react-native-gesture-handler 2.22.0 → 2.23.0

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Files changed (678) hide show
  1. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +14 -0
  2. package/android/src/main/jni/cpp-adapter.cpp +19 -12
  3. package/apple/RNGestureHandler.mm +15 -8
  4. package/apple/RNGestureHandlerModule.mm +17 -5
  5. package/lib/commonjs/ActionType.js +3 -3
  6. package/lib/commonjs/ActionType.js.map +1 -1
  7. package/lib/commonjs/Directions.js +11 -8
  8. package/lib/commonjs/Directions.js.map +1 -1
  9. package/lib/commonjs/EnableNewWebImplementation.js +2 -10
  10. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -1
  11. package/lib/commonjs/GestureHandlerRootViewContext.js +2 -7
  12. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -1
  13. package/lib/commonjs/PlatformConstants.js +1 -6
  14. package/lib/commonjs/PlatformConstants.js.map +1 -1
  15. package/lib/commonjs/PlatformConstants.web.js +1 -3
  16. package/lib/commonjs/PlatformConstants.web.js.map +1 -1
  17. package/lib/commonjs/PointerType.js +3 -5
  18. package/lib/commonjs/PointerType.js.map +1 -1
  19. package/lib/commonjs/RNGestureHandlerModule.js +2 -6
  20. package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
  21. package/lib/commonjs/RNGestureHandlerModule.web.js +13 -39
  22. package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
  23. package/lib/commonjs/RNGestureHandlerModule.windows.js +22 -32
  24. package/lib/commonjs/RNGestureHandlerModule.windows.js.map +1 -1
  25. package/lib/commonjs/RNRenderer.js +1 -3
  26. package/lib/commonjs/RNRenderer.js.map +1 -1
  27. package/lib/commonjs/RNRenderer.web.js +1 -2
  28. package/lib/commonjs/RNRenderer.web.js.map +1 -1
  29. package/lib/commonjs/State.js +4 -3
  30. package/lib/commonjs/State.js.map +1 -1
  31. package/lib/commonjs/TouchEventType.js +3 -3
  32. package/lib/commonjs/TouchEventType.js.map +1 -1
  33. package/lib/commonjs/components/DrawerLayout.js +96 -115
  34. package/lib/commonjs/components/DrawerLayout.js.map +1 -1
  35. package/lib/commonjs/components/GestureButtons.js +36 -80
  36. package/lib/commonjs/components/GestureButtons.js.map +1 -1
  37. package/lib/commonjs/components/GestureButtonsProps.js.map +1 -1
  38. package/lib/commonjs/components/GestureComponents.js +26 -37
  39. package/lib/commonjs/components/GestureComponents.js.map +1 -1
  40. package/lib/commonjs/components/GestureComponents.web.js +13 -27
  41. package/lib/commonjs/components/GestureComponents.web.js.map +1 -1
  42. package/lib/commonjs/components/GestureHandlerButton.js +2 -6
  43. package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
  44. package/lib/commonjs/components/GestureHandlerButton.web.js +4 -12
  45. package/lib/commonjs/components/GestureHandlerButton.web.js.map +1 -1
  46. package/lib/commonjs/components/GestureHandlerRootView.android.js +4 -15
  47. package/lib/commonjs/components/GestureHandlerRootView.android.js.map +1 -1
  48. package/lib/commonjs/components/GestureHandlerRootView.js +4 -14
  49. package/lib/commonjs/components/GestureHandlerRootView.js.map +1 -1
  50. package/lib/commonjs/components/GestureHandlerRootView.web.js +4 -13
  51. package/lib/commonjs/components/GestureHandlerRootView.web.js.map +1 -1
  52. package/lib/commonjs/components/Pressable/Pressable.js +46 -78
  53. package/lib/commonjs/components/Pressable/Pressable.js.map +1 -1
  54. package/lib/commonjs/components/Pressable/PressableProps.js.map +1 -1
  55. package/lib/commonjs/components/Pressable/index.js +1 -3
  56. package/lib/commonjs/components/Pressable/index.js.map +1 -1
  57. package/lib/commonjs/components/Pressable/utils.js +5 -20
  58. package/lib/commonjs/components/Pressable/utils.js.map +1 -1
  59. package/lib/commonjs/components/ReanimatedDrawerLayout.js +38 -76
  60. package/lib/commonjs/components/ReanimatedDrawerLayout.js.map +1 -1
  61. package/lib/commonjs/components/ReanimatedSwipeable.js +133 -98
  62. package/lib/commonjs/components/ReanimatedSwipeable.js.map +1 -1
  63. package/lib/commonjs/components/Swipeable.js +34 -75
  64. package/lib/commonjs/components/Swipeable.js.map +1 -1
  65. package/lib/commonjs/components/Text.js +18 -26
  66. package/lib/commonjs/components/Text.js.map +1 -1
  67. package/lib/commonjs/components/gestureHandlerRootHOC.js +5 -14
  68. package/lib/commonjs/components/gestureHandlerRootHOC.js.map +1 -1
  69. package/lib/commonjs/components/touchables/GenericTouchable.js +40 -76
  70. package/lib/commonjs/components/touchables/GenericTouchable.js.map +1 -1
  71. package/lib/commonjs/components/touchables/GenericTouchableProps.js.map +1 -1
  72. package/lib/commonjs/components/touchables/TouchableHighlight.js +20 -33
  73. package/lib/commonjs/components/touchables/TouchableHighlight.js.map +1 -1
  74. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js +17 -31
  75. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js.map +1 -1
  76. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js +5 -4
  77. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js.map +1 -1
  78. package/lib/commonjs/components/touchables/TouchableNativeFeedbackProps.js.map +1 -1
  79. package/lib/commonjs/components/touchables/TouchableOpacity.js +17 -24
  80. package/lib/commonjs/components/touchables/TouchableOpacity.js.map +1 -1
  81. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js +12 -13
  82. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js.map +1 -1
  83. package/lib/commonjs/components/touchables/index.js +7 -12
  84. package/lib/commonjs/components/touchables/index.js.map +1 -1
  85. package/lib/commonjs/findNodeHandle.js +1 -4
