raspberry_games_server_game_logic 1.8.422 → 1.8.423
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +9125 -9111
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_server.d.ts +3 -3
- package/Logic_Debertz-game_server.js +896 -903
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +10 -10
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +1 -1
- package/package.json +1 -1
|
@@ -401,10 +401,10 @@
|
|
|
401
401
|
spectators = tmp;
|
|
402
402
|
var tmp_0;
|
|
403
403
|
if ($super === VOID) {
|
|
404
|
-
this.
|
|
404
|
+
this.za7(roomId, gameCreatorId, config, usersArray, transition, spectators);
|
|
405
405
|
tmp_0 = Unit_instance;
|
|
406
406
|
} else {
|
|
407
|
-
tmp_0 = $super.
|
|
407
|
+
tmp_0 = $super.za7.call(this, roomId, gameCreatorId, config, usersArray, transition, spectators);
|
|
408
408
|
}
|
|
409
409
|
return tmp_0;
|
|
410
410
|
}
|
|
@@ -412,10 +412,10 @@
|
|
|
412
412
|
newRid = newRid === VOID ? null : newRid;
|
|
413
413
|
var tmp;
|
|
414
414
|
if ($super === VOID) {
|
|
415
|
-
this.
|
|
415
|
+
this.ba8(newRid);
|
|
416
416
|
tmp = Unit_instance;
|
|
417
417
|
} else {
|
|
418
|
-
tmp = $super.
|
|
418
|
+
tmp = $super.ba8.call(this, newRid);
|
|
419
419
|
}
|
|
420
420
|
return tmp;
|
|
421
421
|
}
|
|
@@ -423,16 +423,16 @@
|
|
|
423
423
|
roomId = roomId === VOID ? null : roomId;
|
|
424
424
|
var tmp;
|
|
425
425
|
if ($super === VOID) {
|
|
426
|
-
this.
|
|
426
|
+
this.ca8(reason, roomId);
|
|
427
427
|
tmp = Unit_instance;
|
|
428
428
|
} else {
|
|
429
|
-
tmp = $super.
|
|
429
|
+
tmp = $super.ca8.call(this, reason, roomId);
|
|
430
430
|
}
|
|
431
431
|
return tmp;
|
|
432
432
|
}
|
|
433
433
|
function playerLeft(playerId, permanently, $super) {
|
|
434
434
|
permanently = permanently === VOID ? true : permanently;
|
|
435
|
-
return $super === VOID ? this.
|
|
435
|
+
return $super === VOID ? this.ya7(playerId, permanently) : $super.ya7.call(this, playerId, permanently);
|
|
436
436
|
}
|
|
437
437
|
initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
|
|
438
438
|
initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
|
|
@@ -506,7 +506,7 @@
|
|
|
506
506
|
ratingConfig = ratingConfig === VOID ? new RatingConfig() : ratingConfig;
|
|
507
507
|
coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
|
|
508
508
|
botConfig = botConfig === VOID ? new EngineBotConfig(VOID, VOID, VOID, false) : botConfig;
|
|
509
|
-
return $super === VOID ? this.
|
|
509
|
+
return $super === VOID ? this.cae(reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig) : $super.cae.call(this, reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig);
|
|
510
510
|
}
|
|
511
511
|
initMetadataForInterface(GameEngineController, 'GameEngineController');
|
|
512
512
|
initMetadataForClass(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1, VOID, VOID, VOID, [Reducer]);
|
|
@@ -519,17 +519,17 @@
|
|
|
519
519
|
initMetadataForClass(GameMetadata, 'GameMetadata');
|
|
520
520
|
//endregion
|
|
521
521
|
function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
|
|
522
|
-
this.
|
|
522
|
+
this.s9p_1 = $subscriber;
|
|
523
523
|
CoroutineImpl.call(this, resultContinuation);
|
|
524
524
|
}
|
|
525
|
-
protoOf(GameServer$subscribeToClientAction$slambda$slambda).
|
|
526
|
-
var tmp = this.
|
|
525
|
+
protoOf(GameServer$subscribeToClientAction$slambda$slambda).u9p = function (it, $completion) {
|
|
526
|
+
var tmp = this.v9p(it, $completion);
|
|
527
527
|
tmp.u8_1 = Unit_instance;
|
|
528
528
|
tmp.v8_1 = null;
|
|
529
529
|
return tmp.a9();
|
|
530
530
|
};
|
|
531
531
|
protoOf(GameServer$subscribeToClientAction$slambda$slambda).i9 = function (p1, $completion) {
|
|
532
|
-
return this.
|
|
532
|
+
return this.u9p(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
|
|
533
533
|
};
|
|
534
534
|
protoOf(GameServer$subscribeToClientAction$slambda$slambda).a9 = function () {
|
|
535
535
|
var suspendResult = this.u8_1;
|
|
@@ -538,7 +538,7 @@
|
|
|
538
538
|
var tmp = this.s8_1;
|
|
539
539
|
if (tmp === 0) {
|
|
540
540
|
this.t8_1 = 1;
|
|
541
|
-
this.
|
|
541
|
+
this.s9p_1(this.t9p_1);
|
|
542
542
|
return Unit_instance;
|
|
543
543
|
} else if (tmp === 1) {
|
|
544
544
|
throw this.v8_1;
|
|
@@ -549,31 +549,31 @@
|
|
|
549
549
|
}
|
|
550
550
|
while (true);
|
|
551
551
|
};
|
|
552
|
-
protoOf(GameServer$subscribeToClientAction$slambda$slambda).
|
|
553
|
-
var i = new GameServer$subscribeToClientAction$slambda$slambda(this.
|
|
554
|
-
i.
|
|
552
|
+
protoOf(GameServer$subscribeToClientAction$slambda$slambda).v9p = function (it, completion) {
|
|
553
|
+
var i = new GameServer$subscribeToClientAction$slambda$slambda(this.s9p_1, completion);
|
|
554
|
+
i.t9p_1 = it;
|
|
555
555
|
return i;
|
|
556
556
|
};
|
|
557
557
|
function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
|
|
558
558
|
var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
|
|
559
559
|
var l = function (it, $completion) {
|
|
560
|
-
return i.
|
|
560
|
+
return i.u9p(it, $completion);
|
|
561
561
|
};
|
|
562
562
|
l.$arity = 1;
|
|
563
563
|
return l;
|
|
564
564
|
}
|
|
565
565
|
function GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation) {
|
|
566
|
-
this.
|
|
566
|
+
this.e9q_1 = $subscriber;
|
|
567
567
|
CoroutineImpl.call(this, resultContinuation);
|
|
568
568
|
}
|
|
569
|
-
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).
|
|
570
|
-
var tmp = this.
|
|
569
|
+
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).g9q = function (it, $completion) {
|
|
570
|
+
var tmp = this.h9q(it, $completion);
|
|
571
571
|
tmp.u8_1 = Unit_instance;
|
|
572
572
|
tmp.v8_1 = null;
|
|
573
573
|
return tmp.a9();
|
|
574
574
|
};
|
|
575
575
|
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).i9 = function (p1, $completion) {
|
|
576
|
-
return this.
|
|
576
|
+
return this.g9q((!(p1 == null) ? isInterface(p1, ServerStateUpdate) : false) ? p1 : THROW_CCE(), $completion);
|
|
577
577
|
};
|
|
578
578
|
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).a9 = function () {
|
|
579
579
|
var suspendResult = this.u8_1;
|
|
@@ -582,7 +582,7 @@
|
|
|
582
582
|
var tmp = this.s8_1;
|
|
583
583
|
if (tmp === 0) {
|
|
584
584
|
this.t8_1 = 1;
|
|
585
|
-
this.
|
|
585
|
+
this.e9q_1(this.f9q_1);
|
|
586
586
|
return Unit_instance;
|
|
587
587
|
} else if (tmp === 1) {
|
|
588
588
|
throw this.v8_1;
|
|
@@ -593,22 +593,22 @@
|
|
|
593
593
|
}
|
|
594
594
|
while (true);
|
|
595
595
|
};
|
|
596
|
-
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).
|
|
597
|
-
var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.
|
|
598
|
-
i.
|
|
596
|
+
protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).h9q = function (it, completion) {
|
|
597
|
+
var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.e9q_1, completion);
|
|
598
|
+
i.f9q_1 = it;
|
|
599
599
|
return i;
|
|
600
600
|
};
|
|
601
601
|
function GameServer$subscribeServerStateUpdate$slambda$slambda_0($subscriber, resultContinuation) {
|
|
602
602
|
var i = new GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation);
|
|
603
603
|
var l = function (it, $completion) {
|
|
604
|
-
return i.
|
|
604
|
+
return i.g9q(it, $completion);
|
|
605
605
|
};
|
|
606
606
|
l.$arity = 1;
|
|
607
607
|
return l;
|
|
608
608
|
}
|
|
609
609
|
function GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation) {
|
|
610
|
-
this.
|
|
611
|
-
this.
|
|
610
|
+
this.q9q_1 = $$this$unsafeFlow;
|
|
611
|
+
this.r9q_1 = this$0;
|
|
612
612
|
CoroutineImpl.call(this, resultContinuation);
|
|
613
613
|
}
|
|
614
614
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).w2h = function (value, $completion) {
|
|
@@ -628,10 +628,10 @@
|
|
|
628
628
|
switch (tmp) {
|
|
629
629
|
case 0:
|
|
630
630
|
this.t8_1 = 2;
|
|
631
|
-
var tmp0 = this.
|
|
632
|
-
var value = this.
|
|
631
|
+
var tmp0 = this.q9q_1;
|
|
632
|
+
var value = this.s9q_1;
|
|
633
633
|
this.s8_1 = 1;
|
|
634
|
-
suspendResult = tmp0.n28(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.
|
|
634
|
+
suspendResult = tmp0.n28(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.r9q_1)), this);
|
|
635
635
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
636
636
|
return suspendResult;
|
|
637
637
|
}
|
|
@@ -654,8 +654,8 @@
|
|
|
654
654
|
while (true);
|
|
655
655
|
};
|
|
656
656
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).x2h = function (value, completion) {
|
|
657
|
-
var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda(this.
|
|
658
|
-
i.
|
|
657
|
+
var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda(this.q9q_1, this.r9q_1, completion);
|
|
658
|
+
i.s9q_1 = value;
|
|
659
659
|
return i;
|
|
660
660
|
};
|
|
661
661
|
function GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($$this$unsafeFlow, this$0, resultContinuation) {
|
|
@@ -668,8 +668,8 @@
|
|
|
668
668
|
}
|
|
669
669
|
function $collectCOROUTINE$(_this__u8e3s4, collector, resultContinuation) {
|
|
670
670
|
CoroutineImpl.call(this, resultContinuation);
|
|
671
|
-
this.
|
|
672
|
-
this.
|
|
671
|
+
this.b9r_1 = _this__u8e3s4;
|
|
672
|
+
this.c9r_1 = collector;
|
|
673
673
|
}
|
|
674
674
|
protoOf($collectCOROUTINE$).a9 = function () {
|
|
675
675
|
var suspendResult = this.u8_1;
|
|
@@ -679,10 +679,10 @@
|
|
|
679
679
|
switch (tmp) {
|
|
680
680
|
case 0:
|
|
681
681
|
this.t8_1 = 2;
|
|
682
|
-
var $this$unsafeFlow = this.
|
|
682
|
+
var $this$unsafeFlow = this.c9r_1;
|
|
683
683
|
this.s8_1 = 1;
|
|
684
|
-
var tmp_0 = GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($this$unsafeFlow, this.
|
|
685
|
-
suspendResult = this.
|
|
684
|
+
var tmp_0 = GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($this$unsafeFlow, this.b9r_1.e9r_1, null);
|
|
685
|
+
suspendResult = this.b9r_1.d9r_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_0), this);
|
|
686
686
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
687
687
|
return suspendResult;
|
|
688
688
|
}
|
|
@@ -705,8 +705,8 @@
|
|
|
705
705
|
while (true);
|
|
706
706
|
};
|
|
707
707
|
function GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1($this, this$0) {
|
|
708
|
-
this.
|
|
709
|
-
this.
|
|
708
|
+
this.d9r_1 = $this;
|
|
709
|
+
this.e9r_1 = this$0;
|
|
710
710
|
}
|
|
711
711
|
protoOf(GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1).o28 = function (collector, $completion) {
|
|
712
712
|
var tmp = new $collectCOROUTINE$(this, collector, $completion);
|
|
@@ -718,17 +718,17 @@
|
|
|
718
718
|
return this.o28(collector, $completion);
|
|
719
719
|
};
|
|
720
720
|
function GameServer$subscribeServerStateUpdateJson$slambda$slambda($subscriber, resultContinuation) {
|
|
721
|
-
this.
|
|
721
|
+
this.n9r_1 = $subscriber;
|
|
722
722
|
CoroutineImpl.call(this, resultContinuation);
|
|
723
723
|
}
|
|
724
|
-
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).
|
|
725
|
-
var tmp = this.
|
|
724
|
+
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).p9r = function (it, $completion) {
|
|
725
|
+
var tmp = this.q9r(it, $completion);
|
|
726
726
|
tmp.u8_1 = Unit_instance;
|
|
727
727
|
tmp.v8_1 = null;
|
|
728
728
|
return tmp.a9();
|
|
729
729
|
};
|
|
730
730
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).i9 = function (p1, $completion) {
|
|
731
|
-
return this.
|
|
731
|
+
return this.p9r((!(p1 == null) ? isInterface(p1, ServerStateUpdateDto) : false) ? p1 : THROW_CCE(), $completion);
|
|
732
732
|
};
|
|
733
733
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).a9 = function () {
|
|
734
734
|
var suspendResult = this.u8_1;
|
|
@@ -737,7 +737,7 @@
|
|
|
737
737
|
var tmp = this.s8_1;
|
|
738
738
|
if (tmp === 0) {
|
|
739
739
|
this.t8_1 = 1;
|
|
740
|
-
this.
|
|
740
|
+
this.n9r_1(this.o9r_1);
|
|
741
741
|
return Unit_instance;
|
|
742
742
|
} else if (tmp === 1) {
|
|
743
743
|
throw this.v8_1;
|
|
@@ -748,22 +748,22 @@
|
|
|
748
748
|
}
|
|
749
749
|
while (true);
|
|
750
750
|
};
|
|
751
|
-
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).
|
|
752
|
-
var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda(this.
|
|
753
|
-
i.
|
|
751
|
+
protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).q9r = function (it, completion) {
|
|
752
|
+
var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda(this.n9r_1, completion);
|
|
753
|
+
i.o9r_1 = it;
|
|
754
754
|
return i;
|
|
755
755
|
};
|
|
756
756
|
function GameServer$subscribeServerStateUpdateJson$slambda$slambda_0($subscriber, resultContinuation) {
|
|
757
757
|
var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda($subscriber, resultContinuation);
|
|
758
758
|
var l = function (it, $completion) {
|
|
759
|
-
return i.
|
|
759
|
+
return i.p9r(it, $completion);
|
|
760
760
|
};
|
|
761
761
|
l.$arity = 1;
|
|
762
762
|
return l;
|
|
763
763
|
}
|
|
764
764
|
function GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda($$this$unsafeFlow, $table, resultContinuation) {
|
|
765
|
-
this.
|
|
766
|
-
this.
|
|
765
|
+
this.z9r_1 = $$this$unsafeFlow;
|
|
766
|
+
this.a9s_1 = $table;
|
|
767
767
|
CoroutineImpl.call(this, resultContinuation);
|
|
768
768
|
}
|
|
769
769
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).w2h = function (value, $completion) {
|
|
@@ -783,10 +783,10 @@
|
|
|
783
783
|
switch (tmp) {
|
|
784
784
|
case 0:
|
|
785
785
|
this.t8_1 = 2;
|
|
786
|
-
var tmp0 = this.
|
|
787
|
-
var value = this.
|
|
786
|
+
var tmp0 = this.z9r_1;
|
|
787
|
+
var value = this.b9s_1;
|
|
788
788
|
this.s8_1 = 1;
|
|
789
|
-
suspendResult = tmp0.n28(new ActionsStateUpdate(this.
|
|
789
|
+
suspendResult = tmp0.n28(new ActionsStateUpdate(this.a9s_1.id, value), this);
|
|
790
790
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
791
791
|
return suspendResult;
|
|
792
792
|
}
|
|
@@ -809,8 +809,8 @@
|
|
|
809
809
|
while (true);
|
|
810
810
|
};
|
|
811
811
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).x2h = function (value, completion) {
|
|
812
|
-
var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda(this.
|
|
813
|
-
i.
|
|
812
|
+
var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda(this.z9r_1, this.a9s_1, completion);
|
|
813
|
+
i.b9s_1 = value;
|
|
814
814
|
return i;
|
|
815
815
|
};
|
|
816
816
|
function GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($$this$unsafeFlow, $table, resultContinuation) {
|
|
@@ -823,8 +823,8 @@
|
|
|
823
823
|
}
|
|
824
824
|
function $collectCOROUTINE$_0(_this__u8e3s4, collector, resultContinuation) {
|
|
825
825
|
CoroutineImpl.call(this, resultContinuation);
|
|
826
|
-
this.
|
|
827
|
-
this.
|
|
826
|
+
this.k9s_1 = _this__u8e3s4;
|
|
827
|
+
this.l9s_1 = collector;
|
|
828
828
|
}
|
|
829
829
|
protoOf($collectCOROUTINE$_0).a9 = function () {
|
|
830
830
|
var suspendResult = this.u8_1;
|
|
@@ -834,10 +834,10 @@
|
|
|
834
834
|
switch (tmp) {
|
|
835
835
|
case 0:
|
|
836
836
|
this.t8_1 = 2;
|
|
837
|
-
var $this$unsafeFlow = this.
|
|
837
|
+
var $this$unsafeFlow = this.l9s_1;
|
|
838
838
|
this.s8_1 = 1;
|
|
839
|
-
var tmp_0 = GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($this$unsafeFlow, this.
|
|
840
|
-
suspendResult = this.
|
|
839
|
+
var tmp_0 = GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($this$unsafeFlow, this.k9s_1.n9s_1, null);
|
|
840
|
+
suspendResult = this.k9s_1.m9s_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
|
|
841
841
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
842
842
|
return suspendResult;
|
|
843
843
|
}
|
|
@@ -860,8 +860,8 @@
|
|
|
860
860
|
while (true);
|
|
861
861
|
};
|
|
862
862
|
function _no_name_provided__qut3iv($this, $table) {
|
|
863
|
-
this.
|
|
864
|
-
this.
|
|
863
|
+
this.m9s_1 = $this;
|
|
864
|
+
this.n9s_1 = $table;
|
|
865
865
|
}
|
|
866
866
|
protoOf(_no_name_provided__qut3iv).o28 = function (collector, $completion) {
|
|
867
867
|
var tmp = new $collectCOROUTINE$_0(this, collector, $completion);
|
|
@@ -873,18 +873,18 @@
|
|
|
873
873
|
return this.o28(collector, $completion);
|
|
874
874
|
};
|
|
875
875
|
function GameServer$observeTableStateUpdates$slambda$slambda($table, this$0, resultContinuation) {
|
|
876
|
-
this.
|
|
877
|
-
this.
|
|
876
|
+
this.w9s_1 = $table;
|
|
877
|
+
this.x9s_1 = this$0;
|
|
878
878
|
CoroutineImpl.call(this, resultContinuation);
|
|
879
879
|
}
|
|
880
|
-
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).
|
|
881
|
-
var tmp = this.
|
|
880
|
+
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).z9s = function ($this$flow, $completion) {
|
|
881
|
+
var tmp = this.a9t($this$flow, $completion);
|
|
882
882
|
tmp.u8_1 = Unit_instance;
|
|
883
883
|
tmp.v8_1 = null;
|
|
884
884
|
return tmp.a9();
|
|
885
885
|
};
|
|
886
886
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).i9 = function (p1, $completion) {
|
|
887
|
-
return this.
|
|
887
|
+
return this.z9s((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
|
|
888
888
|
};
|
|
889
889
|
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).a9 = function () {
|
|
890
890
|
var suspendResult = this.u8_1;
|
|
@@ -895,7 +895,7 @@
|
|
|
895
895
|
case 0:
|
|
896
896
|
this.t8_1 = 3;
|
|
897
897
|
this.s8_1 = 1;
|
|
898
|
-
suspendResult = this.
|
|
898
|
+
suspendResult = this.y9s_1.n28(new TableStateUpdate(this.w9s_1.id, this.w9s_1), this);
|
|
899
899
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
900
900
|
return suspendResult;
|
|
901
901
|
}
|
|
@@ -903,8 +903,8 @@
|
|
|
903
903
|
continue $sm;
|
|
904
904
|
case 1:
|
|
905
905
|
this.s8_1 = 2;
|
|
906
|
-
var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.
|
|
907
|
-
suspendResult = emitAll(this.
|
|
906
|
+
var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.x9s_1).m8r(), fromInt(_get_serverReduxConfig__rprcrm(this.x9s_1).serverStateUpdateIntervalMillis));
|
|
907
|
+
suspendResult = emitAll(this.y9s_1, new _no_name_provided__qut3iv(this_0, this.w9s_1), this);
|
|
908
908
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
909
909
|
return suspendResult;
|
|
910
910
|
}
|
|
@@ -926,22 +926,22 @@
|
|
|
926
926
|
}
|
|
927
927
|
while (true);
|
|
928
928
|
};
|
|
929
|
-
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).
|
|
930
|
-
var i = new GameServer$observeTableStateUpdates$slambda$slambda(this.
|
|
931
|
-
i.
|
|
929
|
+
protoOf(GameServer$observeTableStateUpdates$slambda$slambda).a9t = function ($this$flow, completion) {
|
|
930
|
+
var i = new GameServer$observeTableStateUpdates$slambda$slambda(this.w9s_1, this.x9s_1, completion);
|
|
931
|
+
i.y9s_1 = $this$flow;
|
|
932
932
|
return i;
|
|
933
933
|
};
|
|
934
934
|
function GameServer$observeTableStateUpdates$slambda$slambda_0($table, this$0, resultContinuation) {
|
|
935
935
|
var i = new GameServer$observeTableStateUpdates$slambda$slambda($table, this$0, resultContinuation);
|
|
936
936
|
var l = function ($this$flow, $completion) {
|
|
937
|
-
return i.
|
|
937
|
+
return i.z9s($this$flow, $completion);
|
|
938
938
|
};
|
|
939
939
|
l.$arity = 1;
|
|
940
940
|
return l;
|
|
941
941
|
}
|
|
942
942
|
function GameServer$observeTableStateUpdates$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation) {
|
|
943
|
-
this.
|
|
944
|
-
this.
|
|
943
|
+
this.j9t_1 = $$this$unsafeFlow;
|
|
944
|
+
this.k9t_1 = this$0;
|
|
945
945
|
CoroutineImpl.call(this, resultContinuation);
|
|
946
946
|
}
|
|
947
947
|
protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).w2h = function (value, $completion) {
|
|
@@ -962,16 +962,16 @@
|
|
|
962
962
|
case 0:
|
|
963
963
|
this.t8_1 = 5;
|
|
964
964
|
var tmp_0 = this;
|
|
965
|
-
tmp_0.
|
|
965
|
+
tmp_0.p9t_1 = this.j9t_1;
|
|
966
966
|
var tmp_1 = this;
|
|
967
|
-
tmp_1.
|
|
967
|
+
tmp_1.o9t_1 = this.l9t_1;
|
|
968
968
|
this.s8_1 = 1;
|
|
969
969
|
continue $sm;
|
|
970
970
|
case 1:
|
|
971
|
-
this.
|
|
972
|
-
var it = this.
|
|
971
|
+
this.m9t_1 = this.p9t_1;
|
|
972
|
+
var it = this.o9t_1;
|
|
973
973
|
var tmp_2;
|
|
974
|
-
if (get_isCreated(this.
|
|
974
|
+
if (get_isCreated(this.k9t_1.t66())) {
|
|
975
975
|
tmp_2 = it;
|
|
976
976
|
} else {
|
|
977
977
|
tmp_2 = null;
|
|
@@ -983,15 +983,15 @@
|
|
|
983
983
|
var tmp_3 = this;
|
|
984
984
|
continue $sm;
|
|
985
985
|
} else {
|
|
986
|
-
this.
|
|
986
|
+
this.n9t_1 = tmp0_elvis_lhs;
|
|
987
987
|
this.s8_1 = 2;
|
|
988
988
|
continue $sm;
|
|
989
989
|
}
|
|
990
990
|
|
|
991
991
|
case 2:
|
|
992
|
-
var transformed = this.
|
|
992
|
+
var transformed = this.n9t_1;
|
|
993
993
|
this.s8_1 = 3;
|
|
994
|
-
suspendResult = this.
|
|
994
|
+
suspendResult = this.m9t_1.n28(transformed, this);
|
|
995
995
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
996
996
|
return suspendResult;
|
|
997
997
|
}
|
|
@@ -1022,8 +1022,8 @@
|
|
|
1022
1022
|
while (true);
|
|
1023
1023
|
};
|
|
1024
1024
|
protoOf(GameServer$observeTableStateUpdates$o$collect$slambda).x2h = function (value, completion) {
|
|
1025
|
-
var i = new GameServer$observeTableStateUpdates$o$collect$slambda(this.
|
|
1026
|
-
i.
|
|
1025
|
+
var i = new GameServer$observeTableStateUpdates$o$collect$slambda(this.j9t_1, this.k9t_1, completion);
|
|
1026
|
+
i.l9t_1 = value;
|
|
1027
1027
|
return i;
|
|
1028
1028
|
};
|
|
1029
1029
|
function GameServer$observeTableStateUpdates$o$collect$slambda_0($$this$unsafeFlow, this$0, resultContinuation) {
|
|
@@ -1036,8 +1036,8 @@
|
|
|
1036
1036
|
}
|
|
1037
1037
|
function $collectCOROUTINE$_1(_this__u8e3s4, collector, resultContinuation) {
|
|
1038
1038
|
CoroutineImpl.call(this, resultContinuation);
|
|
1039
|
-
this.
|
|
1040
|
-
this.
|
|
1039
|
+
this.y9t_1 = _this__u8e3s4;
|
|
1040
|
+
this.z9t_1 = collector;
|
|
1041
1041
|
}
|
|
1042
1042
|
protoOf($collectCOROUTINE$_1).a9 = function () {
|
|
1043
1043
|
var suspendResult = this.u8_1;
|
|
@@ -1047,10 +1047,10 @@
|
|
|
1047
1047
|
switch (tmp) {
|
|
1048
1048
|
case 0:
|
|
1049
1049
|
this.t8_1 = 2;
|
|
1050
|
-
var $this$unsafeFlow = this.
|
|
1050
|
+
var $this$unsafeFlow = this.z9t_1;
|
|
1051
1051
|
this.s8_1 = 1;
|
|
1052
|
-
var tmp_0 = GameServer$observeTableStateUpdates$o$collect$slambda_0($this$unsafeFlow, this.
|
|
1053
|
-
suspendResult = this.
|
|
1052
|
+
var tmp_0 = GameServer$observeTableStateUpdates$o$collect$slambda_0($this$unsafeFlow, this.y9t_1.b9u_1, null);
|
|
1053
|
+
suspendResult = this.y9t_1.a9u_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
|
|
1054
1054
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1055
1055
|
return suspendResult;
|
|
1056
1056
|
}
|
|
@@ -1073,7 +1073,7 @@
|
|
|
1073
1073
|
while (true);
|
|
1074
1074
|
};
|
|
1075
1075
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
|
|
1076
|
-
this.
|
|
1076
|
+
this.k9u_1 = $$this$unsafeFlow;
|
|
1077
1077
|
CoroutineImpl.call(this, resultContinuation);
|
|
1078
1078
|
}
|
|
1079
1079
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).w2h = function (value, $completion) {
|
|
@@ -1094,28 +1094,28 @@
|
|
|
1094
1094
|
case 0:
|
|
1095
1095
|
this.t8_1 = 5;
|
|
1096
1096
|
var tmp_0 = this;
|
|
1097
|
-
tmp_0.
|
|
1097
|
+
tmp_0.p9u_1 = this.k9u_1;
|
|
1098
1098
|
var tmp_1 = this;
|
|
1099
|
-
tmp_1.
|
|
1099
|
+
tmp_1.o9u_1 = this.l9u_1;
|
|
1100
1100
|
this.s8_1 = 1;
|
|
1101
1101
|
continue $sm;
|
|
1102
1102
|
case 1:
|
|
1103
|
-
this.
|
|
1104
|
-
var tmp0_elvis_lhs = this.
|
|
1103
|
+
this.m9u_1 = this.p9u_1;
|
|
1104
|
+
var tmp0_elvis_lhs = this.o9u_1.tableOrNull;
|
|
1105
1105
|
if (tmp0_elvis_lhs == null) {
|
|
1106
1106
|
this.s8_1 = 4;
|
|
1107
1107
|
var tmp_2 = this;
|
|
1108
1108
|
continue $sm;
|
|
1109
1109
|
} else {
|
|
1110
|
-
this.
|
|
1110
|
+
this.n9u_1 = tmp0_elvis_lhs;
|
|
1111
1111
|
this.s8_1 = 2;
|
|
1112
1112
|
continue $sm;
|
|
1113
1113
|
}
|
|
1114
1114
|
|
|
1115
1115
|
case 2:
|
|
1116
|
-
var transformed = this.
|
|
1116
|
+
var transformed = this.n9u_1;
|
|
1117
1117
|
this.s8_1 = 3;
|
|
1118
|
-
suspendResult = this.
|
|
1118
|
+
suspendResult = this.m9u_1.n28(transformed, this);
|
|
1119
1119
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1120
1120
|
return suspendResult;
|
|
1121
1121
|
}
|
|
@@ -1146,8 +1146,8 @@
|
|
|
1146
1146
|
while (true);
|
|
1147
1147
|
};
|
|
1148
1148
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).x2h = function (value, completion) {
|
|
1149
|
-
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.
|
|
1150
|
-
i.
|
|
1149
|
+
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.k9u_1, completion);
|
|
1150
|
+
i.l9u_1 = value;
|
|
1151
1151
|
return i;
|
|
1152
1152
|
};
|
|
1153
1153
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
|
|
@@ -1160,8 +1160,8 @@
|
|
|
1160
1160
|
}
|
|
1161
1161
|
function $collectCOROUTINE$_2(_this__u8e3s4, collector, resultContinuation) {
|
|
1162
1162
|
CoroutineImpl.call(this, resultContinuation);
|
|
1163
|
-
this.
|
|
1164
|
-
this.
|
|
1163
|
+
this.y9u_1 = _this__u8e3s4;
|
|
1164
|
+
this.z9u_1 = collector;
|
|
1165
1165
|
}
|
|
1166
1166
|
protoOf($collectCOROUTINE$_2).a9 = function () {
|
|
1167
1167
|
var suspendResult = this.u8_1;
|
|
@@ -1171,10 +1171,10 @@
|
|
|
1171
1171
|
switch (tmp) {
|
|
1172
1172
|
case 0:
|
|
1173
1173
|
this.t8_1 = 2;
|
|
1174
|
-
var $this$unsafeFlow = this.
|
|
1174
|
+
var $this$unsafeFlow = this.z9u_1;
|
|
1175
1175
|
this.s8_1 = 1;
|
|
1176
1176
|
var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($this$unsafeFlow, null);
|
|
1177
|
-
suspendResult = this.
|
|
1177
|
+
suspendResult = this.y9u_1.a9v_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
|
|
1178
1178
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1179
1179
|
return suspendResult;
|
|
1180
1180
|
}
|
|
@@ -1197,7 +1197,7 @@
|
|
|
1197
1197
|
while (true);
|
|
1198
1198
|
};
|
|
1199
1199
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_1($$this$unsafeFlow, resultContinuation) {
|
|
1200
|
-
this.
|
|
1200
|
+
this.j9v_1 = $$this$unsafeFlow;
|
|
1201
1201
|
CoroutineImpl.call(this, resultContinuation);
|
|
1202
1202
|
}
|
|
1203
1203
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).w2h = function (value, $completion) {
|
|
@@ -1217,8 +1217,8 @@
|
|
|
1217
1217
|
switch (tmp) {
|
|
1218
1218
|
case 0:
|
|
1219
1219
|
this.t8_1 = 2;
|
|
1220
|
-
var tmp0 = this.
|
|
1221
|
-
var value = this.
|
|
1220
|
+
var tmp0 = this.j9v_1;
|
|
1221
|
+
var value = this.k9v_1;
|
|
1222
1222
|
this.s8_1 = 1;
|
|
1223
1223
|
suspendResult = tmp0.n28(to(value.gameInfo.roundNumberTotal, value), this);
|
|
1224
1224
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
@@ -1243,8 +1243,8 @@
|
|
|
1243
1243
|
while (true);
|
|
1244
1244
|
};
|
|
1245
1245
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).x2h = function (value, completion) {
|
|
1246
|
-
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1(this.
|
|
1247
|
-
i.
|
|
1246
|
+
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1(this.j9v_1, completion);
|
|
1247
|
+
i.k9v_1 = value;
|
|
1248
1248
|
return i;
|
|
1249
1249
|
};
|
|
1250
1250
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($$this$unsafeFlow, resultContinuation) {
|
|
@@ -1257,8 +1257,8 @@
|
|
|
1257
1257
|
}
|
|
1258
1258
|
function $collectCOROUTINE$_3(_this__u8e3s4, collector, resultContinuation) {
|
|
1259
1259
|
CoroutineImpl.call(this, resultContinuation);
|
|
1260
|
-
this.
|
|
1261
|
-
this.
|
|
1260
|
+
this.t9v_1 = _this__u8e3s4;
|
|
1261
|
+
this.u9v_1 = collector;
|
|
1262
1262
|
}
|
|
1263
1263
|
protoOf($collectCOROUTINE$_3).a9 = function () {
|
|
1264
1264
|
var suspendResult = this.u8_1;
|
|
@@ -1268,10 +1268,10 @@
|
|
|
1268
1268
|
switch (tmp) {
|
|
1269
1269
|
case 0:
|
|
1270
1270
|
this.t8_1 = 2;
|
|
1271
|
-
var $this$unsafeFlow = this.
|
|
1271
|
+
var $this$unsafeFlow = this.u9v_1;
|
|
1272
1272
|
this.s8_1 = 1;
|
|
1273
1273
|
var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($this$unsafeFlow, null);
|
|
1274
|
-
suspendResult = this.
|
|
1274
|
+
suspendResult = this.t9v_1.v9v_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
|
|
1275
1275
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1276
1276
|
return suspendResult;
|
|
1277
1277
|
}
|
|
@@ -1294,7 +1294,7 @@
|
|
|
1294
1294
|
while (true);
|
|
1295
1295
|
};
|
|
1296
1296
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_3($$this$unsafeFlow, resultContinuation) {
|
|
1297
|
-
this.
|
|
1297
|
+
this.e9w_1 = $$this$unsafeFlow;
|
|
1298
1298
|
CoroutineImpl.call(this, resultContinuation);
|
|
1299
1299
|
}
|
|
1300
1300
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).w2h = function (value, $completion) {
|
|
@@ -1314,8 +1314,8 @@
|
|
|
1314
1314
|
switch (tmp) {
|
|
1315
1315
|
case 0:
|
|
1316
1316
|
this.t8_1 = 2;
|
|
1317
|
-
var tmp0 = this.
|
|
1318
|
-
var value = this.
|
|
1317
|
+
var tmp0 = this.e9w_1;
|
|
1318
|
+
var value = this.f9w_1;
|
|
1319
1319
|
this.s8_1 = 1;
|
|
1320
1320
|
suspendResult = tmp0.n28(value.ne_1, this);
|
|
1321
1321
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
@@ -1340,8 +1340,8 @@
|
|
|
1340
1340
|
while (true);
|
|
1341
1341
|
};
|
|
1342
1342
|
protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).x2h = function (value, completion) {
|
|
1343
|
-
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3(this.
|
|
1344
|
-
i.
|
|
1343
|
+
var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3(this.e9w_1, completion);
|
|
1344
|
+
i.f9w_1 = value;
|
|
1345
1345
|
return i;
|
|
1346
1346
|
};
|
|
1347
1347
|
function GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($$this$unsafeFlow, resultContinuation) {
|
|
@@ -1354,8 +1354,8 @@
|
|
|
1354
1354
|
}
|
|
1355
1355
|
function $collectCOROUTINE$_4(_this__u8e3s4, collector, resultContinuation) {
|
|
1356
1356
|
CoroutineImpl.call(this, resultContinuation);
|
|
1357
|
-
this.
|
|
1358
|
-
this.
|
|
1357
|
+
this.o9w_1 = _this__u8e3s4;
|
|
1358
|
+
this.p9w_1 = collector;
|
|
1359
1359
|
}
|
|
1360
1360
|
protoOf($collectCOROUTINE$_4).a9 = function () {
|
|
1361
1361
|
var suspendResult = this.u8_1;
|
|
@@ -1365,10 +1365,10 @@
|
|
|
1365
1365
|
switch (tmp) {
|
|
1366
1366
|
case 0:
|
|
1367
1367
|
this.t8_1 = 2;
|
|
1368
|
-
var $this$unsafeFlow = this.
|
|
1368
|
+
var $this$unsafeFlow = this.p9w_1;
|
|
1369
1369
|
this.s8_1 = 1;
|
|
1370
1370
|
var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($this$unsafeFlow, null);
|
|
1371
|
-
suspendResult = this.
|
|
1371
|
+
suspendResult = this.o9w_1.q9w_1.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
|
|
1372
1372
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1373
1373
|
return suspendResult;
|
|
1374
1374
|
}
|
|
@@ -1391,17 +1391,17 @@
|
|
|
1391
1391
|
while (true);
|
|
1392
1392
|
};
|
|
1393
1393
|
function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
|
|
1394
|
-
this.
