react-native-wgpu 0.2.10 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +155 -69
- package/android/CMakeLists.txt +5 -7
- package/android/build.gradle +7 -18
- package/android/src/main/java/com/webgpu/WebGPUViewPackage.java +34 -10
- package/apple/MetalView.mm +0 -19
- package/apple/WebGPUModule.h +1 -9
- package/apple/WebGPUModule.mm +0 -3
- package/apple/WebGPUView.h +0 -3
- package/apple/WebGPUView.mm +0 -2
- package/cpp/WGPULogger.h +10 -0
- package/cpp/dawn/dawn_proc_table.h +1 -1
- package/cpp/dawn/webgpu.h +4855 -0
- package/cpp/dawn/webgpu_cpp.h +10168 -0
- package/cpp/dawn/wire/client/webgpu.h +354 -0
- package/cpp/dawn/wire/client/webgpu_cpp.h +10343 -0
- package/cpp/dawn/wire/client/webgpu_cpp_print.h +2715 -0
- package/cpp/jsi/RNFHybridObject.cpp +8 -4
- package/cpp/jsi/RNFHybridObject.h +7 -2
- package/cpp/jsi/RNFJSIConverter.h +13 -102
- package/cpp/jsi/RNFJSIHelper.h +5 -3
- package/cpp/jsi/RNFRuntimeState.cpp +18 -0
- package/cpp/jsi/RNFRuntimeState.h +106 -0
- package/cpp/rnwgpu/RNWebGPUManager.cpp +1 -9
- package/cpp/rnwgpu/api/GPU.cpp +51 -26
- package/cpp/rnwgpu/api/GPU.h +5 -18
- package/cpp/rnwgpu/api/GPUAdapter.cpp +79 -54
- package/cpp/rnwgpu/api/GPUAdapter.h +6 -6
- package/cpp/rnwgpu/api/GPUAdapterInfo.h +0 -1
- package/cpp/rnwgpu/api/GPUBindGroup.h +1 -3
- package/cpp/rnwgpu/api/GPUBindGroupLayout.h +1 -3
- package/cpp/rnwgpu/api/GPUBuffer.cpp +35 -32
- package/cpp/rnwgpu/api/GPUBuffer.h +9 -7
- package/cpp/rnwgpu/api/GPUCanvasContext.cpp +5 -1
- package/cpp/rnwgpu/api/GPUCanvasContext.h +0 -2
- package/cpp/rnwgpu/api/GPUCommandBuffer.h +1 -3
- package/cpp/rnwgpu/api/GPUCommandEncoder.h +1 -3
- package/cpp/rnwgpu/api/GPUCompilationInfo.h +0 -2
- package/cpp/rnwgpu/api/GPUCompilationMessage.h +1 -3
- package/cpp/rnwgpu/api/GPUComputePassEncoder.h +1 -3
- package/cpp/rnwgpu/api/GPUComputePipeline.h +1 -3
- package/cpp/rnwgpu/api/GPUDevice.cpp +183 -128
- package/cpp/rnwgpu/api/GPUDevice.h +22 -21
- package/cpp/rnwgpu/api/GPUDeviceLostInfo.h +1 -3
- package/cpp/rnwgpu/api/GPUExternalTexture.h +1 -3
- package/cpp/rnwgpu/api/GPUPipelineLayout.h +1 -3
- package/cpp/rnwgpu/api/GPUQuerySet.h +1 -3
- package/cpp/rnwgpu/api/GPUQueue.cpp +19 -8
- package/cpp/rnwgpu/api/GPUQueue.h +7 -6
- package/cpp/rnwgpu/api/GPURenderBundle.h +1 -3
- package/cpp/rnwgpu/api/GPURenderBundleEncoder.h +1 -3
- package/cpp/rnwgpu/api/GPURenderPassEncoder.h +1 -3
- package/cpp/rnwgpu/api/GPURenderPipeline.h +1 -3
- package/cpp/rnwgpu/api/GPUSampler.h +1 -3
- package/cpp/rnwgpu/api/GPUShaderModule.cpp +42 -28
- package/cpp/rnwgpu/api/GPUShaderModule.h +6 -6
- package/cpp/rnwgpu/api/GPUSupportedLimits.h +1 -3
- package/cpp/rnwgpu/api/GPUTexture.h +1 -3
- package/cpp/rnwgpu/api/GPUTextureView.h +1 -3
- package/cpp/rnwgpu/api/RNWebGPU.h +1 -7
- package/cpp/rnwgpu/async/AsyncDispatcher.h +28 -0
- package/cpp/rnwgpu/async/AsyncRunner.cpp +215 -0
- package/cpp/rnwgpu/async/AsyncRunner.h +53 -0
- package/cpp/rnwgpu/async/AsyncTaskHandle.cpp +181 -0
- package/cpp/rnwgpu/async/AsyncTaskHandle.h +55 -0
- package/cpp/rnwgpu/async/JSIMicrotaskDispatcher.cpp +23 -0
- package/cpp/rnwgpu/async/JSIMicrotaskDispatcher.h +22 -0
- package/cpp/webgpu/webgpu.h +5 -4827
- package/cpp/webgpu/webgpu_cpp.h +5 -10140
- package/cpp/{dawn/native/WebGPUBackend.h → webgpu/webgpu_cpp_print.h} +4 -20
- package/lib/commonjs/Canvas.js +6 -66
- package/lib/commonjs/Canvas.js.map +1 -1
- package/lib/commonjs/hooks.js +6 -42
- package/lib/commonjs/hooks.js.map +1 -1
- package/lib/module/Canvas.js +7 -67
- package/lib/module/Canvas.js.map +1 -1
- package/lib/module/hooks.js +5 -40
- package/lib/module/hooks.js.map +1 -1
- package/lib/typescript/lib/commonjs/hooks.d.ts +1 -5
- package/lib/typescript/lib/commonjs/hooks.d.ts.map +1 -1
- package/lib/typescript/lib/module/Canvas.d.ts.map +1 -1
- package/lib/typescript/lib/module/hooks.d.ts +1 -5
- package/lib/typescript/lib/module/hooks.d.ts.map +1 -1
- package/lib/typescript/src/Canvas.d.ts +0 -1
- package/lib/typescript/src/Canvas.d.ts.map +1 -1
- package/lib/typescript/src/hooks.d.ts +2 -7
- package/lib/typescript/src/hooks.d.ts.map +1 -1
- package/libs/android/arm64-v8a/libwebgpu_dawn.so +0 -0
- package/libs/android/armeabi-v7a/libwebgpu_dawn.so +0 -0
- package/libs/android/x86/libwebgpu_dawn.so +0 -0
- package/libs/android/x86_64/libwebgpu_dawn.so +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/Info.plist +5 -35
- package/libs/apple/libwebgpu_dawn.xcframework/ios-arm64/libwebgpu_dawn.a +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/ios-arm64_x86_64-simulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/macos-arm64_x86_64/libwebgpu_dawn.a +0 -0
- package/package.json +4 -3
- package/react-native-wgpu.podspec +12 -16
- package/src/Canvas.tsx +8 -69
- package/src/hooks.tsx +14 -48
- package/android/cpp/platform/ThreadUtils.cpp +0 -41
- package/android/src/oldarch/com/webgpu/NativeWebGPUModuleSpec.java +0 -23
- package/android/src/oldarch/com/webgpu/WebGPUViewManagerSpec.java +0 -12
- package/apple/WebGPUViewManager.mm +0 -24
- package/apple/platform/ThreadUtils.cpp +0 -34
- package/cpp/dawn/dawn_proc.h +0 -50
- package/cpp/dawn/dawn_thread_dispatch_proc.h +0 -47
- package/cpp/dawn/native/D3D11Backend.h +0 -77
- package/cpp/dawn/native/D3D12Backend.h +0 -68
- package/cpp/dawn/native/D3DBackend.h +0 -56
- package/cpp/dawn/native/MetalBackend.h +0 -56
- package/cpp/dawn/platform/DawnPlatform.h +0 -167
- package/cpp/dawn/platform/dawn_platform_export.h +0 -49
- package/cpp/jsi/RNFRuntimeCache.cpp +0 -57
- package/cpp/jsi/RNFRuntimeCache.h +0 -79
- package/cpp/jsi/RNFWorkletRuntimeCollector.h +0 -43
