react-simple-game-engine 0.1.59 → 0.1.62

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/lib/utilities.d.ts +0 -1
  2. package/package.json +4 -2
  3. package/lib/classes/animations/animation.d.ts +0 -14
  4. package/lib/classes/animations/animation.d.ts.map +0 -1
  5. package/lib/classes/animations/animation.js +0 -35
  6. package/lib/classes/animations/avatar.animation.d.ts +0 -16
  7. package/lib/classes/animations/avatar.animation.d.ts.map +0 -1
  8. package/lib/classes/animations/avatar.animation.js +0 -45
  9. package/lib/classes/animations/color.animation.d.ts +0 -9
  10. package/lib/classes/animations/color.animation.d.ts.map +0 -1
  11. package/lib/classes/animations/color.animation.js +0 -33
  12. package/lib/classes/camera.d.ts.map +0 -1
  13. package/lib/classes/camera.js +0 -34
  14. package/lib/classes/entities/circle.entity.d.ts +0 -15
  15. package/lib/classes/entities/circle.entity.d.ts.map +0 -1
  16. package/lib/classes/entities/circle.entity.js +0 -55
  17. package/lib/classes/entities/entity-sult.d.ts +0 -34
  18. package/lib/classes/entities/entity-sult.d.ts.map +0 -1
  19. package/lib/classes/entities/entity-sult.js +0 -108
  20. package/lib/classes/entities/entity.d.ts +0 -55
  21. package/lib/classes/entities/entity.d.ts.map +0 -1
  22. package/lib/classes/entities/entity.js +0 -180
  23. package/lib/classes/entities/rect.entity.d.ts +0 -17
  24. package/lib/classes/entities/rect.entity.d.ts.map +0 -1
  25. package/lib/classes/entities/rect.entity.js +0 -56
  26. package/lib/classes/logic-component.d.ts.map +0 -1
  27. package/lib/classes/logic-component.js +0 -77
  28. package/lib/classes/p5.d.ts.map +0 -1
  29. package/lib/classes/p5.js +0 -58
  30. package/lib/classes/particle-system.d.ts.map +0 -1
  31. package/lib/classes/particle-system.js +0 -98
  32. package/lib/classes/particle.d.ts.map +0 -1
  33. package/lib/classes/particle.js +0 -117
  34. package/lib/classes/prefab.d.ts.map +0 -1
  35. package/lib/classes/prefab.js +0 -24
  36. package/lib/classes/saver.d.ts.map +0 -1
  37. package/lib/classes/saver.js +0 -33
  38. package/lib/classes/scene-management.d.ts.map +0 -1
  39. package/lib/classes/scene-management.js +0 -58
  40. package/lib/classes/scene.d.ts.map +0 -1
  41. package/lib/classes/scene.js +0 -433
  42. package/lib/classes/sound-watcher.d.ts.map +0 -1
  43. package/lib/classes/sound-watcher.js +0 -33
  44. package/lib/classes/sound.d.ts.map +0 -1
  45. package/lib/classes/sound.js +0 -119
  46. package/lib/classes/sprites/avatar.sprite.d.ts +0 -20
  47. package/lib/classes/sprites/avatar.sprite.d.ts.map +0 -1
  48. package/lib/classes/sprites/avatar.sprite.js +0 -89
  49. package/lib/classes/sprites/color.sprite.d.ts +0 -7
  50. package/lib/classes/sprites/color.sprite.d.ts.map +0 -1
  51. package/lib/classes/sprites/color.sprite.js +0 -40
  52. package/lib/classes/sprites/sprite.d.ts +0 -26
  53. package/lib/classes/sprites/sprite.d.ts.map +0 -1
  54. package/lib/classes/sprites/sprite.js +0 -70
  55. package/lib/classes/watcher.d.ts.map +0 -1
  56. package/lib/classes/watcher.js +0 -44
  57. package/lib/classes/world-management.d.ts.map +0 -1
  58. package/lib/classes/world-management.js +0 -160
  59. package/lib/decorators/scene-tag.decor.d.ts.map +0 -1
  60. package/lib/decorators/scene-tag.decor.js +0 -5
  61. package/lib/decorators/scene-ui.decor.d.ts.map +0 -1
