react-native-webrtc-kaleidoscope 2.0.0 → 2.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NOTICE.md +8 -8
- package/README.md +185 -56
- package/android/build.gradle +13 -0
- package/android/src/main/java/com/simiancraft/kaleidoscope/CompositeLayers.kt +127 -0
- package/android/src/main/java/com/simiancraft/kaleidoscope/EffectTuning.kt +69 -69
- package/android/src/main/java/com/simiancraft/kaleidoscope/KaleidoscopeModule.kt +86 -33
- package/android/src/main/java/com/simiancraft/kaleidoscope/Registration.kt +23 -64
- package/android/src/main/java/com/simiancraft/kaleidoscope/effects/CompositeFactory.kt +691 -0
- package/android/src/main/java/com/simiancraft/kaleidoscope/effects/LayerShaders.kt +30 -0
- package/android/src/main/java/com/simiancraft/kaleidoscope/effects/TransformFactory.kt +248 -200
- package/android/src/main/java/com/simiancraft/kaleidoscope/gpu/Egl.kt +82 -70
- package/android/src/main/java/com/simiancraft/kaleidoscope/gpu/Fbo.kt +50 -47
- package/android/src/main/java/com/simiancraft/kaleidoscope/gpu/FramePipeline.kt +106 -105
- package/android/src/main/java/com/simiancraft/kaleidoscope/gpu/GlDebug.kt +23 -23
- package/android/src/main/java/com/simiancraft/kaleidoscope/gpu/GlProgram.kt +76 -57
- package/android/src/main/java/com/simiancraft/kaleidoscope/gpu/Ingest.kt +92 -71
- package/android/src/main/java/com/simiancraft/kaleidoscope/gpu/Orientation.kt +25 -25
- package/android/src/main/java/com/simiancraft/kaleidoscope/gpu/Shaders.kt +57 -76
- package/android/src/main/java/com/simiancraft/kaleidoscope/gpu/ShadersGenerated.kt +1162 -25
- package/android/src/main/java/com/simiancraft/kaleidoscope/segmentation/Mask.kt +254 -242
- package/android/src/main/java/com/simiancraft/kaleidoscope/segmentation/MaskTuning.kt +28 -25
- package/android/src/main/java/com/simiancraft/kaleidoscope/segmentation/SegmentationEngine.kt +104 -98
- package/android/src/test/java/com/simiancraft/kaleidoscope/CompositeLayersTest.kt +165 -0
- package/app.plugin.js +9 -255
- package/catalog/composites/clouds/clouds.controls.tsx +19 -0
- package/catalog/composites/clouds/clouds.ts +32 -0
- package/catalog/composites/corporate-blobs/corporate-blobs.controls.tsx +24 -0
- package/catalog/composites/corporate-blobs/corporate-blobs.thumb.webp +0 -0
- package/catalog/composites/corporate-blobs/corporate-blobs.ts +51 -0
- package/catalog/composites/corporate-blobs/corporate-blobs.web.ts +42 -0
- package/catalog/composites/fairy-cave/fairy-cave.controls.tsx +33 -0
- package/catalog/composites/fairy-cave/fairy-cave.thumb.webp +0 -0
- package/catalog/composites/fairy-cave/fairy-cave.ts +53 -0
- package/catalog/composites/fairy-cave/fairy-cave.web.ts +47 -0
- package/catalog/composites/fairy-grotto/fairy-grotto.controls.tsx +34 -0
- package/catalog/composites/fairy-grotto/fairy-grotto.thumb.webp +0 -0
- package/catalog/composites/fairy-grotto/fairy-grotto.ts +54 -0
- package/catalog/composites/fairy-grotto/fairy-grotto.web.ts +47 -0
- package/catalog/composites/fairy-hollow/fairy-hollow.controls.tsx +34 -0
- package/catalog/composites/fairy-hollow/fairy-hollow.thumb.webp +0 -0
- package/catalog/composites/fairy-hollow/fairy-hollow.ts +55 -0
- package/catalog/composites/fairy-hollow/fairy-hollow.web.ts +47 -0
- package/catalog/composites/nebula/nebula.controls.tsx +19 -0
- package/catalog/composites/nebula/nebula.thumb.webp +0 -0
- package/catalog/composites/nebula/nebula.ts +37 -0
- package/catalog/composites/nebula/nebula.web.ts +30 -0
- package/catalog/composites/observation-deck/observation-deck.controls.tsx +28 -0
- package/catalog/composites/observation-deck/observation-deck.thumb.webp +0 -0
- package/catalog/composites/observation-deck/observation-deck.ts +59 -0
- package/catalog/composites/observation-deck/observation-deck.web.ts +50 -0
- package/catalog/composites/simianlights/simianlights.controls.tsx +19 -0
- package/catalog/composites/simianlights/simianlights.thumb.webp +0 -0
- package/catalog/composites/simianlights/simianlights.ts +34 -0
- package/catalog/composites/simianlights/simianlights.web.ts +29 -0
- package/catalog/composites/underwater/underwater.controls.tsx +19 -0
- package/catalog/composites/underwater/underwater.thumb.webp +0 -0
- package/catalog/composites/underwater/underwater.ts +42 -0
- package/catalog/composites/underwater/underwater.web.ts +36 -0
- package/catalog/composites/wizard-tower/wizard-tower.controls.tsx +23 -0
- package/catalog/composites/wizard-tower/wizard-tower.thumb.webp +0 -0
- package/catalog/composites/wizard-tower/wizard-tower.ts +44 -0
- package/catalog/composites/wizard-tower/wizard-tower.web.ts +35 -0
- package/catalog/composites/wizard-tower-night/wizard-tower-night.controls.tsx +22 -0
- package/catalog/composites/wizard-tower-night/wizard-tower-night.thumb.webp +0 -0
- package/catalog/composites/wizard-tower-night/wizard-tower-night.ts +43 -0
- package/catalog/composites/wizard-tower-night/wizard-tower-night.web.ts +35 -0
- package/catalog/images/README.md +188 -0
- package/catalog/images/corporate/corporate-logo.thumb.webp +0 -0
- package/catalog/images/corporate/corporate-logo.ts +6 -0
- package/catalog/images/corporate/corporate-logo.web.ts +7 -0
- package/catalog/images/corporate/corporate-logo.webp +0 -0
- package/catalog/images/debug/debug-resolutions.thumb.webp +0 -0
- package/catalog/images/debug/debug-resolutions.ts +6 -0
- package/catalog/images/debug/debug-resolutions.web.ts +7 -0
- package/catalog/images/fairy-caves/grotto.thumb.webp +0 -0
- package/catalog/images/fairy-caves/grotto.ts +6 -0
- package/catalog/images/fairy-caves/grotto.web.ts +7 -0
- package/catalog/images/fairy-caves/grotto.webp +0 -0
- package/catalog/images/fairy-caves/hollow.thumb.webp +0 -0
- package/catalog/images/fairy-caves/hollow.ts +6 -0
- package/catalog/images/fairy-caves/hollow.web.ts +7 -0
- package/catalog/images/fairy-caves/hollow.webp +0 -0
- package/catalog/images/fairy-caves/treehouse-2.thumb.webp +0 -0
- package/catalog/images/fairy-caves/treehouse-2.ts +6 -0
- package/catalog/images/fairy-caves/treehouse-2.web.ts +7 -0
- package/catalog/images/fairy-caves/treehouse-2.webp +0 -0
- package/catalog/images/fairy-caves/treehouse-3.thumb.webp +0 -0
- package/catalog/images/fairy-caves/treehouse-3.ts +6 -0
- package/catalog/images/fairy-caves/treehouse-3.web.ts +7 -0
- package/catalog/images/fairy-caves/treehouse-3.webp +0 -0
- package/catalog/images/fairy-caves/treehouse.thumb.webp +0 -0
- package/catalog/images/fairy-caves/treehouse.ts +6 -0
- package/catalog/images/fairy-caves/treehouse.web.ts +7 -0
- package/catalog/images/fairy-caves/treehouse.webp +0 -0
- package/catalog/images/home/home-dark.thumb.webp +0 -0
- package/catalog/images/home/home-dark.ts +6 -0
- package/catalog/images/home/home-dark.web.ts +7 -0
- package/catalog/images/home/home-light.thumb.webp +0 -0
- package/catalog/images/home/home-light.ts +6 -0
- package/catalog/images/home/home-light.web.ts +7 -0
- package/catalog/images/image-ids.ts +42 -0
- package/catalog/images/image.types.ts +5 -0
- package/catalog/images/index.ts +7 -0
- package/catalog/images/nature/landscape-dark.thumb.webp +0 -0
- package/catalog/images/nature/landscape-dark.ts +6 -0
- package/catalog/images/nature/landscape-dark.web.ts +7 -0
- package/catalog/images/nature/landscape-light.thumb.webp +0 -0
- package/catalog/images/nature/landscape-light.ts +6 -0
- package/catalog/images/nature/landscape-light.web.ts +7 -0
- package/catalog/images/office/office-dark.thumb.webp +0 -0
- package/catalog/images/office/office-dark.ts +6 -0
- package/catalog/images/office/office-dark.web.ts +7 -0
- package/catalog/images/office/office-light.thumb.webp +0 -0
- package/catalog/images/office/office-light.ts +6 -0
- package/catalog/images/office/office-light.web.ts +7 -0
- package/catalog/images/sci-fi/sci-fi-light.thumb.webp +0 -0
- package/catalog/images/sci-fi/sci-fi-light.ts +6 -0
- package/catalog/images/sci-fi/sci-fi-light.web.ts +7 -0
- package/catalog/images/simiancraft/simiancraft-dark-transparency.thumb.webp +0 -0
- package/catalog/images/simiancraft/simiancraft-dark-transparency.ts +6 -0
- package/catalog/images/simiancraft/simiancraft-dark-transparency.web.ts +9 -0
- package/catalog/images/simiancraft/simiancraft-dark-transparency.webp +0 -0
- package/catalog/images/simiancraft/simiancraft-dark.thumb.webp +0 -0
- package/catalog/images/simiancraft/simiancraft-dark.ts +6 -0
- package/catalog/images/simiancraft/simiancraft-dark.web.ts +7 -0
- package/catalog/images/simiancraft/simiancraft-light-transparency.thumb.webp +0 -0
- package/catalog/images/simiancraft/simiancraft-light-transparency.ts +6 -0
- package/catalog/images/simiancraft/simiancraft-light-transparency.web.ts +9 -0
- package/catalog/images/simiancraft/simiancraft-light-transparency.webp +0 -0
- package/catalog/images/simiancraft/simiancraft-light.thumb.webp +0 -0
- package/catalog/images/simiancraft/simiancraft-light.ts +6 -0
- package/catalog/images/simiancraft/simiancraft-light.web.ts +7 -0
- package/catalog/images/spaceship/observation-deck.thumb.webp +0 -0
- package/catalog/images/spaceship/observation-deck.ts +6 -0
- package/catalog/images/spaceship/observation-deck.web.ts +7 -0
- package/catalog/images/spaceship/observation-deck.webp +0 -0
- package/catalog/images/underwater/oceanscape-dark.thumb.webp +0 -0
- package/catalog/images/underwater/oceanscape-dark.ts +6 -0
- package/catalog/images/underwater/oceanscape-dark.web.ts +7 -0
- package/catalog/images/underwater/oceanscape-dark.webp +0 -0
- package/catalog/images/wizard-tower/wizard-tower-1.thumb.webp +0 -0
- package/catalog/images/wizard-tower/wizard-tower-1.ts +6 -0
- package/catalog/images/wizard-tower/wizard-tower-1.web.ts +7 -0
- package/catalog/images/wizard-tower/wizard-tower-1.webp +0 -0
- package/catalog/images/wizard-tower/wizard-tower-2.thumb.webp +0 -0
- package/catalog/images/wizard-tower/wizard-tower-2.ts +6 -0
- package/catalog/images/wizard-tower/wizard-tower-2.web.ts +7 -0
- package/catalog/images/wizard-tower/wizard-tower-2.webp +0 -0
- package/catalog/images/wizard-tower/wizard-tower-night.thumb.webp +0 -0
- package/catalog/images/wizard-tower/wizard-tower-night.ts +6 -0
- package/catalog/images/wizard-tower/wizard-tower-night.web.ts +7 -0
- package/catalog/images/wizard-tower/wizard-tower-night.webp +0 -0
- package/catalog/shaders/README.md +114 -0
- package/catalog/shaders/_shared/composite-blit.frag +26 -0
- package/catalog/shaders/_shared/composite-camera.frag +17 -0
- package/catalog/shaders/_shared/composite-image.frag +23 -0
- package/catalog/shaders/_shared/composite-masked.frag +26 -0
- package/catalog/shaders/_shared/composite-subject.frag +27 -0
- package/catalog/shaders/_shared/passthrough.vert +27 -0
- package/catalog/shaders/_shared/transform.frag +27 -0
- package/catalog/shaders/_shared/types.ts +63 -0
- package/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.form.tsx +37 -0
- package/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.frag +123 -0
- package/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.ts +106 -0
- package/catalog/shaders/blur/blur.form.tsx +29 -0
- package/catalog/shaders/blur/blur.ts +32 -0
- package/catalog/shaders/blur/composite-blur.frag +42 -0
- package/catalog/shaders/clouds/clouds.form.tsx +39 -0
- package/catalog/shaders/clouds/clouds.frag +128 -0
- package/catalog/shaders/clouds/clouds.presets.md +37 -0
- package/catalog/shaders/clouds/clouds.ts +124 -0
- package/catalog/shaders/corporate-blobs/corporate-blobs.form.tsx +44 -0
- package/catalog/shaders/corporate-blobs/corporate-blobs.frag +224 -0
- package/catalog/shaders/corporate-blobs/corporate-blobs.ts +136 -0
- package/catalog/shaders/fireflies/fireflies.form.tsx +33 -0
- package/catalog/shaders/fireflies/fireflies.frag +68 -0
- package/catalog/shaders/fireflies/fireflies.ts +61 -0
- package/catalog/shaders/godrays/godrays.form.tsx +37 -0
- package/catalog/shaders/godrays/godrays.frag +85 -0
- package/catalog/shaders/godrays/godrays.ts +105 -0
- package/catalog/shaders/index.ts +78 -0
- package/catalog/shaders/light-beams-and-motes/light-beams-and-motes.form.tsx +55 -0
- package/catalog/shaders/light-beams-and-motes/light-beams-and-motes.frag +262 -0
- package/catalog/shaders/light-beams-and-motes/light-beams-and-motes.ts +137 -0
- package/catalog/shaders/nebula/nebula.form.tsx +34 -0
- package/catalog/shaders/nebula/nebula.frag +151 -0
- package/catalog/shaders/nebula/nebula.ts +74 -0
- package/catalog/shaders/plasma/plasma.form.tsx +32 -0
- package/catalog/shaders/plasma/plasma.frag +55 -0
- package/catalog/shaders/plasma/plasma.ts +44 -0
- package/catalog/shaders/simianlights/simianlights.form.tsx +34 -0
- package/catalog/shaders/simianlights/simianlights.frag +151 -0
- package/catalog/shaders/simianlights/simianlights.ts +73 -0
- package/dist/catalog/composites/clouds/clouds.controls.d.ts +3 -0
- package/dist/catalog/composites/clouds/clouds.controls.d.ts.map +1 -0
- package/dist/catalog/composites/clouds/clouds.controls.js +11 -0
- package/dist/catalog/composites/clouds/clouds.controls.js.map +1 -0
- package/dist/catalog/composites/clouds/clouds.d.ts +26 -0
- package/dist/catalog/composites/clouds/clouds.d.ts.map +1 -0
- package/dist/catalog/composites/clouds/clouds.js +33 -0
- package/dist/catalog/composites/clouds/clouds.js.map +1 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.controls.d.ts +3 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.controls.d.ts.map +1 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.controls.js +13 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.controls.js.map +1 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.d.ts +37 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.d.ts.map +1 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.js +52 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.js.map +1 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.thumb.webp +0 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.web.d.ts +37 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.web.d.ts.map +1 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.web.js +46 -0
- package/dist/catalog/composites/corporate-blobs/corporate-blobs.web.js.map +1 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.controls.d.ts +3 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.controls.d.ts.map +1 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.controls.js +13 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.controls.js.map +1 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.d.ts +42 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.d.ts.map +1 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.js +54 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.js.map +1 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.thumb.webp +0 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.web.d.ts +42 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.web.d.ts.map +1 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.web.js +51 -0
- package/dist/catalog/composites/fairy-cave/fairy-cave.web.js.map +1 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.controls.d.ts +3 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.controls.d.ts.map +1 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.controls.js +14 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.controls.js.map +1 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.d.ts +42 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.d.ts.map +1 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.js +55 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.js.map +1 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.thumb.webp +0 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.web.d.ts +42 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.web.d.ts.map +1 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.web.js +51 -0
- package/dist/catalog/composites/fairy-grotto/fairy-grotto.web.js.map +1 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.controls.d.ts +3 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.controls.d.ts.map +1 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.controls.js +14 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.controls.js.map +1 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.d.ts +42 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.d.ts.map +1 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.js +56 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.js.map +1 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.thumb.webp +0 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.web.d.ts +42 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.web.d.ts.map +1 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.web.js +51 -0
- package/dist/catalog/composites/fairy-hollow/fairy-hollow.web.js.map +1 -0
- package/dist/catalog/composites/nebula/nebula.controls.d.ts +3 -0
- package/dist/catalog/composites/nebula/nebula.controls.d.ts.map +1 -0
- package/dist/catalog/composites/nebula/nebula.controls.js +11 -0
- package/dist/catalog/composites/nebula/nebula.controls.js.map +1 -0
- package/dist/catalog/composites/nebula/nebula.d.ts +22 -0
- package/dist/catalog/composites/nebula/nebula.d.ts.map +1 -0
- package/dist/catalog/composites/nebula/nebula.js +38 -0
- package/dist/catalog/composites/nebula/nebula.js.map +1 -0
- package/dist/catalog/composites/nebula/nebula.thumb.webp +0 -0
- package/dist/catalog/composites/nebula/nebula.web.d.ts +22 -0
- package/dist/catalog/composites/nebula/nebula.web.d.ts.map +1 -0
- package/dist/catalog/composites/nebula/nebula.web.js +34 -0
- package/dist/catalog/composites/nebula/nebula.web.js.map +1 -0
- package/dist/catalog/composites/observation-deck/observation-deck.controls.d.ts +3 -0
- package/dist/catalog/composites/observation-deck/observation-deck.controls.d.ts.map +1 -0
- package/dist/catalog/composites/observation-deck/observation-deck.controls.js +13 -0
- package/dist/catalog/composites/observation-deck/observation-deck.controls.js.map +1 -0
- package/dist/catalog/composites/observation-deck/observation-deck.d.ts +41 -0
- package/dist/catalog/composites/observation-deck/observation-deck.d.ts.map +1 -0
- package/dist/catalog/composites/observation-deck/observation-deck.js +60 -0
- package/dist/catalog/composites/observation-deck/observation-deck.js.map +1 -0
- package/dist/catalog/composites/observation-deck/observation-deck.thumb.webp +0 -0
- package/dist/catalog/composites/observation-deck/observation-deck.web.d.ts +41 -0
- package/dist/catalog/composites/observation-deck/observation-deck.web.d.ts.map +1 -0
- package/dist/catalog/composites/observation-deck/observation-deck.web.js +54 -0
- package/dist/catalog/composites/observation-deck/observation-deck.web.js.map +1 -0
- package/dist/catalog/composites/simianlights/simianlights.controls.d.ts +3 -0
- package/dist/catalog/composites/simianlights/simianlights.controls.d.ts.map +1 -0
- package/dist/catalog/composites/simianlights/simianlights.controls.js +11 -0