- package/cpp/jsi/RNFWorkletRuntimeRegistry.cpp +0 -12
- package/cpp/jsi/RNFWorkletRuntimeRegistry.h +0 -44
- package/cpp/platform/ThreadUtils.h +0 -30
- package/cpp/rnwgpu/api/AsyncRunner.h +0 -30
- package/cpp/threading/CallInvokerDispatcher.h +0 -37
- package/cpp/threading/Dispatcher.cpp +0 -55
- package/cpp/threading/Dispatcher.h +0 -93
- package/cpp/threading/ThreadPool.cpp +0 -88
- package/cpp/threading/ThreadPool.h +0 -53
- package/cpp/webgpu/webgpu_glfw.h +0 -88
- package/lib/typescript/src/__tests__/Alpha.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Alpha.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ArrayBuffer.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ArrayBuffer.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Buffer.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Buffer.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ComputeShader.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ComputeShader.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Constants.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Constants.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Device.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Device.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ErrorScope.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ErrorScope.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ExternalTexture.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ExternalTexture.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/GPU.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/GPU.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/ImageData.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/ImageData.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Shaders.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Shaders.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/Texture.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/Texture.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/Wireframe/Shaders.d.ts +0 -3
- package/lib/typescript/src/__tests__/components/Wireframe/Shaders.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/Wireframe/models.d.ts +0 -29
- package/lib/typescript/src/__tests__/components/Wireframe/models.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/Wireframe/utils.d.ts +0 -5
- package/lib/typescript/src/__tests__/components/Wireframe/utils.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/cube.d.ts +0 -7
- package/lib/typescript/src/__tests__/components/cube.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/mesh.d.ts +0 -22
- package/lib/typescript/src/__tests__/components/meshes/mesh.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/sphere.d.ts +0 -12
- package/lib/typescript/src/__tests__/components/meshes/sphere.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragon.d.ts +0 -7
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragon.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragonData.d.ts +0 -6
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragonData.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/teapot.d.ts +0 -6
- package/lib/typescript/src/__tests__/components/meshes/teapot.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/meshes/utils.d.ts +0 -10
- package/lib/typescript/src/__tests__/components/meshes/utils.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/components/triangle.d.ts +0 -3
- package/lib/typescript/src/__tests__/components/triangle.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/config.d.ts +0 -3
- package/lib/typescript/src/__tests__/config.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/ABuffer.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/ABuffer.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/Blur.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/Blur.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/Cube.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/Cube.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/FractalCube.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/FractalCube.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/OcclusionQuery.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/OcclusionQuery.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/RenderBundles.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/RenderBundles.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/Triangle.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/Triangle.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/demos/Wireframe.spec.d.ts +0 -2
- package/lib/typescript/src/__tests__/demos/Wireframe.spec.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/globalSetup.d.ts +0 -3
- package/lib/typescript/src/__tests__/globalSetup.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/globalTeardown.d.ts +0 -3
- package/lib/typescript/src/__tests__/globalTeardown.d.ts.map +0 -1
- package/lib/typescript/src/__tests__/setup.d.ts +0 -63
- package/lib/typescript/src/__tests__/setup.d.ts.map +0 -1
- package/libs/apple/arm64_iphoneos/libwebgpu_dawn.a +0 -0
- package/libs/apple/arm64_iphonesimulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/arm64_xros/libwebgpu_dawn.a +0 -0
- package/libs/apple/arm64_xrsimulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/iphonesimulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/xros-arm64/libwebgpu_dawn.a +0 -0
- package/libs/apple/libwebgpu_dawn.xcframework/xros-arm64-simulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/universal_macosx/libwebgpu_dawn.a +0 -0
- package/libs/apple/x86_64_iphonesimulator/libwebgpu_dawn.a +0 -0
