ris-framework 0.1.0-dev.6 → 0.1.0-dev.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -0
- package/LICENSE +202 -21
- package/LICENSES/Apache-2.0.txt +202 -0
- package/NOTICE +2 -0
- package/README.md +46 -47
- package/THIRD_PARTY_NOTICES.md +27 -0
- package/dist/Framework.d.ts +81 -0
- package/dist/Framework.d.ts.map +1 -0
- package/dist/api/FrameworkConfiguration.d.ts +23 -0
- package/dist/api/FrameworkConfiguration.d.ts.map +1 -0
- package/dist/api/IFramework.d.ts +125 -0
- package/dist/api/IFramework.d.ts.map +1 -0
- package/dist/api/IFrameworkConfiguration.d.ts +25 -0
- package/dist/api/IFrameworkConfiguration.d.ts.map +1 -0
- package/dist/api/_export.d.ts +27 -0
- package/dist/api/_export.d.ts.map +1 -0
- package/dist/api/camera/CameraFactory.d.ts +25 -0
- package/dist/api/camera/CameraFactory.d.ts.map +1 -0
- package/dist/api/camera/ICamera.d.ts +43 -0
- package/dist/api/camera/ICamera.d.ts.map +1 -0
- package/dist/api/camera/ICameraFactory.d.ts +46 -0
- package/dist/api/camera/ICameraFactory.d.ts.map +1 -0
- package/dist/api/camera/IOrthographicCamera.d.ts +31 -0
- package/dist/api/camera/IOrthographicCamera.d.ts.map +1 -0
- package/dist/api/camera/OrbitCamera.d.ts +120 -0
- package/dist/api/camera/OrbitCamera.d.ts.map +1 -0
- package/dist/api/camera/OrthographicCamera.d.ts +96 -0
- package/dist/api/camera/OrthographicCamera.d.ts.map +1 -0
- package/dist/api/camera/PerspectiveCamera.d.ts +108 -0
- package/dist/api/camera/PerspectiveCamera.d.ts.map +1 -0
- package/dist/api/camera/_export.d.ts +8 -0
- package/dist/api/camera/_export.d.ts.map +1 -0
- package/dist/api/content/ContentConfig.d.ts +11 -0
- package/dist/api/content/ContentConfig.d.ts.map +1 -0
- package/dist/api/content/ContentManager.d.ts +27 -0
- package/dist/api/content/ContentManager.d.ts.map +1 -0
- package/dist/api/content/IContent.d.ts +8 -0
- package/dist/api/content/IContent.d.ts.map +1 -0
- package/dist/api/content/IContentManager.d.ts +37 -0
- package/dist/api/content/IContentManager.d.ts.map +1 -0
- package/dist/api/content/IContentModule.d.ts +58 -0
- package/dist/api/content/IContentModule.d.ts.map +1 -0
- package/dist/api/content/ShaderModuleContent.d.ts +14 -0
- package/dist/api/content/ShaderModuleContent.d.ts.map +1 -0
- package/dist/api/content/_export-content.d.ts +5 -0
- package/dist/api/content/_export-content.d.ts.map +1 -0
- package/dist/api/core/IDisposable.d.ts +10 -0
- package/dist/api/core/IDisposable.d.ts.map +1 -0
- package/dist/api/core/_export-core.d.ts +2 -0
- package/dist/api/core/_export-core.d.ts.map +1 -0
- package/dist/api/data/Color.d.ts +119 -0
- package/dist/api/data/Color.d.ts.map +1 -0
- package/dist/api/data/Rect.d.ts +61 -0
- package/dist/api/data/Rect.d.ts.map +1 -0
- package/dist/api/data/State.d.ts +11 -0
- package/dist/api/data/State.d.ts.map +1 -0
- package/dist/api/data/_export.d.ts +4 -0
- package/dist/api/data/_export.d.ts.map +1 -0
- package/dist/api/geometry/BaseGeometry.d.ts +44 -0
- package/dist/api/geometry/BaseGeometry.d.ts.map +1 -0
- package/dist/api/geometry/GeometryBuilder.d.ts +11 -0
- package/dist/api/geometry/GeometryBuilder.d.ts.map +1 -0
- package/dist/api/geometry/GeometryFormat.d.ts +34 -0
- package/dist/api/geometry/GeometryFormat.d.ts.map +1 -0
- package/dist/api/geometry/IGeometry.d.ts +54 -0
- package/dist/api/geometry/IGeometry.d.ts.map +1 -0
- package/dist/api/geometry/IGeometryBuilder.d.ts +15 -0
- package/dist/api/geometry/IGeometryBuilder.d.ts.map +1 -0
- package/dist/api/geometry/VertexFormat.d.ts +14 -0
- package/dist/api/geometry/VertexFormat.d.ts.map +1 -0
- package/dist/api/geometry/_export-geometry.d.ts +5 -0
- package/dist/api/geometry/_export-geometry.d.ts.map +1 -0
- package/dist/api/image/CpuImageProcessor.d.ts +16 -0
- package/dist/api/image/CpuImageProcessor.d.ts.map +1 -0
- package/dist/api/image/IImageProcessor.d.ts +26 -0
- package/dist/api/image/IImageProcessor.d.ts.map +1 -0
- package/dist/api/image/RawImageData.d.ts +34 -0
- package/dist/api/image/RawImageData.d.ts.map +1 -0
- package/dist/api/image/_export.d.ts +4 -0
- package/dist/api/image/_export.d.ts.map +1 -0
- package/dist/api/index.d.ts +2 -0
- package/dist/api/index.d.ts.map +1 -0
- package/dist/api/input/IInputManager.d.ts +53 -0
- package/dist/api/input/IInputManager.d.ts.map +1 -0
- package/dist/api/input/InputDeviceType.d.ts +18 -0
- package/dist/api/input/InputDeviceType.d.ts.map +1 -0
- package/dist/api/input/InputManager.d.ts +73 -0
- package/dist/api/input/InputManager.d.ts.map +1 -0
- package/dist/api/input/Key.d.ts +36 -0
- package/dist/api/input/Key.d.ts.map +1 -0
- package/dist/api/input/KeyboardState.d.ts +37 -0
- package/dist/api/input/KeyboardState.d.ts.map +1 -0
- package/dist/api/input/_export.d.ts +14 -0
- package/dist/api/input/_export.d.ts.map +1 -0
- package/dist/api/input/gamepad/Button.d.ts +22 -0
- package/dist/api/input/gamepad/Button.d.ts.map +1 -0
- package/dist/api/input/gamepad/GamePadState.d.ts +48 -0
- package/dist/api/input/gamepad/GamePadState.d.ts.map +1 -0
- package/dist/api/input/gamepad/GamePadThumbSticks.d.ts +17 -0
- package/dist/api/input/gamepad/GamePadThumbSticks.d.ts.map +1 -0
- package/dist/api/input/mouse/MouseButton.d.ts +10 -0
- package/dist/api/input/mouse/MouseButton.d.ts.map +1 -0
- package/dist/api/input/mouse/MouseState.d.ts +52 -0
- package/dist/api/input/mouse/MouseState.d.ts.map +1 -0
- package/dist/api/input/touch/TouchCollection.d.ts +79 -0
- package/dist/api/input/touch/TouchCollection.d.ts.map +1 -0
- package/dist/api/input/touch/TouchLocation.d.ts +80 -0
- package/dist/api/input/touch/TouchLocation.d.ts.map +1 -0
- package/dist/api/input/touch/TouchLocationState.d.ts +16 -0
- package/dist/api/input/touch/TouchLocationState.d.ts.map +1 -0
- package/dist/api/input/touch/TouchPanelCapabilities.d.ts +24 -0
- package/dist/api/input/touch/TouchPanelCapabilities.d.ts.map +1 -0
- package/dist/api/loaders/IImageLoader.d.ts +20 -0
- package/dist/api/loaders/IImageLoader.d.ts.map +1 -0
- package/dist/api/loaders/ImageLoader.d.ts +36 -0
- package/dist/api/loaders/ImageLoader.d.ts.map +1 -0
- package/dist/api/loaders/_export.d.ts +3 -0
- package/dist/api/loaders/_export.d.ts.map +1 -0
- package/dist/api/material/IMaterial.d.ts +35 -0
- package/dist/api/material/IMaterial.d.ts.map +1 -0
- package/dist/api/material/IMaterialFactory.d.ts +19 -0
- package/dist/api/material/IMaterialFactory.d.ts.map +1 -0
- package/dist/api/material/InspectTextureMipsMaterial.d.ts +58 -0
- package/dist/api/material/InspectTextureMipsMaterial.d.ts.map +1 -0
- package/dist/api/material/MaterialFactory.d.ts +20 -0
