raspberry_games_server_game_logic 1.8.413 → 1.8.414
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Logic_Debertz-core.js +86 -70
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +10654 -10952
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_server.d.ts +19 -13
- package/Logic_Debertz-game_server.js +1525 -1037
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +10 -10
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +1 -1
- package/package.json +1 -1
package/Logic_Debertz-core.js
CHANGED
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@@ -402,7 +402,7 @@
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402
402
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initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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403
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//endregion
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404
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function GameEngineConfig() {
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405
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-
this.version = '1.8.
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405
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+
this.version = '1.8.414';
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}
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protoOf(GameEngineConfig).a3w = function () {
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return this.version;
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@@ -1695,6 +1695,7 @@
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function PlayerConnectionState$Companion$_anonymous__8wfaw3() {
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return createSimpleEnumSerializer('com.logic.data.models.player.PlayerConnectionState', values_1());
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}
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+
var PlayerConnectionState_WAITING_instance;
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var PlayerConnectionState_LIVE_instance;
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var PlayerConnectionState_TIMEOUT_instance;
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var PlayerConnectionState_LOST_CONNECTION_instance;
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@@ -1703,10 +1704,12 @@
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var PlayerConnectionState_DISCONNECTING_instance;
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var PlayerConnectionState_DELETED_instance;
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function values_1() {
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-
return [PlayerConnectionState_LIVE_getInstance(), PlayerConnectionState_TIMEOUT_getInstance(), PlayerConnectionState_LOST_CONNECTION_getInstance(), PlayerConnectionState_LEFT_getInstance(), PlayerConnectionState_LEFT_PERMANENTLY_getInstance(), PlayerConnectionState_DISCONNECTING_getInstance(), PlayerConnectionState_DELETED_getInstance()];
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1707
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+
return [PlayerConnectionState_WAITING_getInstance(), PlayerConnectionState_LIVE_getInstance(), PlayerConnectionState_TIMEOUT_getInstance(), PlayerConnectionState_LOST_CONNECTION_getInstance(), PlayerConnectionState_LEFT_getInstance(), PlayerConnectionState_LEFT_PERMANENTLY_getInstance(), PlayerConnectionState_DISCONNECTING_getInstance(), PlayerConnectionState_DELETED_getInstance()];
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}
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function valueOf_1(value) {
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switch (value) {
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+
case 'WAITING':
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return PlayerConnectionState_WAITING_getInstance();
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case 'LIVE':
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return PlayerConnectionState_LIVE_getInstance();
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case 'TIMEOUT':
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@@ -1751,13 +1754,14 @@
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if (PlayerConnectionState_entriesInitialized)
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return Unit_instance;
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PlayerConnectionState_entriesInitialized = true;
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-
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-
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1756
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-
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-
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-
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-
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-
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+
PlayerConnectionState_WAITING_instance = new PlayerConnectionState('WAITING', 0);
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+
PlayerConnectionState_LIVE_instance = new PlayerConnectionState('LIVE', 1);
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+
PlayerConnectionState_TIMEOUT_instance = new PlayerConnectionState('TIMEOUT', 2);
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+
PlayerConnectionState_LOST_CONNECTION_instance = new PlayerConnectionState('LOST_CONNECTION', 3);
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PlayerConnectionState_LEFT_instance = new PlayerConnectionState('LEFT', 4);
