react-native-gesture-handler 2.1.2 → 2.3.0

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Files changed (250) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +8 -3
  3. package/RNGestureHandler.podspec +27 -3
  4. package/android/build.gradle +82 -9
  5. package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandler.kt +47 -12
  6. package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandlerOrchestrator.kt +50 -14
  7. package/android/lib/src/main/java/com/swmansion/gesturehandler/PanGestureHandler.kt +7 -4
  8. package/android/lib/src/main/java/com/swmansion/gesturehandler/PinchGestureHandler.kt +8 -8
  9. package/android/lib/src/main/java/com/swmansion/gesturehandler/RotationGestureHandler.kt +6 -4
  10. package/android/lib/src/main/java/com/swmansion/gesturehandler/ScaleGestureDetector.java +558 -0
  11. package/android/src/fabric/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +29 -0
  12. package/android/src/fabric/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +12 -0
  13. package/android/src/main/AndroidManifest.xml +1 -1
  14. package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +29 -0
  15. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +29 -10
  16. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +119 -55
  17. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +9 -4
  18. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +1 -1
  19. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +17 -2
  20. package/android/src/main/jni/Android.mk +53 -0
  21. package/android/src/main/jni/OnLoad.cpp +9 -0
  22. package/android/src/main/jni/RNGestureHandlerComponentsRegistry.cpp +71 -0
  23. package/android/src/main/jni/RNGestureHandlerComponentsRegistry.h +34 -0
  24. package/android/src/main/jni/cpp-adapter.cpp +41 -0
  25. package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +47 -0
  26. package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +22 -0
  27. package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +25 -0
  28. package/android/src/paper/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +16 -0
  29. package/android/src/paper/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +13 -0
  30. package/ios/Handlers/RNFlingHandler.m +2 -0
  31. package/ios/Handlers/RNPanHandler.m +2 -0
  32. package/ios/Handlers/RNPinchHandler.m +2 -0
  33. package/ios/Handlers/RNRotationHandler.m +2 -0
  34. package/ios/RNGestureHandler.h +3 -8
  35. package/ios/RNGestureHandler.m +2 -10
  36. package/ios/RNGestureHandlerActionType.h +8 -0
  37. package/ios/RNGestureHandlerButtonComponentView.h +17 -0
  38. package/ios/RNGestureHandlerButtonComponentView.mm +48 -0
  39. package/ios/RNGestureHandlerButtonManager.h +5 -0
  40. package/ios/RNGestureHandlerButtonManager.m +30 -0
  41. package/ios/RNGestureHandlerManager.h +2 -4
  42. package/ios/{RNGestureHandlerManager.m → RNGestureHandlerManager.mm} +92 -20
  43. package/ios/{RNGestureHandlerModule.m → RNGestureHandlerModule.mm} +91 -36
  44. package/ios/RNGestureHandlerRegistry.h +1 -2
  45. package/ios/RNGestureHandlerRegistry.m +2 -11
  46. package/ios/RNGestureHandlerRootViewComponentView.mm +21 -0
  47. package/lib/commonjs/ActionType.js +15 -0
  48. package/lib/commonjs/ActionType.js.map +1 -0
  49. package/lib/commonjs/GestureHandlerRootView.android.js +6 -6
  50. package/lib/commonjs/GestureHandlerRootView.android.js.map +1 -1
  51. package/lib/commonjs/GestureHandlerRootView.js +2 -3
  52. package/lib/commonjs/GestureHandlerRootView.js.map +1 -1
  53. package/lib/commonjs/RNGestureHandlerModule.js +4 -2
  54. package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
  55. package/lib/commonjs/RNGestureHandlerModule.web.js +1 -1
  56. package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
  57. package/lib/commonjs/components/DrawerLayout.js +2 -2
  58. package/lib/commonjs/components/DrawerLayout.js.map +1 -1
  59. package/lib/commonjs/components/GestureHandlerButton.js +5 -2
  60. package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
  61. package/lib/commonjs/components/Swipeable.js +22 -20
  62. package/lib/commonjs/components/Swipeable.js.map +1 -1
  63. package/lib/commonjs/fabric/RNGestureHandlerButtonNativeComponent.js +21 -0
  64. package/lib/commonjs/fabric/RNGestureHandlerButtonNativeComponent.js.map +1 -0
  65. package/lib/commonjs/fabric/RNGestureHandlerRootViewNativeComponent.js +21 -0
  66. package/lib/commonjs/fabric/RNGestureHandlerRootViewNativeComponent.js.map +1 -0
  67. package/lib/commonjs/getShadowNodeFromRef.js +24 -0
  68. package/lib/commonjs/getShadowNodeFromRef.js.map +1 -0
  69. package/lib/commonjs/getShadowNodeFromRef.web.js +15 -0
  70. package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -0
  71. package/lib/commonjs/handlers/FlingGestureHandler.js +4 -2
  72. package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
  73. package/lib/commonjs/handlers/ForceTouchGestureHandler.js +8 -4
  74. package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
  75. package/lib/commonjs/handlers/LongPressGestureHandler.js +4 -2
  76. package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
  77. package/lib/commonjs/handlers/NativeViewGestureHandler.js +4 -2
  78. package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
  79. package/lib/commonjs/handlers/PanGestureHandler.js +4 -2
  80. package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
  81. package/lib/commonjs/handlers/PinchGestureHandler.js +4 -2
  82. package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
  83. package/lib/commonjs/handlers/RotationGestureHandler.js +4 -2
  84. package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
  85. package/lib/commonjs/handlers/TapGestureHandler.js +4 -2
  86. package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
  87. package/lib/commonjs/handlers/createHandler.js +72 -8
  88. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  89. package/lib/commonjs/handlers/createNativeWrapper.js +6 -2
  90. package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
  91. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  92. package/lib/commonjs/handlers/gestures/GestureDetector.js +84 -32
  93. package/lib/commonjs/handlers/gestures/GestureDetector.js.map +1 -1
  94. package/lib/commonjs/handlers/gestures/eventReceiver.js +25 -8
  95. package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
  96. package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
  97. package/lib/commonjs/handlers/gestures/gesture.js +16 -1
  98. package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
  99. package/lib/commonjs/handlers/gestures/gestureStateManager.js +7 -4
  100. package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
  101. package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
  102. package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
  103. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +4 -1
  104. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
  105. package/lib/commonjs/handlers/handlersRegistry.js +42 -6
  106. package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
  107. package/lib/commonjs/index.js +14 -106
  108. package/lib/commonjs/index.js.map +1 -1
  109. package/lib/commonjs/init.js +10 -0
  110. package/lib/commonjs/init.js.map +1 -1
  111. package/lib/commonjs/jestUtils.js +375 -0
  112. package/lib/commonjs/jestUtils.js.map +1 -0
  113. package/lib/commonjs/utils.js +38 -0
  114. package/lib/commonjs/utils.js.map +1 -1
  115. package/lib/module/ActionType.js +7 -0
  116. package/lib/module/ActionType.js.map +1 -0
  117. package/lib/module/GestureHandlerRootView.android.js +5 -6
  118. package/lib/module/GestureHandlerRootView.android.js.map +1 -1
  119. package/lib/module/GestureHandlerRootView.js +2 -3
  120. package/lib/module/GestureHandlerRootView.js.map +1 -1
  121. package/lib/module/RNGestureHandlerModule.js +3 -2
  122. package/lib/module/RNGestureHandlerModule.js.map +1 -1
  123. package/lib/module/RNGestureHandlerModule.web.js +1 -1
  124. package/lib/module/RNGestureHandlerModule.web.js.map +1 -1
  125. package/lib/module/components/DrawerLayout.js +2 -2
  126. package/lib/module/components/DrawerLayout.js.map +1 -1
  127. package/lib/module/components/GestureHandlerButton.js +4 -2
  128. package/lib/module/components/GestureHandlerButton.js.map +1 -1
  129. package/lib/module/components/Swipeable.js +22 -20
  130. package/lib/module/components/Swipeable.js.map +1 -1
  131. package/lib/module/fabric/RNGestureHandlerButtonNativeComponent.js +9 -0
  132. package/lib/module/fabric/RNGestureHandlerButtonNativeComponent.js.map +1 -0
  133. package/lib/module/fabric/RNGestureHandlerRootViewNativeComponent.js +9 -0
  134. package/lib/module/fabric/RNGestureHandlerRootViewNativeComponent.js.map +1 -0
  135. package/lib/module/getShadowNodeFromRef.js +17 -0
  136. package/lib/module/getShadowNodeFromRef.js.map +1 -0
  137. package/lib/module/getShadowNodeFromRef.web.js +8 -0
  138. package/lib/module/getShadowNodeFromRef.web.js.map +1 -0
  139. package/lib/module/handlers/FlingGestureHandler.js +2 -1
  140. package/lib/module/handlers/FlingGestureHandler.js.map +1 -1
  141. package/lib/module/handlers/ForceTouchGestureHandler.js +5 -3
  142. package/lib/module/handlers/ForceTouchGestureHandler.js.map +1 -1
  143. package/lib/module/handlers/LongPressGestureHandler.js +2 -1
  144. package/lib/module/handlers/LongPressGestureHandler.js.map +1 -1
  145. package/lib/module/handlers/NativeViewGestureHandler.js +2 -1
  146. package/lib/module/handlers/NativeViewGestureHandler.js.map +1 -1
  147. package/lib/module/handlers/PanGestureHandler.js +2 -1
  148. package/lib/module/handlers/PanGestureHandler.js.map +1 -1
  149. package/lib/module/handlers/PinchGestureHandler.js +2 -1
  150. package/lib/module/handlers/PinchGestureHandler.js.map +1 -1
  151. package/lib/module/handlers/RotationGestureHandler.js +2 -1
  152. package/lib/module/handlers/RotationGestureHandler.js.map +1 -1
  153. package/lib/module/handlers/TapGestureHandler.js +2 -1
  154. package/lib/module/handlers/TapGestureHandler.js.map +1 -1
  155. package/lib/module/handlers/createHandler.js +72 -9
  156. package/lib/module/handlers/createHandler.js.map +1 -1
  157. package/lib/module/handlers/createNativeWrapper.js +6 -2
  158. package/lib/module/handlers/createNativeWrapper.js.map +1 -1
  159. package/lib/module/handlers/gestureHandlerCommon.js.map +1 -1
  160. package/lib/module/handlers/gestures/GestureDetector.js +79 -32
  161. package/lib/module/handlers/gestures/GestureDetector.js.map +1 -1
  162. package/lib/module/handlers/gestures/eventReceiver.js +25 -7
  163. package/lib/module/handlers/gestures/eventReceiver.js.map +1 -1
  164. package/lib/module/handlers/gestures/forceTouchGesture.js.map +1 -1
  165. package/lib/module/handlers/gestures/gesture.js +16 -1
  166. package/lib/module/handlers/gestures/gesture.js.map +1 -1
  167. package/lib/module/handlers/gestures/gestureStateManager.js +6 -4
  168. package/lib/module/handlers/gestures/gestureStateManager.js.map +1 -1
  169. package/lib/module/handlers/gestures/panGesture.js.map +1 -1
  170. package/lib/module/handlers/gestures/pinchGesture.js.map +1 -1
  171. package/lib/module/handlers/gestures/reanimatedWrapper.js +2 -1
  172. package/lib/module/handlers/gestures/reanimatedWrapper.js.map +1 -1
  173. package/lib/module/handlers/handlersRegistry.js +34 -6
  174. package/lib/module/handlers/handlersRegistry.js.map +1 -1
  175. package/lib/module/index.js +1 -11
  176. package/lib/module/index.js.map +1 -1
  177. package/lib/module/init.js +6 -0
  178. package/lib/module/init.js.map +1 -1
  179. package/lib/module/jestUtils.js +350 -0
