raspberry_games_server_game_logic 1.8.390 → 1.8.392
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-game_server.d.ts +27 -4
- package/Logic_Debertz-game_server.js +648 -589
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +6 -6
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +9 -9
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
|
@@ -296,6 +296,7 @@
|
|
|
296
296
|
var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
|
|
297
297
|
var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.h1;
|
|
298
298
|
var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k2;
|
|
299
|
+
var IllegalStateException_init_$Create$ = kotlin_kotlin.$_$.p1;
|
|
299
300
|
var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
|
|
300
301
|
var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e;
|
|
301
302
|
//endregion
|
|
@@ -360,10 +361,10 @@
|
|
|
360
361
|
spectators = tmp;
|
|
361
362
|
var tmp_0;
|
|
362
363
|
if ($super === VOID) {
|
|
363
|
-
this.
|
|
364
|
+
this.k9w(roomId, gameCreatorId, config, usersArray, transition, spectators);
|
|
364
365
|
tmp_0 = Unit_instance;
|
|
365
366
|
} else {
|
|
366
|
-
tmp_0 = $super.
|
|
367
|
+
tmp_0 = $super.k9w.call(this, roomId, gameCreatorId, config, usersArray, transition, spectators);
|
|
367
368
|
}
|
|
368
369
|
return tmp_0;
|
|
369
370
|
}
|
|
@@ -371,10 +372,10 @@
|
|
|
371
372
|
newRid = newRid === VOID ? null : newRid;
|
|
372
373
|
var tmp;
|
|
373
374
|
if ($super === VOID) {
|
|
374
|
-
this.
|
|
375
|
+
this.l9w(newRid);
|
|
375
376
|
tmp = Unit_instance;
|
|
376
377
|
} else {
|
|
377
|
-
tmp = $super.
|
|
378
|
+
tmp = $super.l9w.call(this, newRid);
|
|
378
379
|
}
|
|
379
380
|
return tmp;
|
|
380
381
|
}
|
|
@@ -382,10 +383,10 @@
|
|
|
382
383
|
roomId = roomId === VOID ? null : roomId;
|
|
383
384
|
var tmp;
|
|
384
385
|
if ($super === VOID) {
|
|
385
|
-
this.
|
|
386
|
+
this.m9w(reason, roomId);
|
|
386
387
|
tmp = Unit_instance;
|
|
387
388
|
} else {
|
|
388
|
-
tmp = $super.
|
|
389
|
+
tmp = $super.m9w.call(this, reason, roomId);
|
|
389
390
|
}
|
|
390
391
|
return tmp;
|
|
391
392
|
}
|
|
@@ -451,7 +452,7 @@
|
|
|
451
452
|
dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
|
|
452
453
|
ratingConfig = ratingConfig === VOID ? new RatingConfig() : ratingConfig;
|
|
453
454
|
coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
|
|
454
|
-
return $super === VOID ? this.
|
|
455
|
+
return $super === VOID ? this.fa1(reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig) : $super.fa1.call(this, reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig);
|
|
455
456
|
}
|
|
456
457
|
initMetadataForInterface(GameEngineController, 'GameEngineController');
|
|
457
458
|
initMetadataForClass(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1, VOID, VOID, VOID, [Reducer]);
|
|
@@ -460,6 +461,8 @@
|
|
|
460
461
|
initMetadataForClass(GameServerHelperImpl, 'GameServerHelperImpl', GameServerHelperImpl, VOID, [GameServerHelper]);
|
|
461
462
|
initMetadataForInterface(TestHelper, 'TestHelper');
|
|
462
463
|
initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
|
|
464
|
+
initMetadataForClass(RoomMetadata, 'RoomMetadata', RoomMetadata);
|
|
465
|
+
initMetadataForClass(GameMetadata, 'GameMetadata');
|
|
463
466
|
//endregion
|
|
464
467
|
function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
|
|
465
468
|
this.z9f_1 = $subscriber;
|
|
@@ -1328,20 +1331,20 @@
|
|
|
1328
1331
|
return new GameServer$observeTableWhenRoundChanges$$inlined$map$2(this_1);
|
|
1329
1332
|
}
|
|
1330
1333
|
function Companion() {
|
|
1331
|
-
this.
|
|
1334
|
+
this.x9m_1 = 'GameEngine_API';
|
|
1332
1335
|
}
|
|
1333
1336
|
var Companion_instance_7;
|
|
1334
1337
|
function Companion_getInstance_0() {
|
|
1335
1338
|
return Companion_instance_7;
|
|
1336
1339
|
}
|
|
1337
1340
|
function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
|
|
1338
|
-
this.
|
|
1341
|
+
this.y9m_1 = function_0;
|
|
1339
1342
|
}
|
|
1340
1343
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).n28 = function (value, $completion) {
|
|
1341
|
-
return this.
|
|
1344
|
+
return this.y9m_1(value, $completion);
|
|
1342
1345
|
};
|
|
1343
1346
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).a3 = function () {
|
|
1344
|
-
return this.
|
|
1347
|
+
return this.y9m_1;
|
|
1345
1348
|
};
|
|
1346
1349
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
|
|
1347
1350
|
var tmp;
|
|
@@ -1362,13 +1365,13 @@
|
|
|
1362
1365
|
return hashCode(this.a3());
|
|
1363
1366
|
};
|
|
1364
1367
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
|
|
1365
|
-
this.
|
|
1368
|
+
this.z9m_1 = function_0;
|
|
1366
1369
|
}
|
|
1367
1370
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).n28 = function (value, $completion) {
|
|
1368
|
-
return this.
|
|
1371
|
+
return this.z9m_1(value, $completion);
|
|
1369
1372
|
};
|
|
1370
1373
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).a3 = function () {
|
|
1371
|
-
return this.
|
|
1374
|
+
return this.z9m_1;
|
|
1372
1375
|
};
|
|
1373
1376
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
|
|
1374
1377
|
var tmp;
|
|
@@ -1389,13 +1392,13 @@
|
|
|
1389
1392
|
return hashCode(this.a3());
|
|
1390
1393
|
};
|
|
1391
1394
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_1(function_0) {
|
|
1392
|
-
this.
|
|
1395
|
+
this.a9n_1 = function_0;
|
|
1393
1396
|
}
|
|
1394
1397
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).n28 = function (value, $completion) {
|
|
1395
|
-
return this.
|
|
1398
|
+
return this.a9n_1(value, $completion);
|
|
1396
1399
|
};
|
|
1397
1400
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).a3 = function () {
|
|
1398
|
-
return this.
|
|
1401
|
+
return this.a9n_1;
|
|
1399
1402
|
};
|
|
1400
1403
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_1).equals = function (other) {
|
|
1401
1404
|
var tmp;
|
|
@@ -1416,13 +1419,13 @@
|
|
|
1416
1419
|
return hashCode(this.a3());
|
|
1417
1420
|
};
|
|
1418
1421
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_2(function_0) {
|
|
1419
|
-
this.
|
|
1422
|
+
this.b9n_1 = function_0;
|
|
1420
1423
|
}
|
|
1421
1424
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).n28 = function (value, $completion) {
|
|
1422
|
-
return this.
|
|
1425
|
+
return this.b9n_1(value, $completion);
|
|
1423
1426
|
};
|
|
1424
1427
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).a3 = function () {
|
|
1425
|
-
return this.
|
|
1428
|
+
return this.b9n_1;
|
|
1426
1429
|
};
|
|
1427
1430
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_2).equals = function (other) {
|
|
1428
1431
|
var tmp;
|
|
@@ -1443,13 +1446,13 @@
|
|
|
1443
1446
|
return hashCode(this.a3());
|
|
1444
1447
|
};
|
|
1445
1448
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_3(function_0) {
|
|
1446
|
-
this.
|
|
1449
|
+
this.c9n_1 = function_0;
|
|
1447
1450
|
}
|
|
1448
1451
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).n28 = function (value, $completion) {
|
|
1449
|
-
return this.
|
|
1452
|
+
return this.c9n_1(value, $completion);
|
|
1450
1453
|
};
|
|
1451
1454
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).a3 = function () {
|
|
1452
|
-
return this.
|
|
1455
|
+
return this.c9n_1;
|
|
1453
1456
|
};
|
|
1454
1457
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_3).equals = function (other) {
|
|
1455
1458
|
var tmp;
|
|
@@ -1470,13 +1473,13 @@
|
|
|
1470
1473
|
return hashCode(this.a3());
|
|
1471
1474
|
};
|
|
1472
1475
|
function sam$kotlinx_coroutines_flow_FlowCollector$0_4(function_0) {
|
|
1473
|
-
this.
|
|
1476
|
+
this.d9n_1 = function_0;
|
|
1474
1477
|
}
|
|
1475
1478
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).n28 = function (value, $completion) {
|
|
1476
|
-
return this.
|
|
1479
|
+
return this.d9n_1(value, $completion);
|
|
1477
1480
|
};
|
|
1478
1481
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).a3 = function () {
|
|
1479
|
-
return this.
|
|
1482
|
+
return this.d9n_1;
|
|
1480
1483
|
};
|
|
1481
1484
|
protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_4).equals = function (other) {
|
|
1482
1485
|
var tmp;
|
|
@@ -1577,8 +1580,8 @@
|
|
|
1577
1580
|
};
|
|
1578
1581
|
}
|
|
1579
1582
|
function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
|
|
1580
|
-
this.
|
|
1581
|
-
this.
|
|
1583
|
+
this.m9n_1 = this$0;
|
|
1584
|
+
this.n9n_1 = $subscriber;
|
|
1582
1585
|
CoroutineImpl.call(this, resultContinuation);
|
|
1583
1586
|
}
|
|
1584
1587
|
protoOf(GameServer$subscribeToClientAction$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -1599,8 +1602,8 @@
|
|
|
1599
1602
|
case 0:
|
|
1600
1603
|
this.s8_1 = 2;
|
|
1601
1604
|
this.r8_1 = 1;
|
|
1602
|
-
var tmp_0 = _get_toClientEventsObserver__6rp51y(this.
|
|
1603
|
-
var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.
|
|
1605
|
+
var tmp_0 = _get_toClientEventsObserver__6rp51y(this.m9n_1).p9n();
|
|
1606
|
+
var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.n9n_1, null);
|
|
1604
1607
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
|
|
1605
1608
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1606
1609
|
return suspendResult;
|
|
@@ -1624,8 +1627,8 @@
|
|
|
1624
1627
|
while (true);
|
|
1625
1628
|
};
|
|
1626
1629
|
protoOf(GameServer$subscribeToClientAction$slambda).c2d = function ($this$launchDefault, completion) {
|
|
1627
|
-
var i = new GameServer$subscribeToClientAction$slambda(this.
|
|
1628
|
-
i.
|
|
1630
|
+
var i = new GameServer$subscribeToClientAction$slambda(this.m9n_1, this.n9n_1, completion);
|
|
1631
|
+
i.o9n_1 = $this$launchDefault;
|
|
1629
1632
|
return i;
|
|
1630
1633
|
};
|
|
1631
1634
|
function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -1637,8 +1640,8 @@
|
|
|
1637
1640
|
return l;
|
|
1638
1641
|
}
|
|
1639
1642
|
function GameServer$subscribeServerStateUpdate$slambda(this$0, $subscriber, resultContinuation) {
|
|
1640
|
-
this.
|
|
1641
|
-
this.
|
|
1643
|
+
this.y9n_1 = this$0;
|
|
1644
|
+
this.z9n_1 = $subscriber;
|
|
1642
1645
|
CoroutineImpl.call(this, resultContinuation);
|
|
1643
1646
|
}
|
|
1644
1647
|
protoOf(GameServer$subscribeServerStateUpdate$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -1659,8 +1662,8 @@
|
|
|
1659
1662
|
case 0:
|
|
1660
1663
|
this.s8_1 = 2;
|
|
1661
1664
|
this.r8_1 = 1;
|
|
1662
|
-
var tmp_0 = observeTableStateUpdates(this.
|
|
1663
|
-
var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.
|
|
1665
|
+
var tmp_0 = observeTableStateUpdates(this.y9n_1);
|
|
1666
|
+
var tmp_1 = GameServer$subscribeServerStateUpdate$slambda$slambda_0(this.z9n_1, null);
|
|
1664
1667
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
|
|
1665
1668
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1666
1669
|
return suspendResult;
|
|
@@ -1684,8 +1687,8 @@
|
|
|
1684
1687
|
while (true);
|
|
1685
1688
|
};
|
|
1686
1689
|
protoOf(GameServer$subscribeServerStateUpdate$slambda).c2d = function ($this$launchDefault, completion) {
|
|
1687
|
-
var i = new GameServer$subscribeServerStateUpdate$slambda(this.
|
|
1688
|
-
i.
|
|
1690
|
+
var i = new GameServer$subscribeServerStateUpdate$slambda(this.y9n_1, this.z9n_1, completion);
|
|
1691
|
+
i.a9o_1 = $this$launchDefault;
|
|
1689
1692
|
return i;
|
|
1690
1693
|
};
|
|
1691
1694
|
function GameServer$subscribeServerStateUpdate$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -1697,8 +1700,8 @@
|
|
|
1697
1700
|
return l;
|
|
1698
1701
|
}
|
|
1699
1702
|
function GameServer$subscribeServerStateUpdateJson$slambda(this$0, $subscriber, resultContinuation) {
|
|
1700
|
-
this.
|
|
1701
|
-
this.
|
|
1703
|
+
this.j9o_1 = this$0;
|
|
1704
|
+
this.k9o_1 = $subscriber;
|
|
1702
1705
|
CoroutineImpl.call(this, resultContinuation);
|
|
1703
1706
|
}
|
|
1704
1707
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -1719,9 +1722,9 @@
|
|
|
1719
1722
|
case 0:
|
|
1720
1723
|
this.s8_1 = 2;
|
|
1721
1724
|
this.r8_1 = 1;
|
|
1722
|
-
var this_0 = observeTableStateUpdates(this.
|
|
1723
|
-
var tmp_0 = new GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1(this_0, this.
|
|
1724
|
-
var tmp_1 = GameServer$subscribeServerStateUpdateJson$slambda$slambda_0(this.
|
|
1725
|
+
var this_0 = observeTableStateUpdates(this.j9o_1);
|
|
1726
|
+
var tmp_0 = new GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1(this_0, this.j9o_1);
|
|
1727
|
+
var tmp_1 = GameServer$subscribeServerStateUpdateJson$slambda$slambda_0(this.k9o_1, null);
|
|
1725
1728
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_1), this);
|
|
1726
1729
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1727
1730
|
return suspendResult;
|
|
@@ -1745,8 +1748,8 @@
|
|
|
1745
1748
|
while (true);
|
|
1746
1749
|
};
|
|
1747
1750
|
protoOf(GameServer$subscribeServerStateUpdateJson$slambda).c2d = function ($this$launchDefault, completion) {
|
|
1748
|
-
var i = new GameServer$subscribeServerStateUpdateJson$slambda(this.
|
|
1749
|
-
i.
|
|
1751
|
+
var i = new GameServer$subscribeServerStateUpdateJson$slambda(this.j9o_1, this.k9o_1, completion);
|
|
1752
|
+
i.l9o_1 = $this$launchDefault;
|
|
1750
1753
|
return i;
|
|
1751
1754
|
};
|
|
1752
1755
|
function GameServer$subscribeServerStateUpdateJson$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -1758,18 +1761,18 @@
|
|
|
1758
1761
|
return l;
|
|
1759
1762
|
}
|
|
1760
1763
|
function GameServer$observeTableStateUpdates$slambda(this$0, resultContinuation) {
|
|
1761
|
-
this.
|
|
1764
|
+
this.u9o_1 = this$0;
|
|
1762
1765
|
CoroutineImpl.call(this, resultContinuation);
|
|
1763
1766
|
}
|
|
1764
|
-
protoOf(GameServer$observeTableStateUpdates$slambda).
|
|
1765
|
-
var tmp = this.
|
|
1767
|
+
protoOf(GameServer$observeTableStateUpdates$slambda).x9o = function ($this$transformLatest, it, $completion) {
|
|
1768
|
+
var tmp = this.y9o($this$transformLatest, it, $completion);
|
|
1766
1769
|
tmp.t8_1 = Unit_instance;
|
|
1767
1770
|
tmp.u8_1 = null;
|
|
1768
1771
|
return tmp.z8();
|
|
1769
1772
|
};
|
|
1770
1773
|
protoOf(GameServer$observeTableStateUpdates$slambda).i9 = function (p1, p2, $completion) {
|
|
1771
1774
|
var tmp = (!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE();
|
|
1772
|
-
return this.
|
|
1775
|
+
return this.x9o(tmp, (p2 == null ? true : !(p2 == null)) ? p2 : THROW_CCE(), $completion);
|
|
1773
1776
|
};
|
|
1774
1777
|
protoOf(GameServer$observeTableStateUpdates$slambda).z8 = function () {
|
|
1775
1778
|
var suspendResult = this.t8_1;
|
|
@@ -1780,8 +1783,8 @@
|
|
|
1780
1783
|
case 0:
|
|
1781
1784
|
this.s8_1 = 2;
|
|
1782
1785
|
this.r8_1 = 1;
|
|
1783
|
-
var table = this.
|
|
1784
|
-
suspendResult = emitAll(this.
|
|
1786
|
+
var table = this.w9o_1;
|
|
1787
|
+
suspendResult = emitAll(this.v9o_1, flow(GameServer$observeTableStateUpdates$slambda$slambda_0(table, this.u9o_1, null)), this);
|
|
1785
1788
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1786
1789
|
return suspendResult;
|
|
1787
1790
|
}
|
|
@@ -1803,16 +1806,16 @@
|
|
|
1803
1806
|
}
|
|
1804
1807
|
while (true);
|
|
1805
1808
|
};
|
|
1806
|
-
protoOf(GameServer$observeTableStateUpdates$slambda).
|
|
1807
|
-
var i = new GameServer$observeTableStateUpdates$slambda(this.
|
|
1808
|
-
i.
|
|
1809
|
-
i.
|
|
1809
|
+
protoOf(GameServer$observeTableStateUpdates$slambda).y9o = function ($this$transformLatest, it, completion) {
|
|
1810
|
+
var i = new GameServer$observeTableStateUpdates$slambda(this.u9o_1, completion);
|
|
1811
|
+
i.v9o_1 = $this$transformLatest;
|
|
1812
|
+
i.w9o_1 = it;
|
|
1810
1813
|
return i;
|
|
1811
1814
|
};
|
|
1812
1815
|
function GameServer$observeTableStateUpdates$slambda_0(this$0, resultContinuation) {
|
|
1813
1816
|
var i = new GameServer$observeTableStateUpdates$slambda(this$0, resultContinuation);
|
|
1814
1817
|
var l = function ($this$transformLatest, it, $completion) {
|
|
1815
|
-
return i.
|
|
1818
|
+
return i.x9o($this$transformLatest, it, $completion);
|
|
1816
1819
|
};
|
|
1817
1820
|
l.$arity = 2;
|
|
1818
1821
|
return l;
|
|
@@ -1857,8 +1860,8 @@
|
|
|
1857
1860
|
return this.o28(collector, $completion);
|
|
1858
1861
|
};
|
|
1859
1862
|
function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
|
|
1860
|
-
this.
|
|
1861
|
-
this.
|
|
1863
|
+
this.h9p_1 = this$0;
|
|
1864
|
+
this.i9p_1 = $subscriber;
|
|
1862
1865
|
CoroutineImpl.call(this, resultContinuation);
|
|
1863
1866
|
}
|
|
1864
1867
|
protoOf(GameServer$subscribeWith$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -1879,8 +1882,8 @@
|
|
|
1879
1882
|
case 0:
|
|
1880
1883
|
this.s8_1 = 2;
|
|
1881
1884
|
this.r8_1 = 1;
|
|
1882
|
-
var tmp_0 = distinctUntilChanged(this.
|
|
1883
|
-
var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.
|
|
1885
|
+
var tmp_0 = distinctUntilChanged(this.h9p_1.r6m());
|
|
1886
|
+
var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.i9p_1, null);
|
|
1884
1887
|
suspendResult = tmp_0.n27(new sam$kotlinx_coroutines_flow_FlowCollector$0_4(tmp_1), this);
|
|
1885
1888
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
1886
1889
|
return suspendResult;
|
|
@@ -1904,8 +1907,8 @@
|
|
|
1904
1907
|
while (true);
|
|
1905
1908
|
};
|
|
1906
1909
|
protoOf(GameServer$subscribeWith$slambda).c2d = function ($this$launchDefault, completion) {
|
|
1907
|
-
var i = new GameServer$subscribeWith$slambda(this.
|
|
1908
|
-
i.
|
|
1910
|
+
var i = new GameServer$subscribeWith$slambda(this.h9p_1, this.i9p_1, completion);
|
|
1911
|
+
i.j9p_1 = $this$launchDefault;
|
|
1909
1912
|
return i;
|
|
1910
1913
|
};
|
|
1911
1914
|
function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
|
|
@@ -1917,18 +1920,18 @@
|
|
|
1917
1920
|
return l;
|
|
1918
1921
|
}
|
|
1919
1922
|
function GameServer$fromClientEvent$slambda($action, resultContinuation) {
|
|
1920
|
-
this.
|
|
1923
|
+
this.s9p_1 = $action;
|
|
1921
1924
|
CoroutineImpl.call(this, resultContinuation);
|
|
1922
1925
|
}
|
|
1923
|
-
protoOf(GameServer$fromClientEvent$slambda).
|
|
1924
|
-
var tmp = this.
|
|
1926
|
+
protoOf(GameServer$fromClientEvent$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
1927
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
1925
1928
|
tmp.t8_1 = Unit_instance;
|
|
1926
1929
|
tmp.u8_1 = null;
|
|
1927
1930
|
return tmp.z8();
|
|
1928
1931
|
};
|
|
1929
1932
|
protoOf(GameServer$fromClientEvent$slambda).i9 = function (p1, p2, $completion) {
|
|
1930
1933
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
1931
|
-
return this.
|
|
1934
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
1932
1935
|
};
|
|
1933
1936
|
protoOf(GameServer$fromClientEvent$slambda).z8 = function () {
|
|
1934
1937
|
var suspendResult = this.t8_1;
|
|
@@ -1937,11 +1940,11 @@
|
|
|
1937
1940
|
var tmp = this.r8_1;
|
|
1938
1941
|
if (tmp === 0) {
|
|
1939
1942
|
this.s8_1 = 1;
|
|
1940
|
-
if (this.
|
|
1941
|
-
if (!get_isCreated(this.
|
|
1943
|
+
if (this.s9p_1 instanceof PlayerReadyFromClientAction)
|
|
1944
|
+
if (!get_isCreated(this.u9p_1.state)) {
|
|
1942
1945
|
return Unit_instance;
|
|
1943
1946
|
}
|
|
1944
|
-
this.
|
|
1947
|
+
this.u9p_1.dispatch(this.s9p_1);
|
|
1945
1948
|
return Unit_instance;
|
|
1946
1949
|
} else if (tmp === 1) {
|
|
1947
1950
|
throw this.u8_1;
|
|
@@ -1952,33 +1955,33 @@
|
|
|
1952
1955
|
}
|
|
1953
1956
|
while (true);
|
|
1954
1957
|
};
|
|
1955
|
-
protoOf(GameServer$fromClientEvent$slambda).
|
|
1956
|
-
var i = new GameServer$fromClientEvent$slambda(this.
|
|
1957
|
-
i.
|
|
1958
|
-
i.
|
|
1958
|
+
protoOf(GameServer$fromClientEvent$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
1959
|
+
var i = new GameServer$fromClientEvent$slambda(this.s9p_1, completion);
|
|
1960
|
+
i.t9p_1 = $this$dispatchAsync;
|
|
1961
|
+
i.u9p_1 = store;
|
|
1959
1962
|
return i;
|
|
1960
1963
|
};
|
|
1961
1964
|
function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
|
|
1962
1965
|
var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
|
|
1963
1966
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
1964
|
-
return i.
|
|
1967
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
1965
1968
|
};
|
|
1966
1969
|
l.$arity = 2;
|
|
1967
1970
|
return l;
|
|
1968
1971
|
}
|
|
1969
1972
|
function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
|
|
1970
|
-
this.
|
|
1973
|
+
this.f9q_1 = $playerId;
|
|
1971
1974
|
CoroutineImpl.call(this, resultContinuation);
|
|
1972
1975
|
}
|
|
1973
|
-
protoOf(GameServer$playerLostConnection$slambda).
|
|
1974
|
-
var tmp = this.
|
|
1976
|
+
protoOf(GameServer$playerLostConnection$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
1977
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
1975
1978
|
tmp.t8_1 = Unit_instance;
|
|
1976
1979
|
tmp.u8_1 = null;
|
|
1977
1980
|
return tmp.z8();
|
|
1978
1981
|
};
|
|
1979
1982
|
protoOf(GameServer$playerLostConnection$slambda).i9 = function (p1, p2, $completion) {
|
|
1980
1983
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
1981
|
-
return this.