- package/dist/api/material/MaterialFactory.d.ts.map +1 -0
- package/dist/api/material/UnlitMaterial.d.ts +76 -0
- package/dist/api/material/UnlitMaterial.d.ts.map +1 -0
- package/dist/api/material/_export.d.ts +6 -0
- package/dist/api/material/_export.d.ts.map +1 -0
- package/dist/api/meshes/IMesh.d.ts +17 -0
- package/dist/api/meshes/IMesh.d.ts.map +1 -0
- package/dist/api/meshes/IMeshFactory.d.ts +25 -0
- package/dist/api/meshes/IMeshFactory.d.ts.map +1 -0
- package/dist/api/meshes/Mesh.d.ts +93 -0
- package/dist/api/meshes/Mesh.d.ts.map +1 -0
- package/dist/api/meshes/MeshFactory.d.ts +23 -0
- package/dist/api/meshes/MeshFactory.d.ts.map +1 -0
- package/dist/api/meshes/MeshParameters.d.ts +22 -0
- package/dist/api/meshes/MeshParameters.d.ts.map +1 -0
- package/dist/api/meshes/QuadMesh.d.ts +33 -0
- package/dist/api/meshes/QuadMesh.d.ts.map +1 -0
- package/dist/api/meshes/_export.d.ts +7 -0
- package/dist/api/meshes/_export.d.ts.map +1 -0
- package/dist/api/rendering/IGPUInfo.d.ts +35 -0
- package/dist/api/rendering/IGPUInfo.d.ts.map +1 -0
- package/dist/api/rendering/IGraphicsDevice.d.ts +88 -0
- package/dist/api/rendering/IGraphicsDevice.d.ts.map +1 -0
- package/dist/api/rendering/IGraphicsDeviceFeatures.d.ts +27 -0
- package/dist/api/rendering/IGraphicsDeviceFeatures.d.ts.map +1 -0
- package/dist/api/rendering/IRenderer.d.ts +71 -0
- package/dist/api/rendering/IRenderer.d.ts.map +1 -0
- package/dist/api/rendering/PowerPreference.d.ts +13 -0
- package/dist/api/rendering/PowerPreference.d.ts.map +1 -0
- package/dist/api/rendering/RenderingBackend.d.ts +18 -0
- package/dist/api/rendering/RenderingBackend.d.ts.map +1 -0
- package/dist/api/rendering/_export-rendering.d.ts +7 -0
- package/dist/api/rendering/_export-rendering.d.ts.map +1 -0
- package/dist/api/rendering/blending/IBlendState.d.ts +16 -0
- package/dist/api/rendering/blending/IBlendState.d.ts.map +1 -0
- package/dist/api/rendering/blending/_export.d.ts +2 -0
- package/dist/api/rendering/blending/_export.d.ts.map +1 -0
- package/dist/api/rendering/buffers/BufferUsage.d.ts +57 -0
- package/dist/api/rendering/buffers/BufferUsage.d.ts.map +1 -0
- package/dist/api/rendering/buffers/IBuffer.d.ts +20 -0
- package/dist/api/rendering/buffers/IBuffer.d.ts.map +1 -0
- package/dist/api/rendering/buffers/IBufferFactory.d.ts +34 -0
- package/dist/api/rendering/buffers/IBufferFactory.d.ts.map +1 -0
- package/dist/api/rendering/buffers/IIndexBuffer.d.ts +31 -0
- package/dist/api/rendering/buffers/IIndexBuffer.d.ts.map +1 -0
- package/dist/api/rendering/buffers/IUniformBuffer.d.ts +18 -0
- package/dist/api/rendering/buffers/IUniformBuffer.d.ts.map +1 -0
- package/dist/api/rendering/buffers/IVertexBuffer.d.ts +26 -0
- package/dist/api/rendering/buffers/IVertexBuffer.d.ts.map +1 -0
- package/dist/api/rendering/buffers/IVertexBufferLayout.d.ts +23 -0
- package/dist/api/rendering/buffers/IVertexBufferLayout.d.ts.map +1 -0
- package/dist/api/rendering/buffers/IndexBufferType.d.ts +14 -0
- package/dist/api/rendering/buffers/IndexBufferType.d.ts.map +1 -0
- package/dist/api/rendering/buffers/VertexAttribute.d.ts +22 -0
- package/dist/api/rendering/buffers/VertexAttribute.d.ts.map +1 -0
- package/dist/api/rendering/buffers/VertexStepMode.d.ts +14 -0
- package/dist/api/rendering/buffers/VertexStepMode.d.ts.map +1 -0
- package/dist/api/rendering/buffers/_export-buffers.d.ts +11 -0
- package/dist/api/rendering/buffers/_export-buffers.d.ts.map +1 -0
- package/dist/api/rendering/enums.d.ts +18 -0
- package/dist/api/rendering/enums.d.ts.map +1 -0
- package/dist/api/rendering/primitive/CullMode.d.ts +18 -0
- package/dist/api/rendering/primitive/CullMode.d.ts.map +1 -0
- package/dist/api/rendering/primitive/FrontFace.d.ts +14 -0
- package/dist/api/rendering/primitive/FrontFace.d.ts.map +1 -0
- package/dist/api/rendering/primitive/IPrimitiveState.d.ts +22 -0
- package/dist/api/rendering/primitive/IPrimitiveState.d.ts.map +1 -0
- package/dist/api/rendering/primitive/PrimitiveStateDescriptor.d.ts +24 -0
- package/dist/api/rendering/primitive/PrimitiveStateDescriptor.d.ts.map +1 -0
- package/dist/api/rendering/primitive/PrimitiveTopology.d.ts +26 -0
- package/dist/api/rendering/primitive/PrimitiveTopology.d.ts.map +1 -0
- package/dist/api/rendering/primitive/_export.d.ts +6 -0
- package/dist/api/rendering/primitive/_export.d.ts.map +1 -0
- package/dist/api/rendering/render-pipelines/IInspectTextureMipsRenderPipeline.d.ts +33 -0
- package/dist/api/rendering/render-pipelines/IInspectTextureMipsRenderPipeline.d.ts.map +1 -0
- package/dist/api/rendering/render-pipelines/IMainRenderTargetRenderPipeline.d.ts +18 -0
- package/dist/api/rendering/render-pipelines/IMainRenderTargetRenderPipeline.d.ts.map +1 -0
- package/dist/api/rendering/render-pipelines/IRenderPipeline.d.ts +39 -0
- package/dist/api/rendering/render-pipelines/IRenderPipeline.d.ts.map +1 -0
- package/dist/api/rendering/render-pipelines/IRenderPipelineFactory.d.ts +42 -0
- package/dist/api/rendering/render-pipelines/IRenderPipelineFactory.d.ts.map +1 -0
- package/dist/api/rendering/render-pipelines/ISpriteRenderPipeline.d.ts +22 -0
- package/dist/api/rendering/render-pipelines/ISpriteRenderPipeline.d.ts.map +1 -0
- package/dist/api/rendering/render-pipelines/IUnlitRenderPipeline.d.ts +33 -0
- package/dist/api/rendering/render-pipelines/IUnlitRenderPipeline.d.ts.map +1 -0
- package/dist/api/rendering/render-pipelines/_export-render-pipelines.d.ts +7 -0
- package/dist/api/rendering/render-pipelines/_export-render-pipelines.d.ts.map +1 -0
- package/dist/api/rendering/renderer-interface.d.ts +81 -0
- package/dist/api/rendering/renderer-interface.d.ts.map +1 -0
- package/dist/api/rendering/rendering-limits.d.ts +16 -0
- package/dist/api/rendering/rendering-limits.d.ts.map +1 -0
- package/dist/api/rendering/renderpass/IRenderPass.d.ts +15 -0
- package/dist/api/rendering/renderpass/IRenderPass.d.ts.map +1 -0
- package/dist/api/rendering/renderpass/LoadAction.d.ts +33 -0
- package/dist/api/rendering/renderpass/LoadAction.d.ts.map +1 -0
- package/dist/api/rendering/renderpass/RenderPassColorAttachment.d.ts +53 -0
- package/dist/api/rendering/renderpass/RenderPassColorAttachment.d.ts.map +1 -0
- package/dist/api/rendering/renderpass/RenderPassDepthStencilAttachment.d.ts +56 -0
- package/dist/api/rendering/renderpass/RenderPassDepthStencilAttachment.d.ts.map +1 -0
- package/dist/api/rendering/renderpass/RenderPassDescriptor.d.ts +22 -0
- package/dist/api/rendering/renderpass/RenderPassDescriptor.d.ts.map +1 -0
- package/dist/api/rendering/renderpass/StoreAction.d.ts +24 -0