- package/dist/catalog/composites/simianlights/simianlights.controls.js.map +1 -0
- package/dist/catalog/composites/simianlights/simianlights.d.ts +22 -0
- package/dist/catalog/composites/simianlights/simianlights.d.ts.map +1 -0
- package/dist/catalog/composites/simianlights/simianlights.js +30 -0
- package/dist/catalog/composites/simianlights/simianlights.js.map +1 -0
- package/dist/catalog/composites/simianlights/simianlights.thumb.webp +0 -0
- package/dist/catalog/composites/simianlights/simianlights.web.d.ts +22 -0
- package/dist/catalog/composites/simianlights/simianlights.web.d.ts.map +1 -0
- package/dist/catalog/composites/simianlights/simianlights.web.js +33 -0
- package/dist/catalog/composites/simianlights/simianlights.web.js.map +1 -0
- package/dist/catalog/composites/underwater/underwater.controls.d.ts +3 -0
- package/dist/catalog/composites/underwater/underwater.controls.d.ts.map +1 -0
- package/dist/catalog/composites/underwater/underwater.controls.js +11 -0
- package/dist/catalog/composites/underwater/underwater.controls.js.map +1 -0
- package/dist/catalog/composites/underwater/underwater.d.ts +30 -0
- package/dist/catalog/composites/underwater/underwater.d.ts.map +1 -0
- package/dist/catalog/composites/underwater/underwater.js +43 -0
- package/dist/catalog/composites/underwater/underwater.js.map +1 -0
- package/dist/catalog/composites/underwater/underwater.thumb.webp +0 -0
- package/dist/catalog/composites/underwater/underwater.web.d.ts +30 -0
- package/dist/catalog/composites/underwater/underwater.web.d.ts.map +1 -0
- package/dist/catalog/composites/underwater/underwater.web.js +40 -0
- package/dist/catalog/composites/underwater/underwater.web.js.map +1 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.controls.d.ts +3 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.controls.d.ts.map +1 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.controls.js +15 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.controls.js.map +1 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.d.ts +31 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.d.ts.map +1 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.js +45 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.js.map +1 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.thumb.webp +0 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.web.d.ts +31 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.web.d.ts.map +1 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.web.js +39 -0
- package/dist/catalog/composites/wizard-tower/wizard-tower.web.js.map +1 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.controls.d.ts +3 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.controls.d.ts.map +1 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.controls.js +14 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.controls.js.map +1 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.d.ts +31 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.d.ts.map +1 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.js +44 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.js.map +1 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.thumb.webp +0 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.web.d.ts +31 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.web.d.ts.map +1 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.web.js +39 -0
- package/dist/catalog/composites/wizard-tower-night/wizard-tower-night.web.js.map +1 -0
- package/dist/catalog/images/corporate/corporate-logo.d.ts +3 -0
- package/dist/catalog/images/corporate/corporate-logo.d.ts.map +1 -0
- package/dist/catalog/images/corporate/corporate-logo.js +8 -0
- package/dist/catalog/images/corporate/corporate-logo.js.map +1 -0
- package/dist/catalog/images/corporate/corporate-logo.thumb.webp +0 -0
- package/dist/catalog/images/corporate/corporate-logo.web.d.ts +3 -0
- package/dist/catalog/images/corporate/corporate-logo.web.d.ts.map +1 -0
- package/dist/catalog/images/corporate/corporate-logo.web.js +12 -0
- package/dist/catalog/images/corporate/corporate-logo.web.js.map +1 -0
- package/dist/catalog/images/corporate/corporate-logo.webp +0 -0
- package/dist/catalog/images/debug/debug-resolutions.d.ts +3 -0
- package/dist/catalog/images/debug/debug-resolutions.d.ts.map +1 -0
- package/dist/catalog/images/debug/debug-resolutions.js +8 -0
- package/dist/catalog/images/debug/debug-resolutions.js.map +1 -0
- package/dist/catalog/images/debug/debug-resolutions.thumb.webp +0 -0
- package/dist/catalog/images/debug/debug-resolutions.web.d.ts +3 -0
- package/dist/catalog/images/debug/debug-resolutions.web.d.ts.map +1 -0
- package/dist/catalog/images/debug/debug-resolutions.web.js +12 -0
- package/dist/catalog/images/debug/debug-resolutions.web.js.map +1 -0
- package/dist/catalog/images/fairy-caves/grotto.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/grotto.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/grotto.js +8 -0
- package/dist/catalog/images/fairy-caves/grotto.js.map +1 -0
- package/dist/catalog/images/fairy-caves/grotto.thumb.webp +0 -0
- package/dist/catalog/images/fairy-caves/grotto.web.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/grotto.web.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/grotto.web.js +12 -0
- package/dist/catalog/images/fairy-caves/grotto.web.js.map +1 -0
- package/dist/catalog/images/fairy-caves/grotto.webp +0 -0
- package/dist/catalog/images/fairy-caves/hollow.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/hollow.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/hollow.js +8 -0
- package/dist/catalog/images/fairy-caves/hollow.js.map +1 -0
- package/dist/catalog/images/fairy-caves/hollow.thumb.webp +0 -0
- package/dist/catalog/images/fairy-caves/hollow.web.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/hollow.web.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/hollow.web.js +12 -0
- package/dist/catalog/images/fairy-caves/hollow.web.js.map +1 -0
- package/dist/catalog/images/fairy-caves/hollow.webp +0 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.js +8 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.js.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.thumb.webp +0 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.web.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.web.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.web.js +12 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.web.js.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse-2.webp +0 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.js +8 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.js.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.thumb.webp +0 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.web.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.web.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.web.js +12 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.web.js.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse-3.webp +0 -0
- package/dist/catalog/images/fairy-caves/treehouse.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/treehouse.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse.js +8 -0
- package/dist/catalog/images/fairy-caves/treehouse.js.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse.thumb.webp +0 -0
- package/dist/catalog/images/fairy-caves/treehouse.web.d.ts +3 -0
- package/dist/catalog/images/fairy-caves/treehouse.web.d.ts.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse.web.js +12 -0
- package/dist/catalog/images/fairy-caves/treehouse.web.js.map +1 -0
- package/dist/catalog/images/fairy-caves/treehouse.webp +0 -0
- package/dist/catalog/images/home/home-dark.d.ts +3 -0
- package/dist/catalog/images/home/home-dark.d.ts.map +1 -0
- package/dist/catalog/images/home/home-dark.js +8 -0
- package/dist/catalog/images/home/home-dark.js.map +1 -0
- package/dist/catalog/images/home/home-dark.thumb.webp +0 -0
- package/dist/catalog/images/home/home-dark.web.d.ts +3 -0
- package/dist/catalog/images/home/home-dark.web.d.ts.map +1 -0
- package/dist/catalog/images/home/home-dark.web.js +12 -0
- package/dist/catalog/images/home/home-dark.web.js.map +1 -0
- package/dist/catalog/images/home/home-light.d.ts +3 -0
- package/dist/catalog/images/home/home-light.d.ts.map +1 -0
- package/dist/catalog/images/home/home-light.js +8 -0
- package/dist/catalog/images/home/home-light.js.map +1 -0
- package/dist/catalog/images/home/home-light.thumb.webp +0 -0
- package/dist/catalog/images/home/home-light.web.d.ts +3 -0
- package/dist/catalog/images/home/home-light.web.d.ts.map +1 -0
- package/dist/catalog/images/home/home-light.web.js +12 -0
- package/dist/catalog/images/home/home-light.web.js.map +1 -0
- package/dist/catalog/images/image-ids.d.ts +3 -0
- package/dist/catalog/images/image-ids.d.ts.map +1 -0
- package/dist/catalog/images/image-ids.js +43 -0
- package/dist/catalog/images/image-ids.js.map +1 -0
- package/dist/catalog/images/image.types.d.ts +2 -0
- package/dist/catalog/images/image.types.d.ts.map +1 -0
- package/dist/catalog/images/image.types.js +3 -0
- package/dist/catalog/images/image.types.js.map +1 -0
- package/dist/catalog/images/index.d.ts +3 -0
- package/dist/catalog/images/index.d.ts.map +1 -0
- package/dist/catalog/images/index.js +10 -0
- package/dist/catalog/images/index.js.map +1 -0
- package/dist/catalog/images/nature/landscape-dark.d.ts +3 -0
- package/dist/catalog/images/nature/landscape-dark.d.ts.map +1 -0
- package/dist/catalog/images/nature/landscape-dark.js +8 -0
- package/dist/catalog/images/nature/landscape-dark.js.map +1 -0
- package/dist/catalog/images/nature/landscape-dark.thumb.webp +0 -0
- package/dist/catalog/images/nature/landscape-dark.web.d.ts +3 -0
- package/dist/catalog/images/nature/landscape-dark.web.d.ts.map +1 -0
- package/dist/catalog/images/nature/landscape-dark.web.js +12 -0
- package/dist/catalog/images/nature/landscape-dark.web.js.map +1 -0
- package/dist/catalog/images/nature/landscape-light.d.ts +3 -0
- package/dist/catalog/images/nature/landscape-light.d.ts.map +1 -0
- package/dist/catalog/images/nature/landscape-light.js +8 -0
- package/dist/catalog/images/nature/landscape-light.js.map +1 -0
- package/dist/catalog/images/nature/landscape-light.thumb.webp +0 -0
- package/dist/catalog/images/nature/landscape-light.web.d.ts +3 -0
- package/dist/catalog/images/nature/landscape-light.web.d.ts.map +1 -0
- package/dist/catalog/images/nature/landscape-light.web.js +12 -0
- package/dist/catalog/images/nature/landscape-light.web.js.map +1 -0
- package/dist/catalog/images/office/office-dark.d.ts +3 -0
- package/dist/catalog/images/office/office-dark.d.ts.map +1 -0
- package/dist/catalog/images/office/office-dark.js +8 -0
- package/dist/catalog/images/office/office-dark.js.map +1 -0
- package/dist/catalog/images/office/office-dark.thumb.webp +0 -0
- package/dist/catalog/images/office/office-dark.web.d.ts +3 -0
- package/dist/catalog/images/office/office-dark.web.d.ts.map +1 -0
- package/dist/catalog/images/office/office-dark.web.js +12 -0
- package/dist/catalog/images/office/office-dark.web.js.map +1 -0
- package/dist/catalog/images/office/office-light.d.ts +3 -0
- package/dist/catalog/images/office/office-light.d.ts.map +1 -0
- package/dist/catalog/images/office/office-light.js +8 -0
- package/dist/catalog/images/office/office-light.js.map +1 -0
- package/dist/catalog/images/office/office-light.thumb.webp +0 -0
- package/dist/catalog/images/office/office-light.web.d.ts +3 -0
- package/dist/catalog/images/office/office-light.web.d.ts.map +1 -0
- package/dist/catalog/images/office/office-light.web.js +12 -0
- package/dist/catalog/images/office/office-light.web.js.map +1 -0
- package/dist/catalog/images/sci-fi/sci-fi-light.d.ts +3 -0
- package/dist/catalog/images/sci-fi/sci-fi-light.d.ts.map +1 -0
- package/dist/catalog/images/sci-fi/sci-fi-light.js +8 -0
- package/dist/catalog/images/sci-fi/sci-fi-light.js.map +1 -0
- package/dist/catalog/images/sci-fi/sci-fi-light.thumb.webp +0 -0
- package/dist/catalog/images/sci-fi/sci-fi-light.web.d.ts +3 -0
- package/dist/catalog/images/sci-fi/sci-fi-light.web.d.ts.map +1 -0
- package/dist/catalog/images/sci-fi/sci-fi-light.web.js +12 -0
- package/dist/catalog/images/sci-fi/sci-fi-light.web.js.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.d.ts +3 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.d.ts.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.js +8 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.js.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.thumb.webp +0 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.web.d.ts +3 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.web.d.ts.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.web.js +12 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.web.js.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark-transparency.webp +0 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark.d.ts +3 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark.d.ts.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark.js +8 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark.js.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark.thumb.webp +0 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark.web.d.ts +3 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark.web.d.ts.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark.web.js +12 -0
- package/dist/catalog/images/simiancraft/simiancraft-dark.web.js.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.d.ts +3 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.d.ts.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.js +8 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.js.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.thumb.webp +0 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.web.d.ts +3 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.web.d.ts.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.web.js +12 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.web.js.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-light-transparency.webp +0 -0
- package/dist/catalog/images/simiancraft/simiancraft-light.d.ts +3 -0
- package/dist/catalog/images/simiancraft/simiancraft-light.d.ts.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-light.js +8 -0
- package/dist/catalog/images/simiancraft/simiancraft-light.js.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-light.thumb.webp +0 -0
- package/dist/catalog/images/simiancraft/simiancraft-light.web.d.ts +3 -0
- package/dist/catalog/images/simiancraft/simiancraft-light.web.d.ts.map +1 -0
- package/dist/catalog/images/simiancraft/simiancraft-light.web.js +12 -0
- package/dist/catalog/images/simiancraft/simiancraft-light.web.js.map +1 -0
- package/dist/catalog/images/spaceship/observation-deck.d.ts +3 -0
- package/dist/catalog/images/spaceship/observation-deck.d.ts.map +1 -0
- package/dist/catalog/images/spaceship/observation-deck.js +8 -0
- package/dist/catalog/images/spaceship/observation-deck.js.map +1 -0
- package/dist/catalog/images/spaceship/observation-deck.thumb.webp +0 -0
- package/dist/catalog/images/spaceship/observation-deck.web.d.ts +3 -0
- package/dist/catalog/images/spaceship/observation-deck.web.d.ts.map +1 -0
- package/dist/catalog/images/spaceship/observation-deck.web.js +12 -0
- package/dist/catalog/images/spaceship/observation-deck.web.js.map +1 -0
- package/dist/catalog/images/spaceship/observation-deck.webp +0 -0
- package/dist/catalog/images/underwater/oceanscape-dark.d.ts +3 -0
- package/dist/catalog/images/underwater/oceanscape-dark.d.ts.map +1 -0
- package/dist/catalog/images/underwater/oceanscape-dark.js +8 -0
- package/dist/catalog/images/underwater/oceanscape-dark.js.map +1 -0
- package/dist/catalog/images/underwater/oceanscape-dark.thumb.webp +0 -0
- package/dist/catalog/images/underwater/oceanscape-dark.web.d.ts +3 -0
- package/dist/catalog/images/underwater/oceanscape-dark.web.d.ts.map +1 -0
- package/dist/catalog/images/underwater/oceanscape-dark.web.js +12 -0
- package/dist/catalog/images/underwater/oceanscape-dark.web.js.map +1 -0
- package/dist/catalog/images/underwater/oceanscape-dark.webp +0 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.d.ts +3 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.d.ts.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.js +8 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.js.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.thumb.webp +0 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.web.d.ts +3 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.web.d.ts.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.web.js +12 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.web.js.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-1.webp +0 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.d.ts +3 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.d.ts.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.js +8 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.js.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.thumb.webp +0 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.web.d.ts +3 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.web.d.ts.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.web.js +12 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.web.js.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-2.webp +0 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.d.ts +3 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.d.ts.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.js +8 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.js.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.thumb.webp +0 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.web.d.ts +3 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.web.d.ts.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.web.js +12 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.web.js.map +1 -0
- package/dist/catalog/images/wizard-tower/wizard-tower-night.webp +0 -0
- package/dist/catalog/shaders/_shared/types.d.ts +38 -0
- package/dist/catalog/shaders/_shared/types.d.ts.map +1 -0
- package/dist/catalog/shaders/_shared/types.js +15 -0
- package/dist/catalog/shaders/_shared/types.js.map +1 -0
- package/dist/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.d.ts +26 -0
- package/dist/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.d.ts.map +1 -0
- package/dist/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.form.d.ts +3 -0
- package/dist/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.form.d.ts.map +1 -0
- package/dist/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.form.js +15 -0
- package/dist/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.form.js.map +1 -0
- package/dist/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.js +84 -0
- package/dist/catalog/shaders/anamorphic-lensflare/anamorphic-lensflare.js.map +1 -0
- package/dist/catalog/shaders/blur/blur.d.ts +15 -0