|
|
1984
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
1982
1985
|
};
|
|
1983
1986
|
protoOf(GameServer$playerLostConnection$slambda).z8 = function () {
|
|
1984
1987
|
var suspendResult = this.t8_1;
|
|
@@ -1987,12 +1990,12 @@
|
|
|
1987
1990
|
var tmp = this.r8_1;
|
|
1988
1991
|
if (tmp === 0) {
|
|
1989
1992
|
this.s8_1 = 1;
|
|
1990
|
-
if (!get_isCreated(this.
|
|
1993
|
+
if (!get_isCreated(this.h9q_1.state)) {
|
|
1991
1994
|
return Unit_instance;
|
|
1992
1995
|
}
|
|
1993
|
-
var tmp_0 = this.
|
|
1996
|
+
var tmp_0 = this.h9q_1.dispatch;
|
|
1994
1997
|
var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
|
|
1995
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
1998
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.f9q_1));
|
|
1996
1999
|
return Unit_instance;
|
|
1997
2000
|
} else if (tmp === 1) {
|
|
1998
2001
|
throw this.u8_1;
|
|
@@ -2003,34 +2006,34 @@
|
|
|
2003
2006
|
}
|
|
2004
2007
|
while (true);
|
|
2005
2008
|
};
|
|
2006
|
-
protoOf(GameServer$playerLostConnection$slambda).
|
|
2007
|
-
var i = new GameServer$playerLostConnection$slambda(this.
|
|
2008
|
-
i.
|
|
2009
|
-
i.
|
|
2009
|
+
protoOf(GameServer$playerLostConnection$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2010
|
+
var i = new GameServer$playerLostConnection$slambda(this.f9q_1, completion);
|
|
2011
|
+
i.g9q_1 = $this$dispatchAsync;
|
|
2012
|
+
i.h9q_1 = store;
|
|
2010
2013
|
return i;
|
|
2011
2014
|
};
|
|
2012
2015
|
function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
|
|
2013
2016
|
var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
|
|
2014
2017
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2015
|
-
return i.
|
|
2018
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2016
2019
|
};
|
|
2017
2020
|
l.$arity = 2;
|
|
2018
2021
|
return l;
|
|
2019
2022
|
}
|
|
2020
2023
|
function GameServer$playerLive$slambda(this$0, $playerId, resultContinuation) {
|
|
2021
|
-
this.
|
|
2022
|
-
this.
|
|
2024
|
+
this.q9q_1 = this$0;
|
|
2025
|
+
this.r9q_1 = $playerId;
|
|
2023
2026
|
CoroutineImpl.call(this, resultContinuation);
|
|
2024
2027
|
}
|
|
2025
|
-
protoOf(GameServer$playerLive$slambda).
|
|
2026
|
-
var tmp = this.
|
|
2028
|
+
protoOf(GameServer$playerLive$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2029
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2027
2030
|
tmp.t8_1 = Unit_instance;
|
|
2028
2031
|
tmp.u8_1 = null;
|
|
2029
2032
|
return tmp.z8();
|
|
2030
2033
|
};
|
|
2031
2034
|
protoOf(GameServer$playerLive$slambda).i9 = function (p1, p2, $completion) {
|
|
2032
2035
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2033
|
-
return this.
|
|
2036
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2034
2037
|
};
|
|
2035
2038
|
protoOf(GameServer$playerLive$slambda).z8 = function () {
|
|
2036
2039
|
var suspendResult = this.t8_1;
|
|
@@ -2039,16 +2042,16 @@
|
|
|
2039
2042
|
var tmp = this.r8_1;
|
|
2040
2043
|
if (tmp === 0) {
|
|
2041
2044
|
this.s8_1 = 1;
|
|
2042
|
-
if (get_isFinished(this.
|
|
2045
|
+
if (get_isFinished(this.t9q_1.state) || get_isFinishing(this.t9q_1.state)) {
|
|
2043
2046
|
return Unit_instance;
|
|
2044
2047
|
}
|
|
2045
|
-
if (!get_isCreated(this.
|
|
2046
|
-
this.
|
|
2048
|
+
if (!get_isCreated(this.t9q_1.state) || !this.q9q_1.u66().u6n()) {
|
|
2049
|
+
this.q9q_1.h4q().v('GameEngine_API', 'playerLive: ' + this.r9q_1 + ' before game is created');
|
|
2047
2050
|
return Unit_instance;
|
|
2048
2051
|
}
|
|
2049
|
-
var tmp_0 = this.
|
|
2052
|
+
var tmp_0 = this.t9q_1.dispatch;
|
|
2050
2053
|
var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
|
|
2051
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2054
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.r9q_1));
|
|
2052
2055
|
return Unit_instance;
|
|
2053
2056
|
} else if (tmp === 1) {
|
|
2054
2057
|
throw this.u8_1;
|
|
@@ -2059,34 +2062,34 @@
|
|
|
2059
2062
|
}
|
|
2060
2063
|
while (true);
|
|
2061
2064
|
};
|
|
2062
|
-
protoOf(GameServer$playerLive$slambda).
|
|
2063
|
-
var i = new GameServer$playerLive$slambda(this.
|
|
2064
|
-
i.
|
|
2065
|
-
i.
|
|
2065
|
+
protoOf(GameServer$playerLive$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2066
|
+
var i = new GameServer$playerLive$slambda(this.q9q_1, this.r9q_1, completion);
|
|
2067
|
+
i.s9q_1 = $this$dispatchAsync;
|
|
2068
|
+
i.t9q_1 = store;
|
|
2066
2069
|
return i;
|
|
2067
2070
|
};
|
|
2068
2071
|
function GameServer$playerLive$slambda_0(this$0, $playerId, resultContinuation) {
|
|
2069
2072
|
var i = new GameServer$playerLive$slambda(this$0, $playerId, resultContinuation);
|
|
2070
2073
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2071
|
-
return i.
|
|
2074
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2072
2075
|
};
|
|
2073
2076
|
l.$arity = 2;
|
|
2074
2077
|
return l;
|
|
2075
2078
|
}
|
|
2076
2079
|
function GameServer$playerLeft$slambda(this$0, $playerId, resultContinuation) {
|
|
2077
|
-
this.
|
|
2078
|
-
this.
|
|
2080
|
+
this.c9r_1 = this$0;
|
|
2081
|
+
this.d9r_1 = $playerId;
|
|
2079
2082
|
CoroutineImpl.call(this, resultContinuation);
|
|
2080
2083
|
}
|
|
2081
|
-
protoOf(GameServer$playerLeft$slambda).
|
|
2082
|
-
var tmp = this.
|
|
2084
|
+
protoOf(GameServer$playerLeft$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2085
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2083
2086
|
tmp.t8_1 = Unit_instance;
|
|
2084
2087
|
tmp.u8_1 = null;
|
|
2085
2088
|
return tmp.z8();
|
|
2086
2089
|
};
|
|
2087
2090
|
protoOf(GameServer$playerLeft$slambda).i9 = function (p1, p2, $completion) {
|
|
2088
2091
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2089
|
-
return this.
|
|
2092
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2090
2093
|
};
|
|
2091
2094
|
protoOf(GameServer$playerLeft$slambda).z8 = function () {
|
|
2092
2095
|
var suspendResult = this.t8_1;
|
|
@@ -2095,16 +2098,16 @@
|
|
|
2095
2098
|
var tmp = this.r8_1;
|
|
2096
2099
|
if (tmp === 0) {
|
|
2097
2100
|
this.s8_1 = 1;
|
|
2098
|
-
if (get_isFinished(this.
|
|
2101
|
+
if (get_isFinished(this.f9r_1.state) || get_isFinishing(this.f9r_1.state)) {
|
|
2099
2102
|
return Unit_instance;
|
|
2100
2103
|
}
|
|
2101
|
-
if (!get_isCreated(this.
|
|
2102
|
-
this.
|
|
2104
|
+
if (!get_isCreated(this.f9r_1.state) || !this.c9r_1.u66().u6n()) {
|
|
2105
|
+
this.c9r_1.h4q().w('GameEngine_API', 'playerLeft: ' + this.d9r_1 + ' before game is created');
|
|
2103
2106
|
return Unit_instance;
|
|
2104
2107
|
}
|
|
2105
|
-
var tmp_0 = this.
|
|
2108
|
+
var tmp_0 = this.f9r_1.dispatch;
|
|
2106
2109
|
var tmp0_connectionState = PlayerConnectionState_LEFT_getInstance();
|
|
2107
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2110
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.d9r_1));
|
|
2108
2111
|
return Unit_instance;
|
|
2109
2112
|
} else if (tmp === 1) {
|
|
2110
2113
|
throw this.u8_1;
|
|
@@ -2115,39 +2118,39 @@
|
|
|
2115
2118
|
}
|
|
2116
2119
|
while (true);
|
|
2117
2120
|
};
|
|
2118
|
-
protoOf(GameServer$playerLeft$slambda).
|
|
2119
|
-
var i = new GameServer$playerLeft$slambda(this.
|
|
2120
|
-
i.
|
|
2121
|
-
i.
|
|
2121
|
+
protoOf(GameServer$playerLeft$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2122
|
+
var i = new GameServer$playerLeft$slambda(this.c9r_1, this.d9r_1, completion);
|
|
2123
|
+
i.e9r_1 = $this$dispatchAsync;
|
|
2124
|
+
i.f9r_1 = store;
|
|
2122
2125
|
return i;
|
|
2123
2126
|
};
|
|
2124
2127
|
function GameServer$playerLeft$slambda_0(this$0, $playerId, resultContinuation) {
|
|
2125
2128
|
var i = new GameServer$playerLeft$slambda(this$0, $playerId, resultContinuation);
|
|
2126
2129
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2127
|
-
return i.
|
|
2130
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2128
2131
|
};
|
|
2129
2132
|
l.$arity = 2;
|
|
2130
2133
|
return l;
|
|
2131
2134
|
}
|
|
2132
2135
|
function GameServer$roomOnCreate$slambda($usersArray, $config, this$0, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
|
|
2133
|
-
this.
|
|
2134
|
-
this.
|
|
2135
|
-
this.
|
|
2136
|
-
this.
|
|
2137
|
-
this.
|
|
2138
|
-
this.
|
|
2139
|
-
this.
|
|
2136
|
+
this.o9r_1 = $usersArray;
|
|
2137
|
+
this.p9r_1 = $config;
|
|
2138
|
+
this.q9r_1 = this$0;
|
|
2139
|
+
this.r9r_1 = $roomId;
|
|
2140
|
+
this.s9r_1 = $transition;
|
|
2141
|
+
this.t9r_1 = $gameCreatorId;
|
|
2142
|
+
this.u9r_1 = $spectators;
|
|
2140
2143
|
CoroutineImpl.call(this, resultContinuation);
|
|
2141
2144
|
}
|
|
2142
|
-
protoOf(GameServer$roomOnCreate$slambda).
|
|
2143
|
-
var tmp = this.
|
|
2145
|
+
protoOf(GameServer$roomOnCreate$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2146
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2144
2147
|
tmp.t8_1 = Unit_instance;
|
|
2145
2148
|
tmp.u8_1 = null;
|
|
2146
2149
|
return tmp.z8();
|
|
2147
2150
|
};
|
|
2148
2151
|
protoOf(GameServer$roomOnCreate$slambda).i9 = function (p1, p2, $completion) {
|
|
2149
2152
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2150
|
-
return this.
|
|
2153
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2151
2154
|
};
|
|
2152
2155
|
protoOf(GameServer$roomOnCreate$slambda).z8 = function () {
|
|
2153
2156
|
var suspendResult = this.t8_1;
|
|
@@ -2156,21 +2159,21 @@
|
|
|
2156
2159
|
var tmp = this.r8_1;
|
|
2157
2160
|
if (tmp === 0) {
|
|
2158
2161
|
this.s8_1 = 1;
|
|
2159
|
-
var users = toList(this.
|
|
2160
|
-
if (!(this.
|
|
2161
|
-
this.
|
|
2162
|
-
this.
|
|
2162
|
+
var users = toList(this.o9r_1);
|
|
2163
|
+
if (!(this.p9r_1.playersMode.count === users.o())) {
|
|
2164
|
+
this.q9r_1.h4q().w('GameEngine_API', 'roomOnCreate: wrong player count for game ' + this.r9r_1 + ', config = ' + this.p9r_1.toString() + ', users = ' + toString(users));
|
|
2165
|
+
this.w9r_1.dispatch(Companion_instance.fromTableWithAnalytics(new GameErrorReason(Reason_SERVER_ERROR_getInstance()), this.q9r_1.table.isGameFinished, this.q9r_1.table));
|
|
2163
2166
|
return Unit_instance;
|
|
2164
2167
|
}
|
|
2165
2168
|
var tmp_0;
|
|
2166
|
-
if (this.
|
|
2167
|
-
tmp_0 = _get_random__h29cgo(this.
|
|
2169
|
+
if (this.p9r_1.mode.shufflePlayers && this.s9r_1 == null) {
|
|
2170
|
+
tmp_0 = _get_random__h29cgo(this.q9r_1).q5d(toMutableList(users));
|
|
2168
2171
|
} else {
|
|
2169
|
-
var tmp0_safe_receiver = this.
|
|
2172
|
+
var tmp0_safe_receiver = this.s9r_1;
|
|
2170
2173
|
var previousPlayers = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.previousPlayers;
|
|
2171
2174
|
var tmp_1;
|
|
2172
|
-
if (!(previousPlayers == null) && this.
|
|
2173
|
-
var tmp_2 = _get_teamsLogicProvider__u10pm6(this.
|
|
2175
|
+
if (!(previousPlayers == null) && this.p9r_1.playersMode.isTeamGame) {
|
|
2176
|
+
var tmp_2 = _get_teamsLogicProvider__u10pm6(this.q9r_1);
|
|
2174
2177
|
var destination = ArrayList_init_$Create$(collectionSizeOrDefault(previousPlayers, 10));
|
|
2175
2178
|
var _iterator__ex2g4s = previousPlayers.l();
|
|
2176
2179
|
while (_iterator__ex2g4s.m()) {
|
|
@@ -2201,19 +2204,19 @@
|
|
|
2201
2204
|
destination_1.j(destination_2);
|
|
2202
2205
|
}
|
|
2203
2206
|
var updatedTeams = destination_1;
|
|
2204
|
-
tmp_1 = _get_teamsLogicProvider__u10pm6(this.
|
|
2207
|
+
tmp_1 = _get_teamsLogicProvider__u10pm6(this.q9r_1).q8j(updatedTeams);
|
|
2205
2208
|
} else {
|
|
2206
2209
|
tmp_1 = users;
|
|
2207
2210
|
}
|
|
2208
2211
|
tmp_0 = tmp_1;
|
|
2209
2212
|
}
|
|
2210
2213
|
var updatedUsers = tmp_0;
|
|
2211
|
-
var gameCreatorUser = getPlayer(users, this.
|
|
2212
|
-
var tmp_3 = this.
|
|
2214
|
+
var gameCreatorUser = getPlayer(users, this.t9r_1);
|
|
2215
|
+
var tmp_3 = this.w9r_1.dispatch;
|
|
2213
2216
|
var tmp1_version = get_versionOrDefault(GameEngineConfig_instance);
|
|
2214
2217
|
var tmp2_users = sortWithItem(updatedUsers, gameCreatorUser);
|
|
2215
|
-
var tmp3_spectators = toList(this.
|
|
2216
|
-
tmp_3(new StartGameMechanicAction(this.
|
|
2218
|
+
var tmp3_spectators = toList(this.u9r_1);
|
|
2219
|
+
tmp_3(new StartGameMechanicAction(this.p9r_1, this.r9r_1, tmp1_version, this.t9r_1, tmp2_users, VOID, tmp3_spectators));
|
|
2217
2220
|
return Unit_instance;
|
|
2218
2221
|
} else if (tmp === 1) {
|
|
2219
2222
|
throw this.u8_1;
|
|
@@ -2224,33 +2227,33 @@
|
|
|
2224
2227
|
}
|
|
2225
2228
|
while (true);
|
|
2226
2229
|
};
|
|
2227
|
-
protoOf(GameServer$roomOnCreate$slambda).
|
|
2228
|
-
var i = new GameServer$roomOnCreate$slambda(this.p9r_1, this.q9r_1, this.r9r_1, this.s9r_1, this.t9r_1, this.u9r_1,
|
|
2229
|
-
i.
|
|
2230
|
-
i.
|
|
2230
|
+
protoOf(GameServer$roomOnCreate$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2231
|
+
var i = new GameServer$roomOnCreate$slambda(this.o9r_1, this.p9r_1, this.q9r_1, this.r9r_1, this.s9r_1, this.t9r_1, this.u9r_1, completion);
|
|
2232
|
+
i.v9r_1 = $this$dispatchAsync;
|
|
2233
|
+
i.w9r_1 = store;
|
|
2231
2234
|
return i;
|
|
2232
2235
|
};
|
|
2233
2236
|
function GameServer$roomOnCreate$slambda_0($usersArray, $config, this$0, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation) {
|
|
2234
2237
|
var i = new GameServer$roomOnCreate$slambda($usersArray, $config, this$0, $roomId, $transition, $gameCreatorId, $spectators, resultContinuation);
|
|
2235
2238
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2236
|
-
return i.
|
|
2239
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2237
2240
|
};
|
|
2238
2241
|
l.$arity = 2;
|
|
2239
2242
|
return l;
|
|
2240
2243
|
}
|
|
2241
2244
|
function GameServer$roomOnContinueFromState$slambda($state, resultContinuation) {
|
|
2242
|
-
this.
|
|
2245
|
+
this.f9s_1 = $state;
|
|
2243
2246
|
CoroutineImpl.call(this, resultContinuation);
|
|
2244
2247
|
}
|
|
2245
|
-
protoOf(GameServer$roomOnContinueFromState$slambda).
|
|
2246
|
-
var tmp = this.
|
|
2248
|
+
protoOf(GameServer$roomOnContinueFromState$slambda).i9s = function ($this$dispatchAwait, store, $completion) {
|
|
2249
|
+
var tmp = this.w9p($this$dispatchAwait, store, $completion);
|
|
2247
2250
|
tmp.t8_1 = Unit_instance;
|
|
2248
2251
|
tmp.u8_1 = null;
|
|
2249
2252
|
return tmp.z8();
|
|
2250
2253
|
};
|
|
2251
2254
|
protoOf(GameServer$roomOnContinueFromState$slambda).i9 = function (p1, p2, $completion) {
|
|
2252
2255
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2253
|
-
return this.
|
|
2256
|
+
return this.i9s(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2254
2257
|
};
|
|
2255
2258
|
protoOf(GameServer$roomOnContinueFromState$slambda).z8 = function () {
|
|
2256
2259
|
var suspendResult = this.t8_1;
|
|
@@ -2259,10 +2262,10 @@
|
|
|
2259
2262
|
var tmp = this.r8_1;
|
|
2260
2263
|
if (tmp === 0) {
|
|
2261
2264
|
this.s8_1 = 1;
|
|
2262
|
-
if (get_isCreating(this.
|
|
2263
|
-
var tmp_0 = this.
|
|
2265
|
+
if (get_isCreating(this.h9s_1.state)) {
|
|
2266
|
+
var tmp_0 = this.h9s_1.dispatch;
|
|
2264
2267
|
var tmp0_reason = new RestartRoundReason(null);
|
|
2265
|
-
var tmp1_table = this.
|
|
2268
|
+
var tmp1_table = this.f9s_1.table;
|
|
2266
2269
|
tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
|
|
2267
2270
|
return true;
|
|
2268
2271
|
}
|
|
@@ -2276,34 +2279,34 @@
|
|
|
2276
2279
|
}
|
|
2277
2280
|
while (true);
|
|
2278
2281
|
};
|
|
2279
|
-
protoOf(GameServer$roomOnContinueFromState$slambda).
|
|
2280
|
-
var i = new GameServer$roomOnContinueFromState$slambda(this.
|
|
2281
|
-
i.
|
|
2282
|
-
i.
|
|
2282
|
+
protoOf(GameServer$roomOnContinueFromState$slambda).w9p = function ($this$dispatchAwait, store, completion) {
|
|
2283
|
+
var i = new GameServer$roomOnContinueFromState$slambda(this.f9s_1, completion);
|
|
2284
|
+
i.g9s_1 = $this$dispatchAwait;
|
|
2285
|
+
i.h9s_1 = store;
|
|
2283
2286
|
return i;
|
|
2284
2287
|
};
|
|
2285
2288
|
function GameServer$roomOnContinueFromState$slambda_0($state, resultContinuation) {
|
|
2286
2289
|
var i = new GameServer$roomOnContinueFromState$slambda($state, resultContinuation);
|
|
2287
2290
|
var l = function ($this$dispatchAwait, store, $completion) {
|
|
2288
|
-
return i.
|
|
2291
|
+
return i.i9s($this$dispatchAwait, store, $completion);
|
|
2289
2292
|
};
|
|
2290
2293
|
l.$arity = 2;
|
|
2291
2294
|
return l;
|
|
2292
2295
|
}
|
|
2293
2296
|
function GameServer$roomOnContinueFromState$slambda_1($isCreated, $state, resultContinuation) {
|
|
2294
|
-
this.
|
|
2295
|
-
this.
|
|
2297
|
+
this.r9s_1 = $isCreated;
|
|
2298
|
+
this.s9s_1 = $state;
|
|
2296
2299
|
CoroutineImpl.call(this, resultContinuation);
|
|
2297
2300
|
}
|
|
2298
|
-
protoOf(GameServer$roomOnContinueFromState$slambda_1).
|
|
2299
|
-
var tmp = this.
|
|
2301
|
+
protoOf(GameServer$roomOnContinueFromState$slambda_1).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2302
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2300
2303
|
tmp.t8_1 = Unit_instance;
|
|
2301
2304
|
tmp.u8_1 = null;
|
|
2302
2305
|
return tmp.z8();
|
|
2303
2306
|
};
|
|
2304
2307
|
protoOf(GameServer$roomOnContinueFromState$slambda_1).i9 = function (p1, p2, $completion) {
|
|
2305
2308
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2306
|
-
return this.
|
|
2309
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2307
2310
|
};
|
|
2308
2311
|
protoOf(GameServer$roomOnContinueFromState$slambda_1).z8 = function () {
|
|
2309
2312
|
var suspendResult = this.t8_1;
|
|
@@ -2314,7 +2317,7 @@
|
|
|
2314
2317
|
case 0:
|
|
2315
2318
|
this.s8_1 = 3;
|
|
2316
2319
|
this.r8_1 = 1;
|
|
2317
|
-
suspendResult = this.
|
|
2320
|
+
suspendResult = this.r9s_1.z1t(this);
|
|
2318
2321
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
2319
2322
|
return suspendResult;
|
|
2320
2323
|
}
|
|
@@ -2322,10 +2325,10 @@
|
|
|
2322
2325
|
continue $sm;
|
|
2323
2326
|
case 1:
|
|
2324
2327
|
if (suspendResult) {
|
|
2325
|
-
var _iterator__ex2g4s = this.
|
|
2328
|
+
var _iterator__ex2g4s = this.s9s_1.actions.l();
|
|
2326
2329
|
while (_iterator__ex2g4s.m()) {
|
|
2327
2330
|
var element = _iterator__ex2g4s.n();
|
|
2328
|
-
this.
|
|
2331
|
+
this.u9s_1.dispatch(element);
|
|
2329
2332
|
}
|
|
2330
2333
|
this.r8_1 = 2;
|
|
2331
2334
|
continue $sm;
|
|
@@ -2350,35 +2353,35 @@
|
|
|
2350
2353
|
}
|
|
2351
2354
|
while (true);
|
|
2352
2355
|
};
|
|
2353
|
-
protoOf(GameServer$roomOnContinueFromState$slambda_1).
|
|
2354
|
-
var i = new GameServer$roomOnContinueFromState$slambda_1(this.
|
|
2355
|
-
i.
|
|
2356
|
-
i.
|
|
2356
|
+
protoOf(GameServer$roomOnContinueFromState$slambda_1).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2357
|
+
var i = new GameServer$roomOnContinueFromState$slambda_1(this.r9s_1, this.s9s_1, completion);
|
|
2358
|
+
i.t9s_1 = $this$dispatchAsync;
|
|
2359
|
+
i.u9s_1 = store;
|
|
2357
2360
|
return i;
|
|
2358
2361
|
};
|
|
2359
2362
|
function GameServer$roomOnContinueFromState$slambda_2($isCreated, $state, resultContinuation) {
|
|
2360
2363
|
var i = new GameServer$roomOnContinueFromState$slambda_1($isCreated, $state, resultContinuation);
|
|
2361
2364
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2362
|
-
return i.
|
|
2365
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2363
2366
|
};
|
|
2364
2367
|
l.$arity = 2;
|
|
2365
2368
|
return l;
|
|
2366
2369
|
}
|
|
2367
2370
|
function GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation) {
|
|
2368
|
-
this.
|
|
2369
|
-
this.
|
|
2370
|
-
this.