  86. package/lib/commonjs/findNodeHandle.js.map +1 -1
  87. package/lib/commonjs/findNodeHandle.web.js +9 -10
  88. package/lib/commonjs/findNodeHandle.web.js.map +1 -1
  89. package/lib/commonjs/getReactNativeVersion.js +1 -6
  90. package/lib/commonjs/getReactNativeVersion.js.map +1 -1
  91. package/lib/commonjs/getReactNativeVersion.web.js +0 -1
  92. package/lib/commonjs/getReactNativeVersion.web.js.map +1 -1
  93. package/lib/commonjs/getShadowNodeFromRef.js +13 -14
  94. package/lib/commonjs/getShadowNodeFromRef.js.map +1 -1
  95. package/lib/commonjs/getShadowNodeFromRef.web.js +0 -1
  96. package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -1
  97. package/lib/commonjs/ghQueueMicrotask.js +1 -2
  98. package/lib/commonjs/ghQueueMicrotask.js.map +1 -1
  99. package/lib/commonjs/handlers/FlingGestureHandler.js +16 -10
  100. package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
  101. package/lib/commonjs/handlers/ForceTouchGestureHandler.js +20 -23
  102. package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
  103. package/lib/commonjs/handlers/GestureHandlerEventPayload.js.map +1 -1
  104. package/lib/commonjs/handlers/LongPressGestureHandler.js +16 -10
  105. package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
  106. package/lib/commonjs/handlers/NativeViewGestureHandler.js +17 -12
  107. package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
  108. package/lib/commonjs/handlers/PanGestureHandler.js +20 -31
  109. package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
  110. package/lib/commonjs/handlers/PinchGestureHandler.js +14 -8
  111. package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
  112. package/lib/commonjs/handlers/PressabilityDebugView.js +0 -1
  113. package/lib/commonjs/handlers/PressabilityDebugView.js.map +1 -1
  114. package/lib/commonjs/handlers/PressabilityDebugView.web.js +0 -1
  115. package/lib/commonjs/handlers/PressabilityDebugView.web.js.map +1 -1
  116. package/lib/commonjs/handlers/RotationGestureHandler.js +14 -8
  117. package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
  118. package/lib/commonjs/handlers/TapGestureHandler.js +16 -10
  119. package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
  120. package/lib/commonjs/handlers/createHandler.js +55 -135
  121. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  122. package/lib/commonjs/handlers/createNativeWrapper.js +33 -32
  123. package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
  124. package/lib/commonjs/handlers/customDirectEventTypes.js +0 -1
  125. package/lib/commonjs/handlers/customDirectEventTypes.js.map +1 -1
  126. package/lib/commonjs/handlers/customDirectEventTypes.web.js +1 -2
  127. package/lib/commonjs/handlers/customDirectEventTypes.web.js.map +1 -1
  128. package/lib/commonjs/handlers/gestureHandlerCommon.js +9 -10
  129. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  130. package/lib/commonjs/handlers/gestureHandlerTypesCompat.js.map +1 -1
  131. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js +5 -14
  132. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js.map +1 -1
  133. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js +10 -20
  134. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js.map +1 -1
  135. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js +9 -29
  136. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js.map +1 -1
  137. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js +1 -10
  138. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js.map +1 -1
  139. package/lib/commonjs/handlers/gestures/GestureDetector/index.js +12 -37
  140. package/lib/commonjs/handlers/gestures/GestureDetector/index.js.map +1 -1
  141. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js +0 -3
  142. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js.map +1 -1
  143. package/lib/commonjs/handlers/gestures/GestureDetector/types.js.map +1 -1
  144. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js +12 -24
  145. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js.map +1 -1
  146. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js +12 -48
  147. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js.map +1 -1
  148. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js +3 -13
  149. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js.map +1 -1
  150. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js +2 -9
  151. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js.map +1 -1
  152. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js +8 -16
  153. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js.map +1 -1
  154. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js +28 -56
  155. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js.map +1 -1
  156. package/lib/commonjs/handlers/gestures/eventReceiver.js +14 -46
  157. package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
  158. package/lib/commonjs/handlers/gestures/flingGesture.js +5 -12
  159. package/lib/commonjs/handlers/gestures/flingGesture.js.map +1 -1
  160. package/lib/commonjs/handlers/gestures/forceTouchGesture.js +8 -19
  161. package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
  162. package/lib/commonjs/handlers/gestures/gesture.js +44 -84
  163. package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
  164. package/lib/commonjs/handlers/gestures/gestureComposition.js +17 -31
  165. package/lib/commonjs/handlers/gestures/gestureComposition.js.map +1 -1
  166. package/lib/commonjs/handlers/gestures/gestureObjects.js +1 -27
  167. package/lib/commonjs/handlers/gestures/gestureObjects.js.map +1 -1