  180. package/lib/module/jestUtils.js.map +1 -0
  181. package/lib/module/utils.js +28 -0
  182. package/lib/module/utils.js.map +1 -1
  183. package/lib/typescript/ActionType.d.ts +7 -0
  184. package/lib/typescript/GestureHandlerRootView.android.d.ts +5 -2
  185. package/lib/typescript/GestureHandlerRootView.d.ts +1 -1
  186. package/lib/typescript/RNGestureHandlerModule.d.ts +3 -1
  187. package/lib/typescript/RNGestureHandlerModule.web.d.ts +2 -1
  188. package/lib/typescript/components/GestureHandlerButton.d.ts +2 -2
  189. package/lib/typescript/components/Swipeable.d.ts +12 -4
  190. package/lib/typescript/getShadowNodeFromRef.d.ts +1 -0
  191. package/lib/typescript/getShadowNodeFromRef.web.d.ts +1 -0
  192. package/lib/typescript/handlers/FlingGestureHandler.d.ts +1 -0
  193. package/lib/typescript/handlers/ForceTouchGestureHandler.d.ts +2 -1
  194. package/lib/typescript/handlers/LongPressGestureHandler.d.ts +3 -2
  195. package/lib/typescript/handlers/NativeViewGestureHandler.d.ts +1 -0
  196. package/lib/typescript/handlers/PanGestureHandler.d.ts +3 -2
  197. package/lib/typescript/handlers/PinchGestureHandler.d.ts +1 -0
  198. package/lib/typescript/handlers/RotationGestureHandler.d.ts +1 -0
  199. package/lib/typescript/handlers/TapGestureHandler.d.ts +1 -0
  200. package/lib/typescript/handlers/gestureHandlerCommon.d.ts +2 -4
  201. package/lib/typescript/handlers/gestures/GestureDetector.d.ts +4 -1
  202. package/lib/typescript/handlers/gestures/forceTouchGesture.d.ts +1 -2
  203. package/lib/typescript/handlers/gestures/gesture.d.ts +5 -0
  204. package/lib/typescript/handlers/gestures/panGesture.d.ts +1 -2
  205. package/lib/typescript/handlers/gestures/pinchGesture.d.ts +1 -2
  206. package/lib/typescript/handlers/handlersRegistry.d.ts +11 -3
  207. package/lib/typescript/index.d.ts +15 -11
  208. package/lib/typescript/jestUtils.d.ts +28 -0
  209. package/lib/typescript/utils.d.ts +6 -0
  210. package/lib/typescript/web/constants.d.ts +0 -1
  211. package/package.json +39 -16
  212. package/src/ActionType.ts +9 -0
  213. package/src/GestureHandlerRootView.android.tsx +14 -14
  214. package/src/GestureHandlerRootView.tsx +4 -4
  215. package/src/RNGestureHandlerModule.ts +11 -6
  216. package/src/RNGestureHandlerModule.web.ts +2 -1
  217. package/src/components/DrawerLayout.tsx +8 -2
  218. package/src/components/GestureHandlerButton.tsx +7 -4
  219. package/src/components/Swipeable.tsx +28 -22
  220. package/src/fabric/RNGestureHandlerButtonNativeComponent.js +27 -0
  221. package/src/fabric/RNGestureHandlerRootViewNativeComponent.js +19 -0
  222. package/src/getShadowNodeFromRef.ts +19 -0
  223. package/src/getShadowNodeFromRef.web.ts +7 -0
  224. package/src/handlers/FlingGestureHandler.ts +3 -1
  225. package/src/handlers/ForceTouchGestureHandler.ts +8 -2
  226. package/src/handlers/LongPressGestureHandler.ts +5 -3
  227. package/src/handlers/NativeViewGestureHandler.ts +3 -1
  228. package/src/handlers/PanGestureHandler.ts +5 -3
  229. package/src/handlers/PinchGestureHandler.ts +3 -1
  230. package/src/handlers/RotationGestureHandler.ts +3 -1
  231. package/src/handlers/TapGestureHandler.ts +3 -1
  232. package/src/handlers/createHandler.ts +80 -5
  233. package/src/handlers/createNativeWrapper.tsx +7 -1
  234. package/src/handlers/gestureHandlerCommon.ts +2 -5
  235. package/src/handlers/gestures/GestureDetector.tsx +110 -37
  236. package/src/handlers/gestures/eventReceiver.ts +23 -19
  237. package/src/handlers/gestures/forceTouchGesture.ts +1 -1
  238. package/src/handlers/gestures/gesture.ts +21 -1
  239. package/src/handlers/gestures/gestureStateManager.ts +9 -12
  240. package/src/handlers/gestures/panGesture.ts +1 -1
  241. package/src/handlers/gestures/pinchGesture.ts +1 -1
  242. package/src/handlers/gestures/reanimatedWrapper.ts +4 -1
  243. package/src/handlers/handlersRegistry.ts +44 -6
  244. package/src/index.ts +15 -11
  245. package/src/init.ts +6 -0
  246. package/src/jestUtils.ts +506 -0
  247. package/src/utils.ts +38 -0
  248. package/android/lib/src/main/java/com/swmansion/gesturehandler/BaseGestureHandlerInteractionController.kt +0 -18
  249. package/android/lib/src/main/java/com/swmansion/gesturehandler/GestureHandlerRegistryImpl.kt +0 -21
  250. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerPackage.kt +0 -17
@@ -1 +1 @@
1
- {"version":3,"sources":["LongPressGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","longPressGestureHandlerProps","LongPressGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;AAkEP;AACA,OAAO,MAAMC,uBAAuB,GAAGH,aAAa,CAGlD;AACAI,EAAAA,IAAI,EAAE,yBADN;AAEAC,EAAAA,YAAY,EAAE,CACZ,GAAGJ,uBADS,EAEZ,GAAGC,4BAFS,CAFd;AAMAI,EAAAA,MAAM,EAAE;AANR,CAHkD,CAA7C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const longPressGestureHandlerProps = [\n 'minDurationMs',\n 'maxDist',\n] as const;\n\nexport type LongPressGestureHandlerEventPayload = {\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n x: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n y: number;\n\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the root view. It is recommended to use `absoluteX` instead of\n * `x` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the root view. It is recommended to use `absoluteY` instead of\n * `y` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Duration of the long press (time since the start of the event), expressed\n * in milliseconds.\n */\n duration: number;\n};\n\nexport interface LongPressGestureConfig {\n /**\n * Minimum time, expressed in milliseconds, that a finger must remain pressed on\n * the corresponding view. The default value is 500.\n */\n minDurationMs?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a long press gesture. If the finger travels\n * further than the defined distance and the handler hasn't yet activated, it\n * will fail to recognize the gesture. The default value is 10.\n */\n maxDist?: number;\n}\n\nexport interface LongPressGestureHandlerProps\n extends BaseGestureHandlerProps<LongPressGestureHandlerEventPayload>,\n LongPressGestureConfig {}\n\nexport type LongPressGestureHandler = typeof LongPressGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const LongPressGestureHandler = createHandler<\n LongPressGestureHandlerProps,\n LongPressGestureHandlerEventPayload\n>({\n name: 'LongPressGestureHandler',\n allowedProps: [\n ...baseGestureHandlerProps,\n ...longPressGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
1
+ {"version":3,"sources":["LongPressGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","longPressGestureHandlerProps","longPressHandlerName","LongPressGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;AAiEP,OAAO,MAAMC,oBAAoB,GAAG,yBAA7B;AAGP;AACA,OAAO,MAAMC,uBAAuB,GAAGJ,aAAa,CAGlD;AACAK,EAAAA,IAAI,EAAEF,oBADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGL,uBADS,EAEZ,GAAGC,4BAFS,CAFd;AAMAK,EAAAA,MAAM,EAAE;AANR,CAHkD,CAA7C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const longPressGestureHandlerProps = [\n 'minDurationMs',\n 'maxDist',\n] as const;\n\nexport type LongPressGestureHandlerEventPayload = {\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n x: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n y: number;\n\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteX` instead of\n * `x` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteY` instead of\n * `y` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Duration of the long press (time since the start of the event), expressed\n * in milliseconds.\n */\n duration: number;\n};\n\nexport interface LongPressGestureConfig {\n /**\n * Minimum time, expressed in milliseconds, that a finger must remain pressed on\n * the corresponding view. The default value is 500.\n */\n minDurationMs?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a long press gesture. If the finger travels\n * further than the defined distance and the handler hasn't yet activated, it\n * will fail to recognize the gesture. The default value is 10.\n */\n maxDist?: number;\n}\n\nexport interface LongPressGestureHandlerProps\n extends BaseGestureHandlerProps<LongPressGestureHandlerEventPayload>,\n LongPressGestureConfig {}\n\nexport const longPressHandlerName = 'LongPressGestureHandler';\n\nexport type LongPressGestureHandler = typeof LongPressGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const LongPressGestureHandler = createHandler<\n LongPressGestureHandlerProps,\n LongPressGestureHandlerEventPayload\n>({\n name: longPressHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...longPressGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
@@ -2,9 +2,10 @@ import createHandler from './createHandler';
2
2
  import { baseGestureHandlerProps } from './gestureHandlerCommon';
3
3
  export const nativeViewGestureHandlerProps = ['shouldActivateOnStart', 'disallowInterruption'];
4
4
  export const nativeViewProps = [...baseGestureHandlerProps, ...nativeViewGestureHandlerProps];
5
+ export const nativeViewHandlerName = 'NativeViewGestureHandler';
5
6
  // eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
6
7
  export const NativeViewGestureHandler = createHandler({
7
- name: 'NativeViewGestureHandler',
8
+ name: nativeViewHandlerName,
8
9
  allowedProps: nativeViewProps,
9
10
  config: {}
10
11
  });
@@ -1 +1 @@
1
- {"version":3,"sources":["NativeViewGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","nativeViewGestureHandlerProps","nativeViewProps","NativeViewGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,6BAA6B,GAAG,CAC3C,uBAD2C,EAE3C,sBAF2C,CAAtC;AAgCP,OAAO,MAAMC,eAAe,GAAG,CAC7B,GAAGF,uBAD0B,EAE7B,GAAGC,6BAF0B,CAAxB;AAMP;AACA,OAAO,MAAME,wBAAwB,GAAGJ,aAAa,CAGnD;AACAK,EAAAA,IAAI,EAAE,0BADN;AAEAC,EAAAA,YAAY,EAAEH,eAFd;AAGAI,EAAAA,MAAM,EAAE;AAHR,CAHmD,CAA9C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const nativeViewGestureHandlerProps = [\n 'shouldActivateOnStart',\n 'disallowInterruption',\n] as const;\n\nexport interface NativeViewGestureConfig {\n /**\n * Android only.\n *\n * Determines whether the handler should check for an existing touch event on\n * instantiation.\n */\n shouldActivateOnStart?: boolean;\n\n /**\n * When `true`, cancels all other gesture handlers when this\n * `NativeViewGestureHandler` receives an `ACTIVE` state event.\n */\n disallowInterruption?: boolean;\n}\n\nexport interface NativeViewGestureHandlerProps\n extends BaseGestureHandlerProps<NativeViewGestureHandlerPayload>,\n NativeViewGestureConfig {}\n\nexport type NativeViewGestureHandlerPayload = {\n /**\n * True if gesture was performed inside of containing view, false otherwise.\n */\n pointerInside: boolean;\n};\n\nexport const nativeViewProps = [\n ...baseGestureHandlerProps,\n ...nativeViewGestureHandlerProps,\n] as const;\n\nexport type NativeViewGestureHandler = typeof NativeViewGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const NativeViewGestureHandler = createHandler<\n NativeViewGestureHandlerProps,\n NativeViewGestureHandlerPayload\n>({\n name: 'NativeViewGestureHandler',\n allowedProps: nativeViewProps,\n config: {},\n});\n"]}
1
