react-native-windows 0.83.0 → 0.83.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (954) hide show
  1. package/Common/unicode.cpp +36 -0
  2. package/Common/unicode.h +8 -0
  3. package/Directory.Build.props +2 -17
  4. package/Folly/ThreadNameStub.cpp +4 -6
  5. package/Microsoft.ReactNative/Fabric/Composition/CompositionEventHandler.cpp +17 -4
  6. package/Microsoft.ReactNative/Fabric/Composition/ParagraphComponentView.cpp +6 -4
  7. package/Microsoft.ReactNative/Fabric/Composition/TextDrawing.cpp +1 -1
  8. package/Microsoft.ReactNative/Fabric/Composition/TextInput/WindowsTextInputComponentView.cpp +8 -4
  9. package/Microsoft.ReactNative/Fabric/platform/react/renderer/textlayoutmanager/WindowsTextLayoutManager.cpp +1 -1
  10. package/Microsoft.ReactNative/Microsoft.ReactNative.vcxproj +4 -9
  11. package/Microsoft.ReactNative/Microsoft.ReactNative.vcxproj.filters +0 -3
  12. package/Microsoft.ReactNative/ReactNativeAppBuilder.idl +3 -0
  13. package/Microsoft.ReactNative/Utils/LocalBundleReader.cpp +33 -25
  14. package/Microsoft.ReactNative/Utils/LocalBundleReader.h +5 -3
  15. package/Microsoft.ReactNative/Utils/UwpScriptStore.cpp +2 -2
  16. package/Microsoft.ReactNative/Utils/UwpScriptStore.h +3 -2
  17. package/Microsoft.ReactNative.Cxx/Microsoft.ReactNative.Cxx.vcxitems +16 -0
  18. package/Microsoft.ReactNative.Managed/Microsoft.ReactNative.Managed.csproj +3 -3
  19. package/Microsoft.ReactNative.Managed.CodeGen/Microsoft.ReactNative.Managed.CodeGen.csproj +10 -10
  20. package/Microsoft.ReactNative.Managed.CodeGen/Properties/PublishProfiles/DeployAsTool-Debug.pubxml +1 -1
  21. package/Microsoft.ReactNative.Managed.CodeGen/Properties/PublishProfiles/DeployAsTool-Release.pubxml +1 -1
  22. package/PropertySheets/CIBuildOptimizations.props +2 -2
  23. package/PropertySheets/Generated/PackageVersion.g.props +3 -3
  24. package/PropertySheets/JSEngine.props +1 -1
  25. package/PropertySheets/NuGet.LockFile.props +9 -1
  26. package/PropertySheets/React.Cpp.props +7 -6
  27. package/PropertySheets/WinUI.props +4 -3
  28. package/ReactCommon/ReactCommon.vcxproj +0 -5
  29. package/Scripts/ConfigureYarnPackageAgeGate.ps1 +25 -0
  30. package/Scripts/EnableInternalWinAppSDKFeed.ps1 +12 -5
  31. package/Scripts/JustMyXaml.ps1 +8 -8
  32. package/Scripts/NuGetRestoreForceEvaluateAllSolutions.ps1 +103 -6
  33. package/Scripts/RunRnwInitWindows.js +37 -0
  34. package/Scripts/Tfs/Layout-Desktop-Headers.ps1 +4 -37
  35. package/Scripts/UnitTest.ps1 +3 -1
  36. package/Scripts/UpdateNightlyDependencies.ps1 +47 -0
  37. package/Scripts/creaternwapp.cmd +35 -12
  38. package/Scripts/creaternwlib.cmd +41 -18
  39. package/Scripts/rnw-dependencies.ps1 +15 -16
  40. package/Shared/DevSupportManager.cpp +55 -48
  41. package/Shared/DevSupportManager.h +0 -1
  42. package/Shared/Modules/IWebSocketModuleContentHandler.h +15 -0
  43. package/Shared/Modules/WebSocketModule.cpp +8 -3
  44. package/Shared/Networking/DefaultBlobResource.cpp +37 -0
  45. package/Shared/Networking/DefaultBlobResource.h +12 -0
  46. package/Shared/Networking/WinRTWebSocketResource.h +5 -1
  47. package/Shared/Shared.vcxitems +2 -0
  48. package/{Folly → external}/.clang-format +0 -1
  49. package/external/External.vcxitems +10 -0
  50. package/external/fast-float/.syncignore +10 -0
  51. package/external/fast-float/LICENSE-APACHE +190 -0
  52. package/external/fast-float/LICENSE-BOOST +23 -0
  53. package/external/fast-float/LICENSE-MIT +27 -0
  54. package/external/fast-float/README.md +545 -0
  55. package/external/fast-float/cgmanifest.json +15 -0
  56. package/external/fast-float/fast-float.vcxitems +14 -0
  57. package/external/fast-float/include/fast_float/ascii_number.h +588 -0
  58. package/external/fast-float/include/fast_float/bigint.h +638 -0
  59. package/external/fast-float/include/fast_float/constexpr_feature_detect.h +46 -0
  60. package/external/fast-float/include/fast_float/decimal_to_binary.h +212 -0
  61. package/external/fast-float/include/fast_float/digit_comparison.h +457 -0
  62. package/external/fast-float/include/fast_float/fast_float.h +59 -0
  63. package/external/fast-float/include/fast_float/fast_table.h +708 -0
  64. package/external/fast-float/include/fast_float/float_common.h +1240 -0
  65. package/external/fast-float/include/fast_float/parse_number.h +399 -0
  66. package/external/fast-float/sync-config.json +8 -0
  67. package/external/fmt/.syncignore +10 -0
  68. package/external/fmt/CONTRIBUTING.md +20 -0
  69. package/external/fmt/LICENSE +27 -0
  70. package/external/fmt/README.md +484 -0
  71. package/external/fmt/doc/ChangeLog-old.md +3290 -0
  72. package/external/fmt/doc/api.md +650 -0
  73. package/external/fmt/doc/fmt.css +61 -0
  74. package/external/fmt/doc/fmt.js +4 -0
  75. package/external/fmt/doc/get-started.md +222 -0
  76. package/external/fmt/doc/index.md +151 -0
  77. package/external/fmt/doc/perf.svg +1 -0
  78. package/external/fmt/doc/python-license.txt +290 -0
  79. package/external/fmt/doc/syntax.md +887 -0
  80. package/external/fmt/fmt.vcxitems +28 -0
  81. package/external/fmt/include/fmt/args.h +228 -0
  82. package/external/fmt/include/fmt/base.h +3077 -0
  83. package/external/fmt/include/fmt/chrono.h +2432 -0
  84. package/external/fmt/include/fmt/color.h +612 -0
  85. package/external/fmt/include/fmt/compile.h +529 -0
  86. package/external/fmt/include/fmt/core.h +5 -0
  87. package/external/fmt/include/fmt/format-inl.h +1928 -0
  88. package/external/fmt/include/fmt/format.h +4427 -0
  89. package/external/fmt/include/fmt/os.h +439 -0
  90. package/external/fmt/include/fmt/ostream.h +211 -0
  91. package/external/fmt/include/fmt/printf.h +656 -0
  92. package/external/fmt/include/fmt/ranges.h +882 -0
  93. package/external/fmt/include/fmt/std.h +699 -0
  94. package/external/fmt/include/fmt/xchar.h +322 -0
  95. package/external/fmt/src/fmt.cc +135 -0
  96. package/external/fmt/src/format.cc +43 -0
  97. package/external/fmt/src/os.cc +403 -0
  98. package/external/fmt/sync-config.json +8 -0
  99. package/external/folly/.syncignore +60 -0
  100. package/external/folly/LICENSE +200 -0
  101. package/external/folly/README.md +263 -0
  102. package/{fmt → external/folly/folly}/.clang-format +0 -1
  103. package/external/folly/folly/AtomicHashArray-inl.h +546 -0
  104. package/external/folly/folly/AtomicHashArray.h +431 -0
  105. package/external/folly/folly/AtomicHashMap-inl.h +653 -0
  106. package/external/folly/folly/AtomicHashMap.h +484 -0
  107. package/external/folly/folly/AtomicIntrusiveLinkedList.h +206 -0
  108. package/external/folly/folly/AtomicLinkedList.h +110 -0
  109. package/external/folly/folly/AtomicUnorderedMap.h +522 -0
  110. package/external/folly/folly/BUCK +1631 -0
  111. package/external/folly/folly/BUILD_MODE.bzl +72 -0
  112. package/external/folly/folly/Benchmark.cpp +986 -0
  113. package/external/folly/folly/Benchmark.h +680 -0
  114. package/external/folly/folly/BenchmarkUtil.h +47 -0
  115. package/external/folly/folly/Bits.h +17 -0
  116. package/external/folly/folly/CMakeLists.txt +110 -0
  117. package/external/folly/folly/CPortability.h +338 -0
  118. package/external/folly/folly/CancellationToken-inl.h +449 -0
  119. package/external/folly/folly/CancellationToken.cpp +250 -0
  120. package/external/folly/folly/CancellationToken.h +365 -0
  121. package/external/folly/folly/Chrono.h +132 -0
  122. package/external/folly/folly/ClockGettimeWrappers.cpp +93 -0
  123. package/external/folly/folly/ClockGettimeWrappers.h +29 -0
  124. package/external/folly/folly/ConcurrentBitSet.h +157 -0
  125. package/external/folly/folly/ConcurrentLazy.h +74 -0
  126. package/external/folly/folly/ConcurrentSkipList-inl.h +341 -0
  127. package/external/folly/folly/ConcurrentSkipList.h +824 -0
  128. package/external/folly/folly/ConstructorCallbackList.h +158 -0
  129. package/external/folly/folly/Conv.h +2026 -0
  130. package/external/folly/folly/CppAttributes.h +170 -0
  131. package/external/folly/folly/CpuId.h +297 -0
  132. package/external/folly/folly/DefaultKeepAliveExecutor.h +172 -0
  133. package/external/folly/folly/Demangle.cpp +255 -0
  134. package/external/folly/folly/Demangle.h +73 -0
  135. package/external/folly/folly/DiscriminatedPtr.h +236 -0
  136. package/external/folly/folly/DynamicConverter.h +17 -0
  137. package/external/folly/folly/Exception.h +150 -0
  138. package/external/folly/folly/ExceptionString.cpp +51 -0
  139. package/external/folly/folly/ExceptionString.h +33 -0
  140. package/external/folly/folly/ExceptionWrapper-inl.h +264 -0
  141. package/external/folly/folly/ExceptionWrapper.cpp +37 -0
  142. package/external/folly/folly/ExceptionWrapper.h +377 -0
  143. package/external/folly/folly/Executor.cpp +111 -0
  144. package/external/folly/folly/Executor.h +351 -0
  145. package/external/folly/folly/Expected.h +1725 -0
  146. package/external/folly/folly/FBString.h +2888 -0
  147. package/external/folly/folly/FBVector.h +17 -0
  148. package/external/folly/folly/File.cpp +180 -0
  149. package/external/folly/folly/File.h +177 -0
  150. package/external/folly/folly/FileUtil.cpp +378 -0
  151. package/external/folly/folly/FileUtil.h +332 -0
  152. package/external/folly/folly/Fingerprint.cpp +135 -0
  153. package/external/folly/folly/Fingerprint.h +289 -0
  154. package/external/folly/folly/FixedString.h +2965 -0
  155. package/external/folly/folly/FollyMemcpy.cpp +30 -0
  156. package/external/folly/folly/FollyMemcpy.h +23 -0
  157. package/external/folly/folly/FollyMemset.cpp +29 -0
  158. package/external/folly/folly/FollyMemset.h +25 -0
  159. package/external/folly/folly/Format-inl.h +1152 -0
  160. package/external/folly/folly/Format.cpp +429 -0
  161. package/external/folly/folly/Format.h +463 -0
  162. package/external/folly/folly/FormatArg.h +285 -0
  163. package/external/folly/folly/FormatTraits.h +65 -0
  164. package/external/folly/folly/Function.h +1159 -0
  165. package/external/folly/folly/GLog.h +85 -0
  166. package/external/folly/folly/GroupVarint.cpp +153 -0
  167. package/external/folly/folly/GroupVarint.h +630 -0
  168. package/external/folly/folly/Hash.h +20 -0
  169. package/external/folly/folly/IPAddress.cpp +490 -0
  170. package/external/folly/folly/IPAddress.h +667 -0
  171. package/external/folly/folly/IPAddressException.h +82 -0
  172. package/external/folly/folly/IPAddressV4.cpp +305 -0
  173. package/external/folly/folly/IPAddressV4.h +495 -0
  174. package/external/folly/folly/IPAddressV6.cpp +541 -0
  175. package/external/folly/folly/IPAddressV6.h +627 -0
  176. package/external/folly/folly/Indestructible.h +164 -0
  177. package/external/folly/folly/IndexedMemPool.h +550 -0
  178. package/external/folly/folly/IntrusiveList.h +17 -0
  179. package/external/folly/folly/Lazy.h +142 -0
  180. package/external/folly/folly/Likely.h +76 -0
  181. package/external/folly/folly/MPMCPipeline.h +280 -0
  182. package/external/folly/folly/MPMCQueue.h +1556 -0
  183. package/external/folly/folly/MacAddress.cpp +188 -0
  184. package/external/folly/folly/MacAddress.h +260 -0
  185. package/external/folly/folly/MapUtil.h +17 -0
  186. package/external/folly/folly/Math.h +258 -0
  187. package/external/folly/folly/MaybeManagedPtr.h +120 -0
  188. package/external/folly/folly/Memory.h +900 -0
  189. package/external/folly/folly/MicroLock.cpp +76 -0
  190. package/external/folly/folly/MicroLock.h +354 -0
  191. package/external/folly/folly/MicroSpinLock.h +17 -0
  192. package/external/folly/folly/MoveWrapper.h +76 -0
  193. package/external/folly/folly/ObserverContainer.h +1026 -0
  194. package/external/folly/folly/Optional.h +743 -0
  195. package/external/folly/folly/Overload.h +325 -0
  196. package/external/folly/folly/PackedSyncPtr.h +147 -0
  197. package/external/folly/folly/Padded.h +464 -0
  198. package/external/folly/folly/Poly-inl.h +230 -0
  199. package/external/folly/folly/Poly.h +1095 -0
  200. package/external/folly/folly/PolyException.h +43 -0
  201. package/external/folly/folly/Portability.h +644 -0
  202. package/external/folly/folly/Preprocessor.h +236 -0
