redscript-mc 2.4.1 → 2.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1680) hide show
  1. package/CHANGELOG.md +16 -0
  2. package/README.md +4 -0
  3. package/ROADMAP.md +145 -0
  4. package/dist/cli.js +0 -0
  5. package/dist/src/__tests__/compile-all.test.js +1 -0
  6. package/dist/src/__tests__/diagnostics.test.js +8 -11
  7. package/dist/src/__tests__/double.test.d.ts +7 -0
  8. package/dist/src/__tests__/double.test.js +464 -0
  9. package/dist/src/__tests__/e2e/for-in-array.test.d.ts +4 -0
  10. package/dist/src/__tests__/e2e/for-in-array.test.js +59 -0
  11. package/dist/src/__tests__/e2e/macros.test.js +7 -7
  12. package/dist/src/__tests__/e2e/stdlib-e2e.test.js +1411 -0
  13. package/dist/src/__tests__/fixed.test.d.ts +7 -0
  14. package/dist/src/__tests__/fixed.test.js +148 -0
  15. package/dist/src/__tests__/float-lint.test.d.ts +7 -0
  16. package/dist/src/__tests__/float-lint.test.js +96 -0
  17. package/dist/src/__tests__/float.test.d.ts +7 -0
  18. package/dist/src/__tests__/float.test.js +148 -0
  19. package/dist/src/__tests__/for-range.test.js +136 -0
  20. package/dist/src/__tests__/generics.test.js +4 -4
  21. package/dist/src/__tests__/impl.test.js +199 -0
  22. package/dist/src/__tests__/mc-integration.test.js +664 -0
  23. package/dist/src/__tests__/optimizer/constant_fold.test.js +105 -0
  24. package/dist/src/__tests__/optimizer/coroutine.test.js +3 -2
  25. package/dist/src/__tests__/optimizer/lir/peephole.test.js +92 -0
  26. package/dist/src/__tests__/parser.test.js +2 -2
  27. package/dist/src/__tests__/stdlib/calculus.test.d.ts +5 -0
  28. package/dist/src/__tests__/stdlib/calculus.test.js +123 -0
  29. package/dist/src/__tests__/stdlib/easing.test.d.ts +5 -0
  30. package/dist/src/__tests__/stdlib/easing.test.js +117 -0
  31. package/dist/src/__tests__/stdlib/geometry.test.d.ts +5 -0
  32. package/dist/src/__tests__/stdlib/geometry.test.js +163 -0
  33. package/dist/src/__tests__/stdlib/heap.test.d.ts +4 -0
  34. package/dist/src/__tests__/stdlib/heap.test.js +141 -0
  35. package/dist/src/__tests__/stdlib/list.test.d.ts +5 -0
  36. package/dist/src/__tests__/stdlib/list.test.js +134 -0
  37. package/dist/src/__tests__/stdlib/matrix.test.d.ts +5 -0
  38. package/dist/src/__tests__/stdlib/matrix.test.js +148 -0
  39. package/dist/src/__tests__/stdlib/pathfind.test.d.ts +4 -0
  40. package/dist/src/__tests__/stdlib/pathfind.test.js +167 -0
  41. package/dist/src/__tests__/stdlib/sort.test.d.ts +4 -0
  42. package/dist/src/__tests__/stdlib/sort.test.js +128 -0
  43. package/dist/src/__tests__/typechecker-strict.test.js +21 -21
  44. package/dist/src/ast/types.d.ts +14 -1
  45. package/dist/src/emit/compile.js +18 -1
  46. package/dist/src/emit/index.js +1 -1
  47. package/dist/src/events/types.js +1 -1
  48. package/dist/src/hir/lower.js +54 -1
  49. package/dist/src/hir/monomorphize.js +1 -1
  50. package/dist/src/hir/types.d.ts +5 -0
  51. package/dist/src/lexer/index.d.ts +1 -1
  52. package/dist/src/lexer/index.js +10 -1
  53. package/dist/src/lsp/main.js +0 -0
  54. package/dist/src/lsp/server.js +671 -28
  55. package/dist/src/mc-test/client.d.ts +13 -1
  56. package/dist/src/mc-test/client.js +29 -1
  57. package/dist/src/mir/lower.js +400 -17
  58. package/dist/src/optimizer/constant_fold.js +10 -6
  59. package/dist/src/optimizer/coroutine.js +90 -33
  60. package/dist/src/optimizer/lir/peephole.d.ts +13 -4
  61. package/dist/src/optimizer/lir/peephole.js +44 -5
  62. package/dist/src/parser/index.d.ts +4 -0
  63. package/dist/src/parser/index.js +125 -28
  64. package/dist/src/typechecker/index.d.ts +8 -1
  65. package/dist/src/typechecker/index.js +61 -9
  66. package/docs/LANGUAGE_REFERENCE.md +302 -67
  67. package/docs/stdlib/README.md +54 -0
  68. package/docs/stdlib/advanced.md +276 -0
  69. package/docs/stdlib/bigint.md +285 -0
  70. package/docs/stdlib/bits.md +159 -0
  71. package/docs/stdlib/bossbar.md +101 -0
  72. package/docs/stdlib/calculus.md +141 -0
  73. package/docs/stdlib/color.md +125 -0
  74. package/docs/stdlib/combat.md +41 -0
  75. package/docs/stdlib/cooldown.md +48 -0
  76. package/docs/stdlib/easing.md +157 -0
  77. package/docs/stdlib/effects.md +101 -0
  78. package/docs/stdlib/expr.md +38 -0
  79. package/docs/stdlib/geometry.md +130 -0
  80. package/docs/stdlib/interactions.md +111 -0
  81. package/docs/stdlib/inventory.md +53 -0
  82. package/docs/stdlib/list.md +189 -0
  83. package/docs/stdlib/math.md +334 -0
  84. package/docs/stdlib/math_hp.md +185 -0
  85. package/docs/stdlib/matrix.md +123 -0
  86. package/docs/stdlib/mobs.md +131 -0
  87. package/docs/stdlib/noise.md +103 -0
  88. package/docs/stdlib/parabola.md +119 -0
  89. package/docs/stdlib/particles.md +123 -0
  90. package/docs/stdlib/physics.md +148 -0
  91. package/docs/stdlib/player.md +43 -0
  92. package/docs/stdlib/quaternion.md +159 -0
  93. package/docs/stdlib/random.md +86 -0
  94. package/docs/stdlib/sets.md +68 -0
  95. package/docs/stdlib/signal.md +141 -0
  96. package/docs/stdlib/spawn.md +65 -0
  97. package/docs/stdlib/strings.md +17 -0
  98. package/docs/stdlib/tags.md +117 -0
  99. package/docs/stdlib/teams.md +87 -0
  100. package/docs/stdlib/timer.md +126 -0
  101. package/docs/stdlib/vec.md +193 -0
  102. package/docs/stdlib/world.md +151 -0
  103. package/editors/vscode/build.mjs +31 -12
