettingsState: string;
|
|
3392
|
+
FullDynamicRangeState: string;
|
|
3393
|
+
MediumDynamicRangeState: string;
|
|
3394
|
+
NarrowDynamicRangeState: string;
|
|
3395
|
+
MusicManagerCombatScoreThreshold: number;
|
|
3396
|
+
MusicManagerCombatEnemyAttackActionLifetimeSeconds: number;
|
|
3397
|
+
MPC_FOV: string;
|
|
3398
|
+
MPC_PPM: string;
|
|
3399
|
+
MPC_Foliage: string;
|
|
3400
|
+
MPC_Environment: string;
|
|
3401
|
+
GaussGunHit: string;
|
|
3402
|
+
GaussGunTrace: string;
|
|
3403
|
+
GaussGunReload: string;
|
|
3404
|
+
GeigerSFXStart: string;
|
|
3405
|
+
GeigerSFXStop: string;
|
|
3406
|
+
GeigerCurve: string;
|
|
3407
|
+
RadioactivityParameter: string;
|
|
3408
|
+
EnergeticOveruseParameter: string;
|
|
3409
|
+
PauseMenuOn_SFX: string;
|
|
3410
|
+
PauseMenuOff_SFX: string;
|
|
3411
|
+
MarkerSettingsAsset: string;
|
|
3412
|
+
LootNPCDeadBodySound: string;
|
|
3413
|
+
LootMutantDeadBodySound: string;
|
|
3414
|
+
GameLoadingScreenStart: string;
|
|
3415
|
+
GameLoadingScreenStop: string;
|
|
3416
|
+
WorldMapTexture: string;
|
|
3417
|
+
WorldMapRegionTexture: string;
|
|
3418
|
+
LevelTreesCollection: string;
|
|
3419
|
+
BoltBlueprint: string;
|
|
3420
|
+
BP_DeveloperSpectator: string;
|
|
3421
|
+
StaticItemContainer: string;
|
|
3422
|
+
SkeletalItemContainer: string;
|
|
3423
|
+
KnifeAnimationBlueprint: string;
|
|
3424
|
+
BoltAnimationBlueprint: string;
|
|
3425
|
+
PDAAnimationBlueprint: string;
|
|
3426
|
+
LandPredictionAlphaCurve: string;
|
|
3427
|
+
LadderEnterCurve: string;
|
|
3428
|
+
DefaultLeverCurve: string;
|
|
3429
|
+
DefaultLeverCurveReverse: string;
|
|
3430
|
+
AimingWeaponDirtCurve: string;
|
|
3431
|
+
ToggleButtonCurve: string;
|
|
3432
|
+
DeadZonesConfig: string;
|
|
3433
|
+
MoveGamepadInputCurve: string;
|
|
3434
|
+
LookUpGamepadInputCurve: string;
|
|
3435
|
+
PathToInputActionAssets: string;
|
|
3436
|
+
PathToInputCurveAssets: string;
|
|
3437
|
+
MoveGamepadInputCurves: string[];
|
|
3438
|
+
LookGamepadInputCurves: string[];
|
|
3439
|
+
KnifeSkeletal: string;
|
|
3440
|
+
GuitarSkeletal: string;
|
|
3441
|
+
WaterElementWidgetClass: string;
|
|
3442
|
+
MainMenuWidgetClass: string;
|
|
3443
|
+
RightClickMenuWidgetClass: string;
|
|
3444
|
+
PDAClass: string;
|
|
3445
|
+
InventoryWidgetClass: string;
|
|
3446
|
+
InteractWidgetClass: string;
|
|
3447
|
+
InteractDotsWidgetClass: string;
|
|
3448
|
+
DebugHUDWidgetClass: string;
|
|
3449
|
+
ItemSelectorClass: string;
|
|
3450
|
+
FastDialogClass: string;
|
|
3451
|
+
ImportantDialogClass: string;
|
|
3452
|
+
DialogWidgetClass: string;
|
|
3453
|
+
SubtitleClass: string;
|
|
3454
|
+
SkipHintClass: string;
|
|
3455
