react-native-gesture-handler 2.1.2 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +8 -3
- package/RNGestureHandler.podspec +27 -3
- package/android/build.gradle +82 -9
- package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandler.kt +47 -12
- package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandlerOrchestrator.kt +50 -14
- package/android/lib/src/main/java/com/swmansion/gesturehandler/PanGestureHandler.kt +7 -4
- package/android/lib/src/main/java/com/swmansion/gesturehandler/PinchGestureHandler.kt +8 -8
- package/android/lib/src/main/java/com/swmansion/gesturehandler/RotationGestureHandler.kt +6 -4
- package/android/lib/src/main/java/com/swmansion/gesturehandler/ScaleGestureDetector.java +558 -0
- package/android/src/fabric/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +29 -0
- package/android/src/fabric/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +12 -0
- package/android/src/main/AndroidManifest.xml +1 -1
- package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +29 -0
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +29 -10
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +119 -55
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +9 -4
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +1 -1
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +17 -2
- package/android/src/main/jni/Android.mk +53 -0
- package/android/src/main/jni/OnLoad.cpp +9 -0
- package/android/src/main/jni/RNGestureHandlerComponentsRegistry.cpp +71 -0
- package/android/src/main/jni/RNGestureHandlerComponentsRegistry.h +34 -0
- package/android/src/main/jni/cpp-adapter.cpp +41 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +47 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +22 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +25 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +16 -0
- package/android/src/paper/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +13 -0
- package/ios/Handlers/RNFlingHandler.m +2 -0
- package/ios/Handlers/RNPanHandler.m +2 -0
- package/ios/Handlers/RNPinchHandler.m +2 -0
- package/ios/Handlers/RNRotationHandler.m +2 -0
- package/ios/RNGestureHandler.h +3 -8
- package/ios/RNGestureHandler.m +2 -10
- package/ios/RNGestureHandlerActionType.h +8 -0
- package/ios/RNGestureHandlerButtonComponentView.h +17 -0
- package/ios/RNGestureHandlerButtonComponentView.mm +48 -0
- package/ios/RNGestureHandlerButtonManager.h +5 -0
- package/ios/RNGestureHandlerButtonManager.m +30 -0
- package/ios/RNGestureHandlerManager.h +2 -4
- package/ios/{RNGestureHandlerManager.m → RNGestureHandlerManager.mm} +92 -20
- package/ios/{RNGestureHandlerModule.m → RNGestureHandlerModule.mm} +91 -36
- package/ios/RNGestureHandlerRegistry.h +1 -2
- package/ios/RNGestureHandlerRegistry.m +2 -11
- package/ios/RNGestureHandlerRootViewComponentView.mm +21 -0
- package/lib/commonjs/ActionType.js +15 -0
- package/lib/commonjs/ActionType.js.map +1 -0
- package/lib/commonjs/GestureHandlerRootView.android.js +6 -6
- package/lib/commonjs/GestureHandlerRootView.android.js.map +1 -1
- package/lib/commonjs/GestureHandlerRootView.js +2 -3
- package/lib/commonjs/GestureHandlerRootView.js.map +1 -1
- package/lib/commonjs/RNGestureHandlerModule.js +4 -2
- package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
- package/lib/commonjs/RNGestureHandlerModule.web.js +1 -1
- package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
- package/lib/commonjs/components/DrawerLayout.js +2 -2
- package/lib/commonjs/components/DrawerLayout.js.map +1 -1
- package/lib/commonjs/components/GestureHandlerButton.js +5 -2
- package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
- package/lib/commonjs/components/Swipeable.js +22 -20
- package/lib/commonjs/components/Swipeable.js.map +1 -1
- package/lib/commonjs/fabric/RNGestureHandlerButtonNativeComponent.js +21 -0
- package/lib/commonjs/fabric/RNGestureHandlerButtonNativeComponent.js.map +1 -0
- package/lib/commonjs/fabric/RNGestureHandlerRootViewNativeComponent.js +21 -0
- package/lib/commonjs/fabric/RNGestureHandlerRootViewNativeComponent.js.map +1 -0
- package/lib/commonjs/getShadowNodeFromRef.js +24 -0
- package/lib/commonjs/getShadowNodeFromRef.js.map +1 -0
- package/lib/commonjs/getShadowNodeFromRef.web.js +15 -0
- package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -0
- package/lib/commonjs/handlers/FlingGestureHandler.js +4 -2
- package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/ForceTouchGestureHandler.js +8 -4
- package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/LongPressGestureHandler.js +4 -2
- package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/NativeViewGestureHandler.js +4 -2
- package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/PanGestureHandler.js +4 -2
- package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/PinchGestureHandler.js +4 -2
- package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/RotationGestureHandler.js +4 -2
- package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/TapGestureHandler.js +4 -2
- package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/createHandler.js +72 -8
- package/lib/commonjs/handlers/createHandler.js.map +1 -1
- package/lib/commonjs/handlers/createNativeWrapper.js +6 -2
- package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
- package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector.js +84 -32
- package/lib/commonjs/handlers/gestures/GestureDetector.js.map +1 -1
- package/lib/commonjs/handlers/gestures/eventReceiver.js +25 -8
- package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
- package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gesture.js +16 -1
- package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gestureStateManager.js +7 -4
- package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
- package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +4 -1
- package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
- package/lib/commonjs/handlers/handlersRegistry.js +42 -6
- package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
- package/lib/commonjs/index.js +14 -106
- package/lib/commonjs/index.js.map +1 -1
- package/lib/commonjs/init.js +10 -0
- package/lib/commonjs/init.js.map +1 -1
- package/lib/commonjs/jestUtils.js +375 -0
- package/lib/commonjs/jestUtils.js.map +1 -0
- package/lib/commonjs/utils.js +38 -0
- package/lib/commonjs/utils.js.map +1 -1
- package/lib/module/ActionType.js +7 -0
- package/lib/module/ActionType.js.map +1 -0
- package/lib/module/GestureHandlerRootView.android.js +5 -6
- package/lib/module/GestureHandlerRootView.android.js.map +1 -1
- package/lib/module/GestureHandlerRootView.js +2 -3
- package/lib/module/GestureHandlerRootView.js.map +1 -1
- package/lib/module/RNGestureHandlerModule.js +3 -2
- package/lib/module/RNGestureHandlerModule.js.map +1 -1
- package/lib/module/RNGestureHandlerModule.web.js +1 -1
- package/lib/module/RNGestureHandlerModule.web.js.map +1 -1
- package/lib/module/components/DrawerLayout.js +2 -2
- package/lib/module/components/DrawerLayout.js.map +1 -1
- package/lib/module/components/GestureHandlerButton.js +4 -2
- package/lib/module/components/GestureHandlerButton.js.map +1 -1
- package/lib/module/components/Swipeable.js +22 -20
- package/lib/module/components/Swipeable.js.map +1 -1
- package/lib/module/fabric/RNGestureHandlerButtonNativeComponent.js +9 -0
- package/lib/module/fabric/RNGestureHandlerButtonNativeComponent.js.map +1 -0
- package/lib/module/fabric/RNGestureHandlerRootViewNativeComponent.js +9 -0
- package/lib/module/fabric/RNGestureHandlerRootViewNativeComponent.js.map +1 -0
- package/lib/module/getShadowNodeFromRef.js +17 -0
- package/lib/module/getShadowNodeFromRef.js.map +1 -0
- package/lib/module/getShadowNodeFromRef.web.js +8 -0
- package/lib/module/getShadowNodeFromRef.web.js.map +1 -0
- package/lib/module/handlers/FlingGestureHandler.js +2 -1
- package/lib/module/handlers/FlingGestureHandler.js.map +1 -1
- package/lib/module/handlers/ForceTouchGestureHandler.js +5 -3
- package/lib/module/handlers/ForceTouchGestureHandler.js.map +1 -1
- package/lib/module/handlers/LongPressGestureHandler.js +2 -1
- package/lib/module/handlers/LongPressGestureHandler.js.map +1 -1
- package/lib/module/handlers/NativeViewGestureHandler.js +2 -1
- package/lib/module/handlers/NativeViewGestureHandler.js.map +1 -1
- package/lib/module/handlers/PanGestureHandler.js +2 -1
- package/lib/module/handlers/PanGestureHandler.js.map +1 -1
- package/lib/module/handlers/PinchGestureHandler.js +2 -1
- package/lib/module/handlers/PinchGestureHandler.js.map +1 -1
- package/lib/module/handlers/RotationGestureHandler.js +2 -1