  168. package/lib/commonjs/handlers/gestures/gestureStateManager.js +3 -9
  169. package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
  170. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js +2 -7
  171. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js.map +1 -1
  172. package/lib/commonjs/handlers/gestures/hoverGesture.js +11 -25
  173. package/lib/commonjs/handlers/gestures/hoverGesture.js.map +1 -1
  174. package/lib/commonjs/handlers/gestures/longPressGesture.js +6 -14
  175. package/lib/commonjs/handlers/gestures/longPressGesture.js.map +1 -1
  176. package/lib/commonjs/handlers/gestures/manualGesture.js +0 -6
  177. package/lib/commonjs/handlers/gestures/manualGesture.js.map +1 -1
  178. package/lib/commonjs/handlers/gestures/nativeGesture.js +5 -12
  179. package/lib/commonjs/handlers/gestures/nativeGesture.js.map +1 -1
  180. package/lib/commonjs/handlers/gestures/panGesture.js +18 -43
  181. package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
  182. package/lib/commonjs/handlers/gestures/pinchGesture.js +2 -9
  183. package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
  184. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +1 -8
  185. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
  186. package/lib/commonjs/handlers/gestures/rotationGesture.js +2 -9
  187. package/lib/commonjs/handlers/gestures/rotationGesture.js.map +1 -1
  188. package/lib/commonjs/handlers/gestures/tapGesture.js +10 -22
  189. package/lib/commonjs/handlers/gestures/tapGesture.js.map +1 -1
  190. package/lib/commonjs/handlers/getNextHandlerTag.js +0 -1
  191. package/lib/commonjs/handlers/getNextHandlerTag.js.map +1 -1
  192. package/lib/commonjs/handlers/handlersRegistry.js +11 -21
  193. package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
  194. package/lib/commonjs/handlers/utils.js +6 -26
  195. package/lib/commonjs/handlers/utils.js.map +1 -1
  196. package/lib/commonjs/index.js +75 -104
  197. package/lib/commonjs/index.js.map +1 -1
  198. package/lib/commonjs/init.js +4 -11
  199. package/lib/commonjs/init.js.map +1 -1
  200. package/lib/commonjs/jestUtils/index.js +4 -5
  201. package/lib/commonjs/jestUtils/index.js.map +1 -1
  202. package/lib/commonjs/jestUtils/jestUtils.js +19 -83
  203. package/lib/commonjs/jestUtils/jestUtils.js.map +1 -1
  204. package/lib/commonjs/mocks.js +5 -15
  205. package/lib/commonjs/mocks.js.map +1 -1
  206. package/lib/commonjs/mountRegistry.js +3 -12
  207. package/lib/commonjs/mountRegistry.js.map +1 -1
  208. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js +1 -5
  209. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js.map +1 -1
  210. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js +2 -7
  211. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js.map +1 -1
  212. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js +2 -7
  213. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js.map +1 -1
  214. package/lib/commonjs/typeUtils.js.map +1 -1
  215. package/lib/commonjs/utils.js +15 -30
  216. package/lib/commonjs/utils.js.map +1 -1
  217. package/lib/commonjs/web/Gestures.js +5 -23
  218. package/lib/commonjs/web/Gestures.js.map +1 -1
  219. package/lib/commonjs/web/constants.js +2 -4
  220. package/lib/commonjs/web/constants.js.map +1 -1
  221. package/lib/commonjs/web/detectors/RotationGestureDetector.js +26 -62
  222. package/lib/commonjs/web/detectors/RotationGestureDetector.js.map +1 -1
  223. package/lib/commonjs/web/detectors/ScaleGestureDetector.js +36 -65
  224. package/lib/commonjs/web/detectors/ScaleGestureDetector.js.map +1 -1
  225. package/lib/commonjs/web/handlers/FlingGestureHandler.js +12 -55
  226. package/lib/commonjs/web/handlers/FlingGestureHandler.js.map +1 -1
  227. package/lib/commonjs/web/handlers/GestureHandler.js +160 -273
  228. package/lib/commonjs/web/handlers/GestureHandler.js.map +1 -1
  229. package/lib/commonjs/web/handlers/HoverGestureHandler.js +8 -21
  230. package/lib/commonjs/web/handlers/HoverGestureHandler.js.map +1 -1
  231. package/lib/commonjs/web/handlers/IGestureHandler.js.map +1 -1
  232. package/lib/commonjs/web/handlers/LongPressGestureHandler.js +12 -53
  233. package/lib/commonjs/web/handlers/LongPressGestureHandler.js.map +1 -1
  234. package/lib/commonjs/web/handlers/ManualGestureHandler.js +1 -11
  235. package/lib/commonjs/web/handlers/ManualGestureHandler.js.map +1 -1
  236. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js +21 -62
  237. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js.map +1 -1
  238. package/lib/commonjs/web/handlers/PanGestureHandler.js +23 -138
  239. package/lib/commonjs/web/handlers/PanGestureHandler.js.map +1 -1
  240. package/lib/commonjs/web/handlers/PinchGestureHandler.js +19 -56
  241. package/lib/commonjs/web/handlers/PinchGestureHandler.js.map +1 -1
  242. package/lib/commonjs/web/handlers/RotationGestureHandler.js +16 -54
  243. package/lib/commonjs/web/handlers/RotationGestureHandler.js.map +1 -1
  244. package/lib/commonjs/web/handlers/TapGestureHandler.js +10 -71
  245. package/lib/commonjs/web/handlers/TapGestureHandler.js.map +1 -1
  246. package/lib/commonjs/web/interfaces.js +9 -17
  247. package/lib/commonjs/web/interfaces.js.map +1 -1
  248. package/lib/commonjs/web/tools/CircularBuffer.js +17 -29
  249. package/lib/commonjs/web/tools/CircularBuffer.js.map +1 -1
  250. package/lib/commonjs/web/tools/EventManager.js +7 -41
  251. package/lib/commonjs/web/tools/EventManager.js.map +1 -1
  252. package/lib/commonjs/web/tools/GestureHandlerDelegate.js.map +1 -1
  253. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js +51 -118