+ {"version":3,"sources":["NativeViewGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","nativeViewGestureHandlerProps","nativeViewProps","nativeViewHandlerName","NativeViewGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,6BAA6B,GAAG,CAC3C,uBAD2C,EAE3C,sBAF2C,CAAtC;AAgCP,OAAO,MAAMC,eAAe,GAAG,CAC7B,GAAGF,uBAD0B,EAE7B,GAAGC,6BAF0B,CAAxB;AAKP,OAAO,MAAME,qBAAqB,GAAG,0BAA9B;AAGP;AACA,OAAO,MAAMC,wBAAwB,GAAGL,aAAa,CAGnD;AACAM,EAAAA,IAAI,EAAEF,qBADN;AAEAG,EAAAA,YAAY,EAAEJ,eAFd;AAGAK,EAAAA,MAAM,EAAE;AAHR,CAHmD,CAA9C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const nativeViewGestureHandlerProps = [\n 'shouldActivateOnStart',\n 'disallowInterruption',\n] as const;\n\nexport interface NativeViewGestureConfig {\n /**\n * Android only.\n *\n * Determines whether the handler should check for an existing touch event on\n * instantiation.\n */\n shouldActivateOnStart?: boolean;\n\n /**\n * When `true`, cancels all other gesture handlers when this\n * `NativeViewGestureHandler` receives an `ACTIVE` state event.\n */\n disallowInterruption?: boolean;\n}\n\nexport interface NativeViewGestureHandlerProps\n extends BaseGestureHandlerProps<NativeViewGestureHandlerPayload>,\n NativeViewGestureConfig {}\n\nexport type NativeViewGestureHandlerPayload = {\n /**\n * True if gesture was performed inside of containing view, false otherwise.\n */\n pointerInside: boolean;\n};\n\nexport const nativeViewProps = [\n ...baseGestureHandlerProps,\n ...nativeViewGestureHandlerProps,\n] as const;\n\nexport const nativeViewHandlerName = 'NativeViewGestureHandler';\n\nexport type NativeViewGestureHandler = typeof NativeViewGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const NativeViewGestureHandler = createHandler<\n NativeViewGestureHandlerProps,\n NativeViewGestureHandlerPayload\n>({\n name: nativeViewHandlerName,\n allowedProps: nativeViewProps,\n config: {},\n});\n"]}
@@ -2,9 +2,10 @@ import createHandler from './createHandler';
2
2
  import { baseGestureHandlerProps } from './gestureHandlerCommon';
3
3
  export const panGestureHandlerProps = ['activeOffsetY', 'activeOffsetX', 'failOffsetY', 'failOffsetX', 'minDist', 'minVelocity', 'minVelocityX', 'minVelocityY', 'minPointers', 'maxPointers', 'avgTouches', 'enableTrackpadTwoFingerGesture'];
4
4
  export const panGestureHandlerCustomNativeProps = ['activeOffsetYStart', 'activeOffsetYEnd', 'activeOffsetXStart', 'activeOffsetXEnd', 'failOffsetYStart', 'failOffsetYEnd', 'failOffsetXStart', 'failOffsetXEnd'];
5
+ export const panHandlerName = 'PanGestureHandler';
5
6
  // eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
6
7
  export const PanGestureHandler = createHandler({
7
- name: 'PanGestureHandler',
8
+ name: panHandlerName,
8
9
  allowedProps: [...baseGestureHandlerProps, ...panGestureHandlerProps],
9
10
  config: {},
10
11
  transformProps: managePanProps,
@@ -1 +1 @@
1
- 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createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const panGestureHandlerProps = [\n 'activeOffsetY',\n 'activeOffsetX',\n 'failOffsetY',\n 'failOffsetX',\n 'minDist',\n 'minVelocity',\n 'minVelocityX',\n 'minVelocityY',\n 'minPointers',\n 'maxPointers',\n 'avgTouches',\n 'enableTrackpadTwoFingerGesture',\n] as const;\n\nexport const panGestureHandlerCustomNativeProps = [\n 'activeOffsetYStart',\n 'activeOffsetYEnd',\n 'activeOffsetXStart',\n 'activeOffsetXEnd',\n 'failOffsetYStart',\n 'failOffsetYEnd',\n 'failOffsetXStart',\n 'failOffsetXEnd',\n] as const;\n\nexport type PanGestureHandlerEventPayload = {\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n x: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n y: number;\n\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the root view.\n * The value is expressed in point units. It is recommended to use it instead\n * of `x` in cases when the original view can be transformed as an effect of\n * the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the root view.\n * The value is expressed in point units. It is recommended to use it instead\n * of `y` in cases when the original view can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Translation of the pan gesture along X axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationX: number;\n\n /**\n * Translation of the pan gesture along Y axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationY: number;\n\n /**\n * Velocity of the pan gesture along the X axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityX: number;\n\n /**\n * Velocity of the pan gesture along the Y axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityY: number;\n};\n\ninterface CommonPanProperties {\n /**\n * Minimum distance the finger (or multiple finger) need to travel before the\n * handler activates. Expressed in points.\n */\n minDist?: number;\n\n /**\n * Android only.\n */\n avgTouches?: boolean;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * enableTrackpadTwoFingerGesture swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * A number of fingers that is required to be placed before handler can\n * activate. Should be a higher or equal to 0 integer.\n */\n minPointers?: number;\n\n /**\n * When the given number of fingers is placed on the screen and handler hasn't\n * yet activated it will fail recognizing the gesture. Should be a higher or\n * equal to 0 integer.\n */\n maxPointers?: number;\n\n minVelocity?: number;\n minVelocityX?: number;\n minVelocityY?: number;\n}\n\nexport interface PanGestureConfig extends CommonPanProperties {\n activeOffsetYStart?: number;\n activeOffsetYEnd?: number;\n activeOffsetXStart?: number;\n activeOffsetXEnd?: number;\n failOffsetYStart?: number;\n failOffsetYEnd?: number;\n failOffsetXStart?: number;\n failOffsetXEnd?: number;\n}\n\nexport interface PanGestureHandlerProps\n extends BaseGestureHandlerProps<PanGestureHandlerEventPayload>,\n CommonPanProperties {\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetY?: number | number[];\n\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetX?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along Y axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetY?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along X axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetX?: number | number[];\n}\n\nexport type PanGestureHandler = typeof PanGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PanGestureHandler = createHandler<\n PanGestureHandlerProps,\n PanGestureHandlerEventPayload\n>({\n name: 'PanGestureHandler',\n allowedProps: [\n ...baseGestureHandlerProps,\n ...panGestureHandlerProps,\n ] as const,\n config: {},\n transformProps: managePanProps,\n customNativeProps: panGestureHandlerCustomNativeProps,\n});\n\nfunction validatePanGestureHandlerProps(props: PanGestureHandlerProps) {\n if (\n Array.isArray(props.activeOffsetX) &&\n (props.activeOffsetX[0] > 0 || props.activeOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.activeOffsetY) &&\n (props.activeOffsetY[0] > 0 || props.activeOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetX) &&\n (props.failOffsetX[0] > 0 || props.failOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetY) &&\n (props.failOffsetY[0] > 0 || props.failOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (props.minDist && (props.failOffsetX || props.failOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with failOffsetX or failOffsetY, use activeOffsetX and activeOffsetY instead`\n );\n }\n\n if (props.minDist && (props.activeOffsetX || props.activeOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with activeOffsetX or activeOffsetY`\n );\n }\n}\n\nfunction transformPanGestureHandlerProps(props: PanGestureHandlerProps) {\n type InternalPanGHKeys =\n | 'activeOffsetXStart'\n | 'activeOffsetXEnd'\n | 'failOffsetXStart'\n | 'failOffsetXEnd'\n | 'activeOffsetYStart'\n | 'activeOffsetYEnd'\n | 'failOffsetYStart'\n | 'failOffsetYEnd';\n type PanGestureHandlerInternalProps = PanGestureHandlerProps &\n Partial<Record<InternalPanGHKeys, number>>;\n\n const res: PanGestureHandlerInternalProps = { ...props };\n\n if (props.activeOffsetX !== undefined) {\n delete res.activeOffsetX;\n if (Array.isArray(props.activeOffsetX)) {\n res.activeOffsetXStart = props.activeOffsetX[0];\n res.activeOffsetXEnd = props.activeOffsetX[1];\n } else if (props.activeOffsetX < 0) {\n res.activeOffsetXStart = props.activeOffsetX;\n } else {\n res.activeOffsetXEnd = props.activeOffsetX;\n }\n }\n\n if (props.activeOffsetY !== undefined) {\n delete res.activeOffsetY;\n if (Array.isArray(props.activeOffsetY)) {\n res.activeOffsetYStart = props.activeOffsetY[0];\n res.activeOffsetYEnd = props.activeOffsetY[1];\n } else if (props.activeOffsetY < 0) {\n res.activeOffsetYStart = props.activeOffsetY;\n } else {\n res.activeOffsetYEnd = props.activeOffsetY;\n }\n }\n\n if (props.failOffsetX !== undefined) {\n delete res.failOffsetX;\n if (Array.isArray(props.failOffsetX)) {\n res.failOffsetXStart = props.failOffsetX[0];\n res.failOffsetXEnd = props.failOffsetX[1];\n } else if (props.failOffsetX < 0) {\n res.failOffsetXStart = props.failOffsetX;\n } else {\n res.failOffsetXEnd = props.failOffsetX;\n }\n }\n\n if (props.failOffsetY !== undefined) {\n delete res.failOffsetY;\n if (Array.isArray(props.failOffsetY)) {\n res.failOffsetYStart = props.failOffsetY[0];\n res.failOffsetYEnd = props.failOffsetY[1];\n } else if (props.failOffsetY < 0) {\n res.failOffsetYStart = props.failOffsetY;\n } else {\n res.failOffsetYEnd = props.failOffsetY;\n }\n }\n\n return res;\n}\n\nexport function managePanProps(props: PanGestureHandlerProps) {\n if (__DEV__) {\n validatePanGestureHandlerProps(props);\n }\n return transformPanGestureHandlerProps(props);\n}\n"]}
1
+ 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createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const panGestureHandlerProps = [\n 'activeOffsetY',\n 'activeOffsetX',\n 'failOffsetY',\n 'failOffsetX',\n 'minDist',\n 'minVelocity',\n 'minVelocityX',\n 'minVelocityY',\n 'minPointers',\n 'maxPointers',\n 'avgTouches',\n 'enableTrackpadTwoFingerGesture',\n] as const;\n\nexport const panGestureHandlerCustomNativeProps = [\n 'activeOffsetYStart',\n 'activeOffsetYEnd',\n 'activeOffsetXStart',\n 'activeOffsetXEnd',\n 'failOffsetYStart',\n 'failOffsetYEnd',\n 'failOffsetXStart',\n 'failOffsetXEnd',\n] as const;\n\nexport type PanGestureHandlerEventPayload = {\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n x: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the view\n * attached to the handler. Expressed in point units.\n */\n y: number;\n\n /**\n * X coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the window.\n * The value is expressed in point units. It is recommended to use it instead\n * of `x` in cases when the original view can be transformed as an effect of\n * the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate of the current position of the pointer (finger or a leading\n * pointer when there are multiple fingers placed) relative to the window.\n * The value is expressed in point units. It is recommended to use it instead\n * of `y` in cases when the original view can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Translation of the pan gesture along X axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationX: number;\n\n /**\n * Translation of the pan gesture along Y axis accumulated over the time of\n * the gesture. The value is expressed in the point units.\n */\n translationY: number;\n\n /**\n * Velocity of the pan gesture along the X axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityX: number;\n\n /**\n * Velocity of the pan gesture along the Y axis in the current moment. The\n * value is expressed in point units per second.\n */\n velocityY: number;\n};\n\ninterface CommonPanProperties {\n /**\n * Minimum distance the finger (or multiple finger) need to travel before the\n * handler activates. Expressed in points.\n */\n minDist?: number;\n\n /**\n * Android only.\n */\n avgTouches?: boolean;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * enableTrackpadTwoFingerGesture swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * A number of fingers that is required to be placed before handler can\n * activate. Should be a higher or equal to 0 integer.