react-native-windows 0.81.34 → 0.81.36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (927) hide show
  1. package/Directory.Build.props +1 -16
  2. package/Folly/ThreadNameStub.cpp +4 -6
  3. package/Microsoft.ReactNative/Fabric/Composition/BorderPrimitive.cpp +1 -1
  4. package/Microsoft.ReactNative/Fabric/Composition/CompositionEventHandler.cpp +27 -4
  5. package/Microsoft.ReactNative/Fabric/Composition/ScrollViewComponentView.cpp +8 -4
  6. package/Microsoft.ReactNative/Fabric/Composition/TextInput/WindowsTextInputComponentView.cpp +7 -3
  7. package/Microsoft.ReactNative/Fabric/Composition/TooltipService.cpp +48 -2
  8. package/Microsoft.ReactNative/Fabric/WindowsImageManager.cpp +40 -13
  9. package/Microsoft.ReactNative/Microsoft.ReactNative.vcxproj +1 -7
  10. package/Microsoft.ReactNative/Microsoft.ReactNative.vcxproj.filters +0 -3
  11. package/PropertySheets/Generated/PackageVersion.g.props +3 -3
  12. package/PropertySheets/React.Cpp.props +3 -3
  13. package/ReactCommon/ReactCommon.vcxproj +0 -10
  14. package/ReactCommon/packages.lock.win32.json +0 -10
  15. package/Scripts/Tfs/Layout-Desktop-Headers.ps1 +4 -37
  16. package/Scripts/creaternwlib.cmd +2 -2
  17. package/Shared/Shared.vcxitems +2 -0
  18. package/{Folly → external}/.clang-format +0 -1
  19. package/external/External.vcxitems +10 -0
  20. package/external/fast-float/.syncignore +10 -0
  21. package/external/fast-float/LICENSE-APACHE +190 -0
  22. package/external/fast-float/LICENSE-BOOST +23 -0
  23. package/external/fast-float/LICENSE-MIT +27 -0
  24. package/external/fast-float/README.md +545 -0
  25. package/external/fast-float/cgmanifest.json +15 -0
  26. package/external/fast-float/fast-float.vcxitems +14 -0
  27. package/external/fast-float/include/fast_float/ascii_number.h +588 -0
  28. package/external/fast-float/include/fast_float/bigint.h +638 -0
  29. package/external/fast-float/include/fast_float/constexpr_feature_detect.h +46 -0
  30. package/external/fast-float/include/fast_float/decimal_to_binary.h +212 -0
  31. package/external/fast-float/include/fast_float/digit_comparison.h +457 -0
  32. package/external/fast-float/include/fast_float/fast_float.h +59 -0
  33. package/external/fast-float/include/fast_float/fast_table.h +708 -0
  34. package/external/fast-float/include/fast_float/float_common.h +1240 -0
  35. package/external/fast-float/include/fast_float/parse_number.h +399 -0
  36. package/external/fast-float/sync-config.json +8 -0
  37. package/external/fmt/.syncignore +10 -0
  38. package/external/fmt/CONTRIBUTING.md +20 -0
  39. package/external/fmt/LICENSE +27 -0
  40. package/external/fmt/README.md +484 -0
  41. package/{fmt → external/fmt}/cgmanifest.json +1 -1
  42. package/external/fmt/doc/ChangeLog-old.md +3290 -0
  43. package/external/fmt/doc/api.md +650 -0
  44. package/external/fmt/doc/fmt.css +61 -0
  45. package/external/fmt/doc/fmt.js +4 -0
  46. package/external/fmt/doc/get-started.md +222 -0
  47. package/external/fmt/doc/index.md +151 -0
  48. package/external/fmt/doc/perf.svg +1 -0
  49. package/external/fmt/doc/python-license.txt +290 -0
  50. package/external/fmt/doc/syntax.md +887 -0
  51. package/external/fmt/fmt.vcxitems +28 -0
  52. package/external/fmt/include/fmt/args.h +228 -0
  53. package/{fmt/TEMP_UntilFmtUpdate/core.h → external/fmt/include/fmt/base.h} +1188 -1036
  54. package/external/fmt/include/fmt/chrono.h +2432 -0
  55. package/external/fmt/include/fmt/color.h +612 -0
  56. package/external/fmt/include/fmt/compile.h +529 -0
  57. package/external/fmt/include/fmt/core.h +5 -0
  58. package/external/fmt/include/fmt/format-inl.h +1928 -0
  59. package/external/fmt/include/fmt/format.h +4427 -0
  60. package/external/fmt/include/fmt/os.h +439 -0
  61. package/external/fmt/include/fmt/ostream.h +211 -0
  62. package/external/fmt/include/fmt/printf.h +656 -0
  63. package/external/fmt/include/fmt/ranges.h +882 -0
  64. package/external/fmt/include/fmt/std.h +699 -0
  65. package/external/fmt/include/fmt/xchar.h +322 -0
  66. package/external/fmt/src/fmt.cc +135 -0
  67. package/external/fmt/src/format.cc +43 -0
  68. package/external/fmt/src/os.cc +403 -0
  69. package/external/fmt/sync-config.json +8 -0
  70. package/external/folly/.syncignore +60 -0
  71. package/external/folly/LICENSE +200 -0
  72. package/external/folly/README.md +263 -0
  73. package/{fmt → external/folly/folly}/.clang-format +0 -1
  74. package/external/folly/folly/AtomicHashArray-inl.h +546 -0
  75. package/external/folly/folly/AtomicHashArray.h +431 -0
  76. package/external/folly/folly/AtomicHashMap-inl.h +653 -0
  77. package/external/folly/folly/AtomicHashMap.h +484 -0
  78. package/external/folly/folly/AtomicIntrusiveLinkedList.h +206 -0
  79. package/external/folly/folly/AtomicLinkedList.h +110 -0
  80. package/external/folly/folly/AtomicUnorderedMap.h +522 -0
  81. package/external/folly/folly/BUCK +1631 -0
  82. package/external/folly/folly/BUILD_MODE.bzl +72 -0
  83. package/external/folly/folly/Benchmark.cpp +986 -0
  84. package/external/folly/folly/Benchmark.h +680 -0
  85. package/external/folly/folly/BenchmarkUtil.h +47 -0
  86. package/external/folly/folly/Bits.h +17 -0
  87. package/external/folly/folly/CMakeLists.txt +110 -0
  88. package/external/folly/folly/CPortability.h +338 -0
  89. package/external/folly/folly/CancellationToken-inl.h +449 -0
  90. package/external/folly/folly/CancellationToken.cpp +250 -0
  91. package/external/folly/folly/CancellationToken.h +365 -0
  92. package/external/folly/folly/Chrono.h +132 -0
  93. package/external/folly/folly/ClockGettimeWrappers.cpp +93 -0
  94. package/external/folly/folly/ClockGettimeWrappers.h +29 -0
  95. package/external/folly/folly/ConcurrentBitSet.h +157 -0
  96. package/external/folly/folly/ConcurrentLazy.h +74 -0
  97. package/external/folly/folly/ConcurrentSkipList-inl.h +341 -0
  98. package/external/folly/folly/ConcurrentSkipList.h +824 -0
  99. package/external/folly/folly/ConstructorCallbackList.h +158 -0
  100. package/external/folly/folly/Conv.h +2026 -0
  101. package/external/folly/folly/CppAttributes.h +170 -0
  102. package/external/folly/folly/CpuId.h +297 -0
  103. package/external/folly/folly/DefaultKeepAliveExecutor.h +172 -0
  104. package/external/folly/folly/Demangle.cpp +255 -0
  105. package/external/folly/folly/Demangle.h +73 -0