- package/dist/api/rendering/renderpass/StoreAction.d.ts.map +1 -0
- package/dist/api/rendering/renderpass/_export.d.ts +7 -0
- package/dist/api/rendering/renderpass/_export.d.ts.map +1 -0
- package/dist/api/rendering/sampler/ISampler.d.ts +43 -0
- package/dist/api/rendering/sampler/ISampler.d.ts.map +1 -0
- package/dist/api/rendering/sampler/MipMapSamplerFilter.d.ts +18 -0
- package/dist/api/rendering/sampler/MipMapSamplerFilter.d.ts.map +1 -0
- package/dist/api/rendering/sampler/SamplerAddressMode.d.ts +24 -0
- package/dist/api/rendering/sampler/SamplerAddressMode.d.ts.map +1 -0
- package/dist/api/rendering/sampler/SamplerDescriptor.d.ts +40 -0
- package/dist/api/rendering/sampler/SamplerDescriptor.d.ts.map +1 -0
- package/dist/api/rendering/sampler/SamplerFilter.d.ts +14 -0
- package/dist/api/rendering/sampler/SamplerFilter.d.ts.map +1 -0
- package/dist/api/rendering/sampler/_export.d.ts +6 -0
- package/dist/api/rendering/sampler/_export.d.ts.map +1 -0
- package/dist/api/rendering/sampler/sampler-enums.d.ts +15 -0
- package/dist/api/rendering/sampler/sampler-enums.d.ts.map +1 -0
- package/dist/api/rendering/swapchain/ISwapChain.d.ts +29 -0
- package/dist/api/rendering/swapchain/ISwapChain.d.ts.map +1 -0
- package/dist/api/rendering/swapchain/SurfacePresentMode.d.ts +23 -0
- package/dist/api/rendering/swapchain/SurfacePresentMode.d.ts.map +1 -0
- package/dist/api/rendering/swapchain/SwapChainDescriptor.d.ts +20 -0
- package/dist/api/rendering/swapchain/SwapChainDescriptor.d.ts.map +1 -0
- package/dist/api/rendering/swapchain/_export.d.ts +4 -0
- package/dist/api/rendering/swapchain/_export.d.ts.map +1 -0
- package/dist/api/rendering/texture/ITexture2D.d.ts +83 -0
- package/dist/api/rendering/texture/ITexture2D.d.ts.map +1 -0
- package/dist/api/rendering/texture/ITextureFactory.d.ts +42 -0
- package/dist/api/rendering/texture/ITextureFactory.d.ts.map +1 -0
- package/dist/api/rendering/texture/ITextureView.d.ts +17 -0
- package/dist/api/rendering/texture/ITextureView.d.ts.map +1 -0
- package/dist/api/rendering/texture/TextureDescriptor.d.ts +42 -0
- package/dist/api/rendering/texture/TextureDescriptor.d.ts.map +1 -0
- package/dist/api/rendering/texture/TextureFormat.d.ts +54 -0
- package/dist/api/rendering/texture/TextureFormat.d.ts.map +1 -0
- package/dist/api/rendering/texture/TextureUsage.d.ts +42 -0
- package/dist/api/rendering/texture/TextureUsage.d.ts.map +1 -0
- package/dist/api/rendering/texture/TextureUtilities.d.ts +54 -0
- package/dist/api/rendering/texture/TextureUtilities.d.ts.map +1 -0
- package/dist/api/rendering/texture/TextureViewDescriptor.d.ts +22 -0
- package/dist/api/rendering/texture/TextureViewDescriptor.d.ts.map +1 -0
- package/dist/api/rendering/texture/TextureViewDimension.d.ts +17 -0
- package/dist/api/rendering/texture/TextureViewDimension.d.ts.map +1 -0
- package/dist/api/rendering/texture/_export-texture.d.ts +10 -0
- package/dist/api/rendering/texture/_export-texture.d.ts.map +1 -0
- package/dist/api/shader/IShaderModule.d.ts +21 -0
- package/dist/api/shader/IShaderModule.d.ts.map +1 -0
- package/dist/api/shader/IShaderModuleLoader.d.ts +13 -0
- package/dist/api/shader/IShaderModuleLoader.d.ts.map +1 -0
- package/dist/api/shader/ShaderStage.d.ts +10 -0
- package/dist/api/shader/ShaderStage.d.ts.map +1 -0
- package/dist/api/shader/_export-shader.d.ts +4 -0
- package/dist/api/shader/_export-shader.d.ts.map +1 -0
- package/dist/api/shader/shader-loader.d.ts +12 -0
- package/dist/api/shader/shader-loader.d.ts.map +1 -0
- package/dist/api/sprites/ISpriteBatch.d.ts +114 -0
- package/dist/api/sprites/ISpriteBatch.d.ts.map +1 -0
- package/dist/api/sprites/SpriteBatch.d.ts +50 -0
- package/dist/api/sprites/SpriteBatch.d.ts.map +1 -0
- package/dist/api/sprites/SpriteBatchDrawable.d.ts +57 -0
- package/dist/api/sprites/SpriteBatchDrawable.d.ts.map +1 -0
- package/dist/api/sprites/SpriteBatchMesh.d.ts +32 -0
- package/dist/api/sprites/SpriteBatchMesh.d.ts.map +1 -0
- package/dist/api/sprites/_export_sprites.d.ts +2 -0
- package/dist/api/sprites/_export_sprites.d.ts.map +1 -0
- package/dist/api/time/GameTime.d.ts +23 -0
- package/dist/api/time/GameTime.d.ts.map +1 -0
- package/dist/api/time/ITimeManager.d.ts +19 -0
- package/dist/api/time/ITimeManager.d.ts.map +1 -0
- package/dist/api/time/TimeManager.d.ts +15 -0
- package/dist/api/time/TimeManager.d.ts.map +1 -0
- package/dist/api/time/_export_time.d.ts +4 -0
- package/dist/api/time/_export_time.d.ts.map +1 -0
- package/dist/api/utilities/AlignUtilities.d.ts +20 -0
- package/dist/api/utilities/AlignUtilities.d.ts.map +1 -0
- package/dist/api/utilities/GeometryUtilities.d.ts +13 -0
- package/dist/api/utilities/GeometryUtilities.d.ts.map +1 -0
- package/dist/api/utilities/MathHelper.d.ts +162 -0
- package/dist/api/utilities/MathHelper.d.ts.map +1 -0
- package/dist/api/utilities/_export.d.ts +4 -0
- package/dist/api/utilities/_export.d.ts.map +1 -0
- package/dist/api/window/IWindowManager.d.ts +64 -0
- package/dist/api/window/IWindowManager.d.ts.map +1 -0
- package/dist/api/window/WindowBounds.d.ts +16 -0
- package/dist/api/window/WindowBounds.d.ts.map +1 -0
- package/dist/api/window/WindowManager.d.ts +32 -0
- package/dist/api/window/WindowManager.d.ts.map +1 -0
- package/dist/api/window/_export.d.ts +3 -0
- package/dist/api/window/_export.d.ts.map +1 -0
- package/dist/core/rendering/AGraphicsDevice.d.ts +73 -0
- package/dist/core/rendering/AGraphicsDevice.d.ts.map +1 -0
- package/dist/core/rendering/ARenderer.d.ts +74 -0
- package/dist/core/rendering/ARenderer.d.ts.map +1 -0
- package/dist/core/rendering/blending/blend-component-descriptor.d.ts +25 -0
- package/dist/core/rendering/blending/blend-component-descriptor.d.ts.map +1 -0
- package/dist/core/rendering/blending/blend-state-descriptor.d.ts +29 -0
- package/dist/core/rendering/blending/blend-state-descriptor.d.ts.map +1 -0
- package/dist/core/rendering/blending/enums.d.ts +43 -0
- package/dist/core/rendering/blending/enums.d.ts.map +1 -0
- package/dist/core/rendering/enums.d.ts +20 -0
- package/dist/core/rendering/enums.d.ts.map +1 -0
- package/dist/core/rendering/sampler/sampler-descriptor.d.ts +28 -0
- package/dist/core/rendering/sampler/sampler-descriptor.d.ts.map +1 -0
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- package/dist/index.js +8054 -0
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- package/dist/webgl/WebGLGraphicsDeviceFeatures.d.ts.map +1 -0
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- package/dist/webgl/WebGlGpuInfo.d.ts.map +1 -0
