react-native-gesture-handler 2.1.2 → 2.3.0
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- package/LICENSE +1 -1
- package/README.md +8 -3
- package/RNGestureHandler.podspec +27 -3
- package/android/build.gradle +82 -9
- package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandler.kt +47 -12
- package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandlerOrchestrator.kt +50 -14
- package/android/lib/src/main/java/com/swmansion/gesturehandler/PanGestureHandler.kt +7 -4
- package/android/lib/src/main/java/com/swmansion/gesturehandler/PinchGestureHandler.kt +8 -8
- package/android/lib/src/main/java/com/swmansion/gesturehandler/RotationGestureHandler.kt +6 -4
- package/android/lib/src/main/java/com/swmansion/gesturehandler/ScaleGestureDetector.java +558 -0
- package/android/src/fabric/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +29 -0
- package/android/src/fabric/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +12 -0
- package/android/src/main/AndroidManifest.xml +1 -1
- package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +29 -0
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +29 -10
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +119 -55
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +9 -4
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +1 -1
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +17 -2
- package/android/src/main/jni/Android.mk +53 -0
- package/android/src/main/jni/OnLoad.cpp +9 -0
- package/android/src/main/jni/RNGestureHandlerComponentsRegistry.cpp +71 -0
- package/android/src/main/jni/RNGestureHandlerComponentsRegistry.h +34 -0
- package/android/src/main/jni/cpp-adapter.cpp +41 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +47 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +22 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +25 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +16 -0
- package/android/src/paper/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +13 -0
- package/ios/Handlers/RNFlingHandler.m +2 -0
- package/ios/Handlers/RNPanHandler.m +2 -0
- package/ios/Handlers/RNPinchHandler.m +2 -0
- package/ios/Handlers/RNRotationHandler.m +2 -0
- package/ios/RNGestureHandler.h +3 -8
- package/ios/RNGestureHandler.m +2 -10
- package/ios/RNGestureHandlerActionType.h +8 -0
- package/ios/RNGestureHandlerButtonComponentView.h +17 -0
- package/ios/RNGestureHandlerButtonComponentView.mm +48 -0
- package/ios/RNGestureHandlerButtonManager.h +5 -0
- package/ios/RNGestureHandlerButtonManager.m +30 -0
- package/ios/RNGestureHandlerManager.h +2 -4
- package/ios/{RNGestureHandlerManager.m → RNGestureHandlerManager.mm} +92 -20
- package/ios/{RNGestureHandlerModule.m → RNGestureHandlerModule.mm} +91 -36
- package/ios/RNGestureHandlerRegistry.h +1 -2
- package/ios/RNGestureHandlerRegistry.m +2 -11
- package/ios/RNGestureHandlerRootViewComponentView.mm +21 -0
- package/lib/commonjs/ActionType.js +15 -0
- package/lib/commonjs/ActionType.js.map +1 -0
- package/lib/commonjs/GestureHandlerRootView.android.js +6 -6
- package/lib/commonjs/GestureHandlerRootView.android.js.map +1 -1
- package/lib/commonjs/GestureHandlerRootView.js +2 -3
- package/lib/commonjs/GestureHandlerRootView.js.map +1 -1
- package/lib/commonjs/RNGestureHandlerModule.js +4 -2
- package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
- package/lib/commonjs/RNGestureHandlerModule.web.js +1 -1
- package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
- package/lib/commonjs/components/DrawerLayout.js +2 -2
- package/lib/commonjs/components/DrawerLayout.js.map +1 -1
- package/lib/commonjs/components/GestureHandlerButton.js +5 -2
- package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
- package/lib/commonjs/components/Swipeable.js +22 -20
- package/lib/commonjs/components/Swipeable.js.map +1 -1
- package/lib/commonjs/fabric/RNGestureHandlerButtonNativeComponent.js +21 -0
- package/lib/commonjs/fabric/RNGestureHandlerButtonNativeComponent.js.map +1 -0
- package/lib/commonjs/fabric/RNGestureHandlerRootViewNativeComponent.js +21 -0
- package/lib/commonjs/fabric/RNGestureHandlerRootViewNativeComponent.js.map +1 -0
- package/lib/commonjs/getShadowNodeFromRef.js +24 -0
- package/lib/commonjs/getShadowNodeFromRef.js.map +1 -0
- package/lib/commonjs/getShadowNodeFromRef.web.js +15 -0
- package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -0
- package/lib/commonjs/handlers/FlingGestureHandler.js +4 -2
- package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/ForceTouchGestureHandler.js +8 -4
- package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/LongPressGestureHandler.js +4 -2
- package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/NativeViewGestureHandler.js +4 -2
- package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/PanGestureHandler.js +4 -2
- package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/PinchGestureHandler.js +4 -2
- package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/RotationGestureHandler.js +4 -2
- package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/TapGestureHandler.js +4 -2
- package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/createHandler.js +72 -8
- package/lib/commonjs/handlers/createHandler.js.map +1 -1
- package/lib/commonjs/handlers/createNativeWrapper.js +6 -2
- package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
- package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector.js +84 -32
- package/lib/commonjs/handlers/gestures/GestureDetector.js.map +1 -1
- package/lib/commonjs/handlers/gestures/eventReceiver.js +25 -8
- package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
- package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gesture.js +16 -1
- package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gestureStateManager.js +7 -4
- package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
- package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +4 -1
- package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
- package/lib/commonjs/handlers/handlersRegistry.js +42 -6
- package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
- package/lib/commonjs/index.js +14 -106
- package/lib/commonjs/index.js.map +1 -1
- package/lib/commonjs/init.js +10 -0
- package/lib/commonjs/init.js.map +1 -1
- package/lib/commonjs/jestUtils.js +375 -0
- package/lib/commonjs/jestUtils.js.map +1 -0
- package/lib/commonjs/utils.js +38 -0
- package/lib/commonjs/utils.js.map +1 -1
- package/lib/module/ActionType.js +7 -0
- package/lib/module/ActionType.js.map +1 -0
- package/lib/module/GestureHandlerRootView.android.js +5 -6
- package/lib/module/GestureHandlerRootView.android.js.map +1 -1
- package/lib/module/GestureHandlerRootView.js +2 -3
- package/lib/module/GestureHandlerRootView.js.map +1 -1
- package/lib/module/RNGestureHandlerModule.js +3 -2
- package/lib/module/RNGestureHandlerModule.js.map +1 -1
- package/lib/module/RNGestureHandlerModule.web.js +1 -1
- package/lib/module/RNGestureHandlerModule.web.js.map +1 -1
- package/lib/module/components/DrawerLayout.js +2 -2
- package/lib/module/components/DrawerLayout.js.map +1 -1
- package/lib/module/components/GestureHandlerButton.js +4 -2
- package/lib/module/components/GestureHandlerButton.js.map +1 -1
- package/lib/module/components/Swipeable.js +22 -20
- package/lib/module/components/Swipeable.js.map +1 -1
- package/lib/module/fabric/RNGestureHandlerButtonNativeComponent.js +9 -0
- package/lib/module/fabric/RNGestureHandlerButtonNativeComponent.js.map +1 -0
- package/lib/module/fabric/RNGestureHandlerRootViewNativeComponent.js +9 -0
- package/lib/module/fabric/RNGestureHandlerRootViewNativeComponent.js.map +1 -0
- package/lib/module/getShadowNodeFromRef.js +17 -0
- package/lib/module/getShadowNodeFromRef.js.map +1 -0
- package/lib/module/getShadowNodeFromRef.web.js +8 -0
- package/lib/module/getShadowNodeFromRef.web.js.map +1 -0
- package/lib/module/handlers/FlingGestureHandler.js +2 -1
- package/lib/module/handlers/FlingGestureHandler.js.map +1 -1
- package/lib/module/handlers/ForceTouchGestureHandler.js +5 -3
- package/lib/module/handlers/ForceTouchGestureHandler.js.map +1 -1
- package/lib/module/handlers/LongPressGestureHandler.js +2 -1
- package/lib/module/handlers/LongPressGestureHandler.js.map +1 -1
- package/lib/module/handlers/NativeViewGestureHandler.js +2 -1
- package/lib/module/handlers/NativeViewGestureHandler.js.map +1 -1
- package/lib/module/handlers/PanGestureHandler.js +2 -1
- package/lib/module/handlers/PanGestureHandler.js.map +1 -1
- package/lib/module/handlers/PinchGestureHandler.js +2 -1
- package/lib/module/handlers/PinchGestureHandler.js.map +1 -1
- package/lib/module/handlers/RotationGestureHandler.js +2 -1
- package/lib/module/handlers/RotationGestureHandler.js.map +1 -1