  106. package/external/folly/folly/DiscriminatedPtr.h +236 -0
  107. package/external/folly/folly/DynamicConverter.h +17 -0
  108. package/external/folly/folly/Exception.h +150 -0
  109. package/external/folly/folly/ExceptionString.cpp +51 -0
  110. package/external/folly/folly/ExceptionString.h +33 -0
  111. package/external/folly/folly/ExceptionWrapper-inl.h +264 -0
  112. package/external/folly/folly/ExceptionWrapper.cpp +37 -0
  113. package/external/folly/folly/ExceptionWrapper.h +377 -0
  114. package/external/folly/folly/Executor.cpp +111 -0
  115. package/external/folly/folly/Executor.h +351 -0
  116. package/external/folly/folly/Expected.h +1725 -0
  117. package/external/folly/folly/FBString.h +2888 -0
  118. package/external/folly/folly/FBVector.h +17 -0
  119. package/external/folly/folly/File.cpp +180 -0
  120. package/external/folly/folly/File.h +177 -0
  121. package/external/folly/folly/FileUtil.cpp +378 -0
  122. package/external/folly/folly/FileUtil.h +332 -0
  123. package/external/folly/folly/Fingerprint.cpp +135 -0
  124. package/external/folly/folly/Fingerprint.h +289 -0
  125. package/external/folly/folly/FixedString.h +2965 -0
  126. package/external/folly/folly/FollyMemcpy.cpp +30 -0
  127. package/external/folly/folly/FollyMemcpy.h +23 -0
  128. package/external/folly/folly/FollyMemset.cpp +29 -0
  129. package/external/folly/folly/FollyMemset.h +25 -0
  130. package/external/folly/folly/Format-inl.h +1152 -0
  131. package/external/folly/folly/Format.cpp +429 -0
  132. package/external/folly/folly/Format.h +463 -0
  133. package/external/folly/folly/FormatArg.h +285 -0
  134. package/external/folly/folly/FormatTraits.h +65 -0
  135. package/external/folly/folly/Function.h +1159 -0
  136. package/external/folly/folly/GLog.h +85 -0
  137. package/external/folly/folly/GroupVarint.cpp +153 -0
  138. package/external/folly/folly/GroupVarint.h +630 -0
  139. package/external/folly/folly/Hash.h +20 -0
  140. package/external/folly/folly/IPAddress.cpp +490 -0
  141. package/external/folly/folly/IPAddress.h +667 -0
  142. package/external/folly/folly/IPAddressException.h +82 -0
  143. package/external/folly/folly/IPAddressV4.cpp +305 -0
  144. package/external/folly/folly/IPAddressV4.h +495 -0
  145. package/external/folly/folly/IPAddressV6.cpp +541 -0
  146. package/external/folly/folly/IPAddressV6.h +627 -0
  147. package/external/folly/folly/Indestructible.h +164 -0
  148. package/external/folly/folly/IndexedMemPool.h +550 -0
  149. package/external/folly/folly/IntrusiveList.h +17 -0
  150. package/external/folly/folly/Lazy.h +142 -0
  151. package/external/folly/folly/Likely.h +76 -0
  152. package/external/folly/folly/MPMCPipeline.h +280 -0
  153. package/external/folly/folly/MPMCQueue.h +1556 -0
  154. package/external/folly/folly/MacAddress.cpp +188 -0
  155. package/external/folly/folly/MacAddress.h +260 -0
  156. package/external/folly/folly/MapUtil.h +17 -0
  157. package/external/folly/folly/Math.h +258 -0
  158. package/external/folly/folly/MaybeManagedPtr.h +120 -0
  159. package/external/folly/folly/Memory.h +900 -0
  160. package/external/folly/folly/MicroLock.cpp +76 -0
  161. package/external/folly/folly/MicroLock.h +354 -0
  162. package/external/folly/folly/MicroSpinLock.h +17 -0
  163. package/external/folly/folly/MoveWrapper.h +76 -0
  164. package/external/folly/folly/ObserverContainer.h +1026 -0
  165. package/external/folly/folly/Optional.h +743 -0
  166. package/external/folly/folly/Overload.h +325 -0
  167. package/external/folly/folly/PackedSyncPtr.h +147 -0
  168. package/external/folly/folly/Padded.h +464 -0
  169. package/external/folly/folly/Poly-inl.h +230 -0
  170. package/external/folly/folly/Poly.h +1095 -0
  171. package/external/folly/folly/PolyException.h +43 -0
  172. package/external/folly/folly/Portability.h +644 -0
  173. package/external/folly/folly/Preprocessor.h +236 -0
  174. package/external/folly/folly/ProducerConsumerQueue.h +182 -0
  175. package/external/folly/folly/RWSpinLock.h +17 -0
  176. package/external/folly/folly/Random-inl.h +86 -0
  177. package/external/folly/folly/Random.cpp +184 -0
  178. package/external/folly/folly/Random.h +434 -0
  179. package/external/folly/folly/Range.h +1772 -0
  180. package/external/folly/folly/Replaceable.h +636 -0
  181. package/external/folly/folly/ScopeGuard.cpp +29 -0
  182. package/external/folly/folly/ScopeGuard.h +420 -0
  183. package/external/folly/folly/SharedMutex.cpp +81 -0
  184. package/external/folly/folly/SharedMutex.h +1751 -0
  185. package/external/folly/folly/Singleton-inl.h +332 -0
  186. package/external/folly/folly/Singleton.cpp +512 -0
  187. package/external/folly/folly/Singleton.h +891 -0
  188. package/external/folly/folly/SingletonThreadLocal.cpp +53 -0
  189. package/external/folly/folly/SingletonThreadLocal.h +263 -0
  190. package/external/folly/folly/SocketAddress.cpp +786 -0
  191. package/external/folly/folly/SocketAddress.h +768 -0
  192. package/external/folly/folly/SpinLock.h +55 -0
  193. package/external/folly/folly/String-inl.h +668 -0
  194. package/external/folly/folly/String.cpp +777 -0
  195. package/external/folly/folly/String.h +767 -0
  196. package/external/folly/folly/Subprocess.cpp +1142 -0
  197. package/external/folly/folly/Subprocess.h +1055 -0
  198. package/external/folly/folly/Synchronized.h +1833 -0
  199. package/external/folly/folly/SynchronizedPtr.h +106 -0
  200. package/external/folly/folly/ThreadCachedInt.h +175 -0
  201. package/external/folly/folly/ThreadLocal.h +478 -0
  202. package/external/folly/folly/TimeoutQueue.cpp +78 -0
  203. package/external/folly/folly/TimeoutQueue.h +123 -0
  204. package/external/folly/folly/TokenBucket.h +673 -0
  205. package/external/folly/folly/Traits.h +1442 -0
  206. package/external/folly/folly/Try-inl.h +372 -0
  207. package/external/folly/folly/Try.cpp +23 -0
  208. package/external/folly/folly/Try.h +728 -0
  209. package/external/folly/folly/UTF8String.h +56 -0
  210. package/external/folly/folly/Unicode.cpp +201 -0
  211. package/external/folly/folly/Unicode.h +94 -0
  212. package/external/folly/folly/Unit.h +65 -0
  213. package/external/folly/folly/Uri-inl.h +101 -0
  214. package/external/folly/folly/Uri.cpp +190 -0
  215. package/external/folly/folly/Uri.h +142 -0
  216. package/external/folly/folly/Utility.h +932 -0