  203. package/external/folly/folly/ProducerConsumerQueue.h +182 -0
  204. package/external/folly/folly/RWSpinLock.h +17 -0
  205. package/external/folly/folly/Random-inl.h +86 -0
  206. package/external/folly/folly/Random.cpp +184 -0
  207. package/external/folly/folly/Random.h +434 -0
  208. package/external/folly/folly/Range.h +1772 -0
  209. package/external/folly/folly/Replaceable.h +636 -0
  210. package/external/folly/folly/ScopeGuard.cpp +29 -0
  211. package/external/folly/folly/ScopeGuard.h +420 -0
  212. package/external/folly/folly/SharedMutex.cpp +81 -0
  213. package/external/folly/folly/SharedMutex.h +1751 -0
  214. package/external/folly/folly/Singleton-inl.h +332 -0
  215. package/external/folly/folly/Singleton.cpp +512 -0
  216. package/external/folly/folly/Singleton.h +891 -0
  217. package/external/folly/folly/SingletonThreadLocal.cpp +53 -0
  218. package/external/folly/folly/SingletonThreadLocal.h +263 -0
  219. package/external/folly/folly/SocketAddress.cpp +786 -0
  220. package/external/folly/folly/SocketAddress.h +768 -0
  221. package/external/folly/folly/SpinLock.h +55 -0
  222. package/external/folly/folly/String-inl.h +668 -0
  223. package/external/folly/folly/String.cpp +777 -0
  224. package/external/folly/folly/String.h +767 -0
  225. package/external/folly/folly/Subprocess.cpp +1142 -0
  226. package/external/folly/folly/Subprocess.h +1055 -0
  227. package/external/folly/folly/Synchronized.h +1833 -0
  228. package/external/folly/folly/SynchronizedPtr.h +106 -0
  229. package/external/folly/folly/ThreadCachedInt.h +175 -0
  230. package/external/folly/folly/ThreadLocal.h +478 -0
  231. package/external/folly/folly/TimeoutQueue.cpp +78 -0
  232. package/external/folly/folly/TimeoutQueue.h +123 -0
  233. package/external/folly/folly/TokenBucket.h +673 -0
  234. package/external/folly/folly/Traits.h +1442 -0
  235. package/external/folly/folly/Try-inl.h +372 -0
  236. package/external/folly/folly/Try.cpp +23 -0
  237. package/external/folly/folly/Try.h +728 -0
  238. package/external/folly/folly/UTF8String.h +56 -0
  239. package/external/folly/folly/Unicode.cpp +201 -0
  240. package/external/folly/folly/Unicode.h +94 -0
  241. package/external/folly/folly/Unit.h +65 -0
  242. package/external/folly/folly/Uri-inl.h +101 -0
  243. package/external/folly/folly/Uri.cpp +190 -0
  244. package/external/folly/folly/Uri.h +142 -0
  245. package/external/folly/folly/Utility.h +932 -0
  246. package/external/folly/folly/VERSION +1 -0
  247. package/external/folly/folly/Varint.h +230 -0
  248. package/external/folly/folly/VirtualExecutor.h +17 -0
  249. package/external/folly/folly/algorithm/simd/BUCK +47 -0
  250. package/external/folly/folly/algorithm/simd/Contains.cpp +42 -0
  251. package/external/folly/folly/algorithm/simd/Contains.h +116 -0
  252. package/external/folly/folly/algorithm/simd/FindFixed.h +301 -0
  253. package/external/folly/folly/algorithm/simd/Ignore.h +52 -0
  254. package/external/folly/folly/algorithm/simd/Movemask.h +207 -0
  255. package/external/folly/folly/algorithm/simd/detail/BUCK +70 -0
  256. package/external/folly/folly/algorithm/simd/detail/ContainsImpl.h +91 -0
  257. package/external/folly/folly/algorithm/simd/detail/SimdAnyOf.h +83 -0
  258. package/external/folly/folly/algorithm/simd/detail/SimdForEach.h +209 -0
  259. package/external/folly/folly/algorithm/simd/detail/SimdPlatform.h +445 -0
  260. package/external/folly/folly/algorithm/simd/detail/Traits.h +125 -0
  261. package/external/folly/folly/algorithm/simd/detail/UnrollUtils.h +126 -0
  262. package/external/folly/folly/base64.h +264 -0
  263. package/external/folly/folly/chrono/BUCK +29 -0
  264. package/external/folly/folly/chrono/Clock.h +65 -0
  265. package/external/folly/folly/chrono/Conv.h +712 -0
  266. package/external/folly/folly/chrono/test/BUCK +26 -0
  267. package/external/folly/folly/chrono/test/ClockTest.cpp +68 -0
  268. package/external/folly/folly/chrono/test/ConvTest.cpp +652 -0
  269. package/external/folly/folly/concurrency/AtomicSharedPtr.h +387 -0
  270. package/external/folly/folly/concurrency/BUCK +170 -0
  271. package/external/folly/folly/concurrency/CacheLocality.h +460 -0
  272. package/external/folly/folly/concurrency/ConcurrentHashMap.h +822 -0
  273. package/external/folly/folly/concurrency/CoreCachedSharedPtr.h +232 -0
  274. package/external/folly/folly/concurrency/DeadlockDetector.cpp +27 -0
  275. package/external/folly/folly/concurrency/DeadlockDetector.h +44 -0
  276. package/external/folly/folly/concurrency/DynamicBoundedQueue.h +751 -0
  277. package/external/folly/folly/concurrency/PriorityUnboundedQueueSet.h +207 -0
  278. package/external/folly/folly/concurrency/ProcessLocalUniqueId.cpp +46 -0
  279. package/external/folly/folly/concurrency/ProcessLocalUniqueId.h +38 -0
  280. package/external/folly/folly/concurrency/SingletonRelaxedCounter.h +325 -0
  281. package/external/folly/folly/concurrency/ThreadCachedSynchronized.h +227 -0
  282. package/external/folly/folly/concurrency/UnboundedQueue.h +891 -0
  283. package/external/folly/folly/concurrency/container/BUCK +77 -0
  284. package/external/folly/folly/concurrency/container/FlatCombiningPriorityQueue.h +426 -0
  285. package/external/folly/folly/concurrency/container/LockFreeRingBuffer.h +306 -0
  286. package/external/folly/folly/concurrency/container/RelaxedConcurrentPriorityQueue.h +1212 -0
  287. package/external/folly/folly/concurrency/container/SingleWriterFixedHashMap.h +322 -0
  288. package/external/folly/folly/concurrency/container/atomic_grow_array.h +564 -0
  289. package/external/folly/folly/concurrency/container/test/BUCK +75 -0
  290. package/external/folly/folly/concurrency/container/test/FlatCombiningPriorityQueueTest.cpp +570 -0
  291. package/external/folly/folly/concurrency/container/test/LockFreeRingBufferTest.cpp +276 -0
  292. package/external/folly/folly/concurrency/container/test/RelaxedConcurrentPriorityQueueTest.cpp +1570 -0
  293. package/external/folly/folly/concurrency/container/test/SingleWriterFixedHashMapTest.cpp +401 -0
  294. package/external/folly/folly/concurrency/container/test/atomic_grow_array_test.cpp +187 -0
  295. package/external/folly/folly/concurrency/detail/AtomicSharedPtr-detail.h +212 -0
  296. package/external/folly/folly/concurrency/detail/ConcurrentHashMap-detail.h +1911 -0
  297. package/external/folly/folly/concurrency/memory/AtomicReadMostlyMainPtr.cpp +43 -0
  298. package/external/folly/folly/concurrency/memory/AtomicReadMostlyMainPtr.h +190 -0
  299. package/external/folly/folly/concurrency/memory/BUCK +53 -0
  300. package/external/folly/folly/concurrency/memory/PrimaryPtr.h +338 -0
  301. package/external/folly/folly/concurrency/memory/ReadMostlySharedPtr.h +511 -0
  302. package/external/folly/folly/concurrency/memory/TLRefCount.h +228 -0
  303. package/external/folly/folly/concurrency/memory/test/AtomicReadMostlyMainPtrBenchmark.cpp +56 -0
  304. package/external/folly/folly/concurrency/memory/test/AtomicReadMostlyMainPtrTest.cpp +454 -0
  305. package/external/folly/folly/concurrency/memory/test/BUCK +95 -0
  306. package/external/folly/folly/concurrency/memory/test/PrimaryPtrTest.cpp +303 -0
  307. package/external/folly/folly/concurrency/memory/test/ReadMostlySharedPtrBenchmark.cpp +138 -0
  308. package/external/folly/folly/concurrency/memory/test/ReadMostlySharedPtrStressTest.cpp +75 -0
  309. package/external/folly/folly/concurrency/memory/test/ReadMostlySharedPtrTest.cpp +378 -0
  310. package/external/folly/folly/concurrency/memory/test/RefCountBenchmark.cpp +90 -0
  311. package/external/folly/folly/concurrency/memory/test/RefCountTest.cpp +168 -0
  312. package/external/folly/folly/concurrency/test/AtomicSharedPtrCounted.h +156 -0
  313. package/external/folly/folly/concurrency/test/AtomicSharedPtrPerformance.cpp +255 -0
  314. package/external/folly/folly/concurrency/test/AtomicSharedPtrTest.cpp +257 -0
  315. package/external/folly/folly/concurrency/test/BUCK +229 -0
  316. package/external/folly/folly/concurrency/test/CacheLocalityBenchmark.cpp +392 -0
  317. package/external/folly/folly/concurrency/test/CacheLocalityTest.cpp +1229 -0
  318. package/external/folly/folly/concurrency/test/ConcurrentHashMapBench.cpp +260 -0
  319. package/external/folly/folly/concurrency/test/ConcurrentHashMapTest.cpp +1242 -0
  320. package/external/folly/folly/concurrency/test/CoreCachedSharedPtrTest.cpp +408 -0
  321. package/external/folly/folly/concurrency/test/DynamicBoundedQueueTest.cpp +984 -0
  322. package/external/folly/folly/concurrency/test/PriorityUnboundedQueueSetTest.cpp +73 -0
  323. package/external/folly/folly/concurrency/test/ProcessLocalUniqueIdTest.cpp +66 -0
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  905. package/external/folly/folly/system/MemoryMapping.h +287 -0
  906. package/external/folly/folly/system/Pid.cpp +87 -0
  907. package/external/folly/folly/system/Pid.h +34 -0
  908. package/external/folly/folly/system/Shell.cpp +33 -0
  909. package/external/folly/folly/system/Shell.h +93 -0
  910. package/external/folly/folly/system/ThreadId.cpp +89 -0
  911. package/external/folly/folly/system/ThreadId.h +62 -0
  912. package/external/folly/folly/system/ThreadName.cpp +330 -0
  913. package/external/folly/folly/system/ThreadName.h +72 -0
  914. package/external/folly/folly/system/test/AtForkTest.cpp +309 -0
  915. package/external/folly/folly/system/test/AuxVectorTest.cpp +55 -0
  916. package/external/folly/folly/system/test/BUCK +120 -0
  917. package/external/folly/folly/system/test/EnvUtilSubprocess.cpp +26 -0
  918. package/external/folly/folly/system/test/EnvUtilTest.cpp +197 -0
  919. package/external/folly/folly/system/test/MemoryMappingTest.cpp +179 -0
  920. package/external/folly/folly/system/test/PidTest.cpp +46 -0
  921. package/external/folly/folly/system/test/ShellTest.cpp +66 -0
  922. package/external/folly/folly/system/test/ThreadIdTest.cpp +114 -0
  923. package/external/folly/folly/system/test/ThreadNameTest.cpp +85 -0
  924. package/external/folly/folly.vcxitems +164 -0
  925. package/external/folly/static/logo.svg +1 -0
  926. package/external/folly/sync-config.json +8 -0
  927. package/just-task.js +13 -2
  928. package/package.json +6 -6
  929. package/template/cpp-lib/proj/MyLib.sln +0 -33
  930. package/template/cs-lib/proj/MyLib.sln +0 -33
  931. package/templates/cpp-app/windows/MyApp/MyApp.vcxproj +1 -1
  932. package/templates/cpp-app/windows/MyApp.sln +0 -33
  933. package/templates/cpp-lib/example/metro.config.js +30 -4
  934. package/templates/cpp-lib/windows/MyLib/MyLib.vcxproj +1 -1
  935. package/templates/cpp-lib/windows/MyLib.sln +0 -33
  936. package/Folly/Folly.vcxproj +0 -376
  937. package/Folly/Folly.vcxproj.filters +0 -558
  938. package/fmt/fmt.vcxproj +0 -153
  939. package/fmt/fmt.vcxproj.filters +0 -59
  940. package/fmt/pch.cpp +0 -4
  941. package/fmt/pch.h +0 -2
  942. /package/{fmt → external/fmt}/cgmanifest.json +0 -0
  943. /package/{Folly → external/folly}/Folly.natvis +0 -0
  944. /package/{Folly → external/folly}/cgmanifest.json +0 -0
  945. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/ConstexprMath.h +0 -0
  946. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/Conv.cpp +0 -0
  947. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/chrono/Hardware.h +0 -0
  948. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/concurrency/CacheLocality.cpp +0 -0
  949. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/json/dynamic-inl.h +0 -0
  950. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/json/json.cpp +0 -0
  951. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/lang/SafeAssert.h +0 -0
  952. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/lang/ToAscii.cpp +0 -0
  953. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/lang/ToAscii.h +0 -0
  954. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/portability/Unistd.cpp +0 -0
@@ -0,0 +1,1556 @@
1
+ /*
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * Licensed under the Apache License, Version 2.0 (the "License");
5
+ * you may not use this file except in compliance with the License.