- package/lib/module/handlers/TapGestureHandler.js +2 -1
- package/lib/module/handlers/TapGestureHandler.js.map +1 -1
- package/lib/module/handlers/createHandler.js +72 -9
- package/lib/module/handlers/createHandler.js.map +1 -1
- package/lib/module/handlers/createNativeWrapper.js +6 -2
- package/lib/module/handlers/createNativeWrapper.js.map +1 -1
- package/lib/module/handlers/gestureHandlerCommon.js.map +1 -1
- package/lib/module/handlers/gestures/GestureDetector.js +79 -32
- package/lib/module/handlers/gestures/GestureDetector.js.map +1 -1
- package/lib/module/handlers/gestures/eventReceiver.js +25 -7
- package/lib/module/handlers/gestures/eventReceiver.js.map +1 -1
- package/lib/module/handlers/gestures/forceTouchGesture.js.map +1 -1
- package/lib/module/handlers/gestures/gesture.js +16 -1
- package/lib/module/handlers/gestures/gesture.js.map +1 -1
- package/lib/module/handlers/gestures/gestureStateManager.js +6 -4
- package/lib/module/handlers/gestures/gestureStateManager.js.map +1 -1
- package/lib/module/handlers/gestures/panGesture.js.map +1 -1
- package/lib/module/handlers/gestures/pinchGesture.js.map +1 -1
- package/lib/module/handlers/gestures/reanimatedWrapper.js +2 -1
- package/lib/module/handlers/gestures/reanimatedWrapper.js.map +1 -1
- package/lib/module/handlers/handlersRegistry.js +34 -6
- package/lib/module/handlers/handlersRegistry.js.map +1 -1
- package/lib/module/index.js +1 -11
- package/lib/module/index.js.map +1 -1
- package/lib/module/init.js +6 -0
- package/lib/module/init.js.map +1 -1
- package/lib/module/jestUtils.js +350 -0
- package/lib/module/jestUtils.js.map +1 -0
- package/lib/module/utils.js +28 -0
- package/lib/module/utils.js.map +1 -1
- package/lib/typescript/ActionType.d.ts +7 -0
- package/lib/typescript/GestureHandlerRootView.android.d.ts +5 -2
- package/lib/typescript/GestureHandlerRootView.d.ts +1 -1
- package/lib/typescript/RNGestureHandlerModule.d.ts +3 -1
- package/lib/typescript/RNGestureHandlerModule.web.d.ts +2 -1
- package/lib/typescript/components/GestureHandlerButton.d.ts +2 -2
- package/lib/typescript/components/Swipeable.d.ts +12 -4
- package/lib/typescript/getShadowNodeFromRef.d.ts +1 -0
- package/lib/typescript/getShadowNodeFromRef.web.d.ts +1 -0
- package/lib/typescript/handlers/FlingGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/ForceTouchGestureHandler.d.ts +2 -1
- package/lib/typescript/handlers/LongPressGestureHandler.d.ts +3 -2
- package/lib/typescript/handlers/NativeViewGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/PanGestureHandler.d.ts +3 -2
- package/lib/typescript/handlers/PinchGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/RotationGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/TapGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/gestureHandlerCommon.d.ts +2 -4
- package/lib/typescript/handlers/gestures/GestureDetector.d.ts +4 -1
- package/lib/typescript/handlers/gestures/forceTouchGesture.d.ts +1 -2
- package/lib/typescript/handlers/gestures/gesture.d.ts +5 -0
- package/lib/typescript/handlers/gestures/panGesture.d.ts +1 -2
- package/lib/typescript/handlers/gestures/pinchGesture.d.ts +1 -2
- package/lib/typescript/handlers/handlersRegistry.d.ts +11 -3
- package/lib/typescript/index.d.ts +15 -11
- package/lib/typescript/jestUtils.d.ts +28 -0
- package/lib/typescript/utils.d.ts +6 -0
- package/lib/typescript/web/constants.d.ts +0 -1
- package/package.json +39 -16
- package/src/ActionType.ts +9 -0
- package/src/GestureHandlerRootView.android.tsx +14 -14
- package/src/GestureHandlerRootView.tsx +4 -4
- package/src/RNGestureHandlerModule.ts +11 -6
- package/src/RNGestureHandlerModule.web.ts +2 -1
- package/src/components/DrawerLayout.tsx +8 -2
- package/src/components/GestureHandlerButton.tsx +7 -4
- package/src/components/Swipeable.tsx +28 -22
- package/src/fabric/RNGestureHandlerButtonNativeComponent.js +27 -0
- package/src/fabric/RNGestureHandlerRootViewNativeComponent.js +19 -0
- package/src/getShadowNodeFromRef.ts +19 -0
- package/src/getShadowNodeFromRef.web.ts +7 -0
- package/src/handlers/FlingGestureHandler.ts +3 -1
- package/src/handlers/ForceTouchGestureHandler.ts +8 -2
- package/src/handlers/LongPressGestureHandler.ts +5 -3
- package/src/handlers/NativeViewGestureHandler.ts +3 -1
- package/src/handlers/PanGestureHandler.ts +5 -3
- package/src/handlers/PinchGestureHandler.ts +3 -1
- package/src/handlers/RotationGestureHandler.ts +3 -1
- package/src/handlers/TapGestureHandler.ts +3 -1
- package/src/handlers/createHandler.ts +80 -5
- package/src/handlers/createNativeWrapper.tsx +7 -1
- package/src/handlers/gestureHandlerCommon.ts +2 -5
- package/src/handlers/gestures/GestureDetector.tsx +110 -37
- package/src/handlers/gestures/eventReceiver.ts +23 -19
- package/src/handlers/gestures/forceTouchGesture.ts +1 -1
- package/src/handlers/gestures/gesture.ts +21 -1
- package/src/handlers/gestures/gestureStateManager.ts +9 -12
- package/src/handlers/gestures/panGesture.ts +1 -1
- package/src/handlers/gestures/pinchGesture.ts +1 -1
- package/src/handlers/gestures/reanimatedWrapper.ts +4 -1
- package/src/handlers/handlersRegistry.ts +44 -6
- package/src/index.ts +15 -11
- package/src/init.ts +6 -0
- package/src/jestUtils.ts +506 -0
- package/src/utils.ts +38 -0
- package/android/lib/src/main/java/com/swmansion/gesturehandler/BaseGestureHandlerInteractionController.kt +0 -18
- package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandlerRegistryImpl.kt +0 -21
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerPackage.kt +0 -17
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{"version":3,"sources":["GestureHandlerButton.tsx"],"names":["
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{"version":3,"sources":["GestureHandlerButton.tsx"],"names":["RNGestureHandlerButtonNativeComponent","require","default"],"mappings":";;;;;;;AACA;;AAEA;;AAHA;AAKA,MAAMA,qCAAqC,GAAG,yBAC1CC,OAAO,CAAC,iDAAD,CAAP,CAA2DC,OADjB,GAE1C,yCAAuB,wBAAvB,CAFJ;eAIeF,qC","sourcesContent":["/* eslint-disable @typescript-eslint/no-var-requires */\nimport { HostComponent, requireNativeComponent } from 'react-native';\nimport { RawButtonProps } from './GestureButtons';\nimport { isFabric } from '../utils';\n\nconst RNGestureHandlerButtonNativeComponent = isFabric()\n ? require('../fabric/RNGestureHandlerButtonNativeComponent').default\n : requireNativeComponent('RNGestureHandlerButton');\n\nexport default RNGestureHandlerButtonNativeComponent as HostComponent<RawButtonProps>;\n"]}
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Similarily to the DrawerLayout component this deserves to be put in a\n// separate repo. Although, keeping it here for the time being will allow us to\n// move faster and fix possible issues quicker\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport {\n Animated,\n StyleSheet,\n View,\n I18nManager,\n LayoutChangeEvent,\n StyleProp,\n ViewStyle,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n} from '../handlers/gestureHandlerCommon';\nimport {\n PanGestureHandler,\n PanGestureHandlerEventPayload,\n PanGestureHandlerProps,\n} from '../handlers/PanGestureHandler';\nimport {\n TapGestureHandler,\n TapGestureHandlerEventPayload,\n} from '../handlers/TapGestureHandler';\nimport { State } from '../State';\n\nconst DRAG_TOSS = 0.05;\n\ntype SwipeableExcludes = Exclude<\n keyof PanGestureHandlerProps,\n 'onGestureEvent' | 'onHandlerStateChange'\n>;\n\nexport interface SwipeableProps\n extends Pick<PanGestureHandlerProps, SwipeableExcludes> {\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance. e.g. value of 1 will indicate that the swipeable panel\n * should exactly follow the gesture, 2 means it is going to be two times\n * \"slower\".\n */\n friction?: number;\n\n /**\n * Distance from the left edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n leftThreshold?: number;\n\n /**\n * Distance from the right edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n rightThreshold?: number;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the left\n * actions panel's width. It is set to true by default as long as the left\n * panel render method is present.\n */\n overshootLeft?: boolean;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the\n * right actions panel's width. It is set to true by default as long as the\n * right panel render method is present.\n */\n overshootRight?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance at overshoot. Default value is 1, it mean no friction, for\n * a native feel, try 8 or above.\n */\n overshootFriction?: number;\n\n /**\n * Called when left action panel gets open.\n */\n onSwipeableLeftOpen?: () => void;\n\n /**\n * Called when right action panel gets open.\n */\n onSwipeableRightOpen?: () => void;\n\n /**\n * Called when action panel gets open (either right or left).