- package/dist/webgl/WebGlGraphicsDevice.d.ts +47 -0
- package/dist/webgl/WebGlGraphicsDevice.d.ts.map +1 -0
- package/dist/webgl/WebGlRenderer.d.ts +18 -0
- package/dist/webgl/WebGlRenderer.d.ts.map +1 -0
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- package/dist/webgl/buffers/WebGlBuffersFactory.d.ts.map +1 -0
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- package/dist/webgl/buffers/WebGlUniformBuffer.d.ts.map +1 -0
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- package/dist/webgl/buffers/WebGlVertexBuffer.d.ts.map +1 -0
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- package/dist/webgl/utilities/webgl-culling-utilities.d.ts +13 -0
- package/dist/webgl/utilities/webgl-culling-utilities.d.ts.map +1 -0
- package/dist/webgl/utilities/webgl-filter-anisotropic-utilities.d.ts +24 -0
- package/dist/webgl/utilities/webgl-filter-anisotropic-utilities.d.ts.map +1 -0
- package/dist/webgl/utilities/webgl-program-utilities.d.ts +14 -0
- package/dist/webgl/utilities/webgl-program-utilities.d.ts.map +1 -0
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- package/dist/webgl/utilities/webgl-renderbuffer-utilities.d.ts.map +1 -0
- package/package.json +19 -12
- package/shaders/glsl/sprite_fs.glsl +1 -1
- package/src/{core/Framework.ts → Framework.ts} +78 -38
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- package/src/api/IFramework.ts +153 -0
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- package/src/{content → api/content}/ShaderModuleContent.ts +8 -8
- package/src/api/content/_export-content.ts +4 -0
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- package/src/{geometry → api/geometry}/BaseGeometry.ts +15 -2
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- package/src/{VertexFormat.ts → api/geometry/VertexFormat.ts} +3 -7
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- package/src/api/rendering/_export-rendering.ts +6 -0
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- package/src/api/rendering/blending/_export.ts +1 -0
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- package/src/api/rendering/primitive/_export.ts +5 -0
- package/src/api/rendering/render-pipelines/IInspectTextureMipsRenderPipeline.ts +38 -0
- package/src/api/rendering/render-pipelines/IMainRenderTargetRenderPipeline.ts +21 -0
- package/src/api/rendering/render-pipelines/IRenderPipeline.ts +47 -0
- package/src/api/rendering/render-pipelines/IRenderPipelineFactory.ts +52 -0
- package/src/api/rendering/render-pipelines/ISpriteRenderPipeline.ts +25 -0
- package/src/api/rendering/render-pipelines/IUnlitRenderPipeline.ts +38 -0
- package/src/api/rendering/render-pipelines/_export-render-pipelines.ts +6 -0
- package/src/{core/renderer → api/rendering}/renderer-interface.ts +15 -9
- package/src/api/rendering/renderpass/IRenderPass.ts +18 -0
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- package/src/api/rendering/renderpass/_export.ts +6 -0
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- package/src/api/rendering/sampler/_export.ts +5 -0
- package/src/api/rendering/sampler/sampler-enums.ts +20 -0
- package/src/api/rendering/swapchain/ISwapChain.ts +33 -0
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- package/src/api/rendering/swapchain/SwapChainDescriptor.ts +23 -0
- package/src/api/rendering/swapchain/_export.ts +3 -0
- package/src/api/rendering/texture/ITexture2D.ts +100 -0
- package/src/api/rendering/texture/ITextureFactory.ts +56 -0
- package/src/api/rendering/texture/ITextureView.ts +20 -0
- package/src/api/rendering/texture/TextureDescriptor.ts +52 -0
- package/src/api/rendering/texture/TextureFormat.ts +58 -0
- package/src/api/rendering/texture/TextureUsage.ts +41 -0
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- package/src/api/rendering/texture/_export-texture.ts +9 -0
- package/src/api/shader/IShaderModule.ts +23 -0
- package/src/api/shader/IShaderModuleLoader.ts +15 -0
- package/src/api/shader/ShaderStage.ts +9 -0
- package/src/api/shader/_export-shader.ts +3 -0
- package/src/{core → api}/shader/shader-loader.ts +1 -1
- package/src/api/sprites/ISpriteBatch.ts +144 -0
- package/src/{core/sprite-batch → api/sprites}/SpriteBatch.ts +8 -5
- package/src/{core/sprite-batch → api/sprites}/SpriteBatchDrawable.ts +6 -6
- package/src/{core/sprite-batch → api/sprites}/SpriteBatchMesh.ts +8 -4
- package/src/api/sprites/_export_sprites.ts +1 -0
- package/src/api/time/GameTime.ts +30 -0
- package/src/api/time/ITimeManager.ts +22 -0
- package/src/api/time/TimeManager.ts +33 -0
- package/src/api/time/_export_time.ts +3 -0
- package/src/api/utilities/AlignUtilities.ts +39 -0
- package/src/api/utilities/GeometryUtilities.ts +20 -0
- package/src/api/utilities/MathHelper.ts +256 -0
- package/src/api/utilities/_export.ts +3 -0
- package/src/api/window/IWindowManager.ts +78 -0
- package/src/api/window/WindowBounds.ts +17 -0
- package/src/{core/window/window-manager.ts → api/window/WindowManager.ts} +2 -2
- package/src/api/window/_export.ts +2 -0
- package/src/core/rendering/AGraphicsDevice.ts +15 -9
- package/src/core/rendering/ARenderer.ts +7 -7
- package/src/core/rendering/blending/enums.ts +5 -5
- package/src/core/rendering/sampler/sampler-descriptor.ts +1 -1
- package/src/core/rendering/texture/texture.ts +4 -3
- package/src/core/rendering/vertex-buffer-layout.ts +3 -4
- package/src/glsl-raw.d.ts +4 -0
- package/src/index.ts +3 -2
- package/src/main.ts +5 -10
- package/src/webgl/WebGLGraphicsDeviceFeatures.ts +1 -1
- package/src/webgl/WebGlGpuInfo.ts +1 -1
- package/src/webgl/WebGlGraphicsDevice.ts +19 -15
- package/src/webgl/WebGlRenderer.ts +7 -5
- package/src/webgl/blending/webgl-blend-state.ts +1 -1
- package/src/webgl/buffers/WebGlBuffersFactory.ts +1 -1
- package/src/webgl/buffers/WebGlUniformBuffer.ts +1 -1
- package/src/webgl/buffers/WebGlVertexBuffer.ts +8 -7
- package/src/webgl/buffers/webgl-index-buffer.ts +2 -2
- package/src/webgl/cast/cast.ts +2 -2
- package/src/webgl/primitive/WebGlPrimitiveState.ts +7 -3
- package/src/webgl/render-pass/WebGlRenderPass.ts +17 -8
- package/src/webgl/render-pipelines/AWebGlRenderPipeline.ts +1 -1
- package/src/webgl/render-pipelines/WebGlMainRenderTargetRenderPipeline.ts +10 -2
- package/src/webgl/render-pipelines/WebGlRenderPipelineFactory.ts +1 -1
- package/src/webgl/render-pipelines/inspect/WebGlInspectTextureMipsRenderPipeline.ts +3 -3
- package/src/webgl/render-pipelines/material/WebGlUnlitRenderPipeline.ts +2 -2
- package/src/webgl/render-pipelines/sprite/WebGlSpriteRenderPipeline.ts +2 -2
- package/src/webgl/sampler/webgl-sampler.ts +2 -2