  104. package/editors/vscode/out/extension.js +3060 -143
  105. package/editors/vscode/package-lock.json +3 -3
  106. package/editors/vscode/package.json +1 -1
  107. package/editors/vscode/src/extension.ts +11 -6
  108. package/examples/math-demo.mcrs +127 -0
  109. package/examples/readme-demo.mcrs +4 -4
  110. package/examples/showcase.mcrs +64 -109
  111. package/package.json +1 -1
  112. package/scripts/postbuild.js +20 -0
  113. package/src/__tests__/compile-all.test.ts +3 -2
  114. package/src/__tests__/diagnostics.test.ts +8 -10
  115. package/src/__tests__/double.test.ts +478 -0
  116. package/src/__tests__/e2e/for-in-array.test.ts +62 -0
  117. package/src/__tests__/e2e/macros.test.ts +7 -7
  118. package/src/__tests__/e2e/stdlib-e2e.test.ts +1686 -0
  119. package/src/__tests__/fixed.test.ts +159 -0
  120. package/src/__tests__/fixtures/coroutine-mc-test.mcrs +58 -0
  121. package/src/__tests__/fixtures/for-range.mcrs +15 -0
  122. package/src/__tests__/fixtures/heap-sort-mc-test.mcrs +87 -0
  123. package/src/__tests__/fixtures/impl-test.mcrs +13 -44
  124. package/src/__tests__/fixtures/stdlib-extra-test.mcrs +226 -0
  125. package/src/__tests__/fixtures/stdlib-math-integration.mcrs +28 -0
  126. package/src/__tests__/fixtures/stdlib-math-test.mcrs +53 -0
  127. package/src/__tests__/float-lint.test.ts +102 -0
  128. package/src/__tests__/float.test.ts +158 -0
  129. package/src/__tests__/for-range.test.ts +149 -0
  130. package/src/__tests__/generics.test.ts +4 -4
  131. package/src/__tests__/impl.test.ts +207 -0
  132. package/src/__tests__/mc-integration.test.ts +706 -0
  133. package/src/__tests__/optimizer/constant_fold.test.ts +115 -0
  134. package/src/__tests__/optimizer/coroutine.test.ts +3 -2
  135. package/src/__tests__/optimizer/lir/peephole.test.ts +100 -0
  136. package/src/__tests__/parser.test.ts +2 -2
  137. package/src/__tests__/stdlib/calculus.test.ts +99 -0
  138. package/src/__tests__/stdlib/easing.test.ts +97 -0
  139. package/src/__tests__/stdlib/geometry.test.ts +171 -0
  140. package/src/__tests__/stdlib/heap.test.ts +121 -0
  141. package/src/__tests__/stdlib/list.test.ts +117 -0
  142. package/src/__tests__/stdlib/matrix.test.ts +140 -0
  143. package/src/__tests__/stdlib/pathfind.test.ts +151 -0
  144. package/src/__tests__/stdlib/sort.test.ts +106 -0
  145. package/src/__tests__/typechecker-strict.test.ts +21 -21
  146. package/src/ast/types.ts +4 -2
  147. package/src/emit/compile.ts +21 -1
  148. package/src/emit/index.ts +1 -1
  149. package/src/events/types.ts +1 -1
  150. package/src/examples/tutorial_01_hello.mcrs +63 -0
  151. package/src/examples/tutorial_02_variables.mcrs +157 -0
  152. package/src/examples/tutorial_03_functions_structs.mcrs +162 -0
  153. package/src/examples/tutorial_04_selectors.mcrs +139 -0
  154. package/src/examples/tutorial_05_decorators.mcrs +131 -0
  155. package/src/examples/tutorial_06_math_particles.mcrs +123 -0
  156. package/src/examples/tutorial_07_random.mcrs +142 -0
  157. package/src/examples/tutorial_08_coroutine.mcrs +163 -0
  158. package/src/examples/tutorial_09_precision.mcrs +154 -0
  159. package/src/examples/tutorial_10_kill_race.mcrs +289 -0
  160. package/src/hir/lower.ts +56 -1
  161. package/src/hir/monomorphize.ts +1 -1
  162. package/src/hir/types.ts +2 -0
  163. package/src/lexer/index.ts +11 -2
  164. package/src/lsp/server.ts +667 -28
  165. package/src/mc-test/client.ts +32 -1
  166. package/src/mir/lower.ts +405 -19
  167. package/src/optimizer/constant_fold.ts +11 -6
  168. package/src/optimizer/coroutine.ts +89 -29
  169. package/src/optimizer/lir/peephole.ts +50 -5
  170. package/src/parser/index.ts +126 -28
  171. package/src/stdlib/advanced.mcrs +47 -0
  172. package/src/stdlib/bigint.mcrs +252 -100
  173. package/src/stdlib/calculus.mcrs +150 -0
  174. package/src/stdlib/color.mcrs +102 -82
  175. package/src/stdlib/easing.mcrs +182 -0
  176. package/src/stdlib/expr.mcrs +117 -0
  177. package/src/stdlib/geometry.mcrs +89 -0
  178. package/src/stdlib/heap.mcrs +175 -0
  179. package/src/stdlib/list.mcrs +99 -0
  180. package/src/stdlib/math.mcrs +121 -5
  181. package/src/stdlib/math_hp.mcrs +452 -0
  182. package/src/stdlib/matrix.mcrs +108 -0
  183. package/src/stdlib/noise.mcrs +153 -0
  184. package/src/stdlib/parabola.mcrs +160 -0
  185. package/src/stdlib/particles.mcrs +69 -0
  186. package/src/stdlib/pathfind.mcrs +321 -0
  187. package/src/stdlib/physics.mcrs +134 -0
  188. package/src/stdlib/quaternion.mcrs +192 -0
  189. package/src/stdlib/random.mcrs +46 -1
  190. package/src/stdlib/signal.mcrs +223 -0
  191. package/src/stdlib/sort.mcrs +109 -0
  192. package/src/stdlib/world.mcrs +24 -0
  193. package/src/typechecker/index.ts +73 -10
  194. package/dist/__tests__/cli.test.js +0 -278
  195. package/dist/__tests__/codegen.test.js +0 -152
  196. package/dist/__tests__/compile-all.test.d.ts +0 -10
  197. package/dist/__tests__/compile-all.test.js +0 -108
  198. package/dist/__tests__/dce.test.d.ts +0 -1
  199. package/dist/__tests__/dce.test.js +0 -138
  200. package/dist/__tests__/diagnostics.test.d.ts +0 -4
  201. package/dist/__tests__/diagnostics.test.js +0 -149
  202. package/dist/__tests__/e2e.test.d.ts +0 -6
  203. package/dist/__tests__/e2e.test.js +0 -1847
  204. package/dist/__tests__/entity-types.test.d.ts +0 -1
  205. package/dist/__tests__/entity-types.test.js +0 -203