\n */\n onSwipeableOpen?: () => void;\n\n /**\n * Called when action panel is closed.\n */\n onSwipeableClose?: () => void;\n\n /**\n * Called when left action panel starts animating on open.\n */\n onSwipeableLeftWillOpen?: () => void;\n\n /**\n * Called when right action panel starts animating on open.\n */\n onSwipeableRightWillOpen?: () => void;\n\n /**\n * Called when action panel starts animating on open (either right or left).\n */\n onSwipeableWillOpen?: () => void;\n\n /**\n * Called when action panel starts animating on close.\n */\n onSwipeableWillClose?: () => void;\n\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, +]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderLeftActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation\n ) => React.ReactNode;\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, -]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderRightActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation\n ) => React.ReactNode;\n\n useNativeAnimations?: boolean;\n\n animationOptions?: Record<string, unknown>;\n\n /**\n * Style object for the container (`Animated.View`), for example to override\n * `overflow: 'hidden'`.\n */\n containerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Style object for the children container (`Animated.View`), for example to\n * apply `flex: 1`\n */\n childrenContainerStyle?: StyleProp<ViewStyle>;\n}\n\ntype SwipeableState = {\n dragX: Animated.Value;\n rowTranslation: Animated.Value;\n rowState: number;\n leftWidth?: number;\n rightOffset?: number;\n rowWidth?: number;\n};\n\nexport default class Swipeable extends Component<\n SwipeableProps,\n SwipeableState\n> {\n static defaultProps = {\n friction: 1,\n overshootFriction: 1,\n useNativeAnimations: true,\n };\n\n constructor(props: SwipeableProps) {\n super(props);\n const dragX = new Animated.Value(0);\n this.state = {\n dragX,\n rowTranslation: new Animated.Value(0),\n rowState: 0,\n leftWidth: undefined,\n rightOffset: undefined,\n rowWidth: undefined,\n };\n this.updateAnimatedEvent(props, this.state);\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragX } }],\n { useNativeDriver: props.useNativeAnimations! }\n );\n }\n\n UNSAFE_componentWillUpdate(props: SwipeableProps, state: SwipeableState) {\n if (\n this.props.friction !== props.friction ||\n this.props.overshootLeft !== props.overshootLeft ||\n this.props.overshootRight !== props.overshootRight ||\n this.props.overshootFriction !== props.overshootFriction ||\n this.state.leftWidth !== state.leftWidth ||\n this.state.rightOffset !== state.rightOffset ||\n this.state.rowWidth !== state.rowWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n }\n\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private transX?: Animated.AnimatedInterpolation;\n private showLeftAction?: Animated.AnimatedInterpolation | Animated.Value;\n private leftActionTranslate?: Animated.AnimatedInterpolation;\n private showRightAction?: Animated.AnimatedInterpolation | Animated.Value;\n private rightActionTranslate?: Animated.AnimatedInterpolation;\n\n private updateAnimatedEvent = (\n props: SwipeableProps,\n state: SwipeableState\n ) => {\n const { friction, overshootFriction } = props;\n const { dragX, rowTranslation, leftWidth = 0, rowWidth = 0 } = state;\n const { rightOffset = rowWidth } = state;\n const rightWidth = Math.max(0, rowWidth - rightOffset);\n\n const {\n overshootLeft = leftWidth > 0,\n overshootRight = rightWidth > 0,\n } = props;\n\n const transX = Animated.add(\n rowTranslation,\n dragX.interpolate({\n inputRange: [0, friction!],\n outputRange: [0, 1],\n })\n ).interpolate({\n inputRange: [-rightWidth - 1, -rightWidth, leftWidth, leftWidth + 1],\n outputRange: [\n -rightWidth - (overshootRight ? 1 / overshootFriction! : 0),\n -rightWidth,\n leftWidth,\n leftWidth + (overshootLeft ? 1 / overshootFriction! : 0),\n ],\n });\n this.transX = transX;\n this.showLeftAction =\n leftWidth > 0\n ? transX.interpolate({\n inputRange: [-1, 0, leftWidth],\n outputRange: [0, 0, 1],\n })\n : new Animated.Value(0);\n this.leftActionTranslate = this.showLeftAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n this.showRightAction =\n rightWidth > 0\n ? transX.interpolate({\n inputRange: [-rightWidth, 0, 1],\n outputRange: [1, 0, 0],\n })\n : new Animated.Value(0);\n this.rightActionTranslate = this.showRightAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.close();\n }\n };\n\n private onHandlerStateChange = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n if (ev.nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease(ev);\n }\n };\n\n private handleRelease = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n const { velocityX, translationX: dragX } = ev.nativeEvent;\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n const {\n friction,\n leftThreshold = leftWidth / 2,\n rightThreshold = rightWidth / 2,\n } = this.props;\n\n const startOffsetX = this.currentOffset() + dragX / friction!;\n const translationX = (dragX + DRAG_TOSS * velocityX) / friction!;\n\n let toValue = 0;\n if (rowState === 0) {\n if (translationX > leftThreshold) {\n toValue = leftWidth;\n } else if (translationX < -rightThreshold) {\n toValue = -rightWidth;\n }\n } else if (rowState === 1) {\n // swiped to left\n if (translationX > -leftThreshold) {\n toValue = leftWidth;\n }\n } else {\n // swiped to right\n if (translationX < rightThreshold) {\n toValue = -rightWidth;\n }\n }\n\n this.animateRow(startOffsetX, toValue, velocityX / friction!);\n };\n\n private animateRow = (\n fromValue: number,\n toValue: number,\n velocityX?:\n | number\n | {\n x: number;\n y: number;\n }\n ) => {\n const { dragX, rowTranslation } = this.state;\n dragX.setValue(0);\n rowTranslation.setValue(fromValue);\n\n this.setState({ rowState: Math.sign(toValue) });\n Animated.spring(rowTranslation, {\n restSpeedThreshold: 1.7,\n restDisplacementThreshold: 0.4,\n velocity: velocityX,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n ...this.props.animationOptions,\n }).start(({ finished }) => {\n if (finished) {\n if (toValue > 0 && this.props.onSwipeableLeftOpen) {\n this.props.onSwipeableLeftOpen();\n } else if (toValue < 0 && this.props.onSwipeableRightOpen) {\n this.props.onSwipeableRightOpen();\n }\n\n if (toValue === 0) {\n this.props.onSwipeableClose?.();\n } else {\n this.props.onSwipeableOpen?.();\n }\n }\n });\n if (toValue > 0 && this.props.onSwipeableLeftWillOpen) {\n this.props.onSwipeableLeftWillOpen();\n } else if (toValue < 0 && this.props.onSwipeableRightWillOpen) {\n this.props.onSwipeableRightWillOpen();\n }\n\n if (toValue === 0) {\n this.props.onSwipeableWillClose?.();\n } else {\n this.props.onSwipeableWillOpen?.();\n }\n };\n\n private onRowLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ rowWidth: nativeEvent.layout.width });\n };\n\n private currentOffset = () => {\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n if (rowState === 1) {\n return leftWidth;\n } else if (rowState === -1) {\n return -rightWidth;\n }\n return 0;\n };\n\n close = () => {\n this.animateRow(this.currentOffset(), 0);\n };\n\n openLeft = () => {\n const { leftWidth = 0 } = this.state;\n this.animateRow(this.currentOffset(), leftWidth);\n };\n\n openRight = () => {\n const { rowWidth = 0 } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n this.animateRow(this.currentOffset(), -rightWidth);\n };\n\n render() {\n const { rowState } = this.state;\n const { children, renderLeftActions, renderRightActions } = this.props;\n\n const left = renderLeftActions && (\n <Animated.View\n style={[\n styles.leftActions,\n // all those and below parameters can have ! since they are all\n // asigned in constructor in `updateAnimatedEvent` but TS cannot spot\n // it for some reason\n { transform: [{ translateX: this.leftActionTranslate! }] },\n ]}>\n {renderLeftActions(this.showLeftAction!, this.transX!)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ leftWidth: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n const right = renderRightActions && (\n <Animated.View\n style={[\n styles.rightActions,\n { transform: [{ translateX: this.rightActionTranslate! }] },\n ]}>\n {renderRightActions(this.showRightAction!, this.transX!)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ rightOffset: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n return (\n <PanGestureHandler\n activeOffsetX={[-10, 10]}\n {...this.props}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.onHandlerStateChange}>\n <Animated.View\n onLayout={this.onRowLayout}\n style={[styles.container, this.props.containerStyle]}>\n {left}\n {right}\n <TapGestureHandler\n enabled={rowState !== 0}\n onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={rowState === 0 ? 'auto' : 'box-only'}\n style={[\n {\n transform: [{ translateX: this.transX! }],\n },\n this.props.childrenContainerStyle,\n ]}>\n {children}\n </Animated.View>\n </TapGestureHandler>\n </Animated.View>\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n overflow: 'hidden',\n },\n leftActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row-reverse' : 'row',\n },\n rightActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row' : 'row-reverse',\n },\n});\n"]}