  62. package/lib/decorators/scene-ui.decor.js +0 -5
  63. package/lib/decorators/sound-from.decor.d.ts.map +0 -1
  64. package/lib/decorators/sound-from.decor.js +0 -17
  65. package/lib/decorators/sprite-from.decor.d.ts.map +0 -1
  66. package/lib/decorators/sprite-from.decor.js +0 -13
  67. package/lib/export-enums.d.ts.map +0 -1
  68. package/lib/export-enums.js +0 -5
  69. package/lib/export-interfaces.d.ts.map +0 -1
  70. package/lib/export-interfaces.js +0 -1
  71. package/lib/export-types.d.ts.map +0 -1
  72. package/lib/export-types.js +0 -1
  73. package/lib/index.d.ts.map +0 -1
  74. package/lib/ui-components/SceneRunner.d.ts.map +0 -1
  75. package/lib/ui-components/SceneRunner.js +0 -43
  76. package/lib/ui-components/ScenesProcess.d.ts.map +0 -1
  77. package/lib/ui-components/ScenesProcess.js +0 -46
  78. package/lib/ui-components/Sketch.d.ts.map +0 -1
  79. package/lib/ui-components/Sketch.js +0 -33
  80. package/lib/utilities.d.ts.map +0 -1
  81. package/lib/utilities.js +0 -3
  82. package/lib/utils.d.ts.map +0 -1
  83. package/lib/utils.js +0 -97
@@ -1,4 +1,3 @@
1
1
  export * from "./classes/watcher";
2
2
  export * from "./classes/sound-watcher";
3
- export { createAssetImage, createAssetSound } from "./utils";
4
3
  //# sourceMappingURL=utilities.d.ts.map
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-simple-game-engine",
3
- "version": "0.1.59",
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+ "version": "0.1.62",
4
4
  "description": "",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib",
@@ -21,7 +21,9 @@
21
21
  "build": "rm -rf lib && tsc -p ."
22
22
  },
23
23
  "files": [
24
- "/lib"
24
+ "/lib/index.js",
25
+ "/lib/*/**.d.ts",
26
+ "/lib/*.d.ts"
25
27
  ],
26
28
  "keywords": [
27
29
  "game engine",
@@ -1,14 +0,0 @@
1
- import { Sprite } from "../sprites/sprite";
2
- export declare abstract class AnimationSprite<S extends Sprite<any>> {
3
- protected currentFrame: number;
4
- protected _isRunning: boolean;
5
- protected timeCounter: number;
6
- delatime: number;
7
- sprite: S;
8
- set isRunning(_isRunning: boolean);
9
- abstract initial(params: any): void;
10
- draw(): void;
11
- protected abstract checkFrameMax(): boolean;
12
- protected abstract onDraw(): void;
13
- }
14
- //# sourceMappingURL=animation.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,8BAAsB,eAAe,CAAC,CAAC,SAAS,MAAM,CAAC,GAAG,CAAC;IACzD,SAAS,CAAC,YAAY,EAAE,MAAM,CAAK;IACnC,SAAS,CAAC,UAAU,UAAQ;IAC5B,SAAS,CAAC,WAAW,SAAK;IAE1B,QAAQ,SAAU;IAClB,MAAM,EAAG,CAAC,CAAC;IAEX,IAAI,SAAS,CAAC,UAAU,EAAE,OAAO,EAOhC;IAED,QAAQ,CAAC,OAAO,CAAC,MAAM,EAAE,GAAG,GAAG,IAAI;IAEnC,IAAI;IAgBJ,SAAS,CAAC,QAAQ,CAAC,aAAa,IAAI,OAAO;IAC3C,SAAS,CAAC,QAAQ,CAAC,MAAM,IAAI,IAAI;CAClC"}
@@ -1,35 +0,0 @@
1
- var AnimationSprite = /** @class */ (function () {
2
- function AnimationSprite() {
3
- this.currentFrame = 0;
4
- this._isRunning = true;
5
- this.timeCounter = 0;
6
- this.delatime = 1 / 30;
7
- }
8
- Object.defineProperty(AnimationSprite.prototype, "isRunning", {
9
- set: function (_isRunning) {
10
- this._isRunning = _isRunning;
11
- if (!_isRunning) {
12
- // stop
13
- this.timeCounter = 0;
14
- this.currentFrame = 0;
15
- }
16
- },
17
- enumerable: false,
18
- configurable: true
19
- });
20
- AnimationSprite.prototype.draw = function () {
21
- if (this.checkFrameMax()) {
22
- this.currentFrame = 0;
23
- }
24
- this.onDraw();
25
- if (this.timeCounter / 1000 >= this.delatime) {
26