- package/dist/catalog/shaders/blur/blur.d.ts.map +1 -0
- package/dist/catalog/shaders/blur/blur.form.d.ts +3 -0
- package/dist/catalog/shaders/blur/blur.form.d.ts.map +1 -0
- package/dist/catalog/shaders/blur/blur.form.js +15 -0
- package/dist/catalog/shaders/blur/blur.form.js.map +1 -0
- package/dist/catalog/shaders/blur/blur.js +27 -0
- package/dist/catalog/shaders/blur/blur.js.map +1 -0
- package/dist/catalog/shaders/clouds/clouds.d.ts +34 -0
- package/dist/catalog/shaders/clouds/clouds.d.ts.map +1 -0
- package/dist/catalog/shaders/clouds/clouds.form.d.ts +3 -0
- package/dist/catalog/shaders/clouds/clouds.form.d.ts.map +1 -0
- package/dist/catalog/shaders/clouds/clouds.form.js +15 -0
- package/dist/catalog/shaders/clouds/clouds.form.js.map +1 -0
- package/dist/catalog/shaders/clouds/clouds.js +98 -0
- package/dist/catalog/shaders/clouds/clouds.js.map +1 -0
- package/dist/catalog/shaders/corporate-blobs/corporate-blobs.d.ts +40 -0
- package/dist/catalog/shaders/corporate-blobs/corporate-blobs.d.ts.map +1 -0
- package/dist/catalog/shaders/corporate-blobs/corporate-blobs.form.d.ts +3 -0
- package/dist/catalog/shaders/corporate-blobs/corporate-blobs.form.d.ts.map +1 -0
- package/dist/catalog/shaders/corporate-blobs/corporate-blobs.form.js +15 -0
- package/dist/catalog/shaders/corporate-blobs/corporate-blobs.form.js.map +1 -0
- package/dist/catalog/shaders/corporate-blobs/corporate-blobs.js +100 -0
- package/dist/catalog/shaders/corporate-blobs/corporate-blobs.js.map +1 -0
- package/dist/catalog/shaders/fireflies/fireflies.d.ts +18 -0
- package/dist/catalog/shaders/fireflies/fireflies.d.ts.map +1 -0
- package/dist/catalog/shaders/fireflies/fireflies.form.d.ts +3 -0
- package/dist/catalog/shaders/fireflies/fireflies.form.d.ts.map +1 -0
- package/dist/catalog/shaders/fireflies/fireflies.form.js +15 -0
- package/dist/catalog/shaders/fireflies/fireflies.form.js.map +1 -0
- package/dist/catalog/shaders/fireflies/fireflies.js +47 -0
- package/dist/catalog/shaders/fireflies/fireflies.js.map +1 -0
- package/dist/catalog/shaders/godrays/godrays.d.ts +26 -0
- package/dist/catalog/shaders/godrays/godrays.d.ts.map +1 -0
- package/dist/catalog/shaders/godrays/godrays.form.d.ts +3 -0
- package/dist/catalog/shaders/godrays/godrays.form.d.ts.map +1 -0
- package/dist/catalog/shaders/godrays/godrays.form.js +15 -0
- package/dist/catalog/shaders/godrays/godrays.form.js.map +1 -0
- package/dist/catalog/shaders/godrays/godrays.js +83 -0
- package/dist/catalog/shaders/godrays/godrays.js.map +1 -0
- package/dist/catalog/shaders/index.d.ts +73 -0
- package/dist/catalog/shaders/index.d.ts.map +1 -0
- package/dist/catalog/shaders/index.js +30 -0
- package/dist/catalog/shaders/index.js.map +1 -0
- package/dist/catalog/shaders/light-beams-and-motes/light-beams-and-motes.d.ts +44 -0
- package/dist/catalog/shaders/light-beams-and-motes/light-beams-and-motes.d.ts.map +1 -0
- package/dist/catalog/shaders/light-beams-and-motes/light-beams-and-motes.form.d.ts +3 -0
- package/dist/catalog/shaders/light-beams-and-motes/light-beams-and-motes.form.d.ts.map +1 -0
- package/dist/catalog/shaders/light-beams-and-motes/light-beams-and-motes.form.js +16 -0
- package/dist/catalog/shaders/light-beams-and-motes/light-beams-and-motes.form.js.map +1 -0
- package/dist/catalog/shaders/light-beams-and-motes/light-beams-and-motes.js +91 -0
- package/dist/catalog/shaders/light-beams-and-motes/light-beams-and-motes.js.map +1 -0
- package/dist/catalog/shaders/nebula/nebula.d.ts +20 -0
- package/dist/catalog/shaders/nebula/nebula.d.ts.map +1 -0
- package/dist/catalog/shaders/nebula/nebula.form.d.ts +3 -0
- package/dist/catalog/shaders/nebula/nebula.form.d.ts.map +1 -0
- package/dist/catalog/shaders/nebula/nebula.form.js +15 -0
- package/dist/catalog/shaders/nebula/nebula.form.js.map +1 -0
- package/dist/catalog/shaders/nebula/nebula.js +58 -0
- package/dist/catalog/shaders/nebula/nebula.js.map +1 -0
- package/dist/catalog/shaders/plasma/plasma.d.ts +16 -0
- package/dist/catalog/shaders/plasma/plasma.d.ts.map +1 -0
- package/dist/catalog/shaders/plasma/plasma.form.d.ts +3 -0
- package/dist/catalog/shaders/plasma/plasma.form.d.ts.map +1 -0
- package/dist/catalog/shaders/plasma/plasma.form.js +15 -0
- package/dist/catalog/shaders/plasma/plasma.form.js.map +1 -0
- package/dist/catalog/shaders/plasma/plasma.js +32 -0
- package/dist/catalog/shaders/plasma/plasma.js.map +1 -0
- package/dist/catalog/shaders/simianlights/simianlights.d.ts +20 -0
- package/dist/catalog/shaders/simianlights/simianlights.d.ts.map +1 -0
- package/dist/catalog/shaders/simianlights/simianlights.form.d.ts +3 -0
- package/dist/catalog/shaders/simianlights/simianlights.form.d.ts.map +1 -0
- package/dist/catalog/shaders/simianlights/simianlights.form.js +15 -0
- package/dist/catalog/shaders/simianlights/simianlights.form.js.map +1 -0
- package/dist/catalog/shaders/simianlights/simianlights.js +57 -0
- package/dist/catalog/shaders/simianlights/simianlights.js.map +1 -0
- package/dist/src/components/form/control-form.d.ts +37 -0
- package/dist/src/components/form/control-form.d.ts.map +1 -0
- package/dist/src/components/form/control-form.js +55 -0
- package/dist/src/components/form/control-form.js.map +1 -0
- package/dist/src/components/form/make-controls.d.ts +22 -0
- package/dist/src/components/form/make-controls.d.ts.map +1 -0
- package/dist/src/components/form/make-controls.js +19 -0
- package/dist/src/components/form/make-controls.js.map +1 -0
- package/dist/src/components/form/scope.d.ts +2 -0
- package/dist/src/components/form/scope.d.ts.map +1 -0
- package/dist/src/components/form/scope.js +11 -0
- package/dist/src/components/form/scope.js.map +1 -0
- package/dist/src/components/form/use-field.d.ts +10 -0
- package/dist/src/components/form/use-field.d.ts.map +1 -0
- package/dist/src/components/form/use-field.js +27 -0
- package/dist/src/components/form/use-field.js.map +1 -0
- package/dist/src/components/preset-book-menu/index.d.ts +52 -0
- package/dist/src/components/preset-book-menu/index.d.ts.map +1 -0
- package/dist/src/components/preset-book-menu/index.js +152 -0
- package/dist/src/components/preset-book-menu/index.js.map +1 -0
- package/dist/src/components/preset-book-menu/layout.d.ts +25 -0
- package/dist/src/components/preset-book-menu/layout.d.ts.map +1 -0
- package/dist/src/components/preset-book-menu/layout.js +19 -0
- package/dist/src/components/preset-book-menu/layout.js.map +1 -0
- package/dist/src/components/preset-book-menu/preset-book-menu.types.d.ts +88 -0
- package/dist/src/components/preset-book-menu/preset-book-menu.types.d.ts.map +1 -0
- package/dist/src/components/preset-book-menu/preset-book-menu.types.js +14 -0
- package/dist/src/components/preset-book-menu/preset-book-menu.types.js.map +1 -0
- package/dist/src/components/preset-book-menu/preset-grid.d.ts +16 -0
- package/dist/src/components/preset-book-menu/preset-grid.d.ts.map +1 -0
- package/dist/src/components/preset-book-menu/preset-grid.js +49 -0
- package/dist/src/components/preset-book-menu/preset-grid.js.map +1 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.d.ts +3 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.d.ts.map +1 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.js +28 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.js.map +1 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.types.d.ts +13 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.types.d.ts.map +1 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.types.js +5 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.types.js.map +1 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.web.d.ts +3 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.web.d.ts.map +1 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.web.js +17 -0
- package/dist/src/components/preset-book-menu/resolve-image-uri.web.js.map +1 -0
- package/dist/src/components/preset-control-panel/composite-layer-control-panel.d.ts +14 -0
- package/dist/src/components/preset-control-panel/composite-layer-control-panel.d.ts.map +1 -0
- package/dist/src/components/preset-control-panel/composite-layer-control-panel.js +36 -0
- package/dist/src/components/preset-control-panel/composite-layer-control-panel.js.map +1 -0
- package/dist/src/components/preset-control-panel/control-section.d.ts +9 -0
- package/dist/src/components/preset-control-panel/control-section.d.ts.map +1 -0
- package/dist/src/components/preset-control-panel/control-section.js +47 -0
- package/dist/src/components/preset-control-panel/control-section.js.map +1 -0
- package/dist/src/components/preset-control-panel/control.d.ts +10 -0
- package/dist/src/components/preset-control-panel/control.d.ts.map +1 -0
- package/dist/src/components/preset-control-panel/control.js +35 -0
- package/dist/src/components/preset-control-panel/control.js.map +1 -0
- package/dist/src/components/preset-control-panel/index.d.ts +14 -0
- package/dist/src/components/preset-control-panel/index.d.ts.map +1 -0
- package/dist/src/components/preset-control-panel/index.js +49 -0
- package/dist/src/components/preset-control-panel/index.js.map +1 -0
- package/dist/src/components/preset-control-panel/mask-control-panel.d.ts +11 -0
- package/dist/src/components/preset-control-panel/mask-control-panel.d.ts.map +1 -0
- package/dist/src/components/preset-control-panel/mask-control-panel.js +34 -0
- package/dist/src/components/preset-control-panel/mask-control-panel.js.map +1 -0
- package/dist/src/components/preset-control-panel/preset-control-panel.d.ts +12 -0
- package/dist/src/components/preset-control-panel/preset-control-panel.d.ts.map +1 -0
- package/dist/src/components/preset-control-panel/preset-control-panel.js +23 -0
- package/dist/src/components/preset-control-panel/preset-control-panel.js.map +1 -0
- package/dist/src/components/preset-control-panel/transform-control-panel.d.ts +14 -0
- package/dist/src/components/preset-control-panel/transform-control-panel.d.ts.map +1 -0
- package/dist/src/components/preset-control-panel/transform-control-panel.js +58 -0
- package/dist/src/components/preset-control-panel/transform-control-panel.js.map +1 -0
- package/dist/src/components/preset-tile/index.d.ts +24 -0
- package/dist/src/components/preset-tile/index.d.ts.map +1 -0
- package/dist/src/components/preset-tile/index.js +98 -0
- package/dist/src/components/preset-tile/index.js.map +1 -0
- package/dist/src/components/theme/provider.d.ts +18 -0
- package/dist/src/components/theme/provider.d.ts.map +1 -0
- package/dist/src/components/theme/provider.js +29 -0
- package/dist/src/components/theme/provider.js.map +1 -0
- package/dist/src/components/theme/slots.d.ts +17 -0
- package/dist/src/components/theme/slots.d.ts.map +1 -0
- package/dist/src/components/theme/slots.js +9 -0
- package/dist/src/components/theme/slots.js.map +1 -0
- package/dist/src/components/ui/button.d.ts +14 -0
- package/dist/src/components/ui/button.d.ts.map +1 -0
- package/dist/src/components/ui/button.js +29 -0
- package/dist/src/components/ui/button.js.map +1 -0
- package/dist/src/components/ui/color-picker.d.ts +12 -0
- package/dist/src/components/ui/color-picker.d.ts.map +1 -0
- package/dist/src/components/ui/color-picker.js +43 -0
- package/dist/src/components/ui/color-picker.js.map +1 -0
- package/dist/src/components/ui/index.d.ts +6 -0
- package/dist/src/components/ui/index.d.ts.map +1 -0
- package/dist/src/components/ui/index.js +18 -0
- package/dist/src/components/ui/index.js.map +1 -0
- package/dist/src/components/ui/label.d.ts +10 -0
- package/dist/src/components/ui/label.d.ts.map +1 -0
- package/dist/src/components/ui/label.js +14 -0
- package/dist/src/components/ui/label.js.map +1 -0
- package/dist/src/components/ui/point.d.ts +19 -0
- package/dist/src/components/ui/point.d.ts.map +1 -0
- package/dist/src/components/ui/point.js +52 -0
- package/dist/src/components/ui/point.js.map +1 -0
- package/dist/src/components/ui/polygon-field.d.ts +10 -0
- package/dist/src/components/ui/polygon-field.d.ts.map +1 -0
- package/dist/src/components/ui/polygon-field.js +50 -0
- package/dist/src/components/ui/polygon-field.js.map +1 -0
- package/dist/src/components/ui/readout.d.ts +10 -0
- package/dist/src/components/ui/readout.d.ts.map +1 -0
- package/dist/src/components/ui/readout.js +14 -0
- package/dist/src/components/ui/readout.js.map +1 -0
- package/dist/src/components/ui/slider-value.d.ts +8 -0
- package/dist/src/components/ui/slider-value.d.ts.map +1 -0
- package/dist/src/components/ui/slider-value.js +17 -0
- package/dist/src/components/ui/slider-value.js.map +1 -0
- package/dist/src/components/ui/slider.d.ts +15 -0
- package/dist/src/components/ui/slider.d.ts.map +1 -0
- package/dist/src/components/ui/slider.js +58 -0
- package/dist/src/components/ui/slider.js.map +1 -0
- package/dist/src/components/ui/switch.d.ts +8 -0
- package/dist/src/components/ui/switch.d.ts.map +1 -0
- package/dist/src/components/ui/switch.js +24 -0
- package/dist/src/components/ui/switch.js.map +1 -0
- package/dist/src/index.d.ts +18 -0
- package/dist/src/index.d.ts.map +1 -0
- package/dist/src/index.js +187 -0
- package/dist/src/index.js.map +1 -0
- package/dist/src/index.web.d.ts +32 -0
- package/dist/src/index.web.d.ts.map +1 -0
- package/dist/src/index.web.js +119 -0
- package/dist/src/index.web.js.map +1 -0
- package/dist/src/kaleidoscope/controls.d.ts +24 -0
- package/dist/src/kaleidoscope/controls.d.ts.map +1 -0
- package/dist/src/kaleidoscope/controls.js +92 -0
- package/dist/src/kaleidoscope/controls.js.map +1 -0
- package/dist/src/kaleidoscope/effect.d.ts +4 -0
- package/dist/src/kaleidoscope/effect.d.ts.map +1 -0
- package/dist/src/kaleidoscope/effect.js +7 -0
- package/dist/src/kaleidoscope/effect.js.map +1 -0
- package/dist/src/kaleidoscope/effect.types.d.ts +47 -0
- package/dist/src/kaleidoscope/effect.types.d.ts.map +1 -0
- package/dist/src/kaleidoscope/effect.types.js +9 -0
- package/dist/src/kaleidoscope/effect.types.js.map +1 -0
- package/dist/src/kaleidoscope/shader-to-spec.d.ts +4 -0
- package/dist/src/kaleidoscope/shader-to-spec.d.ts.map +1 -0
- package/dist/src/kaleidoscope/shader-to-spec.js +17 -0
- package/dist/src/kaleidoscope/shader-to-spec.js.map +1 -0
- package/dist/src/kaleidoscope/types.d.ts +79 -0
- package/dist/src/kaleidoscope/types.d.ts.map +1 -0
- package/dist/src/kaleidoscope/types.js +18 -0
- package/dist/src/kaleidoscope/types.js.map +1 -0
- package/dist/src/kaleidoscope.preset-book.types.d.ts +86 -0
- package/dist/src/kaleidoscope.preset-book.types.d.ts.map +1 -0
- package/dist/src/kaleidoscope.preset-book.types.js +16 -0
- package/dist/src/kaleidoscope.preset-book.types.js.map +1 -0
- package/dist/src/lib/primitives.types.d.ts +3 -0
- package/dist/src/lib/primitives.types.d.ts.map +1 -0
- package/dist/src/lib/primitives.types.js +5 -0
- package/dist/src/lib/primitives.types.js.map +1 -0
- package/dist/src/lib/test-id.d.ts +30 -0
- package/dist/src/lib/test-id.d.ts.map +1 -0
- package/dist/src/lib/test-id.js +81 -0
- package/dist/src/lib/test-id.js.map +1 -0
- package/dist/src/livekit.d.ts +24 -0
- package/dist/src/livekit.d.ts.map +1 -0
- package/dist/src/livekit.js +63 -0
- package/dist/src/livekit.js.map +1 -0
- package/dist/src/nativewind.d.ts +7 -0
- package/dist/src/nativewind.d.ts.map +1 -0
- package/dist/src/nativewind.js +43 -0
- package/dist/src/nativewind.js.map +1 -0
- package/dist/web-driver/effects/composite.d.ts +14 -0
- package/dist/web-driver/effects/composite.d.ts.map +1 -0
- package/dist/web-driver/effects/composite.js +576 -0
- package/dist/web-driver/effects/composite.js.map +1 -0
- package/dist/web-driver/effects/layer-shaders.d.ts +2 -0
- package/dist/web-driver/effects/layer-shaders.d.ts.map +1 -0
- package/dist/web-driver/effects/layer-shaders.js +11 -0
- package/dist/web-driver/effects/layer-shaders.js.map +1 -0
- package/dist/web-driver/effects/transform.d.ts +4 -0
- package/dist/web-driver/effects/transform.d.ts.map +1 -0
- package/dist/web-driver/effects/transform.js +66 -0
- package/dist/web-driver/effects/transform.js.map +1 -0
- package/dist/web-driver/index.d.ts +6 -0
- package/dist/web-driver/index.d.ts.map +1 -0
- package/dist/web-driver/index.js +21 -0
- package/dist/web-driver/index.js.map +1 -0
- package/dist/web-driver/insertable-streams.d.ts.map +1 -0
- package/dist/web-driver/insertable-streams.js +68 -0
- package/dist/web-driver/insertable-streams.js.map +1 -0
- package/dist/web-driver/segmenter.d.ts.map +1 -0
- package/dist/web-driver/segmenter.js +89 -0
- package/dist/web-driver/segmenter.js.map +1 -0
- package/dist/web-driver/shaders.d.ts +2 -0
- package/dist/web-driver/shaders.d.ts.map +1 -0
- package/dist/web-driver/shaders.generated.d.ts +17 -0
- package/dist/web-driver/shaders.generated.d.ts.map +1 -0
- package/dist/web-driver/shaders.generated.js +1180 -0
- package/dist/web-driver/shaders.generated.js.map +1 -0
- package/dist/web-driver/shaders.js +28 -0
- package/dist/web-driver/shaders.js.map +1 -0
- package/dist/web-driver/tuning.d.ts.map +1 -0
- package/dist/web-driver/tuning.js +61 -0
- package/dist/web-driver/tuning.js.map +1 -0
- package/ios/Kaleidoscope.podspec +22 -15
- package/ios/KaleidoscopeModule/BundledImage.swift +39 -0
- package/ios/KaleidoscopeModule/CompositeLayers.swift +142 -0
- package/ios/KaleidoscopeModule/EffectTuning.swift +86 -86
- package/ios/KaleidoscopeModule/KaleidoscopeModule.swift +55 -27
- package/ios/KaleidoscopeModule/Registration.swift +36 -57
- package/ios/KaleidoscopeModule/effects/CompositeProcessor.swift +906 -0
- package/ios/KaleidoscopeModule/effects/FrameBridge.swift +25 -25
- package/ios/KaleidoscopeModule/effects/TransformProcessor.swift +127 -126
- package/ios/KaleidoscopeModule/gpu/CompositeRendering.swift +352 -0
- package/ios/KaleidoscopeModule/gpu/Ingest.swift +104 -102
- package/ios/KaleidoscopeModule/gpu/MetalRenderer.swift +473 -544
- package/ios/KaleidoscopeModule/gpu/Orientation.swift +41 -41
- package/ios/KaleidoscopeModule/gpu/ShaderLibrary.swift +100 -54
- package/ios/KaleidoscopeModule/gpu/TextureBridge.swift +245 -244
- package/ios/KaleidoscopeModule/segmentation/MaskTuning.swift +11 -11
- package/ios/KaleidoscopeModule/segmentation/Segmenter.swift +360 -359
- package/ios/KaleidoscopeModule/shaders/GENERATIVE.txt +9 -0
- package/ios/KaleidoscopeModule/shaders/SHADERS.txt +13 -2
- package/ios/KaleidoscopeModule/shaders/anamorphic-lensflare.metalsrc +47 -0
- package/ios/KaleidoscopeModule/shaders/clouds.metalsrc +185 -0
- package/ios/KaleidoscopeModule/shaders/composite-blit.metalsrc +22 -0
- package/ios/KaleidoscopeModule/shaders/composite-blur.metalsrc +93 -0
- package/ios/KaleidoscopeModule/shaders/composite-camera.metalsrc +22 -0
- package/ios/KaleidoscopeModule/shaders/composite-image.metalsrc +24 -0
- package/ios/KaleidoscopeModule/shaders/composite-masked.metalsrc +22 -0
- package/ios/KaleidoscopeModule/shaders/composite-subject.metalsrc +23 -0
- package/ios/KaleidoscopeModule/shaders/corporate-blobs.metalsrc +221 -0
- package/ios/KaleidoscopeModule/shaders/fireflies.metalsrc +44 -0
- package/ios/KaleidoscopeModule/shaders/godrays.metalsrc +46 -0