|
+
FadeoutScreenWidgetClass: string;
|
|
3456
|
+
GamePauseMenuClass: string;
|
|
3457
|
+
SleepWidgetClass: string;
|
|
3458
|
+
TradeWidgetClass: string;
|
|
3459
|
+
UpgradesWidgetClass: string;
|
|
3460
|
+
HUDWidgetClass: string;
|
|
3461
|
+
UpgradeWidgetClass: string;
|
|
3462
|
+
UpgradeTooltipWidgetClass: string;
|
|
3463
|
+
MarkerWorldMapWidgetClass: string;
|
|
3464
|
+
MarkerCompassWidgetClass: string;
|
|
3465
|
+
ThreatPointerWidgetClass: string;
|
|
3466
|
+
WorldMapScene: string;
|
|
3467
|
+
WorldMapRegionMarkerClass: string;
|
|
3468
|
+
WorldMapLocationMarkerClass: string;
|
|
3469
|
+
WorldMapHubMarkerClass: string;
|
|
3470
|
+
PlayVideoWidgetClass: string;
|
|
3471
|
+
FinalCreditsWithVideoClass: string;
|
|
3472
|
+
AutonomicTutorialWidgetClass: string;
|
|
3473
|
+
ReferenceTutorialWidgetClass: string;
|
|
3474
|
+
ReferenceTutorialLeftWidgetClass: string;
|
|
3475
|
+
SplashTutorialWidgetClass: string;
|
|
3476
|
+
NewDLCPopupWidgetClass: string;
|
|
3477
|
+
MeshSoundPlacerDataTable: string;
|
|
3478
|
+
BodyExplodeParticle: string;
|
|
3479
|
+
DoorBlueprint: string;
|
|
3480
|
+
PopupViewClass: string;
|
|
3481
|
+
PopupClass: string;
|
|
3482
|
+
DemoPopupClass: string;
|
|
3483
|
+
UpdatePopupClass: string;
|
|
3484
|
+
RestoreBackupClass: string;
|
|
3485
|
+
LoadingScreenWidgetClass: string;
|
|
3486
|
+
VideoLoadingScreenWidgetClass: string;
|
|
3487
|
+
DefaultTimedLoadingScreenWidgetClass: string;
|
|
3488
|
+
WhiteBridgeLoadingScreenWidgetClass: string;
|
|
3489
|
+
TeleportLoadingScreenWidgetClass: string;
|
|
3490
|
+
InspectArtifactWidgetClass: string;
|
|
3491
|
+
GuitarPlayWidgetClass: string;
|
|
3492
|
+
BackgroundBlurViewClass: string;
|
|
3493
|
+
DetectorMPC: string;
|
|
3494
|
+
StaticParticlesDataTable: string;
|
|
3495
|
+
DynamicParticlesDataTable: string;
|
|
3496
|
+
EmissionCrowsFallFX: string;
|
|
3497
|
+
BoltCrosshairType: ECrosshairType;
|
|
3498
|
+
DefaultSurfaceMaterial: string;
|
|
3499
|
+
DirtSurfaceMaterial: string;
|
|
3500
|
+
GrassSurfaceMaterial: string;
|
|
3501
|
+
BrickSurfaceMaterial: string;
|
|
3502
|
+
GlassSurfaceMaterial: string;
|
|
3503
|
+
SandSurfaceMaterial: string;
|
|
3504
|
+
RockSurfaceMaterial: string;
|
|
3505
|
+
AsphaltSurfaceMaterial: string;
|
|
3506
|
+
ClothSurfaceMaterial: string;
|
|
3507
|
+
LeatherSurfaceMaterial: string;
|
|
3508
|
+
RubberSurfaceMaterial: string;
|
|
3509
|
+
PaperSurfaceMaterial: string;
|
|
3510
|
+
PlasticSurfaceMaterial: string;
|
|
3511
|
+
FleshSurfaceMaterial: string;
|
|
3512
|
+
FleshClothSurfaceMaterial: string;
|
|
3513
|
+
FleshMetalSurfaceMaterial: string;
|
|
3514
|
+
FleshRubberSurfaceMaterial: string;