- this.timeCounter = 0;
27
- if (this._isRunning) {
28
- this.currentFrame++;
29
- }
30
- }
31
- this.timeCounter += Renderer.deltaTime;
32
- };
33
- return AnimationSprite;
34
- }());
35
- export { AnimationSprite };
@@ -1,16 +0,0 @@
1
- import { AvatarSprite } from "../sprites/avatar.sprite";
2
- import { AnimationSprite } from "./animation";
3
- declare type Offset = {
4
- x: number;
5
- y: number;
6
- width: number;
7
- height: number;
8
- };
9
- export declare class AvatarAnimationSprite extends AnimationSprite<AvatarSprite> {
10
- private offset;
11
- initial({ x, y, width, height }: Partial<Offset>): void;
12
- protected checkFrameMax(): boolean;
13
- onDraw(): void;
14
- }
15
- export {};
16
- //# sourceMappingURL=avatar.animation.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"avatar.animation.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/avatar.animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,aAAK,MAAM,GAAG;IACZ,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,qBAAa,qBAAsB,SAAQ,eAAe,CAAC,YAAY,CAAC;IACtE,OAAO,CAAC,MAAM,CAAU;IAExB,OAAO,CAAC,EAAE,CAAK,EAAE,CAAK,EAAE,KAAS,EAAE,MAAU,EAAE,EAAE,OAAO,CAAC,MAAM,CAAC;IAShE,SAAS,CAAC,aAAa,IAAI,OAAO;IAKlC,MAAM;CAgBP"}
@@ -1,45 +0,0 @@
1
- var __extends = (this && this.__extends) || (function () {
2
- var extendStatics = function (d, b) {
3
- extendStatics = Object.setPrototypeOf ||
4
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
5
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
6
- return extendStatics(d, b);
7
- };
8
- return function (d, b) {
9
- if (typeof b !== "function" && b !== null)
10
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
11
- extendStatics(d, b);
12
- function __() { this.constructor = d; }
13
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
14
- };
15
- })();
16
- import { AnimationSprite } from "./animation";
17
- var AvatarAnimationSprite = /** @class */ (function (_super) {
18
- __extends(AvatarAnimationSprite, _super);
19
- function AvatarAnimationSprite() {
20
- return _super !== null && _super.apply(this, arguments) || this;
21
- }
22
- AvatarAnimationSprite.prototype.initial = function (_a) {
23
- var _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, _d = _a.width, width = _d === void 0 ? 0 : _d, _e = _a.height, height = _e === void 0 ? 0 : _e;
24
- this.offset = {
25
- x: x,
26
- y: y,
27
- width: width,
28
- height: height,
29
- };
30
- };
31
- AvatarAnimationSprite.prototype.checkFrameMax = function () {
32
- var _a = this.offset, width = _a.width, x = _a.x;
33
- return this.currentFrame * width + x >= this.sprite.source.width;
34
- };
35
- AvatarAnimationSprite.prototype.onDraw = function () {
36
- var _a = this.offset, x = _a.x, y = _a.y, width = _a.width, height = _a.height;
37
- Renderer.image(this.sprite.source,
38
- // position on canvas
39
- 0, 0, this.sprite.width, this.sprite.height,
40
- //crop on source image
41
- this.currentFrame * width + x, y, width, height);
42
- };
43
- return AvatarAnimationSprite;
44
- }(AnimationSprite));
45
- export { AvatarAnimationSprite };
@@ -1,9 +0,0 @@
1
- import { ColorSprite } from "../sprites/color.sprite";
2
- import { AnimationSprite } from "./animation";
3
- export declare class ColorAnimationSprite extends AnimationSprite<ColorSprite> {
4
- private colors;
5
- initial(colors: ColorSprite["source"][]): void;
6
- protected checkFrameMax(): boolean;
7