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+
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Similarily to the DrawerLayout component this deserves to be put in a\n// separate repo. Although, keeping it here for the time being will allow us to\n// move faster and fix possible issues quicker\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport {\n Animated,\n StyleSheet,\n View,\n I18nManager,\n LayoutChangeEvent,\n StyleProp,\n ViewStyle,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n} from '../handlers/gestureHandlerCommon';\nimport {\n PanGestureHandler,\n PanGestureHandlerEventPayload,\n PanGestureHandlerProps,\n} from '../handlers/PanGestureHandler';\nimport {\n TapGestureHandler,\n TapGestureHandlerEventPayload,\n} from '../handlers/TapGestureHandler';\nimport { State } from '../State';\n\nconst DRAG_TOSS = 0.05;\n\ntype SwipeableExcludes = Exclude<\n keyof PanGestureHandlerProps,\n 'onGestureEvent' | 'onHandlerStateChange'\n>;\n\nexport interface SwipeableProps\n extends Pick<PanGestureHandlerProps, SwipeableExcludes> {\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance. e.g. value of 1 will indicate that the swipeable panel\n * should exactly follow the gesture, 2 means it is going to be two times\n * \"slower\".\n */\n friction?: number;\n\n /**\n * Distance from the left edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n leftThreshold?: number;\n\n /**\n * Distance from the right edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n rightThreshold?: number;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the left\n * actions panel's width. It is set to true by default as long as the left\n * panel render method is present.\n */\n overshootLeft?: boolean;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the\n * right actions panel's width. It is set to true by default as long as the\n * right panel render method is present.\n */\n overshootRight?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance at overshoot. Default value is 1, it mean no friction, for\n * a native feel, try 8 or above.\n */\n overshootFriction?: number;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableOpen()\n *\n * Called when left action panel gets open.\n */\n onSwipeableLeftOpen?: () => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableOpen()\n *\n * Called when right action panel gets open.\n */\n onSwipeableRightOpen?: () => void;\n\n /**\n * Called when action panel gets open (either right or left).\n */\n onSwipeableOpen?: (direction: 'left' | 'right') => void;\n\n /**\n * Called when action panel is closed.\n */\n onSwipeableClose?: (direction: 'left' | 'right') => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableWillOpen()\n *\n * Called when left action panel starts animating on open.\n */\n onSwipeableLeftWillOpen?: () => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableWillOpen()\n *\n * Called when right action panel starts animating on open.\n */\n onSwipeableRightWillOpen?: () => void;\n\n /**\n * Called when action panel starts animating on open (either right or left).\n */\n onSwipeableWillOpen?: (direction: 'left' | 'right') => void;\n\n /**\n * Called when action panel starts animating on close.\n */\n onSwipeableWillClose?: (direction: 'left' | 'right') => void;\n\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, +]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderLeftActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation\n ) => React.ReactNode;\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, -]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderRightActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation\n ) => React.ReactNode;\n\n useNativeAnimations?: boolean;\n\n animationOptions?: Record<string, unknown>;\n\n /**\n * Style object for the container (`Animated.View`), for example to override\n * `overflow: 'hidden'`.\n */\n containerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Style object for the children container (`Animated.View`), for example to\n * apply `flex: 1`\n */\n childrenContainerStyle?: StyleProp<ViewStyle>;\n}\n\ntype SwipeableState = {\n dragX: Animated.Value;\n rowTranslation: Animated.Value;\n rowState: number;\n leftWidth?: number;\n rightOffset?: number;\n rowWidth?: number;\n};\n\nexport default class Swipeable extends Component<\n SwipeableProps,\n SwipeableState\n> {\n static defaultProps = {\n friction: 1,\n overshootFriction: 1,\n useNativeAnimations: true,\n };\n\n constructor(props: SwipeableProps) {\n super(props);\n const dragX = new Animated.Value(0);\n this.state = {\n dragX,\n rowTranslation: new Animated.Value(0),\n rowState: 0,\n leftWidth: undefined,\n rightOffset: undefined,\n rowWidth: undefined,\n };\n this.updateAnimatedEvent(props, this.state);\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragX } }],\n { useNativeDriver: props.useNativeAnimations! }\n );\n }\n\n UNSAFE_componentWillUpdate(props: SwipeableProps, state: SwipeableState) {\n if (\n this.props.friction !== props.friction ||\n this.props.overshootLeft !== props.overshootLeft ||\n this.props.overshootRight !== props.overshootRight ||\n this.props.overshootFriction !== props.overshootFriction ||\n this.state.leftWidth !== state.leftWidth ||\n this.state.rightOffset !== state.rightOffset ||\n this.state.rowWidth !== state.rowWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n }\n\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private transX?: Animated.AnimatedInterpolation;\n private showLeftAction?: Animated.AnimatedInterpolation | Animated.Value;\n private leftActionTranslate?: Animated.AnimatedInterpolation;\n private showRightAction?: Animated.AnimatedInterpolation | Animated.Value;\n private rightActionTranslate?: Animated.AnimatedInterpolation;\n\n private updateAnimatedEvent = (\n props: SwipeableProps,\n state: SwipeableState\n ) => {\n const { friction, overshootFriction } = props;\n const { dragX, rowTranslation, leftWidth = 0, rowWidth = 0 } = state;\n const { rightOffset = rowWidth } = state;\n const rightWidth = Math.max(0, rowWidth - rightOffset);\n\n const {\n overshootLeft = leftWidth > 0,\n overshootRight = rightWidth > 0,\n } = props;\n\n const transX = Animated.add(\n rowTranslation,\n dragX.interpolate({\n inputRange: [0, friction!],\n outputRange: [0, 1],\n })\n ).interpolate({\n inputRange: [-rightWidth - 1, -rightWidth, leftWidth, leftWidth + 1],\n outputRange: [\n -rightWidth - (overshootRight ? 1 / overshootFriction! : 0),\n -rightWidth,\n leftWidth,\n leftWidth + (overshootLeft ? 1 / overshootFriction! : 0),\n ],\n });\n this.transX = transX;\n this.showLeftAction =\n leftWidth > 0\n ? transX.interpolate({\n inputRange: [-1, 0, leftWidth],\n outputRange: [0, 0, 1],\n })\n : new Animated.Value(0);\n this.leftActionTranslate = this.showLeftAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n this.showRightAction =\n rightWidth > 0\n ? transX.interpolate({\n inputRange: [-rightWidth, 0, 1],\n outputRange: [1, 0, 0],\n })\n : new Animated.Value(0);\n this.rightActionTranslate = this.showRightAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.close();\n }\n };\n\n private onHandlerStateChange = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n if (ev.nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease(ev);\n }\n };\n\n private handleRelease = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n const { velocityX, translationX: dragX } = ev.nativeEvent;\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n const {\n friction,\n leftThreshold = leftWidth / 2,\n rightThreshold = rightWidth / 2,\n } = this.props;\n\n const startOffsetX = this.currentOffset() + dragX / friction!;\n const translationX = (dragX + DRAG_TOSS * velocityX) / friction!;\n\n let toValue = 0;\n if (rowState === 0) {\n if (translationX > leftThreshold) {\n toValue = leftWidth;\n } else if (translationX < -rightThreshold) {\n toValue = -rightWidth;\n }\n } else if (rowState === 1) {\n // swiped to left\n if (translationX > -leftThreshold) {\n toValue = leftWidth;\n }\n } else {\n // swiped to right\n if (translationX < rightThreshold) {\n toValue = -rightWidth;\n }\n }\n\n this.animateRow(startOffsetX, toValue, velocityX / friction!);\n };\n\n private animateRow = (\n fromValue: number,\n toValue: number,\n velocityX?:\n | number\n | {\n x: number;\n y: number;\n }\n ) => {\n const { dragX, rowTranslation } = this.state;\n dragX.setValue(0);\n rowTranslation.setValue(fromValue);\n\n this.setState({ rowState: Math.sign(toValue) });\n Animated.spring(rowTranslation, {\n restSpeedThreshold: 1.7,\n restDisplacementThreshold: 0.4,\n velocity: velocityX,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n ...this.props.animationOptions,\n }).start(({ finished }) => {\n if (finished) {\n if (toValue > 0) {\n this.props.onSwipeableLeftOpen?.