|
|
1394
|
+
this.z9w_1 = $subscriber;
|
|
1395
1395
|
CoroutineImpl.call(this, resultContinuation);
|
|
1396
1396
|
}
|
|
1397
|
-
protoOf(GameServer$subscribeWith$slambda$slambda).
|
|
1398
|
-
var tmp = this.
|
|
1397
|
+
protoOf(GameServer$subscribeWith$slambda$slambda).b9x = function (it, $completion) {
|
|
1398
|
+
var tmp = this.c9x(it, $completion);
|
|
1399
1399
|
tmp.u8_1 = Unit_instance;
|
|
1400
1400
|
tmp.v8_1 = null;
|
|
1401
1401
|
return tmp.a9();
|
|
1402
1402
|
};
|
|
1403
1403
|
protoOf(GameServer$subscribeWith$slambda$slambda).i9 = function (p1, $completion) {
|
|
1404
|
-
return this.
|
|
1404
|
+
return this.b9x(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
|
|
1405
1405
|
};
|
|
1406
1406
|
protoOf(GameServer$subscribeWith$slambda$slambda).a9 = function () {
|
|
1407
1407
|
var suspendResult = this.u8_1;
|
|
@@ -1410,7 +1410,7 @@
|
|
|
1410
1410
|
var tmp = this.s8_1;
|
|
1411
1411
|
if (tmp === 0) {
|
|
1412
1412
|
this.t8_1 = 1;
|
|
1413
|
-
this.
|
|
1413
|
+
this.z9w_1(this.a9x_1);
|
|
1414
1414
|
return Unit_instance;
|
|
1415
1415
|
} else if (tmp === 1) {
|
|
1416
1416
|
throw this.v8_1;
|
|
@@ -1421,91 +1421,91 @@
|
|
|
1421
1421
|
}
|
|
1422
1422
|
while (true);
|
|
1423
1423
|
};
|
|
1424
|
-
protoOf(GameServer$subscribeWith$slambda$slambda).
|
|
1425
|
-
var i = new GameServer$subscribeWith$slambda$slambda(this.
|
|
1426
|
-
i.
|
|
1424
|
+
protoOf(GameServer$subscribeWith$slambda$slambda).c9x = function (it, completion) {
|
|
1425
|
+
var i = new GameServer$subscribeWith$slambda$slambda(this.z9w_1, completion);
|
|
1426
|
+
i.a9x_1 = it;
|
|
1427
1427
|
return i;
|
|
1428
1428
|
};
|
|
1429
1429
|
function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
|
|
1430
1430
|
var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
|
|
1431
1431
|
var l = function (it, $completion) {
|
|
1432
|
-
return i.
|
|
1432
|
+
return i.b9x(it, $completion);
|
|
1433
1433
|
};
|
|
1434
1434
|
l.$arity = 1;
|
|
1435
1435
|
return l;
|
|
1436
1436
|
}
|
|
1437
1437
|
function _get_toClientEventsObserver__6rp51y($this) {
|
|
1438
|
-
var tmp0 = $this.
|
|
1438
|
+
var tmp0 = $this.h9x_1;
|
|
1439
1439
|
var tmp = KProperty1;
|
|
1440
1440
|
// Inline function 'kotlin.getValue' call
|
|
1441
1441
|
getPropertyCallableRef('toClientEventsObserver', 1, tmp, GameServer$_get_toClientEventsObserver_$ref_utir8s_0(), null);
|
|
1442
1442
|
return tmp0.x();
|
|
1443
1443
|
}
|
|
1444
1444
|
function _get_fromClientEventsObserver__a7vzd3($this) {
|
|
1445
|
-
var tmp0 = $this.
|
|
1445
|
+
var tmp0 = $this.i9x_1;
|
|
1446
1446
|
var tmp = KProperty1;
|
|
1447
1447
|
// Inline function 'kotlin.getValue' call
|
|
1448
1448
|
getPropertyCallableRef('fromClientEventsObserver', 1, tmp, GameServer$_get_fromClientEventsObserver_$ref_nf1g79_0(), null);
|
|
1449
1449
|
return tmp0.x();
|
|
1450
1450
|
}
|
|
1451
1451
|
function _get_playerConnectionInteractor__si6cxf($this) {
|
|
1452
|
-
var tmp0 = $this.
|
|
1452
|
+
var tmp0 = $this.j9x_1;
|
|
1453
1453
|
var tmp = KProperty1;
|
|
1454
1454
|
// Inline function 'kotlin.getValue' call
|
|
1455
1455
|
getPropertyCallableRef('playerConnectionInteractor', 1, tmp, GameServer$_get_playerConnectionInteractor_$ref_of8tan_0(), null);
|
|
1456
1456
|
return tmp0.x();
|
|
1457
1457
|
}
|
|
1458
1458
|
function _get_teamsLogicProvider__u10pm6($this) {
|
|
1459
|
-
var tmp0 = $this.
|
|
1459
|
+
var tmp0 = $this.k9x_1;
|
|
1460
1460
|
var tmp = KProperty1;
|
|
1461
1461
|
// Inline function 'kotlin.getValue' call
|
|
1462
1462
|
getPropertyCallableRef('teamsLogicProvider', 1, tmp, GameServer$_get_teamsLogicProvider_$ref_b7y54g_0(), null);
|
|
1463
1463
|
return tmp0.x();
|
|
1464
1464
|
}
|
|
1465
1465
|
function _get_userRatingInteractor__a09mdy($this) {
|
|
1466
|
-
var tmp0 = $this.
|
|
1466
|
+
var tmp0 = $this.l9x_1;
|
|
1467
1467
|
var tmp = KProperty1;
|
|
1468
1468
|
// Inline function 'kotlin.getValue' call
|
|
1469
1469
|
getPropertyCallableRef('userRatingInteractor', 1, tmp, GameServer$_get_userRatingInteractor_$ref_8uo6aw_0(), null);
|
|
1470
1470
|
return tmp0.x();
|
|
1471
1471
|
}
|
|
1472
1472
|
function _get_random__h29cgo($this) {
|
|
1473
|
-
var tmp0 = $this.
|
|
1473
|
+
var tmp0 = $this.m9x_1;
|
|
1474
1474
|
var tmp = KProperty1;
|
|
1475
1475
|
// Inline function 'kotlin.getValue' call
|
|
1476
1476
|
getPropertyCallableRef('random', 1, tmp, GameServer$_get_random_$ref_fottnq(), null);
|
|
1477
1477
|
return tmp0.x();
|
|
1478
1478
|
}
|
|
1479
1479
|
function _get_idsProvider__fnfajc($this) {
|
|
1480
|
-
var tmp0 = $this.
|
|
1480
|
+
var tmp0 = $this.n9x_1;
|
|
1481
1481
|
var tmp = KProperty1;
|
|
1482
1482
|
// Inline function 'kotlin.getValue' call
|
|
1483
1483
|
getPropertyCallableRef('idsProvider', 1, tmp, GameServer$_get_idsProvider_$ref_89s908_0(), null);
|
|
1484
1484
|
return tmp0.x();
|
|
1485
1485
|
}
|
|
1486
1486
|
function _get_serverReduxConfig__rprcrm($this) {
|
|
1487
|
-
var tmp0 = $this.
|
|
1487
|
+
var tmp0 = $this.o9x_1;
|
|
1488
1488
|
var tmp = KProperty1;
|
|
1489
1489
|
// Inline function 'kotlin.getValue' call
|
|
1490
1490
|
getPropertyCallableRef('serverReduxConfig', 1, tmp, GameServer$_get_serverReduxConfig_$ref_7h6jq6_0(), null);
|
|
1491
1491
|
return tmp0.x();
|
|
1492
1492
|
}
|
|
1493
1493
|
function _get_encoderDecoderProvider__qqgrji($this) {
|
|
1494
|
-
var tmp0 = $this.
|
|
1494
|
+
var tmp0 = $this.p9x_1;
|
|
1495
1495
|
var tmp = KProperty1;
|
|
1496
1496
|
// Inline function 'kotlin.getValue' call
|
|
1497
1497
|
getPropertyCallableRef('encoderDecoderProvider', 1, tmp, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8_0(), null);
|
|
1498
1498
|
return tmp0.x();
|
|
1499
1499
|
}
|
|
1500
1500
|
function _get_engineLogicConfig__l11qpf($this) {
|
|
1501
|
-
var tmp0 = $this.
|
|
1501
|
+
var tmp0 = $this.q9x_1;
|
|
1502
1502
|
var tmp = KProperty1;
|
|
1503
1503
|
// Inline function 'kotlin.getValue' call
|
|
1504
1504
|
getPropertyCallableRef('engineLogicConfig', 1, tmp, GameServer$_get_engineLogicConfig_$ref_nlkv2l_0(), null);
|
|
1505
1505
|
return tmp0.x();
|
|
1506
1506
|
}
|
|
1507
1507
|
function _get_botChatInteractor__17f3on($this) {
|
|
1508
|
-
var tmp0 = $this.
|
|
1508
|
+
var tmp0 = $this.r9x_1;
|
|
1509
1509
|
var tmp = KProperty1;
|
|
1510
1510
|
// Inline function 'kotlin.getValue' call
|
|
1511
1511
|
getPropertyCallableRef('botChatInteractor', 1, tmp, GameServer$_get_botChatInteractor_$ref_zf10ih_0(), null);
|
|
@@ -1541,13 +1541,13 @@
|
|
|
1541
1541
|
var player = getPlayer(table.players, playerId);
|
|
1542
1542
|
var tmp;
|
|
1543
1543
|
if (_get_engineLogicConfig__l11qpf($this).updateRating) {
|
|
1544
|
-
var tmp0_safe_receiver = _get_userRatingInteractor__a09mdy($this).
|
|
1544
|
+
var tmp0_safe_receiver = _get_userRatingInteractor__a09mdy($this).f8z(player, table.players, table.config.playersMode, table.config.pointsMode);
|
|
1545
1545
|
var tmp_0;
|
|
1546
1546
|
if (tmp0_safe_receiver == null) {
|
|
1547
1547
|
tmp_0 = null;
|
|
1548
1548
|
} else {
|
|
1549
1549
|
// Inline function 'kotlin.let' call
|
|
1550
|
-
tmp_0 = new PlayerAchievements(tmp0_safe_receiver.
|
|
1550
|
+
tmp_0 = new PlayerAchievements(tmp0_safe_receiver.u76_1, tmp0_safe_receiver.v76_1, tmp0_safe_receiver.w76_1, true);
|
|
1551
1551
|
}
|
|
1552
1552
|
tmp = tmp_0;
|
|
1553
1553
|
} else {
|
|
@@ -1604,7 +1604,7 @@
|
|
|
1604
1604
|
var tmp$ret$3 = new GameServer$preserveTeams$previousTeams$1(item);
|
|
1605
1605
|
destination.j(tmp$ret$3);
|
|
1606
1606
|
}
|
|
1607
|
-
var previousTeams = tmp.
|
|
1607
|
+
var previousTeams = tmp.g8r(destination);
|
|
1608
1608
|
// Inline function 'kotlin.collections.filterNot' call
|
|
1609
1609
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
1610
1610
|
var destination_0 = ArrayList_init_$Create$_0();
|
|
@@ -1635,23 +1635,23 @@
|
|
|
1635
1635
|
destination_1.j(destination_2);
|
|
1636
1636
|
}
|
|
1637
1637
|
var updatedTeams = destination_1;
|
|
1638
|
-
return _get_teamsLogicProvider__u10pm6($this).
|
|
1638
|
+
return _get_teamsLogicProvider__u10pm6($this).h8r(updatedTeams);
|
|
1639
1639
|
}
|
|
1640
1640
|
function Companion() {
|
|
1641
|
-
this.
|
|
1641
|
+
this.t9x_1 = 'GameEngine_API';
|
|
1642
1642
|
}
|
|
1643
1643
|
var Companion_instance_9;
|
|
1644
1644
|
function Companion_getInstance_0() {
|
|
1645
1645
|
return Companion_instance_9;
|
|
1646
1646
|
}
|
|
1647
1647
|
function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
|
|
1648
|
-
this.
|
|
1648
|
+
this.u9x_1 = function_0;
|
|
1649
1649
|
}
|
|
1650
1650
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).n28 = function (value, $completion) {
|
|
1651
|
-
return this.
|
|
1651
|
+
return this.u9x_1(value, $completion);
|
|
1652
1652
|
};
|
|
1653
1653
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).b3 = function () {
|
|
1654
|
-
return this.
|
|
1654
|
+
return this.u9x_1;
|
|
1655
1655
|
};
|
|
1656
1656
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
|
|
1657
1657
|
var tmp;
|
|
@@ -1672,13 +1672,13 @@
|
|
|
1672
1672
|
return hashCode(this.b3());
|
|
1673
1673
|
};
|
|
1674
1674
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
|
|
1675
|
-
this.
|
|
1675
|
+
this.v9x_1 = function_0;
|
|
1676
1676
|
}
|
|
1677
1677
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).n28 = function (value, $completion) {
|
|
1678
|
-
return this.
|
|
1678
|
+
return this.v9x_1(value, $completion);
|
|
1679
1679
|
};
|
|
1680
1680
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).b3 = function () {
|
|
1681
|
-
return this.
|
|
1681
|
+
return this.v9x_1;
|
|
1682
1682
|
};
|
|
1683
1683
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
|
|
1684
1684
|
var tmp;
|
|
@@ -1699,13 +1699,13 @@
|
|
|
1699
1699
|
return hashCode(this.b3());
|
|
1700
1700
|
};
|
|
1701
1701
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_1(function_0) {
|
|
1702
|
-
this.
|
|
1702
|
+
this.w9x_1 = function_0;
|
|
1703
1703
|
}
|
|
1704
1704
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).n28 = function (value, $completion) {
|
|
1705
|
-
return this.
|
|
1705
|
+
return this.w9x_1(value, $completion);
|
|
1706
1706
|
};
|
|
1707
1707
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).b3 = function () {
|
|
1708
|
-
return this.
|
|
1708
|
+
return this.w9x_1;
|
|
1709
1709
|
};
|
|
1710
1710
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).equals = function (other) {
|
|
1711
1711
|
var tmp;
|
|
@@ -1726,13 +1726,13 @@
|
|
|
1726
1726
|
return hashCode(this.b3());
|
|
1727
1727
|
};
|
|
1728
1728
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_2(function_0) {
|
|
1729
|
-
this.
|
|
1729
|
+
this.x9x_1 = function_0;
|
|
1730
1730
|
}
|
|
1731
1731
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).n28 = function (value, $completion) {
|
|
1732
|
-
return this.
|
|
1732
|
+
return this.x9x_1(value, $completion);
|
|
1733
1733
|
};
|
|
1734
1734
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).b3 = function () {
|
|
1735
|
-
return this.
|
|
1735
|
+
return this.x9x_1;
|
|
1736
1736
|
};
|
|
1737
1737
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).equals = function (other) {
|
|
1738
1738
|
var tmp;
|
|
@@ -1753,13 +1753,13 @@
|
|
|
1753
1753
|
return hashCode(this.b3());
|
|
1754
1754
|
};
|
|
1755
1755
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_3(function_0) {
|
|
1756
|
-
this.
|
|
1756
|
+
this.y9x_1 = function_0;
|
|
1757
1757
|
}
|
|
1758
1758
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).n28 = function (value, $completion) {
|
|
1759
|
-
return this.
|
|
1759
|
+
return this.y9x_1(value, $completion);
|
|
1760
1760
|
};
|
|
1761
1761
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).b3 = function () {
|
|
1762
|
-
return this.
|
|
1762
|
+
return this.y9x_1;
|
|
1763
1763
|
};
|
|
1764
1764
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).equals = function (other) {
|
|
1765
1765
|
var tmp;
|
|
@@ -1780,13 +1780,13 @@
|
|
|
1780
1780
|
return hashCode(this.b3());
|
|
1781
1781
|
};
|
|
1782
1782
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_4(function_0) {
|
|
1783
|
-
this.
|
|
1783
|
+
this.z9x_1 = function_0;
|
|
1784
1784
|
}
|
|
1785
1785
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).n28 = function (value, $completion) {
|
|
1786
|
-
return this.
|
|
1786
|
+
return this.z9x_1(value, $completion);
|
|
1787
1787
|
};
|
|
1788
1788
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).b3 = function () {
|
|
1789
|
-
return this.
|
|
1789
|
+
return this.z9x_1;
|
|
1790
1790
|
};
|
|
1791
1791
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).equals = function (other) {
|
|
1792
1792
|
var tmp;
|
|
@@ -1917,8 +1917,8 @@
|
|
|
1917
1917
|
};
|
|
1918
1918
|
}
|
|
1919
1919
|
function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
|
|
1920
|
-
this.
|
|
1921
|
-
this.
|
|
1920
|
+
this.i9y_1 = this$0;
|
|
1921
|
+
this.j9y_1 = $subscriber;
|
|
1922
1922
|
CoroutineImpl.call(this, resultContinuation);
|
|
1923
1923
|
}
|
|
1924
1924
|
protoOf(GameServer$subscribeToClientAction$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -1939,8 +1939,8 @@
|
|
|
1939
1939
|
case 0:
|
|
1940
1940
|
this.t8_1 = 2;
|
|
1941
1941
|
this.s8_1 = 1;
|
|
1942
|
-
var tmp_0 = _get_toClientEventsObserver__6rp51y(this.
|
|
1943
|
-
var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.
|
|
1942
|
+
var tmp_0 = _get_toClientEventsObserver__6rp51y(this.i9y_1).l9y();
|
|
1943
|
+
var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.j9y_1, null);
|
|
1944
1944
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
|
|
1945
1945
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1946
1946
|
return suspendResult;
|
|
@@ -1964,8 +1964,8 @@
|
|
|
1964
1964
|
while (true);
|
|
1965
1965
|
};
|
|
1966
1966
|
protoOf(GameServer$subscribeToClientAction$slambda).c2d = function ($this$launchDefault, completion) {
|
|
1967
|
-
var i = new GameServer$subscribeToClientAction$slambda(this.
|
|
1968
|
-
i.
|
|
1967
|
+
var i = new GameServer$subscribeToClientAction$slambda(this.i9y_1, this.j9y_1, completion);
|
|
1968
|
+
i.k9y_1 = $this$launchDefault;
|
|
1969
1969
|
return i;
|
|
1970
1970
|
};
|
|
1971
1971
|
function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -1977,8 +1977,8 @@
|
|
|
1977
1977
|
return l;
|
|
1978
1978
|
}
|
|
1979
1979
|
function GameServer$subscribeServerStateUpdate$slambda(this$0, $subscriber, resultContinuation) {
|
|
1980
|
-
this.
|
|
1981
|
-
this.
|
|
1980
|
+
this.u9y_1 = this$0;
|
|
1981
|
+
this.v9y_1 = $subscriber;
|
|
1982
1982
|
CoroutineImpl.call(this, resultContinuation);
|
|
1983
1983
|
}
|
|
1984
1984
|
protoOf(GameServer$subscribeServerStateUpdate$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -1999,8 +1999,8 @@
|
|
|
1999
1999
|
case 0:
|
|
2000
2000
|
this.t8_1 = 2;
|
|
2001
2001
|
this.s8_1 = 1;
|
|
2002
|
-
var tmp_0 = observeTableStateUpdates(this.
|
|
2003
|
-
var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.
|
|
2002
|
+
var tmp_0 = observeTableStateUpdates(this.u9y_1);
|
|
2003
|
+
var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.v9y_1, null);
|
|
2004
2004
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
|
|
2005
2005
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2006
2006
|
return suspendResult;
|
|
@@ -2024,8 +2024,8 @@
|
|
|
2024
2024
|
while (true);
|
|
2025
2025
|
};
|
|
2026
2026
|
protoOf(GameServer$subscribeServerStateUpdate$slambda).c2d = function ($this$launchDefault, completion) {
|
|
2027
|
-
var i = new GameServer$subscribeServerStateUpdate$slambda(this.
|
|
2028
|
-
i.
|
|
2027
|
+
var i = new GameServer$subscribeServerStateUpdate$slambda(this.u9y_1, this.v9y_1, completion);
|
|
2028
|
+
i.w9y_1 = $this$launchDefault;
|
|
2029
2029
|
return i;
|
|
2030
2030
|
};
|
|
2031
2031
|
function GameServer$subscribeServerStateUpdate$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -2037,8 +2037,8 @@
|
|
|
2037
2037
|
return l;
|
|
2038
2038
|
}
|
|
2039
2039
|
function GameServer$subscribeServerStateUpdateJson$slambda(this$0, $subscriber, resultContinuation) {
|
|
2040
|
-
this.
|
|
2041
|
-
this.
|
|
2040
|
+
this.f9z_1 = this$0;
|
|
2041
|
+
this.g9z_1 = $subscriber;
|
|
2042
2042
|
CoroutineImpl.call(this, resultContinuation);
|
|
2043
2043
|
}
|
|
2044
2044
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -2059,9 +2059,9 @@
|
|
|
2059
2059
|
case 0:
|
|
2060
2060
|
this.t8_1 = 2;
|
|
2061
2061
|
this.s8_1 = 1;
|
|
2062
|
-
var this_0 = observeTableStateUpdates(this.
|
|
2063
|
-
var tmp_0 = new GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1(this_0, this.
|
|
2064
|
-
var tmp_1 = GameServer$subscribeServerStateUpdateJson$slambda$slambda_0(this.
|
|
2062
|
+
var this_0 = observeTableStateUpdates(this.f9z_1);
|
|
2063
|
+
var tmp_0 = new GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1(this_0, this.f9z_1);
|
|
2064
|
+
var tmp_1 = GameServer$subscribeServerStateUpdateJson$slambda$slambda_0(this.g9z_1, null);
|
|
2065
2065
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
|
|
2066
2066
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2067
2067
|
return suspendResult;
|
|
@@ -2085,8 +2085,8 @@
|
|
|
2085
2085
|
while (true);
|
|
2086
2086
|
};
|
|
2087
2087
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda).c2d = function ($this$launchDefault, completion) {
|
|
2088
|
-
var i = new GameServer$subscribeServerStateUpdateJson$slambda(this.
|
|
2089
|
-
i.
|
|
2088
|
+
var i = new GameServer$subscribeServerStateUpdateJson$slambda(this.f9z_1, this.g9z_1, completion);
|
|
2089
|
+
i.h9z_1 = $this$launchDefault;
|
|
2090
2090
|
return i;
|
|
2091
2091
|
};
|
|
2092
2092
|
function GameServer$subscribeServerStateUpdateJson$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -2098,18 +2098,18 @@
|
|
|
2098
2098
|
return l;
|
|
2099
2099
|
}
|
|
2100
2100
|
function GameServer$observeTableStateUpdates$slambda(this$0, resultContinuation) {
|
|
2101
|
-
this.
|
|
2101
|
+
this.q9z_1 = this$0;
|
|
2102
2102
|
CoroutineImpl.call(this, resultContinuation);
|
|
2103
2103
|
}
|
|
2104
|
-
protoOf(GameServer$observeTableStateUpdates$slambda).
|
|
2105
|
-
var tmp = this.
|
|
2104
|
+
protoOf(GameServer$observeTableStateUpdates$slambda).t9z = function ($this$transformLatest, it, $completion) {
|
|
2105
|
+
var tmp = this.u9z($this$transformLatest, it, $completion);
|
|
2106
2106
|
tmp.u8_1 = Unit_instance;
|
|
2107
2107
|
tmp.v8_1 = null;
|
|
2108
2108
|
return tmp.a9();
|
|
2109
2109
|
};
|
|
2110
2110
|
protoOf(GameServer$observeTableStateUpdates$slambda).j9 = function (p1, p2, $completion) {
|
|
2111
2111
|
var tmp = (!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE();
|
|
2112
|
-
return this.
|
|
2112
|
+
return this.t9z(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
|
|
2113
2113
|
};
|
|
2114
2114
|
protoOf(GameServer$observeTableStateUpdates$slambda).a9 = function () {
|
|
2115
2115
|
var suspendResult = this.u8_1;
|
|
@@ -2120,8 +2120,8 @@
|
|
|
2120
2120
|
case 0:
|
|
2121
2121
|
this.t8_1 = 2;
|
|
2122
2122
|
this.s8_1 = 1;
|
|
2123
|
-
var table = this.
|
|
2124
|
-
suspendResult = emitAll(this.
|
|
2123
|
+
var table = this.s9z_1;
|
|
2124
|
+
suspendResult = emitAll(this.r9z_1, flow(GameServer$observeTableStateUpdates$slambda$slambda_0(table, this.q9z_1, null)), this);
|
|
2125
2125
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2126
2126
|
return suspendResult;
|
|
2127
2127
|
}
|
|
@@ -2143,23 +2143,23 @@
|
|
|
2143
2143
|
}
|
|
2144
2144
|
while (true);
|
|
2145
2145
|
};
|
|
2146
|
-
protoOf(GameServer$observeTableStateUpdates$slambda).
|
|
2147
|
-
var i = new GameServer$observeTableStateUpdates$slambda(this.
|
|
2148
|
-
i.
|
|
2149
|
-
i.
|
|
2146
|
+
protoOf(GameServer$observeTableStateUpdates$slambda).u9z = function ($this$transformLatest, it, completion) {
|
|
2147
|
+
var i = new GameServer$observeTableStateUpdates$slambda(this.q9z_1, completion);
|
|
2148
|
+
i.r9z_1 = $this$transformLatest;
|
|
2149
|
+
i.s9z_1 = it;
|
|
2150
2150
|
return i;
|
|
2151
2151
|
};
|
|
2152
2152
|
function GameServer$observeTableStateUpdates$slambda_0(this$0, resultContinuation) {
|
|
2153
2153
|
var i = new GameServer$observeTableStateUpdates$slambda(this$0, resultContinuation);
|
|
2154
2154
|
var l = function ($this$transformLatest, it, $completion) {
|
|
2155
|
-
return i.
|
|
2155
|
+
return i.t9z($this$transformLatest, it, $completion);
|
|
2156
2156
|
};
|
|
2157
2157
|
l.$arity = 2;
|
|
2158
2158
|
return l;
|
|
2159
2159
|
}
|
|
2160
2160
|
function GameServer$observeTableStateUpdates$$inlined$mapNotNull$1($this, this$0) {
|
|
2161
|
-
this.
|
|
2162
|
-
this.
|
|
2161
|
+
this.a9u_1 = $this;
|
|
2162
|
+
this.b9u_1 = this$0;
|
|
2163
2163
|
}
|
|
2164
2164
|
protoOf(GameServer$observeTableStateUpdates$$inlined$mapNotNull$1).o28 = function (collector, $completion) {
|
|
2165
2165
|
var tmp = new $collectCOROUTINE$_1(this, collector, $completion);
|
|
@@ -2171,7 +2171,7 @@
|
|
|
2171
2171
|
return this.o28(collector, $completion);
|
|
2172
2172
|
};
|
|
2173
2173
|
function GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1($this) {
|
|
2174
|
-
this.
|
|
2174
|
+
this.a9v_1 = $this;
|
|
2175
2175
|
}
|
|
2176
2176
|
protoOf(GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1).o28 = function (collector, $completion) {
|
|
2177
2177
|
var tmp = new $collectCOROUTINE$_2(this, collector, $completion);
|
|
@@ -2183,7 +2183,7 @@
|
|
|
2183
2183
|
return this.o28(collector, $completion);
|
|
2184
2184
|
};
|
|
2185
2185
|
function GameServer$observeTableWhenRoundChanges$$inlined$map$1($this) {
|
|
2186
|
-
this.
|
|
2186
|
+
this.v9v_1 = $this;
|
|
2187
2187
|
}
|
|
2188
2188
|
protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$1).o28 = function (collector, $completion) {
|
|
2189
2189
|
var tmp = new $collectCOROUTINE$_3(this, collector, $completion);
|
|
@@ -2198,7 +2198,7 @@
|
|
|
2198
2198
|
return old.me_1 === new_0.me_1;
|
|
2199
2199
|
}
|
|
2200
2200
|
function GameServer$observeTableWhenRoundChanges$$inlined$map$2($this) {
|
|
2201
|
-
this.
|
|
2201
|
+
this.q9w_1 = $this;
|
|
2202
2202
|
}
|
|
2203
2203
|
protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$2).o28 = function (collector, $completion) {
|
|
2204
2204
|
var tmp = new $collectCOROUTINE$_4(this, collector, $completion);
|
|
@@ -2210,8 +2210,8 @@
|
|
|
2210
2210
|
return this.o28(collector, $completion);
|
|
2211
2211
|
};
|
|
2212
2212
|
function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
|
|
2213
|
-
this.
|
|
2214
|
-
this.
|
|
2213
|
+
this.da0_1 = this$0;
|
|
2214
|
+
this.ea0_1 = $subscriber;
|
|
2215
2215
|
CoroutineImpl.call(this, resultContinuation);
|
|
2216
2216
|
}
|
|
2217
2217
|
protoOf(GameServer$subscribeWith$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -2232,8 +2232,8 @@
|
|
|
2232
2232
|
case 0:
|
|
2233
2233
|
this.t8_1 = 2;
|
|
2234
2234
|
this.s8_1 = 1;
|
|
2235
|
-
var tmp_0 = distinctUntilChanged(this.
|
|
2236
|
-
var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.
|
|
2235
|
+
var tmp_0 = distinctUntilChanged(this.da0_1.y6q());
|
|
2236
|
+
var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.ea0_1, null);
|
|
2237
2237
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_4(tmp_1), this);
|
|
2238
2238
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2239
2239
|
return suspendResult;
|
|
@@ -2257,8 +2257,8 @@
|
|
|
2257
2257
|
while (true);
|
|
2258
2258
|
};
|
|
2259
2259
|
protoOf(GameServer$subscribeWith$slambda).c2d = function ($this$launchDefault, completion) {
|
|
2260
|
-
var i = new GameServer$subscribeWith$slambda(this.
|
|
2261
|
-
i.
|
|
2260
|
+
var i = new GameServer$subscribeWith$slambda(this.da0_1, this.ea0_1, completion);
|
|
2261
|
+
i.fa0_1 = $this$launchDefault;
|
|
2262
2262
|
return i;
|
|
2263
2263
|
};
|
|
2264
2264
|
function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -2270,18 +2270,18 @@
|
|
|
2270
2270
|
return l;
|
|
2271
2271
|
}
|
|
2272
2272
|
function GameServer$fromClientEvent$slambda($action, resultContinuation) {
|
|
2273
|
-
this.
|
|
2273
|
+
this.oa0_1 = $action;
|
|
2274
2274
|
CoroutineImpl.call(this, resultContinuation);
|
|
2275
2275
|
}
|
|
2276
|
-
protoOf(GameServer$fromClientEvent$slambda).
|
|
2277
|
-
var tmp = this.
|
|
2276
|
+
protoOf(GameServer$fromClientEvent$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2277
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2278
2278
|
tmp.u8_1 = Unit_instance;
|
|
2279
2279
|
tmp.v8_1 = null;
|
|
2280
2280
|
return tmp.a9();
|
|
2281
2281
|
};
|
|
2282
2282
|
protoOf(GameServer$fromClientEvent$slambda).j9 = function (p1, p2, $completion) {
|
|
2283
2283
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2284
|
-
return this.
|
|
2284
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2285
2285
|
};
|
|
2286
2286
|
protoOf(GameServer$fromClientEvent$slambda).a9 = function () {
|
|
2287
2287
|
var suspendResult = this.u8_1;
|
|
@@ -2290,11 +2290,11 @@
|
|
|
2290
2290
|
var tmp = this.s8_1;
|
|
2291
2291
|
if (tmp === 0) {
|
|
2292
2292
|
this.t8_1 = 1;
|
|
2293
|
-
if (this.
|
|
2294
|
-
if (!get_isCreated(this.
|
|
2293
|
+
if (this.oa0_1 instanceof PlayerReadyFromClientAction)
|
|
2294
|
+
if (!get_isCreated(this.qa0_1.state)) {
|
|
2295
2295
|
return Unit_instance;
|
|
2296
2296
|
}
|
|
2297
|
-
this.
|
|
2297
|
+
this.qa0_1.dispatch(this.oa0_1);
|
|
2298
2298
|
return Unit_instance;
|
|
2299
2299
|
} else if (tmp === 1) {
|
|
2300
2300
|
throw this.v8_1;
|
|
@@ -2305,33 +2305,33 @@
|
|
|
2305
2305
|
}
|
|
2306
2306
|
while (true);
|
|
2307
2307
|
};
|
|
2308
|
-
protoOf(GameServer$fromClientEvent$slambda).
|
|
2309
|
-
var i = new GameServer$fromClientEvent$slambda(this.
|
|
2310
|
-
i.
|
|
2311
|
-
i.
|
|
2308
|
+
protoOf(GameServer$fromClientEvent$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2309
|
+
var i = new GameServer$fromClientEvent$slambda(this.oa0_1, completion);
|
|
2310
|
+
i.pa0_1 = $this$dispatchAsync;
|
|
2311
|
+
i.qa0_1 = store;
|
|
2312
2312
|
return i;
|
|
2313
2313
|
};
|
|
2314
2314
|
function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
|
|
2315
2315
|
var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
|
|
2316
2316
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2317
|
-
return i.
|
|
2317
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2318
2318
|
};
|
|
2319
2319
|
l.$arity = 2;
|
|
2320
2320
|
return l;
|
|
2321
2321
|
}
|
|
2322
2322
|
function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
|
|
2323
|
-
this.
|
|
2323
|
+
this.ba1_1 = $playerId;
|
|
2324
2324
|
CoroutineImpl.call(this, resultContinuation);
|
|
2325
2325
|
}
|
|
2326
|
-
protoOf(GameServer$playerLostConnection$slambda).
|
|
2327
|
-
var tmp = this.
|
|
2326
|
+
protoOf(GameServer$playerLostConnection$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2327
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2328
2328
|
tmp.u8_1 = Unit_instance;
|
|
2329
2329
|
tmp.v8_1 = null;
|
|
2330
2330
|
return tmp.a9();
|
|
2331
2331
|
};
|
|
2332
2332
|
protoOf(GameServer$playerLostConnection$slambda).j9 = function (p1, p2, $completion) {
|
|
2333
2333
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2334
|
-
return this.
|
|
2334
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2335
2335
|
};
|
|
2336
2336
|
protoOf(GameServer$playerLostConnection$slambda).a9 = function () {
|
|
2337
2337
|
var suspendResult = this.u8_1;
|
|
@@ -2340,12 +2340,12 @@
|
|
|
2340
2340
|
var tmp = this.s8_1;
|
|
2341
2341
|
if (tmp === 0) {
|
|
2342
2342
|
this.t8_1 = 1;
|
|
2343
|
-
if (!get_isCreated(this.
|
|
2343
|
+
if (!get_isCreated(this.da1_1.state)) {
|
|
2344
2344
|
return Unit_instance;
|
|
2345
2345
|
}
|
|
2346
|
-
var tmp_0 = this.
|
|
2346
|
+
var tmp_0 = this.da1_1.dispatch;
|
|
2347
2347
|
var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
|
|
2348
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2348
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.ba1_1));
|
|
2349
2349
|
return Unit_instance;
|
|
2350
2350
|
} else if (tmp === 1) {
|
|
2351
2351
|
throw this.v8_1;
|
|
@@ -2356,34 +2356,34 @@
|
|
|
2356
2356
|
}
|
|
2357
2357
|
while (true);
|
|
2358
2358
|
};
|
|
2359
|
-
protoOf(GameServer$playerLostConnection$slambda).
|
|
2360
|
-
var i = new GameServer$playerLostConnection$slambda(this.
|
|
2361
|
-
i.
|
|
2362
|
-
i.
|
|
2359
|
+
protoOf(GameServer$playerLostConnection$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2360
|
+
var i = new GameServer$playerLostConnection$slambda(this.ba1_1, completion);
|
|
2361
|
+
i.ca1_1 = $this$dispatchAsync;
|
|
2362
|
+
i.da1_1 = store;
|
|
2363
2363
|
return i;
|
|
2364
2364
|
};
|
|
2365
2365
|
function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
|
|
2366
2366
|
var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
|
|
2367
2367
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2368
|
-
return i.
|
|
2368
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2369
2369
|
};
|
|
2370
2370
|
l.$arity = 2;
|
|
2371
2371
|
return l;
|
|
2372
2372
|
}
|
|
2373
2373
|
function GameServer$playerLive$slambda(this$0, $playerId, resultContinuation) {
|
|
2374
|
-
this.
|
|
2375
|
-
this.
|
|
2374
|
+
this.ma1_1 = this$0;
|
|
2375
|
+
this.na1_1 = $playerId;
|
|
2376
2376
|
CoroutineImpl.call(this, resultContinuation);
|
|
2377
2377
|
}
|
|
2378
|
-
protoOf(GameServer$playerLive$slambda).
|
|
2379
|
-
var tmp = this.
|
|
2378
|
+
protoOf(GameServer$playerLive$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2379
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2380
2380
|
tmp.u8_1 = Unit_instance;
|
|
2381
2381
|
tmp.v8_1 = null;
|
|
2382
2382
|
return tmp.a9();
|
|
2383
2383
|
};
|
|
2384
2384
|
protoOf(GameServer$playerLive$slambda).j9 = function (p1, p2, $completion) {
|
|
2385
2385
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2386
|
-
return this.
|
|
2386
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2387
2387
|
};
|
|
2388
2388
|
protoOf(GameServer$playerLive$slambda).a9 = function () {
|
|
2389
2389
|
var suspendResult = this.u8_1;
|
|
@@ -2392,16 +2392,16 @@
|
|
|
2392
2392
|
var tmp = this.s8_1;
|
|
2393
2393
|
if (tmp === 0) {
|
|
2394
2394
|
this.t8_1 = 1;
|
|
2395
|
-
if (get_isFinished(this.