- protected onDraw(): void;
8
- }
9
- //# sourceMappingURL=color.animation.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"color.animation.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/color.animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,qBAAa,oBAAqB,SAAQ,eAAe,CAAC,WAAW,CAAC;IACpE,OAAO,CAAC,MAAM,CAA2B;IACzC,OAAO,CAAC,MAAM,EAAE,WAAW,CAAC,QAAQ,CAAC,EAAE;IAIvC,SAAS,CAAC,aAAa,IAAI,OAAO;IAIlC,SAAS,CAAC,MAAM,IAAI,IAAI;CAGzB"}
@@ -1,33 +0,0 @@
1
- var __extends = (this && this.__extends) || (function () {
2
- var extendStatics = function (d, b) {
3
- extendStatics = Object.setPrototypeOf ||
4
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
5
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
6
- return extendStatics(d, b);
7
- };
8
- return function (d, b) {
9
- if (typeof b !== "function" && b !== null)
10
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
11
- extendStatics(d, b);
12
- function __() { this.constructor = d; }
13
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
14
- };
15
- })();
16
- import { AnimationSprite } from "./animation";
17
- var ColorAnimationSprite = /** @class */ (function (_super) {
18
- __extends(ColorAnimationSprite, _super);
19
- function ColorAnimationSprite() {
20
- return _super !== null && _super.apply(this, arguments) || this;
21
- }
22
- ColorAnimationSprite.prototype.initial = function (colors) {
23
- this.colors = colors;
24
- };
25
- ColorAnimationSprite.prototype.checkFrameMax = function () {
26
- return this.currentFrame >= this.colors.length;
27
- };
28
- ColorAnimationSprite.prototype.onDraw = function () {
29
- Renderer.fill.apply(Renderer, this.colors[this.currentFrame]);
30
- };
31
- return ColorAnimationSprite;
32
- }(AnimationSprite));
33
- export { ColorAnimationSprite };
@@ -1 +0,0 @@
1
- {"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../../src/classes/camera.ts"],"names":[],"mappings":"AAAA,qBAAa,MAAM;IAML,OAAO,CAAC,MAAM;IAAU,OAAO,CAAC,OAAO;IALnD,CAAC,EAAE,MAAM,CAAK;IACd,CAAC,EAAE,MAAM,CAAK;IACd,MAAM,EAAE,MAAM,CAAK;IACnB,MAAM,EAAE,MAAM,CAAK;gBAEC,MAAM,EAAE,MAAM,EAAU,OAAO,EAAE,MAAM;IAE3D,IAAI,KAAK,IAQQ,MAAM,CANtB;IAED,IAAI,MAAM,IASS,MAAM,CAPxB;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAGtB;IAED,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,EAGxB;CACF"}
@@ -1,34 +0,0 @@
1
- var Camera = /** @class */ (function () {
2
- function Camera(_width, _height) {
3
- this._width = _width;
4
- this._height = _height;
5
- this.x = 0;
6
- this.y = 0;
7
- this.scaleX = 1;
8
- this.scaleY = 1;
9
- }
10
- Object.defineProperty(Camera.prototype, "width", {
11
- get: function () {
12
- return this._width;
13
- },
14
- set: function (width) {
15
- this._width = width;
16
- Renderer.resizeCanvas(this._width, this._height);
17
- },
18
- enumerable: false,
19
- configurable: true
20
- });
21
- Object.defineProperty(Camera.prototype, "height", {
22
- get: function () {
23
- return this._height;
24
- },
25
- set: function (height) {
26
- this._height = height;
27
- Renderer.resizeCanvas(this._width, this._height);
28
- },
29
- enumerable: false,
30
- configurable: true
31
- });
32
- return Camera;
33
- }());
34
- export { Camera };
@@ -1,15 +0,0 @@
1
- import { Body } from "matter-js";
2
- import { CreateBodyDefine, EntityInitial } from "../../export-types";
3
- import { Entity } from "./entity";
4
- export declare class CircleEntity<P extends Record<string, any> = Record<string, any>> extends Entity<P> {