();\n this.props.onSwipeableOpen?.('left');\n } else if (toValue < 0) {\n this.props.onSwipeableRightOpen?.();\n this.props.onSwipeableOpen?.('right');\n } else {\n const closingDirection = fromValue > 0 ? 'left' : 'right';\n this.props.onSwipeableClose?.(closingDirection);\n }\n }\n });\n if (toValue > 0) {\n this.props.onSwipeableLeftWillOpen?.();\n this.props.onSwipeableWillOpen?.('left');\n } else if (toValue < 0) {\n this.props.onSwipeableRightWillOpen?.();\n this.props.onSwipeableWillOpen?.('right');\n } else {\n const closingDirection = fromValue > 0 ? 'left' : 'right';\n this.props.onSwipeableWillClose?.(closingDirection);\n }\n };\n\n private onRowLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ rowWidth: nativeEvent.layout.width });\n };\n\n private currentOffset = () => {\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n if (rowState === 1) {\n return leftWidth;\n } else if (rowState === -1) {\n return -rightWidth;\n }\n return 0;\n };\n\n close = () => {\n this.animateRow(this.currentOffset(), 0);\n };\n\n openLeft = () => {\n const { leftWidth = 0 } = this.state;\n this.animateRow(this.currentOffset(), leftWidth);\n };\n\n openRight = () => {\n const { rowWidth = 0 } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n this.animateRow(this.currentOffset(), -rightWidth);\n };\n\n render() {\n const { rowState } = this.state;\n const { children, renderLeftActions, renderRightActions } = this.props;\n\n const left = renderLeftActions && (\n <Animated.View\n style={[\n styles.leftActions,\n // all those and below parameters can have ! since they are all\n // asigned in constructor in `updateAnimatedEvent` but TS cannot spot\n // it for some reason\n { transform: [{ translateX: this.leftActionTranslate! }] },\n ]}>\n {renderLeftActions(this.showLeftAction!, this.transX!)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ leftWidth: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n const right = renderRightActions && (\n <Animated.View\n style={[\n styles.rightActions,\n { transform: [{ translateX: this.rightActionTranslate! }] },\n ]}>\n {renderRightActions(this.showRightAction!, this.transX!)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ rightOffset: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n return (\n <PanGestureHandler\n activeOffsetX={[-10, 10]}\n {...this.props}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.onHandlerStateChange}>\n <Animated.View\n onLayout={this.onRowLayout}\n style={[styles.container, this.props.containerStyle]}>\n {left}\n {right}\n <TapGestureHandler\n enabled={rowState !== 0}\n onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={rowState === 0 ? 'auto' : 'box-only'}\n style={[\n {\n transform: [{ translateX: this.transX! }],\n },\n this.props.childrenContainerStyle,\n ]}>\n {children}\n </Animated.View>\n </TapGestureHandler>\n </Animated.View>\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n overflow: 'hidden',\n },\n leftActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row-reverse' : 'row',\n },\n rightActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row' : 'row-reverse',\n },\n});\n"]}
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{"version":3,"sources":["RNGestureHandlerButtonNativeComponent.js"],"names":[],"mappings":";;;;;;;AAKA;;;;AALA;AACA;AACA;AACA;;AACA;eAmBgB,qCACd,wBADc,EAEd,EAFc,C","sourcesContent":["/**\n * @flow strict-local\n * @format\n */\n/* eslint-disable */\nimport codegenNativeComponent from 'react-native/Libraries/Utilities/codegenNativeComponent';\nimport type { HostComponent } from 'react-native';\nimport type { ColorValue } from 'react-native/Libraries/StyleSheet';\nimport type { ViewProps } from 'react-native/Libraries/Components/View/ViewPropTypes';\nimport type { Int32 } from 'react-native/Libraries/Types/CodegenTypes';\n\ntype NativeProps = $ReadOnly<{|\n ...ViewProps, // This is required.\n exclusive: boolean,\n foreground: boolean,\n borderless: boolean,\n enabled: boolean,\n rippleColor: ColorValue,\n rippleRadius: Int32,\n|}>;\n\ntype ComponentType = HostComponent<NativeProps>;\n\nexport default (codegenNativeComponent<NativeProps>(\n 'RNGestureHandlerButton',\n {}\n): ComponentType);\n"]}
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{"version":3,"sources":["RNGestureHandlerRootViewNativeComponent.js"],"names":[],"mappings":";;;;;;;AAKA;;;;AALA;AACA;AACA;AACA;;AACA;eAWgB,qCACd,0BADc,EAEd,EAFc,C","sourcesContent":["/**\n * @flow strict-local\n * @format\n */\n/* eslint-disable */\nimport codegenNativeComponent from 'react-native/Libraries/Utilities/codegenNativeComponent';\nimport type { HostComponent } from 'react-native';\nimport type { ViewProps } from 'react-native/Libraries/Components/View/ViewPropTypes';\n\ntype NativeProps = $ReadOnly<{|\n ...ViewProps, // This is required.\n|}>;\n\ntype ComponentType = HostComponent<NativeProps>;\n\nexport default (codegenNativeComponent<NativeProps>(\n 'RNGestureHandlerRootView',\n {}\n): ComponentType);\n"]}
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{"version":3,"sources":["getShadowNodeFromRef.ts"],"names":["findHostInstance_DEPRECATED","_ref","require","e","getShadowNodeFromRef","ref","_internalInstanceHandle","stateNode","node"],"mappings":";;;;;;;AAAA;AACA;AACA;AACA;AACA,IAAIA,2BAA2B,GAAIC,IAAD,IAAe,IAAjD;;AAEA,IAAI;AACF;AACAD,EAAAA,2BAA2B,GAAGE,OAAO,CAAC,mDAAD,CAAP,CAC3BF,2BADH;AAED,CAJD,CAIE,OAAOG,CAAP,EAAU,CACV;AACD;;AAEM,SAASC,oBAAT,CAA8BC,GAA9B,EAAwC;AAC7C;AACA,SAAOL,2BAA2B,CAACK,GAAD,CAA3B,CAAiCC,uBAAjC,CAAyDC,SAAzD,CACJC,IADH;AAED","sourcesContent":["// Used by GestureDetector (unsupported on web at the moment) to check whether the\n// attached view may get flattened on Fabric. This implementation causes errors\n// on web due to the static resolution of `require` statements by webpack breaking\n// the conditional importing. Solved by making .web file.\nlet findHostInstance_DEPRECATED = (_ref: any) => null;\n\ntry {\n // eslint-disable-next-line @typescript-eslint/no-var-requires\n findHostInstance_DEPRECATED = require('react-native/Libraries/Renderer/shims/ReactFabric')\n .findHostInstance_DEPRECATED;\n} catch (e) {\n // do nothing\n}\n\nexport function getShadowNodeFromRef(ref: any) {\n // @ts-ignore Fabric\n return findHostInstance_DEPRECATED(ref)._internalInstanceHandle.stateNode\n .node;\n}\n"]}
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{"version":3,"sources":["FlingGestureHandler.ts"],"names":["flingGestureHandlerProps","FlingGestureHandler","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,wBAAwB,GAAG,CACtC,kBADsC,EAEtC,WAFsC,CAAjC;;
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{"version":3,"sources":["FlingGestureHandler.ts"],"names":["flingGestureHandlerProps","flingHandlerName","FlingGestureHandler","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,wBAAwB,GAAG,CACtC,kBADsC,EAEtC,WAFsC,CAAjC;;AAsCA,MAAMC,gBAAgB,GAAG,qBAAzB;;AAGP;AACO,MAAMC,mBAAmB,GAAG,4BAGjC;AACAC,EAAAA,IAAI,EAAEF,gBADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGC,6CADS,EAEZ,GAAGL,wBAFS,CAFd;AAMAM,EAAAA,MAAM,EAAE;AANR,CAHiC,CAA5B","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const flingGestureHandlerProps = [\n 'numberOfPointers',\n 'direction',\n] as const;\n\nexport type FlingGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\nexport interface FlingGestureConfig {\n /**\n * Expressed allowed direction of movement. It's possible to pass one or many\n * directions in one parameter:\n *\n * ```js\n * direction={Directions.RIGHT | Directions.LEFT}\n * ```\n *\n * or\n *\n * ```js\n * direction={Directions.DOWN}\n * ```\n */\n direction?: number;\n\n /**\n * Determine exact number of points required to handle the fling gesture.\n */\n numberOfPointers?: number;\n}\n\nexport interface FlingGestureHandlerProps\n extends BaseGestureHandlerProps<FlingGestureHandlerEventPayload>,\n FlingGestureConfig {}\n\nexport const flingHandlerName = 'FlingGestureHandler';\n\nexport type FlingGestureHandler = typeof FlingGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const FlingGestureHandler = createHandler<\n FlingGestureHandlerProps,\n FlingGestureHandlerEventPayload\n>({\n name: flingHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...flingGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