- package/ios/KaleidoscopeModule/shaders/light-beams-and-motes.metalsrc +316 -0
- package/ios/KaleidoscopeModule/shaders/nebula.metalsrc +45 -45
- package/ios/KaleidoscopeModule/shaders/plasma.metalsrc +26 -0
- package/ios/KaleidoscopeModule/shaders/simianlights.metalsrc +45 -45
- package/package.json +485 -115
- package/plugin/build/android/assets.js +45 -0
- package/plugin/build/android/index.js +34 -0
- package/plugin/build/index.js +39 -0
- package/plugin/build/ios/assets.js +110 -0
- package/plugin/build/ios/deployment-target.js +105 -0
- package/plugin/build/ios/index.js +63 -0
- package/plugin/build/ios/pods.js +73 -0
- package/plugin/build/lib/constants.js +15 -0
- package/plugin/build/lib/file-manipulation.js +57 -0
- package/plugin/build/lib/mods.js +36 -0
- package/plugin/build/lib/preset-book.js +215 -0
- package/plugin/build/lib/types.js +16 -0
- package/src/components/form/control-form.tsx +112 -0
- package/src/components/form/make-controls.ts +33 -0
- package/src/components/form/scope.ts +9 -0
- package/src/components/form/use-field.ts +35 -0
- package/src/components/preset-book-menu/index.tsx +286 -0
- package/src/components/preset-book-menu/layout.tsx +63 -0
- package/src/components/preset-book-menu/preset-book-menu.types.ts +112 -0
- package/src/components/preset-book-menu/preset-grid.tsx +80 -0
- package/src/components/preset-book-menu/resolve-image-uri.ts +31 -0
- package/src/components/preset-book-menu/resolve-image-uri.types.ts +18 -0
- package/src/components/preset-book-menu/resolve-image-uri.web.ts +15 -0
- package/src/components/preset-control-panel/composite-layer-control-panel.tsx +56 -0
- package/src/components/preset-control-panel/control-section.tsx +84 -0
- package/src/components/preset-control-panel/control.tsx +50 -0
- package/src/components/preset-control-panel/index.ts +31 -0
- package/src/components/preset-control-panel/mask-control-panel.tsx +93 -0
- package/src/components/preset-control-panel/preset-control-panel.tsx +48 -0
- package/src/components/preset-control-panel/transform-control-panel.tsx +146 -0
- package/src/components/preset-tile/index.tsx +160 -0
- package/src/components/theme/provider.tsx +50 -0
- package/src/components/theme/slots.ts +37 -0
- package/src/components/ui/button.tsx +54 -0
- package/src/components/ui/color-picker.tsx +74 -0
- package/src/components/ui/index.ts +10 -0
- package/src/components/ui/label.tsx +24 -0
- package/src/components/ui/point.tsx +116 -0
- package/src/components/ui/polygon-field.tsx +84 -0
- package/src/components/ui/readout.tsx +25 -0
- package/src/components/ui/slider-value.ts +15 -0
- package/src/components/ui/slider.tsx +98 -0
- package/src/components/ui/switch.tsx +40 -0
- package/src/index.ts +176 -95
- package/src/index.web.ts +126 -74
- package/src/kaleidoscope/controls.ts +127 -0
- package/src/kaleidoscope/effect.ts +5 -0
- package/src/kaleidoscope/effect.types.ts +63 -0
- package/src/kaleidoscope/shader-to-spec.ts +16 -0
- package/src/kaleidoscope/types.ts +101 -0
- package/src/kaleidoscope.preset-book.types.ts +105 -0
- package/src/lib/primitives.types.ts +5 -0
- package/src/lib/test-id.ts +81 -0
- package/src/livekit.ts +6 -4
- package/src/nativewind.ts +41 -0
- package/android/src/main/assets/backgrounds/stylized-dark.webp +0 -0
- package/android/src/main/java/com/simiancraft/kaleidoscope/effects/BackgroundImageFactory.kt +0 -365
- package/android/src/main/java/com/simiancraft/kaleidoscope/effects/BlurFactory.kt +0 -400
- package/dist/backgrounds/dark-office.d.ts +0 -3
- package/dist/backgrounds/dark-office.d.ts.map +0 -1
- package/dist/backgrounds/dark-office.js +0 -5
- package/dist/backgrounds/dark-office.js.map +0 -1
- package/dist/backgrounds/dark-office.web.d.ts +0 -3
- package/dist/backgrounds/dark-office.web.d.ts.map +0 -1
- package/dist/backgrounds/dark-office.web.js +0 -8
- package/dist/backgrounds/dark-office.web.js.map +0 -1
- package/dist/backgrounds/debug-resolutions.d.ts +0 -3
- package/dist/backgrounds/debug-resolutions.d.ts.map +0 -1
- package/dist/backgrounds/debug-resolutions.js +0 -6
- package/dist/backgrounds/debug-resolutions.js.map +0 -1
- package/dist/backgrounds/debug-resolutions.web.d.ts +0 -3
- package/dist/backgrounds/debug-resolutions.web.d.ts.map +0 -1
- package/dist/backgrounds/debug-resolutions.web.js +0 -8
- package/dist/backgrounds/debug-resolutions.web.js.map +0 -1
- package/dist/backgrounds/home-dark.d.ts +0 -3
- package/dist/backgrounds/home-dark.d.ts.map +0 -1
- package/dist/backgrounds/home-dark.js +0 -5
- package/dist/backgrounds/home-dark.js.map +0 -1
- package/dist/backgrounds/home-dark.web.d.ts +0 -3
- package/dist/backgrounds/home-dark.web.d.ts.map +0 -1
- package/dist/backgrounds/home-dark.web.js +0 -6
- package/dist/backgrounds/home-dark.web.js.map +0 -1
- package/dist/backgrounds/home-light.d.ts +0 -3
- package/dist/backgrounds/home-light.d.ts.map +0 -1
- package/dist/backgrounds/home-light.js +0 -5
- package/dist/backgrounds/home-light.js.map +0 -1
- package/dist/backgrounds/home-light.web.d.ts +0 -3
- package/dist/backgrounds/home-light.web.d.ts.map +0 -1
- package/dist/backgrounds/home-light.web.js +0 -6
- package/dist/backgrounds/home-light.web.js.map +0 -1
- package/dist/backgrounds/index.d.ts +0 -3
- package/dist/backgrounds/index.d.ts.map +0 -1
- package/dist/backgrounds/index.js +0 -6
- package/dist/backgrounds/index.js.map +0 -1
- package/dist/backgrounds/light-office.d.ts +0 -3
- package/dist/backgrounds/light-office.d.ts.map +0 -1
- package/dist/backgrounds/light-office.js +0 -5
- package/dist/backgrounds/light-office.js.map +0 -1
- package/dist/backgrounds/light-office.web.d.ts +0 -3
- package/dist/backgrounds/light-office.web.d.ts.map +0 -1
- package/dist/backgrounds/light-office.web.js +0 -8
- package/dist/backgrounds/light-office.web.js.map +0 -1
- package/dist/backgrounds/nature-dark.d.ts +0 -3
- package/dist/backgrounds/nature-dark.d.ts.map +0 -1
- package/dist/backgrounds/nature-dark.js +0 -5
- package/dist/backgrounds/nature-dark.js.map +0 -1
- package/dist/backgrounds/nature-dark.web.d.ts +0 -3
- package/dist/backgrounds/nature-dark.web.d.ts.map +0 -1
- package/dist/backgrounds/nature-dark.web.js +0 -6
- package/dist/backgrounds/nature-dark.web.js.map +0 -1
- package/dist/backgrounds/nature-light.d.ts +0 -3
- package/dist/backgrounds/nature-light.d.ts.map +0 -1
- package/dist/backgrounds/nature-light.js +0 -5
- package/dist/backgrounds/nature-light.js.map +0 -1
- package/dist/backgrounds/nature-light.web.d.ts +0 -3
- package/dist/backgrounds/nature-light.web.d.ts.map +0 -1
- package/dist/backgrounds/nature-light.web.js +0 -6
- package/dist/backgrounds/nature-light.web.js.map +0 -1
- package/dist/backgrounds/preset-source.types.d.ts +0 -2
- package/dist/backgrounds/preset-source.types.d.ts.map +0 -1
- package/dist/backgrounds/preset-source.types.js +0 -2
- package/dist/backgrounds/preset-source.types.js.map +0 -1
- package/dist/backgrounds/presets.d.ts +0 -3
- package/dist/backgrounds/presets.d.ts.map +0 -1
- package/dist/backgrounds/presets.js +0 -34
- package/dist/backgrounds/presets.js.map +0 -1
- package/dist/backgrounds/simiancraft-dark.d.ts +0 -3
- package/dist/backgrounds/simiancraft-dark.d.ts.map +0 -1
- package/dist/backgrounds/simiancraft-dark.js +0 -5
- package/dist/backgrounds/simiancraft-dark.js.map +0 -1
- package/dist/backgrounds/simiancraft-dark.web.d.ts +0 -3
- package/dist/backgrounds/simiancraft-dark.web.d.ts.map +0 -1
- package/dist/backgrounds/simiancraft-dark.web.js +0 -6
- package/dist/backgrounds/simiancraft-dark.web.js.map +0 -1
- package/dist/backgrounds/simiancraft-light.d.ts +0 -3
- package/dist/backgrounds/simiancraft-light.d.ts.map +0 -1
- package/dist/backgrounds/simiancraft-light.js +0 -5
- package/dist/backgrounds/simiancraft-light.js.map +0 -1
- package/dist/backgrounds/simiancraft-light.web.d.ts +0 -3
- package/dist/backgrounds/simiancraft-light.web.d.ts.map +0 -1
- package/dist/backgrounds/simiancraft-light.web.js +0 -6
- package/dist/backgrounds/simiancraft-light.web.js.map +0 -1
- package/dist/backgrounds/stylized-dark.d.ts +0 -3
- package/dist/backgrounds/stylized-dark.d.ts.map +0 -1
- package/dist/backgrounds/stylized-dark.js +0 -5
- package/dist/backgrounds/stylized-dark.js.map +0 -1
- package/dist/backgrounds/stylized-dark.web.d.ts +0 -3
- package/dist/backgrounds/stylized-dark.web.d.ts.map +0 -1
- package/dist/backgrounds/stylized-dark.web.js +0 -6
- package/dist/backgrounds/stylized-dark.web.js.map +0 -1
- package/dist/backgrounds/stylized-dark.webp +0 -0
- package/dist/backgrounds/stylized-light.d.ts +0 -3
- package/dist/backgrounds/stylized-light.d.ts.map +0 -1
- package/dist/backgrounds/stylized-light.js +0 -5
- package/dist/backgrounds/stylized-light.js.map +0 -1
- package/dist/backgrounds/stylized-light.web.d.ts +0 -3
- package/dist/backgrounds/stylized-light.web.d.ts.map +0 -1
- package/dist/backgrounds/stylized-light.web.js +0 -6
- package/dist/backgrounds/stylized-light.web.js.map +0 -1
- package/dist/index.d.ts +0 -42
- package/dist/index.d.ts.map +0 -1
- package/dist/index.js +0 -155
- package/dist/index.js.map +0 -1
- package/dist/index.web.d.ts +0 -49
- package/dist/index.web.d.ts.map +0 -1
- package/dist/index.web.js +0 -113
- package/dist/index.web.js.map +0 -1
- package/dist/livekit.d.ts +0 -24
- package/dist/livekit.d.ts.map +0 -1
- package/dist/livekit.js +0 -57
- package/dist/livekit.js.map +0 -1
- package/dist/types.d.ts +0 -74
- package/dist/types.d.ts.map +0 -1
- package/dist/types.js +0 -10
- package/dist/types.js.map +0 -1
- package/dist/web/blur-kernel.d.ts +0 -6
- package/dist/web/blur-kernel.d.ts.map +0 -1
- package/dist/web/blur-kernel.js +0 -41
- package/dist/web/blur-kernel.js.map +0 -1
- package/dist/web/effects/background-image.d.ts +0 -3
- package/dist/web/effects/background-image.d.ts.map +0 -1
- package/dist/web/effects/background-image.js +0 -284
- package/dist/web/effects/background-image.js.map +0 -1
- package/dist/web/effects/blur.d.ts +0 -3
- package/dist/web/effects/blur.d.ts.map +0 -1
- package/dist/web/effects/blur.js +0 -339
- package/dist/web/effects/blur.js.map +0 -1
- package/dist/web/effects/transform.d.ts +0 -4
- package/dist/web/effects/transform.d.ts.map +0 -1
- package/dist/web/effects/transform.js +0 -62
- package/dist/web/effects/transform.js.map +0 -1
- package/dist/web/insertable-streams.d.ts.map +0 -1
- package/dist/web/insertable-streams.js +0 -64
- package/dist/web/insertable-streams.js.map +0 -1
- package/dist/web/segmenter.d.ts.map +0 -1
- package/dist/web/segmenter.js +0 -83
- package/dist/web/segmenter.js.map +0 -1
- package/dist/web/shaders.d.ts +0 -2
- package/dist/web/shaders.d.ts.map +0 -1
- package/dist/web/shaders.generated.d.ts +0 -4
- package/dist/web/shaders.generated.d.ts.map +0 -1
- package/dist/web/shaders.generated.js +0 -54
- package/dist/web/shaders.generated.js.map +0 -1
- package/dist/web/shaders.js +0 -32
- package/dist/web/shaders.js.map +0 -1
- package/dist/web/tuning.d.ts.map +0 -1
- package/dist/web/tuning.js +0 -55
- package/dist/web/tuning.js.map +0 -1
- package/ios/KaleidoscopeModule/effects/BackgroundImageProcessor.swift +0 -293
- package/ios/KaleidoscopeModule/effects/BlurProcessor.swift +0 -238
- package/ios/KaleidoscopeModule/resources/backgrounds/dark-office.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/debug-resolutions.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/home-dark.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/home-light.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/light-office.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/nature-dark.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/nature-light.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/simiancraft-dark.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/simiancraft-light.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/stylized-dark.webp +0 -0
- package/ios/KaleidoscopeModule/resources/backgrounds/stylized-light.webp +0 -0
- package/ios/KaleidoscopeModule/shaders/blur.metalsrc +0 -72
- package/ios/KaleidoscopeModule/shaders/composite.metalsrc +0 -22
- package/src/backgrounds/README.md +0 -83
- package/src/backgrounds/dark-office.ts +0 -6
- package/src/backgrounds/dark-office.web.ts +0 -9
- package/src/backgrounds/dark-office.webp +0 -0
- package/src/backgrounds/debug-resolutions.ts +0 -7
- package/src/backgrounds/debug-resolutions.web.ts +0 -9
- package/src/backgrounds/debug-resolutions.webp +0 -0
- package/src/backgrounds/home-dark.ts +0 -6
- package/src/backgrounds/home-dark.web.ts +0 -7
- package/src/backgrounds/home-dark.webp +0 -0
- package/src/backgrounds/home-light.ts +0 -6
- package/src/backgrounds/home-light.web.ts +0 -7
- package/src/backgrounds/home-light.webp +0 -0
- package/src/backgrounds/index.ts +0 -7
- package/src/backgrounds/light-office.ts +0 -6
- package/src/backgrounds/light-office.web.ts +0 -9
- package/src/backgrounds/light-office.webp +0 -0
- package/src/backgrounds/nature-dark.ts +0 -6
- package/src/backgrounds/nature-dark.web.ts +0 -7
- package/src/backgrounds/nature-dark.webp +0 -0
- package/src/backgrounds/nature-light.ts +0 -6
- package/src/backgrounds/nature-light.web.ts +0 -7
- package/src/backgrounds/nature-light.webp +0 -0
- package/src/backgrounds/preset-source.types.ts +0 -5
- package/src/backgrounds/presets.ts +0 -36
- package/src/backgrounds/simiancraft-dark.ts +0 -6
- package/src/backgrounds/simiancraft-dark.web.ts +0 -7
- package/src/backgrounds/simiancraft-dark.webp +0 -0
- package/src/backgrounds/simiancraft-light.ts +0 -6
- package/src/backgrounds/simiancraft-light.web.ts +0 -7
- package/src/backgrounds/simiancraft-light.webp +0 -0
- package/src/backgrounds/stylized-dark.ts +0 -6
- package/src/backgrounds/stylized-dark.web.ts +0 -7
- package/src/backgrounds/stylized-dark.webp +0 -0
- package/src/backgrounds/stylized-light.ts +0 -6
- package/src/backgrounds/stylized-light.web.ts +0 -7
- package/src/backgrounds/stylized-light.webp +0 -0
- package/src/types.ts +0 -89
- package/src/web/blur-kernel.ts +0 -44
- package/src/web/effects/background-image.ts +0 -364
- package/src/web/effects/blur.ts +0 -430
- package/src/web/effects/transform.ts +0 -69
- package/src/web/insertable-streams.ts +0 -112
- package/src/web/segmenter.ts +0 -107
- package/src/web/shaders.generated.ts +0 -56
- package/src/web/shaders.ts +0 -31
- package/src/web/tuning.ts +0 -67
- /package/{src/backgrounds → catalog/images}/assets.d.ts +0 -0
- /package/{android/src/main/assets/backgrounds → catalog/images/debug}/debug-resolutions.webp +0 -0
- /package/{android/src/main/assets/backgrounds → catalog/images/home}/home-dark.webp +0 -0
- /package/{android/src/main/assets/backgrounds → catalog/images/home}/home-light.webp +0 -0
- /package/{android/src/main/assets/backgrounds/nature-dark.webp → catalog/images/nature/landscape-dark.webp} +0 -0
- /package/{android/src/main/assets/backgrounds/nature-light.webp → catalog/images/nature/landscape-light.webp} +0 -0
- /package/{android/src/main/assets/backgrounds/dark-office.webp → catalog/images/office/office-dark.webp} +0 -0
- /package/{android/src/main/assets/backgrounds/light-office.webp → catalog/images/office/office-light.webp} +0 -0
- /package/{android/src/main/assets/backgrounds/stylized-light.webp → catalog/images/sci-fi/sci-fi-light.webp} +0 -0
- /package/{android/src/main/assets/backgrounds → catalog/images/simiancraft}/simiancraft-dark.webp +0 -0
- /package/{android/src/main/assets/backgrounds → catalog/images/simiancraft}/simiancraft-light.webp +0 -0
- /package/dist/{backgrounds → catalog/images/debug}/debug-resolutions.webp +0 -0
- /package/dist/{backgrounds → catalog/images/home}/home-dark.webp +0 -0
- /package/dist/{backgrounds → catalog/images/home}/home-light.webp +0 -0
- /package/dist/{backgrounds/nature-dark.webp → catalog/images/nature/landscape-dark.webp} +0 -0
- /package/dist/{backgrounds/nature-light.webp → catalog/images/nature/landscape-light.webp} +0 -0
- /package/dist/{backgrounds/dark-office.webp → catalog/images/office/office-dark.webp} +0 -0
- /package/dist/{backgrounds/light-office.webp → catalog/images/office/office-light.webp} +0 -0
- /package/dist/{backgrounds/stylized-light.webp → catalog/images/sci-fi/sci-fi-light.webp} +0 -0
- /package/dist/{backgrounds → catalog/images/simiancraft}/simiancraft-dark.webp +0 -0
- /package/dist/{backgrounds → catalog/images/simiancraft}/simiancraft-light.webp +0 -0
- /package/dist/{web → web-driver}/insertable-streams.d.ts +0 -0
- /package/dist/{web → web-driver}/segmenter.d.ts +0 -0
- /package/dist/{web → web-driver}/tuning.d.ts +0 -0
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"godrays.form.js","sourceRoot":"","sources":["../../../../catalog/shaders/godrays/godrays.form.tsx"],"names":[],"mappings":";;;;AAAA,kFAAkF;AAClF,oFAAoF;AACpF,oFAAoF;AACpF,4EAA4E;AAC5E,iCAAiC;AAEjC,uFAKsD;AACtD,uCAA6C;AAE7C,qBAA4B,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAwB;IAC/E,OAAO,CACL,uBAAC,kCAAW,IACV,EAAE,EAAC,MAAM,EACT,QAAQ,EAAE,QAAQ,CAAC,IAAI,IAAI,EAAE,EAC7B,OAAO,EAAE,OAAO,EAChB,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,0BAAgB,YAE1B,wBAAC,qCAAc,IAAC,KAAK,EAAC,SAAS,aAC7B,uBAAC,8BAAO,IAAC,OAAO,EAAC,aAAa,GAAG,EACjC,uBAAC,8BAAO,IAAC,OAAO,EAAC,WAAW,GAAG,EAC/B,uBAAC,8BAAO,IAAC,OAAO,EAAC,WAAW,GAAG,EAC/B,uBAAC,8BAAO,IAAC,OAAO,EAAC,eAAe,GAAG,EACnC,uBAAC,8BAAO,IAAC,OAAO,EAAC,cAAc,GAAG,EAClC,uBAAC,8BAAO,IAAC,OAAO,EAAC,UAAU,GAAG,EAC9B,uBAAC,8BAAO,IAAC,OAAO,EAAC,eAAe,GAAG,EACnC,uBAAC,8BAAO,IAAC,OAAO,EAAC,eAAe,GAAG,EACnC,uBAAC,8BAAO,IAAC,OAAO,EAAC,cAAc,GAAG,IACnB,GACL,CACf,CAAC;AACJ,CAAC","sourcesContent":["// Godrays' editor form: the shader OWNS its control layout. This pass just stacks\n// one <Control uniform=\"…\"/> per uniform in declared order (the auto-form's shape);\n// the point is that this file exists per shader, so layout/grouping is a local edit\n// here, and a new primitive flows in through <Control> without touching it.\n// Conventional layer id: \"rays\".\n\nimport {\n Control,\n ControlForm,\n ControlSection,\n type KaleidoscopeControls,\n} from '../../../src/components/preset-control-panel';\nimport { GODRAYS_CONTROLS } from './godrays';\n\nexport function GodraysForm({ uniforms, onPatch, disabled }: KaleidoscopeControls) {\n return (\n <ControlForm\n id=\"rays\"\n uniforms={uniforms.rays ?? {}}\n onPatch={onPatch}\n disabled={disabled}\n controls={GODRAYS_CONTROLS}\n >\n <ControlSection title=\"godrays\">\n <Control uniform=\"uLightColor\" />\n <Control uniform=\"uRayCount\" />\n <Control uniform=\"uRaySpeed\" />\n <Control uniform=\"uRayIntensity\" />\n <Control uniform=\"uRaySoftness\" />\n <Control uniform=\"uTopGlow\" />\n <Control uniform=\"uFadeDistance\" />\n <Control uniform=\"uWobbleAmount\" />\n <Control uniform=\"uWobbleSpeed\" />\n </ControlSection>\n </ControlForm>\n );\n}\n"]}
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
// God rays layer-shader interface: typed uniforms + control descriptor. An
|
|
3
|
+
// additive overlay (premultiplied), reusable on any target. Shader source is
|
|
4
|
+
// ./godrays.frag.