|
|
2371
|
+
this.d9t_1 = $tableLite;
|
|
2372
|
+
this.e9t_1 = $roomId;
|
|
2373
|
+
this.f9t_1 = this$0;
|
|
2371
2374
|
CoroutineImpl.call(this, resultContinuation);
|
|
2372
2375
|
}
|
|
2373
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda).
|
|
2374
|
-
var tmp = this.
|
|
2376
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2377
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2375
2378
|
tmp.t8_1 = Unit_instance;
|
|
2376
2379
|
tmp.u8_1 = null;
|
|
2377
2380
|
return tmp.z8();
|
|
2378
2381
|
};
|
|
2379
2382
|
protoOf(GameServer$roomOnContinueFromRound$slambda).i9 = function (p1, p2, $completion) {
|
|
2380
2383
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2381
|
-
return this.
|
|
2384
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2382
2385
|
};
|
|
2383
2386
|
protoOf(GameServer$roomOnContinueFromRound$slambda).z8 = function () {
|
|
2384
2387
|
var suspendResult = this.t8_1;
|
|
@@ -2387,9 +2390,9 @@
|
|
|
2387
2390
|
var tmp = this.r8_1;
|
|
2388
2391
|
if (tmp === 0) {
|
|
2389
2392
|
this.s8_1 = 1;
|
|
2390
|
-
var tmp_0 = this.
|
|
2391
|
-
var tmp0_reason = new RestartRoundReason(this.
|
|
2392
|
-
var tmp1_table = Companion_instance_0.restartRound(this.
|
|
2393
|
+
var tmp_0 = this.h9t_1.dispatch;
|
|
2394
|
+
var tmp0_reason = new RestartRoundReason(this.d9t_1.gameInfo.round.roundNumber);
|
|
2395
|
+
var tmp1_table = Companion_instance_0.restartRound(this.e9t_1, _get_idsProvider__fnfajc(this.f9t_1).c6e(), get_versionOrDefault(GameEngineConfig_instance), this.d9t_1);
|
|
2393
2396
|
tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
|
|
2394
2397
|
return Unit_instance;
|
|
2395
2398
|
} else if (tmp === 1) {
|
|
@@ -2401,16 +2404,16 @@
|
|
|
2401
2404
|
}
|
|
2402
2405
|
while (true);
|
|
2403
2406
|
};
|
|
2404
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda).
|
|
2405
|
-
var i = new GameServer$roomOnContinueFromRound$slambda(this.
|
|
2406
|
-
i.
|
|
2407
|
-
i.
|
|
2407
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2408
|
+
var i = new GameServer$roomOnContinueFromRound$slambda(this.d9t_1, this.e9t_1, this.f9t_1, completion);
|
|
2409
|
+
i.g9t_1 = $this$dispatchAsync;
|
|
2410
|
+
i.h9t_1 = store;
|
|
2408
2411
|
return i;
|
|
2409
2412
|
};
|
|
2410
2413
|
function GameServer$roomOnContinueFromRound$slambda_0($tableLite, $roomId, this$0, resultContinuation) {
|
|
2411
2414
|
var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, $roomId, this$0, resultContinuation);
|
|
2412
2415
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2413
|
-
return i.
|
|
2416
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2414
2417
|
};
|
|
2415
2418
|
l.$arity = 2;
|
|
2416
2419
|
return l;
|
|
@@ -2418,15 +2421,15 @@
|
|
|
2418
2421
|
function GameServer$roomOnContinueFromRound$slambda_1(resultContinuation) {
|
|
2419
2422
|
CoroutineImpl.call(this, resultContinuation);
|
|
2420
2423
|
}
|
|
2421
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda_1).
|
|
2422
|
-
var tmp = this.
|
|
2424
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda_1).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2425
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2423
2426
|
tmp.t8_1 = Unit_instance;
|
|
2424
2427
|
tmp.u8_1 = null;
|
|
2425
2428
|
return tmp.z8();
|
|
2426
2429
|
};
|
|
2427
2430
|
protoOf(GameServer$roomOnContinueFromRound$slambda_1).i9 = function (p1, p2, $completion) {
|
|
2428
2431
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2429
|
-
return this.
|
|
2432
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2430
2433
|
};
|
|
2431
2434
|
protoOf(GameServer$roomOnContinueFromRound$slambda_1).z8 = function () {
|
|
2432
2435
|
var suspendResult = this.t8_1;
|
|
@@ -2435,7 +2438,7 @@
|
|
|
2435
2438
|
var tmp = this.r8_1;
|
|
2436
2439
|
if (tmp === 0) {
|
|
2437
2440
|
this.s8_1 = 1;
|
|
2438
|
-
this.
|
|
2441
|
+
this.r9t_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
|
|
2439
2442
|
return Unit_instance;
|
|
2440
2443
|
} else if (tmp === 1) {
|
|
2441
2444
|
throw this.u8_1;
|
|
@@ -2446,33 +2449,33 @@
|
|
|
2446
2449
|
}
|
|
2447
2450
|
while (true);
|
|
2448
2451
|
};
|
|
2449
|
-
protoOf(GameServer$roomOnContinueFromRound$slambda_1).
|
|
2452
|
+
protoOf(GameServer$roomOnContinueFromRound$slambda_1).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2450
2453
|
var i = new GameServer$roomOnContinueFromRound$slambda_1(completion);
|
|
2451
|
-
i.
|
|
2452
|
-
i.
|
|
2454
|
+
i.q9t_1 = $this$dispatchAsync;
|
|
2455
|
+
i.r9t_1 = store;
|
|
2453
2456
|
return i;
|
|
2454
2457
|
};
|
|
2455
2458
|
function GameServer$roomOnContinueFromRound$slambda_2(resultContinuation) {
|
|
2456
2459
|
var i = new GameServer$roomOnContinueFromRound$slambda_1(resultContinuation);
|
|
2457
2460
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2458
|
-
return i.
|
|
2461
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2459
2462
|
};
|
|
2460
2463
|
l.$arity = 2;
|
|
2461
2464
|
return l;
|
|
2462
2465
|
}
|
|
2463
2466
|
function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
|
|
2464
|
-
this.
|
|
2467
|
+
this.a9u_1 = $spectators;
|
|
2465
2468
|
CoroutineImpl.call(this, resultContinuation);
|
|
2466
2469
|
}
|
|
2467
|
-
protoOf(GameServer$addSpectatorsToRoom$slambda).
|
|
2468
|
-
var tmp = this.
|
|
2470
|
+
protoOf(GameServer$addSpectatorsToRoom$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2471
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2469
2472
|
tmp.t8_1 = Unit_instance;
|
|
2470
2473
|
tmp.u8_1 = null;
|
|
2471
2474
|
return tmp.z8();
|
|
2472
2475
|
};
|
|
2473
2476
|
protoOf(GameServer$addSpectatorsToRoom$slambda).i9 = function (p1, p2, $completion) {
|
|
2474
2477
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2475
|
-
return this.
|
|
2478
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2476
2479
|
};
|
|
2477
2480
|
protoOf(GameServer$addSpectatorsToRoom$slambda).z8 = function () {
|
|
2478
2481
|
var suspendResult = this.t8_1;
|
|
@@ -2481,7 +2484,7 @@
|
|
|
2481
2484
|
var tmp = this.r8_1;
|
|
2482
2485
|
if (tmp === 0) {
|
|
2483
2486
|
this.s8_1 = 1;
|
|
2484
|
-
this.
|
|
2487
|
+
this.c9u_1.dispatch(new AddSpectatorsAction(toList(this.a9u_1)));
|
|
2485
2488
|
return Unit_instance;
|
|
2486
2489
|
} else if (tmp === 1) {
|
|
2487
2490
|
throw this.u8_1;
|
|
@@ -2492,33 +2495,33 @@
|
|
|
2492
2495
|
}
|
|
2493
2496
|
while (true);
|
|
2494
2497
|
};
|
|
2495
|
-
protoOf(GameServer$addSpectatorsToRoom$slambda).
|
|
2496
|
-
var i = new GameServer$addSpectatorsToRoom$slambda(this.
|
|
2497
|
-
i.
|
|
2498
|
-
i.
|
|
2498
|
+
protoOf(GameServer$addSpectatorsToRoom$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2499
|
+
var i = new GameServer$addSpectatorsToRoom$slambda(this.a9u_1, completion);
|
|
2500
|
+
i.b9u_1 = $this$dispatchAsync;
|
|
2501
|
+
i.c9u_1 = store;
|
|
2499
2502
|
return i;
|
|
2500
2503
|
};
|
|
2501
2504
|
function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
|
|
2502
2505
|
var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
|
|
2503
2506
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2504
|
-
return i.
|
|
2507
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2505
2508
|
};
|
|
2506
2509
|
l.$arity = 2;
|
|
2507
2510
|
return l;
|
|
2508
2511
|
}
|
|
2509
2512
|
function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
|
|
2510
|
-
this.
|
|
2513
|
+
this.l9u_1 = $spectators;
|
|
2511
2514
|
CoroutineImpl.call(this, resultContinuation);
|
|
2512
2515
|
}
|
|
2513
|
-
protoOf(GameServer$removeSpectatorsFromRoom$slambda).
|
|
2514
|
-
var tmp = this.
|
|
2516
|
+
protoOf(GameServer$removeSpectatorsFromRoom$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2517
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2515
2518
|
tmp.t8_1 = Unit_instance;
|
|
2516
2519
|
tmp.u8_1 = null;
|
|
2517
2520
|
return tmp.z8();
|
|
2518
2521
|
};
|
|
2519
2522
|
protoOf(GameServer$removeSpectatorsFromRoom$slambda).i9 = function (p1, p2, $completion) {
|
|
2520
2523
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2521
|
-
return this.
|
|
2524
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2522
2525
|
};
|
|
2523
2526
|
protoOf(GameServer$removeSpectatorsFromRoom$slambda).z8 = function () {
|
|
2524
2527
|
var suspendResult = this.t8_1;
|
|
@@ -2527,7 +2530,7 @@
|
|
|
2527
2530
|
var tmp = this.r8_1;
|
|
2528
2531
|
if (tmp === 0) {
|
|
2529
2532
|
this.s8_1 = 1;
|
|
2530
|
-
this.
|
|
2533
|
+
this.n9u_1.dispatch(new RemoveSpectatorsAction(toList(this.l9u_1)));
|
|
2531
2534
|
return Unit_instance;
|
|
2532
2535
|
} else if (tmp === 1) {
|
|
2533
2536
|
throw this.u8_1;
|
|
@@ -2538,34 +2541,34 @@
|
|
|
2538
2541
|
}
|
|
2539
2542
|
while (true);
|
|
2540
2543
|
};
|
|
2541
|
-
protoOf(GameServer$removeSpectatorsFromRoom$slambda).
|
|
2542
|
-
var i = new GameServer$removeSpectatorsFromRoom$slambda(this.
|
|
2543
|
-
i.
|
|
2544
|
-
i.
|
|
2544
|
+
protoOf(GameServer$removeSpectatorsFromRoom$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2545
|
+
var i = new GameServer$removeSpectatorsFromRoom$slambda(this.l9u_1, completion);
|
|
2546
|
+
i.m9u_1 = $this$dispatchAsync;
|
|
2547
|
+
i.n9u_1 = store;
|
|
2545
2548
|
return i;
|
|
2546
2549
|
};
|
|
2547
2550
|
function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
|
|
2548
2551
|
var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
|
|
2549
2552
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2550
|
-
return i.
|
|
2553
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2551
2554
|
};
|
|
2552
2555
|
l.$arity = 2;
|
|
2553
2556
|
return l;
|
|
2554
2557
|
}
|
|
2555
2558
|
function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
|
|
2556
|
-
this.
|
|
2557
|
-
this.
|
|
2559
|
+
this.w9u_1 = $playerId;
|
|
2560
|
+
this.x9u_1 = this$0;
|
|
2558
2561
|
CoroutineImpl.call(this, resultContinuation);
|
|
2559
2562
|
}
|
|
2560
|
-
protoOf(GameServer$roomRefreshPlayerState$slambda).
|
|
2561
|
-
var tmp = this.
|
|
2563
|
+
protoOf(GameServer$roomRefreshPlayerState$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2564
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2562
2565
|
tmp.t8_1 = Unit_instance;
|
|
2563
2566
|
tmp.u8_1 = null;
|
|
2564
2567
|
return tmp.z8();
|
|
2565
2568
|
};
|
|
2566
2569
|
protoOf(GameServer$roomRefreshPlayerState$slambda).i9 = function (p1, p2, $completion) {
|
|
2567
2570
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2568
|
-
return this.
|
|
2571
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2569
2572
|
};
|
|
2570
2573
|
protoOf(GameServer$roomRefreshPlayerState$slambda).z8 = function () {
|
|
2571
2574
|
var suspendResult = this.t8_1;
|
|
@@ -2574,14 +2577,14 @@
|
|
|
2574
2577
|
var tmp = this.r8_1;
|
|
2575
2578
|
if (tmp === 0) {
|
|
2576
2579
|
this.s8_1 = 1;
|
|
2577
|
-
var table = this.
|
|
2578
|
-
var player = getPlayer(table.players, this.
|
|
2580
|
+
var table = this.z9u_1.state.t6n();
|
|
2581
|
+
var player = getPlayer(table.players, this.w9u_1);
|
|
2579
2582
|
if (player.y6q_1.x68().o67_1.isLive) {
|
|
2580
|
-
this.
|
|
2583
|
+
this.z9u_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.x9u_1).g8q(player, table));
|
|
2581
2584
|
} else {
|
|
2582
|
-
var tmp_0 = this.
|
|
2585
|
+
var tmp_0 = this.z9u_1.dispatch;
|
|
2583
2586
|
var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
|
|
2584
|
-
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.
|
|
2587
|
+
tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.w9u_1));
|
|
2585
2588
|
}
|
|
2586
2589
|
return Unit_instance;
|
|
2587
2590
|
} else if (tmp === 1) {
|
|
@@ -2593,34 +2596,34 @@
|
|
|
2593
2596
|
}
|
|
2594
2597
|
while (true);
|
|
2595
2598
|
};
|
|
2596
|
-
protoOf(GameServer$roomRefreshPlayerState$slambda).
|
|
2597
|
-
var i = new GameServer$roomRefreshPlayerState$slambda(this.
|
|
2598
|
-
i.
|
|
2599
|
-
i.
|
|
2599
|
+
protoOf(GameServer$roomRefreshPlayerState$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2600
|
+
var i = new GameServer$roomRefreshPlayerState$slambda(this.w9u_1, this.x9u_1, completion);
|
|
2601
|
+
i.y9u_1 = $this$dispatchAsync;
|
|
2602
|
+
i.z9u_1 = store;
|
|
2600
2603
|
return i;
|
|
2601
2604
|
};
|
|
2602
2605
|
function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
|
|
2603
2606
|
var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
|
|
2604
2607
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2605
|
-
return i.
|
|
2608
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2606
2609
|
};
|
|
2607
2610
|
l.$arity = 2;
|
|
2608
2611
|
return l;
|
|
2609
2612
|
}
|
|
2610
2613
|
function GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation) {
|
|
2611
|
-
this.
|
|
2612
|
-
this.
|
|
2614
|
+
this.i9v_1 = this$0;
|
|
2615
|
+
this.j9v_1 = $newRid;
|
|
2613
2616
|
CoroutineImpl.call(this, resultContinuation);
|
|
2614
2617
|
}
|
|
2615
|
-
protoOf(GameServer$roomOnDelete$slambda).
|
|
2616
|
-
var tmp = this.
|
|
2618
|
+
protoOf(GameServer$roomOnDelete$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2619
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2617
2620
|
tmp.t8_1 = Unit_instance;
|
|
2618
2621
|
tmp.u8_1 = null;
|
|
2619
2622
|
return tmp.z8();
|
|
2620
2623
|
};
|
|
2621
2624
|
protoOf(GameServer$roomOnDelete$slambda).i9 = function (p1, p2, $completion) {
|
|
2622
2625
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2623
|
-
return this.
|
|
2626
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2624
2627
|
};
|
|
2625
2628
|
protoOf(GameServer$roomOnDelete$slambda).z8 = function () {
|
|
2626
2629
|
var suspendResult = this.t8_1;
|
|
@@ -2629,10 +2632,10 @@
|
|
|
2629
2632
|
var tmp = this.r8_1;
|
|
2630
2633
|
if (tmp === 0) {
|
|
2631
2634
|
this.s8_1 = 1;
|
|
2632
|
-
var it = this.
|
|
2635
|
+
var it = this.i9v_1.u66().t6m_1;
|
|
2633
2636
|
var tmp_0;
|
|
2634
2637
|
if (it == null) {
|
|
2635
|
-
this.
|
|
2638
|
+
this.i9v_1.h4q().w('GameEngine_API', "GameServer: Termination reason can't be null");
|
|
2636
2639
|
tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
|
|
2637
2640
|
} else {
|
|
2638
2641
|
tmp_0 = it;
|
|
@@ -2641,15 +2644,15 @@
|
|
|
2641
2644
|
var gameTransition = terminationState.d8u_1;
|
|
2642
2645
|
var tmp_1;
|
|
2643
2646
|
if (gameTransition instanceof GameToRoomTransition) {
|
|
2644
|
-
var tmp0_elvis_lhs = this.
|
|
2647
|
+
var tmp0_elvis_lhs = this.j9v_1;
|
|
2645
2648
|
tmp_1 = gameTransition.copy(tmp0_elvis_lhs == null ? gameTransition.roomId : tmp0_elvis_lhs);
|
|
2646
2649
|
} else {
|
|
2647
2650
|
tmp_1 = gameTransition;
|
|
2648
2651
|
}
|
|
2649
2652
|
var transition = tmp_1;
|
|
2650
|
-
var tmp_2 = this.
|
|
2653
|
+
var tmp_2 = this.l9v_1.dispatch;
|
|
2651
2654
|
var tmp0_reason = terminationState.c8u_1;
|
|
2652
|
-
var tmp1_isGameFinished = this.
|
|
2655
|
+
var tmp1_isGameFinished = this.i9v_1.u66().t6n().isGameFinished;
|
|
2653
2656
|
tmp_2(new FinishGameMechanicAction(tmp0_reason, tmp1_isGameFinished, VOID, transition));
|
|
2654
2657
|
return Unit_instance;
|
|
2655
2658
|
} else if (tmp === 1) {
|
|
@@ -2661,33 +2664,33 @@
|
|
|
2661
2664
|
}
|
|
2662
2665
|
while (true);
|
|
2663
2666
|
};
|
|
2664
|
-
protoOf(GameServer$roomOnDelete$slambda).
|
|
2665
|
-
var i = new GameServer$roomOnDelete$slambda(this.
|
|
2666
|
-
i.
|
|
2667
|
-
i.
|
|
2667
|
+
protoOf(GameServer$roomOnDelete$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2668
|
+
var i = new GameServer$roomOnDelete$slambda(this.i9v_1, this.j9v_1, completion);
|
|
2669
|
+
i.k9v_1 = $this$dispatchAsync;
|
|
2670
|
+
i.l9v_1 = store;
|
|
2668
2671
|
return i;
|
|
2669
2672
|
};
|
|
2670
2673
|
function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
|
|
2671
2674
|
var i = new GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation);
|
|
2672
2675
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2673
|
-
return i.
|
|
2676
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2674
2677
|
};
|
|
2675
2678
|
l.$arity = 2;
|
|
2676
2679
|
return l;
|
|
2677
2680
|
}
|
|
2678
2681
|
function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
|
|
2679
|
-
this.
|
|
2682
|
+
this.u9v_1 = $enabled;
|
|
2680
2683
|
CoroutineImpl.call(this, resultContinuation);
|
|
2681
2684
|
}
|
|
2682
|
-
protoOf(GameServer$setCanStartNewGameEnabled$slambda).
|
|
2683
|
-
var tmp = this.
|
|
2685
|
+
protoOf(GameServer$setCanStartNewGameEnabled$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2686
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2684
2687
|
tmp.t8_1 = Unit_instance;
|
|
2685
2688
|
tmp.u8_1 = null;
|
|
2686
2689
|
return tmp.z8();
|
|
2687
2690
|
};
|
|
2688
2691
|
protoOf(GameServer$setCanStartNewGameEnabled$slambda).i9 = function (p1, p2, $completion) {
|
|
2689
2692
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2690
|
-
return this.
|
|
2693
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2691
2694
|
};
|
|
2692
2695
|
protoOf(GameServer$setCanStartNewGameEnabled$slambda).z8 = function () {
|
|
2693
2696
|
var suspendResult = this.t8_1;
|
|
@@ -2696,7 +2699,7 @@
|
|
|
2696
2699
|
var tmp = this.r8_1;
|
|
2697
2700
|
if (tmp === 0) {
|
|
2698
2701
|
this.s8_1 = 1;
|
|
2699
|
-
this.
|
|
2702
|
+
this.w9v_1.dispatch(new UpdateServerConfigAction(get_serverStatePayload_0(this.w9v_1.state).config.copy(VOID, this.u9v_1)));
|
|
2700
2703
|
return Unit_instance;
|
|
2701
2704
|
} else if (tmp === 1) {
|
|
2702
2705
|
throw this.u8_1;
|
|
@@ -2707,35 +2710,35 @@
|
|
|
2707
2710
|
}
|
|
2708
2711
|
while (true);
|
|
2709
2712
|
};
|
|
2710
|
-
protoOf(GameServer$setCanStartNewGameEnabled$slambda).
|
|
2711
|
-
var i = new GameServer$setCanStartNewGameEnabled$slambda(this.
|
|
2712
|
-
i.
|
|
2713
|
-
i.
|
|
2713
|
+
protoOf(GameServer$setCanStartNewGameEnabled$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2714
|
+
var i = new GameServer$setCanStartNewGameEnabled$slambda(this.u9v_1, completion);
|
|
2715
|
+
i.v9v_1 = $this$dispatchAsync;
|
|
2716
|
+
i.w9v_1 = store;
|
|
2714
2717
|
return i;
|
|
2715
2718
|
};
|
|
2716
2719
|
function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
|
|
2717
2720
|
var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
|
|
2718
2721
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2719
|
-
return i.
|
|
2722
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2720
2723
|
};
|
|
2721
2724
|
l.$arity = 2;
|
|
2722
2725
|
return l;
|
|
2723
2726
|
}
|
|
2724
2727
|
function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
|
|
2725
|
-
this.
|
|
2726
|
-
this.
|
|
2727
|
-
this.
|
|
2728
|
+
this.f9w_1 = $reason;
|
|
2729
|
+
this.g9w_1 = this$0;
|
|
2730
|
+
this.h9w_1 = $roomId;
|
|
2728
2731
|
CoroutineImpl.call(this, resultContinuation);
|
|
2729
2732
|
}
|
|
2730
|
-
protoOf(GameServer$shutdown$slambda).
|
|
2731
|
-
var tmp = this.
|
|
2733
|
+
protoOf(GameServer$shutdown$slambda).v9p = function ($this$dispatchAsync, store, $completion) {
|
|
2734
|
+
var tmp = this.w9p($this$dispatchAsync, store, $completion);
|
|
2732
2735
|
tmp.t8_1 = Unit_instance;
|
|
2733
2736
|
tmp.u8_1 = null;
|
|
2734
2737
|
return tmp.z8();
|
|
2735
2738
|
};
|
|
2736
2739
|
protoOf(GameServer$shutdown$slambda).i9 = function (p1, p2, $completion) {
|
|
2737
2740
|
var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
|
|
2738
|
-
return this.
|
|
2741
|
+
return this.v9p(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
|
|
2739
2742
|
};
|
|
2740
2743
|
protoOf(GameServer$shutdown$slambda).z8 = function () {
|
|
2741
2744
|
var suspendResult = this.t8_1;
|
|
@@ -2744,11 +2747,11 @@
|
|
|
2744
2747
|
var tmp = this.r8_1;
|
|
2745
2748
|
if (tmp === 0) {
|
|
2746
2749
|
this.s8_1 = 1;
|
|
2747
|
-
var state = this.
|
|
2750
|
+
var state = this.j9w_1.store.state;
|
|
2748
2751
|
if (state.u6n()) {
|
|
2749
|
-
var tmp0_elvis_lhs = toDomainEnumSafe(this.
|
|
2752
|
+
var tmp0_elvis_lhs = toDomainEnumSafe(this.f9w_1, get_serverShutdownReasonMapping());
|
|
2750
2753
|
var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
|
|
2751
|
-
var tmp_0 = this.
|
|
2754
|
+
var tmp_0 = this.j9w_1.dispatch;
|
|
2752
2755
|
var tmp_1 = Companion_instance;
|
|
2753
2756
|
var tmp_2;
|
|
2754
2757
|
switch (shutdownReason.p2_1) {
|
|
@@ -2762,10 +2765,10 @@
|
|
|
2762
2765
|
noWhenBranchMatchedException();
|
|
2763
2766
|
break;
|
|
2764
2767
|
}
|
|
2765
|
-
tmp_0(tmp_1.fromTableWithAnalytics(tmp_2, this.