  254. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js.map +1 -1
  255. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js +37 -58
  256. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js.map +1 -1
  257. package/lib/commonjs/web/tools/InteractionManager.js +21 -40
  258. package/lib/commonjs/web/tools/InteractionManager.js.map +1 -1
  259. package/lib/commonjs/web/tools/KeyboardEventManager.js +4 -26
  260. package/lib/commonjs/web/tools/KeyboardEventManager.js.map +1 -1
  261. package/lib/commonjs/web/tools/LeastSquareSolver.js +30 -67
  262. package/lib/commonjs/web/tools/LeastSquareSolver.js.map +1 -1
  263. package/lib/commonjs/web/tools/NodeManager.js +9 -16
  264. package/lib/commonjs/web/tools/NodeManager.js.map +1 -1
  265. package/lib/commonjs/web/tools/PointerEventManager.js +10 -45
  266. package/lib/commonjs/web/tools/PointerEventManager.js.map +1 -1
  267. package/lib/commonjs/web/tools/PointerTracker.js +24 -60
  268. package/lib/commonjs/web/tools/PointerTracker.js.map +1 -1
  269. package/lib/commonjs/web/tools/Vector.js +3 -18
  270. package/lib/commonjs/web/tools/Vector.js.map +1 -1
  271. package/lib/commonjs/web/tools/VelocityTracker.js +10 -32
  272. package/lib/commonjs/web/tools/VelocityTracker.js.map +1 -1
  273. package/lib/commonjs/web/tools/WheelEventManager.js +4 -17
  274. package/lib/commonjs/web/tools/WheelEventManager.js.map +1 -1
  275. package/lib/commonjs/web/utils.js +26 -55
  276. package/lib/commonjs/web/utils.js.map +1 -1
  277. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js +7 -19
  278. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js.map +1 -1
  279. package/lib/commonjs/web_hammer/DraggingGestureHandler.js +3 -13
  280. package/lib/commonjs/web_hammer/DraggingGestureHandler.js.map +1 -1
  281. package/lib/commonjs/web_hammer/Errors.js +0 -3
  282. package/lib/commonjs/web_hammer/Errors.js.map +1 -1
  283. package/lib/commonjs/web_hammer/FlingGestureHandler.js +13 -44
  284. package/lib/commonjs/web_hammer/FlingGestureHandler.js.map +1 -1
  285. package/lib/commonjs/web_hammer/GestureHandler.js +55 -142
  286. package/lib/commonjs/web_hammer/GestureHandler.js.map +1 -1
  287. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js +2 -11
  288. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js.map +1 -1
  289. package/lib/commonjs/web_hammer/LongPressGestureHandler.js +5 -19
  290. package/lib/commonjs/web_hammer/LongPressGestureHandler.js.map +1 -1
  291. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js +16 -24
  292. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js.map +1 -1
  293. package/lib/commonjs/web_hammer/NodeManager.js +9 -16
  294. package/lib/commonjs/web_hammer/NodeManager.js.map +1 -1
  295. package/lib/commonjs/web_hammer/PanGestureHandler.js +8 -49
  296. package/lib/commonjs/web_hammer/PanGestureHandler.js.map +1 -1
  297. package/lib/commonjs/web_hammer/PinchGestureHandler.js +2 -11
  298. package/lib/commonjs/web_hammer/PinchGestureHandler.js.map +1 -1
  299. package/lib/commonjs/web_hammer/PressGestureHandler.js +15 -43
  300. package/lib/commonjs/web_hammer/PressGestureHandler.js.map +1 -1
  301. package/lib/commonjs/web_hammer/RotationGestureHandler.js +2 -13
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  613. package/lib/typescript/web/detectors/RotationGestureDetector.d.ts +7 -7
  614. package/lib/typescript/web/detectors/ScaleGestureDetector.d.ts +8 -8
  615. package/lib/typescript/web/handlers/GestureHandler.d.ts +33 -28
  616. package/lib/typescript/web/handlers/IGestureHandler.d.ts +12 -13
  617. package/lib/typescript/web/tools/CircularBuffer.d.ts +3 -3
  618. package/lib/typescript/web/tools/GestureHandlerDelegate.d.ts +1 -1
  619. package/lib/typescript/web/tools/GestureHandlerOrchestrator.d.ts +2 -2
  620. package/lib/typescript/web/tools/GestureHandlerWebDelegate.d.ts +3 -2
  621. package/lib/typescript/web/tools/InteractionManager.d.ts +2 -2
  622. package/lib/typescript/web/tools/NodeManager.d.ts +1 -1
  623. package/lib/typescript/web/tools/PointerTracker.d.ts +4 -4
  624. package/lib/typescript/web/tools/VelocityTracker.d.ts +1 -1
  625. package/package.json +2 -2
  626. package/src/RNGestureHandlerModule.web.ts +2 -2
  627. package/src/components/DrawerLayout.tsx +29 -0
  628. package/src/components/GestureButtons.tsx +13 -2
  629. package/src/components/GestureButtonsProps.ts +31 -2
  630. package/src/components/Pressable/Pressable.tsx +22 -5
  631. package/src/components/Pressable/PressableProps.tsx +4 -11
  632. package/src/components/Pressable/index.ts +4 -1
  633. package/src/components/ReanimatedSwipeable.tsx +194 -113
  634. package/src/components/Text.tsx +13 -4
  635. package/src/components/touchables/TouchableHighlight.tsx +5 -0
  636. package/src/components/touchables/TouchableNativeFeedback.android.tsx +2 -0
  637. package/src/components/touchables/TouchableNativeFeedback.tsx +6 -1
  638. package/src/components/touchables/TouchableNativeFeedbackProps.tsx +3 -0
  639. package/src/components/touchables/TouchableOpacity.tsx +5 -0
  640. package/src/components/touchables/TouchableWithoutFeedback.tsx +6 -0
  641. package/src/findNodeHandle.web.ts +6 -0
  642. package/src/handlers/FlingGestureHandler.ts +10 -0
  643. package/src/handlers/ForceTouchGestureHandler.ts +9 -0
  644. package/src/handlers/LongPressGestureHandler.ts +10 -0
  645. package/src/handlers/NativeViewGestureHandler.ts +10 -0
  646. package/src/handlers/PanGestureHandler.ts +10 -0
  647. package/src/handlers/PinchGestureHandler.ts +10 -0
  648. package/src/handlers/RotationGestureHandler.ts +10 -0
  649. package/src/handlers/TapGestureHandler.ts +10 -0