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
exports.GODRAYS_CONTROLS = void 0;
|
|
7
|
+
/** The `godrays` shader's tunable uniforms; defaults are the neutral cool-white look. */
|
|
8
|
+
exports.GODRAYS_CONTROLS = [
|
|
9
|
+
{ name: 'uLightColor', kind: 'color', default: [0.85, 0.95, 1.0], doc: 'Ray tint.' },
|
|
10
|
+
{
|
|
11
|
+
name: 'uRayCount',
|
|
12
|
+
kind: 'float',
|
|
13
|
+
default: 16,
|
|
14
|
+
min: 2,
|
|
15
|
+
max: 40,
|
|
16
|
+
step: 1,
|
|
17
|
+
doc: 'Number of ray bands.',
|
|
18
|
+
},
|
|
19
|
+
{
|
|
20
|
+
name: 'uRaySpeed',
|
|
21
|
+
kind: 'float',
|
|
22
|
+
default: 0.95,
|
|
23
|
+
min: 0,
|
|
24
|
+
max: 3,
|
|
25
|
+
step: 0.05,
|
|
26
|
+
doc: 'Drift speed.',
|
|
27
|
+
},
|
|
28
|
+
{
|
|
29
|
+
name: 'uRayIntensity',
|
|
30
|
+
kind: 'float',
|
|
31
|
+
default: 0.85,
|
|
32
|
+
min: 0,
|
|
33
|
+
max: 3,
|
|
34
|
+
step: 0.05,
|
|
35
|
+
doc: 'Brightness / additive strength.',
|
|
36
|
+
},
|
|
37
|
+
{
|
|
38
|
+
name: 'uRaySoftness',
|
|
39
|
+
kind: 'float',
|
|
40
|
+
default: 2.4,
|
|
41
|
+
min: 0.5,
|
|
42
|
+
max: 6,
|
|
43
|
+
step: 0.1,
|
|
44
|
+
doc: 'Edge falloff; higher = crisper.',
|
|
45
|
+
},
|
|
46
|
+
{
|
|
47
|
+
name: 'uTopGlow',
|
|
48
|
+
kind: 'float',
|
|
49
|
+
default: 0.65,
|
|
50
|
+
min: 0,
|
|
51
|
+
max: 1.5,
|
|
52
|
+
step: 0.05,
|
|
53
|
+
doc: 'Extra glow near the top.',
|
|
54
|
+
},
|
|
55
|
+
{
|
|
56
|
+
name: 'uFadeDistance',
|
|
57
|
+
kind: 'float',
|
|
58
|
+
default: 1.25,
|
|
59
|
+
min: 0.2,
|
|
60
|
+
max: 3,
|
|
61
|
+
step: 0.05,
|
|
62
|
+
doc: 'Vertical falloff from the top.',
|
|
63
|
+
},
|
|
64
|
+
{
|
|
65
|
+
name: 'uWobbleAmount',
|
|
66
|
+
kind: 'float',
|
|
67
|
+
default: 0.08,
|
|
68
|
+
min: 0,
|
|
69
|
+
max: 0.3,
|
|
70
|
+
step: 0.01,
|
|
71
|
+
doc: 'Horizontal wobble.',
|
|
72
|
+
},
|
|
73
|
+
{
|
|
74
|
+
name: 'uWobbleSpeed',
|
|
75
|
+
kind: 'float',
|
|
76
|
+
default: 0.55,
|
|
77
|
+
min: 0,
|
|
78
|
+
max: 2,
|
|
79
|
+
step: 0.05,
|
|
80
|
+
doc: 'Wobble speed.',
|
|
81
|
+
},
|
|
82
|
+
];
|
|
83
|
+
//# sourceMappingURL=godrays.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"godrays.js","sourceRoot":"","sources":["../../../../catalog/shaders/godrays/godrays.ts"],"names":[],"mappings":";AAAA,2EAA2E;AAC3E,6EAA6E;AAC7E,kBAAkB;;;AA2BlB,yFAAyF;AAC5E,QAAA,gBAAgB,GAA8B;IACzD,EAAE,IAAI,EAAE,aAAa,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,WAAW,EAAE;IACpF;QACE,IAAI,EAAE,WAAW;QACjB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,EAAE;QACX,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,EAAE;QACP,IAAI,EAAE,CAAC;QACP,GAAG,EAAE,sBAAsB;KAC5B;IACD;QACE,IAAI,EAAE,WAAW;QACjB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,IAAI;QACb,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,cAAc;KACpB;IACD;QACE,IAAI,EAAE,eAAe;QACrB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,IAAI;QACb,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,iCAAiC;KACvC;IACD;QACE,IAAI,EAAE,cAAc;QACpB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,GAAG;QACZ,GAAG,EAAE,GAAG;QACR,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,GAAG;QACT,GAAG,EAAE,iCAAiC;KACvC;IACD;QACE,IAAI,EAAE,UAAU;QAChB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,IAAI;QACb,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,GAAG;QACR,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,0BAA0B;KAChC;IACD;QACE,IAAI,EAAE,eAAe;QACrB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,IAAI;QACb,GAAG,EAAE,GAAG;QACR,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,gCAAgC;KACtC;IACD;QACE,IAAI,EAAE,eAAe;QACrB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,IAAI;QACb,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,GAAG;QACR,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,oBAAoB;KAC1B;IACD;QACE,IAAI,EAAE,cAAc;QACpB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,IAAI;QACb,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,eAAe;KACrB;CACF,CAAC","sourcesContent":["// God rays layer-shader interface: typed uniforms + control descriptor. An\n// additive overlay (premultiplied), reusable on any target. Shader source is\n// ./godrays.frag.\n\nimport type { RGB } from '../../../src/lib/primitives.types';\nimport type { UniformControl } from '../_shared/types';\n\n/** Typed uniforms for the `godrays` layer shader. */\nexport type GodraysUniforms = {\n /** Ray tint (linear-ish RGB). */\n readonly uLightColor: RGB;\n /** Number of ray bands. */\n readonly uRayCount: number;\n /** Drift speed. */\n readonly uRaySpeed: number;\n /** Overall brightness / additive strength. */\n readonly uRayIntensity: number;\n /** Edge falloff exponent; higher = crisper shafts. */\n readonly uRaySoftness: number;\n /** Extra glow concentrated near the top. */\n readonly uTopGlow: number;\n /** Vertical falloff from the top. */\n readonly uFadeDistance: number;\n /** Horizontal wobble magnitude. */\n readonly uWobbleAmount: number;\n /** Wobble animation speed. */\n readonly uWobbleSpeed: number;\n};\n\n/** The `godrays` shader's tunable uniforms; defaults are the neutral cool-white look. */\nexport const GODRAYS_CONTROLS: readonly UniformControl[] = [\n { name: 'uLightColor', kind: 'color', default: [0.85, 0.95, 1.0], doc: 'Ray tint.' },\n {\n name: 'uRayCount',\n kind: 'float',\n default: 16,\n min: 2,\n max: 40,\n step: 1,\n doc: 'Number of ray bands.',\n },\n {\n name: 'uRaySpeed',\n kind: 'float',\n default: 0.95,\n min: 0,\n max: 3,\n step: 0.05,\n doc: 'Drift speed.',\n },\n {\n name: 'uRayIntensity',\n kind: 'float',\n default: 0.85,\n min: 0,\n max: 3,\n step: 0.05,\n doc: 'Brightness / additive strength.',\n },\n {\n name: 'uRaySoftness',\n kind: 'float',\n default: 2.4,\n min: 0.5,\n max: 6,\n step: 0.1,\n doc: 'Edge falloff; higher = crisper.',\n },\n {\n name: 'uTopGlow',\n kind: 'float',\n default: 0.65,\n min: 0,\n max: 1.5,\n step: 0.05,\n doc: 'Extra glow near the top.',\n },\n {\n name: 'uFadeDistance',\n kind: 'float',\n default: 1.25,\n min: 0.2,\n max: 3,\n step: 0.05,\n doc: 'Vertical falloff from the top.',\n },\n {\n name: 'uWobbleAmount',\n kind: 'float',\n default: 0.08,\n min: 0,\n max: 0.3,\n step: 0.01,\n doc: 'Horizontal wobble.',\n },\n {\n name: 'uWobbleSpeed',\n kind: 'float',\n default: 0.55,\n min: 0,\n max: 2,\n step: 0.05,\n doc: 'Wobble speed.',\n },\n];\n"]}
|
|
@@ -0,0 +1,73 @@
|
|
|
1
|
+
import type { AnamorphicLensFlareUniforms } from './anamorphic-lensflare/anamorphic-lensflare';
|
|
2
|
+
import type { BlurUniforms } from './blur/blur';
|
|
3
|
+
import type { CloudsUniforms } from './clouds/clouds';
|
|
4
|
+
import type { CorporateBlobsUniforms } from './corporate-blobs/corporate-blobs';
|
|
5
|
+
import type { FirefliesUniforms } from './fireflies/fireflies';
|
|
6
|
+
import type { GodraysUniforms } from './godrays/godrays';
|
|
7
|
+
import type { LightBeamsAndMotesUniforms } from './light-beams-and-motes/light-beams-and-motes';
|
|
8
|
+
import type { NebulaUniforms } from './nebula/nebula';
|
|
9
|
+
import type { PlasmaUniforms } from './plasma/plasma';
|
|
10
|
+
import type { SimianlightsUniforms } from './simianlights/simianlights';
|
|
11
|
+
export { defaultUniforms, type UniformControl } from './_shared/types';
|
|
12
|
+
export type { AnamorphicLensFlareUniforms } from './anamorphic-lensflare/anamorphic-lensflare';
|
|
13
|
+
export { ANAMORPHIC_LENSFLARE_CONTROLS } from './anamorphic-lensflare/anamorphic-lensflare';
|
|
14
|
+
export type { BlurUniforms } from './blur/blur';
|
|
15
|
+
export { BLUR_CONTROLS } from './blur/blur';
|
|
16
|
+
export type { CloudsUniforms } from './clouds/clouds';
|
|
17
|
+
export { CLOUDS_CONTROLS } from './clouds/clouds';
|
|
18
|
+
export type { CorporateBlobsUniforms } from './corporate-blobs/corporate-blobs';
|
|
19
|
+
export { CORPORATE_BLOBS_CONTROLS } from './corporate-blobs/corporate-blobs';
|
|
20
|
+
export type { FirefliesUniforms } from './fireflies/fireflies';
|
|
21
|
+
export { FIREFLIES_CONTROLS } from './fireflies/fireflies';
|
|
22
|
+
export type { GodraysUniforms } from './godrays/godrays';
|
|
23
|
+
export { GODRAYS_CONTROLS } from './godrays/godrays';
|
|
24
|
+
export type { LightBeamsAndMotesUniforms } from './light-beams-and-motes/light-beams-and-motes';
|
|
25
|
+
export { LIGHT_BEAMS_AND_MOTES_CONTROLS } from './light-beams-and-motes/light-beams-and-motes';
|
|
26
|
+
export type { NebulaUniforms } from './nebula/nebula';
|
|
27
|
+
export { NEBULA_CONTROLS } from './nebula/nebula';
|
|
28
|
+
export type { PlasmaUniforms } from './plasma/plasma';
|
|
29
|
+
export { PLASMA_CONTROLS } from './plasma/plasma';
|
|
30
|
+
export type { SimianlightsUniforms } from './simianlights/simianlights';
|
|
31
|
+
export { SIMIANLIGHTS_CONTROLS } from './simianlights/simianlights';
|
|
32
|
+
/**
|
|
33
|
+
* The uniform-bearing layer shaders → their typed uniforms. `image` and `direct`
|
|
34
|
+
* carry no uniforms, so they are absent. This is the map `PatchFor` re-indexes by
|
|
35
|
+
* a layer's literal `shader` to type its `uniforms` as `Partial<PlasmaUniforms>`,
|
|
36
|
+
* giving authors IntelliSense on a `kaleidoscope(id, patches)` call.
|
|
37
|
+
*/
|
|
38
|
+
export type ShaderUniformsMap = {
|
|
39
|
+
readonly blur: BlurUniforms;
|
|
40
|
+
readonly clouds: CloudsUniforms;
|
|
41
|
+
readonly godrays: GodraysUniforms;
|
|
42
|
+
readonly fireflies: FirefliesUniforms;
|
|
43
|
+
readonly plasma: PlasmaUniforms;
|
|
44
|
+
readonly nebula: NebulaUniforms;
|
|
45
|
+
readonly simianlights: SimianlightsUniforms;
|
|
46
|
+
readonly 'anamorphic-lensflare': AnamorphicLensFlareUniforms;
|
|
47
|
+
readonly 'light-beams-and-motes': LightBeamsAndMotesUniforms;
|
|
48
|
+
readonly 'corporate-blobs': CorporateBlobsUniforms;
|
|
49
|
+
};
|
|
50
|
+
/** A patchable (uniform-bearing) layer shader name. */
|
|
51
|
+
export type PatchableShaderName = keyof ShaderUniformsMap;
|
|
52
|
+
/**
|
|
53
|
+
* What each layer `shader` accepts in a preset, DERIVED from `ShaderUniformsMap`
|
|
54
|
+
* so adding a shader there flows through automatically (no hand-mirrored list):
|
|
55
|
+
* every uniform-bearing shader's options are a `Partial` of its uniforms, plus
|
|
56
|
+
* the two non-uniform layer kinds. The `KaleidoscopeLayer` discriminant narrows
|
|
57
|
+
* over this.
|
|
58
|
+
* - `image` replaces the target with a still image (needs `source`).
|
|
59
|
+
* - `direct` passes the target through unchanged (a matrix passthrough).
|
|
60
|
+
*/
|
|
61
|
+
export type LayerShaderOptions = {
|
|
62
|
+
readonly image: {
|
|
63
|
+
readonly source: string;
|
|
64
|
+
};
|
|
65
|
+
readonly direct: Record<never, never>;
|
|
66
|
+
} & {
|
|
67
|
+
readonly [K in keyof ShaderUniformsMap]: {
|
|
68
|
+
readonly uniforms: Partial<ShaderUniformsMap[K]>;
|
|
69
|
+
};
|
|
70
|
+
};
|
|
71
|
+
/** A layer shader name (the `KaleidoscopeLayer` discriminant). */
|
|
72
|
+
export type LayerShaderName = keyof LayerShaderOptions;
|
|
73
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../catalog/shaders/index.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,6CAA6C,CAAC;AAC/F,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAChD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACtD,OAAO,KAAK,EAAE,sBAAsB,EAAE,MAAM,mCAAmC,CAAC;AAChF,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAC/D,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACzD,OAAO,KAAK,EAAE,0BAA0B,EAAE,MAAM,+CAA+C,CAAC;AAChG,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACtD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACtD,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,6BAA6B,CAAC;AAExE,OAAO,EAAE,eAAe,EAAE,KAAK,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACvE,YAAY,EAAE,2BAA2B,EAAE,MAAM,6CAA6C,CAAC;AAC/F,OAAO,EAAE,6BAA6B,EAAE,MAAM,6CAA6C,CAAC;AAC5F,YAAY,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAChD,OAAO,EAAE,aAAa,EAAE,MAAM,aAAa,CAAC;AAC5C,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAClD,YAAY,EAAE,sBAAsB,EAAE,MAAM,mCAAmC,CAAC;AAChF,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,YAAY,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAC/D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAC3D,YAAY,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACzD,OAAO,EAAE,gBAAgB,EAAE,MAAM,mBAAmB,CAAC;AACrD,YAAY,EAAE,0BAA0B,EAAE,MAAM,+CAA+C,CAAC;AAChG,OAAO,EAAE,8BAA8B,EAAE,MAAM,+CAA+C,CAAC;AAC/F,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAClD,YAAY,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAClD,YAAY,EAAE,oBAAoB,EAAE,MAAM,6BAA6B,CAAC;AACxE,OAAO,EAAE,qBAAqB,EAAE,MAAM,6BAA6B,CAAC;AAEpE;;;;;GAKG;AACH,MAAM,MAAM,iBAAiB,GAAG;IAC9B,QAAQ,CAAC,IAAI,EAAE,YAAY,CAAC;IAC5B,QAAQ,CAAC,MAAM,EAAE,cAAc,CAAC;IAChC,QAAQ,CAAC,OAAO,EAAE,eAAe,CAAC;IAClC,QAAQ,CAAC,SAAS,EAAE,iBAAiB,CAAC;IACtC,QAAQ,CAAC,MAAM,EAAE,cAAc,CAAC;IAChC,QAAQ,CAAC,MAAM,EAAE,cAAc,CAAC;IAChC,QAAQ,CAAC,YAAY,EAAE,oBAAoB,CAAC;IAC5C,QAAQ,CAAC,sBAAsB,EAAE,2BAA2B,CAAC;IAC7D,QAAQ,CAAC,uBAAuB,EAAE,0BAA0B,CAAC;IAC7D,QAAQ,CAAC,iBAAiB,EAAE,sBAAsB,CAAC;CACpD,CAAC;AAEF,uDAAuD;AACvD,MAAM,MAAM,mBAAmB,GAAG,MAAM,iBAAiB,CAAC;AAE1D;;;;;;;;GAQG;AACH,MAAM,MAAM,kBAAkB,GAAG;IAC/B,QAAQ,CAAC,KAAK,EAAE;QAAE,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAA;KAAE,CAAC;IAC5C,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;CACvC,GAAG;IACF,QAAQ,EAAE,CAAC,IAAI,MAAM,iBAAiB,GAAG;QAAE,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAA;KAAE;CAC9F,CAAC;AAEF,kEAAkE;AAClE,MAAM,MAAM,eAAe,GAAG,MAAM,kBAAkB,CAAC","sourcesContent":["// Per-shader interface barrel. Each layer shader exports its typed uniforms and\n// a control descriptor (the runtime metadata the demo generates tuning controls\n// from, and the shader's documentation). The per-shader `*_CONTROLS` are\n// re-exported individually; a consumer imports the one its preset's layer needs.\n\nimport type { AnamorphicLensFlareUniforms } from './anamorphic-lensflare/anamorphic-lensflare';\nimport type { BlurUniforms } from './blur/blur';\nimport type { CloudsUniforms } from './clouds/clouds';\nimport type { CorporateBlobsUniforms } from './corporate-blobs/corporate-blobs';\nimport type { FirefliesUniforms } from './fireflies/fireflies';\nimport type { GodraysUniforms } from './godrays/godrays';\nimport type { LightBeamsAndMotesUniforms } from './light-beams-and-motes/light-beams-and-motes';\nimport type { NebulaUniforms } from './nebula/nebula';\nimport type { PlasmaUniforms } from './plasma/plasma';\nimport type { SimianlightsUniforms } from './simianlights/simianlights';\n\nexport { defaultUniforms, type UniformControl } from './_shared/types';\nexport type { AnamorphicLensFlareUniforms } from './anamorphic-lensflare/anamorphic-lensflare';\nexport { ANAMORPHIC_LENSFLARE_CONTROLS } from './anamorphic-lensflare/anamorphic-lensflare';\nexport type { BlurUniforms } from './blur/blur';\nexport { BLUR_CONTROLS } from './blur/blur';\nexport type { CloudsUniforms } from './clouds/clouds';\nexport { CLOUDS_CONTROLS } from './clouds/clouds';\nexport type { CorporateBlobsUniforms } from './corporate-blobs/corporate-blobs';\nexport { CORPORATE_BLOBS_CONTROLS } from './corporate-blobs/corporate-blobs';\nexport type { FirefliesUniforms } from './fireflies/fireflies';\nexport { FIREFLIES_CONTROLS } from './fireflies/fireflies';\nexport type { GodraysUniforms } from './godrays/godrays';\nexport { GODRAYS_CONTROLS } from './godrays/godrays';\nexport type { LightBeamsAndMotesUniforms } from './light-beams-and-motes/light-beams-and-motes';\nexport { LIGHT_BEAMS_AND_MOTES_CONTROLS } from './light-beams-and-motes/light-beams-and-motes';\nexport type { NebulaUniforms } from './nebula/nebula';\nexport { NEBULA_CONTROLS } from './nebula/nebula';\nexport type { PlasmaUniforms } from './plasma/plasma';\nexport { PLASMA_CONTROLS } from './plasma/plasma';\nexport type { SimianlightsUniforms } from './simianlights/simianlights';\nexport { SIMIANLIGHTS_CONTROLS } from './simianlights/simianlights';\n\n/**\n * The uniform-bearing layer shaders → their typed uniforms. `image` and `direct`\n * carry no uniforms, so they are absent. This is the map `PatchFor` re-indexes by\n * a layer's literal `shader` to type its `uniforms` as `Partial<PlasmaUniforms>`,\n * giving authors IntelliSense on a `kaleidoscope(id, patches)` call.\n */\nexport type ShaderUniformsMap = {\n readonly blur: BlurUniforms;\n readonly clouds: CloudsUniforms;\n readonly godrays: GodraysUniforms;\n readonly fireflies: FirefliesUniforms;\n readonly plasma: PlasmaUniforms;\n readonly nebula: NebulaUniforms;\n readonly simianlights: SimianlightsUniforms;\n readonly 'anamorphic-lensflare': AnamorphicLensFlareUniforms;\n readonly 'light-beams-and-motes': LightBeamsAndMotesUniforms;\n readonly 'corporate-blobs': CorporateBlobsUniforms;\n};\n\n/** A patchable (uniform-bearing) layer shader name. */\nexport type PatchableShaderName = keyof ShaderUniformsMap;\n\n/**\n * What each layer `shader` accepts in a preset, DERIVED from `ShaderUniformsMap`\n * so adding a shader there flows through automatically (no hand-mirrored list):\n * every uniform-bearing shader's options are a `Partial` of its uniforms, plus\n * the two non-uniform layer kinds. The `KaleidoscopeLayer` discriminant narrows\n * over this.\n * - `image` replaces the target with a still image (needs `source`).\n * - `direct` passes the target through unchanged (a matrix passthrough).\n */\nexport type LayerShaderOptions = {\n readonly image: { readonly source: string };\n readonly direct: Record<never, never>;\n} & {\n readonly [K in keyof ShaderUniformsMap]: { readonly uniforms: Partial<ShaderUniformsMap[K]> };\n};\n\n/** A layer shader name (the `KaleidoscopeLayer` discriminant). */\nexport type LayerShaderName = keyof LayerShaderOptions;\n"]}
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
// Per-shader interface barrel. Each layer shader exports its typed uniforms and
|
|
3
|
+
// a control descriptor (the runtime metadata the demo generates tuning controls
|
|
4
|
+
// from, and the shader's documentation). The per-shader `*_CONTROLS` are
|
|
5
|
+
// re-exported individually; a consumer imports the one its preset's layer needs.