5
- radius: number;
6
- onSpriteWidthHeightBinding(): {
7
- width: number;
8
- height: number;
9
- };
10
- protected onInitial(): EntityInitial<this>;
11
- protected onCreateBody({ x, y, ...transform }: NonNullable<CreateBodyDefine<{
12
- radius: number;
13
- }>["transform"]>, options?: CreateBodyDefine["bodyOptions"]): Body;
14
- }
15
- //# sourceMappingURL=circle.entity.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"circle.entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/circle.entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAU,MAAM,WAAW,CAAC;AAEzC,OAAO,EAAE,gBAAgB,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAErE,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,YAAY,CACvB,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CACnD,SAAQ,MAAM,CAAC,CAAC,CAAC;IACV,MAAM,EAAG,MAAM,CAAC;IAEvB,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAO/D,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAQ1C,SAAS,CAAC,YAAY,CACpB,EACE,CAAC,EACD,CAAC,EACD,GAAG,SAAS,EACb,EAAE,WAAW,CAAC,gBAAgB,CAAC;QAAE,MAAM,EAAE,MAAM,CAAA;KAAE,CAAC,CAAC,WAAW,CAAC,CAAC,EACjE,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,IAAI;CAIR"}
@@ -1,55 +0,0 @@
1
- var __extends = (this && this.__extends) || (function () {
2
- var extendStatics = function (d, b) {
3
- extendStatics = Object.setPrototypeOf ||
4
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
5
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
6
- return extendStatics(d, b);
7
- };
8
- return function (d, b) {
9
- if (typeof b !== "function" && b !== null)
10
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
11
- extendStatics(d, b);
12
- function __() { this.constructor = d; }
13
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
14
- };
15
- })();
16
- var __rest = (this && this.__rest) || function (s, e) {
17
- var t = {};
18
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
19
- t[p] = s[p];
20
- if (s != null && typeof Object.getOwnPropertySymbols === "function")
21
- for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
22
- if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
23
- t[p[i]] = s[p[i]];
24
- }
25
- return t;
26
- };
27
- import { Bodies } from "matter-js";
28
- import { copyProperties } from "../../utils";
29
- import { Entity } from "./entity";
30
- var CircleEntity = /** @class */ (function (_super) {
31
- __extends(CircleEntity, _super);
32
- function CircleEntity() {
33
- return _super !== null && _super.apply(this, arguments) || this;
34
- }
35
- CircleEntity.prototype.onSpriteWidthHeightBinding = function () {
36
- return {
37
- width: this.radius * 2,
38
- height: this.radius * 2,
39
- };
40
- };
41
- CircleEntity.prototype.onInitial = function () {
42
- return {
43
- transform: {
44
- radius: 1,
45
- },
46
- };
47
- };
48
- CircleEntity.prototype.onCreateBody = function (_a, options) {
49
- var x = _a.x, y = _a.y, transform = __rest(_a, ["x", "y"]);
50
- copyProperties(this, transform);
51
- return Bodies.circle(x, y, this.radius, options);
52
- };
53
- return CircleEntity;
54
- }(Entity));
55
- export { CircleEntity };
@@ -1,34 +0,0 @@
1
- import { Initialler } from "../../export-interfaces";
2
- import { Camera } from "../camera";
3
- import { LogicComponent } from "../logic-component";
4
- import { Scene } from "../scene";
5
- import { WorldManagement } from "../world-management";
