react-native-gesture-handler 2.1.2 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +8 -3
- package/RNGestureHandler.podspec +27 -3
- package/android/build.gradle +82 -9
- package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandler.kt +47 -12
- package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandlerOrchestrator.kt +50 -14
- package/android/lib/src/main/java/com/swmansion/gesturehandler/PanGestureHandler.kt +7 -4
- package/android/lib/src/main/java/com/swmansion/gesturehandler/PinchGestureHandler.kt +8 -8
- package/android/lib/src/main/java/com/swmansion/gesturehandler/RotationGestureHandler.kt +6 -4
- package/android/lib/src/main/java/com/swmansion/gesturehandler/ScaleGestureDetector.java +558 -0
- package/android/src/fabric/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +29 -0
- package/android/src/fabric/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +12 -0
- package/android/src/main/AndroidManifest.xml +1 -1
- package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +29 -0
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +29 -10
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +119 -55
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +9 -4
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +1 -1
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +17 -2
- package/android/src/main/jni/Android.mk +53 -0
- package/android/src/main/jni/OnLoad.cpp +9 -0
- package/android/src/main/jni/RNGestureHandlerComponentsRegistry.cpp +71 -0
- package/android/src/main/jni/RNGestureHandlerComponentsRegistry.h +34 -0
- package/android/src/main/jni/cpp-adapter.cpp +41 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +47 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +22 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +25 -0
- package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +16 -0
- package/android/src/paper/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +13 -0
- package/ios/Handlers/RNFlingHandler.m +2 -0
- package/ios/Handlers/RNPanHandler.m +2 -0
- package/ios/Handlers/RNPinchHandler.m +2 -0
- package/ios/Handlers/RNRotationHandler.m +2 -0
- package/ios/RNGestureHandler.h +3 -8
- package/ios/RNGestureHandler.m +2 -10
- package/ios/RNGestureHandlerActionType.h +8 -0
- package/ios/RNGestureHandlerButtonComponentView.h +17 -0
- package/ios/RNGestureHandlerButtonComponentView.mm +48 -0
- package/ios/RNGestureHandlerButtonManager.h +5 -0
- package/ios/RNGestureHandlerButtonManager.m +30 -0
- package/ios/RNGestureHandlerManager.h +2 -4
- package/ios/{RNGestureHandlerManager.m → RNGestureHandlerManager.mm} +92 -20
- package/ios/{RNGestureHandlerModule.m → RNGestureHandlerModule.mm} +91 -36
- package/ios/RNGestureHandlerRegistry.h +1 -2
- package/ios/RNGestureHandlerRegistry.m +2 -11
- package/ios/RNGestureHandlerRootViewComponentView.mm +21 -0
- package/lib/commonjs/ActionType.js +15 -0
- package/lib/commonjs/ActionType.js.map +1 -0
- package/lib/commonjs/GestureHandlerRootView.android.js +6 -6
- package/lib/commonjs/GestureHandlerRootView.android.js.map +1 -1
- package/lib/commonjs/GestureHandlerRootView.js +2 -3
- package/lib/commonjs/GestureHandlerRootView.js.map +1 -1
- package/lib/commonjs/RNGestureHandlerModule.js +4 -2
- package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
- package/lib/commonjs/RNGestureHandlerModule.web.js +1 -1
- package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
- package/lib/commonjs/components/DrawerLayout.js +2 -2
- package/lib/commonjs/components/DrawerLayout.js.map +1 -1
- package/lib/commonjs/components/GestureHandlerButton.js +5 -2
- package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
- package/lib/commonjs/components/Swipeable.js +22 -20
- package/lib/commonjs/components/Swipeable.js.map +1 -1
- package/lib/commonjs/fabric/RNGestureHandlerButtonNativeComponent.js +21 -0
- package/lib/commonjs/fabric/RNGestureHandlerButtonNativeComponent.js.map +1 -0
- package/lib/commonjs/fabric/RNGestureHandlerRootViewNativeComponent.js +21 -0
- package/lib/commonjs/fabric/RNGestureHandlerRootViewNativeComponent.js.map +1 -0
- package/lib/commonjs/getShadowNodeFromRef.js +24 -0
- package/lib/commonjs/getShadowNodeFromRef.js.map +1 -0
- package/lib/commonjs/getShadowNodeFromRef.web.js +15 -0
- package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -0
- package/lib/commonjs/handlers/FlingGestureHandler.js +4 -2
- package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/ForceTouchGestureHandler.js +8 -4
- package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/LongPressGestureHandler.js +4 -2
- package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/NativeViewGestureHandler.js +4 -2
- package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/PanGestureHandler.js +4 -2
- package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/PinchGestureHandler.js +4 -2
- package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/RotationGestureHandler.js +4 -2
- package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/TapGestureHandler.js +4 -2
- package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/createHandler.js +72 -8
- package/lib/commonjs/handlers/createHandler.js.map +1 -1
- package/lib/commonjs/handlers/createNativeWrapper.js +6 -2
- package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
- package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector.js +84 -32
- package/lib/commonjs/handlers/gestures/GestureDetector.js.map +1 -1
- package/lib/commonjs/handlers/gestures/eventReceiver.js +25 -8
- package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
- package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gesture.js +16 -1
- package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gestureStateManager.js +7 -4
- package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
- package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +4 -1
- package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
- package/lib/commonjs/handlers/handlersRegistry.js +42 -6
- package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
- package/lib/commonjs/index.js +14 -106
- package/lib/commonjs/index.js.map +1 -1
- package/lib/commonjs/init.js +10 -0
- package/lib/commonjs/init.js.map +1 -1
- package/lib/commonjs/jestUtils.js +375 -0
- package/lib/commonjs/jestUtils.js.map +1 -0
- package/lib/commonjs/utils.js +38 -0
- package/lib/commonjs/utils.js.map +1 -1
- package/lib/module/ActionType.js +7 -0
- package/lib/module/ActionType.js.map +1 -0
- package/lib/module/GestureHandlerRootView.android.js +5 -6
- package/lib/module/GestureHandlerRootView.android.js.map +1 -1
- package/lib/module/GestureHandlerRootView.js +2 -3
- package/lib/module/GestureHandlerRootView.js.map +1 -1
- package/lib/module/RNGestureHandlerModule.js +3 -2
- package/lib/module/RNGestureHandlerModule.js.map +1 -1
- package/lib/module/RNGestureHandlerModule.web.js +1 -1
- package/lib/module/RNGestureHandlerModule.web.js.map +1 -1
- package/lib/module/components/DrawerLayout.js +2 -2
- package/lib/module/components/DrawerLayout.js.map +1 -1
- package/lib/module/components/GestureHandlerButton.js +4 -2
- package/lib/module/components/GestureHandlerButton.js.map +1 -1
- package/lib/module/components/Swipeable.js +22 -20
- package/lib/module/components/Swipeable.js.map +1 -1
- package/lib/module/fabric/RNGestureHandlerButtonNativeComponent.js +9 -0
- package/lib/module/fabric/RNGestureHandlerButtonNativeComponent.js.map +1 -0
- package/lib/module/fabric/RNGestureHandlerRootViewNativeComponent.js +9 -0
- package/lib/module/fabric/RNGestureHandlerRootViewNativeComponent.js.map +1 -0
- package/lib/module/getShadowNodeFromRef.js +17 -0
- package/lib/module/getShadowNodeFromRef.js.map +1 -0
- package/lib/module/getShadowNodeFromRef.web.js +8 -0
- package/lib/module/getShadowNodeFromRef.web.js.map +1 -0
- package/lib/module/handlers/FlingGestureHandler.js +2 -1
- package/lib/module/handlers/FlingGestureHandler.js.map +1 -1
- package/lib/module/handlers/ForceTouchGestureHandler.js +5 -3
- package/lib/module/handlers/ForceTouchGestureHandler.js.map +1 -1
- package/lib/module/handlers/LongPressGestureHandler.js +2 -1
- package/lib/module/handlers/LongPressGestureHandler.js.map +1 -1
- package/lib/module/handlers/NativeViewGestureHandler.js +2 -1
- package/lib/module/handlers/NativeViewGestureHandler.js.map +1 -1
- package/lib/module/handlers/PanGestureHandler.js +2 -1
- package/lib/module/handlers/PanGestureHandler.js.map +1 -1
- package/lib/module/handlers/PinchGestureHandler.js +2 -1
- package/lib/module/handlers/PinchGestureHandler.js.map +1 -1
- package/lib/module/handlers/RotationGestureHandler.js +2 -1
- package/lib/module/handlers/RotationGestureHandler.js.map +1 -1
- package/lib/module/handlers/TapGestureHandler.js +2 -1
- package/lib/module/handlers/TapGestureHandler.js.map +1 -1
- package/lib/module/handlers/createHandler.js +72 -9
- package/lib/module/handlers/createHandler.js.map +1 -1
- package/lib/module/handlers/createNativeWrapper.js +6 -2
- package/lib/module/handlers/createNativeWrapper.js.map +1 -1
- package/lib/module/handlers/gestureHandlerCommon.js.map +1 -1
- package/lib/module/handlers/gestures/GestureDetector.js +79 -32
- package/lib/module/handlers/gestures/GestureDetector.js.map +1 -1
- package/lib/module/handlers/gestures/eventReceiver.js +25 -7