- package/src/webgl/shader/WebGlShaderModule.ts +2 -2
- package/src/webgl/shader/WebGlShaderModuleLoader.ts +1 -1
- package/src/webgl/swap-chain/WebGlSwapChain.ts +1 -1
- package/src/webgl/texture/WebGlTexture2D.ts +6 -4
- package/src/webgl/texture/WebGlTextureFactory.ts +7 -7
- package/src/webgl/utilities/WebGlBufferUtilities.ts +1 -1
- package/src/webgl/utilities/WebGlConverter.ts +19 -62
- package/src/webgl/utilities/WebGlFrameBufferUtilities.ts +1 -1
- package/src/webgl/utilities/WebGlSamplerUtilities.ts +4 -4
- package/src/webgl/utilities/WebGlTextureUtilities.ts +29 -20
- package/src/webgl/utilities/webgl-culling-utilities.ts +1 -1
- package/src/webgl/utilities/webgl-filter-anisotropic-utilities.ts +1 -1
- package/src/webgl/utilities/webgl-renderbuffer-utilities.ts +1 -1
- package/dist/assets/_ris-ktx2-node-module-stub-DwDS30PT.js +0 -1
- package/dist/assets/cat.jpg +0 -0
- package/dist/assets/index-BmeGit54.css +0 -1
- package/dist/assets/index-qyn4pzGw.js +0 -151
- package/dist/assets/libktx-Cjh8w7XG-Ci1Fm_MH.js +0 -1
- package/dist/assets/test.png +0 -0
- package/dist/index.html +0 -16
- package/dist/vite.svg +0 -1
- package/src/TextureFormat.ts +0 -0
- package/src/common/sampler-enums.ts +0 -21
- package/src/common/vertex-step-mode.ts +0 -12
- package/src/core/FrameworkConfig.ts +0 -31
- package/src/core/buffers/buffers-factory-interface.ts +0 -0
- package/src/core/buffers/vertex-buffer-interface.ts +0 -0
- package/src/core/dependency-injection/register-services-interface.ts +0 -15
- package/src/core/framework-interface.ts +0 -0
- package/src/core/input/InputManager.ts +0 -115
- package/src/core/rendering/primitive/PrimitiveStateDescriptor.ts +0 -32
- package/src/core/rendering/primitive/enums.ts +0 -68
- package/src/core/rendering/render-pass/render-pass-descriptor.ts +0 -0
- package/src/core/rendering/render-pass/render-pass-interface.ts +0 -17
- package/src/core/rendering/vertex-attribute.ts +0 -20
- package/src/core/shader/shader-module-interface.ts +0 -1
- package/src/counter.ts +0 -9
- package/src/geometry/GeometryFormat.ts +0 -37
- package/src/webgl/utilities/webgl-render-buffer-utilities.ts +0 -23
- /package/src/{core/renderer → api/rendering}/enums.ts +0 -0
- /package/src/{core/renderer → api/rendering}/rendering-limits.ts +0 -0
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*/
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draw(texture: ITexture2D,
|
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drawRect: Rect,
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color: Color,
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sourceRect?: Rect,
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rotation?: number,
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rotationOrigin?: vec2,
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layerDepth?: number): void;
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* Draws a sprite.
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*/
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*/
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*/
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//draw(texture: ITexture2D, drawRect: Rect, sourceRect: Rect, color: Color): void;
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* Draws a sprite.
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*/
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// draw(texture: ITexture2D, drawRect: Rect, sourceRect: Rect, color: Color, rotation: number): void;
|
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+
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/**
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* Draws the empty rectangle shape of a given color.
|
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* @param drawRect - The draw rectangle.
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* @param color - The color.
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If null by default, it is set to (0,0) or top left corner.
|
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*/
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// draw(drawRect: Rect, color: Color, origin: vec2, rotation: number, rotationOrigin?: number): void;
|
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+
|
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/**
|
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* Draws a sprite.
|
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* @param texture - The texture to draw.
|
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|
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|
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* @param origin - The origin of a sprite.
|
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* @param rotation - The rotation of a sprite in clockwise order.
|
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* @param rotationOrigin - The origin for a rotation.
|
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* @param layerDepth - The layer depth. By default, it is 0.
|
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|
+
*/
|
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//draw(texture: ITexture2D, drawRect: Rect, sourceRect: Rect, color: Color, origin: vec2, rotation: number, rotationOrigin: vec2, layerDepth: number): void;
|
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+
|
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/**
|
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* Draws a sprite.
|
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* @param texture - The texture to draw.
|
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* @param position - The position.
|
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* @param sourceRect - The source rectangle that selects part of texture to draw.
|
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* @param color - The color.
|
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* @param rotation - The rotation of a sprite in clockwise order.
|
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* @param origin - The origin of a sprite.
|
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* @param scale - The scale of a sprite.
|
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* @param flipSpriteHorizontally - Flip sprite horizontally. By default, it is false.
|
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|
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* @param flipSpriteVertically - Flip sprite vertically. By default, it is false.