\n */\n minPointers?: number;\n\n /**\n * When the given number of fingers is placed on the screen and handler hasn't\n * yet activated it will fail recognizing the gesture. Should be a higher or\n * equal to 0 integer.\n */\n maxPointers?: number;\n\n minVelocity?: number;\n minVelocityX?: number;\n minVelocityY?: number;\n}\n\nexport interface PanGestureConfig extends CommonPanProperties {\n activeOffsetYStart?: number;\n activeOffsetYEnd?: number;\n activeOffsetXStart?: number;\n activeOffsetXEnd?: number;\n failOffsetYStart?: number;\n failOffsetYEnd?: number;\n failOffsetXStart?: number;\n failOffsetXEnd?: number;\n}\n\nexport interface PanGestureHandlerProps\n extends BaseGestureHandlerProps<PanGestureHandlerEventPayload>,\n CommonPanProperties {\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetY?: number | number[];\n\n /**\n * Range along X axis (in points) where fingers travels without activation of\n * handler. Moving outside of this range implies activation of handler. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n activeOffsetX?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along Y axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetY?: number | number[];\n\n /**\n * When the finger moves outside this range (in points) along X axis and\n * handler hasn't yet activated it will fail recognizing the gesture. Range\n * can be given as an array or a single number. If range is set as an array,\n * first value must be lower or equal to 0, a the second one higher or equal\n * to 0. If only one number `p` is given a range of `(-inf, p)` will be used\n * if `p` is higher or equal to 0 and `(-p, inf)` otherwise.\n */\n failOffsetX?: number | number[];\n}\n\nexport const panHandlerName = 'PanGestureHandler';\n\nexport type PanGestureHandler = typeof PanGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PanGestureHandler = createHandler<\n PanGestureHandlerProps,\n PanGestureHandlerEventPayload\n>({\n name: panHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...panGestureHandlerProps,\n ] as const,\n config: {},\n transformProps: managePanProps,\n customNativeProps: panGestureHandlerCustomNativeProps,\n});\n\nfunction validatePanGestureHandlerProps(props: PanGestureHandlerProps) {\n if (\n Array.isArray(props.activeOffsetX) &&\n (props.activeOffsetX[0] > 0 || props.activeOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.activeOffsetY) &&\n (props.activeOffsetY[0] > 0 || props.activeOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of activeOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetX) &&\n (props.failOffsetX[0] > 0 || props.failOffsetX[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetX should be negative, a the second one should be positive`\n );\n }\n\n if (\n Array.isArray(props.failOffsetY) &&\n (props.failOffsetY[0] > 0 || props.failOffsetY[1] < 0)\n ) {\n throw new Error(\n `First element of failOffsetY should be negative, a the second one should be positive`\n );\n }\n\n if (props.minDist && (props.failOffsetX || props.failOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with failOffsetX or failOffsetY, use activeOffsetX and activeOffsetY instead`\n );\n }\n\n if (props.minDist && (props.activeOffsetX || props.activeOffsetY)) {\n throw new Error(\n `It is not supported to use minDist with activeOffsetX or activeOffsetY`\n );\n }\n}\n\nfunction transformPanGestureHandlerProps(props: PanGestureHandlerProps) {\n type InternalPanGHKeys =\n | 'activeOffsetXStart'\n | 'activeOffsetXEnd'\n | 'failOffsetXStart'\n | 'failOffsetXEnd'\n | 'activeOffsetYStart'\n | 'activeOffsetYEnd'\n | 'failOffsetYStart'\n | 'failOffsetYEnd';\n type PanGestureHandlerInternalProps = PanGestureHandlerProps &\n Partial<Record<InternalPanGHKeys, number>>;\n\n const res: PanGestureHandlerInternalProps = { ...props };\n\n if (props.activeOffsetX !== undefined) {\n delete res.activeOffsetX;\n if (Array.isArray(props.activeOffsetX)) {\n res.activeOffsetXStart = props.activeOffsetX[0];\n res.activeOffsetXEnd = props.activeOffsetX[1];\n } else if (props.activeOffsetX < 0) {\n res.activeOffsetXStart = props.activeOffsetX;\n } else {\n res.activeOffsetXEnd = props.activeOffsetX;\n }\n }\n\n if (props.activeOffsetY !== undefined) {\n delete res.activeOffsetY;\n if (Array.isArray(props.activeOffsetY)) {\n res.activeOffsetYStart = props.activeOffsetY[0];\n res.activeOffsetYEnd = props.activeOffsetY[1];\n } else if (props.activeOffsetY < 0) {\n res.activeOffsetYStart = props.activeOffsetY;\n } else {\n res.activeOffsetYEnd = props.activeOffsetY;\n }\n }\n\n if (props.failOffsetX !== undefined) {\n delete res.failOffsetX;\n if (Array.isArray(props.failOffsetX)) {\n res.failOffsetXStart = props.failOffsetX[0];\n res.failOffsetXEnd = props.failOffsetX[1];\n } else if (props.failOffsetX < 0) {\n res.failOffsetXStart = props.failOffsetX;\n } else {\n res.failOffsetXEnd = props.failOffsetX;\n }\n }\n\n if (props.failOffsetY !== undefined) {\n delete res.failOffsetY;\n if (Array.isArray(props.failOffsetY)) {\n res.failOffsetYStart = props.failOffsetY[0];\n res.failOffsetYEnd = props.failOffsetY[1];\n } else if (props.failOffsetY < 0) {\n res.failOffsetYStart = props.failOffsetY;\n } else {\n res.failOffsetYEnd = props.failOffsetY;\n }\n }\n\n return res;\n}\n\nexport function managePanProps(props: PanGestureHandlerProps) {\n if (__DEV__) {\n validatePanGestureHandlerProps(props);\n }\n return transformPanGestureHandlerProps(props);\n}\n"]}
@@ -1,8 +1,9 @@
1
1
  import createHandler from './createHandler';
2
2
  import { baseGestureHandlerProps } from './gestureHandlerCommon';
3
+ export const pinchHandlerName = 'PinchGestureHandler';
3
4
  // eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
4
5
  export const PinchGestureHandler = createHandler({
5
- name: 'PinchGestureHandler',
6
+ name: pinchHandlerName,
6
7
  allowedProps: baseGestureHandlerProps,
7
8
  config: {}
8
9
  });
@@ -1 +1 @@
1
- {"version":3,"sources":["PinchGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","PinchGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAoCA;AACA,OAAO,MAAMC,mBAAmB,GAAGF,aAAa,CAG9C;AACAG,EAAAA,IAAI,EAAE,qBADN;AAEAC,EAAAA,YAAY,EAAEH,uBAFd;AAGAI,EAAAA,MAAM,EAAE;AAHR,CAH8C,CAAzC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport type PinchGestureHandlerEventPayload = {\n /**\n * The scale factor relative to the points of the two touches in screen\n * coordinates.\n */\n scale: number;\n\n /**\n * Position expressed in points along X axis of center anchor point of\n * gesture.\n */\n focalX: number;\n\n /**\n * Position expressed in points along Y axis of center anchor point of\n * gesture.\n */\n focalY: number;\n\n /**\n *\n * Velocity of the pan gesture the current moment. The value is expressed in\n * point units per second.\n */\n velocity: number;\n};\n\nexport interface PinchGestureHandlerProps\n extends BaseGestureHandlerProps<PinchGestureHandlerEventPayload> {}\n\nexport type PinchGestureHandler = typeof PinchGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PinchGestureHandler = createHandler<\n PinchGestureHandlerProps,\n PinchGestureHandlerEventPayload\n>({\n name: 'PinchGestureHandler',\n allowedProps: baseGestureHandlerProps,\n config: {},\n});\n"]}
1
+ {"version":3,"sources":["PinchGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","pinchHandlerName","PinchGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAmCA,OAAO,MAAMC,gBAAgB,GAAG,qBAAzB;AAGP;AACA,OAAO,MAAMC,mBAAmB,GAAGH,aAAa,CAG9C;AACAI,EAAAA,IAAI,EAAEF,gBADN;AAEAG,EAAAA,YAAY,EAAEJ,uBAFd;AAGAK,EAAAA,MAAM,EAAE;AAHR,CAH8C,CAAzC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport type PinchGestureHandlerEventPayload = {\n /**\n * The scale factor relative to the points of the two touches in screen\n * coordinates.\n */\n scale: number;\n\n /**\n * Position expressed in points along X axis of center anchor point of\n * gesture.\n */\n focalX: number;\n\n /**\n * Position expressed in points along Y axis of center anchor point of\n * gesture.\n */\n focalY: number;\n\n /**\n *\n * Velocity of the pan gesture the current moment. The value is expressed in\n * point units per second.\n */\n velocity: number;\n};\n\nexport interface PinchGestureHandlerProps\n extends BaseGestureHandlerProps<PinchGestureHandlerEventPayload> {}\n\nexport const pinchHandlerName = 'PinchGestureHandler';\n\nexport type PinchGestureHandler = typeof PinchGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const PinchGestureHandler = createHandler<\n PinchGestureHandlerProps,\n PinchGestureHandlerEventPayload\n>({\n name: pinchHandlerName,\n allowedProps: baseGestureHandlerProps,\n config: {},\n});\n"]}
@@ -1,8 +1,9 @@
1
1
  import createHandler from './createHandler';
2
2
  import { baseGestureHandlerProps } from './gestureHandlerCommon';
3
+ export const rotationHandlerName = 'RotationGestureHandler';
3
4
  // eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
4
5
  export const RotationGestureHandler = createHandler({
5
- name: 'RotationGestureHandler',
6
+ name: rotationHandlerName,
6
7
  allowedProps: baseGestureHandlerProps,
7
8
  config: {}
8
9
  });
@@ -1 +1 @@
1
- {"version":3,"sources":["RotationGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","RotationGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAoCA;AACA,OAAO,MAAMC,sBAAsB,GAAGF,aAAa,CAGjD;AACAG,EAAAA,IAAI,EAAE,wBADN;AAEAC,EAAAA,YAAY,EAAEH,uBAFd;AAGAI,EAAAA,MAAM,EAAE;AAHR,CAHiD,CAA5C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport type RotationGestureHandlerEventPayload = {\n /**\n * Amount rotated, expressed in radians, from the gesture's focal point\n * (anchor).\n */\n rotation: number;\n\n /**\n * X coordinate, expressed in points, of the gesture's central focal point\n * (anchor).\n */\n anchorX: number;\n\n /**\n * Y coordinate, expressed in points, of the gesture's central focal point\n * (anchor).\n */\n anchorY: number;\n\n /**\n *\n * Instantaneous velocity, expressed in point units per second, of the\n * gesture.\n */\n velocity: number;\n};\n\nexport interface RotationGestureHandlerProps\n extends BaseGestureHandlerProps<RotationGestureHandlerEventPayload> {}\n\nexport type RotationGestureHandler = typeof RotationGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const RotationGestureHandler = createHandler<\n RotationGestureHandlerProps,\n RotationGestureHandlerEventPayload\n>({\n name: 'RotationGestureHandler',\n allowedProps: baseGestureHandlerProps,\n config: {},\n});\n"]}
1
+ {"version":3,"sources":["RotationGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","rotationHandlerName","RotationGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAmCA,OAAO,MAAMC,mBAAmB,GAAG,wBAA5B;AAGP;AACA,OAAO,MAAMC,sBAAsB,GAAGH,aAAa,CAGjD;AACAI,EAAAA,IAAI,EAAEF,mBADN;AAEAG,EAAAA,YAAY,EAAEJ,uBAFd;AAGAK,EAAAA,MAAM,EAAE;AAHR,CAHiD,CAA5C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport type RotationGestureHandlerEventPayload = {\n /**\n * Amount rotated, expressed in radians, from the gesture's focal point\n * (anchor).\n */\n rotation: number;\n\n /**\n * X coordinate, expressed in points, of the gesture's central focal point\n * (anchor).\n */\n anchorX: number;\n\n /**\n * Y coordinate, expressed in points, of the gesture's central focal point\n * (anchor).\n */\n anchorY: number;\n\n /**\n *\n * Instantaneous velocity, expressed in point units per second, of the\n * gesture.\n */\n velocity: number;\n};\n\nexport interface RotationGestureHandlerProps\n extends BaseGestureHandlerProps<RotationGestureHandlerEventPayload> {}\n\nexport const rotationHandlerName = 'RotationGestureHandler';\n\nexport type RotationGestureHandler = typeof RotationGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const RotationGestureHandler = createHandler<\n RotationGestureHandlerProps,\n RotationGestureHandlerEventPayload\n>({\n name: rotationHandlerName,\n allowedProps: baseGestureHandlerProps,\n config: {},\n});\n"]}