6
+ * You may obtain a copy of the License at
7
+ *
8
+ * http://www.apache.org/licenses/LICENSE-2.0
9
+ *
10
+ * Unless required by applicable law or agreed to in writing, software
11
+ * distributed under the License is distributed on an "AS IS" BASIS,
12
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ * See the License for the specific language governing permissions and
14
+ * limitations under the License.
15
+ */
16
+
17
+ #pragma once
18
+
19
+ #include <algorithm>
20
+ #include <atomic>
21
+ #include <cassert>
22
+ #include <cstring>
23
+ #include <limits>
24
+ #include <type_traits>
25
+
26
+ #include <folly/Traits.h>
27
+ #include <folly/concurrency/CacheLocality.h>
28
+ #include <folly/detail/TurnSequencer.h>
29
+ #include <folly/portability/Unistd.h>
30
+
31
+ namespace folly {
32
+
33
+ namespace detail {
34
+
35
+ template <typename T, template <typename> class Atom>
36
+ struct SingleElementQueue;
37
+
38
+ template <typename T>
39
+ class MPMCPipelineStageImpl;
40
+
41
+ /// MPMCQueue base CRTP template
42
+ template <typename>
43
+ class MPMCQueueBase;
44
+
45
+ } // namespace detail
46
+
47
+ /// MPMCQueue<T> is a high-performance bounded concurrent queue that
48
+ /// supports multiple producers, multiple consumers, and optional blocking.
49
+ /// The queue has a fixed capacity, for which all memory will be allocated
50
+ /// up front. The bulk of the work of enqueuing and dequeuing can be
51
+ /// performed in parallel.
52
+ ///
53
+ /// MPMCQueue is linearizable. That means that if a call to write(A)
54
+ /// returns before a call to write(B) begins, then A will definitely end up
55
+ /// in the queue before B, and if a call to read(X) returns before a call
56
+ /// to read(Y) is started, that X will be something from earlier in the
57
+ /// queue than Y. This also means that if a read call returns a value, you
58
+ /// can be sure that all previous elements of the queue have been assigned
59
+ /// a reader (that reader might not yet have returned, but it exists).
60
+ ///
61
+ /// The underlying implementation uses a ticket dispenser for the head and
62
+ /// the tail, spreading accesses across N single-element queues to produce
63
+ /// a queue with capacity N. The ticket dispensers use atomic increment,
64
+ /// which is more robust to contention than a CAS loop. Each of the
65
+ /// single-element queues uses its own CAS to serialize access, with an
66
+ /// adaptive spin cutoff. When spinning fails on a single-element queue
67
+ /// it uses futex()'s _BITSET operations to reduce unnecessary wakeups
68
+ /// even if multiple waiters are present on an individual queue (such as
69
+ /// when the MPMCQueue's capacity is smaller than the number of enqueuers
70
+ /// or dequeuers).
71
+ ///
72
+ /// In benchmarks (contained in tao/queues/ConcurrentQueueTests)
73
+ /// it handles 1 to 1, 1 to N, N to 1, and N to M thread counts better
74
+ /// than any of the alternatives present in fbcode, for both small (~10)
75
+ /// and large capacities. In these benchmarks it is also faster than
76
+ /// tbb::concurrent_bounded_queue for all configurations. When there are
77
+ /// many more threads than cores, MPMCQueue is _much_ faster than the tbb
78
+ /// queue because it uses futex() to block and unblock waiting threads,
79
+ /// rather than spinning with sched_yield.
80
+ ///
81
+ /// NOEXCEPT INTERACTION: tl;dr; If it compiles you're fine. Ticket-based
82
+ /// queues separate the assignment of queue positions from the actual
83
+ /// construction of the in-queue elements, which means that the T
84
+ /// constructor used during enqueue must not throw an exception. This is
85
+ /// enforced at compile time using type traits, which requires that T be
86
+ /// adorned with accurate noexcept information. If your type does not
87
+ /// use noexcept, you will have to wrap it in something that provides
88
+ /// the guarantee. We provide an alternate safe implementation for types
89
+ /// that don't use noexcept but that are marked folly::IsRelocatable
90
+ /// and std::is_nothrow_constructible, which is common for folly types.
91
+ /// In particular, if you can declare FOLLY_ASSUME_FBVECTOR_COMPATIBLE
92
+ /// then your type can be put in MPMCQueue.
93
+ ///
94
+ /// If you have a pool of N queue consumers that you want to shut down
95
+ /// after the queue has drained, one way is to enqueue N sentinel values
96
+ /// to the queue. If the producer doesn't know how many consumers there
97
+ /// are you can enqueue one sentinel and then have each consumer requeue
98
+ /// two sentinels after it receives it (by requeuing 2 the shutdown can
99
+ /// complete in O(log P) time instead of O(P)).
100
+ template <
101
+ typename T,
102
+ template <typename> class Atom = std::atomic,
103
+ bool Dynamic = false,
104
+ class Allocator = std::allocator<T>>
105
+ class MPMCQueue
106
+ : public detail::MPMCQueueBase<MPMCQueue<T, Atom, Dynamic, Allocator>>,
107
+ std::allocator_traits<Allocator>::template rebind_alloc<
108
+ detail::SingleElementQueue<T, Atom>> {
109
+ friend class detail::MPMCPipelineStageImpl<T>;
110
+ using Base = detail::MPMCQueueBase<MPMCQueue<T, Atom, Dynamic, Allocator>>;
111
+ using Slot = detail::SingleElementQueue<T, Atom>;
112
+ using SlotAllocator =
113
+ typename std::allocator_traits<Allocator>::template rebind_alloc<Slot>;
114
+ using SlotAllocatorTraits = std::allocator_traits<SlotAllocator>;
115
+
116
+ public:
117
+ using typename Base::value_type;
118
+
119
+ explicit MPMCQueue(size_t queueCapacity) : Base(queueCapacity) {
120
+ initQueue(queueCapacity);
121
+ }
122
+
123
+ MPMCQueue(size_t queueCapacity, const SlotAllocator& alloc)
124
+ : Base(queueCapacity), SlotAllocator(alloc) {
125
+ initQueue(queueCapacity);
126
+ }
127
+
128
+ MPMCQueue() noexcept = default;
129
+ MPMCQueue(MPMCQueue&&) noexcept = default;
130
+ /// IMPORTANT: The move operator is here to make it easier to perform
131
+ /// the initialization phase, it is not safe to use when there are any
132
+ /// concurrent accesses (this is not checked).
133
+ MPMCQueue const& operator=(MPMCQueue&& rhs) {
134
+ if (this != &rhs) {
135
+ this->~MPMCQueue();
136
+ new (this) MPMCQueue(std::move(rhs));
137
+ }
138
+ return *this;
139
+ }
140
+ ~MPMCQueue() {
141
+ if (kUsingStdAllocator) {
142
+ delete[] this->slots_;
143
+ this->slots_ = nullptr;
144
+ } else {
145
+ if (this->slots_) {
146
+ size_t count = this->capacity_ + 2 * this->kSlotPadding;
147
+ for (size_t i = 0; i < count; ++i) {
148
+ SlotAllocatorTraits::destroy(*this, this->slots_ + i);
149
+ }
150
+ SlotAllocatorTraits::deallocate(*this, this->slots_, count);
151
+ this->slots_ = nullptr;
152
+ }
153
+ }
154
+ }
155
+
156
+ private:
157
+ static constexpr bool kUsingStdAllocator =
158
+ is_instantiation_of_v<std::allocator, Allocator>;
159
+
160
+ void initQueue(size_t queueCapacity) {
161
+ this->stride_ = this->computeStride(queueCapacity);
162
+ size_t count = queueCapacity + 2 * this->kSlotPadding;
163
+ if (kUsingStdAllocator) {
164
+ this->slots_ = new Slot[count];
165
+ } else {
166
+ this->slots_ = SlotAllocatorTraits::allocate(*this, count);
167
+ for (size_t i = 0; i < count; ++i) {
168
+ SlotAllocatorTraits::construct(*this, this->slots_ + i);
169
+ }
170
+ }
171
+ }
172
+ };
173
+
174
+ /// *** The dynamic version of MPMCQueue is deprecated. ***
175
+ /// Use UnboundedQueue instead.
176
+
177
+ /// The dynamic version of MPMCQueue allows dynamic expansion of queue
178
+ /// capacity, such that a queue may start with a smaller capacity than
179
+ /// specified and expand only if needed. Users may optionally specify
180
+ /// the initial capacity and the expansion multiplier.
181
+ ///
182
+ /// The design uses a seqlock to enforce mutual exclusion among
183
+ /// expansion attempts. Regular operations read up-to-date queue
184
+ /// information (slots array, capacity, stride) inside read-only
185
+ /// seqlock sections, which are unimpeded when no expansion is in
186
+ /// progress.