- package/lib/module/handlers/gestures/eventReceiver.js.map +1 -1
- package/lib/module/handlers/gestures/forceTouchGesture.js.map +1 -1
- package/lib/module/handlers/gestures/gesture.js +16 -1
- package/lib/module/handlers/gestures/gesture.js.map +1 -1
- package/lib/module/handlers/gestures/gestureStateManager.js +6 -4
- package/lib/module/handlers/gestures/gestureStateManager.js.map +1 -1
- package/lib/module/handlers/gestures/panGesture.js.map +1 -1
- package/lib/module/handlers/gestures/pinchGesture.js.map +1 -1
- package/lib/module/handlers/gestures/reanimatedWrapper.js +2 -1
- package/lib/module/handlers/gestures/reanimatedWrapper.js.map +1 -1
- package/lib/module/handlers/handlersRegistry.js +34 -6
- package/lib/module/handlers/handlersRegistry.js.map +1 -1
- package/lib/module/index.js +1 -11
- package/lib/module/index.js.map +1 -1
- package/lib/module/init.js +6 -0
- package/lib/module/init.js.map +1 -1
- package/lib/module/jestUtils.js +350 -0
- package/lib/module/jestUtils.js.map +1 -0
- package/lib/module/utils.js +28 -0
- package/lib/module/utils.js.map +1 -1
- package/lib/typescript/ActionType.d.ts +7 -0
- package/lib/typescript/GestureHandlerRootView.android.d.ts +5 -2
- package/lib/typescript/GestureHandlerRootView.d.ts +1 -1
- package/lib/typescript/RNGestureHandlerModule.d.ts +3 -1
- package/lib/typescript/RNGestureHandlerModule.web.d.ts +2 -1
- package/lib/typescript/components/GestureHandlerButton.d.ts +2 -2
- package/lib/typescript/components/Swipeable.d.ts +12 -4
- package/lib/typescript/getShadowNodeFromRef.d.ts +1 -0
- package/lib/typescript/getShadowNodeFromRef.web.d.ts +1 -0
- package/lib/typescript/handlers/FlingGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/ForceTouchGestureHandler.d.ts +2 -1
- package/lib/typescript/handlers/LongPressGestureHandler.d.ts +3 -2
- package/lib/typescript/handlers/NativeViewGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/PanGestureHandler.d.ts +3 -2
- package/lib/typescript/handlers/PinchGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/RotationGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/TapGestureHandler.d.ts +1 -0
- package/lib/typescript/handlers/gestureHandlerCommon.d.ts +2 -4
- package/lib/typescript/handlers/gestures/GestureDetector.d.ts +4 -1
- package/lib/typescript/handlers/gestures/forceTouchGesture.d.ts +1 -2
- package/lib/typescript/handlers/gestures/gesture.d.ts +5 -0
- package/lib/typescript/handlers/gestures/panGesture.d.ts +1 -2
- package/lib/typescript/handlers/gestures/pinchGesture.d.ts +1 -2
- package/lib/typescript/handlers/handlersRegistry.d.ts +11 -3
- package/lib/typescript/index.d.ts +15 -11
- package/lib/typescript/jestUtils.d.ts +28 -0
- package/lib/typescript/utils.d.ts +6 -0
- package/lib/typescript/web/constants.d.ts +0 -1
- package/package.json +39 -16
- package/src/ActionType.ts +9 -0
- package/src/GestureHandlerRootView.android.tsx +14 -14
- package/src/GestureHandlerRootView.tsx +4 -4
- package/src/RNGestureHandlerModule.ts +11 -6
- package/src/RNGestureHandlerModule.web.ts +2 -1
- package/src/components/DrawerLayout.tsx +8 -2
- package/src/components/GestureHandlerButton.tsx +7 -4
- package/src/components/Swipeable.tsx +28 -22
- package/src/fabric/RNGestureHandlerButtonNativeComponent.js +27 -0
- package/src/fabric/RNGestureHandlerRootViewNativeComponent.js +19 -0
- package/src/getShadowNodeFromRef.ts +19 -0
- package/src/getShadowNodeFromRef.web.ts +7 -0
- package/src/handlers/FlingGestureHandler.ts +3 -1
- package/src/handlers/ForceTouchGestureHandler.ts +8 -2
- package/src/handlers/LongPressGestureHandler.ts +5 -3
- package/src/handlers/NativeViewGestureHandler.ts +3 -1
- package/src/handlers/PanGestureHandler.ts +5 -3
- package/src/handlers/PinchGestureHandler.ts +3 -1
- package/src/handlers/RotationGestureHandler.ts +3 -1
- package/src/handlers/TapGestureHandler.ts +3 -1
- package/src/handlers/createHandler.ts +80 -5
- package/src/handlers/createNativeWrapper.tsx +7 -1
- package/src/handlers/gestureHandlerCommon.ts +2 -5
- package/src/handlers/gestures/GestureDetector.tsx +110 -37
- package/src/handlers/gestures/eventReceiver.ts +23 -19
- package/src/handlers/gestures/forceTouchGesture.ts +1 -1
- package/src/handlers/gestures/gesture.ts +21 -1
- package/src/handlers/gestures/gestureStateManager.ts +9 -12
- package/src/handlers/gestures/panGesture.ts +1 -1
- package/src/handlers/gestures/pinchGesture.ts +1 -1
- package/src/handlers/gestures/reanimatedWrapper.ts +4 -1
- package/src/handlers/handlersRegistry.ts +44 -6
- package/src/index.ts +15 -11
- package/src/init.ts +6 -0
- package/src/jestUtils.ts +506 -0
- package/src/utils.ts +38 -0
- package/android/lib/src/main/java/com/swmansion/gesturehandler/BaseGestureHandlerInteractionController.kt +0 -18
- package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandlerRegistryImpl.kt +0 -21
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerPackage.kt +0 -17
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{"version":3,"sources":["LongPressGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","longPressGestureHandlerProps","LongPressGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;
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{"version":3,"sources":["LongPressGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","longPressGestureHandlerProps","longPressHandlerName","LongPressGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;AAiEP,OAAO,MAAMC,oBAAoB,GAAG,yBAA7B;AAGP;AACA,OAAO,MAAMC,uBAAuB,GAAGJ,aAAa,CAGlD;AACAK,EAAAA,IAAI,EAAEF,oBADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGL,uBADS,EAEZ,GAAGC,4BAFS,CAFd;AAMAK,EAAAA,MAAM,EAAE;AANR,CAHkD,CAA7C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const longPressGestureHandlerProps = [\n 'minDurationMs',\n 'maxDist',\n] as const;\n\nexport type LongPressGestureHandlerEventPayload = {\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n x: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n y: number;\n\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteX` instead of\n * `x` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteY` instead of\n * `y` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Duration of the long press (time since the start of the event), expressed\n * in milliseconds.\n */\n duration: number;\n};\n\nexport interface LongPressGestureConfig {\n /**\n * Minimum time, expressed in milliseconds, that a finger must remain pressed on\n * the corresponding view. The default value is 500.\n */\n minDurationMs?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a long press gesture. If the finger travels\n * further than the defined distance and the handler hasn't yet activated, it\n * will fail to recognize the gesture. The default value is 10.\n */\n maxDist?: number;\n}\n\nexport interface LongPressGestureHandlerProps\n extends BaseGestureHandlerProps<LongPressGestureHandlerEventPayload>,\n LongPressGestureConfig {}\n\nexport const longPressHandlerName = 'LongPressGestureHandler';\n\nexport type LongPressGestureHandler = typeof LongPressGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const LongPressGestureHandler = createHandler<\n LongPressGestureHandlerProps,\n LongPressGestureHandlerEventPayload\n>({\n name: longPressHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...longPressGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
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import { baseGestureHandlerProps } from './gestureHandlerCommon';
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export const nativeViewGestureHandlerProps = ['shouldActivateOnStart', 'disallowInterruption'];
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export const nativeViewProps = [...baseGestureHandlerProps, ...nativeViewGestureHandlerProps];
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export const nativeViewHandlerName = 'NativeViewGestureHandler';
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// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
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export const NativeViewGestureHandler = createHandler({
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name:
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name: nativeViewHandlerName,
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{"version":3,"sources":["NativeViewGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","nativeViewGestureHandlerProps","nativeViewProps","NativeViewGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,6BAA6B,GAAG,CAC3C,uBAD2C,EAE3C,sBAF2C,CAAtC;AAgCP,OAAO,MAAMC,eAAe,GAAG,CAC7B,GAAGF,uBAD0B,EAE7B,GAAGC,6BAF0B,CAAxB;