@@ -1,9 +1,10 @@
1
1
  import createHandler from './createHandler';
2
2
  import { baseGestureHandlerProps } from './gestureHandlerCommon';
3
3
  export const tapGestureHandlerProps = ['maxDurationMs', 'maxDelayMs', 'numberOfTaps', 'maxDeltaX', 'maxDeltaY', 'maxDist', 'minPointers'];
4
+ export const tapHandlerName = 'TapGestureHandler';
4
5
  // eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file
5
6
  export const TapGestureHandler = createHandler({
6
- name: 'TapGestureHandler',
7
+ name: tapHandlerName,
7
8
  allowedProps: [...baseGestureHandlerProps, ...tapGestureHandlerProps],
8
9
  config: {}
9
10
  });
@@ -1 +1 @@
1
- {"version":3,"sources":["TapGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","tapGestureHandlerProps","TapGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,sBAAsB,GAAG,CACpC,eADoC,EAEpC,YAFoC,EAGpC,cAHoC,EAIpC,WAJoC,EAKpC,WALoC,EAMpC,SANoC,EAOpC,aAPoC,CAA/B;AAwEP;AACA,OAAO,MAAMC,iBAAiB,GAAGH,aAAa,CAG5C;AACAI,EAAAA,IAAI,EAAE,mBADN;AAEAC,EAAAA,YAAY,EAAE,CACZ,GAAGJ,uBADS,EAEZ,GAAGC,sBAFS,CAFd;AAMAI,EAAAA,MAAM,EAAE;AANR,CAH4C,CAAvC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const tapGestureHandlerProps = [\n 'maxDurationMs',\n 'maxDelayMs',\n 'numberOfTaps',\n 'maxDeltaX',\n 'maxDeltaY',\n 'maxDist',\n 'minPointers',\n] as const;\n\nexport type TapGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\nexport interface TapGestureConfig {\n /**\n * Minimum number of pointers (fingers) required to be placed before the\n * handler activates. Should be a positive integer.\n * The default value is 1.\n */\n minPointers?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that defines how fast a finger\n * must be released after a touch. The default value is 500.\n */\n maxDurationMs?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that can pass before the next tap\n * if many taps are required. The default value is 500.\n */\n maxDelayMs?: number;\n\n /**\n * Number of tap gestures required to activate the handler. The default value\n * is 1.\n */\n numberOfTaps?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the X axis during a tap gesture. If the finger\n * travels further than the defined distance along the X axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaX?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the Y axis during a tap gesture. If the finger\n * travels further than the defined distance along the Y axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaY?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a tap gesture. If the finger travels further than\n * the defined distance and the handler hasn't yet\n * activated, it will fail to recognize the gesture.\n */\n maxDist?: number;\n}\n\nexport interface TapGestureHandlerProps\n extends BaseGestureHandlerProps<TapGestureHandlerEventPayload>,\n TapGestureConfig {}\n\nexport type TapGestureHandler = typeof TapGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const TapGestureHandler = createHandler<\n TapGestureHandlerProps,\n TapGestureHandlerEventPayload\n>({\n name: 'TapGestureHandler',\n allowedProps: [\n ...baseGestureHandlerProps,\n ...tapGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
1
+ {"version":3,"sources":["TapGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","tapGestureHandlerProps","tapHandlerName","TapGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,sBAAsB,GAAG,CACpC,eADoC,EAEpC,YAFoC,EAGpC,cAHoC,EAIpC,WAJoC,EAKpC,WALoC,EAMpC,SANoC,EAOpC,aAPoC,CAA/B;AAuEP,OAAO,MAAMC,cAAc,GAAG,mBAAvB;AAGP;AACA,OAAO,MAAMC,iBAAiB,GAAGJ,aAAa,CAG5C;AACAK,EAAAA,IAAI,EAAEF,cADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGL,uBADS,EAEZ,GAAGC,sBAFS,CAFd;AAMAK,EAAAA,MAAM,EAAE;AANR,CAH4C,CAAvC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const tapGestureHandlerProps = [\n 'maxDurationMs',\n 'maxDelayMs',\n 'numberOfTaps',\n 'maxDeltaX',\n 'maxDeltaY',\n 'maxDist',\n 'minPointers',\n] as const;\n\nexport type TapGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\nexport interface TapGestureConfig {\n /**\n * Minimum number of pointers (fingers) required to be placed before the\n * handler activates. Should be a positive integer.\n * The default value is 1.\n */\n minPointers?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that defines how fast a finger\n * must be released after a touch. The default value is 500.\n */\n maxDurationMs?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that can pass before the next tap\n * if many taps are required. The default value is 500.\n */\n maxDelayMs?: number;\n\n /**\n * Number of tap gestures required to activate the handler. The default value\n * is 1.\n */\n numberOfTaps?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the X axis during a tap gesture. If the finger\n * travels further than the defined distance along the X axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaX?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the Y axis during a tap gesture. If the finger\n * travels further than the defined distance along the Y axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaY?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a tap gesture. If the finger travels further than\n * the defined distance and the handler hasn't yet\n * activated, it will fail to recognize the gesture.\n */\n maxDist?: number;\n}\n\nexport interface TapGestureHandlerProps\n extends BaseGestureHandlerProps<TapGestureHandlerEventPayload>,\n TapGestureConfig {}\n\nexport const tapHandlerName = 'TapGestureHandler';\n\nexport type TapGestureHandler = typeof TapGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const TapGestureHandler = createHandler<\n TapGestureHandlerProps,\n TapGestureHandlerEventPayload\n>({\n name: tapHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...tapGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
@@ -8,16 +8,35 @@ import { Platform, Touchable, UIManager, DeviceEventEmitter } from 'react-native
8
8
  import deepEqual from 'lodash/isEqual';
9
9
  import RNGestureHandlerModule from '../RNGestureHandlerModule';
10
10
  import { State } from '../State';
11
- import { handlerIDToTag, getNextHandlerTag } from './handlersRegistry';
11
+ import { handlerIDToTag, getNextHandlerTag, registerOldGestureHandler } from './handlersRegistry';
12
12
  import { filterConfig, findNodeHandle } from './gestureHandlerCommon';
13
+ import { isFabric, isJestEnv, tagMessage } from '../utils';
14
+ import { ActionType } from '../ActionType';
13
15
  const UIManagerAny = UIManager;
16
+ const customGHEventsConfigFabricAndroid = {
17
+ topOnGestureHandlerEvent: {
18
+ registrationName: 'onGestureHandlerEvent'
19
+ },
20
+ topOnGestureHandlerStateChange: {
21
+ registrationName: 'onGestureHandlerStateChange'
22
+ }
23
+ };
14
24
  const customGHEventsConfig = {
15
25
  onGestureHandlerEvent: {
16
26
  registrationName: 'onGestureHandlerEvent'
17
27
  },
18
28
  onGestureHandlerStateChange: {
19
29
  registrationName: 'onGestureHandlerStateChange'
20
- }
30
+ },
31
+ // When using React Native Gesture Handler for Animated.event with useNativeDriver: true
32
+ // on Android with Fabric enabled, the native part still sends the native events to JS
33
+ // but prefixed with "top". We cannot simply rename the events above so they are prefixed
34
+ // with "top" instead of "on" because in such case Animated.events would not be registered.
35
+ // That's why we need to register another pair of event names.
36
+ // The incoming events will be queued but never handled.
37
+ // Without this piece of code below, you'll get the following JS error:
38
+ // Unsupported top level event type "topOnGestureHandlerEvent" dispatched
39
+ ...(isFabric() && Platform.OS === 'android' && customGHEventsConfigFabricAndroid)
21
40
  }; // Add gesture specific events to genericDirectEventTypes object exported from UIManager
22
41
  // native module.
23
42
  // Once new event types are registered with react it is possible to dispatch these
@@ -86,7 +105,16 @@ const stateToPropMappings = {
86
105
  [State.ACTIVE]: 'onActivated',
87
106
  [State.END]: 'onEnded'
88
107
  };
89
- // TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.
108
+ let showedRngh2Notice = false;
109
+
110
+ function showRngh2NoticeIfNeeded() {
111
+ if (!showedRngh2Notice) {
112
+ console.warn(tagMessage("Seems like you're using an old API with gesture components, check out new Gestures system!"));
113
+ showedRngh2Notice = true;
114
+ }
115
+ } // TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.
116
+
117
+
90
118
  export default function createHandler({
91
119
  name,
92
120
  allowedProps = [],
@@ -114,9 +142,11 @@ export default function createHandler({
114
142
 
115
143
  _defineProperty(this, "onGestureHandlerEvent", event => {
116
144
  if (event.nativeEvent.handlerTag === this.handlerTag) {
117
- var _this$props$onGesture, _this$props;
145
+ if (typeof this.props.onGestureEvent === 'function') {
146
+ var _this$props$onGesture, _this$props;
118
147
 
119
- (_this$props$onGesture = (_this$props = this.props).onGestureEvent) === null || _this$props$onGesture === void 0 ? void 0 : _this$props$onGesture.call(_this$props, event);
148
+ (_this$props$onGesture = (_this$props = this.props).onGestureEvent) === null || _this$props$onGesture === void 0 ? void 0 : _this$props$onGesture.call(_this$props, event);
149
+ }
120
150
  } else {
121
151
  var _this$props$onGesture2, _this$props2;
122
152
 
@@ -126,9 +156,12 @@ export default function createHandler({
126
156
 
127
157
  _defineProperty(this, "onGestureHandlerStateChange", event => {
128
158
  if (event.nativeEvent.handlerTag === this.handlerTag) {
129
- var _this$props$onHandler, _this$props3;
159
+ if (typeof this.props.onHandlerStateChange === 'function') {
160
+ var _this$props$onHandler, _this$props3;
161
+
162
+ (_this$props$onHandler = (_this$props3 = this.props).onHandlerStateChange) === null || _this$props$onHandler === void 0 ? void 0 : _this$props$onHandler.call(_this$props3, event);
163
+ }
130
164
 
131
- (_this$props$onHandler = (_this$props3 = this.props).onHandlerStateChange) === null || _this$props$onHandler === void 0 ? void 0 : _this$props$onHandler.call(_this$props3, event);
132
165
  const state = event.nativeEvent.state;
133
166
  const stateEventName = stateToPropMappings[state];
134
167
  const eventHandler = stateEventName && this.props[stateEventName];
@@ -170,9 +203,30 @@ export default function createHandler({
170
203
 
171
204
  if (Platform.OS === 'web') {
172
205
  // typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch
173
- RNGestureHandlerModule.attachGestureHandler(this.handlerTag, newViewTag, false, this.propsRef);
206
+ RNGestureHandlerModule.attachGestureHandler(this.handlerTag, newViewTag, ActionType.JS_FUNCTION_OLD_API, // ignored on web
207
+ this.propsRef);
174
208
  } else {
175
- RNGestureHandlerModule.attachGestureHandler(this.handlerTag, newViewTag, false);
209
+ registerOldGestureHandler(this.handlerTag, {
210
+ onGestureEvent: this.onGestureHandlerEvent,
211
+ onGestureStateChange: this.onGestureHandlerStateChange
212
+ });
213
+
214
+ const actionType = (() => {
215
+ var _this$props5, _this$props6;
216
+
217
+ if ((_this$props5 = this.props) !== null && _this$props5 !== void 0 && _this$props5.onGestureEvent && 'current' in this.props.onGestureEvent) {
218
+ // Reanimated worklet
219
+ return ActionType.REANIMATED_WORKLET;
220
+ } else if ((_this$props6 = this.props) !== null && _this$props6 !== void 0 && _this$props6.onGestureEvent && '__isNative' in this.props.onGestureEvent) {
221
+ // Animated.event with useNativeDriver: true