|
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|
+
*/
|
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|
+
//draw(texture: ITexture2D, position: vec2, sourceRect: Rect, color: Color, rotation: number, origin: vec2, scale: vec2, flipSpriteHorizontally: boolean, flipSpriteVertically: boolean): void;
|
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|
+
|
|
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+
/**
|
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|
+
* Draws a sprite.
|
|
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|
+
* @param texture - The texture to draw.
|
|
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|
+
* @param sourceRect - The source rectangle that selects part of texture to draw.
|
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|
+
* @param position - The position of a sprite.
|
|
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|
+
* @param size - The size of a sprite.
|
|
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|
+
*/
|
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+
|
|
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|
+
// draw(texture: ITexture2D, sourceRect: Rect, position: vec2, size: vec2): void;
|
|
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|
+
|
|
135
|
+
/**
|
|
136
|
+
* Ends the sprite batch.
|
|
137
|
+
*/
|
|
138
|
+
end(): void;
|
|
139
|
+
|
|
140
|
+
/**
|
|
141
|
+
* Called internally by framework on end of frame.
|
|
142
|
+
*/
|
|
143
|
+
frameEnd(): void;
|
|
144
|
+
}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import {type mat4, vec2, vec3} from "gl-matrix";
|
|
2
|
-
import {SpriteBatchDrawable} from "./SpriteBatchDrawable";
|
|
2
|
+
import {SpriteBatchDrawable} from "./SpriteBatchDrawable.ts";
|
|
3
3
|
import {
|
|
4
4
|
type IFramework,
|
|
5
5
|
type ITexture2D,
|
|
@@ -7,7 +7,7 @@ import {
|
|
|
7
7
|
type IOrthographicCamera,
|
|
8
8
|
type IUniformBuffer,
|
|
9
9
|
Color, Rect, type ISampler
|
|
10
|
-
} from "
|
|
10
|
+
} from "../index.ts";
|
|
11
11
|
|
|
12
12
|
/**
|
|
13
13
|
* The implementation of sprite batch.
|
|
@@ -59,10 +59,12 @@ export class SpriteBatch implements ISpriteBatch {
|
|
|
59
59
|
let samplerKeyValue = this._spriteBatchDrawables.get(texture.id);
|
|
60
60
|
if (!samplerKeyValue) {
|
|
61
61
|
samplerKeyValue = new Map();
|
|
62
|
-
|
|
62
|
+
this._spriteBatchDrawables.set(texture.id, samplerKeyValue);
|
|
63
63
|
}
|
|
64
64
|
|
|
65
|
-
|
|
65
|
+
// Always store it. A second sampler for the same texture must be cached too,
|
|
66
|
+
// otherwise a new drawable (and GPU buffers) is created on every switch.
|
|
67
|
+
samplerKeyValue.set(sampler.id, drawable);
|
|
66
68
|
}
|
|
67
69
|
|
|
68
70
|
private _validateTexture(texture?: ITexture2D) {
|
|
@@ -91,9 +93,10 @@ export class SpriteBatch implements ISpriteBatch {
|
|
|
91
93
|
|
|
92
94
|
this._setDrawable(texture, sampler, spriteBatchDrawable);
|
|
93
95
|
|
|
94
|
-
// When texture is disposed destroy this drawable.
|
|
96
|
+
// When texture is disposed destroy this drawable and forget it.
|
|
95
97
|
const disposeListener = () => {
|
|
96
98
|
spriteBatchDrawable?.dispose();
|
|
99
|
+
this._spriteBatchDrawables.get(texture.id)?.delete(sampler.id);
|
|
97
100
|
texture.removeOnDisposedListener(disposeListener);
|
|
98
101
|
};
|
|
99
102
|
texture.addOnDisposedListener(disposeListener);
|
|
@@ -5,7 +5,7 @@ import type {
|
|
|
5
5
|
IUniformBuffer,
|
|
6
6
|
Color,
|
|
7
7
|
IDisposable, ISampler
|
|
8
|
-
} from "
|
|
8
|
+
} from "../index.ts";
|
|
9
9
|
import {SpriteBatchMesh} from "./SpriteBatchMesh.ts";
|
|
10
10
|
import type {vec2, vec3} from "gl-matrix";
|
|
11
11
|
|
|
@@ -104,14 +104,14 @@ export class SpriteBatchDrawable implements IDisposable {
|
|
|
104
104
|
|
|
105
105
|
/** Draws the mesh */
|
|
106
106
|
public draw(): void {
|
|
107
|
-
// Nothing to draw.
|
|
108
|
-
if (this._toInstance <= 0 || this._fromInstance
|
|
107
|
+
// Nothing new to draw.
|
|
108
|
+
if (this._toInstance <= 0 || this._fromInstance >= this._toInstance) {
|
|
109
109
|
return;
|
|
110
110
|
}
|
|
111
111
|
|
|
112
|
-
// Clamp instance to max batch size.
|
|
113
|
-
if (this._toInstance
|
|
114
|
-
this._toInstance = this._maxBatchSize
|
|
112
|
+
// Clamp instance to max batch size. _toInstance is a count, so maxBatchSize itself is valid.
|
|
113
|
+
if (this._toInstance > this._maxBatchSize) {
|
|
114
|
+
this._toInstance = this._maxBatchSize;
|
|
115
115
|
}
|
|
116
116
|
|
|
117
117
|
// Draw mesh.
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import type {vec2, vec3} from "gl-matrix";
|
|
2
|
-
import {BufferUsage, type Color, type IFramework, Mesh} from "
|
|
2
|
+
import {BufferUsage, type Color, type IFramework, Mesh} from "../index.ts";
|
|
3
3
|
|
|
4
4
|
/**
|
|
5
5
|
* The sprite batch mesh.
|
|
@@ -57,7 +57,7 @@ export class SpriteBatchMesh extends Mesh {
|
|
|
57
57
|
public override initialize(): void {
|
|
58
58
|
this._vertexBuffer = this._framework.bufferFactory.createVertexBuffer(
|
|
59
59
|
this._vertexData!,
|
|
60
|
-
|
|
60
|
+
SpriteBatchMesh.TOTAL_FLOATS_PER_VERTEX * Float32Array.BYTES_PER_ELEMENT,
|
|
61
61
|
BufferUsage.VERTEX | BufferUsage.COPY_DST,
|
|
62
62
|
"SpriteBatchMesh.VertexBuffer");
|
|
63
63
|
|
|
@@ -78,8 +78,12 @@ export class SpriteBatchMesh extends Mesh {
|
|
|
78
78
|
// Create new data.
|
|
79
79
|
const newData = new Array(this._maxInstances * SpriteBatchMesh.TOTAL_FLOATS_IN_SPRITE); // 36 due to 9(xyz rgba uv) * 4 vertices.
|
|
80
80
|
|
|
81
|
-
// Copy
|
|
82
|
-
|
|
81
|
+
// Copy the existing vertices into the start of the new data.
|
|
82
|
+
const oldData = this._vertexData ?? [];
|
|
83
|
+
const copyLength = Math.min(oldData.length, newData.length);
|
|
84
|
+
for (let i = 0; i < copyLength; i++) {
|
|
85
|
+
newData[i] = oldData[i];
|
|
86
|
+
}
|
|
83
87
|
|
|
84
88
|
// Replace old data.
|
|
85
89
|
this._vertexData = newData;
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./ISpriteBatch.ts";
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* The time information.
|
|
3
|
+
*/
|
|
4
|
+
export class GameTime {
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* Total elapsed time in milliseconds.
|
|
8
|
+
*/
|
|
9
|
+
public elapsedTimeMs: number = 0;
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* Elapsed time in seconds.
|
|
13
|
+
*/
|
|
14
|
+
public get elapsedTimeSec() {
|
|
15
|
+
return this.elapsedTimeMs / 1000;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* Delta time in milliseconds.
