react-native-wgpu 0.2.10 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +155 -69
- package/android/CMakeLists.txt +5 -7
- package/android/build.gradle +7 -18
- package/android/src/main/java/com/webgpu/WebGPUViewPackage.java +34 -10
- package/apple/MetalView.mm +0 -19
- package/apple/WebGPUModule.h +1 -9
- package/apple/WebGPUModule.mm +0 -3
- package/apple/WebGPUView.h +0 -3
- package/apple/WebGPUView.mm +0 -2
- package/cpp/WGPULogger.h +10 -0
- package/cpp/dawn/dawn_proc_table.h +1 -1
- package/cpp/dawn/webgpu.h +4855 -0
- package/cpp/dawn/webgpu_cpp.h +10168 -0
- package/cpp/dawn/wire/client/webgpu.h +354 -0
- package/cpp/dawn/wire/client/webgpu_cpp.h +10343 -0
- package/cpp/dawn/wire/client/webgpu_cpp_print.h +2715 -0
- package/cpp/jsi/RNFHybridObject.cpp +8 -4
- package/cpp/jsi/RNFHybridObject.h +7 -2
- package/cpp/jsi/RNFJSIConverter.h +13 -102
- package/cpp/jsi/RNFJSIHelper.h +5 -3
- package/cpp/jsi/RNFRuntimeState.cpp +18 -0
- package/cpp/jsi/RNFRuntimeState.h +106 -0
- package/cpp/rnwgpu/RNWebGPUManager.cpp +1 -9
- package/cpp/rnwgpu/api/GPU.cpp +51 -26
- package/cpp/rnwgpu/api/GPU.h +5 -18
- package/cpp/rnwgpu/api/GPUAdapter.cpp +79 -54
- package/cpp/rnwgpu/api/GPUAdapter.h +6 -6
- package/cpp/rnwgpu/api/GPUAdapterInfo.h +0 -1
- package/cpp/rnwgpu/api/GPUBindGroup.h +1 -3
- package/cpp/rnwgpu/api/GPUBindGroupLayout.h +1 -3
- package/cpp/rnwgpu/api/GPUBuffer.cpp +35 -32
- package/cpp/rnwgpu/api/GPUBuffer.h +9 -7
- package/cpp/rnwgpu/api/GPUCanvasContext.cpp +5 -1
- package/cpp/rnwgpu/api/GPUCanvasContext.h +0 -2
- package/cpp/rnwgpu/api/GPUCommandBuffer.h +1 -3
- package/cpp/rnwgpu/api/GPUCommandEncoder.h +1 -3
- package/cpp/rnwgpu/api/GPUCompilationInfo.h +0 -2
- package/cpp/rnwgpu/api/GPUCompilationMessage.h +1 -3
- package/cpp/rnwgpu/api/GPUComputePassEncoder.h +1 -3
- package/cpp/rnwgpu/api/GPUComputePipeline.h +1 -3
- package/cpp/rnwgpu/api/GPUDevice.cpp +183 -128
- package/cpp/rnwgpu/api/GPUDevice.h +22 -21
- package/cpp/rnwgpu/api/GPUDeviceLostInfo.h +1 -3
- package/cpp/rnwgpu/api/GPUExternalTexture.h +1 -3
- package/cpp/rnwgpu/api/GPUPipelineLayout.h +1 -3
- package/cpp/rnwgpu/api/GPUQuerySet.h +1 -3
- package/cpp/rnwgpu/api/GPUQueue.cpp +19 -8
- package/cpp/rnwgpu/api/GPUQueue.h +7 -6
- package/cpp/rnwgpu/api/GPURenderBundle.h +1 -3
- package/cpp/rnwgpu/api/GPURenderBundleEncoder.h +1 -3
- package/cpp/rnwgpu/api/GPURenderPassEncoder.h +1 -3
- package/cpp/rnwgpu/api/GPURenderPipeline.h +1 -3
- package/cpp/rnwgpu/api/GPUSampler.h +1 -3
- package/cpp/rnwgpu/api/GPUShaderModule.cpp +42 -28
- package/cpp/rnwgpu/api/GPUShaderModule.h +6 -6
- package/cpp/rnwgpu/api/GPUSupportedLimits.h +1 -3
- package/cpp/rnwgpu/api/GPUTexture.h +1 -3
- package/cpp/rnwgpu/api/GPUTextureView.h +1 -3
- package/cpp/rnwgpu/api/RNWebGPU.h +1 -7
- package/cpp/rnwgpu/async/AsyncDispatcher.h +28 -0
- package/cpp/rnwgpu/async/AsyncRunner.cpp +215 -0
- package/cpp/rnwgpu/async/AsyncRunner.h +53 -0
- package/cpp/rnwgpu/async/AsyncTaskHandle.cpp +181 -0
- package/cpp/rnwgpu/async/AsyncTaskHandle.h +55 -0
- package/cpp/rnwgpu/async/JSIMicrotaskDispatcher.cpp +23 -0
- package/cpp/rnwgpu/async/JSIMicrotaskDispatcher.h +22 -0
- package/cpp/webgpu/webgpu.h +5 -4827
- package/cpp/webgpu/webgpu_cpp.h +5 -10140
- package/cpp/{dawn/native/WebGPUBackend.h → webgpu/webgpu_cpp_print.h} +4 -20
- package/lib/commonjs/Canvas.js +6 -66
- package/lib/commonjs/Canvas.js.map +1 -1
- package/lib/commonjs/hooks.js +6 -42
- package/lib/commonjs/hooks.js.map +1 -1
- package/lib/module/Canvas.js +7 -67
- package/lib/module/Canvas.js.map +1 -1
- package/lib/module/hooks.js +5 -40
- package/lib/module/hooks.js.map +1 -1
- package/lib/typescript/lib/commonjs/hooks.d.ts +1 -5
- package/lib/typescript/lib/commonjs/hooks.d.ts.map +1 -1
- package/lib/typescript/lib/module/Canvas.d.ts.map +1 -1
- package/lib/typescript/lib/module/hooks.d.ts +1 -5
- package/lib/typescript/lib/module/hooks.d.ts.map +1 -1