|
|
2395
|
+
if (get_isFinished(this.pa1_1.state) || get_isFinishing(this.pa1_1.state)) {
|
|
2396
2396
|
return Unit_instance;
|
|
2397
2397
|
}
|
|
2398
|
-
if (!_get_serverReduxConfig__rprcrm(this.
|
|
2399
|
-
this.
|
|
2398
|
+
if (!_get_serverReduxConfig__rprcrm(this.ma1_1).waitForPlayerToConnectOnStart && (!get_isCreated(this.pa1_1.state) || !this.ma1_1.t66().b6s())) {
|
|
2399
|
+
this.ma1_1.h4q().v('GameEngine_API', 'playerLive: ' + this.na1_1 + ' before game is created');
|
|
2400
2400
|
return Unit_instance;
|
|
2401
2401
|
}
|
|
2402
|
-
var tmp_0 = this.
|
|
2402
|
+
var tmp_0 = this.pa1_1.dispatch;
|
|
2403
2403
|
var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
|
|
2404
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2404
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.na1_1));
|
|
2405
2405
|
return Unit_instance;
|
|
2406
2406
|
} else if (tmp === 1) {
|
|
2407
2407
|
throw this.v8_1;
|
|
@@ -2412,35 +2412,35 @@
|
|
|
2412
2412
|
}
|
|
2413
2413
|
while (true);
|
|
2414
2414
|
};
|
|
2415
|
-
protoOf(GameServer$playerLive$slambda).
|
|
2416
|
-
var i = new GameServer$playerLive$slambda(this.
|
|
2417
|
-
i.
|
|
2418
|
-
i.
|
|
2415
|
+
protoOf(GameServer$playerLive$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2416
|
+
var i = new GameServer$playerLive$slambda(this.ma1_1, this.na1_1, completion);
|
|
2417
|
+
i.oa1_1 = $this$dispatchAsync;
|
|
2418
|
+
i.pa1_1 = store;
|
|
2419
2419
|
return i;
|
|
2420
2420
|
};
|
|
2421
2421
|
function GameServer$playerLive$slambda_0(this$0, $playerId, resultContinuation) {
|
|
2422
2422
|
var i = new GameServer$playerLive$slambda(this$0, $playerId, resultContinuation);
|
|
2423
2423
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2424
|
-
return i.
|
|
2424
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2425
2425
|
};
|
|
2426
2426
|
l.$arity = 2;
|
|
2427
2427
|
return l;
|
|
2428
2428
|
}
|
|
2429
2429
|
function GameServer$playerLeft$slambda(this$0, $playerId, $permanently, resultContinuation) {
|
|
2430
|
-
this.
|
|
2431
|
-
this.
|
|
2432
|
-
this.
|
|
2430
|
+
this.ya1_1 = this$0;
|
|
2431
|
+
this.za1_1 = $playerId;
|
|
2432
|
+
this.aa2_1 = $permanently;
|
|
2433
2433
|
CoroutineImpl.call(this, resultContinuation);
|
|
2434
2434
|
}
|
|
2435
|
-
protoOf(GameServer$playerLeft$slambda).
|
|
2436
|
-
var tmp = this.
|
|
2435
|
+
protoOf(GameServer$playerLeft$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2436
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2437
2437
|
tmp.u8_1 = Unit_instance;
|
|
2438
2438
|
tmp.v8_1 = null;
|
|
2439
2439
|
return tmp.a9();
|
|
2440
2440
|
};
|
|
2441
2441
|
protoOf(GameServer$playerLeft$slambda).j9 = function (p1, p2, $completion) {
|
|
2442
2442
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2443
|
-
return this.
|
|
2443
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2444
2444
|
};
|
|
2445
2445
|
protoOf(GameServer$playerLeft$slambda).a9 = function () {
|
|
2446
2446
|
var suspendResult = this.u8_1;
|
|
@@ -2449,22 +2449,22 @@
|
|
|
2449
2449
|
var tmp = this.s8_1;
|
|
2450
2450
|
if (tmp === 0) {
|
|
2451
2451
|
this.t8_1 = 1;
|
|
2452
|
-
if (get_isFinished(this.
|
|
2452
|
+
if (get_isFinished(this.ca2_1.state) || get_isFinishing(this.ca2_1.state)) {
|
|
2453
2453
|
return Unit_instance;
|
|
2454
2454
|
}
|
|
2455
|
-
if (!get_isCreated(this.
|
|
2456
|
-
this.
|
|
2455
|
+
if (!get_isCreated(this.ca2_1.state) || !this.ya1_1.t66().b6s()) {
|
|
2456
|
+
this.ya1_1.h4q().w('GameEngine_API', 'playerLeft: ' + this.za1_1 + ' before game is created');
|
|
2457
2457
|
return Unit_instance;
|
|
2458
2458
|
}
|
|
2459
|
-
var tmp_0 = this.
|
|
2459
|
+
var tmp_0 = this.ca2_1.dispatch;
|
|
2460
2460
|
var tmp_1;
|
|
2461
|
-
if (this.
|
|
2461
|
+
if (this.aa2_1) {
|
|
2462
2462
|
tmp_1 = PlayerConnectionState_LEFT_PERMANENTLY_getInstance();
|
|
2463
2463
|
} else {
|
|
2464
2464
|
tmp_1 = PlayerConnectionState_LEFT_getInstance();
|
|
2465
2465
|
}
|
|
2466
2466
|
var tmp0_connectionState = tmp_1;
|
|
2467
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2467
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.za1_1));
|
|
2468
2468
|
return Unit_instance;
|
|
2469
2469
|
} else if (tmp === 1) {
|
|
2470
2470
|
throw this.v8_1;
|
|
@@ -2475,39 +2475,39 @@
|
|
|
2475
2475
|
}
|
|
2476
2476
|
while (true);
|
|
2477
2477
|
};
|
|
2478
|
-
protoOf(GameServer$playerLeft$slambda).
|
|
2479
|
-
var i = new GameServer$playerLeft$slambda(this.
|
|
2480
|
-
i.
|
|
2481
|
-
i.
|
|
2478
|
+
protoOf(GameServer$playerLeft$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2479
|
+
var i = new GameServer$playerLeft$slambda(this.ya1_1, this.za1_1, this.aa2_1, completion);
|
|
2480
|
+
i.ba2_1 = $this$dispatchAsync;
|
|
2481
|
+
i.ca2_1 = store;
|
|
2482
2482
|
return i;
|
|
2483
2483
|
};
|
|
2484
2484
|
function GameServer$playerLeft$slambda_0(this$0, $playerId, $permanently, resultContinuation) {
|
|
2485
2485
|
var i = new GameServer$playerLeft$slambda(this$0, $playerId, $permanently, resultContinuation);
|
|
2486
2486
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2487
|
-
return i.
|
|
2487
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2488
2488
|
};
|
|
2489
2489
|
l.$arity = 2;
|
|
2490
2490
|
return l;
|
|
2491
2491
|
}
|
|
2492
2492
|
function GameServer$roomOnCreate$slambda($usersArray, this$0, $config, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
|
|
2493
|
-
this.
|
|
2494
|
-
this.
|
|
2495
|
-
this.
|
|
2496
|
-
this.
|
|
2497
|
-
this.
|
|
2498
|
-
this.
|
|
2499
|
-
this.
|
|
2493
|
+
this.la2_1 = $usersArray;
|
|
2494
|
+
this.ma2_1 = this$0;
|
|
2495
|
+
this.na2_1 = $config;
|
|
2496
|
+
this.oa2_1 = $roomId;
|
|
2497
|
+
this.pa2_1 = $transition;
|
|
2498
|
+
this.qa2_1 = $gameCreatorId;
|
|
2499
|
+
this.ra2_1 = $spectators;
|
|
2500
2500
|
CoroutineImpl.call(this, resultContinuation);
|
|
2501
2501
|
}
|
|
2502
|
-
protoOf(GameServer$roomOnCreate$slambda).
|
|
2503
|
-
var tmp = this.
|
|
2502
|
+
protoOf(GameServer$roomOnCreate$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2503
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2504
2504
|
tmp.u8_1 = Unit_instance;
|
|
2505
2505
|
tmp.v8_1 = null;
|
|
2506
2506
|
return tmp.a9();
|
|
2507
2507
|
};
|
|
2508
2508
|
protoOf(GameServer$roomOnCreate$slambda).j9 = function (p1, p2, $completion) {
|
|
2509
2509
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2510
|
-
return this.
|
|
2510
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2511
2511
|
};
|
|
2512
2512
|
protoOf(GameServer$roomOnCreate$slambda).a9 = function () {
|
|
2513
2513
|
var suspendResult = this.u8_1;
|
|
@@ -2516,18 +2516,18 @@
|
|
|
2516
2516
|
var tmp = this.s8_1;
|
|
2517
2517
|
if (tmp === 0) {
|
|
2518
2518
|
this.t8_1 = 1;
|
|
2519
|
-
var users = toList(this.
|
|
2520
|
-
if (!validatePlayerCount(this.
|
|
2521
|
-
this.
|
|
2519
|
+
var users = toList(this.la2_1);
|
|
2520
|
+
if (!validatePlayerCount(this.ma2_1, this.na2_1, users, this.oa2_1)) {
|
|
2521
|
+
this.ta2_1.dispatch(Companion_instance.fromTableWithAnalytics(new GameErrorReason(Reason_SERVER_ERROR_getInstance()), this.ma2_1.table.isGameFinished, this.ma2_1.table));
|
|
2522
2522
|
return Unit_instance;
|
|
2523
2523
|
}
|
|
2524
|
-
var orderedUsers = orderUsers(this.
|
|
2525
|
-
var gameCreatorUser = getPlayer(users, this.
|
|
2526
|
-
var tmp_0 = this.
|
|
2524
|
+
var orderedUsers = orderUsers(this.ma2_1, users, this.na2_1, this.pa2_1);
|
|
2525
|
+
var gameCreatorUser = getPlayer(users, this.qa2_1);
|
|
2526
|
+
var tmp_0 = this.ta2_1.dispatch;
|
|
2527
2527
|
var tmp0_version = get_versionOrDefault(GameEngineConfig_instance);
|
|
2528
2528
|
var tmp1_users = sortWithItem(orderedUsers, gameCreatorUser);
|
|
2529
|
-
var tmp2_spectators = toList(this.
|
|
2530
|
-
tmp_0(new StartGameMechanicAction(this.
|
|
2529
|
+
var tmp2_spectators = toList(this.ra2_1);
|
|
2530
|
+
tmp_0(new StartGameMechanicAction(this.na2_1, this.oa2_1, tmp0_version, this.qa2_1, tmp1_users, VOID, tmp2_spectators));
|
|
2531
2531
|
return Unit_instance;
|
|
2532
2532
|
} else if (tmp === 1) {
|
|
2533
2533
|
throw this.v8_1;
|
|
@@ -2538,39 +2538,39 @@
|
|
|
2538
2538
|
}
|
|
2539
2539
|
while (true);
|
|
2540
2540
|
};
|
|
2541
|
-
protoOf(GameServer$roomOnCreate$slambda).
|
|
2542
|
-
var i = new GameServer$roomOnCreate$slambda(this.
|
|
2543
|
-
i.
|
|
2544
|
-
i.
|
|
2541
|
+
protoOf(GameServer$roomOnCreate$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2542
|
+
var i = new GameServer$roomOnCreate$slambda(this.la2_1, this.ma2_1, this.na2_1, this.oa2_1, this.pa2_1, this.qa2_1, this.ra2_1, completion);
|
|
2543
|
+
i.sa2_1 = $this$dispatchAsync;
|
|
2544
|
+
i.ta2_1 = store;
|
|
2545
2545
|
return i;
|
|
2546
2546
|
};
|
|
2547
2547
|
function GameServer$roomOnCreate$slambda_0($usersArray, this$0, $config, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
|
|
2548
2548
|
var i = new GameServer$roomOnCreate$slambda($usersArray, this$0, $config, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation);
|
|
2549
2549
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2550
|
-
return i.
|
|
2550
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2551
2551
|
};
|
|
2552
2552
|
l.$arity = 2;
|
|
2553
2553
|
return l;
|
|
2554
2554
|
}
|
|
2555
2555
|
function GameServer$preserveTeams$previousTeams$1($playerId) {
|
|
2556
|
-
this.
|
|
2556
|
+
this.ua2_1 = $playerId;
|
|
2557
2557
|
}
|
|
2558
2558
|
protoOf(GameServer$preserveTeams$previousTeams$1).v65 = function () {
|
|
2559
|
-
return this.
|
|
2559
|
+
return this.ua2_1;
|
|
2560
2560
|
};
|
|
2561
2561
|
function GameServer$roomOnContinueFromState$slambda($state, resultContinuation) {
|
|
2562
|
-
this.
|
|
2562
|
+
this.da3_1 = $state;
|
|
2563
2563
|
CoroutineImpl.call(this, resultContinuation);
|
|
2564
2564
|
}
|
|
2565
|
-
protoOf(GameServer$roomOnContinueFromState$slambda).
|
|
2566
|
-
var tmp = this.
|
|
2565
|
+
protoOf(GameServer$roomOnContinueFromState$slambda).ga3 = function ($this$dispatchAwait, store, $completion) {
|
|
2566
|
+
var tmp = this.sa0($this$dispatchAwait, store, $completion);
|
|
2567
2567
|
tmp.u8_1 = Unit_instance;
|
|
2568
2568
|
tmp.v8_1 = null;
|
|
2569
2569
|
return tmp.a9();
|
|
2570
2570
|
};
|
|
2571
2571
|
protoOf(GameServer$roomOnContinueFromState$slambda).j9 = function (p1, p2, $completion) {
|
|
2572
2572
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2573
|
-
return this.
|
|
2573
|
+
return this.ga3(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2574
2574
|
};
|
|
2575
2575
|
protoOf(GameServer$roomOnContinueFromState$slambda).a9 = function () {
|
|
2576
2576
|
var suspendResult = this.u8_1;
|
|
@@ -2579,10 +2579,10 @@
|
|
|
2579
2579
|
var tmp = this.s8_1;
|
|
2580
2580
|
if (tmp === 0) {
|
|
2581
2581
|
this.t8_1 = 1;
|
|
2582
|
-
if (get_isCreating(this.
|
|
2583
|
-
var tmp_0 = this.
|
|
2582
|
+
if (get_isCreating(this.fa3_1.state)) {
|
|
2583
|
+
var tmp_0 = this.fa3_1.dispatch;
|
|
2584
2584
|
var tmp0_reason = new RestartRoundReason(null);
|
|
2585
|
-
var tmp1_table = this.
|
|
2585
|
+
var tmp1_table = this.da3_1.table;
|
|
2586
2586
|
tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
|
|
2587
2587
|
return true;
|
|
2588
2588
|
}
|
|
@@ -2596,34 +2596,34 @@
|
|
|
2596
2596
|
}
|
|
2597
2597
|
while (true);
|
|
2598
2598
|
};
|
|
2599
|
-
protoOf(GameServer$roomOnContinueFromState$slambda).
|
|
2600
|
-
var i = new GameServer$roomOnContinueFromState$slambda(this.
|
|
2601
|
-
i.
|
|
2602
|
-
i.
|
|
2599
|
+
protoOf(GameServer$roomOnContinueFromState$slambda).sa0 = function ($this$dispatchAwait, store, completion) {
|
|
2600
|
+
var i = new GameServer$roomOnContinueFromState$slambda(this.da3_1, completion);
|
|
2601
|
+
i.ea3_1 = $this$dispatchAwait;
|
|
2602
|
+
i.fa3_1 = store;
|
|
2603
2603
|
return i;
|
|
2604
2604
|
};
|
|
2605
2605
|
function GameServer$roomOnContinueFromState$slambda_0($state, resultContinuation) {
|
|
2606
2606
|
var i = new GameServer$roomOnContinueFromState$slambda($state, resultContinuation);
|
|
2607
2607
|
var l = function ($this$dispatchAwait, store, $completion) {
|
|
2608
|
-
return i.
|
|
2608
|
+
return i.ga3($this$dispatchAwait, store, $completion);
|
|
2609
2609
|
};
|
|
2610
2610
|
l.$arity = 2;
|
|
2611
2611
|
return l;
|
|
2612
2612
|
}
|
|
2613
2613
|
function GameServer$roomOnContinueFromState$slambda_1($isCreated, $state, resultContinuation) {
|
|
2614
|
-
this.
|
|
2615
|
-
this.
|
|
2614
|
+
this.pa3_1 = $isCreated;
|
|
2615
|
+
this.qa3_1 = $state;
|
|
2616
2616
|
CoroutineImpl.call(this, resultContinuation);
|
|
2617
2617
|
}
|
|
2618
|
-
protoOf(GameServer$roomOnContinueFromState$slambda_1).
|
|
2619
|
-
var tmp = this.
|
|
2618
|
+
protoOf(GameServer$roomOnContinueFromState$slambda_1).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2619
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2620
2620
|
tmp.u8_1 = Unit_instance;
|
|
2621
2621
|
tmp.v8_1 = null;
|
|
2622
2622
|
return tmp.a9();
|
|
2623
2623
|
};
|
|
2624
2624
|
protoOf(GameServer$roomOnContinueFromState$slambda_1).j9 = function (p1, p2, $completion) {
|
|
2625
2625
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2626
|
-
return this.
|
|
2626
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2627
2627
|
};
|
|
2628
2628
|
protoOf(GameServer$roomOnContinueFromState$slambda_1).a9 = function () {
|
|
2629
2629
|
var suspendResult = this.u8_1;
|
|
@@ -2634,7 +2634,7 @@
|
|
|
2634
2634
|
case 0:
|
|
2635
2635
|
this.t8_1 = 3;
|
|
2636
2636
|
this.s8_1 = 1;
|
|
2637
|
-
suspendResult = this.
|
|
2637
|
+
suspendResult = this.pa3_1.z1t(this);
|
|
2638
2638
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2639
2639
|
return suspendResult;
|
|
2640
2640
|
}
|
|
@@ -2642,10 +2642,10 @@
|
|
|
2642
2642
|
continue $sm;
|
|
2643
2643
|
case 1:
|
|
2644
2644
|
if (suspendResult) {
|
|
2645
|
-
var _iterator__ex2g4s = this.
|
|
2645
|
+
var _iterator__ex2g4s = this.qa3_1.actions.l();
|
|
2646
2646
|
while (_iterator__ex2g4s.m()) {
|
|
2647
2647
|
var element = _iterator__ex2g4s.n();
|
|
2648
|
-
this.
|
|
2648
|
+
this.sa3_1.dispatch(element);
|
|
2649
2649
|
}
|
|
2650
2650
|
this.s8_1 = 2;
|
|
2651
2651
|
continue $sm;
|
|
@@ -2670,35 +2670,35 @@
|
|
|
2670
2670
|
}
|
|
2671
2671
|
while (true);
|
|
2672
2672
|
};
|
|
2673
|
-
protoOf(GameServer$roomOnContinueFromState$slambda_1).
|
|
2674
|
-
var i = new GameServer$roomOnContinueFromState$slambda_1(this.
|
|
2675
|
-
i.
|
|
2676
|
-
i.
|
|
2673
|
+
protoOf(GameServer$roomOnContinueFromState$slambda_1).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2674
|
+
var i = new GameServer$roomOnContinueFromState$slambda_1(this.pa3_1, this.qa3_1, completion);
|
|
2675
|
+
i.ra3_1 = $this$dispatchAsync;
|
|
2676
|
+
i.sa3_1 = store;
|
|
2677
2677
|
return i;
|
|
2678
2678
|
};
|
|
2679
2679
|
function GameServer$roomOnContinueFromState$slambda_2($isCreated, $state, resultContinuation) {
|
|
2680
2680
|
var i = new GameServer$roomOnContinueFromState$slambda_1($isCreated, $state, resultContinuation);
|
|
2681
2681
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2682
|
-
return i.
|
|
2682
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2683
2683
|
};
|
|
2684
2684
|
l.$arity = 2;
|
|
2685
2685
|
return l;
|
|
2686
2686
|
}
|
|
2687
2687
|
function GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation) {
|
|
2688
|
-
this.
|
|
2689
|
-
this.
|
|
2690
|
-
this.
|
|
2688
|
+
this.ba4_1 = $tableLite;
|
|
2689
|
+
this.ca4_1 = $roomId;
|
|
2690
|
+
this.da4_1 = this$0;
|
|
2691
2691
|
CoroutineImpl.call(this, resultContinuation);
|
|
2692
2692
|
}
|
|
2693
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda).
|
|
2694
|
-
var tmp = this.
|
|
2693
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2694
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2695
2695
|
tmp.u8_1 = Unit_instance;
|
|
2696
2696
|
tmp.v8_1 = null;
|
|
2697
2697
|
return tmp.a9();
|
|
2698
2698
|
};
|
|
2699
2699
|
protoOf(GameServer$roomOnContinueFromRound$slambda).j9 = function (p1, p2, $completion) {
|
|
2700
2700
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2701
|
-
return this.
|
|
2701
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2702
2702
|
};
|
|
2703
2703
|
protoOf(GameServer$roomOnContinueFromRound$slambda).a9 = function () {
|
|
2704
2704
|
var suspendResult = this.u8_1;
|
|
@@ -2707,9 +2707,9 @@
|
|
|
2707
2707
|
var tmp = this.s8_1;
|
|
2708
2708
|
if (tmp === 0) {
|
|
2709
2709
|
this.t8_1 = 1;
|
|
2710
|
-
var tmp_0 = this.
|
|
2711
|
-
var tmp0_reason = new RestartRoundReason(this.
|
|
2712
|
-
var tmp1_table = Companion_instance_0.restartRound(this.
|
|
2710
|
+
var tmp_0 = this.fa4_1.dispatch;
|
|
2711
|
+
var tmp0_reason = new RestartRoundReason(this.ba4_1.gameInfo.round.roundNumber);
|
|
2712
|
+
var tmp1_table = Companion_instance_0.restartRound(this.ca4_1, _get_idsProvider__fnfajc(this.da4_1).e6e(), get_versionOrDefault(GameEngineConfig_instance), this.ba4_1);
|
|
2713
2713
|
tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
|
|
2714
2714
|
return Unit_instance;
|
|
2715
2715
|
} else if (tmp === 1) {
|
|
@@ -2721,16 +2721,16 @@
|
|
|
2721
2721
|
}
|
|
2722
2722
|
while (true);
|
|
2723
2723
|
};
|
|
2724
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda).
|
|
2725
|
-
var i = new GameServer$roomOnContinueFromRound$slambda(this.
|
|
2726
|
-
i.
|
|
2727
|
-
i.
|
|
2724
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2725
|
+
var i = new GameServer$roomOnContinueFromRound$slambda(this.ba4_1, this.ca4_1, this.da4_1, completion);
|
|
2726
|
+
i.ea4_1 = $this$dispatchAsync;
|
|
2727
|
+
i.fa4_1 = store;
|
|
2728
2728
|
return i;
|
|
2729
2729
|
};
|
|
2730
2730
|
function GameServer$roomOnContinueFromRound$slambda_0($tableLite, $roomId, this$0, resultContinuation) {
|
|
2731
2731
|
var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation);
|
|
2732
2732
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2733
|
-
return i.
|
|
2733
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2734
2734
|
};
|
|
2735
2735
|
l.$arity = 2;
|
|
2736
2736
|
return l;
|
|
@@ -2738,15 +2738,15 @@
|
|
|
2738
2738
|
function GameServer$roomOnContinueFromRound$slambda_1(resultContinuation) {
|
|
2739
2739
|
CoroutineImpl.call(this, resultContinuation);
|
|
2740
2740
|
}
|
|
2741
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda_1).
|
|
2742
|
-
var tmp = this.
|
|
2741
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda_1).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2742
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2743
2743
|
tmp.u8_1 = Unit_instance;
|
|
2744
2744
|
tmp.v8_1 = null;
|
|
2745
2745
|
return tmp.a9();
|
|
2746
2746
|
};
|
|
2747
2747
|
protoOf(GameServer$roomOnContinueFromRound$slambda_1).j9 = function (p1, p2, $completion) {
|
|
2748
2748
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2749
|
-
return this.
|
|
2749
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2750
2750
|
};
|
|
2751
2751
|
protoOf(GameServer$roomOnContinueFromRound$slambda_1).a9 = function () {
|
|
2752
2752
|
var suspendResult = this.u8_1;
|
|
@@ -2755,7 +2755,7 @@
|
|
|
2755
2755
|
var tmp = this.s8_1;
|
|
2756
2756
|
if (tmp === 0) {
|
|
2757
2757
|
this.t8_1 = 1;
|
|
2758
|
-
this.
|
|
2758
|
+
this.pa4_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
|
|
2759
2759
|
return Unit_instance;
|
|
2760
2760
|
} else if (tmp === 1) {
|
|
2761
2761
|
throw this.v8_1;
|
|
@@ -2766,33 +2766,33 @@
|
|
|
2766
2766
|
}
|
|
2767
2767
|
while (true);
|
|
2768
2768
|
};
|
|
2769
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda_1).
|
|
2769
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda_1).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2770
2770
|
var i = new GameServer$roomOnContinueFromRound$slambda_1(completion);
|
|
2771
|
-
i.
|
|
2772
|
-
i.
|
|
2771
|
+
i.oa4_1 = $this$dispatchAsync;
|
|
2772
|
+
i.pa4_1 = store;
|
|
2773
2773
|
return i;
|
|
2774
2774
|
};
|
|
2775
2775
|
function GameServer$roomOnContinueFromRound$slambda_2(resultContinuation) {
|
|
2776
2776
|
var i = new GameServer$roomOnContinueFromRound$slambda_1(resultContinuation);
|
|
2777
2777
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2778
|
-
return i.
|
|
2778
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2779
2779
|
};
|
|
2780
2780
|
l.$arity = 2;
|
|
2781
2781
|
return l;
|
|
2782
2782
|
}
|
|
2783
2783
|
function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
|
|
2784
|
-
this.
|
|
2784
|
+
this.ya4_1 = $spectators;
|
|
2785
2785
|
CoroutineImpl.call(this, resultContinuation);
|
|
2786
2786
|
}
|
|
2787
|
-
protoOf(GameServer$addSpectatorsToRoom$slambda).
|
|
2788
|
-
var tmp = this.
|
|
2787
|
+
protoOf(GameServer$addSpectatorsToRoom$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2788
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2789
2789
|
tmp.u8_1 = Unit_instance;
|
|
2790
2790
|
tmp.v8_1 = null;
|
|
2791
2791
|
return tmp.a9();
|
|
2792
2792
|
};
|
|
2793
2793
|
protoOf(GameServer$addSpectatorsToRoom$slambda).j9 = function (p1, p2, $completion) {
|
|
2794
2794
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2795
|
-
return this.
|
|
2795
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2796
2796
|
};
|
|
2797
2797
|
protoOf(GameServer$addSpectatorsToRoom$slambda).a9 = function () {
|
|
2798
2798
|
var suspendResult = this.u8_1;
|
|
@@ -2801,7 +2801,7 @@
|
|
|
2801
2801
|
var tmp = this.s8_1;
|
|
2802
2802
|
if (tmp === 0) {
|
|
2803
2803
|
this.t8_1 = 1;
|
|
2804
|
-
this.
|
|
2804
|
+
this.aa5_1.dispatch(new AddSpectatorsAction(toList(this.ya4_1)));
|
|
2805
2805
|
return Unit_instance;
|
|
2806
2806
|
} else if (tmp === 1) {
|
|
2807
2807
|
throw this.v8_1;
|
|
@@ -2812,33 +2812,33 @@
|
|
|
2812
2812
|
}
|
|
2813
2813
|
while (true);
|
|
2814
2814
|
};
|
|
2815
|
-
protoOf(GameServer$addSpectatorsToRoom$slambda).
|
|
2816
|
-
var i = new GameServer$addSpectatorsToRoom$slambda(this.
|
|
2817
|
-
i.
|
|
2818
|
-
i.
|
|
2815
|
+
protoOf(GameServer$addSpectatorsToRoom$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2816
|
+
var i = new GameServer$addSpectatorsToRoom$slambda(this.ya4_1, completion);
|
|
2817
|
+
i.za4_1 = $this$dispatchAsync;
|
|
2818
|
+
i.aa5_1 = store;
|
|
2819
2819
|
return i;
|
|
2820
2820
|
};
|
|
2821
2821
|
function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
|
|
2822
2822
|
var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
|
|
2823
2823
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2824
|
-
return i.
|
|
2824
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2825
2825
|
};
|
|
2826
2826
|
l.$arity = 2;
|
|
2827
2827
|
return l;
|
|
2828
2828
|
}
|
|
2829
2829
|
function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
|
|
2830
|
-
this.
|
|
2830
|
+
this.ja5_1 = $spectators;
|
|
2831
2831
|
CoroutineImpl.call(this, resultContinuation);
|
|
2832
2832
|
}
|
|
2833
|
-
protoOf(GameServer$removeSpectatorsFromRoom$slambda).
|
|
2834
|
-
var tmp = this.
|
|
2833
|
+
protoOf(GameServer$removeSpectatorsFromRoom$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2834
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2835
2835
|
tmp.u8_1 = Unit_instance;
|
|
2836
2836
|
tmp.v8_1 = null;
|
|
2837
2837
|
return tmp.a9();
|
|
2838
2838
|
};
|
|
2839
2839
|
protoOf(GameServer$removeSpectatorsFromRoom$slambda).j9 = function (p1, p2, $completion) {
|
|
2840
2840
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2841
|
-
return this.
|
|
2841
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2842
2842
|
};
|
|
2843
2843
|
protoOf(GameServer$removeSpectatorsFromRoom$slambda).a9 = function () {
|
|
2844
2844
|
var suspendResult = this.u8_1;
|
|
@@ -2847,7 +2847,7 @@
|
|
|
2847
2847
|
var tmp = this.s8_1;
|
|
2848
2848
|
if (tmp === 0) {
|
|
2849
2849
|
this.t8_1 = 1;
|
|
2850
|
-
this.
|
|
2850
|
+
this.la5_1.dispatch(new RemoveSpectatorsAction(toList(this.ja5_1)));
|
|
2851
2851
|
return Unit_instance;
|
|
2852
2852
|
} else if (tmp === 1) {
|
|
2853
2853
|
throw this.v8_1;
|
|
@@ -2858,34 +2858,34 @@
|
|
|
2858
2858
|
}
|
|
2859
2859
|
while (true);
|
|
2860
2860
|
};
|
|
2861
|
-
protoOf(GameServer$removeSpectatorsFromRoom$slambda).
|
|
2862
|
-
var i = new GameServer$removeSpectatorsFromRoom$slambda(this.
|
|
2863
|
-
i.
|
|
2864
|
-
i.
|
|
2861
|
+
protoOf(GameServer$removeSpectatorsFromRoom$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2862
|
+
var i = new GameServer$removeSpectatorsFromRoom$slambda(this.ja5_1, completion);
|
|
2863
|
+
i.ka5_1 = $this$dispatchAsync;
|
|
2864
|
+
i.la5_1 = store;
|
|
2865
2865
|
return i;
|
|
2866
2866
|
};
|
|
2867
2867
|
function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
|
|
2868
2868
|
var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
|
|
2869
2869
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2870
|
-
return i.
|
|
2870
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2871
2871
|
};
|
|
2872
2872
|
l.$arity = 2;
|
|
2873
2873
|
return l;
|
|
2874
2874
|
}
|
|
2875
2875
|
function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
|
|
2876
|
-
this.
|
|
2877
|
-
this.
|
|
2876
|
+
this.ua5_1 = $playerId;
|
|
2877
|
+
this.va5_1 = this$0;
|
|
2878
2878
|
CoroutineImpl.call(this, resultContinuation);
|
|
2879
2879
|
}
|
|
2880
|
-
protoOf(GameServer$roomRefreshPlayerState$slambda).
|
|
2881
|
-
var tmp = this.
|
|
2880
|
+
protoOf(GameServer$roomRefreshPlayerState$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2881
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2882
2882
|
tmp.u8_1 = Unit_instance;
|
|
2883
2883
|
tmp.v8_1 = null;
|
|
2884
2884
|
return tmp.a9();
|
|
2885
2885
|
};
|
|
2886
2886
|
protoOf(GameServer$roomRefreshPlayerState$slambda).j9 = function (p1, p2, $completion) {
|
|
2887
2887
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2888
|
-
return this.
|
|
2888
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2889
2889
|
};
|
|
2890
2890
|
protoOf(GameServer$roomRefreshPlayerState$slambda).a9 = function () {
|
|
2891
2891
|
var suspendResult = this.u8_1;
|
|
@@ -2894,14 +2894,14 @@
|
|
|
2894
2894
|
var tmp = this.s8_1;
|
|
2895
2895
|
if (tmp === 0) {
|
|
2896
2896
|
this.t8_1 = 1;
|
|
2897
|
-
var table = this.
|
|
2898
|
-
var player = getPlayer(table.players, this.
|
|
2897
|
+
var table = this.xa5_1.state.z6r();
|
|
2898
|
+
var player = getPlayer(table.players, this.ua5_1);
|
|
2899
2899
|
if (player.k6v_1.a69().n67_1.isLive) {
|
|
2900
|
-
this.
|
|
2900
|
+
this.xa5_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.va5_1).ya5(player, table));
|
|
2901
2901
|
} else {
|
|
2902
|
-
var tmp_0 = this.
|
|
2902
|
+
var tmp_0 = this.xa5_1.dispatch;
|
|
2903
2903
|
var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
|
|
2904
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2904
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.ua5_1));
|
|
2905
2905
|
}
|
|
2906
2906
|
return Unit_instance;
|
|
2907
2907
|
} else if (tmp === 1) {
|
|
@@ -2913,34 +2913,34 @@
|
|
|
2913
2913
|
}
|
|
2914
2914
|
while (true);
|
|
2915
2915
|
};
|
|
2916
|
-
protoOf(GameServer$roomRefreshPlayerState$slambda).
|
|
2917
|
-
var i = new GameServer$roomRefreshPlayerState$slambda(this.
|
|
2918
|
-
i.
|
|
2919
|
-
i.
|
|
2916
|
+
protoOf(GameServer$roomRefreshPlayerState$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2917
|
+
var i = new GameServer$roomRefreshPlayerState$slambda(this.ua5_1, this.va5_1, completion);
|
|
2918
|
+
i.wa5_1 = $this$dispatchAsync;
|
|
2919
|
+
i.xa5_1 = store;
|
|
2920
2920
|
return i;
|
|
2921
2921
|
};
|
|
2922
2922
|
function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
|
|
2923
2923
|
var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
|
|
2924
2924
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2925
|
-
return i.
|
|
2925
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2926
2926
|
};
|
|
2927
2927
|
l.$arity = 2;
|
|
2928
2928
|
return l;
|
|
2929
2929
|
}
|
|
2930
2930
|
function GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation) {
|
|
2931
|
-
this.
|
|
2932
|
-
this.
|
|
2931
|
+
this.ha6_1 = this$0;
|
|
2932
|
+
this.ia6_1 = $newRid;
|
|
2933
2933
|
CoroutineImpl.call(this, resultContinuation);
|
|
2934
2934
|
}
|
|
2935
|
-
protoOf(GameServer$roomOnDelete$slambda).
|
|
2936
|
-
var tmp = this.
|
|
2935
|
+
protoOf(GameServer$roomOnDelete$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
2936
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
2937
2937
|
tmp.u8_1 = Unit_instance;
|
|
2938
2938
|
tmp.v8_1 = null;
|
|
2939
2939
|
return tmp.a9();
|
|
2940
2940
|
};
|
|
2941
2941
|
protoOf(GameServer$roomOnDelete$slambda).j9 = function (p1, p2, $completion) {
|
|
2942
2942
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2943
|
-
return this.
|
|
2943
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2944
2944
|
};
|
|
2945
2945
|
protoOf(GameServer$roomOnDelete$slambda).a9 = function () {
|
|
2946
2946
|
var suspendResult = this.u8_1;
|
|
@@ -2949,27 +2949,27 @@
|
|
|
2949
2949
|
var tmp = this.s8_1;
|
|
2950
2950
|
if (tmp === 0) {
|
|
2951
2951
|
this.t8_1 = 1;
|
|
2952
|
-
var it = this.
|
|
2952
|
+
var it = this.ha6_1.t66().z6q_1;
|
|
2953
2953
|
var tmp_0;
|
|
2954
2954
|
if (it == null) {
|
|
2955
|
-
this.
|
|
2955
|
+
this.ha6_1.h4q().w('GameEngine_API', "GameServer: Termination reason can't be null");
|
|
2956
2956
|
tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
|
|
2957
2957
|
} else {
|
|
2958
2958
|
tmp_0 = it;
|
|
2959
2959
|
}
|
|
2960
2960
|
var terminationState = tmp_0;
|
|
2961
|
-
var gameTransition = terminationState.
|
|
2961
|
+
var gameTransition = terminationState.y92_1;
|
|
2962
2962
|
var tmp_1;
|
|
2963
2963
|
if (gameTransition instanceof GameToRoomTransition) {
|
|
2964
|
-
var tmp0_elvis_lhs = this.
|
|
2964
|
+
var tmp0_elvis_lhs = this.ia6_1;
|
|
2965
2965
|
tmp_1 = gameTransition.copy(tmp0_elvis_lhs == null ? gameTransition.roomId : tmp0_elvis_lhs);
|
|
2966
2966
|
} else {
|
|
2967
2967
|
tmp_1 = gameTransition;
|
|
2968
2968
|
}
|
|
2969
2969
|
var transition = tmp_1;
|
|
2970
|
-
var tmp_2 = this.
|
|
2971
|
-
var tmp0_reason = terminationState.
|
|
2972
|
-
var tmp1_isGameFinished = this.