|
|
20
|
+
* This is the time between the current frame and the last frame in milliseconds.
|
|
21
|
+
*/
|
|
22
|
+
public deltaTimeMs: number = 0;
|
|
23
|
+
|
|
24
|
+
/**
|
|
25
|
+
* Delta time in seconds. This is the time between the current frame and the last frame in seconds.
|
|
26
|
+
*/
|
|
27
|
+
public get deltaTimeSec() {
|
|
28
|
+
return this.deltaTimeMs / 1000;
|
|
29
|
+
}
|
|
30
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import {GameTime} from "./GameTime.ts";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* The time manager interface.
|
|
5
|
+
*/
|
|
6
|
+
export interface ITimeManager {
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Gets the time information.
|
|
10
|
+
*/
|
|
11
|
+
readonly time: GameTime;
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* Called once before the first frame starts to prepare the time.
|
|
15
|
+
*/
|
|
16
|
+
prepareStart(): void;
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* Should be called at the start of the frame.
|
|
20
|
+
*/
|
|
21
|
+
frameStart(): void;
|
|
22
|
+
}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import {GameTime} from "./GameTime.ts";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* The time manager.
|
|
5
|
+
*/
|
|
6
|
+
export class TimeManager {
|
|
7
|
+
|
|
8
|
+
private readonly _gameTime = new GameTime();
|
|
9
|
+
private _lastFrameTime = Date.now();
|
|
10
|
+
|
|
11
|
+
/** @inheritDoc */
|
|
12
|
+
public get time(): GameTime {
|
|
13
|
+
return this._gameTime;
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
/** @inheritDoc */
|
|
17
|
+
public prepareStart(): void {
|
|
18
|
+
this._gameTime.elapsedTimeMs = 0;
|
|
19
|
+
this._lastFrameTime = Date.now();
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
/** @inheritDoc */
|
|
23
|
+
public frameStart(): void {
|
|
24
|
+
const currentTime = Date.now();
|
|
25
|
+
|
|
26
|
+
const deltaTime = (currentTime - this._lastFrameTime);
|
|
27
|
+
|
|
28
|
+
this._gameTime.deltaTimeMs = deltaTime;
|
|
29
|
+
this._gameTime.elapsedTimeMs += deltaTime;
|
|
30
|
+
|
|
31
|
+
this._lastFrameTime = currentTime;
|
|
32
|
+
}
|
|
33
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* The utilities for aligning values.
|
|
3
|
+
*/
|
|
4
|
+
|
|
5
|
+
export class AlignUtilities {
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Aligns the value to the specified alignment.
|
|
9
|
+
* @param value - The value to align.
|
|
10
|
+
* @param alignment - The alignment.
|
|
11
|
+
* @returns The aligned value.
|
|
12
|
+
*/
|
|
13
|
+
public static align(value: number, alignment: number): number {
|
|
14
|
+
return (value + alignment - 1) & ~(alignment - 1);
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* Creates a new aligned array or returns existing array if it's already aligned.
|
|
19
|
+
* @param array The array to align.
|
|
20
|
+
* @param alignment The alignment.
|
|
21
|
+
* @returns The new aligned array.
|
|
22
|
+
*/
|
|
23
|
+
public static alignArray(array: ArrayLike<number>, alignment: number): ArrayLike<number> {
|
|
24
|
+
const len = this.align(array.length, alignment);
|
|
25
|
+
|
|
26
|
+
if(len == array.length) {
|
|
27
|
+
return array;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
const newArray = new Array(len);
|
|
31
|
+
|
|
32
|
+
// Copy array
|
|
33
|
+
for (let i = 0; i < array.length; i++) {
|
|
34
|
+
newArray[i] = array[i];
|
|
35
|
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}
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+
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return newArray;
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}
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}
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@@ -0,0 +1,20 @@
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1
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+
import {GeometryFormat} from "../geometry/GeometryFormat.ts";
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2
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+
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3
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+
/**
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4
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+
* The geometry utilities.
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5
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+
*/
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6
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+
export class GeometryUtilities {
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7
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+
/**
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8
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+
* Gets the stride of the geometry format.
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9
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+
* @param geometryFormat The geometry format.
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10
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* @returns The stride.
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+
*/
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12
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+
public static stride(geometryFormat: GeometryFormat): number {
|
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13
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+
switch (geometryFormat) {
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14
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+
case GeometryFormat.POS3_COLOR4_TEXTURECOORDS2:
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15
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+
return (3 + 4 + 2) * Float32Array.BYTES_PER_ELEMENT;
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+
default:
|
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17
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+
throw new Error("Unknown geometryFormat");
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+
}
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}
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+
}
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@@ -0,0 +1,256 @@
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1
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+
import {vec2} from "gl-matrix";
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2
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+
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3
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+
/**
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4
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+
* The math helper class.
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5
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+
* Provides math functions and constants.
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6
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+
*/
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7
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+
export class MathHelper {
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8
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+
|
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9
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+
/**
|
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10
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+
* The value of half PI.
|
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11
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+
*/
|
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12
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+
public static readonly HALF_PI = Math.PI * 0.5;
|
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13
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+
|
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14
|
+
/**
|
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15
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+
* Convert degrees to radians.
|
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16
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+
* @param degrees - The degrees.
|
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17
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+
* @returns The radians.
|
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18
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+
*/
|
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19
|
+
public static toRadians(degrees: number): number {
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|
20
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+
return degrees * (Math.PI / 180);
|
|
21
|
+
}
|
|
22
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+
|
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23
|
+
/**
|
|
24
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+
* Convert radians to degrees.
|
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25
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+
* @param radians - The radians.
|
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26
|
+
* @returns The degrees.
|
|
27
|
+
*/
|
|
28
|
+
public static toDegrees(radians: number): number {
|
|
29
|
+
return radians * (180 / Math.PI);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
/**
|
|
33
|
+
* Convert pitch to polar angle.
|
|
34
|
+
* Pitch is used in Aircraft coordinates to represent the up and down movement.
|
|
35
|
+
* Polar is used in spherical coordinates to represent the up and down movement.
|
|
36
|
+
* @param pitch - The pitch angle.
|
|
37
|
+
* @returns The polar angle.
|
|
38
|
+
*/
|
|
39
|
+
public pitchToPolar(pitch: number): number {
|
|
40
|
+
void pitch;
|
|
41
|
+
throw new Error('Not implemented');
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
/**
|
|
45
|
+
* Convert azimuth to yaw.
|
|
46
|
+
*
|
|
47
|
+
* Azimuth is used in spherical coordinates to represent the left and right movement.
|
|
48
|
+
*
|
|
49
|
+
* Yam is used in Aircraft coordinates to represent the left and right movement.
|
|
50
|
+
* @param yaw - The yaw angle.
|
|
51
|
+
* @returns The azimuth angle.
|
|
52
|
+
*/
|
|
53
|
+
public yawToAzimuth(yaw: number): number {
|
|
54
|
+
void yaw;
|
|
55
|
+
throw new Error('Not implemented');
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
/**
|
|
59
|
+
* Convert polar to pitch angle.
|
|
60
|
+
* Polar is used in spherical coordinates to represent the up and down movement.
|
|
61
|
+
* Pitch is used in Aircraft coordinates to represent the up and down movement.
|
|
62
|
+
* @param polar - The polar angle.
|
|
63
|
+
* @returns The pitch angle.
|
|
64
|
+
*/
|
|
65
|
+
public polarToPitch(polar: number): number {
|
|
66
|
+
void polar;
|
|
67
|
+
throw new Error('Not implemented');
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
/**
|
|
71
|
+
* Convert azimuth to yaw angle.