  206. package/dist/__tests__/formatter.test.d.ts +0 -1
  207. package/dist/__tests__/formatter.test.js +0 -40
  208. package/dist/__tests__/lexer.test.d.ts +0 -1
  209. package/dist/__tests__/lexer.test.js +0 -343
  210. package/dist/__tests__/lowering.test.d.ts +0 -1
  211. package/dist/__tests__/lowering.test.js +0 -1015
  212. package/dist/__tests__/macro.test.d.ts +0 -8
  213. package/dist/__tests__/macro.test.js +0 -305
  214. package/dist/__tests__/mc-integration.test.d.ts +0 -12
  215. package/dist/__tests__/mc-integration.test.js +0 -819
  216. package/dist/__tests__/mc-syntax.test.d.ts +0 -1
  217. package/dist/__tests__/mc-syntax.test.js +0 -124
  218. package/dist/__tests__/nbt.test.d.ts +0 -1
  219. package/dist/__tests__/nbt.test.js +0 -82
  220. package/dist/__tests__/optimizer-advanced.test.d.ts +0 -1
  221. package/dist/__tests__/optimizer-advanced.test.js +0 -124
  222. package/dist/__tests__/optimizer.test.d.ts +0 -1
  223. package/dist/__tests__/optimizer.test.js +0 -149
  224. package/dist/__tests__/parser.test.d.ts +0 -1
  225. package/dist/__tests__/parser.test.js +0 -807
  226. package/dist/__tests__/repl.test.d.ts +0 -1
  227. package/dist/__tests__/repl.test.js +0 -27
  228. package/dist/__tests__/runtime.test.d.ts +0 -1
  229. package/dist/__tests__/runtime.test.js +0 -289
  230. package/dist/__tests__/stdlib-advanced.test.d.ts +0 -4
  231. package/dist/__tests__/stdlib-advanced.test.js +0 -378
  232. package/dist/__tests__/stdlib-bigint.test.d.ts +0 -7
  233. package/dist/__tests__/stdlib-bigint.test.js +0 -428
  234. package/dist/__tests__/stdlib-math.test.d.ts +0 -7
  235. package/dist/__tests__/stdlib-math.test.js +0 -352
  236. package/dist/__tests__/stdlib-vec.test.d.ts +0 -4
  237. package/dist/__tests__/stdlib-vec.test.js +0 -264
  238. package/dist/__tests__/structure-optimizer.test.d.ts +0 -1
  239. package/dist/__tests__/structure-optimizer.test.js +0 -33
  240. package/dist/__tests__/typechecker.test.d.ts +0 -1
  241. package/dist/__tests__/typechecker.test.js +0 -552
  242. package/dist/__tests__/var-allocator.test.d.ts +0 -1
  243. package/dist/__tests__/var-allocator.test.js +0 -69
  244. package/dist/ast/types.d.ts +0 -514
  245. package/dist/ast/types.js +0 -9
  246. package/dist/builtins/metadata.d.ts +0 -36
  247. package/dist/builtins/metadata.js +0 -1014
  248. package/dist/cli.d.ts +0 -11
  249. package/dist/codegen/cmdblock/index.d.ts +0 -26
  250. package/dist/codegen/cmdblock/index.js +0 -45
  251. package/dist/codegen/mcfunction/index.d.ts +0 -40
  252. package/dist/codegen/mcfunction/index.js +0 -606
  253. package/dist/codegen/structure/index.d.ts +0 -24
  254. package/dist/codegen/structure/index.js +0 -279
  255. package/dist/codegen/var-allocator.d.ts +0 -45
  256. package/dist/codegen/var-allocator.js +0 -104
  257. package/dist/compile.d.ts +0 -68
  258. package/dist/data/arena/function/__load.mcfunction +0 -6
  259. package/dist/data/arena/function/__tick.mcfunction +0 -2
  260. package/dist/data/arena/function/announce_leaders/else_1.mcfunction +0 -3
  261. package/dist/data/arena/function/announce_leaders/foreach_0/merge_2.mcfunction +0 -1
  262. package/dist/data/arena/function/announce_leaders/foreach_0/then_0.mcfunction +0 -3
  263. package/dist/data/arena/function/announce_leaders/foreach_0.mcfunction +0 -7
  264. package/dist/data/arena/function/announce_leaders/foreach_1/merge_2.mcfunction +0 -1
  265. package/dist/data/arena/function/announce_leaders/foreach_1/then_0.mcfunction +0 -4
  266. package/dist/data/arena/function/announce_leaders/foreach_1.mcfunction +0 -6
  267. package/dist/data/arena/function/announce_leaders/merge_2.mcfunction +0 -1
  268. package/dist/data/arena/function/announce_leaders/then_0.mcfunction +0 -4
  269. package/dist/data/arena/function/announce_leaders.mcfunction +0 -6
  270. package/dist/data/arena/function/arena_tick/merge_2.mcfunction +0 -1
  271. package/dist/data/arena/function/arena_tick/then_0.mcfunction +0 -4
  272. package/dist/data/arena/function/arena_tick.mcfunction +0 -11
  273. package/dist/data/capture_the_flag/function/add_to_team.mcfunction +0 -5
  274. package/dist/data/capture_the_flag/function/angry_at.mcfunction +0 -1
  275. package/dist/data/capture_the_flag/function/assign_teams.mcfunction +0 -1
  276. package/dist/data/capture_the_flag/function/assign_teams__foreach_t1.mcfunction +0 -8
  277. package/dist/data/capture_the_flag/function/assign_teams__foreach_t1__else_2.mcfunction +0 -8
  278. package/dist/data/capture_the_flag/function/assign_teams__foreach_t1__merge_1.mcfunction +0 -3
  279. package/dist/data/capture_the_flag/function/assign_teams__foreach_t1__then_0.mcfunction +0 -8
  280. package/dist/data/capture_the_flag/function/barrier_wall.mcfunction +0 -1
  281. package/dist/data/capture_the_flag/function/buff_all.mcfunction +0 -22
  282. package/dist/data/capture_the_flag/function/check_flag_capture.mcfunction +0 -2
  283. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t0.mcfunction +0 -8
  284. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t0__merge_1.mcfunction +0 -1
  285. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t0__then_0.mcfunction +0 -7
  286. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t1.mcfunction +0 -8
  287. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t1__merge_1.mcfunction +0 -1