|
|
2768
|
+
tmp_0(tmp_1.fromTableWithAnalytics(tmp_2, this.g9w_1.table.isGameFinished, this.g9w_1.table));
|
|
2766
2769
|
} else {
|
|
2767
|
-
this.
|
|
2768
|
-
var tmp_3 = this.
|
|
2770
|
+
this.g9w_1.h4q().w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.h9w_1);
|
|
2771
|
+
var tmp_3 = this.j9w_1.dispatch;
|
|
2769
2772
|
var tmp2_safe_receiver = state.t6m_1;
|
|
2770
2773
|
tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.d8u_1));
|
|
2771
2774
|
}
|
|
@@ -2779,16 +2782,16 @@
|
|
|
2779
2782
|
}
|
|
2780
2783
|
while (true);
|
|
2781
2784
|
};
|
|
2782
|
-
protoOf(GameServer$shutdown$slambda).
|
|
2783
|
-
var i = new GameServer$shutdown$slambda(this.
|
|
2784
|
-
i.
|
|
2785
|
-
i.
|
|
2785
|
+
protoOf(GameServer$shutdown$slambda).w9p = function ($this$dispatchAsync, store, completion) {
|
|
2786
|
+
var i = new GameServer$shutdown$slambda(this.f9w_1, this.g9w_1, this.h9w_1, completion);
|
|
2787
|
+
i.i9w_1 = $this$dispatchAsync;
|
|
2788
|
+
i.j9w_1 = store;
|
|
2786
2789
|
return i;
|
|
2787
2790
|
};
|
|
2788
2791
|
function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
|
|
2789
2792
|
var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
|
|
2790
2793
|
var l = function ($this$dispatchAsync, store, $completion) {
|
|
2791
|
-
return i.
|
|
2794
|
+
return i.v9p($this$dispatchAsync, store, $completion);
|
|
2792
2795
|
};
|
|
2793
2796
|
l.$arity = 2;
|
|
2794
2797
|
return l;
|
|
@@ -2874,16 +2877,12 @@
|
|
|
2874
2877
|
var tmp0_externalMiddlewares = plus(storeContract.p8y(), externalMiddlewares);
|
|
2875
2878
|
var tmp1_externalReducers = plus(storeContract.o8y(), externalReducers);
|
|
2876
2879
|
tmp_30.w9m_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
|
|
2877
|
-
this.x9m_1 = new Object();
|
|
2878
2880
|
}
|
|
2879
2881
|
protoOf(GameServer).i6m = function () {
|
|
2880
2882
|
return this.w9m_1;
|
|
2881
2883
|
};
|
|
2882
|
-
protoOf(GameServer).l9w = function (_set____db54di) {
|
|
2883
|
-
this.x9m_1 = _set____db54di;
|
|
2884
|
-
};
|
|
2885
2884
|
protoOf(GameServer).v8e = function () {
|
|
2886
|
-
return this.
|
|
2885
|
+
return get_serverStatePayload_0(this.u66()).metadata;
|
|
2887
2886
|
};
|
|
2888
2887
|
protoOf(GameServer).y53 = function () {
|
|
2889
2888
|
return this.u66().t6n().id;
|
|
@@ -2929,7 +2928,7 @@
|
|
|
2929
2928
|
this.h4q().d('GameEngine_API', 'playerLeft: ' + playerId);
|
|
2930
2929
|
this.w9m_1.r6n(GameServer$playerLeft$slambda_0(this, playerId, null));
|
|
2931
2930
|
};
|
|
2932
|
-
protoOf(GameServer).
|
|
2931
|
+
protoOf(GameServer).k9w = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
|
|
2933
2932
|
this.h4q().d('GameEngine_API', 'roomOnCreate: ' + roomId + ', gameCreatorId = ' + gameCreatorId + ', transition = ' + toString_0(transition));
|
|
2934
2933
|
this.w9m_1.r6n(GameServer$roomOnCreate$slambda_0(usersArray, config, this, roomId, transition, gameCreatorId, spectators, null));
|
|
2935
2934
|
};
|
|
@@ -2953,7 +2952,7 @@
|
|
|
2953
2952
|
this.h4q().d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
|
|
2954
2953
|
this.w9m_1.r6n(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
|
|
2955
2954
|
};
|
|
2956
|
-
protoOf(GameServer).
|
|
2955
|
+
protoOf(GameServer).l9w = function (newRid) {
|
|
2957
2956
|
this.h4q().d('GameEngine_API', 'roomOnDelete: newRid = ' + newRid);
|
|
2958
2957
|
this.w9m_1.r6n(GameServer$roomOnDelete$slambda_0(this, newRid, null));
|
|
2959
2958
|
};
|
|
@@ -2961,7 +2960,7 @@
|
|
|
2961
2960
|
this.h4q().d('GameEngine_API', 'setCanStartNewGameEnabled: ' + enabled);
|
|
2962
2961
|
this.w9m_1.r6n(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
|
|
2963
2962
|
};
|
|
2964
|
-
protoOf(GameServer).
|
|
2963
|
+
protoOf(GameServer).m9w = function (reason, roomId) {
|
|
2965
2964
|
this.h4q().d('GameEngine_API', 'shutdown: ' + reason + ', ' + roomId);
|
|
2966
2965
|
this.w9m_1.r6n(GameServer$shutdown$slambda_0(reason, this, roomId, null));
|
|
2967
2966
|
};
|
|
@@ -3014,10 +3013,10 @@
|
|
|
3014
3013
|
this.fromRound = fromRound;
|
|
3015
3014
|
this.canStartNewGame = canStartNewGame;
|
|
3016
3015
|
}
|
|
3017
|
-
protoOf(ServerConfig).
|
|
3016
|
+
protoOf(ServerConfig).n9w = function () {
|
|
3018
3017
|
return this.fromRound;
|
|
3019
3018
|
};
|
|
3020
|
-
protoOf(ServerConfig).
|
|
3019
|
+
protoOf(ServerConfig).o9w = function () {
|
|
3021
3020
|
return this.canStartNewGame;
|
|
3022
3021
|
};
|
|
3023
3022
|
protoOf(ServerConfig).ne = function () {
|
|
@@ -3026,13 +3025,13 @@
|
|
|
3026
3025
|
protoOf(ServerConfig).oe = function () {
|
|
3027
3026
|
return this.canStartNewGame;
|
|
3028
3027
|
};
|
|
3029
|
-
protoOf(ServerConfig).
|
|
3028
|
+
protoOf(ServerConfig).p9w = function (fromRound, canStartNewGame) {
|
|
3030
3029
|
return new ServerConfig(fromRound, canStartNewGame);
|
|
3031
3030
|
};
|
|
3032
3031
|
protoOf(ServerConfig).copy = function (fromRound, canStartNewGame, $super) {
|
|
3033
3032
|
fromRound = fromRound === VOID ? this.fromRound : fromRound;
|
|
3034
3033
|
canStartNewGame = canStartNewGame === VOID ? this.canStartNewGame : canStartNewGame;
|
|
3035
|
-
return $super === VOID ? this.
|
|
3034
|
+
return $super === VOID ? this.p9w(fromRound, canStartNewGame) : $super.p9w.call(this, fromRound, canStartNewGame);
|
|
3036
3035
|
};
|
|
3037
3036
|
protoOf(ServerConfig).toString = function () {
|
|
3038
3037
|
return 'ServerConfig(fromRound=' + this.fromRound + ', canStartNewGame=' + this.canStartNewGame + ')';
|
|
@@ -3094,20 +3093,20 @@
|
|
|
3094
3093
|
var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.TableStateUpdateDto', this, 2);
|
|
3095
3094
|
tmp0_serialDesc.gz('roomId', false);
|
|
3096
3095
|
tmp0_serialDesc.gz('table', false);
|
|
3097
|
-
this.
|
|
3096
|
+
this.q9w_1 = tmp0_serialDesc;
|
|
3098
3097
|
}
|
|
3099
|
-
protoOf($serializer).
|
|
3100
|
-
var tmp0_desc = this.
|
|
3098
|
+
protoOf($serializer).r9w = function (encoder, value) {
|
|
3099
|
+
var tmp0_desc = this.q9w_1;
|
|
3101
3100
|
var tmp1_output = encoder.or(tmp0_desc);
|
|
3102
|
-
tmp1_output.dt(tmp0_desc, 0, value.
|
|
3101
|
+
tmp1_output.dt(tmp0_desc, 0, value.s9w_1);
|
|
3103
3102
|
tmp1_output.dt(tmp0_desc, 1, value.table);
|
|
3104
3103
|
tmp1_output.pr(tmp0_desc);
|
|
3105
3104
|
};
|
|
3106
3105
|
protoOf($serializer).co = function (encoder, value) {
|
|
3107
|
-
return this.
|
|
3106
|
+
return this.r9w(encoder, value instanceof TableStateUpdateDto ? value : THROW_CCE());
|
|
3108
3107
|
};
|
|
3109
3108
|
protoOf($serializer).do = function (decoder) {
|
|
3110
|
-
var tmp0_desc = this.
|
|
3109
|
+
var tmp0_desc = this.q9w_1;
|
|
3111
3110
|
var tmp1_flag = true;
|
|
3112
3111
|
var tmp2_index = 0;
|
|
3113
3112
|
var tmp3_bitMask0 = 0;
|
|
@@ -3142,7 +3141,7 @@
|
|
|
3142
3141
|
return TableStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
|
|
3143
3142
|
};
|
|
3144
3143
|
protoOf($serializer).bo = function () {
|
|
3145
|
-
return this.
|
|
3144
|
+
return this.q9w_1;
|
|
3146
3145
|
};
|
|
3147
3146
|
protoOf($serializer).vz = function () {
|
|
3148
3147
|
// Inline function 'kotlin.arrayOf' call
|
|
@@ -3158,9 +3157,9 @@
|
|
|
3158
3157
|
}
|
|
3159
3158
|
function TableStateUpdateDto_init_$Init$(seen0, roomId, table, serializationConstructorMarker, $this) {
|
|
3160
3159
|
if (!(3 === (3 & seen0))) {
|
|
3161
|
-
throwMissingFieldException(seen0, 3, $serializer_getInstance().
|
|
3160
|
+
throwMissingFieldException(seen0, 3, $serializer_getInstance().q9w_1);
|
|
3162
3161
|
}
|
|
3163
|
-
$this.
|
|
3162
|
+
$this.s9w_1 = roomId;
|
|
3164
3163
|
$this.table = table;
|
|
3165
3164
|
return $this;
|
|
3166
3165
|
}
|
|
@@ -3168,17 +3167,17 @@
|
|
|
3168
3167
|
return TableStateUpdateDto_init_$Init$(seen0, roomId, table, serializationConstructorMarker, objectCreate(protoOf(TableStateUpdateDto)));
|
|
3169
3168
|
}
|
|
3170
3169
|
function TableStateUpdateDto(roomId, table) {
|
|
3171
|
-
this.
|
|
3170
|
+
this.s9w_1 = roomId;
|
|
3172
3171
|
this.table = table;
|
|
3173
3172
|
}
|
|
3174
3173
|
protoOf(TableStateUpdateDto).p8b = function () {
|
|
3175
|
-
return this.
|
|
3174
|
+
return this.s9w_1;
|
|
3176
3175
|
};
|
|
3177
3176
|
protoOf(TableStateUpdateDto).t6n = function () {
|
|
3178
3177
|
return this.table;
|
|
3179
3178
|
};
|
|
3180
3179
|
protoOf(TableStateUpdateDto).ne = function () {
|
|
3181
|
-
return this.
|
|
3180
|
+
return this.s9w_1;
|
|
3182
3181
|
};
|
|
3183
3182
|
protoOf(TableStateUpdateDto).oe = function () {
|
|
3184
3183
|
return this.table;
|
|
@@ -3187,15 +3186,15 @@
|
|
|
3187
3186
|
return new TableStateUpdateDto(roomId, table);
|
|
3188
3187
|
};
|
|
3189
3188
|
protoOf(TableStateUpdateDto).copy = function (roomId, table, $super) {
|
|
3190
|
-
roomId = roomId === VOID ? this.
|
|
3189
|
+
roomId = roomId === VOID ? this.s9w_1 : roomId;
|
|
3191
3190
|
table = table === VOID ? this.table : table;
|
|
3192
3191
|
return $super === VOID ? this.e54(roomId, table) : $super.e54.call(this, roomId, table);
|
|
3193
3192
|
};
|
|
3194
3193
|
protoOf(TableStateUpdateDto).toString = function () {
|
|
3195
|
-
return 'TableStateUpdateDto(roomId=' + this.
|
|
3194
|
+
return 'TableStateUpdateDto(roomId=' + this.s9w_1 + ', table=' + this.table + ')';
|
|
3196
3195
|
};
|
|
3197
3196
|
protoOf(TableStateUpdateDto).hashCode = function () {
|
|
3198
|
-
var result = getStringHashCode(this.
|
|
3197
|
+
var result = getStringHashCode(this.s9w_1);
|
|
3199
3198
|
result = imul(result, 31) + getStringHashCode(this.table) | 0;
|
|
3200
3199
|
return result;
|
|
3201
3200
|
};
|
|
@@ -3204,7 +3203,7 @@
|
|
|
3204
3203
|
return true;
|
|
3205
3204
|
if (!(other instanceof TableStateUpdateDto))
|
|
3206
3205
|
return false;
|
|
3207
|
-
if (!(this.
|
|
3206
|
+
if (!(this.s9w_1 === other.s9w_1))
|
|
3208
3207
|
return false;
|
|
3209
3208
|
if (!(this.table === other.table))
|
|
3210
3209
|
return false;
|
|
@@ -3224,20 +3223,20 @@
|
|
|
3224
3223
|
var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto', this, 2);
|
|
3225
3224
|
tmp0_serialDesc.gz('roomId', false);
|
|
3226
3225
|
tmp0_serialDesc.gz('actions', false);
|
|
3227
|
-
this.
|
|
3226
|
+
this.t9w_1 = tmp0_serialDesc;
|
|
3228
3227
|
}
|
|
3229
|
-
protoOf($serializer_0).
|
|
3230
|
-
var tmp0_desc = this.
|
|
3228
|
+
protoOf($serializer_0).u9w = function (encoder, value) {
|
|
3229
|
+
var tmp0_desc = this.t9w_1;
|
|
3231
3230
|
var tmp1_output = encoder.or(tmp0_desc);
|
|
3232
|
-
tmp1_output.dt(tmp0_desc, 0, value.
|
|
3231
|
+
tmp1_output.dt(tmp0_desc, 0, value.v9w_1);
|
|
3233
3232
|
tmp1_output.dt(tmp0_desc, 1, value.actions);
|
|
3234
3233
|
tmp1_output.pr(tmp0_desc);
|
|
3235
3234
|
};
|
|
3236
3235
|
protoOf($serializer_0).co = function (encoder, value) {
|
|
3237
|
-
return this.
|
|
3236
|
+
return this.u9w(encoder, value instanceof ActionsStateUpdateDto ? value : THROW_CCE());
|
|
3238
3237
|
};
|
|
3239
3238
|
protoOf($serializer_0).do = function (decoder) {
|
|
3240
|
-
var tmp0_desc = this.
|
|
3239
|
+
var tmp0_desc = this.t9w_1;
|
|
3241
3240
|
var tmp1_flag = true;
|
|
3242
3241
|
var tmp2_index = 0;
|
|
3243
3242
|
var tmp3_bitMask0 = 0;
|
|
@@ -3272,7 +3271,7 @@
|
|
|
3272
3271
|
return ActionsStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
|
|
3273
3272
|
};
|
|
3274
3273
|
protoOf($serializer_0).bo = function () {
|
|
3275
|
-
return this.
|
|
3274
|
+
return this.t9w_1;
|
|
3276
3275
|
};
|
|
3277
3276
|
protoOf($serializer_0).vz = function () {
|
|
3278
3277
|
// Inline function 'kotlin.arrayOf' call
|
|
@@ -3288,9 +3287,9 @@
|
|
|
3288
3287
|
}
|
|
3289
3288
|
function ActionsStateUpdateDto_init_$Init$(seen0, roomId, actions, serializationConstructorMarker, $this) {
|
|
3290
3289
|
if (!(3 === (3 & seen0))) {
|
|
3291
|
-
throwMissingFieldException(seen0, 3, $serializer_getInstance_0().
|
|
3290
|
+
throwMissingFieldException(seen0, 3, $serializer_getInstance_0().t9w_1);
|
|
3292
3291
|
}
|
|
3293
|
-
$this.
|
|
3292
|
+
$this.v9w_1 = roomId;
|
|
3294
3293
|
$this.actions = actions;
|
|
3295
3294
|
return $this;
|
|
3296
3295
|
}
|
|
@@ -3298,17 +3297,17 @@
|
|
|
3298
3297
|
return ActionsStateUpdateDto_init_$Init$(seen0, roomId, actions, serializationConstructorMarker, objectCreate(protoOf(ActionsStateUpdateDto)));
|
|
3299
3298
|
}
|
|
3300
3299
|
function ActionsStateUpdateDto(roomId, actions) {
|
|
3301
|
-
this.
|
|
3300
|
+
this.v9w_1 = roomId;
|
|
3302
3301
|
this.actions = actions;
|
|
3303
3302
|
}
|
|
3304
3303
|
protoOf(ActionsStateUpdateDto).p8b = function () {
|
|
3305
|
-
return this.
|
|
3304
|
+
return this.v9w_1;
|
|
3306
3305
|
};
|
|
3307
3306
|
protoOf(ActionsStateUpdateDto).c8c = function () {
|
|
3308
3307
|
return this.actions;
|
|
3309
3308
|
};
|
|
3310
3309
|
protoOf(ActionsStateUpdateDto).ne = function () {
|
|
3311
|
-
return this.
|
|
3310
|
+
return this.v9w_1;
|
|
3312
3311
|
};
|
|
3313
3312
|
protoOf(ActionsStateUpdateDto).oe = function () {
|
|
3314
3313
|
return this.actions;
|
|
@@ -3317,15 +3316,15 @@
|
|
|
3317
3316
|
return new ActionsStateUpdateDto(roomId, actions);
|
|
3318
3317
|
};
|
|
3319
3318
|
protoOf(ActionsStateUpdateDto).copy = function (roomId, actions, $super) {
|
|
3320
|
-
roomId = roomId === VOID ? this.
|
|
3319
|
+
roomId = roomId === VOID ? this.v9w_1 : roomId;
|
|
3321
3320
|
actions = actions === VOID ? this.actions : actions;
|
|
3322
3321
|
return $super === VOID ? this.e54(roomId, actions) : $super.e54.call(this, roomId, actions);
|
|
3323
3322
|
};
|
|
3324
3323
|
protoOf(ActionsStateUpdateDto).toString = function () {
|
|
3325
|
-
return 'ActionsStateUpdateDto(roomId=' + this.
|
|
3324
|
+
return 'ActionsStateUpdateDto(roomId=' + this.v9w_1 + ', actions=' + this.actions + ')';
|
|
3326
3325
|
};
|
|
3327
3326
|
protoOf(ActionsStateUpdateDto).hashCode = function () {
|
|
3328
|
-
var result = getStringHashCode(this.
|
|
3327
|
+
var result = getStringHashCode(this.v9w_1);
|
|
3329
3328
|
result = imul(result, 31) + getStringHashCode(this.actions) | 0;
|
|
3330
3329
|
return result;
|
|
3331
3330
|
};
|
|
@@ -3334,7 +3333,7 @@
|
|
|
3334
3333
|
return true;
|
|
3335
3334
|
if (!(other instanceof ActionsStateUpdateDto))
|
|
3336
3335
|
return false;
|
|
3337
|
-
if (!(this.
|
|
3336
|
+
if (!(this.v9w_1 === other.v9w_1))
|
|
3338
3337
|
return false;
|
|
3339
3338
|
if (!(this.actions === other.actions))
|
|
3340
3339
|
return false;
|
|
@@ -3364,42 +3363,42 @@
|
|
|
3364
3363
|
var tmp$ret$0 = mapToDto(item);
|
|
3365
3364
|
destination.j(tmp$ret$0);
|
|
3366
3365
|
}
|
|
3367
|
-
return new ActionsStateUpdateDto(_this__u8e3s4.
|
|
3366
|
+
return new ActionsStateUpdateDto(_this__u8e3s4.w9w_1, encoderDecoderProvider.v8i(destination));
|
|
3368
3367
|
}
|
|
3369
3368
|
function mapToDto_3(_this__u8e3s4, encoderDecoderProvider) {
|
|
3370
|
-
return new TableStateUpdateDto(_this__u8e3s4.
|
|
3369
|
+
return new TableStateUpdateDto(_this__u8e3s4.x9w_1, encoderDecoderProvider.t8i(mapToDto_0(_this__u8e3s4.table)));
|
|
3371
3370
|
}
|
|
3372
3371
|
function ServerStateUpdate() {
|
|
3373
3372
|
}
|
|
3374
3373
|
function TableStateUpdate(roomId, table) {
|
|
3375
|
-
this.
|
|
3374
|
+
this.x9w_1 = roomId;
|
|
3376
3375
|
this.table = table;
|
|
3377
3376
|
}
|
|
3378
3377
|
protoOf(TableStateUpdate).p8b = function () {
|
|
3379
|
-
return this.
|
|
3378
|
+
return this.x9w_1;
|
|
3380
3379
|
};
|
|
3381
3380
|
protoOf(TableStateUpdate).t6n = function () {
|
|
3382
3381
|
return this.table;
|
|
3383
3382
|
};
|
|
3384
3383
|
protoOf(TableStateUpdate).ne = function () {
|
|
3385
|
-
return this.
|
|
3384
|
+
return this.x9w_1;
|
|
3386
3385
|
};
|
|
3387
3386
|
protoOf(TableStateUpdate).oe = function () {
|
|
3388
3387
|
return this.table;
|
|
3389
3388
|
};
|
|
3390
|
-
protoOf(TableStateUpdate).
|
|
3389
|
+
protoOf(TableStateUpdate).y9w = function (roomId, table) {
|
|
3391
3390
|
return new TableStateUpdate(roomId, table);
|
|
3392
3391
|
};
|
|
3393
3392
|
protoOf(TableStateUpdate).copy = function (roomId, table, $super) {
|
|
3394
|
-
roomId = roomId === VOID ? this.
|
|
3393
|
+
roomId = roomId === VOID ? this.x9w_1 : roomId;
|
|
3395
3394
|
table = table === VOID ? this.table : table;
|
|
3396
|
-
return $super === VOID ? this.
|
|
3395
|
+
return $super === VOID ? this.y9w(roomId, table) : $super.y9w.call(this, roomId, table);
|
|
3397
3396
|
};
|
|
3398
3397
|
protoOf(TableStateUpdate).toString = function () {
|
|
3399
|
-
return 'TableStateUpdate(roomId=' + this.
|
|
3398
|
+
return 'TableStateUpdate(roomId=' + this.x9w_1 + ', table=' + this.table.toString() + ')';
|
|
3400
3399
|
};
|
|
3401
3400
|
protoOf(TableStateUpdate).hashCode = function () {
|
|
3402
|
-
var result = getStringHashCode(this.
|
|
3401
|
+
var result = getStringHashCode(this.x9w_1);
|
|
3403
3402
|
result = imul(result, 31) + this.table.hashCode() | 0;
|
|
3404
3403
|
return result;
|
|
3405
3404
|
};
|
|
@@ -3408,41 +3407,41 @@
|
|
|
3408
3407
|
return true;
|
|
3409
3408
|
if (!(other instanceof TableStateUpdate))
|
|
3410
3409
|
return false;
|
|
3411
|
-
if (!(this.
|
|
3410
|
+
if (!(this.x9w_1 === other.x9w_1))
|
|
3412
3411
|
return false;
|
|
3413
3412
|
if (!this.table.equals(other.table))
|
|
3414
3413
|
return false;
|
|
3415
3414
|
return true;
|
|
3416
3415
|
};
|
|
3417
3416
|
function ActionsStateUpdate(roomId, actions) {
|
|
3418
|
-
this.
|
|
3417
|
+
this.w9w_1 = roomId;
|
|
3419
3418
|
this.actions = actions;
|
|
3420
3419
|
}
|
|
3421
3420
|
protoOf(ActionsStateUpdate).p8b = function () {
|
|
3422
|
-
return this.
|
|
3421
|
+
return this.w9w_1;
|
|
3423
3422
|
};
|
|
3424
3423
|
protoOf(ActionsStateUpdate).c8c = function () {
|
|
3425
3424
|
return this.actions;
|
|
3426
3425
|
};
|
|
3427
3426
|
protoOf(ActionsStateUpdate).ne = function () {
|
|
3428
|
-
return this.
|
|
3427
|
+
return this.w9w_1;
|
|
3429
3428
|
};
|
|
3430
3429
|
protoOf(ActionsStateUpdate).oe = function () {
|
|
3431
3430
|
return this.actions;
|
|
3432
3431
|
};
|
|
3433
|
-
protoOf(ActionsStateUpdate).