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PlayerConnectionState_LEFT_PERMANENTLY_instance = new PlayerConnectionState('LEFT_PERMANENTLY', 5);
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+
PlayerConnectionState_DISCONNECTING_instance = new PlayerConnectionState('DISCONNECTING', 6);
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+
PlayerConnectionState_DELETED_instance = new PlayerConnectionState('DELETED', 7);
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Companion_getInstance_10();
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}
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function PlayerConnectionState(name, ordinal) {
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@@ -1787,15 +1791,16 @@
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protoOf(PlayerConnectionState).j68 = function () {
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var tmp;
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switch (this.q2_1) {
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-
case 2:
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-
case 1:
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case 3:
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+
case 2:
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case 4:
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-
case
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1797
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+
case 5:
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+
case 7:
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tmp = true;
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break;
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-
case 5:
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case 0:
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1802
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+
case 6:
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+
case 1:
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tmp = false;
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break;
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default:
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@@ -1807,15 +1812,16 @@
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protoOf(PlayerConnectionState).k68 = function () {
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var tmp;
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switch (this.q2_1) {
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-
case 2:
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-
case 1:
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case 3:
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+
case 2:
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case 4:
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+
case 5:
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tmp = true;
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break;
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-
case 5:
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1817
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-
case 6:
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case 0:
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1822
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+
case 6:
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+
case 7:
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1824
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case 1:
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1819
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tmp = false;
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break;
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default:
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@@ -1827,17 +1833,18 @@
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protoOf(PlayerConnectionState).l68 = function () {
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var tmp;
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switch (this.q2_1) {
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1830
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-
case
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1836
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+
case 3:
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tmp = false;
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break;
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1833
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-
case
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1834
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-
case 3:
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1839
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+
case 2:
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case 4:
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1836
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-
case
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1841
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+
case 5:
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1842
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+
case 7:
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tmp = true;
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1838
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break;
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1839
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-
case 5:
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1840
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case 0:
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1846
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+