187
+ ///
188
+ /// An expansion computes a new capacity, allocates a new slots array,
189
+ /// and updates stride. No information needs to be copied from the
190
+ /// current slots array to the new one. When this happens, new slots
191
+ /// will not have sequence numbers that match ticket numbers. The
192
+ /// expansion needs to compute a ticket offset such that operations
193
+ /// that use new arrays can adjust the calculations of slot indexes
194
+ /// and sequence numbers that take into account that the new slots
195
+ /// start with sequence numbers of zero. The current ticket offset is
196
+ /// packed with the seqlock in an atomic 64-bit integer. The initial
197
+ /// offset is zero.
198
+ ///
199
+ /// Lagging write and read operations with tickets lower than the
200
+ /// ticket offset of the current slots array (i.e., the minimum ticket
201
+ /// number that can be served by the current array) must use earlier
202
+ /// closed arrays instead of the current one. Information about closed
203
+ /// slots arrays (array address, capacity, stride, and offset) is
204
+ /// maintained in a logarithmic-sized structure. Each entry in that
205
+ /// structure never needs to be changed once set. The number of closed
206
+ /// arrays is half the value of the seqlock (when unlocked).
207
+ ///
208
+ /// The acquisition of the seqlock to perform an expansion does not
209
+ /// prevent the issuing of new push and pop tickets concurrently. The
210
+ /// expansion must set the new ticket offset to a value that couldn't
211
+ /// have been issued to an operation that has already gone through a
212
+ /// seqlock read-only section (and hence obtained information for
213
+ /// older closed arrays).
214
+ ///
215
+ /// Note that the total queue capacity can temporarily exceed the
216
+ /// specified capacity when there are lagging consumers that haven't
217
+ /// yet consumed all the elements in closed arrays. Users should not
218
+ /// rely on the capacity of dynamic queues for synchronization, e.g.,
219
+ /// they should not expect that a thread will definitely block on a
220
+ /// call to blockingWrite() when the queue size is known to be equal
221
+ /// to its capacity.
222
+ ///
223
+ /// Note that some writeIfNotFull() and tryWriteUntil() operations may
224
+ /// fail even if the size of the queue is less than its maximum
225
+ /// capacity and despite the success of expansion, if the operation
226
+ /// happens to acquire a ticket that belongs to a closed array. This
227
+ /// is a transient condition. Typically, one or two ticket values may
228
+ /// be subject to such condition per expansion.
229
+ ///
230
+ /// The dynamic version is a partial specialization of MPMCQueue with
231
+ /// Dynamic == true.
232
+ template <typename T, template <typename> class Atom, class Allocator>
233
+ class MPMCQueue<T, Atom, true, Allocator>
234
+ : public detail::MPMCQueueBase<MPMCQueue<T, Atom, true, Allocator>> {
235
+ static_assert(
236
+ is_instantiation_of_v<std::allocator, Allocator>,
237
+ "The dynamic version of MPMCQueue does not support custom allocators");
238
+ friend class detail::MPMCQueueBase<MPMCQueue<T, Atom, true, Allocator>>;
239
+ using Slot = detail::SingleElementQueue<T, Atom>;
240
+ using Base = detail::MPMCQueueBase<MPMCQueue<T, Atom, true, Allocator>>;
241
+ struct ClosedArray {
242
+ uint64_t offset_{0};
243
+ Slot* slots_{nullptr};
244
+ size_t capacity_{0};
245
+ int stride_{0};
246
+ };
247
+
248
+ public:
249
+ explicit MPMCQueue(size_t queueCapacity) : Base(queueCapacity) {
250
+ size_t cap = std::min<size_t>(kDefaultMinDynamicCapacity, queueCapacity);
251
+ initQueue(cap, kDefaultExpansionMultiplier);
252
+ }
253
+
254
+ explicit MPMCQueue(
255
+ size_t queueCapacity, size_t minCapacity, size_t expansionMultiplier)
256
+ : Base(queueCapacity) {
257
+ minCapacity = std::max<size_t>(1, minCapacity);
258
+ size_t cap = std::min<size_t>(minCapacity, queueCapacity);
259
+ expansionMultiplier = std::max<size_t>(2, expansionMultiplier);
260
+ initQueue(cap, expansionMultiplier);
261
+ }
262
+
263
+ MPMCQueue() noexcept {
264
+ dmult_ = 0;
265
+ closed_ = nullptr;
266
+ }
267
+
268
+ MPMCQueue(MPMCQueue<T, Atom, true>&& rhs) noexcept {
269
+ this->capacity_ = rhs.capacity_;
270
+ new (&this->dslots_)
271
+ Atom<Slot*>(rhs.dslots_.load(std::memory_order_relaxed));
272
+ new (&this->dstride_)
273
+ Atom<int>(rhs.dstride_.load(std::memory_order_relaxed));
274
+ this->dstate_.store(
275
+ rhs.dstate_.load(std::memory_order_relaxed), std::memory_order_relaxed);
276
+ this->dcapacity_.store(
277
+ rhs.dcapacity_.load(std::memory_order_relaxed),
278
+ std::memory_order_relaxed);
279
+ this->pushTicket_.store(
280
+ rhs.pushTicket_.load(std::memory_order_relaxed),
281
+ std::memory_order_relaxed);
282
+ this->popTicket_.store(
283
+ rhs.popTicket_.load(std::memory_order_relaxed),
284
+ std::memory_order_relaxed);
285
+ this->pushSpinCutoff_.store(
286
+ rhs.pushSpinCutoff_.load(std::memory_order_relaxed),
287
+ std::memory_order_relaxed);
288
+ this->popSpinCutoff_.store(
289
+ rhs.popSpinCutoff_.load(std::memory_order_relaxed),
290
+ std::memory_order_relaxed);
291
+ dmult_ = rhs.dmult_;
292
+ closed_ = rhs.closed_;
293
+
294
+ rhs.capacity_ = 0;
295
+ rhs.dslots_.store(nullptr, std::memory_order_relaxed);
296
+ rhs.dstride_.store(0, std::memory_order_relaxed);
297
+ rhs.dstate_.store(0, std::memory_order_relaxed);
298
+ rhs.dcapacity_.store(0, std::memory_order_relaxed);
299
+ rhs.pushTicket_.store(0, std::memory_order_relaxed);
300
+ rhs.popTicket_.store(0, std::memory_order_relaxed);
301
+ rhs.pushSpinCutoff_.store(0, std::memory_order_relaxed);
302
+ rhs.popSpinCutoff_.store(0, std::memory_order_relaxed);
303
+ rhs.dmult_ = 0;
304
+ rhs.closed_ = nullptr;
305
+ }
306
+
307
+ /// IMPORTANT: The move operator is here to make it easier to perform
308
+ /// the initialization phase, it is not safe to use when there are any
309
+ /// concurrent accesses (this is not checked).
310
+ MPMCQueue<T, Atom, true> const& operator=(MPMCQueue<T, Atom, true>&& rhs) {
311
+ if (this != &rhs) {
312
+ this->~MPMCQueue();
313
+ new (this) MPMCQueue(std::move(rhs));
314
+ }
315
+ return *this;
316
+ }
317
+
318
+ ~MPMCQueue() {
319
+ if (closed_ != nullptr) {
320
+ for (int i = getNumClosed(this->dstate_.load()) - 1; i >= 0; --i) {
321
+ delete[] closed_[i].slots_;
322
+ }
323
+ delete[] closed_;
324
+ }
325
+ using AtomInt = Atom<int>;
326
+ this->dstride_.~AtomInt();
327
+ using AtomSlot = Atom<Slot*>;
328
+ // Sort of a hack to get ~MPMCQueueBase to free dslots_
329
+ auto slots = this->dslots_.load();
330
+ this->dslots_.~AtomSlot();
331
+ this->slots_ = slots;
332
+ }
333
+
334
+ size_t allocatedCapacity() const noexcept {
335
+ return this->dcapacity_.load(std::memory_order_relaxed);
336
+ }
337
+
338
+ template <typename... Args>
339
+ void blockingWrite(Args&&... args) noexcept {
340
+ uint64_t ticket = this->pushTicket_++;
341
+ Slot* slots;
342
+ size_t cap;
343
+ int stride;
344
+ uint64_t state;
345
+ uint64_t offset;
346
+ do {
347
+ if (!trySeqlockReadSection(state, slots, cap, stride)) {
348
+ asm_volatile_pause();
349
+ continue;
350
+ }
351
+ if (maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride)) {
352
+ // There was an expansion after this ticket was issued.
353
+ break;
354
+ }
355
+ if (slots[this->idx((ticket - offset), cap, stride)].mayEnqueue(
356
+ this->turn(ticket - offset, cap))) {
357
+ // A slot is ready. No need to expand.
358
+ break;
359
+ } else if (
360
+ this->popTicket_.load(std::memory_order_relaxed) + cap > ticket) {
361
+ // May block, but a pop is in progress. No need to expand.
362
+ // Get seqlock read section info again in case an expansion
363
+ // occurred with an equal or higher ticket.
364
+ continue;
365
+ } else {
366
+ // May block. See if we can expand.
367
+ if (tryExpand(state, cap)) {
368
+ // This or another thread started an expansion. Get updated info.
369
+ continue;
370
+ } else {
371
+ // Can't expand.
372
+ break;
373
+ }
374
+ }
375
+ } while (true);
376
+ this->enqueueWithTicketBase(
377
+ ticket - offset, slots, cap, stride, std::forward<Args>(args)...);
378
+ }
379
+
380
+ void blockingReadWithTicket(uint64_t& ticket, T& elem) noexcept {
381
+ ticket = this->popTicket_++;
382
+ Slot* slots;
383
+ size_t cap;
384
+ int stride;
385
+ uint64_t state;
386
+ uint64_t offset;
387
+ while (!trySeqlockReadSection(state, slots, cap, stride)) {
388
+ asm_volatile_pause();
389
+ }
390
+ // If there was an expansion after the corresponding push ticket
391
+ // was issued, adjust accordingly
392
+ maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
393
+ this->dequeueWithTicketBase(ticket - offset, slots, cap, stride, elem);
394
+ }
395
+
396
+ private:
397
+ enum {
398
+ kSeqlockBits = 6,
399
+ kDefaultMinDynamicCapacity = 10,
400
+ kDefaultExpansionMultiplier = 10,
401
+ };
402
+
403
+ size_t dmult_;
404
+
405
+ // Info about closed slots arrays for use by lagging operations
406
+ ClosedArray* closed_;
407
+
408
+ void initQueue(const size_t cap, const size_t mult) {
409
+ new (&this->dstride_) Atom<int>(this->computeStride(cap));
410
+ Slot* slots = new Slot[cap + 2 * this->kSlotPadding];
411
+ new (&this->dslots_) Atom<Slot*>(slots);
412
+ this->dstate_.store(0);
413
+ this->dcapacity_.store(cap);
414
+ dmult_ = mult;
415
+ size_t maxClosed = 0;
416
+ for (size_t expanded = cap; expanded < this->capacity_; expanded *= mult) {
417
+ ++maxClosed;
418
+ }
419
+ closed_ = (maxClosed > 0) ? new ClosedArray[maxClosed] : nullptr;
420
+ }
421
+
422
+ bool tryObtainReadyPushTicket(
423
+ uint64_t& ticket, Slot*& slots, size_t& cap, int& stride) noexcept {
424
+ uint64_t state;
425
+ do {
426
+ ticket = this->pushTicket_.load(std::memory_order_acquire); // A
427
+ if (!trySeqlockReadSection(state, slots, cap, stride)) {
428
+ asm_volatile_pause();
429
+ continue;
430
+ }
431
+
432
+ // If there was an expansion with offset greater than this ticket,
433
+ // adjust accordingly
434
+ uint64_t offset;
435
+ maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
436
+
437
+ if (slots[this->idx((ticket - offset), cap, stride)].mayEnqueue(
438
+ this->turn(ticket - offset, cap))) {
439
+ // A slot is ready.
440
+ if (this->pushTicket_.compare_exchange_strong(ticket, ticket + 1)) {
441
+ // Adjust ticket
442
+ ticket -= offset;
443
+ return true;
444
+ } else {
445
+ continue;
446
+ }
447
+ } else {
448
+ if (ticket != this->pushTicket_.load(std::memory_order_relaxed)) { // B
449
+ // Try again. Ticket changed.
450
+ continue;
451
+ }
452
+ // Likely to block.