|
|
3432
|
+
protoOf(ActionsStateUpdate).z9w = function (roomId, actions) {
|
|
3434
3433
|
return new ActionsStateUpdate(roomId, actions);
|
|
3435
3434
|
};
|
|
3436
3435
|
protoOf(ActionsStateUpdate).copy = function (roomId, actions, $super) {
|
|
3437
|
-
roomId = roomId === VOID ? this.
|
|
3436
|
+
roomId = roomId === VOID ? this.w9w_1 : roomId;
|
|
3438
3437
|
actions = actions === VOID ? this.actions : actions;
|
|
3439
|
-
return $super === VOID ? this.
|
|
3438
|
+
return $super === VOID ? this.z9w(roomId, actions) : $super.z9w.call(this, roomId, actions);
|
|
3440
3439
|
};
|
|
3441
3440
|
protoOf(ActionsStateUpdate).toString = function () {
|
|
3442
|
-
return 'ActionsStateUpdate(roomId=' + this.
|
|
3441
|
+
return 'ActionsStateUpdate(roomId=' + this.w9w_1 + ', actions=' + toString(this.actions) + ')';
|
|
3443
3442
|
};
|
|
3444
3443
|
protoOf(ActionsStateUpdate).hashCode = function () {
|
|
3445
|
-
var result = getStringHashCode(this.
|
|
3444
|
+
var result = getStringHashCode(this.w9w_1);
|
|
3446
3445
|
result = imul(result, 31) + hashCode(this.actions) | 0;
|
|
3447
3446
|
return result;
|
|
3448
3447
|
};
|
|
@@ -3451,7 +3450,7 @@
|
|
|
3451
3450
|
return true;
|
|
3452
3451
|
if (!(other instanceof ActionsStateUpdate))
|
|
3453
3452
|
return false;
|
|
3454
|
-
if (!(this.
|
|
3453
|
+
if (!(this.w9w_1 === other.w9w_1))
|
|
3455
3454
|
return false;
|
|
3456
3455
|
if (!equals(this.actions, other.actions))
|
|
3457
3456
|
return false;
|
|
@@ -3685,18 +3684,18 @@
|
|
|
3685
3684
|
function ToClientEventsObserver() {
|
|
3686
3685
|
}
|
|
3687
3686
|
function ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation) {
|
|
3688
|
-
this.
|
|
3689
|
-
this.
|
|
3687
|
+
this.j9x_1 = this$0;
|
|
3688
|
+
this.k9x_1 = $actions;
|
|
3690
3689
|
CoroutineImpl.call(this, resultContinuation);
|
|
3691
3690
|
}
|
|
3692
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).
|
|
3693
|
-
var tmp = this.
|
|
3691
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).n9x = function ($this$flow, $completion) {
|
|
3692
|
+
var tmp = this.o9x($this$flow, $completion);
|
|
3694
3693
|
tmp.t8_1 = Unit_instance;
|
|
3695
3694
|
tmp.u8_1 = null;
|
|
3696
3695
|
return tmp.z8();
|
|
3697
3696
|
};
|
|
3698
3697
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).h9 = function (p1, $completion) {
|
|
3699
|
-
return this.
|
|
3698
|
+
return this.n9x((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
|
|
3700
3699
|
};
|
|
3701
3700
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).z8 = function () {
|
|
3702
3701
|
var suspendResult = this.t8_1;
|
|
@@ -3706,19 +3705,19 @@
|
|
|
3706
3705
|
switch (tmp) {
|
|
3707
3706
|
case 0:
|
|
3708
3707
|
this.s8_1 = 4;
|
|
3709
|
-
this.
|
|
3710
|
-
this.
|
|
3708
|
+
this.j9x_1.t9x_1;
|
|
3709
|
+
this.m9x_1 = transformToEmits(this.j9x_1, this.k9x_1).l();
|
|
3711
3710
|
this.r8_1 = 1;
|
|
3712
3711
|
continue $sm;
|
|
3713
3712
|
case 1:
|
|
3714
|
-
if (!this.
|
|
3713
|
+
if (!this.m9x_1.m()) {
|
|
3715
3714
|
this.r8_1 = 3;
|
|
3716
3715
|
continue $sm;
|
|
3717
3716
|
}
|
|
3718
3717
|
|
|
3719
|
-
var element = this.
|
|
3718
|
+
var element = this.m9x_1.n();
|
|
3720
3719
|
this.r8_1 = 2;
|
|
3721
|
-
suspendResult = this.
|
|
3720
|
+
suspendResult = this.l9x_1.n28(element, this);
|
|
3722
3721
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
3723
3722
|
return suspendResult;
|
|
3724
3723
|
}
|
|
@@ -3728,11 +3727,11 @@
|
|
|
3728
3727
|
this.r8_1 = 1;
|
|
3729
3728
|
continue $sm;
|
|
3730
3729
|
case 3:
|
|
3731
|
-
var tmp0 = this.
|
|
3730
|
+
var tmp0 = this.j9x_1.s9x_1;
|
|
3732
3731
|
l$ret$1: do {
|
|
3733
3732
|
while (true) {
|
|
3734
3733
|
var cur = tmp0.kotlinx$atomicfu$value;
|
|
3735
|
-
var upd = cur - this.
|
|
3734
|
+
var upd = cur - this.k9x_1.o() | 0;
|
|
3736
3735
|
if (tmp0.atomicfu$compareAndSet(cur, upd)) {
|
|
3737
3736
|
break l$ret$1;
|
|
3738
3737
|
}
|
|
@@ -3754,15 +3753,15 @@
|
|
|
3754
3753
|
}
|
|
3755
3754
|
while (true);
|
|
3756
3755
|
};
|
|
3757
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).
|
|
3758
|
-
var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.
|
|
3759
|
-
i.
|
|
3756
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).o9x = function ($this$flow, completion) {
|
|
3757
|
+
var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.j9x_1, this.k9x_1, completion);
|
|
3758
|
+
i.l9x_1 = $this$flow;
|
|
3760
3759
|
return i;
|
|
3761
3760
|
};
|
|
3762
3761
|
function ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
|
|
3763
3762
|
var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation);
|
|
3764
3763
|
var l = function ($this$flow, $completion) {
|
|
3765
|
-
return i.
|
|
3764
|
+
return i.n9x($this$flow, $completion);
|
|
3766
3765
|
};
|
|
3767
3766
|
l.$arity = 1;
|
|
3768
3767
|
return l;
|
|
@@ -3832,29 +3831,29 @@
|
|
|
3832
3831
|
return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
|
|
3833
3832
|
}
|
|
3834
3833
|
function mapFromGroupKey($this, _this__u8e3s4) {
|
|
3835
|
-
var tmp = $this.
|
|
3834
|
+
var tmp = $this.r9x_1.c6e();
|
|
3836
3835
|
// Inline function 'kotlin.collections.toTypedArray' call
|
|
3837
|
-
var this_0 = _this__u8e3s4.
|
|
3836
|
+
var this_0 = _this__u8e3s4.w9x_1;
|
|
3838
3837
|
var tmp_0 = copyToArray(this_0);
|
|
3839
3838
|
// Inline function 'kotlin.collections.toTypedArray' call
|
|
3840
|
-
var this_1 = _this__u8e3s4.
|
|
3839
|
+
var this_1 = _this__u8e3s4.x9x_1;
|
|
3841
3840
|
var tmp$ret$1 = copyToArray(this_1);
|
|
3842
|
-
return new ActionDeliveryPayload(_this__u8e3s4.
|
|
3841
|
+
return new ActionDeliveryPayload(_this__u8e3s4.v9x_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.y9x_1);
|
|
3843
3842
|
}
|
|
3844
3843
|
function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
|
|
3845
|
-
this.
|
|
3846
|
-
this.
|
|
3847
|
-
this.
|
|
3848
|
-
this.
|
|
3844
|
+
this.v9x_1 = tableId;
|
|
3845
|
+
this.w9x_1 = includePlayers;
|
|
3846
|
+
this.x9x_1 = excludePlayers;
|
|
3847
|
+
this.y9x_1 = deliveryType;
|
|
3849
3848
|
}
|
|
3850
3849
|
protoOf(GroupKey).toString = function () {
|
|
3851
|
-
return 'GroupKey(tableId=' + this.
|
|
3850
|
+
return 'GroupKey(tableId=' + this.v9x_1 + ', includePlayers=' + toString(this.w9x_1) + ', excludePlayers=' + toString(this.x9x_1) + ', deliveryType=' + this.y9x_1.toString() + ')';
|
|
3852
3851
|
};
|
|
3853
3852
|
protoOf(GroupKey).hashCode = function () {
|
|
3854
|
-
var result = getStringHashCode(this.
|
|
3855
|
-
result = imul(result, 31) + hashCode(this.
|
|
3856
|
-
result = imul(result, 31) + hashCode(this.
|
|
3857
|
-
result = imul(result, 31) + this.
|
|
3853
|
+
var result = getStringHashCode(this.v9x_1);
|
|
3854
|
+
result = imul(result, 31) + hashCode(this.w9x_1) | 0;
|
|
3855
|
+
result = imul(result, 31) + hashCode(this.x9x_1) | 0;
|
|
3856
|
+
result = imul(result, 31) + this.y9x_1.hashCode() | 0;
|
|
3858
3857
|
return result;
|
|
3859
3858
|
};
|
|
3860
3859
|
protoOf(GroupKey).equals = function (other) {
|
|
@@ -3862,35 +3861,35 @@
|
|
|
3862
3861
|
return true;
|
|
3863
3862
|
if (!(other instanceof GroupKey))
|
|
3864
3863
|
return false;
|
|
3865
|
-
if (!(this.
|
|
3864
|
+
if (!(this.v9x_1 === other.v9x_1))
|
|
3866
3865
|
return false;
|
|
3867
|
-
if (!equals(this.
|
|
3866
|
+
if (!equals(this.w9x_1, other.w9x_1))
|
|
3868
3867
|
return false;
|
|
3869
|
-
if (!equals(this.
|
|
3868
|
+
if (!equals(this.x9x_1, other.x9x_1))
|
|
3870
3869
|
return false;
|
|
3871
|
-
if (!this.
|
|
3870
|
+
if (!this.y9x_1.equals(other.y9x_1))
|
|
3872
3871
|
return false;
|
|
3873
3872
|
return true;
|
|
3874
3873
|
};
|
|
3875
3874
|
function Companion_4() {
|
|
3876
|
-
this.
|
|
3875
|
+
this.z9x_1 = 6;
|
|
3877
3876
|
}
|
|
3878
3877
|
var Companion_instance_12;
|
|
3879
3878
|
function Companion_getInstance_5() {
|
|
3880
3879
|
return Companion_instance_12;
|
|
3881
3880
|
}
|
|
3882
3881
|
function ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation) {
|
|
3883
|
-
this.
|
|
3882
|
+
this.i9y_1 = this$0;
|
|
3884
3883
|
CoroutineImpl.call(this, resultContinuation);
|
|
3885
3884
|
}
|
|
3886
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).
|
|
3887
|
-
var tmp = this.
|
|
3885
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).k9y = function (actions, $completion) {
|
|
3886
|
+
var tmp = this.l9y(actions, $completion);
|
|
3888
3887
|
tmp.t8_1 = Unit_instance;
|
|
3889
3888
|
tmp.u8_1 = null;
|
|
3890
3889
|
return tmp.z8();
|
|
3891
3890
|
};
|
|
3892
3891
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).h9 = function (p1, $completion) {
|
|
3893
|
-
return this.
|
|
3892
|
+
return this.k9y((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
|
|
3894
3893
|
};
|
|
3895
3894
|
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).z8 = function () {
|
|
3896
3895
|
var suspendResult = this.t8_1;
|
|
@@ -3899,7 +3898,7 @@
|
|
|
3899
3898
|
var tmp = this.r8_1;
|
|
3900
3899
|
if (tmp === 0) {
|
|
3901
3900
|
this.s8_1 = 1;
|
|
3902
|
-
return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.
|
|
3901
|
+
return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.i9y_1, this.j9y_1, null));
|
|
3903
3902
|
} else if (tmp === 1) {
|
|
3904
3903
|
throw this.u8_1;
|
|
3905
3904
|
}
|
|
@@ -3909,23 +3908,23 @@
|
|
|
3909
3908
|
}
|
|
3910
3909
|
while (true);
|
|
3911
3910
|
};
|
|
3912
|
-
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).
|
|
3913
|
-
var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.
|
|
3914
|
-
i.
|
|
3911
|
+
protoOf(ToClientEventsObserverImpl$observeEvents$slambda).l9y = function (actions, completion) {
|
|
3912
|
+
var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.i9y_1, completion);
|
|
3913
|
+
i.j9y_1 = actions;
|
|
3915
3914
|
return i;
|
|
3916
3915
|
};
|
|
3917
3916
|
function ToClientEventsObserverImpl$observeEvents$slambda_0(this$0, resultContinuation) {
|
|
3918
3917
|
var i = new ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation);
|
|
3919
3918
|
var l = function (actions, $completion) {
|
|
3920
|
-
return i.
|
|
3919
|
+
return i.k9y(actions, $completion);
|
|
3921
3920
|
};
|
|
3922
3921
|
l.$arity = 1;
|
|
3923
3922
|
return l;
|
|
3924
3923
|
}
|
|
3925
3924
|
function $sentEventCOROUTINE$(_this__u8e3s4, fromEvent, resultContinuation) {
|
|
3926
3925
|
CoroutineImpl.call(this, resultContinuation);
|
|
3927
|
-
this.
|
|
3928
|
-
this.
|
|
3926
|
+
this.u9y_1 = _this__u8e3s4;
|
|
3927
|
+
this.v9y_1 = fromEvent;
|
|
3929
3928
|
}
|
|
3930
3929
|
protoOf($sentEventCOROUTINE$).z8 = function () {
|
|
3931
3930
|
var suspendResult = this.t8_1;
|
|
@@ -3935,8 +3934,8 @@
|
|
|
3935
3934
|
switch (tmp) {
|
|
3936
3935
|
case 0:
|
|
3937
3936
|
this.s8_1 = 2;
|
|
3938
|
-
this.
|
|
3939
|
-
var tmp0 = this.
|
|
3937
|
+
this.u9y_1.t9x_1;
|
|
3938
|
+
var tmp0 = this.u9y_1.s9x_1;
|
|
3940
3939
|
l$ret$1: do {
|
|
3941
3940
|
while (true) {
|
|
3942
3941
|
var cur = tmp0.kotlinx$atomicfu$value;
|
|
@@ -3948,7 +3947,7 @@
|
|
|
3948
3947
|
}
|
|
3949
3948
|
while (false);
|
|
3950
3949
|
this.r8_1 = 1;
|
|
3951
|
-
suspendResult = this.
|
|
3950
|
+
suspendResult = this.u9y_1.u9x_1.n28(this.v9y_1, this);
|
|
3952
3951
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
3953
3952
|
return suspendResult;
|
|
3954
3953
|
}
|
|
@@ -3972,7 +3971,7 @@
|
|
|
3972
3971
|
};
|
|
3973
3972
|
function $waitForCOROUTINE$(_this__u8e3s4, resultContinuation) {
|
|
3974
3973
|
CoroutineImpl.call(this, resultContinuation);
|
|
3975
|
-
this.
|
|
3974
|
+
this.e9z_1 = _this__u8e3s4;
|
|
3976
3975
|
}
|
|
3977
3976
|
protoOf($waitForCOROUTINE$).z8 = function () {
|
|
3978
3977
|
var suspendResult = this.t8_1;
|
|
@@ -3982,12 +3981,12 @@
|
|
|
3982
3981
|
switch (tmp) {
|
|
3983
3982
|
case 0:
|
|
3984
3983
|
this.s8_1 = 5;
|
|
3985
|
-
this.
|
|
3986
|
-
this.
|
|
3984
|
+
this.e9z_1.t9x_1;
|
|
3985
|
+
this.f9z_1 = 0;
|
|
3987
3986
|
this.r8_1 = 1;
|
|
3988
3987
|
continue $sm;
|
|
3989
3988
|
case 1:
|
|
3990
|
-
if (!!(this.
|
|
3989
|
+
if (!!(this.e9z_1.s9x_1.kotlinx$atomicfu$value === 0)) {
|
|
3991
3990
|
this.r8_1 = 4;
|
|
3992
3991
|
continue $sm;
|
|
3993
3992
|
}
|
|
@@ -4000,9 +3999,9 @@
|
|
|
4000
3999
|
|
|
4001
4000
|
continue $sm;
|
|
4002
4001
|
case 2:
|
|
4003
|
-
this.
|
|
4004
|
-
if (this.
|
|
4005
|
-
this.
|
|
4002
|
+
this.f9z_1 = this.f9z_1 + 1 | 0;
|
|
4003
|
+
if (this.f9z_1 > 6) {
|
|
4004
|
+
this.e9z_1.q9x_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.e9z_1.s9x_1.kotlinx$atomicfu$value);
|
|
4006
4005
|
this.r8_1 = 4;
|
|
4007
4006
|
continue $sm;
|
|
4008
4007
|
} else {
|
|
@@ -4030,16 +4029,16 @@
|
|
|
4030
4029
|
while (true);
|
|
4031
4030
|
};
|
|
4032
4031
|
function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
|
|
4033
|
-
this.
|
|
4034
|
-
this.
|
|
4035
|
-
this.
|
|
4036
|
-
this.
|
|
4032
|
+
this.p9x_1 = serverReduxConfig;
|
|
4033
|
+
this.q9x_1 = logger;
|
|
4034
|
+
this.r9x_1 = idsProvider;
|
|
4035
|
+
this.s9x_1 = atomic$ref$1(0);
|
|
4037
4036
|
var tmp = this;
|
|
4038
4037
|
// Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
|
|
4039
|
-
tmp.
|
|
4040
|
-
this.
|
|
4038
|
+
tmp.t9x_1 = get_atomicfu$reentrantLock();
|
|
4039
|
+
this.u9x_1 = MutableSharedFlow();
|
|
4041
4040
|
}
|
|
4042
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4041
|
+
protoOf(ToClientEventsObserverImpl).a9x = function (fromEvent, $completion) {
|
|
4043
4042
|
var tmp = new $sentEventCOROUTINE$(this, fromEvent, $completion);
|
|
4044
4043
|
tmp.t8_1 = Unit_instance;
|
|
4045
4044
|
tmp.u8_1 = null;
|
|
@@ -4051,162 +4050,162 @@
|
|
|
4051
4050
|
tmp.u8_1 = null;
|
|
4052
4051
|
return tmp.z8();
|
|
4053
4052
|
};
|
|
4054
|
-
protoOf(ToClientEventsObserverImpl).
|
|
4055
|
-
if (!this.
|
|
4056
|
-
return this.
|
|
4053
|
+
protoOf(ToClientEventsObserverImpl).p9n = function () {
|
|
4054
|
+
if (!this.p9x_1.enabledCombinedEvents) {
|
|
4055
|
+
return this.u9x_1;
|
|
4057
4056
|
}
|
|
4058
|
-
var tmp = windowedByInterval(this.
|
|
4057
|
+
var tmp = windowedByInterval(this.u9x_1, fromInt(this.p9x_1.combinedEventsIntervalMillis));
|
|
4059
4058
|
return flatMapConcat(tmp, ToClientEventsObserverImpl$observeEvents$slambda_0(this, null));
|
|
4060
4059
|
};
|
|
4061
4060
|
function UpdateServerConfigAction(serverConfig) {
|
|
4062
|
-
this.
|
|
4061
|
+
this.g9z_1 = serverConfig;
|
|
4063
4062
|
}
|
|
4064
4063
|
protoOf(UpdateServerConfigAction).toString = function () {
|
|
4065
|
-
return 'UpdateServerConfigAction(serverConfig=' + this.
|
|
4064
|
+
return 'UpdateServerConfigAction(serverConfig=' + this.g9z_1.toString() + ')';
|
|
4066
4065
|
};
|
|
4067
4066
|
protoOf(UpdateServerConfigAction).hashCode = function () {
|
|
4068
|
-
return this.
|
|
4067
|
+
return this.g9z_1.hashCode();
|
|
4069
4068
|
};
|
|
4070
4069
|
protoOf(UpdateServerConfigAction).equals = function (other) {
|
|
4071
4070
|
if (this === other)
|
|
4072
4071
|
return true;
|
|
4073
4072
|
if (!(other instanceof UpdateServerConfigAction))
|
|
4074
4073
|
return false;
|
|
4075
|
-
if (!this.
|
|
4074
|
+
if (!this.g9z_1.equals(other.g9z_1))
|
|
4076
4075
|
return false;
|
|
4077
4076
|
return true;
|
|
4078
4077
|
};
|
|
4079
4078
|
function SpectatorsAction() {
|
|
4080
4079
|
}
|
|
4081
4080
|
function AddSpectatorsAction(spectators) {
|
|
4082
|
-
this.
|
|
4081
|
+
this.h9z_1 = spectators;
|
|
4083
4082
|
}
|
|
4084
4083
|
protoOf(AddSpectatorsAction).toString = function () {
|
|
4085
|
-
return 'AddSpectatorsAction(spectators=' + toString(this.
|
|
4084
|
+
return 'AddSpectatorsAction(spectators=' + toString(this.h9z_1) + ')';
|
|
4086
4085
|
};
|
|
4087
4086
|
protoOf(AddSpectatorsAction).hashCode = function () {
|
|
4088
|
-
return hashCode(this.
|
|
4087
|
+
return hashCode(this.h9z_1);
|
|
4089
4088
|
};
|
|
4090
4089
|
protoOf(AddSpectatorsAction).equals = function (other) {
|
|
4091
4090
|
if (this === other)
|
|
4092
4091
|
return true;
|
|
4093
4092
|
if (!(other instanceof AddSpectatorsAction))
|
|
4094
4093
|
return false;
|
|
4095
|
-
if (!equals(this.
|
|
4094
|
+
if (!equals(this.h9z_1, other.h9z_1))
|
|
4096
4095
|
return false;
|
|
4097
4096
|
return true;
|
|
4098
4097
|
};
|
|
4099
4098
|
function RemoveSpectatorsAction(spectators) {
|
|
4100
|
-
this.
|
|
4099
|
+
this.i9z_1 = spectators;
|
|
4101
4100
|
}
|
|
4102
4101
|
protoOf(RemoveSpectatorsAction).toString = function () {
|
|
4103
|
-
return 'RemoveSpectatorsAction(spectators=' + toString(this.
|
|
4102
|
+
return 'RemoveSpectatorsAction(spectators=' + toString(this.i9z_1) + ')';
|
|
4104
4103
|
};
|
|
4105
4104
|
protoOf(RemoveSpectatorsAction).hashCode = function () {
|
|
4106
|
-
return hashCode(this.
|
|
4105
|
+
return hashCode(this.i9z_1);
|
|
4107
4106
|
};
|
|
4108
4107
|
protoOf(RemoveSpectatorsAction).equals = function (other) {
|
|
4109
4108
|
if (this === other)
|
|
4110
4109
|
return true;
|
|
4111
4110
|
if (!(other instanceof RemoveSpectatorsAction))
|
|
4112
4111
|
return false;
|
|
4113
|
-
if (!equals(this.
|
|
4112
|
+
if (!equals(this.i9z_1, other.i9z_1))
|
|
4114
4113
|
return false;
|
|
4115
4114
|
return true;
|
|
4116
4115
|
};
|
|
4117
4116
|
function _get_asyncProvider__jbpyhw($this) {
|
|
4118
|
-
var tmp0 = $this.
|
|
4117
|
+
var tmp0 = $this.o9z_1;
|
|
4119
4118
|
var tmp = KProperty1;
|
|
4120
4119
|
// Inline function 'kotlin.getValue' call
|
|
4121
4120
|
getPropertyCallableRef('asyncProvider', 1, tmp, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3_0(), null);
|
|
4122
4121
|
return tmp0.w();
|
|
4123
4122
|
}
|
|
4124
4123
|
function _get_logger__rkp4sl($this) {
|
|
4125
|
-
var tmp0 = $this.
|
|
4124
|
+
var tmp0 = $this.p9z_1;
|
|
4126
4125
|
var tmp = KProperty1;
|
|
4127
4126
|
// Inline function 'kotlin.getValue' call
|
|
4128
4127
|
getPropertyCallableRef('logger', 1, tmp, ServerGameStoreContract$_get_logger_$ref_zbgw28_0(), null);
|
|
4129
4128
|
return tmp0.w();
|
|
4130
4129
|
}
|
|
4131
4130
|
function _get_playerConnectionInteractor__si6cxf_0($this) {
|
|
4132
|
-
var tmp0 = $this.
|
|
4131
|
+
var tmp0 = $this.q9z_1;
|
|
4133
4132
|
var tmp = KProperty1;
|
|
4134
4133
|
// Inline function 'kotlin.getValue' call
|
|
4135
4134
|
getPropertyCallableRef('playerConnectionInteractor', 1, tmp, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8_0(), null);
|
|
4136
4135
|
return tmp0.w();
|
|
4137
4136
|
}
|
|
4138
4137
|
function _get_lastCardInteractor__h6lq3w($this) {
|
|
4139
|
-
var tmp0 = $this.