  288. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t1__then_0.mcfunction +0 -7
  289. package/dist/data/capture_the_flag/function/check_flag_pickup.mcfunction +0 -2
  290. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t0.mcfunction +0 -8
  291. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t0__merge_1.mcfunction +0 -1
  292. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t0__then_0.mcfunction +0 -7
  293. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t1.mcfunction +0 -8
  294. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t1__merge_1.mcfunction +0 -1
  295. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t1__then_0.mcfunction +0 -7
  296. package/dist/data/capture_the_flag/function/check_win.mcfunction +0 -4
  297. package/dist/data/capture_the_flag/function/cleanup_teams.mcfunction +0 -8
  298. package/dist/data/capture_the_flag/function/clear_area.mcfunction +0 -1
  299. package/dist/data/capture_the_flag/function/clear_effect.mcfunction +0 -1
  300. package/dist/data/capture_the_flag/function/clear_effects.mcfunction +0 -1
  301. package/dist/data/capture_the_flag/function/clear_inventory.mcfunction +0 -1
  302. package/dist/data/capture_the_flag/function/create_blue_team.mcfunction +0 -10
  303. package/dist/data/capture_the_flag/function/create_green_team.mcfunction +0 -10
  304. package/dist/data/capture_the_flag/function/create_red_team.mcfunction +0 -10
  305. package/dist/data/capture_the_flag/function/create_team.mcfunction +0 -8
  306. package/dist/data/capture_the_flag/function/create_yellow_team.mcfunction +0 -10
  307. package/dist/data/capture_the_flag/function/disable_fire_spread.mcfunction +0 -1
  308. package/dist/data/capture_the_flag/function/disable_keep_inventory.mcfunction +0 -1
  309. package/dist/data/capture_the_flag/function/disable_mob_griefing.mcfunction +0 -1
  310. package/dist/data/capture_the_flag/function/distance_to.mcfunction +0 -6
  311. package/dist/data/capture_the_flag/function/distance_to__const_0_0_0_0.mcfunction +0 -5
  312. package/dist/data/capture_the_flag/function/enable_keep_inventory.mcfunction +0 -1
  313. package/dist/data/capture_the_flag/function/end_game.mcfunction +0 -6
  314. package/dist/data/capture_the_flag/function/end_game__else_2.mcfunction +0 -3
  315. package/dist/data/capture_the_flag/function/end_game__foreach_t7.mcfunction +0 -2
  316. package/dist/data/capture_the_flag/function/end_game__merge_1.mcfunction +0 -1
  317. package/dist/data/capture_the_flag/function/end_game__then_0.mcfunction +0 -3
  318. package/dist/data/capture_the_flag/function/end_sparkles_at.mcfunction +0 -1
  319. package/dist/data/capture_the_flag/function/explosion_effect.mcfunction +0 -1
  320. package/dist/data/capture_the_flag/function/flames.mcfunction +0 -1
  321. package/dist/data/capture_the_flag/function/game_tick.mcfunction +0 -1
  322. package/dist/data/capture_the_flag/function/give_kit_archer.mcfunction +0 -6
  323. package/dist/data/capture_the_flag/function/give_kit_mage.mcfunction +0 -5
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  1425. package/dist/data/test/function/sort5__then_2.mcfunction +0 -4
  1426. package/dist/data/test/function/sort5__then_21.mcfunction +0 -1
  1427. package/dist/data/test/function/sort5__then_24.mcfunction +0 -1
  1428. package/dist/data/test/function/sort5__then_27.mcfunction +0 -1
  1429. package/dist/data/test/function/sort5__then_4.mcfunction +0 -4
  1430. package/dist/data/test/function/sort5__then_6.mcfunction +0 -4
  1431. package/dist/data/test/function/sort5__then_8.mcfunction +0 -4
  1432. package/dist/data/test/function/sphere_contains.mcfunction +0 -29
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  1434. package/dist/data/test/function/sphere_contains__then_0.mcfunction +0 -2
  1435. package/dist/data/test/function/sqrt_fixed.mcfunction +0 -8
  1436. package/dist/data/test/function/sqrt_fx.mcfunction +0 -11
  1437. package/dist/data/test/function/sub2d_x.mcfunction +0 -5
  1438. package/dist/data/test/function/sub2d_y.mcfunction +0 -5
  1439. package/dist/data/test/function/sub3d_x.mcfunction +0 -5
  1440. package/dist/data/test/function/sub3d_y.mcfunction +0 -5
  1441. package/dist/data/test/function/sub3d_z.mcfunction +0 -5
  1442. package/dist/data/test/function/tick_to_ms.mcfunction +0 -5
  1443. package/dist/data/test/function/tick_to_seconds.mcfunction +0 -5
  1444. package/dist/data/test/function/tile_center.mcfunction +0 -10
  1445. package/dist/data/test/function/tile_of.mcfunction +0 -7
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  1447. package/dist/data/test/function/tile_of__then_0.mcfunction +0 -3
  1448. package/dist/data/test/function/timer/done.mcfunction +0 -5
  1449. package/dist/data/test/function/timer/elapsed.mcfunction +0 -2
  1450. package/dist/data/test/function/timer/new.mcfunction +0 -5
  1451. package/dist/data/test/function/timer/pause.mcfunction +0 -1
  1452. package/dist/data/test/function/timer/remaining.mcfunction +0 -10
  1453. package/dist/data/test/function/timer/remaining__merge_1.mcfunction +0 -2
  1454. package/dist/data/test/function/timer/remaining__then_0.mcfunction +0 -1
  1455. package/dist/data/test/function/timer/reset.mcfunction +0 -1
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@@ -1,6 +1,8 @@
1
1
  # RedScript Language Reference
2
2
 