453
+ // Try to expand unless the ticket is for a closed array
454
+ if (offset == getOffset(state)) {
455
+ if (tryExpand(state, cap)) {
456
+ // This or another thread started an expansion. Get up-to-date info.
457
+ continue;
458
+ }
459
+ }
460
+ return false;
461
+ }
462
+ } while (true);
463
+ }
464
+
465
+ bool tryObtainPromisedPushTicket(
466
+ uint64_t& ticket, Slot*& slots, size_t& cap, int& stride) noexcept {
467
+ uint64_t state;
468
+ do {
469
+ ticket = this->pushTicket_.load(std::memory_order_acquire);
470
+ auto numPops = this->popTicket_.load(std::memory_order_acquire);
471
+ if (!trySeqlockReadSection(state, slots, cap, stride)) {
472
+ asm_volatile_pause();
473
+ continue;
474
+ }
475
+
476
+ const auto curCap = cap;
477
+ // If there was an expansion with offset greater than this ticket,
478
+ // adjust accordingly
479
+ uint64_t offset;
480
+ maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
481
+
482
+ int64_t n = ticket - numPops;
483
+
484
+ if (n >= static_cast<ssize_t>(cap)) {
485
+ if ((cap == curCap) && tryExpand(state, cap)) {
486
+ // This or another thread started an expansion. Start over.
487
+ continue;
488
+ }
489
+ // Can't expand.
490
+ ticket -= offset;
491
+ return false;
492
+ }
493
+
494
+ if (this->pushTicket_.compare_exchange_strong(ticket, ticket + 1)) {
495
+ // Adjust ticket
496
+ ticket -= offset;
497
+ return true;
498
+ }
499
+ } while (true);
500
+ }
501
+
502
+ bool tryObtainReadyPopTicket(
503
+ uint64_t& ticket, Slot*& slots, size_t& cap, int& stride) noexcept {
504
+ uint64_t state;
505
+ do {
506
+ ticket = this->popTicket_.load(std::memory_order_relaxed);
507
+ if (!trySeqlockReadSection(state, slots, cap, stride)) {
508
+ asm_volatile_pause();
509
+ continue;
510
+ }
511
+
512
+ // If there was an expansion after the corresponding push ticket
513
+ // was issued, adjust accordingly
514
+ uint64_t offset;
515
+ maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
516
+
517
+ if (slots[this->idx((ticket - offset), cap, stride)].mayDequeue(
518
+ this->turn(ticket - offset, cap))) {
519
+ if (this->popTicket_.compare_exchange_strong(ticket, ticket + 1)) {
520
+ // Adjust ticket
521
+ ticket -= offset;
522
+ return true;
523
+ }
524
+ } else {
525
+ return false;
526
+ }
527
+ } while (true);
528
+ }
529
+
530
+ bool tryObtainPromisedPopTicket(
531
+ uint64_t& ticket, Slot*& slots, size_t& cap, int& stride) noexcept {
532
+ uint64_t state;
533
+ do {
534
+ ticket = this->popTicket_.load(std::memory_order_acquire);
535
+ auto numPushes = this->pushTicket_.load(std::memory_order_acquire);
536
+ if (!trySeqlockReadSection(state, slots, cap, stride)) {
537
+ asm_volatile_pause();
538
+ continue;
539
+ }
540
+
541
+ uint64_t offset;
542
+ // If there was an expansion after the corresponding push
543
+ // ticket was issued, adjust accordingly
544
+ maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
545
+
546
+ if (ticket >= numPushes) {
547
+ ticket -= offset;
548
+ return false;
549
+ }
550
+ if (this->popTicket_.compare_exchange_strong(ticket, ticket + 1)) {
551
+ ticket -= offset;
552
+ return true;
553
+ }
554
+ } while (true);
555
+ }
556
+
557
+ /// Enqueues an element with a specific ticket number
558
+ template <typename... Args>
559
+ void enqueueWithTicket(const uint64_t ticket, Args&&... args) noexcept {
560
+ Slot* slots;
561
+ size_t cap;
562
+ int stride;
563
+ uint64_t state;
564
+ uint64_t offset;
565
+
566
+ while (!trySeqlockReadSection(state, slots, cap, stride)) {
567
+ }
568
+
569
+ // If there was an expansion after this ticket was issued, adjust
570
+ // accordingly
571
+ maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
572
+
573
+ this->enqueueWithTicketBase(
574
+ ticket - offset, slots, cap, stride, std::forward<Args>(args)...);
575
+ }
576
+
577
+ uint64_t getOffset(const uint64_t state) const noexcept {
578
+ return state >> kSeqlockBits;
579
+ }
580
+
581
+ int getNumClosed(const uint64_t state) const noexcept {
582
+ return (state & ((1 << kSeqlockBits) - 1)) >> 1;
583
+ }
584
+
585
+ /// Try to expand the queue. Returns true if this expansion was
586
+ /// successful or a concurrent expansion is in progress. Returns
587
+ /// false if the queue has reached its maximum capacity or
588
+ /// allocation has failed.
589
+ bool tryExpand(const uint64_t state, const size_t cap) noexcept {
590
+ if (cap == this->capacity_) {
591
+ return false;
592
+ }
593
+ // Acquire seqlock
594
+ uint64_t oldval = state;
595
+ assert((state & 1) == 0);
596
+ if (this->dstate_.compare_exchange_strong(oldval, state + 1)) {
597
+ assert(cap == this->dcapacity_.load());
598
+ uint64_t ticket =
599
+ 1 + std::max(this->pushTicket_.load(), this->popTicket_.load());
600
+ size_t newCapacity = std::min(dmult_ * cap, this->capacity_);
601
+ Slot* newSlots =
602
+ new (std::nothrow) Slot[newCapacity + 2 * this->kSlotPadding];
603
+ if (newSlots == nullptr) {
604
+ // Expansion failed. Restore the seqlock
605
+ this->dstate_.store(state);
606
+ return false;
607
+ }
608
+ // Successful expansion
609
+ // calculate the current ticket offset
610
+ uint64_t offset = getOffset(state);
611
+ // calculate index in closed array
612
+ int index = getNumClosed(state);
613
+ assert((index << 1) < (1 << kSeqlockBits));
614
+ // fill the info for the closed slots array
615
+ closed_[index].offset_ = offset;
616
+ closed_[index].slots_ = this->dslots_.load();
617
+ closed_[index].capacity_ = cap;
618
+ closed_[index].stride_ = this->dstride_.load();
619
+ // update the new slots array info
620
+ this->dslots_.store(newSlots);
621
+ this->dcapacity_.store(newCapacity);
622
+ this->dstride_.store(this->computeStride(newCapacity));
623
+ // Release the seqlock and record the new ticket offset
624
+ this->dstate_.store((ticket << kSeqlockBits) + (2 * (index + 1)));
625
+ return true;
626
+ } else { // failed to acquire seqlock
627
+ // Someone acquired the seqlock. Go back to the caller and get
628
+ // up-to-date info.
629
+ return true;
630
+ }
631
+ }
632
+
633
+ /// Seqlock read-only section
634
+ bool trySeqlockReadSection(
635
+ uint64_t& state, Slot*& slots, size_t& cap, int& stride) noexcept {
636
+ state = this->dstate_.load(std::memory_order_acquire);
637
+ if (state & 1) {
638
+ // Locked.
639
+ return false;
640
+ }
641
+ // Start read-only section.
642
+ slots = this->dslots_.load(std::memory_order_relaxed);
643
+ cap = this->dcapacity_.load(std::memory_order_relaxed);
644
+ stride = this->dstride_.load(std::memory_order_relaxed);
645
+ // End of read-only section. Validate seqlock.
646
+ std::atomic_thread_fence(std::memory_order_acquire);
647
+ return (state == this->dstate_.load(std::memory_order_relaxed));
648
+ }
649
+
650
+ /// If there was an expansion after ticket was issued, update local variables
651
+ /// of the lagging operation using the most recent closed array with
652
+ /// offset <= ticket and return true. Otherwise, return false;
653
+ bool maybeUpdateFromClosed(
654
+ const uint64_t state,
655
+ const uint64_t ticket,
656
+ uint64_t& offset,
657
+ Slot*& slots,
658
+ size_t& cap,
659
+ int& stride) noexcept {
660
+ offset = getOffset(state);
661
+ if (ticket >= offset) {
662
+ return false;
663
+ }
664
+ for (int i = getNumClosed(state) - 1; i >= 0; --i) {
665
+ offset = closed_[i].offset_;
666
+ if (offset <= ticket) {
667
+ slots = closed_[i].slots_;
668
+ cap = closed_[i].capacity_;
669
+ stride = closed_[i].stride_;
670
+ return true;
671
+ }
672
+ }
673
+ // A closed array with offset <= ticket should have been found
674
+ assert(false);
675
+ return false;
676
+ }
677
+ };
678
+
679
+ namespace detail {
680
+
681
+ /// CRTP specialization of MPMCQueueBase
682
+ template <
683
+ template <
684
+ typename T,
685
+ template <typename>
686
+ class Atom,
687
+ bool Dynamic,
688
+ class Allocator>
689
+
690
+ class Derived,
691
+ typename T,
692
+ template <typename>
693
+ class Atom,
694
+ bool Dynamic,
695
+ class Allocator>
696
+ class MPMCQueueBase<Derived<T, Atom, Dynamic, Allocator>> {
697
+ // Note: Using CRTP static casts in several functions of this base
698
+ // template instead of making called functions virtual or duplicating
699
+ // the code of calling functions in the derived partially specialized
700
+ // template
701
+ using DerivedType = Derived<T, Atom, Dynamic, Allocator>;
702
+
703
+ static_assert(
704
+ std::is_nothrow_constructible<T, T&&>::value ||
705
+ folly::IsRelocatable<T>::value,
706
+ "T must be relocatable or have a noexcept move constructor");
707
+
708
+ public:
709
+ typedef T value_type;
710
+
711
+ using Slot = detail::SingleElementQueue<T, Atom>;
712
+
713
+ explicit MPMCQueueBase(size_t queueCapacity)
714
+ : capacity_(queueCapacity),
715
+ dstate_(0),
716
+ dcapacity_(0),
717
+ pushTicket_(0),
718
+ popTicket_(0),
719
+ pushSpinCutoff_(0),
720
+ popSpinCutoff_(0) {
721
+ if (queueCapacity == 0) {
722
+ throw std::invalid_argument(
723
+ "MPMCQueue with explicit capacity 0 is impossible"
724
+ // Stride computation in derived classes would sigfpe if capacity is 0
725
+ );
726
+ }
727
+
728
+ // ideally this would be a static assert, but g++ doesn't allow it
729
+ assert(
730
+ alignof(MPMCQueue<T, Atom>) >= hardware_destructive_interference_size);
731
+ assert(
732
+ static_cast<uint8_t*>(static_cast<void*>(&popTicket_)) -
733
+ static_cast<uint8_t*>(static_cast<void*>(&pushTicket_)) >=
734
+ static_cast<ptrdiff_t>(hardware_destructive_interference_size));
735
+ }
736
+
737
+ /// A default-constructed queue is useful because a usable (non-zero
738
+ /// capacity) queue can be moved onto it or swapped with it
739
+ MPMCQueueBase() noexcept
740
+ : capacity_(0),
741
+ slots_(nullptr),
742
+ stride_(0),
743
+ dstate_(0),
744
+ dcapacity_(0),
745
+ pushTicket_(0),
746
+ popTicket_(0),
747
+ pushSpinCutoff_(0),
748
+ popSpinCutoff_(0) {}
749
+
750
+ /// IMPORTANT: The move constructor is here to make it easier to perform
751
+ /// the initialization phase, it is not safe to use when there are any
752
+ /// concurrent accesses (this is not checked).