|
|
4138
|
+
var tmp0 = $this.r9z_1;
|
|
4140
4139
|
var tmp = KProperty1;
|
|
4141
4140
|
// Inline function 'kotlin.getValue' call
|
|
4142
4141
|
getPropertyCallableRef('lastCardInteractor', 1, tmp, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh_0(), null);
|
|
4143
4142
|
return tmp0.w();
|
|
4144
4143
|
}
|
|
4145
4144
|
function _get_serverConfig__rk2g06($this) {
|
|
4146
|
-
var tmp0 = $this.
|
|
4145
|
+
var tmp0 = $this.s9z_1;
|
|
4147
4146
|
var tmp = KProperty1;
|
|
4148
4147
|
// Inline function 'kotlin.getValue' call
|
|
4149
4148
|
getPropertyCallableRef('serverConfig', 1, tmp, ServerGameStoreContract$_get_serverConfig_$ref_bz2891_0(), null);
|
|
4150
4149
|
return tmp0.w();
|
|
4151
4150
|
}
|
|
4152
4151
|
function _get_logicConfig__52ww9d($this) {
|
|
4153
|
-
var tmp0 = $this.
|
|
4152
|
+
var tmp0 = $this.t9z_1;
|
|
4154
4153
|
var tmp = KProperty1;
|
|
4155
4154
|
// Inline function 'kotlin.getValue' call
|
|
4156
4155
|
getPropertyCallableRef('logicConfig', 1, tmp, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi_0(), null);
|
|
4157
4156
|
return tmp0.w();
|
|
4158
4157
|
}
|
|
4159
4158
|
function _get_idsProvider__fnfajc_0($this) {
|
|
4160
|
-
var tmp0 = $this.
|
|
4159
|
+
var tmp0 = $this.u9z_1;
|
|
4161
4160
|
var tmp = KProperty1;
|
|
4162
4161
|
// Inline function 'kotlin.getValue' call
|
|
4163
4162
|
getPropertyCallableRef('idsProvider', 1, tmp, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1_0(), null);
|
|
4164
4163
|
return tmp0.w();
|
|
4165
4164
|
}
|
|
4166
4165
|
function _get_botConfig__cpaxzc($this) {
|
|
4167
|
-
var tmp0 = $this.
|
|
4166
|
+
var tmp0 = $this.v9z_1;
|
|
4168
4167
|
var tmp = KProperty1;
|
|
4169
4168
|
// Inline function 'kotlin.getValue' call
|
|
4170
4169
|
getPropertyCallableRef('botConfig', 1, tmp, ServerGameStoreContract$_get_botConfig_$ref_nebw1d_0(), null);
|
|
4171
4170
|
return tmp0.w();
|
|
4172
4171
|
}
|
|
4173
4172
|
function _get_scenePositionProvider__kn0n1n($this) {
|
|
4174
|
-
var tmp0 = $this.
|
|
4173
|
+
var tmp0 = $this.w9z_1;
|
|
4175
4174
|
var tmp = KProperty1;
|
|
4176
4175
|
// Inline function 'kotlin.getValue' call
|
|
4177
4176
|
getPropertyCallableRef('scenePositionProvider', 1, tmp, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4_0(), null);
|
|
4178
4177
|
return tmp0.w();
|
|
4179
4178
|
}
|
|
4180
4179
|
function _get_toClientEventsObserver__6rp51y_0($this) {
|
|
4181
|
-
var tmp0 = $this.
|
|
4180
|
+
var tmp0 = $this.x9z_1;
|
|
4182
4181
|
var tmp = KProperty1;
|
|
4183
4182
|
// Inline function 'kotlin.getValue' call
|
|
4184
4183
|
getPropertyCallableRef('toClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p_0(), null);
|
|
4185
4184
|
return tmp0.w();
|
|
4186
4185
|
}
|
|
4187
4186
|
function _get_fromClientEventsObserver__a7vzd3_0($this) {
|
|
4188
|
-
var tmp0 = $this.
|
|
4187
|
+
var tmp0 = $this.y9z_1;
|
|
4189
4188
|
var tmp = KProperty1;
|
|
4190
4189
|
// Inline function 'kotlin.getValue' call
|
|
4191
4190
|
getPropertyCallableRef('fromClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg_0(), null);
|
|
4192
4191
|
return tmp0.w();
|
|
4193
4192
|
}
|
|
4194
4193
|
function _get_dealerConfig__183ci8($this) {
|
|
4195
|
-
var tmp0 = $this.
|
|
4194
|
+
var tmp0 = $this.z9z_1;
|
|
4196
4195
|
var tmp = KProperty1;
|
|
4197
4196
|
// Inline function 'kotlin.getValue' call
|
|
4198
4197
|
getPropertyCallableRef('dealerConfig', 1, tmp, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp_0(), null);
|
|
4199
4198
|
return tmp0.w();
|
|
4200
4199
|
}
|
|
4201
4200
|
function _get_poolProvider__tqti6a($this) {
|
|
4202
|
-
var tmp0 = $this.
|
|
4201
|
+
var tmp0 = $this.aa0_1;
|
|
4203
4202
|
var tmp = KProperty1;
|
|
4204
4203
|
// Inline function 'kotlin.getValue' call
|
|
4205
4204
|
getPropertyCallableRef('poolProvider', 1, tmp, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3_0(), null);
|
|
4206
4205
|
return tmp0.w();
|
|
4207
4206
|
}
|
|
4208
4207
|
function _get_cardsDealerProvider__bekjpg($this) {
|
|
4209
|
-
var tmp0 = $this.
|
|
4208
|
+
var tmp0 = $this.ba0_1;
|
|
4210
4209
|
var tmp = KProperty1;
|
|
4211
4210
|
// Inline function 'kotlin.getValue' call
|
|
4212
4211
|
getPropertyCallableRef('cardsDealerProvider', 1, tmp, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj_0(), null);
|
|
@@ -4370,11 +4369,11 @@
|
|
|
4370
4369
|
tmp = fileLoggerStoreContract;
|
|
4371
4370
|
}
|
|
4372
4371
|
fileLoggerStoreContract = tmp;
|
|
4373
|
-
this.
|
|
4374
|
-
this.
|
|
4375
|
-
this.
|
|
4376
|
-
this.
|
|
4377
|
-
this.
|
|
4372
|
+
this.j9z_1 = validationStoreContract;
|
|
4373
|
+
this.k9z_1 = timersStoreContract;
|
|
4374
|
+
this.l9z_1 = botGameStoreContract;
|
|
4375
|
+
this.m9z_1 = gameMechanicStoreContract;
|
|
4376
|
+
this.n9z_1 = fileLoggerStoreContract;
|
|
4378
4377
|
var tmp_0 = this;
|
|
4379
4378
|
// Inline function 'org.kodein.di.instance' call
|
|
4380
4379
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4382,7 +4381,7 @@
|
|
|
4382
4381
|
var tmp$ret$0 = isInterface(tmp_1, TypeToken) ? tmp_1 : THROW_CCE();
|
|
4383
4382
|
var tmp_2 = Instance(di, tmp$ret$0, null);
|
|
4384
4383
|
var tmp_3 = KProperty1;
|
|
4385
|
-
tmp_0.
|
|
4384
|
+
tmp_0.o9z_1 = tmp_2.w64(this, getPropertyCallableRef('asyncProvider', 1, tmp_3, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3(), null));
|
|
4386
4385
|
var tmp_4 = this;
|
|
4387
4386
|
// Inline function 'org.kodein.di.instance' call
|
|
4388
4387
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4390,7 +4389,7 @@
|
|
|
4390
4389
|
var tmp$ret$2 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
|
|
4391
4390
|
var tmp_6 = Instance(di, tmp$ret$2, null);
|
|
4392
4391
|
var tmp_7 = KProperty1;
|
|
4393
|
-
tmp_4.
|
|
4392
|
+
tmp_4.p9z_1 = tmp_6.w64(this, getPropertyCallableRef('logger', 1, tmp_7, ServerGameStoreContract$_get_logger_$ref_zbgw28(), null));
|
|
4394
4393
|
var tmp_8 = this;
|
|
4395
4394
|
// Inline function 'org.kodein.di.instance' call
|
|
4396
4395
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4398,7 +4397,7 @@
|
|
|
4398
4397
|
var tmp$ret$4 = isInterface(tmp_9, TypeToken) ? tmp_9 : THROW_CCE();
|
|
4399
4398
|
var tmp_10 = Instance(di, tmp$ret$4, null);
|
|
4400
4399
|
var tmp_11 = KProperty1;
|
|
4401
|
-
tmp_8.
|
|
4400
|
+
tmp_8.q9z_1 = tmp_10.w64(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_11, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8(), null));
|
|
4402
4401
|
var tmp_12 = this;
|
|
4403
4402
|
// Inline function 'org.kodein.di.instance' call
|
|
4404
4403
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4406,7 +4405,7 @@
|
|
|
4406
4405
|
var tmp$ret$6 = isInterface(tmp_13, TypeToken) ? tmp_13 : THROW_CCE();
|
|
4407
4406
|
var tmp_14 = Instance(di, tmp$ret$6, null);
|
|
4408
4407
|
var tmp_15 = KProperty1;
|
|
4409
|
-
tmp_12.
|
|
4408
|
+
tmp_12.r9z_1 = tmp_14.w64(this, getPropertyCallableRef('lastCardInteractor', 1, tmp_15, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh(), null));
|
|
4410
4409
|
var tmp_16 = this;
|
|
4411
4410
|
// Inline function 'org.kodein.di.instance' call
|
|
4412
4411
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4414,7 +4413,7 @@
|
|
|
4414
4413
|
var tmp$ret$8 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
|
|
4415
4414
|
var tmp_18 = Instance(di, tmp$ret$8, null);
|
|
4416
4415
|
var tmp_19 = KProperty1;
|
|
4417
|
-
tmp_16.
|
|
4416
|
+
tmp_16.s9z_1 = tmp_18.w64(this, getPropertyCallableRef('serverConfig', 1, tmp_19, ServerGameStoreContract$_get_serverConfig_$ref_bz2891(), null));
|
|
4418
4417
|
var tmp_20 = this;
|
|
4419
4418
|
// Inline function 'org.kodein.di.instance' call
|
|
4420
4419
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4422,7 +4421,7 @@
|
|
|
4422
4421
|
var tmp$ret$10 = isInterface(tmp_21, TypeToken) ? tmp_21 : THROW_CCE();
|
|
4423
4422
|
var tmp_22 = Instance(di, tmp$ret$10, null);
|
|
4424
4423
|
var tmp_23 = KProperty1;
|
|
4425
|
-
tmp_20.
|
|
4424
|
+
tmp_20.t9z_1 = tmp_22.w64(this, getPropertyCallableRef('logicConfig', 1, tmp_23, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi(), null));
|
|
4426
4425
|
var tmp_24 = this;
|
|
4427
4426
|
// Inline function 'org.kodein.di.instance' call
|
|
4428
4427
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4430,7 +4429,7 @@
|
|
|
4430
4429
|
var tmp$ret$12 = isInterface(tmp_25, TypeToken) ? tmp_25 : THROW_CCE();
|
|
4431
4430
|
var tmp_26 = Instance(di, tmp$ret$12, null);
|
|
4432
4431
|
var tmp_27 = KProperty1;
|
|
4433
|
-
tmp_24.
|
|
4432
|
+
tmp_24.u9z_1 = tmp_26.w64(this, getPropertyCallableRef('idsProvider', 1, tmp_27, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1(), null));
|
|
4434
4433
|
var tmp_28 = this;
|
|
4435
4434
|
// Inline function 'org.kodein.di.instance' call
|
|
4436
4435
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4438,7 +4437,7 @@
|
|
|
4438
4437
|
var tmp$ret$14 = isInterface(tmp_29, TypeToken) ? tmp_29 : THROW_CCE();
|
|
4439
4438
|
var tmp_30 = Instance(di, tmp$ret$14, null);
|
|
4440
4439
|
var tmp_31 = KProperty1;
|
|
4441
|
-
tmp_28.
|
|
4440
|
+
tmp_28.v9z_1 = tmp_30.w64(this, getPropertyCallableRef('botConfig', 1, tmp_31, ServerGameStoreContract$_get_botConfig_$ref_nebw1d(), null));
|
|
4442
4441
|
var tmp_32 = this;
|
|
4443
4442
|
// Inline function 'org.kodein.di.instance' call
|
|
4444
4443
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4446,7 +4445,7 @@
|
|
|
4446
4445
|
var tmp$ret$16 = isInterface(tmp_33, TypeToken) ? tmp_33 : THROW_CCE();
|
|
4447
4446
|
var tmp_34 = Instance(di, tmp$ret$16, null);
|
|
4448
4447
|
var tmp_35 = KProperty1;
|
|
4449
|
-
tmp_32.
|
|
4448
|
+
tmp_32.w9z_1 = tmp_34.w64(this, getPropertyCallableRef('scenePositionProvider', 1, tmp_35, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4(), null));
|
|
4450
4449
|
var tmp_36 = this;
|
|
4451
4450
|
// Inline function 'org.kodein.di.instance' call
|
|
4452
4451
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4454,7 +4453,7 @@
|
|
|
4454
4453
|
var tmp$ret$18 = isInterface(tmp_37, TypeToken) ? tmp_37 : THROW_CCE();
|
|
4455
4454
|
var tmp_38 = Instance(di, tmp$ret$18, null);
|
|
4456
4455
|
var tmp_39 = KProperty1;
|
|
4457
|
-
tmp_36.
|
|
4456
|
+
tmp_36.x9z_1 = tmp_38.w64(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_39, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p(), null));
|
|
4458
4457
|
var tmp_40 = this;
|
|
4459
4458
|
// Inline function 'org.kodein.di.instance' call
|
|
4460
4459
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4462,7 +4461,7 @@
|
|
|
4462
4461
|
var tmp$ret$20 = isInterface(tmp_41, TypeToken) ? tmp_41 : THROW_CCE();
|
|
4463
4462
|
var tmp_42 = Instance(di, tmp$ret$20, null);
|
|
4464
4463
|
var tmp_43 = KProperty1;
|
|
4465
|
-
tmp_40.
|
|
4464
|
+
tmp_40.y9z_1 = tmp_42.w64(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_43, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg(), null));
|
|
4466
4465
|
var tmp_44 = this;
|
|
4467
4466
|
// Inline function 'org.kodein.di.instance' call
|
|
4468
4467
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4470,7 +4469,7 @@
|
|
|
4470
4469
|
var tmp$ret$22 = isInterface(tmp_45, TypeToken) ? tmp_45 : THROW_CCE();
|
|
4471
4470
|
var tmp_46 = Instance(di, tmp$ret$22, null);
|
|
4472
4471
|
var tmp_47 = KProperty1;
|
|
4473
|
-
tmp_44.
|
|
4472
|
+
tmp_44.z9z_1 = tmp_46.w64(this, getPropertyCallableRef('dealerConfig', 1, tmp_47, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp(), null));
|
|
4474
4473
|
var tmp_48 = this;
|
|
4475
4474
|
// Inline function 'org.kodein.di.instance' call
|
|
4476
4475
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4478,7 +4477,7 @@
|
|
|
4478
4477
|
var tmp$ret$24 = isInterface(tmp_49, TypeToken) ? tmp_49 : THROW_CCE();
|
|
4479
4478
|
var tmp_50 = Instance(di, tmp$ret$24, null);
|
|
4480
4479
|
var tmp_51 = KProperty1;
|
|
4481
|
-
tmp_48.
|
|
4480
|
+
tmp_48.aa0_1 = tmp_50.w64(this, getPropertyCallableRef('poolProvider', 1, tmp_51, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3(), null));
|
|
4482
4481
|
var tmp_52 = this;
|
|
4483
4482
|
// Inline function 'org.kodein.di.instance' call
|
|
4484
4483
|
// Inline function 'org.kodein.type.generic' call
|
|
@@ -4486,13 +4485,13 @@
|
|
|
4486
4485
|
var tmp$ret$26 = isInterface(tmp_53, TypeToken) ? tmp_53 : THROW_CCE();
|
|
4487
4486
|
var tmp_54 = Instance(di, tmp$ret$26, null);
|
|
4488
4487
|
var tmp_55 = KProperty1;
|
|
4489
|
-
tmp_52.
|
|
4488
|
+
tmp_52.ba0_1 = tmp_54.w64(this, getPropertyCallableRef('cardsDealerProvider', 1, tmp_55, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj(), null));
|
|
4490
4489
|
}
|
|
4491
4490
|
protoOf(ServerGameStoreContract).o8y = function () {
|
|
4492
|
-
return plus(plus(plus(plus(plus(this.
|
|
4491
|
+
return plus(plus(plus(plus(plus(this.j9z_1.o8y(), this.m9z_1.o8y()), this.k9z_1.o8y()), this.l9z_1.o8y()), this.n9z_1.o8y()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl(this))]));
|
|
4493
4492
|
};
|
|
4494
4493
|
protoOf(ServerGameStoreContract).p8y = function () {
|
|
4495
|
-
var tmp = plus(plus(plus(plus(plus(plus(plus(this.
|
|
4494
|
+
var tmp = plus(plus(plus(plus(plus(plus(plus(this.j9z_1.p8y(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameWhenNotLiveStrategy.equals(FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_getInstance()) ? checkBotsMiddleware(_get_logger__rkp4sl(this)) : null)), this.m9z_1.p8y()), this.k9z_1.p8y()), this.l9z_1.p8y()), this.n9z_1.p8y()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).v90(), finishingGameWhenCantStartNewMiddleware()]));
|
|
4496
4495
|
var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this), _get_logger__rkp4sl(this));
|
|
4497
4496
|
var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
|
|
4498
4497
|
var tmp1_logger = _get_logger__rkp4sl(this);
|
|
@@ -4543,7 +4542,7 @@
|
|
|
4543
4542
|
return this.p6h(store, next, action);
|
|
4544
4543
|
};
|
|
4545
4544
|
function ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1(this$0) {
|
|
4546
|
-
this.
|
|
4545
|
+
this.ea0_1 = this$0;
|
|
4547
4546
|
}
|
|
4548
4547
|
protoOf(ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1).a6g = function (action) {
|
|
4549
4548
|
return action instanceof MechanicAction;
|
|
@@ -4554,7 +4553,7 @@
|
|
|
4554
4553
|
// Inline function 'kotlin.with' call
|
|
4555
4554
|
var tmp;
|
|
4556
4555
|
if (action_0 instanceof StartGameMechanicAction) {
|
|
4557
|
-
var tmp0 = this.
|
|
4556
|
+
var tmp0 = this.ea0_1;
|
|
4558
4557
|
var tmp2 = action_0.a8v_1;
|
|
4559
4558
|
var tmp4 = action_0.c8v_1;
|
|
4560
4559
|
// Inline function 'kotlin.collections.map' call
|
|
@@ -4594,7 +4593,7 @@
|
|
|
4594
4593
|
var _iterator__ex2g4s_2 = destination_1.l();
|
|
4595
4594
|
while (_iterator__ex2g4s_2.m()) {
|
|
4596
4595
|
var element_0 = _iterator__ex2g4s_2.n();
|
|
4597
|
-
var tmp0_aid = tmp0.
|
|
4596
|
+
var tmp0_aid = tmp0.da0_1.c6e();
|
|
4598
4597
|
// Inline function 'kotlin.collections.map' call
|
|
4599
4598
|
// Inline function 'kotlin.collections.mapTo' call
|
|
4600
4599
|
var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
|
|
@@ -4616,15 +4615,15 @@
|
|
|
4616
4615
|
tmp = destination_2;
|
|
4617
4616
|
} else {
|
|
4618
4617
|
if (action_0 instanceof StartNewGameMechanicAction) {
|
|
4619
|
-
var tmp0_0 = this.
|
|
4618
|
+
var tmp0_0 = this.ea0_1;
|
|
4620
4619
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4621
4620
|
var table = state.t6n();
|
|
4622
|
-
var sendToPlayer_0 = new RoomActionPayload(tmp0_0.
|
|
4621
|
+
var sendToPlayer_0 = new RoomActionPayload(tmp0_0.da0_1.c6e(), table.id, null);
|
|
4623
4622
|
var tmp$ret$21 = mapToClient_16(action_0, sendToPlayer_0);
|
|
4624
4623
|
tmp = listOfNotNull(tmp$ret$21);
|
|
4625
4624
|
} else {
|
|
4626
4625
|
if (action_0 instanceof ContinueGameMechanicAction) {
|
|
4627
|
-
var tmp0_1 = this.
|
|
4626
|
+
var tmp0_1 = this.ea0_1;
|
|
4628
4627
|
var tmp2_0 = action_0.g8v_1.id;
|
|
4629
4628
|
var tmp4_0 = action_0.gameCreatorPlayerId;
|
|
4630
4629
|
// Inline function 'kotlin.collections.map' call
|
|
@@ -4664,7 +4663,7 @@
|
|
|
4664
4663
|
var _iterator__ex2g4s_7 = destination_6.l();
|
|
4665
4664
|
while (_iterator__ex2g4s_7.m()) {
|
|
4666
4665
|
var element_2 = _iterator__ex2g4s_7.n();
|
|
4667
|
-
var tmp0_aid_0 = tmp0_1.
|
|
4666
|
+
var tmp0_aid_0 = tmp0_1.da0_1.c6e();
|
|
4668
4667
|
// Inline function 'kotlin.collections.map' call
|
|
4669
4668
|
// Inline function 'kotlin.collections.mapTo' call
|
|
4670
4669
|
var destination_8 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_4, 10));
|
|
@@ -4686,39 +4685,39 @@
|
|
|
4686
4685
|
tmp = destination_7;
|
|
4687
4686
|
} else {
|
|
4688
4687
|
if (action_0 instanceof FinishingGameMechanicAction) {
|
|
4689
|
-
var tmp0_2 = this.
|
|
4688
|
+
var tmp0_2 = this.ea0_1;
|
|
4690
4689
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4691
4690
|
var table_0 = state.t6n();
|
|
4692
|
-
var sendToPlayer_2 = new RoomActionPayload(tmp0_2.
|
|
4691
|
+
var sendToPlayer_2 = new RoomActionPayload(tmp0_2.da0_1.c6e(), table_0.id, null);
|
|
4693
4692
|
var tmp$ret$44 = mapToClient_14(action_0, sendToPlayer_2);
|
|
4694
4693
|
tmp = listOfNotNull(tmp$ret$44);
|
|
4695
4694
|
} else {
|
|
4696
4695
|
if (action_0 instanceof FinishGameMechanicAction) {
|
|
4697
|
-
var tmp0_3 = this.
|
|
4696
|
+
var tmp0_3 = this.ea0_1;
|
|
4698
4697
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4699
4698
|
var table_1 = state.t6n();
|
|
4700
|
-
var sendToPlayer_3 = new RoomActionPayload(tmp0_3.
|
|
4699
|
+
var sendToPlayer_3 = new RoomActionPayload(tmp0_3.da0_1.c6e(), table_1.id, null);
|
|
4701
4700
|
var tmp$ret$46 = mapToClient_13(action_0, sendToPlayer_3);
|
|
4702
4701
|
tmp = listOfNotNull(tmp$ret$46);
|
|
4703
4702
|
} else {
|
|
4704
4703
|
if (action_0 instanceof RestartGameMechanicAction) {
|
|
4705
|
-
var tmp0_4 = this.
|
|
4704
|
+
var tmp0_4 = this.ea0_1;
|
|
4706
4705
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4707
4706
|
var table_2 = state.t6n();
|
|
4708
|
-
var sendToPlayer_4 = new RoomActionPayload(tmp0_4.
|
|
4707
|
+
var sendToPlayer_4 = new RoomActionPayload(tmp0_4.da0_1.c6e(), table_2.id, null);
|
|
4709
4708
|
var tmp$ret$48 = mapToClient_12(action_0, sendToPlayer_4);
|
|
4710
4709
|
tmp = listOfNotNull(tmp$ret$48);
|
|
4711
4710
|
} else {
|
|
4712
4711
|
if (action_0 instanceof ErrorAction) {
|
|
4713
|
-
var tmp0_5 = this.
|
|
4712
|
+
var tmp0_5 = this.ea0_1;
|
|
4714
4713
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4715
4714
|
var table_3 = state.t6n();
|
|
4716
|
-
var sendToPlayer_5 = new RoomActionPayload(tmp0_5.
|
|
4715
|
+
var sendToPlayer_5 = new RoomActionPayload(tmp0_5.da0_1.c6e(), table_3.id, null);
|
|
4717
4716
|
var tmp$ret$50 = mapToClient_11(action_0, sendToPlayer_5);
|
|
4718
4717
|
tmp = listOfNotNull(tmp$ret$50);
|
|
4719
4718
|
} else {
|
|
4720
4719
|
if (action_0 instanceof SceneMechanicAction) {
|
|
4721
|
-
var tmp0_6 = this.