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{"version":3,"sources":["NativeViewGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","nativeViewGestureHandlerProps","nativeViewProps","nativeViewHandlerName","NativeViewGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,6BAA6B,GAAG,CAC3C,uBAD2C,EAE3C,sBAF2C,CAAtC;AAgCP,OAAO,MAAMC,eAAe,GAAG,CAC7B,GAAGF,uBAD0B,EAE7B,GAAGC,6BAF0B,CAAxB;AAKP,OAAO,MAAME,qBAAqB,GAAG,0BAA9B;AAGP;AACA,OAAO,MAAMC,wBAAwB,GAAGL,aAAa,CAGnD;AACAM,EAAAA,IAAI,EAAEF,qBADN;AAEAG,EAAAA,YAAY,EAAEJ,eAFd;AAGAK,EAAAA,MAAM,EAAE;AAHR,CAHmD,CAA9C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const nativeViewGestureHandlerProps = [\n 'shouldActivateOnStart',\n 'disallowInterruption',\n] as const;\n\nexport interface NativeViewGestureConfig {\n /**\n * Android only.\n *\n * Determines whether the handler should check for an existing touch event on\n * instantiation.\n */\n shouldActivateOnStart?: boolean;\n\n /**\n * When `true`, cancels all other gesture handlers when this\n * `NativeViewGestureHandler` receives an `ACTIVE` state event.\n */\n disallowInterruption?: boolean;\n}\n\nexport interface NativeViewGestureHandlerProps\n extends BaseGestureHandlerProps<NativeViewGestureHandlerPayload>,\n NativeViewGestureConfig {}\n\nexport type NativeViewGestureHandlerPayload = {\n /**\n * True if gesture was performed inside of containing view, false otherwise.\n */\n pointerInside: boolean;\n};\n\nexport const nativeViewProps = [\n ...baseGestureHandlerProps,\n ...nativeViewGestureHandlerProps,\n] as const;\n\nexport const nativeViewHandlerName = 'NativeViewGestureHandler';\n\nexport type NativeViewGestureHandler = typeof NativeViewGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const NativeViewGestureHandler = createHandler<\n NativeViewGestureHandlerProps,\n NativeViewGestureHandlerPayload\n>({\n name: nativeViewHandlerName,\n allowedProps: nativeViewProps,\n config: {},\n});\n"]}
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import { baseGestureHandlerProps } from './gestureHandlerCommon';
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export const panGestureHandlerProps = ['activeOffsetY', 'activeOffsetX', 'failOffsetY', 'failOffsetX', 'minDist', 'minVelocity', 'minVelocityX', 'minVelocityY', 'minPointers', 'maxPointers', 'avgTouches', 'enableTrackpadTwoFingerGesture'];
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export const panGestureHandlerCustomNativeProps = ['activeOffsetYStart', 'activeOffsetYEnd', 'activeOffsetXStart', 'activeOffsetXEnd', 'failOffsetYStart', 'failOffsetYEnd', 'failOffsetXStart', 'failOffsetXEnd'];
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export const panHandlerName = 'PanGestureHandler';
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// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
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export const PanGestureHandler = createHandler({
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name:
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name: panHandlerName,
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allowedProps: [...baseGestureHandlerProps, ...panGestureHandlerProps],
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config: {},
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transformProps: managePanProps,
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-
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createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const panGestureHandlerProps = [\n 'activeOffsetY',\n 'activeOffsetX',\n 'failOffsetY',\n 'failOffsetX',\n 'minDist',\n 'minVelocity',\n 'minVelocityX',\n 'minVelocityY',\n 'minPointers',\n 'maxPointers',\n 'avgTouches',\n 'enableTrackpadTwoFingerGesture',\n] as const;\n\nexport const panGestureHandlerCustomNativeProps = [\n 'activeOffsetYStart',\n 'activeOffsetYEnd',\n 'activeOffsetXStart',\n 'activeOffsetXEnd',\n 'failOffsetYStart',\n 'failOffsetYEnd',\n 'failOffsetXStart',\n 'failOffsetXEnd',\n] as const;\n\nexport type PanGestureHandlerEventPayload = {\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n x: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n y: number;\n\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the root view.\n * The value is expressed in point units. It is recommended to use it instead\n * of `x` in cases when the original view can be transformed as an effect of\n * the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the root view.\n * The value is expressed in point units. It is recommended to use it instead\n * of `y` in cases when the original view can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Translation of the pan gesture along X axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationX: number;\n\n /**\n * Translation of the pan gesture along Y axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationY: number;\n\n /**\n * Velocity of the pan gesture along the X axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityX: number;\n\n /**\n * Velocity of the pan gesture along the Y axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityY: number;\n};\n\ninterface CommonPanProperties {\n /**\n * Minimum distance the finger (or multiple finger) need to travel before the\n * handler activates. Expressed in points.\n */\n minDist?: number;\n\n /**\n * Android only.\n */\n avgTouches?: boolean;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * enableTrackpadTwoFingerGesture swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * A number of fingers that is required to be placed before handler can\n * activate. Should be a higher or equal to 0 integer.\n */\n minPointers?: number;\n\n /**\n * When the given number of fingers is placed on the screen and handler hasn't\n * yet activated it will fail recognizing the gesture. Should be a higher or\n * equal to 0 integer.\n */\n maxPointers?: number;\n\n minVelocity?: number;\n minVelocityX?: number;\n minVelocityY?: number;\n}\n\nexport interface PanGestureConfig extends CommonPanProperties {\n activeOffsetYStart?: number;\n activeOffsetYEnd?: number;\n activeOffsetXStart?: number;\n activeOffsetXEnd?: number;\n failOffsetYStart?: number;\n failOffsetYEnd?: number;\n failOffsetXStart?: number;\n failOffsetXEnd?: number;\n}\n\nexport interface PanGestureHandlerProps\n extends BaseGestureHandlerProps<PanGestureHandlerEventPayload>,\n CommonPanProperties {\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetY?: number | number[];\n\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetX?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along Y axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetY?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along X axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetX?: number | number[];\n}\n\nexport type PanGestureHandler = typeof PanGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PanGestureHandler = createHandler<\n PanGestureHandlerProps,\n PanGestureHandlerEventPayload\n>({\n name: 'PanGestureHandler',\n allowedProps: [\n ...baseGestureHandlerProps,\n ...panGestureHandlerProps,\n ] as const,\n config: {},\n transformProps: managePanProps,\n customNativeProps: panGestureHandlerCustomNativeProps,\n});\n\nfunction validatePanGestureHandlerProps(props: PanGestureHandlerProps) {\n if (\n Array.isArray(props.activeOffsetX) &&\n (props.activeOffsetX[0] > 0 || props.activeOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.activeOffsetY) &&\n (props.activeOffsetY[0] > 0 || props.activeOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetX) &&\n (props.failOffsetX[0] > 0 || props.failOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetY) &&\n (props.failOffsetY[0] > 0 || props.failOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (props.minDist && (props.failOffsetX || props.failOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with failOffsetX or failOffsetY, use activeOffsetX and activeOffsetY instead`\n );\n }\n\n if (props.minDist && (props.activeOffsetX || props.activeOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with activeOffsetX or activeOffsetY`\n );\n }\n}\n\nfunction transformPanGestureHandlerProps(props: PanGestureHandlerProps) {\n type InternalPanGHKeys =\n | 'activeOffsetXStart'\n | 'activeOffsetXEnd'\n | 'failOffsetXStart'\n | 'failOffsetXEnd'\n | 'activeOffsetYStart'\n | 'activeOffsetYEnd'\n | 'failOffsetYStart'\n | 'failOffsetYEnd';\n type PanGestureHandlerInternalProps = PanGestureHandlerProps &\n Partial<Record<InternalPanGHKeys, number>>;\n\n const res: PanGestureHandlerInternalProps = { ...props };\n\n if (props.activeOffsetX !== undefined) {\n delete res.activeOffsetX;\n if (Array.isArray(props.activeOffsetX)) {\n res.activeOffsetXStart = props.activeOffsetX[0];\n res.activeOffsetXEnd = props.activeOffsetX[1];\n } else if (props.activeOffsetX < 0) {\n res.activeOffsetXStart = props.activeOffsetX;\n } else {\n res.activeOffsetXEnd = props.activeOffsetX;\n }\n }\n\n if (props.activeOffsetY !== undefined) {\n delete res.activeOffsetY;\n if (Array.isArray(props.activeOffsetY)) {\n res.activeOffsetYStart = props.activeOffsetY[0];\n res.activeOffsetYEnd = props.activeOffsetY[1];\n } else if (props.activeOffsetY < 0) {\n res.activeOffsetYStart = props.activeOffsetY;\n } else {\n res.activeOffsetYEnd = props.activeOffsetY;\n }\n }\n\n if (props.failOffsetX !== undefined) {\n delete res.failOffsetX;\n if (Array.isArray(props.failOffsetX)) {\n res.failOffsetXStart = props.failOffsetX[0];\n res.failOffsetXEnd = props.failOffsetX[1];\n } else if (props.failOffsetX < 0) {\n res.failOffsetXStart = props.failOffsetX;\n } else {\n res.failOffsetXEnd = props.failOffsetX;\n }\n }\n\n if (props.failOffsetY !== undefined) {\n delete res.failOffsetY;\n if (Array.isArray(props.failOffsetY)) {\n res.failOffsetYStart = props.failOffsetY[0];\n res.failOffsetYEnd = props.failOffsetY[1];\n } else if (props.failOffsetY < 0) {\n res.failOffsetYStart = props.failOffsetY;\n } else {\n res.failOffsetYEnd = props.failOffsetY;\n }\n }\n\n return res;\n}\n\nexport function managePanProps(props: PanGestureHandlerProps) {\n if (__DEV__) {\n validatePanGestureHandlerProps(props);\n }\n return transformPanGestureHandlerProps(props);\n}\n"]}