- package/lib/module/handlers/RotationGestureHandler.js.map +1 -1
- package/lib/module/handlers/TapGestureHandler.js +2 -1
- package/lib/module/handlers/TapGestureHandler.js.map +1 -1
- package/lib/module/handlers/createHandler.js +72 -9
- package/lib/module/handlers/createHandler.js.map +1 -1
- package/lib/module/handlers/createNativeWrapper.js +6 -2
- package/lib/module/handlers/createNativeWrapper.js.map +1 -1
- package/lib/module/handlers/gestureHandlerCommon.js.map +1 -1
- package/lib/module/handlers/gestures/GestureDetector.js +79 -32
- package/lib/module/handlers/gestures/GestureDetector.js.map +1 -1
- package/lib/module/handlers/gestures/eventReceiver.js +25 -7
- package/lib/module/handlers/gestures/eventReceiver.js.map +1 -1
- package/lib/module/handlers/gestures/forceTouchGesture.js.map +1 -1
- package/lib/module/handlers/gestures/gesture.js +16 -1
- package/lib/module/handlers/gestures/gesture.js.map +1 -1
- package/lib/module/handlers/gestures/gestureStateManager.js +6 -4
- package/lib/module/handlers/gestures/gestureStateManager.js.map +1 -1
- package/lib/module/handlers/gestures/panGesture.js.map +1 -1
- package/lib/module/handlers/gestures/pinchGesture.js.map +1 -1
- package/lib/module/handlers/gestures/reanimatedWrapper.js +2 -1
- package/lib/module/handlers/gestures/reanimatedWrapper.js.map +1 -1
- package/lib/module/handlers/handlersRegistry.js +34 -6
- package/lib/module/handlers/handlersRegistry.js.map +1 -1
- package/lib/module/index.js +1 -11
- package/lib/module/index.js.map +1 -1
- package/lib/module/init.js +6 -0
- package/lib/module/init.js.map +1 -1
- package/lib/module/jestUtils.js +350 -0
- package/lib/module/jestUtils.js.map +1 -0
- package/lib/module/utils.js +28 -0
- package/lib/module/utils.js.map +1 -1
- package/lib/typescript/ActionType.d.ts +7 -0
- package/lib/typescript/GestureHandlerRootView.android.d.ts +5 -2
- package/lib/typescript/GestureHandlerRootView.d.ts +1 -1
- package/lib/typescript/RNGestureHandlerModule.d.ts +3 -1
- package/lib/typescript/RNGestureHandlerModule.web.d.ts +2 -1
- package/lib/typescript/components/GestureHandlerButton.d.ts +2 -2
- package/lib/typescript/components/Swipeable.d.ts +12 -4
- package/lib/typescript/getShadowNodeFromRef.d.ts +1 -0
- package/lib/typescript/getShadowNodeFromRef.web.d.ts +1 -0
- package/lib/typescript/handlers/FlingGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/ForceTouchGestureHandler.d.ts +2 -1
- package/lib/typescript/handlers/LongPressGestureHandler.d.ts +3 -2
- package/lib/typescript/handlers/NativeViewGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/PanGestureHandler.d.ts +3 -2
- package/lib/typescript/handlers/PinchGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/RotationGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/TapGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/gestureHandlerCommon.d.ts +2 -4
- package/lib/typescript/handlers/gestures/GestureDetector.d.ts +4 -1
- package/lib/typescript/handlers/gestures/forceTouchGesture.d.ts +1 -2
- package/lib/typescript/handlers/gestures/gesture.d.ts +5 -0
- package/lib/typescript/handlers/gestures/panGesture.d.ts +1 -2
- package/lib/typescript/handlers/gestures/pinchGesture.d.ts +1 -2
- package/lib/typescript/handlers/handlersRegistry.d.ts +11 -3
- package/lib/typescript/index.d.ts +15 -11
- package/lib/typescript/jestUtils.d.ts +28 -0
- package/lib/typescript/utils.d.ts +6 -0
- package/lib/typescript/web/constants.d.ts +0 -1
- package/package.json +39 -16
- package/src/ActionType.ts +9 -0
- package/src/GestureHandlerRootView.android.tsx +14 -14
- package/src/GestureHandlerRootView.tsx +4 -4
- package/src/RNGestureHandlerModule.ts +11 -6
- package/src/RNGestureHandlerModule.web.ts +2 -1
- package/src/components/DrawerLayout.tsx +8 -2
- package/src/components/GestureHandlerButton.tsx +7 -4
- package/src/components/Swipeable.tsx +28 -22
- package/src/fabric/RNGestureHandlerButtonNativeComponent.js +27 -0
- package/src/fabric/RNGestureHandlerRootViewNativeComponent.js +19 -0
- package/src/getShadowNodeFromRef.ts +19 -0
- package/src/getShadowNodeFromRef.web.ts +7 -0
- package/src/handlers/FlingGestureHandler.ts +3 -1
- package/src/handlers/ForceTouchGestureHandler.ts +8 -2
- package/src/handlers/LongPressGestureHandler.ts +5 -3
- package/src/handlers/NativeViewGestureHandler.ts +3 -1
- package/src/handlers/PanGestureHandler.ts +5 -3
- package/src/handlers/PinchGestureHandler.ts +3 -1
- package/src/handlers/RotationGestureHandler.ts +3 -1
- package/src/handlers/TapGestureHandler.ts +3 -1
- package/src/handlers/createHandler.ts +80 -5
- package/src/handlers/createNativeWrapper.tsx +7 -1
- package/src/handlers/gestureHandlerCommon.ts +2 -5
- package/src/handlers/gestures/GestureDetector.tsx +110 -37
- package/src/handlers/gestures/eventReceiver.ts +23 -19
- package/src/handlers/gestures/forceTouchGesture.ts +1 -1
- package/src/handlers/gestures/gesture.ts +21 -1
- package/src/handlers/gestures/gestureStateManager.ts +9 -12
- package/src/handlers/gestures/panGesture.ts +1 -1
- package/src/handlers/gestures/pinchGesture.ts +1 -1
- package/src/handlers/gestures/reanimatedWrapper.ts +4 -1
- package/src/handlers/handlersRegistry.ts +44 -6
- package/src/index.ts +15 -11
- package/src/init.ts +6 -0
- package/src/jestUtils.ts +506 -0
- package/src/utils.ts +38 -0
- package/android/lib/src/main/java/com/swmansion/gesturehandler/BaseGestureHandlerInteractionController.kt +0 -18
- package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandlerRegistryImpl.kt +0 -21
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerPackage.kt +0 -17
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{"version":3,"sources":["GestureHandlerButton.tsx"],"names":["
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{"version":3,"sources":["GestureHandlerButton.tsx"],"names":["RNGestureHandlerButtonNativeComponent","require","default"],"mappings":";;;;;;;AACA;;AAEA;;AAHA;AAKA,MAAMA,qCAAqC,GAAG,yBAC1CC,OAAO,CAAC,iDAAD,CAAP,CAA2DC,OADjB,GAE1C,yCAAuB,wBAAvB,CAFJ;eAIeF,qC","sourcesContent":["/* eslint-disable @typescript-eslint/no-var-requires */\nimport { HostComponent, requireNativeComponent } from 'react-native';\nimport { RawButtonProps } from './GestureButtons';\nimport { isFabric } from '../utils';\n\nconst RNGestureHandlerButtonNativeComponent = isFabric()\n ? require('../fabric/RNGestureHandlerButtonNativeComponent').default\n : requireNativeComponent('RNGestureHandlerButton');\n\nexport default RNGestureHandlerButtonNativeComponent as HostComponent<RawButtonProps>;\n"]}
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(_this$props$onSwipeab2 = (_this$props2 = this.props).onSwipeableOpen) === null || _this$props$onSwipeab2 === void 0 ? void 0 : _this$props$onSwipeab2.call(_this$props2, 'left');
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(_this$props$onSwipeab4 = (_this$props4 = this.props).onSwipeableOpen) === null || _this$props$onSwipeab4 === void 0 ? void 0 : _this$props$onSwipeab4.call(_this$props4, 'right');
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(_this$props$onSwipeab7 = (_this$props7 = this.props).onSwipeableWillOpen) === null || _this$props$onSwipeab7 === void 0 ? void 0 : _this$props$onSwipeab7.call(_this$props7, 'left');
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(_this$props$onSwipeab9 = (_this$props9 = this.props).onSwipeableWillOpen) === null || _this$props$onSwipeab9 === void 0 ? void 0 : _this$props$onSwipeab9.call(_this$props9, 'right');
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const closingDirection = fromValue > 0 ? 'left' : 'right';
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(_this$props$onSwipeab10 = (_this$props10 = this.props).onSwipeableWillClose) === null || _this$props$onSwipeab10 === void 0 ? void 0 : _this$props$onSwipeab10.call(_this$props10, closingDirection);
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});