|
|
6
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
7
|
+
exports.SIMIANLIGHTS_CONTROLS = exports.PLASMA_CONTROLS = exports.NEBULA_CONTROLS = exports.LIGHT_BEAMS_AND_MOTES_CONTROLS = exports.GODRAYS_CONTROLS = exports.FIREFLIES_CONTROLS = exports.CORPORATE_BLOBS_CONTROLS = exports.CLOUDS_CONTROLS = exports.BLUR_CONTROLS = exports.ANAMORPHIC_LENSFLARE_CONTROLS = exports.defaultUniforms = void 0;
|
|
8
|
+
var types_1 = require("./_shared/types");
|
|
9
|
+
Object.defineProperty(exports, "defaultUniforms", { enumerable: true, get: function () { return types_1.defaultUniforms; } });
|
|
10
|
+
var anamorphic_lensflare_1 = require("./anamorphic-lensflare/anamorphic-lensflare");
|
|
11
|
+
Object.defineProperty(exports, "ANAMORPHIC_LENSFLARE_CONTROLS", { enumerable: true, get: function () { return anamorphic_lensflare_1.ANAMORPHIC_LENSFLARE_CONTROLS; } });
|
|
12
|
+
var blur_1 = require("./blur/blur");
|
|
13
|
+
Object.defineProperty(exports, "BLUR_CONTROLS", { enumerable: true, get: function () { return blur_1.BLUR_CONTROLS; } });
|
|
14
|
+
var clouds_1 = require("./clouds/clouds");
|
|
15
|
+
Object.defineProperty(exports, "CLOUDS_CONTROLS", { enumerable: true, get: function () { return clouds_1.CLOUDS_CONTROLS; } });
|
|
16
|
+
var corporate_blobs_1 = require("./corporate-blobs/corporate-blobs");
|
|
17
|
+
Object.defineProperty(exports, "CORPORATE_BLOBS_CONTROLS", { enumerable: true, get: function () { return corporate_blobs_1.CORPORATE_BLOBS_CONTROLS; } });
|
|
18
|
+
var fireflies_1 = require("./fireflies/fireflies");
|
|
19
|
+
Object.defineProperty(exports, "FIREFLIES_CONTROLS", { enumerable: true, get: function () { return fireflies_1.FIREFLIES_CONTROLS; } });
|
|
20
|
+
var godrays_1 = require("./godrays/godrays");
|
|
21
|
+
Object.defineProperty(exports, "GODRAYS_CONTROLS", { enumerable: true, get: function () { return godrays_1.GODRAYS_CONTROLS; } });
|
|
22
|
+
var light_beams_and_motes_1 = require("./light-beams-and-motes/light-beams-and-motes");
|
|
23
|
+
Object.defineProperty(exports, "LIGHT_BEAMS_AND_MOTES_CONTROLS", { enumerable: true, get: function () { return light_beams_and_motes_1.LIGHT_BEAMS_AND_MOTES_CONTROLS; } });
|
|
24
|
+
var nebula_1 = require("./nebula/nebula");
|
|
25
|
+
Object.defineProperty(exports, "NEBULA_CONTROLS", { enumerable: true, get: function () { return nebula_1.NEBULA_CONTROLS; } });
|
|
26
|
+
var plasma_1 = require("./plasma/plasma");
|
|
27
|
+
Object.defineProperty(exports, "PLASMA_CONTROLS", { enumerable: true, get: function () { return plasma_1.PLASMA_CONTROLS; } });
|
|
28
|
+
var simianlights_1 = require("./simianlights/simianlights");
|
|
29
|
+
Object.defineProperty(exports, "SIMIANLIGHTS_CONTROLS", { enumerable: true, get: function () { return simianlights_1.SIMIANLIGHTS_CONTROLS; } });
|
|
30
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../catalog/shaders/index.ts"],"names":[],"mappings":";AAAA,gFAAgF;AAChF,gFAAgF;AAChF,yEAAyE;AACzE,iFAAiF;;;AAajF,yCAAuE;AAA9D,wGAAA,eAAe,OAAA;AAExB,oFAA4F;AAAnF,qIAAA,6BAA6B,OAAA;AAEtC,oCAA4C;AAAnC,qGAAA,aAAa,OAAA;AAEtB,0CAAkD;AAAzC,yGAAA,eAAe,OAAA;AAExB,qEAA6E;AAApE,2HAAA,wBAAwB,OAAA;AAEjC,mDAA2D;AAAlD,+GAAA,kBAAkB,OAAA;AAE3B,6CAAqD;AAA5C,2GAAA,gBAAgB,OAAA;AAEzB,uFAA+F;AAAtF,uIAAA,8BAA8B,OAAA;AAEvC,0CAAkD;AAAzC,yGAAA,eAAe,OAAA;AAExB,0CAAkD;AAAzC,yGAAA,eAAe,OAAA;AAExB,4DAAoE;AAA3D,qHAAA,qBAAqB,OAAA","sourcesContent":["// Per-shader interface barrel. Each layer shader exports its typed uniforms and\n// a control descriptor (the runtime metadata the demo generates tuning controls\n// from, and the shader's documentation). The per-shader `*_CONTROLS` are\n// re-exported individually; a consumer imports the one its preset's layer needs.\n\nimport type { AnamorphicLensFlareUniforms } from './anamorphic-lensflare/anamorphic-lensflare';\nimport type { BlurUniforms } from './blur/blur';\nimport type { CloudsUniforms } from './clouds/clouds';\nimport type { CorporateBlobsUniforms } from './corporate-blobs/corporate-blobs';\nimport type { FirefliesUniforms } from './fireflies/fireflies';\nimport type { GodraysUniforms } from './godrays/godrays';\nimport type { LightBeamsAndMotesUniforms } from './light-beams-and-motes/light-beams-and-motes';\nimport type { NebulaUniforms } from './nebula/nebula';\nimport type { PlasmaUniforms } from './plasma/plasma';\nimport type { SimianlightsUniforms } from './simianlights/simianlights';\n\nexport { defaultUniforms, type UniformControl } from './_shared/types';\nexport type { AnamorphicLensFlareUniforms } from './anamorphic-lensflare/anamorphic-lensflare';\nexport { ANAMORPHIC_LENSFLARE_CONTROLS } from './anamorphic-lensflare/anamorphic-lensflare';\nexport type { BlurUniforms } from './blur/blur';\nexport { BLUR_CONTROLS } from './blur/blur';\nexport type { CloudsUniforms } from './clouds/clouds';\nexport { CLOUDS_CONTROLS } from './clouds/clouds';\nexport type { CorporateBlobsUniforms } from './corporate-blobs/corporate-blobs';\nexport { CORPORATE_BLOBS_CONTROLS } from './corporate-blobs/corporate-blobs';\nexport type { FirefliesUniforms } from './fireflies/fireflies';\nexport { FIREFLIES_CONTROLS } from './fireflies/fireflies';\nexport type { GodraysUniforms } from './godrays/godrays';\nexport { GODRAYS_CONTROLS } from './godrays/godrays';\nexport type { LightBeamsAndMotesUniforms } from './light-beams-and-motes/light-beams-and-motes';\nexport { LIGHT_BEAMS_AND_MOTES_CONTROLS } from './light-beams-and-motes/light-beams-and-motes';\nexport type { NebulaUniforms } from './nebula/nebula';\nexport { NEBULA_CONTROLS } from './nebula/nebula';\nexport type { PlasmaUniforms } from './plasma/plasma';\nexport { PLASMA_CONTROLS } from './plasma/plasma';\nexport type { SimianlightsUniforms } from './simianlights/simianlights';\nexport { SIMIANLIGHTS_CONTROLS } from './simianlights/simianlights';\n\n/**\n * The uniform-bearing layer shaders → their typed uniforms. `image` and `direct`\n * carry no uniforms, so they are absent. This is the map `PatchFor` re-indexes by\n * a layer's literal `shader` to type its `uniforms` as `Partial<PlasmaUniforms>`,\n * giving authors IntelliSense on a `kaleidoscope(id, patches)` call.\n */\nexport type ShaderUniformsMap = {\n readonly blur: BlurUniforms;\n readonly clouds: CloudsUniforms;\n readonly godrays: GodraysUniforms;\n readonly fireflies: FirefliesUniforms;\n readonly plasma: PlasmaUniforms;\n readonly nebula: NebulaUniforms;\n readonly simianlights: SimianlightsUniforms;\n readonly 'anamorphic-lensflare': AnamorphicLensFlareUniforms;\n readonly 'light-beams-and-motes': LightBeamsAndMotesUniforms;\n readonly 'corporate-blobs': CorporateBlobsUniforms;\n};\n\n/** A patchable (uniform-bearing) layer shader name. */\nexport type PatchableShaderName = keyof ShaderUniformsMap;\n\n/**\n * What each layer `shader` accepts in a preset, DERIVED from `ShaderUniformsMap`\n * so adding a shader there flows through automatically (no hand-mirrored list):\n * every uniform-bearing shader's options are a `Partial` of its uniforms, plus\n * the two non-uniform layer kinds. The `KaleidoscopeLayer` discriminant narrows\n * over this.\n * - `image` replaces the target with a still image (needs `source`).\n * - `direct` passes the target through unchanged (a matrix passthrough).\n */\nexport type LayerShaderOptions = {\n readonly image: { readonly source: string };\n readonly direct: Record<never, never>;\n} & {\n readonly [K in keyof ShaderUniformsMap]: { readonly uniforms: Partial<ShaderUniformsMap[K]> };\n};\n\n/** A layer shader name (the `KaleidoscopeLayer` discriminant). */\nexport type LayerShaderName = keyof LayerShaderOptions;\n"]}
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
import type { RGB } from '../../../src/lib/primitives.types';
|
|
2
|
+
import type { UniformControl } from '../_shared/types';
|
|
3
|
+
/** Typed uniforms for the `light-beams-and-motes` layer shader. */
|
|
4
|
+
export type LightBeamsAndMotesUniforms = {
|
|
5
|
+
/** Animation rate; 1 = stock, 0 freezes the field. */
|
|
6
|
+
readonly uSpeed: number;
|
|
7
|
+
/** Beam polygon edge softness (shared by all beams). */
|
|
8
|
+
readonly uBeamSoftness: number;
|
|
9
|
+
/** Overall overlay opacity, applied to the final alpha. */
|
|
10
|
+
readonly uOverlayAlpha: number;
|
|
11
|
+
/** Beam 1 quad corners row-major (TL, TR, BL, BR), flat [x0,y0, ...]. */
|
|
12
|
+
readonly uBeam1Poly: readonly number[];
|
|
13
|
+
/** Beam 1 color. */
|
|
14
|
+
readonly uBeam1Color: RGB;
|
|
15
|
+
/** Beam 1 fill strength (absolute). */
|
|
16
|
+
readonly uBeam1Alpha: number;
|
|
17
|
+
/** Beam 1 on/off; 0 skips it entirely, 1 = on. */
|
|
18
|
+
readonly uBeam1On: number;
|
|
19
|
+
/** Beam 2 quad corners row-major (TL, TR, BL, BR), flat [x0,y0, ...]. */
|
|
20
|
+
readonly uBeam2Poly: readonly number[];
|
|
21
|
+
/** Beam 2 color. */
|
|
22
|
+
readonly uBeam2Color: RGB;
|
|
23
|
+
/** Beam 2 fill strength (absolute). */
|
|
24
|
+
readonly uBeam2Alpha: number;
|
|
25
|
+
/** Beam 2 on/off; 0 skips it entirely, 1 = on. */
|
|
26
|
+
readonly uBeam2On: number;
|
|
27
|
+
/** Beam 3 quad corners row-major (TL, TR, BL, BR), flat [x0,y0, ...]. */
|
|
28
|
+
readonly uBeam3Poly: readonly number[];
|
|
29
|
+
/** Beam 3 color. */
|
|
30
|
+
readonly uBeam3Color: RGB;
|
|
31
|
+
/** Beam 3 fill strength (absolute). */
|
|
32
|
+
readonly uBeam3Alpha: number;
|
|
33
|
+
/** Beam 3 on/off; 0 skips it entirely, 1 = on. */
|
|
34
|
+
readonly uBeam3On: number;
|
|
35
|
+
/** Mote brightness (absolute). */
|
|
36
|
+
readonly uMoteAlpha: number;
|
|
37
|
+
/** Mote glow radius, in mote-size multiples. */
|
|
38
|
+
readonly uGlowSize: number;
|
|
39
|
+
/** Active motes (<= 128); fewer = cheaper. */
|
|
40
|
+
readonly uMoteCount: number;
|
|
41
|
+
};
|
|
42
|
+
/** The `light-beams-and-motes` shader's tunable uniforms; defaults reproduce the stock look. */
|
|
43
|
+
export declare const LIGHT_BEAMS_AND_MOTES_CONTROLS: readonly UniformControl[];
|
|
44
|
+
//# sourceMappingURL=light-beams-and-motes.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"light-beams-and-motes.d.ts","sourceRoot":"","sources":["../../../../catalog/shaders/light-beams-and-motes/light-beams-and-motes.ts"],"names":[],"mappings":"AAOA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,mCAAmC,CAAC;AAC7D,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAEvD,mEAAmE;AACnE,MAAM,MAAM,0BAA0B,GAAG;IACvC,sDAAsD;IACtD,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,wDAAwD;IACxD,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,2DAA2D;IAC3D,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,yEAAyE;IACzE,QAAQ,CAAC,UAAU,EAAE,SAAS,MAAM,EAAE,CAAC;IACvC,oBAAoB;IACpB,QAAQ,CAAC,WAAW,EAAE,GAAG,CAAC;IAC1B,uCAAuC;IACvC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,kDAAkD;IAClD,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,yEAAyE;IACzE,QAAQ,CAAC,UAAU,EAAE,SAAS,MAAM,EAAE,CAAC;IACvC,oBAAoB;IACpB,QAAQ,CAAC,WAAW,EAAE,GAAG,CAAC;IAC1B,uCAAuC;IACvC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,kDAAkD;IAClD,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,yEAAyE;IACzE,QAAQ,CAAC,UAAU,EAAE,SAAS,MAAM,EAAE,CAAC;IACvC,oBAAoB;IACpB,QAAQ,CAAC,WAAW,EAAE,GAAG,CAAC;IAC1B,uCAAuC;IACvC,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,kDAAkD;IAClD,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,kCAAkC;IAClC,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;IAC5B,gDAAgD;IAChD,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,8CAA8C;IAC9C,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;CAC7B,CAAC;AA6BF,gGAAgG;AAChG,eAAO,MAAM,8BAA8B,EAAE,SAAS,cAAc,EA0DnE,CAAC","sourcesContent":["// Light-beams-and-motes layer-shader interface: typed uniforms + control\n// descriptor. A transparent overlay of dust motes drifting inside three\n// independently positioned, colored, and lit polygon light beams (use blend\n// 'additive'). Shader source is ./light-beams-and-motes.frag. Each beam owns a\n// 4-point quad (row-major TL, TR, BL, BR; y-up), a color, a fill strength, and an\n// on/off flag; the motes are shared. Defaults reproduce the stock prototype look.\n\nimport type { RGB } from '../../../src/lib/primitives.types';\nimport type { UniformControl } from '../_shared/types';\n\n/** Typed uniforms for the `light-beams-and-motes` layer shader. */\nexport type LightBeamsAndMotesUniforms = {\n /** Animation rate; 1 = stock, 0 freezes the field. */\n readonly uSpeed: number;\n /** Beam polygon edge softness (shared by all beams). */\n readonly uBeamSoftness: number;\n /** Overall overlay opacity, applied to the final alpha. */\n readonly uOverlayAlpha: number;\n /** Beam 1 quad corners row-major (TL, TR, BL, BR), flat [x0,y0, ...]. */\n readonly uBeam1Poly: readonly number[];\n /** Beam 1 color. */\n readonly uBeam1Color: RGB;\n /** Beam 1 fill strength (absolute). */\n readonly uBeam1Alpha: number;\n /** Beam 1 on/off; 0 skips it entirely, 1 = on. */\n readonly uBeam1On: number;\n /** Beam 2 quad corners row-major (TL, TR, BL, BR), flat [x0,y0, ...]. */\n readonly uBeam2Poly: readonly number[];\n /** Beam 2 color. */\n readonly uBeam2Color: RGB;\n /** Beam 2 fill strength (absolute). */\n readonly uBeam2Alpha: number;\n /** Beam 2 on/off; 0 skips it entirely, 1 = on. */\n readonly uBeam2On: number;\n /** Beam 3 quad corners row-major (TL, TR, BL, BR), flat [x0,y0, ...]. */\n readonly uBeam3Poly: readonly number[];\n /** Beam 3 color. */\n readonly uBeam3Color: RGB;\n /** Beam 3 fill strength (absolute). */\n readonly uBeam3Alpha: number;\n /** Beam 3 on/off; 0 skips it entirely, 1 = on. */\n readonly uBeam3On: number;\n /** Mote brightness (absolute). */\n readonly uMoteAlpha: number;\n /** Mote glow radius, in mote-size multiples. */\n readonly uGlowSize: number;\n /** Active motes (<= 128); fewer = cheaper. */\n readonly uMoteCount: number;\n};\n\n// Per-beam control triples, generated so beam 1/2/3 stay identical in shape.\nconst beamControls = (\n n: 1 | 2 | 3,\n poly: readonly number[],\n color: RGB,\n alpha: number,\n): readonly UniformControl[] => [\n { name: `uBeam${n}On`, kind: 'switch', default: 1, doc: `Beam ${n} on/off (0 skips it).` },\n { name: `uBeam${n}Color`, kind: 'color', default: color, doc: `Beam ${n} color.` },\n {\n name: `uBeam${n}Alpha`,\n kind: 'float',\n default: alpha,\n min: 0,\n max: 1,\n step: 0.01,\n doc: `Beam ${n} fill strength.`,\n },\n {\n name: `uBeam${n}Poly`,\n kind: 'polygon',\n points: 4,\n default: poly,\n doc: `Beam ${n} corners row-major (TL, TR, BL, BR), y-up.`,\n },\n];\n\n/** The `light-beams-and-motes` shader's tunable uniforms; defaults reproduce the stock look. */\nexport const LIGHT_BEAMS_AND_MOTES_CONTROLS: readonly UniformControl[] = [\n {\n name: 'uSpeed',\n kind: 'float',\n default: 1,\n min: 0,\n max: 3,\n step: 0.01,\n doc: 'Animation rate; 0 freezes.',\n },\n {\n name: 'uBeamSoftness',\n kind: 'float',\n default: 0.055,\n min: 0.005,\n max: 0.2,\n step: 0.005,\n doc: 'Beam edge softness.',\n },\n {\n name: 'uOverlayAlpha',\n kind: 'float',\n default: 0.72,\n min: 0,\n max: 1,\n step: 0.01,\n doc: 'Overall overlay opacity.',\n },\n ...beamControls(1, [0.02, 1.05, 0.17, 1.05, 0.36, 0, 0.68, 0], [1.0, 0.42, 0.32], 0.13),\n ...beamControls(2, [0.45, 1.05, 0.57, 1.05, 0.33, 0, 0.73, 0], [0.54, 1.0, 0.62], 0.086),\n ...beamControls(3, [0.82, 1.05, 0.99, 1.05, 0.38, 0, 0.7, 0], [0.55, 0.66, 1.0], 0.104),\n {\n name: 'uMoteCount',\n kind: 'float',\n default: 128,\n min: 0,\n max: 128,\n step: 1,\n doc: 'Active motes (fewer = cheaper).',\n },\n {\n name: 'uMoteAlpha',\n kind: 'float',\n default: 0.48,\n min: 0,\n max: 2,\n step: 0.01,\n doc: 'Mote brightness.',\n },\n {\n name: 'uGlowSize',\n kind: 'float',\n default: 3.2,\n min: 1,\n max: 6,\n step: 0.1,\n doc: 'Mote glow radius (size multiples).',\n },\n];\n"]}
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
import { type KaleidoscopeControls } from '../../../src/components/preset-control-panel';
|
|
2
|
+
export declare function LightBeamsAndMotesForm({ uniforms, onPatch, disabled }: KaleidoscopeControls): import("react/jsx-runtime").JSX.Element;
|
|
3
|
+
//# sourceMappingURL=light-beams-and-motes.form.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"light-beams-and-motes.form.d.ts","sourceRoot":"","sources":["../../../../catalog/shaders/light-beams-and-motes/light-beams-and-motes.form.tsx"],"names":[],"mappings":"AAOA,OAAO,EAIL,KAAK,oBAAoB,EAC1B,MAAM,8CAA8C,CAAC;AAGtD,wBAAgB,sBAAsB,CAAC,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,EAAE,oBAAoB,2CAuC3F","sourcesContent":["// Light-beams-and-motes' editor form: the shader OWNS its control layout. The\n// knobs are PACKAGED BY THING -- each beam's on/color/strength/position sit in one\n// section (three beams = three sections), and the mote knobs sit in their own --\n// so related controls are edited together. A beam's position is a <Control> on its\n// polygon uniform, which resolves to the 2x2 Point grid. Conventional layer id:\n// \"beams\".\n\nimport {\n Control,\n ControlForm,\n ControlSection,\n type KaleidoscopeControls,\n} from '../../../src/components/preset-control-panel';\nimport { LIGHT_BEAMS_AND_MOTES_CONTROLS } from './light-beams-and-motes';\n\nexport function LightBeamsAndMotesForm({ uniforms, onPatch, disabled }: KaleidoscopeControls) {\n return (\n <ControlForm\n id=\"beams\"\n uniforms={uniforms.beams ?? {}}\n onPatch={onPatch}\n disabled={disabled}\n controls={LIGHT_BEAMS_AND_MOTES_CONTROLS}\n >\n <ControlSection title=\"beam 1\">\n <Control uniform=\"uBeam1On\" />\n <Control uniform=\"uBeam1Color\" />\n <Control uniform=\"uBeam1Alpha\" />\n <Control uniform=\"uBeam1Poly\" />\n </ControlSection>\n <ControlSection title=\"beam 2\">\n <Control uniform=\"uBeam2On\" />\n <Control uniform=\"uBeam2Color\" />\n <Control uniform=\"uBeam2Alpha\" />\n <Control uniform=\"uBeam2Poly\" />\n </ControlSection>\n <ControlSection title=\"beam 3\">\n <Control uniform=\"uBeam3On\" />\n <Control uniform=\"uBeam3Color\" />\n <Control uniform=\"uBeam3Alpha\" />\n <Control uniform=\"uBeam3Poly\" />\n </ControlSection>\n <ControlSection title=\"motes\">\n <Control uniform=\"uMoteCount\" />\n <Control uniform=\"uMoteAlpha\" />\n <Control uniform=\"uGlowSize\" />\n </ControlSection>\n <ControlSection title=\"shared\">\n <Control uniform=\"uSpeed\" />\n <Control uniform=\"uBeamSoftness\" />\n <Control uniform=\"uOverlayAlpha\" />\n </ControlSection>\n </ControlForm>\n );\n}\n"]}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.LightBeamsAndMotesForm = LightBeamsAndMotesForm;
|
|
4
|
+
const jsx_runtime_1 = require("react/jsx-runtime");
|
|
5
|
+
// Light-beams-and-motes' editor form: the shader OWNS its control layout. The
|
|
6
|
+
// knobs are PACKAGED BY THING -- each beam's on/color/strength/position sit in one
|
|
7
|
+
// section (three beams = three sections), and the mote knobs sit in their own --
|
|
8
|
+
// so related controls are edited together. A beam's position is a <Control> on its
|
|
9
|
+
// polygon uniform, which resolves to the 2x2 Point grid. Conventional layer id:
|
|
10
|
+
// "beams".