|
|
2970
|
+
var tmp_2 = this.ka6_1.dispatch;
|
|
2971
|
+
var tmp0_reason = terminationState.x92_1;
|
|
2972
|
+
var tmp1_isGameFinished = this.ha6_1.t66().z6r().isGameFinished;
|
|
2973
2973
|
tmp_2(new FinishGameMechanicAction(tmp0_reason, tmp1_isGameFinished, VOID, transition));
|
|
2974
2974
|
return Unit_instance;
|
|
2975
2975
|
} else if (tmp === 1) {
|
|
@@ -2981,33 +2981,33 @@
|
|
|
2981
2981
|
}
|
|
2982
2982
|
while (true);
|
|
2983
2983
|
};
|
|
2984
|
-
protoOf(GameServer$roomOnDelete$slambda).
|
|
2985
|
-
var i = new GameServer$roomOnDelete$slambda(this.
|
|
2986
|
-
i.
|
|
2987
|
-
i.
|
|
2984
|
+
protoOf(GameServer$roomOnDelete$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
2985
|
+
var i = new GameServer$roomOnDelete$slambda(this.ha6_1, this.ia6_1, completion);
|
|
2986
|
+
i.ja6_1 = $this$dispatchAsync;
|
|
2987
|
+
i.ka6_1 = store;
|
|
2988
2988
|
return i;
|
|
2989
2989
|
};
|
|
2990
2990
|
function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
|
|
2991
2991
|
var i = new GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation);
|
|
2992
2992
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2993
|
-
return i.
|
|
2993
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
2994
2994
|
};
|
|
2995
2995
|
l.$arity = 2;
|
|
2996
2996
|
return l;
|
|
2997
2997
|
}
|
|
2998
2998
|
function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
|
|
2999
|
-
this.
|
|
2999
|
+
this.ta6_1 = $enabled;
|
|
3000
3000
|
CoroutineImpl.call(this, resultContinuation);
|
|
3001
3001
|
}
|
|
3002
|
-
protoOf(GameServer$setCanStartNewGameEnabled$slambda).
|
|
3003
|
-
var tmp = this.
|
|
3002
|
+
protoOf(GameServer$setCanStartNewGameEnabled$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
3003
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
3004
3004
|
tmp.u8_1 = Unit_instance;
|
|
3005
3005
|
tmp.v8_1 = null;
|
|
3006
3006
|
return tmp.a9();
|
|
3007
3007
|
};
|
|
3008
3008
|
protoOf(GameServer$setCanStartNewGameEnabled$slambda).j9 = function (p1, p2, $completion) {
|
|
3009
3009
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
3010
|
-
return this.
|
|
3010
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
3011
3011
|
};
|
|
3012
3012
|
protoOf(GameServer$setCanStartNewGameEnabled$slambda).a9 = function () {
|
|
3013
3013
|
var suspendResult = this.u8_1;
|
|
@@ -3016,7 +3016,7 @@
|
|
|
3016
3016
|
var tmp = this.s8_1;
|
|
3017
3017
|
if (tmp === 0) {
|
|
3018
3018
|
this.t8_1 = 1;
|
|
3019
|
-
this.
|
|
3019
|
+
this.va6_1.dispatch(new UpdateServerConfigAction(get_serverStatePayload_0(this.va6_1.state).config.copy(VOID, !this.ta6_1)));
|
|
3020
3020
|
return Unit_instance;
|
|
3021
3021
|
} else if (tmp === 1) {
|
|
3022
3022
|
throw this.v8_1;
|
|
@@ -3027,35 +3027,35 @@
|
|
|
3027
3027
|
}
|
|
3028
3028
|
while (true);
|
|
3029
3029
|
};
|
|
3030
|
-
protoOf(GameServer$setCanStartNewGameEnabled$slambda).
|
|
3031
|
-
var i = new GameServer$setCanStartNewGameEnabled$slambda(this.
|
|
3032
|
-
i.
|
|
3033
|
-
i.
|
|
3030
|
+
protoOf(GameServer$setCanStartNewGameEnabled$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
3031
|
+
var i = new GameServer$setCanStartNewGameEnabled$slambda(this.ta6_1, completion);
|
|
3032
|
+
i.ua6_1 = $this$dispatchAsync;
|
|
3033
|
+
i.va6_1 = store;
|
|
3034
3034
|
return i;
|
|
3035
3035
|
};
|
|
3036
3036
|
function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
|
|
3037
3037
|
var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
|
|
3038
3038
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
3039
|
-
return i.
|
|
3039
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
3040
3040
|
};
|
|
3041
3041
|
l.$arity = 2;
|
|
3042
3042
|
return l;
|
|
3043
3043
|
}
|
|
3044
3044
|
function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
|
|
3045
|
-
this.
|
|
3046
|
-
this.
|
|
3047
|
-
this.
|
|
3045
|
+
this.ea7_1 = $reason;
|
|
3046
|
+
this.fa7_1 = this$0;
|
|
3047
|
+
this.ga7_1 = $roomId;
|
|
3048
3048
|
CoroutineImpl.call(this, resultContinuation);
|
|
3049
3049
|
}
|
|
3050
|
-
protoOf(GameServer$shutdown$slambda).
|
|
3051
|
-
var tmp = this.
|
|
3050
|
+
protoOf(GameServer$shutdown$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
3051
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
3052
3052
|
tmp.u8_1 = Unit_instance;
|
|
3053
3053
|
tmp.v8_1 = null;
|
|
3054
3054
|
return tmp.a9();
|
|
3055
3055
|
};
|
|
3056
3056
|
protoOf(GameServer$shutdown$slambda).j9 = function (p1, p2, $completion) {
|
|
3057
3057
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
3058
|
-
return this.
|
|
3058
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
3059
3059
|
};
|
|
3060
3060
|
protoOf(GameServer$shutdown$slambda).a9 = function () {
|
|
3061
3061
|
var suspendResult = this.u8_1;
|
|
@@ -3064,11 +3064,11 @@
|
|
|
3064
3064
|
var tmp = this.s8_1;
|
|
3065
3065
|
if (tmp === 0) {
|
|
3066
3066
|
this.t8_1 = 1;
|
|
3067
|
-
var state = this.
|
|
3067
|
+
var state = this.ia7_1.store.state;
|
|
3068
3068
|
if (state.b6s()) {
|
|
3069
|
-
var tmp0_elvis_lhs = toDomainEnumSafe(this.
|
|
3069
|
+
var tmp0_elvis_lhs = toDomainEnumSafe(this.ea7_1, get_serverShutdownReasonMapping());
|
|
3070
3070
|
var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
|
|
3071
|
-
var tmp_0 = this.
|
|
3071
|
+
var tmp_0 = this.ia7_1.dispatch;
|
|
3072
3072
|
var tmp_1 = Companion_instance;
|
|
3073
3073
|
var tmp_2;
|
|
3074
3074
|
switch (shutdownReason.q2_1) {
|
|
@@ -3082,12 +3082,12 @@
|
|
|
3082
3082
|
noWhenBranchMatchedException();
|
|
3083
3083
|
break;
|
|
3084
3084
|
}
|
|
3085
|
-
tmp_0(tmp_1.fromTableWithAnalytics(tmp_2, this.
|
|
3085
|
+
tmp_0(tmp_1.fromTableWithAnalytics(tmp_2, this.fa7_1.table.isGameFinished, this.fa7_1.table));
|
|
3086
3086
|
} else {
|
|
3087
|
-
this.
|
|
3088
|
-
var tmp_3 = this.
|
|
3087
|
+
this.fa7_1.h4q().w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.ga7_1);
|
|
3088
|
+
var tmp_3 = this.ia7_1.dispatch;
|
|
3089
3089
|
var tmp2_safe_receiver = state.z6q_1;
|
|
3090
|
-
tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.
|
|
3090
|
+
tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.y92_1));
|
|
3091
3091
|
}
|
|
3092
3092
|
return Unit_instance;
|
|
3093
3093
|
} else if (tmp === 1) {
|
|
@@ -3099,37 +3099,37 @@
|
|
|
3099
3099
|
}
|
|
3100
3100
|
while (true);
|
|
3101
3101
|
};
|
|
3102
|
-
protoOf(GameServer$shutdown$slambda).
|
|
3103
|
-
var i = new GameServer$shutdown$slambda(this.
|
|
3104
|
-
i.
|
|
3105
|
-
i.
|
|
3102
|
+
protoOf(GameServer$shutdown$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
3103
|
+
var i = new GameServer$shutdown$slambda(this.ea7_1, this.fa7_1, this.ga7_1, completion);
|
|
3104
|
+
i.ha7_1 = $this$dispatchAsync;
|
|
3105
|
+
i.ia7_1 = store;
|
|
3106
3106
|
return i;
|
|
3107
3107
|
};
|
|
3108
3108
|
function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
|
|
3109
3109
|
var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
|
|
3110
3110
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
3111
|
-
return i.
|
|
3111
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
3112
3112
|
};
|
|
3113
3113
|
l.$arity = 2;
|
|
3114
3114
|
return l;
|
|
3115
3115
|
}
|
|
3116
3116
|
function GameServer$handlePlayerMessage$slambda($botChatInteractor, $message, $fromPlayerId, $onMessageGenerated, this$0, resultContinuation) {
|
|
3117
|
-
this.
|
|
3118
|
-
this.
|
|
3119
|
-
this.
|
|
3120
|
-
this.
|
|
3121
|
-
this.
|
|
3117
|
+
this.ra7_1 = $botChatInteractor;
|
|
3118
|
+
this.sa7_1 = $message;
|
|
3119
|
+
this.ta7_1 = $fromPlayerId;
|
|
3120
|
+
this.ua7_1 = $onMessageGenerated;
|
|
3121
|
+
this.va7_1 = this$0;
|
|
3122
3122
|
CoroutineImpl.call(this, resultContinuation);
|
|
3123
3123
|
}
|
|
3124
|
-
protoOf(GameServer$handlePlayerMessage$slambda).
|
|
3125
|
-
var tmp = this.
|
|
3124
|
+
protoOf(GameServer$handlePlayerMessage$slambda).ra0 = function ($this$dispatchAsync, store, $completion) {
|
|
3125
|
+
var tmp = this.sa0($this$dispatchAsync, store, $completion);
|
|
3126
3126
|
tmp.u8_1 = Unit_instance;
|
|
3127
3127
|
tmp.v8_1 = null;
|
|
3128
3128
|
return tmp.a9();
|
|
3129
3129
|
};
|
|
3130
3130
|
protoOf(GameServer$handlePlayerMessage$slambda).j9 = function (p1, p2, $completion) {
|
|
3131
3131
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
3132
|
-
return this.
|
|
3132
|
+
return this.ra0(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
3133
3133
|
};
|
|
3134
3134
|
protoOf(GameServer$handlePlayerMessage$slambda).a9 = function () {
|
|
3135
3135
|
var suspendResult = this.u8_1;
|
|
@@ -3139,20 +3139,20 @@
|
|
|
3139
3139
|
switch (tmp) {
|
|
3140
3140
|
case 0:
|
|
3141
3141
|
this.t8_1 = 3;
|
|
3142
|
-
var state = this.
|
|
3142
|
+
var state = this.xa7_1.store.state;
|
|
3143
3143
|
if (state.b6s()) {
|
|
3144
3144
|
var tmp0_table = state.z6r();
|
|
3145
3145
|
this.s8_1 = 1;
|
|
3146
|
-
suspendResult = this.
|
|
3146
|
+
suspendResult = this.ra7_1.t8r(tmp0_table, this.sa7_1, this.ta7_1, VOID, this);
|
|
3147
3147
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
3148
3148
|
return suspendResult;
|
|
3149
3149
|
}
|
|
3150
3150
|
continue $sm;
|
|
3151
3151
|
} else {
|
|
3152
|
-
this.
|
|
3153
|
-
var tmp_0 = this.
|
|
3152
|
+
this.va7_1.h4q().w('GameEngine_API', "GameServer: can't generate message without table, " + this.ta7_1);
|
|
3153
|
+
var tmp_0 = this.xa7_1.dispatch;
|
|
3154
3154
|
var tmp1_safe_receiver = state.z6q_1;
|
|
3155
|
-
tmp_0(new ClearAction(tmp1_safe_receiver == null ? null : tmp1_safe_receiver.
|
|
3155
|
+
tmp_0(new ClearAction(tmp1_safe_receiver == null ? null : tmp1_safe_receiver.y92_1));
|
|
3156
3156
|
this.s8_1 = 2;
|
|
3157
3157
|
continue $sm;
|
|
3158
3158
|
}
|
|
@@ -3160,7 +3160,7 @@
|
|
|
3160
3160
|
case 1:
|
|
3161
3161
|
var message = suspendResult;
|
|
3162
3162
|
if (!(message == null)) {
|
|
3163
|
-
this.
|
|
3163
|
+
this.ua7_1(message);
|
|
3164
3164
|
}
|
|
3165
3165
|
|
|
3166
3166
|
this.s8_1 = 2;
|
|
@@ -3181,16 +3181,16 @@
|
|
|
3181
3181
|
}
|
|
3182
3182
|
while (true);
|
|
3183
3183
|
};
|
|
3184
|
-
protoOf(GameServer$handlePlayerMessage$slambda).
|
|
3185
|
-
var i = new GameServer$handlePlayerMessage$slambda(this.
|
|
3186
|
-
i.
|
|
3187
|
-
i.
|
|
3184
|
+
protoOf(GameServer$handlePlayerMessage$slambda).sa0 = function ($this$dispatchAsync, store, completion) {
|
|
3185
|
+
var i = new GameServer$handlePlayerMessage$slambda(this.ra7_1, this.sa7_1, this.ta7_1, this.ua7_1, this.va7_1, completion);
|
|
3186
|
+
i.wa7_1 = $this$dispatchAsync;
|
|
3187
|
+
i.xa7_1 = store;
|
|
3188
3188
|
return i;
|
|
3189
3189
|
};
|
|
3190
3190
|
function GameServer$handlePlayerMessage$slambda_0($botChatInteractor, $message, $fromPlayerId, $onMessageGenerated, this$0, resultContinuation) {
|
|
3191
3191
|
var i = new GameServer$handlePlayerMessage$slambda($botChatInteractor, $message, $fromPlayerId, $onMessageGenerated, this$0, resultContinuation);
|
|
3192
3192
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
3193
|
-
return i.
|
|
3193
|
+
return i.ra0($this$dispatchAsync, store, $completion);
|
|
3194
3194
|
};
|
|
3195
3195
|
l.$arity = 2;
|
|
3196
3196
|
return l;
|
|
@@ -3221,7 +3221,7 @@
|
|
|
3221
3221
|
var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
3222
3222
|
var tmp_3 = Instance(di, tmp$ret$2, null);
|
|
3223
3223
|
var tmp_4 = KProperty1;
|
|
3224
|
-
tmp_1.
|
|
3224
|
+
tmp_1.h9x_1 = tmp_3.w64(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_4, GameServer$_get_toClientEventsObserver_$ref_utir8s(), null));
|
|
3225
3225
|
var tmp_5 = this;
|
|
3226
3226
|
// Inline function 'org.kodein.di.instance' call
|
|
3227
3227
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3229,7 +3229,7 @@
|
|
|
3229
3229
|
var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
|
|
3230
3230
|
var tmp_7 = Instance(di, tmp$ret$4, null);
|
|
3231
3231
|
var tmp_8 = KProperty1;
|
|
3232
|
-
tmp_5.
|
|
3232
|
+
tmp_5.i9x_1 = tmp_7.w64(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_8, GameServer$_get_fromClientEventsObserver_$ref_nf1g79(), null));
|
|
3233
3233
|
var tmp_9 = this;
|
|
3234
3234
|
// Inline function 'org.kodein.di.instance' call
|
|
3235
3235
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3237,7 +3237,7 @@
|
|
|
3237
3237
|
var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
|
|
3238
3238
|
var tmp_11 = Instance(di, tmp$ret$6, null);
|
|
3239
3239
|
var tmp_12 = KProperty1;
|
|
3240
|
-
tmp_9.
|
|
3240
|
+
tmp_9.j9x_1 = tmp_11.w64(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_12, GameServer$_get_playerConnectionInteractor_$ref_of8tan(), null));
|
|
3241
3241
|
var tmp_13 = this;
|
|
3242
3242
|
// Inline function 'org.kodein.di.instance' call
|
|
3243
3243
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3245,7 +3245,7 @@
|
|
|
3245
3245
|
var tmp$ret$8 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
|
|
3246
3246
|
var tmp_15 = Instance(di, tmp$ret$8, null);
|
|
3247
3247
|
var tmp_16 = KProperty1;
|
|
3248
|
-
tmp_13.
|
|
3248
|
+
tmp_13.k9x_1 = tmp_15.w64(this, getPropertyCallableRef('teamsLogicProvider', 1, tmp_16, GameServer$_get_teamsLogicProvider_$ref_b7y54g(), null));
|
|
3249
3249
|
var tmp_17 = this;
|
|
3250
3250
|
// Inline function 'org.kodein.di.instance' call
|
|
3251
3251
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3253,9 +3253,9 @@
|
|
|
3253
3253
|
var tmp$ret$10 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
|
|
3254
3254
|
var tmp_19 = Instance(di, tmp$ret$10, null);
|
|
3255
3255
|
var tmp_20 = KProperty1;
|
|
3256
|
-
tmp_17.
|
|
3256
|
+
tmp_17.l9x_1 = tmp_19.w64(this, getPropertyCallableRef('userRatingInteractor', 1, tmp_20, GameServer$_get_userRatingInteractor_$ref_8uo6aw(), null));
|
|
3257
3257
|
var tmp_21 = this;
|
|
3258
|
-
tmp_21.
|
|
3258
|
+
tmp_21.m9x_1 = lazy(GameServer$random$delegate$lambda(this));
|
|
3259
3259
|
var tmp_22 = this;
|
|
3260
3260
|
// Inline function 'org.kodein.di.instance' call
|
|
3261
3261
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3263,7 +3263,7 @@
|
|
|
3263
3263
|
var tmp$ret$12 = isInterface(tmp_23, TypeToken) ? tmp_23 : THROW_CCE();
|
|
3264
3264
|
var tmp_24 = Instance(di, tmp$ret$12, null);
|
|
3265
3265
|
var tmp_25 = KProperty1;
|
|
3266
|
-
tmp_22.
|
|
3266
|
+
tmp_22.n9x_1 = tmp_24.w64(this, getPropertyCallableRef('idsProvider', 1, tmp_25, GameServer$_get_idsProvider_$ref_89s908(), null));
|
|
3267
3267
|
var tmp_26 = this;
|
|
3268
3268
|
// Inline function 'org.kodein.di.instance' call
|
|
3269
3269
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3271,7 +3271,7 @@
|
|
|
3271
3271
|
var tmp$ret$14 = isInterface(tmp_27, TypeToken) ? tmp_27 : THROW_CCE();
|
|
3272
3272
|
var tmp_28 = Instance(di, tmp$ret$14, null);
|
|
3273
3273
|
var tmp_29 = KProperty1;
|
|
3274
|
-
tmp_26.
|
|
3274
|
+
tmp_26.o9x_1 = tmp_28.w64(this, getPropertyCallableRef('serverReduxConfig', 1, tmp_29, GameServer$_get_serverReduxConfig_$ref_7h6jq6(), null));
|
|
3275
3275
|
var tmp_30 = this;
|
|
3276
3276
|
// Inline function 'org.kodein.di.instance' call
|
|
3277
3277
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3279,7 +3279,7 @@
|
|
|
3279
3279
|
var tmp$ret$16 = isInterface(tmp_31, TypeToken) ? tmp_31 : THROW_CCE();
|
|
3280
3280
|
var tmp_32 = Instance(di, tmp$ret$16, null);
|
|
3281
3281
|
var tmp_33 = KProperty1;
|
|
3282
|
-
tmp_30.
|
|
3282
|
+
tmp_30.p9x_1 = tmp_32.w64(this, getPropertyCallableRef('encoderDecoderProvider', 1, tmp_33, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8(), null));
|
|
3283
3283
|
var tmp_34 = this;
|
|
3284
3284
|
// Inline function 'org.kodein.di.instance' call
|
|
3285
3285
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3287,7 +3287,7 @@
|
|
|
3287
3287
|
var tmp$ret$18 = isInterface(tmp_35, TypeToken) ? tmp_35 : THROW_CCE();
|
|
3288
3288
|
var tmp_36 = Instance(di, tmp$ret$18, null);
|
|
3289
3289
|
var tmp_37 = KProperty1;
|
|
3290
|
-
tmp_34.
|
|
3290
|
+
tmp_34.q9x_1 = tmp_36.w64(this, getPropertyCallableRef('engineLogicConfig', 1, tmp_37, GameServer$_get_engineLogicConfig_$ref_nlkv2l(), null));
|
|
3291
3291
|
var tmp_38 = this;
|
|
3292
3292
|
// Inline function 'org.kodein.di.instanceOrNull' call
|
|
3293
3293
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -3295,16 +3295,16 @@
|
|
|
3295
3295
|
var tmp$ret$20 = isInterface(tmp_39, TypeToken) ? tmp_39 : THROW_CCE();
|
|
3296
3296
|
var tmp_40 = InstanceOrNull(di, tmp$ret$20, null);
|
|
3297
3297
|
var tmp_41 = KProperty1;
|
|
3298
|
-
tmp_38.
|
|
3298
|
+
tmp_38.r9x_1 = tmp_40.w64(this, getPropertyCallableRef('botChatInteractor', 1, tmp_41, GameServer$_get_botChatInteractor_$ref_zf10ih(), null));
|
|
3299
3299
|
var tmp_42 = this;
|
|
3300
|
-
var tmp0_externalMiddlewares = plus(storeContract.
|
|
3301
|
-
var tmp1_externalReducers = plus(storeContract.
|
|
3302
|
-
tmp_42.
|
|
3300
|
+
var tmp0_externalMiddlewares = plus(storeContract.o97(), externalMiddlewares);
|
|
3301
|
+
var tmp1_externalReducers = plus(storeContract.n97(), externalReducers);
|
|
3302
|
+
tmp_42.s9x_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
|
|
3303
3303
|
}
|
|
3304
3304
|
protoOf(GameServer).p6q = function () {
|
|
3305
|
-
return this.
|
|
3305
|
+
return this.s9x_1;
|
|
3306
3306
|
};
|
|
3307
|
-
protoOf(GameServer).
|
|
3307
|
+
protoOf(GameServer).e8m = function () {
|
|
3308
3308
|
return get_serverStatePayload_0(this.t66()).metadata;
|
|
3309
3309
|
};
|
|
3310
3310
|
protoOf(GameServer).canReconnectPlayer = function (playerId) {
|
|
@@ -3317,13 +3317,6 @@
|
|
|
3317
3317
|
}
|
|
3318
3318
|
return player.k6v_1.a69().n67_1.canReconnect;
|
|
3319
3319
|
};
|
|
3320
|
-
protoOf(GameServer).canUpdatePlayerRating = function (playerId) {
|
|
3321
|
-
if (!this.t66().b6s()) {
|
|
3322
|
-
return true;
|
|
3323
|
-
}
|
|
3324
|
-
var player = getPlayer(this.t66().z6r().players, playerId);
|
|
3325
|
-
return player.k6v_1.a69().n67_1.canUpdateRating;
|
|
3326
|
-
};
|
|
3327
3320
|
protoOf(GameServer).y53 = function () {
|
|
3328
3321
|
return this.t66().z6r().id;
|
|
3329
3322
|
};
|
|
@@ -3357,17 +3350,17 @@
|
|
|
3357
3350
|
};
|
|
3358
3351
|
protoOf(GameServer).fromClientEvent = function (action) {
|
|
3359
3352
|
this.h4q().d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
|
|
3360
|
-
this.
|
|
3353
|
+
this.s9x_1.x6r(GameServer$fromClientEvent$slambda_0(action, null));
|
|
3361
3354
|
};
|
|
3362
3355
|
protoOf(GameServer).playerLostConnection = function (playerId) {
|
|
3363
3356
|
this.h4q().d('GameEngine_API', 'playerLostConnection: ' + playerId);
|
|
3364
|
-
this.
|
|
3357
|
+
this.s9x_1.x6r(GameServer$playerLostConnection$slambda_0(playerId, null));
|
|
3365
3358
|
};
|
|
3366
3359
|
protoOf(GameServer).playerLive = function (playerId) {
|
|
3367
3360
|
this.h4q().d('GameEngine_API', 'playerLive: ' + playerId);
|
|
3368
|
-
this.
|
|
3361
|
+
this.s9x_1.x6r(GameServer$playerLive$slambda_0(this, playerId, null));
|
|
3369
3362
|
};
|
|
3370
|
-
protoOf(GameServer).
|
|
3363
|
+
protoOf(GameServer).ya7 = function (playerId, permanently) {
|
|
3371
3364
|
this.h4q().d('GameEngine_API', 'playerLeft: ' + playerId);
|
|
3372
3365
|
var tmp;
|
|
3373
3366
|
if (this.t66().b6s()) {
|
|
@@ -3376,32 +3369,32 @@
|
|
|
3376
3369
|
tmp = new PlayerLeftResult(null, null);
|
|
3377
3370
|
}
|
|
3378
3371
|
var result = tmp;
|
|
3379
|
-
this.
|
|
3372
|
+
this.s9x_1.x6r(GameServer$playerLeft$slambda_0(this, playerId, permanently, null));
|
|
3380
3373
|
return result;
|
|
3381
3374
|
};
|
|
3382
|
-
protoOf(GameServer).
|
|
3375
|
+
protoOf(GameServer).za7 = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
|
|
3383
3376
|
this.h4q().d('GameEngine_API', 'roomOnCreate: ' + roomId + ', gameCreatorId = ' + gameCreatorId + ', transition = ' + toString_0(transition));
|
|
3384
|
-
this.
|
|
3377
|
+
this.s9x_1.x6r(GameServer$roomOnCreate$slambda_0(usersArray, this, config, roomId, transition, gameCreatorId, spectators, null));
|
|
3385
3378
|
};
|
|
3386
3379
|
protoOf(GameServer).roomOnContinueFromState = function (roomId, state) {
|
|
3387
3380
|
this.h4q().d('GameEngine_API', 'roomOnContinueFromState: ' + roomId);
|
|
3388
|
-
var isCreated = this.
|
|
3389
|
-
this.
|
|
3381
|
+
var isCreated = this.s9x_1.y6r(GameServer$roomOnContinueFromState$slambda_0(state, null));
|
|
3382
|
+
this.s9x_1.x6r(GameServer$roomOnContinueFromState$slambda_2(isCreated, state, null));
|
|
3390
3383
|
};
|
|
3391
3384
|
protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
|
|
3392
3385
|
this.h4q().d('GameEngine_API', 'roomOnContinueFromRound: ' + roomId + ', round = ' + tableLite.gameInfo.round.roundNumber);
|
|
3393
|
-
this.
|
|
3394
|
-
this.
|
|
3386
|
+
this.s9x_1.x6r(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
|
|
3387
|
+
this.s9x_1.x6r(GameServer$roomOnContinueFromRound$slambda_2(null));
|
|
3395
3388
|
};
|
|
3396
3389
|
protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
|
|
3397
|
-
this.
|
|
3390
|
+
this.s9x_1.x6r(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
|
|
3398
3391
|
};
|
|
3399
3392
|
protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
|
|
3400
|
-
this.
|
|
3393
|
+
this.s9x_1.x6r(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
|
|
3401
3394
|
};
|
|
3402
3395
|
protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
|
|
3403
3396
|
this.h4q().d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
|
|
3404
|
-
this.
|
|
3397
|
+
this.s9x_1.x6r(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
|
|
3405
3398
|
};
|
|
3406
3399
|
protoOf(GameServer).getToClientFinishActionBeforeDisconnect = function (playerId, previousState, originState) {
|
|
3407
3400
|
if (!this.isTableExists) {
|
|
@@ -3411,24 +3404,24 @@
|
|
|
3411
3404
|
var table = this.table;
|
|
3412
3405
|
var player = getPlayer(table.players, playerId);
|
|
3413
3406
|
this.h4q().d('GameEngine_API', 'getToClientFinishActionBeforeDisconnect: ' + playerId + ', ' + ('state = ' + player.k6v_1.a69().n67_1.toString() + ', ') + ('isBot = ' + player.j6v_1.isBot));
|
|
3414
|
-
var actions = _get_playerConnectionInteractor__si6cxf(this).
|
|
3407
|
+
var actions = _get_playerConnectionInteractor__si6cxf(this).aa8(playerId, previousState.isLive, table.id, mapToFinishReason(originState, player, table.playersConnections), table.isGameFinished);
|
|
3415
3408
|
this.h4q().d('GameEngine_API', 'getToClientFinishActionBeforeDisconnect: ' + toString(actions));
|
|
3416
3409
|
if (actions.r()) {
|
|
3417
3410
|
return null;
|
|
3418
3411
|
}
|
|
3419
3412
|
return new CombinedToClientAction(actions, Companion_instance_1.user(_get_idsProvider__fnfajc(this).e6e(), table.id, playerId));
|
|
3420
3413
|
};
|
|
3421
|
-
protoOf(GameServer).
|
|
3414
|
+
protoOf(GameServer).ba8 = function (newRid) {
|
|
3422
3415
|
this.h4q().d('GameEngine_API', 'roomOnDelete: newRid = ' + newRid);
|
|
3423
|
-
this.
|
|
3416
|
+
this.s9x_1.x6r(GameServer$roomOnDelete$slambda_0(this, newRid, null));
|
|
3424
3417
|
};
|
|
3425
3418
|
protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
|
|
3426
3419
|
this.h4q().d('GameEngine_API', 'setCanStartNewGameEnabled: ' + enabled);
|
|
3427
|
-
this.
|
|
3420
|
+
this.s9x_1.x6r(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
|
|
3428
3421
|
};
|
|
3429
|
-
protoOf(GameServer).
|
|
3422
|
+
protoOf(GameServer).ca8 = function (reason, roomId) {
|
|
3430
3423
|
this.h4q().d('GameEngine_API', 'shutdown: ' + reason + ', ' + roomId);
|
|
3431
|
-
this.
|
|
3424
|
+
this.s9x_1.x6r(GameServer$shutdown$slambda_0(reason, this, roomId, null));
|
|
3432
3425
|
};
|
|
3433
3426
|
protoOf(GameServer).handlePlayerMessage = function (message, fromPlayerId, onMessageGenerated) {
|
|
3434
3427
|
var tmp0_elvis_lhs = _get_botChatInteractor__17f3on(this);
|
|
@@ -3440,7 +3433,7 @@
|
|
|
3440
3433
|
}
|
|
3441
3434
|
var botChatInteractor = tmp;
|
|
3442
3435
|
this.h4q().d('GameEngine_API', 'handlePlayerMessage: ' + fromPlayerId);
|
|
3443
|
-
this.
|
|
3436
|
+
this.s9x_1.x6r(GameServer$handlePlayerMessage$slambda_0(botChatInteractor, message, fromPlayerId, onMessageGenerated, this, null));
|
|
3444
3437
|
};
|
|
3445
3438
|
protoOf(GameServer).clear = function () {
|
|
3446
3439
|
return this.i2();
|
|
@@ -3494,13 +3487,13 @@
|
|
|
3494
3487
|
this.shouldFinishGameWhenDeploy = shouldFinishGameWhenDeploy;
|
|
3495
3488
|
this.shouldFinishGameWithBots = shouldFinishGameWithBots;
|
|
3496
3489
|
}
|
|
3497
|
-
protoOf(ServerConfig).
|
|
3490
|
+
protoOf(ServerConfig).da8 = function () {
|
|
3498
3491
|
return this.fromRound;
|
|
3499
3492
|
};
|
|
3500
|
-
protoOf(ServerConfig).
|
|
3493
|
+
protoOf(ServerConfig).ea8 = function () {
|
|
3501
3494
|
return this.shouldFinishGameWhenDeploy;
|
|
3502
3495
|
};
|
|
3503
|
-
protoOf(ServerConfig).
|
|
3496
|
+
protoOf(ServerConfig).fa8 = function () {
|
|
3504
3497
|
return this.shouldFinishGameWithBots;
|
|
3505
3498
|
};
|
|
3506
3499
|
protoOf(ServerConfig).oe = function () {
|
|
@@ -3512,14 +3505,14 @@
|
|
|
3512
3505
|
protoOf(ServerConfig).xl = function () {
|
|
3513
3506
|
return this.shouldFinishGameWithBots;
|
|
3514
3507
|
};
|
|
3515
|
-
protoOf(ServerConfig).
|
|
3508
|
+
protoOf(ServerConfig).ga8 = function (fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots) {
|
|
3516
3509
|
return new ServerConfig(fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots);
|
|
3517
3510
|
};
|
|
3518
3511
|
protoOf(ServerConfig).copy = function (fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots, $super) {
|
|
3519
3512
|
fromRound = fromRound === VOID ? this.fromRound : fromRound;
|
|
3520
3513
|
shouldFinishGameWhenDeploy = shouldFinishGameWhenDeploy === VOID ? this.shouldFinishGameWhenDeploy : shouldFinishGameWhenDeploy;
|
|
3521
3514
|
shouldFinishGameWithBots = shouldFinishGameWithBots === VOID ? this.shouldFinishGameWithBots : shouldFinishGameWithBots;
|
|
3522
|
-
return $super === VOID ? this.
|
|
3515
|
+
return $super === VOID ? this.ga8(fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots) : $super.ga8.call(this, fromRound, shouldFinishGameWhenDeploy, shouldFinishGameWithBots);
|
|
3523
3516
|
};
|
|
3524
3517
|
protoOf(ServerConfig).toString = function () {
|
|
3525
3518
|
return 'ServerConfig(fromRound=' + this.fromRound + ', shouldFinishGameWhenDeploy=' + this.shouldFinishGameWhenDeploy + ', shouldFinishGameWithBots=' + this.shouldFinishGameWithBots + ')';
|
|
@@ -3584,20 +3577,20 @@
|
|
|
3584
3577
|
var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.TableStateUpdateDto', this, 2);
|
|
3585
3578
|
tmp0_serialDesc.gz('roomId', false);
|
|
3586
3579
|
tmp0_serialDesc.gz('table', false);
|
|
3587
|
-
this.
|
|
3580
|
+
this.ha8_1 = tmp0_serialDesc;
|
|
3588
3581
|
}
|
|
3589
|
-
protoOf($serializer).
|
|
3590
|
-
var tmp0_desc = this.
|
|
3582
|
+
protoOf($serializer).ia8 = function (encoder, value) {
|
|
3583
|
+
var tmp0_desc = this.ha8_1;
|
|
3591
3584
|
var tmp1_output = encoder.or(tmp0_desc);
|
|
3592
|
-
tmp1_output.dt(tmp0_desc, 0, value.
|
|
3585
|
+
tmp1_output.dt(tmp0_desc, 0, value.ja8_1);
|
|
3593
3586
|
tmp1_output.dt(tmp0_desc, 1, value.table);
|
|
3594
3587
|
tmp1_output.pr(tmp0_desc);
|
|
3595
3588
|
};
|
|
3596
3589
|
protoOf($serializer).co = function (encoder, value) {
|
|
3597
|
-
return this.
|
|
3590
|
+
return this.ia8(encoder, value instanceof TableStateUpdateDto ? value : THROW_CCE());
|
|
3598
3591
|
};
|
|
3599
3592
|
protoOf($serializer).do = function (decoder) {
|
|
3600
|
-
var tmp0_desc = this.
|
|
3593
|
+
var tmp0_desc = this.ha8_1;
|
|
3601
3594
|
var tmp1_flag = true;
|
|
3602
3595
|
var tmp2_index = 0;
|
|
3603
3596
|
var tmp3_bitMask0 = 0;
|
|
@@ -3632,7 +3625,7 @@
|
|
|
3632
3625
|
return TableStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
|
|
3633
3626
|
};
|
|
3634
3627
|
protoOf($serializer).bo = function () {
|
|
3635
|
-
return this.
|
|
3628
|
+
return this.ha8_1;
|
|
3636
3629
|
};
|
|
3637
3630
|
protoOf($serializer).vz = function () {
|
|
3638
3631
|
// Inline function 'kotlin.arrayOf' call
|
|
@@ -3648,9 +3641,9 @@
|
|
|
3648
3641
|
}
|
|
3649
3642
|
function TableStateUpdateDto_init_$Init$(seen0, roomId, table, serializationConstructorMarker, $this) {
|
|
3650
3643
|
if (!(3 === (3 & seen0))) {
|
|
3651
|
-
throwMissingFieldException(seen0, 3, $serializer_getInstance().
|
|
3644
|
+
throwMissingFieldException(seen0, 3, $serializer_getInstance().ha8_1);
|
|
3652
3645
|
}
|
|
3653
|
-
$this.
|
|
3646
|
+
$this.ja8_1 = roomId;
|
|
3654
3647
|
$this.table = table;
|
|
3655
3648
|
return $this;
|
|
3656
3649
|
}
|
|
@@ -3658,17 +3651,17 @@
|
|
|
3658
3651
|
return TableStateUpdateDto_init_$Init$(seen0, roomId, table, serializationConstructorMarker, objectCreate(protoOf(TableStateUpdateDto)));
|
|
3659
3652
|
}
|
|
3660
3653
|
function TableStateUpdateDto(roomId, table) {
|
|
3661
|
-
this.
|
|
3654
|
+
this.ja8_1 = roomId;
|
|
3662
3655
|
this.table = table;
|
|
3663
3656
|
}
|
|
3664
|
-
protoOf(TableStateUpdateDto).
|
|
3665
|
-
return this.