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Similarily to the DrawerLayout component this deserves to be put in a\n// separate repo. Although, keeping it here for the time being will allow us to\n// move faster and fix possible issues quicker\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport {\n Animated,\n StyleSheet,\n View,\n I18nManager,\n LayoutChangeEvent,\n StyleProp,\n ViewStyle,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n} from '../handlers/gestureHandlerCommon';\nimport {\n PanGestureHandler,\n PanGestureHandlerEventPayload,\n PanGestureHandlerProps,\n} from '../handlers/PanGestureHandler';\nimport {\n TapGestureHandler,\n TapGestureHandlerEventPayload,\n} from '../handlers/TapGestureHandler';\nimport { State } from '../State';\n\nconst DRAG_TOSS = 0.05;\n\ntype SwipeableExcludes = Exclude<\n keyof PanGestureHandlerProps,\n 'onGestureEvent' | 'onHandlerStateChange'\n>;\n\nexport interface SwipeableProps\n extends Pick<PanGestureHandlerProps, SwipeableExcludes> {\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance. e.g. value of 1 will indicate that the swipeable panel\n * should exactly follow the gesture, 2 means it is going to be two times\n * \"slower\".\n */\n friction?: number;\n\n /**\n * Distance from the left edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n leftThreshold?: number;\n\n /**\n * Distance from the right edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n rightThreshold?: number;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the left\n * actions panel's width. It is set to true by default as long as the left\n * panel render method is present.\n */\n overshootLeft?: boolean;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the\n * right actions panel's width. It is set to true by default as long as the\n * right panel render method is present.\n */\n overshootRight?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance at overshoot. Default value is 1, it mean no friction, for\n * a native feel, try 8 or above.\n */\n overshootFriction?: number;\n\n /**\n * Called when left action panel gets open.\n */\n onSwipeableLeftOpen?: () => void;\n\n /**\n * Called when right action panel gets open.\n */\n onSwipeableRightOpen?: () => void;\n\n /**\n * Called when action panel gets open (either right or left).\n */\n onSwipeableOpen?: () => void;\n\n /**\n * Called when action panel is closed.\n */\n onSwipeableClose?: () => void;\n\n /**\n * Called when left action panel starts animating on open.\n */\n onSwipeableLeftWillOpen?: () => void;\n\n /**\n * Called when right action panel starts animating on open.\n */\n onSwipeableRightWillOpen?: () => void;\n\n /**\n * Called when action panel starts animating on open (either right or left).\n */\n onSwipeableWillOpen?: () => void;\n\n /**\n * Called when action panel starts animating on close.\n */\n onSwipeableWillClose?: () => void;\n\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, +]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderLeftActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation\n ) => React.ReactNode;\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, -]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderRightActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation\n ) => React.ReactNode;\n\n useNativeAnimations?: boolean;\n\n animationOptions?: Record<string, unknown>;\n\n /**\n * Style object for the container (`Animated.View`), for example to override\n * `overflow: 'hidden'`.\n */\n containerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Style object for the children container (`Animated.View`), for example to\n * apply `flex: 1`\n */\n childrenContainerStyle?: StyleProp<ViewStyle>;\n}\n\ntype SwipeableState = {\n dragX: Animated.Value;\n rowTranslation: Animated.Value;\n rowState: number;\n leftWidth?: number;\n rightOffset?: number;\n rowWidth?: number;\n};\n\nexport default class Swipeable extends Component<\n SwipeableProps,\n SwipeableState\n> {\n static defaultProps = {\n friction: 1,\n overshootFriction: 1,\n useNativeAnimations: true,\n };\n\n constructor(props: SwipeableProps) {\n super(props);\n const dragX = new Animated.Value(0);\n this.state = {\n dragX,\n rowTranslation: new Animated.Value(0),\n rowState: 0,\n leftWidth: undefined,\n rightOffset: undefined,\n rowWidth: undefined,\n };\n this.updateAnimatedEvent(props, this.state);\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragX } }],\n { useNativeDriver: props.useNativeAnimations! }\n );\n }\n\n UNSAFE_componentWillUpdate(props: SwipeableProps, state: SwipeableState) {\n if (\n this.props.friction !== props.friction ||\n this.props.overshootLeft !== props.overshootLeft ||\n this.props.overshootRight !== props.overshootRight ||\n this.props.overshootFriction !== props.overshootFriction ||\n this.state.leftWidth !== state.leftWidth ||\n this.state.rightOffset !== state.rightOffset ||\n this.state.rowWidth !== state.rowWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n }\n\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private transX?: Animated.AnimatedInterpolation;\n private showLeftAction?: Animated.AnimatedInterpolation | Animated.Value;\n private leftActionTranslate?: Animated.AnimatedInterpolation;\n private showRightAction?: Animated.AnimatedInterpolation | Animated.Value;\n private rightActionTranslate?: Animated.AnimatedInterpolation;\n\n private updateAnimatedEvent = (\n props: SwipeableProps,\n state: SwipeableState\n ) => {\n const { friction, overshootFriction } = props;\n const { dragX, rowTranslation, leftWidth = 0, rowWidth = 0 } = state;\n const { rightOffset = rowWidth } = state;\n const rightWidth = Math.max(0, rowWidth - rightOffset);\n\n const {\n overshootLeft = leftWidth > 0,\n overshootRight = rightWidth > 0,\n } = props;\n\n const transX = Animated.add(\n rowTranslation,\n dragX.interpolate({\n inputRange: [0, friction!],\n outputRange: [0, 1],\n })\n ).interpolate({\n inputRange: [-rightWidth - 1, -rightWidth, leftWidth, leftWidth + 1],\n outputRange: [\n -rightWidth - (overshootRight ? 1 / overshootFriction! : 0),\n -rightWidth,\n leftWidth,\n leftWidth + (overshootLeft ? 1 / overshootFriction! : 0),\n ],\n });\n this.transX = transX;\n this.showLeftAction =\n leftWidth > 0\n ? transX.interpolate({\n inputRange: [-1, 0, leftWidth],\n outputRange: [0, 0, 1],\n })\n : new Animated.Value(0);\n this.leftActionTranslate = this.showLeftAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n this.showRightAction =\n rightWidth > 0\n ? transX.interpolate({\n inputRange: [-rightWidth, 0, 1],\n outputRange: [1, 0, 0],\n })\n : new Animated.Value(0);\n this.rightActionTranslate = this.showRightAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.close();\n }\n };\n\n private onHandlerStateChange = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n if (ev.nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease(ev);\n }\n };\n\n private handleRelease = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n const { velocityX, translationX: dragX } = ev.nativeEvent;\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n const {\n friction,\n leftThreshold = leftWidth / 2,\n rightThreshold = rightWidth / 2,\n } = this.props;\n\n const startOffsetX = this.currentOffset() + dragX / friction!;\n const translationX = (dragX + DRAG_TOSS * velocityX) / friction!;\n\n let toValue = 0;\n if (rowState === 0) {\n if (translationX > leftThreshold) {\n toValue = leftWidth;\n } else if (translationX < -rightThreshold) {\n toValue = -rightWidth;\n }\n } else if (rowState === 1) {\n // swiped to left\n if (translationX > -leftThreshold) {\n toValue = leftWidth;\n }\n } else {\n // swiped to right\n if (translationX < rightThreshold) {\n toValue = -rightWidth;\n }\n }\n\n this.animateRow(startOffsetX, toValue, velocityX / friction!);\n };\n\n private animateRow = (\n fromValue: number,\n toValue: number,\n velocityX?:\n | number\n | {\n x: number;\n y: number;\n }\n ) => {\n const { dragX, rowTranslation } = this.state;\n dragX.setValue(0);\n rowTranslation.setValue(fromValue);\n\n this.setState({ rowState: Math.sign(toValue) });\n Animated.spring(rowTranslation, {\n restSpeedThreshold: 1.7,\n restDisplacementThreshold: 0.4,\n velocity: velocityX,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n ...this.props.animationOptions,\n }).start(({ finished }) => {\n if (finished) {\n if (toValue > 0 && this.props.onSwipeableLeftOpen) {\n this.props.onSwipeableLeftOpen();\n } else if (toValue < 0 && this.props.onSwipeableRightOpen) {\n this.props.onSwipeableRightOpen();\n }\n\n if (toValue === 0) {\n this.props.onSwipeableClose?.();\n } else {\n this.props.onSwipeableOpen?.();\n }\n }\n });\n if (toValue > 0 && this.props.onSwipeableLeftWillOpen) {\n this.props.onSwipeableLeftWillOpen();\n } else if (toValue < 0 && this.props.onSwipeableRightWillOpen) {\n this.props.onSwipeableRightWillOpen();\n }\n\n if (toValue === 0) {\n this.props.onSwipeableWillClose?.();\n } else {\n this.props.onSwipeableWillOpen?.