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exports.ForceTouchGestureHandler = exports.forceTouchGestureHandlerProps = void 0;
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exports.ForceTouchGestureHandler = exports.forceTouchHandlerName = exports.forceTouchGestureHandlerProps = void 0;
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var _react = _interopRequireDefault(require("react"));
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var _utils = require("../utils");
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@@ -22,7 +24,7 @@ exports.forceTouchGestureHandlerProps = forceTouchGestureHandlerProps;
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class ForceTouchFallback extends _react.default.Component {
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componentDidMount() {
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console.warn('ForceTouchGestureHandler is not available on this platform. Please use ForceTouchGestureHandler.forceTouchAvailable to conditionally render other components that would provide a fallback behavior specific to your usecase');
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console.warn((0, _utils.tagMessage)('ForceTouchGestureHandler is not available on this platform. Please use ForceTouchGestureHandler.forceTouchAvailable to conditionally render other components that would provide a fallback behavior specific to your usecase'));
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@@ -33,9 +35,11 @@ class ForceTouchFallback extends _react.default.Component {
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// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
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const forceTouchHandlerName = 'ForceTouchGestureHandler'; // eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
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exports.forceTouchHandlerName = forceTouchHandlerName;
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name:
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name: forceTouchHandlerName,
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{"version":3,"sources":["ForceTouchGestureHandler.ts"],"names":["forceTouchGestureHandlerProps","ForceTouchFallback","React","Component","componentDidMount","console","warn","render","props","children","ForceTouchGestureHandler","PlatformConstants","forceTouchAvailable","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;AACA;;AACA;;;;;;AAKO,MAAMA,6BAA6B,GAAG,CAC3C,UAD2C,EAE3C,UAF2C,EAG3C,sBAH2C,CAAtC;;;AAMP,MAAMC,kBAAN,SAAiCC,eAAMC,SAAvC,CAAiD;AAE/CC,EAAAA,iBAAiB,GAAG;AAClBC,IAAAA,OAAO,CAACC,IAAR,CACE,8NADF;
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{"version":3,"sources":["ForceTouchGestureHandler.ts"],"names":["forceTouchGestureHandlerProps","ForceTouchFallback","React","Component","componentDidMount","console","warn","render","props","children","forceTouchHandlerName","ForceTouchGestureHandler","PlatformConstants","forceTouchAvailable","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;AACA;;AACA;;AACA;;;;;;AAKO,MAAMA,6BAA6B,GAAG,CAC3C,UAD2C,EAE3C,UAF2C,EAG3C,sBAH2C,CAAtC;;;AAMP,MAAMC,kBAAN,SAAiCC,eAAMC,SAAvC,CAAiD;AAE/CC,EAAAA,iBAAiB,GAAG;AAClBC,IAAAA,OAAO,CAACC,IAAR,CACE,uBACE,8NADF,CADF;AAKD;;AACDC,EAAAA,MAAM,GAAG;AACP,WAAO,KAAKC,KAAL,CAAWC,QAAlB;AACD;;AAX8C;;gBAA3CR,kB,yBACyB,K;;AAsDxB,MAAMS,qBAAqB,GAAG,0BAA9B,C,CAEP;;;AACO,MAAMC,wBAAwB,GAAGC,2GAAmBC,mBAAnB,GACpC,4BAGE;AACAC,EAAAA,IAAI,EAAEJ,qBADN;AAEAK,EAAAA,YAAY,EAAE,CACZ,GAAGC,6CADS,EAEZ,GAAGhB,6BAFS,CAFd;AAMAiB,EAAAA,MAAM,EAAE;AANR,CAHF,CADoC,GAYpChB,kBAZG;;AAcNU,wBAAD,CAAuDE,mBAAvD,GACE,oHAAmBA,mBAAnB,KAA0C,KAD5C","sourcesContent":["import React from 'react';\nimport { tagMessage } from '../utils';\nimport PlatformConstants from '../PlatformConstants';\nimport createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const forceTouchGestureHandlerProps = [\n 'minForce',\n 'maxForce',\n 'feedbackOnActivation',\n] as const;\n\nclass ForceTouchFallback extends React.Component {\n static forceTouchAvailable = false;\n componentDidMount() {\n console.warn(\n tagMessage(\n 'ForceTouchGestureHandler is not available on this platform. Please use ForceTouchGestureHandler.forceTouchAvailable to conditionally render other components that would provide a fallback behavior specific to your usecase'\n )\n );\n }\n render() {\n return this.props.children;\n }\n}\n\nexport type ForceTouchGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n\n /**\n * The pressure of a touch.\n */\n force: number;\n};\n\nexport interface ForceTouchGestureConfig {\n /**\n *\n * A minimal pressure that is required before handler can activate. Should be a\n * value from range `[0.0, 1.0]`. Default is `0.2`.\n */\n minForce?: number;\n\n /**\n * A maximal pressure that could be applied for handler. If the pressure is\n * greater, handler fails. Should be a value from range `[0.0, 1.0]`.\n */\n maxForce?: number;\n\n /**\n * Boolean value defining if haptic feedback has to be performed on\n * activation.\n */\n feedbackOnActivation?: boolean;\n}\n\nexport interface ForceTouchGestureHandlerProps\n extends BaseGestureHandlerProps<ForceTouchGestureHandlerEventPayload>,\n ForceTouchGestureConfig {}\n\nexport type ForceTouchGestureHandler = typeof ForceTouchGestureHandler & {\n forceTouchAvailable: boolean;\n};\n\nexport const forceTouchHandlerName = 'ForceTouchGestureHandler';\n\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const ForceTouchGestureHandler = PlatformConstants?.forceTouchAvailable\n ? createHandler<\n ForceTouchGestureHandlerProps,\n ForceTouchGestureHandlerEventPayload\n >({\n name: forceTouchHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...forceTouchGestureHandlerProps,\n ] as const,\n config: {},\n })\n : ForceTouchFallback;\n\n(ForceTouchGestureHandler as ForceTouchGestureHandler).forceTouchAvailable =\n PlatformConstants?.forceTouchAvailable || false;\n"]}
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exports.LongPressGestureHandler = exports.longPressGestureHandlerProps = void 0;
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exports.LongPressGestureHandler = exports.longPressHandlerName = exports.longPressGestureHandlerProps = void 0;
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const longPressGestureHandlerProps = ['minDurationMs', 'maxDist'];
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const longPressHandlerName = 'LongPressGestureHandler';
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exports.longPressHandlerName = longPressHandlerName;
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name:
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name: longPressHandlerName,
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{"version":3,"sources":["LongPressGestureHandler.ts"],"names":["longPressGestureHandlerProps","LongPressGestureHandler","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;;
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{"version":3,"sources":["LongPressGestureHandler.ts"],"names":["longPressGestureHandlerProps","longPressHandlerName","LongPressGestureHandler","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;;AAiEA,MAAMC,oBAAoB,GAAG,yBAA7B;;AAGP;AACO,MAAMC,uBAAuB,GAAG,4BAGrC;AACAC,EAAAA,IAAI,EAAEF,oBADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGC,6CADS,EAEZ,GAAGL,4BAFS,CAFd;AAMAM,EAAAA,MAAM,EAAE;AANR,CAHqC,CAAhC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const longPressGestureHandlerProps = [\n 'minDurationMs',\n 'maxDist',\n] as const;\n\nexport type LongPressGestureHandlerEventPayload = {\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n x: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n y: number;\n\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteX` instead of\n * `x` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteY` instead of\n * `y` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Duration of the long press (time since the start of the event), expressed\n * in milliseconds.\n */\n duration: number;\n};\n\nexport interface LongPressGestureConfig {\n /**\n * Minimum time, expressed in milliseconds, that a finger must remain pressed on\n * the corresponding view. The default value is 500.\n */\n minDurationMs?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a long press gesture. If the finger travels\n * further than the defined distance and the handler hasn't yet activated, it\n * will fail to recognize the gesture. The default value is 10.\n */\n maxDist?: number;\n}\n\nexport interface LongPressGestureHandlerProps\n extends BaseGestureHandlerProps<LongPressGestureHandlerEventPayload>,\n LongPressGestureConfig {}\n\nexport const longPressHandlerName = 'LongPressGestureHandler';\n\nexport type LongPressGestureHandler = typeof LongPressGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const LongPressGestureHandler = createHandler<\n LongPressGestureHandlerProps,\n LongPressGestureHandlerEventPayload\n>({\n name: longPressHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...longPressGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