|
|
3515
|
+
WoodThinSurfaceMaterial: string;
|
|
3516
|
+
WoodSolidSurfaceMaterial: string;
|
|
3517
|
+
MetalThinSurfaceMaterial: string;
|
|
3518
|
+
MetalSolidSurfaceMaterial: string;
|
|
3519
|
+
MetalGridSurfaceMaterial: string;
|
|
3520
|
+
SlateSurfaceMaterial: string;
|
|
3521
|
+
WaterSurfaceMaterial: string;
|
|
3522
|
+
ChemicalSurfaceMaterial: string;
|
|
3523
|
+
BreadSurfaceMaterial: string;
|
|
3524
|
+
MeatSurfaceMaterial: string;
|
|
3525
|
+
VegetableSurfaceMaterial: string;
|
|
3526
|
+
TreeSurfaceMaterial: string;
|
|
3527
|
+
ForestGrassSurfaceMaterial: string;
|
|
3528
|
+
PuddleSurfaceMaterial: string;
|
|
3529
|
+
GravelSurfaceMaterial: string;
|
|
3530
|
+
BrokenGlassSurfaceMaterial: string;
|
|
3531
|
+
GroundSurfaceMaterial: string;
|
|
3532
|
+
AirPoltergeistSurfaceMaterial: string;
|
|
3533
|
+
TreeNoParticlesSurfaceMaterial: string;
|
|
3534
|
+
GlassNoParticlesSurfaceMaterial: string;
|
|
3535
|
+
BoneSurfaceMaterial: string;
|
|
3536
|
+
FleshCorpsesSurfaceMaterial: string;
|
|
3537
|
+
ClothCorpsesSurfaceMaterial: string;
|
|
3538
|
+
LeavesSurfaceMaterial: string;
|
|
3539
|
+
ForestPineSurfaceMaterial: string;
|
|
3540
|
+
CeramicSurfaceMaterial: string;
|
|
3541
|
+
ArtifactSurfaceMaterial: string;
|
|
3542
|
+
StaminaWeightCurve: string;
|
|
3543
|
+
ControllerSpeakerDiegeticMixState: string;
|
|
3544
|
+
ControllerSpeakerDiegeticSoloState: string;
|
|
3545
|
+
ControllerSpeakerDiegeticOffState: string;
|
|
3546
|
+
ControllerSpeakerHazardsMixState: string;
|
|
3547
|
+
ControllerSpeakerHazardsSoloState: string;
|
|
3548
|
+
ControllerSpeakerHazardsOffState: string;
|
|
3549
|
+
ControllerSpeakerInteractiveObjectsMixState: string;
|
|
3550
|
+
ControllerSpeakerInteractiveObjectsSoloState: string;
|
|
3551
|
+
ControllerSpeakerInteractiveObjectsOffState: string;
|
|
3552
|
+
ControllerSpeakerInterfaceMixState: string;
|
|
3553
|
+
ControllerSpeakerInterfaceSoloState: string;
|
|
3554
|
+
ControllerSpeakerInterfaceOffState: string;
|
|
3555
|
+
ControllerSpeakerRadioMixState: string;
|
|
3556
|
+
ControllerSpeakerRadioSoloState: string;
|
|
3557
|
+
ControllerSpeakerRadioOffState: string;
|
|
3558
|
+
ControllerSpeakerRadioAUXBus: string;
|
|
3559
|
+
MotionOnState: string;
|
|
3560
|
+
MotionOffState: string;
|
|
3561
|
+
AnomalyAkComponentOffset: number;
|
|
3562
|
+
ObjRootAkComponentOffset: number;
|
|
3563
|
+
PhysicalMaterialFrictionCoefficients: {
|
|
3564
|
+
PhysicalMaterialType: EPhysicalMaterialType;
|
|
3565
|
+
FrictionCoefficient: number;
|
|
3566
|
+
}[];
|
|
3567
|
+
PerspectiveThirdPersonRTPC: string;
|
|
3568
|
+
ScopeMaterialInWorld: string;
|
|
3569
|
+