  217. package/external/folly/folly/VERSION +1 -0
  218. package/external/folly/folly/Varint.h +230 -0
  219. package/external/folly/folly/VirtualExecutor.h +17 -0
  220. package/external/folly/folly/algorithm/simd/BUCK +47 -0
  221. package/external/folly/folly/algorithm/simd/Contains.cpp +42 -0
  222. package/external/folly/folly/algorithm/simd/Contains.h +116 -0
  223. package/external/folly/folly/algorithm/simd/FindFixed.h +301 -0
  224. package/external/folly/folly/algorithm/simd/Ignore.h +52 -0
  225. package/external/folly/folly/algorithm/simd/Movemask.h +207 -0
  226. package/external/folly/folly/algorithm/simd/detail/BUCK +70 -0
  227. package/external/folly/folly/algorithm/simd/detail/ContainsImpl.h +91 -0
  228. package/external/folly/folly/algorithm/simd/detail/SimdAnyOf.h +83 -0
  229. package/external/folly/folly/algorithm/simd/detail/SimdForEach.h +209 -0
  230. package/external/folly/folly/algorithm/simd/detail/SimdPlatform.h +445 -0
  231. package/external/folly/folly/algorithm/simd/detail/Traits.h +125 -0
  232. package/external/folly/folly/algorithm/simd/detail/UnrollUtils.h +126 -0
  233. package/external/folly/folly/base64.h +264 -0
  234. package/external/folly/folly/chrono/BUCK +29 -0
  235. package/external/folly/folly/chrono/Clock.h +65 -0
  236. package/external/folly/folly/chrono/Conv.h +712 -0
  237. package/external/folly/folly/chrono/test/BUCK +26 -0
  238. package/external/folly/folly/chrono/test/ClockTest.cpp +68 -0
  239. package/external/folly/folly/chrono/test/ConvTest.cpp +652 -0
  240. package/external/folly/folly/concurrency/AtomicSharedPtr.h +387 -0
  241. package/external/folly/folly/concurrency/BUCK +170 -0
  242. package/external/folly/folly/concurrency/CacheLocality.h +460 -0
  243. package/external/folly/folly/concurrency/ConcurrentHashMap.h +822 -0
  244. package/external/folly/folly/concurrency/CoreCachedSharedPtr.h +232 -0
  245. package/external/folly/folly/concurrency/DeadlockDetector.cpp +27 -0
  246. package/external/folly/folly/concurrency/DeadlockDetector.h +44 -0
  247. package/external/folly/folly/concurrency/DynamicBoundedQueue.h +751 -0
  248. package/external/folly/folly/concurrency/PriorityUnboundedQueueSet.h +207 -0
  249. package/external/folly/folly/concurrency/ProcessLocalUniqueId.cpp +46 -0
  250. package/external/folly/folly/concurrency/ProcessLocalUniqueId.h +38 -0
  251. package/external/folly/folly/concurrency/SingletonRelaxedCounter.h +325 -0
  252. package/external/folly/folly/concurrency/ThreadCachedSynchronized.h +227 -0
  253. package/external/folly/folly/concurrency/UnboundedQueue.h +891 -0
  254. package/external/folly/folly/concurrency/container/BUCK +77 -0
  255. package/external/folly/folly/concurrency/container/FlatCombiningPriorityQueue.h +426 -0
  256. package/external/folly/folly/concurrency/container/LockFreeRingBuffer.h +306 -0
  257. package/external/folly/folly/concurrency/container/RelaxedConcurrentPriorityQueue.h +1212 -0
  258. package/external/folly/folly/concurrency/container/SingleWriterFixedHashMap.h +322 -0
  259. package/external/folly/folly/concurrency/container/atomic_grow_array.h +564 -0
  260. package/external/folly/folly/concurrency/container/test/BUCK +75 -0
  261. package/external/folly/folly/concurrency/container/test/FlatCombiningPriorityQueueTest.cpp +570 -0
  262. package/external/folly/folly/concurrency/container/test/LockFreeRingBufferTest.cpp +276 -0
  263. package/external/folly/folly/concurrency/container/test/RelaxedConcurrentPriorityQueueTest.cpp +1570 -0
  264. package/external/folly/folly/concurrency/container/test/SingleWriterFixedHashMapTest.cpp +401 -0
  265. package/external/folly/folly/concurrency/container/test/atomic_grow_array_test.cpp +187 -0
  266. package/external/folly/folly/concurrency/detail/AtomicSharedPtr-detail.h +212 -0
  267. package/external/folly/folly/concurrency/detail/ConcurrentHashMap-detail.h +1911 -0
  268. package/external/folly/folly/concurrency/memory/AtomicReadMostlyMainPtr.cpp +43 -0
  269. package/external/folly/folly/concurrency/memory/AtomicReadMostlyMainPtr.h +190 -0
  270. package/external/folly/folly/concurrency/memory/BUCK +53 -0
  271. package/external/folly/folly/concurrency/memory/PrimaryPtr.h +338 -0
  272. package/external/folly/folly/concurrency/memory/ReadMostlySharedPtr.h +511 -0
  273. package/external/folly/folly/concurrency/memory/TLRefCount.h +228 -0
  274. package/external/folly/folly/concurrency/memory/test/AtomicReadMostlyMainPtrBenchmark.cpp +56 -0
  275. package/external/folly/folly/concurrency/memory/test/AtomicReadMostlyMainPtrTest.cpp +454 -0
  276. package/external/folly/folly/concurrency/memory/test/BUCK +95 -0
  277. package/external/folly/folly/concurrency/memory/test/PrimaryPtrTest.cpp +303 -0
  278. package/external/folly/folly/concurrency/memory/test/ReadMostlySharedPtrBenchmark.cpp +138 -0
  279. package/external/folly/folly/concurrency/memory/test/ReadMostlySharedPtrStressTest.cpp +75 -0
  280. package/external/folly/folly/concurrency/memory/test/ReadMostlySharedPtrTest.cpp +378 -0
  281. package/external/folly/folly/concurrency/memory/test/RefCountBenchmark.cpp +90 -0
  282. package/external/folly/folly/concurrency/memory/test/RefCountTest.cpp +168 -0
  283. package/external/folly/folly/concurrency/test/AtomicSharedPtrCounted.h +156 -0
  284. package/external/folly/folly/concurrency/test/AtomicSharedPtrPerformance.cpp +255 -0
  285. package/external/folly/folly/concurrency/test/AtomicSharedPtrTest.cpp +257 -0
  286. package/external/folly/folly/concurrency/test/BUCK +229 -0
  287. package/external/folly/folly/concurrency/test/CacheLocalityBenchmark.cpp +392 -0
  288. package/external/folly/folly/concurrency/test/CacheLocalityTest.cpp +1229 -0
  289. package/external/folly/folly/concurrency/test/ConcurrentHashMapBench.cpp +260 -0
  290. package/external/folly/folly/concurrency/test/ConcurrentHashMapTest.cpp +1242 -0
  291. package/external/folly/folly/concurrency/test/CoreCachedSharedPtrTest.cpp +408 -0
  292. package/external/folly/folly/concurrency/test/DynamicBoundedQueueTest.cpp +984 -0
  293. package/external/folly/folly/concurrency/test/PriorityUnboundedQueueSetTest.cpp +73 -0
  294. package/external/folly/folly/concurrency/test/ProcessLocalUniqueIdTest.cpp +66 -0
  295. package/external/folly/folly/concurrency/test/SingletonRelaxedCounterBench.cpp +101 -0