6
- export declare abstract class EntitySult<P = any> implements Initialler<P> {
7
- camera: Camera;
8
- readonly id: string;
9
- private _layerIndex;
10
- private _name;
11
- private _scene;
12
- private _worldManagement;
13
- private _children;
14
- private _parent?;
15
- abstract update(): void;
16
- abstract draw(): void;
17
- get children(): EntitySult<any>[];
18
- get layerIndex(): number;
19
- get name(): string;
20
- set layerIndex(_layerIndex: number);
21
- set name(_name: string);
22
- get parent(): EntitySult<any> | undefined;
23
- get scene(): Scene<any>;
24
- get worldManagement(): WorldManagement;
25
- addChild(target: EntitySult | LogicComponent<EntitySult>): void;
26
- removeChild(entity: EntitySult): void;
27
- unChild(entity: EntitySult): void;
28
- getProperty<T>(name: string): T;
29
- preInitial(worldManagement: WorldManagement): void;
30
- active(worldManagement: WorldManagement): void;
31
- onActive(): void;
32
- initial(params: P): void;
33
- }
34
- //# sourceMappingURL=entity-sult.d.ts.map
@@ -1 +0,0 @@
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@@ -1,108 +0,0 @@
1
- var EntitySult = /** @class */ (function () {
2
- function EntitySult() {
3
- this.id = "".concat(Math.random(), "-").concat(new Date().getTime());
4
- this._layerIndex = 0;
5
- this._name = this.id;
6
- this._children = [];
7
- }
8
- Object.defineProperty(EntitySult.prototype, "children", {
9
- get: function () {
10
- return this._children;
11
- },
12
- enumerable: false,
13
- configurable: true
14
- });
15
- Object.defineProperty(EntitySult.prototype, "layerIndex", {
16
- get: function () {
17
- return this._layerIndex;
18
- },
19
- set: function (_layerIndex) {
20
- if (this._layerIndex !== _layerIndex) {
21
- this.worldManagement.changeEntityLayerIndex(this, _layerIndex);
22
- }
23
- this._layerIndex = _layerIndex;
24
- },
25
- enumerable: false,
26
- configurable: true
27
- });
28
- Object.defineProperty(EntitySult.prototype, "name", {
29
- get: function () {
30
- return this._name;
31
- },
32
- set: function (_name) {
33
- var _a;
34
- var isDuplicated = (_a = this.worldManagement) === null || _a === void 0 ? void 0 : _a.getEntity(_name);
35
- if (isDuplicated) {
36
- console.warn("Name ".concat(_name, " is already in use"));
37
- }
38
- else {
39
- if (this._name !== _name) {
40
- this.worldManagement.changeEntityName(this, _name);
41
- }
42
- this._name = _name;
43
- }
44
- },
45
- enumerable: false,
46
- configurable: true
47
- });
48
- Object.defineProperty(EntitySult.prototype, "parent", {
49
- get: function () {
50
- return this._parent;
51
- },
52
- enumerable: false,
53
- configurable: true
54
- });
55
- Object.defineProperty(EntitySult.prototype, "scene", {
56
- get: function () {
57
- return this._scene;
58
- },
59
- enumerable: false,
60
- configurable: true
61
- });
62
- Object.defineProperty(EntitySult.prototype, "worldManagement", {
63
- get: function () {
64
- return this._worldManagement;
65
- },
66
- enumerable: false,
67
- configurable: true
68
- });
69
- EntitySult.prototype.addChild = function (target) {
70
- var entity = target instanceof EntitySult
71
- ? target
72
- : target.output({ worldManagement: this.worldManagement });
73
- entity._parent = this;
74
- this.children.push(entity);
75
- this.worldManagement.addEntity(entity);
76
- };
77
- EntitySult.prototype.removeChild = function (entity) {
78
- this.unChild(entity);
