raspberry_games_server_game_logic 1.8.442 → 1.8.444

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@@ -917,7 +917,7 @@ export declare namespace games.jass.logic.data.models {
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  }
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  export declare namespace games.jass.logic.data.models.config {
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  class RatingConfig {
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- constructor(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, ffaMaxRatingDecreaseFraction?: number, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean, loserPenaltyBaseFraction?: number, loserPenaltyExcellentThreshold?: number, loserPenaltyGoodThreshold?: number);
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+ constructor(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, ffaMaxRatingDecreaseFraction?: number, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean, loserPenaltyBaseFraction?: number, loserPenaltyExcellentThreshold?: number, loserPenaltyGoodThreshold?: number, applyLeagueRatingCap?: boolean);
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  get defaultFactor(): number;
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  get eloScaleH2H(): number;
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  get eloScaleFfa(): number;
@@ -929,7 +929,8 @@ export declare namespace games.jass.logic.data.models.config {
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  get loserPenaltyBaseFraction(): number;
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  get loserPenaltyExcellentThreshold(): number;
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  get loserPenaltyGoodThreshold(): number;
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- copy(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, ffaMaxRatingDecreaseFraction?: number, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean, loserPenaltyBaseFraction?: number, loserPenaltyExcellentThreshold?: number, loserPenaltyGoodThreshold?: number): games.jass.logic.data.models.config.RatingConfig;
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+ get applyLeagueRatingCap(): boolean;
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+ copy(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, ffaMaxRatingDecreaseFraction?: number, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean, loserPenaltyBaseFraction?: number, loserPenaltyExcellentThreshold?: number, loserPenaltyGoodThreshold?: number, applyLeagueRatingCap?: boolean): games.jass.logic.data.models.config.RatingConfig;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -3156,6 +3157,7 @@ export declare namespace games.jass.logic.server.domain {
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  subscribeToClientAction(subscriber: (p0: games.jass.logic.redux.actions.client.to.ToClientAction) => void): void;
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  subscribeServerStateUpdate(subscriber: (p0: games.jass.logic.server.data.models.state.ServerStateUpdate) => void): void;
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  subscribeServerStateUpdateJson(subscriber: (p0: games.jass.logic.server.data.models.serializable.ServerStateUpdateDto) => void): void;
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+ getServerTableState(callback: (p0: Nullable<games.jass.logic.server.data.models.serializable.TableStateUpdateDto>) => void): void;
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  subscribeWith(subscriber: (p0: any/* games.jass.logic.redux.AppState */) => void): void;
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  setCanStartNewGameEnabled(enabled: boolean): void;
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  handlePlayerMessage(message: string, fromPlayerId: string, onMessageGenerated: (p0: games.jass.logic.data.models.messages.text.TextMessage) => void): void;