- package/libs/dawn.json +0 -4670
- package/src/__tests__/Alpha.spec.ts +0 -28
- package/src/__tests__/ArrayBuffer.spec.ts +0 -76
- package/src/__tests__/Buffer.spec.ts +0 -357
- package/src/__tests__/ComputeShader.spec.ts +0 -375
- package/src/__tests__/Constants.spec.ts +0 -89
- package/src/__tests__/Device.spec.ts +0 -84
- package/src/__tests__/ErrorScope.spec.ts +0 -92
- package/src/__tests__/ExternalTexture.spec.ts +0 -284
- package/src/__tests__/GPU.spec.ts +0 -272
- package/src/__tests__/ImageData.spec.ts +0 -26
- package/src/__tests__/Shaders.spec.ts +0 -232
- package/src/__tests__/Texture.spec.ts +0 -197
- package/src/__tests__/assets/Di-3d.png +0 -0
- package/src/__tests__/components/Wireframe/Shaders.ts +0 -138
- package/src/__tests__/components/Wireframe/models.ts +0 -113
- package/src/__tests__/components/Wireframe/utils.ts +0 -22
- package/src/__tests__/components/cube.ts +0 -51
- package/src/__tests__/components/meshes/mesh.ts +0 -96
- package/src/__tests__/components/meshes/sphere.ts +0 -103
- package/src/__tests__/components/meshes/stanfordDragon.ts +0 -44
- package/src/__tests__/components/meshes/stanfordDragonData.ts +0 -5
- package/src/__tests__/components/meshes/teapot.ts +0 -13
- package/src/__tests__/components/meshes/utils.ts +0 -235
- package/src/__tests__/components/triangle.ts +0 -17
- package/src/__tests__/config.ts +0 -2
- package/src/__tests__/demos/ABuffer.spec.ts +0 -890
- package/src/__tests__/demos/Blur.spec.ts +0 -398
- package/src/__tests__/demos/Cube.spec.ts +0 -929
- package/src/__tests__/demos/FractalCube.spec.ts +0 -240
- package/src/__tests__/demos/OcclusionQuery.spec.ts +0 -376
- package/src/__tests__/demos/RenderBundles.spec.ts +0 -580
- package/src/__tests__/demos/Triangle.spec.ts +0 -266
- package/src/__tests__/demos/Wireframe.spec.ts +0 -188
- package/src/__tests__/globalSetup.ts +0 -45
- package/src/__tests__/globalTeardown.ts +0 -11
- package/src/__tests__/setup.ts +0 -423
- package/src/__tests__/snapshots/abuffer.png +0 -0
- package/src/__tests__/snapshots/asteroid.png +0 -0
- package/src/__tests__/snapshots/blur.png +0 -0
- package/src/__tests__/snapshots/buffer.png +0 -0
- package/src/__tests__/snapshots/constant-triangle.png +0 -0
- package/src/__tests__/snapshots/cube.png +0 -0
- package/src/__tests__/snapshots/f.png +0 -0
- package/src/__tests__/snapshots/f2.png +0 -0
- package/src/__tests__/snapshots/fractal-cubes.png +0 -0
- package/src/__tests__/snapshots/instanced-cubes.png +0 -0
- package/src/__tests__/snapshots/occlusion-query.png +0 -0
- package/src/__tests__/snapshots/ref.png +0 -0
- package/src/__tests__/snapshots/semi-opaque-cyan.png +0 -0
- package/src/__tests__/snapshots/texture.png +0 -0
- package/src/__tests__/snapshots/textured-cube.png +0 -0
- package/src/__tests__/snapshots/triangle-msaa.png +0 -0
- package/src/__tests__/snapshots/triangle.png +0 -0
- package/src/__tests__/snapshots/two-cube.png +0 -0
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class Dispatcher : public jsi::NativeState {
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public:
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/**
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Installs the Dispatcher into the given Runtime.
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It can be accessed using `getRuntimeGlobalDispatcher` later.
|
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|
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static void
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installRuntimeGlobalDispatcher(jsi::Runtime &runtime,
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std::shared_ptr<Dispatcher> dispatcher);
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/**
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Gets the global Dispatcher in the given Runtime, or throws an error if not
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found.
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static std::shared_ptr<Dispatcher>
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getRuntimeGlobalDispatcher(jsi::Runtime &runtime);
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private:
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static jsi::Value getRuntimeGlobalDispatcherHolder(jsi::Runtime &runtime);
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public:
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/**
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* Run the given void function synchronously on the Thread this Dispatcher is
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* managing.
|
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*/
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virtual void runSync(std::function<void()> &&function) = 0;
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/**
|
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* Run the given void function asynchronously on the Thread this Dispatcher is
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* managing.
|
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*/
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virtual void runAsync(std::function<void()> &&function) = 0;
|
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|
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/**
|
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* Run the given function asynchronously on the Thread this Dispatcher is
|
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* managing, and return a future that will hold the result of the function.