|
|
3657
|
+
protoOf(TableStateUpdateDto).x8i = function () {
|
|
3658
|
+
return this.ja8_1;
|
|
3666
3659
|
};
|
|
3667
3660
|
protoOf(TableStateUpdateDto).z6r = function () {
|
|
3668
3661
|
return this.table;
|
|
3669
3662
|
};
|
|
3670
3663
|
protoOf(TableStateUpdateDto).oe = function () {
|
|
3671
|
-
return this.
|
|
3664
|
+
return this.ja8_1;
|
|
3672
3665
|
};
|
|
3673
3666
|
protoOf(TableStateUpdateDto).pe = function () {
|
|
3674
3667
|
return this.table;
|
|
@@ -3677,15 +3670,15 @@
|
|
|
3677
3670
|
return new TableStateUpdateDto(roomId, table);
|
|
3678
3671
|
};
|
|
3679
3672
|
protoOf(TableStateUpdateDto).copy = function (roomId, table, $super) {
|
|
3680
|
-
roomId = roomId === VOID ? this.
|
|
3673
|
+
roomId = roomId === VOID ? this.ja8_1 : roomId;
|
|
3681
3674
|
table = table === VOID ? this.table : table;
|
|
3682
3675
|
return $super === VOID ? this.e54(roomId, table) : $super.e54.call(this, roomId, table);
|
|
3683
3676
|
};
|
|
3684
3677
|
protoOf(TableStateUpdateDto).toString = function () {
|
|
3685
|
-
return 'TableStateUpdateDto(roomId=' + this.
|
|
3678
|
+
return 'TableStateUpdateDto(roomId=' + this.ja8_1 + ', table=' + this.table + ')';
|
|
3686
3679
|
};
|
|
3687
3680
|
protoOf(TableStateUpdateDto).hashCode = function () {
|
|
3688
|
-
var result = getStringHashCode(this.
|
|
3681
|
+
var result = getStringHashCode(this.ja8_1);
|
|
3689
3682
|
result = imul(result, 31) + getStringHashCode(this.table) | 0;
|
|
3690
3683
|
return result;
|
|
3691
3684
|
};
|
|
@@ -3694,7 +3687,7 @@
|
|
|
3694
3687
|
return true;
|
|
3695
3688
|
if (!(other instanceof TableStateUpdateDto))
|
|
3696
3689
|
return false;
|
|
3697
|
-
if (!(this.
|
|
3690
|
+
if (!(this.ja8_1 === other.ja8_1))
|
|
3698
3691
|
return false;
|
|
3699
3692
|
if (!(this.table === other.table))
|
|
3700
3693
|
return false;
|
|
@@ -3714,20 +3707,20 @@
|
|
|
3714
3707
|
var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto', this, 2);
|
|
3715
3708
|
tmp0_serialDesc.gz('roomId', false);
|
|
3716
3709
|
tmp0_serialDesc.gz('actions', false);
|
|
3717
|
-
this.
|
|
3710
|
+
this.ka8_1 = tmp0_serialDesc;
|
|
3718
3711
|
}
|
|
3719
|
-
protoOf($serializer_0).
|
|
3720
|
-
var tmp0_desc = this.
|
|
3712
|
+
protoOf($serializer_0).la8 = function (encoder, value) {
|
|
3713
|
+
var tmp0_desc = this.ka8_1;
|
|
3721
3714
|
var tmp1_output = encoder.or(tmp0_desc);
|
|
3722
|
-
tmp1_output.dt(tmp0_desc, 0, value.
|
|
3715
|
+
tmp1_output.dt(tmp0_desc, 0, value.ma8_1);
|
|
3723
3716
|
tmp1_output.dt(tmp0_desc, 1, value.actions);
|
|
3724
3717
|
tmp1_output.pr(tmp0_desc);
|
|
3725
3718
|
};
|
|
3726
3719
|
protoOf($serializer_0).co = function (encoder, value) {
|
|
3727
|
-
return this.
|
|
3720
|
+
return this.la8(encoder, value instanceof ActionsStateUpdateDto ? value : THROW_CCE());
|
|
3728
3721
|
};
|
|
3729
3722
|
protoOf($serializer_0).do = function (decoder) {
|
|
3730
|
-
var tmp0_desc = this.
|
|
3723
|
+
var tmp0_desc = this.ka8_1;
|
|
3731
3724
|
var tmp1_flag = true;
|
|
3732
3725
|
var tmp2_index = 0;
|
|
3733
3726
|
var tmp3_bitMask0 = 0;
|
|
@@ -3762,7 +3755,7 @@
|
|
|
3762
3755
|
return ActionsStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
|
|
3763
3756
|
};
|
|
3764
3757
|
protoOf($serializer_0).bo = function () {
|
|
3765
|
-
return this.
|
|
3758
|
+
return this.ka8_1;
|
|
3766
3759
|
};
|
|
3767
3760
|
protoOf($serializer_0).vz = function () {
|
|
3768
3761
|
// Inline function 'kotlin.arrayOf' call
|
|
@@ -3778,9 +3771,9 @@
|
|
|
3778
3771
|
}
|
|
3779
3772
|
function ActionsStateUpdateDto_init_$Init$(seen0, roomId, actions, serializationConstructorMarker, $this) {
|
|
3780
3773
|
if (!(3 === (3 & seen0))) {
|
|
3781
|
-
throwMissingFieldException(seen0, 3, $serializer_getInstance_0().
|
|
3774
|
+
throwMissingFieldException(seen0, 3, $serializer_getInstance_0().ka8_1);
|
|
3782
3775
|
}
|
|
3783
|
-
$this.
|
|
3776
|
+
$this.ma8_1 = roomId;
|
|
3784
3777
|
$this.actions = actions;
|
|
3785
3778
|
return $this;
|
|
3786
3779
|
}
|
|
@@ -3788,17 +3781,17 @@
|
|
|
3788
3781
|
return ActionsStateUpdateDto_init_$Init$(seen0, roomId, actions, serializationConstructorMarker, objectCreate(protoOf(ActionsStateUpdateDto)));
|
|
3789
3782
|
}
|
|
3790
3783
|
function ActionsStateUpdateDto(roomId, actions) {
|
|
3791
|
-
this.
|
|
3784
|
+
this.ma8_1 = roomId;
|
|
3792
3785
|
this.actions = actions;
|
|
3793
3786
|
}
|
|
3794
|
-
protoOf(ActionsStateUpdateDto).
|
|
3795
|
-
return this.
|
|
3787
|
+
protoOf(ActionsStateUpdateDto).x8i = function () {
|
|
3788
|
+
return this.ma8_1;
|
|
3796
3789
|
};
|
|
3797
|
-
protoOf(ActionsStateUpdateDto).
|
|
3790
|
+
protoOf(ActionsStateUpdateDto).l8j = function () {
|
|
3798
3791
|
return this.actions;
|
|
3799
3792
|
};
|
|
3800
3793
|
protoOf(ActionsStateUpdateDto).oe = function () {
|
|
3801
|
-
return this.
|
|
3794
|
+
return this.ma8_1;
|
|
3802
3795
|
};
|
|
3803
3796
|
protoOf(ActionsStateUpdateDto).pe = function () {
|
|
3804
3797
|
return this.actions;
|
|
@@ -3807,15 +3800,15 @@
|
|
|
3807
3800
|
return new ActionsStateUpdateDto(roomId, actions);
|
|
3808
3801
|
};
|
|
3809
3802
|
protoOf(ActionsStateUpdateDto).copy = function (roomId, actions, $super) {
|
|
3810
|
-
roomId = roomId === VOID ? this.
|
|
3803
|
+
roomId = roomId === VOID ? this.ma8_1 : roomId;
|
|
3811
3804
|
actions = actions === VOID ? this.actions : actions;
|
|
3812
3805
|
return $super === VOID ? this.e54(roomId, actions) : $super.e54.call(this, roomId, actions);
|
|
3813
3806
|
};
|
|
3814
3807
|
protoOf(ActionsStateUpdateDto).toString = function () {
|
|
3815
|
-
return 'ActionsStateUpdateDto(roomId=' + this.
|
|
3808
|
+
return 'ActionsStateUpdateDto(roomId=' + this.ma8_1 + ', actions=' + this.actions + ')';
|
|
3816
3809
|
};
|
|
3817
3810
|
protoOf(ActionsStateUpdateDto).hashCode = function () {
|
|
3818
|
-
var result = getStringHashCode(this.
|
|
3811
|
+
var result = getStringHashCode(this.ma8_1);
|
|
3819
3812
|
result = imul(result, 31) + getStringHashCode(this.actions) | 0;
|
|
3820
3813
|
return result;
|
|
3821
3814
|
};
|
|
@@ -3824,7 +3817,7 @@
|
|
|
3824
3817
|
return true;
|
|
3825
3818
|
if (!(other instanceof ActionsStateUpdateDto))
|
|
3826
3819
|
return false;
|
|
3827
|
-
if (!(this.
|
|
3820
|
+
if (!(this.ma8_1 === other.ma8_1))
|
|
3828
3821
|
return false;
|
|
3829
3822
|
if (!(this.actions === other.actions))
|
|
3830
3823
|
return false;
|
|
@@ -3854,42 +3847,42 @@
|
|
|
3854
3847
|
var tmp$ret$0 = mapToDto(item);
|
|
3855
3848
|
destination.j(tmp$ret$0);
|
|
3856
3849
|
}
|
|
3857
|
-
return new ActionsStateUpdateDto(_this__u8e3s4.
|
|
3850
|
+
return new ActionsStateUpdateDto(_this__u8e3s4.na8_1, encoderDecoderProvider.n8q(destination));
|
|
3858
3851
|
}
|
|
3859
3852
|
function mapToDto_3(_this__u8e3s4, encoderDecoderProvider) {
|
|
3860
|
-
return new TableStateUpdateDto(_this__u8e3s4.
|
|
3853
|
+
return new TableStateUpdateDto(_this__u8e3s4.oa8_1, encoderDecoderProvider.l8q(mapToDto_0(_this__u8e3s4.table)));
|
|
3861
3854
|
}
|
|
3862
3855
|
function ServerStateUpdate() {
|
|
3863
3856
|
}
|
|
3864
3857
|
function TableStateUpdate(roomId, table) {
|
|
3865
|
-
this.
|
|
3858
|
+
this.oa8_1 = roomId;
|
|
3866
3859
|
this.table = table;
|
|
3867
3860
|
}
|
|
3868
|
-
protoOf(TableStateUpdate).
|
|
3869
|
-
return this.
|
|
3861
|
+
protoOf(TableStateUpdate).x8i = function () {
|
|
3862
|
+
return this.oa8_1;
|
|
3870
3863
|
};
|
|
3871
3864
|
protoOf(TableStateUpdate).z6r = function () {
|
|
3872
3865
|
return this.table;
|
|
3873
3866
|
};
|
|
3874
3867
|
protoOf(TableStateUpdate).oe = function () {
|
|
3875
|
-
return this.
|
|
3868
|
+
return this.oa8_1;
|
|
3876
3869
|
};
|
|
3877
3870
|
protoOf(TableStateUpdate).pe = function () {
|
|
3878
3871
|
return this.table;
|
|
3879
3872
|
};
|
|
3880
|
-
protoOf(TableStateUpdate).
|
|
3873
|
+
protoOf(TableStateUpdate).pa8 = function (roomId, table) {
|
|
3881
3874
|
return new TableStateUpdate(roomId, table);
|
|
3882
3875
|
};
|
|
3883
3876
|
protoOf(TableStateUpdate).copy = function (roomId, table, $super) {
|
|
3884
|
-
roomId = roomId === VOID ? this.
|
|
3877
|
+
roomId = roomId === VOID ? this.oa8_1 : roomId;
|
|
3885
3878
|
table = table === VOID ? this.table : table;
|
|
3886
|
-
return $super === VOID ? this.
|
|
3879
|
+
return $super === VOID ? this.pa8(roomId, table) : $super.pa8.call(this, roomId, table);
|
|
3887
3880
|
};
|
|
3888
3881
|
protoOf(TableStateUpdate).toString = function () {
|
|
3889
|
-
return 'TableStateUpdate(roomId=' + this.
|
|
3882
|
+
return 'TableStateUpdate(roomId=' + this.oa8_1 + ', table=' + this.table.toString() + ')';
|
|
3890
3883
|
};
|
|
3891
3884
|
protoOf(TableStateUpdate).hashCode = function () {
|
|
3892
|
-
var result = getStringHashCode(this.
|
|
3885
|
+
var result = getStringHashCode(this.oa8_1);
|
|
3893
3886
|
result = imul(result, 31) + this.table.hashCode() | 0;
|
|
3894
3887
|
return result;
|
|
3895
3888
|
};
|
|
@@ -3898,41 +3891,41 @@
|
|
|
3898
3891
|
return true;
|
|
3899
3892
|
if (!(other instanceof TableStateUpdate))
|
|
3900
3893
|
return false;
|
|
3901
|
-
if (!(this.
|
|
3894
|
+
if (!(this.oa8_1 === other.oa8_1))
|
|
3902
3895
|
return false;
|
|
3903
3896
|
if (!this.table.equals(other.table))
|
|
3904
3897
|
return false;
|
|
3905
3898
|
return true;
|
|
3906
3899
|
};
|
|
3907
3900
|
function ActionsStateUpdate(roomId, actions) {
|
|
3908
|
-
this.
|
|
3901
|
+
this.na8_1 = roomId;
|
|
3909
3902
|
this.actions = actions;
|
|
3910
3903
|
}
|
|
3911
|
-
protoOf(ActionsStateUpdate).
|
|
3912
|
-
return this.
|
|
3904
|
+
protoOf(ActionsStateUpdate).x8i = function () {
|
|
3905
|
+
return this.na8_1;
|
|
3913
3906
|
};
|
|
3914
|
-
protoOf(ActionsStateUpdate).
|
|
3907
|
+
protoOf(ActionsStateUpdate).l8j = function () {
|
|
3915
3908
|
return this.actions;
|
|
3916
3909
|
};
|
|
3917
3910
|
protoOf(ActionsStateUpdate).oe = function () {
|
|
3918
|
-
return this.
|
|
3911
|
+
return this.na8_1;
|
|
3919
3912
|
};
|
|
3920
3913
|
protoOf(ActionsStateUpdate).pe = function () {
|
|
3921
3914
|
return this.actions;
|
|
3922
3915
|
};
|
|
3923
|
-
protoOf(ActionsStateUpdate).
|
|
3916
|
+
protoOf(ActionsStateUpdate).qa8 = function (roomId, actions) {
|
|
3924
3917
|
return new ActionsStateUpdate(roomId, actions);
|
|
3925
3918
|
};
|
|
3926
3919
|
protoOf(ActionsStateUpdate).copy = function (roomId, actions, $super) {
|
|
3927
|
-
roomId = roomId === VOID ? this.
|
|
3920
|
+
roomId = roomId === VOID ? this.na8_1 : roomId;
|
|
3928
3921
|
actions = actions === VOID ? this.actions : actions;
|
|
3929
|
-
return $super === VOID ? this.
|
|
3922
|
+
return $super === VOID ? this.qa8(roomId, actions) : $super.qa8.call(this, roomId, actions);
|
|
3930
3923
|
};
|
|
3931
3924
|
protoOf(ActionsStateUpdate).toString = function () {
|
|
3932
|
-
return 'ActionsStateUpdate(roomId=' + this.
|
|
3925
|
+
return 'ActionsStateUpdate(roomId=' + this.na8_1 + ', actions=' + toString(this.actions) + ')';
|
|
3933
3926
|
};
|
|
3934
3927
|
protoOf(ActionsStateUpdate).hashCode = function () {
|
|
3935
|
-
var result = getStringHashCode(this.
|
|
3928
|
+
var result = getStringHashCode(this.na8_1);
|
|
3936
3929
|
result = imul(result, 31) + hashCode(this.actions) | 0;
|
|
3937
3930
|
return result;
|
|
3938
3931
|
};
|
|
@@ -3941,7 +3934,7 @@
|
|
|
3941
3934
|
return true;
|
|
3942
3935
|
if (!(other instanceof ActionsStateUpdate))
|
|
3943
3936
|
return false;
|
|
3944
|
-
if (!(this.
|
|
3937
|
+
if (!(this.na8_1 === other.na8_1))
|
|
3945
3938
|
return false;
|
|
3946
3939
|
if (!equals(this.actions, other.actions))
|
|
3947
3940
|
return false;
|
|
@@ -4181,18 +4174,18 @@
|
|
|
4181
4174
|
function ToClientEventsObserver() {
|
|
4182
4175
|
}
|
|
4183
4176
|
function ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation) {
|
|
4184
|
-
this.
|
|
4185
|
-
this.
|
|
4177
|
+
this.aa9_1 = this$0;
|
|
4178
|
+
this.ba9_1 = $actions;
|
|
4186
4179
|
CoroutineImpl.call(this, resultContinuation);
|
|
4187
4180
|
}
|
|
4188
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).
|
|
4189
|
-
var tmp = this.
|
|
4181
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).ea9 = function ($this$flow, $completion) {
|
|
4182
|
+
var tmp = this.fa9($this$flow, $completion);
|
|
4190
4183
|
tmp.u8_1 = Unit_instance;
|
|
4191
4184
|
tmp.v8_1 = null;
|
|
4192
4185
|
return tmp.a9();
|
|
4193
4186
|
};
|
|
4194
4187
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).i9 = function (p1, $completion) {
|
|
4195
|
-
return this.
|
|
4188
|
+
return this.ea9((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
|
|
4196
4189
|
};
|
|
4197
4190
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).a9 = function () {
|
|
4198
4191
|
var suspendResult = this.u8_1;
|
|
@@ -4202,19 +4195,19 @@
|
|
|
4202
4195
|
switch (tmp) {
|
|
4203
4196
|
case 0:
|
|
4204
4197
|
this.t8_1 = 4;
|
|
4205
|
-
this.
|
|
4206
|
-
this.
|
|
4198
|
+
this.aa9_1.ka9_1;
|
|
4199
|
+
this.da9_1 = transformToEmits(this.aa9_1, this.ba9_1).l();
|
|
4207
4200
|
this.s8_1 = 1;
|
|
4208
4201
|
continue $sm;
|
|
4209
4202
|
case 1:
|
|
4210
|
-
if (!this.
|
|
4203
|
+
if (!this.da9_1.m()) {
|
|
4211
4204
|
this.s8_1 = 3;
|
|
4212
4205
|
continue $sm;
|
|
4213
4206
|
}
|
|
4214
4207
|
|
|
4215
|
-
var element = this.
|
|
4208
|
+
var element = this.da9_1.n();
|
|
4216
4209
|
this.s8_1 = 2;
|
|
4217
|
-
suspendResult = this.
|
|
4210
|
+
suspendResult = this.ca9_1.n28(element, this);
|
|
4218
4211
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
4219
4212
|
return suspendResult;
|
|
4220
4213
|
}
|
|
@@ -4224,11 +4217,11 @@
|
|
|
4224
4217
|
this.s8_1 = 1;
|
|
4225
4218
|
continue $sm;
|
|
4226
4219
|
case 3:
|
|
4227
|
-
var tmp0 = this.
|
|
4220
|
+
var tmp0 = this.aa9_1.ja9_1;
|
|
4228
4221
|
l$ret$1: do {
|
|
4229
4222
|
while (true) {
|
|
4230
4223
|
var cur = tmp0.kotlinx$atomicfu$value;
|
|
4231
|
-
var upd = cur - this.
|
|
4224
|
+
var upd = cur - this.ba9_1.o() | 0;
|
|
4232
4225
|
if (tmp0.atomicfu$compareAndSet(cur, upd)) {
|
|
4233
4226
|
break l$ret$1;
|
|
4234
4227
|
}
|
|
@@ -4250,15 +4243,15 @@
|
|
|
4250
4243
|
}
|
|
4251
4244
|
while (true);
|
|
4252
4245
|
};
|
|
4253
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).
|
|
4254
|
-
var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.
|
|
4255
|
-
i.
|
|
4246
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).fa9 = function ($this$flow, completion) {
|
|
4247
|
+
var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.aa9_1, this.ba9_1, completion);
|
|
4248
|
+
i.ca9_1 = $this$flow;
|
|
4256
4249
|
return i;
|
|
4257
4250
|
};
|
|
4258
4251
|
function ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
|
|
4259
4252
|
var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation);
|
|
4260
4253
|
var l = function ($this$flow, $completion) {
|
|
4261
|
-
return i.
|
|
4254
|
+
return i.ea9($this$flow, $completion);
|
|
4262
4255
|
};
|
|
4263
4256
|
l.$arity = 1;
|
|
4264
4257
|
return l;
|
|
@@ -4328,29 +4321,29 @@
|
|
|
4328
4321
|
return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
|
|
4329
4322
|
}
|
|
4330
4323
|
function mapFromGroupKey($this, _this__u8e3s4) {
|
|
4331
|
-
var tmp = $this.
|
|
4324
|
+
var tmp = $this.ia9_1.e6e();
|
|
4332
4325
|
// Inline function 'kotlin.collections.toTypedArray' call
|
|
4333
|
-
var this_0 = _this__u8e3s4.
|
|
4326
|
+
var this_0 = _this__u8e3s4.na9_1;
|
|
4334
4327
|
var tmp_0 = copyToArray(this_0);
|
|
4335
4328
|
// Inline function 'kotlin.collections.toTypedArray' call
|
|
4336
|
-
var this_1 = _this__u8e3s4.
|
|
4329
|
+
var this_1 = _this__u8e3s4.oa9_1;
|
|
4337
4330
|
var tmp$ret$1 = copyToArray(this_1);
|
|
4338
|
-
return new ActionDeliveryPayload(_this__u8e3s4.
|
|
4331
|
+
return new ActionDeliveryPayload(_this__u8e3s4.ma9_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.pa9_1);
|
|
4339
4332
|
}
|
|
4340
4333
|
function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
|
|
4341
|
-
this.
|
|
4342
|
-
this.
|
|
4343
|
-
this.
|
|
4344
|
-
this.
|
|
4334
|
+
this.ma9_1 = tableId;
|
|
4335
|
+
this.na9_1 = includePlayers;
|
|
4336
|
+
this.oa9_1 = excludePlayers;
|
|
4337
|
+
this.pa9_1 = deliveryType;
|
|
4345
4338
|
}
|
|
4346
4339
|
protoOf(GroupKey).toString = function () {
|
|
4347
|
-
return 'GroupKey(tableId=' + this.
|
|
4340
|
+
return 'GroupKey(tableId=' + this.ma9_1 + ', includePlayers=' + toString(this.na9_1) + ', excludePlayers=' + toString(this.oa9_1) + ', deliveryType=' + this.pa9_1.toString() + ')';
|
|
4348
4341
|
};
|
|
4349
4342
|
protoOf(GroupKey).hashCode = function () {
|
|
4350
|
-
var result = getStringHashCode(this.
|
|
4351
|
-
result = imul(result, 31) + hashCode(this.ma9_1) | 0;
|
|
4343
|
+
var result = getStringHashCode(this.ma9_1);
|
|
4352
4344
|
result = imul(result, 31) + hashCode(this.na9_1) | 0;
|
|
4353
|
-
result = imul(result, 31) + this.oa9_1
|
|
4345
|
+
result = imul(result, 31) + hashCode(this.oa9_1) | 0;
|
|
4346
|
+
result = imul(result, 31) + this.pa9_1.hashCode() | 0;
|
|
4354
4347
|
return result;
|
|
4355
4348
|
};
|
|
4356
4349
|
protoOf(GroupKey).equals = function (other) {
|
|
@@ -4358,35 +4351,35 @@
|
|
|
4358
4351
|
return true;
|
|
4359
4352
|
if (!(other instanceof GroupKey))
|
|
4360
4353
|
return false;
|
|
4361
|
-
if (!(this.
|
|
4362
|
-
return false;
|
|
4363
|
-
if (!equals(this.ma9_1, other.ma9_1))
|
|
4354
|
+
if (!(this.ma9_1 === other.ma9_1))
|
|
4364
4355
|
return false;
|
|
4365
4356
|
if (!equals(this.na9_1, other.na9_1))
|
|
4366
4357
|
return false;
|
|
4367
|
-
if (!this.oa9_1
|
|
4358
|
+
if (!equals(this.oa9_1, other.oa9_1))
|
|
4359
|
+
return false;
|
|
4360
|
+
if (!this.pa9_1.equals(other.pa9_1))
|
|
4368
4361
|
return false;
|
|
4369
4362
|
return true;
|
|
4370
4363
|
};
|
|
4371
4364
|
function Companion_4() {
|
|
4372
|
-
this.
|
|
4365
|
+
this.qa9_1 = 6;
|
|
4373
4366
|
}
|
|
4374
4367
|
var Companion_instance_14;
|
|
4375
4368
|
function Companion_getInstance_5() {
|
|
4376
4369
|
return Companion_instance_14;
|
|
4377
4370
|
}
|
|
4378
4371
|
function ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation) {
|
|
4379
|
-
this.
|
|
4372
|
+
this.za9_1 = this$0;
|
|
4380
4373
|
CoroutineImpl.call(this, resultContinuation);
|
|
4381
4374
|
}
|
|
4382
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).
|
|
4383
|
-
var tmp = this.
|
|
4375
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).baa = function (actions, $completion) {
|
|
4376
|
+
var tmp = this.caa(actions, $completion);
|
|
4384
4377
|
tmp.u8_1 = Unit_instance;
|
|
4385
4378
|
tmp.v8_1 = null;
|
|
4386
4379
|
return tmp.a9();
|
|
4387
4380
|
};
|
|
4388
4381
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).i9 = function (p1, $completion) {
|
|
4389
|
-
return this.
|
|
4382
|
+
return this.baa((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
|
|
4390
4383
|
};
|
|
4391
4384
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).a9 = function () {
|
|
4392
4385
|
var suspendResult = this.u8_1;
|
|
@@ -4395,7 +4388,7 @@
|
|
|
4395
4388
|
var tmp = this.s8_1;
|
|
4396
4389
|
if (tmp === 0) {
|
|
4397
4390
|
this.t8_1 = 1;
|
|
4398
|
-
return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.
|
|
4391
|
+
return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.za9_1, this.aaa_1, null));
|
|
4399
4392
|
} else if (tmp === 1) {
|
|
4400
4393
|
throw this.v8_1;
|
|
4401
4394
|
}
|
|
@@ -4405,23 +4398,23 @@
|
|
|
4405
4398
|
}
|
|
4406
4399
|
while (true);
|
|
4407
4400
|
};
|
|
4408
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).
|
|
4409
|
-
var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.
|
|
4410
|
-
i.
|
|
4401
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).caa = function (actions, completion) {
|
|
4402
|
+
var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.za9_1, completion);
|
|
4403
|
+
i.aaa_1 = actions;
|
|
4411
4404
|
return i;
|
|
4412
4405
|
};
|
|
4413
4406
|
function ToClientEventsObserverImpl$observeEvents$slambda_0(this$0, resultContinuation) {
|
|
4414
4407
|
var i = new ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation);
|
|
4415
4408
|
var l = function (actions, $completion) {
|
|
4416
|
-
return i.
|
|
4409
|
+
return i.baa(actions, $completion);
|
|
4417
4410
|
};
|
|
4418
4411
|
l.$arity = 1;
|
|
4419
4412
|
return l;
|
|
4420
4413
|
}
|
|
4421
4414
|
function $sentEventCOROUTINE$(_this__u8e3s4, fromEvent, resultContinuation) {
|
|
4422
4415
|
CoroutineImpl.call(this, resultContinuation);
|
|
4423
|
-
this.
|
|
4424
|
-
this.
|
|
4416
|
+
this.laa_1 = _this__u8e3s4;
|
|
4417
|
+
this.maa_1 = fromEvent;
|
|
4425
4418
|
}
|
|
4426
4419
|
protoOf($sentEventCOROUTINE$).a9 = function () {
|
|
4427
4420
|
var suspendResult = this.u8_1;
|
|
@@ -4431,8 +4424,8 @@
|
|
|
4431
4424
|
switch (tmp) {
|
|
4432
4425
|
case 0:
|
|
4433
4426
|
this.t8_1 = 2;
|
|
4434
|
-
this.
|
|
4435
|
-
var tmp0 = this.
|
|
4427
|
+
this.laa_1.ka9_1;
|
|
4428
|
+
var tmp0 = this.laa_1.ja9_1;
|
|
4436
4429
|
l$ret$1: do {
|
|
4437
4430
|
while (true) {
|
|
4438
4431
|
var cur = tmp0.kotlinx$atomicfu$value;
|
|
@@ -4444,7 +4437,7 @@
|
|
|
4444
4437
|
}
|
|
4445
4438
|
while (false);
|
|
4446
4439
|
this.s8_1 = 1;
|
|
4447
|
-
suspendResult = this.
|
|
4440
|
+
suspendResult = this.laa_1.la9_1.n28(this.maa_1, this);
|
|
4448
4441
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
4449
4442
|
return suspendResult;
|
|
4450
4443
|
}
|
|
@@ -4468,7 +4461,7 @@
|
|
|
4468
4461
|
};
|
|
4469
4462
|
function $waitForCOROUTINE$(_this__u8e3s4, resultContinuation) {
|
|
4470
4463
|
CoroutineImpl.call(this, resultContinuation);
|
|
4471
|
-
this.
|
|
4464
|
+
this.vaa_1 = _this__u8e3s4;
|
|
4472
4465
|
}
|
|
4473
4466
|
protoOf($waitForCOROUTINE$).a9 = function () {
|
|
4474
4467
|
var suspendResult = this.u8_1;
|
|
@@ -4478,12 +4471,12 @@
|
|
|
4478
4471
|
switch (tmp) {
|
|
4479
4472
|
case 0:
|
|
4480
4473
|
this.t8_1 = 5;
|
|
4481
|
-
this.
|
|
4482
|
-
this.
|
|
4474
|
+
this.vaa_1.ka9_1;
|
|
4475
|
+
this.waa_1 = 0;
|
|
4483
4476
|
this.s8_1 = 1;
|
|
4484
4477
|
continue $sm;
|
|
4485
4478
|
case 1:
|
|
4486
|
-
if (!!(this.
|
|
4479
|
+
if (!!(this.vaa_1.ja9_1.kotlinx$atomicfu$value === 0)) {
|
|
4487
4480
|
this.s8_1 = 4;
|
|
4488
4481
|
continue $sm;
|
|
4489
4482
|
}
|
|
@@ -4496,9 +4489,9 @@
|
|
|
4496
4489
|
|
|
4497
4490
|
continue $sm;
|
|
4498
4491
|
case 2:
|
|
4499
|
-
this.
|
|
4500
|
-
if (this.
|
|
4501
|
-
this.
|
|
4492
|
+
this.waa_1 = this.waa_1 + 1 | 0;
|
|
4493
|
+
if (this.waa_1 > 6) {
|
|
4494
|
+
this.vaa_1.ha9_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.vaa_1.ja9_1.kotlinx$atomicfu$value);
|
|
4502
4495
|
this.s8_1 = 4;
|
|
4503
4496
|
continue $sm;
|
|
4504
4497
|
} else {
|
|
@@ -4526,55 +4519,55 @@
|
|
|
4526
4519
|
while (true);
|
|
4527
4520
|
};
|
|
4528
4521
|
function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
|
|
4529
|
-
this.
|
|
4530
|
-
this.
|
|
4531
|
-
this.
|
|
4532
|
-
this.
|
|
4522
|
+
this.ga9_1 = serverReduxConfig;
|
|
4523
|
+
this.ha9_1 = logger;
|
|
4524
|
+
this.ia9_1 = idsProvider;
|
|
4525
|
+
this.ja9_1 = atomic$ref$1(0);
|
|
4533
4526
|
var tmp = this;
|
|
4534
4527
|
// Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
|
|
4535
|
-
tmp.
|
|
4536
|
-
this.
|
|
4528
|
+
tmp.ka9_1 = get_atomicfu$reentrantLock();
|
|
4529
|
+
this.la9_1 = MutableSharedFlow();
|
|
4537
4530
|
}
|
|
4538
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4531
|
+
protoOf(ToClientEventsObserverImpl).ra8 = function (fromEvent, $completion) {
|
|
4539
4532
|
var tmp = new $sentEventCOROUTINE$(this, fromEvent, $completion);
|
|
4540
4533
|
tmp.u8_1 = Unit_instance;
|
|
4541
4534
|
tmp.v8_1 = null;
|
|
4542
4535
|
return tmp.a9();
|
|
4543
4536
|
};
|
|
4544
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4537
|
+
protoOf(ToClientEventsObserverImpl).i9h = function ($completion) {
|
|
4545
4538
|
var tmp = new $waitForCOROUTINE$(this, $completion);
|
|
4546
4539
|
tmp.u8_1 = Unit_instance;
|
|
4547
4540
|
tmp.v8_1 = null;
|
|
4548
4541
|
return tmp.a9();
|
|
4549
4542
|
};
|
|
4550
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4551
|
-
if (!this.
|
|
4552
|
-
return this.
|
|
4543
|
+
protoOf(ToClientEventsObserverImpl).l9y = function () {
|
|
4544
|
+
if (!this.ga9_1.enabledCombinedEvents) {
|
|
4545
|
+
return this.la9_1;
|
|
4553
4546
|
}
|
|
4554
|
-
var tmp = windowedByInterval(this.
|
|
4547
|
+
var tmp = windowedByInterval(this.la9_1, fromInt(this.ga9_1.combinedEventsIntervalMillis));
|
|
4555
4548
|
return flatMapConcat(tmp, ToClientEventsObserverImpl$observeEvents$slambda_0(this, null));
|
|
4556
4549
|
};
|
|
4557
4550
|
function PlayerConnectionInteractor() {
|
|
4558
4551
|
}
|
|
4559
4552
|
function waitPlayerOrDisconnect($this, newConnectionState, previousConnectionState, table, player, waitForPlayer) {
|
|
4560
|
-
if (waitForPlayer && $this.
|
|
4553
|
+
if (waitForPlayer && $this.zaa_1.waitForPlayerToReconnect) {
|
|
4561
4554
|
var tmp = player.k6v_1.a69();
|
|
4562
4555
|
Companion_getInstance();
|
|
4563
4556
|
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
4564
|
-
var this_0 = $this.
|
|
4557
|
+
var this_0 = $this.zaa_1.reconnectionCheckDurationMillis;
|
|
4565
4558
|
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
4566
4559
|
var noRecentReconnects = tmp.u67(tmp$ret$0);
|
|
4567
4560
|
if (noRecentReconnects) {
|
|
4568
|
-
return $this.
|
|
4561
|
+
return $this.yaa(player.playerId, newConnectionState, previousConnectionState);
|
|
4569
4562
|
}
|
|
4570
4563
|
}
|
|
4571
|
-
var canRemoveGameWhenNoPlayers = Companion_instance_2.i6v($this.
|
|
4564
|
+
var canRemoveGameWhenNoPlayers = Companion_instance_2.i6v($this.zaa_1.finishGameWhenNotLiveStrategy, player.playerId, table.players);
|
|
4572
4565
|
if (canRemoveGameWhenNoPlayers) {
|
|
4573
|
-
return listOf($this.
|
|
4566
|
+
return listOf($this.dab_1.l8x(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: No Players to continue game'));
|
|
4574
4567
|
}
|
|
4575
|
-
if (table.sceneInfo.
|
|
4576
|
-
if (!$this.
|
|
4577
|
-
return listOf($this.
|
|
4568
|
+
if (table.sceneInfo.e7g()) {
|
|
4569
|
+
if (!$this.aab_1.openRoomIfFinished) {
|
|
4570
|
+
return listOf($this.dab_1.l8x(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: Game is finished'));
|
|
4578
4571
|
}
|
|
4579
4572
|
// Inline function 'kotlin.collections.filter' call
|
|
4580
4573
|
var tmp0 = table.players;
|
|
@@ -4649,27 +4642,27 @@
|
|
|
4649
4642
|
}
|
|
4650
4643
|
var readyLivePlayers = destination_3;
|
|
4651
4644
|
var usersToJoinRoomSize = table.players.o() - notAlivePlayers.o() | 0;
|
|
4652
|
-
if ($this.
|
|
4653
|
-
return listOf($this.
|
|
4645
|
+
if ($this.aab_1.minPlayersToOpenRoom >= usersToJoinRoomSize) {
|
|
4646
|
+
return listOf($this.dab_1.l8x(mapToFinishReason(newConnectionState, player, table.playersConnections), table, 'Disconnect: Not enough users to create room'));
|
|
4654
4647
|
}
|
|
4655
4648
|
var allPlayersMadeDecision = (readyLivePlayers.o() + notAlivePlayers.o() | 0) === table.players.o();
|
|
4656
4649
|
if (allPlayersMadeDecision) {
|
|
4657
|
-
var tmp0_$this = $this.
|
|
4650
|
+
var tmp0_$this = $this.dab_1;
|
|
4658
4651
|
var tmp1_reason = mapToFinishReason(newConnectionState, player, table.playersConnections);
|
|
4659
|
-
return listOf(tmp0_$this.
|
|
4652
|
+
return listOf(tmp0_$this.k8x(tmp1_reason, table, 'Disconnect: Game is finished, transition to room', readyLivePlayers));
|
|
4660
4653
|
}
|
|
4661
4654
|
}
|
|
4662
|
-
if (!$this.
|
|
4663
|
-
return listOf($this.
|
|
4655
|
+
if (!$this.zaa_1.botReplacesPlayerAfterTimeout) {
|
|
4656
|
+
return listOf($this.dab_1.l8x(mapToFinishReason(newConnectionState, player, table.playersConnections), table, "Disconnect: Can't continue game without bots"));
|
|
4664
4657
|
}
|
|
4665
4658
|
return getPlayerDisconnectedActions($this, newConnectionState, previousConnectionState, player);
|
|
4666
4659
|
}
|
|
4667
4660
|
function getPlayerConnectedActions($this, player, table, previousConnectionState) {
|
|
4668
4661
|
// Inline function 'kotlin.collections.mutableListOf' call
|
|
4669
4662
|
var actionsList = ArrayList_init_$Create$_0();
|
|
4670
|
-
actionsList.q(listOf_0([new PlayerConnectionChangedMechanicAction(player.playerId, PlayerConnectionState_LIVE_getInstance(), previousConnectionState), $this.