DropItemSFX: string;
|
|
3570
|
+
WorldWindDirectionInitial: Location2Axis;
|
|
3571
|
+
FlashlightCombatUseChance: Record<Rank, number>;
|
|
3572
|
+
FlashlightDialogIntensityPercent: number;
|
|
3573
|
+
FlashlightDialogIntensityLerpTime: number;
|
|
3574
|
+
FactionRelationUpdateDelay: number;
|
|
3575
|
+
PersonalRelationUpdateDelay: number;
|
|
3576
|
+
DawnStartTime: number;
|
|
3577
|
+
DayStartTime: number;
|
|
3578
|
+
EveningStartTime: number;
|
|
3579
|
+
NightStartTime: number;
|
|
3580
|
+
AimAssistBoneLocationOffset: number;
|
|
3581
|
+
AimAssistMinOverlapsThreshold: number;
|
|
3582
|
+
AimAssistMaxOverlapsThreshold: number;
|
|
3583
|
+
AimAssistSnappingBones: string[];
|
|
3584
|
+
AimSocketName: string;
|
|
3585
|
+
OpticCutoutSocketName: string;
|
|
3586
|
+
OpticCutoutLocationParamName: string;
|
|
3587
|
+
OpticCutoutRadiusParamName: string;
|
|
3588
|
+
OpticCutoutThresholdParamName: string;
|
|
3589
|
+
AimAlphaParamName: string;
|
|
3590
|
+
OpticCutoutEnabledParamName: string;
|
|
3591
|
+
OffsetAimingDefaultSocketName: string;
|
|
3592
|
+
OffsetAimingChangeTime: number;
|
|
3593
|
+
AimFOVRestoreTime: number;
|
|
3594
|
+
UnfocusableTargetLooseTime: number;
|
|
3595
|
+
UnfocusableWeaponTraceDistance: number;
|
|
3596
|
+
UnfocusableKnifeTraceDistance: number;
|
|
3597
|
+
UnfocusableMinSweepRadius: number;
|
|
3598
|
+
UnfocusableFOVAngle: number;
|
|
3599
|
+
OnlineDirectorModelsPerTick: number;
|
|
3600
|
+
TriggersToUpdatePerTick: number;
|
|
3601
|
+
TopazDisplayMaterialIndex: number;
|
|
3602
|
+
TopazDiodsMaterialIndex: number;
|
|
3603
|
+
TopazDisplayEnableParamName: string;
|
|
3604
|
+
TopazDisplayPhaseParamName: string;
|
|
3605
|
+
TopazDisplayCaribsParamName: string;
|
|
3606
|
+
TopazDisplayTimeParamName: string;
|
|
3607
|
+
TopazDisplaySievertsParamName: string;
|
|
3608
|
+
TopazDisplayHueParamName: string;
|
|
3609
|
+
TopazDiodsEnableParamName: string;
|
|
3610
|
+
TopazDiodsProgressParamName: string;
|
|
3611
|
+
AudioRoomPresetBandwidth: {
|
|
3612
|
+
None: string;
|
|
3613
|
+
Custom: string;
|
|
3614
|
+
Close: string;
|
|
3615
|
+
HalfOpen: string;
|
|
3616
|
+
Open: string;
|
|
3617
|
+
Isolated: string;
|
|
3618
|
+
PsyDome: string;
|
|
3619
|
+
};
|
|
3620
|
+
UnderwaterTestTraceDist: number;
|
|
3621
|
+
PathToWaterObstructionTestTraceDist: number;
|
|
3622
|
+
WaterWetnessDryingConstValue: number;
|
|
3623
|
+
WaterWetnessDryingConstValueNotInWater: number;
|
|
3624
|
+
WaterParticleDepthThreshold: number;
|
|
3625
|
+
WaterParticleSizeMultiplier: number;
|
|
3626
|
+
WetnessDryingConstValue: number;
|
|
3627
|
+
WetnessTraceHeight: number;
|
|
3628
|
+