();\n }\n };\n\n private onRowLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ rowWidth: nativeEvent.layout.width });\n };\n\n private currentOffset = () => {\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n if (rowState === 1) {\n return leftWidth;\n } else if (rowState === -1) {\n return -rightWidth;\n }\n return 0;\n };\n\n close = () => {\n this.animateRow(this.currentOffset(), 0);\n };\n\n openLeft = () => {\n const { leftWidth = 0 } = this.state;\n this.animateRow(this.currentOffset(), leftWidth);\n };\n\n openRight = () => {\n const { rowWidth = 0 } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n this.animateRow(this.currentOffset(), -rightWidth);\n };\n\n render() {\n const { rowState } = this.state;\n const { children, renderLeftActions, renderRightActions } = this.props;\n\n const left = renderLeftActions && (\n <Animated.View\n style={[\n styles.leftActions,\n // all those and below parameters can have ! since they are all\n // asigned in constructor in `updateAnimatedEvent` but TS cannot spot\n // it for some reason\n { transform: [{ translateX: this.leftActionTranslate! }] },\n ]}>\n {renderLeftActions(this.showLeftAction!, this.transX!)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ leftWidth: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n const right = renderRightActions && (\n <Animated.View\n style={[\n styles.rightActions,\n { transform: [{ translateX: this.rightActionTranslate! }] },\n ]}>\n {renderRightActions(this.showRightAction!, this.transX!)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ rightOffset: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n return (\n <PanGestureHandler\n activeOffsetX={[-10, 10]}\n {...this.props}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.onHandlerStateChange}>\n <Animated.View\n onLayout={this.onRowLayout}\n style={[styles.container, this.props.containerStyle]}>\n {left}\n {right}\n <TapGestureHandler\n enabled={rowState !== 0}\n onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={rowState === 0 ? 'auto' : 'box-only'}\n style={[\n {\n transform: [{ translateX: this.transX! }],\n },\n this.props.childrenContainerStyle,\n ]}>\n {children}\n </Animated.View>\n </TapGestureHandler>\n </Animated.View>\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n overflow: 'hidden',\n },\n leftActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row-reverse' : 'row',\n },\n rightActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row' : 'row-reverse',\n },\n});\n"]}
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+
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Similarily to the DrawerLayout component this deserves to be put in a\n// separate repo. Although, keeping it here for the time being will allow us to\n// move faster and fix possible issues quicker\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport {\n Animated,\n StyleSheet,\n View,\n I18nManager,\n LayoutChangeEvent,\n StyleProp,\n ViewStyle,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n} from '../handlers/gestureHandlerCommon';\nimport {\n PanGestureHandler,\n PanGestureHandlerEventPayload,\n PanGestureHandlerProps,\n} from '../handlers/PanGestureHandler';\nimport {\n TapGestureHandler,\n TapGestureHandlerEventPayload,\n} from '../handlers/TapGestureHandler';\nimport { State } from '../State';\n\nconst DRAG_TOSS = 0.05;\n\ntype SwipeableExcludes = Exclude<\n keyof PanGestureHandlerProps,\n 'onGestureEvent' | 'onHandlerStateChange'\n>;\n\nexport interface SwipeableProps\n extends Pick<PanGestureHandlerProps, SwipeableExcludes> {\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance. e.g. value of 1 will indicate that the swipeable panel\n * should exactly follow the gesture, 2 means it is going to be two times\n * \"slower\".\n */\n friction?: number;\n\n /**\n * Distance from the left edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n leftThreshold?: number;\n\n /**\n * Distance from the right edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n rightThreshold?: number;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the left\n * actions panel's width. It is set to true by default as long as the left\n * panel render method is present.\n */\n overshootLeft?: boolean;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the\n * right actions panel's width. It is set to true by default as long as the\n * right panel render method is present.\n */\n overshootRight?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance at overshoot. Default value is 1, it mean no friction, for\n * a native feel, try 8 or above.\n */\n overshootFriction?: number;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableOpen()\n *\n * Called when left action panel gets open.\n */\n onSwipeableLeftOpen?: () => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableOpen()\n *\n * Called when right action panel gets open.\n */\n onSwipeableRightOpen?: () => void;\n\n /**\n * Called when action panel gets open (either right or left).\n */\n onSwipeableOpen?: (direction: 'left' | 'right') => void;\n\n /**\n * Called when action panel is closed.\n */\n onSwipeableClose?: (direction: 'left' | 'right') => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableWillOpen()\n *\n * Called when left action panel starts animating on open.\n */\n onSwipeableLeftWillOpen?: () => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableWillOpen()\n *\n * Called when right action panel starts animating on open.\n */\n onSwipeableRightWillOpen?: () => void;\n\n /**\n * Called when action panel starts animating on open (either right or left).\n */\n onSwipeableWillOpen?: (direction: 'left' | 'right') => void;\n\n /**\n * Called when action panel starts animating on close.\n */\n onSwipeableWillClose?: (direction: 'left' | 'right') => void;\n\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, +]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderLeftActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation\n ) => React.ReactNode;\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, -]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderRightActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation\n ) => React.ReactNode;\n\n useNativeAnimations?: boolean;\n\n animationOptions?: Record<string, unknown>;\n\n /**\n * Style object for the container (`Animated.View`), for example to override\n * `overflow: 'hidden'`.\n */\n containerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Style object for the children container (`Animated.View`), for example to\n * apply `flex: 1`\n */\n childrenContainerStyle?: StyleProp<ViewStyle>;\n}\n\ntype SwipeableState = {\n dragX: Animated.Value;\n rowTranslation: Animated.Value;\n rowState: number;\n leftWidth?: number;\n rightOffset?: number;\n rowWidth?: number;\n};\n\nexport default class Swipeable extends Component<\n SwipeableProps,\n SwipeableState\n> {\n static defaultProps = {\n friction: 1,\n overshootFriction: 1,\n useNativeAnimations: true,\n };\n\n constructor(props: SwipeableProps) {\n super(props);\n const dragX = new Animated.Value(0);\n this.state = {\n dragX,\n rowTranslation: new Animated.Value(0),\n rowState: 0,\n leftWidth: undefined,\n rightOffset: undefined,\n rowWidth: undefined,\n };\n this.updateAnimatedEvent(props, this.state);\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragX } }],\n { useNativeDriver: props.useNativeAnimations! }\n );\n }\n\n UNSAFE_componentWillUpdate(props: SwipeableProps, state: SwipeableState) {\n if (\n this.props.friction !== props.friction ||\n this.props.overshootLeft !== props.overshootLeft ||\n this.props.overshootRight !== props.overshootRight ||\n this.props.overshootFriction !== props.overshootFriction ||\n this.state.leftWidth !== state.leftWidth ||\n this.state.rightOffset !== state.rightOffset ||\n this.state.rowWidth !== state.rowWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n }\n\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private transX?: Animated.AnimatedInterpolation;\n private showLeftAction?: Animated.AnimatedInterpolation | Animated.Value;\n private leftActionTranslate?: Animated.AnimatedInterpolation;\n private showRightAction?: Animated.AnimatedInterpolation | Animated.Value;\n private rightActionTranslate?: Animated.AnimatedInterpolation;\n\n private updateAnimatedEvent = (\n props: SwipeableProps,\n state: SwipeableState\n ) => {\n const { friction, overshootFriction } = props;\n const { dragX, rowTranslation, leftWidth = 0, rowWidth = 0 } = state;\n const { rightOffset = rowWidth } = state;\n const rightWidth = Math.max(0, rowWidth - rightOffset);\n\n const {\n overshootLeft = leftWidth > 0,\n overshootRight = rightWidth > 0,\n } = props;\n\n const transX = Animated.add(\n rowTranslation,\n dragX.interpolate({\n inputRange: [0, friction!],\n outputRange: [0, 1],\n })\n ).interpolate({\n inputRange: [-rightWidth - 1, -rightWidth, leftWidth, leftWidth + 1],\n outputRange: [\n -rightWidth - (overshootRight ? 1 / overshootFriction! : 0),\n -rightWidth,\n leftWidth,\n leftWidth + (overshootLeft ? 