  650. package/src/handlers/createHandler.tsx +11 -4
  651. package/src/handlers/createNativeWrapper.tsx +10 -4
  652. package/src/handlers/gestures/GestureDetector/index.tsx +2 -2
  653. package/src/handlers/gestures/GestureDetector/useViewRefHandler.ts +3 -3
  654. package/src/handlers/gestures/GestureDetector/utils.ts +2 -2
  655. package/src/handlers/handlersRegistry.ts +7 -3
  656. package/src/index.ts +4 -1
  657. package/src/utils.ts +2 -2
  658. package/src/web/detectors/RotationGestureDetector.ts +22 -22
  659. package/src/web/detectors/ScaleGestureDetector.ts +24 -24
  660. package/src/web/handlers/FlingGestureHandler.ts +6 -7
  661. package/src/web/handlers/GestureHandler.ts +115 -105
  662. package/src/web/handlers/HoverGestureHandler.ts +2 -2
  663. package/src/web/handlers/IGestureHandler.ts +12 -13
  664. package/src/web/handlers/LongPressGestureHandler.ts +7 -7
  665. package/src/web/handlers/NativeViewGestureHandler.ts +14 -19
  666. package/src/web/handlers/PanGestureHandler.ts +17 -17
  667. package/src/web/handlers/PinchGestureHandler.ts +17 -21
  668. package/src/web/handlers/RotationGestureHandler.ts +12 -12
  669. package/src/web/handlers/TapGestureHandler.ts +4 -6
  670. package/src/web/tools/CircularBuffer.ts +15 -15
  671. package/src/web/tools/GestureHandlerDelegate.ts +1 -1
  672. package/src/web/tools/GestureHandlerOrchestrator.ts +42 -42
  673. package/src/web/tools/GestureHandlerWebDelegate.ts +32 -13
  674. package/src/web/tools/InteractionManager.ts +16 -16
  675. package/src/web/tools/NodeManager.ts +2 -2
  676. package/src/web/tools/PointerTracker.ts +20 -20
  677. package/src/web/tools/Vector.ts +1 -1
  678. package/src/web/tools/VelocityTracker.ts +1 -1
@@ -1,7 +1,11 @@
1
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
-
1
+ function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
2
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
3
+ function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
3
4
  import { getNextHandlerTag } from '../getNextHandlerTag';
4
5
  import { isRemoteDebuggingEnabled } from '../../utils';
6
+
7
+ // Allow adding a ref to a gesture handler
8
+
5
9
  export const CALLBACK_TYPE = {
6
10
  UNDEFINED: 0,
7
11
  BEGAN: 1,
@@ -14,199 +18,184 @@ export const CALLBACK_TYPE = {
14
18
  TOUCHES_MOVE: 8,
15
19
  TOUCHES_UP: 9,
16
20
  TOUCHES_CANCELLED: 10
17
- }; // Allow using CALLBACK_TYPE as object and type
21
+ };
22
+
23
+ // Allow using CALLBACK_TYPE as object and type
18
24
  // eslint-disable-next-line @typescript-eslint/no-redeclare
19
25
 
20
26
  export class Gesture {}
21
27
  let nextGestureId = 0;
22
28
  export class BaseGesture extends Gesture {
23
29
  constructor() {
24
- super(); // Used to check whether the gesture config has been updated when wrapping it
30
+ super();
31
+
32
+ // Used to check whether the gesture config has been updated when wrapping it
25
33
  // with `useMemo`. Since every config will have a unique id, when the dependencies
26
34
  // don't change, the config won't be recreated and the id will stay the same.
27
35
  // If the id is different, it means that the config has changed and the gesture
28
36
  // needs to be updated.
29
-
30
37
  _defineProperty(this, "gestureId", -1);
31
-
32
38
  _defineProperty(this, "handlerTag", -1);
33
-
34
39
  _defineProperty(this, "handlerName", '');
35
-
36
40
  _defineProperty(this, "config", {});
37
-
38
41
  _defineProperty(this, "handlers", {
39
42
  gestureId: -1,
40
43
  handlerTag: -1,
41
44
  isWorklet: []
42
45
  });
43
-
44
46
  this.gestureId = nextGestureId++;
45
47
  this.handlers.gestureId = this.gestureId;
46
48
  }
47
-
48
49
  addDependency(key, gesture) {
49
50
  const value = this.config[key];
50
51
  this.config[key] = value ? Array().concat(value, gesture) : [gesture];
51
52
  }
53
+
52
54
  /**
53
55
  * Sets a `ref` to the gesture object, allowing for interoperability with the old API.
54
56
  * @param ref
55
57
  */
56
-
57
-
58
58
  withRef(ref) {
59
59
  this.config.ref = ref;
60
60
  return this;
61
- } // eslint-disable-next-line @typescript-eslint/ban-types
62
-
61
+ }
63
62
 
63
+ // eslint-disable-next-line @typescript-eslint/ban-types
64
64
  isWorklet(callback) {
65
65
  // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
66
66
  return callback.__workletHash !== undefined;
67
67
  }
68
+
68
69
  /**
69
70
  * Set the callback that is being called when given gesture handler starts receiving touches.
70
71
  * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.
71
72
  * @param callback
72
73
  */
73
-
74
-
75
74
  onBegin(callback) {
76
75
  this.handlers.onBegin = callback;
77
76
  this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);
78
77
  return this;
79
78
  }
79
+
80
80
  /**
81
81
  * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.
82
82
  * @param callback
83
83
  */
84
-
85
-
86
84
  onStart(callback) {
87
85
  this.handlers.onStart = callback;
88
86
  this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);
89
87
  return this;
90
88
  }
89
+
91
90
  /**
92
91
  * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.
93
92
  * It will be called only if the handler was previously in the `ACTIVE` state.
94
93
  * @param callback
95
94
  */
96
-
97
-
98
95
  onEnd(callback) {
99
- this.handlers.onEnd = callback; // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
100
-
96
+ this.handlers.onEnd = callback;
97
+ // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
101
98
  this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);
102
99
  return this;
103
100
  }
101
+
104
102
  /**
105
103
  * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.