WetnessProximityUpdateDistance: number;
|
|
3629
|
+
ArmorDurabilityParamsCoef: number;
|
|
3630
|
+
HelmetDurabilityParamsCoef: number;
|
|
3631
|
+
ItemInfoAffectingEffects: {
|
|
3632
|
+
ItemInfoType: EItemInfoType;
|
|
3633
|
+
AffectingEffectTypes: {
|
|
3634
|
+
EffectType: EEffectType;
|
|
3635
|
+
Multiplier: number;
|
|
3636
|
+
}[];
|
|
3637
|
+
}[];
|
|
3638
|
+
WeaponInfoMaxDamage: number;
|
|
3639
|
+
WeaponInfoMaxPiercing: number;
|
|
3640
|
+
WeaponInfoMaxFireInterval: number;
|
|
3641
|
+
WeaponInfoMinFireInterval: number;
|
|
3642
|
+
WeaponInfoMaxFireDistance: number;
|
|
3643
|
+
WeaponInfoMaxAccuracy: number;
|
|
3644
|
+
ArtifactOffsetFromAnomalyBorder: Location3Axis;
|
|
3645
|
+
ArtifactSpawnDistanceDelta: number;
|
|
3646
|
+
ArtifactSpawnAttemptsCount: number;
|
|
3647
|
+
ArtifactSpawnHeightToNavmesh: number;
|
|
3648
|
+
ArtifactSpawnPityStructs: {
|
|
3649
|
+
Rank: ERank;
|
|
3650
|
+
AttemptsCount: number;
|
|
3651
|
+
RarityLuckIncrease: {
|
|
3652
|
+
Rarity: EArtifactRarity;
|
|
3653
|
+
LuckIncrease: number;
|
|
3654
|
+
}[];
|
|
3655
|
+
}[];
|
|
3656
|
+
bResetArtifactLuckOnPickup: boolean;
|
|
3657
|
+
GenericTeleportScreenHideDelay: number;
|
|
3658
|
+
GenericTeleportScreenShowDelay: number;
|
|
3659
|
+
DefaultTeleportScreenHideDelay: number;
|
|
3660
|
+
DefaultTeleportScreenShowDelay: number;
|
|
3661
|
+
PlayerBedSleepTime: number;
|
|
3662
|
+
PlayerAudioLogVolumeDecreaseTime: number;
|
|
3663
|
+
NiagaraProviderUpdateTimings: {
|
|
3664
|
+
ProviderType: ENiagaraProviderType;
|
|
3665
|
+
UpdateTime: number;
|
|
3666
|
+
}[];
|
|
3667
|
+
RegenerateItemsOnRankUpdateRadius: number;
|
|
3668
|
+
RegenerateItemsOnRankUpdateTimer: number;
|
|
3669
|
+
VitalMaxEnergeticOveruse: number;
|
|
3670
|
+
VitalMaxEnergeticTolerance: number;
|
|
3671
|
+
VitalEnergeticOveruseDegen: number;
|
|
3672
|
+
VitalEnergeticToleranceDegen: number;
|
|
3673
|
+
VitalEnergeticToleranceDegenDelay: number;
|
|
3674
|
+
VitalEnergeticOveruseSoundForwardMultiplier: number;
|
|
3675
|
+
ZombieFactionUIDName: string;
|
|
3676
|
+
}>;
|
|
3677
|
+
|
|
3678
|
+
export type CluePrototype = GetStructType<{
|
|
3679
|
+
ID: number;
|
|
3680
|
+
SID: string;
|
|
3681
|
+
Description: string;
|
|
3682
|
+
Type: EGlobalVariableType;
|
|
3683
|
+
DefaultValue: string;
|
|
3684
|
+
}>;
|
|
3685
|
+
|
|
3686
|
+
export type QuestItemGeneratorPrototype = GetStructType<{
|
|
3687
|
+
SID: string;
|
|
3688
|
+
ItemGenerator: Record<string, ItemGenerator> | ItemGenerator[];
|
|
3689
|
+
ID: number;
|
|
3690
|
+
RefreshTime: number;
|
|
3691
|
+
}>;
|
|
3692
|
+
|
|
3693
|
+
export type GenericLairPrototype = GetStructType<{
|
|
3694
|
+