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createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const panGestureHandlerProps = [\n 'activeOffsetY',\n 'activeOffsetX',\n 'failOffsetY',\n 'failOffsetX',\n 'minDist',\n 'minVelocity',\n 'minVelocityX',\n 'minVelocityY',\n 'minPointers',\n 'maxPointers',\n 'avgTouches',\n 'enableTrackpadTwoFingerGesture',\n] as const;\n\nexport const panGestureHandlerCustomNativeProps = [\n 'activeOffsetYStart',\n 'activeOffsetYEnd',\n 'activeOffsetXStart',\n 'activeOffsetXEnd',\n 'failOffsetYStart',\n 'failOffsetYEnd',\n 'failOffsetXStart',\n 'failOffsetXEnd',\n] as const;\n\nexport type PanGestureHandlerEventPayload = {\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n x: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n y: number;\n\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the window.\n * The value is expressed in point units. It is recommended to use it instead\n * of `x` in cases when the original view can be transformed as an effect of\n * the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the window.\n * The value is expressed in point units. It is recommended to use it instead\n * of `y` in cases when the original view can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Translation of the pan gesture along X axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationX: number;\n\n /**\n * Translation of the pan gesture along Y axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationY: number;\n\n /**\n * Velocity of the pan gesture along the X axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityX: number;\n\n /**\n * Velocity of the pan gesture along the Y axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityY: number;\n};\n\ninterface CommonPanProperties {\n /**\n * Minimum distance the finger (or multiple finger) need to travel before the\n * handler activates. Expressed in points.\n */\n minDist?: number;\n\n /**\n * Android only.\n */\n avgTouches?: boolean;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * enableTrackpadTwoFingerGesture swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * A number of fingers that is required to be placed before handler can\n * activate. Should be a higher or equal to 0 integer.\n */\n minPointers?: number;\n\n /**\n * When the given number of fingers is placed on the screen and handler hasn't\n * yet activated it will fail recognizing the gesture. Should be a higher or\n * equal to 0 integer.\n */\n maxPointers?: number;\n\n minVelocity?: number;\n minVelocityX?: number;\n minVelocityY?: number;\n}\n\nexport interface PanGestureConfig extends CommonPanProperties {\n activeOffsetYStart?: number;\n activeOffsetYEnd?: number;\n activeOffsetXStart?: number;\n activeOffsetXEnd?: number;\n failOffsetYStart?: number;\n failOffsetYEnd?: number;\n failOffsetXStart?: number;\n failOffsetXEnd?: number;\n}\n\nexport interface PanGestureHandlerProps\n extends BaseGestureHandlerProps<PanGestureHandlerEventPayload>,\n CommonPanProperties {\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetY?: number | number[];\n\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetX?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along Y axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetY?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along X axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetX?: number | number[];\n}\n\nexport const panHandlerName = 'PanGestureHandler';\n\nexport type PanGestureHandler = typeof PanGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PanGestureHandler = createHandler<\n PanGestureHandlerProps,\n PanGestureHandlerEventPayload\n>({\n name: panHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...panGestureHandlerProps,\n ] as const,\n config: {},\n transformProps: managePanProps,\n customNativeProps: panGestureHandlerCustomNativeProps,\n});\n\nfunction validatePanGestureHandlerProps(props: PanGestureHandlerProps) {\n if (\n Array.isArray(props.activeOffsetX) &&\n (props.activeOffsetX[0] > 0 || props.activeOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.activeOffsetY) &&\n (props.activeOffsetY[0] > 0 || props.activeOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetX) &&\n (props.failOffsetX[0] > 0 || props.failOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetY) &&\n (props.failOffsetY[0] > 0 || props.failOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (props.minDist && (props.failOffsetX || props.failOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with failOffsetX or failOffsetY, use activeOffsetX and activeOffsetY instead`\n );\n }\n\n if (props.minDist && (props.activeOffsetX || props.activeOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with activeOffsetX or activeOffsetY`\n );\n }\n}\n\nfunction transformPanGestureHandlerProps(props: PanGestureHandlerProps) {\n type InternalPanGHKeys =\n | 'activeOffsetXStart'\n | 'activeOffsetXEnd'\n | 'failOffsetXStart'\n | 'failOffsetXEnd'\n | 'activeOffsetYStart'\n | 'activeOffsetYEnd'\n | 'failOffsetYStart'\n | 'failOffsetYEnd';\n type PanGestureHandlerInternalProps = PanGestureHandlerProps &\n Partial<Record<InternalPanGHKeys, number>>;\n\n const res: PanGestureHandlerInternalProps = { ...props };\n\n if (props.activeOffsetX !== undefined) {\n delete res.activeOffsetX;\n if (Array.isArray(props.activeOffsetX)) {\n res.activeOffsetXStart = props.activeOffsetX[0];\n res.activeOffsetXEnd = props.activeOffsetX[1];\n } else if (props.activeOffsetX < 0) {\n res.activeOffsetXStart = props.activeOffsetX;\n } else {\n res.activeOffsetXEnd = props.activeOffsetX;\n }\n }\n\n if (props.activeOffsetY !== undefined) {\n delete res.activeOffsetY;\n if (Array.isArray(props.activeOffsetY)) {\n res.activeOffsetYStart = props.activeOffsetY[0];\n res.activeOffsetYEnd = props.activeOffsetY[1];\n } else if (props.activeOffsetY < 0) {\n res.activeOffsetYStart = props.activeOffsetY;\n } else {\n res.activeOffsetYEnd = props.activeOffsetY;\n }\n }\n\n if (props.failOffsetX !== undefined) {\n delete res.failOffsetX;\n if (Array.isArray(props.failOffsetX)) {\n res.failOffsetXStart = props.failOffsetX[0];\n res.failOffsetXEnd = props.failOffsetX[1];\n } else if (props.failOffsetX < 0) {\n res.failOffsetXStart = props.failOffsetX;\n } else {\n res.failOffsetXEnd = props.failOffsetX;\n }\n }\n\n if (props.failOffsetY !== undefined) {\n delete res.failOffsetY;\n if (Array.isArray(props.failOffsetY)) {\n res.failOffsetYStart = props.failOffsetY[0];\n res.failOffsetYEnd = props.failOffsetY[1];\n } else if (props.failOffsetY < 0) {\n res.failOffsetYStart = props.failOffsetY;\n } else {\n res.failOffsetYEnd = props.failOffsetY;\n }\n }\n\n return res;\n}\n\nexport function managePanProps(props: PanGestureHandlerProps) {\n if (__DEV__) {\n validatePanGestureHandlerProps(props);\n }\n return transformPanGestureHandlerProps(props);\n}\n"]}
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import createHandler from './createHandler';
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import { baseGestureHandlerProps } from './gestureHandlerCommon';
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export const pinchHandlerName = 'PinchGestureHandler';
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// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
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export const PinchGestureHandler = createHandler({
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{"version":3,"sources":["PinchGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","PinchGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;
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{"version":3,"sources":["PinchGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","pinchHandlerName","PinchGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAmCA,OAAO,MAAMC,gBAAgB,GAAG,qBAAzB;AAGP;AACA,OAAO,MAAMC,mBAAmB,GAAGH,aAAa,CAG9C;AACAI,EAAAA,IAAI,EAAEF,gBADN;AAEAG,EAAAA,YAAY,EAAEJ,uBAFd;AAGAK,EAAAA,MAAM,EAAE;AAHR,CAH8C,CAAzC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport type PinchGestureHandlerEventPayload = {\n /**\n * The scale factor relative to the points of the two touches in screen\n * coordinates.\n */\n scale: number;\n\n /**\n * Position expressed in points along X axis of center anchor point of\n * gesture.\n */\n focalX: number;\n\n /**\n * Position expressed in points along Y axis of center anchor point of\n * gesture.\n */\n focalY: number;\n\n /**\n *\n * Velocity of the pan gesture the current moment. The value is expressed in\n * point units per second.\n */\n velocity: number;\n};\n\nexport interface PinchGestureHandlerProps\n extends BaseGestureHandlerProps<PinchGestureHandlerEventPayload> {}\n\nexport const pinchHandlerName = 'PinchGestureHandler';\n\nexport type PinchGestureHandler = typeof PinchGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PinchGestureHandler = createHandler<\n PinchGestureHandlerProps,\n PinchGestureHandlerEventPayload\n>({\n name: pinchHandlerName,\n allowedProps: baseGestureHandlerProps,\n config: {},\n});\n"]}
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import createHandler from './createHandler';