222
+ return ActionType.NATIVE_ANIMATED_EVENT;
223
+ } else {
224
+ // JS callback or Animated.event with useNativeDriver: false
225
+ return ActionType.JS_FUNCTION_OLD_API;
226
+ }
227
+ })();
228
+
229
+ RNGestureHandlerModule.attachGestureHandler(this.handlerTag, newViewTag, actionType);
176
230
  }
177
231
  });
178
232
 
@@ -195,6 +249,10 @@ export default function createHandler({
195
249
 
196
250
  handlerIDToTag[props.id] = this.handlerTag;
197
251
  }
252
+
253
+ if (__DEV__ && !isJestEnv()) {
254
+ showRngh2NoticeIfNeeded();
255
+ }
198
256
  }
199
257
 
200
258
  componentDidMount() {
@@ -335,6 +393,11 @@ export default function createHandler({
335
393
  return /*#__PURE__*/React.cloneElement(child, {
336
394
  ref: this.refHandler,
337
395
  collapsable: false,
396
+ ...(isJestEnv() ? {
397
+ handlerType: name,
398
+ handlerTag: this.handlerTag
399
+ } : {}),
400
+ testID: this.props.testID,
338
401
  ...events
339
402
  }, grandChildren);
340
403
  }
@@ -1 +1 @@
1
- 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object exported from UIManager\n// native module.\n// Once new event types are registered with react it is possible to dispatch these\n// events to all kind of native views.\nUIManagerAny.genericDirectEventTypes = {\n ...UIManagerAny.genericDirectEventTypes,\n ...customGHEventsConfig,\n};\n// In newer versions of RN the `genericDirectEventTypes` is located in the object\n// returned by UIManager.getViewManagerConfig('getConstants') or in older RN UIManager.getConstants(), we need to add it there as well to make\n// it compatible with RN 61+\nconst UIManagerConstants =\n UIManagerAny.getViewManagerConfig?.('getConstants') ??\n UIManagerAny.getConstants?.();\n\nif (UIManagerConstants) {\n UIManagerConstants.genericDirectEventTypes = {\n ...UIManagerConstants.genericDirectEventTypes,\n ...customGHEventsConfig,\n };\n}\n\n// Wrap JS responder calls and notify gesture handler manager\nconst {\n setJSResponder: oldSetJSResponder = () => {\n //no operation\n },\n clearJSResponder: oldClearJSResponder = () => {\n //no operation\n },\n} = UIManagerAny;\nUIManagerAny.setJSResponder = (tag: number, blockNativeResponder: boolean) => {\n RNGestureHandlerModule.handleSetJSResponder(tag, blockNativeResponder);\n oldSetJSResponder(tag, blockNativeResponder);\n};\nUIManagerAny.clearJSResponder = () => {\n RNGestureHandlerModule.handleClearJSResponder();\n oldClearJSResponder();\n};\n\nlet allowTouches = true;\nconst DEV_ON_ANDROID = __DEV__ && Platform.OS === 'android';\n// Toggled inspector blocks touch events in order to allow inspecting on Android\n// This needs to be a global variable in order to set initial state for `allowTouches` property in Handler component\nif (DEV_ON_ANDROID) {\n DeviceEventEmitter.addListener('toggleElementInspector', () => {\n allowTouches = !allowTouches;\n });\n}\n\ntype HandlerProps<T extends Record<string, unknown>> = Readonly<\n React.PropsWithChildren<BaseGestureHandlerProps<T>>\n>;\nfunction hasUnresolvedRefs<T extends Record<string, unknown>>(\n props: HandlerProps<T>\n) {\n // TODO(TS) - add type for extract arg\n const extract = (refs: any | any[]) => {\n if (!Array.isArray(refs)) {\n return refs && refs.current === null;\n }\n return refs.some((r) => r && r.current === null);\n };\n return extract(props['simultaneousHandlers']) || extract(props['waitFor']);\n}\n\nconst stateToPropMappings = {\n [State.UNDETERMINED]: undefined,\n [State.BEGAN]: 'onBegan',\n [State.FAILED]: 'onFailed',\n [State.CANCELLED]: 'onCancelled',\n [State.ACTIVE]: 'onActivated',\n [State.END]: 'onEnded',\n} as const;\n\ntype CreateHandlerArgs<\n HandlerPropsT extends Record<string, unknown>\n> = Readonly<{\n name: string;\n allowedProps: Readonly<Extract<keyof HandlerPropsT, string>[]>;\n config: Readonly<Record<string, unknown>>;\n transformProps?: (props: HandlerPropsT) => HandlerPropsT;\n customNativeProps?: Readonly<string[]>;\n}>;\n\n// TODO(TS) fix event types\ntype InternalEventHandlers = {\n onGestureHandlerEvent?: (event: any) => void;\n onGestureHandlerStateChange?: (event: any) => void;\n};\n\n// TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.\nexport default function createHandler<\n T extends BaseGestureHandlerProps<U>,\n U extends Record<string, unknown>\n>({\n name,\n allowedProps = [],\n config = {},\n transformProps,\n customNativeProps = [],\n}: CreateHandlerArgs<T>): React.ComponentType<T & React.RefAttributes<any>> {\n interface HandlerState {\n allowTouches: boolean;\n }\n class Handler extends React.Component<\n T & InternalEventHandlers,\n HandlerState\n > {\n static displayName = name;\n\n private handlerTag: number;\n private config: Record<string, unknown>;\n private propsRef: React.MutableRefObject<unknown>;\n private viewNode: any;\n private viewTag?: number;\n private updateEnqueued: ReturnType<typeof setImmediate> | null = null;\n private inspectorToggleListener?: EmitterSubscription;\n\n constructor(props: T & InternalEventHandlers) {\n super(props);\n this.handlerTag = getNextHandlerTag();\n this.config = {};\n this.propsRef = React.createRef();\n this.state = { allowTouches };\n if (props.id) {\n if (handlerIDToTag[props.id] !== undefined) {\n throw new Error(`Handler with ID \"${props.id}\" already registered`);\n }\n handlerIDToTag[props.id] = this.handlerTag;\n }\n }\n\n componentDidMount() {\n const props: HandlerProps<U> = this.props;\n\n if (DEV_ON_ANDROID) {\n this.inspectorToggleListener = DeviceEventEmitter.addListener(\n 'toggleElementInspector',\n () => {\n this.setState((_) => ({ allowTouches }));\n this.update();\n }\n );\n }\n if (hasUnresolvedRefs(props)) {\n // If there are unresolved refs (e.g. \".current\" has not yet been set)\n // passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to\n // _update method that will try to update native handler props using\n // setImmediate. This makes it so update() function gets called after all\n // react components are mounted and we expect the missing ref object to\n // be resolved by then.\n this.updateEnqueued = setImmediate(() => {\n this.updateEnqueued = null;\n this.update();\n });\n }\n\n this.createGestureHandler(\n filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n )\n );\n\n this.attachGestureHandler(findNodeHandle(this.viewNode) as number); // TODO(TS) - check if this can be null\n }\n\n componentDidUpdate() {\n const viewTag = findNodeHandle(this.viewNode);\n if (this.viewTag !== viewTag) {\n this.attachGestureHandler(viewTag as number); // TODO(TS) - check interaction between _viewTag & findNodeHandle\n }\n this.update();\n }\n\n componentWillUnmount() {\n this.inspectorToggleListener?.remove();\n RNGestureHandlerModule.dropGestureHandler(this.handlerTag);\n if (this.updateEnqueued) {\n clearImmediate(this.updateEnqueued);\n }\n // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context\n const handlerID: string | undefined = this.props.id;\n if (handlerID) {\n // eslint-disable-next-line @typescript-eslint/no-dynamic-delete\n delete handlerIDToTag[handlerID];\n }\n }\n\n private onGestureHandlerEvent = (event: GestureEvent<U>) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n this.props.onGestureEvent?.(event);\n } else {\n this.props.onGestureHandlerEvent?.(event);\n }\n };\n\n // TODO(TS) - make sure this is right type for event\n private onGestureHandlerStateChange = (\n event: HandlerStateChangeEvent<U>\n ) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n this.props.onHandlerStateChange?.(event);\n\n const state: ValueOf<typeof State> = event.nativeEvent.state;\n const stateEventName = stateToPropMappings[state];\n const eventHandler = stateEventName && this.props[stateEventName];\n if (eventHandler && typeof eventHandler === 'function') {\n eventHandler(event);\n }\n } else {\n this.props.onGestureHandlerStateChange?.(event);\n }\n };\n\n private refHandler = (node: any) => {\n this.viewNode = node;\n\n const child = React.Children.only(this.props.children);\n // TODO(TS) fix ref type\n const { ref }: any = child;\n if (ref !== null) {\n if (typeof ref === 'function') {\n ref(node);\n } else {\n ref.current = node;\n }\n }\n };\n\n private createGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.createGestureHandler(\n name,\n this.handlerTag,\n newConfig\n );\n };\n\n private attachGestureHandler = (newViewTag: number) => {\n this.viewTag = newViewTag;\n\n if (Platform.OS === 'web') {\n // typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch\n (RNGestureHandlerModule.attachGestureHandler as typeof RNGestureHandlerModuleWeb.attachGestureHandler)(\n this.handlerTag,\n newViewTag,\n false,\n this.propsRef\n );\n } else {\n RNGestureHandlerModule.attachGestureHandler(\n this.handlerTag,\n newViewTag,\n false\n );\n }\n };\n\n private updateGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.updateGestureHandler(this.handlerTag, newConfig);\n };\n\n private update() {\n const newConfig = filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n );\n if (!deepEqual(this.config, newConfig)) {\n this.updateGestureHandler(newConfig);\n }\n }\n\n setNativeProps(updates: any) {\n const mergedProps = { ...this.props, ...updates };\n const newConfig = filterConfig(\n transformProps ? transformProps(mergedProps) : mergedProps,\n [...allowedProps, ...customNativeProps],\n config\n );\n this.updateGestureHandler(newConfig);\n }\n\n render() {\n let gestureEventHandler = this.onGestureHandlerEvent;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureEventHandlers = {\n onGestureEvent?: BaseGestureHandlerProps<U>['onGestureEvent'];\n onGestureHandlerEvent?: InternalEventHandlers['onGestureHandlerEvent'];\n };\n const {\n onGestureEvent,\n onGestureHandlerEvent,\n }: OnGestureEventHandlers = this.props;\n if (onGestureEvent && typeof onGestureEvent !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerEvent) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureEventHandler = onGestureEvent;\n } else {\n if (\n onGestureHandlerEvent &&\n typeof onGestureHandlerEvent !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n\n let gestureStateEventHandler = this.onGestureHandlerStateChange;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureStateChangeHandlers = {\n onHandlerStateChange?: BaseGestureHandlerProps<U>['onHandlerStateChange'];\n onGestureHandlerStateChange?: InternalEventHandlers['onGestureHandlerStateChange'];\n };\n const {\n onHandlerStateChange,\n onGestureHandlerStateChange,\n }: OnGestureStateChangeHandlers = this.props;\n if (onHandlerStateChange && typeof onHandlerStateChange !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerStateChange) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureStateEventHandler = onHandlerStateChange;\n } else {\n if (\n onGestureHandlerStateChange &&\n typeof onGestureHandlerStateChange !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n const events = {\n onGestureHandlerEvent: this.state.allowTouches\n ? gestureEventHandler\n : undefined,\n onGestureHandlerStateChange: this.state.allowTouches\n ? gestureStateEventHandler\n : undefined,\n };\n\n this.propsRef.current = events;\n\n const child: any = React.Children.only(this.props.children);\n let grandChildren = child.props.children;\n if (\n Touchable.TOUCH_TARGET_DEBUG &&\n child.type &&\n (child.type === 'RNGestureHandlerButton' ||\n child.type.name === 'View' ||\n child.type.displayName === 'View')\n ) {\n grandChildren = React.Children.toArray(grandChildren);\n grandChildren.push(\n Touchable.renderDebugView({\n color: 'mediumspringgreen',\n hitSlop: child.props.hitSlop,\n })\n );\n }\n\n return React.cloneElement(\n child,\n {\n ref: this.refHandler,\n collapsable: false,\n ...events,\n },\n grandChildren\n );\n }\n }\n return Handler;\n}\n"]}