  296. package/external/folly/folly/concurrency/test/SingletonRelaxedCounterTest.cpp +185 -0
  297. package/external/folly/folly/concurrency/test/ThreadCachedSynchronizedBench.cpp +76 -0
  298. package/external/folly/folly/concurrency/test/ThreadCachedSynchronizedTest.cpp +93 -0
  299. package/external/folly/folly/concurrency/test/UnboundedQueueTest.cpp +1302 -0
  300. package/external/folly/folly/container/Access.h +57 -0
  301. package/external/folly/folly/container/Array.h +87 -0
  302. package/external/folly/folly/container/BUCK +353 -0
  303. package/external/folly/folly/container/BitIterator.h +203 -0
  304. package/external/folly/folly/container/Enumerate.h +162 -0
  305. package/external/folly/folly/container/EvictingCacheMap.h +730 -0
  306. package/external/folly/folly/container/F14.md +300 -0
  307. package/external/folly/folly/container/F14Map-fwd.h +113 -0
  308. package/external/folly/folly/container/F14Map.h +2108 -0
  309. package/external/folly/folly/container/F14Set-fwd.h +95 -0
  310. package/external/folly/folly/container/F14Set.h +1603 -0
  311. package/external/folly/folly/container/FBVector.h +1711 -0
  312. package/external/folly/folly/container/Foreach-inl.h +316 -0
  313. package/external/folly/folly/container/Foreach.h +209 -0
  314. package/external/folly/folly/container/HeterogeneousAccess-fwd.h +33 -0
  315. package/external/folly/folly/container/HeterogeneousAccess.h +171 -0
  316. package/external/folly/folly/container/IntrusiveHeap.h +268 -0
  317. package/external/folly/folly/container/IntrusiveList.h +131 -0
  318. package/external/folly/folly/container/Iterator.h +843 -0
  319. package/external/folly/folly/container/MapUtil.h +376 -0
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  903. package/templates/cpp-app/windows/MyApp.sln +0 -33
  904. package/templates/cpp-lib/example/metro.config.js +31 -6
  905. package/templates/cpp-lib/windows/MyLib.sln +0 -33
  906. package/Folly/Folly.vcxproj +0 -383
  907. package/Folly/Folly.vcxproj.filters +0 -558
  908. package/Folly/Folly.win32.vcxproj +0 -11
  909. package/Folly/packages.lock.win32.json +0 -20
  910. package/Scripts/Warm-RnwFeedCache.ps1 +0 -413
  911. package/fmt/fmt.vcxproj +0 -163
  912. package/fmt/fmt.vcxproj.filters +0 -59
  913. package/fmt/fmt.win32.vcxproj +0 -10
  914. package/fmt/pch.cpp +0 -4
  915. package/fmt/pch.h +0 -2
  916. /package/{Folly → external/folly}/Folly.natvis +0 -0
  917. /package/{Folly → external/folly}/cgmanifest.json +0 -0
  918. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/ConstexprMath.h +0 -0
  919. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/Conv.cpp +0 -0
  920. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/chrono/Hardware.h +0 -0
  921. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/concurrency/CacheLocality.cpp +0 -0
  922. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/json/dynamic-inl.h +0 -0
  923. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/json/json.cpp +0 -0
  924. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/lang/SafeAssert.h +0 -0
  925. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/lang/ToAscii.cpp +0 -0
  926. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/lang/ToAscii.h +0 -0
  927. /package/{Folly/TEMP_UntilFollyUpdate → external/folly/folly}/portability/Unistd.cpp +0 -0
@@ -0,0 +1,793 @@
1
+ `folly/Synchronized.h`
2
+ ----------------------
3
+
4
+ `folly/Synchronized.h` introduces a simple abstraction for mutex-
5
+ based concurrency. It replaces convoluted, unwieldy, and just
6
+ plain wrong code with simple constructs that are easy to get
7
+ right and difficult to get wrong.
8
+
9
+ ### Motivation
10
+
11
+ Many of our multithreaded C++ programs use shared data structures
12
+ associated with locks. This follows the time-honored adage of
13
+ mutex-based concurrency control "associate mutexes with data, not code".
14
+ Consider the following example:
15
+
16
+ ``` Cpp
17
+
18
+ class RequestHandler {
19
+ ...
20
+ RequestQueue requestQueue_;
21
+ SharedMutex requestQueueMutex_;
22
+
23
+ std::map<std::string, Endpoint> requestEndpoints_;
24
+ SharedMutex requestEndpointsMutex_;
25
+
26
+ HandlerState workState_;
27
+ SharedMutex workStateMutex_;
28
+ ...
29
+ };
30
+ ```
31
+
32
+ Whenever the code needs to read or write some of the protected
33
+ data, it acquires the mutex for reading or for reading and
34
+ writing. For example:
35
+
36
+ ``` Cpp
37
+ void RequestHandler::processRequest(const Request& request) {
38
+ stop_watch<> watch;
39
+ checkRequestValidity(request);
40
+ std::unique_lock lock(requestQueueMutex_);
41
+ requestQueue_.push_back(request);
42
+ stats_->addStatValue("requestEnqueueLatency", watch.elapsed());
43
+ LOG(INFO) << "enqueued request ID " << request.getID();
44
+ }
45
+ ```
46
+
47
+ However, the correctness of the technique is entirely predicated on
48
+ convention. Developers manipulating these data members must take care
49
+ to explicitly acquire the correct lock for the data they wish to access.
50
+ There is no ostensible error for code that:
51
+
52
+ * manipulates a piece of data without acquiring its lock first
53
+ * acquires a different lock instead of the intended one
54
+ * acquires a lock in read mode but modifies the guarded data structure
55
+ * acquires a lock in read-write mode although it only has `const` access
56
+ to the guarded data
57
+
58
+ ### Introduction to `folly/Synchronized.h`
59
+
60
+ The same code sample could be rewritten with `Synchronized`
61
+ as follows:
62
+
63
+ ``` Cpp
64
+ class RequestHandler {
65
+ ...
66
+ Synchronized<RequestQueue> requestQueue_;
67
+ Synchronized<std::map<std::string, Endpoint>> requestEndpoints_;
68
+ Synchronized<HandlerState> workState_;
69
+ ...
70
+ };
71
+
72
+ void RequestHandler::processRequest(const Request& request) {
73
+ stop_watch<> watch;
74
+ checkRequestValidity(request);
75
+ requestQueue_.wlock()->push_back(request);
76
+ stats_->addStatValue("requestEnqueueLatency", watch.elapsed());
77
+ LOG(INFO) << "enqueued request ID " << request.getID();
78
+ }
79
+ ```
80
+
81
+ The rewrite does at maximum efficiency what needs to be done:
82
+ acquires the lock associated with the `RequestQueue` object, writes to
83
+ the queue, and releases the lock immediately thereafter.