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const nativeViewHandlerName = 'NativeViewGestureHandler';
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{"version":3,"sources":["NativeViewGestureHandler.ts"],"names":["nativeViewGestureHandlerProps","nativeViewProps","baseGestureHandlerProps","NativeViewGestureHandler","name","allowedProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,6BAA6B,GAAG,CAC3C,uBAD2C,EAE3C,sBAF2C,CAAtC;;AAgCA,MAAMC,eAAe,GAAG,CAC7B,GAAGC,6CAD0B,EAE7B,GAAGF,6BAF0B,CAAxB;;
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{"version":3,"sources":["NativeViewGestureHandler.ts"],"names":["nativeViewGestureHandlerProps","nativeViewProps","baseGestureHandlerProps","nativeViewHandlerName","NativeViewGestureHandler","name","allowedProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,6BAA6B,GAAG,CAC3C,uBAD2C,EAE3C,sBAF2C,CAAtC;;AAgCA,MAAMC,eAAe,GAAG,CAC7B,GAAGC,6CAD0B,EAE7B,GAAGF,6BAF0B,CAAxB;;AAKA,MAAMG,qBAAqB,GAAG,0BAA9B;;AAGP;AACO,MAAMC,wBAAwB,GAAG,4BAGtC;AACAC,EAAAA,IAAI,EAAEF,qBADN;AAEAG,EAAAA,YAAY,EAAEL,eAFd;AAGAM,EAAAA,MAAM,EAAE;AAHR,CAHsC,CAAjC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const nativeViewGestureHandlerProps = [\n 'shouldActivateOnStart',\n 'disallowInterruption',\n] as const;\n\nexport interface NativeViewGestureConfig {\n /**\n * Android only.\n *\n * Determines whether the handler should check for an existing touch event on\n * instantiation.\n */\n shouldActivateOnStart?: boolean;\n\n /**\n * When `true`, cancels all other gesture handlers when this\n * `NativeViewGestureHandler` receives an `ACTIVE` state event.\n */\n disallowInterruption?: boolean;\n}\n\nexport interface NativeViewGestureHandlerProps\n extends BaseGestureHandlerProps<NativeViewGestureHandlerPayload>,\n NativeViewGestureConfig {}\n\nexport type NativeViewGestureHandlerPayload = {\n /**\n * True if gesture was performed inside of containing view, false otherwise.\n */\n pointerInside: boolean;\n};\n\nexport const nativeViewProps = [\n ...baseGestureHandlerProps,\n ...nativeViewGestureHandlerProps,\n] as const;\n\nexport const nativeViewHandlerName = 'NativeViewGestureHandler';\n\nexport type NativeViewGestureHandler = typeof NativeViewGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const NativeViewGestureHandler = createHandler<\n NativeViewGestureHandlerProps,\n NativeViewGestureHandlerPayload\n>({\n name: nativeViewHandlerName,\n allowedProps: nativeViewProps,\n config: {},\n});\n"]}
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exports.PanGestureHandler = exports.panGestureHandlerCustomNativeProps = exports.panGestureHandlerProps = void 0;
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exports.PanGestureHandler = exports.panHandlerName = exports.panGestureHandlerCustomNativeProps = exports.panGestureHandlerProps = void 0;
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const panGestureHandlerCustomNativeProps = ['activeOffsetYStart', 'activeOffsetYEnd', 'activeOffsetXStart', 'activeOffsetXEnd', 'failOffsetYStart', 'failOffsetYEnd', 'failOffsetXStart', 'failOffsetXEnd'];
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exports.panGestureHandlerCustomNativeProps = panGestureHandlerCustomNativeProps;
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const panHandlerName = 'PanGestureHandler';
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createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const panGestureHandlerProps = [\n 'activeOffsetY',\n 'activeOffsetX',\n 'failOffsetY',\n 'failOffsetX',\n 'minDist',\n 'minVelocity',\n 'minVelocityX',\n 'minVelocityY',\n 'minPointers',\n 'maxPointers',\n 'avgTouches',\n 'enableTrackpadTwoFingerGesture',\n] as const;\n\nexport const panGestureHandlerCustomNativeProps = [\n 'activeOffsetYStart',\n 'activeOffsetYEnd',\n 'activeOffsetXStart',\n 'activeOffsetXEnd',\n 'failOffsetYStart',\n 'failOffsetYEnd',\n 'failOffsetXStart',\n 'failOffsetXEnd',\n] as const;\n\nexport type PanGestureHandlerEventPayload = {\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n x: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n y: number;\n\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the root view.\n * The value is expressed in point units. It is recommended to use it instead\n * of `x` in cases when the original view can be transformed as an effect of\n * the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the root view.\n * The value is expressed in point units. It is recommended to use it instead\n * of `y` in cases when the original view can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Translation of the pan gesture along X axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationX: number;\n\n /**\n * Translation of the pan gesture along Y axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationY: number;\n\n /**\n * Velocity of the pan gesture along the X axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityX: number;\n\n /**\n * Velocity of the pan gesture along the Y axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityY: number;\n};\n\ninterface CommonPanProperties {\n /**\n * Minimum distance the finger (or multiple finger) need to travel before the\n * handler activates. Expressed in points.\n */\n minDist?: number;\n\n /**\n * Android only.\n */\n avgTouches?: boolean;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * enableTrackpadTwoFingerGesture swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * A number of fingers that is required to be placed before handler can\n * activate. Should be a higher or equal to 0 integer.\n */\n minPointers?: number;\n\n /**\n * When the given number of fingers is placed on the screen and handler hasn't\n * yet activated it will fail recognizing the gesture. Should be a higher or\n * equal to 0 integer.\n */\n maxPointers?: number;\n\n minVelocity?: number;\n minVelocityX?: number;\n minVelocityY?: number;\n}\n\nexport interface PanGestureConfig extends CommonPanProperties {\n activeOffsetYStart?: number;\n activeOffsetYEnd?: number;\n activeOffsetXStart?: number;\n activeOffsetXEnd?: number;\n failOffsetYStart?: number;\n failOffsetYEnd?: number;\n failOffsetXStart?: number;\n failOffsetXEnd?: number;\n}\n\nexport interface PanGestureHandlerProps\n extends BaseGestureHandlerProps<PanGestureHandlerEventPayload>,\n CommonPanProperties {\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetY?: number | number[];\n\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetX?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along Y axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetY?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along X axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetX?: number | number[];\n}\n\nexport type PanGestureHandler = typeof PanGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PanGestureHandler = createHandler<\n PanGestureHandlerProps,\n PanGestureHandlerEventPayload\n>({\n name: 'PanGestureHandler',\n allowedProps: [\n ...baseGestureHandlerProps,\n ...panGestureHandlerProps,\n ] as const,\n config: {},\n transformProps: managePanProps,\n customNativeProps: panGestureHandlerCustomNativeProps,\n});\n\nfunction validatePanGestureHandlerProps(props: PanGestureHandlerProps) {\n if (\n Array.isArray(props.activeOffsetX) &&\n (props.activeOffsetX[0] > 0 || props.activeOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.activeOffsetY) &&\n (props.activeOffsetY[0] > 0 || props.activeOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetX) &&\n (props.failOffsetX[0] > 0 || props.failOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetY) &&\n (props.failOffsetY[0] > 0 || props.failOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (props.minDist && (props.failOffsetX || props.failOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with failOffsetX or failOffsetY, use activeOffsetX and activeOffsetY instead`\n );\n }\n\n if (props.minDist && (props.activeOffsetX || props.activeOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with activeOffsetX or activeOffsetY`\n );\n }\n}\n\nfunction transformPanGestureHandlerProps(props: PanGestureHandlerProps) {\n type InternalPanGHKeys =\n | 'activeOffsetXStart'\n | 'activeOffsetXEnd'\n | 'failOffsetXStart'\n | 'failOffsetXEnd'\n | 'activeOffsetYStart'\n | 'activeOffsetYEnd'\n | 'failOffsetYStart'\n | 'failOffsetYEnd';\n type PanGestureHandlerInternalProps = PanGestureHandlerProps &\n Partial<Record<InternalPanGHKeys, number>>;\n\n const res: PanGestureHandlerInternalProps = { ...props };\n\n if (props.activeOffsetX !