106
104
  * @param callback
107
105
  */
108
-
109
-
110
106
  onFinalize(callback) {
111
- this.handlers.onFinalize = callback; // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
112
-
107
+ this.handlers.onFinalize = callback;
108
+ // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
113
109
  this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);
114
110
  return this;
115
111
  }
112
+
116
113
  /**
117
114
  * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.
118
115
  * @param callback
119
116
  */
120
-
121
-
122
117
  onTouchesDown(callback) {
123
118
  this.config.needsPointerData = true;
124
119
  this.handlers.onTouchesDown = callback;
125
120
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] = this.isWorklet(callback);
126
121
  return this;
127
122
  }
123
+
128
124
  /**
129
125
  * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.
130
126
  * @param callback
131
127
  */
132
-
133
-
134
128
  onTouchesMove(callback) {
135
129
  this.config.needsPointerData = true;
136
130
  this.handlers.onTouchesMove = callback;
137
131
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] = this.isWorklet(callback);
138
132
  return this;
139
133
  }
134
+
140
135
  /**
141
136
  * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.
142
137
  * @param callback
143
138
  */
144
-
145
-
146
139
  onTouchesUp(callback) {
147
140
  this.config.needsPointerData = true;
148
141
  this.handlers.onTouchesUp = callback;
149
142
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] = this.isWorklet(callback);
150
143
  return this;
151
144
  }
145
+
152
146
  /**
153
147
  * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.
154
148
  * @param callback
155
149
  */
156
-
157
-
158
150
  onTouchesCancelled(callback) {
159
151
  this.config.needsPointerData = true;
160
152
  this.handlers.onTouchesCancelled = callback;
161
153
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] = this.isWorklet(callback);
162
154
  return this;
163
155
  }
156
+
164
157
  /**
165
158
  * Indicates whether the given handler should be analyzing stream of touch events or not.
166
159
  * @param enabled
167
160
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean
168
161
  */
169
-
170
-
171
162
  enabled(enabled) {
172
163
  this.config.enabled = enabled;
173
164
  return this;
174
165
  }
166
+
175
167
  /**
176
168
  * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.
177
169
  * @param value
178
170
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean
179
171
  */
180
-
181
-
182
172
  shouldCancelWhenOutside(value) {
183
173
  this.config.shouldCancelWhenOutside = value;
184
174
  return this;
185
175
  }
176
+
186
177
  /**
187
178
  * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.
188
179
  * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.
189
180
  * @param hitSlop
190
181
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings
191
182
  */
192
-
193
-
194
183
  hitSlop(hitSlop) {
195
184
  this.config.hitSlop = hitSlop;
196
185
  return this;
197
186
  }
187
+
198
188
  /**
199
189
  * #### Web only
200
190
  * This parameter allows to specify which `cursor` should be used when gesture activates.
201
191
  * Supports all CSS cursor values (e.g. `"grab"`, `"zoom-in"`). Default value is set to `"auto"`.
202
192
  * @param activeCursor
203
193
  */
204
-
205
-
206
194
  activeCursor(activeCursor) {
207
195
  this.config.activeCursor = activeCursor;
208
196
  return this;
209
197
  }
198
+
210
199
  /**
211
200
  * #### Web & Android only
212
201
  * Allows users to choose which mouse button should handler respond to.
@@ -215,114 +204,99 @@ export class BaseGesture extends Gesture {
215
204
  * @param mouseButton
216
205
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only
217
206
  */
218
-
219
-
220
207
  mouseButton(mouseButton) {
221
208
  this.config.mouseButton = mouseButton;
222
209
  return this;
223
210
  }
211
+
224
212
  /**
225
213
  * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.
226
214
  * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.
227
215
  * Defaults to `false`.
228
216
  * @param runOnJS
229
217
  */
230
-
231
-
232
218
  runOnJS(runOnJS) {
233
219
  this.config.runOnJS = runOnJS;
234
220
  return this;
235
221
  }
222
+
236
223
  /**
237
224
  * Allows gestures across different components to be recognized simultaneously.
238
225
  * @param gestures
239
226
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture
240
227
  */
241
-
242
-
243
228
  simultaneousWithExternalGesture(...gestures) {
244
229
  for (const gesture of gestures) {
245
230
  this.addDependency('simultaneousWith', gesture);
246
231
  }
247
-
248
232
  return this;
249
233
  }
234
+
250
235
  /**
251
236
  * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).
252
237
  * @param gestures
253
238
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail
254
239
  */
255
-
256
-
257
240
  requireExternalGestureToFail(...gestures) {
258
241
  for (const gesture of gestures) {
259
242
  this.addDependency('requireToFail', gesture);
260
243
  }
261
-
262
244
  return this;
263
245
  }
246
+
264
247
  /**
265
248
  * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.
266
249
  * @param gestures
267
250
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture
268
251
  */
269
-
270
-
271
252
  blocksExternalGesture(...gestures) {
272
253
  for (const gesture of gestures) {
273
254
  this.addDependency('blocksHandlers', gesture);
274
255
  }
275
-
276
256
  return this;
277
257
  }
258
+
278
259
  /**
279
260
  * Sets a `testID` property for gesture object, allowing for querying for it in tests.
280
261
  * @param id
281
262
  */
282
-
283
-
284
263
  withTestId(id) {
285
264
  this.config.testId = id;
286
265
  return this;
287
266
  }
267
+
288
268
  /**
289
269
  * #### iOS only
290
270
  * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.
291
271
  * Default value is `true`.