1
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* as React from 'react';\nimport {\n Platform,\n Touchable,\n UIManager,\n DeviceEventEmitter,\n EmitterSubscription,\n} from 'react-native';\n// @ts-ignore - it isn't typed by TS & don't have definitelyTyped types\nimport deepEqual from 'lodash/isEqual';\nimport RNGestureHandlerModule from '../RNGestureHandlerModule';\nimport type RNGestureHandlerModuleWeb from '../RNGestureHandlerModule.web';\nimport { State } from '../State';\nimport {\n handlerIDToTag,\n getNextHandlerTag,\n registerOldGestureHandler,\n} from './handlersRegistry';\n\nimport {\n BaseGestureHandlerProps,\n filterConfig,\n GestureEvent,\n HandlerStateChangeEvent,\n findNodeHandle,\n} from './gestureHandlerCommon';\nimport { ValueOf } from '../typeUtils';\nimport { isFabric, isJestEnv, tagMessage } from '../utils';\nimport { ActionType } from '../ActionType';\n\nconst UIManagerAny = UIManager as any;\n\nconst customGHEventsConfigFabricAndroid = {\n topOnGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },\n topOnGestureHandlerStateChange: {\n registrationName: 'onGestureHandlerStateChange',\n },\n};\n\nconst customGHEventsConfig = {\n onGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },\n onGestureHandlerStateChange: {\n registrationName: 'onGestureHandlerStateChange',\n },\n\n // When using React Native Gesture Handler for Animated.event with useNativeDriver: true\n // on Android with Fabric enabled, the native part still sends the native events to JS\n // but prefixed with \"top\". We cannot simply rename the events above so they are prefixed\n // with \"top\" instead of \"on\" because in such case Animated.events would not be registered.\n // That's why we need to register another pair of event names.\n // The incoming events will be queued but never handled.\n // Without this piece of code below, you'll get the following JS error:\n // Unsupported top level event type \"topOnGestureHandlerEvent\" dispatched\n ...(isFabric() &&\n Platform.OS === 'android' &&\n customGHEventsConfigFabricAndroid),\n};\n\n// Add gesture specific events to genericDirectEventTypes object exported from UIManager\n// native module.\n// Once new event types are registered with react it is possible to dispatch these\n// events to all kind of native views.\nUIManagerAny.genericDirectEventTypes = {\n ...UIManagerAny.genericDirectEventTypes,\n ...customGHEventsConfig,\n};\n// In newer versions of RN the `genericDirectEventTypes` is located in the object\n// returned by UIManager.getViewManagerConfig('getConstants') or in older RN UIManager.getConstants(), we need to add it there as well to make\n// it compatible with RN 61+\nconst UIManagerConstants =\n UIManagerAny.getViewManagerConfig?.('getConstants') ??\n UIManagerAny.getConstants?.();\n\nif (UIManagerConstants) {\n UIManagerConstants.genericDirectEventTypes = {\n ...UIManagerConstants.genericDirectEventTypes,\n ...customGHEventsConfig,\n };\n}\n\n// Wrap JS responder calls and notify gesture handler manager\nconst {\n setJSResponder: oldSetJSResponder = () => {\n //no operation\n },\n clearJSResponder: oldClearJSResponder = () => {\n //no operation\n },\n} = UIManagerAny;\nUIManagerAny.setJSResponder = (tag: number, blockNativeResponder: boolean) => {\n RNGestureHandlerModule.handleSetJSResponder(tag, blockNativeResponder);\n oldSetJSResponder(tag, blockNativeResponder);\n};\nUIManagerAny.clearJSResponder = () => {\n RNGestureHandlerModule.handleClearJSResponder();\n oldClearJSResponder();\n};\n\nlet allowTouches = true;\nconst DEV_ON_ANDROID = __DEV__ && Platform.OS === 'android';\n// Toggled inspector blocks touch events in order to allow inspecting on Android\n// This needs to be a global variable in order to set initial state for `allowTouches` property in Handler component\nif (DEV_ON_ANDROID) {\n DeviceEventEmitter.addListener('toggleElementInspector', () => {\n allowTouches = !allowTouches;\n });\n}\n\ntype HandlerProps<T extends Record<string, unknown>> = Readonly<\n React.PropsWithChildren<BaseGestureHandlerProps<T>>\n>;\nfunction hasUnresolvedRefs<T extends Record<string, unknown>>(\n props: HandlerProps<T>\n) {\n // TODO(TS) - add type for extract arg\n const extract = (refs: any | any[]) => {\n if (!Array.isArray(refs)) {\n return refs && refs.current === null;\n }\n return refs.some((r) => r && r.current === null);\n };\n return extract(props['simultaneousHandlers']) || extract(props['waitFor']);\n}\n\nconst stateToPropMappings = {\n [State.UNDETERMINED]: undefined,\n [State.BEGAN]: 'onBegan',\n [State.FAILED]: 'onFailed',\n [State.CANCELLED]: 'onCancelled',\n [State.ACTIVE]: 'onActivated',\n [State.END]: 'onEnded',\n} as const;\n\ntype CreateHandlerArgs<\n HandlerPropsT extends Record<string, unknown>\n> = Readonly<{\n name: string;\n allowedProps: Readonly<Extract<keyof HandlerPropsT, string>[]>;\n config: Readonly<Record<string, unknown>>;\n transformProps?: (props: HandlerPropsT) => HandlerPropsT;\n customNativeProps?: Readonly<string[]>;\n}>;\n\n// TODO(TS) fix event types\ntype InternalEventHandlers = {\n onGestureHandlerEvent?: (event: any) => void;\n onGestureHandlerStateChange?: (event: any) => void;\n};\n\nlet showedRngh2Notice = false;\nfunction showRngh2NoticeIfNeeded() {\n if (!showedRngh2Notice) {\n console.warn(\n tagMessage(\n \"Seems like you're using an old API with gesture components, check out new Gestures system!\"\n )\n );\n showedRngh2Notice = true;\n }\n}\n\n// TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.\nexport default function createHandler<\n T extends BaseGestureHandlerProps<U>,\n U extends Record<string, unknown>\n>({\n name,\n allowedProps = [],\n config = {},\n transformProps,\n customNativeProps = [],\n}: CreateHandlerArgs<T>): React.ComponentType<T & React.RefAttributes<any>> {\n interface HandlerState {\n allowTouches: boolean;\n }\n class Handler extends React.Component<\n T & InternalEventHandlers,\n HandlerState\n > {\n static displayName = name;\n\n private handlerTag: number;\n private config: Record<string, unknown>;\n private propsRef: React.MutableRefObject<unknown>;\n private viewNode: any;\n private viewTag?: number;\n private updateEnqueued: ReturnType<typeof setImmediate> | null = null;\n private inspectorToggleListener?: EmitterSubscription;\n\n constructor(props: T & InternalEventHandlers) {\n super(props);\n this.handlerTag = getNextHandlerTag();\n this.config = {};\n this.propsRef = React.createRef();\n this.state = { allowTouches };\n if (props.id) {\n if (handlerIDToTag[props.id] !== undefined) {\n throw new Error(`Handler with ID \"${props.id}\" already registered`);\n }\n handlerIDToTag[props.id] = this.handlerTag;\n }\n if (__DEV__ && !isJestEnv()) {\n showRngh2NoticeIfNeeded();\n }\n }\n\n componentDidMount() {\n const props: HandlerProps<U> = this.props;\n\n if (DEV_ON_ANDROID) {\n this.inspectorToggleListener = DeviceEventEmitter.addListener(\n 'toggleElementInspector',\n () => {\n this.setState((_) => ({ allowTouches }));\n this.update();\n }\n );\n }\n if (hasUnresolvedRefs(props)) {\n // If there are unresolved refs (e.g. \".current\" has not yet been set)\n // passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to\n // _update method that will try to update native handler props using\n // setImmediate. This makes it so update() function gets called after all\n // react components are mounted and we expect the missing ref object to\n // be resolved by then.\n this.updateEnqueued = setImmediate(() => {\n this.updateEnqueued = null;\n this.update();\n });\n }\n\n this.createGestureHandler(\n filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n )\n );\n\n this.attachGestureHandler(findNodeHandle(this.viewNode) as number); // TODO(TS) - check if this can be null\n }\n\n componentDidUpdate() {\n const viewTag = findNodeHandle(this.viewNode);\n if (this.viewTag !== viewTag) {\n this.attachGestureHandler(viewTag as number); // TODO(TS) - check interaction between _viewTag & findNodeHandle\n }\n this.update();\n }\n\n componentWillUnmount() {\n this.inspectorToggleListener?.remove();\n RNGestureHandlerModule.dropGestureHandler(this.handlerTag);\n if (this.updateEnqueued) {\n clearImmediate(this.updateEnqueued);\n }\n // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context\n const handlerID: string | undefined = this.props.id;\n if (handlerID) {\n // eslint-disable-next-line @typescript-eslint/no-dynamic-delete\n delete handlerIDToTag[handlerID];\n }\n }\n\n private onGestureHandlerEvent = (event: GestureEvent<U>) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n if (typeof this.props.onGestureEvent === 'function') {\n this.props.onGestureEvent?.(event);\n }\n } else {\n this.props.onGestureHandlerEvent?.(event);\n }\n };\n\n // TODO(TS) - make sure this is right type for event\n private onGestureHandlerStateChange = (\n event: HandlerStateChangeEvent<U>\n ) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n if (typeof this.props.onHandlerStateChange === 'function') {\n this.props.onHandlerStateChange?.(event);\n }\n\n const state: ValueOf<typeof State> = event.nativeEvent.state;\n const stateEventName = stateToPropMappings[state];\n const eventHandler = stateEventName && this.props[stateEventName];\n if (eventHandler && typeof eventHandler === 'function') {\n eventHandler(event);\n }\n } else {\n this.props.onGestureHandlerStateChange?.(event);\n }\n };\n\n private refHandler = (node: any) => {\n this.viewNode = node;\n\n const child = React.Children.only(this.props.children);\n // TODO(TS) fix ref type\n const { ref }: any = child;\n if (ref !== null) {\n if (typeof ref === 'function') {\n ref(node);\n } else {\n ref.current = node;\n }\n }\n };\n\n private createGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.createGestureHandler(\n name,\n this.handlerTag,\n newConfig\n );\n };\n\n private attachGestureHandler = (newViewTag: number) => {\n this.viewTag = newViewTag;\n\n if (Platform.OS === 'web') {\n // typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch\n (RNGestureHandlerModule.attachGestureHandler as typeof RNGestureHandlerModuleWeb.attachGestureHandler)(\n this.handlerTag,\n newViewTag,\n ActionType.JS_FUNCTION_OLD_API, // ignored on web\n this.propsRef\n );\n } else {\n registerOldGestureHandler(this.handlerTag, {\n onGestureEvent: this.onGestureHandlerEvent,\n onGestureStateChange: this.onGestureHandlerStateChange,\n });\n\n const actionType = (() => {\n if (\n this.props?.onGestureEvent &&\n 'current' in this.props.onGestureEvent\n ) {\n // Reanimated worklet\n return ActionType.REANIMATED_WORKLET;\n } else if (\n this.props?.onGestureEvent &&\n '__isNative' in this.props.onGestureEvent\n ) {\n // Animated.event with useNativeDriver: true\n return ActionType.NATIVE_ANIMATED_EVENT;\n } else {\n // JS callback or Animated.event with useNativeDriver: false\n return ActionType.JS_FUNCTION_OLD_API;\n }\n })();\n\n RNGestureHandlerModule.attachGestureHandler(\n this.handlerTag,\n newViewTag,\n actionType\n );\n }\n };\n\n private updateGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.updateGestureHandler(this.handlerTag, newConfig);\n };\n\n private update() {\n const newConfig = filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n );\n if (!deepEqual(this.config, newConfig)) {\n this.updateGestureHandler(newConfig);\n }\n }\n\n setNativeProps(updates: any) {\n const mergedProps = { ...this.props, ...updates };\n const newConfig = filterConfig(\n transformProps ? transformProps(mergedProps) : mergedProps,\n [...allowedProps, ...customNativeProps],\n config\n );\n this.updateGestureHandler(newConfig);\n }\n\n render() {\n let gestureEventHandler = this.onGestureHandlerEvent;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureEventHandlers = {\n onGestureEvent?: BaseGestureHandlerProps<U>['onGestureEvent'];\n onGestureHandlerEvent?: InternalEventHandlers['onGestureHandlerEvent'];\n };\n const {\n onGestureEvent,\n onGestureHandlerEvent,\n }: OnGestureEventHandlers = this.props;\n if (onGestureEvent && typeof onGestureEvent !