== undefined) {\n delete res.activeOffsetX;\n if (Array.isArray(props.activeOffsetX)) {\n res.activeOffsetXStart = props.activeOffsetX[0];\n res.activeOffsetXEnd = props.activeOffsetX[1];\n } else if (props.activeOffsetX < 0) {\n res.activeOffsetXStart = props.activeOffsetX;\n } else {\n res.activeOffsetXEnd = props.activeOffsetX;\n }\n }\n\n if (props.activeOffsetY !== undefined) {\n delete res.activeOffsetY;\n if (Array.isArray(props.activeOffsetY)) {\n res.activeOffsetYStart = props.activeOffsetY[0];\n res.activeOffsetYEnd = props.activeOffsetY[1];\n } else if (props.activeOffsetY < 0) {\n res.activeOffsetYStart = props.activeOffsetY;\n } else {\n res.activeOffsetYEnd = props.activeOffsetY;\n }\n }\n\n if (props.failOffsetX !== undefined) {\n delete res.failOffsetX;\n if (Array.isArray(props.failOffsetX)) {\n res.failOffsetXStart = props.failOffsetX[0];\n res.failOffsetXEnd = props.failOffsetX[1];\n } else if (props.failOffsetX < 0) {\n res.failOffsetXStart = props.failOffsetX;\n } else {\n res.failOffsetXEnd = props.failOffsetX;\n }\n }\n\n if (props.failOffsetY !== undefined) {\n delete res.failOffsetY;\n if (Array.isArray(props.failOffsetY)) {\n res.failOffsetYStart = props.failOffsetY[0];\n res.failOffsetYEnd = props.failOffsetY[1];\n } else if (props.failOffsetY < 0) {\n res.failOffsetYStart = props.failOffsetY;\n } else {\n res.failOffsetYEnd = props.failOffsetY;\n }\n }\n\n return res;\n}\n\nexport function managePanProps(props: PanGestureHandlerProps) {\n if (__DEV__) {\n validatePanGestureHandlerProps(props);\n }\n return transformPanGestureHandlerProps(props);\n}\n"]}
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createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const panGestureHandlerProps = [\n 'activeOffsetY',\n 'activeOffsetX',\n 'failOffsetY',\n 'failOffsetX',\n 'minDist',\n 'minVelocity',\n 'minVelocityX',\n 'minVelocityY',\n 'minPointers',\n 'maxPointers',\n 'avgTouches',\n 'enableTrackpadTwoFingerGesture',\n] as const;\n\nexport const panGestureHandlerCustomNativeProps = [\n 'activeOffsetYStart',\n 'activeOffsetYEnd',\n 'activeOffsetXStart',\n 'activeOffsetXEnd',\n 'failOffsetYStart',\n 'failOffsetYEnd',\n 'failOffsetXStart',\n 'failOffsetXEnd',\n] as const;\n\nexport type PanGestureHandlerEventPayload = {\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n x: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n y: number;\n\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the window.\n * The value is expressed in point units. It is recommended to use it instead\n * of `x` in cases when the original view can be transformed as an effect of\n * the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the window.\n * The value is expressed in point units. It is recommended to use it instead\n * of `y` in cases when the original view can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Translation of the pan gesture along X axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationX: number;\n\n /**\n * Translation of the pan gesture along Y axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationY: number;\n\n /**\n * Velocity of the pan gesture along the X axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityX: number;\n\n /**\n * Velocity of the pan gesture along the Y axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityY: number;\n};\n\ninterface CommonPanProperties {\n /**\n * Minimum distance the finger (or multiple finger) need to travel before the\n * handler activates. Expressed in points.\n */\n minDist?: number;\n\n /**\n * Android only.\n */\n avgTouches?: boolean;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * enableTrackpadTwoFingerGesture swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * A number of fingers that is required to be placed before handler can\n * activate. Should be a higher or equal to 0 integer.\n */\n minPointers?: number;\n\n /**\n * When the given number of fingers is placed on the screen and handler hasn't\n * yet activated it will fail recognizing the gesture. Should be a higher or\n * equal to 0 integer.\n */\n maxPointers?: number;\n\n minVelocity?: number;\n minVelocityX?: number;\n minVelocityY?: number;\n}\n\nexport interface PanGestureConfig extends CommonPanProperties {\n activeOffsetYStart?: number;\n activeOffsetYEnd?: number;\n activeOffsetXStart?: number;\n activeOffsetXEnd?: number;\n failOffsetYStart?: number;\n failOffsetYEnd?: number;\n failOffsetXStart?: number;\n failOffsetXEnd?: number;\n}\n\nexport interface PanGestureHandlerProps\n extends BaseGestureHandlerProps<PanGestureHandlerEventPayload>,\n CommonPanProperties {\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetY?: number | number[];\n\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetX?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along Y axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetY?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along X axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetX?: number | number[];\n}\n\nexport const panHandlerName = 'PanGestureHandler';\n\nexport type PanGestureHandler = typeof PanGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PanGestureHandler = createHandler<\n PanGestureHandlerProps,\n PanGestureHandlerEventPayload\n>({\n name: panHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...panGestureHandlerProps,\n ] as const,\n config: {},\n transformProps: managePanProps,\n customNativeProps: panGestureHandlerCustomNativeProps,\n});\n\nfunction validatePanGestureHandlerProps(props: PanGestureHandlerProps) {\n if (\n Array.isArray(props.activeOffsetX) &&\n (props.activeOffsetX[0] > 0 || props.activeOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.activeOffsetY) &&\n (props.activeOffsetY[0] > 0 || props.activeOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetX) &&\n (props.failOffsetX[0] > 0 || props.failOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetY) &&\n (props.failOffsetY[0] > 0 || props.failOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (props.minDist && (props.failOffsetX || props.failOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with failOffsetX or failOffsetY, use activeOffsetX and activeOffsetY instead`\n );\n }\n\n if (props.minDist && (props.activeOffsetX || props.activeOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with activeOffsetX or activeOffsetY`\n );\n }\n}\n\nfunction transformPanGestureHandlerProps(props: PanGestureHandlerProps) {\n type InternalPanGHKeys =\n | 'activeOffsetXStart'\n | 'activeOffsetXEnd'\n | 'failOffsetXStart'\n | 'failOffsetXEnd'\n | 'activeOffsetYStart'\n | 'activeOffsetYEnd'\n | 'failOffsetYStart'\n | 'failOffsetYEnd';\n type PanGestureHandlerInternalProps = PanGestureHandlerProps &\n Partial<Record<InternalPanGHKeys, number>>;\n\n const res: PanGestureHandlerInternalProps = { ...props };\n\n if (props.activeOffsetX !== undefined) {\n delete res.activeOffsetX;\n if (Array.isArray(props.activeOffsetX)) {\n res.activeOffsetXStart = props.activeOffsetX[0];\n res.activeOffsetXEnd = props.activeOffsetX[1];\n } else if (props.activeOffsetX < 0) {\n res.activeOffsetXStart = props.activeOffsetX;\n } else {\n res.activeOffsetXEnd = props.activeOffsetX;\n }\n }\n\n if (props.activeOffsetY !== undefined) {\n delete res.activeOffsetY;\n if (Array.isArray(props.activeOffsetY)) {\n res.activeOffsetYStart = props.activeOffsetY[0];\n res.activeOffsetYEnd = props.activeOffsetY[1];\n } else if (props.activeOffsetY < 0) {\n res.activeOffsetYStart = props.activeOffsetY;\n } else {\n res.activeOffsetYEnd = props.activeOffsetY;\n }\n }\n\n if (props.failOffsetX !== undefined) {\n delete res.failOffsetX;\n if (Array.isArray(props.failOffsetX)) {\n res.failOffsetXStart = props.failOffsetX[0];\n res.failOffsetXEnd = props.failOffsetX[1];\n } else if (props.failOffsetX < 0) {\n res.failOffsetXStart = props.failOffsetX;\n } else {\n res.failOffsetXEnd = props.failOffsetX;\n }\n }\n\n if (props.failOffsetY !== undefined) {\n delete res.failOffsetY;\n if (Array.isArray(props.failOffsetY)) {\n res.failOffsetYStart = props.failOffsetY[0];\n res.failOffsetYEnd = props.failOffsetY[1];\n } else if (props.failOffsetY < 0) {\n res.failOffsetYStart = props.failOffsetY;\n } else {\n res.failOffsetYEnd = props.failOffsetY;\n }\n }\n\n return res;\n}\n\nexport function managePanProps(props: PanGestureHandlerProps) {\n if (__DEV__) {\n validatePanGestureHandlerProps(props);\n }\n return transformPanGestureHandlerProps(props);\n}\n"]}
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