292
272
  * @param value
293
273
  */
294
-
295
-
296
274
  cancelsTouchesInView(value) {
297
275
  this.config.cancelsTouchesInView = value;
298
276
  return this;
299
277
  }
300
-
301
278
  initialize() {
302
279
  this.handlerTag = getNextHandlerTag();
303
- this.handlers = { ...this.handlers,
280
+ this.handlers = {
281
+ ...this.handlers,
304
282
  handlerTag: this.handlerTag
305
283
  };
306
-
307
284
  if (this.config.ref) {
308
285
  this.config.ref.current = this;
309
286
  }
310
287
  }
311
-
312
288
  toGestureArray() {
313
289
  return [this];
314
- } // eslint-disable-next-line @typescript-eslint/no-empty-function
315
-
290
+ }
316
291
 
292
+ // eslint-disable-next-line @typescript-eslint/no-empty-function
317
293
  prepare() {}
318
-
319
294
  get shouldUseReanimated() {
320
295
  // Use Reanimated when runOnJS isn't set explicitly,
321
296
  // all defined callbacks are worklets
322
297
  // and remote debugging is disabled
323
298
  return this.config.runOnJS !== true && !this.handlers.isWorklet.includes(false) && !isRemoteDebuggingEnabled();
324
299
  }
325
-
326
300
  }
327
301
  export class ContinousBaseGesture extends BaseGesture {
328
302
  /**
@@ -334,29 +308,26 @@ export class ContinousBaseGesture extends BaseGesture {
334
308
  this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);
335
309
  return this;
336
310
  }
311
+
337
312
  /**
338
313
  * Set the callback that is being called every time the gesture receives an update while it's active.
339
314
  * This callback will receive information about change in value in relation to the last received event.
340
315
  * @param callback
341
316
  */
342
-
343
-
344
317
  onChange(callback) {
345
318
  this.handlers.onChange = callback;
346
319
  this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);
347
320
  return this;
348
321
  }
322
+
349
323
  /**
350
324
  * When `true` the handler will not activate by itself even if its activation criteria are met.
351
325
  * Instead you can manipulate its state using state manager.
352
326
  * @param manualActivation
353
327
  */
354
-
355
-
356
328
  manualActivation(manualActivation) {
357
329
  this.config.manualActivation = manualActivation;
358
330
  return this;
359
331
  }
360
-
361
332
  }
362
333
  //# sourceMappingURL=gesture.js.map
@@ -1 +1 @@
1
- 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{\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n }\n}\n"]}
1
+ {"version":3,"names":["getNextHandlerTag","isRemoteDebuggingEnabled","CALLBACK_TYPE","UNDEFINED","BEGAN","START","UPDATE","CHANGE","END","FINALIZE","TOUCHES_DOWN","TOUCHES_MOVE","TOUCHES_UP","TOUCHES_CANCELLED","Gesture","nextGestureId","BaseGesture","constructor","_defineProperty","gestureId","handlerTag","isWorklet","handlers","addDependency","key","gesture","value","config","Array","concat","withRef","ref","callback","__workletHash","undefined","onBegin","onStart","onEnd","onFinalize","onTouchesDown","needsPointerData","onTouchesMove","onTouchesUp","onTouchesCancelled","enabled","shouldCancelWhenOutside","hitSlop","activeCursor","mouseButton","runOnJS","simultaneousWithExternalGesture","gestures","requireExternalGestureToFail","blocksExternalGesture","withTestId","id","testId","cancelsTouchesInView","initialize","current","toGestureArray","prepare","shouldUseReanimated","includes","ContinousBaseGesture","onUpdate","onChange","manualActivation"],"sources":["gesture.ts"],"sourcesContent":["import {\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n 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@@ -1,7 +1,7 @@
1
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
-
1
+ function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
2
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
3
+ function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
3
4
  import { BaseGesture, Gesture } from './gesture';
4
-
5
5
  function extendRelation(currentRelation, extendWith) {
6
6
  if (currentRelation === undefined) {
7
7
  return [...extendWith];
@@ -9,26 +9,22 @@ function extendRelation(currentRelation, extendWith) {
9
9
  return [...currentRelation, ...extendWith];
10
10
  }
11
11
  }
12
-
13
12
  export class ComposedGesture extends Gesture {
14
13
  constructor(...gestures) {
15
14
  super();
16
-
17
15
  _defineProperty(this, "gestures", []);
18
-
19
16
  _defineProperty(this, "simultaneousGestures", []);
20
-
21
17
  _defineProperty(this, "requireGesturesToFail", []);
22
-
23
18
  this.gestures = gestures;
24
19
  }
25
-
26
20
  prepareSingleGesture(gesture, simultaneousGestures, requireGesturesToFail) {
27
21
  if (gesture instanceof BaseGesture) {
28
- const newConfig = { ...gesture.config
29
- }; // No need to extend `blocksHandlers` here, because it's not changed in composition.
30
- // The same effect is achieved by reversing the order of 2 gestures in `Exclusive`
22
+ const newConfig = {
23
+ ...gesture.config
24
+ };
31
25
 
26
+ // No need to extend `blocksHandlers` here, because it's not changed in composition.