- package/lib/typescript/src/Canvas.d.ts +0 -1
- package/lib/typescript/src/Canvas.d.ts.map +1 -1
- package/lib/typescript/src/hooks.d.ts +2 -7
- package/lib/typescript/src/hooks.d.ts.map +1 -1
- package/libs/android/arm64-v8a/libwebgpu_dawn.so +0 -0
- package/libs/android/armeabi-v7a/libwebgpu_dawn.so +0 -0
- package/libs/android/x86/libwebgpu_dawn.so +0 -0
- package/libs/android/x86_64/libwebgpu_dawn.so +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/Info.plist +5 -35
- package/libs/apple/libwebgpu_dawn.xcframework/ios-arm64/libwebgpu_dawn.a +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/ios-arm64_x86_64-simulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/macos-arm64_x86_64/libwebgpu_dawn.a +0 -0
- package/package.json +4 -3
- package/react-native-wgpu.podspec +12 -16
- package/src/Canvas.tsx +8 -69
- package/src/hooks.tsx +14 -48
- package/android/cpp/platform/ThreadUtils.cpp +0 -41
- package/android/src/oldarch/com/webgpu/NativeWebGPUModuleSpec.java +0 -23
- package/android/src/oldarch/com/webgpu/WebGPUViewManagerSpec.java +0 -12
- package/apple/WebGPUViewManager.mm +0 -24
- package/apple/platform/ThreadUtils.cpp +0 -34
- package/cpp/dawn/dawn_proc.h +0 -50
- package/cpp/dawn/dawn_thread_dispatch_proc.h +0 -47
- package/cpp/dawn/native/D3D11Backend.h +0 -77
- package/cpp/dawn/native/D3D12Backend.h +0 -68
- package/cpp/dawn/native/D3DBackend.h +0 -56
- package/cpp/dawn/native/MetalBackend.h +0 -56
- package/cpp/dawn/platform/DawnPlatform.h +0 -167
- package/cpp/dawn/platform/dawn_platform_export.h +0 -49
- package/cpp/jsi/RNFRuntimeCache.cpp +0 -57
- package/cpp/jsi/RNFRuntimeCache.h +0 -79
- package/cpp/jsi/RNFWorkletRuntimeCollector.h +0 -43
- package/cpp/jsi/RNFWorkletRuntimeRegistry.cpp +0 -12
- package/cpp/jsi/RNFWorkletRuntimeRegistry.h +0 -44
- package/cpp/platform/ThreadUtils.h +0 -30
- package/cpp/rnwgpu/api/AsyncRunner.h +0 -30
- package/cpp/threading/CallInvokerDispatcher.h +0 -37
- package/cpp/threading/Dispatcher.cpp +0 -55
- package/cpp/threading/Dispatcher.h +0 -93
- package/cpp/threading/ThreadPool.cpp +0 -88
- package/cpp/threading/ThreadPool.h +0 -53
- package/cpp/webgpu/webgpu_glfw.h +0 -88
- package/lib/typescript/src/__tests__/Alpha.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Alpha.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ArrayBuffer.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ArrayBuffer.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Buffer.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Buffer.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ComputeShader.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ComputeShader.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Constants.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Constants.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Device.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Device.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ErrorScope.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ErrorScope.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ExternalTexture.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ExternalTexture.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/GPU.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/GPU.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ImageData.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ImageData.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Shaders.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Shaders.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Texture.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Texture.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/Wireframe/Shaders.d.ts +0 -3
- package/lib/typescript/src/__tests__/components/Wireframe/Shaders.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/Wireframe/models.d.ts +0 -29