SID: string;
|
|
3695
|
+
Preset: {
|
|
3696
|
+
InitialInhabitantFaction: string;
|
|
3697
|
+
IsALifePoint: boolean;
|
|
3698
|
+
PossibleInhabitantFactions: Record<
|
|
3699
|
+
Faction,
|
|
3700
|
+
{
|
|
3701
|
+
Faction: string;
|
|
3702
|
+
SpawnSettingsPerPlayerRanks: Record<
|
|
3703
|
+
Rank,
|
|
3704
|
+
{
|
|
3705
|
+
MaxSpawnQuantity: number;
|
|
3706
|
+
InitialSpawnQuantityPercent: number;
|
|
3707
|
+
InitialSpawnQuantityRespawnTimeSeconds: number;
|
|
3708
|
+
MaxSpawnQuantityRespawnTimeSeconds: number;
|
|
3709
|
+
WipeRespawnTimeoutSeconds: number;
|
|
3710
|
+
SpawnSettingsPerArchetypes: Record<
|
|
3711
|
+
Faction,
|
|
3712
|
+
{
|
|
3713
|
+
MinQuantityPerArchetype: number;
|
|
3714
|
+
SpawnWeight: number;
|
|
3715
|
+
}
|
|
3716
|
+
>;
|
|
3717
|
+
}
|
|
3718
|
+
>;
|
|
3719
|
+
}
|
|
3720
|
+
>;
|
|
3721
|
+
LairType: ELairType;
|
|
3722
|
+
RestingLairInstantSpawnScenarioChance: number;
|
|
3723
|
+
RestingLairShortDelayedSpawnScenarioChance: number;
|
|
3724
|
+
RestingLairMinNPCCount: number;
|
|
3725
|
+
RestingLairMaxNPCCount: number;
|
|
3726
|
+
RestingLairShortDelaySpawnMin: number;
|
|
3727
|
+
RestingLairShortDelaySpawnMax: number;
|
|
3728
|
+
RestingLairLongDelaySpawnMin: number;
|
|
3729
|
+
RestingLairLongDelaySpawnMax: number;
|
|
3730
|
+
ALifeLairsSearchRadius: number;
|
|
3731
|
+
GameTimeOfflineToRerollLairData: number;
|
|
3732
|
+
};
|
|
3733
|
+
}>;
|
|
3734
|
+
|
|
3735
|
+
export type QuestArtifactPrototype = GetStructType<{
|
|
3736
|
+
SID: string;
|
|
3737
|
+
IsQuestItem: boolean;
|
|
3738
|
+
ID: number;
|
|
3739
|
+
AnomalyElementType: EAnomalyElementType;
|
|
3740
|
+
ArtifactType: EArtifactType;
|
|
3741
|
+
FakeArtifactDistortionVFX: string;
|
|
3742
|
+
SoundStateTransitionOnHide: string;
|
|
3743
|
+
SoundStateTransitionOnShow: string;
|
|
3744
|
+
ArtifactTypeSwitch: string;
|
|
3745
|
+
Blueprint: string;
|
|
3746
|
+
EffectPrototypeSIDs: string[];
|
|
3747
|
+
JumpDistance: number;
|
|
3748
|
+
JumpAmount: number;
|
|
3749
|
+
JumpDelay: number;
|
|
3750
|
+
JumpSeriesDelay: number;
|
|
3751
|
+
JumpHeight: number;
|
|
3752
|
+
JumpForce: number;
|
|
3753
|
+
JumpSpeedCoef: number;
|
|
3754
|
+
LandingForce: number;
|
|
3755
|
+
LifeTime: number;
|
|
3756
|
+
PlayerDistance: number;
|
|
3757
|
+
ReturnDistanceValue: number;
|
|
3758
|
+
DetectorRequired: boolean;
|
|
3759
|
+
Rarity: EArtifactRarity;
|
|
3760
|
+
}>;
|
|
3761
|
+
|
|
3762
|
+
export type QuestObjPrototype = GetStructType<{
|
|
3763
|
+
SID: string;
|
|
3764
|
+
UnkillableByALife: boolean;
|
|
3765
|
+
MaxInventoryMass: number;
|
|
3766
|
+
InventoryPenaltyLessWeight: number;
|
|
3767
|
+