84
+
85
+ On the face of it, that's not much to write home about, and not
86
+ an obvious improvement over the previous state of affairs. But
87
+ the features at work invisible in the code above are as important
88
+ as those that are visible:
89
+
90
+ * Unlike before, the data and the mutex protecting it are
91
+ inextricably encapsulated together.
92
+ * If you tried to use `requestQueue_` without acquiring the lock you
93
+ wouldn't be able to; it is virtually impossible to access the queue
94
+ without acquiring the correct lock.
95
+ * The lock is released immediately after the insert operation is
96
+ performed, and is not held for operations that do not need it.
97
+
98
+ If you need to perform several operations while holding the lock,
99
+ `Synchronized` provides several options for doing this.
100
+
101
+ The `wlock()` method (or `lock()` if you have a non-shared mutex type)
102
+ returns a `LockedPtr` object that can be stored in a variable. The lock
103
+ will be held for as long as this object exists, similar to a
104
+ `std::unique_lock`. This object can be used as if it were a pointer to
105
+ the underlying locked object:
106
+
107
+ ``` Cpp
108
+ {
109
+ auto lockedQueue = requestQueue_.wlock();
110
+ lockedQueue->push_back(request1);
111
+ lockedQueue->push_back(request2);
112
+ }
113
+ ```
114
+
115
+ The `rlock()` function is similar to `wlock()`, but acquires a shared lock
116
+ rather than an exclusive lock.
117
+
118
+ We recommend explicitly opening a new nested scope whenever you store a
119
+ `LockedPtr` object, to help visibly delineate the critical section, and
120
+ to ensure that the `LockedPtr` is destroyed as soon as it is no longer
121
+ needed.
122
+
123
+ Alternatively, `Synchronized` also provides mechanisms to run a function while
124
+ holding the lock. This makes it possible to use lambdas to define brief
125
+ critical sections:
126
+
127
+ ``` Cpp
128
+ void RequestHandler::processRequest(const Request& request) {
129
+ stop_watch<> watch;
130
+ checkRequestValidity(request);
131
+ requestQueue_.withWLock([&](auto& queue) {
132
+ // withWLock() automatically holds the lock for the
133
+ // duration of this lambda function
134
+ queue.push_back(request);
135
+ });
136
+ stats_->addStatValue("requestEnqueueLatency", watch.elapsed());
137
+ LOG(INFO) << "enqueued request ID " << request.getID();
138
+ }
139
+ ```
140
+
141
+ One advantage of the `withWLock()` approach is that it forces a new
142
+ scope to be used for the critical section, making the critical section
143
+ more obvious in the code, and helping to encourage code that releases
144
+ the lock as soon as possible.
145
+
146
+ ### Template class `Synchronized<T>`
147
+
148
+ #### Template Parameters
149
+
150
+ `Synchronized` is a template with two parameters, the data type and a
151
+ mutex type: `Synchronized<T, Mutex>`.
152
+
153
+ If not specified, the mutex type defaults to `folly::SharedMutex`. However, any
154
+ mutex type with an interface compatible with the standard mutex types is
155
+ supported. Additionally, any mutex type compatible with the extended protocol
156
+ implemented in `folly/synchronization/Lock.h` is supported.
157
+
158
+ `Synchronized` provides slightly different APIs when instantiated with a
159
+ shared mutex type or an upgrade mutex type then with a plain exclusive mutex.
160
+ If instantiated with either of the two mutex types above through having a
161
+ member called lock_shared(), the `Synchronized` object has corresponding
162
+ `wlock`, `rlock` or `ulock` methods to acquire different lock types. When
163
+ using a shared or upgrade mutex type, these APIs ensure that callers make an
164
+ explicit choice to acquire a shared, exclusive or upgrade lock and that
165
+ callers do not unintentionally lock the mutex in the incorrect mode. The
166
+ `rlock()` APIs only provide `const` access to the underlying data type,
167
+ ensuring that it cannot be modified when only holding a shared lock.
168
+
169
+ #### Constructors
170
+
171
+ The default constructor default-initializes the data and its
172
+ associated mutex.
173
+
174
+
175
+ The copy constructor locks the source for reading and copies its
176
+ data into the target. (The target is not locked as an object
177
+ under construction is only accessed by one thread.)
178
+
179
+ Finally, `Synchronized<T>` defines an explicit constructor that
180
+ takes an object of type `T` and copies it. For example:
181
+
182
+ ``` Cpp
183
+ // Default constructed
184
+ Synchronized<map<string, int>> syncMap1;
185
+
186
+ // Copy constructed
187
+ Synchronized<map<string, int>> syncMap2(syncMap1);
188
+
189
+ // Initializing from an existing map
190
+ map<string, int> init;
191
+ init["world"] = 42;
192
+ Synchronized<map<string, int>> syncMap3(init);
193
+ EXPECT_EQ(syncMap3->size(), 1);
194
+ ```
195
+
196
+ #### Assignment, swap, and copying
197
+
198
+ The copy assignment operator copies the underlying source data
199
+ into a temporary with the source mutex locked, and then move the
200
+ temporary into the destination data with the destination mutex
201
+ locked. This technique avoids the need to lock both mutexes at
202
+ the same time. Mutexes are not copied or moved.
203
+
204
+ The move assignment operator assumes the source object is a true
205
+ rvalue and does lock the source mutex. It moves the source
206
+ data into the destination data with the destination mutex locked.
207
+
208
+ `swap` acquires locks on both mutexes in increasing order of
209
+ object address, and then swaps the underlying data. This avoids
210
+ potential deadlock, which may otherwise happen should one thread
211
+ do `a = b` while another thread does `b = a`.
212
+
213
+ The data copy assignment operator copies the parameter into the
214
+ destination data while the destination mutex is locked.
215
+
216
+ The data move assignment operator moves the parameter into the
217
+ destination data while the destination mutex is locked.
218
+
219
+ To get a copy of the guarded data, there are two methods
220
+ available: `void copy(T*)` and `T copy()`. The first copies data
221
+ to a provided target and the second returns a copy by value. Both
222
+ operations are done under a read lock. Example:
223
+
224
+ ``` Cpp
225
+ Synchronized<vector<string>> syncVec1, syncVec2;
226
+ vector<string> vec;
227
+
228
+ // Assign
229
+ syncVec1 = syncVec2;
230
+ // Assign straight from vector
231
+ syncVec1 = vec;
232
+
233
+ // Swap
234
+ syncVec1.swap(syncVec2);
235
+ // Swap with vector
236
+ syncVec1.swap(vec);
237
+
238
+ // Copy to given target
239
+ syncVec1.copy(&vec);
240
+ // Get a copy by value
241
+ auto copy = syncVec1.copy();
242
+ ```
243
+
244
+ #### `lock()`
245
+
246
+ If the mutex type used with `Synchronized` is a simple exclusive mutex
247
+ type (as opposed to a shared mutex), `Synchronized<T>` provides a
248
+ `lock()` method that returns a `LockedPtr<T>` to access the data while
249
+ holding the lock.