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerEvent) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureEventHandler = onGestureEvent;\n } else {\n if (\n onGestureHandlerEvent &&\n typeof onGestureHandlerEvent !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n\n let gestureStateEventHandler = this.onGestureHandlerStateChange;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureStateChangeHandlers = {\n onHandlerStateChange?: BaseGestureHandlerProps<U>['onHandlerStateChange'];\n onGestureHandlerStateChange?: InternalEventHandlers['onGestureHandlerStateChange'];\n };\n const {\n onHandlerStateChange,\n onGestureHandlerStateChange,\n }: OnGestureStateChangeHandlers = this.props;\n if (onHandlerStateChange && typeof onHandlerStateChange !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerStateChange) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureStateEventHandler = onHandlerStateChange;\n } else {\n if (\n onGestureHandlerStateChange &&\n typeof onGestureHandlerStateChange !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n const events = {\n onGestureHandlerEvent: this.state.allowTouches\n ? gestureEventHandler\n : undefined,\n onGestureHandlerStateChange: this.state.allowTouches\n ? gestureStateEventHandler\n : undefined,\n };\n\n this.propsRef.current = events;\n\n const child: any = React.Children.only(this.props.children);\n let grandChildren = child.props.children;\n if (\n Touchable.TOUCH_TARGET_DEBUG &&\n child.type &&\n (child.type === 'RNGestureHandlerButton' ||\n child.type.name === 'View' ||\n child.type.displayName === 'View')\n ) {\n grandChildren = React.Children.toArray(grandChildren);\n grandChildren.push(\n Touchable.renderDebugView({\n color: 'mediumspringgreen',\n hitSlop: child.props.hitSlop,\n })\n );\n }\n\n return React.cloneElement(\n child,\n {\n ref: this.refHandler,\n collapsable: false,\n ...(isJestEnv()\n ? {\n handlerType: name,\n handlerTag: this.handlerTag,\n }\n : {}),\n testID: this.props.testID,\n ...events,\n },\n grandChildren\n );\n }\n }\n return Handler;\n}\n"]}
@@ -13,6 +13,8 @@ import { NativeViewGestureHandler, nativeViewProps } from './NativeViewGestureHa
13
13
 
14
14
  const NATIVE_WRAPPER_PROPS_FILTER = [...nativeViewProps, 'onGestureHandlerEvent', 'onGestureHandlerStateChange'];
15
15
  export default function createNativeWrapper(Component, config = {}) {
16
+ var _Component$render;
17
+
16
18
  const ComponentWrapper = /*#__PURE__*/React.forwardRef((props, ref) => {
17
19
  // filter out props that should be passed to gesture handler wrapper
18
20
  const gestureHandlerProps = Object.keys(props).reduce((res, key) => {
@@ -51,8 +53,10 @@ export default function createNativeWrapper(Component, config = {}) {
51
53
  }), /*#__PURE__*/React.createElement(Component, _extends({}, props, {
52
54
  ref: _ref
53
55
  })));
54
- });
55
- ComponentWrapper.displayName = Component.displayName || 'ComponentWrapper';
56
+ }); // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
57
+
58
+ ComponentWrapper.displayName = (Component === null || Component === void 0 ? void 0 : Component.displayName) || ( // @ts-ignore if render doesn't exist it will return undefined and go further
59
+ Component === null || Component === void 0 ? void 0 : (_Component$render = Component.render) === null || _Component$render === void 0 ? void 0 : _Component$render.name) || typeof Component === 'string' && Component || 'ComponentWrapper';
56
60
  return ComponentWrapper;
57
61
  }
58
62
  //# sourceMappingURL=createNativeWrapper.js.map
@@ -1 +1 @@
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@@ -1 +1 @@
1
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...commonProps,\n ...componentInteractionProps,\n 'onBegan',\n 'onFailed',\n 'onCancelled',\n 'onActivated',\n 'onEnded',\n 'onGestureEvent',\n 'onHandlerStateChange',\n] as const;\n\nexport const baseGestureHandlerWithMonitorProps = [\n ...commonProps,\n 'needsPointerData',\n 'manualActivation',\n];\n\nexport interface GestureEventPayload {\n handlerTag: number;\n numberOfPointers: number;\n state: ValueOf<typeof State>;\n}\n\nexport interface HandlerStateChangeEventPayload {\n handlerTag: number;\n numberOfPointers: number;\n state: ValueOf<typeof State>;\n oldState: ValueOf<typeof State>;\n}\n\nexport type HitSlop =\n | number\n | Partial<\n Record<\n 'left' | 'right' | 'top' | 'bottom' | 'vertical' | 'horizontal',\n number\n >\n >\n | Record<'width' | 'left', number>\n | Record<'width' | 'right', number>\n | Record<'height' | 'top', number>\n | Record<'height' | 'bottom', number>;\n\n//TODO(TS) events in handlers\n\nexport interface GestureEvent<ExtraEventPayloadT = Record<string, unknown>> {\n nativeEvent: Readonly<GestureEventPayload & ExtraEventPayloadT>;\n}\nexport interface HandlerStateChangeEvent<\n ExtraEventPayloadT = Record<string, unknown>\n> {\n nativeEvent: Readonly<HandlerStateChangeEventPayload & ExtraEventPayloadT>;\n}\n\nexport type TouchData = {\n id: number;\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\n\nexport type GestureTouchEvent = {\n handlerTag: number;\n numberOfTouches: number;\n state: ValueOf<typeof State>;\n eventType: EventType;\n allTouches: TouchData[];\n changedTouches: TouchData[];\n};\n\nexport type GestureUpdateEvent<\n GestureEventPayloadT = Record<string, unknown>\n> = GestureEventPayload & GestureEventPayloadT;\n\nexport type GestureStateChangeEvent<\n GestureStateChangeEventPayloadT = Record<string, unknown>\n> = HandlerStateChangeEventPayload & GestureStateChangeEventPayloadT;\n\nexport type CommonGestureConfig = {\n enabled?: boolean;\n shouldCancelWhenOutside?: boolean;\n hitSlop?: HitSlop;\n};\n\n// Events payloads are types instead of interfaces due to TS limitation.\n// See https://github.com/microsoft/TypeScript/issues/15300 for more info.\nexport type BaseGestureHandlerProps<\n ExtraEventPayloadT extends Record<string, unknown> = Record<string, unknown>\n> = CommonGestureConfig & {\n id?: string;\n waitFor?: React.Ref<unknown> | React.Ref<unknown>[];\n simultaneousHandlers?: React.Ref<unknown> | React.Ref<unknown>[];\n // TODO(TS) - fix event types\n onBegan?: (event: HandlerStateChangeEvent) => void;\n onFailed?: (event: HandlerStateChangeEvent) => void;\n onCancelled?: (event: HandlerStateChangeEvent) => void;\n onActivated?: (event: HandlerStateChangeEvent) => void;\n onEnded?: (event: HandlerStateChangeEvent) => void;\n\n //TODO(TS) consider using NativeSyntheticEvent\n onGestureEvent?: (event: GestureEvent<ExtraEventPayloadT>) => void;\n onHandlerStateChange?: (\n event: HandlerStateChangeEvent<ExtraEventPayloadT>\n ) => void;\n};\n\nfunction 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Previous types exported gesture handlers as classes which creates an interface and variable, both named the same as class.\n// Without those types, we'd introduce breaking change, forcing users to prefix every handler type specification with typeof\n// e.g. React.createRef<TapGestureHandler> -> React.createRef<typeof TapGestureHandler>.\n// See https://www.typescriptlang.org/docs/handbook/classes.html#constructor-functions for reference.\nimport * as React from 'react';\nimport { Platform, findNodeHandle as findNodeHandleRN } from 'react-native';\n\nimport { State } from '../State';\nimport { EventType } from '../EventType';\nimport { ValueOf } from '../typeUtils';\nimport { handlerIDToTag } from './handlersRegistry';\nimport { toArray } from '../utils';\n\nconst commonProps = [\n 'id',\n 'enabled',\n 'shouldCancelWhenOutside',\n 'hitSlop',\n] as const;\n\nconst componentInteractionProps = ['waitFor', 'simultaneousHandlers'] as const;\n\nexport const baseGestureHandlerProps = [\n ...commonProps,\n ...componentInteractionProps,\n 'onBegan',\n 'onFailed',\n 'onCancelled',\n 'onActivated',\n 'onEnded',\n 'onGestureEvent',\n 'onHandlerStateChange',\n] as const;\n\nexport const baseGestureHandlerWithMonitorProps = [\n ...commonProps,\n 'needsPointerData',\n 'manualActivation',\n];\n\nexport interface GestureEventPayload {\n handlerTag: number;\n numberOfPointers: number;\n state: ValueOf<typeof State>;\n}\nexport interface HandlerStateChangeEventPayload extends GestureEventPayload {\n oldState: ValueOf<typeof State>;\n}\n\nexport type HitSlop =\n | number\n | Partial<\n Record<\n 'left' | 'right' | 'top' | 'bottom' | 'vertical' | 'horizontal',\n number\n >\n >\n | Record<'width' | 'left', number>\n | Record<'width' | 'right', number>\n | Record<'height' | 'top', number>\n | Record<'height' | 'bottom', number>;\n\n//TODO(TS) events in handlers\n\nexport interface GestureEvent<ExtraEventPayloadT = Record<string, unknown>> {\n nativeEvent: Readonly<GestureEventPayload & ExtraEventPayloadT>;\n}\nexport interface HandlerStateChangeEvent<\n ExtraEventPayloadT = Record<string, unknown>\n> {\n nativeEvent: Readonly<HandlerStateChangeEventPayload & ExtraEventPayloadT>;\n}\n\nexport type TouchData = {\n id: number;\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\n\nexport type GestureTouchEvent = {\n handlerTag: number;\n numberOfTouches: number;\n state: ValueOf<typeof State>;\n eventType: EventType;\n allTouches: TouchData[];\n changedTouches: TouchData[];\n};\n\nexport type GestureUpdateEvent<\n GestureEventPayloadT = Record<string, unknown>\n> = GestureEventPayload & GestureEventPayloadT;\n\nexport type GestureStateChangeEvent<\n GestureStateChangeEventPayloadT = Record<string, unknown>\n> = HandlerStateChangeEventPayload & GestureStateChangeEventPayloadT;\n\nexport type CommonGestureConfig = {\n enabled?: boolean;\n shouldCancelWhenOutside?: boolean;\n hitSlop?: HitSlop;\n};\n\n// Events payloads are types instead of interfaces due to TS limitation.\n// See https://github.com/microsoft/TypeScript/issues/15300 for more info.\nexport type BaseGestureHandlerProps<\n ExtraEventPayloadT extends Record<string, unknown> = Record<string, unknown>\n> = CommonGestureConfig & {\n id?: string;\n waitFor?: React.Ref<unknown> | React.Ref<unknown>[];\n simultaneousHandlers?: React.Ref<unknown> | React.Ref<unknown>[];\n testID?: string;\n // TODO(TS) - fix event types\n onBegan?: (event: HandlerStateChangeEvent) => void;\n onFailed?: (event: HandlerStateChangeEvent) => void;\n onCancelled?: (event: HandlerStateChangeEvent) => void;\n onActivated?: (event: HandlerStateChangeEvent) => void;\n onEnded?: (event: HandlerStateChangeEvent) => void;\n\n //TODO(TS) consider using NativeSyntheticEvent\n onGestureEvent?: (event: GestureEvent<ExtraEventPayloadT>) => void;\n onHandlerStateChange?: (\n event: HandlerStateChangeEvent<ExtraEventPayloadT>\n ) => void;\n};\n\nfunction isConfigParam(param: unknown, name: string) {\n // param 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(Platform.OS === 'web') {\n return handlerIDs\n .map(({ current }: { current: any }) => current)\n .filter((handle: any) => handle);\n }\n // converts handler string IDs into their numeric tags\n return handlerIDs\n .map(\n (handlerID: any) =>\n handlerIDToTag[handlerID] || handlerID.current?.handlerTag || -1\n )\n .filter((handlerTag: number) => handlerTag > 0);\n}\n\nexport function findNodeHandle(\n node: null | number | React.Component<any, any> | React.ComponentClass<any>\n): null | number | React.Component<any, any> | React.ComponentClass<any> {\n if (Platform.OS === 'web') return node;\n return findNodeHandleRN(node);\n}\n"]}