27
+ // The same effect is achieved by reversing the order of 2 gestures in `Exclusive`
32
28
  newConfig.simultaneousWith = extendRelation(newConfig.simultaneousWith, simultaneousGestures);
33
29
  newConfig.requireToFail = extendRelation(newConfig.requireToFail, requireGesturesToFail);
34
30
  gesture.config = newConfig;
@@ -38,41 +34,38 @@ export class ComposedGesture extends Gesture {
38
34
  gesture.prepare();
39
35
  }
40
36
  }
41
-
42
37
  prepare() {
43
38
  for (const gesture of this.gestures) {
44
39
  this.prepareSingleGesture(gesture, this.simultaneousGestures, this.requireGesturesToFail);
45
40
  }
46
41
  }
47
-
48
42
  initialize() {
49
43
  for (const gesture of this.gestures) {
50
44
  gesture.initialize();
51
45
  }
52
46
  }
53
-
54
47
  toGestureArray() {
55
48
  return this.gestures.flatMap(gesture => gesture.toGestureArray());
56
49
  }
57
-
58
50
  }
59
51
  export class SimultaneousGesture extends ComposedGesture {
60
52
  prepare() {
61
53
  // This piece of magic works something like this:
62
54
  // for every gesture in the array
63
- const simultaneousArrays = this.gestures.map(gesture => // we take the array it's in
64
- this.gestures // and make a copy without it
65
- .filter(x => x !== gesture) // then we flatmap the result to get list of raw (not composed) gestures
55
+ const simultaneousArrays = this.gestures.map(gesture =>
56
+ // we take the array it's in
57
+ this.gestures
58
+ // and make a copy without it
59
+ .filter(x => x !== gesture)
60
+ // then we flatmap the result to get list of raw (not composed) gestures
66
61
  // this way we don't make the gestures simultaneous with themselves, which is
67
62
  // important when the gesture is `ExclusiveGesture` - we don't want to make
68
63
  // exclusive gestures simultaneous
69
64
  .flatMap(x => x.toGestureArray()));
70
-
71
65
  for (let i = 0; i < this.gestures.length; i++) {
72
66
  this.prepareSingleGesture(this.gestures[i], simultaneousArrays[i], this.requireGesturesToFail);
73
67
  }
74
68
  }
75
-
76
69
  }
77
70
  export class ExclusiveGesture extends ComposedGesture {
78
71
  prepare() {
@@ -80,13 +73,12 @@ export class ExclusiveGesture extends ComposedGesture {
80
73
  // i.e. [gesture1, gesture2, ComposedGesture(gesture3, gesture4)] -> [[gesture1], [gesture2], [gesture3, gesture4]]
81
74
  const gestureArrays = this.gestures.map(gesture => gesture.toGestureArray());
82
75
  let requireToFail = [];
83
-
84
76
  for (let i = 0; i < this.gestures.length; i++) {
85
- this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail)); // Every group gets to wait for all groups before it
77
+ this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail));
86
78
 
79
+ // Every group gets to wait for all groups before it
87
80
  requireToFail = requireToFail.concat(gestureArrays[i]);
88
81
  }
89
82
  }
90
-
91
83
  }
92
84
  //# sourceMappingURL=gestureComposition.js.map
@@ -1 +1 @@
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{ BaseGesture, Gesture, GestureRef, GestureType } from './gesture';\n\nfunction extendRelation(\n currentRelation: GestureRef[] | undefined,\n extendWith: GestureType[]\n) {\n if (currentRelation === undefined) {\n return [...extendWith];\n } else {\n return [...currentRelation, ...extendWith];\n }\n}\n\nexport class ComposedGesture extends Gesture {\n protected gestures: Gesture[] = [];\n protected simultaneousGestures: GestureType[] = [];\n protected requireGesturesToFail: GestureType[] = [];\n\n constructor(...gestures: Gesture[]) {\n super();\n this.gestures = gestures;\n }\n\n protected prepareSingleGesture(\n gesture: Gesture,\n simultaneousGestures: GestureType[],\n requireGesturesToFail: GestureType[]\n ) {\n if (gesture instanceof BaseGesture) {\n const newConfig = { ...gesture.config };\n\n // No need to extend `blocksHandlers` here, because it's not changed in composition.\n // The same effect is achieved by reversing the order of 2 gestures in `Exclusive`\n newConfig.simultaneousWith = extendRelation(\n newConfig.simultaneousWith,\n simultaneousGestures\n );\n newConfig.requireToFail = extendRelation(\n newConfig.requireToFail,\n requireGesturesToFail\n );\n\n gesture.config = newConfig;\n } else if (gesture instanceof ComposedGesture) {\n gesture.simultaneousGestures = simultaneousGestures;\n gesture.requireGesturesToFail = requireGesturesToFail;\n gesture.prepare();\n }\n }\n\n prepare() {\n for (const gesture of this.gestures) {\n this.prepareSingleGesture(\n gesture,\n this.simultaneousGestures,\n this.requireGesturesToFail\n );\n }\n }\n\n initialize() {\n for (const gesture of this.gestures) {\n gesture.initialize();\n }\n }\n\n toGestureArray(): GestureType[] {\n return this.gestures.flatMap((gesture) => gesture.toGestureArray());\n }\n}\n\nexport class SimultaneousGesture extends ComposedGesture {\n prepare() {\n // This piece of magic works something like this:\n // for every gesture in the array\n const simultaneousArrays = this.gestures.map((gesture) =>\n // we take the array it's in\n this.gestures\n // and make a copy without it\n .filter((x) => x !== gesture)\n // then we flatmap the result to get list of raw (not composed) gestures\n // this way we don't make the gestures simultaneous with themselves, which is\n // important when the gesture is `ExclusiveGesture` - we don't want to make\n // exclusive gestures simultaneous\n .flatMap((x) => x.toGestureArray())\n );\n\n for (let i = 0; i < this.gestures.length; i++) {\n this.prepareSingleGesture(\n this.gestures[i],\n simultaneousArrays[i],\n this.requireGesturesToFail\n );\n }\n }\n}\n\nexport class ExclusiveGesture extends ComposedGesture {\n prepare() {\n // Transforms the array of gestures into array of grouped raw (not composed) gestures\n // i.e. [gesture1, gesture2, ComposedGesture(gesture3, gesture4)] -> [[gesture1], [gesture2], [gesture3, gesture4]]\n const gestureArrays = this.gestures.map((gesture) =>\n gesture.toGestureArray()\n );\n\n let requireToFail: GestureType[] = [];\n\n for (let i = 0; i < this.gestures.length; i++) {\n this.prepareSingleGesture(\n this.gestures[i],\n this.simultaneousGestures,\n this.requireGesturesToFail.concat(requireToFail)\n );\n\n // Every group gets to wait for all groups before it\n requireToFail = requireToFail.concat(gestureArrays[i]);\n }\n }\n}\n\nexport type ComposedGestureType = InstanceType<typeof ComposedGesture>;\nexport type RaceGestureType = ComposedGestureType;\nexport type SimultaneousGestureType = InstanceType<typeof SimultaneousGesture>;\nexport type ExclusiveGestureType = InstanceType<typeof ExclusiveGesture>;\n"]}
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