|
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*/
|
|
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template <typename T>
|
|
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|
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std::future<T> runAsyncAwaitable(std::function<T()> &&function) {
|
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// 1. Create Promise that can be shared between this and dispatcher thread
|
|
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auto promise = std::make_shared<std::promise<T>>();
|
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std::future<T> future = promise->get_future();
|
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|
|
61
|
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runAsync([function = std::move(function), promise]() {
|
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try {
|
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if constexpr (std::is_void_v<T>) {
|
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// 4. Call the actual function on the new Thread
|
|
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function();
|
|
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// 5.a. Resolve the Promise if we succeeded
|
|
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|
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promise->set_value();
|
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} else {
|
|
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// 4. Call the actual function on the new Thread
|
|
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|
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T result = function();
|
|
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|
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// 5.a. Resolve the Promise if we succeeded
|
|
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|
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promise->set_value(std::move(result));
|
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|
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}
|
|
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|
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} catch (...) {
|
|
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|
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// 5.b. Reject the Promise if the call failed
|
|
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|
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promise->set_exception(std::current_exception());
|
|
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|
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}
|
|
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});
|
|
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|
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|
|
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|
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// 3. Return an open future that gets resolved later by the dispatcher
|
|
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// Thread
|
|
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|
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return future;
|
|
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|
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}
|
|
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|
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|
|
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|
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private:
|
|
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|
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static std::unordered_map<jsi::Runtime *, std::weak_ptr<Dispatcher>>
|
|
87
|
-
_globalCache;
|
|
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|
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|
|
89
|
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private:
|
|
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|
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static constexpr auto TAG = "Dispatcher";
|
|
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|
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};
|
|
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|
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|
|
93
|
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} // namespace margelo
|
|
@@ -1,88 +0,0 @@
|
|
|
1
|
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//
|
|
2
|
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// ThreadPool.cpp
|
|
3
|
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// NitroModules
|
|
4
|
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//
|
|
5
|
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// Created by Marc Rousavy on 21.06.24.
|
|
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|
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//
|
|
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|
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|
|
8
|
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#include "ThreadPool.h"
|
|
9
|
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#include "ThreadUtils.h"
|
|
10
|
-
|
|
11
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#include <utility>
|
|
12
|
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#include <algorithm>
|
|
13
|
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#include <string>
|
|
14
|
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#include <memory>
|
|
15
|
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|
|
16
|
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namespace margelo {
|
|
17
|
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|
|
18
|
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ThreadPool::ThreadPool(const char *name, size_t numThreads)
|
|
19
|
-
: _isAlive(true), _name(name) {
|
|
20
|
-
for (size_t i = 0; i < numThreads; ++i) {
|
|
21
|
-
std::string threadName = std::string(name) + "-" + std::to_string(i + 1);
|
|
22
|
-
_workers.emplace_back([this, threadName] {
|
|
23
|
-
// Set the Thread's name
|
|
24
|
-
ThreadUtils::setThreadName(threadName);
|
|
25
|
-
|
|
26
|
-
// Start the run-loop
|
|
27
|
-
while (true) {
|
|
28
|
-
std::function<void()> task;
|
|
29
|
-
{
|
|
30
|
-
// Lock on the mutex so only one Worker receives the condition signal
|
|
31
|
-
// at a time
|
|
32
|
-
std::unique_lock<std::mutex> lock(_queueMutex);
|
|
33
|
-
this->_condition.wait(
|
|
34
|
-
lock, [this] { return !_isAlive || !_tasks.empty(); });
|
|
35
|
-
if (!_isAlive && _tasks.empty()) {
|
|
36
|
-
// ThreadPool is dead - stop run-loop.
|
|
37
|
-
return;
|
|
38
|
-
}
|
|
39
|
-
// Schedule the oldest task
|
|
40
|
-
task = std::move(_tasks.front());
|
|
41
|
-
_tasks.pop();
|
|
42
|
-
}
|
|
43
|
-
// Run it (outside of the mutex so others can run in parallel)
|
|
44
|
-
task();
|
|
45
|
-
}
|
|
46
|
-
});
|
|
47
|
-
}
|
|
48
|
-
}
|
|
49
|
-
|
|
50
|
-
void ThreadPool::run(std::function<void()> &&task) {
|
|
51
|
-
{
|
|
52
|
-
// lock on the mutex - we want to emplace the task back in the queue
|
|
53
|
-
std::unique_lock<std::mutex> lock(_queueMutex);
|
|
54
|
-
if (!_isAlive) {
|
|
55
|
-
throw std::runtime_error("Cannot queue the given task - the ThreadPool "
|
|
56
|
-
"has already been stopped!");
|
|
57
|
-
}
|
|
58
|
-
_tasks.emplace(std::move(task));
|
|
59
|
-
}
|
|
60
|
-
// Notify about a new task - one of the workers will pick it up
|
|
61
|
-
_condition.notify_one();
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
ThreadPool::~ThreadPool() {
|
|
65
|
-
{
|
|
66
|
-
// Lock and set `_isAlive` to false.
|
|
67
|
-
std::unique_lock<std::mutex> lock(_queueMutex);
|
|
68
|
-
_isAlive = false;
|
|
69
|
-
}
|
|
70
|
-
// Notify all workers - they will stop the work since `_isAlive` is false.
|
|
71
|
-
_condition.notify_all();
|
|
72
|
-
for (std::thread &worker : _workers) {
|
|
73
|
-
// Wait for each worker to exit.