250
+
251
+ The `LockedPtr` object returned by `lock()` holds the lock for as long
252
+ as it exists. Whenever possible, prefer declaring a separate inner
253
+ scope for storing this variable, to make sure the `LockedPtr` is
254
+ destroyed as soon as the lock is no longer needed:
255
+
256
+ ``` Cpp
257
+ void fun(Synchronized<vector<string>, std::mutex>& vec) {
258
+ {
259
+ auto locked = vec.lock();
260
+ locked->push_back("hello");
261
+ locked->push_back("world");
262
+ }
263
+ LOG(INFO) << "successfully added greeting";
264
+ }
265
+ ```
266
+
267
+ #### `wlock()` and `rlock()`
268
+
269
+ If the mutex type used with `Synchronized` is a shared mutex type,
270
+ `Synchronized<T>` provides a `wlock()` method that acquires an exclusive
271
+ lock, and an `rlock()` method that acquires a shared lock.
272
+
273
+ The `LockedPtr` returned by `rlock()` only provides const access to the
274
+ internal data, to ensure that it cannot be modified while only holding a
275
+ shared lock.
276
+
277
+ ``` Cpp
278
+ int computeSum(const Synchronized<vector<int>>& vec) {
279
+ int sum = 0;
280
+ auto locked = vec.rlock();
281
+ for (int n : *locked) {
282
+ sum += n;
283
+ }
284
+ return sum;
285
+ }
286
+
287
+ void doubleValues(Synchronized<vector<int>>& vec) {
288
+ auto locked = vec.wlock();
289
+ for (int& n : *locked) {
290
+ n *= 2;
291
+ }
292
+ }
293
+ ```
294
+
295
+ This example brings us to a cautionary discussion. The `LockedPtr`
296
+ object returned by `lock()`, `wlock()`, or `rlock()` only holds the lock
297
+ as long as it exists. This object makes it difficult to access the data
298
+ without holding the lock, but not impossible. In particular you should
299
+ never store a raw pointer or reference to the internal data for longer
300
+ than the lifetime of the `LockedPtr` object.
301
+
302
+ For instance, if we had written the following code in the examples
303
+ above, this would have continued accessing the vector after the lock had
304
+ been released:
305
+
306
+ ``` Cpp
307
+ // No. NO. NO!
308
+ for (int& n : *vec.wlock()) {
309
+ n *= 2;
310
+ }
311
+ ```
312
+
313
+ The `vec.wlock()` return value is destroyed in this case as soon as the
314
+ internal range iterators are created. The range iterators point into
315
+ the vector's data, but lock is released immediately, before executing
316
+ the loop body.
317
+
318
+ Needless to say, this is a crime punishable by long debugging nights.
319
+
320
+ Range-based for loops are slightly subtle about the lifetime of objects
321
+ used in the initializer statement. Most other problematic use cases are
322
+ a bit easier to spot than this, since the lifetime of the `LockedPtr` is
323
+ more explicitly visible.
324
+
325
+ #### `withLock()`
326
+
327
+ As an alternative to the `lock()` API, `Synchronized` also provides a
328
+ `withLock()` method that executes a function or lambda expression while
329
+ holding the lock. The function receives a reference to the data as its
330
+ only argument.
331
+
332
+ This has a few benefits compared to `lock()`:
333
+
334
+ * The lambda expression requires its own nested scope, making critical
335
+ sections more visible in the code. Callers are recommended to define
336
+ a new scope when using `lock()` if they choose to, but this is not
337
+ required. `withLock()` ensures that a new scope must always be
338
+ defined.
339
+ * Because a new scope is required, `withLock()` also helps encourage
340
+ users to release the lock as soon as possible. Because the critical
341
+ section scope is easily visible in the code, it is harder to
342
+ accidentally put extraneous code inside the critical section without
343
+ realizing it.
344
+ * The separate lambda scope makes it more difficult to store raw
345
+ pointers or references to the protected data and continue using those
346
+ pointers outside the critical section.
347
+
348
+ For example, `withLock()` makes the range-based for loop mistake from
349
+ above much harder to accidentally run into:
350
+
351
+ ``` Cpp
352
+ vec.withLock([](auto& locked) {
353
+ for (int& n : locked) {
354
+ n *= 2;
355
+ }
356
+ });
357
+ ```
358
+
359
+ This code does not have the same problem as the counter-example with
360
+ `wlock()` above, since the lock is held for the duration of the loop.
361
+
362
+ When using `Synchronized` with a shared mutex type, it provides separate
363
+ `withWLock()` and `withRLock()` methods instead of `withLock()`.
364
+
365
+ #### `ulock()` and `withULockPtr()`
366
+
367
+ `Synchronized` also supports upgrading and downgrading mutex lock levels as
368
+ long as the mutex type used to instantiate the `Synchronized` type has the
369
+ same interface as the mutex types in the C++ standard library. See below for an
370
+ intro to upgrade mutexes.
371
+
372
+ An upgrade lock can be acquired as usual either with the `ulock()` method or
373
+ the `withULockPtr()` method as so
374
+
375
+ ``` Cpp
376
+ {
377
+ // only const access allowed to the underlying object when an upgrade lock
378
+ // is acquired
379
+ auto ulock = vec.ulock();
380
+ auto newSize = ulock->size();
381
+ }
382
+
383
+ auto newSize = vec.withULockPtr([](auto ulock) {
384
+ // only const access allowed to the underlying object when an upgrade lock
385
+ // is acquired
386
+ return ulock->size();
387
+ });
388
+ ```
389
+
390
+ An upgrade lock acquired via `ulock()` or `withULockPtr()` can be upgraded or
391
+ downgraded by calling any of the following methods on the `LockedPtr` proxy
392
+
393
+ * `moveFromUpgradeToWrite()`
394
+ * `moveFromWriteToUpgrade()`
395
+ * `moveFromWriteToRead()`
396
+ * `moveFromUpgradeToRead()`
397
+
398
+ Calling these leaves the `LockedPtr` object on which the method was called in
399
+ an invalid `null` state and returns another LockedPtr proxy holding the
400
+ specified lock. The upgrade or downgrade is done atomically - the
401
+ `Synchronized` object is never in an unlocked state during the lock state
402
+ transition. For example
403
+
404
+ ``` Cpp
405
+ auto ulock = obj.ulock();
406
+ if (ulock->needsUpdate()) {
407
+ auto wlock = ulock.moveFromUpgradeToWrite();
408
+
409
+ // ulock is now null
410
+
411
+ wlock->updateObj();
412
+ }
413
+ ```
414
+
415
+ This "move" can also occur in the context of a `withULockPtr()`
416
+ (`withWLockPtr()` or `withRLockPtr()` work as well!) function as so
417
+
418
+ ``` Cpp
419
+ auto newSize = obj.withULockPtr([](auto ulock) {
420
+ if (ulock->needsUpdate()) {
421
+
422
+ // release upgrade lock get write lock atomically
423
+ auto wlock = ulock.moveFromUpgradeToWrite();
424
+ // ulock is now null
425
+ wlock->updateObj();
426
+
427
+ // release write lock and acquire read lock atomically
428
+ auto rlock = wlock.moveFromWriteToRead();
429
+ // wlock is now null
430
+ return rlock->newSize();
431
+
432
+ } else {
433
+
434
+ // release upgrade lock and acquire read lock atomically
435
+ auto rlock = ulock.moveFromUpgradeToRead();
436
+ // ulock is now null
437
+ return rlock->newSize();
438
+ }
439
+ });
440
+ ```
441
+
442
+ #### Intro to upgrade mutexes:
443
+
444
+ An upgrade mutex is a shared mutex with an extra state called `upgrade` and an
445
+ atomic state transition from `upgrade` to `unique`. The `upgrade` state is more
446
+ powerful than the `shared` state but less powerful than the `unique` state.