|
|
4720
|
+
var tmp0_6 = this.ea0_1;
|
|
4722
4721
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
4723
4722
|
var table_4 = state.t6n();
|
|
4724
4723
|
var tmp2_1 = table_4.id;
|
|
@@ -4751,7 +4750,7 @@
|
|
|
4751
4750
|
var _iterator__ex2g4s_11 = destination_10.l();
|
|
4752
4751
|
while (_iterator__ex2g4s_11.m()) {
|
|
4753
4752
|
var element_4 = _iterator__ex2g4s_11.n();
|
|
4754
|
-
var tmp0_aid_1 = tmp0_6.
|
|
4753
|
+
var tmp0_aid_1 = tmp0_6.da0_1.c6e();
|
|
4755
4754
|
// Inline function 'kotlin.collections.map' call
|
|
4756
4755
|
// Inline function 'kotlin.collections.mapTo' call
|
|
4757
4756
|
var destination_12 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
|
|
@@ -4773,7 +4772,7 @@
|
|
|
4773
4772
|
tmp = destination_11;
|
|
4774
4773
|
} else {
|
|
4775
4774
|
if (action_0 instanceof SceneActMechanicAction) {
|
|
4776
|
-
var tmp0_7 = this.
|
|
4775
|
+
var tmp0_7 = this.ea0_1;
|
|
4777
4776
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
4778
4777
|
var table_5 = state.t6n();
|
|
4779
4778
|
var tmp2_2 = table_5.id;
|
|
@@ -4806,7 +4805,7 @@
|
|
|
4806
4805
|
var _iterator__ex2g4s_15 = destination_14.l();
|
|
4807
4806
|
while (_iterator__ex2g4s_15.m()) {
|
|
4808
4807
|
var element_6 = _iterator__ex2g4s_15.n();
|
|
4809
|
-
var tmp0_aid_2 = tmp0_7.
|
|
4808
|
+
var tmp0_aid_2 = tmp0_7.da0_1.c6e();
|
|
4810
4809
|
// Inline function 'kotlin.collections.map' call
|
|
4811
4810
|
// Inline function 'kotlin.collections.mapTo' call
|
|
4812
4811
|
var destination_16 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
|
|
@@ -4828,7 +4827,7 @@
|
|
|
4828
4827
|
tmp = destination_15;
|
|
4829
4828
|
} else {
|
|
4830
4829
|
if (action_0 instanceof TeamsDataMechanicAction) {
|
|
4831
|
-
var tmp0_8 = this.
|
|
4830
|
+
var tmp0_8 = this.ea0_1;
|
|
4832
4831
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
|
|
4833
4832
|
var table_6 = state.t6n();
|
|
4834
4833
|
var tmp2_3 = table_6.id;
|
|
@@ -4861,7 +4860,7 @@
|
|
|
4861
4860
|
var _iterator__ex2g4s_19 = destination_18.l();
|
|
4862
4861
|
while (_iterator__ex2g4s_19.m()) {
|
|
4863
4862
|
var element_8 = _iterator__ex2g4s_19.n();
|
|
4864
|
-
var tmp0_aid_3 = tmp0_8.
|
|
4863
|
+
var tmp0_aid_3 = tmp0_8.da0_1.c6e();
|
|
4865
4864
|
// Inline function 'kotlin.collections.map' call
|
|
4866
4865
|
// Inline function 'kotlin.collections.mapTo' call
|
|
4867
4866
|
var destination_20 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
|
|
@@ -4873,7 +4872,7 @@
|
|
|
4873
4872
|
}
|
|
4874
4873
|
var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tmp2_3, tmp4_3, element_8, destination_20);
|
|
4875
4874
|
var tmp_0;
|
|
4876
|
-
if (this.
|
|
4875
|
+
if (this.ea0_1.ca0_1.supportBackwardActions && getPlayer(state.t6n().players, sendToPlayer_8.k7b_1).a6r_1.p6u_1) {
|
|
4877
4876
|
tmp_0 = null;
|
|
4878
4877
|
} else {
|
|
4879
4878
|
tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
|
|
@@ -4889,72 +4888,72 @@
|
|
|
4889
4888
|
tmp = destination_19;
|
|
4890
4889
|
} else {
|
|
4891
4890
|
if (action_0 instanceof PlayerReadyMechanicAction) {
|
|
4892
|
-
var tmp0_9 = this.
|
|
4891
|
+
var tmp0_9 = this.ea0_1;
|
|
4893
4892
|
var tmp2_4 = state.t6n();
|
|
4894
4893
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4895
|
-
var exceptPlayerId = this.
|
|
4896
|
-
var sendToPlayer_9 = new RoomActionPayload(tmp0_9.
|
|
4894
|
+
var exceptPlayerId = this.ea0_1.ca0_1.supportBackwardActions ? action_0.b8w_1 : null;
|
|
4895
|
+
var sendToPlayer_9 = new RoomActionPayload(tmp0_9.da0_1.c6e(), tmp2_4.id, exceptPlayerId);
|
|
4897
4896
|
var tmp$ret$109 = mapToClient_7(action_0, sendToPlayer_9);
|
|
4898
4897
|
tmp = listOfNotNull(tmp$ret$109);
|
|
4899
4898
|
} else {
|
|
4900
4899
|
if (action_0 instanceof SuitChoiceMechanicAction) {
|
|
4901
|
-
var tmp0_10 = this.
|
|
4900
|
+
var tmp0_10 = this.ea0_1;
|
|
4902
4901
|
var tmp2_5 = state.t6n();
|
|
4903
4902
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4904
|
-
var exceptPlayerId_0 = this.
|
|
4905
|
-
var sendToPlayer_10 = new RoomActionPayload(tmp0_10.
|
|
4903
|
+
var exceptPlayerId_0 = this.ea0_1.ca0_1.supportBackwardActions ? action_0.d8r_1 : null;
|
|
4904
|
+
var sendToPlayer_10 = new RoomActionPayload(tmp0_10.da0_1.c6e(), tmp2_5.id, exceptPlayerId_0);
|
|
4906
4905
|
var tmp$ret$111 = mapToClient_6(action_0, sendToPlayer_10);
|
|
4907
4906
|
tmp = listOfNotNull(tmp$ret$111);
|
|
4908
4907
|
} else {
|
|
4909
4908
|
if (action_0 instanceof TrumpMechanicAction) {
|
|
4910
|
-
var tmp0_11 = this.
|
|
4909
|
+
var tmp0_11 = this.ea0_1;
|
|
4911
4910
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4912
4911
|
var table_7 = state.t6n();
|
|
4913
|
-
var sendToPlayer_11 = new RoomActionPayload(tmp0_11.
|
|
4912
|
+
var sendToPlayer_11 = new RoomActionPayload(tmp0_11.da0_1.c6e(), table_7.id, null);
|
|
4914
4913
|
var tmp$ret$113 = mapToClient_5(action_0, sendToPlayer_11);
|
|
4915
4914
|
tmp = listOfNotNull(tmp$ret$113);
|
|
4916
4915
|
} else {
|
|
4917
4916
|
if (action_0 instanceof CombinationChoiceMechanicAction) {
|
|
4918
|
-
var tmp0_12 = this.
|
|
4917
|
+
var tmp0_12 = this.ea0_1;
|
|
4919
4918
|
var tmp2_6 = state.t6n();
|
|
4920
4919
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4921
|
-
var exceptPlayerId_1 = this.
|
|
4922
|
-
var sendToPlayer_12 = new RoomActionPayload(tmp0_12.
|
|
4920
|
+
var exceptPlayerId_1 = this.ea0_1.ca0_1.supportBackwardActions ? action_0.h8w_1 : null;
|
|
4921
|
+
var sendToPlayer_12 = new RoomActionPayload(tmp0_12.da0_1.c6e(), tmp2_6.id, exceptPlayerId_1);
|
|
4923
4922
|
var tmp$ret$115 = mapToClient_4(action_0, sendToPlayer_12);
|
|
4924
4923
|
tmp = listOfNotNull(tmp$ret$115);
|
|
4925
4924
|
} else {
|
|
4926
4925
|
if (action_0 instanceof PutCardMechanicAction) {
|
|
4927
|
-
var tmp0_13 = this.
|
|
4926
|
+
var tmp0_13 = this.ea0_1;
|
|
4928
4927
|
var tmp2_7 = state.t6n();
|
|
4929
4928
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4930
|
-
var exceptPlayerId_2 = this.
|
|
4931
|
-
var sendToPlayer_13 = new RoomActionPayload(tmp0_13.
|
|
4929
|
+
var exceptPlayerId_2 = this.ea0_1.ca0_1.supportBackwardActions ? action_0.i8r_1 : null;
|
|
4930
|
+
var sendToPlayer_13 = new RoomActionPayload(tmp0_13.da0_1.c6e(), tmp2_7.id, exceptPlayerId_2);
|
|
4932
4931
|
var tmp$ret$117 = mapToClient_3(action_0, sendToPlayer_13);
|
|
4933
4932
|
tmp = listOfNotNull(tmp$ret$117);
|
|
4934
4933
|
} else {
|
|
4935
4934
|
if (action_0 instanceof PickUpBribeMechanicAction) {
|
|
4936
|
-
var tmp0_14 = this.
|
|
4935
|
+
var tmp0_14 = this.ea0_1;
|
|
4937
4936
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4938
4937
|
var table_8 = state.t6n();
|
|
4939
|
-
var sendToPlayer_14 = new RoomActionPayload(tmp0_14.
|
|
4938
|
+
var sendToPlayer_14 = new RoomActionPayload(tmp0_14.da0_1.c6e(), table_8.id, null);
|
|
4940
4939
|
var tmp$ret$119 = mapToClient_2(action_0, sendToPlayer_14);
|
|
4941
4940
|
tmp = listOfNotNull(tmp$ret$119);
|
|
4942
4941
|
} else {
|
|
4943
4942
|
if (action_0 instanceof WinnerCombinationsMechanicAction) {
|
|
4944
|
-
var tmp0_15 = this.
|
|
4943
|
+
var tmp0_15 = this.ea0_1;
|
|
4945
4944
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4946
4945
|
var table_9 = state.t6n();
|
|
4947
|
-
var sendToPlayer_15 = new RoomActionPayload(tmp0_15.
|
|
4946
|
+
var sendToPlayer_15 = new RoomActionPayload(tmp0_15.da0_1.c6e(), table_9.id, null);
|
|
4948
4947
|
var tmp$ret$121 = mapToClient_1(action_0, sendToPlayer_15);
|
|
4949
4948
|
tmp = listOfNotNull(tmp$ret$121);
|
|
4950
4949
|
} else {
|
|
4951
4950
|
if (action_0 instanceof MessageMechanicAction) {
|
|
4952
4951
|
var message = action_0.l8w_1;
|
|
4953
|
-
var tmp0_16 = this.
|
|
4952
|
+
var tmp0_16 = this.ea0_1;
|
|
4954
4953
|
var tmp2_8 = state.t6n();
|
|
4955
4954
|
var tmp_1;
|
|
4956
4955
|
var tmp_2;
|
|
4957
|
-
if (this.
|
|
4956
|
+
if (this.ea0_1.ca0_1.supportBackwardActions) {
|
|
4958
4957
|
tmp_2 = isInterface(message, UserMessage);
|
|
4959
4958
|
} else {
|
|
4960
4959
|
tmp_2 = false;
|
|
@@ -4966,16 +4965,16 @@
|
|
|
4966
4965
|
}
|
|
4967
4966
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4968
4967
|
var exceptPlayerId_3 = tmp_1;
|
|
4969
|
-
var sendToPlayer_16 = new RoomActionPayload(tmp0_16.
|
|
4968
|
+
var sendToPlayer_16 = new RoomActionPayload(tmp0_16.da0_1.c6e(), tmp2_8.id, exceptPlayerId_3);
|
|
4970
4969
|
var tmp$ret$123 = mapToClient_0(action_0, sendToPlayer_16);
|
|
4971
4970
|
tmp = listOfNotNull(tmp$ret$123);
|
|
4972
4971
|
} else {
|
|
4973
4972
|
if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
|
|
4974
|
-
var tmp0_17 = this.
|
|
4973
|
+
var tmp0_17 = this.ea0_1;
|
|
4975
4974
|
var tmp2_9 = state.t6n();
|
|
4976
4975
|
// Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
|
|
4977
4976
|
var exceptPlayerId_4 = action_0.playerId;
|
|
4978
|
-
var sendToPlayer_17 = new RoomActionPayload(tmp0_17.
|
|
4977
|
+
var sendToPlayer_17 = new RoomActionPayload(tmp0_17.da0_1.c6e(), tmp2_9.id, exceptPlayerId_4);
|
|
4979
4978
|
var tmp$ret$125 = mapToClient(action_0, sendToPlayer_17);
|
|
4980
4979
|
tmp = listOfNotNull(tmp$ret$125);
|
|
4981
4980
|
} else {
|
|
@@ -5012,8 +5011,8 @@
|
|
|
5012
5011
|
return this.p6h(store, next, action);
|
|
5013
5012
|
};
|
|
5014
5013
|
function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
|
|
5015
|
-
this.
|
|
5016
|
-
this.
|
|
5014
|
+
this.ca0_1 = logicConfig;
|
|
5015
|
+
this.da0_1 = idsProvider;
|
|
5017
5016
|
}
|
|
5018
5017
|
protoOf(ServerMapMechanicToClientActionMiddleware).v90 = function () {
|
|
5019
5018
|
// Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
|
|
@@ -5024,8 +5023,8 @@
|
|
|
5024
5023
|
return new sendToClientActionMiddleware$$inlined$middlewareForActionType$1(asyncProvider, provider);
|
|
5025
5024
|
}
|
|
5026
5025
|
function sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
|
|
5027
|
-
this.
|
|
5028
|
-
this.
|
|
5026
|
+
this.na0_1 = $provider;
|
|
5027
|
+
this.oa0_1 = $action;
|
|
5029
5028
|
CoroutineImpl.call(this, resultContinuation);
|
|
5030
5029
|
}
|
|
5031
5030
|
protoOf(sendToClientActionMiddleware$o$handle$slambda).b2d = function ($this$launchDefault, $completion) {
|
|
@@ -5046,7 +5045,7 @@
|
|
|
5046
5045
|
case 0:
|
|
5047
5046
|
this.s8_1 = 2;
|
|
5048
5047
|
this.r8_1 = 1;
|
|
5049
|
-
suspendResult = this.
|
|
5048
|
+
suspendResult = this.na0_1.a9x(this.oa0_1, this);
|
|
5050
5049
|
if (suspendResult === get_COROUTINE_SUSPENDED()) {
|
|
5051
5050
|
return suspendResult;
|
|
5052
5051
|
}
|
|
@@ -5069,8 +5068,8 @@
|
|
|
5069
5068
|
while (true);
|
|
5070
5069
|
};
|
|
5071
5070
|
protoOf(sendToClientActionMiddleware$o$handle$slambda).c2d = function ($this$launchDefault, completion) {
|
|
5072
|
-
var i = new sendToClientActionMiddleware$o$handle$slambda(this.
|
|
5073
|
-
i.
|
|
5071
|
+
var i = new sendToClientActionMiddleware$o$handle$slambda(this.na0_1, this.oa0_1, completion);
|
|
5072
|
+
i.pa0_1 = $this$launchDefault;
|
|
5074
5073
|
return i;
|
|
5075
5074
|
};
|
|
5076
5075
|
function sendToClientActionMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
|
|
@@ -5082,15 +5081,15 @@
|
|
|
5082
5081
|
return l;
|
|
5083
5082
|
}
|
|
5084
5083
|
function sendToClientActionMiddleware$$inlined$middlewareForActionType$1($asyncProvider, $provider) {
|
|
5085
|
-
this.
|
|
5086
|
-
this.
|
|
5084
|
+
this.qa0_1 = $asyncProvider;
|
|
5085
|
+
this.ra0_1 = $provider;
|
|
5087
5086
|
}
|
|
5088
5087
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).a6g = function (action) {
|
|
5089
5088
|
return action instanceof ToClientAction;
|
|
5090
5089
|
};
|
|
5091
5090
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).p6h = function (store, next, action) {
|
|
5092
5091
|
var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
|
|
5093
|
-
this.
|
|
5092
|
+
this.qa0_1.h6c(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.ra0_1, action_0, null));
|
|
5094
5093
|
next(action_0);
|
|
5095
5094
|
};
|
|
5096
5095
|
protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).z6f = function (store, next, action) {
|
|
@@ -5107,13 +5106,17 @@
|
|
|
5107
5106
|
};
|
|
5108
5107
|
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).o99 = function (state, action) {
|
|
5109
5108
|
var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
|
|
5110
|
-
return state.b8u(VOID, get_serverStatePayload_0(state).copy(action_0.
|
|
5109
|
+
return state.b8u(VOID, get_serverStatePayload_0(state).copy(action_0.g9z_1));
|
|
5111
5110
|
};
|
|
5112
5111
|
protoOf(serverConfigReducer$$inlined$reducerForActionType$1).q6h = function (state, action) {
|
|
5113
5112
|
return this.o99((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
5114
5113
|
};
|
|
5114
|
+
function addRoomMetadata($this, _this__u8e3s4, gameId) {
|
|
5115
|
+
_this__u8e3s4.metadata.addGame(gameId, new GameMetadata(gameId));
|
|
5116
|
+
return _this__u8e3s4.metadata;
|
|
5117
|
+
}
|
|
5115
5118
|
function Companion_5() {
|
|
5116
|
-
this.
|
|
5119
|
+
this.sa0_1 = 'ServerMechanicLifecycleReducer';
|
|
5117
5120
|
}
|
|
5118
5121
|
var Companion_instance_13;
|
|
5119
5122
|
function Companion_getInstance_6() {
|
|
@@ -5139,54 +5142,54 @@
|
|
|
5139
5142
|
}
|
|
5140
5143
|
function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
|
|
5141
5144
|
BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
|
|
5142
|
-
this.
|
|
5145
|
+
this.va0_1 = logger;
|
|
5143
5146
|
}
|
|
5144
5147
|
protoOf(ServerMechanicLifecycleReducer).a9b = function (state, action) {
|
|
5145
|
-
this.
|
|
5148
|
+
this.va0_1.d('ServerMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
5146
5149
|
var serverState = get_serverStatePayloadOrNull(state.payload);
|
|
5147
|
-
var
|
|
5150
|
+
var tableId = action.a8v_1;
|
|
5151
|
+
var tmp6_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
5148
5152
|
var tmp0_$this = this.b9b_1;
|
|
5149
|
-
var
|
|
5150
|
-
var
|
|
5151
|
-
var
|
|
5152
|
-
var
|
|
5153
|
-
var
|
|
5154
|
-
var
|
|
5155
|
-
var tmp7_gameCreatorPlayerId = action.c8v_1;
|
|
5156
|
-
var tmp9_tableOrNull = tmp0_$this.h9c(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
|
|
5153
|
+
var tmp1_version = action.b8v_1;
|
|
5154
|
+
var tmp2_config = action.z8u_1;
|
|
5155
|
+
var tmp3_users = action.d8v_1;
|
|
5156
|
+
var tmp4_spectators = action.spectators;
|
|
5157
|
+
var tmp5_gameCreatorPlayerId = action.c8v_1;
|
|
5158
|
+
var tmp7_tableOrNull = tmp0_$this.h9c(tableId, tableId, tmp2_config, tmp1_version, tmp3_users, tmp4_spectators, tmp5_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
|
|
5157
5159
|
var tmp;
|
|
5158
5160
|
if (serverState == null) {
|
|
5159
|
-
this.
|
|
5160
|
-
tmp = Companion_instance_14.initial();
|
|
5161
|
+
this.va0_1.w(VOID, 'ServerPayload is not onStart');
|
|
5162
|
+
tmp = Companion_instance_14.initial(VOID, addRoomMetadata(this, get_serverStatePayload_0(state), tableId));
|
|
5161
5163
|
} else {
|
|
5162
|
-
tmp = serverState;
|
|
5164
|
+
tmp = serverState.copy(VOID, addRoomMetadata(this, get_serverStatePayload_0(state), tableId));
|
|
5163
5165
|
}
|
|
5164
|
-
var
|
|
5165
|
-
return state.b8u(
|
|
5166
|
+
var tmp8_payload = tmp;
|
|
5167
|
+
return state.b8u(tmp7_tableOrNull, tmp8_payload, tmp6_gameLifecycleState);
|
|
5166
5168
|
};
|
|
5167
5169
|
protoOf(ServerMechanicLifecycleReducer).y9a = function (state, action) {
|
|
5168
|
-
this.
|
|
5170
|
+
this.va0_1.d('ServerMechanicLifecycleReducer', 'onContinue ' + get_versionOrDefault(GameEngineConfig_instance), action);
|
|
5169
5171
|
var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
5170
5172
|
var tmp2_tableOrNull = action.g8v_1;
|
|
5171
5173
|
var tmp = Companion_instance_14;
|
|
5172
5174
|
var tmp_0 = get_serverStatePayload_0(state).config;
|
|
5173
5175
|
var tmp_1 = action.h8v_1;
|
|
5174
5176
|
var tmp0_safe_receiver = tmp_1 instanceof RestartRoundReason ? tmp_1 : null;
|
|
5175
|
-
var tmp3_payload = tmp.initial(tmp_0.copy(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.f65_1));
|
|
5177
|
+
var tmp3_payload = tmp.initial(tmp_0.copy(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.f65_1), addRoomMetadata(this, get_serverStatePayload_0(state), action.g8v_1.gameId));
|
|
5176
5178
|
return state.b8u(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
|
|
5177
5179
|
};
|
|
5178
5180
|
protoOf(ServerMechanicLifecycleReducer).z9a = function (state, action) {
|
|
5179
5181
|
this.c9b_1.n58(action.previousGameId);
|
|
5180
5182
|
var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
|
|
5181
5183
|
var tmp1_tableOrNull = this.b9b_1.i9c(state.t6n(), action.gameId);
|
|
5182
|
-
|
|
5184
|
+
var tmp2_payload = get_serverStatePayload_0(state).copy(VOID, addRoomMetadata(this, get_serverStatePayload_0(state), action.gameId));
|
|
5185
|
+
return state.b8u(tmp1_tableOrNull, tmp2_payload, tmp0_gameLifecycleState);
|
|
5183
5186
|
};
|
|
5184
5187
|
function spectatorsReducer(logger) {
|
|
5185
5188
|
// Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
|
|
5186
5189
|
return new spectatorsReducer$$inlined$reducerForActionType$1(logger);
|
|
5187
5190
|
}
|
|
5188
5191
|
function spectatorsReducer$$inlined$reducerForActionType$1($logger) {
|
|
5189
|
-
this.
|
|
5192
|
+
this.wa0_1 = $logger;
|
|
5190
5193
|
}
|
|
5191
5194
|
protoOf(spectatorsReducer$$inlined$reducerForActionType$1).a6g = function (action) {
|
|
5192
5195
|
return isInterface(action, SpectatorsAction);
|
|
@@ -5197,7 +5200,7 @@
|
|
|
5197
5200
|
var tmp;
|
|
5198
5201
|
if (action_0 instanceof AddSpectatorsAction) {
|
|
5199
5202
|
// Inline function 'kotlin.collections.mapNotNull' call
|
|
5200
|
-
var tmp0 = action_0.
|
|
5203
|
+
var tmp0 = action_0.h9z_1;
|
|
5201
5204
|
// Inline function 'kotlin.collections.mapNotNullTo' call
|
|
5202
5205
|
var destination = ArrayList_init_$Create$_0();
|
|
5203
5206
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -5216,9 +5219,9 @@
|
|
|
5216
5219
|
var tmp_0;
|
|
5217
5220
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
5218
5221
|
if (!sameSpectators.r()) {
|
|
5219
|
-
this.
|
|
5222
|
+
this.wa0_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
|
|
5220
5223
|
// Inline function 'kotlin.collections.filterNot' call
|
|
5221
|
-
var tmp0_0 = action_0.
|
|
5224
|
+
var tmp0_0 = action_0.h9z_1;
|
|
5222
5225
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
5223
5226
|
var destination_0 = ArrayList_init_$Create$_0();
|
|
5224
5227
|
var _iterator__ex2g4s_0 = tmp0_0.l();
|
|
@@ -5253,7 +5256,7 @@
|
|
|
5253
5256
|
}
|
|
5254
5257
|
tmp_0 = destination_0;
|
|
5255
5258
|
} else {
|
|
5256
|
-
tmp_0 = action_0.
|
|
5259
|
+
tmp_0 = action_0.h9z_1;
|
|
5257
5260
|
}
|
|
5258
5261
|
// Inline function 'kotlin.collections.map' call
|
|
5259
5262
|
var this_0 = tmp_0;
|
|
@@ -5270,7 +5273,7 @@
|
|
|
5270
5273
|
} else {
|
|
5271
5274
|
if (action_0 instanceof RemoveSpectatorsAction) {
|
|
5272
5275
|
// Inline function 'kotlin.collections.mapNotNull' call
|
|
5273
|
-
var tmp0_1 = action_0.