- package/lib/typescript/src/__tests__/components/Wireframe/models.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/Wireframe/utils.d.ts +0 -5
- package/lib/typescript/src/__tests__/components/Wireframe/utils.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/cube.d.ts +0 -7
- package/lib/typescript/src/__tests__/components/cube.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/mesh.d.ts +0 -22
- package/lib/typescript/src/__tests__/components/meshes/mesh.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/sphere.d.ts +0 -12
- package/lib/typescript/src/__tests__/components/meshes/sphere.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragon.d.ts +0 -7
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragon.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragonData.d.ts +0 -6
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragonData.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/teapot.d.ts +0 -6
- package/lib/typescript/src/__tests__/components/meshes/teapot.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/utils.d.ts +0 -10
- package/lib/typescript/src/__tests__/components/meshes/utils.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/triangle.d.ts +0 -3
- package/lib/typescript/src/__tests__/components/triangle.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/config.d.ts +0 -3
- package/lib/typescript/src/__tests__/config.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/ABuffer.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/ABuffer.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/Blur.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/Blur.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/Cube.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/Cube.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/FractalCube.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/FractalCube.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/OcclusionQuery.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/OcclusionQuery.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/RenderBundles.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/RenderBundles.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/Triangle.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/Triangle.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/Wireframe.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/Wireframe.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/globalSetup.d.ts +0 -3
- package/lib/typescript/src/__tests__/globalSetup.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/globalTeardown.d.ts +0 -3
- package/lib/typescript/src/__tests__/globalTeardown.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/setup.d.ts +0 -63
- package/lib/typescript/src/__tests__/setup.d.ts.map +0 -1
- package/libs/apple/arm64_iphoneos/libwebgpu_dawn.a +0 -0
- package/libs/apple/arm64_iphonesimulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/arm64_xros/libwebgpu_dawn.a +0 -0
- package/libs/apple/arm64_xrsimulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/iphonesimulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/xros-arm64/libwebgpu_dawn.a +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/xros-arm64-simulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/universal_macosx/libwebgpu_dawn.a +0 -0
- package/libs/apple/x86_64_iphonesimulator/libwebgpu_dawn.a +0 -0
- package/libs/dawn.json +0 -4670
- package/src/__tests__/Alpha.spec.ts +0 -28
- package/src/__tests__/ArrayBuffer.spec.ts +0 -76
- package/src/__tests__/Buffer.spec.ts +0 -357
- package/src/__tests__/ComputeShader.spec.ts +0 -375
- package/src/__tests__/Constants.spec.ts +0 -89
- package/src/__tests__/Device.spec.ts +0 -84
- package/src/__tests__/ErrorScope.spec.ts +0 -92
- package/src/__tests__/ExternalTexture.spec.ts +0 -284
- package/src/__tests__/GPU.spec.ts +0 -272
- package/src/__tests__/ImageData.spec.ts +0 -26
- package/src/__tests__/Shaders.spec.ts +0 -232