1 / overshootFriction! : 0),\n ],\n });\n this.transX = transX;\n this.showLeftAction =\n leftWidth > 0\n ? transX.interpolate({\n inputRange: [-1, 0, leftWidth],\n outputRange: [0, 0, 1],\n })\n : new Animated.Value(0);\n this.leftActionTranslate = this.showLeftAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n this.showRightAction =\n rightWidth > 0\n ? transX.interpolate({\n inputRange: [-rightWidth, 0, 1],\n outputRange: [1, 0, 0],\n })\n : new Animated.Value(0);\n this.rightActionTranslate = this.showRightAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.close();\n }\n };\n\n private onHandlerStateChange = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n if (ev.nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease(ev);\n }\n };\n\n private handleRelease = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n const { velocityX, translationX: dragX } = ev.nativeEvent;\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n const {\n friction,\n leftThreshold = leftWidth / 2,\n rightThreshold = rightWidth / 2,\n } = this.props;\n\n const startOffsetX = this.currentOffset() + dragX / friction!;\n const translationX = (dragX + DRAG_TOSS * velocityX) / friction!;\n\n let toValue = 0;\n if (rowState === 0) {\n if (translationX > leftThreshold) {\n toValue = leftWidth;\n } else if (translationX < -rightThreshold) {\n toValue = -rightWidth;\n }\n } else if (rowState === 1) {\n // swiped to left\n if (translationX > -leftThreshold) {\n toValue = leftWidth;\n }\n } else {\n // swiped to right\n if (translationX < rightThreshold) {\n toValue = -rightWidth;\n }\n }\n\n this.animateRow(startOffsetX, toValue, velocityX / friction!);\n };\n\n private animateRow = (\n fromValue: number,\n toValue: number,\n velocityX?:\n | number\n | {\n x: number;\n y: number;\n }\n ) => {\n const { dragX, rowTranslation } = this.state;\n dragX.setValue(0);\n rowTranslation.setValue(fromValue);\n\n this.setState({ rowState: Math.sign(toValue) });\n Animated.spring(rowTranslation, {\n restSpeedThreshold: 1.7,\n restDisplacementThreshold: 0.4,\n velocity: velocityX,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n ...this.props.animationOptions,\n }).start(({ finished }) => {\n if (finished) {\n if (toValue > 0) {\n this.props.onSwipeableLeftOpen?.();\n this.props.onSwipeableOpen?.('left');\n } else if (toValue < 0) {\n this.props.onSwipeableRightOpen?.();\n this.props.onSwipeableOpen?.('right');\n } else {\n const closingDirection = fromValue > 0 ? 'left' : 'right';\n this.props.onSwipeableClose?.(closingDirection);\n }\n }\n });\n if (toValue > 0) {\n this.props.onSwipeableLeftWillOpen?.();\n this.props.onSwipeableWillOpen?.('left');\n } else if (toValue < 0) {\n this.props.onSwipeableRightWillOpen?.();\n this.props.onSwipeableWillOpen?.('right');\n } else {\n const closingDirection = fromValue > 0 ? 'left' : 'right';\n this.props.onSwipeableWillClose?.(closingDirection);\n }\n };\n\n private onRowLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ rowWidth: nativeEvent.layout.width });\n };\n\n private currentOffset = () => {\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n if (rowState === 1) {\n return leftWidth;\n } else if (rowState === -1) {\n return -rightWidth;\n }\n return 0;\n };\n\n close = () => {\n this.animateRow(this.currentOffset(), 0);\n };\n\n openLeft = () => {\n const { leftWidth = 0 } = this.state;\n this.animateRow(this.currentOffset(), leftWidth);\n };\n\n openRight = () => {\n const { rowWidth = 0 } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n this.animateRow(this.currentOffset(), -rightWidth);\n };\n\n render() {\n const { rowState } = this.state;\n const { children, renderLeftActions, renderRightActions } = this.props;\n\n const left = renderLeftActions && (\n <Animated.View\n style={[\n styles.leftActions,\n // all those and below parameters can have ! since they are all\n // asigned in constructor in `updateAnimatedEvent` but TS cannot spot\n // it for some reason\n { transform: [{ translateX: this.leftActionTranslate! }] },\n ]}>\n {renderLeftActions(this.showLeftAction!, this.transX!)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ leftWidth: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n const right = renderRightActions && (\n <Animated.View\n style={[\n styles.rightActions,\n { transform: [{ translateX: this.rightActionTranslate! }] },\n ]}>\n {renderRightActions(this.showRightAction!, this.transX!)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ rightOffset: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n return (\n <PanGestureHandler\n activeOffsetX={[-10, 10]}\n {...this.props}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.onHandlerStateChange}>\n <Animated.View\n onLayout={this.onRowLayout}\n style={[styles.container, this.props.containerStyle]}>\n {left}\n {right}\n <TapGestureHandler\n enabled={rowState !== 0}\n onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={rowState === 0 ? 'auto' : 'box-only'}\n style={[\n {\n transform: [{ translateX: this.transX! }],\n },\n this.props.childrenContainerStyle,\n ]}>\n {children}\n </Animated.View>\n </TapGestureHandler>\n </Animated.View>\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n overflow: 'hidden',\n },\n leftActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row-reverse' : 'row',\n },\n rightActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row' : 'row-reverse',\n },\n});\n"]}
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{"version":3,"sources":["RNGestureHandlerButtonNativeComponent.js"],"names":[],"mappings":";;;;;;;AAKA;;;;AALA;AACA;AACA;AACA;;AACA;eAmBgB,qCACd,wBADc,EAEd,EAFc,C","sourcesContent":["/**\n * @flow strict-local\n * @format\n */\n/* eslint-disable */\nimport codegenNativeComponent from 'react-native/Libraries/Utilities/codegenNativeComponent';\nimport type { HostComponent } from 'react-native';\nimport type { ColorValue } from 'react-native/Libraries/StyleSheet';\nimport type { ViewProps } from 'react-native/Libraries/Components/View/ViewPropTypes';\nimport type { Int32 } from 'react-native/Libraries/Types/CodegenTypes';\n\ntype NativeProps = $ReadOnly<{|\n ...ViewProps, // This is required.\n exclusive: boolean,\n foreground: boolean,\n borderless: boolean,\n enabled: boolean,\n rippleColor: ColorValue,\n rippleRadius: Int32,\n|}>;\n\ntype ComponentType = HostComponent<NativeProps>;\n\nexport default (codegenNativeComponent<NativeProps>(\n 'RNGestureHandlerButton',\n {}\n): ComponentType);\n"]}
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{"version":3,"sources":["RNGestureHandlerRootViewNativeComponent.js"],"names":[],"mappings":";;;;;;;AAKA;;;;AALA;AACA;AACA;AACA;;AACA;eAWgB,qCACd,0BADc,EAEd,EAFc,C","sourcesContent":["/**\n * @flow strict-local\n * @format\n */\n/* eslint-disable */\nimport codegenNativeComponent from 'react-native/Libraries/Utilities/codegenNativeComponent';\nimport type { HostComponent } from 'react-native';\nimport type { ViewProps } from 'react-native/Libraries/Components/View/ViewPropTypes';\n\ntype NativeProps = $ReadOnly<{|\n ...ViewProps, // This is required.\n|}>;\n\ntype ComponentType = HostComponent<NativeProps>;\n\nexport default (codegenNativeComponent<NativeProps>(\n 'RNGestureHandlerRootView',\n {}\n): ComponentType);\n"]}
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{"version":3,"sources":["getShadowNodeFromRef.ts"],"names":["findHostInstance_DEPRECATED","_ref","require","e","getShadowNodeFromRef","ref","_internalInstanceHandle","stateNode","node"],"mappings":";;;;;;;AAAA;AACA;AACA;AACA;AACA,IAAIA,2BAA2B,GAAIC,IAAD,IAAe,IAAjD;;AAEA,IAAI;AACF;AACAD,EAAAA,2BAA2B,GAAGE,OAAO,CAAC,mDAAD,CAAP,CAC3BF,2BADH;AAED,CAJD,CAIE,OAAOG,CAAP,EAAU,CACV;AACD;;AAEM,SAASC,oBAAT,CAA8BC,GAA9B,EAAwC;AAC7C;AACA,SAAOL,2BAA2B,CAACK,GAAD,CAA3B,CAAiCC,uBAAjC,CAAyDC,SAAzD,CACJC,IADH;AAED","sourcesContent":["// Used by GestureDetector (unsupported on web at the moment) to check whether the\n// attached view may get flattened on Fabric. This implementation causes errors\n// on web due to the static resolution of `require` statements by webpack breaking\n// the conditional importing. Solved by making .web file.\nlet findHostInstance_DEPRECATED = (_ref: any) => null;\n\ntry {\n // eslint-disable-next-line @typescript-eslint/no-var-requires\n findHostInstance_DEPRECATED = require('react-native/Libraries/Renderer/shims/ReactFabric')\n .findHostInstance_DEPRECATED;\n} catch (e) {\n // do nothing\n}\n\nexport function getShadowNodeFromRef(ref: any) {\n // @ts-ignore Fabric\n return findHostInstance_DEPRECATED(ref)._internalInstanceHandle.stateNode\n .node;\n}\n"]}