3
- This document describes the syntax RedScript accepts today.
3
+ This document describes the syntax and semantics RedScript accepts today.
4
+
5
+ ---
4
6
 
5
7
  ## Program Structure
6
8
 
@@ -16,40 +18,90 @@ fn main() {}
16
18
 
17
19
  If no namespace is provided, the CLI derives one from the filename or uses the compile option you pass.
18
20
 
21
+ ### Library modules
22
+
23
+ Mark a file as a library (not a standalone datapack entry point) with `module library;`:
24
+
25
+ ```rs
26
+ module library;
27
+
28
+ fn helper(x: int) -> int {
29
+ return x * 2;
30
+ }
31
+ ```
32
+
33
+ ---
34
+
35
+ ## Module System
36
+
37
+ ```rs
38
+ module library; // marks this file as a library (not a standalone datapack)
39
+
40
+ import math; // import a stdlib module by name
41
+ import "path/to/file"; // import by relative file path
42
+ ```
43
+
44
+ Imported names are available globally within the file. Circular imports are not supported.
45
+
46
+ ---
47
+
19
48
  ## Types
20
49
 
21
- RedScript currently supports these primitive types:
50
+ ### Primitive types
22
51
 
23
- | Type | Notes |
24
- |:--|:--|
25
- | `int` | Scoreboard-backed integer values |
26
- | `bool` | Lowered as `0` or `1` |
27
- | `float` | Fixed-point values scaled by `1000` |
28
- | `string` | Used primarily in builtin calls |
29
- | `void` | Function return type when no value is produced |
52
+ | Type | Backend | Notes |
53
+ |:--|:--|:--|
54
+ | `int` | Scoreboard — signed 32-bit | Primary numeric type |
55
+ | `bool` | Scoreboard — lowered as `0` / `1` | `true` = 1, `false` = 0 |
56
+ | `fixed` | Scoreboard — ×10000 fixed-point | `1.5` is stored as `15000` |
57
+ | `double` | NBT IEEE 754 double (`rs:d` storage) | Not backed by scoreboard; no arithmetic with scoreboard types without explicit cast |
58
+ | `string` | Compiler/builtin | Primarily used as builtin arguments |
59
+ | `void` | — | Function return type when no value is produced |
60
+ | `float` | **Deprecated** — MC NBT float | Boundary type; no arithmetic supported; triggers `[FloatArithmetic]` lint warning |
30
61
 
31
- Composite types:
62
+ ### Composite types
32
63
 
33
64
  | Type form | Example |
34
65
  |:--|:--|
35
66
  | Struct | `TurretState` |
36
67
  | Array | `int[]`, `string[]` |
37
68
 
69
+ ### Type casting
70
+
71
+ There are **no implicit conversions**. Use the `as` keyword for explicit casts:
72
+
73
+ ```rs
74
+ let x: double = 3.14d;
75
+ let x_fixed: fixed = x as fixed; // double → fixed
76
+ let x_int: int = x_fixed as int; // fixed → int
77
+ let d: double = x_fixed as double; // fixed → double
78
+ ```
79
+
80
+ ### Literal suffixes
81
+
82
+ - `double` literals use the `d` suffix: `3.14d`, `0.0d`, `1.0d`
83
+ - `fixed` literals are regular numbers declared as `fixed` type (no suffix needed)
84
+ - `int` literals are plain integers: `42`, `-7`
85
+ - `bool` literals: `true`, `false`
86
+
38
87
  ### Variables
39
88
 
40
89
  ```rs
41
90
  let hp: int = 20;
42
91
  let enabled: bool = true;
43
- let speed: float = 1.5;
92
+ let speed: fixed = 1.5;
93
+ let x: double = 3.14d;
44
94
  let name: string = "turret";
45
95
  let numbers: int[] = [1, 2, 3];
46
96
  ```
47
97
 
48
- Type annotations are supported on `let` bindings and function parameters. Function return types use `->`.
98
+ Type annotations are supported on `let` bindings and function parameters.
99
+
100
+ ---
49
101
 
50
102
  ## Functions
51
103
 
52
- Functions use C-style syntax and may return values.
104
+ Functions use C-style syntax and may return values. Return types follow `->`.
53
105
 
54
106
  ```rs
55
107
  fn add(a: int, b: int) -> int {
@@ -68,6 +120,17 @@ Rules:
68
120
  - `return;` is valid in `void` functions.
69
121
  - Function calls are synchronous and compile to `function <namespace>:<name>`.
70
122
 
123
+ ### Generic functions
124
+
125
+ Some stdlib functions use a type parameter `<T>`:
126
+
127
+ ```rs
128
+ fn abs<T>(x: T) -> T { ... }
129
+ fn min<T>(a: T, b: T) -> T { ... }
130
+ ```
131
+
132
+ ---
133
+
71
134
  ## Control Flow
72
135
 
73
136
  ### `if` / `else`
@@ -107,11 +170,11 @@ fn repeat() {
107
170
  }
108
171
  ```
109
172
 
110
- The initializer is optional, and compound assignment is supported in the step clause.
173
+ The initializer is optional. Compound assignment is supported in the step clause.
111
174
 
112
175
  ### `foreach`
113
176
 
114
- `foreach` iterates over a selector by extracting the body into a helper function and running it with `execute as ... run function ...`.
177
+ `foreach` iterates over a selector. The body is extracted into a helper function and run with `execute as ... run function ...`.
115
178
 
116
179
  ```rs
117
180
  fn notify_players() {
@@ -121,11 +184,13 @@ fn notify_players() {
121
184
  }
122
185
  ```
123
186
 
124
- Inside the loop body, the bound variable refers to the current entity context.
187
+ Inside the loop body, the bound variable refers to the current entity context (`@s`).
188
+
189
+ ---
125
190
 
126
191
  ## Structs
127
192
 
128
- Structs group fields and are stored in Minecraft storage.
193
+ Structs group fields and are stored in Minecraft NBT storage.
129
194
 
130
195
  ```rs
131
196
  struct TurretState {
@@ -137,6 +202,7 @@ fn create() {
137
202
  let state: TurretState = { health: 40, level: 1 };
138
203
  state.health = 50;
139
204
  let hp = state.health;
205
+ state.health += 5;
140
206
  }
141
207
  ```
142
208
 
@@ -144,13 +210,14 @@ Supported operations:
144
210
 
145
211
  - Struct declaration
146
212
  - Struct literals
147
- - Field read
148
- - Field assignment
149
- - Compound assignment on fields such as `state.health += 5`
213
+ - Field read / field assignment
214
+ - Compound assignment on fields (`state.health += 5`)
215
+
216
+ ---
150
217
 
151
218
  ## Arrays
152
219
 
153
- Arrays are currently backed by Minecraft storage.
220
+ Arrays are backed by Minecraft NBT storage.
154
221
 
155
222
  ```rs
156
223
  fn sample() {
@@ -160,20 +227,22 @@ fn sample() {
160
227
  }
161
228
  ```
162
229
 
163
- Current support includes:
230
+ Supported operations:
164
231
 
165
232
  - Empty arrays: `[]`
166
233
  - Array literals with initial values
167
234
  - `push(...)`
168
- - Index reads such as `arr[0]`
235
+ - Index reads (`arr[0]`)
236
+
237
+ ---
169
238
 
170
239
  ## Decorators
171
240
 
172
- Decorators attach runtime behavior to functions.
241
+ Decorators attach runtime behaviour to functions.
173
242
 
174
243
  ### `@tick`
175
244
 
176
- Runs every game tick through the generated `__tick.mcfunction`.
245
+ Runs every game tick via the generated `__tick.mcfunction`.
177
246
 