|
|
74
|
-
worker.join();
|
|
75
|
-
}
|
|
76
|
-
}
|
|
77
|
-
|
|
78
|
-
std::shared_ptr<ThreadPool> ThreadPool::getSharedPool() {
|
|
79
|
-
static std::shared_ptr<ThreadPool> shared;
|
|
80
|
-
if (shared == nullptr) {
|
|
81
|
-
int availableThreads = std::thread::hardware_concurrency();
|
|
82
|
-
auto numThreads = std::min(availableThreads, 3);
|
|
83
|
-
shared = std::make_shared<ThreadPool>("nitro-thread", numThreads);
|
|
84
|
-
}
|
|
85
|
-
return shared;
|
|
86
|
-
}
|
|
87
|
-
|
|
88
|
-
} // namespace margelo
|
|
@@ -1,53 +0,0 @@
|
|
|
1
|
-
//
|
|
2
|
-
// ThreadPool.hpp
|
|
3
|
-
// NitroModules
|
|
4
|
-
//
|
|
5
|
-
// Created by Marc Rousavy on 21.06.24.
|
|
6
|
-
//
|
|
7
|
-
|
|
8
|
-
#pragma once
|
|
9
|
-
|
|
10
|
-
#include <atomic>
|
|
11
|
-
#include <condition_variable>
|
|
12
|
-
#include <functional>
|
|
13
|
-
#include <memory>
|
|
14
|
-
#include <mutex>
|
|
15
|
-
#include <queue>
|
|
16
|
-
#include <string>
|
|
17
|
-
#include <thread>
|
|
18
|
-
#include <vector>
|
|
19
|
-
|
|
20
|
-
namespace margelo {
|
|
21
|
-
|
|
22
|
-
class ThreadPool final {
|
|
23
|
-
public:
|
|
24
|
-
/**
|
|
25
|
-
* Create a new ThreadPool with the given number of fixed workers/threads.
|
|
26
|
-
*/
|
|
27
|
-
explicit ThreadPool(const char *const name, size_t numThreads);
|
|
28
|
-
~ThreadPool();
|
|
29
|
-
|
|
30
|
-
/**
|
|
31
|
-
* Schedules the given task asynchronously on the ThreadPool.
|
|
32
|
-
* It will run once a worker is available.
|
|
33
|
-
*/
|
|
34
|
-
void run(std::function<void()> &&task);
|
|
35
|
-
|
|
36
|
-
public:
|
|
37
|
-
/**
|
|
38
|
-
* Get a static singleton instance - a shared ThreadPool.
|
|
39
|
-
* The shared ThreadPool has 3 threads.
|
|
40
|
-
*/
|
|
41
|
-
static std::shared_ptr<ThreadPool> getSharedPool();
|
|
42
|
-
|
|
43
|
-
private:
|
|
44
|
-
std::vector<std::thread> _workers;
|
|
45
|
-
std::queue<std::function<void()>> _tasks;
|
|
46
|
-
std::mutex _queueMutex;
|
|
47
|
-
std::condition_variable _condition;
|
|
48
|
-
std::atomic<bool> _isAlive;
|
|
49
|
-
const char *_name;
|
|
50
|
-
static constexpr auto TAG = "ThreadPool";
|
|
51
|
-
};
|
|
52
|
-
|
|
53
|
-
} // namespace margelo
|
package/cpp/webgpu/webgpu_glfw.h
DELETED
|
@@ -1,88 +0,0 @@
|
|
|
1
|
-
// Copyright 2022 The Dawn & Tint Authors
|
|
2
|
-
//
|
|
3
|
-
// Redistribution and use in source and binary forms, with or without
|
|
4
|
-
// modification, are permitted provided that the following conditions are met:
|
|
5
|
-
//
|
|
6
|
-
// 1. Redistributions of source code must retain the above copyright notice, this
|
|
7
|
-
// list of conditions and the following disclaimer.
|
|
8
|
-
//
|
|
9
|
-
// 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
10
|
-
// this list of conditions and the following disclaimer in the documentation
|
|
11
|
-
// and/or other materials provided with the distribution.
|
|
12
|
-
//
|
|
13
|
-
// 3. Neither the name of the copyright holder nor the names of its
|
|
14
|
-
// contributors may be used to endorse or promote products derived from
|
|
15
|
-
// this software without specific prior written permission.
|
|
16
|
-
//
|
|
17
|
-
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
18
|
-
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
19
|
-
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
20
|
-
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
|
21
|
-
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
22
|
-
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
23
|
-
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
24
|
-
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
|
25
|
-
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
26
|
-
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
27
|
-
|
|
28
|
-
#ifndef INCLUDE_WEBGPU_WEBGPU_GLFW_H_
|
|
29
|
-
#define INCLUDE_WEBGPU_WEBGPU_GLFW_H_
|
|
30
|
-
|
|
31
|
-
#ifdef __cplusplus
|
|
32
|
-
#include <memory>
|
|
33
|
-
|
|
34
|
-
#include "webgpu/webgpu_cpp.h"
|
|
35
|
-
#else
|
|
36
|
-
#include "webgpu/webgpu.h"
|
|
37
|
-
#endif
|
|
38
|
-
|
|
39
|
-
#if defined(WGPU_GLFW_SHARED_LIBRARY)
|
|
40
|
-
#if defined(_WIN32)
|
|
41
|
-
#if defined(WGPU_GLFW_IMPLEMENTATION)
|
|
42
|
-
#define WGPU_GLFW_EXPORT __declspec(dllexport)
|
|
43
|
-
#else
|
|
44
|
-
#define WGPU_GLFW_EXPORT __declspec(dllimport)
|
|
45
|
-
#endif
|
|
46
|
-
#else // defined(_WIN32)
|
|
47
|
-
#if defined(WGPU_GLFW_IMPLEMENTATION)
|
|
48
|
-
#define WGPU_GLFW_EXPORT __attribute__((visibility("default")))
|
|
49
|
-
#else
|
|
50
|
-
#define WGPU_GLFW_EXPORT
|
|
51
|
-
#endif
|
|
52
|
-
#endif // defined(_WIN32)
|
|
53
|
-
#else // defined(WGPU_GLFW_SHARED_LIBRARY)
|
|
54
|
-
#define WGPU_GLFW_EXPORT
|
|
55
|
-
#endif // defined(WGPU_GLFW_SHARED_LIBRARY)
|
|
56
|
-
|
|
57
|
-
struct GLFWwindow;
|
|
58
|
-
|
|
59
|
-
#ifdef __cplusplus
|
|
60
|
-
extern "C" {
|
|
61
|
-
#endif
|
|
62
|
-
|
|
63
|
-
WGPU_GLFW_EXPORT WGPUSurface wgpuGlfwCreateSurfaceForWindow(const WGPUInstance instance,
|
|
64
|
-
struct GLFWwindow* window);
|
|
65
|
-
|
|
66
|
-
#ifdef __cplusplus
|
|
67
|
-
}
|
|
68
|
-
|
|
69
|
-
namespace wgpu::glfw {
|
|
70
|
-
|
|
71
|
-
// Does the necessary setup on the GLFWwindow to allow creating a wgpu::Surface with it and
|
|
72
|
-
// calls `instance.CreateSurface` with the correct descriptor for this window.