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{"version":3,"sources":["FlingGestureHandler.ts"],"names":["flingGestureHandlerProps","FlingGestureHandler","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,wBAAwB,GAAG,CACtC,kBADsC,EAEtC,WAFsC,CAAjC;;
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{"version":3,"sources":["FlingGestureHandler.ts"],"names":["flingGestureHandlerProps","flingHandlerName","FlingGestureHandler","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,wBAAwB,GAAG,CACtC,kBADsC,EAEtC,WAFsC,CAAjC;;AAsCA,MAAMC,gBAAgB,GAAG,qBAAzB;;AAGP;AACO,MAAMC,mBAAmB,GAAG,4BAGjC;AACAC,EAAAA,IAAI,EAAEF,gBADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGC,6CADS,EAEZ,GAAGL,wBAFS,CAFd;AAMAM,EAAAA,MAAM,EAAE;AANR,CAHiC,CAA5B","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const flingGestureHandlerProps = [\n 'numberOfPointers',\n 'direction',\n] as const;\n\nexport type FlingGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\nexport interface FlingGestureConfig {\n /**\n * Expressed allowed direction of movement. It's possible to pass one or many\n * directions in one parameter:\n *\n * ```js\n * direction={Directions.RIGHT | Directions.LEFT}\n * ```\n *\n * or\n *\n * ```js\n * direction={Directions.DOWN}\n * ```\n */\n direction?: number;\n\n /**\n * Determine exact number of points required to handle the fling gesture.\n */\n numberOfPointers?: number;\n}\n\nexport interface FlingGestureHandlerProps\n extends BaseGestureHandlerProps<FlingGestureHandlerEventPayload>,\n FlingGestureConfig {}\n\nexport const flingHandlerName = 'FlingGestureHandler';\n\nexport type FlingGestureHandler = typeof FlingGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const FlingGestureHandler = createHandler<\n FlingGestureHandlerProps,\n FlingGestureHandlerEventPayload\n>({\n name: flingHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...flingGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
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exports.ForceTouchGestureHandler = exports.forceTouchGestureHandlerProps = void 0;
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exports.ForceTouchGestureHandler = exports.forceTouchHandlerName = exports.forceTouchGestureHandlerProps = void 0;
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console.warn((0, _utils.tagMessage)('ForceTouchGestureHandler is not available on this platform. Please use ForceTouchGestureHandler.forceTouchAvailable to conditionally render other components that would provide a fallback behavior specific to your usecase'));
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const forceTouchHandlerName = 'ForceTouchGestureHandler'; // eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
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name:
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{"version":3,"sources":["ForceTouchGestureHandler.ts"],"names":["forceTouchGestureHandlerProps","ForceTouchFallback","React","Component","componentDidMount","console","warn","render","props","children","ForceTouchGestureHandler","PlatformConstants","forceTouchAvailable","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;AACA;;AACA;;;;;;AAKO,MAAMA,6BAA6B,GAAG,CAC3C,UAD2C,EAE3C,UAF2C,EAG3C,sBAH2C,CAAtC;;;AAMP,MAAMC,kBAAN,SAAiCC,eAAMC,SAAvC,CAAiD;AAE/CC,EAAAA,iBAAiB,GAAG;AAClBC,IAAAA,OAAO,CAACC,IAAR,CACE,8NADF;
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{"version":3,"sources":["ForceTouchGestureHandler.ts"],"names":["forceTouchGestureHandlerProps","ForceTouchFallback","React","Component","componentDidMount","console","warn","render","props","children","forceTouchHandlerName","ForceTouchGestureHandler","PlatformConstants","forceTouchAvailable","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;AACA;;AACA;;AACA;;;;;;AAKO,MAAMA,6BAA6B,GAAG,CAC3C,UAD2C,EAE3C,UAF2C,EAG3C,sBAH2C,CAAtC;;;AAMP,MAAMC,kBAAN,SAAiCC,eAAMC,SAAvC,CAAiD;AAE/CC,EAAAA,iBAAiB,GAAG;AAClBC,IAAAA,OAAO,CAACC,IAAR,CACE,uBACE,8NADF,CADF;AAKD;;AACDC,EAAAA,MAAM,GAAG;AACP,WAAO,KAAKC,KAAL,CAAWC,QAAlB;AACD;;AAX8C;;gBAA3CR,kB,yBACyB,K;;AAsDxB,MAAMS,qBAAqB,GAAG,0BAA9B,C,CAEP;;;AACO,MAAMC,wBAAwB,GAAGC,2GAAmBC,mBAAnB,GACpC,4BAGE;AACAC,EAAAA,IAAI,EAAEJ,qBADN;AAEAK,EAAAA,YAAY,EAAE,CACZ,GAAGC,6CADS,EAEZ,GAAGhB,6BAFS,CAFd;AAMAiB,EAAAA,MAAM,EAAE;AANR,CAHF,CADoC,GAYpChB,kBAZG;;AAcNU,wBAAD,CAAuDE,mBAAvD,GACE,oHAAmBA,mBAAnB,KAA0C,KAD5C","sourcesContent":["import React from 'react';\nimport { tagMessage } from '../utils';\nimport PlatformConstants from '../PlatformConstants';\nimport createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const forceTouchGestureHandlerProps = [\n 'minForce',\n 'maxForce',\n 'feedbackOnActivation',\n] as const;\n\nclass ForceTouchFallback extends React.Component {\n static forceTouchAvailable = false;\n componentDidMount() {\n console.warn(\n tagMessage(\n 'ForceTouchGestureHandler is not available on this platform. Please use ForceTouchGestureHandler.forceTouchAvailable to conditionally render other components that would provide a fallback behavior specific to your usecase'\n )\n );\n }\n render() {\n return this.props.children;\n }\n}\n\nexport type ForceTouchGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n\n /**\n * The pressure of a touch.\n */\n force: number;\n};\n\nexport interface ForceTouchGestureConfig {\n /**\n *\n * A minimal pressure that is required before handler can activate. Should be a\n * value from range `[0.0, 1.0]`. Default is `0.2`.\n */\n minForce?: number;\n\n /**\n * A maximal pressure that could be applied for handler. If the pressure is\n * greater, handler fails. Should be a value from range `[0.0, 1.0]`.\n */\n maxForce?: number;\n\n /**\n * Boolean value defining if haptic feedback has to be performed on\n * activation.\n */\n feedbackOnActivation?: boolean;\n}\n\nexport interface ForceTouchGestureHandlerProps\n extends BaseGestureHandlerProps<ForceTouchGestureHandlerEventPayload>,\n ForceTouchGestureConfig {}\n\nexport type ForceTouchGestureHandler = typeof ForceTouchGestureHandler & {\n forceTouchAvailable: boolean;\n};\n\nexport const forceTouchHandlerName = 'ForceTouchGestureHandler';\n\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const ForceTouchGestureHandler = PlatformConstants?.forceTouchAvailable\n ? createHandler<\n ForceTouchGestureHandlerProps,\n ForceTouchGestureHandlerEventPayload\n >({\n name: forceTouchHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...forceTouchGestureHandlerProps,\n ] as const,\n config: {},\n })\n : ForceTouchFallback;\n\n(ForceTouchGestureHandler as ForceTouchGestureHandler).forceTouchAvailable =\n PlatformConstants?.forceTouchAvailable || false;\n"]}
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exports.LongPressGestureHandler = exports.longPressGestureHandlerProps = void 0;
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const longPressGestureHandlerProps = ['minDurationMs', 'maxDist'];
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const longPressHandlerName = 'LongPressGestureHandler';
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{"version":3,"sources":["LongPressGestureHandler.ts"],"names":["longPressGestureHandlerProps","LongPressGestureHandler","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;;
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{"version":3,"sources":["LongPressGestureHandler.ts"],"names":["longPressGestureHandlerProps","longPressHandlerName","LongPressGestureHandler","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;;AAiEA,MAAMC,oBAAoB,GAAG,yBAA7B;;AAGP;AACO,MAAMC,uBAAuB,GAAG,4BAGrC;AACAC,EAAAA,IAAI,EAAEF,oBADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGC,6CADS,EAEZ,GAAGL,4BAFS,CAFd;AAMAM,EAAAA,MAAM,EAAE;AANR,CAHqC,CAAhC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const longPressGestureHandlerProps = [\n 'minDurationMs',\n 'maxDist',\n] as const;\n\nexport type LongPressGestureHandlerEventPayload = {\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n x: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n y: number;\n\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteX` instead of\n * `x` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteY` instead of\n * `y` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Duration of the long press (time since the start of the event), expressed\n * in milliseconds.\n */\n duration: number;\n};\n\nexport interface LongPressGestureConfig {\n /**\n * Minimum time, expressed in milliseconds, that a finger must remain pressed on\n * the corresponding view. The default value is 500.\n */\n minDurationMs?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a long press gesture. If the finger travels\n * further than the defined distance and the handler hasn't yet activated, it\n * will fail to recognize the gesture. The default value is 10.\n */\n maxDist?: number;\n}\n\nexport interface LongPressGestureHandlerProps\n extends BaseGestureHandlerProps<LongPressGestureHandlerEventPayload>,\n LongPressGestureConfig {}\n\nexport const longPressHandlerName = 'LongPressGestureHandler';\n\nexport type LongPressGestureHandler = typeof LongPressGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const LongPressGestureHandler = createHandler<\n LongPressGestureHandlerProps,\n LongPressGestureHandlerEventPayload\n>({\n name: longPressHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...longPressGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