|
|
11
|
+
const preset_control_panel_1 = require("../../../src/components/preset-control-panel");
|
|
12
|
+
const light_beams_and_motes_1 = require("./light-beams-and-motes");
|
|
13
|
+
function LightBeamsAndMotesForm({ uniforms, onPatch, disabled }) {
|
|
14
|
+
return ((0, jsx_runtime_1.jsxs)(preset_control_panel_1.ControlForm, { id: "beams", uniforms: uniforms.beams ?? {}, onPatch: onPatch, disabled: disabled, controls: light_beams_and_motes_1.LIGHT_BEAMS_AND_MOTES_CONTROLS, children: [(0, jsx_runtime_1.jsxs)(preset_control_panel_1.ControlSection, { title: "beam 1", children: [(0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam1On" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam1Color" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam1Alpha" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam1Poly" })] }), (0, jsx_runtime_1.jsxs)(preset_control_panel_1.ControlSection, { title: "beam 2", children: [(0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam2On" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam2Color" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam2Alpha" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam2Poly" })] }), (0, jsx_runtime_1.jsxs)(preset_control_panel_1.ControlSection, { title: "beam 3", children: [(0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam3On" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam3Color" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam3Alpha" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeam3Poly" })] }), (0, jsx_runtime_1.jsxs)(preset_control_panel_1.ControlSection, { title: "motes", children: [(0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uMoteCount" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uMoteAlpha" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uGlowSize" })] }), (0, jsx_runtime_1.jsxs)(preset_control_panel_1.ControlSection, { title: "shared", children: [(0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uSpeed" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBeamSoftness" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uOverlayAlpha" })] })] }));
|
|
15
|
+
}
|
|
16
|
+
//# sourceMappingURL=light-beams-and-motes.form.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"light-beams-and-motes.form.js","sourceRoot":"","sources":["../../../../catalog/shaders/light-beams-and-motes/light-beams-and-motes.form.tsx"],"names":[],"mappings":";;;;AAAA,8EAA8E;AAC9E,mFAAmF;AACnF,iFAAiF;AACjF,mFAAmF;AACnF,gFAAgF;AAChF,WAAW;AAEX,uFAKsD;AACtD,mEAAyE;AAEzE,gCAAuC,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAwB;IAC1F,OAAO,CACL,wBAAC,kCAAW,IACV,EAAE,EAAC,OAAO,EACV,QAAQ,EAAE,QAAQ,CAAC,KAAK,IAAI,EAAE,EAC9B,OAAO,EAAE,OAAO,EAChB,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,sDAA8B,aAExC,wBAAC,qCAAc,IAAC,KAAK,EAAC,QAAQ,aAC5B,uBAAC,8BAAO,IAAC,OAAO,EAAC,UAAU,GAAG,EAC9B,uBAAC,8BAAO,IAAC,OAAO,EAAC,aAAa,GAAG,EACjC,uBAAC,8BAAO,IAAC,OAAO,EAAC,aAAa,GAAG,EACjC,uBAAC,8BAAO,IAAC,OAAO,EAAC,YAAY,GAAG,IACjB,EACjB,wBAAC,qCAAc,IAAC,KAAK,EAAC,QAAQ,aAC5B,uBAAC,8BAAO,IAAC,OAAO,EAAC,UAAU,GAAG,EAC9B,uBAAC,8BAAO,IAAC,OAAO,EAAC,aAAa,GAAG,EACjC,uBAAC,8BAAO,IAAC,OAAO,EAAC,aAAa,GAAG,EACjC,uBAAC,8BAAO,IAAC,OAAO,EAAC,YAAY,GAAG,IACjB,EACjB,wBAAC,qCAAc,IAAC,KAAK,EAAC,QAAQ,aAC5B,uBAAC,8BAAO,IAAC,OAAO,EAAC,UAAU,GAAG,EAC9B,uBAAC,8BAAO,IAAC,OAAO,EAAC,aAAa,GAAG,EACjC,uBAAC,8BAAO,IAAC,OAAO,EAAC,aAAa,GAAG,EACjC,uBAAC,8BAAO,IAAC,OAAO,EAAC,YAAY,GAAG,IACjB,EACjB,wBAAC,qCAAc,IAAC,KAAK,EAAC,OAAO,aAC3B,uBAAC,8BAAO,IAAC,OAAO,EAAC,YAAY,GAAG,EAChC,uBAAC,8BAAO,IAAC,OAAO,EAAC,YAAY,GAAG,EAChC,uBAAC,8BAAO,IAAC,OAAO,EAAC,WAAW,GAAG,IAChB,EACjB,wBAAC,qCAAc,IAAC,KAAK,EAAC,QAAQ,aAC5B,uBAAC,8BAAO,IAAC,OAAO,EAAC,QAAQ,GAAG,EAC5B,uBAAC,8BAAO,IAAC,OAAO,EAAC,eAAe,GAAG,EACnC,uBAAC,8BAAO,IAAC,OAAO,EAAC,eAAe,GAAG,IACpB,IACL,CACf,CAAC;AACJ,CAAC","sourcesContent":["// Light-beams-and-motes' editor form: the shader OWNS its control layout. The\n// knobs are PACKAGED BY THING -- each beam's on/color/strength/position sit in one\n// section (three beams = three sections), and the mote knobs sit in their own --\n// so related controls are edited together. A beam's position is a <Control> on its\n// polygon uniform, which resolves to the 2x2 Point grid. Conventional layer id:\n// \"beams\".\n\nimport {\n Control,\n ControlForm,\n ControlSection,\n type KaleidoscopeControls,\n} from '../../../src/components/preset-control-panel';\nimport { LIGHT_BEAMS_AND_MOTES_CONTROLS } from './light-beams-and-motes';\n\nexport function LightBeamsAndMotesForm({ uniforms, onPatch, disabled }: KaleidoscopeControls) {\n return (\n <ControlForm\n id=\"beams\"\n uniforms={uniforms.beams ?? {}}\n onPatch={onPatch}\n disabled={disabled}\n controls={LIGHT_BEAMS_AND_MOTES_CONTROLS}\n >\n <ControlSection title=\"beam 1\">\n <Control uniform=\"uBeam1On\" />\n <Control uniform=\"uBeam1Color\" />\n <Control uniform=\"uBeam1Alpha\" />\n <Control uniform=\"uBeam1Poly\" />\n </ControlSection>\n <ControlSection title=\"beam 2\">\n <Control uniform=\"uBeam2On\" />\n <Control uniform=\"uBeam2Color\" />\n <Control uniform=\"uBeam2Alpha\" />\n <Control uniform=\"uBeam2Poly\" />\n </ControlSection>\n <ControlSection title=\"beam 3\">\n <Control uniform=\"uBeam3On\" />\n <Control uniform=\"uBeam3Color\" />\n <Control uniform=\"uBeam3Alpha\" />\n <Control uniform=\"uBeam3Poly\" />\n </ControlSection>\n <ControlSection title=\"motes\">\n <Control uniform=\"uMoteCount\" />\n <Control uniform=\"uMoteAlpha\" />\n <Control uniform=\"uGlowSize\" />\n </ControlSection>\n <ControlSection title=\"shared\">\n <Control uniform=\"uSpeed\" />\n <Control uniform=\"uBeamSoftness\" />\n <Control uniform=\"uOverlayAlpha\" />\n </ControlSection>\n </ControlForm>\n );\n}\n"]}
|
|
@@ -0,0 +1,91 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
// Light-beams-and-motes layer-shader interface: typed uniforms + control
|
|
3
|
+
// descriptor. A transparent overlay of dust motes drifting inside three
|
|
4
|
+
// independently positioned, colored, and lit polygon light beams (use blend
|
|
5
|
+
// 'additive'). Shader source is ./light-beams-and-motes.frag. Each beam owns a
|
|
6
|
+
// 4-point quad (row-major TL, TR, BL, BR; y-up), a color, a fill strength, and an
|
|
7
|
+
// on/off flag; the motes are shared. Defaults reproduce the stock prototype look.
|
|
8
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
9
|
+
exports.LIGHT_BEAMS_AND_MOTES_CONTROLS = void 0;
|
|
10
|
+
// Per-beam control triples, generated so beam 1/2/3 stay identical in shape.
|
|
11
|
+
const beamControls = (n, poly, color, alpha) => [
|
|
12
|
+
{ name: `uBeam${n}On`, kind: 'switch', default: 1, doc: `Beam ${n} on/off (0 skips it).` },
|
|
13
|
+
{ name: `uBeam${n}Color`, kind: 'color', default: color, doc: `Beam ${n} color.` },
|
|
14
|
+
{
|
|
15
|
+
name: `uBeam${n}Alpha`,
|
|
16
|
+
kind: 'float',
|
|
17
|
+
default: alpha,
|
|
18
|
+
min: 0,
|
|
19
|
+
max: 1,
|
|
20
|
+
step: 0.01,
|
|
21
|
+
doc: `Beam ${n} fill strength.`,
|
|
22
|
+
},
|
|
23
|
+
{
|
|
24
|
+
name: `uBeam${n}Poly`,
|
|
25
|
+
kind: 'polygon',
|
|
26
|
+
points: 4,
|
|
27
|
+
default: poly,
|
|
28
|
+
doc: `Beam ${n} corners row-major (TL, TR, BL, BR), y-up.`,
|
|
29
|
+
},
|
|
30
|
+
];
|
|
31
|
+
/** The `light-beams-and-motes` shader's tunable uniforms; defaults reproduce the stock look. */
|
|
32
|
+
exports.LIGHT_BEAMS_AND_MOTES_CONTROLS = [
|
|
33
|
+
{
|
|
34
|
+
name: 'uSpeed',
|
|
35
|
+
kind: 'float',
|
|
36
|
+
default: 1,
|
|
37
|
+
min: 0,
|
|
38
|
+
max: 3,
|
|
39
|
+
step: 0.01,
|
|
40
|
+
doc: 'Animation rate; 0 freezes.',
|
|
41
|
+
},
|
|
42
|
+
{
|
|
43
|
+
name: 'uBeamSoftness',
|
|
44
|
+
kind: 'float',
|
|
45
|
+
default: 0.055,
|
|
46
|
+
min: 0.005,
|
|
47
|
+
max: 0.2,
|
|
48
|
+
step: 0.005,
|
|
49
|
+
doc: 'Beam edge softness.',
|
|
50
|
+
},
|
|
51
|
+
{
|
|
52
|
+
name: 'uOverlayAlpha',
|
|
53
|
+
kind: 'float',
|
|
54
|
+
default: 0.72,
|
|
55
|
+
min: 0,
|
|
56
|
+
max: 1,
|
|
57
|
+
step: 0.01,
|
|
58
|
+
doc: 'Overall overlay opacity.',
|
|
59
|
+
},
|
|
60
|
+
...beamControls(1, [0.02, 1.05, 0.17, 1.05, 0.36, 0, 0.68, 0], [1.0, 0.42, 0.32], 0.13),
|
|
61
|
+
...beamControls(2, [0.45, 1.05, 0.57, 1.05, 0.33, 0, 0.73, 0], [0.54, 1.0, 0.62], 0.086),
|
|
62
|
+
...beamControls(3, [0.82, 1.05, 0.99, 1.05, 0.38, 0, 0.7, 0], [0.55, 0.66, 1.0], 0.104),
|
|
63
|
+
{
|
|
64
|
+
name: 'uMoteCount',
|
|
65
|
+
kind: 'float',
|
|
66
|
+
default: 128,
|
|
67
|
+
min: 0,
|
|
68
|
+
max: 128,
|
|
69
|
+
step: 1,
|
|
70
|
+
doc: 'Active motes (fewer = cheaper).',
|
|
71
|
+
},
|
|
72
|
+
{
|
|
73
|
+
name: 'uMoteAlpha',
|
|
74
|
+
kind: 'float',
|
|
75
|
+
default: 0.48,
|
|
76
|
+
min: 0,
|
|
77
|
+
max: 2,
|
|
78
|
+
step: 0.01,
|
|
79
|
+
doc: 'Mote brightness.',
|
|
80
|
+
},
|
|
81
|
+
{
|
|
82
|
+
name: 'uGlowSize',
|
|
83
|
+
kind: 'float',
|
|
84
|
+
default: 3.2,
|
|
85
|
+
min: 1,
|
|
86
|
+
max: 6,
|
|
87
|
+
step: 0.1,
|
|
88
|
+
doc: 'Mote glow radius (size multiples).',
|
|
89
|
+
},
|
|
90
|
+
];
|
|
91
|
+
//# sourceMappingURL=light-beams-and-motes.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"light-beams-and-motes.js","sourceRoot":"","sources":["../../../../catalog/shaders/light-beams-and-motes/light-beams-and-motes.ts"],"names":[],"mappings":";AAAA,yEAAyE;AACzE,wEAAwE;AACxE,4EAA4E;AAC5E,+EAA+E;AAC/E,kFAAkF;AAClF,kFAAkF;;;AA6ClF,6EAA6E;AAC7E,MAAM,YAAY,GAAG,CACnB,CAAY,EACZ,IAAuB,EACvB,KAAU,EACV,KAAa,EACc,EAAE,CAAC;IAC9B,EAAE,IAAI,EAAE,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,EAAE,CAAC,EAAE,GAAG,EAAE,QAAQ,CAAC,uBAAuB,EAAE;IAC1F,EAAE,IAAI,EAAE,QAAQ,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,GAAG,EAAE,QAAQ,CAAC,SAAS,EAAE;IAClF;QACE,IAAI,EAAE,QAAQ,CAAC,OAAO;QACtB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,KAAK;QACd,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,QAAQ,CAAC,iBAAiB;KAChC;IACD;QACE,IAAI,EAAE,QAAQ,CAAC,MAAM;QACrB,IAAI,EAAE,SAAS;QACf,MAAM,EAAE,CAAC;QACT,OAAO,EAAE,IAAI;QACb,GAAG,EAAE,QAAQ,CAAC,4CAA4C;KAC3D;CACF,CAAC;AAEF,gGAAgG;AACnF,QAAA,8BAA8B,GAA8B;IACvE;QACE,IAAI,EAAE,QAAQ;QACd,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,CAAC;QACV,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,4BAA4B;KAClC;IACD;QACE,IAAI,EAAE,eAAe;QACrB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,KAAK;QACd,GAAG,EAAE,KAAK;QACV,GAAG,EAAE,GAAG;QACR,IAAI,EAAE,KAAK;QACX,GAAG,EAAE,qBAAqB;KAC3B;IACD;QACE,IAAI,EAAE,eAAe;QACrB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,IAAI;QACb,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,0BAA0B;KAChC;IACD,GAAG,YAAY,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,IAAI,CAAC;IACvF,GAAG,YAAY,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC,EAAE,KAAK,CAAC;IACxF,GAAG,YAAY,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,CAAC,EAAE,KAAK,CAAC;IACvF;QACE,IAAI,EAAE,YAAY;QAClB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,GAAG;QACZ,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,GAAG;QACR,IAAI,EAAE,CAAC;QACP,GAAG,EAAE,iCAAiC;KACvC;IACD;QACE,IAAI,EAAE,YAAY;QAClB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,IAAI;QACb,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,kBAAkB;KACxB;IACD;QACE,IAAI,EAAE,WAAW;QACjB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,GAAG;QACZ,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,GAAG;QACT,GAAG,EAAE,oCAAoC;KAC1C;CACF,CAAC","sourcesContent":["// Light-beams-and-motes layer-shader interface: typed uniforms + control\n// descriptor. A transparent overlay of dust motes drifting inside three\n// independently positioned, colored, and lit polygon light beams (use blend\n// 'additive'). Shader source is ./light-beams-and-motes.frag. Each beam owns a\n// 4-point quad (row-major TL, TR, BL, BR; y-up), a color, a fill strength, and an\n// on/off flag; the motes are shared. Defaults reproduce the stock prototype look.\n\nimport type { RGB } from '../../../src/lib/primitives.types';\nimport type { UniformControl } from '../_shared/types';\n\n/** Typed uniforms for the `light-beams-and-motes` layer shader. */\nexport type LightBeamsAndMotesUniforms = {\n /** Animation rate; 1 = stock, 0 freezes the field. */\n readonly uSpeed: number;\n /** Beam polygon edge softness (shared by all beams). */\n readonly uBeamSoftness: number;\n /** Overall overlay opacity, applied to the final alpha. */\n readonly uOverlayAlpha: number;\n /** Beam 1 quad corners row-major (TL, TR, BL, BR), flat [x0,y0, ...]. */\n readonly uBeam1Poly: readonly number[];\n /** Beam 1 color. */\n readonly uBeam1Color: RGB;\n /** Beam 1 fill strength (absolute). */\n readonly uBeam1Alpha: number;\n /** Beam 1 on/off; 0 skips it entirely, 1 = on. */\n readonly uBeam1On: number;\n /** Beam 2 quad corners row-major (TL, TR, BL, BR), flat [x0,y0, ...]. */\n readonly uBeam2Poly: readonly number[];\n /** Beam 2 color. */\n readonly uBeam2Color: RGB;\n /** Beam 2 fill strength (absolute). */\n readonly uBeam2Alpha: number;\n /** Beam 2 on/off; 0 skips it entirely, 1 = on. */\n readonly uBeam2On: number;\n /** Beam 3 quad corners row-major (TL, TR, BL, BR), flat [x0,y0, ...]. */\n readonly uBeam3Poly: readonly number[];\n /** Beam 3 color. */\n readonly uBeam3Color: RGB;\n /** Beam 3 fill strength (absolute). */\n readonly uBeam3Alpha: number;\n /** Beam 3 on/off; 0 skips it entirely, 1 = on. */\n readonly uBeam3On: number;\n /** Mote brightness (absolute). */\n readonly uMoteAlpha: number;\n /** Mote glow radius, in mote-size multiples. */\n readonly uGlowSize: number;\n /** Active motes (<= 128); fewer = cheaper. */\n readonly uMoteCount: number;\n};\n\n// Per-beam control triples, generated so beam 1/2/3 stay identical in shape.\nconst beamControls = (\n n: 1 | 2 | 3,\n poly: readonly number[],\n color: RGB,\n alpha: number,\n): readonly UniformControl[] => [\n { name: `uBeam${n}On`, kind: 'switch', default: 1, doc: `Beam ${n} on/off (0 skips it).` },\n { name: `uBeam${n}Color`, kind: 'color', default: color, doc: `Beam ${n} color.` },\n {\n name: `uBeam${n}Alpha`,\n kind: 'float',\n default: alpha,\n min: 0,\n max: 1,\n step: 0.01,\n doc: `Beam ${n} fill strength.`,\n },\n {\n name: `uBeam${n}Poly`,\n kind: 'polygon',\n points: 4,\n default: poly,\n doc: `Beam ${n} corners row-major (TL, TR, BL, BR), y-up.`,\n },\n];\n\n/** The `light-beams-and-motes` shader's tunable uniforms; defaults reproduce the stock look. */\nexport const LIGHT_BEAMS_AND_MOTES_CONTROLS: readonly UniformControl[] = [\n {\n name: 'uSpeed',\n kind: 'float',\n default: 1,\n min: 0,\n max: 3,\n step: 0.01,\n doc: 'Animation rate; 0 freezes.',\n },\n {\n name: 'uBeamSoftness',\n kind: 'float',\n default: 0.055,\n min: 0.005,\n max: 0.2,\n step: 0.005,\n doc: 'Beam edge softness.',\n },\n {\n name: 'uOverlayAlpha',\n kind: 'float',\n default: 0.72,\n min: 0,\n max: 1,\n step: 0.01,\n doc: 'Overall overlay opacity.',\n },\n ...beamControls(1, [0.02, 1.05, 0.17, 1.05, 0.36, 0, 0.68, 0], [1.0, 0.42, 0.32], 0.13),\n ...beamControls(2, [0.45, 1.05, 0.57, 1.05, 0.33, 0, 0.73, 0], [0.54, 1.0, 0.62], 0.086),\n ...beamControls(3, [0.82, 1.05, 0.99, 1.05, 0.38, 0, 0.7, 0], [0.55, 0.66, 1.0], 0.104),\n {\n name: 'uMoteCount',\n kind: 'float',\n default: 128,\n min: 0,\n max: 128,\n step: 1,\n doc: 'Active motes (fewer = cheaper).',\n },\n {\n name: 'uMoteAlpha',\n kind: 'float',\n default: 0.48,\n min: 0,\n max: 2,\n step: 0.01,\n doc: 'Mote brightness.',\n },\n {\n name: 'uGlowSize',\n kind: 'float',\n default: 3.2,\n min: 1,\n max: 6,\n step: 0.1,\n doc: 'Mote glow radius (size multiples).',\n },\n];\n"]}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import type { RGB } from '../../../src/lib/primitives.types';