- package/src/__tests__/Texture.spec.ts +0 -197
- package/src/__tests__/assets/Di-3d.png +0 -0
- package/src/__tests__/components/Wireframe/Shaders.ts +0 -138
- package/src/__tests__/components/Wireframe/models.ts +0 -113
- package/src/__tests__/components/Wireframe/utils.ts +0 -22
- package/src/__tests__/components/cube.ts +0 -51
- package/src/__tests__/components/meshes/mesh.ts +0 -96
- package/src/__tests__/components/meshes/sphere.ts +0 -103
- package/src/__tests__/components/meshes/stanfordDragon.ts +0 -44
- package/src/__tests__/components/meshes/stanfordDragonData.ts +0 -5
- package/src/__tests__/components/meshes/teapot.ts +0 -13
- package/src/__tests__/components/meshes/utils.ts +0 -235
- package/src/__tests__/components/triangle.ts +0 -17
- package/src/__tests__/config.ts +0 -2
- package/src/__tests__/demos/ABuffer.spec.ts +0 -890
- package/src/__tests__/demos/Blur.spec.ts +0 -398
- package/src/__tests__/demos/Cube.spec.ts +0 -929
- package/src/__tests__/demos/FractalCube.spec.ts +0 -240
- package/src/__tests__/demos/OcclusionQuery.spec.ts +0 -376
- package/src/__tests__/demos/RenderBundles.spec.ts +0 -580
- package/src/__tests__/demos/Triangle.spec.ts +0 -266
- package/src/__tests__/demos/Wireframe.spec.ts +0 -188
- package/src/__tests__/globalSetup.ts +0 -45
- package/src/__tests__/globalTeardown.ts +0 -11
- package/src/__tests__/setup.ts +0 -423
- package/src/__tests__/snapshots/abuffer.png +0 -0
- package/src/__tests__/snapshots/asteroid.png +0 -0
- package/src/__tests__/snapshots/blur.png +0 -0
- package/src/__tests__/snapshots/buffer.png +0 -0
- package/src/__tests__/snapshots/constant-triangle.png +0 -0
- package/src/__tests__/snapshots/cube.png +0 -0
- package/src/__tests__/snapshots/f.png +0 -0
- package/src/__tests__/snapshots/f2.png +0 -0
- package/src/__tests__/snapshots/fractal-cubes.png +0 -0
- package/src/__tests__/snapshots/instanced-cubes.png +0 -0
- package/src/__tests__/snapshots/occlusion-query.png +0 -0
- package/src/__tests__/snapshots/ref.png +0 -0
- package/src/__tests__/snapshots/semi-opaque-cyan.png +0 -0
- package/src/__tests__/snapshots/texture.png +0 -0
- package/src/__tests__/snapshots/textured-cube.png +0 -0
- package/src/__tests__/snapshots/triangle-msaa.png +0 -0
- package/src/__tests__/snapshots/triangle.png +0 -0
- package/src/__tests__/snapshots/two-cube.png +0 -0
|
@@ -1,398 +0,0 @@
|
|
|
1
|
-
import { checkImage, client, encodeImage } from "../setup";
|
|
2
|
-
|
|
3
|
-
const blur = /*wgsl*/ `struct Params {
|
|
4
|
-
filterDim : i32,
|
|
5
|
-
blockDim : u32,
|
|
6
|
-
}
|
|
7
|
-
|
|
8
|
-
@group(0) @binding(0) var samp : sampler;
|
|
9
|
-
@group(0) @binding(1) var<uniform> params : Params;
|
|
10
|
-
@group(1) @binding(1) var inputTex : texture_2d<f32>;
|
|
11
|
-
@group(1) @binding(2) var outputTex : texture_storage_2d<rgba8unorm, write>;
|
|
12
|
-
|
|
13
|
-
struct Flip {
|
|
14
|
-
value : u32,
|
|
15
|
-
}
|
|
16
|
-
@group(1) @binding(3) var<uniform> flip : Flip;
|
|
17
|
-
|
|
18
|
-
// This shader blurs the input texture in one direction, depending on whether
|
|
19
|
-
// |flip.value| is 0 or 1.
|
|
20
|
-
// It does so by running (128 / 4) threads per workgroup to load 128
|
|
21
|
-
// texels into 4 rows of shared memory. Each thread loads a
|
|
22
|
-
// 4 x 4 block of texels to take advantage of the texture sampling
|
|
23
|
-
// hardware.
|
|
24
|
-
// Then, each thread computes the blur result by averaging the adjacent texel values
|
|
25
|
-
// in shared memory.
|
|
26
|
-
// Because we're operating on a subset of the texture, we cannot compute all of the
|
|
27
|
-
// results since not all of the neighbors are available in shared memory.
|
|
28
|
-
// Specifically, with 128 x 128 tiles, we can only compute and write out
|
|
29
|
-
// square blocks of size 128 - (filterSize - 1). We compute the number of blocks
|
|
30
|
-
// needed in Javascript and dispatch that amount.