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import { baseGestureHandlerProps } from './gestureHandlerCommon';
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export const rotationHandlerName = 'RotationGestureHandler';
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// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
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export const RotationGestureHandler = createHandler({
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{"version":3,"sources":["RotationGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","RotationGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;
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{"version":3,"sources":["RotationGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","rotationHandlerName","RotationGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAmCA,OAAO,MAAMC,mBAAmB,GAAG,wBAA5B;AAGP;AACA,OAAO,MAAMC,sBAAsB,GAAGH,aAAa,CAGjD;AACAI,EAAAA,IAAI,EAAEF,mBADN;AAEAG,EAAAA,YAAY,EAAEJ,uBAFd;AAGAK,EAAAA,MAAM,EAAE;AAHR,CAHiD,CAA5C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport type RotationGestureHandlerEventPayload = {\n /**\n * Amount rotated, expressed in radians, from the gesture's focal point\n * (anchor).\n */\n rotation: number;\n\n /**\n * X coordinate, expressed in points, of the gesture's central focal point\n * (anchor).\n */\n anchorX: number;\n\n /**\n * Y coordinate, expressed in points, of the gesture's central focal point\n * (anchor).\n */\n anchorY: number;\n\n /**\n *\n * Instantaneous velocity, expressed in point units per second, of the\n * gesture.\n */\n velocity: number;\n};\n\nexport interface RotationGestureHandlerProps\n extends BaseGestureHandlerProps<RotationGestureHandlerEventPayload> {}\n\nexport const rotationHandlerName = 'RotationGestureHandler';\n\nexport type RotationGestureHandler = typeof RotationGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const RotationGestureHandler = createHandler<\n RotationGestureHandlerProps,\n RotationGestureHandlerEventPayload\n>({\n name: rotationHandlerName,\n allowedProps: baseGestureHandlerProps,\n config: {},\n});\n"]}
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export const tapGestureHandlerProps = ['maxDurationMs', 'maxDelayMs', 'numberOfTaps', 'maxDeltaX', 'maxDeltaY', 'maxDist', 'minPointers'];
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export const tapHandlerName = 'TapGestureHandler';
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// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
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export const TapGestureHandler = createHandler({
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allowedProps: [...baseGestureHandlerProps, ...tapGestureHandlerProps],
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{"version":3,"sources":["TapGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","tapGestureHandlerProps","TapGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,sBAAsB,GAAG,CACpC,eADoC,EAEpC,YAFoC,EAGpC,cAHoC,EAIpC,WAJoC,EAKpC,WALoC,EAMpC,SANoC,EAOpC,aAPoC,CAA/B;
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{"version":3,"sources":["TapGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","tapGestureHandlerProps","tapHandlerName","TapGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,sBAAsB,GAAG,CACpC,eADoC,EAEpC,YAFoC,EAGpC,cAHoC,EAIpC,WAJoC,EAKpC,WALoC,EAMpC,SANoC,EAOpC,aAPoC,CAA/B;AAuEP,OAAO,MAAMC,cAAc,GAAG,mBAAvB;AAGP;AACA,OAAO,MAAMC,iBAAiB,GAAGJ,aAAa,CAG5C;AACAK,EAAAA,IAAI,EAAEF,cADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGL,uBADS,EAEZ,GAAGC,sBAFS,CAFd;AAMAK,EAAAA,MAAM,EAAE;AANR,CAH4C,CAAvC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const tapGestureHandlerProps = [\n 'maxDurationMs',\n 'maxDelayMs',\n 'numberOfTaps',\n 'maxDeltaX',\n 'maxDeltaY',\n 'maxDist',\n 'minPointers',\n] as const;\n\nexport type TapGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\nexport interface TapGestureConfig {\n /**\n * Minimum number of pointers (fingers) required to be placed before the\n * handler activates. Should be a positive integer.\n * The default value is 1.\n */\n minPointers?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that defines how fast a finger\n * must be released after a touch. The default value is 500.\n */\n maxDurationMs?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that can pass before the next tap\n * if many taps are required. The default value is 500.\n */\n maxDelayMs?: number;\n\n /**\n * Number of tap gestures required to activate the handler. The default value\n * is 1.\n */\n numberOfTaps?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the X axis during a tap gesture. If the finger\n * travels further than the defined distance along the X axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaX?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the Y axis during a tap gesture. If the finger\n * travels further than the defined distance along the Y axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaY?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a tap gesture. If the finger travels further than\n * the defined distance and the handler hasn't yet\n * activated, it will fail to recognize the gesture.\n */\n maxDist?: number;\n}\n\nexport interface TapGestureHandlerProps\n extends BaseGestureHandlerProps<TapGestureHandlerEventPayload>,\n TapGestureConfig {}\n\nexport const tapHandlerName = 'TapGestureHandler';\n\nexport type TapGestureHandler = typeof TapGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const TapGestureHandler = createHandler<\n TapGestureHandlerProps,\n TapGestureHandlerEventPayload\n>({\n name: tapHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...tapGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
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import { handlerIDToTag, getNextHandlerTag } from './handlersRegistry';
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this.propsRef);
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|
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|
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|
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}
|
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|
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})();
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RNGestureHandlerModule.attachGestureHandler(this.handlerTag, newViewTag, actionType);
|
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|
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|
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|
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componentDidMount() {
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|
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...(isJestEnv() ? {
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handlerType: name,
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handlerTag: this.handlerTag
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} : {}),
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testID: this.props.testID,
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...events
|
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}
|
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@@ -1 +1 @@
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1
|
-
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object exported from UIManager\n// native module.\n// Once new event types are registered with react it is possible to dispatch these\n// events to all kind of native views.\nUIManagerAny.genericDirectEventTypes = {\n ...UIManagerAny.genericDirectEventTypes,\n ...customGHEventsConfig,\n};\n// In newer versions of RN the `genericDirectEventTypes` is located in the object\n// returned by UIManager.getViewManagerConfig('getConstants') or in older RN UIManager.getConstants(), we need to add it there as well to make\n// it compatible with RN 61+\nconst UIManagerConstants =\n UIManagerAny.getViewManagerConfig?.('getConstants') ??\n UIManagerAny.getConstants?.();\n\nif (UIManagerConstants) {\n UIManagerConstants.genericDirectEventTypes = {\n ...UIManagerConstants.genericDirectEventTypes,\n ...customGHEventsConfig,\n };\n}\n\n// Wrap JS responder calls and notify gesture handler manager\nconst {\n setJSResponder: oldSetJSResponder = () => {\n //no operation\n },\n clearJSResponder: oldClearJSResponder = () => {\n //no operation\n },\n} = UIManagerAny;\nUIManagerAny.setJSResponder = (tag: number, blockNativeResponder: boolean) => {\n RNGestureHandlerModule.handleSetJSResponder(tag, blockNativeResponder);\n oldSetJSResponder(tag, blockNativeResponder);\n};\nUIManagerAny.clearJSResponder = () => {\n RNGestureHandlerModule.handleClearJSResponder();\n oldClearJSResponder();\n};\n\nlet allowTouches = true;\nconst DEV_ON_ANDROID = __DEV__ && Platform.OS === 'android';\n// Toggled inspector blocks touch events in order to allow inspecting on Android\n// This needs to be a global variable in order to set initial state for `allowTouches` property in Handler component\nif (DEV_ON_ANDROID) {\n DeviceEventEmitter.addListener('toggleElementInspector', () => {\n allowTouches = !allowTouches;\n });\n}\n\ntype HandlerProps<T extends Record<string, unknown>> = Readonly<\n React.PropsWithChildren<BaseGestureHandlerProps<T>>\n>;\nfunction hasUnresolvedRefs<T extends Record<string, unknown>>(\n props: HandlerProps<T>\n) {\n // TODO(TS) - add type for extract arg\n const extract = (refs: any | any[]) => {\n if (!Array.isArray(refs)) {\n return refs && refs.current === null;\n }\n return refs.some((r) => r && r.current === null);\n };\n return extract(props['simultaneousHandlers']) || extract(props['waitFor']);\n}\n\nconst stateToPropMappings = {\n [State.UNDETERMINED]: undefined,\n [State.BEGAN]: 'onBegan',\n [State.FAILED]: 'onFailed',\n [State.CANCELLED]: 'onCancelled',\n [State.ACTIVE]: 'onActivated',\n [State.END]: 'onEnded',\n} as const;\n\ntype CreateHandlerArgs<\n HandlerPropsT extends Record<string, unknown>\n> = Readonly<{\n name: string;\n allowedProps: Readonly<Extract<keyof HandlerPropsT, string>[]>;\n config: Readonly<Record<string, unknown>>;\n transformProps?: (props: HandlerPropsT) => HandlerPropsT;\n customNativeProps?: Readonly<string[]>;\n}>;\n\n// TODO(TS) fix event types\ntype InternalEventHandlers = {\n onGestureHandlerEvent?: (event: any) => void;\n onGestureHandlerStateChange?: (event: any) => void;\n};\n\n// TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.