|
|
4663
|
+
actionsList.q(listOf_0([new PlayerConnectionChangedMechanicAction(player.playerId, PlayerConnectionState_LIVE_getInstance(), previousConnectionState), $this.ya5(player, table)]));
|
|
4671
4664
|
if (player.k6v_1.i67()) {
|
|
4672
|
-
actionsList.q(listOf_0([new StopTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.k6v_1.q68())), new StartTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.k6v_1.q68(), true), _Duration___get_inWholeMilliseconds__impl__msfiry($this.
|
|
4665
|
+
actionsList.q(listOf_0([new StopTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.k6v_1.q68())), new StartTimerAction(PlayerTurnTimerTag_init_$Create$(player.playerId, player.k6v_1.q68(), true), _Duration___get_inWholeMilliseconds__impl__msfiry($this.bab_1.l9l(table.config)), VOID, TimerType_DELAY_getInstance())]));
|
|
4673
4666
|
}
|
|
4674
4667
|
return actionsList;
|
|
4675
4668
|
}
|
|
@@ -4683,13 +4676,13 @@
|
|
|
4683
4676
|
return actionsList;
|
|
4684
4677
|
}
|
|
4685
4678
|
function PlayerConnectionInteractorImpl(serverConfig, engineLogicConfig, playerTurnMechanicReducer, idsProvider, gameLifecycleInteractor) {
|
|
4686
|
-
this.
|
|
4687
|
-
this.
|
|
4688
|
-
this.
|
|
4689
|
-
this.
|
|
4690
|
-
this.
|
|
4679
|
+
this.zaa_1 = serverConfig;
|
|
4680
|
+
this.aab_1 = engineLogicConfig;
|
|
4681
|
+
this.bab_1 = playerTurnMechanicReducer;
|
|
4682
|
+
this.cab_1 = idsProvider;
|
|
4683
|
+
this.dab_1 = gameLifecycleInteractor;
|
|
4691
4684
|
}
|
|
4692
|
-
protoOf(PlayerConnectionInteractorImpl).
|
|
4685
|
+
protoOf(PlayerConnectionInteractorImpl).xaa = function (newConnectionState, previousConnectionState, player, table, afterReconnection) {
|
|
4693
4686
|
var tmp;
|
|
4694
4687
|
switch (newConnectionState.q2_1) {
|
|
4695
4688
|
case 1:
|
|
@@ -4697,7 +4690,7 @@
|
|
|
4697
4690
|
break;
|
|
4698
4691
|
case 4:
|
|
4699
4692
|
case 5:
|
|
4700
|
-
var tmp1_waitForPlayer = !afterReconnection && !table.sceneInfo.
|
|
4693
|
+
var tmp1_waitForPlayer = !afterReconnection && !table.sceneInfo.e7g() && table.config.isPrivate;
|
|
4701
4694
|
tmp = waitPlayerOrDisconnect(this, newConnectionState, previousConnectionState, table, player, tmp1_waitForPlayer);
|
|
4702
4695
|
break;
|
|
4703
4696
|
case 2:
|
|
@@ -4720,18 +4713,18 @@
|
|
|
4720
4713
|
}
|
|
4721
4714
|
return tmp;
|
|
4722
4715
|
};
|
|
4723
|
-
protoOf(PlayerConnectionInteractorImpl).
|
|
4716
|
+
protoOf(PlayerConnectionInteractorImpl).aa8 = function (sendToPlayerId, isLive, tableId, reason, isGameFinished) {
|
|
4724
4717
|
if (!isLive) {
|
|
4725
4718
|
return emptyList();
|
|
4726
4719
|
}
|
|
4727
|
-
var tmp0_deliveryPayload = Companion_instance_1.user(this.
|
|
4720
|
+
var tmp0_deliveryPayload = Companion_instance_1.user(this.cab_1.e6e(), tableId, sendToPlayerId);
|
|
4728
4721
|
var tmp = new FinishingGameToClientAction(reason, isGameFinished, null, tmp0_deliveryPayload);
|
|
4729
|
-
var tmp1_deliveryPayload = Companion_instance_1.user(this.
|
|
4722
|
+
var tmp1_deliveryPayload = Companion_instance_1.user(this.cab_1.e6e(), tableId, sendToPlayerId);
|
|
4730
4723
|
return listOf_0([tmp, new FinishGameToClientAction(reason, isGameFinished, null, tmp1_deliveryPayload)]);
|
|
4731
4724
|
};
|
|
4732
|
-
protoOf(PlayerConnectionInteractorImpl).
|
|
4733
|
-
var updatedTable = this.
|
|
4734
|
-
var aid = this.
|
|
4725
|
+
protoOf(PlayerConnectionInteractorImpl).ya5 = function (sendToPlayer, table) {
|
|
4726
|
+
var updatedTable = this.bab_1.m9j(table, sendToPlayer.playerId, PlayerConnectionState_LIVE_getInstance(), null);
|
|
4727
|
+
var aid = this.cab_1.e6e();
|
|
4735
4728
|
var tmp4_deliveryPayload = Companion_instance_1.userFromTable(aid, updatedTable, sendToPlayer.playerId);
|
|
4736
4729
|
var tmp0_playerId = sendToPlayer.playerId;
|
|
4737
4730
|
var tmp1_gameCreatorPlayerId = getGameCreator(updatedTable.players).playerId;
|
|
@@ -4750,166 +4743,166 @@
|
|
|
4750
4743
|
var tmp6_reason = new PlayerReturnsReason(sendToPlayer.playerId);
|
|
4751
4744
|
return new ContinueGameToClientAction(tmp5_table, tmp6_reason, null, tmp4_deliveryPayload);
|
|
4752
4745
|
};
|
|
4753
|
-
protoOf(PlayerConnectionInteractorImpl).
|
|
4746
|
+
protoOf(PlayerConnectionInteractorImpl).yaa = function (playerId, newConnectionState, previousConnectionState) {
|
|
4754
4747
|
var tmp = System_instance.ck();
|
|
4755
4748
|
Companion_getInstance();
|
|
4756
4749
|
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
4757
|
-
var this_0 = this.
|
|
4750
|
+
var this_0 = this.zaa_1.waitForPlayerToReconnectTimeOutMillis;
|
|
4758
4751
|
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
4759
4752
|
var reconnectUntilTime = tmp.rk(tmp$ret$0);
|
|
4760
4753
|
var tmp0_state = PlayerConnectionState_DISCONNECTING_getInstance();
|
|
4761
4754
|
var tmp1_reconnectUntilTime = reconnectUntilTime.toString();
|
|
4762
|
-
return listOf_0([new PlayerConnectionChangedMechanicAction(playerId, tmp0_state, previousConnectionState, newConnectionState, false, tmp1_reconnectUntilTime), new StartTimerAction(new PlayerReconnectionWaitingTimerTag(playerId, newConnectionState, previousConnectionState), fromInt(this.
|
|
4755
|
+
return listOf_0([new PlayerConnectionChangedMechanicAction(playerId, tmp0_state, previousConnectionState, newConnectionState, false, tmp1_reconnectUntilTime), new StartTimerAction(new PlayerReconnectionWaitingTimerTag(playerId, newConnectionState, previousConnectionState), fromInt(this.zaa_1.waitForPlayerToReconnectTimeOutMillis), VOID, TimerType_DELAY_getInstance())]);
|
|
4763
4756
|
};
|
|
4764
4757
|
function UpdateServerConfigAction(serverConfig) {
|
|
4765
|
-
this.
|
|
4758
|
+
this.eab_1 = serverConfig;
|
|
4766
4759
|
}
|
|
4767
4760
|
protoOf(UpdateServerConfigAction).toString = function () {
|
|
4768
|
-
return 'UpdateServerConfigAction(serverConfig=' + this.
|
|
4761
|
+
return 'UpdateServerConfigAction(serverConfig=' + this.eab_1.toString() + ')';
|
|
4769
4762
|
};
|
|
4770
4763
|
protoOf(UpdateServerConfigAction).hashCode = function () {
|
|
4771
|
-
return this.
|
|
4764
|
+
return this.eab_1.hashCode();
|
|
4772
4765
|
};
|
|
4773
4766
|
protoOf(UpdateServerConfigAction).equals = function (other) {
|
|
4774
4767
|
if (this === other)
|
|
4775
4768
|
return true;
|
|
4776
4769
|
if (!(other instanceof UpdateServerConfigAction))
|
|
4777
4770
|
return false;
|
|
4778
|
-
if (!this.
|
|
4771
|
+
if (!this.eab_1.equals(other.eab_1))
|
|
4779
4772
|
return false;
|
|
4780
4773
|
return true;
|
|
4781
4774
|
};
|
|
4782
4775
|
function SpectatorsAction() {
|
|
4783
4776
|
}
|
|
4784
4777
|
function AddSpectatorsAction(spectators) {
|
|
4785
|
-
this.
|
|
4778
|
+
this.fab_1 = spectators;
|
|
4786
4779
|
}
|
|
4787
4780
|
protoOf(AddSpectatorsAction).toString = function () {
|
|
4788
|
-
return 'AddSpectatorsAction(spectators=' + toString(this.
|
|
4781
|
+
return 'AddSpectatorsAction(spectators=' + toString(this.fab_1) + ')';
|
|
4789
4782
|
};
|
|
4790
4783
|
protoOf(AddSpectatorsAction).hashCode = function () {
|
|
4791
|
-
return hashCode(this.
|
|
4784
|
+
return hashCode(this.fab_1);
|
|
4792
4785
|
};
|
|
4793
4786
|
protoOf(AddSpectatorsAction).equals = function (other) {
|
|
4794
4787
|
if (this === other)
|
|
4795
4788
|
return true;
|
|
4796
4789
|
if (!(other instanceof AddSpectatorsAction))
|
|
4797
4790
|
return false;
|
|
4798
|
-
if (!equals(this.
|
|
4791
|
+
if (!equals(this.fab_1, other.fab_1))
|
|
4799
4792
|
return false;
|
|
4800
4793
|
return true;
|
|
4801
4794
|
};
|
|
4802
4795
|
function RemoveSpectatorsAction(spectators) {
|
|
4803
|
-
this.
|
|
4796
|
+
this.gab_1 = spectators;
|
|
4804
4797
|
}
|
|
4805
4798
|
protoOf(RemoveSpectatorsAction).toString = function () {
|
|
4806
|
-
return 'RemoveSpectatorsAction(spectators=' + toString(this.
|
|
4799
|
+
return 'RemoveSpectatorsAction(spectators=' + toString(this.gab_1) + ')';
|
|
4807
4800
|
};
|
|
4808
4801
|
protoOf(RemoveSpectatorsAction).hashCode = function () {
|
|
4809
|
-
return hashCode(this.
|
|
4802
|
+
return hashCode(this.gab_1);
|
|
4810
4803
|
};
|
|
4811
4804
|
protoOf(RemoveSpectatorsAction).equals = function (other) {
|
|
4812
4805
|
if (this === other)
|
|
4813
4806
|
return true;
|
|
4814
4807
|
if (!(other instanceof RemoveSpectatorsAction))
|
|
4815
4808
|
return false;
|
|
4816
|
-
if (!equals(this.
|
|
4809
|
+
if (!equals(this.gab_1, other.gab_1))
|
|
4817
4810
|
return false;
|
|
4818
4811
|
return true;
|
|
4819
4812
|
};
|
|
4820
4813
|
function _get_asyncProvider__jbpyhw($this) {
|
|
4821
|
-
var tmp0 = $this.
|
|
4814
|
+
var tmp0 = $this.mab_1;
|
|
4822
4815
|
var tmp = KProperty1;
|
|
4823
4816
|
// Inline function 'kotlin.getValue' call
|
|
4824
4817
|
getPropertyCallableRef('asyncProvider', 1, tmp, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3_0(), null);
|
|
4825
4818
|
return tmp0.x();
|
|
4826
4819
|
}
|
|
4827
4820
|
function _get_logger__rkp4sl($this) {
|
|
4828
|
-
var tmp0 = $this.
|
|
4821
|
+
var tmp0 = $this.nab_1;
|
|
4829
4822
|
var tmp = KProperty1;
|
|
4830
4823
|
// Inline function 'kotlin.getValue' call
|
|
4831
4824
|
getPropertyCallableRef('logger', 1, tmp, ServerGameStoreContract$_get_logger_$ref_zbgw28_0(), null);
|
|
4832
4825
|
return tmp0.x();
|
|
4833
4826
|
}
|
|
4834
4827
|
function _get_playerConnectionInteractor__si6cxf_0($this) {
|
|
4835
|
-
var tmp0 = $this.
|
|
4828
|
+
var tmp0 = $this.oab_1;
|
|
4836
4829
|
var tmp = KProperty1;
|
|
4837
4830
|
// Inline function 'kotlin.getValue' call
|
|
4838
4831
|
getPropertyCallableRef('playerConnectionInteractor', 1, tmp, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8_0(), null);
|
|
4839
4832
|
return tmp0.x();
|
|
4840
4833
|
}
|
|
4841
4834
|
function _get_lastCardInteractor__h6lq3w($this) {
|
|
4842
|
-
var tmp0 = $this.
|
|
4835
|
+
var tmp0 = $this.pab_1;
|
|
4843
4836
|
var tmp = KProperty1;
|
|
4844
4837
|
// Inline function 'kotlin.getValue' call
|
|
4845
4838
|
getPropertyCallableRef('lastCardInteractor', 1, tmp, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh_0(), null);
|
|
4846
4839
|
return tmp0.x();
|
|
4847
4840
|
}
|
|
4848
4841
|
function _get_serverConfig__rk2g06($this) {
|
|
4849
|
-
var tmp0 = $this.
|
|
4842
|
+
var tmp0 = $this.qab_1;
|
|
4850
4843
|
var tmp = KProperty1;
|
|
4851
4844
|
// Inline function 'kotlin.getValue' call
|
|
4852
4845
|
getPropertyCallableRef('serverConfig', 1, tmp, ServerGameStoreContract$_get_serverConfig_$ref_bz2891_0(), null);
|
|
4853
4846
|
return tmp0.x();
|
|
4854
4847
|
}
|
|
4855
4848
|
function _get_logicConfig__52ww9d($this) {
|
|
4856
|
-
var tmp0 = $this.
|
|
4849
|
+
var tmp0 = $this.rab_1;
|
|
4857
4850
|
var tmp = KProperty1;
|
|
4858
4851
|
// Inline function 'kotlin.getValue' call
|
|
4859
4852
|
getPropertyCallableRef('logicConfig', 1, tmp, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi_0(), null);
|
|
4860
4853
|
return tmp0.x();
|
|
4861
4854
|
}
|
|
4862
4855
|
function _get_idsProvider__fnfajc_0($this) {
|
|
4863
|
-
var tmp0 = $this.
|
|
4856
|
+
var tmp0 = $this.sab_1;
|
|
4864
4857
|
var tmp = KProperty1;
|
|
4865
4858
|
// Inline function 'kotlin.getValue' call
|
|
4866
4859
|
getPropertyCallableRef('idsProvider', 1, tmp, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1_0(), null);
|
|
4867
4860
|
return tmp0.x();
|
|
4868
4861
|
}
|
|
4869
4862
|
function _get_botConfig__cpaxzc($this) {
|
|
4870
|
-
var tmp0 = $this.
|
|
4863
|
+
var tmp0 = $this.tab_1;
|
|
4871
4864
|
var tmp = KProperty1;
|
|
4872
4865
|
// Inline function 'kotlin.getValue' call
|
|
4873
4866
|
getPropertyCallableRef('botConfig', 1, tmp, ServerGameStoreContract$_get_botConfig_$ref_nebw1d_0(), null);
|
|
4874
4867
|
return tmp0.x();
|
|
4875
4868
|
}
|
|
4876
4869
|
function _get_scenePositionProvider__kn0n1n($this) {
|
|
4877
|
-
var tmp0 = $this.
|
|
4870
|
+
var tmp0 = $this.uab_1;
|
|
4878
4871
|
var tmp = KProperty1;
|
|
4879
4872
|
// Inline function 'kotlin.getValue' call
|
|
4880
4873
|
getPropertyCallableRef('scenePositionProvider', 1, tmp, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4_0(), null);
|
|
4881
4874
|
return tmp0.x();
|
|
4882
4875
|
}
|
|
4883
4876
|
function _get_toClientEventsObserver__6rp51y_0($this) {
|
|
4884
|
-
var tmp0 = $this.
|
|
4877
|
+
var tmp0 = $this.vab_1;
|
|
4885
4878
|
var tmp = KProperty1;
|
|
4886
4879
|
// Inline function 'kotlin.getValue' call
|
|
4887
4880
|
getPropertyCallableRef('toClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p_0(), null);
|
|
4888
4881
|
return tmp0.x();
|
|
4889
4882
|
}
|
|
4890
4883
|
function _get_fromClientEventsObserver__a7vzd3_0($this) {
|
|
4891
|
-
var tmp0 = $this.
|
|
4884
|
+
var tmp0 = $this.wab_1;
|
|
4892
4885
|
var tmp = KProperty1;
|
|
4893
4886
|
// Inline function 'kotlin.getValue' call
|
|
4894
4887
|
getPropertyCallableRef('fromClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg_0(), null);
|
|
4895
4888
|
return tmp0.x();
|
|
4896
4889
|
}
|
|
4897
4890
|
function _get_dealerConfig__183ci8($this) {
|
|
4898
|
-
var tmp0 = $this.
|
|
4891
|
+
var tmp0 = $this.xab_1;
|
|
4899
4892
|
var tmp = KProperty1;
|
|
4900
4893
|
// Inline function 'kotlin.getValue' call
|
|
4901
4894
|
getPropertyCallableRef('dealerConfig', 1, tmp, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp_0(), null);
|
|
4902
4895
|
return tmp0.x();
|
|
4903
4896
|
}
|
|
4904
4897
|
function _get_poolProvider__tqti6a($this) {
|
|
4905
|
-
var tmp0 = $this.
|
|
4898
|
+
var tmp0 = $this.yab_1;
|
|
4906
4899
|
var tmp = KProperty1;
|
|
4907
4900
|
// Inline function 'kotlin.getValue' call
|
|
4908
4901
|
getPropertyCallableRef('poolProvider', 1, tmp, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3_0(), null);
|
|
4909
4902
|
return tmp0.x();
|
|
4910
4903
|
}
|
|
4911
4904
|
function _get_cardsDealerProvider__bekjpg($this) {
|
|
4912
|
-
var tmp0 = $this.
|
|
4905
|
+
var tmp0 = $this.zab_1;
|
|
4913
4906
|
var tmp = KProperty1;
|
|
4914
4907
|
// Inline function 'kotlin.getValue' call
|
|
4915
4908
|
getPropertyCallableRef('cardsDealerProvider', 1, tmp, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj_0(), null);
|
|
@@ -5073,11 +5066,11 @@
|
|
|
5073
5066
|
tmp = fileLoggerStoreContract;
|
|
5074
5067
|
}
|
|
5075
5068
|
fileLoggerStoreContract = tmp;
|
|
5076
|
-
this.
|
|
5077
|
-
this.
|
|
5078
|
-
this.
|
|
5079
|
-
this.
|
|
5080
|
-
this.
|
|
5069
|
+
this.hab_1 = validationStoreContract;
|
|
5070
|
+
this.iab_1 = timersStoreContract;
|
|
5071
|
+
this.jab_1 = botGameStoreContract;
|
|
5072
|
+
this.kab_1 = gameMechanicStoreContract;
|
|
5073
|
+
this.lab_1 = fileLoggerStoreContract;
|
|
5081
5074
|
var tmp_0 = this;
|
|
5082
5075
|
// Inline function 'org.kodein.di.instance' call
|
|
5083
5076
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5085,7 +5078,7 @@
|
|
|
5085
5078
|
var tmp$ret$0 = isInterface(tmp_1, TypeToken) ? tmp_1 : THROW_CCE();
|
|
5086
5079
|
var tmp_2 = Instance(di, tmp$ret$0, null);
|
|
5087
5080
|
var tmp_3 = KProperty1;
|
|
5088
|
-
tmp_0.
|
|
5081
|
+
tmp_0.mab_1 = tmp_2.w64(this, getPropertyCallableRef('asyncProvider', 1, tmp_3, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3(), null));
|
|
5089
5082
|
var tmp_4 = this;
|
|
5090
5083
|
// Inline function 'org.kodein.di.instance' call
|
|
5091
5084
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5093,7 +5086,7 @@
|
|
|
5093
5086
|
var tmp$ret$2 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
|
|
5094
5087
|
var tmp_6 = Instance(di, tmp$ret$2, null);
|
|
5095
5088
|
var tmp_7 = KProperty1;
|
|
5096
|
-
tmp_4.
|
|
5089
|
+
tmp_4.nab_1 = tmp_6.w64(this, getPropertyCallableRef('logger', 1, tmp_7, ServerGameStoreContract$_get_logger_$ref_zbgw28(), null));
|
|
5097
5090
|
var tmp_8 = this;
|
|
5098
5091
|
// Inline function 'org.kodein.di.instance' call
|
|
5099
5092
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5101,7 +5094,7 @@
|
|
|
5101
5094
|
var tmp$ret$4 = isInterface(tmp_9, TypeToken) ? tmp_9 : THROW_CCE();
|
|
5102
5095
|
var tmp_10 = Instance(di, tmp$ret$4, null);
|
|
5103
5096
|
var tmp_11 = KProperty1;
|
|
5104
|
-
tmp_8.
|
|
5097
|
+
tmp_8.oab_1 = tmp_10.w64(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_11, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8(), null));
|
|
5105
5098
|
var tmp_12 = this;
|
|
5106
5099
|
// Inline function 'org.kodein.di.instance' call
|
|
5107
5100
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5109,7 +5102,7 @@
|
|
|
5109
5102
|
var tmp$ret$6 = isInterface(tmp_13, TypeToken) ? tmp_13 : THROW_CCE();
|
|
5110
5103
|
var tmp_14 = Instance(di, tmp$ret$6, null);
|
|
5111
5104
|
var tmp_15 = KProperty1;
|
|
5112
|
-
tmp_12.
|
|
5105
|
+
tmp_12.pab_1 = tmp_14.w64(this, getPropertyCallableRef('lastCardInteractor', 1, tmp_15, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh(), null));
|
|
5113
5106
|
var tmp_16 = this;
|
|
5114
5107
|
// Inline function 'org.kodein.di.instance' call
|
|
5115
5108
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5117,7 +5110,7 @@
|
|
|
5117
5110
|
var tmp$ret$8 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
|
|
5118
5111
|
var tmp_18 = Instance(di, tmp$ret$8, null);
|
|
5119
5112
|
var tmp_19 = KProperty1;
|
|
5120
|
-
tmp_16.
|
|
5113
|
+
tmp_16.qab_1 = tmp_18.w64(this, getPropertyCallableRef('serverConfig', 1, tmp_19, ServerGameStoreContract$_get_serverConfig_$ref_bz2891(), null));
|
|
5121
5114
|
var tmp_20 = this;
|
|
5122
5115
|
// Inline function 'org.kodein.di.instance' call
|
|
5123
5116
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5125,7 +5118,7 @@
|
|
|
5125
5118
|
var tmp$ret$10 = isInterface(tmp_21, TypeToken) ? tmp_21 : THROW_CCE();
|
|
5126
5119
|
var tmp_22 = Instance(di, tmp$ret$10, null);
|
|
5127
5120
|
var tmp_23 = KProperty1;
|
|
5128
|
-
tmp_20.
|
|
5121
|
+
tmp_20.rab_1 = tmp_22.w64(this, getPropertyCallableRef('logicConfig', 1, tmp_23, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi(), null));
|
|
5129
5122
|
var tmp_24 = this;
|
|
5130
5123
|
// Inline function 'org.kodein.di.instance' call
|
|
5131
5124
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5133,7 +5126,7 @@
|
|
|
5133
5126
|
var tmp$ret$12 = isInterface(tmp_25, TypeToken) ? tmp_25 : THROW_CCE();
|
|
5134
5127
|
var tmp_26 = Instance(di, tmp$ret$12, null);
|
|
5135
5128
|
var tmp_27 = KProperty1;
|
|
5136
|
-
tmp_24.
|
|
5129
|
+
tmp_24.sab_1 = tmp_26.w64(this, getPropertyCallableRef('idsProvider', 1, tmp_27, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1(), null));
|
|
5137
5130
|
var tmp_28 = this;
|
|
5138
5131
|
// Inline function 'org.kodein.di.instance' call
|
|
5139
5132
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5141,7 +5134,7 @@
|
|
|
5141
5134
|
var tmp$ret$14 = isInterface(tmp_29, TypeToken) ? tmp_29 : THROW_CCE();
|
|
5142
5135
|
var tmp_30 = Instance(di, tmp$ret$14, null);
|
|
5143
5136
|
var tmp_31 = KProperty1;
|
|
5144
|
-
tmp_28.
|
|
5137
|
+
tmp_28.tab_1 = tmp_30.w64(this, getPropertyCallableRef('botConfig', 1, tmp_31, ServerGameStoreContract$_get_botConfig_$ref_nebw1d(), null));
|
|
5145
5138
|
var tmp_32 = this;
|
|
5146
5139
|
// Inline function 'org.kodein.di.instance' call
|
|
5147
5140
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5149,7 +5142,7 @@
|
|
|
5149
5142
|
var tmp$ret$16 = isInterface(tmp_33, TypeToken) ? tmp_33 : THROW_CCE();
|
|
5150
5143
|
var tmp_34 = Instance(di, tmp$ret$16, null);
|
|
5151
5144
|
var tmp_35 = KProperty1;
|
|
5152
|
-
tmp_32.
|
|
5145
|
+
tmp_32.uab_1 = tmp_34.w64(this, getPropertyCallableRef('scenePositionProvider', 1, tmp_35, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4(), null));
|
|
5153
5146
|
var tmp_36 = this;
|
|
5154
5147
|
// Inline function 'org.kodein.di.instance' call
|
|
5155
5148
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5157,7 +5150,7 @@
|
|
|
5157
5150
|
var tmp$ret$18 = isInterface(tmp_37, TypeToken) ? tmp_37 : THROW_CCE();
|
|
5158
5151
|
var tmp_38 = Instance(di, tmp$ret$18, null);
|
|
5159
5152
|
var tmp_39 = KProperty1;
|
|
5160
|
-
tmp_36.
|
|
5153
|
+
tmp_36.vab_1 = tmp_38.w64(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_39, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p(), null));
|
|
5161
5154
|
var tmp_40 = this;
|
|
5162
5155
|
// Inline function 'org.kodein.di.instance' call
|
|
5163
5156
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5165,7 +5158,7 @@
|
|
|
5165
5158
|
var tmp$ret$20 = isInterface(tmp_41, TypeToken) ? tmp_41 : THROW_CCE();
|
|
5166
5159
|
var tmp_42 = Instance(di, tmp$ret$20, null);
|
|
5167
5160
|
var tmp_43 = KProperty1;
|
|
5168
|
-
tmp_40.
|
|
5161
|
+
tmp_40.wab_1 = tmp_42.w64(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_43, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg(), null));
|
|
5169
5162
|
var tmp_44 = this;
|
|
5170
5163
|
// Inline function 'org.kodein.di.instance' call
|
|
5171
5164
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5173,7 +5166,7 @@
|
|
|
5173
5166
|
var tmp$ret$22 = isInterface(tmp_45, TypeToken) ? tmp_45 : THROW_CCE();
|
|
5174
5167
|
var tmp_46 = Instance(di, tmp$ret$22, null);
|
|
5175
5168
|
var tmp_47 = KProperty1;
|
|
5176
|
-
tmp_44.
|
|
5169
|
+
tmp_44.xab_1 = tmp_46.w64(this, getPropertyCallableRef('dealerConfig', 1, tmp_47, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp(), null));
|
|
5177
5170
|
var tmp_48 = this;
|
|
5178
5171
|
// Inline function 'org.kodein.di.instance' call
|
|
5179
5172
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5181,7 +5174,7 @@
|
|
|
5181
5174
|
var tmp$ret$24 = isInterface(tmp_49, TypeToken) ? tmp_49 : THROW_CCE();
|
|
5182
5175
|
var tmp_50 = Instance(di, tmp$ret$24, null);
|
|
5183
5176
|
var tmp_51 = KProperty1;
|
|
5184
|
-
tmp_48.
|
|
5177
|
+
tmp_48.yab_1 = tmp_50.w64(this, getPropertyCallableRef('poolProvider', 1, tmp_51, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3(), null));
|
|
5185
5178
|
var tmp_52 = this;
|
|
5186
5179
|
// Inline function 'org.kodein.di.instance' call
|
|
5187
5180
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -5189,20 +5182,20 @@
|
|
|
5189
5182
|
var tmp$ret$26 = isInterface(tmp_53, TypeToken) ? tmp_53 : THROW_CCE();
|
|
5190
5183
|
var tmp_54 = Instance(di, tmp$ret$26, null);
|
|
5191
5184
|
var tmp_55 = KProperty1;
|
|
5192
|
-
tmp_52.
|
|
5185
|
+
tmp_52.zab_1 = tmp_54.w64(this, getPropertyCallableRef('cardsDealerProvider', 1, tmp_55, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj(), null));
|
|
5193
5186
|
}
|
|
5194
|
-
protoOf(ServerGameStoreContract).m97 = function () {
|
|
5195
|
-
return plus(plus(plus(plus(plus(this.gab_1.m97(), this.jab_1.m97()), this.hab_1.m97()), this.iab_1.m97()), this.kab_1.m97()), listOf_0([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl(this)), playerConnectionUpdateReducer()]));
|
|
5196
|
-
};
|
|
5197
5187
|
protoOf(ServerGameStoreContract).n97 = function () {
|
|
5198
|
-
|
|
5188
|
+
return plus(plus(plus(plus(plus(this.hab_1.n97(), this.kab_1.n97()), this.iab_1.n97()), this.jab_1.n97()), this.lab_1.n97()), listOf_0([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl(this)), playerConnectionUpdateReducer()]));
|
|
5189
|
+
};
|
|
5190
|
+
protoOf(ServerGameStoreContract).o97 = function () {
|
|
5191
|
+
var tmp = this.hab_1.o97();
|
|
5199
5192
|
var tmp_0;
|
|
5200
5193
|
if (_get_serverConfig__rk2g06(this).finishGameWhenNotLiveStrategy.equals(FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_getInstance())) {
|
|
5201
5194
|
tmp_0 = checkBotsMiddleware(_get_logger__rkp4sl(this));
|
|
5202
5195
|
} else {
|
|
5203
5196
|
tmp_0 = null;
|
|
5204
5197
|
}
|
|
5205
|
-
var tmp_1 = plus(plus(plus(plus(plus(tmp, listOfNotNull(tmp_0)), this.
|
|
5198
|
+
var tmp_1 = plus(plus(plus(plus(plus(tmp, listOfNotNull(tmp_0)), this.kab_1.o97()), this.iab_1.o97()), this.jab_1.o97()), this.lab_1.o97());
|
|
5206
5199
|
var tmp_2 = playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this));
|
|
5207
5200
|
var tmp_3 = playerReconnectionTimeoutMiddleware(_get_playerConnectionInteractor__si6cxf_0(this));
|
|
5208
5201
|
var tmp_4;
|
|
@@ -5211,7 +5204,7 @@
|
|
|
5211
5204
|
} else {
|
|
5212
5205
|
tmp_4 = null;
|
|
5213
5206
|
}
|
|
5214
|
-
var tmp_5 = plus(plus(tmp_1, listOfNotNull_0([tmp_2, tmp_3, tmp_4])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).
|
|
5207
|
+
var tmp_5 = plus(plus(tmp_1, listOfNotNull_0([tmp_2, tmp_3, tmp_4])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).u99(), finishingGameWhenCantStartNewMiddleware()]));
|
|
5215
5208
|
var tmp_6 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this), _get_logger__rkp4sl(this));
|
|
5216
5209
|
var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
|
|
5217
5210
|
var tmp1_logger = _get_logger__rkp4sl(this);
|
|
@@ -5262,7 +5255,7 @@
|
|
|
5262
5255
|
return this.v6h(store, next, action);
|
|
5263
5256
|
};
|
|
5264
5257
|
function ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1(this$0) {
|
|
5265
|
-
this.
|
|
5258
|
+
this.cac_1 = this$0;
|
|
5266
5259
|
}
|
|
5267
5260
|
protoOf(ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5268
5261
|
return action instanceof MechanicAction;
|
|
@@ -5273,11 +5266,11 @@
|
|
|
5273
5266
|
// Inline function 'kotlin.with' call
|
|
5274
5267
|
var tmp;
|
|
5275
5268
|
if (action_0 instanceof StartGameMechanicAction) {
|
|
5276
|
-
var tmp0 = this.
|
|
5277
|
-
var tmp2 = action_0.
|
|
5278
|
-
var tmp4 = action_0.
|
|
5269
|
+
var tmp0 = this.cac_1;
|
|
5270
|
+
var tmp2 = action_0.v93_1;
|
|
5271
|
+
var tmp4 = action_0.x93_1;
|
|
5279
5272
|
// Inline function 'kotlin.collections.map' call
|
|
5280
|
-
var this_0 = action_0.
|
|
5273
|
+
var this_0 = action_0.y93_1;
|
|
5281
5274
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5282
5275
|
var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
|
|
5283
5276
|
var _iterator__ex2g4s = this_0.l();
|
|
@@ -5313,7 +5306,7 @@
|
|
|
5313
5306
|
var _iterator__ex2g4s_2 = destination_1.l();
|
|
5314
5307
|
while (_iterator__ex2g4s_2.m()) {
|
|
5315
5308
|
var element_0 = _iterator__ex2g4s_2.n();
|
|
5316
|
-
var tmp0_aid = tmp0.
|
|
5309
|
+
var tmp0_aid = tmp0.bac_1.e6e();
|
|
5317
5310
|
// Inline function 'kotlin.collections.map' call
|
|
5318
5311
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5319
5312
|
var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
|
|
@@ -5335,15 +5328,15 @@
|
|
|
5335
5328
|
tmp = destination_2;
|
|
5336
5329
|
} else {
|
|
5337
5330
|
if (action_0 instanceof StartNewGameMechanicAction) {
|
|
5338
|
-
var tmp0_0 = this.
|
|
5331
|
+
var tmp0_0 = this.cac_1;
|
|
5339
5332
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5340
5333
|
var table = state.z6r();
|
|
5341
|
-
var sendToPlayer_0 = new RoomActionPayload(tmp0_0.
|
|
5334
|
+
var sendToPlayer_0 = new RoomActionPayload(tmp0_0.bac_1.e6e(), table.id, null);
|
|
5342
5335
|
var tmp$ret$21 = mapToClient_18(action_0, sendToPlayer_0);
|
|
5343
5336
|
tmp = listOfNotNull(tmp$ret$21);
|
|
5344
5337
|
} else {
|
|
5345
5338
|
if (action_0 instanceof ContinueGameMechanicAction) {
|
|
5346
|
-
var tmp0_1 = this.
|
|
5339
|
+
var tmp0_1 = this.cac_1;
|
|
5347
5340
|
var tmp2_0 = action_0.table.id;
|
|
5348
5341
|
var tmp4_0 = action_0.gameCreatorPlayerId;
|
|
5349
5342
|
// Inline function 'kotlin.collections.map' call
|
|
@@ -5383,7 +5376,7 @@
|
|
|
5383
5376
|
var _iterator__ex2g4s_7 = destination_6.l();
|
|
5384
5377
|
while (_iterator__ex2g4s_7.m()) {
|
|
5385
5378
|
var element_2 = _iterator__ex2g4s_7.n();
|
|
5386
|
-
var tmp0_aid_0 = tmp0_1.
|
|
5379
|
+
var tmp0_aid_0 = tmp0_1.bac_1.e6e();
|
|
5387
5380
|
// Inline function 'kotlin.collections.map' call
|
|
5388
5381
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5389
5382
|
var destination_8 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_4, 10));
|
|
@@ -5405,39 +5398,39 @@
|
|
|
5405
5398
|
tmp = destination_7;
|
|
5406
5399
|
} else {
|
|
5407
5400
|
if (action_0 instanceof FinishingGameMechanicAction) {
|
|
5408
|
-
var tmp0_2 = this.
|
|
5401
|
+
var tmp0_2 = this.cac_1;
|
|
5409
5402
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5410
5403
|
var table_0 = state.z6r();
|
|
5411
|
-
var sendToPlayer_2 = new RoomActionPayload(tmp0_2.
|
|
5404
|
+
var sendToPlayer_2 = new RoomActionPayload(tmp0_2.bac_1.e6e(), table_0.id, null);
|
|
5412
5405
|
var tmp$ret$44 = mapToClient_16(action_0, sendToPlayer_2);
|
|
5413
5406
|
tmp = listOfNotNull(tmp$ret$44);
|
|
5414
5407
|
} else {
|
|
5415
5408
|
if (action_0 instanceof FinishGameMechanicAction) {
|
|
5416
|
-
var tmp0_3 = this.
|
|
5409
|
+
var tmp0_3 = this.cac_1;
|
|
5417
5410
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5418
5411
|
var table_1 = state.z6r();
|
|
5419
|
-
var sendToPlayer_3 = new RoomActionPayload(tmp0_3.