case 6:
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+
case 1:
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tmp = false;
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break;
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default:
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@@ -1849,17 +1856,18 @@
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1849
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protoOf(PlayerConnectionState).m68 = function () {
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var tmp;
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switch (this.q2_1) {
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-
case
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+
case 3:
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tmp = true;
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break;
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1855
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-
case
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1856
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-
case 3:
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+
case 2:
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case 4:
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-
case
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+
case 5:
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1865
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+
case 7:
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tmp = false;
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break;
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1861
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-
case 5:
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case 0:
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1869
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+
case 6:
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1870
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+
case 1:
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tmp = false;
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break;
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default:
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@@ -1871,17 +1879,18 @@
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1871
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protoOf(PlayerConnectionState).n68 = function () {
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var tmp;
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switch (this.q2_1) {
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1874
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-
case 1:
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case 2:
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1876
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case 3:
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+
case 4:
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tmp = true;
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break;
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-
case
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-
case
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+
case 5:
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+
case 7:
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tmp = false;
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break;
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-
case 5:
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case 0:
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+
case 6:
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1893
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+
case 1:
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tmp = true;
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break;
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1887
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default:
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@@ -1893,17 +1902,17 @@
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1893
1902
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function mapToFinishReason(_this__u8e3s4, player, players) {
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1894
1903
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var tmp;
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1895
1904
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switch (_this__u8e3s4.q2_1) {
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1896
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-
case
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|
1905
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+
case 3:
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1897
1906
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tmp = new PlayerLostConnectionReason(player.playerId, player.t66().o68());
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1898
1907
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break;
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|
1899
|
-
case
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1908
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+
case 2:
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1900
1909
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tmp = new PlayerTimeoutReason(player.playerId, player.t66().o68());
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1901
1910
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break;
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1902
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-