\nexport default function createHandler<\n T extends BaseGestureHandlerProps<U>,\n U extends Record<string, unknown>\n>({\n name,\n allowedProps = [],\n config = {},\n transformProps,\n customNativeProps = [],\n}: CreateHandlerArgs<T>): React.ComponentType<T & React.RefAttributes<any>> {\n interface HandlerState {\n allowTouches: boolean;\n }\n class Handler extends React.Component<\n T & InternalEventHandlers,\n HandlerState\n > {\n static displayName = name;\n\n private handlerTag: number;\n private config: Record<string, unknown>;\n private propsRef: React.MutableRefObject<unknown>;\n private viewNode: any;\n private viewTag?: number;\n private updateEnqueued: ReturnType<typeof setImmediate> | null = null;\n private inspectorToggleListener?: EmitterSubscription;\n\n constructor(props: T & InternalEventHandlers) {\n super(props);\n this.handlerTag = getNextHandlerTag();\n this.config = {};\n this.propsRef = React.createRef();\n this.state = { allowTouches };\n if (props.id) {\n if (handlerIDToTag[props.id] !== undefined) {\n throw new Error(`Handler with ID \"${props.id}\" already registered`);\n }\n handlerIDToTag[props.id] = this.handlerTag;\n }\n }\n\n componentDidMount() {\n const props: HandlerProps<U> = this.props;\n\n if (DEV_ON_ANDROID) {\n this.inspectorToggleListener = DeviceEventEmitter.addListener(\n 'toggleElementInspector',\n () => {\n this.setState((_) => ({ allowTouches }));\n this.update();\n }\n );\n }\n if (hasUnresolvedRefs(props)) {\n // If there are unresolved refs (e.g. \".current\" has not yet been set)\n // passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to\n // _update method that will try to update native handler props using\n // setImmediate. This makes it so update() function gets called after all\n // react components are mounted and we expect the missing ref object to\n // be resolved by then.\n this.updateEnqueued = setImmediate(() => {\n this.updateEnqueued = null;\n this.update();\n });\n }\n\n this.createGestureHandler(\n filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n )\n );\n\n this.attachGestureHandler(findNodeHandle(this.viewNode) as number); // TODO(TS) - check if this can be null\n }\n\n componentDidUpdate() {\n const viewTag = findNodeHandle(this.viewNode);\n if (this.viewTag !== viewTag) {\n this.attachGestureHandler(viewTag as number); // TODO(TS) - check interaction between _viewTag & findNodeHandle\n }\n this.update();\n }\n\n componentWillUnmount() {\n this.inspectorToggleListener?.remove();\n RNGestureHandlerModule.dropGestureHandler(this.handlerTag);\n if (this.updateEnqueued) {\n clearImmediate(this.updateEnqueued);\n }\n // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context\n const handlerID: string | undefined = this.props.id;\n if (handlerID) {\n // eslint-disable-next-line @typescript-eslint/no-dynamic-delete\n delete handlerIDToTag[handlerID];\n }\n }\n\n private onGestureHandlerEvent = (event: GestureEvent<U>) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n this.props.onGestureEvent?.(event);\n } else {\n this.props.onGestureHandlerEvent?.(event);\n }\n };\n\n // TODO(TS) - make sure this is right type for event\n private onGestureHandlerStateChange = (\n event: HandlerStateChangeEvent<U>\n ) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n this.props.onHandlerStateChange?.(event);\n\n const state: ValueOf<typeof State> = event.nativeEvent.state;\n const stateEventName = stateToPropMappings[state];\n const eventHandler = stateEventName && this.props[stateEventName];\n if (eventHandler && typeof eventHandler === 'function') {\n eventHandler(event);\n }\n } else {\n this.props.onGestureHandlerStateChange?.(event);\n }\n };\n\n private refHandler = (node: any) => {\n this.viewNode = node;\n\n const child = React.Children.only(this.props.children);\n // TODO(TS) fix ref type\n const { ref }: any = child;\n if (ref !== null) {\n if (typeof ref === 'function') {\n ref(node);\n } else {\n ref.current = node;\n }\n }\n };\n\n private createGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.createGestureHandler(\n name,\n this.handlerTag,\n newConfig\n );\n };\n\n private attachGestureHandler = (newViewTag: number) => {\n this.viewTag = newViewTag;\n\n if (Platform.OS === 'web') {\n // typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch\n (RNGestureHandlerModule.attachGestureHandler as typeof RNGestureHandlerModuleWeb.attachGestureHandler)(\n this.handlerTag,\n newViewTag,\n false,\n this.propsRef\n );\n } else {\n RNGestureHandlerModule.attachGestureHandler(\n this.handlerTag,\n newViewTag,\n false\n );\n }\n };\n\n private updateGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.updateGestureHandler(this.handlerTag, newConfig);\n };\n\n private update() {\n const newConfig = filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n );\n if (!deepEqual(this.config, newConfig)) {\n this.updateGestureHandler(newConfig);\n }\n }\n\n setNativeProps(updates: any) {\n const mergedProps = { ...this.props, ...updates };\n const newConfig = filterConfig(\n transformProps ? transformProps(mergedProps) : mergedProps,\n [...allowedProps, ...customNativeProps],\n config\n );\n this.updateGestureHandler(newConfig);\n }\n\n render() {\n let gestureEventHandler = this.onGestureHandlerEvent;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureEventHandlers = {\n onGestureEvent?: BaseGestureHandlerProps<U>['onGestureEvent'];\n onGestureHandlerEvent?: InternalEventHandlers['onGestureHandlerEvent'];\n };\n const {\n onGestureEvent,\n onGestureHandlerEvent,\n }: OnGestureEventHandlers = this.props;\n if (onGestureEvent && typeof onGestureEvent !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerEvent) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureEventHandler = onGestureEvent;\n } else {\n if (\n onGestureHandlerEvent &&\n typeof onGestureHandlerEvent !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n\n let gestureStateEventHandler = this.onGestureHandlerStateChange;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureStateChangeHandlers = {\n onHandlerStateChange?: BaseGestureHandlerProps<U>['onHandlerStateChange'];\n onGestureHandlerStateChange?: InternalEventHandlers['onGestureHandlerStateChange'];\n };\n const {\n onHandlerStateChange,\n onGestureHandlerStateChange,\n }: OnGestureStateChangeHandlers = this.props;\n if (onHandlerStateChange && typeof onHandlerStateChange !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerStateChange) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureStateEventHandler = onHandlerStateChange;\n } else {\n if (\n onGestureHandlerStateChange &&\n typeof onGestureHandlerStateChange !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n const events = {\n onGestureHandlerEvent: this.state.allowTouches\n ? gestureEventHandler\n : undefined,\n onGestureHandlerStateChange: this.state.allowTouches\n ? gestureStateEventHandler\n : undefined,\n };\n\n this.propsRef.current = events;\n\n const child: any = React.Children.only(this.props.children);\n let grandChildren = child.props.children;\n if (\n Touchable.TOUCH_TARGET_DEBUG &&\n child.type &&\n (child.type === 'RNGestureHandlerButton' ||\n child.type.name === 'View' ||\n child.type.displayName === 'View')\n ) {\n grandChildren = React.Children.toArray(grandChildren);\n grandChildren.push(\n Touchable.renderDebugView({\n color: 'mediumspringgreen',\n hitSlop: child.props.hitSlop,\n })\n );\n }\n\n return React.cloneElement(\n child,\n {\n ref: this.refHandler,\n collapsable: false,\n ...events,\n },\n grandChildren\n );\n }\n }\n return Handler;\n}\n"]}
|
|
1