753
+ MPMCQueueBase(MPMCQueueBase<DerivedType>&& rhs) noexcept
754
+ : capacity_(rhs.capacity_),
755
+ slots_(rhs.slots_),
756
+ stride_(rhs.stride_),
757
+ dstate_(rhs.dstate_.load(std::memory_order_relaxed)),
758
+ dcapacity_(rhs.dcapacity_.load(std::memory_order_relaxed)),
759
+ pushTicket_(rhs.pushTicket_.load(std::memory_order_relaxed)),
760
+ popTicket_(rhs.popTicket_.load(std::memory_order_relaxed)),
761
+ pushSpinCutoff_(rhs.pushSpinCutoff_.load(std::memory_order_relaxed)),
762
+ popSpinCutoff_(rhs.popSpinCutoff_.load(std::memory_order_relaxed)) {
763
+ // relaxed ops are okay for the previous reads, since rhs queue can't
764
+ // be in concurrent use
765
+
766
+ // zero out rhs
767
+ rhs.capacity_ = 0;
768
+ rhs.slots_ = nullptr;
769
+ rhs.stride_ = 0;
770
+ rhs.dstate_.store(0, std::memory_order_relaxed);
771
+ rhs.dcapacity_.store(0, std::memory_order_relaxed);
772
+ rhs.pushTicket_.store(0, std::memory_order_relaxed);
773
+ rhs.popTicket_.store(0, std::memory_order_relaxed);
774
+ rhs.pushSpinCutoff_.store(0, std::memory_order_relaxed);
775
+ rhs.popSpinCutoff_.store(0, std::memory_order_relaxed);
776
+ }
777
+
778
+ MPMCQueueBase& operator=(MPMCQueueBase&& rhs) = delete;
779
+ MPMCQueueBase(const MPMCQueueBase&) = delete;
780
+ MPMCQueueBase& operator=(const MPMCQueueBase&) = delete;
781
+
782
+ /// MPMCQueue can only be safely destroyed when there are no
783
+ /// pending enqueuers or dequeuers (this is not checked).
784
+ ~MPMCQueueBase() { delete[] slots_; }
785
+
786
+ /// Returns the number of writes (including threads that are blocked waiting
787
+ /// to write) minus the number of reads (including threads that are blocked
788
+ /// waiting to read). So effectively, it becomes:
789
+ /// elements in queue + pending(calls to write) - pending(calls to read).
790
+ /// If nothing is pending, then the method returns the actual number of
791
+ /// elements in the queue.
792
+ /// The returned value can be negative if there are no writers and the queue
793
+ /// is empty, but there is one reader that is blocked waiting to read (in
794
+ /// which case, the returned size will be -1).
795
+ ssize_t size() const noexcept {
796
+ // since both pushes and pops increase monotonically, we can get a
797
+ // consistent snapshot either by bracketing a read of popTicket_ with
798
+ // two reads of pushTicket_ that return the same value, or the other
799
+ // way around. We maximize our chances by alternately attempting
800
+ // both bracketings.
801
+ uint64_t pushes = pushTicket_.load(std::memory_order_acquire); // A
802
+ uint64_t pops = popTicket_.load(std::memory_order_acquire); // B
803
+ while (true) {
804
+ uint64_t nextPushes = pushTicket_.load(std::memory_order_acquire); // C
805
+ if (pushes == nextPushes) {
806
+ // pushTicket_ didn't change from A (or the previous C) to C,
807
+ // so we can linearize at B (or D)
808
+ return ssize_t(pushes - pops);
809
+ }
810
+ pushes = nextPushes;
811
+ uint64_t nextPops = popTicket_.load(std::memory_order_acquire); // D
812
+ if (pops == nextPops) {
813
+ // popTicket_ didn't chance from B (or the previous D), so we
814
+ // can linearize at C
815
+ return ssize_t(pushes - pops);
816
+ }
817
+ pops = nextPops;
818
+ }
819
+ }
820
+
821
+ /// Returns true if there are no items available for dequeue
822
+ bool isEmpty() const noexcept { return size() <= 0; }
823
+
824
+ /// Returns true if there is currently no empty space to enqueue
825
+ bool isFull() const noexcept {
826
+ // careful with signed -> unsigned promotion, since size can be negative
827
+ return size() >= static_cast<ssize_t>(capacity_);
828
+ }
829
+
830
+ /// Returns is a guess at size() for contexts that don't need a precise
831
+ /// value, such as stats. More specifically, it returns the number of writes
832
+ /// minus the number of reads, but after reading the number of writes, more
833
+ /// writers could have came before the number of reads was sampled,
834
+ /// and this method doesn't protect against such case.
835
+ /// The returned value can be negative.
836
+ ssize_t sizeGuess() const noexcept { return writeCount() - readCount(); }
837
+
838
+ /// Doesn't change
839
+ size_t capacity() const noexcept { return capacity_; }
840
+
841
+ /// Doesn't change for non-dynamic
842
+ size_t allocatedCapacity() const noexcept { return capacity_; }
843
+
844
+ /// Returns the total number of calls to blockingWrite or successful
845
+ /// calls to write, including those blockingWrite calls that are
846
+ /// currently blocking
847
+ uint64_t writeCount() const noexcept {
848
+ return pushTicket_.load(std::memory_order_acquire);
849
+ }
850
+
851
+ /// Returns the total number of calls to blockingRead or successful
852
+ /// calls to read, including those blockingRead calls that are currently
853
+ /// blocking
854
+ uint64_t readCount() const noexcept {
855
+ return popTicket_.load(std::memory_order_acquire);
856
+ }
857
+
858
+ /// Enqueues a T constructed from args, blocking until space is
859
+ /// available. Note that this method signature allows enqueue via
860
+ /// move, if args is a T rvalue, via copy, if args is a T lvalue, or
861
+ /// via emplacement if args is an initializer list that can be passed
862
+ /// to a T constructor.
863
+ template <typename... Args>
864
+ void blockingWrite(Args&&... args) noexcept {
865
+ enqueueWithTicketBase(
866
+ pushTicket_++, slots_, capacity_, stride_, std::forward<Args>(args)...);
867
+ }
868
+
869
+ /// If an item can be enqueued with no blocking, does so and returns
870
+ /// true, otherwise returns false. This method is similar to
871
+ /// writeIfNotFull, but if you don't have a specific need for that
872
+ /// method you should use this one.
873
+ ///
874
+ /// One of the common usages of this method is to enqueue via the
875
+ /// move constructor, something like q.write(std::move(x)). If write
876
+ /// returns false because the queue is full then x has not actually been
877
+ /// consumed, which looks strange. To understand why it is actually okay
878
+ /// to use x afterward, remember that std::move is just a typecast that
879
+ /// provides an rvalue reference that enables use of a move constructor
880
+ /// or operator. std::move doesn't actually move anything. It could
881
+ /// more accurately be called std::rvalue_cast or std::move_permission.
882
+ template <typename... Args>
883
+ bool write(Args&&... args) noexcept {
884
+ uint64_t ticket;
885
+ Slot* slots;
886
+ size_t cap;
887
+ int stride;
888
+ if (static_cast<DerivedType*>(this)->tryObtainReadyPushTicket(
889
+
890
+ ticket, slots, cap, stride)) {
891
+ // we have pre-validated that the ticket won't block
892
+ enqueueWithTicketBase(
893
+ ticket, slots, cap, stride, std::forward<Args>(args)...);
894
+ return true;
895
+ } else {
896
+ return false;
897
+ }
898
+ }
899
+
900
+ template <class Clock, typename... Args>
901
+ bool tryWriteUntil(
902
+ const std::chrono::time_point<Clock>& when, Args&&... args) noexcept {
903
+ uint64_t ticket;
904
+ Slot* slots;
905
+ size_t cap;
906
+ int stride;
907
+ if (tryObtainPromisedPushTicketUntil(ticket, slots, cap, stride, when)) {
908
+ // we have pre-validated that the ticket won't block, or rather that
909
+ // it won't block longer than it takes another thread to dequeue an
910
+ // element from the slot it identifies.
911
+ enqueueWithTicketBase(
912
+ ticket, slots, cap, stride, std::forward<Args>(args)...);
913
+ return true;
914
+ } else {
915
+ return false;
916
+ }
917
+ }
918
+
919
+ /// If the queue is not full, enqueues and returns true, otherwise
920
+ /// returns false. Unlike write this method can be blocked by another
921
+ /// thread, specifically a read that has linearized (been assigned
922
+ /// a ticket) but not yet completed. If you don't really need this
923
+ /// function you should probably use write.
924
+ ///
925
+ /// MPMCQueue isn't lock-free, so just because a read operation has
926
+ /// linearized (and isFull is false) doesn't mean that space has been
927
+ /// made available for another write. In this situation write will
928
+ /// return false, but writeIfNotFull will wait for the dequeue to finish.
929
+ /// This method is required if you are composing queues and managing
930
+ /// your own wakeup, because it guarantees that after every successful
931
+ /// write a readIfNotEmpty will succeed.
932
+ template <typename... Args>
933
+ bool writeIfNotFull(Args&&... args) noexcept {
934
+ uint64_t ticket;
935
+ Slot* slots;
936
+ size_t cap;
937
+ int stride;
938
+ if (static_cast<DerivedType*>(this)->tryObtainPromisedPushTicket(
939
+ ticket, slots, cap, stride)) {
940
+ // some other thread is already dequeuing the slot into which we
941
+ // are going to enqueue, but we might have to wait for them to finish
942
+ enqueueWithTicketBase(
943
+ ticket, slots, cap, stride, std::forward<Args>(args)...);
944
+ return true;
945
+ } else {
946
+ return false;
947
+ }
948
+ }
949
+
950
+ /// Moves a dequeued element onto elem, blocking until an element
951
+ /// is available
952
+ void blockingRead(T& elem) noexcept {
953
+ uint64_t ticket;
954
+ static_cast<DerivedType*>(this)->blockingReadWithTicket(ticket, elem);
955
+ }
956
+
957
+ /// Same as blockingRead() but also records the ticket nunmer
958
+ void blockingReadWithTicket(uint64_t& ticket, T& elem) noexcept {
959
+ assert(capacity_ != 0);
960
+ ticket = popTicket_++;
961
+ dequeueWithTicketBase(ticket, slots_, capacity_, stride_, elem);
962
+ }
963
+
964
+ /// If an item can be dequeued with no blocking, does so and returns true,
965
+ /// otherwise returns false.
966
+ ///
967
+ /// Note that if the matching write is still in progress, this may return
968
+ /// false even if writes that have been started later have already
969
+ /// completed. If an external mechanism is used for counting completed writes
970
+ /// (for example a semaphore) to determine when an element is ready to
971
+ /// dequeue, readIfNotEmpty() should be used instead, which will wait for the
972
+ /// write in progress.
973
+ bool read(T& elem) noexcept {
974
+ uint64_t ticket;
975
+ return readAndGetTicket(ticket, elem);
976
+ }
977
+
978
+ /// Same as read() but also records the ticket nunmer
979
+ bool readAndGetTicket(uint64_t& ticket, T& elem) noexcept {
980
+ Slot* slots;
981
+ size_t cap;
982
+ int stride;
983
+ if (static_cast<DerivedType*>(this)->tryObtainReadyPopTicket(
984
+
985
+ ticket, slots, cap, stride)) {
986
+ // the ticket has been pre-validated to not block
987
+ dequeueWithTicketBase(ticket, slots, cap, stride, elem);
988
+ return true;
989
+ } else {
990
+ return false;
991
+ }
992
+ }
993
+
994
+ template <class Clock, typename... Args>
995
+ bool tryReadUntil(
996
+ const std::chrono::time_point<Clock>& when, T& elem) noexcept {
997
+ uint64_t ticket;
998
+ Slot* slots;
999
+ size_t cap;
1000
+ int stride;
1001
+ if (tryObtainPromisedPopTicketUntil(ticket, slots, cap, stride, when)) {
1002
+ // we have pre-validated that the ticket won't block, or rather that
1003
+ // it won't block longer than it takes another thread to enqueue an
1004
+ // element on the slot it identifies.
1005
+ dequeueWithTicketBase(ticket, slots, cap, stride, elem);
1006
+ return true;
1007
+ } else {
1008
+ return false;
1009
+ }
1010
+ }
1011
+
1012
+ /// If the queue is not empty, dequeues and returns true, otherwise
1013
+ /// returns false. If the matching write is still in progress then this
1014
+ /// method may block waiting for it. If you don't rely on being able
1015
+ /// to dequeue (such as by counting completed write) then you should
1016
+ /// prefer read.
