re2js 2.7.0 → 2.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.cjs.cjs +58 -35
- package/build/index.cjs.cjs.map +1 -1
- package/build/index.esm.d.ts.map +1 -1
- package/build/index.esm.js +58 -35
- package/build/index.esm.js.map +1 -1
- package/build/index.umd.js +58 -35
- package/build/index.umd.js.map +1 -1
- package/package.json +1 -1
package/build/index.umd.js
CHANGED
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@@ -2,7 +2,7 @@
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2
2
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* re2js
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3
3
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* RE2JS is the JavaScript port of RE2, a regular expression engine that provides linear time matching
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4
4
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*
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5
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-
* @version v2.7.
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5
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+
* @version v2.7.1
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6
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* @author Oleksii Vasyliev
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* @homepage https://github.com/le0pard/re2js#readme
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* @repository github:le0pard/re2js
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@@ -2341,30 +2341,35 @@
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2341
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}
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2342
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this.matched = false;
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2343
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this.matchcap.fill(-1);
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2344
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+
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2345
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// Lookbehinds must scan from the beginning of the string to build their state table,
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2346
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// even if the main pattern search is requested to start mid-string.
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2347
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let currentPos = this.prog.numLb > 0 ? 0 : pos;
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2348
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let matchStartPos = pos;
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let runq = this.q0;
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let nextq = this.q1;
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2346
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-
let r = input.step(
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2351
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+
let r = input.step(currentPos);
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let rune = r >> 3;
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let width = r & 7;
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let rune1 = -1;
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let width1 = 0;
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if (r !== MachineInputBase.EOF()) {
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2352
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-
r = input.step(
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r = input.step(currentPos + width);
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rune1 = r >> 3;
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width1 = r & 7;
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}
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let flag;
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-
if (
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2362
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if (currentPos === 0) {
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flag = Utils.emptyOpContext(-1, rune);
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} else {
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-
flag = input.context(
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flag = input.context(currentPos);
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}
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while (true) {
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if (runq.isEmpty()) {
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-
if ((startCond & Utils.EMPTY_BEGIN_TEXT) !== 0 &&
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2369
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if ((startCond & Utils.EMPTY_BEGIN_TEXT) !== 0 && currentPos !== 0) {
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break;
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}
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-
if ((anchor === RE2Flags.ANCHOR_START || anchor === RE2Flags.ANCHOR_BOTH) &&
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if ((anchor === RE2Flags.ANCHOR_START || anchor === RE2Flags.ANCHOR_BOTH) && currentPos !== 0) {
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break;
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}
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if (this.matched) {
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@@ -2374,43 +2379,50 @@
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// Fast-forwarding the string pointer will skip over the positions where
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// the parallel lookbehind automata need to be spawned.
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if (this.prog.numLb === 0 && !(this.re2.prefix.length === 0) && rune1 !== this.re2.prefixRune && input.canCheckPrefix()) {
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-
const advance = input.index(this.re2,
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const advance = input.index(this.re2, currentPos);
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if (advance < 0) {
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break;
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}
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-
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-
r = input.step(
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currentPos += advance;
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r = input.step(currentPos);
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rune = r >> 3;
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width = r & 7;
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-
r = input.step(
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r = input.step(currentPos + width);
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rune1 = r >> 3;
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width1 = r & 7;
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}
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}
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-
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-
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-
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-
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-
// Spawn Lookbehind threads BEFORE the main pattern
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+
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// Optimize lookbehind spawning. Because lookbehinds are prefixed with `.*` by the compiler,
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// they only need to be spawned exactly once at the beginning of the string (currentPos === 0).