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* as React from 'react';\nimport {\n Platform,\n Touchable,\n UIManager,\n DeviceEventEmitter,\n EmitterSubscription,\n} from 'react-native';\n// @ts-ignore - it isn't typed by TS & don't have definitelyTyped types\nimport deepEqual from 'lodash/isEqual';\nimport RNGestureHandlerModule from '../RNGestureHandlerModule';\nimport type RNGestureHandlerModuleWeb from '../RNGestureHandlerModule.web';\nimport { State } from '../State';\nimport {\n handlerIDToTag,\n getNextHandlerTag,\n registerOldGestureHandler,\n} from './handlersRegistry';\n\nimport {\n BaseGestureHandlerProps,\n filterConfig,\n GestureEvent,\n HandlerStateChangeEvent,\n findNodeHandle,\n} from './gestureHandlerCommon';\nimport { ValueOf } from '../typeUtils';\nimport { isFabric, isJestEnv, tagMessage } from '../utils';\nimport { ActionType } from '../ActionType';\n\nconst UIManagerAny = UIManager as any;\n\nconst customGHEventsConfigFabricAndroid = {\n topOnGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },\n topOnGestureHandlerStateChange: {\n registrationName: 'onGestureHandlerStateChange',\n },\n};\n\nconst customGHEventsConfig = {\n onGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },\n onGestureHandlerStateChange: {\n registrationName: 'onGestureHandlerStateChange',\n },\n\n // When using React Native Gesture Handler for Animated.event with useNativeDriver: true\n // on Android with Fabric enabled, the native part still sends the native events to JS\n // but prefixed with \"top\". We cannot simply rename the events above so they are prefixed\n // with \"top\" instead of \"on\" because in such case Animated.events would not be registered.\n // That's why we need to register another pair of event names.\n // The incoming events will be queued but never handled.\n // Without this piece of code below, you'll get the following JS error:\n // Unsupported top level event type \"topOnGestureHandlerEvent\" dispatched\n ...(isFabric() &&\n Platform.OS === 'android' &&\n customGHEventsConfigFabricAndroid),\n};\n\n// Add gesture specific events to genericDirectEventTypes object exported from UIManager\n// native module.\n// Once new event types are registered with react it is possible to dispatch these\n// events to all kind of native views.\nUIManagerAny.genericDirectEventTypes = {\n ...UIManagerAny.genericDirectEventTypes,\n ...customGHEventsConfig,\n};\n// In newer versions of RN the `genericDirectEventTypes` is located in the object\n// returned by UIManager.getViewManagerConfig('getConstants') or in older RN UIManager.getConstants(), we need to add it there as well to make\n// it compatible with RN 61+\nconst UIManagerConstants =\n UIManagerAny.getViewManagerConfig?.('getConstants') ??\n UIManagerAny.getConstants?.();\n\nif (UIManagerConstants) {\n UIManagerConstants.genericDirectEventTypes = {\n ...UIManagerConstants.genericDirectEventTypes,\n ...customGHEventsConfig,\n };\n}\n\n// Wrap JS responder calls and notify gesture handler manager\nconst {\n setJSResponder: oldSetJSResponder = () => {\n //no operation\n },\n clearJSResponder: oldClearJSResponder = () => {\n //no operation\n },\n} = UIManagerAny;\nUIManagerAny.setJSResponder = (tag: number, blockNativeResponder: boolean) => {\n RNGestureHandlerModule.handleSetJSResponder(tag, blockNativeResponder);\n oldSetJSResponder(tag, blockNativeResponder);\n};\nUIManagerAny.clearJSResponder = () => {\n RNGestureHandlerModule.handleClearJSResponder();\n oldClearJSResponder();\n};\n\nlet allowTouches = true;\nconst DEV_ON_ANDROID = __DEV__ && Platform.OS === 'android';\n// Toggled inspector blocks touch events in order to allow inspecting on Android\n// This needs to be a global variable in order to set initial state for `allowTouches` property in Handler component\nif (DEV_ON_ANDROID) {\n DeviceEventEmitter.addListener('toggleElementInspector', () => {\n allowTouches = !allowTouches;\n });\n}\n\ntype HandlerProps<T extends Record<string, unknown>> = Readonly<\n React.PropsWithChildren<BaseGestureHandlerProps<T>>\n>;\nfunction hasUnresolvedRefs<T extends Record<string, unknown>>(\n props: HandlerProps<T>\n) {\n // TODO(TS) - add type for extract arg\n const extract = (refs: any | any[]) => {\n if (!Array.isArray(refs)) {\n return refs && refs.current === null;\n }\n return refs.some((r) => r && r.current === null);\n };\n return extract(props['simultaneousHandlers']) || extract(props['waitFor']);\n}\n\nconst stateToPropMappings = {\n [State.UNDETERMINED]: undefined,\n [State.BEGAN]: 'onBegan',\n [State.FAILED]: 'onFailed',\n [State.CANCELLED]: 'onCancelled',\n [State.ACTIVE]: 'onActivated',\n [State.END]: 'onEnded',\n} as const;\n\ntype CreateHandlerArgs<\n HandlerPropsT extends Record<string, unknown>\n> = Readonly<{\n name: string;\n allowedProps: Readonly<Extract<keyof HandlerPropsT, string>[]>;\n config: Readonly<Record<string, unknown>>;\n transformProps?: (props: HandlerPropsT) => HandlerPropsT;\n customNativeProps?: Readonly<string[]>;\n}>;\n\n// TODO(TS) fix event types\ntype InternalEventHandlers = {\n onGestureHandlerEvent?: (event: any) => void;\n onGestureHandlerStateChange?: (event: any) => void;\n};\n\nlet showedRngh2Notice = false;\nfunction showRngh2NoticeIfNeeded() {\n if (!showedRngh2Notice) {\n console.warn(\n tagMessage(\n \"Seems like you're using an old API with gesture components, check out new Gestures system!\"\n )\n );\n showedRngh2Notice = true;\n }\n}\n\n// TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.\nexport default function createHandler<\n T extends BaseGestureHandlerProps<U>,\n U extends Record<string, unknown>\n>({\n name,\n allowedProps = [],\n config = {},\n transformProps,\n customNativeProps = [],\n}: CreateHandlerArgs<T>): React.ComponentType<T & React.RefAttributes<any>> {\n interface HandlerState {\n allowTouches: boolean;\n }\n class Handler extends React.Component<\n T & InternalEventHandlers,\n HandlerState\n > {\n static displayName = name;\n\n private handlerTag: number;\n private config: Record<string, unknown>;\n private propsRef: React.MutableRefObject<unknown>;\n private viewNode: any;\n private viewTag?: number;\n private updateEnqueued: ReturnType<typeof setImmediate> | null = null;\n private inspectorToggleListener?: EmitterSubscription;\n\n constructor(props: T & InternalEventHandlers) {\n super(props);\n this.handlerTag = getNextHandlerTag();\n this.config = {};\n this.propsRef = React.createRef();\n this.state = { allowTouches };\n if (props.id) {\n if (handlerIDToTag[props.id] !== undefined) {\n throw new Error(`Handler with ID \"${props.id}\" already registered`);\n }\n handlerIDToTag[props.id] = this.handlerTag;\n }\n if (__DEV__ && !isJestEnv()) {\n showRngh2NoticeIfNeeded();\n }\n }\n\n componentDidMount() {\n const props: HandlerProps<U> = this.props;\n\n if (DEV_ON_ANDROID) {\n this.inspectorToggleListener = DeviceEventEmitter.addListener(\n 'toggleElementInspector',\n () => {\n this.setState((_) => ({ allowTouches }));\n this.update();\n }\n );\n }\n if (hasUnresolvedRefs(props)) {\n // If there are unresolved refs (e.g. \".current\" has not yet been set)\n // passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to\n // _update method that will try to update native handler props using\n // setImmediate. This makes it so update() function gets called after all\n // react components are mounted and we expect the missing ref object to\n // be resolved by then.\n this.updateEnqueued = setImmediate(() => {\n this.updateEnqueued = null;\n this.update();\n });\n }\n\n this.createGestureHandler(\n filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n )\n );\n\n this.attachGestureHandler(findNodeHandle(this.viewNode) as number); // TODO(TS) - check if this can be null\n }\n\n componentDidUpdate() {\n const viewTag = findNodeHandle(this.viewNode);\n if (this.viewTag !== viewTag) {\n this.attachGestureHandler(viewTag as number); // TODO(TS) - check interaction between _viewTag & findNodeHandle\n }\n this.update();\n }\n\n componentWillUnmount() {\n this.inspectorToggleListener?.remove();\n RNGestureHandlerModule.dropGestureHandler(this.handlerTag);\n if (this.updateEnqueued) {\n clearImmediate(this.updateEnqueued);\n }\n // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context\n const handlerID: string | undefined = this.props.id;\n if (handlerID) {\n // eslint-disable-next-line @typescript-eslint/no-dynamic-delete\n delete handlerIDToTag[handlerID];\n }\n }\n\n private onGestureHandlerEvent = (event: GestureEvent<U>) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n if (typeof this.props.onGestureEvent === 'function') {\n this.props.onGestureEvent?.(event);\n }\n } else {\n this.props.onGestureHandlerEvent?.(event);\n }\n };\n\n // TODO(TS) - make sure this is right type for event\n private onGestureHandlerStateChange = (\n event: HandlerStateChangeEvent<U>\n ) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n if (typeof this.props.onHandlerStateChange === 'function') {\n this.props.onHandlerStateChange?.(event);\n }\n\n const state: ValueOf<typeof State> = event.nativeEvent.state;\n const stateEventName = stateToPropMappings[state];\n const eventHandler = stateEventName && this.props[stateEventName];\n if (eventHandler && typeof eventHandler === 'function') {\n eventHandler(event);\n }\n } else {\n this.props.onGestureHandlerStateChange?.(event);\n }\n };\n\n private refHandler = (node: any) => {\n this.viewNode = node;\n\n const child = React.Children.only(this.props.children);\n // TODO(TS) fix ref type\n const { ref }: any = child;\n if (ref !