|
|
5412
|
+
var sendToPlayer_3 = new RoomActionPayload(tmp0_3.bac_1.e6e(), table_1.id, null);
|
|
5420
5413
|
var tmp$ret$46 = mapToClient_15(action_0, sendToPlayer_3);
|
|
5421
5414
|
tmp = listOfNotNull(tmp$ret$46);
|
|
5422
5415
|
} else {
|
|
5423
5416
|
if (action_0 instanceof RestartGameMechanicAction) {
|
|
5424
|
-
var tmp0_4 = this.
|
|
5417
|
+
var tmp0_4 = this.cac_1;
|
|
5425
5418
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5426
5419
|
var table_2 = state.z6r();
|
|
5427
|
-
var sendToPlayer_4 = new RoomActionPayload(tmp0_4.
|
|
5420
|
+
var sendToPlayer_4 = new RoomActionPayload(tmp0_4.bac_1.e6e(), table_2.id, null);
|
|
5428
5421
|
var tmp$ret$48 = mapToClient_14(action_0, sendToPlayer_4);
|
|
5429
5422
|
tmp = listOfNotNull(tmp$ret$48);
|
|
5430
5423
|
} else {
|
|
5431
5424
|
if (action_0 instanceof ErrorAction) {
|
|
5432
|
-
var tmp0_5 = this.
|
|
5425
|
+
var tmp0_5 = this.cac_1;
|
|
5433
5426
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5434
5427
|
var table_3 = state.z6r();
|
|
5435
|
-
var sendToPlayer_5 = new RoomActionPayload(tmp0_5.
|
|
5428
|
+
var sendToPlayer_5 = new RoomActionPayload(tmp0_5.bac_1.e6e(), table_3.id, null);
|
|
5436
5429
|
var tmp$ret$50 = mapToClient_13(action_0, sendToPlayer_5);
|
|
5437
5430
|
tmp = listOfNotNull(tmp$ret$50);
|
|
5438
5431
|
} else {
|
|
5439
5432
|
if (action_0 instanceof SceneMechanicAction) {
|
|
5440
|
-
var tmp0_6 = this.
|
|
5433
|
+
var tmp0_6 = this.cac_1;
|
|
5441
5434
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
5442
5435
|
var table_4 = state.z6r();
|
|
5443
5436
|
var tmp2_1 = table_4.id;
|
|
@@ -5470,7 +5463,7 @@
|
|
|
5470
5463
|
var _iterator__ex2g4s_11 = destination_10.l();
|
|
5471
5464
|
while (_iterator__ex2g4s_11.m()) {
|
|
5472
5465
|
var element_4 = _iterator__ex2g4s_11.n();
|
|
5473
|
-
var tmp0_aid_1 = tmp0_6.
|
|
5466
|
+
var tmp0_aid_1 = tmp0_6.bac_1.e6e();
|
|
5474
5467
|
// Inline function 'kotlin.collections.map' call
|
|
5475
5468
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5476
5469
|
var destination_12 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
|
|
@@ -5492,7 +5485,7 @@
|
|
|
5492
5485
|
tmp = destination_11;
|
|
5493
5486
|
} else {
|
|
5494
5487
|
if (action_0 instanceof SceneActMechanicAction) {
|
|
5495
|
-
var tmp0_7 = this.
|
|
5488
|
+
var tmp0_7 = this.cac_1;
|
|
5496
5489
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
5497
5490
|
var table_5 = state.z6r();
|
|
5498
5491
|
var tmp2_2 = table_5.id;
|
|
@@ -5525,7 +5518,7 @@
|
|
|
5525
5518
|
var _iterator__ex2g4s_15 = destination_14.l();
|
|
5526
5519
|
while (_iterator__ex2g4s_15.m()) {
|
|
5527
5520
|
var element_6 = _iterator__ex2g4s_15.n();
|
|
5528
|
-
var tmp0_aid_2 = tmp0_7.
|
|
5521
|
+
var tmp0_aid_2 = tmp0_7.bac_1.e6e();
|
|
5529
5522
|
// Inline function 'kotlin.collections.map' call
|
|
5530
5523
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5531
5524
|
var destination_16 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
|
|
@@ -5547,7 +5540,7 @@
|
|
|
5547
5540
|
tmp = destination_15;
|
|
5548
5541
|
} else {
|
|
5549
5542
|
if (action_0 instanceof TeamsDataMechanicAction) {
|
|
5550
|
-
var tmp0_8 = this.
|
|
5543
|
+
var tmp0_8 = this.cac_1;
|
|
5551
5544
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
5552
5545
|
var table_6 = state.z6r();
|
|
5553
5546
|
var tmp2_3 = table_6.id;
|
|
@@ -5580,7 +5573,7 @@
|
|
|
5580
5573
|
var _iterator__ex2g4s_19 = destination_18.l();
|
|
5581
5574
|
while (_iterator__ex2g4s_19.m()) {
|
|
5582
5575
|
var element_8 = _iterator__ex2g4s_19.n();
|
|
5583
|
-
var tmp0_aid_3 = tmp0_8.
|
|
5576
|
+
var tmp0_aid_3 = tmp0_8.bac_1.e6e();
|
|
5584
5577
|
// Inline function 'kotlin.collections.map' call
|
|
5585
5578
|
// Inline function 'kotlin.collections.mapTo' call
|
|
5586
5579
|
var destination_20 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
|
|
@@ -5592,7 +5585,7 @@
|
|
|
5592
5585
|
}
|
|
5593
5586
|
var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tmp2_3, tmp4_3, element_8, destination_20);
|
|
5594
5587
|
var tmp_0;
|
|
5595
|
-
if (this.
|
|
5588
|
+
if (this.cac_1.aac_1.supportBackwardActions && getPlayer(state.z6r().players, sendToPlayer_8.x7g_1).m6v_1.w6z_1) {
|
|
5596
5589
|
tmp_0 = null;
|
|
5597
5590
|
} else {
|
|
5598
5591
|
tmp_0 = mapToClient_10(action_0, sendToPlayer_8);
|
|
@@ -5608,81 +5601,81 @@
|
|
|
5608
5601
|
tmp = destination_19;
|
|
5609
5602
|
} else {
|
|
5610
5603
|
if (action_0 instanceof PlayerReadyMechanicAction) {
|
|
5611
|
-
var tmp0_9 = this.
|
|
5604
|
+
var tmp0_9 = this.cac_1;
|
|
5612
5605
|
var tmp2_4 = state.z6r();
|
|
5613
5606
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5614
|
-
var exceptPlayerId = this.
|
|
5615
|
-
var sendToPlayer_9 = new RoomActionPayload(tmp0_9.
|
|
5607
|
+
var exceptPlayerId = this.cac_1.aac_1.supportBackwardActions ? action_0.o94_1 : null;
|
|
5608
|
+
var sendToPlayer_9 = new RoomActionPayload(tmp0_9.bac_1.e6e(), tmp2_4.id, exceptPlayerId);
|
|
5616
5609
|
var tmp$ret$109 = mapToClient_9(action_0, sendToPlayer_9);
|
|
5617
5610
|
tmp = listOfNotNull(tmp$ret$109);
|
|
5618
5611
|
} else {
|
|
5619
5612
|
if (action_0 instanceof SuitChoiceMechanicAction) {
|
|
5620
|
-
var tmp0_10 = this.
|
|
5613
|
+
var tmp0_10 = this.cac_1;
|
|
5621
5614
|
var tmp2_5 = state.z6r();
|
|
5622
5615
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5623
|
-
var exceptPlayerId_0 = this.
|
|
5624
|
-
var sendToPlayer_10 = new RoomActionPayload(tmp0_10.
|
|
5616
|
+
var exceptPlayerId_0 = this.cac_1.aac_1.supportBackwardActions ? action_0.w8z_1 : null;
|
|
5617
|
+
var sendToPlayer_10 = new RoomActionPayload(tmp0_10.bac_1.e6e(), tmp2_5.id, exceptPlayerId_0);
|
|
5625
5618
|
var tmp$ret$111 = mapToClient_8(action_0, sendToPlayer_10);
|
|
5626
5619
|
tmp = listOfNotNull(tmp$ret$111);
|
|
5627
5620
|
} else {
|
|
5628
5621
|
if (action_0 instanceof TrumpMechanicAction) {
|
|
5629
|
-
var tmp0_11 = this.
|
|
5622
|
+
var tmp0_11 = this.cac_1;
|
|
5630
5623
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5631
5624
|
var table_7 = state.z6r();
|
|
5632
|
-
var sendToPlayer_11 = new RoomActionPayload(tmp0_11.
|
|
5625
|
+
var sendToPlayer_11 = new RoomActionPayload(tmp0_11.bac_1.e6e(), table_7.id, null);
|
|
5633
5626
|
var tmp$ret$113 = mapToClient_7(action_0, sendToPlayer_11);
|
|
5634
5627
|
tmp = listOfNotNull(tmp$ret$113);
|
|
5635
5628
|
} else {
|
|
5636
5629
|
if (action_0 instanceof CombinationChoiceMechanicAction) {
|
|
5637
|
-
var tmp0_12 = this.
|
|
5630
|
+
var tmp0_12 = this.cac_1;
|
|
5638
5631
|
var tmp2_6 = state.z6r();
|
|
5639
5632
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5640
|
-
var exceptPlayerId_1 = this.
|
|
5641
|
-
var sendToPlayer_12 = new RoomActionPayload(tmp0_12.
|
|
5633
|
+
var exceptPlayerId_1 = this.cac_1.aac_1.supportBackwardActions ? action_0.u94_1 : null;
|
|
5634
|
+
var sendToPlayer_12 = new RoomActionPayload(tmp0_12.bac_1.e6e(), tmp2_6.id, exceptPlayerId_1);
|
|
5642
5635
|
var tmp$ret$115 = mapToClient_6(action_0, sendToPlayer_12);
|
|
5643
5636
|
tmp = listOfNotNull(tmp$ret$115);
|
|
5644
5637
|
} else {
|
|
5645
5638
|
if (action_0 instanceof PutCardMechanicAction) {
|
|
5646
|
-
var tmp0_13 = this.
|
|
5639
|
+
var tmp0_13 = this.cac_1;
|
|
5647
5640
|
var tmp2_7 = state.z6r();
|
|
5648
5641
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5649
|
-
var exceptPlayerId_2 = this.
|
|
5650
|
-
var sendToPlayer_13 = new RoomActionPayload(tmp0_13.
|
|
5642
|
+
var exceptPlayerId_2 = this.cac_1.aac_1.supportBackwardActions ? action_0.c90_1 : null;
|
|
5643
|
+
var sendToPlayer_13 = new RoomActionPayload(tmp0_13.bac_1.e6e(), tmp2_7.id, exceptPlayerId_2);
|
|
5651
5644
|
var tmp$ret$117 = mapToClient_5(action_0, sendToPlayer_13);
|
|
5652
5645
|
tmp = listOfNotNull(tmp$ret$117);
|
|
5653
5646
|
} else {
|
|
5654
5647
|
if (action_0 instanceof PickUpBribeMechanicAction) {
|
|
5655
|
-
var tmp0_14 = this.
|
|
5648
|
+
var tmp0_14 = this.cac_1;
|
|
5656
5649
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5657
5650
|
var table_8 = state.z6r();
|
|
5658
|
-
var sendToPlayer_14 = new RoomActionPayload(tmp0_14.
|
|
5651
|
+
var sendToPlayer_14 = new RoomActionPayload(tmp0_14.bac_1.e6e(), table_8.id, null);
|
|
5659
5652
|
var tmp$ret$119 = mapToClient_4(action_0, sendToPlayer_14);
|
|
5660
5653
|
tmp = listOfNotNull(tmp$ret$119);
|
|
5661
5654
|
} else {
|
|
5662
5655
|
if (action_0 instanceof TakeAllRemainingCardsMechanicAction) {
|
|
5663
|
-
var tmp0_15 = this.
|
|
5656
|
+
var tmp0_15 = this.cac_1;
|
|
5664
5657
|
var tmp2_8 = state.z6r();
|
|
5665
5658
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5666
|
-
var exceptPlayerId_3 = this.
|
|
5667
|
-
var sendToPlayer_15 = new RoomActionPayload(tmp0_15.
|
|
5659
|
+
var exceptPlayerId_3 = this.cac_1.aac_1.supportBackwardActions ? action_0.w94_1 : null;
|
|
5660
|
+
var sendToPlayer_15 = new RoomActionPayload(tmp0_15.bac_1.e6e(), tmp2_8.id, exceptPlayerId_3);
|
|
5668
5661
|
var tmp$ret$121 = mapToClient_3(action_0, sendToPlayer_15);
|
|
5669
5662
|
tmp = listOfNotNull(tmp$ret$121);
|
|
5670
5663
|
} else {
|
|
5671
5664
|
if (action_0 instanceof WinnerCombinationsMechanicAction) {
|
|
5672
|
-
var tmp0_16 = this.
|
|
5665
|
+
var tmp0_16 = this.cac_1;
|
|
5673
5666
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5674
5667
|
var table_9 = state.z6r();
|
|
5675
|
-
var sendToPlayer_16 = new RoomActionPayload(tmp0_16.
|
|
5668
|
+
var sendToPlayer_16 = new RoomActionPayload(tmp0_16.bac_1.e6e(), table_9.id, null);
|
|
5676
5669
|
var tmp$ret$123 = mapToClient_2(action_0, sendToPlayer_16);
|
|
5677
5670
|
tmp = listOfNotNull(tmp$ret$123);
|
|
5678
5671
|
} else {
|
|
5679
5672
|
if (action_0 instanceof MessageMechanicAction) {
|
|
5680
5673
|
var message = action_0.message;
|
|
5681
|
-
var tmp0_17 = this.
|
|
5674
|
+
var tmp0_17 = this.cac_1;
|
|
5682
5675
|
var tmp2_9 = state.z6r();
|
|
5683
5676
|
var tmp_1;
|
|
5684
5677
|
var tmp_2;
|
|
5685
|
-
if (this.
|
|
5678
|
+
if (this.cac_1.aac_1.supportBackwardActions) {
|
|
5686
5679
|
tmp_2 = isInterface(message, UserMessage);
|
|
5687
5680
|
} else {
|
|
5688
5681
|
tmp_2 = false;
|
|
@@ -5694,16 +5687,16 @@
|
|
|
5694
5687
|
}
|
|
5695
5688
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5696
5689
|
var exceptPlayerId_4 = tmp_1;
|
|
5697
|
-
var sendToPlayer_17 = new RoomActionPayload(tmp0_17.
|
|
5690
|
+
var sendToPlayer_17 = new RoomActionPayload(tmp0_17.bac_1.e6e(), tmp2_9.id, exceptPlayerId_4);
|
|
5698
5691
|
var tmp$ret$125 = mapToClient_1(action_0, sendToPlayer_17);
|
|
5699
5692
|
tmp = listOfNotNull(tmp$ret$125);
|
|
5700
5693
|
} else {
|
|
5701
5694
|
if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
|
|
5702
|
-
var tmp0_18 = this.
|
|
5695
|
+
var tmp0_18 = this.cac_1;
|
|
5703
5696
|
var tmp2_10 = state.z6r();
|
|
5704
5697
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
5705
5698
|
var exceptPlayerId_5 = action_0.playerId;
|
|
5706
|
-
var sendToPlayer_18 = new RoomActionPayload(tmp0_18.
|
|
5699
|
+
var sendToPlayer_18 = new RoomActionPayload(tmp0_18.bac_1.e6e(), tmp2_10.id, exceptPlayerId_5);
|
|
5707
5700
|
var tmp$ret$127 = mapToClient_0(action_0, sendToPlayer_18);
|
|
5708
5701
|
tmp = listOfNotNull(tmp$ret$127);
|
|
5709
5702
|
} else {
|
|
@@ -5741,10 +5734,10 @@
|
|
|
5741
5734
|
return this.v6h(store, next, action);
|
|
5742
5735
|
};
|
|
5743
5736
|
function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
|
|
5744
|
-
this.
|
|
5745
|
-
this.
|
|
5737
|
+
this.aac_1 = logicConfig;
|
|
5738
|
+
this.bac_1 = idsProvider;
|
|
5746
5739
|
}
|
|
5747
|
-
protoOf(ServerMapMechanicToClientActionMiddleware).
|
|
5740
|
+
protoOf(ServerMapMechanicToClientActionMiddleware).u99 = function () {
|
|
5748
5741
|
// Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
|
|
5749
5742
|
return new ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1(this);
|
|
5750
5743
|
};
|
|
@@ -5753,7 +5746,7 @@
|
|
|
5753
5746
|
return new playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1(playerConnectionInteractor);
|
|
5754
5747
|
}
|
|
5755
5748
|
function playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1($playerConnectionInteractor) {
|
|
5756
|
-
this.
|
|
5749
|
+
this.dac_1 = $playerConnectionInteractor;
|
|
5757
5750
|
}
|
|
5758
5751
|
protoOf(playerConnectionUpdateMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5759
5752
|
return action instanceof PlayerConnectionUpdateAction;
|
|
@@ -5766,8 +5759,8 @@
|
|
|
5766
5759
|
if (!get_isCreated(state)) {
|
|
5767
5760
|
break $l$block_0;
|
|
5768
5761
|
}
|
|
5769
|
-
var player = getPlayer(state.z6r().players, tmp4.
|
|
5770
|
-
if (tmp4.
|
|
5762
|
+
var player = getPlayer(state.z6r().players, tmp4.e93_1);
|
|
5763
|
+
if (tmp4.d93_1.isVisibleDisconnectedReason && player.k6v_1.a69().n67_1.isDisconnecting) {
|
|
5771
5764
|
break $l$block_0;
|
|
5772
5765
|
}
|
|
5773
5766
|
// Inline function 'kotlin.collections.filterIsInstance' call
|
|
@@ -5789,7 +5782,7 @@
|
|
|
5789
5782
|
var _iterator__ex2g4s_0 = destination.l();
|
|
5790
5783
|
while (_iterator__ex2g4s_0.m()) {
|
|
5791
5784
|
var element_0 = _iterator__ex2g4s_0.n();
|
|
5792
|
-
if (element_0.
|
|
5785
|
+
if (element_0.eac_1 === tmp4.e93_1) {
|
|
5793
5786
|
if (found) {
|
|
5794
5787
|
tmp$ret$4 = null;
|
|
5795
5788
|
break $l$block_2;
|
|
@@ -5808,7 +5801,7 @@
|
|
|
5808
5801
|
if (!(reconnectionTimerTag == null)) {
|
|
5809
5802
|
store.dispatch(new StopTimerAction(reconnectionTimerTag));
|
|
5810
5803
|
}
|
|
5811
|
-
var actions = this.
|
|
5804
|
+
var actions = this.dac_1.xaa(tmp4.d93_1, player.k6v_1.a69().n67_1, player, store.state.z6r(), tmp4.f93_1);
|
|
5812
5805
|
// Inline function 'kotlin.collections.forEach' call
|
|
5813
5806
|
var _iterator__ex2g4s_1 = actions.l();
|
|
5814
5807
|
while (_iterator__ex2g4s_1.m()) {
|
|
@@ -5825,17 +5818,17 @@
|
|
|
5825
5818
|
return new playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1(playerConnectionInteractor);
|
|
5826
5819
|
}
|
|
5827
5820
|
function PlayerReconnectionWaitingTimerTag(playerId, state, previousState) {
|
|
5828
|
-
this.
|
|
5829
|
-
this.
|
|
5830
|
-
this.
|
|
5821
|
+
this.eac_1 = playerId;
|
|
5822
|
+
this.fac_1 = state;
|
|
5823
|
+
this.gac_1 = previousState;
|
|
5831
5824
|
}
|
|
5832
5825
|
protoOf(PlayerReconnectionWaitingTimerTag).toString = function () {
|
|
5833
|
-
return 'PlayerReconnectionWaitingTimerTag(playerId=' + this.
|
|
5826
|
+
return 'PlayerReconnectionWaitingTimerTag(playerId=' + this.eac_1 + ', state=' + this.fac_1.toString() + ', previousState=' + this.gac_1.toString() + ')';
|
|
5834
5827
|
};
|
|
5835
5828
|
protoOf(PlayerReconnectionWaitingTimerTag).hashCode = function () {
|
|
5836
|
-
var result = getStringHashCode(this.
|
|
5837
|
-
result = imul(result, 31) + this.eac_1.hashCode() | 0;
|
|
5829
|
+
var result = getStringHashCode(this.eac_1);
|
|
5838
5830
|
result = imul(result, 31) + this.fac_1.hashCode() | 0;
|
|
5831
|
+
result = imul(result, 31) + this.gac_1.hashCode() | 0;
|
|
5839
5832
|
return result;
|
|
5840
5833
|
};
|
|
5841
5834
|
protoOf(PlayerReconnectionWaitingTimerTag).equals = function (other) {
|
|
@@ -5843,16 +5836,16 @@
|
|
|
5843
5836
|
return true;
|
|
5844
5837
|
if (!(other instanceof PlayerReconnectionWaitingTimerTag))
|
|
5845
5838
|
return false;
|
|
5846
|
-
if (!(this.
|
|
5847
|
-
return false;
|
|
5848
|
-
if (!this.eac_1.equals(other.eac_1))
|
|
5839
|
+
if (!(this.eac_1 === other.eac_1))
|
|
5849
5840
|
return false;
|
|
5850
5841
|
if (!this.fac_1.equals(other.fac_1))
|
|
5851
5842
|
return false;
|
|
5843
|
+
if (!this.gac_1.equals(other.gac_1))
|
|
5844
|
+
return false;
|
|
5852
5845
|
return true;
|
|
5853
5846
|
};
|
|
5854
5847
|
function playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1($playerConnectionInteractor) {
|
|
5855
|
-
this.
|
|
5848
|
+
this.hac_1 = $playerConnectionInteractor;
|
|
5856
5849
|
}
|
|
5857
5850
|
protoOf(playerReconnectionTimeoutMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5858
5851
|
return action instanceof TimerTickAction;
|
|
@@ -5866,8 +5859,8 @@
|
|
|
5866
5859
|
var timerTag = tmp4.c6g_1;
|
|
5867
5860
|
if (timerTag instanceof PlayerReconnectionWaitingTimerTag) {
|
|
5868
5861
|
var state = store.state;
|
|
5869
|
-
var player = getPlayer(state.z6r().players, timerTag.
|
|
5870
|
-
var actions = this.
|
|
5862
|
+
var player = getPlayer(state.z6r().players, timerTag.eac_1);
|
|
5863
|
+
var actions = this.hac_1.xaa(timerTag.fac_1, timerTag.gac_1, player, state.z6r(), true);
|
|
5871
5864
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
5872
5865
|
if (!actions.r()) {
|
|
5873
5866
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -5889,7 +5882,7 @@
|
|
|
5889
5882
|
return new playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1(playerConnectionInteractor);
|
|
5890
5883
|
}
|
|
5891
5884
|
function playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1($playerConnectionInteractor) {
|
|
5892
|
-
this.
|
|
5885
|
+
this.iac_1 = $playerConnectionInteractor;
|
|
5893
5886
|
}
|
|
5894
5887
|
protoOf(playerReconnectionTimerStartWhenStartGameMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5895
5888
|
return isInterface(action, FirstMechanicAction);
|
|
@@ -5917,7 +5910,7 @@
|
|
|
5917
5910
|
var tmp1_previousConnectionState = element_0.k6v_1.a69().n67_1;
|
|
5918
5911
|
var tmp2_playerId = element_0.playerId;
|
|
5919
5912
|
// Inline function 'kotlin.collections.forEach' call
|
|
5920
|
-
var _iterator__ex2g4s_1 = this.
|
|
5913
|
+
var _iterator__ex2g4s_1 = this.iac_1.yaa(tmp2_playerId, tmp0_newConnectionState, tmp1_previousConnectionState).l();
|
|
5921
5914
|
while (_iterator__ex2g4s_1.m()) {
|
|
5922
5915
|
var element_1 = _iterator__ex2g4s_1.n();
|
|
5923
5916
|
store.dispatch(element_1);
|
|
@@ -5932,8 +5925,8 @@
|
|
|
5932
5925
|
return new sendToClientActionMiddleware$$inlined$middlewareForActionType$1(asyncProvider, provider);
|
|
5933
5926
|
}
|
|
5934
5927
|
function sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
|
|
5935
|
-
this.
|
|
5936
|
-
this.
|
|
5928
|
+
this.rac_1 = $provider;
|
|
5929
|
+
this.sac_1 = $action;
|
|
5937
5930
|
CoroutineImpl.call(this, resultContinuation);
|
|
5938
5931
|
}
|
|
5939
5932
|
protoOf(sendToClientActionMiddleware$o$handle$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -5954,7 +5947,7 @@
|
|
|
5954
5947
|
case 0:
|
|
5955
5948
|
this.t8_1 = 2;
|
|
5956
5949
|
this.s8_1 = 1;
|
|
5957
|
-
suspendResult = this.
|
|
5950
|
+
suspendResult = this.rac_1.ra8(this.sac_1, this);
|
|
5958
5951
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
5959
5952
|
return suspendResult;
|
|
5960
5953
|
}
|
|
@@ -5977,8 +5970,8 @@
|
|
|
5977
5970
|
while (true);
|
|
5978
5971
|
};
|
|
5979
5972
|
protoOf(sendToClientActionMiddleware$o$handle$slambda).c2d = function ($this$launchDefault, completion) {
|
|
5980
|
-
var i = new sendToClientActionMiddleware$o$handle$slambda(this.
|
|
5981
|
-
i.
|
|
5973
|
+
var i = new sendToClientActionMiddleware$o$handle$slambda(this.rac_1, this.sac_1, completion);
|
|
5974
|
+
i.tac_1 = $this$launchDefault;
|
|
5982
5975
|
return i;
|
|
5983
5976
|
};
|
|
5984
5977
|
function sendToClientActionMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
|
|
@@ -5990,15 +5983,15 @@
|
|
|
5990
5983
|
return l;
|
|
5991
5984
|
}
|
|
5992
5985
|
function sendToClientActionMiddleware$$inlined$middlewareForActionType$1($asyncProvider, $provider) {
|
|
5993
|
-
this.
|
|
5994
|
-
this.
|
|
5986
|
+
this.uac_1 = $asyncProvider;
|
|
5987
|
+
this.vac_1 = $provider;
|
|
5995
5988
|
}
|
|
5996
5989
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
5997
5990
|
return action instanceof ToClientAction;
|
|
5998
5991
|
};
|
|
5999
5992
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).v6h = function (store, next, action) {
|
|
6000
5993
|
var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
|
|
6001
|
-
this.
|
|
5994
|
+
this.uac_1.j6c(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.vac_1, action_0, null));
|
|
6002
5995
|
next(action_0);
|
|
6003
5996
|
};
|
|
6004
5997
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).f6g = function (store, next, action) {
|
|
@@ -6009,11 +6002,11 @@
|
|
|
6009
6002
|
return new playerTurnTimeoutWhenHasConnectionMiddleware$$inlined$middlewareForActionType$1(asyncProvider, serverConfig, logger);
|
|
6010
6003
|
}
|
|
6011
6004
|
function playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda($store, $timerTag, $serverConfig, $logger, $action, resultContinuation) {
|
|
6012
|
-
this.
|
|
6013
|
-
this.
|
|
6014
|
-
this.
|
|
6015
|
-
this.
|
|
6016
|
-
this.
|
|
6005
|
+
this.ead_1 = $store;
|
|
6006
|
+
this.fad_1 = $timerTag;
|
|
6007
|
+
this.gad_1 = $serverConfig;
|
|
6008
|
+
this.had_1 = $logger;
|
|
6009
|
+
this.iad_1 = $action;
|
|
6017
6010
|
CoroutineImpl.call(this, resultContinuation);
|
|
6018
6011
|
}
|
|
6019
6012
|
protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).b2d = function ($this$launchDefaultWithLock, $completion) {
|
|
@@ -6032,13 +6025,13 @@
|
|
|
6032
6025
|
var tmp = this.s8_1;
|
|
6033
6026
|
if (tmp === 0) {
|
|
6034
6027
|
this.t8_1 = 1;
|
|
6035
|
-
var table = this.
|
|
6036
|
-
var player = getPlayer(table.players, this.
|
|
6028
|
+
var table = this.ead_1.state.z6r();
|
|
6029
|
+
var player = getPlayer(table.players, this.fad_1.v65());
|
|
6037
6030
|
var connectionState = player.k6v_1.a69().n67_1;
|
|
6038
6031
|
var tmp_0;
|
|
6039
6032
|
switch (connectionState.q2_1) {
|
|
6040
6033
|
case 1:
|
|
6041
|
-
tmp_0 = listOf(new PlayerConnectionUpdateAction(PlayerConnectionState_TIMEOUT_getInstance(), player.playerId, this.
|
|
6034
|
+
tmp_0 = listOf(new PlayerConnectionUpdateAction(PlayerConnectionState_TIMEOUT_getInstance(), player.playerId, this.fad_1.q9g_1));
|
|
6042
6035
|
break;
|
|
6043
6036
|
case 6:
|
|
6044
6037
|
tmp_0 = emptyList();
|
|
@@ -6048,8 +6041,8 @@
|
|
|
6048
6041
|
case 3:
|
|
6049
6042
|
case 2:
|
|
6050
6043
|
var tmp_1;
|
|
6051
|
-
if (table.sceneInfo.
|
|
6052
|
-
tmp_1 = new PlayerConnectionUpdateAction(PlayerConnectionState_DELETED_getInstance(), player.playerId, this.
|
|
6044
|
+
if (table.sceneInfo.e7g() && this.gad_1.closeIfBotsAtFinish) {
|
|
6045
|
+
tmp_1 = new PlayerConnectionUpdateAction(PlayerConnectionState_DELETED_getInstance(), player.playerId, this.fad_1.q9g_1);
|
|
6053
6046
|
} else {
|
|
6054
6047
|
tmp_1 = AskBotAction_init_$Create$(player.playerId, 'PlayerTurn when connection state = ' + connectionState.toString());
|
|
6055
6048
|
}
|
|
@@ -6058,7 +6051,7 @@
|
|
|
6058
6051
|
break;
|
|
6059
6052
|
case 0:
|
|
6060
6053
|
case 7:
|
|
6061
|
-
this.
|
|
6054
|
+
this.had_1.w('playerTurnTimeoutWhenHasConnectionMiddleware', "Can't support this state " + connectionState.toString() + ', ' + ('action:' + this.iad_1.toString()));
|
|
6062
6055
|
tmp_0 = emptyList();
|
|
6063
6056
|
break;
|
|
6064
6057
|
default:
|
|
@@ -6070,7 +6063,7 @@
|
|
|
6070
6063
|
var _iterator__ex2g4s = actions.l();
|
|
6071
6064
|
while (_iterator__ex2g4s.m()) {
|
|
6072
6065
|
var element = _iterator__ex2g4s.n();
|
|
6073
|
-
this.
|
|
6066
|
+
this.ead_1.dispatch(element);
|
|
6074
6067
|
}
|
|
6075
6068
|
}
|
|
6076
6069
|
return Unit_instance;
|
|
@@ -6084,8 +6077,8 @@
|
|
|
6084
6077
|
while (true);
|
|
6085
6078
|
};
|
|
6086
6079
|
protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda).c2d = function ($this$launchDefaultWithLock, completion) {
|
|
6087
|
-
var i = new playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda(this.
|
|
6088
|
-
i.
|
|
6080
|
+
var i = new playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda(this.ead_1, this.fad_1, this.gad_1, this.had_1, this.iad_1, completion);
|
|
6081
|
+
i.jad_1 = $this$launchDefaultWithLock;
|
|
6089
6082
|
return i;
|
|
6090
6083
|
};
|
|
6091
6084
|
function playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda_0($store, $timerTag, $serverConfig, $logger, $action, resultContinuation) {
|
|
@@ -6097,9 +6090,9 @@
|
|
|
6097
6090
|
return l;
|
|
6098
6091
|
}
|
|
6099
6092
|
function playerTurnTimeoutWhenHasConnectionMiddleware$$inlined$middlewareForActionType$1($asyncProvider, $serverConfig, $logger) {
|
|
6100
|
-
this.
|
|
6101
|
-
this.
|
|
6102
|
-
this.
|
|
6093
|
+
this.kad_1 = $asyncProvider;
|
|
6094
|
+
this.lad_1 = $serverConfig;
|
|
6095
|
+
this.mad_1 = $logger;
|
|
6103
6096
|
}
|
|
6104
6097
|
protoOf(playerTurnTimeoutWhenHasConnectionMiddleware$$inlined$middlewareForActionType$1).g6g = function (action) {
|
|
6105
6098
|
return action instanceof TimerTickAction;
|
|
@@ -6108,7 +6101,7 @@
|
|
|
6108
6101
|
var action_0 = action instanceof TimerTickAction ? action : THROW_CCE();
|
|
6109
6102
|
var timerTag = action_0.c6g_1;
|
|
6110
6103
|
if (timerTag instanceof PlayerTurnTimerTag) {
|
|
6111
|
-
this.
|
|
6104
|
+
this.kad_1.l6c(VOID, playerTurnTimeoutWhenHasConnectionMiddleware$o$handle$slambda_0(store, timerTag, this.lad_1, this.mad_1, action_0, null));
|
|
6112
6105
|
}
|
|
6113
6106
|
next(action_0);
|
|
6114
6107
|
};
|
|
@@ -6124,19 +6117,19 @@
|
|
|
6124
6117
|
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).g6g = function (action) {
|
|
6125
6118
|
return action instanceof UpdateServerConfigAction;
|
|
6126
6119
|
};
|
|
6127
|
-
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).
|
|
6120
|
+
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).z9i = function (state, action) {
|
|
6128
6121
|
var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
|
|
6129
|
-
return state.
|
|
6122
|
+
return state.w92(VOID, get_serverStatePayload_0(state).copy(action_0.eab_1));
|
|
6130
6123
|
};
|
|
6131
6124
|
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).w6h = function (state, action) {
|
|
6132
|
-
return this.
|
|
6125
|
+
return this.z9i((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
6133
6126
|
};
|
|
6134
6127
|
function addRoomMetadata($this, _this__u8e3s4, gameId) {
|
|
6135
6128
|
_this__u8e3s4.metadata.addGame(gameId, new GameMetadata(gameId));
|
|
6136
6129
|
return _this__u8e3s4.metadata;
|
|
6137
6130
|
}
|
|
6138
6131
|
function Companion_5() {
|
|
6139
|
-
this.
|
|
6132
|
+
this.nad_1 = 'ServerMechanicLifecycleReducer';
|
|
6140
6133
|
}
|
|
6141
6134
|
var Companion_instance_15;
|
|
6142
6135
|
function Companion_getInstance_6() {
|
|
@@ -6150,7 +6143,7 @@
|
|
|
6150
6143
|
tmp_0 = Companion_instance_4.l67(PlayerConnectionState_LEFT_PERMANENTLY_getInstance());
|
|
6151
6144
|
} else {
|
|
6152
6145
|
var tmp_1;
|
|
6153
|
-
if (this$0.
|
|
6146
|
+
if (this$0.rad_1.waitForPlayerToConnectOnStart) {
|
|
6154
6147
|
var tmp_2 = Companion_instance_4;
|
|
6155
6148
|
var tmp_3;
|
|
6156
6149
|
if ($updatedServerPayload.connectedPlayers.u1(it.j66_1)) {
|
|
@@ -6161,7 +6154,7 @@
|
|
|
6161
6154
|
var tmp_4 = tmp_3;
|
|
6162
6155
|
Companion_getInstance();
|
|
6163
6156
|
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
6164
|
-
var this_0 = $action.
|
|
6157
|
+
var this_0 = $action.u93_1.timeoutTimeMillis;
|
|
6165
6158
|
var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
|
|
6166
6159
|
tmp_1 = tmp_2.k67(tmp_4, tmp$ret$0);
|
|
6167
6160
|
} else {
|
|
@@ -6169,7 +6162,7 @@
|
|
|
6169
6162
|
var tmp_6 = PlayerConnectionState_LIVE_getInstance();
|
|
6170
6163
|
Companion_getInstance();
|
|
6171
6164
|
// Inline function 'kotlin.time.Companion.milliseconds' call
|
|
6172
|
-
var this_1 = $action.
|
|
6165
|
+
var this_1 = $action.u93_1.timeoutTimeMillis;
|
|
6173
6166
|
var tmp$ret$1 = toDuration(this_1, DurationUnit_MILLISECONDS_getInstance());
|
|
6174
6167
|
tmp_1 = tmp_5.k67(tmp_6, tmp$ret$1);
|
|
6175
6168
|
}
|
|
@@ -6180,26 +6173,26 @@
|
|
|
6180
6173
|
}
|
|
6181
6174
|
function ServerMechanicLifecycleReducer(logger, serverReduxConfig, tableLifecycleReducer, randomPoolProvider) {
|
|
6182
6175
|
BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
|
|
6183
|
-
this.
|
|
6184
|
-
this.
|
|
6176
|
+
this.qad_1 = logger;
|
|
6177
|
+
this.rad_1 = serverReduxConfig;
|
|
6185
6178
|
}
|
|
6186
|
-
protoOf(ServerMechanicLifecycleReducer).
|
|
6187
|
-
this.
|
|
6188
|
-
var tableId = action.
|
|
6179
|
+
protoOf(ServerMechanicLifecycleReducer).q9k = function (state, action) {
|
|
6180
|
+
this.qad_1.d('ServerMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
6181
|
+
var tableId = action.v93_1;
|
|
6189
6182
|
var serverState = get_serverStatePayload_0(state);
|
|
6190
6183
|
var updatedServerPayload = serverState.copy(VOID, addRoomMetadata(this, serverState, tableId));
|
|
6191
6184
|
var tmp6_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
6192
|
-
var tmp0_$this = this.
|
|
6193
|
-
var tmp1_version = action.
|
|
6194
|
-
var tmp2_config = action.
|
|
6195
|
-
var tmp3_users = action.