|
|
73
|
-
// Returns a null wgpu::Surface on failure.
|
|
74
|
-
WGPU_GLFW_EXPORT wgpu::Surface CreateSurfaceForWindow(const wgpu::Instance& instance,
|
|
75
|
-
GLFWwindow* window);
|
|
76
|
-
|
|
77
|
-
// Use for testing only. Does everything that CreateSurfaceForWindow does except the call to
|
|
78
|
-
// CreateSurface. Useful to be able to modify the descriptor for testing, or when trying to
|
|
79
|
-
// avoid using the global proc table.
|
|
80
|
-
// NOLINTNEXTLINE(build/include_what_you_use)
|
|
81
|
-
WGPU_GLFW_EXPORT std::unique_ptr<wgpu::ChainedStruct, void (*)(wgpu::ChainedStruct*)>
|
|
82
|
-
SetupWindowAndGetSurfaceDescriptor(GLFWwindow* window);
|
|
83
|
-
|
|
84
|
-
} // namespace wgpu::glfw
|
|
85
|
-
|
|
86
|
-
#endif
|
|
87
|
-
|
|
88
|
-
#endif // INCLUDE_WEBGPU_WEBGPU_GLFW_H_
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Alpha.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/Alpha.spec.ts"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ArrayBuffer.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/ArrayBuffer.spec.ts"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Buffer.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/Buffer.spec.ts"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ComputeShader.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/ComputeShader.spec.ts"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Constants.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/Constants.spec.ts"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Device.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/Device.spec.ts"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ErrorScope.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/ErrorScope.spec.ts"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ExternalTexture.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/ExternalTexture.spec.ts"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"GPU.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/GPU.spec.ts"],"names":[],"mappings":""}
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{"version":3,"file":"ImageData.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/ImageData.spec.ts"],"names":[],"mappings":""}
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{"version":3,"file":"Shaders.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/Shaders.spec.ts"],"names":[],"mappings":""}
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{"version":3,"file":"Texture.spec.d.ts","sourceRoot":"","sources":["../../../../src/__tests__/Texture.spec.ts"],"names":[],"mappings":""}
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export declare const solidColorLitWGSL = "struct Uniforms {\n worldViewProjectionMatrix: mat4x4f,\n worldMatrix: mat4x4f,\n color: vec4f,\n};\n\nstruct Vertex {\n @location(0) position: vec4f,\n @location(1) normal: vec3f,\n};\n\nstruct VSOut {\n @builtin(position) position: vec4f,\n @location(0) normal: vec3f,\n};\n\n@group(0) @binding(0) var<uniform> uni: Uniforms;\n\n@vertex fn vs(vin: Vertex) -> VSOut {\n var vOut: VSOut;\n vOut.position = uni.worldViewProjectionMatrix * vin.position;\n vOut.normal = (uni.worldMatrix * vec4f(vin.normal, 0)).xyz;\n return vOut;\n}\n\n@fragment fn fs(vin: VSOut) -> @location(0) vec4f {\n let lightDirection = normalize(vec3f(4, 10, 6));\n let light = dot(normalize(vin.normal), lightDirection) * 0.5 + 0.5;\n return vec4f(uni.color.rgb * light, uni.color.a);\n}";
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export declare const wireframeWGSL = "struct Uniforms {\n worldViewProjectionMatrix: mat4x4f,\n worldMatrix: mat4x4f,\n color: vec4f,\n};\n\nstruct LineUniforms {\n stride: u32,\n thickness: f32,\n alphaThreshold: f32,\n};\n\nstruct VSOut {\n @builtin(position) position: vec4f,\n};\n\n@group(0) @binding(0) var<uniform> uni: Uniforms;\n@group(0) @binding(1) var<storage, read> positions: array<f32>;\n@group(0) @binding(2) var<storage, read> indices: array<u32>;\n@group(0) @binding(3) var<uniform> line: LineUniforms;\n\n@vertex fn vsIndexedU32(@builtin(vertex_index) vNdx: u32) -> VSOut {\n // indices make a triangle so for every 3 indices we need to output\n // 6 values\n let triNdx = vNdx / 6;\n // 0 1 0 1 0 1 0 1 0 1 0 1 vNdx % 2\n // 0 0 1 1 2 2 3 3 4 4 5 5 vNdx / 2\n // 0 1 1 2 2 3 3 4 4 5 5 6 vNdx % 2 + vNdx / 2\n // 0 1 1 2 2 0 0 1 1 2 2 0 (vNdx % 2 + vNdx / 2) % 3\n let vertNdx = (vNdx % 2 + vNdx / 2) % 3;\n let index = indices[triNdx * 3 + vertNdx];\n\n // note:\n //\n // * if your indices are U16 you could use this\n //\n // let indexNdx = triNdx * 3 + vertNdx;\n // let twoIndices = indices[indexNdx / 2]; // indices is u32 but we want u16\n // let index = (twoIndices >> ((indexNdx & 1) * 16)) & 0xFFFF;\n //\n // * if you're not using indices you could use this\n //\n // let index = triNdx * 3 + vertNdx;\n\n let pNdx = index * line.stride;\n let position = vec4f(positions[pNdx], positions[pNdx + 1], positions[pNdx + 2], 1);\n\n var vOut: VSOut;\n vOut.position = uni.worldViewProjectionMatrix * position;\n return vOut;\n}\n\n@fragment fn fs() -> @location(0) vec4f {\n return uni.color + vec4f(0.5);\n}\n\nstruct BarycentricCoordinateBasedVSOutput {\n @builtin(position) position: vec4f,\n @location(0) barycenticCoord: vec3f,\n};\n\n@vertex fn vsIndexedU32BarycentricCoordinateBasedLines(\n @builtin(vertex_index) vNdx: u32\n) -> BarycentricCoordinateBasedVSOutput {\n let vertNdx = vNdx % 3;\n let index = indices[vNdx];\n\n // note:\n //\n // * if your indices are U16 you could use this\n //\n // let twoIndices = indices[vNdx / 2]; // indices is u32 but we want u16\n // let index = (twoIndices >> ((vNdx & 1) * 16)) & 0xFFFF;\n //\n // * if you're not using indices you could use this\n //\n // let index = vNdx;\n\n let pNdx = index * line.stride;\n let position = vec4f(positions[pNdx], positions[pNdx + 1], positions[pNdx + 2], 1);\n\n var vsOut: BarycentricCoordinateBasedVSOutput;\n vsOut.position = uni.worldViewProjectionMatrix * position;\n\n // emit a barycentric coordinate\n vsOut.barycenticCoord = vec3f(0);\n vsOut.barycenticCoord[vertNdx] = 1.0;\n return vsOut;\n}\n\nfn edgeFactor(bary: vec3f) -> f32 {\n let d = fwidth(bary);\n let a3 = smoothstep(vec3f(0.0), d * line.thickness, bary);\n return min(min(a3.x, a3.y), a3.z);\n}\n\n@fragment fn fsBarycentricCoordinateBasedLines(\n v: BarycentricCoordinateBasedVSOutput\n) -> @location(0) vec4f {\n let a = 1.0 - edgeFactor(v.barycenticCoord);\n if (a < line.alphaThreshold) {\n discard;\n }\n\n return vec4((uni.color.rgb + 0.5) * a, a);\n}\n";