447
+
448
+ An upgrade lock permits only const access to shared state for doing reads. It
449
+ does not permit mutable access to shared state for doing writes. Only a unique
450
+ lock permits mutable access for doing writes.
451
+
452
+ An upgrade lock may be held concurrently with any number of shared locks on the
453
+ same mutex. An upgrade lock is exclusive with other upgrade locks and unique
454
+ locks on the same mutex - only one upgrade lock or unique lock may be held at a
455
+ time.
456
+
457
+ The upgrade mutex solves the problem of doing a read of shared state and then
458
+ optionally doing a write to shared state efficiently under contention. Consider
459
+ this scenario with a shared mutex:
460
+
461
+ ``` Cpp
462
+ struct MyObect {
463
+ bool isUpdateRequired() const;
464
+ void doUpdate();
465
+ };
466
+
467
+ struct MyContainingObject {
468
+ folly::Synchronized<MyObject> sync;
469
+
470
+ void mightHappenConcurrently() {
471
+ // first check
472
+ if (!sync.rlock()->isUpdateRequired()) {
473
+ return;
474
+ }
475
+ sync.withWLock([&](auto& state) {
476
+ // second check
477
+ if (!state.isUpdateRequired()) {
478
+ return;
479
+ }
480
+ state.doUpdate();
481
+ });
482
+ }
483
+ };
484
+ ```
485
+
486
+ Here, the second `isUpdateRequired` check happens under a unique lock. This
487
+ means that the second check cannot be done concurrently with other threads doing
488
+ first `isUpdateRequired` checks under the shared lock, even though the second
489
+ check, like the first check, is read-only and requires only const access to the
490
+ shared state.
491
+
492
+ This may even introduce unnecessary blocking under contention. Since the default
493
+ mutex type, `folly::SharedMutex`, has write priority, the unique lock protecting
494
+ the second check may introduce unnecessary blocking to all the other threads
495
+ that are attempting to acquire a shared lock to protect the first check. This
496
+ problem is called reader starvation.
497
+
498
+ One solution is to use a shared mutex type with read priority, such as
499
+ `folly::SharedMutexReadPriority`. That can introduce less blocking under
500
+ contention to the other threads attempting to acquire a shared lock to do the
501
+ first check. However, that may backfire and cause threads which are attempting
502
+ to acquire a unique lock (for the second check) to stall, waiting for a moment
503
+ in time when there are no shared locks held on the mutex, a moment in time that
504
+ may never even happen. This problem is called writer starvation.
505
+
506
+ Starvation is a tricky problem to solve in general. But we can partially side-
507
+ step it in our case.
508
+
509
+ An alternative solution is to use an upgrade lock for the second check. Threads
510
+ attempting to acquire an upgrade lock for the second check do not introduce
511
+ unnecessary blocking to all other threads that are attempting to acquire a
512
+ shared lock for the first check. Only after the second check passes, and the
513
+ upgrade lock transitions atomically from an upgrade lock to a unique lock, does
514
+ the unique lock introduce *necessary* blocking to the other threads attempting
515
+ to acquire a shared lock. With this solution, unlike the solution without the
516
+ upgrade lock, the second check may be done concurrently with all other first
517
+ checks rather than blocking or being blocked by them.
518
+
519
+ The example would then look like:
520
+
521
+ ``` Cpp
522
+ struct MyObject {
523
+ bool isUpdateRequired() const;
524
+ void doUpdate();
525
+ };
526
+
527
+ struct MyContainingObject {
528
+ folly::Synchronized<MyObject> sync;
529
+
530
+ void mightHappenConcurrently() {
531
+ // first check
532
+ if (!sync.rlock()->isUpdateRequired()) {
533
+ return;
534
+ }
535
+ sync.withULockPtr([&](auto ulock) {
536
+ // second check
537
+ if (!ulock->isUpdateRequired()) {
538
+ return;
539
+ }
540
+ auto wlock = ulock.moveFromUpgradeToWrite();
541
+ wlock->doUpdate();
542
+ });
543
+ }
544
+ };
545
+ ```
546
+
547
+ Note: Some shared mutex implementations offer an atomic state transition from
548
+ `shared` to `unique` and some upgrade mutex implementations offer an atomic
549
+ state transition from `shared` to `upgrade`. These atomic state transitions are
550
+ dangerous, however, and can deadlock when done concurrently on the same mutex.
551
+ For example, if threads A and B both hold shared locks on a mutex and are both
552
+ attempting to transition atomically from shared to upgrade locks, the threads
553
+ are deadlocked. Likewise if they are both attempting to transition atomically
554
+ from shared to unique locks, or one is attempting to transition atomically from
555
+ shared to upgrade while the other is attempting to transition atomically from
556
+ shared to unique. Therefore, `Synchronized`'s `LockedPtr` proxies do not expose
557
+ either of these dangerous atomic state transitions even when the underlying
558
+ mutex type supports them.
559
+
560
+ #### Timed Locking
561
+
562
+ When `Synchronized` is used with a mutex type that supports timed lock
563
+ acquisition, `lock()`, `wlock()`, and `rlock()` can all take an optional
564
+ `std::chrono::duration` argument. This argument specifies a timeout to
565
+ use for acquiring the lock. If the lock is not acquired before the
566
+ timeout expires, a null `LockedPtr` object will be returned. Callers
567
+ must explicitly check the return value before using it:
568
+
569
+ ``` Cpp
570
+ void fun(Synchronized<vector<string>>& vec) {
571
+ {
572
+ auto locked = vec.lock(10ms);
573
+ if (!locked) {
574
+ throw std::runtime_error("failed to acquire lock");
575
+ }
576
+ locked->push_back("hello");
577
+ locked->push_back("world");
578
+ }
579
+ LOG(INFO) << "successfully added greeting";
580
+ }
581
+ ```
582
+
583
+ #### `unlock()` and `scopedUnlock()`
584
+
585
+ `Synchronized` is a good mechanism for enforcing scoped
586
+ synchronization, but it has the inherent limitation that it
587
+ requires the critical section to be, well, scoped. Sometimes the
588
+ code structure requires a fleeting "escape" from the iron fist of
589
+ synchronization, while still inside the critical section scope.
590
+
591
+ One common pattern is releasing the lock early on error code paths,
592
+ prior to logging an error message. The `LockedPtr` class provides an
593
+ `unlock()` method that makes this possible:
594
+
595
+ ``` Cpp
596
+ Synchronized<map<int, string>> dic;
597
+ ...
598
+ {
599
+ auto locked = dic.rlock();
600
+ auto iter = locked->find(0);
601
+ if (iter == locked.end()) {
602
+ locked.unlock(); // don't hold the lock while logging
603
+ LOG(ERROR) << "key 0 not found";
604
+ return false;
605
+ }
606
+ processValue(*iter);
607
+ }
608
+ LOG(INFO) << "succeeded";
609
+ ```
610
+
611
+ For more complex nested control flow scenarios, `scopedUnlock()` returns
612
+ an object that will release the lock for as long as it exists, and will
613
+ reacquire the lock when it goes out of scope.
614
+
615
+ ``` Cpp
616
+
617
+ Synchronized<map<int, string>> dic;
618
+ ...