|
|
6185
|
+
var tmp0_$this = this.r9k_1;
|
|
6186
|
+
var tmp1_version = action.w93_1;
|
|
6187
|
+
var tmp2_config = action.u93_1;
|
|
6188
|
+
var tmp3_users = action.y93_1;
|
|
6196
6189
|
var tmp4_spectators = action.spectators;
|
|
6197
|
-
var tmp5_gameCreatorPlayerId = action.
|
|
6198
|
-
var tmp7_tableOrNull = tmp0_$this.
|
|
6199
|
-
return state.
|
|
6190
|
+
var tmp5_gameCreatorPlayerId = action.x93_1;
|
|
6191
|
+
var tmp7_tableOrNull = tmp0_$this.z9l(tableId, tableId, tmp2_config, tmp1_version, tmp3_users, tmp4_spectators, tmp5_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(this, updatedServerPayload, action));
|
|
6192
|
+
return state.w92(tmp7_tableOrNull, updatedServerPayload, tmp6_gameLifecycleState);
|
|
6200
6193
|
};
|
|
6201
|
-
protoOf(ServerMechanicLifecycleReducer).
|
|
6202
|
-
this.
|
|
6194
|
+
protoOf(ServerMechanicLifecycleReducer).o9k = function (state, action) {
|
|
6195
|
+
this.qad_1.d('ServerMechanicLifecycleReducer', 'onContinue ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
6203
6196
|
var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
6204
6197
|
var tmp2_tableOrNull = action.table;
|
|
6205
6198
|
var tmp = Companion_instance_16;
|
|
@@ -6207,32 +6200,32 @@
|
|
|
6207
6200
|
var tmp_1 = action.reason;
|
|
6208
6201
|
var tmp0_safe_receiver = tmp_1 instanceof RestartRoundReason ? tmp_1 : null;
|
|
6209
6202
|
var tmp3_payload = tmp.initial(tmp_0.copy(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.f65_1), addRoomMetadata(this, get_serverStatePayload_0(state), action.table.gameId));
|
|
6210
|
-
return state.
|
|
6203
|
+
return state.w92(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
|
|
6211
6204
|
};
|
|
6212
|
-
protoOf(ServerMechanicLifecycleReducer).
|
|
6213
|
-
this.
|
|
6205
|
+
protoOf(ServerMechanicLifecycleReducer).p9k = function (state, action) {
|
|
6206
|
+
this.s9k_1.n58(action.previousGameId);
|
|
6214
6207
|
var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
6215
|
-
var tmp1_tableOrNull = this.
|
|
6208
|
+
var tmp1_tableOrNull = this.r9k_1.a9m(state.z6r(), action.gameId);
|
|
6216
6209
|
var tmp2_payload = get_serverStatePayload_0(state).copy(VOID, addRoomMetadata(this, get_serverStatePayload_0(state), action.gameId));
|
|
6217
|
-
return state.
|
|
6210
|
+
return state.w92(tmp1_tableOrNull, tmp2_payload, tmp0_gameLifecycleState);
|
|
6218
6211
|
};
|
|
6219
6212
|
function spectatorsReducer(logger) {
|
|
6220
6213
|
// Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
|
|
6221
6214
|
return new spectatorsReducer$$inlined$reducerForActionType$1(logger);
|
|
6222
6215
|
}
|
|
6223
6216
|
function spectatorsReducer$$inlined$reducerForActionType$1($logger) {
|
|
6224
|
-
this.
|
|
6217
|
+
this.sad_1 = $logger;
|
|
6225
6218
|
}
|
|
6226
6219
|
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).g6g = function (action) {
|
|
6227
6220
|
return isInterface(action, SpectatorsAction);
|
|
6228
6221
|
};
|
|
6229
|
-
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).
|
|
6222
|
+
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).z9i = function (state, action) {
|
|
6230
6223
|
var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
|
|
6231
6224
|
var table = state.z6r();
|
|
6232
6225
|
var tmp;
|
|
6233
6226
|
if (action_0 instanceof AddSpectatorsAction) {
|
|
6234
6227
|
// Inline function 'kotlin.collections.mapNotNull' call
|
|
6235
|
-
var tmp0 = action_0.
|
|
6228
|
+
var tmp0 = action_0.fab_1;
|
|
6236
6229
|
// Inline function 'kotlin.collections.mapNotNullTo' call
|
|
6237
6230
|
var destination = ArrayList_init_$Create$_0();
|
|
6238
6231
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -6251,9 +6244,9 @@
|
|
|
6251
6244
|
var tmp_0;
|
|
6252
6245
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
6253
6246
|
if (!sameSpectators.r()) {
|
|
6254
|
-
this.
|
|
6247
|
+
this.sad_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
|
|
6255
6248
|
// Inline function 'kotlin.collections.filterNot' call
|
|
6256
|
-
var tmp0_0 = action_0.
|
|
6249
|
+
var tmp0_0 = action_0.fab_1;
|
|
6257
6250
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
6258
6251
|
var destination_0 = ArrayList_init_$Create$_0();
|
|
6259
6252
|
var _iterator__ex2g4s_0 = tmp0_0.l();
|
|
@@ -6288,7 +6281,7 @@
|
|
|
6288
6281
|
}
|
|
6289
6282
|
tmp_0 = destination_0;
|
|
6290
6283
|
} else {
|
|
6291
|
-
tmp_0 = action_0.
|
|
6284
|
+
tmp_0 = action_0.fab_1;
|
|
6292
6285
|
}
|
|
6293
6286
|
// Inline function 'kotlin.collections.map' call
|
|
6294
6287
|
var this_0 = tmp_0;
|
|
@@ -6301,11 +6294,11 @@
|
|
|
6301
6294
|
destination_1.j(tmp$ret$13);
|
|
6302
6295
|
}
|
|
6303
6296
|
var spectatorsToAdd = toSet(destination_1);
|
|
6304
|
-
tmp = state.
|
|
6297
|
+
tmp = state.w92(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
|
|
6305
6298
|
} else {
|
|
6306
6299
|
if (action_0 instanceof RemoveSpectatorsAction) {
|
|
6307
6300
|
// Inline function 'kotlin.collections.mapNotNull' call
|
|
6308
|
-
var tmp0_1 = action_0.
|
|
6301
|
+
var tmp0_1 = action_0.gab_1;
|
|
6309
6302
|
// Inline function 'kotlin.collections.mapNotNullTo' call
|
|
6310
6303
|
var destination_2 = ArrayList_init_$Create$_0();
|
|
6311
6304
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -6324,9 +6317,9 @@
|
|
|
6324
6317
|
var tmp_2;
|
|
6325
6318
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
6326
6319
|
if (!sameSpectators_0.r()) {
|
|
6327
|
-
this.
|
|
6320
|
+
this.sad_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
|
|
6328
6321
|
// Inline function 'kotlin.collections.filterNot' call
|
|
6329
|
-
var tmp0_2 = action_0.
|
|
6322
|
+
var tmp0_2 = action_0.gab_1;
|
|
6330
6323
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
6331
6324
|
var destination_3 = ArrayList_init_$Create$_0();
|
|
6332
6325
|
var _iterator__ex2g4s_4 = tmp0_2.l();
|
|
@@ -6361,7 +6354,7 @@
|
|
|
6361
6354
|
}
|
|
6362
6355
|
tmp_2 = destination_3;
|
|
6363
6356
|
} else {
|
|
6364
|
-
tmp_2 = action_0.
|
|
6357
|
+
tmp_2 = action_0.gab_1;
|
|
6365
6358
|
}
|
|
6366
6359
|
var spectatorsToRemove = toSet(tmp_2);
|
|
6367
6360
|
// Inline function 'kotlin.collections.filterNot' call
|
|
@@ -6398,7 +6391,7 @@
|
|
|
6398
6391
|
destination_4.j(element_5);
|
|
6399
6392
|
}
|
|
6400
6393
|
}
|
|
6401
|
-
tmp = state.
|
|
6394
|
+
tmp = state.w92(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
|
|
6402
6395
|
} else {
|
|
6403
6396
|
noWhenBranchMatchedException();
|
|
6404
6397
|
}
|
|
@@ -6406,7 +6399,7 @@
|
|
|
6406
6399
|
return tmp;
|
|
6407
6400
|
};
|
|
6408
6401
|
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).w6h = function (state, action) {
|
|
6409
|
-
return this.
|
|
6402
|
+
return this.z9i((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
6410
6403
|
};
|
|
6411
6404
|
function playerConnectionUpdateReducer() {
|
|
6412
6405
|
// Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
|
|
@@ -6417,29 +6410,29 @@
|
|
|
6417
6410
|
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).g6g = function (action) {
|
|
6418
6411
|
return action instanceof PlayerConnectionUpdateAction;
|
|
6419
6412
|
};
|
|
6420
|
-
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).
|
|
6413
|
+
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).z9i = function (state, action) {
|
|
6421
6414
|
var action_0 = action instanceof PlayerConnectionUpdateAction ? action : THROW_CCE();
|
|
6422
6415
|
var statePayload = get_serverStatePayload_0(state);
|
|
6423
6416
|
var tmp;
|
|
6424
|
-
if (action_0.
|
|
6425
|
-
tmp = state.
|
|
6417
|
+
if (action_0.d93_1.isLive) {
|
|
6418
|
+
tmp = state.w92(VOID, statePayload.copy(VOID, VOID, plus_0(statePayload.connectedPlayers, action_0.e93_1)));
|
|
6426
6419
|
} else {
|
|
6427
6420
|
tmp = state;
|
|
6428
6421
|
}
|
|
6429
6422
|
return tmp;
|
|
6430
6423
|
};
|
|
6431
6424
|
protoOf(playerConnectionUpdateReducer$$inlined$reducerForActionType$1).w6h = function (state, action) {
|
|
6432
|
-
return this.
|
|
6425
|
+
return this.z9i((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
6433
6426
|
};
|
|
6434
6427
|
function Companion_6() {
|
|
6435
6428
|
}
|
|
6436
|
-
protoOf(Companion_6).
|
|
6429
|
+
protoOf(Companion_6).tad = function (config, metadata) {
|
|
6437
6430
|
return new ServerStatePayload(config, metadata, emptyList());
|
|
6438
6431
|
};
|
|
6439
6432
|
protoOf(Companion_6).initial = function (config, metadata, $super) {
|
|
6440
6433
|
config = config === VOID ? Companion_instance_10.initial(null) : config;
|
|
6441
6434
|
metadata = metadata === VOID ? new RoomMetadata() : metadata;
|
|
6442
|
-
return $super === VOID ? this.
|
|
6435
|
+
return $super === VOID ? this.tad(config, metadata) : $super.tad.call(this, config, metadata);
|
|
6443
6436
|
};
|
|
6444
6437
|
var Companion_instance_16;
|
|
6445
6438
|
function Companion_getInstance_7() {
|
|
@@ -6453,10 +6446,10 @@
|
|
|
6453
6446
|
protoOf(ServerStatePayload).z3s = function () {
|
|
6454
6447
|
return this.config;
|
|
6455
6448
|
};
|
|
6456
|
-
protoOf(ServerStatePayload).
|
|
6449
|
+
protoOf(ServerStatePayload).e8m = function () {
|
|
6457
6450
|
return this.metadata;
|
|
6458
6451
|
};
|
|
6459
|
-
protoOf(ServerStatePayload).
|
|
6452
|
+
protoOf(ServerStatePayload).uad = function () {
|
|
6460
6453
|
return this.connectedPlayers;
|
|
6461
6454
|
};
|
|
6462
6455
|
protoOf(ServerStatePayload).oe = function () {
|
|
@@ -6468,14 +6461,14 @@
|
|
|
6468
6461
|
protoOf(ServerStatePayload).xl = function () {
|
|
6469
6462
|
return this.connectedPlayers;
|
|
6470
6463
|
};
|
|
6471
|
-
protoOf(ServerStatePayload).
|
|
6464
|
+
protoOf(ServerStatePayload).vad = function (config, metadata, connectedPlayers) {
|
|
6472
6465
|
return new ServerStatePayload(config, metadata, connectedPlayers);
|
|
6473
6466
|
};
|
|
6474
6467
|
protoOf(ServerStatePayload).copy = function (config, metadata, connectedPlayers, $super) {
|
|
6475
6468
|
config = config === VOID ? this.config : config;
|
|
6476
6469
|
metadata = metadata === VOID ? this.metadata : metadata;
|
|
6477
6470
|
connectedPlayers = connectedPlayers === VOID ? this.connectedPlayers : connectedPlayers;
|
|
6478
|
-
return $super === VOID ? this.
|
|
6471
|
+
return $super === VOID ? this.vad(config, metadata, connectedPlayers) : $super.vad.call(this, config, metadata, connectedPlayers);
|
|
6479
6472
|
};
|
|
6480
6473
|
protoOf(ServerStatePayload).toString = function () {
|
|
6481
6474
|
return 'ServerStatePayload(config=' + this.config.toString() + ', metadata=' + toString(this.metadata) + ', connectedPlayers=' + toString(this.connectedPlayers) + ')';
|
|
@@ -6523,7 +6516,7 @@
|
|
|
6523
6516
|
return new ServerLoggerKey(_this__u8e3s4.gameId);
|
|
6524
6517
|
}
|
|
6525
6518
|
function serverLoggerKeyFromPayload(_this__u8e3s4, payload) {
|
|
6526
|
-
var gameId = Companion_instance_5.
|
|
6519
|
+
var gameId = Companion_instance_5.b9o(payload);
|
|
6527
6520
|
var tmp;
|
|
6528
6521
|
if (!(gameId == null)) {
|
|
6529
6522
|
tmp = new ServerLoggerKey(gameId);
|
|
@@ -6540,14 +6533,14 @@
|
|
|
6540
6533
|
return new GameServerEngineControllerImpl(loggerCallback, randomOrgConfig);
|
|
6541
6534
|
}
|
|
6542
6535
|
function _get_logger__rkp4sl_0($this) {
|
|
6543
|
-
var tmp0 = $this.
|
|
6536
|
+
var tmp0 = $this.fae_1;
|
|
6544
6537
|
var tmp = KProperty1;
|
|
6545
6538
|
// Inline function 'kotlin.getValue' call
|
|
6546
6539
|
getPropertyCallableRef('logger', 1, tmp, GameServerEngineControllerImpl$_get_logger_$ref_b9j0th(), null);
|
|
6547
6540
|
return tmp0.x();
|
|
6548
6541
|
}
|
|
6549
6542
|
function _get_di__ndbzja($this) {
|
|
6550
|
-
var tmp0 = $this.
|
|
6543
|
+
var tmp0 = $this.gae_1;
|
|
6551
6544
|
var tmp = KProperty1;
|
|
6552
6545
|
// Inline function 'kotlin.getValue' call
|
|
6553
6546
|
getPropertyCallableRef('di', 1, tmp, GameServerEngineControllerImpl$_get_di_$ref_cvlqo6(), null);
|
|
@@ -6564,8 +6557,8 @@
|
|
|
6564
6557
|
}
|
|
6565
6558
|
function createCallbackOutput($this, gameServer) {
|
|
6566
6559
|
var tmp;
|
|
6567
|
-
if (!($this.
|
|
6568
|
-
var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.
|
|
6560
|
+
if (!($this.dae_1 == null)) {
|
|
6561
|
+
var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.dae_1);
|
|
6569
6562
|
tmp = new CallbackWrapperLoggerOutput(tmp_0, GameServerEngineControllerImpl$createCallbackOutput$lambda(gameServer));
|
|
6570
6563
|
} else {
|
|
6571
6564
|
tmp = null;
|
|
@@ -6579,11 +6572,11 @@
|
|
|
6579
6572
|
function GameServerEngineControllerImpl$logger$delegate$lambda(this$0) {
|
|
6580
6573
|
return function () {
|
|
6581
6574
|
var tmp;
|
|
6582
|
-
if (this$0.
|
|
6575
|
+
if (this$0.dae_1 == null) {
|
|
6583
6576
|
tmp = null;
|
|
6584
6577
|
} else {
|
|
6585
6578
|
// Inline function 'kotlin.let' call
|
|
6586
|
-
tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.
|
|
6579
|
+
tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.dae_1)]));
|
|
6587
6580
|
}
|
|
6588
6581
|
var tmp1_elvis_lhs = tmp;
|
|
6589
6582
|
return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
|
|
@@ -6616,7 +6609,7 @@
|
|
|
6616
6609
|
tmp_0.z62(tmp$ret$3);
|
|
6617
6610
|
$this$DI.d5z(jsonModule());
|
|
6618
6611
|
$this$DI.d5z(serverHelpersModule());
|
|
6619
|
-
$this$DI.d5z(randomOrgModule(this$0.
|
|
6612
|
+
$this$DI.d5z(randomOrgModule(this$0.eae_1));
|
|
6620
6613
|
return Unit_instance;
|
|
6621
6614
|
};
|
|
6622
6615
|
}
|
|
@@ -6692,16 +6685,16 @@
|
|
|
6692
6685
|
};
|
|
6693
6686
|
}
|
|
6694
6687
|
function GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1($reducer) {
|
|
6695
|
-
this.
|
|
6688
|
+
this.nae_1 = $reducer;
|
|
6696
6689
|
}
|
|
6697
6690
|
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).g6g = function (action) {
|
|
6698
6691
|
return isInterface(action, Action);
|
|
6699
6692
|
};
|
|
6700
|
-
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).
|
|
6701
|
-
return this.
|
|
6693
|
+
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).z9i = function (state, action) {
|
|
6694
|
+
return this.nae_1(state, isInterface(action, Action) ? action : THROW_CCE());
|
|
6702
6695
|
};
|
|
6703
6696
|
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).w6h = function (state, action) {
|
|
6704
|
-
return this.
|
|
6697
|
+
return this.z9i((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
6705
6698
|
};
|
|
6706
6699
|
function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($gameServer) {
|
|
6707
6700
|
return function () {
|
|
@@ -6781,7 +6774,7 @@
|
|
|
6781
6774
|
}
|
|
6782
6775
|
function GameServerEngineControllerImpl$createCallbackOutput$lambda($gameServer) {
|
|
6783
6776
|
return function (it) {
|
|
6784
|
-
var payload = Companion_instance_7.
|
|
6777
|
+
var payload = Companion_instance_7.n9m(it);
|
|
6785
6778
|
var tmp;
|
|
6786
6779
|
if (!(payload == null)) {
|
|
6787
6780
|
return payload;
|
|
@@ -6802,7 +6795,7 @@
|
|
|
6802
6795
|
// Inline function 'kotlin.let' call
|
|
6803
6796
|
$this$DI.d5z(tmp0_safe_receiver);
|
|
6804
6797
|
}
|
|
6805
|
-
$this$DI.d5z(dealerModule(this$0.randomPoolProvider, this$0.
|
|
6798
|
+
$this$DI.d5z(dealerModule(this$0.randomPoolProvider, this$0.eae_1));
|
|
6806
6799
|
$this$DI.d5z(coreModule($coreConfig));
|
|
6807
6800
|
$this$DI.d5z(createGameServerDI($serverConfig, $logicConfig, $engineBotConfig, $dealerConfig, $ratingConfig, $externalReducers, $externalMiddlewares));
|
|
6808
6801
|
return Unit_instance;
|
|
@@ -6811,8 +6804,8 @@
|
|
|
6811
6804
|
function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
|
|
6812
6805
|
loggerCallback = loggerCallback === VOID ? null : loggerCallback;
|
|
6813
6806
|
production = production === VOID ? true : production;
|
|
6814
|
-
this.
|
|
6815
|
-
this.
|
|
6807
|
+
this.dae_1 = loggerCallback;
|
|
6808
|
+
this.eae_1 = randomOrgConfig;
|
|
6816
6809
|
var tmp = AppEnvironment_getInstance();
|
|
6817
6810
|
var tmp_0;
|
|
6818
6811
|
if (production) {
|
|
@@ -6822,9 +6815,9 @@
|
|
|
6822
6815
|
}
|
|
6823
6816
|
tmp.d6m(tmp_0);
|
|
6824
6817
|
var tmp_1 = this;
|
|
6825
|
-
tmp_1.
|
|
6818
|
+
tmp_1.fae_1 = lazy(GameServerEngineControllerImpl$logger$delegate$lambda(this));
|
|
6826
6819
|
var tmp_2 = this;
|
|
6827
|
-
tmp_2.
|
|
6820
|
+
tmp_2.gae_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
|
|
6828
6821
|
var tmp_3 = this;
|
|
6829
6822
|
// Inline function 'org.kodein.di.instance' call
|
|
6830
6823
|
var this_0 = _get_di__ndbzja(this);
|
|
@@ -6833,7 +6826,7 @@
|
|
|
6833
6826
|
var tmp$ret$0 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
|
|
6834
6827
|
var tmp_5 = Instance(this_0, tmp$ret$0, null);
|
|
6835
6828
|
var tmp_6 = KProperty1;
|
|
6836
|
-
tmp_3.
|
|
6829
|
+
tmp_3.hae_1 = tmp_5.w64(this, getPropertyCallableRef('parser', 1, tmp_6, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w(), null));
|
|
6837
6830
|
var tmp_7 = this;
|
|
6838
6831
|
// Inline function 'org.kodein.di.instance' call
|
|
6839
6832
|
var this_1 = _get_di__ndbzja(this);
|
|
@@ -6842,7 +6835,7 @@
|
|
|
6842
6835
|
var tmp$ret$2 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
|
|
6843
6836
|
var tmp_9 = Instance(this_1, tmp$ret$2, null);
|
|
6844
6837
|
var tmp_10 = KProperty1;
|
|
6845
|
-
tmp_7.
|
|
6838
|
+
tmp_7.iae_1 = tmp_9.w64(this, getPropertyCallableRef('helper', 1, tmp_10, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f(), null));
|
|
6846
6839
|
var tmp_11 = this;
|
|
6847
6840
|
// Inline function 'org.kodein.di.instance' call
|
|
6848
6841
|
var this_2 = _get_di__ndbzja(this);
|
|
@@ -6851,7 +6844,7 @@
|
|
|
6851
6844
|
var tmp$ret$4 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
|
|
6852
6845
|
var tmp_13 = Instance(this_2, tmp$ret$4, null);
|
|
6853
6846
|
var tmp_14 = KProperty1;
|
|
6854
|
-
tmp_11.
|
|
6847
|
+
tmp_11.jae_1 = tmp_13.w64(this, getPropertyCallableRef('serverHelper', 1, tmp_14, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre(), null));
|
|
6855
6848
|
var tmp_15 = this;
|
|
6856
6849
|
// Inline function 'org.kodein.di.instance' call
|
|
6857
6850
|
var this_3 = _get_di__ndbzja(this);
|
|
@@ -6860,7 +6853,7 @@
|
|
|
6860
6853
|
var tmp$ret$6 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
|
|
6861
6854
|
var tmp_17 = Instance(this_3, tmp$ret$6, null);
|
|
6862
6855
|
var tmp_18 = KProperty1;
|
|
6863
|
-
tmp_15.
|
|
6856
|
+
tmp_15.kae_1 = tmp_17.w64(this, getPropertyCallableRef('resources', 1, tmp_18, GameServerEngineControllerImpl$_get_resources_$ref_dt6416(), null));
|
|
6864
6857
|
var tmp_19 = this;
|
|
6865
6858
|
// Inline function 'org.kodein.di.instance' call
|
|
6866
6859
|
var this_4 = _get_di__ndbzja(this);
|
|
@@ -6869,7 +6862,7 @@
|
|
|
6869
6862
|
var tmp$ret$8 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
|
|
6870
6863
|
var tmp_21 = Instance(this_4, tmp$ret$8, null);
|
|
6871
6864
|
var tmp_22 = KProperty1;
|
|
6872
|
-
tmp_19.
|
|
6865
|
+
tmp_19.lae_1 = tmp_21.w64(this, getPropertyCallableRef('test', 1, tmp_22, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5(), null));
|
|
6873
6866
|
var tmp_23 = this;
|
|
6874
6867
|
// Inline function 'org.kodein.di.instance' call
|
|
6875
6868
|
var this_5 = _get_di__ndbzja(this);
|
|
@@ -6878,45 +6871,45 @@
|
|
|
6878
6871
|
var tmp$ret$10 = isInterface(tmp_24, TypeToken) ? tmp_24 : THROW_CCE();
|
|
6879
6872
|
var tmp_25 = Instance(this_5, tmp$ret$10, null);
|
|
6880
6873
|
var tmp_26 = KProperty1;
|
|
6881
|
-
tmp_23.
|
|
6874
|
+
tmp_23.mae_1 = tmp_25.w64(this, getPropertyCallableRef('randomPoolProvider', 1, tmp_26, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl(), null));
|
|
6882
6875
|
}
|
|
6883
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6884
|
-
var tmp0 = this.
|
|
6876
|
+
protoOf(GameServerEngineControllerImpl).wad = function () {
|
|
6877
|
+
var tmp0 = this.hae_1;
|
|
6885
6878
|
var tmp = KProperty1;
|
|
6886
6879
|
// Inline function 'kotlin.getValue' call
|
|
6887
6880
|
getPropertyCallableRef('parser', 1, tmp, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w_0(), null);
|
|
6888
6881
|
return tmp0.x();
|
|
6889
6882
|
};
|
|
6890
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6891
|
-
var tmp0 = this.
|
|
6883
|
+
protoOf(GameServerEngineControllerImpl).yad = function () {
|
|
6884
|
+
var tmp0 = this.iae_1;
|
|
6892
6885
|
var tmp = KProperty1;
|
|
6893
6886
|
// Inline function 'kotlin.getValue' call
|
|
6894
6887
|
getPropertyCallableRef('helper', 1, tmp, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f_0(), null);
|
|
6895
6888
|
return tmp0.x();
|
|
6896
6889
|
};
|
|
6897
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6898
|
-
var tmp0 = this.
|
|
6890
|
+
protoOf(GameServerEngineControllerImpl).zad = function () {
|
|
6891
|
+
var tmp0 = this.jae_1;
|
|
6899
6892
|
var tmp = KProperty1;
|
|
6900
6893
|
// Inline function 'kotlin.getValue' call
|
|
6901
6894
|
getPropertyCallableRef('serverHelper', 1, tmp, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre_0(), null);
|
|
6902
6895
|
return tmp0.x();
|
|
6903
6896
|
};
|
|
6904
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6905
|
-
var tmp0 = this.
|
|
6897
|
+
protoOf(GameServerEngineControllerImpl).aae = function () {
|
|
6898
|
+
var tmp0 = this.kae_1;
|
|
6906
6899
|
var tmp = KProperty1;
|
|
6907
6900
|
// Inline function 'kotlin.getValue' call
|
|
6908
6901
|
getPropertyCallableRef('resources', 1, tmp, GameServerEngineControllerImpl$_get_resources_$ref_dt6416_0(), null);
|
|
6909
6902
|
return tmp0.x();
|
|
6910
6903
|
};
|
|
6911
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6912
|
-
var tmp0 = this.
|
|
6904
|
+
protoOf(GameServerEngineControllerImpl).xad = function () {
|
|
6905
|
+
var tmp0 = this.lae_1;
|
|
6913
6906
|
var tmp = KProperty1;
|
|
6914
6907
|
// Inline function 'kotlin.getValue' call
|
|
6915
6908
|
getPropertyCallableRef('test', 1, tmp, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5_0(), null);
|
|
6916
6909
|
return tmp0.x();
|
|
6917
6910
|
};
|
|
6918
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6919
|
-
var tmp0 = this.
|
|
6911
|
+
protoOf(GameServerEngineControllerImpl).bae = function () {
|
|
6912
|
+
var tmp0 = this.mae_1;
|
|
6920
6913
|
var tmp = KProperty1;
|
|
6921
6914
|
// Inline function 'kotlin.getValue' call
|
|
6922
6915
|
getPropertyCallableRef('randomPoolProvider', 1, tmp, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl_0(), null);
|
|
@@ -6928,7 +6921,7 @@
|
|
|
6928
6921
|
protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
|
|
6929
6922
|
return this.createGameEngineWithLogic();
|
|
6930
6923
|
};
|
|
6931
|
-
protoOf(GameServerEngineControllerImpl).
|
|
6924
|
+
protoOf(GameServerEngineControllerImpl).cae = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig, botConfig) {
|
|
6932
6925
|
var combinedLogger = Companion_instance_8.mx();
|
|
6933
6926
|
var gameServer = {_v: null};
|
|
6934
6927
|
// Inline function 'kotlin.collections.map' call
|
|
@@ -6976,7 +6969,7 @@
|
|
|
6976
6969
|
function TestHelper() {
|
|
6977
6970
|
}
|
|
6978
6971
|
function _get_playerAnswerInteractor__msggz1($this) {
|
|
6979
|
-
var tmp0 = $this.
|
|
6972
|
+
var tmp0 = $this.qae_1;
|
|
6980
6973
|
var tmp = KProperty1;
|
|
6981
6974
|
// Inline function 'kotlin.getValue' call
|
|
6982
6975
|
getPropertyCallableRef('playerAnswerInteractor', 1, tmp, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy_0(), null);
|
|
@@ -6984,7 +6977,7 @@
|
|
|
6984
6977
|
}
|
|
6985
6978
|
function TestHelperImpl$di$lambda$lambda(this$0) {
|
|
6986
6979
|
return function ($this$singleton) {
|
|
6987
|
-
return this$0.
|
|
6980
|
+
return this$0.oae_1;
|
|
6988
6981
|
};
|
|
6989
6982
|
}
|
|
6990
6983
|
function TestHelperImpl$di$lambda(this$0) {
|
|
@@ -7024,27 +7017,27 @@
|
|
|
7024
7017
|
return emptyMap();
|
|
7025
7018
|
}
|
|
7026
7019
|
function TestHelperImpl(logger) {
|
|
7027
|
-
this.
|
|
7020
|
+
this.oae_1 = logger;
|
|
7028
7021
|
var tmp = this;
|
|
7029
7022
|
var tmp_0 = Companion_instance_6;
|
|
7030
|
-
tmp.
|
|
7023
|
+
tmp.pae_1 = tmp_0.k5z(VOID, TestHelperImpl$di$lambda(this));
|
|
7031
7024
|
var tmp_1 = this;
|
|
7032
7025
|
// Inline function 'org.kodein.di.instance' call
|
|
7033
|
-
var this_0 = this.
|
|
7026
|
+
var this_0 = this.pae_1;
|
|
7034
7027
|
// Inline function 'org.kodein.type.generic' call
|
|
7035
7028
|
var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
|
|
7036
7029
|
var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
7037
7030
|
var tmp_3 = Instance(this_0, tmp$ret$0, null);
|
|
7038
7031
|
var tmp_4 = KProperty1;
|
|
7039
|
-
tmp_1.
|
|
7032
|
+
tmp_1.qae_1 = tmp_3.w64(this, getPropertyCallableRef('playerAnswerInteractor', 1, tmp_4, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy(), null));
|
|
7040
7033
|
}
|
|
7041
7034
|
protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
|
|
7042
|
-
return _get_playerAnswerInteractor__msggz1(this).
|
|
7035
|
+
return _get_playerAnswerInteractor__msggz1(this).k8t(playerId, table, botConfig);
|
|
7043
7036
|
};
|
|
7044
7037
|
protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
|
|
7045
7038
|
var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
|
|
7046
7039
|
if (isInterface(mechanicAction, NextPlayerTurnAction)) {
|
|
7047
|
-
var tmp0 = mechanicAction.
|
|
7040
|
+
var tmp0 = mechanicAction.j96();
|
|
7048
7041
|
var tmp$ret$0;
|
|
7049
7042
|
$l$block_0: {
|
|
7050
7043
|
// Inline function 'kotlin.collections.any' call
|
|
@@ -7076,7 +7069,7 @@
|
|
|
7076
7069
|
};
|
|
7077
7070
|
protoOf(TestHelperImpl).getPlayerAnswerFromMechanicAction = function (table, currentPlayerId, action, botConfig) {
|
|
7078
7071
|
if (isInterface(action, NextPlayerTurnAction)) {
|
|
7079
|
-
var tmp0 = action.
|
|
7072
|
+
var tmp0 = action.j96();
|
|
7080
7073
|
var tmp$ret$0;
|
|
7081
7074
|
$l$block_0: {
|
|
7082
7075
|
// Inline function 'kotlin.collections.any' call
|
|
@@ -7109,14 +7102,14 @@
|
|
|
7109
7102
|
function RoomMetadata() {
|
|
7110
7103
|
var tmp = this;
|
|
7111
7104
|
// Inline function 'kotlin.collections.mutableMapOf' call
|
|
7112
|
-
tmp.
|
|
7105
|
+
tmp.rae_1 = LinkedHashMap_init_$Create$();
|
|
7113
7106
|
this.extras = {};
|
|
7114
|
-
this.extras = this.
|
|
7107
|
+
this.extras = this.rae_1;
|
|
7115
7108
|
}
|
|
7116
|
-
protoOf(RoomMetadata).
|
|
7109
|
+
protoOf(RoomMetadata).sae = function () {
|
|
7117
7110
|
return this.extras;
|
|
7118
7111
|
};
|
|
7119
|
-
protoOf(RoomMetadata).
|
|
7112
|
+
protoOf(RoomMetadata).sae = function () {
|
|
7120
7113
|
return this.extras;
|
|
7121
7114
|
};
|
|
7122
7115
|
protoOf(RoomMetadata).getGame = function (gameId) {
|
|
@@ -7134,7 +7127,7 @@
|
|
|
7134
7127
|
};
|
|
7135
7128
|
protoOf(RoomMetadata).addGame = function (gameId, game) {
|
|
7136
7129
|
// Inline function 'kotlin.collections.set' call
|
|
7137
|
-
this.
|
|
7130
|
+
this.rae_1.f2(gameId, game);
|
|
7138
7131
|
};
|
|
7139
7132
|
function GameMetadata(gameId) {
|
|
7140
7133
|
this.gameId = gameId;
|
|
@@ -7143,7 +7136,7 @@
|
|
|
7143
7136
|
protoOf(GameMetadata).c54 = function () {
|
|
7144
7137
|
return this.gameId;
|
|
7145
7138
|
};
|
|
7146
|
-
protoOf(GameMetadata).
|
|
7139
|
+
protoOf(GameMetadata).sae = function () {
|
|
7147
7140
|
return this.extras;
|
|
7148
7141
|
};
|
|
7149
7142
|
function serverHelpersModule() {
|
|
@@ -7205,7 +7198,7 @@
|
|
|
7205
7198
|
protoOf(GameServer).roomOnDelete = roomOnDelete;
|
|
7206
7199
|
protoOf(GameServer).shutdown = shutdown;
|
|
7207
7200
|
defineProp(protoOf(GameServer), 'metadata', function () {
|
|
7208
|
-
return this.
|
|
7201
|
+
return this.e8m();
|
|
7209
7202
|
});
|
|
7210
7203
|
defineProp(protoOf(GameServer), 'id', function () {
|
|
7211
7204
|
return this.y53();
|
|
@@ -7224,17 +7217,17 @@
|
|
|
7224
7217
|
});
|
|
7225
7218
|
protoOf($serializer).wz = typeParametersSerializers;
|
|
7226
7219
|
defineProp(protoOf(TableStateUpdateDto), 'roomId', function () {
|
|
7227
|
-
return this.
|
|
7220
|
+
return this.x8i();
|
|
7228
7221
|
});
|
|
7229
7222
|
protoOf($serializer_0).wz = typeParametersSerializers;
|
|
7230
7223
|
defineProp(protoOf(ActionsStateUpdateDto), 'roomId', function () {
|
|
7231
|
-
return this.
|
|
7224
|
+
return this.x8i();
|
|
7232
7225
|
});
|
|
7233
7226
|
defineProp(protoOf(TableStateUpdate), 'roomId', function () {
|
|
7234
|
-
return this.
|
|
7227
|
+
return this.x8i();
|
|
7235
7228
|
});
|
|
7236
7229
|
defineProp(protoOf(ActionsStateUpdate), 'roomId', function () {
|
|
7237
|
-
return this.
|
|
7230
|
+
return this.x8i();
|
|
7238
7231
|
});
|
|
7239
7232
|
protoOf(UpdateServerConfigAction).s6f = get_actionTag;
|
|
7240
7233
|
defineProp(protoOf(UpdateServerConfigAction), 'actionTag', function () {
|
|
@@ -7249,25 +7242,25 @@
|
|
|
7249
7242
|
return this.s6f();
|
|
7250
7243
|
});
|
|
7251
7244
|
protoOf(PlayerReconnectionWaitingTimerTag).ignoreValidation = ignoreValidation;
|
|
7252
|
-
protoOf(PlayerReconnectionWaitingTimerTag).
|
|
7245
|
+
protoOf(PlayerReconnectionWaitingTimerTag).g92 = ignoreTimerResetValidation;
|
|
7253
7246
|
protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
|
|
7254
7247
|
defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
|
|
7255
|
-
return this.
|
|
7248
|
+
return this.wad();
|
|
7256
7249
|
});
|
|
7257
7250
|
defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
|
|
7258
|
-
return this.
|
|
7251
|
+
return this.yad();
|
|
7259
7252
|
});
|
|
7260
7253
|
defineProp(protoOf(GameServerEngineControllerImpl), 'serverHelper', function () {
|
|
7261
|
-
return this.
|
|
7254
|
+
return this.zad();
|
|
7262
7255
|
});
|
|
7263
7256
|
defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
|
|
7264
|
-
return this.
|
|
7257
|
+
return this.aae();
|
|
7265
7258
|
});
|
|
7266
7259
|
defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
|
|
7267
|
-
return this.
|
|
7260
|
+
return this.xad();
|
|
7268
7261
|
});
|
|
7269
7262
|
defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
|
|
7270
|
-
return this.
|
|
7263
|
+
return this.bae();
|
|
7271
7264
|
});
|
|
7272
7265
|
//endregion
|
|
7273
7266
|
//region block: init
|