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{"version":3,"sources":["NativeViewGestureHandler.ts"],"names":["nativeViewGestureHandlerProps","nativeViewProps","baseGestureHandlerProps","NativeViewGestureHandler","name","allowedProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,6BAA6B,GAAG,CAC3C,uBAD2C,EAE3C,sBAF2C,CAAtC;;AAgCA,MAAMC,eAAe,GAAG,CAC7B,GAAGC,6CAD0B,EAE7B,GAAGF,6BAF0B,CAAxB;;
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{"version":3,"sources":["NativeViewGestureHandler.ts"],"names":["nativeViewGestureHandlerProps","nativeViewProps","baseGestureHandlerProps","nativeViewHandlerName","NativeViewGestureHandler","name","allowedProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,6BAA6B,GAAG,CAC3C,uBAD2C,EAE3C,sBAF2C,CAAtC;;AAgCA,MAAMC,eAAe,GAAG,CAC7B,GAAGC,6CAD0B,EAE7B,GAAGF,6BAF0B,CAAxB;;AAKA,MAAMG,qBAAqB,GAAG,0BAA9B;;AAGP;AACO,MAAMC,wBAAwB,GAAG,4BAGtC;AACAC,EAAAA,IAAI,EAAEF,qBADN;AAEAG,EAAAA,YAAY,EAAEL,eAFd;AAGAM,EAAAA,MAAM,EAAE;AAHR,CAHsC,CAAjC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const nativeViewGestureHandlerProps = [\n 'shouldActivateOnStart',\n 'disallowInterruption',\n] as const;\n\nexport interface NativeViewGestureConfig {\n /**\n * Android only.\n *\n * Determines whether the handler should check for an existing touch event on\n * instantiation.\n */\n shouldActivateOnStart?: boolean;\n\n /**\n * When `true`, cancels all other gesture handlers when this\n * `NativeViewGestureHandler` receives an `ACTIVE` state event.\n */\n disallowInterruption?: boolean;\n}\n\nexport interface NativeViewGestureHandlerProps\n extends BaseGestureHandlerProps<NativeViewGestureHandlerPayload>,\n NativeViewGestureConfig {}\n\nexport type NativeViewGestureHandlerPayload = {\n /**\n * True if gesture was performed inside of containing view, false otherwise.\n */\n pointerInside: boolean;\n};\n\nexport const nativeViewProps = [\n ...baseGestureHandlerProps,\n ...nativeViewGestureHandlerProps,\n] as const;\n\nexport const nativeViewHandlerName = 'NativeViewGestureHandler';\n\nexport type NativeViewGestureHandler = typeof NativeViewGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const NativeViewGestureHandler = createHandler<\n NativeViewGestureHandlerProps,\n NativeViewGestureHandlerPayload\n>({\n name: nativeViewHandlerName,\n allowedProps: nativeViewProps,\n config: {},\n});\n"]}
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exports.PanGestureHandler = exports.panGestureHandlerCustomNativeProps = exports.panGestureHandlerProps = void 0;
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const panGestureHandlerCustomNativeProps = ['activeOffsetYStart', 'activeOffsetYEnd', 'activeOffsetXStart', 'activeOffsetXEnd', 'failOffsetYStart', 'failOffsetYEnd', 'failOffsetXStart', 'failOffsetXEnd'];
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createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const panGestureHandlerProps = [\n 'activeOffsetY',\n 'activeOffsetX',\n 'failOffsetY',\n 'failOffsetX',\n 'minDist',\n 'minVelocity',\n 'minVelocityX',\n 'minVelocityY',\n 'minPointers',\n 'maxPointers',\n 'avgTouches',\n 'enableTrackpadTwoFingerGesture',\n] as const;\n\nexport const panGestureHandlerCustomNativeProps = [\n 'activeOffsetYStart',\n 'activeOffsetYEnd',\n 'activeOffsetXStart',\n 'activeOffsetXEnd',\n 'failOffsetYStart',\n 'failOffsetYEnd',\n 'failOffsetXStart',\n 'failOffsetXEnd',\n] as const;\n\nexport type PanGestureHandlerEventPayload = {\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n x: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n y: number;\n\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the root view.\n * The value is expressed in point units. It is recommended to use it instead\n * of `x` in cases when the original view can be transformed as an effect of\n * the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the root view.\n * The value is expressed in point units. It is recommended to use it instead\n * of `y` in cases when the original view can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Translation of the pan gesture along X axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationX: number;\n\n /**\n * Translation of the pan gesture along Y axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationY: number;\n\n /**\n * Velocity of the pan gesture along the X axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityX: number;\n\n /**\n * Velocity of the pan gesture along the Y axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityY: number;\n};\n\ninterface CommonPanProperties {\n /**\n * Minimum distance the finger (or multiple finger) need to travel before the\n * handler activates. Expressed in points.\n */\n minDist?: number;\n\n /**\n * Android only.\n */\n avgTouches?: boolean;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * enableTrackpadTwoFingerGesture swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * A number of fingers that is required to be placed before handler can\n * activate. Should be a higher or equal to 0 integer.\n */\n minPointers?: number;\n\n /**\n * When the given number of fingers is placed on the screen and handler hasn't\n * yet activated it will fail recognizing the gesture. Should be a higher or\n * equal to 0 integer.\n */\n maxPointers?: number;\n\n minVelocity?: number;\n minVelocityX?: number;\n minVelocityY?: number;\n}\n\nexport interface PanGestureConfig extends CommonPanProperties {\n activeOffsetYStart?: number;\n activeOffsetYEnd?: number;\n activeOffsetXStart?: number;\n activeOffsetXEnd?: number;\n failOffsetYStart?: number;\n failOffsetYEnd?: number;\n failOffsetXStart?: number;\n failOffsetXEnd?: number;\n}\n\nexport interface PanGestureHandlerProps\n extends BaseGestureHandlerProps<PanGestureHandlerEventPayload>,\n CommonPanProperties {\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetY?: number | number[];\n\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetX?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along Y axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetY?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along X axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetX?: number | number[];\n}\n\nexport type PanGestureHandler = typeof PanGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PanGestureHandler = createHandler<\n PanGestureHandlerProps,\n PanGestureHandlerEventPayload\n>({\n name: 'PanGestureHandler',\n allowedProps: [\n ...baseGestureHandlerProps,\n ...panGestureHandlerProps,\n ] as const,\n config: {},\n transformProps: managePanProps,\n customNativeProps: panGestureHandlerCustomNativeProps,\n});\n\nfunction validatePanGestureHandlerProps(props: PanGestureHandlerProps) {\n if (\n Array.isArray(props.activeOffsetX) &&\n (props.activeOffsetX[0] > 0 || props.activeOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.activeOffsetY) &&\n (props.activeOffsetY[0] > 0 || props.activeOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetX) &&\n (props.failOffsetX[0] > 0 || props.failOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetY) &&\n (props.failOffsetY[0] > 0 || props.failOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (props.minDist && (props.failOffsetX || props.failOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with failOffsetX or failOffsetY, use activeOffsetX and activeOffsetY instead`\n );\n }\n\n if (props.minDist && (props.activeOffsetX || props.activeOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with activeOffsetX or activeOffsetY`\n );\n }\n}\n\nfunction transformPanGestureHandlerProps(props: PanGestureHandlerProps) {\n type InternalPanGHKeys =\n | 'activeOffsetXStart'\n | 'activeOffsetXEnd'\n | 'failOffsetXStart'\n | 'failOffsetXEnd'\n | 'activeOffsetYStart'\n | 'activeOffsetYEnd'\n | 'failOffsetYStart'\n | 'failOffsetYEnd';\n type PanGestureHandlerInternalProps = PanGestureHandlerProps &\n Partial<Record<InternalPanGHKeys, number>>;\n\n const res: PanGestureHandlerInternalProps = { ...props };\n\n if (props.activeOffsetX !