|
|
31
|
-
|
|
32
|
-
var<workgroup> tile : array<array<vec3f, 128>, 4>;
|
|
33
|
-
|
|
34
|
-
@compute @workgroup_size(32, 1, 1)
|
|
35
|
-
fn main(
|
|
36
|
-
@builtin(workgroup_id) WorkGroupID : vec3u,
|
|
37
|
-
@builtin(local_invocation_id) LocalInvocationID : vec3u
|
|
38
|
-
) {
|
|
39
|
-
let filterOffset = (params.filterDim - 1) / 2;
|
|
40
|
-
let dims = vec2i(textureDimensions(inputTex, 0));
|
|
41
|
-
let baseIndex = vec2i(WorkGroupID.xy * vec2(params.blockDim, 4) +
|
|
42
|
-
LocalInvocationID.xy * vec2(4, 1))
|
|
43
|
-
- vec2(filterOffset, 0);
|
|
44
|
-
|
|
45
|
-
for (var r = 0; r < 4; r++) {
|
|
46
|
-
for (var c = 0; c < 4; c++) {
|
|
47
|
-
var loadIndex = baseIndex + vec2(c, r);
|
|
48
|
-
if (flip.value != 0u) {
|
|
49
|
-
loadIndex = loadIndex.yx;
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
tile[r][4 * LocalInvocationID.x + u32(c)] = textureSampleLevel(
|
|
53
|
-
inputTex,
|
|
54
|
-
samp,
|
|
55
|
-
(vec2f(loadIndex) + vec2f(0.25, 0.25)) / vec2f(dims),
|
|
56
|
-
0.0
|
|
57
|
-
).rgb;
|
|
58
|
-
}
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
workgroupBarrier();
|
|
62
|
-
|
|
63
|
-
for (var r = 0; r < 4; r++) {
|
|
64
|
-
for (var c = 0; c < 4; c++) {
|
|
65
|
-
var writeIndex = baseIndex + vec2(c, r);
|
|
66
|
-
if (flip.value != 0) {
|
|
67
|
-
writeIndex = writeIndex.yx;
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
let center = i32(4 * LocalInvocationID.x) + c;
|
|
71
|
-
if (center >= filterOffset &&
|
|
72
|
-
center < 128 - filterOffset &&
|
|
73
|
-
all(writeIndex < dims)) {
|
|
74
|
-
var acc = vec3(0.0, 0.0, 0.0);
|
|
75
|
-
for (var f = 0; f < params.filterDim; f++) {
|
|
76
|
-
var i = center + f - filterOffset;
|
|
77
|
-
acc = acc + (1.0 / f32(params.filterDim)) * tile[r][i];
|
|
78
|
-
}
|
|
79
|
-
textureStore(outputTex, writeIndex, vec4(acc, 1.0));
|
|
80
|
-
}
|
|
81
|
-
}
|
|
82
|
-
}
|
|
83
|
-
}
|
|
84
|
-
`;
|
|
85
|
-
|
|
86
|
-
const fullscreenTexturedQuad = /*wgsl*/ `@group(0) @binding(0) var mySampler : sampler;
|
|
87
|
-
@group(0) @binding(1) var myTexture : texture_2d<f32>;
|
|
88
|
-
|
|
89
|
-
struct VertexOutput {
|
|
90
|
-
@builtin(position) Position : vec4f,
|
|
91
|
-
@location(0) fragUV : vec2f,
|
|
92
|
-
}
|
|
93
|
-
|
|
94
|
-
@vertex
|
|
95
|
-
fn vert_main(@builtin(vertex_index) VertexIndex : u32) -> VertexOutput {
|
|
96
|
-
const pos = array(
|
|
97
|
-
vec2( 1.0, 1.0),
|
|
98
|
-
vec2( 1.0, -1.0),
|
|
99
|
-
vec2(-1.0, -1.0),
|
|
100
|
-
vec2( 1.0, 1.0),
|
|
101
|
-
vec2(-1.0, -1.0),
|
|
102
|
-
vec2(-1.0, 1.0),
|
|
103
|
-
);
|
|
104
|
-
|
|
105
|
-
const uv = array(
|
|
106
|
-
vec2(1.0, 0.0),
|
|
107
|
-
vec2(1.0, 1.0),
|
|
108
|
-
vec2(0.0, 1.0),
|
|
109
|
-
vec2(1.0, 0.0),
|
|
110
|
-
vec2(0.0, 1.0),
|
|
111
|
-
vec2(0.0, 0.0),
|
|
112
|
-
);
|
|
113
|
-
|
|
114
|
-
var output : VertexOutput;
|
|
115
|
-