|
|
2
|
+
import type { UniformControl } from '../_shared/types';
|
|
3
|
+
/** Typed uniforms for the `nebula` layer shader. */
|
|
4
|
+
export type NebulaUniforms = {
|
|
5
|
+
/** Overall tint / color grade; [1,1,1] keeps the stock star colors. */
|
|
6
|
+
readonly uColor: RGB;
|
|
7
|
+
/** Final glow multiplier; 1 = stock, higher = brighter field. */
|
|
8
|
+
readonly uBrightness: number;
|
|
9
|
+
/** Drift + rotation rate; 1 = stock, 0 freezes the field. */
|
|
10
|
+
readonly uSpeed: number;
|
|
11
|
+
/** Star color-cycle (twinkle) rate; 1 = stock. */
|
|
12
|
+
readonly uTwinkleSpeed: number;
|
|
13
|
+
/** Starfield zoom / density; >1 = more, smaller stars. */
|
|
14
|
+
readonly uScale: number;
|
|
15
|
+
/** Star-core size; 1 = stock, higher = fatter cores. */
|
|
16
|
+
readonly uStarGlow: number;
|
|
17
|
+
};
|
|
18
|
+
/** The `nebula` shader's tunable uniforms; defaults reproduce the stock look. */
|
|
19
|
+
export declare const NEBULA_CONTROLS: readonly UniformControl[];
|
|
20
|
+
//# sourceMappingURL=nebula.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"nebula.d.ts","sourceRoot":"","sources":["../../../../catalog/shaders/nebula/nebula.ts"],"names":[],"mappings":"AAMA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,mCAAmC,CAAC;AAC7D,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAEvD,oDAAoD;AACpD,MAAM,MAAM,cAAc,GAAG;IAC3B,uEAAuE;IACvE,QAAQ,CAAC,MAAM,EAAE,GAAG,CAAC;IACrB,iEAAiE;IACjE,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,6DAA6D;IAC7D,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,kDAAkD;IAClD,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,0DAA0D;IAC1D,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,wDAAwD;IACxD,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;CAC5B,CAAC;AAEF,iFAAiF;AACjF,eAAO,MAAM,eAAe,EAAE,SAAS,cAAc,EA+CpD,CAAC","sourcesContent":["// Nebula layer-shader interface: typed uniforms + control descriptor. A deep-\n// space starfield BACKGROUND layer (opaque), uniform-ized from the fixed\n// Deadlights V2 backdrop so a composite can color-grade and pace it (the nebula\n// composite runs it full-frame behind the masked subject). Shader source is\n// ./nebula.frag.\n\nimport type { RGB } from '../../../src/lib/primitives.types';\nimport type { UniformControl } from '../_shared/types';\n\n/** Typed uniforms for the `nebula` layer shader. */\nexport type NebulaUniforms = {\n /** Overall tint / color grade; [1,1,1] keeps the stock star colors. */\n readonly uColor: RGB;\n /** Final glow multiplier; 1 = stock, higher = brighter field. */\n readonly uBrightness: number;\n /** Drift + rotation rate; 1 = stock, 0 freezes the field. */\n readonly uSpeed: number;\n /** Star color-cycle (twinkle) rate; 1 = stock. */\n readonly uTwinkleSpeed: number;\n /** Starfield zoom / density; >1 = more, smaller stars. */\n readonly uScale: number;\n /** Star-core size; 1 = stock, higher = fatter cores. */\n readonly uStarGlow: number;\n};\n\n/** The `nebula` shader's tunable uniforms; defaults reproduce the stock look. */\nexport const NEBULA_CONTROLS: readonly UniformControl[] = [\n { name: 'uColor', kind: 'color', default: [1, 1, 1], doc: 'Overall tint / color grade.' },\n {\n name: 'uBrightness',\n kind: 'float',\n default: 1,\n min: 0,\n max: 3,\n step: 0.01,\n doc: 'Final glow multiplier.',\n },\n {\n name: 'uSpeed',\n kind: 'float',\n default: 1,\n min: 0,\n max: 3,\n step: 0.01,\n doc: 'Drift + rotation rate; 0 freezes.',\n },\n {\n name: 'uTwinkleSpeed',\n kind: 'float',\n default: 1,\n min: 0,\n max: 3,\n step: 0.01,\n doc: 'Star twinkle rate.',\n },\n {\n name: 'uScale',\n kind: 'float',\n default: 1,\n min: 0.3,\n max: 3,\n step: 0.01,\n doc: 'Zoom / density; >1 = more, smaller stars.',\n },\n {\n name: 'uStarGlow',\n kind: 'float',\n default: 1,\n min: 0.2,\n max: 3,\n step: 0.01,\n doc: 'Star-core size.',\n },\n];\n"]}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"nebula.form.d.ts","sourceRoot":"","sources":["../../../../catalog/shaders/nebula/nebula.form.tsx"],"names":[],"mappings":"AAMA,OAAO,EAIL,KAAK,oBAAoB,EAC1B,MAAM,8CAA8C,CAAC;AAGtD,wBAAgB,UAAU,CAAC,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,EAAE,oBAAoB,2CAmB/E","sourcesContent":["// Nebula's editor form: the shader OWNS its control layout. This pass just stacks\n// one <Control uniform=\"…\"/> per uniform in declared order (the auto-form's shape);\n// the point is that this file exists per shader, so layout/grouping is a local edit\n// here, and a new primitive flows in through <Control> without touching it.\n// Conventional layer id: \"nebula\".\n\nimport {\n Control,\n ControlForm,\n ControlSection,\n type KaleidoscopeControls,\n} from '../../../src/components/preset-control-panel';\nimport { NEBULA_CONTROLS } from './nebula';\n\nexport function NebulaForm({ uniforms, onPatch, disabled }: KaleidoscopeControls) {\n return (\n <ControlForm\n id=\"nebula\"\n uniforms={uniforms.nebula ?? {}}\n onPatch={onPatch}\n disabled={disabled}\n controls={NEBULA_CONTROLS}\n >\n <ControlSection title=\"nebula\">\n <Control uniform=\"uColor\" />\n <Control uniform=\"uBrightness\" />\n <Control uniform=\"uSpeed\" />\n <Control uniform=\"uTwinkleSpeed\" />\n <Control uniform=\"uScale\" />\n <Control uniform=\"uStarGlow\" />\n </ControlSection>\n </ControlForm>\n );\n}\n"]}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.NebulaForm = NebulaForm;
|
|
4
|
+
const jsx_runtime_1 = require("react/jsx-runtime");
|
|
5
|
+
// Nebula's editor form: the shader OWNS its control layout. This pass just stacks
|
|
6
|
+
// one <Control uniform="…"/> per uniform in declared order (the auto-form's shape);
|
|
7
|
+
// the point is that this file exists per shader, so layout/grouping is a local edit
|
|
8
|
+
// here, and a new primitive flows in through <Control> without touching it.
|
|
9
|
+
// Conventional layer id: "nebula".
|
|
10
|
+
const preset_control_panel_1 = require("../../../src/components/preset-control-panel");
|
|
11
|
+
const nebula_1 = require("./nebula");
|
|
12
|
+
function NebulaForm({ uniforms, onPatch, disabled }) {
|
|
13
|
+
return ((0, jsx_runtime_1.jsx)(preset_control_panel_1.ControlForm, { id: "nebula", uniforms: uniforms.nebula ?? {}, onPatch: onPatch, disabled: disabled, controls: nebula_1.NEBULA_CONTROLS, children: (0, jsx_runtime_1.jsxs)(preset_control_panel_1.ControlSection, { title: "nebula", children: [(0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uColor" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uBrightness" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uSpeed" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uTwinkleSpeed" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uScale" }), (0, jsx_runtime_1.jsx)(preset_control_panel_1.Control, { uniform: "uStarGlow" })] }) }));
|
|
14
|
+
}
|
|
15
|
+
//# sourceMappingURL=nebula.form.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"nebula.form.js","sourceRoot":"","sources":["../../../../catalog/shaders/nebula/nebula.form.tsx"],"names":[],"mappings":";;;;AAAA,kFAAkF;AAClF,oFAAoF;AACpF,oFAAoF;AACpF,4EAA4E;AAC5E,mCAAmC;AAEnC,uFAKsD;AACtD,qCAA2C;AAE3C,oBAA2B,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAwB;IAC9E,OAAO,CACL,uBAAC,kCAAW,IACV,EAAE,EAAC,QAAQ,EACX,QAAQ,EAAE,QAAQ,CAAC,MAAM,IAAI,EAAE,EAC/B,OAAO,EAAE,OAAO,EAChB,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,wBAAe,YAEzB,wBAAC,qCAAc,IAAC,KAAK,EAAC,QAAQ,aAC5B,uBAAC,8BAAO,IAAC,OAAO,EAAC,QAAQ,GAAG,EAC5B,uBAAC,8BAAO,IAAC,OAAO,EAAC,aAAa,GAAG,EACjC,uBAAC,8BAAO,IAAC,OAAO,EAAC,QAAQ,GAAG,EAC5B,uBAAC,8BAAO,IAAC,OAAO,EAAC,eAAe,GAAG,EACnC,uBAAC,8BAAO,IAAC,OAAO,EAAC,QAAQ,GAAG,EAC5B,uBAAC,8BAAO,IAAC,OAAO,EAAC,WAAW,GAAG,IAChB,GACL,CACf,CAAC;AACJ,CAAC","sourcesContent":["// Nebula's editor form: the shader OWNS its control layout. This pass just stacks\n// one <Control uniform=\"…\"/> per uniform in declared order (the auto-form's shape);\n// the point is that this file exists per shader, so layout/grouping is a local edit\n// here, and a new primitive flows in through <Control> without touching it.\n// Conventional layer id: \"nebula\".\n\nimport {\n Control,\n ControlForm,\n ControlSection,\n type KaleidoscopeControls,\n} from '../../../src/components/preset-control-panel';\nimport { NEBULA_CONTROLS } from './nebula';\n\nexport function NebulaForm({ uniforms, onPatch, disabled }: KaleidoscopeControls) {\n return (\n <ControlForm\n id=\"nebula\"\n uniforms={uniforms.nebula ?? {}}\n onPatch={onPatch}\n disabled={disabled}\n controls={NEBULA_CONTROLS}\n >\n <ControlSection title=\"nebula\">\n <Control uniform=\"uColor\" />\n <Control uniform=\"uBrightness\" />\n <Control uniform=\"uSpeed\" />\n <Control uniform=\"uTwinkleSpeed\" />\n <Control uniform=\"uScale\" />\n <Control uniform=\"uStarGlow\" />\n </ControlSection>\n </ControlForm>\n );\n}\n"]}
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
// Nebula layer-shader interface: typed uniforms + control descriptor. A deep-
|
|
3
|
+
// space starfield BACKGROUND layer (opaque), uniform-ized from the fixed
|
|
4
|
+
// Deadlights V2 backdrop so a composite can color-grade and pace it (the nebula
|
|
5
|
+
// composite runs it full-frame behind the masked subject). Shader source is
|
|
6
|
+
// ./nebula.frag.
|
|
7
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
8
|
+
exports.NEBULA_CONTROLS = void 0;
|
|
9
|
+
/** The `nebula` shader's tunable uniforms; defaults reproduce the stock look. */
|
|
10
|
+
exports.NEBULA_CONTROLS = [
|
|
11
|
+
{ name: 'uColor', kind: 'color', default: [1, 1, 1], doc: 'Overall tint / color grade.' },
|
|
12
|
+
{
|
|
13
|
+
name: 'uBrightness',
|
|
14
|
+
kind: 'float',
|
|
15
|
+
default: 1,
|
|
16
|
+
min: 0,
|
|
17
|
+
max: 3,
|
|
18
|
+
step: 0.01,
|
|
19
|
+
doc: 'Final glow multiplier.',
|
|
20
|
+
},
|
|
21
|
+
{
|
|
22
|
+
name: 'uSpeed',
|
|
23
|
+
kind: 'float',
|
|
24
|
+
default: 1,
|
|
25
|
+
min: 0,
|
|
26
|
+
max: 3,
|
|
27
|
+
step: 0.01,
|
|
28
|
+
doc: 'Drift + rotation rate; 0 freezes.',
|
|
29
|
+
},
|
|
30
|
+
{
|
|
31
|
+
name: 'uTwinkleSpeed',
|
|
32
|
+
kind: 'float',
|
|
33
|
+
default: 1,
|
|
34
|
+
min: 0,
|
|
35
|
+
max: 3,
|
|
36
|
+
step: 0.01,
|
|
37
|
+
doc: 'Star twinkle rate.',
|
|
38
|
+
},
|
|
39
|
+
{
|
|
40
|
+
name: 'uScale',
|
|
41
|
+
kind: 'float',
|
|
42
|
+
default: 1,
|
|
43
|
+
min: 0.3,
|
|
44
|
+
max: 3,
|
|
45
|
+
step: 0.01,
|
|
46
|
+
doc: 'Zoom / density; >1 = more, smaller stars.',
|
|
47
|
+
},
|
|
48
|
+
{
|
|
49
|
+
name: 'uStarGlow',
|
|
50
|
+
kind: 'float',
|
|
51
|
+
default: 1,
|
|
52
|
+
min: 0.2,
|
|
53
|
+
max: 3,
|
|
54
|
+
step: 0.01,
|
|
55
|
+
doc: 'Star-core size.',
|
|
56
|
+
},
|
|
57
|
+
];
|
|
58
|
+
//# sourceMappingURL=nebula.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"nebula.js","sourceRoot":"","sources":["../../../../catalog/shaders/nebula/nebula.ts"],"names":[],"mappings":";AAAA,8EAA8E;AAC9E,yEAAyE;AACzE,gFAAgF;AAChF,4EAA4E;AAC5E,iBAAiB;;;AAqBjB,iFAAiF;AACpE,QAAA,eAAe,GAA8B;IACxD,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,6BAA6B,EAAE;IACzF;QACE,IAAI,EAAE,aAAa;QACnB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,CAAC;QACV,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,wBAAwB;KAC9B;IACD;QACE,IAAI,EAAE,QAAQ;QACd,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,CAAC;QACV,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,mCAAmC;KACzC;IACD;QACE,IAAI,EAAE,eAAe;QACrB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,CAAC;QACV,GAAG,EAAE,CAAC;QACN,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,oBAAoB;KAC1B;IACD;QACE,IAAI,EAAE,QAAQ;QACd,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,CAAC;QACV,GAAG,EAAE,GAAG;QACR,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,2CAA2C;KACjD;IACD;QACE,IAAI,EAAE,WAAW;QACjB,IAAI,EAAE,OAAO;QACb,OAAO,EAAE,CAAC;QACV,GAAG,EAAE,GAAG;QACR,GAAG,EAAE,CAAC;QACN,IAAI,EAAE,IAAI;QACV,GAAG,EAAE,iBAAiB;KACvB;CACF,CAAC","sourcesContent":["// Nebula layer-shader interface: typed uniforms + control descriptor. A deep-\n// space starfield BACKGROUND layer (opaque), uniform-ized from the fixed\n// Deadlights V2 backdrop so a composite can color-grade and pace it (the nebula\n// composite runs it full-frame behind the masked subject). Shader source is\n// ./nebula.frag.\n\nimport type { RGB } from '../../../src/lib/primitives.types';\nimport type { UniformControl } from '../_shared/types';\n\n/** Typed uniforms for the `nebula` layer shader. */\nexport type NebulaUniforms = {\n /** Overall tint / color grade; [1,1,1] keeps the stock star colors. */\n readonly uColor: RGB;\n /** Final glow multiplier; 1 = stock, higher = brighter field. */\n readonly uBrightness: number;\n /** Drift + rotation rate; 1 = stock, 0 freezes the field. */\n readonly uSpeed: number;\n /** Star color-cycle (twinkle) rate; 1 = stock. */\n readonly uTwinkleSpeed: number;\n /** Starfield zoom / density; >1 = more, smaller stars. */\n readonly uScale: number;\n /** Star-core size; 1 = stock, higher = fatter cores. */\n readonly uStarGlow: number;\n};\n\n/** The `nebula` shader's tunable uniforms; defaults reproduce the stock look. */\nexport const NEBULA_CONTROLS: readonly UniformControl[] = [\n { name: 'uColor', kind: 'color', default: [1, 1, 1], doc: 'Overall tint / color grade.' },\n {\n name: 'uBrightness',\n kind: 'float',\n default: 1,\n min: 0,\n max: 3,\n step: 0.01,\n doc: 'Final glow multiplier.',\n },\n {\n name: 'uSpeed',\n kind: 'float',\n default: 1,\n min: 0,\n max: 3,\n step: 0.01,\n doc: 'Drift + rotation rate; 0 freezes.',\n },\n {\n name: 'uTwinkleSpeed',\n kind: 'float',\n default: 1,\n min: 0,\n max: 3,\n step: 0.01,\n doc: 'Star twinkle rate.',\n },\n {\n name: 'uScale',\n kind: 'float',\n default: 1,\n min: 0.3,\n max: 3,\n step: 0.01,\n doc: 'Zoom / density; >1 = more, smaller stars.',\n },\n {\n name: 'uStarGlow',\n kind: 'float',\n default: 1,\n min: 0.2,\n max: 3,\n step: 0.01,\n doc: 'Star-core size.',\n },\n];\n"]}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import type { RGB } from '../../../src/lib/primitives.types';
|
|
2
|
+
import type { UniformControl } from '../_shared/types';
|
|
3
|
+
/** Typed uniforms for the `plasma` layer shader. */
|
|
4
|
+
export type PlasmaUniforms = {
|
|
5
|
+
/** First palette color, RGB each channel 0..1. */
|
|
6
|
+
readonly uColorA: RGB;
|
|
7
|
+
/** Second palette color, RGB each channel 0..1. */
|
|
8
|
+
readonly uColorB: RGB;
|
|
9
|
+
/** Animation rate; 0 freezes the field. */
|
|
10
|
+
readonly uSpeed: number;
|
|
11
|
+
/** Spatial frequency; higher = more, tighter cells. */
|
|
12
|
+
readonly uScale: number;
|
|
13
|
+
};
|
|
14
|
+
/** The `plasma` shader's tunable uniforms; defaults are the cool "ocean" look. */
|
|
15
|
+
export declare const PLASMA_CONTROLS: readonly UniformControl[];
|
|
16
|
+
//# sourceMappingURL=plasma.d.ts.map
|