1017
+ bool readIfNotEmpty(T& elem) noexcept {
1018
+ uint64_t ticket;
1019
+ Slot* slots;
1020
+ size_t cap;
1021
+ int stride;
1022
+ if (static_cast<DerivedType*>(this)->tryObtainPromisedPopTicket(
1023
+ ticket, slots, cap, stride)) {
1024
+ // the matching enqueue already has a ticket, but might not be done
1025
+ dequeueWithTicketBase(ticket, slots, cap, stride, elem);
1026
+ return true;
1027
+ } else {
1028
+ return false;
1029
+ }
1030
+ }
1031
+
1032
+ protected:
1033
+ enum {
1034
+ /// Once every kAdaptationFreq we will spin longer, to try to estimate
1035
+ /// the proper spin backoff
1036
+ kAdaptationFreq = 128,
1037
+
1038
+ /// To avoid false sharing in slots_ with neighboring memory
1039
+ /// allocations, we pad it with this many SingleElementQueue-s at
1040
+ /// each end
1041
+ kSlotPadding =
1042
+ (hardware_destructive_interference_size - 1) / sizeof(Slot) + 1
1043
+ };
1044
+
1045
+ /// The maximum number of items in the queue at once
1046
+ alignas(hardware_destructive_interference_size) size_t capacity_;
1047
+
1048
+ /// Anonymous union for use when Dynamic = false and true, respectively
1049
+ union {
1050
+ /// An array of capacity_ SingleElementQueue-s, each of which holds
1051
+ /// either 0 or 1 item. We over-allocate by 2 * kSlotPadding and don't
1052
+ /// touch the slots at either end, to avoid false sharing
1053
+ Slot* slots_;
1054
+ /// Current dynamic slots array of dcapacity_ SingleElementQueue-s
1055
+ Atom<Slot*> dslots_;
1056
+ };
1057
+
1058
+ /// Anonymous union for use when Dynamic = false and true, respectively
1059
+ union {
1060
+ /// The number of slots_ indices that we advance for each ticket, to
1061
+ /// avoid false sharing. Ideally slots_[i] and slots_[i + stride_]
1062
+ /// aren't on the same cache line
1063
+ int stride_;
1064
+ /// Current stride
1065
+ Atom<int> dstride_;
1066
+ };
1067
+
1068
+ /// The following two members are used by dynamic MPMCQueue.
1069
+ /// Ideally they should be in MPMCQueue<T,Atom,true>, but we get
1070
+ /// better cache locality if they are in the same cache line as
1071
+ /// dslots_ and dstride_.
1072
+ ///
1073
+ /// Dynamic state. A packed seqlock and ticket offset
1074
+ Atom<uint64_t> dstate_;
1075
+ /// Dynamic capacity
1076
+ Atom<size_t> dcapacity_;
1077
+
1078
+ /// Enqueuers get tickets from here
1079
+ alignas(hardware_destructive_interference_size) Atom<uint64_t> pushTicket_;
1080
+
1081
+ /// Dequeuers get tickets from here
1082
+ alignas(hardware_destructive_interference_size) Atom<uint64_t> popTicket_;
1083
+
1084
+ /// This is how many times we will spin before using FUTEX_WAIT when
1085
+ /// the queue is full on enqueue, adaptively computed by occasionally
1086
+ /// spinning for longer and smoothing with an exponential moving average
1087
+ alignas(
1088
+ hardware_destructive_interference_size) Atom<uint32_t> pushSpinCutoff_;
1089
+
1090
+ /// The adaptive spin cutoff when the queue is empty on dequeue
1091
+ alignas(hardware_destructive_interference_size) Atom<uint32_t> popSpinCutoff_;
1092
+
1093
+ /// Alignment doesn't prevent false sharing at the end of the struct,
1094
+ /// so fill out the last cache line
1095
+ char pad_[hardware_destructive_interference_size - sizeof(Atom<uint32_t>)];
1096
+
1097
+ /// We assign tickets in increasing order, but we don't want to
1098
+ /// access neighboring elements of slots_ because that will lead to
1099
+ /// false sharing (multiple cores accessing the same cache line even
1100
+ /// though they aren't accessing the same bytes in that cache line).
1101
+ /// To avoid this we advance by stride slots per ticket.
1102
+ ///
1103
+ /// We need gcd(capacity, stride) to be 1 so that we will use all
1104
+ /// of the slots. We ensure this by only considering prime strides,
1105
+ /// which either have no common divisors with capacity or else have
1106
+ /// a zero remainder after dividing by capacity. That is sufficient
1107
+ /// to guarantee correctness, but we also want to actually spread the
1108
+ /// accesses away from each other to avoid false sharing (consider a
1109
+ /// stride of 7 with a capacity of 8). To that end we try a few taking
1110
+ /// care to observe that advancing by -1 is as bad as advancing by 1
1111
+ /// when in comes to false sharing.
1112
+ ///
1113
+ /// The simple way to avoid false sharing would be to pad each
1114
+ /// SingleElementQueue, but since we have capacity_ of them that could
1115
+ /// waste a lot of space.
1116
+ static int computeStride(size_t capacity) noexcept {
1117
+ static const int smallPrimes[] = {2, 3, 5, 7, 11, 13, 17, 19, 23};
1118
+
1119
+ int bestStride = 1;
1120
+ size_t bestSep = 1;
1121
+ for (int stride : smallPrimes) {
1122
+ if ((stride % capacity) == 0 || (capacity % stride) == 0) {
1123
+ continue;
1124
+ }
1125
+ size_t sep = stride % capacity;
1126
+ sep = std::min(sep, capacity - sep);
1127
+ if (sep > bestSep) {
1128
+ bestStride = stride;
1129
+ bestSep = sep;
1130
+ }
1131
+ }
1132
+ return bestStride;
1133
+ }
1134
+
1135
+ /// Returns the index into slots_ that should be used when enqueuing or
1136
+ /// dequeuing with the specified ticket
1137
+ size_t idx(uint64_t ticket, size_t cap, int stride) noexcept {
1138
+ return ((ticket * stride) % cap) + kSlotPadding;
1139
+ }
1140
+
1141
+ /// Maps an enqueue or dequeue ticket to the turn should be used at the
1142
+ /// corresponding SingleElementQueue
1143
+ uint32_t turn(uint64_t ticket, size_t cap) noexcept {
1144
+ assert(cap != 0);
1145
+ return uint32_t(ticket / cap);
1146
+ }
1147
+
1148
+ /// Tries to obtain a push ticket for which SingleElementQueue::enqueue
1149
+ /// won't block. Returns true on immediate success, false on immediate
1150
+ /// failure.
1151
+ bool tryObtainReadyPushTicket(
1152
+ uint64_t& ticket, Slot*& slots, size_t& cap, int& stride) noexcept {
1153
+ ticket = pushTicket_.load(std::memory_order_acquire); // A
1154
+ slots = slots_;
1155
+ cap = capacity_;
1156
+ stride = stride_;
1157
+ while (true) {
1158
+ if (!slots[idx(ticket, cap, stride)].mayEnqueue(turn(ticket, cap))) {
1159
+ // if we call enqueue(ticket, ...) on the SingleElementQueue
1160
+ // right now it would block, but this might no longer be the next
1161
+ // ticket. We can increase the chance of tryEnqueue success under
1162
+ // contention (without blocking) by rechecking the ticket dispenser
1163
+ auto prev = ticket;
1164
+ ticket = pushTicket_.load(std::memory_order_acquire); // B
1165
+ if (prev == ticket) {
1166
+ // mayEnqueue was bracketed by two reads (A or prev B or prev
1167
+ // failing CAS to B), so we are definitely unable to enqueue
1168
+ return false;
1169
+ }
1170
+ } else {
1171
+ // we will bracket the mayEnqueue check with a read (A or prev B
1172
+ // or prev failing CAS) and the following CAS. If the CAS fails
1173
+ // it will effect a load of pushTicket_
1174
+ if (pushTicket_.compare_exchange_strong(ticket, ticket + 1)) {
1175
+ return true;
1176
+ }
1177
+ }
1178
+ }
1179
+ }
1180
+
1181
+ /// Tries until when to obtain a push ticket for which
1182
+ /// SingleElementQueue::enqueue won't block. Returns true on success, false
1183
+ /// on failure.
1184
+ /// ticket is filled on success AND failure.
1185
+ template <class Clock>
1186
+ bool tryObtainPromisedPushTicketUntil(
1187
+ uint64_t& ticket,
1188
+ Slot*& slots,
1189
+ size_t& cap,
1190
+ int& stride,
1191
+ const std::chrono::time_point<Clock>& when) noexcept {
1192
+ bool deadlineReached = false;
1193
+ while (!deadlineReached) {
1194
+ if (static_cast<DerivedType*>(this)->tryObtainPromisedPushTicket(
1195
+ ticket, slots, cap, stride)) {
1196
+ return true;
1197
+ }
1198
+ // ticket is a blocking ticket until the preceding ticket has been
1199
+ // processed: wait until this ticket's turn arrives. We have not reserved
1200
+ // this ticket so we will have to re-attempt to get a non-blocking ticket
1201
+ // if we wake up before we time-out.
1202
+ deadlineReached =
1203
+ !slots[idx(ticket, cap, stride)].tryWaitForEnqueueTurnUntil(
1204
+ turn(ticket, cap),
1205
+ pushSpinCutoff_,
1206
+ (ticket % kAdaptationFreq) == 0,
1207
+ when);
1208
+ }
1209
+ return false;
1210
+ }
1211
+
1212
+ /// Tries to obtain a push ticket which can be satisfied if all
1213
+ /// in-progress pops complete. This function does not block, but
1214
+ /// blocking may be required when using the returned ticket if some
1215
+ /// other thread's pop is still in progress (ticket has been granted but
1216
+ /// pop has not yet completed).
1217
+ bool tryObtainPromisedPushTicket(
1218
+ uint64_t& ticket, Slot*& slots, size_t& cap, int& stride) noexcept {
1219
+ auto numPushes = pushTicket_.load(std::memory_order_acquire); // A
1220
+ slots = slots_;
1221
+ cap = capacity_;
1222
+ stride = stride_;
1223
+ while (true) {
1224
+ ticket = numPushes;
1225
+ const auto numPops = popTicket_.load(std::memory_order_acquire); // B
1226
+ // n will be negative if pops are pending
1227
+ const int64_t n = int64_t(numPushes - numPops);
1228
+ if (n >= static_cast<ssize_t>(capacity_)) {
1229
+ // Full, linearize at B. We don't need to recheck the read we
1230
+ // performed at A, because if numPushes was stale at B then the
1231
+ // real numPushes value is even worse
1232
+ return false;
1233
+ }
1234
+ if (pushTicket_.compare_exchange_strong(numPushes, numPushes + 1)) {
1235
+ return true;
1236
+ }
1237
+ }
1238
+ }
1239
+
1240
+ /// Tries to obtain a pop ticket for which SingleElementQueue::dequeue
1241
+ /// won't block. Returns true on immediate success, false on immediate
1242
+ /// failure.
1243
+ bool tryObtainReadyPopTicket(
1244
+ uint64_t& ticket, Slot*& slots, size_t& cap, int& stride) noexcept {
1245
+ ticket = popTicket_.load(std::memory_order_acquire);
1246
+ slots = slots_;
1247
+ cap = capacity_;
1248
+ stride = stride_;
1249
+ while (true) {
1250
+ if (!slots[idx(ticket, cap, stride)].mayDequeue(turn(ticket, cap))) {
1251
+ auto prev = ticket;
1252
+ ticket = popTicket_.load(std::memory_order_acquire);
1253
+ if (prev == ticket) {
1254
+ return false;
1255
+ }
1256
+ } else {
1257
+ if (popTicket_.compare_exchange_strong(ticket, ticket + 1)) {
1258
+ return true;
1259
+ }
1260
+ }
1261
+ }
1262
+ }
1263
+
1264
+ /// Tries until when to obtain a pop ticket for which
1265
+ /// SingleElementQueue::dequeue won't block. Returns true on success, false
1266
+ /// on failure.
1267
+ /// ticket is filled on success AND failure.
1268
+ template <class Clock>
1269
+ bool tryObtainPromisedPopTicketUntil(
1270
+ uint64_t& ticket,
1271
+ Slot*& slots,
1272
+ size_t& cap,
1273
+ int& stride,
1274
+ const std::chrono::time_point<Clock>& when) noexcept {
1275
+ bool deadlineReached = false;
1276
+ while (!deadlineReached) {
1277
+ if (static_cast<DerivedType*>(this)->tryObtainPromisedPopTicket(
1278
+ ticket, slots, cap, stride)) {
1279
+ return true;
1280
+ }
1281
+ // ticket is a blocking ticket until the preceding ticket has been
1282
+ // processed: wait until this ticket's turn arrives. We have not reserved
1283
+ // this ticket so we will have to re-attempt to get a non-blocking ticket
1284
+ // if we wake up before we time-out.