== null) {\n if (typeof ref === 'function') {\n ref(node);\n } else {\n ref.current = node;\n }\n }\n };\n\n private createGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.createGestureHandler(\n name,\n this.handlerTag,\n newConfig\n );\n };\n\n private attachGestureHandler = (newViewTag: number) => {\n this.viewTag = newViewTag;\n\n if (Platform.OS === 'web') {\n // typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch\n (RNGestureHandlerModule.attachGestureHandler as typeof RNGestureHandlerModuleWeb.attachGestureHandler)(\n this.handlerTag,\n newViewTag,\n ActionType.JS_FUNCTION_OLD_API, // ignored on web\n this.propsRef\n );\n } else {\n registerOldGestureHandler(this.handlerTag, {\n onGestureEvent: this.onGestureHandlerEvent,\n onGestureStateChange: this.onGestureHandlerStateChange,\n });\n\n const actionType = (() => {\n if (\n this.props?.onGestureEvent &&\n 'current' in this.props.onGestureEvent\n ) {\n // Reanimated worklet\n return ActionType.REANIMATED_WORKLET;\n } else if (\n this.props?.onGestureEvent &&\n '__isNative' in this.props.onGestureEvent\n ) {\n // Animated.event with useNativeDriver: true\n return ActionType.NATIVE_ANIMATED_EVENT;\n } else {\n // JS callback or Animated.event with useNativeDriver: false\n return ActionType.JS_FUNCTION_OLD_API;\n }\n })();\n\n RNGestureHandlerModule.attachGestureHandler(\n this.handlerTag,\n newViewTag,\n actionType\n );\n }\n };\n\n private updateGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.updateGestureHandler(this.handlerTag, newConfig);\n };\n\n private update() {\n const newConfig = filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n );\n if (!deepEqual(this.config, newConfig)) {\n this.updateGestureHandler(newConfig);\n }\n }\n\n setNativeProps(updates: any) {\n const mergedProps = { ...this.props, ...updates };\n const newConfig = filterConfig(\n transformProps ? transformProps(mergedProps) : mergedProps,\n [...allowedProps, ...customNativeProps],\n config\n );\n this.updateGestureHandler(newConfig);\n }\n\n render() {\n let gestureEventHandler = this.onGestureHandlerEvent;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureEventHandlers = {\n onGestureEvent?: BaseGestureHandlerProps<U>['onGestureEvent'];\n onGestureHandlerEvent?: InternalEventHandlers['onGestureHandlerEvent'];\n };\n const {\n onGestureEvent,\n onGestureHandlerEvent,\n }: OnGestureEventHandlers = this.props;\n if (onGestureEvent && typeof onGestureEvent !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerEvent) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureEventHandler = onGestureEvent;\n } else {\n if (\n onGestureHandlerEvent &&\n typeof onGestureHandlerEvent !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n\n let gestureStateEventHandler = this.onGestureHandlerStateChange;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureStateChangeHandlers = {\n onHandlerStateChange?: BaseGestureHandlerProps<U>['onHandlerStateChange'];\n onGestureHandlerStateChange?: InternalEventHandlers['onGestureHandlerStateChange'];\n };\n const {\n onHandlerStateChange,\n onGestureHandlerStateChange,\n }: OnGestureStateChangeHandlers = this.props;\n if (onHandlerStateChange && typeof onHandlerStateChange !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerStateChange) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureStateEventHandler = onHandlerStateChange;\n } else {\n if (\n onGestureHandlerStateChange &&\n typeof onGestureHandlerStateChange !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n const events = {\n onGestureHandlerEvent: this.state.allowTouches\n ? gestureEventHandler\n : undefined,\n onGestureHandlerStateChange: this.state.allowTouches\n ? gestureStateEventHandler\n : undefined,\n };\n\n this.propsRef.current = events;\n\n const child: any = React.Children.only(this.props.children);\n let grandChildren = child.props.children;\n if (\n Touchable.TOUCH_TARGET_DEBUG &&\n child.type &&\n (child.type === 'RNGestureHandlerButton' ||\n child.type.name === 'View' ||\n child.type.displayName === 'View')\n ) {\n grandChildren = React.Children.toArray(grandChildren);\n grandChildren.push(\n Touchable.renderDebugView({\n color: 'mediumspringgreen',\n hitSlop: child.props.hitSlop,\n })\n );\n }\n\n return React.cloneElement(\n child,\n {\n ref: this.refHandler,\n collapsable: false,\n ...(isJestEnv()\n ? {\n handlerType: name,\n handlerTag: this.handlerTag,\n }\n : {}),\n testID: this.props.testID,\n ...events,\n },\n grandChildren\n );\n }\n }\n return Handler;\n}\n"]}
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const NATIVE_WRAPPER_PROPS_FILTER = [...nativeViewProps, 'onGestureHandlerEvent', 'onGestureHandlerStateChange'];
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Component === null || Component === void 0 ? void 0 : (_Component$render = Component.render) === null || _Component$render === void 0 ? void 0 : _Component$render.name) || typeof Component === 'string' && Component || 'ComponentWrapper';
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Previous types exported gesture handlers as classes which creates an interface and variable, both named the same as class.\n// Without those types, we'd introduce breaking change, forcing users to prefix every handler type specification with typeof\n// e.g. React.createRef<TapGestureHandler> -> React.createRef<typeof TapGestureHandler>.\n// See https://www.typescriptlang.org/docs/handbook/classes.html#constructor-functions for reference.\nimport * as React from 'react';\nimport { Platform, findNodeHandle as findNodeHandleRN } from 'react-native';\n\nimport { State } from '../State';\nimport { EventType } from '../EventType';\nimport { ValueOf } from '../typeUtils';\nimport { handlerIDToTag } from './handlersRegistry';\nimport { toArray } from '../utils';\n\nconst commonProps = [\n 'id',\n 'enabled',\n 'shouldCancelWhenOutside',\n 'hitSlop',\n] as const;\n\nconst componentInteractionProps = ['waitFor', 'simultaneousHandlers'] as const;\n\nexport const baseGestureHandlerProps = [\n ...commonProps,\n ...componentInteractionProps,\n 'onBegan',\n 'onFailed',\n 'onCancelled',\n 'onActivated',\n 'onEnded',\n 'onGestureEvent',\n 'onHandlerStateChange',\n] as const;\n\nexport const baseGestureHandlerWithMonitorProps = [\n ...commonProps,\n 'needsPointerData',\n 'manualActivation',\n];\n\nexport interface GestureEventPayload {\n handlerTag: number;\n numberOfPointers: number;\n state: ValueOf<typeof State>;\n}\nexport interface HandlerStateChangeEventPayload extends GestureEventPayload {\n oldState: ValueOf<typeof State>;\n}\n\nexport type HitSlop =\n | number\n | Partial<\n Record<\n 'left' | 'right' | 'top' | 'bottom' | 'vertical' | 'horizontal',\n number\n >\n >\n | Record<'width' | 'left', number>\n | Record<'width' | 'right', number>\n | Record<'height' | 'top', number>\n | Record<'height' | 'bottom', number>;\n\n//TODO(TS) events in handlers\n\nexport interface GestureEvent<ExtraEventPayloadT = Record<string, unknown>> {\n nativeEvent: Readonly<GestureEventPayload & ExtraEventPayloadT>;\n}\nexport interface HandlerStateChangeEvent<\n ExtraEventPayloadT = Record<string, unknown>\n> {\n nativeEvent: Readonly<HandlerStateChangeEventPayload & ExtraEventPayloadT>;\n}\n\nexport type TouchData = {\n id: number;\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\n\nexport type GestureTouchEvent = {\n handlerTag: number;\n numberOfTouches: number;\n state: ValueOf<typeof State>;\n eventType: EventType;\n allTouches: TouchData[];\n changedTouches: TouchData[];\n};\n\nexport type GestureUpdateEvent<\n GestureEventPayloadT = Record<string, unknown>\n> = GestureEventPayload & GestureEventPayloadT;\n\nexport type GestureStateChangeEvent<\n GestureStateChangeEventPayloadT = Record<string, unknown>\n> = HandlerStateChangeEventPayload & GestureStateChangeEventPayloadT;\n\nexport type CommonGestureConfig = {\n enabled?: boolean;\n shouldCancelWhenOutside?: boolean;\n hitSlop?: HitSlop;\n};\n\n// Events payloads are types instead of interfaces due to TS limitation.\n// See https://github.com/microsoft/TypeScript/issues/15300 for more info.\nexport type BaseGestureHandlerProps<\n ExtraEventPayloadT extends Record<string, unknown> = Record<string, unknown>\n> = CommonGestureConfig & {\n id?: string;\n waitFor?: React.Ref<unknown> | React.Ref<unknown>[];\n simultaneousHandlers?: React.Ref<unknown> | React.Ref<unknown>[];\n testID?: string;\n // TODO(TS) - fix event types\n onBegan?: (event: HandlerStateChangeEvent) => void;\n onFailed?: (event: HandlerStateChangeEvent) => void;\n onCancelled?: (event: HandlerStateChangeEvent) => void;\n onActivated?: (event: HandlerStateChangeEvent) => void;\n onEnded?: (event: HandlerStateChangeEvent) => void;\n\n //TODO(TS) consider using NativeSyntheticEvent\n onGestureEvent?: (event: GestureEvent<ExtraEventPayloadT>) => void;\n onHandlerStateChange?: (\n event: HandlerStateChangeEvent<ExtraEventPayloadT>\n ) => void;\n};\n\nfunction isConfigParam(param: unknown, name: string) {\n // param 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(Platform.OS === 'web') {\n return handlerIDs\n .map(({ current }: { current: any }) => current)\n .filter((handle: any) => handle);\n }\n // converts handler string IDs into their numeric tags\n return handlerIDs\n .map(\n (handlerID: any) =>\n handlerIDToTag[handlerID] || handlerID.current?.handlerTag || -1\n )\n .filter((handlerTag: number) => handlerTag > 0);\n}\n\nexport function findNodeHandle(\n node: null | number | React.Component<any, any> | React.ComponentClass<any>\n): null | number | React.Component<any, any> | React.ComponentClass<any> {\n if (Platform.OS === 'web') return node;\n return findNodeHandleRN(node);\n}\n"]}
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