178
247
  ```rs
179
248
  @tick
@@ -210,29 +279,90 @@ The compiler creates:
210
279
  - a dispatch function
211
280
  - trigger checks inside `__tick.mcfunction`
212
281
 
213
- ## Execute Context
282
+ ### `@schedule(N)`
214
283
 
215
- RedScript supports both shorthand context blocks and explicit `execute ... run { ... }`.
284
+ Runs the function once after `N` ticks (one-shot scheduled call).
285
+
286
+ ```rs
287
+ @schedule(100)
288
+ fn delayed_explosion() {
289
+ summon("tnt", "~", "~", "~");
290
+ }
291
+ ```
216
292
 
217
- ### `as`
293
+ ### `@coroutine`
294
+
295
+ Marks a function as a tick-splitting state machine. Loop back-edges become automatic yield points: the loop body runs up to `batch` iterations per tick, then returns — resuming next tick where it left off.
218
296
 
219
297
  ```rs
220
- as @a {
221
- say("Hello from each player");
298
+ @coroutine(batch=10, onDone="on_scan_done")
299
+ fn scan_region() {
300
+ let x: int = 0;
301
+ while (x < 1000) {
302
+ process(x);
303
+ x += 1;
304
+ }
305
+ // after the loop: calls on_scan_done()
222
306
  }
223
307
  ```
224
308
 
225
- ### `at`
309
+ **Parameters:**
310
+ - `batch` — maximum loop iterations per tick (default: 1). Total ticks = actual iterations / batch.
311
+ - `onDone` — optional function name to call when the coroutine finishes.
312
+
313
+ **How it works:**
314
+
315
+ The compiler performs control-flow analysis (dominator tree + back-edge detection) to find all loop headers. Each loop is split into a *continuation function* that runs up to `batch` iterations before returning. A generated `@tick` dispatcher checks a scoreboard `pc` counter and calls the right continuation each tick.
316
+
317
+ ```
318
+ call scan_region() → sets pc = 1, initializes live vars
319
+ @tick → dispatcher → pc == 1 → call _coro_scan_region_cont_1
320
+ cont_1 runs 10 iterations → returns (yield)
321
+ next tick: cont_1 runs again → ... until loop exits
322
+ loop done → calls onDone, sets pc = -1 (stopped)
323
+ ```
324
+
325
+ Variables that are live across yield points are automatically promoted to persistent scoreboard slots.
326
+
327
+ **Constraints:**
328
+ - Functions containing macro calls cannot use `@coroutine` (continuations are invoked via `function`, which does not substitute macro variables).
329
+ - Nested loops: the transform handles each loop independently. For nested loops, extract the inner loop into a separate function.
330
+ - Multiple sequential loops compile to multiple continuations dispatched in order.
331
+ - Calling one coroutine from another: use `onDone` chaining — the first coroutine's `onDone` callback initializes the second.
226
332
 
227
333
  ```rs
228
- at @s {
229
- summon("zombie", "~", "~", "~");
334
+ @coroutine(batch=5, onDone="start_phase2")
335
+ fn phase1() { /* long work */ }
336
+
337
+ fn start_phase2() {
338
+ phase2(); // initializes phase2's pc, starts it
230
339
  }
340
+
341
+ @coroutine(batch=5)
342
+ fn phase2() { /* runs after phase1 completes */ }
231
343
  ```
232
344
 
233
- ### Combined `as` and `at`
345
+ **Performance note:** `@coroutine` is designed to stay within MC's per-tick command budget (`maxCommandChainLength`, default 65536). Without it, 1000 iterations × 20 commands = 20000 commands/tick — fine. But 10000 iterations × 20 = 200000 — exceeds the limit and causes silent truncation. The `batch` parameter is your throttle valve.
346
+
347
+ No blocking occurs — other `@tick` functions and game logic continue to run while the coroutine is spread across ticks.
348
+
349
+ ---
350
+
351
+ ## Execute Context
352
+
353
+ RedScript supports both shorthand context blocks and explicit `execute ... run { ... }`.
354
+
355
+ ### Shorthand `as` / `at`
234
356
 
235
357
  ```rs
358
+ as @a {
359
+ say("Hello from each player");
360
+ }
361
+
362
+ at @s {
363
+ summon("zombie", "~", "~", "~");
364
+ }
365
+
236
366
  as @a at @s {
237
367
  particle("flame", "~", "~", "~");
238
368
  }
@@ -240,7 +370,7 @@ as @a at @s {
240
370
 
241
371
  ### `execute ... run { ... }`
242
372
 
243
- Supported subcommands today:
373
+ Supported subcommands:
244
374
 
245
375
  - `as <selector>`
246
376
  - `at <selector>`
@@ -248,8 +378,6 @@ Supported subcommands today:
248
378
  - `unless entity <selector>`
249
379
  - `in <dimension>`
250
380
 
251
- Examples:
252
-
253
381
  ```rs
254
382
  execute as @a run {
255
383
  say("Hello");
@@ -272,11 +400,13 @@ execute as @a at @s if entity @s[tag=vip] in overworld run {
272
400
  }
273
401
  ```
274
402
 
403
+ ---
404
+
275
405
  ## Selectors
276
406
 
277
407
  Entity selectors are first-class expressions and can be passed directly to builtins.
278
408
 