ItemGeneratorPrototypeSID: string;
|
|
3768
|
+
NeedsPresetSID: string;
|
|
3769
|
+
ReactOnNonEnemySounds: boolean;
|
|
3770
|
+
TradePrototypeSID: string;
|
|
3771
|
+
UseGroomReplacement: boolean;
|
|
3772
|
+
IsAffectingByMaxActorWithSimulation: boolean;
|
|
3773
|
+
IgnoreDamageType: EIgnoreDamageType;
|
|
3774
|
+
CanProcessCorpses: boolean;
|
|
3775
|
+
Faction: string;
|
|
3776
|
+
NPCPrototypeSID: string;
|
|
3777
|
+
CustomMeshGeneratorPrototypeSID: string;
|
|
3778
|
+
IsAffectingByMaxAttaches: boolean;
|
|
3779
|
+
ShouldGenerateStashClues: boolean;
|
|
3780
|
+
ID: number;
|
|
3781
|
+
Rank: ERank;
|
|
3782
|
+
IgnoreEmission: boolean;
|
|
3783
|
+
MovementVFXPrototypeSID: string;
|
|
3784
|
+
DialogInteractDistance: number;
|
|
3785
|
+
Abilities: {
|
|
3786
|
+
NoDamagePSYAttack: {
|
|
3787
|
+
SID: string;
|
|
3788
|
+
ActivationTag: string;
|
|
3789
|
+
};
|
|
3790
|
+
};
|
|
3791
|
+
NPCType: ENPCType;
|
|
3792
|
+
MinDialogInteractDistance: number;
|
|
3793
|
+
MaxDialogInteractDistance: number;
|
|
3794
|
+
Mesh: EObjMesh;
|
|
3795
|
+
FlashlightPrototypeSID: string;
|
|
3796
|
+
ShouldEnableAdamAppleAnimations: boolean;
|
|
3797
|
+
Text: string;
|
|
3798
|
+
Hint: string;
|
|
3799
|
+
VitalParams: {
|
|
3800
|
+
MaxHP: number;
|
|
3801
|
+
MaxFP: number;
|
|
3802
|
+
MaxSleepDesirePoint: number;
|
|
3803
|
+
MaxFoodPoint: number;
|
|
3804
|
+
MaxWaterPoint: number;
|
|
3805
|
+
DegenFoodPoint: number;
|
|
3806
|
+
DegenWaterPoint: number;
|
|
3807
|
+
RegenSleepDesirePoint: number;
|
|
3808
|
+
RegenFP: number;
|
|
3809
|
+
DegenPsyPoints: number;
|
|
3810
|
+
DegenStamina: number;
|
|
3811
|
+
StaminaDisableThresholds: {
|
|
3812
|
+
Threshold: number;
|
|
3813
|
+
RegenerationDelay: number;
|
|
3814
|
+
StateTags: EStateTag[];
|
|
3815
|
+
}[];
|
|
3816
|
+
MaxSP: number;
|
|
3817
|
+
RegenHP: number;
|
|
3818
|
+
};
|
|
3819
|
+
AttackParams: {
|
|
3820
|
+
MeleeDamage: number;
|
|
3821
|
+
MeleeAttackAcceptanceDistance: number;
|
|
3822
|
+
MeleeAttackHeight: number;
|
|
3823
|
+
MeleeAttackRadius: number;
|
|
3824
|
+
ForceDistance: number;
|
|
3825
|
+
};
|
|
3826
|
+
Blueprint: string;
|
|
3827
|
+
MeshGeneratorPrototypeSID: string;
|
|
3828
|
+
AgentType: EAgentType;
|
|
3829
|
+
IsZombie: boolean;
|
|
3830
|
+
IgnoreWoundedRestriction: boolean;
|
|
3831
|
+
Protection: {
|
|
3832
|
+
Strike: number;
|
|
3833
|
+
};
|
|
3834
|
+
DuplicateFacialAnimationNPCs: string[];
|
|
3835
|
+
}>;
|
|
3836
|
+
|
|
3837
|
+
export type RSQ00_Rewar = GetStructType<{
|
|
3838
|
+
SID: string;
|
|
3839
|
+
MoneyGenerator: {
|
|
3840
|
+
MinCount: number;
|
|
3841
|
+
MaxCount: number;
|
|
3842
|
+
};
|
|
3843
|
+
}>;
|