output.Position = vec4(pos[VertexIndex], 0.0, 1.0);
|
|
116
|
-
output.fragUV = uv[VertexIndex];
|
|
117
|
-
return output;
|
|
118
|
-
}
|
|
119
|
-
|
|
120
|
-
@fragment
|
|
121
|
-
fn frag_main(@location(0) fragUV : vec2f) -> @location(0) vec4f {
|
|
122
|
-
return textureSample(myTexture, mySampler, fragUV);
|
|
123
|
-
}
|
|
124
|
-
`;
|
|
125
|
-
|
|
126
|
-
describe("Blur", () => {
|
|
127
|
-
it("draw scene", async () => {
|
|
128
|
-
const result = await client.eval(
|
|
129
|
-
({
|
|
130
|
-
ctx,
|
|
131
|
-
device,
|
|
132
|
-
gpu,
|
|
133
|
-
assets: { di3D: imageBitmap },
|
|
134
|
-
fullscreenTexturedQuadWGSL,
|
|
135
|
-
blurWGSL,
|
|
136
|
-
canvas,
|
|
137
|
-
}) => {
|
|
138
|
-
const tileDim = 128;
|
|
139
|
-
const batch = [4, 4];
|
|
140
|
-
const presentationFormat = gpu.getPreferredCanvasFormat();
|
|
141
|
-
const blurPipeline = device.createComputePipeline({
|
|
142
|
-
layout: "auto",
|
|
143
|
-
compute: {
|
|
144
|
-
module: device.createShaderModule({
|
|
145
|
-
code: blurWGSL,
|
|
146
|
-
}),
|
|
147
|
-
},
|
|
148
|
-
});
|
|
149
|
-
|
|
150
|
-
const fullscreenQuadPipeline = device.createRenderPipeline({
|
|
151
|
-
layout: "auto",
|
|
152
|
-
vertex: {
|
|
153
|
-
module: device.createShaderModule({
|
|
154
|
-
code: fullscreenTexturedQuadWGSL,
|
|
155
|
-
}),
|
|
156
|
-
},
|
|
157
|
-
fragment: {
|
|
158
|
-
module: device.createShaderModule({
|
|
159
|
-
code: fullscreenTexturedQuadWGSL,
|
|
160
|
-
}),
|
|
161
|
-
targets: [
|
|
162
|
-
{
|
|
163
|
-
format: presentationFormat,
|
|
164
|
-
},
|
|
165
|
-
],
|
|
166
|
-
},
|
|
167
|
-
primitive: {
|
|
168
|
-
topology: "triangle-list",
|
|
169
|
-
},
|
|
170
|
-
});
|
|
171
|
-
|
|
172
|
-
const sampler = device.createSampler({
|
|
173
|
-
magFilter: "linear",
|
|
174
|
-
minFilter: "linear",
|
|
175
|
-
});
|
|
176
|
-
|
|
177
|
-
const [srcWidth, srcHeight] = [imageBitmap.width, imageBitmap.height];
|
|
178
|
-
const imageTexture = device.createTexture({
|
|
179
|
-
size: [srcWidth, srcHeight, 1],
|
|
180
|
-
format: "rgba8unorm",
|
|
181
|
-
usage:
|
|
182
|
-
GPUTextureUsage.TEXTURE_BINDING |
|
|
183
|
-
GPUTextureUsage.COPY_DST |
|
|
184
|
-
GPUTextureUsage.RENDER_ATTACHMENT,
|
|
185
|
-
});
|
|
186
|
-
device.queue.copyExternalImageToTexture(
|
|
187
|
-
{ source: imageBitmap },
|
|
188
|
-
{ texture: imageTexture },
|
|
189
|
-
[imageBitmap.width, imageBitmap.height],
|
|
190
|
-
);
|
|
191
|
-
const textures = [0, 1].map(() => {
|
|
192
|
-
return device.createTexture({
|
|
193
|
-
size: {
|
|
194
|
-
width: srcWidth,
|
|
195
|
-
height: srcHeight,
|
|
196
|
-
},
|
|
197
|
-
format: "rgba8unorm",
|
|
198
|
-
usage:
|
|
199
|
-
GPUTextureUsage.COPY_DST |
|
|
200
|
-
GPUTextureUsage.STORAGE_BINDING |
|
|
201
|
-
GPUTextureUsage.TEXTURE_BINDING,
|
|
202
|
-
});
|
|
203
|
-
});
|
|
204
|
-
|
|
205
|
-
const buffer0 = (() => {
|
|
206
|
-
const buffer = device.createBuffer({