279
- ### Supported selector heads
409
+ ### Selector heads
280
410
 
281
411
  | Selector | Meaning |
282
412
  |:--|:--|
@@ -293,18 +423,22 @@ Entity selectors are first-class expressions and can be passed directly to built
293
423
  @e[type=armor_stand, tag=turret]
294
424
  @a[scores={kills=10..}]
295
425
  @p[distance=..5]
426
+ @a[x_rotation=-90..-45]
296
427
  ```
297
428
 
298
- Supported filter categories in the current parser:
429
+ Supported filter categories:
299
430
 
300
431
  - `type`
301
- - `distance` with ranges such as `..5`, `1..`, `1..10`
432
+ - `distance` with ranges (`..5`, `1..`, `1..10`)
302
433
  - `tag`
303
434
  - score filters
304
435
  - `limit`
305
436
  - `sort`
306
437
  - `nbt`
307
438
  - `gamemode`
439
+ - `x_rotation` / `y_rotation`
440
+
441
+ ---
308
442
 
309
443
  ## Coordinates
310
444
 
@@ -341,37 +475,80 @@ Each component can be:
341
475
  - a relative coordinate like `~` or `~-2`
342
476
  - a local coordinate like `^` or `^3`
343
477
 
478
+ ---
479
+
344
480
  ## Builtins
345
481
 
346
- The compiler recognizes these builtins and lowers them directly to Minecraft commands or runtime helpers.
482
+ The compiler recognises these builtins and lowers them to Minecraft commands or runtime helpers.
483
+
484
+ ### General builtins
347
485
 
348
486
  | Builtin | Returns | Notes |
349
487
  |:--|:--|:--|
350
488
  | `say(msg)` | `void` | Emits `say` |
351
- | `tell(sel, msg)` | `void` | Emits `tellraw` with a plain text JSON component |
489
+ | `tell(sel, msg)` | `void` | Emits `tellraw` with plain text JSON |
352
490
  | `title(sel, msg)` | `void` | Emits `title <sel> title` |
353
491
  | `give(sel, item, count?)` | `void` | Default count is `1` |
354
492
  | `effect(sel, effect, duration?, amplifier?)` | `void` | Defaults: duration `30`, amplifier `0` |
493
+ | `effect_clear(sel, effect?)` | `void` | Clears specific or all effects |
355
494
  | `summon(type, x?, y?, z?, nbt?)` | `void` | Defaults position to `~ ~ ~` |
356
495
  | `particle(name, x?, y?, z?)` | `void` | Defaults position to `~ ~ ~` |
357
496
  | `tp(sel, x?, y?, z?)` | `void` | Also accepts `tp(sel, pos)` with `BlockPos` |
358
497
  | `setblock(x, y, z, block)` | `void` | Also accepts `setblock(pos, block)` with `BlockPos` |
359
498
  | `fill(x1, y1, z1, x2, y2, z2, block)` | `void` | Also accepts `fill(from, to, block)` with `BlockPos` |
360
- | `clone(x1, y1, z1, x2, y2, z2, dx, dy, dz)` | `void` | Also accepts `clone(from, to, dest)` with `BlockPos` |
499
+ | `clone(x1, y1, z1, x2, y2, z2, dx, dy, dz)` | `void` | Also accepts `clone(from, to, dest)` |
361
500
  | `kill(sel?)` | `void` | Defaults to `@s` |
501
+ | `clear(sel, item?)` | `void` | Clears all or specific item |
502
+ | `time_set(ticks)` | `void` | Sets world time |
503
+ | `weather(type)` | `void` | `"clear"`, `"rain"`, `"thunder"` |
504
+ | `gamerule(rule, value)` | `void` | Sets a gamerule |
505
+ | `difficulty(level)` | `void` | `"peaceful"`, `"easy"`, `"normal"`, `"hard"` |
506
+
507
+ ### Scoreboard builtins
508
+
509
+ | Builtin | Returns | Notes |
510
+ |:--|:--|:--|
362
511
  | `scoreboard_get(target, objective)` | `int` | Reads a scoreboard score |
363
512
  | `score(target, objective)` | `int` | Alias of `scoreboard_get` |
364
513
  | `scoreboard_set(target, objective, value)` | `void` | Writes a scoreboard score |
514
+ | `scoreboard_add_objective(name, criterion)` | `void` | Creates a new objective |
515
+
516
+ ### Data / NBT builtins
517
+
518
+ | Builtin | Returns | Notes |
519
+ |:--|:--|:--|
365
520
  | `data_get(kind, target, path, scale?)` | `int` | Reads NBT with `data get` |
366
- | `random(min, max)` | `int` | Uses `scoreboard players random` for pre-1.20.3 compatibility |
367
- | `random_native(min, max)` | `int` | Uses `/random value <min> <max>` (MC 1.20.3+) |
368
- | `random_sequence(sequence, seed?)` | `void` | Uses `/random reset <sequence> <seed>`; default seed is `0` (MC 1.20.3+) |
369
- | `spawn_object(x, y, z)` | world object handle | Spawns an invisible armor stand with generated tags |
370
- | `raw(cmd)` | `void` | Emits a literal Minecraft command |
521
+ | `storage_get_int(storage, path, index)` | `int` | Reads an array element from NBT storage |
522
+ | `storage_set_array(storage, path, json)` | `void` | Writes an array literal to NBT storage |
523
+
524
+ ### Random builtins
525
+
526
+ | Builtin | Returns | Notes |
527
+ |:--|:--|:--|
528
+ | `random(min, max)` | `int` | Uses `scoreboard players random` (pre-1.20.3) |
529
+ | `random_native(min, max)` | `int` | Uses `/random value` (MC 1.20.3+) |
530
+ | `random_sequence(sequence, seed?)` | `void` | Uses `/random reset` (MC 1.20.3+); default seed `0` |
531
+
532
+ ### Team builtins
533
+
534
+ | Builtin | Returns | Notes |
535
+ |:--|:--|:--|
536
+ | `team_add(name)` | `void` | Creates a team |
537
+ | `team_remove(name)` | `void` | Removes a team |
538
+ | `team_join(sel, name)` | `void` | Adds entities to team |
539
+ | `team_leave(sel)` | `void` | Removes entities from teams |
540
+ | `team_option(name, key, value)` | `void` | Sets a team option |
541
+
542
+ ### Tag builtins
543
+
544
+ | Builtin | Returns | Notes |
545
+ |:--|:--|:--|
546
+ | `tag_add(sel, name)` | `void` | Adds an entity tag |
547
+ | `tag_remove(sel, name)` | `void` | Removes an entity tag |
371
548
 
372
549
  ### Entity helper methods
373
550
 
374
- These are written as member calls on selectors or spawned object handles:
551
+ These are written as member calls on selectors or object handles:
375
552
 
376
553
  | Method | Returns | Example |
377
554
  |:--|:--|:--|
@@ -379,27 +556,23 @@ These are written as member calls on selectors or spawned object handles:
379
556
  | `entity.untag(name)` | `void` | `@s.untag("boss");` |
380
557
  | `entity.has_tag(name)` | `bool` | `let boss: bool = @s.has_tag("boss");` |
381
558
 
382
- ## Operators
559
+ ### World object
383
560
 
384
- Arithmetic and comparison operators:
561
+ | Builtin | Returns | Notes |
562
+ |:--|:--|:--|
563
+ | `spawn_object(x, y, z)` | world object handle | Spawns invisible armor stand with generated tags |
385
564
 
386
- - `+`, `-`, `*`, `/`, `%`
387
- - `==`, `!=`, `<`, `<=`, `>`, `>=`
388
- - `&&`, `||`
389
- - unary `-`, `!`
565
+ ### Escape hatch
390
566
 
391
- Assignment operators:
567
+ | Builtin | Returns | Notes |
568
+ |:--|:--|:--|
569
+ | `raw(cmd)` | `void` | Emits a literal Minecraft command |
392
570
 
393
- - `=`
394
- - `+=`
395
- - `-=`
396
- - `*=`
397
- - `/=`
398
- - `%=`
571
+ ---
399
572
 
400
573