case 3:
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|
1903
1911
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case 4:
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1912
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+
case 5:
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1904
1913
|
tmp = new PlayerExitReason(player.playerId);
|
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1905
1914
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break;
|
|
1906
|
-
case
|
|
1915
|
+
case 7:
|
|
1907
1916
|
var tmp$ret$1;
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1908
1917
|
$l$block: {
|
|
1909
1918
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// Inline function 'kotlin.collections.firstOrNull' call
|
|
@@ -1930,10 +1939,11 @@
|
|
|
1930
1939
|
var tmp2_elvis_lhs = tmp_0;
|
|
1931
1940
|
tmp = tmp2_elvis_lhs == null ? new GameFinishedReason(Reason_PLAYER_DELETED_getInstance()) : tmp2_elvis_lhs;
|
|
1932
1941
|
break;
|
|
1933
|
-
case
|
|
1942
|
+
case 1:
|
|
1934
1943
|
tmp = new GameFinishedReason(Reason_NO_ACTIVE_PLAYERS_getInstance());
|
|
1935
1944
|
break;
|
|
1936
|
-
case
|
|
1945
|
+
case 0:
|
|
1946
|
+
case 6:
|
|
1937
1947
|
throw new MechanicException("mapToFinishReason: Can't support this state " + _this__u8e3s4.toString());
|
|
1938
1948
|
default:
|
|
1939
1949
|
noWhenBranchMatchedException();
|
|
@@ -1941,6 +1951,10 @@
|
|
|
1941
1951
|
}
|
|
1942
1952
|
return tmp;
|
|
1943
1953
|
}
|
|
1954
|
+
function PlayerConnectionState_WAITING_getInstance() {
|
|
1955
|
+
PlayerConnectionState_initEntries();
|
|
1956
|
+
return PlayerConnectionState_WAITING_instance;
|
|
1957
|
+
}
|
|
1944
1958
|
function PlayerConnectionState_LIVE_getInstance() {
|
|
1945
1959
|
PlayerConnectionState_initEntries();
|
|
1946
1960
|
return PlayerConnectionState_LIVE_instance;
|
|
@@ -7487,6 +7501,7 @@
|
|
|
7487
7501
|
$com$logic$data$models$player.PlayerConnectionState = PlayerConnectionState;
|
|
7488
7502
|
$com$logic$data$models$player.PlayerConnectionState.values = values_1;
|
|
7489
7503
|
$com$logic$data$models$player.PlayerConnectionState.valueOf = valueOf_1;
|
|
7504
|
+
defineProp($com$logic$data$models$player.PlayerConnectionState, 'WAITING', PlayerConnectionState_WAITING_getInstance, VOID, true);
|
|
7490
7505
|
defineProp($com$logic$data$models$player.PlayerConnectionState, 'LIVE', PlayerConnectionState_LIVE_getInstance, VOID, true);
|
|
7491
7506
|
defineProp($com$logic$data$models$player.PlayerConnectionState, 'TIMEOUT', PlayerConnectionState_TIMEOUT_getInstance, VOID, true);
|
|
7492
7507
|
defineProp($com$logic$data$models$player.PlayerConnectionState, 'LOST_CONNECTION', PlayerConnectionState_LOST_CONNECTION_getInstance, VOID, true);
|
|
@@ -7656,39 +7671,40 @@
|
|
|
7656
7671
|
_.$_$.z3 = PlayerConnectionState_LIVE_getInstance;
|
|
7657
7672
|
_.$_$.a4 = PlayerConnectionState_LOST_CONNECTION_getInstance;
|
|
7658
7673
|
_.$_$.b4 = PlayerConnectionState_TIMEOUT_getInstance;
|
|
7659
|
-
_.$_$.c4 =
|
|
7660
|
-
_.$_$.d4 =
|
|
7661
|
-
_.$_$.e4 =
|
|
7662
|
-
_.$_$.f4 =
|
|
7663
|
-
_.$_$.g4 =
|
|
7664
|
-
_.$_$.h4 =
|
|
7665
|
-
_.$_$.i4 =
|
|
7666
|
-
_.$_$.j4 =
|
|
7667
|
-
_.$_$.k4 =
|
|
7668
|
-
_.$_$.l4 =
|
|
7669
|
-
_.$_$.m4 =
|
|
7670
|
-
_.$_$.n4 =
|
|
7671
|
-
_.$_$.o4 =
|
|
7672
|
-
_.$_$.p4 =
|
|
7673
|
-
_.$_$.q4 =
|
|
7674
|
-
_.$_$.r4 =
|
|
7675
|
-
_.$_$.s4 =
|
|
7676
|
-
_.$_$.t4 =
|
|
7677
|
-
_.$_$.u4 =
|
|
7678
|
-
_.$_$.v4 =
|
|
7679
|
-
_.$_$.w4 =
|
|
7680
|
-
_.$_$.x4 =
|
|
7681
|
-
_.$_$.y4 = $
|
|
7682
|
-
_.$_$.z4 = $
|
|
7683
|
-
_.$_$.a5 =
|
|
7684
|
-
_.$_$.b5 =
|
|
7685
|
-
_.$_$.c5 =
|
|
7686
|
-
_.$_$.d5 =
|
|
7687
|
-
_.$_$.e5 =
|
|
7688
|
-
_.$_$.f5 =
|
|
7689
|
-
_.$_$.g5 =
|
|
7690
|
-
_.$_$.h5 =
|
|
7691
|
-
_.$_$.i5 =
|
|
7674
|
+
_.$_$.c4 = PlayerConnectionState_WAITING_getInstance;
|
|
7675
|
+
_.$_$.d4 = PlayerWaitingState_IN_PROGRESS_getInstance;
|
|
7676
|
+
_.$_$.e4 = Reason_DUPLICATED_PLAYER_ANSWER_getInstance;
|
|
7677
|
+
_.$_$.f4 = Reason_GAME_NOT_EXISTS_getInstance_0;
|
|
7678
|
+
_.$_$.g4 = Reason_PLAYER_DISCONNECTED_getInstance;
|
|
7679
|
+
_.$_$.h4 = Reason_SERVER_ERROR_getInstance;
|
|
7680
|
+
_.$_$.i4 = Reason_WRONG_PLAYER_TURN_getInstance;
|
|
7681
|
+
_.$_$.j4 = Reason_DEPLOY_getInstance;
|
|
7682
|
+
_.$_$.k4 = Reason_FINISHED_getInstance;
|
|
7683
|
+
_.$_$.l4 = Reason_REVENGED_getInstance;
|
|
7684
|
+
_.$_$.m4 = TimerType_DELAY_getInstance;
|
|
7685
|
+
_.$_$.n4 = LogType_DEBUG_getInstance;
|
|
7686
|
+
_.$_$.o4 = LogType_ERROR_getInstance;
|
|
7687
|
+
_.$_$.p4 = LogType_INFO_getInstance;
|
|
7688
|
+
_.$_$.q4 = LogType_VERBOSE_getInstance;
|
|
7689
|
+
_.$_$.r4 = LogType_WARN_getInstance;
|
|
7690
|
+
_.$_$.s4 = AppEnvironmentValue_DEVELOPMENT_getInstance;
|
|
7691
|
+
_.$_$.t4 = AppEnvironmentValue_PRODUCTION_getInstance;
|
|
7692
|
+
_.$_$.u4 = Companion_instance_8;
|
|
7693
|
+
_.$_$.v4 = Companion_getInstance_10;
|
|
7694
|
+
_.$_$.w4 = Companion_instance_11;
|
|
7695
|
+
_.$_$.x4 = Companion_getInstance_11;
|
|
7696
|
+
_.$_$.y4 = $serializer_getInstance_6;
|
|
7697
|
+
_.$_$.z4 = $serializer_getInstance_8;
|
|
7698
|
+
_.$_$.a5 = $serializer_getInstance_9;
|
|
7699
|
+
_.$_$.b5 = ProcessingReasonDto_getInstance;
|
|
7700
|
+
_.$_$.c5 = Companion_getInstance_13;
|
|
7701
|
+
_.$_$.d5 = Companion_getInstance_2;
|
|
7702
|
+
_.$_$.e5 = Companion_instance_5;
|
|
7703
|
+
_.$_$.f5 = ProcessingReason_getInstance;
|
|
7704
|
+
_.$_$.g5 = RestartGameReason_getInstance;
|
|
7705
|
+
_.$_$.h5 = GameEngineConfig_instance;
|
|
7706
|
+
_.$_$.i5 = Toggles_instance;
|
|
7707
|
+
_.$_$.j5 = AppEnvironment_getInstance;
|
|
7692
7708
|
//endregion
|
|
7693
7709
|
return _;
|
|
7694
7710
|
}));
|