== undefined) {\n delete res.activeOffsetX;\n if (Array.isArray(props.activeOffsetX)) {\n res.activeOffsetXStart = props.activeOffsetX[0];\n res.activeOffsetXEnd = props.activeOffsetX[1];\n } else if (props.activeOffsetX < 0) {\n res.activeOffsetXStart = props.activeOffsetX;\n } else {\n res.activeOffsetXEnd = props.activeOffsetX;\n }\n }\n\n if (props.activeOffsetY !== undefined) {\n delete res.activeOffsetY;\n if (Array.isArray(props.activeOffsetY)) {\n res.activeOffsetYStart = props.activeOffsetY[0];\n res.activeOffsetYEnd = props.activeOffsetY[1];\n } else if (props.activeOffsetY < 0) {\n res.activeOffsetYStart = props.activeOffsetY;\n } else {\n res.activeOffsetYEnd = props.activeOffsetY;\n }\n }\n\n if (props.failOffsetX !== undefined) {\n delete res.failOffsetX;\n if (Array.isArray(props.failOffsetX)) {\n res.failOffsetXStart = props.failOffsetX[0];\n res.failOffsetXEnd = props.failOffsetX[1];\n } else if (props.failOffsetX < 0) {\n res.failOffsetXStart = props.failOffsetX;\n } else {\n res.failOffsetXEnd = props.failOffsetX;\n }\n }\n\n if (props.failOffsetY !== undefined) {\n delete res.failOffsetY;\n if (Array.isArray(props.failOffsetY)) {\n res.failOffsetYStart = props.failOffsetY[0];\n res.failOffsetYEnd = props.failOffsetY[1];\n } else if (props.failOffsetY < 0) {\n res.failOffsetYStart = props.failOffsetY;\n } else {\n res.failOffsetYEnd = props.failOffsetY;\n }\n }\n\n return res;\n}\n\nexport function managePanProps(props: PanGestureHandlerProps) {\n if (__DEV__) {\n validatePanGestureHandlerProps(props);\n }\n return transformPanGestureHandlerProps(props);\n}\n"]}
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createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const panGestureHandlerProps = [\n 'activeOffsetY',\n 'activeOffsetX',\n 'failOffsetY',\n 'failOffsetX',\n 'minDist',\n 'minVelocity',\n 'minVelocityX',\n 'minVelocityY',\n 'minPointers',\n 'maxPointers',\n 'avgTouches',\n 'enableTrackpadTwoFingerGesture',\n] as const;\n\nexport const panGestureHandlerCustomNativeProps = [\n 'activeOffsetYStart',\n 'activeOffsetYEnd',\n 'activeOffsetXStart',\n 'activeOffsetXEnd',\n 'failOffsetYStart',\n 'failOffsetYEnd',\n 'failOffsetXStart',\n 'failOffsetXEnd',\n] as const;\n\nexport type PanGestureHandlerEventPayload = {\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n x: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n y: number;\n\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the window.\n * The value is expressed in point units. It is recommended to use it instead\n * of `x` in cases when the original view can be transformed as an effect of\n * the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the window.\n * The value is expressed in point units. It is recommended to use it instead\n * of `y` in cases when the original view can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Translation of the pan gesture along X axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationX: number;\n\n /**\n * Translation of the pan gesture along Y axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationY: number;\n\n /**\n * Velocity of the pan gesture along the X axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityX: number;\n\n /**\n * Velocity of the pan gesture along the Y axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityY: number;\n};\n\ninterface CommonPanProperties {\n /**\n * Minimum distance the finger (or multiple finger) need to travel before the\n * handler activates. Expressed in points.\n */\n minDist?: number;\n\n /**\n * Android only.\n */\n avgTouches?: boolean;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * enableTrackpadTwoFingerGesture swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * A number of fingers that is required to be placed before handler can\n * activate. Should be a higher or equal to 0 integer.\n */\n minPointers?: number;\n\n /**\n * When the given number of fingers is placed on the screen and handler hasn't\n * yet activated it will fail recognizing the gesture. Should be a higher or\n * equal to 0 integer.\n */\n maxPointers?: number;\n\n minVelocity?: number;\n minVelocityX?: number;\n minVelocityY?: number;\n}\n\nexport interface PanGestureConfig extends CommonPanProperties {\n activeOffsetYStart?: number;\n activeOffsetYEnd?: number;\n activeOffsetXStart?: number;\n activeOffsetXEnd?: number;\n failOffsetYStart?: number;\n failOffsetYEnd?: number;\n failOffsetXStart?: number;\n failOffsetXEnd?: number;\n}\n\nexport interface PanGestureHandlerProps\n extends BaseGestureHandlerProps<PanGestureHandlerEventPayload>,\n CommonPanProperties {\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetY?: number | number[];\n\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetX?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along Y axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetY?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along X axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetX?: number | number[];\n}\n\nexport const panHandlerName = 'PanGestureHandler';\n\nexport type PanGestureHandler = typeof PanGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PanGestureHandler = createHandler<\n PanGestureHandlerProps,\n PanGestureHandlerEventPayload\n>({\n name: panHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...panGestureHandlerProps,\n ] as const,\n config: {},\n transformProps: managePanProps,\n customNativeProps: panGestureHandlerCustomNativeProps,\n});\n\nfunction validatePanGestureHandlerProps(props: PanGestureHandlerProps) {\n if (\n Array.isArray(props.activeOffsetX) &&\n (props.activeOffsetX[0] > 0 || props.activeOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.activeOffsetY) &&\n (props.activeOffsetY[0] > 0 || props.activeOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetX) &&\n (props.failOffsetX[0] > 0 || props.failOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetY) &&\n (props.failOffsetY[0] > 0 || props.failOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (props.minDist && (props.failOffsetX || props.failOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with failOffsetX or failOffsetY, use activeOffsetX and activeOffsetY instead`\n );\n }\n\n if (props.minDist && (props.activeOffsetX || props.activeOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with activeOffsetX or activeOffsetY`\n );\n }\n}\n\nfunction transformPanGestureHandlerProps(props: PanGestureHandlerProps) {\n type InternalPanGHKeys =\n | 'activeOffsetXStart'\n | 'activeOffsetXEnd'\n | 'failOffsetXStart'\n | 'failOffsetXEnd'\n | 'activeOffsetYStart'\n | 'activeOffsetYEnd'\n | 'failOffsetYStart'\n | 'failOffsetYEnd';\n type PanGestureHandlerInternalProps = PanGestureHandlerProps &\n Partial<Record<InternalPanGHKeys, number>>;\n\n const res: PanGestureHandlerInternalProps = { ...props };\n\n if (props.activeOffsetX !== undefined) {\n delete res.activeOffsetX;\n if (Array.isArray(props.activeOffsetX)) {\n res.activeOffsetXStart = props.activeOffsetX[0];\n res.activeOffsetXEnd = props.activeOffsetX[1];\n } else if (props.activeOffsetX < 0) {\n res.activeOffsetXStart = props.activeOffsetX;\n } else {\n res.activeOffsetXEnd = props.activeOffsetX;\n }\n }\n\n if (props.activeOffsetY !== undefined) {\n delete res.activeOffsetY;\n if (Array.isArray(props.activeOffsetY)) {\n res.activeOffsetYStart = props.activeOffsetY[0];\n res.activeOffsetYEnd = props.activeOffsetY[1];\n } else if (props.activeOffsetY < 0) {\n res.activeOffsetYStart = props.activeOffsetY;\n } else {\n res.activeOffsetYEnd = props.activeOffsetY;\n }\n }\n\n if (props.failOffsetX !== undefined) {\n delete res.failOffsetX;\n if (Array.isArray(props.failOffsetX)) {\n res.failOffsetXStart = props.failOffsetX[0];\n res.failOffsetXEnd = props.failOffsetX[1];\n } else if (props.failOffsetX < 0) {\n res.failOffsetXStart = props.failOffsetX;\n } else {\n res.failOffsetXEnd = props.failOffsetX;\n }\n }\n\n if (props.failOffsetY !== undefined) {\n delete res.failOffsetY;\n if (Array.isArray(props.failOffsetY)) {\n res.failOffsetYStart = props.failOffsetY[0];\n res.failOffsetYEnd = props.failOffsetY[1];\n } else if (props.failOffsetY < 0) {\n res.failOffsetYStart = props.failOffsetY;\n } else {\n res.failOffsetYEnd = props.failOffsetY;\n }\n }\n\n return res;\n}\n\nexport function managePanProps(props: PanGestureHandlerProps) {\n if (__DEV__) {\n validatePanGestureHandlerProps(props);\n }\n return transformPanGestureHandlerProps(props);\n}\n"]}
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