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//# sourceMappingURL=Shaders.d.ts.map
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{"version":3,"file":"Shaders.d.ts","sourceRoot":"","sources":["../../../../../../src/__tests__/components/Wireframe/Shaders.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,iBAAiB,6wBA6B5B,CAAC;AAEH,eAAO,MAAM,aAAa,oiGA0GzB,CAAC"}
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type Mesh = {
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positions: [number, number, number][];
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triangles: [number, number, number][];
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normals: [number, number, number][];
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};
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export declare function convertMeshToTypedArrays(mesh: Mesh, scale: number, offset?: number[]): {
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vertices: Float32Array<ArrayBuffer>;
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indices: Uint32Array<ArrayBuffer>;
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};
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export declare const modelData: {
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teapot: {
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vertices: Float32Array<ArrayBuffer>;
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indices: Uint32Array<ArrayBuffer>;
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};
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sphere: {
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vertices: Float32Array<ArrayBuffer>;
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indices: Uint32Array<ArrayBuffer>;
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};
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jewel: {
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indices: Uint32Array<ArrayBuffer>;
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};
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rock: {
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vertices: Float32Array<ArrayBuffer>;
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export {};
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//# sourceMappingURL=models.d.ts.map
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{"version":3,"file":"models.d.ts","sourceRoot":"","sources":["../../../../../../src/__tests__/components/Wireframe/models.ts"],"names":[],"mappings":"AAUA,KAAK,IAAI,GAAG;IACV,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,CAAC;IACtC,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,CAAC;IACtC,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,CAAC;CACrC,CAAC;AAEF,wBAAgB,wBAAwB,CACtC,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,MAAM,EACb,MAAM,WAAY;;;EAoBnB;AAoED,eAAO,MAAM,SAAS;;;;;;;;;;;;;;;;;CAKrB,CAAC"}
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export declare function rand(min?: number, max?: number): number;
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export declare function randInt(min: number, max?: number): number;
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export declare function randColor(): number[];
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export declare function randElement<T>(arr: T[]): T;
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//# sourceMappingURL=utils.d.ts.map
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{"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../../../../../src/__tests__/components/Wireframe/utils.ts"],"names":[],"mappings":"AAAA,wBAAgB,IAAI,CAAC,GAAG,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM,UAS9C;AAED,wBAAgB,OAAO,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM,UAEhD;AAED,wBAAgB,SAAS,aAExB;AAED,wBAAgB,WAAW,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,CAAC,CAE1C"}
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export declare const cubeVertexSize: number;
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export declare const cubePositionOffset = 0;
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export declare const cubeColorOffset: number;
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export declare const cubeUVOffset: number;
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export declare const cubeVertexCount = 36;
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export declare const cubeVertexArray: Float32Array<ArrayBuffer>;
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//# sourceMappingURL=cube.d.ts.map
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{"version":3,"file":"cube.d.ts","sourceRoot":"","sources":["../../../../../src/__tests__/components/cube.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,cAAc,QAAS,CAAC;AACrC,eAAO,MAAM,kBAAkB,IAAI,CAAC;AACpC,eAAO,MAAM,eAAe,QAAQ,CAAC;AACrC,eAAO,MAAM,YAAY,QAAQ,CAAC;AAClC,eAAO,MAAM,eAAe,KAAK,CAAC;AAGlC,eAAO,MAAM,eAAe,2BA2C1B,CAAC"}
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export interface Renderable {
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vertexBuffer: GPUBuffer;
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indexBuffer: GPUBuffer;
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}
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export interface Mesh {
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vertices: Float32Array;
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indices: Uint16Array | Uint32Array;
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}
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/**
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* @param {GPUDevice} device - A valid GPUDevice.