|
|
207
|
-
size: 4,
|
|
208
|
-
mappedAtCreation: true,
|
|
209
|
-
usage: GPUBufferUsage.UNIFORM,
|
|
210
|
-
});
|
|
211
|
-
new Uint32Array(buffer.getMappedRange())[0] = 0;
|
|
212
|
-
buffer.unmap();
|
|
213
|
-
return buffer;
|
|
214
|
-
})();
|
|
215
|
-
|
|
216
|
-
const buffer1 = (() => {
|
|
217
|
-
const buffer = device.createBuffer({
|
|
218
|
-
size: 4,
|
|
219
|
-
mappedAtCreation: true,
|
|
220
|
-
usage: GPUBufferUsage.UNIFORM,
|
|
221
|
-
});
|
|
222
|
-
new Uint32Array(buffer.getMappedRange())[0] = 1;
|
|
223
|
-
buffer.unmap();
|
|
224
|
-
return buffer;
|
|
225
|
-
})();
|
|
226
|
-
|
|
227
|
-
const blurParamsBuffer = device.createBuffer({
|
|
228
|
-
size: 8,
|
|
229
|
-
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.UNIFORM,
|
|
230
|
-
});
|
|
231
|
-
|
|
232
|
-
const computeConstants = device.createBindGroup({
|
|
233
|
-
layout: blurPipeline.getBindGroupLayout(0),
|
|
234
|
-
entries: [
|
|
235
|
-
{
|
|
236
|
-
binding: 0,
|
|
237
|
-
resource: sampler,
|
|
238
|
-
},
|
|
239
|
-
{
|
|
240
|
-
binding: 1,
|
|
241
|
-
resource: {
|
|
242
|
-
buffer: blurParamsBuffer,
|
|
243
|
-
},
|
|
244
|
-
},
|
|
245
|
-
],
|
|
246
|
-
});
|
|
247
|
-
|
|
248
|
-
const computeBindGroup0 = device.createBindGroup({
|
|
249
|
-
layout: blurPipeline.getBindGroupLayout(1),
|
|
250
|
-
entries: [
|
|
251
|
-
{
|
|
252
|
-
binding: 1,
|
|
253
|
-
resource: imageTexture.createView(),
|
|
254
|
-
},
|
|
255
|
-
{
|
|
256
|
-
binding: 2,
|
|
257
|
-
resource: textures[0].createView(),
|
|
258
|
-
},
|
|
259
|
-
{
|
|
260
|
-
binding: 3,
|
|
261
|
-
resource: {
|
|
262
|
-
buffer: buffer0,
|
|
263
|
-
},
|
|
264
|
-
},
|
|
265
|
-
],
|
|
266
|
-
});
|
|
267
|
-
|
|
268
|
-
const computeBindGroup1 = device.createBindGroup({
|
|
269
|
-
layout: blurPipeline.getBindGroupLayout(1),
|
|
270
|
-
entries: [
|
|
271
|
-
{
|
|
272
|
-
binding: 1,
|
|
273
|
-
resource: textures[0].createView(),
|
|
274
|
-
},
|
|
275
|
-
{
|
|
276
|
-
binding: 2,
|
|
277
|
-
resource: textures[1].createView(),
|
|
278
|
-
},
|
|
279
|
-
{
|
|
280
|
-
binding: 3,
|
|
281
|
-
resource: {
|
|
282
|
-
buffer: buffer1,
|
|
283
|
-
},
|
|
284
|
-
},
|
|
285
|
-
],
|
|
286
|
-
});
|
|
287
|
-
|
|
288
|
-
const computeBindGroup2 = device.createBindGroup({
|
|
289
|
-
layout: blurPipeline.getBindGroupLayout(1),
|
|
290
|
-
entries: [
|
|
291
|
-
{
|
|
292
|
-
binding: 1,
|
|
293
|
-
resource: textures[1].createView(),
|
|
294
|
-
},
|
|
295
|
-
{
|
|
296
|
-
binding: 2,
|
|
297
|
-
resource: textures[0].createView(),
|
|
298
|
-
},
|
|
299
|
-
{
|
|
300
|
-
binding: 3,
|
|
301
|
-
resource: {
|
|
302
|
-
buffer: buffer0,
|
|
303
|
-
},
|
|
304
|
-
},
|
|
305
|
-
],
|
|
306
|
-
});
|
|
307
|
-
|
|
308
|
-
const showResultBindGroup = device.createBindGroup({
|
|
309
|
-
layout: fullscreenQuadPipeline.getBindGroupLayout(0),
|
|
310
|
-
entries: [
|
|