|
|
72
|
+
*
|
|
73
|
+
* Yam is used in Aircraft coordinates to represent the left and right movement.
|
|
74
|
+
*
|
|
75
|
+
* Azimuth is used in spherical coordinates to represent the left and right movement.
|
|
76
|
+
* @param azimuth - The azimuth angle.
|
|
77
|
+
* @returns The yaw angle.
|
|
78
|
+
*/
|
|
79
|
+
public azimuthToYaw(azimuth: number): number {
|
|
80
|
+
void azimuth;
|
|
81
|
+
throw new Error('Not implemented');
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
/**
|
|
85
|
+
* Create a smooth step for the given value.
|
|
86
|
+
* Value should be in range [0, 1].
|
|
87
|
+
* @param x - The x value.
|
|
88
|
+
* @returns The smoothed value.
|
|
89
|
+
*/
|
|
90
|
+
public smoothStep(x: number): number {
|
|
91
|
+
void x;
|
|
92
|
+
throw new Error('Not implemented');
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
/**
|
|
96
|
+
* Map the value from one range to another.
|
|
97
|
+
* @param value - The value to map.
|
|
98
|
+
* @param fromMin - From minimum.
|
|
99
|
+
* @param fromMax - From maximum.
|
|
100
|
+
* @param toMin - To minimum.
|
|
101
|
+
* @param toMax - To maximum.
|
|
102
|
+
* @returns The mapped value.
|
|
103
|
+
*/
|
|
104
|
+
public static map(value: number, fromMin: number, fromMax: number, toMin: number, toMax: number): number {
|
|
105
|
+
return (value - fromMin) / (fromMax - fromMin) * (toMax - toMin) + toMin;
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
/**
|
|
109
|
+
* Align the bytes to the given alignment.
|
|
110
|
+
* @param value - The value.
|
|
111
|
+
* @param alignment - The alignment.
|
|
112
|
+
* @returns The aligned bytes.
|
|
113
|
+
*/
|
|
114
|
+
public alignBytes(value: number, alignment: number): number {
|
|
115
|
+
void value;
|
|
116
|
+
void alignment;
|
|
117
|
+
throw new Error('Not implemented');
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
/**
|
|
121
|
+
* Clamp the value between the given range.
|
|
122
|
+
* @param value - The value to clamp.
|
|
123
|
+
* @param lowerLimit - The lower value.
|
|
124
|
+
* @param upperLimit - The upper limit.
|
|
125
|
+
* @returns The clamped value.
|
|
126
|
+
*/
|
|
127
|
+
public static clamp(value: number, lowerLimit: number, upperLimit: number): number {
|
|
128
|
+
if(value < lowerLimit){
|
|
129
|
+
return lowerLimit;
|
|
130
|
+
}
|
|
131
|
+
if(value > upperLimit){
|
|
132
|
+
return upperLimit;
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
return value;
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
/**
|
|
139
|
+
* Return the maximum value between the two values.
|
|
140
|
+
* @param a - The first value.
|
|
141
|
+
* @param b - The second value.
|
|
142
|
+
* @returns The maximum value.
|
|
143
|
+
*/
|
|
144
|
+
public max(a: number, b: number): number {
|
|
145
|
+
void a;
|
|
146
|
+
void b;
|
|
147
|
+
throw new Error('Not implemented');
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
/**
|
|
151
|
+
* Return the minimum value between the two values.
|
|
152
|
+
* @param a - The first value.
|
|
153
|
+
* @param b - The second value.
|
|
154
|
+
* @returns The minimum value.
|
|
155
|
+
*/
|
|
156
|
+
public min(a: number, b: number): number {
|
|
157
|
+
void a;
|
|
158
|
+
void b;
|
|
159
|
+
throw new Error('Not implemented');
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
/**
|
|
163
|
+
* Checks if circle intersects with another circle.
|
|
164
|
+
* @param p1 - The point origin of first circle.
|
|
165
|
+
* @param r1 - The radius of first circle.
|
|
166
|
+
* @param p2 - The point origin of second circle.
|
|
167
|
+
* @param r2 - The radius of second circle.
|
|
168
|
+
* @returns
|
|
169
|
+
*/
|
|
170
|
+
public circleIntersectsCircle(p1: vec2, r1: number, p2: vec2, r2: number): boolean {
|
|
171
|
+
void p1;
|
|
172
|
+
void r1;
|
|
173
|
+
void p2;
|
|
174
|
+
void r2;
|
|
175
|
+
throw new Error('Not implemented');
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
/**
|
|
179
|
+
* The dot product of two vectors.
|
|
180
|
+
* @param v1 - The first vector.
|
|
181
|
+
* @param v2 - The second vector.
|
|
182
|
+
* @returns The dot product.
|
|
183
|
+
*/
|
|
184
|
+
public dot(v1: vec2, v2: vec2): number {
|
|
185
|
+
void v1;
|
|
186
|
+
void v2;
|
|
187
|
+
throw new Error('Not implemented');
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
/**
|
|
191
|
+
* Reflect the vector off the normal.
|
|
192
|
+
* @param v - The vector to reflect.
|
|
193
|
+
* @param n - The normal vector.
|
|
194
|
+
* @returns The reflected vector.
|
|
195
|
+
*/
|
|
196
|
+
public reflect(v: vec2, n: vec2): vec2 {
|
|
197
|
+
void v;
|
|
198
|
+
void n;
|
|
199
|
+
throw new Error('Not implemented');
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
/**
|
|
203
|
+
* Convert angle to vector.
|
|
204
|
+
* @param angle - The angle in radians.
|
|
205
|
+
* @returns The vector.
|
|
206
|
+
*/
|
|
207
|
+
public angleToVector(angle: number): vec2 {
|
|
208
|
+
void angle;
|
|
209
|
+
throw new Error('Not implemented');
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
/**
|
|
213
|
+
* Creates a random float value between -1 and 1
|
|
214
|
+
* where values are more likely to be closer to 0.
|
|
215
|
+
* @returns The random value.
|
|
216
|
+
*/
|
|
217
|
+
public randomBinomial(): number {
|
|
218
|
+
throw new Error('Not implemented');
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
/**
|
|
222
|
+
* Create a vector from an angle.
|
|
223
|
+
* @param angle - The angle.
|
|
224
|
+
* @returns The unit vector pointing in the direction of `angle`.
|
|
225
|
+
*/
|
|
226
|
+
public vector2DFromAngle(angle: number): vec2 {
|
|
227
|
+
void angle;
|
|
228
|
+
throw new Error('Not implemented');
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
/**
|
|
232
|
+
* Raises a number to a power.
|
|
233
|
+
* @param baseValue - The base
|
|
234
|
+
* @param exponent - The exponent
|
|
235
|
+
* @returns baseValue raised to exponent
|
|
236
|
+
*/
|
|
237
|
+
public pow(baseValue: number, exponent: number): number {
|
|
238
|
+
void baseValue;
|
|
239
|
+
void exponent;
|
|
240
|
+
throw new Error('Not implemented');
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
/**
|
|
244
|
+
* Rotates a point around a center by a given angle.
|
|
245
|
+
* @param point - The point.
|
|
246
|
+
* @param center - The center.
|
|
247
|
+
* @param angle - The angle
|
|
248
|
+
* @returns Rotated vector.
|
|
249
|
+
*/
|
|
250
|
+
public rotatePoint(point: vec2, center: vec2, angle: number): vec2 {
|
|
251
|
+
void point;
|
|
252
|
+
void center;
|
|
253
|
+
void angle;
|
|
254
|
+
throw new Error('Not implemented');
|
|
255
|
+
}
|
|
256
|
+
}
|