619
+ {
620
+ auto locked = dic.wlock();
621
+ auto iter = locked->find(0);
622
+ if (iter == locked->end()) {
623
+ {
624
+ auto unlocker = locked.scopedUnlock();
625
+ LOG(INFO) << "Key 0 not found, inserting it."
626
+ }
627
+ locked->emplace(0, "zero");
628
+ } else {
629
+ *iter = "zero";
630
+ }
631
+ }
632
+ ```
633
+
634
+ Clearly `scopedUnlock()` comes with specific caveats and
635
+ liabilities. You must assume that during the `scopedUnlock()`
636
+ section, other threads might have changed the protected structure
637
+ in arbitrary ways. In the example above, you cannot use the
638
+ iterator `iter` and you cannot assume that the key `0` is not in the
639
+ map; another thread might have inserted it while you were
640
+ bragging on `LOG(INFO)`.
641
+
642
+ Whenever a `LockedPtr` object has been unlocked, whether with `unlock()`
643
+ or `scopedUnlock()`, it will behave as if it is null. `isNull()` will
644
+ return true. Dereferencing an unlocked `LockedPtr` is not allowed and
645
+ will result in undefined behavior.
646
+
647
+ #### `Synchronized` and `std::condition_variable`
648
+
649
+ When used with a `std::mutex`, `Synchronized` supports using a
650
+ `std::condition_variable` with its internal mutex. This allows a
651
+ `condition_variable` to be used to wait for a particular change to occur
652
+ in the internal data.
653
+
654
+ The `LockedPtr` returned by `Synchronized<T, std::mutex>::lock()` has a
655
+ `as_lock()` method that returns a reference to a
656
+ `std::unique_lock<std::mutex>`, which can be given to the
657
+ `std::condition_variable`:
658
+
659
+ ``` Cpp
660
+ Synchronized<vector<string>, std::mutex> vec;
661
+ std::condition_variable emptySignal;
662
+
663
+ // Assuming some other thread will put data on vec and signal
664
+ // emptySignal, we can then wait on it as follows:
665
+ auto locked = vec.lock();
666
+ emptySignal.wait(locked.as_lock(),
667
+ [&] { return !locked->empty(); });
668
+ ```
669
+
670
+ ### `acquireLocked()`
671
+
672
+ Sometimes locking just one object won't be able to cut the mustard. Consider a
673
+ function that needs to lock two `Synchronized` objects at the
674
+ same time - for example, to copy some data from one to the other.
675
+ At first sight, it looks like sequential `wlock()` calls will work just
676
+ fine:
677
+
678
+ ``` Cpp
679
+ void fun(Synchronized<vector<int>>& a, Synchronized<vector<int>>& b) {
680
+ auto lockedA = a.wlock();
681
+ auto lockedB = b.wlock();
682
+ ... use lockedA and lockedB ...
683
+ }
684
+ ```
685
+
686
+ This code compiles and may even run most of the time, but embeds
687
+ a deadly peril: if one threads call `fun(x, y)` and another
688
+ thread calls `fun(y, x)`, then the two threads are liable to
689
+ deadlocking as each thread will be waiting for a lock the other
690
+ is holding. This issue is a classic that applies regardless of
691
+ the fact the objects involved have the same type.
692
+
693
+ This classic problem has a classic solution: all threads must
694
+ acquire locks in the same order. The actual order is not
695
+ important, just the fact that the order is the same in all
696
+ threads. Many libraries simply acquire mutexes in increasing
697
+ order of their address, which is what we'll do, too. The
698
+ `acquireLocked()` function takes care of all details of proper
699
+ locking of two objects and offering their innards. It returns a
700
+ `std::tuple` of `LockedPtr`s:
701
+
702
+ ``` Cpp
703
+ void fun(Synchronized<vector<int>>& a, Synchronized<vector<int>>& b) {
704
+ auto ret = folly::acquireLocked(a, b);
705
+ auto& lockedA = std::get<0>(ret);
706
+ auto& lockedB = std::get<1>(ret);
707
+ ... use lockedA and lockedB ...
708
+ }
709
+ ```
710
+
711
+ Note that C++ 17 introduces
712
+ [structured binding syntax](http://wg21.link/P0144r2)
713
+ which will make the returned tuple more convenient to use:
714
+
715
+ ``` Cpp
716
+ void fun(Synchronized<vector<int>>& a, Synchronized<vector<int>>& b) {
717
+ auto [lockedA, lockedB] = folly::acquireLocked(a, b);
718
+ ... use lockedA and lockedB ...
719
+ }
720
+ ```
721
+
722
+ An `acquireLockedPair()` function is also available, which returns a
723
+ `std::pair` instead of a `std::tuple`. This is more convenient to use
724
+ in many situations, until compiler support for structured bindings is
725
+ more widely available.
726
+
727
+ ### Synchronizing several data items with one mutex
728
+
729
+ The library is geared at protecting one object of a given type
730
+ with a mutex. However, sometimes we'd like to protect two or more
731
+ members with the same mutex. Consider for example a bidirectional
732
+ map, i.e. a map that holds an `int` to `string` mapping and also
733
+ the converse `string` to `int` mapping. The two maps would need
734
+ to be manipulated simultaneously. There are at least two designs
735
+ that come to mind.
736
+
737
+ #### Using a nested `struct`
738
+
739
+ You can easily pack the needed data items in a little struct.
740
+ For example:
741
+
742
+ ``` Cpp
743
+ class Server {
744
+ struct BiMap {
745
+ map<int, string> direct;
746
+ map<string, int> inverse;
747
+ };
748
+ Synchronized<BiMap> bimap_;
749
+ ...
750
+ };
751
+ ...
752
+ bimap_.withLock([](auto& locked) {
753
+ locked.direct[0] = "zero";
754
+ locked.inverse["zero"] = 0;
755
+ });
756
+ ```
757
+
758
+ With this code in tow you get to use `bimap_` just like any other
759
+ `Synchronized` object, without much effort.
760
+
761
+ #### Using `std::tuple`
762
+
763
+ If you won't stop short of using a spaceship-era approach,
764
+ `std::tuple` is there for you. The example above could be
765
+ rewritten for the same functionality like this:
766
+
767
+ ``` Cpp
768
+ class Server {
769
+ Synchronized<tuple<map<int, string>, map<string, int>>> bimap_;
770
+ ...
771
+ };
772
+ ...
773
+ bimap_.withLock([](auto& locked) {
774
+ get<0>(locked)[0] = "zero";
775
+ get<1>(locked)["zero"] = 0;
776
+ });
777
+ ```
778
+
779
+ The code uses `std::get` with compile-time integers to access the
780
+ fields in the tuple. The relative advantages and disadvantages of
781
+ using a local struct vs. `std::tuple` are quite obvious - in the
782
+ first case you need to invest in the definition, in the second
783
+ case you need to put up with slightly more verbose and less clear
784
+ access syntax.
785
+
786
+ ### Summary
787
+
788
+ `Synchronized` and its supporting tools offer you a simple,
789
+ robust paradigm for mutual exclusion-based concurrency. Instead
790
+ of manually pairing data with the mutexes that protect it and
791
+ relying on convention to use them appropriately, you can benefit
792
+ of encapsulation and typechecking to offload a large part of that
793
+ task and to provide good guarantees.