311
|
-
{
|
|
312
|
-
binding: 0,
|
|
313
|
-
resource: sampler,
|
|
314
|
-
},
|
|
315
|
-
{
|
|
316
|
-
binding: 1,
|
|
317
|
-
resource: textures[1].createView(),
|
|
318
|
-
},
|
|
319
|
-
],
|
|
320
|
-
});
|
|
321
|
-
|
|
322
|
-
const settings = {
|
|
323
|
-
filterSize: 15,
|
|
324
|
-
iterations: 2,
|
|
325
|
-
};
|
|
326
|
-
|
|
327
|
-
let blockDim: number;
|
|
328
|
-
const updateSettings = () => {
|
|
329
|
-
blockDim = tileDim - (settings.filterSize - 1);
|
|
330
|
-
device.queue.writeBuffer(
|
|
331
|
-
blurParamsBuffer,
|
|
332
|
-
0,
|
|
333
|
-
new Uint32Array([settings.filterSize, blockDim]),
|
|
334
|
-
);
|
|
335
|
-
};
|
|
336
|
-
updateSettings();
|
|
337
|
-
|
|
338
|
-
function frame() {
|
|
339
|
-
const commandEncoder = device.createCommandEncoder();
|
|
340
|
-
|
|
341
|
-
const computePass = commandEncoder.beginComputePass();
|
|
342
|
-
computePass.setPipeline(blurPipeline);
|
|
343
|
-
computePass.setBindGroup(0, computeConstants);
|
|
344
|
-
|
|
345
|
-
computePass.setBindGroup(1, computeBindGroup0);
|
|
346
|
-
computePass.dispatchWorkgroups(
|
|
347
|
-
Math.ceil(srcWidth / blockDim),
|
|
348
|
-
Math.ceil(srcHeight / batch[1]),
|
|
349
|
-
);
|
|
350
|
-
|
|
351
|
-
computePass.setBindGroup(1, computeBindGroup1);
|
|
352
|
-
computePass.dispatchWorkgroups(
|
|
353
|
-
Math.ceil(srcHeight / blockDim),
|
|
354
|
-
Math.ceil(srcWidth / batch[1]),
|
|
355
|
-
);
|
|
356
|
-
|
|
357
|
-
for (let i = 0; i < settings.iterations - 1; ++i) {
|
|
358
|
-
computePass.setBindGroup(1, computeBindGroup2);
|
|
359
|
-
computePass.dispatchWorkgroups(
|
|
360
|
-
Math.ceil(srcWidth / blockDim),
|
|
361
|
-
Math.ceil(srcHeight / batch[1]),
|
|
362
|
-
);
|
|
363
|
-
|
|
364
|
-
computePass.setBindGroup(1, computeBindGroup1);
|
|
365
|
-
computePass.dispatchWorkgroups(
|
|
366
|
-
Math.ceil(srcHeight / blockDim),
|
|
367
|
-
Math.ceil(srcWidth / batch[1]),
|
|
368
|
-
);
|
|
369
|
-
}
|
|
370
|
-
|
|
371
|
-
computePass.end();
|
|
372
|
-
|
|
373
|
-
const passEncoder = commandEncoder.beginRenderPass({
|
|
374
|
-
colorAttachments: [
|
|
375
|
-
{
|
|
376
|
-
view: ctx.getCurrentTexture().createView(),
|
|
377
|
-
clearValue: [0, 0, 0, 1],
|
|
378
|
-
loadOp: "clear",
|
|
379
|
-
storeOp: "store",
|
|
380
|
-
},
|
|
381
|
-
],
|
|
382
|
-
});
|
|
383
|
-
|
|
384
|
-
passEncoder.setPipeline(fullscreenQuadPipeline);
|
|
385
|
-
passEncoder.setBindGroup(0, showResultBindGroup);
|
|
386
|
-
passEncoder.draw(6);
|
|
387
|
-
passEncoder.end();
|
|
388
|
-
device.queue.submit([commandEncoder.finish()]);
|
|
389
|
-
}
|
|
390
|
-
frame();
|
|
391
|
-
return canvas.getImageData();
|
|
392
|
-
},
|
|
393
|
-
{ blurWGSL: blur, fullscreenTexturedQuadWGSL: fullscreenTexturedQuad },
|
|
394
|
-
);
|
|
395
|
-
const image = encodeImage(result);
|
|
396
|
-
checkImage(image, "snapshots/blur.png");
|
|
397
|
-
});
|
|
398
|
-
});
|