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* @param {Mesh} mesh - An indexed triangle-list mesh, containing its vertices, indices, and vertexStride (number of elements per vertex).
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* @param {boolean} storeVertices - A boolean flag indicating whether the vertexBuffer should be available to use as a storage buffer.
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*/
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export declare const createMeshRenderable: (device: GPUDevice, mesh: Mesh, storeVertices?: boolean, storeIndices?: boolean) => Renderable;
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export declare const getMeshPosAtIndex: (mesh: Mesh, index: number) => Float32Array<ArrayBufferLike>;
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export declare const getMeshNormalAtIndex: (mesh: Mesh, index: number) => Float32Array<ArrayBufferLike>;
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export declare const getMeshUVAtIndex: (mesh: Mesh, index: number) => Float32Array<ArrayBufferLike>;
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//# sourceMappingURL=mesh.d.ts.map
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{"version":3,"file":"mesh.d.ts","sourceRoot":"","sources":["../../../../../../src/__tests__/components/meshes/mesh.ts"],"names":[],"mappings":"AAGA,MAAM,WAAW,UAAU;IACzB,YAAY,EAAE,SAAS,CAAC;IACxB,WAAW,EAAE,SAAS,CAAC;IACvB,UAAU,EAAE,MAAM,CAAC;IACnB,SAAS,CAAC,EAAE,YAAY,CAAC;CAC1B;AAED,MAAM,WAAW,IAAI;IACnB,QAAQ,EAAE,YAAY,CAAC;IACvB,OAAO,EAAE,WAAW,GAAG,WAAW,CAAC;IACnC,YAAY,EAAE,MAAM,CAAC;CACtB;AAED;;;;;GAKG;AACH,eAAO,MAAM,oBAAoB,GAC/B,QAAQ,SAAS,EACjB,MAAM,IAAI,EACV,uBAAqB,EACrB,sBAAoB,KACnB,UAyCF,CAAC;AAEF,eAAO,MAAM,iBAAiB,GAAI,MAAM,IAAI,EAAE,OAAO,MAAM,kCAO1D,CAAC;AAEF,eAAO,MAAM,oBAAoB,GAAI,MAAM,IAAI,EAAE,OAAO,MAAM,kCAO7D,CAAC;AAEF,eAAO,MAAM,gBAAgB,GAAI,MAAM,IAAI,EAAE,OAAO,MAAM,kCAOzD,CAAC"}
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export interface SphereMesh {
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vertices: Float32Array;
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indices: Uint16Array;
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}
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export declare const SphereLayout: {
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vertexStride: number;
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positionsOffset: number;
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normalOffset: number;
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uvOffset: number;
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};
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export declare function createSphereMesh(radius: number, widthSegments?: number, heightSegments?: number, randomness?: number): SphereMesh;
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//# sourceMappingURL=sphere.d.ts.map
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{"version":3,"file":"sphere.d.ts","sourceRoot":"","sources":["../../../../../../src/__tests__/components/meshes/sphere.ts"],"names":[],"mappings":"AAEA,MAAM,WAAW,UAAU;IACzB,QAAQ,EAAE,YAAY,CAAC;IACvB,OAAO,EAAE,WAAW,CAAC;CACtB;AAED,eAAO,MAAM,YAAY;;;;;CAKxB,CAAC;AAGF,wBAAgB,gBAAgB,CAC9B,MAAM,EAAE,MAAM,EACd,aAAa,SAAK,EAClB,cAAc,SAAK,EACnB,UAAU,SAAI,GACb,UAAU,CAkFZ"}
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{"version":3,"file":"stanfordDragon.d.ts","sourceRoot":"","sources":["../../../../../../src/__tests__/components/meshes/stanfordDragon.ts"],"names":[],"mappings":"AAsCA,eAAO,MAAM,IAAI;;;;;CAKhB,CAAC"}
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{"version":3,"file":"stanfordDragonData.d.ts","sourceRoot":"","sources":["../../../../../../src/__tests__/components/meshes/stanfordDragonData.ts"],"names":[],"mappings":";;;;AACA,wBAGE"}
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{"version":3,"file":"teapot.d.ts","sourceRoot":"","sources":["../../../../../../src/__tests__/components/meshes/teapot.ts"],"names":[],"mappings":"AAKA,eAAO,MAAM,IAAI;eACoB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE;eAC9B,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE;aAC1C,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE;CAC1C,CAAC"}
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export declare function computeSurfaceNormals(positions: [number, number, number][], triangles: [number, number, number][]): [number, number, number][];
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export declare function generateNormals(maxAngle: number, positions: [number, number, number][], triangles: [number, number, number][]): {
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positions: [number, number, number][];
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normals: [number, number, number][];
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triangles: [number, number, number][];
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};
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type ProjectedPlane = "xy" | "xz" | "yz";
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|
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export declare function computeProjectedPlaneUVs(positions: [number, number, number][], projectedPlane?: ProjectedPlane): [number, number][];
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export {};
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//# sourceMappingURL=utils.d.ts.map
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