79
- this.worldManagement.removeEntity(entity);
80
- };
81
- EntitySult.prototype.unChild = function (entity) {
82
- var delIndex = this.children.indexOf(entity);
83
- if (delIndex > -1) {
84
- this.children.splice(delIndex, 1);
85
- }
86
- };
87
- EntitySult.prototype.getProperty = function (name) {
88
- return this[name];
89
- };
90
- EntitySult.prototype.preInitial = function (worldManagement) {
91
- this._worldManagement = worldManagement;
92
- this._scene = worldManagement.scene;
93
- this.camera = worldManagement.camera;
94
- };
95
- EntitySult.prototype.active = function (worldManagement) {
96
- if (!this._worldManagement) {
97
- this._worldManagement = worldManagement;
98
- this._scene = worldManagement.scene;
99
- this.camera = worldManagement.camera;
100
- }
101
- console.log("Active entity (name : ".concat(this._name, ")"));
102
- this.onActive();
103
- };
104
- EntitySult.prototype.onActive = function () { };
105
- EntitySult.prototype.initial = function (params) { };
106
- return EntitySult;
107
- }());
108
- export { EntitySult };
@@ -1,55 +0,0 @@
1
- import Matter from "matter-js";
2
- import { Sprite } from "../sprites/sprite";
3
- import { CreateBodyDefine, EntityInitial, EntityPrepare, MasterBody } from "../../export-types";
4
- import { EntitySult } from "./entity-sult";
5
- import { LogicComponent } from "../logic-component";
6
- import { Sound } from "../sound";
7
- declare type TimerJobListener = () => void;
8
- declare type TerminateOptions = {
9
- duration?: number;
10
- effect: EntitySult | LogicComponent<EntitySult>;
11
- };
12
- export declare abstract class Entity<P extends Record<string, any> = Record<string, any>> extends EntitySult<EntityInitial<Entity>> {
13
- private _body;
14
- private _sprite;
15
- private _props;
16
- private timerJobListeners;
17
- private isTerminate;
18
- enabledGravity: boolean;
19
- sound?: Sound;
20
- set sprite(sprite: Sprite<any>);
21
- get sprite(): Sprite<any>;
22
- get position(): Matter.Vector;
23
- get body(): MasterBody;
24
- get props(): P;
25
- /**
26
- * @param {TerminateOptions} options
27
- * #duration: time to disappear from the world in seconds, default: 0.2 seconds
28
- * #effect: effect to showing on duration time
29
- * @void
30
- */
31
- terminate(options?: TerminateOptions): void;
32
- /**
33
- * @param {number} interval in seconds
34
- * @param {TimerJobListener} job function that run per #interval
35
- * @void
36
- */
37
- onTimer(interval: number, job: TimerJobListener, defaultRun?: boolean): () => void;
38
- createBody(transform: CreateBodyDefine["transform"], options?: CreateBodyDefine["bodyOptions"]): MasterBody;
39
- protected abstract onCreateBody(transform: CreateBodyDefine["transform"], options?: CreateBodyDefine["bodyOptions"]): Matter.Body;
40
- initial({ transform, sprite: spriteComponent, bodyOptions, props, ...params }: EntityInitial<this>): void;
41
- protected abstract onInitial(): EntityInitial<this>;
42
- protected onPrepare(): EntityPrepare<this>;
43
- update(): void;
44
- onUpdate(): void;
45
- draw(): void;
46
- abstract onSpriteWidthHeightBinding(): {
47
- width: number;
48
- height: number;
49
- };
50
- onCollision(target: Entity): void;
51
- onCollisionEnd(target: Entity): void;
52
- onCollisionActive(target: Entity): void;
53
- }
54
- export {};
55
- //# sourceMappingURL=entity.d.ts.map
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