1285
+ deadlineReached =
1286
+ !slots[idx(ticket, cap, stride)].tryWaitForDequeueTurnUntil(
1287
+ turn(ticket, cap),
1288
+ pushSpinCutoff_,
1289
+ (ticket % kAdaptationFreq) == 0,
1290
+ when);
1291
+ }
1292
+ return false;
1293
+ }
1294
+
1295
+ /// Similar to tryObtainReadyPopTicket, but returns a pop ticket whose
1296
+ /// corresponding push ticket has already been handed out, rather than
1297
+ /// returning one whose corresponding push ticket has already been
1298
+ /// completed. This means that there is a possibility that the caller
1299
+ /// will block when using the ticket, but it allows the user to rely on
1300
+ /// the fact that if enqueue has succeeded, tryObtainPromisedPopTicket
1301
+ /// will return true. The "try" part of this is that we won't have
1302
+ /// to block waiting for someone to call enqueue, although we might
1303
+ /// have to block waiting for them to finish executing code inside the
1304
+ /// MPMCQueue itself.
1305
+ bool tryObtainPromisedPopTicket(
1306
+ uint64_t& ticket, Slot*& slots, size_t& cap, int& stride) noexcept {
1307
+ auto numPops = popTicket_.load(std::memory_order_acquire); // A
1308
+ slots = slots_;
1309
+ cap = capacity_;
1310
+ stride = stride_;
1311
+ while (true) {
1312
+ ticket = numPops;
1313
+ const auto numPushes = pushTicket_.load(std::memory_order_acquire); // B
1314
+ if (numPops >= numPushes) {
1315
+ // Empty, or empty with pending pops. Linearize at B. We don't
1316
+ // need to recheck the read we performed at A, because if numPops
1317
+ // is stale then the fresh value is larger and the >= is still true
1318
+ return false;
1319
+ }
1320
+ if (popTicket_.compare_exchange_strong(numPops, numPops + 1)) {
1321
+ return true;
1322
+ }
1323
+ }
1324
+ }
1325
+
1326
+ // Given a ticket, constructs an enqueued item using args
1327
+ template <typename... Args>
1328
+ void enqueueWithTicketBase(
1329
+ uint64_t ticket,
1330
+ Slot* slots,
1331
+ size_t cap,
1332
+ int stride,
1333
+ Args&&... args) noexcept {
1334
+ slots[idx(ticket, cap, stride)].enqueue(
1335
+ turn(ticket, cap),
1336
+ pushSpinCutoff_,
1337
+ (ticket % kAdaptationFreq) == 0,
1338
+ std::forward<Args>(args)...);
1339
+ }
1340
+
1341
+ // To support tracking ticket numbers in MPMCPipelineStageImpl
1342
+ template <typename... Args>
1343
+ void enqueueWithTicket(uint64_t ticket, Args&&... args) noexcept {
1344
+ enqueueWithTicketBase(
1345
+ ticket, slots_, capacity_, stride_, std::forward<Args>(args)...);
1346
+ }
1347
+
1348
+ // Given a ticket, dequeues the corresponding element
1349
+ void dequeueWithTicketBase(
1350
+ uint64_t ticket, Slot* slots, size_t cap, int stride, T& elem) noexcept {
1351
+ assert(cap != 0);
1352
+ slots[idx(ticket, cap, stride)].dequeue(
1353
+ turn(ticket, cap),
1354
+ popSpinCutoff_,
1355
+ (ticket % kAdaptationFreq) == 0,
1356
+ elem);
1357
+ }
1358
+ };
1359
+
1360
+ /// SingleElementQueue implements a blocking queue that holds at most one
1361
+ /// item, and that requires its users to assign incrementing identifiers
1362
+ /// (turns) to each enqueue and dequeue operation. Note that the turns
1363
+ /// used by SingleElementQueue are doubled inside the TurnSequencer
1364
+ template <typename T, template <typename> class Atom>
1365
+ struct SingleElementQueue {
1366
+ ~SingleElementQueue() noexcept {
1367
+ if ((sequencer_.uncompletedTurnLSB() & 1) == 1) {
1368
+ // we are pending a dequeue, so we have a constructed item
1369
+ destroyContents();
1370
+ }
1371
+ }
1372
+
1373
+ /// enqueue using in-place noexcept construction
1374
+ template <
1375
+ typename... Args,
1376
+ typename = typename std::enable_if<
1377
+ std::is_nothrow_constructible<T, Args...>::value>::type>
1378
+ void enqueue(
1379
+ const uint32_t turn,
1380
+ Atom<uint32_t>& spinCutoff,
1381
+ const bool updateSpinCutoff,
1382
+ Args&&... args) noexcept {
1383
+ sequencer_.waitForTurn(turn * 2, spinCutoff, updateSpinCutoff);
1384
+ new (&contents_) T(std::forward<Args>(args)...);
1385
+ sequencer_.completeTurn(turn * 2);
1386
+ }
1387
+
1388
+ /// enqueue using move construction, either real (if
1389
+ /// is_nothrow_move_constructible) or simulated using relocation and
1390
+ /// default construction (if IsRelocatable and is_nothrow_constructible)
1391
+ template <
1392
+ typename = typename std::enable_if<
1393
+ (folly::IsRelocatable<T>::value &&
1394
+ std::is_nothrow_constructible<T>::value) ||
1395
+ std::is_nothrow_constructible<T, T&&>::value>::type>
1396
+ void enqueue(
1397
+ const uint32_t turn,
1398
+ Atom<uint32_t>& spinCutoff,
1399
+ const bool updateSpinCutoff,
1400
+ T&& goner) noexcept {
1401
+ enqueueImpl(
1402
+ turn,
1403
+ spinCutoff,
1404
+ updateSpinCutoff,
1405
+ std::move(goner),
1406
+ typename std::conditional<
1407
+ std::is_nothrow_constructible<T, T&&>::value,
1408
+ ImplByMove,
1409
+ ImplByRelocation>::type());
1410
+ }
1411
+
1412
+ /// Waits until either:
1413
+ /// 1: the dequeue turn preceding the given enqueue turn has arrived
1414
+ /// 2: the given deadline has arrived
1415
+ /// Case 1 returns true, case 2 returns false.
1416
+ template <class Clock>
1417
+ bool tryWaitForEnqueueTurnUntil(
1418
+ const uint32_t turn,
1419
+ Atom<uint32_t>& spinCutoff,
1420
+ const bool updateSpinCutoff,
1421
+ const std::chrono::time_point<Clock>& when) noexcept {
1422
+ return sequencer_.tryWaitForTurn(
1423
+ turn * 2, spinCutoff, updateSpinCutoff, &when) !=
1424
+ TurnSequencer<Atom>::TryWaitResult::TIMEDOUT;
1425
+ }
1426
+
1427
+ bool mayEnqueue(const uint32_t turn) const noexcept {
1428
+ return sequencer_.isTurn(turn * 2);
1429
+ }
1430
+
1431
+ void dequeue(
1432
+ uint32_t turn,
1433
+ Atom<uint32_t>& spinCutoff,
1434
+ const bool updateSpinCutoff,
1435
+ T& elem) noexcept {
1436
+ dequeueImpl(
1437
+ turn,
1438
+ spinCutoff,
1439
+ updateSpinCutoff,
1440
+ elem,
1441
+ typename std::conditional<
1442
+ folly::IsRelocatable<T>::value,
1443
+ ImplByRelocation,
1444
+ ImplByMove>::type());
1445
+ }
1446
+
1447
+ /// Waits until either:
1448
+ /// 1: the enqueue turn preceding the given dequeue turn has arrived
1449
+ /// 2: the given deadline has arrived
1450
+ /// Case 1 returns true, case 2 returns false.
1451
+ template <class Clock>
1452
+ bool tryWaitForDequeueTurnUntil(
1453
+ const uint32_t turn,
1454
+ Atom<uint32_t>& spinCutoff,
1455
+ const bool updateSpinCutoff,
1456
+ const std::chrono::time_point<Clock>& when) noexcept {
1457
+ return sequencer_.tryWaitForTurn(
1458
+ turn * 2 + 1, spinCutoff, updateSpinCutoff, &when) !=
1459
+ TurnSequencer<Atom>::TryWaitResult::TIMEDOUT;
1460
+ }
1461
+
1462
+ bool mayDequeue(const uint32_t turn) const noexcept {
1463
+ return sequencer_.isTurn(turn * 2 + 1);
1464
+ }
1465
+
1466
+ private:
1467
+ /// Storage for a T constructed with placement new
1468
+ aligned_storage_for_t<T> contents_;
1469
+
1470
+ /// Even turns are pushes, odd turns are pops
1471
+ TurnSequencer<Atom> sequencer_;
1472
+
1473
+ T* ptr() noexcept { return static_cast<T*>(static_cast<void*>(&contents_)); }
1474
+
1475
+ void destroyContents() noexcept {
1476
+ try {
1477
+ ptr()->~T();
1478
+ } catch (...) {
1479
+ // g++ doesn't seem to have std::is_nothrow_destructible yet
1480
+ }
1481
+ if (kIsDebug) {
1482
+ memset(&contents_, 'Q', sizeof(T));
1483
+ }
1484
+ }
1485
+
1486
+ /// Tag classes for dispatching to enqueue/dequeue implementation.
1487
+ struct ImplByRelocation {};
1488
+ struct ImplByMove {};
1489
+
1490
+ /// enqueue using nothrow move construction.
1491
+ void enqueueImpl(
1492
+ const uint32_t turn,
1493
+ Atom<uint32_t>& spinCutoff,
1494
+ const bool updateSpinCutoff,
1495
+ T&& goner,
1496
+ ImplByMove) noexcept {
1497
+ sequencer_.waitForTurn(turn * 2, spinCutoff, updateSpinCutoff);
1498
+ new (&contents_) T(std::move(goner));
1499
+ sequencer_.completeTurn(turn * 2);
1500
+ }
1501
+
1502
+ /// enqueue by simulating nothrow move with relocation, followed by
1503
+ /// default construction to a noexcept relocation.
1504
+ void enqueueImpl(
1505
+ const uint32_t turn,
1506
+ Atom<uint32_t>& spinCutoff,
1507
+ const bool updateSpinCutoff,
1508
+ T&& goner,
1509
+ ImplByRelocation) noexcept {
1510
+ sequencer_.waitForTurn(turn * 2, spinCutoff, updateSpinCutoff);
1511
+ memcpy(
1512
+ static_cast<void*>(&contents_),
1513
+ static_cast<void const*>(&goner),
1514
+ sizeof(T));
1515
+ sequencer_.completeTurn(turn * 2);
1516
+ new (&goner) T();
1517
+ }
1518
+
1519
+ /// dequeue by destructing followed by relocation. This version is preferred,
1520
+ /// because as much work as possible can be done before waiting.
1521
+ void dequeueImpl(
1522
+ uint32_t turn,
1523
+ Atom<uint32_t>& spinCutoff,
1524
+ const bool updateSpinCutoff,
1525
+ T& elem,
1526
+ ImplByRelocation) noexcept {
1527
+ try {
1528
+ elem.~T();
1529
+ } catch (...) {
1530
+ // unlikely, but if we don't complete our turn the queue will die
1531
+ }
1532
+ sequencer_.waitForTurn(turn * 2 + 1, spinCutoff, updateSpinCutoff);
1533
+ memcpy(
1534
+ static_cast<void*>(&elem),
1535
+ static_cast<void const*>(&contents_),
1536
+ sizeof(T));
1537
+ sequencer_.completeTurn(turn * 2 + 1);
1538
+ }
1539
+
1540
+ /// dequeue by nothrow move assignment.
1541
+ void dequeueImpl(
1542
+ uint32_t turn,
1543
+ Atom<uint32_t>& spinCutoff,
1544
+ const bool updateSpinCutoff,
1545
+ T& elem,
1546
+ ImplByMove) noexcept {
1547
+ sequencer_.waitForTurn(turn * 2 + 1, spinCutoff, updateSpinCutoff);
1548
+ elem = std::move(*ptr());
1549
+ destroyContents();
1550
+ sequencer_.completeTurn(turn * 2 + 1);
1551
+ }
1552
+ };
1553
+
1554
+ } // namespace detail
1555
+
1556
+ } // namespace folly