  ## Raw Commands
401
574
 
402
- Use `raw(...)` when you need an escape hatch for a command RedScript does not model directly.
575
+ Use `raw(...)` as an escape hatch for commands RedScript does not model directly.
403
576
 
404
577
  ```rs
405
578
  fn admin() {
@@ -407,9 +580,71 @@ fn admin() {
407
580
  }
408
581
  ```
409
582
 
410
- ## Notes on Numeric Semantics
583
+ ### `__NS__` and `__OBJ__` substitutions
584
+
585
+ Inside `raw(...)`, two compile-time tokens are replaced automatically:
586
+
587
+ - `__NS__` — replaced with the current namespace (e.g. `my_pack`)
588
+ - `__OBJ__` — replaced with the current scoreboard objective (`__<namespace>`)
589
+
590
+ ```rs
591
+ fn example() {
592
+ raw("scoreboard players set #flag __OBJ__ 1");
593
+ raw("function __NS__:helper");
594
+ }
595
+ ```
596
+
597
+ ---
598
+
599
+ ## Operators
600
+
601
+ ### Arithmetic
602
+
603
+ | Operator | Description |
604
+ |:--|:--|
605
+ | `+` | Addition |
606
+ | `-` | Subtraction / unary negate |
607
+ | `*` | Multiplication |
608
+ | `/` | Integer division |
609
+ | `%` | Modulo |
610
+
611
+ ### Comparison
612
+
613
+ | Operator | Description |
614
+ |:--|:--|
615
+ | `==` | Equal |
616
+ | `!=` | Not equal |
617
+ | `<` | Less than |
618
+ | `<=` | Less than or equal |
619
+ | `>` | Greater than |
620
+ | `>=` | Greater than or equal |
621
+
622
+ ### Logical
623
+
624
+ | Operator | Description |
625
+ |:--|:--|
626
+ | `&&` | Logical AND |
627
+ | `\|\|` | Logical OR |
628
+ | `!` | Logical NOT |
629
+
630
+ ### Assignment
631
+
632
+ | Operator | Description |
633
+ |:--|:--|
634
+ | `=` | Assign |
635
+ | `+=` | Add-assign |
636
+ | `-=` | Subtract-assign |
637
+ | `*=` | Multiply-assign |
638
+ | `/=` | Divide-assign |
639
+ | `%=` | Modulo-assign |
640
+
641
+ ---
642
+
643
+ ## Numeric Semantics
411
644
 
412
- - `int` values map directly to scoreboard integers.
645
+ - `int` values map directly to MC scoreboard integers (signed 32-bit).
413
646
  - `bool` is lowered as integer `0` or `1`.
414
- - `float` is stored as fixed-point `value * 1000`.
415
- - String values are currently most useful as builtin arguments rather than general-purpose data values.
647
+ - `fixed` is a signed 32-bit scoreboard integer scaled by **×10000** (e.g. `1.5` `15000`). Previously incorrectly documented as ×1000.
648
+ - `double` is an IEEE 754 64-bit float stored in `rs:d` NBT storage not accessible through scoreboard arithmetic without explicit casting.
649
+ - `float` is deprecated. It represents an MC NBT float boundary type with no arithmetic support; using it triggers a `[FloatArithmetic]` lint warning.
650
+ - `string` values are currently most useful as builtin arguments rather than general-purpose data.
@@ -0,0 +1,54 @@
1
+ # Standard Library
2
+
3
+ RedScript ships with 35 stdlib modules. Import any module with `import <name>;`.
4
+
5
+ ## Categories
6
+
7
+ ### Mathematics
8
+ - [math](math.md) — basic math (`abs`, `clamp`, `lerp`, `sin_fixed`, `sqrt_fx`, `ln`, `exp_fx`, `smoothstep`, ...)
9
+ - [math_hp](math_hp.md) — high-precision (`sin_hp`, `cos_hp`, `ln_hp`, `double_sqrt`, `pow_real`, ...)
10
+ - [bits](bits.md) — bitwise operations (`bit_and`, `bit_or`, `bit_xor`, `bit_shl`, `popcount`, ...)
11
+ - [bigint](bigint.md) — multi-word integers (base-10000 bigint add/sub/mul/div, arbitrary length)
12
+ - [calculus](calculus.md) — numerical integration/differentiation (trapezoid, Simpson, Welford statistics)
13
+
14
+ ### Data Structures
15
+ - [list](list.md) — array aggregates (`sum`, `avg`, `min`, `max`, `sort3`–`sort5`, `shuffle`, ...)
16
+ - [sets](sets.md) — set operations (`set_new`, `set_add`, `set_contains`, `set_remove`)
17
+ - [matrix](matrix.md) — matrix math for Display Entities (2D/3D rotation, scale, quaternion helpers)
18
+ - [vec](vec.md) — 2D/3D vectors (`dot2d`, `cross3d`, `length2d_fixed`, `atan2_fixed`, `normalize2d_x`, ...)
19
+ - [quaternion](quaternion.md) — 3D rotations (`quat_mul`, `quat_slerp`, `quat_euler`, axis-angle constructors)
20
+
21
+ ### Randomness & Statistics
22
+ - [random](random.md) — LCG/PCG RNG, binomial and hypergeometric sampling
23
+ - [noise](noise.md) — procedural noise (value noise 1D/2D, fractal Brownian motion, terrain height)
24
+
25
+ ### Signal Processing
26
+ - [signal](signal.md) — DFT (up to 8 samples), Gaussian/exponential/Poisson/geometric distributions
27
+ - [expr](expr.md) — RPN expression evaluator (dynamic formula evaluation at runtime)
28
+
29
+ ### Geometry & Graphics
30
+ - [geometry](geometry.md) — selection zones (AABB, sphere, cylinder, cone, sector)
31
+ - [advanced](advanced.md) — Bézier curves (quadratic–N-order), Mandelbrot/Julia, modular exponentiation
32
+ - [parabola](parabola.md) — projectile trajectories (ballistic aiming, drag physics)
33
+ - [easing](easing.md) — easing functions (quad, cubic, quartic, sine, expo, back, bounce, smoothstep)
34
+ - [particles](particles.md) — particle helpers (hearts, flame, smoke; draw line, circle, helix)
35
+ - [color](color.md) — RGB/HSL/hex color utilities (pack/unpack, lerp, RGB↔HSL conversion)
36
+
37
+ ### Physics
38
+ - [physics](physics.md) — velocity, gravity, collision (projectile motion, drag, spring, friction)
39
+ - [strings](strings.md) — string utilities (`str_len`)
40
+
41
+ ### Minecraft Game Mechanics
42
+ - [player](player.md) — player utilities (`heal`, `damage`, `is_op`)
43
+ - [mobs](mobs.md) — mob type string constants (all vanilla entity IDs)
44
+ - [combat](combat.md) — damage and health (`weapon_damage`, `apply_damage`)
45
+ - [effects](effects.md) — potion effects (`speed`, `jump`, `regen`, `buff_all`, ...)
46
+ - [spawn](spawn.md) — entity spawning and teleportation (`teleport_to`, `goto_lobby`, `goto_arena`)
47
+ - [interactions](interactions.md) — interaction entities (right-click, sneak, look-direction detection)
48
+ - [inventory](inventory.md) — inventory management (`clear_inventory`, `give_kit_warrior`, ...)
49
+ - [bossbar](bossbar.md) — boss bar UI (`create_timer_bar`, `create_health_bar`, `update_bar_color`)
50
+ - [cooldown](cooldown.md) — ability cooldowns (`cooldown_start`, `cooldown_ready`, `cooldown_tick`)
51
+ - [timer](timer.md) — countdown timers (`Timer` struct with `start`, `done`, `remaining`)
52
+ - [tags](tags.md) — Minecraft block/entity/item/damage type tag string constants
53
+ - [teams](teams.md) — team management (`setup_two_teams`, `setup_four_teams`, `add_to_team`)
54
+ - [world](world.md) — world queries (`set_day`, `weather_clear`, `sun_altitude`, `glass_box`, ...)