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if (currentPos === 0 && this.prog.numLb > 0) {
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for (let i = 0; i < this.prog.lbStarts.length; i++) {
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-
this.add(runq, this.prog.lbStarts[i],
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this.add(runq, this.prog.lbStarts[i], currentPos, this.matchcap, flag, null);
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}
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}
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if (!this.matched && (currentPos === 0 || anchor === RE2Flags.UNANCHORED)) {
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2404
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// ONLY spawn the main pattern if we have reached the requested search start boundary
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if (currentPos >= matchStartPos) {
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2406
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if (this.ncap > 0) {
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this.matchcap[0] = currentPos;
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}
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this.add(runq, this.prog.start, currentPos, this.matchcap, flag, null);
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}
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-
this.add(runq, this.prog.start, pos, this.matchcap, flag, null);
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}
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2400
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-
const nextPos =
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const nextPos = currentPos + width;
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flag = input.context(nextPos);
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2402
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this.step(runq, nextq,
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this.step(runq, nextq, currentPos, nextPos, rune, flag, anchor, currentPos === input.endPos());
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if (width === 0) {
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break;
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}
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if (this.ncap === 0 && this.matched) {
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break;
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}
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2409
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-
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+
currentPos += width;
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rune = rune1;
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width = width1;
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if (rune !== -1) {
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2413
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-
r = input.step(
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r = input.step(currentPos + width);
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rune1 = r >> 3;
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width1 = r & 7;
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}
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@@ -2427,35 +2439,46 @@
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if ((anchor === RE2Flags.ANCHOR_START || anchor === RE2Flags.ANCHOR_BOTH) && pos !== 0) {
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return [];
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}
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+
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// Lookbehinds must scan from the beginning of the string to build their state table,
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2444
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// even if the main pattern search is requested to start mid-string.
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2445
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+
let currentPos = this.prog.numLb > 0 ? 0 : pos;
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let matchStartPos = pos;
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let runq = this.q0;
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let nextq = this.q1;
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-
let r = input.step(
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let r = input.step(currentPos);
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let rune = r >> 3;
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let width = r & 7;
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let rune1 = -1;
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let width1 = 0;
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if (r !== MachineInputBase.EOF()) {
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-
r = input.step(
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r = input.step(currentPos + width);
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rune1 = r >> 3;
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width1 = r & 7;
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}
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2442
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-
let flag =
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let flag = currentPos === 0 ? Utils.emptyOpContext(-1, rune) : input.context(currentPos);
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const matches = new Set();
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while (true) {
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if (runq.isEmpty()) {
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2446
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if ((startCond & Utils.EMPTY_BEGIN_TEXT) !== 0 &&
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if ((anchor === RE2Flags.ANCHOR_START || anchor === RE2Flags.ANCHOR_BOTH) &&
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if ((startCond & Utils.EMPTY_BEGIN_TEXT) !== 0 && currentPos !== 0) break;
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if ((anchor === RE2Flags.ANCHOR_START || anchor === RE2Flags.ANCHOR_BOTH) && currentPos !== 0) {
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break;
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}
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}
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2451
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-
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2452
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-
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2468
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+
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2469
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// Optimize lookbehind spawning to exactly once at BOF
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2470
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if (currentPos === 0 && this.prog.numLb > 0) {
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for (let i = 0; i < this.prog.lbStarts.length; i++) {
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2454
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this.add(runq, this.prog.lbStarts[i],
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this.add(runq, this.prog.lbStarts[i], currentPos, this.matchcap, flag, null);
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}
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}
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if (currentPos === 0 || anchor === RE2Flags.UNANCHORED) {
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// ONLY spawn the main pattern if we have reached the requested search start boundary
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2477
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if (currentPos >= matchStartPos) {
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2478
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this.add(runq, this.prog.start, currentPos, this.matchcap, flag, null);
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2455
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}
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2456
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-
this.add(runq, this.prog.start, pos, this.matchcap, flag, null);
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}
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2458
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const nextPos =
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2481
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const nextPos = currentPos + width;
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2459
2482
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flag = input.context(nextPos);
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2460
2483
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for (let j = 0; j < runq.size; j++) {
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2461
2484
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let t = runq.denseThreads[j];
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@@ -2464,7 +2487,7 @@
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2464
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let add = false;
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2465
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switch (i.op) {
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2466
2489
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case Inst.MATCH:
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2467
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-
if (anchor === RE2Flags.ANCHOR_BOTH &&
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2490
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if (anchor === RE2Flags.ANCHOR_BOTH && currentPos !== input.endPos()) break;
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2468
2491
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matches.add(i.arg); // Record the matched Set ID
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2469
2492
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break;
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2470
2493
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case Inst.RUNE:
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@@ -2492,11 +2515,11 @@
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2492
2515
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}
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2493
2516
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runq.clear();
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2494
2517
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if (width === 0) break;
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2495
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-
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2518
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+
currentPos += width;
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2496
2519
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rune = rune1;
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2497
2520
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width = width1;
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2498
2521
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if (rune !== -1) {
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2499
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-
r = input.step(
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2522
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+
r = input.step(currentPos + width);
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2500
2523
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rune1 = r >> 3;
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2501
2524
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width1 = r & 7;
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2502
2525
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}
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