|
|
5276
|
+
var tmp0_1 = action_0.i9z_1;
|
|
5274
5277
|
// Inline function 'kotlin.collections.mapNotNullTo' call
|
|
5275
5278
|
var destination_2 = ArrayList_init_$Create$_0();
|
|
5276
5279
|
// Inline function 'kotlin.collections.forEach' call
|
|
@@ -5289,9 +5292,9 @@
|
|
|
5289
5292
|
var tmp_2;
|
|
5290
5293
|
// Inline function 'kotlin.collections.isNotEmpty' call
|
|
5291
5294
|
if (!sameSpectators_0.r()) {
|
|
5292
|
-
this.
|
|
5295
|
+
this.wa0_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
|
|
5293
5296
|
// Inline function 'kotlin.collections.filterNot' call
|
|
5294
|
-
var tmp0_2 = action_0.
|
|
5297
|
+
var tmp0_2 = action_0.i9z_1;
|
|
5295
5298
|
// Inline function 'kotlin.collections.filterNotTo' call
|
|
5296
5299
|
var destination_3 = ArrayList_init_$Create$_0();
|
|
5297
5300
|
var _iterator__ex2g4s_4 = tmp0_2.l();
|
|
@@ -5326,7 +5329,7 @@
|
|
|
5326
5329
|
}
|
|
5327
5330
|
tmp_2 = destination_3;
|
|
5328
5331
|
} else {
|
|
5329
|
-
tmp_2 = action_0.
|
|
5332
|
+
tmp_2 = action_0.i9z_1;
|
|
5330
5333
|
}
|
|
5331
5334
|
var spectatorsToRemove = toSet(tmp_2);
|
|
5332
5335
|
// Inline function 'kotlin.collections.filterNot' call
|
|
@@ -5375,38 +5378,49 @@
|
|
|
5375
5378
|
};
|
|
5376
5379
|
function Companion_6() {
|
|
5377
5380
|
}
|
|
5378
|
-
protoOf(Companion_6).
|
|
5379
|
-
return new ServerStatePayload(config);
|
|
5381
|
+
protoOf(Companion_6).xa0 = function (config, metadata) {
|
|
5382
|
+
return new ServerStatePayload(config, metadata);
|
|
5380
5383
|
};
|
|
5381
|
-
protoOf(Companion_6).initial = function (config, $super) {
|
|
5384
|
+
protoOf(Companion_6).initial = function (config, metadata, $super) {
|
|
5382
5385
|
config = config === VOID ? Companion_instance_8.initial(null) : config;
|
|
5383
|
-
|
|
5386
|
+
metadata = metadata === VOID ? new RoomMetadata() : metadata;
|
|
5387
|
+
return $super === VOID ? this.xa0(config, metadata) : $super.xa0.call(this, config, metadata);
|
|
5384
5388
|
};
|
|
5385
5389
|
var Companion_instance_14;
|
|
5386
5390
|
function Companion_getInstance_7() {
|
|
5387
5391
|
return Companion_instance_14;
|
|
5388
5392
|
}
|
|
5389
|
-
function ServerStatePayload(config) {
|
|
5393
|
+
function ServerStatePayload(config, metadata) {
|
|
5390
5394
|
this.config = config;
|
|
5395
|
+
this.metadata = metadata;
|
|
5391
5396
|
}
|
|
5392
5397
|
protoOf(ServerStatePayload).z3s = function () {
|
|
5393
5398
|
return this.config;
|
|
5394
5399
|
};
|
|
5400
|
+
protoOf(ServerStatePayload).v8e = function () {
|
|
5401
|
+
return this.metadata;
|
|
5402
|
+
};
|
|
5395
5403
|
protoOf(ServerStatePayload).ne = function () {
|
|
5396
5404
|
return this.config;
|
|
5397
5405
|
};
|
|
5398
|
-
protoOf(ServerStatePayload).
|
|
5399
|
-
return
|
|
5406
|
+
protoOf(ServerStatePayload).oe = function () {
|
|
5407
|
+
return this.metadata;
|
|
5408
|
+
};
|
|
5409
|
+
protoOf(ServerStatePayload).ya0 = function (config, metadata) {
|
|
5410
|
+
return new ServerStatePayload(config, metadata);
|
|
5400
5411
|
};
|
|
5401
|
-
protoOf(ServerStatePayload).copy = function (config, $super) {
|
|
5412
|
+
protoOf(ServerStatePayload).copy = function (config, metadata, $super) {
|
|
5402
5413
|
config = config === VOID ? this.config : config;
|
|
5403
|
-
|
|
5414
|
+
metadata = metadata === VOID ? this.metadata : metadata;
|
|
5415
|
+
return $super === VOID ? this.ya0(config, metadata) : $super.ya0.call(this, config, metadata);
|
|
5404
5416
|
};
|
|
5405
5417
|
protoOf(ServerStatePayload).toString = function () {
|
|
5406
|
-
return 'ServerStatePayload(config=' + this.config.toString() + ')';
|
|
5418
|
+
return 'ServerStatePayload(config=' + this.config.toString() + ', metadata=' + toString(this.metadata) + ')';
|
|
5407
5419
|
};
|
|
5408
5420
|
protoOf(ServerStatePayload).hashCode = function () {
|
|
5409
|
-
|
|
5421
|
+
var result = this.config.hashCode();
|
|
5422
|
+
result = imul(result, 31) + hashCode(this.metadata) | 0;
|
|
5423
|
+
return result;
|
|
5410
5424
|
};
|
|
5411
5425
|
protoOf(ServerStatePayload).equals = function (other) {
|
|
5412
5426
|
if (this === other)
|
|
@@ -5415,6 +5429,8 @@
|
|
|
5415
5429
|
return false;
|
|
5416
5430
|
if (!this.config.equals(other.config))
|
|
5417
5431
|
return false;
|
|
5432
|
+
if (!equals(this.metadata, other.metadata))
|
|
5433
|
+
return false;
|
|
5418
5434
|
return true;
|
|
5419
5435
|
};
|
|
5420
5436
|
function get_serverStatePayload(_this__u8e3s4) {
|
|
@@ -5461,14 +5477,14 @@
|
|
|
5461
5477
|
return new GameServerEngineControllerImpl(loggerCallback, randomOrgConfig);
|
|
5462
5478
|
}
|
|
5463
5479
|
function _get_logger__rkp4sl_0($this) {
|
|
5464
|
-
var tmp0 = $this.
|
|
5480
|
+
var tmp0 = $this.ia1_1;
|
|
5465
5481
|
var tmp = KProperty1;
|
|
5466
5482
|
// Inline function 'kotlin.getValue' call
|
|
5467
5483
|
getPropertyCallableRef('logger', 1, tmp, GameServerEngineControllerImpl$_get_logger_$ref_b9j0th(), null);
|
|
5468
5484
|
return tmp0.w();
|
|
5469
5485
|
}
|
|
5470
5486
|
function _get_di__ndbzja($this) {
|
|
5471
|
-
var tmp0 = $this.
|
|
5487
|
+
var tmp0 = $this.ja1_1;
|
|
5472
5488
|
var tmp = KProperty1;
|
|
5473
5489
|
// Inline function 'kotlin.getValue' call
|
|
5474
5490
|
getPropertyCallableRef('di', 1, tmp, GameServerEngineControllerImpl$_get_di_$ref_cvlqo6(), null);
|
|
@@ -5485,8 +5501,8 @@
|
|
|
5485
5501
|
}
|
|
5486
5502
|
function createCallbackOutput($this, gameServer) {
|
|
5487
5503
|
var tmp;
|
|
5488
|
-
if (!($this.
|
|
5489
|
-
var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.
|
|
5504
|
+
if (!($this.ga1_1 == null)) {
|
|
5505
|
+
var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.ga1_1);
|
|
5490
5506
|
tmp = new CallbackWrapperLoggerOutput(tmp_0, GameServerEngineControllerImpl$createCallbackOutput$lambda(gameServer));
|
|
5491
5507
|
} else {
|
|
5492
5508
|
tmp = null;
|
|
@@ -5500,11 +5516,11 @@
|
|
|
5500
5516
|
function GameServerEngineControllerImpl$logger$delegate$lambda(this$0) {
|
|
5501
5517
|
return function () {
|
|
5502
5518
|
var tmp;
|
|
5503
|
-
if (this$0.
|
|
5519
|
+
if (this$0.ga1_1 == null) {
|
|
5504
5520
|
tmp = null;
|
|
5505
5521
|
} else {
|
|
5506
5522
|
// Inline function 'kotlin.let' call
|
|
5507
|
-
tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.
|
|
5523
|
+
tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.ga1_1)]));
|
|
5508
5524
|
}
|
|
5509
5525
|
var tmp1_elvis_lhs = tmp;
|
|
5510
5526
|
return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
|
|
@@ -5537,7 +5553,7 @@
|
|
|
5537
5553
|
tmp_0.z62(tmp$ret$3);
|
|
5538
5554
|
$this$DI.d5z(jsonModule());
|
|
5539
5555
|
$this$DI.d5z(serverHelpersModule());
|
|
5540
|
-
$this$DI.d5z(randomOrgModule(this$0.
|
|
5556
|
+
$this$DI.d5z(randomOrgModule(this$0.ha1_1));
|
|
5541
5557
|
return Unit_instance;
|
|
5542
5558
|
};
|
|
5543
5559
|
}
|
|
@@ -5613,13 +5629,13 @@
|
|
|
5613
5629
|
};
|
|
5614
5630
|
}
|
|
5615
5631
|
function GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1($reducer) {
|
|
5616
|
-
this.
|
|
5632
|
+
this.qa1_1 = $reducer;
|
|
5617
5633
|
}
|
|
5618
5634
|
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).a6g = function (action) {
|
|
5619
5635
|
return isInterface(action, Action);
|
|
5620
5636
|
};
|
|
5621
5637
|
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).o99 = function (state, action) {
|
|
5622
|
-
return this.
|
|
5638
|
+
return this.qa1_1(state, isInterface(action, Action) ? action : THROW_CCE());
|
|
5623
5639
|
};
|
|
5624
5640
|
protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).q6h = function (state, action) {
|
|
5625
5641
|
return this.o99((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
|
|
@@ -5723,7 +5739,7 @@
|
|
|
5723
5739
|
// Inline function 'kotlin.let' call
|
|
5724
5740
|
$this$DI.d5z(tmp0_safe_receiver);
|
|
5725
5741
|
}
|
|
5726
|
-
$this$DI.d5z(dealerModule(this$0.randomPoolProvider, this$0.
|
|
5742
|
+
$this$DI.d5z(dealerModule(this$0.randomPoolProvider, this$0.ha1_1));
|
|
5727
5743
|
$this$DI.d5z(coreModule($coreConfig));
|
|
5728
5744
|
$this$DI.d5z(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $ratingConfig, $externalReducers, $externalMiddlewares));
|
|
5729
5745
|
return Unit_instance;
|
|
@@ -5732,13 +5748,13 @@
|
|
|
5732
5748
|
function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
|
|
5733
5749
|
loggerCallback = loggerCallback === VOID ? null : loggerCallback;
|
|
5734
5750
|
production = production === VOID ? true : production;
|
|
5735
|
-
this.
|
|
5736
|
-
this.
|
|
5751
|
+
this.ga1_1 = loggerCallback;
|
|
5752
|
+
this.ha1_1 = randomOrgConfig;
|
|
5737
5753
|
AppEnvironment_getInstance().x6l(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
|
|
5738
5754
|
var tmp = this;
|
|
5739
|
-
tmp.
|
|
5755
|
+
tmp.ia1_1 = lazy(GameServerEngineControllerImpl$logger$delegate$lambda(this));
|
|
5740
5756
|
var tmp_0 = this;
|
|
5741
|
-
tmp_0.
|
|
5757
|
+
tmp_0.ja1_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
|
|
5742
5758
|
var tmp_1 = this;
|
|
5743
5759
|
// Inline function 'org.kodein.di.instance' call
|
|
5744
5760
|
var this_0 = _get_di__ndbzja(this);
|
|
@@ -5747,7 +5763,7 @@
|
|
|
5747
5763
|
var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
5748
5764
|
var tmp_3 = Instance(this_0, tmp$ret$0, null);
|
|
5749
5765
|
var tmp_4 = KProperty1;
|
|
5750
|
-
tmp_1.
|
|
5766
|
+
tmp_1.ka1_1 = tmp_3.w64(this, getPropertyCallableRef('parser', 1, tmp_4, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w(), null));
|
|
5751
5767
|
var tmp_5 = this;
|
|
5752
5768
|
// Inline function 'org.kodein.di.instance' call
|
|
5753
5769
|
var this_1 = _get_di__ndbzja(this);
|
|
@@ -5756,7 +5772,7 @@
|
|
|
5756
5772
|
var tmp$ret$2 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
|
|
5757
5773
|
var tmp_7 = Instance(this_1, tmp$ret$2, null);
|
|
5758
5774
|
var tmp_8 = KProperty1;
|
|
5759
|
-
tmp_5.
|
|
5775
|
+
tmp_5.la1_1 = tmp_7.w64(this, getPropertyCallableRef('helper', 1, tmp_8, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f(), null));
|
|
5760
5776
|
var tmp_9 = this;
|
|
5761
5777
|
// Inline function 'org.kodein.di.instance' call
|
|
5762
5778
|
var this_2 = _get_di__ndbzja(this);
|
|
@@ -5765,7 +5781,7 @@
|
|
|
5765
5781
|
var tmp$ret$4 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
|
|
5766
5782
|
var tmp_11 = Instance(this_2, tmp$ret$4, null);
|
|
5767
5783
|
var tmp_12 = KProperty1;
|
|
5768
|
-
tmp_9.
|
|
5784
|
+
tmp_9.ma1_1 = tmp_11.w64(this, getPropertyCallableRef('serverHelper', 1, tmp_12, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre(), null));
|
|
5769
5785
|
var tmp_13 = this;
|
|
5770
5786
|
// Inline function 'org.kodein.di.instance' call
|
|
5771
5787
|
var this_3 = _get_di__ndbzja(this);
|
|
@@ -5774,7 +5790,7 @@
|
|
|
5774
5790
|
var tmp$ret$6 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
|
|
5775
5791
|
var tmp_15 = Instance(this_3, tmp$ret$6, null);
|
|
5776
5792
|
var tmp_16 = KProperty1;
|
|
5777
|
-
tmp_13.
|
|
5793
|
+
tmp_13.na1_1 = tmp_15.w64(this, getPropertyCallableRef('resources', 1, tmp_16, GameServerEngineControllerImpl$_get_resources_$ref_dt6416(), null));
|
|
5778
5794
|
var tmp_17 = this;
|
|
5779
5795
|
// Inline function 'org.kodein.di.instance' call
|
|
5780
5796
|
var this_4 = _get_di__ndbzja(this);
|
|
@@ -5783,7 +5799,7 @@
|
|
|
5783
5799
|
var tmp$ret$8 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
|
|
5784
5800
|
var tmp_19 = Instance(this_4, tmp$ret$8, null);
|
|
5785
5801
|
var tmp_20 = KProperty1;
|
|
5786
|
-
tmp_17.
|
|
5802
|
+
tmp_17.oa1_1 = tmp_19.w64(this, getPropertyCallableRef('test', 1, tmp_20, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5(), null));
|
|
5787
5803
|
var tmp_21 = this;
|
|
5788
5804
|
// Inline function 'org.kodein.di.instance' call
|
|
5789
5805
|
var this_5 = _get_di__ndbzja(this);
|
|
@@ -5792,45 +5808,45 @@
|
|
|
5792
5808
|
var tmp$ret$10 = isInterface(tmp_22, TypeToken) ? tmp_22 : THROW_CCE();
|
|
5793
5809
|
var tmp_23 = Instance(this_5, tmp$ret$10, null);
|
|
5794
5810
|
var tmp_24 = KProperty1;
|
|
5795
|
-
tmp_21.
|
|
5811
|
+
tmp_21.pa1_1 = tmp_23.w64(this, getPropertyCallableRef('randomPoolProvider', 1, tmp_24, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl(), null));
|
|
5796
5812
|
}
|
|
5797
|
-
protoOf(GameServerEngineControllerImpl).
|
|
5798
|
-
var tmp0 = this.
|
|
5813
|
+
protoOf(GameServerEngineControllerImpl).za0 = function () {
|
|
5814
|
+
var tmp0 = this.ka1_1;
|
|
5799
5815
|
var tmp = KProperty1;
|
|
5800
5816
|
// Inline function 'kotlin.getValue' call
|
|
5801
5817
|
getPropertyCallableRef('parser', 1, tmp, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w_0(), null);
|
|
5802
5818
|
return tmp0.w();
|
|
5803
5819
|
};
|
|
5804
|
-
protoOf(GameServerEngineControllerImpl).
|
|
5805
|
-
var tmp0 = this.
|
|
5820
|
+
protoOf(GameServerEngineControllerImpl).ba1 = function () {
|
|
5821
|
+
var tmp0 = this.la1_1;
|
|
5806
5822
|
var tmp = KProperty1;
|
|
5807
5823
|
// Inline function 'kotlin.getValue' call
|
|
5808
5824
|
getPropertyCallableRef('helper', 1, tmp, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f_0(), null);
|
|
5809
5825
|
return tmp0.w();
|
|
5810
5826
|
};
|
|
5811
|
-
protoOf(GameServerEngineControllerImpl).
|
|
5812
|
-
var tmp0 = this.
|
|
5827
|
+
protoOf(GameServerEngineControllerImpl).ca1 = function () {
|
|
5828
|
+
var tmp0 = this.ma1_1;
|
|
5813
5829
|
var tmp = KProperty1;
|
|
5814
5830
|
// Inline function 'kotlin.getValue' call
|
|
5815
5831
|
getPropertyCallableRef('serverHelper', 1, tmp, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre_0(), null);
|
|
5816
5832
|
return tmp0.w();
|
|
5817
5833
|
};
|
|
5818
|
-
protoOf(GameServerEngineControllerImpl).
|
|
5819
|
-
var tmp0 = this.
|
|
5834
|
+
protoOf(GameServerEngineControllerImpl).da1 = function () {
|
|
5835
|
+
var tmp0 = this.na1_1;
|
|
5820
5836
|
var tmp = KProperty1;
|
|
5821
5837
|
// Inline function 'kotlin.getValue' call
|
|
5822
5838
|
getPropertyCallableRef('resources', 1, tmp, GameServerEngineControllerImpl$_get_resources_$ref_dt6416_0(), null);
|
|
5823
5839
|
return tmp0.w();
|
|
5824
5840
|
};
|
|
5825
|
-
protoOf(GameServerEngineControllerImpl).
|
|
5826
|
-
var tmp0 = this.
|
|
5841
|
+
protoOf(GameServerEngineControllerImpl).aa1 = function () {
|
|
5842
|
+
var tmp0 = this.oa1_1;
|
|
5827
5843
|
var tmp = KProperty1;
|
|
5828
5844
|
// Inline function 'kotlin.getValue' call
|
|
5829
5845
|
getPropertyCallableRef('test', 1, tmp, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5_0(), null);
|
|
5830
5846
|
return tmp0.w();
|
|
5831
5847
|
};
|
|
5832
|
-
protoOf(GameServerEngineControllerImpl).
|
|
5833
|
-
var tmp0 = this.
|
|
5848
|
+
protoOf(GameServerEngineControllerImpl).ea1 = function () {
|
|
5849
|
+
var tmp0 = this.pa1_1;
|
|
5834
5850
|
var tmp = KProperty1;
|
|
5835
5851
|
// Inline function 'kotlin.getValue' call
|
|
5836
5852
|
getPropertyCallableRef('randomPoolProvider', 1, tmp, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl_0(), null);
|
|
@@ -5842,7 +5858,7 @@
|
|
|
5842
5858
|
protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
|
|
5843
5859
|
return this.createGameEngineWithLogic();
|
|
5844
5860
|
};
|
|
5845
|
-
protoOf(GameServerEngineControllerImpl).
|
|
5861
|
+
protoOf(GameServerEngineControllerImpl).fa1 = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig) {
|
|
5846
5862
|
var combinedLogger = Companion_instance_6.mx();
|
|
5847
5863
|
var gameServer = {_v: null};
|
|
5848
5864
|
var tmp0_botConfig = new EngineBotConfig(VOID, VOID, VOID, false);
|
|
@@ -5891,7 +5907,7 @@
|
|
|
5891
5907
|
function TestHelper() {
|
|
5892
5908
|
}
|
|
5893
5909
|
function _get_playerAnswerInteractor__msggz1($this) {
|
|
5894
|
-
var tmp0 = $this.
|
|
5910
|
+
var tmp0 = $this.ta1_1;
|
|
5895
5911
|
var tmp = KProperty1;
|
|
5896
5912
|
// Inline function 'kotlin.getValue' call
|
|
5897
5913
|
getPropertyCallableRef('playerAnswerInteractor', 1, tmp, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy_0(), null);
|
|
@@ -5899,7 +5915,7 @@
|
|
|
5899
5915
|
}
|
|
5900
5916
|
function TestHelperImpl$di$lambda$lambda(this$0) {
|
|
5901
5917
|
return function ($this$singleton) {
|
|
5902
|
-
return this$0.
|
|
5918
|
+
return this$0.ra1_1;
|
|
5903
5919
|
};
|
|
5904
5920
|
}
|
|
5905
5921
|
function TestHelperImpl$di$lambda(this$0) {
|
|
@@ -5938,19 +5954,19 @@
|
|
|
5938
5954
|
return emptyMap();
|
|
5939
5955
|
}
|
|
5940
5956
|
function TestHelperImpl(logger) {
|
|
5941
|
-
this.
|
|
5957
|
+
this.ra1_1 = logger;
|
|
5942
5958
|
var tmp = this;
|
|
5943
5959
|
var tmp_0 = Companion_instance_4;
|
|
5944
|
-
tmp.
|
|
5960
|
+
tmp.sa1_1 = tmp_0.k5z(VOID, TestHelperImpl$di$lambda(this));
|
|
5945
5961
|
var tmp_1 = this;
|
|
5946
5962
|
// Inline function 'org.kodein.di.instance' call
|
|
5947
|
-
var this_0 = this.
|
|
5963
|
+
var this_0 = this.sa1_1;
|
|
5948
5964
|
// Inline function 'org.kodein.type.generic' call
|
|
5949
5965
|
var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
|
|
5950
5966
|
var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
|
|
5951
5967
|
var tmp_3 = Instance(this_0, tmp$ret$0, null);
|
|
5952
5968
|
var tmp_4 = KProperty1;
|
|
5953
|
-
tmp_1.
|
|
5969
|
+
tmp_1.ta1_1 = tmp_3.w64(this, getPropertyCallableRef('playerAnswerInteractor', 1, tmp_4, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy(), null));
|
|
5954
5970
|
}
|
|
5955
5971
|
protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
|
|
5956
5972
|
return _get_playerAnswerInteractor__msggz1(this).l8k(playerId, table, botConfig);
|
|
@@ -6020,6 +6036,43 @@
|
|
|
6020
6036
|
}
|
|
6021
6037
|
return null;
|
|
6022
6038
|
};
|
|
6039
|
+
function RoomMetadata() {
|
|
6040
|
+
var tmp = this;
|
|
6041
|
+
// Inline function 'kotlin.collections.mutableMapOf' call
|
|
6042
|
+
tmp.ua1_1 = LinkedHashMap_init_$Create$();
|
|
6043
|
+
this.extras = {};
|
|
6044
|
+
this.extras = this.ua1_1;
|
|
6045
|
+
}
|
|
6046
|
+
protoOf(RoomMetadata).va1 = function () {
|
|
6047
|
+
return this.extras;
|
|
6048
|
+
};
|
|
6049
|
+
protoOf(RoomMetadata).va1 = function () {
|
|
6050
|
+
return this.extras;
|
|
6051
|
+
};
|
|
6052
|
+
protoOf(RoomMetadata).getGame = function (gameId) {
|
|
6053
|
+
var tmp0_elvis_lhs = this.extras.b2(gameId);
|
|
6054
|
+
var tmp;
|
|
6055
|
+
if (tmp0_elvis_lhs == null) {
|
|
6056
|
+
throw IllegalStateException_init_$Create$('RoomMetadata: game ' + gameId + ' not exists');
|
|
6057
|
+
} else {
|
|
6058
|
+
tmp = tmp0_elvis_lhs;
|
|
6059
|
+
}
|
|
6060
|
+
return tmp;
|
|
6061
|
+
};
|
|
6062
|
+
protoOf(RoomMetadata).addGame = function (gameId, game) {
|
|
6063
|
+
// Inline function 'kotlin.collections.set' call
|
|
6064
|
+
this.ua1_1.e2(gameId, game);
|
|
6065
|
+
};
|
|
6066
|
+
function GameMetadata(gameId) {
|
|
6067
|
+
this.gameId = gameId;
|
|
6068
|
+
this.extras = {};
|
|
6069
|
+
}
|
|
6070
|
+
protoOf(GameMetadata).c54 = function () {
|
|
6071
|
+
return this.gameId;
|
|
6072
|
+
};
|
|
6073
|
+
protoOf(GameMetadata).va1 = function () {
|
|
6074
|
+
return this.extras;
|
|
6075
|
+
};
|
|
6023
6076
|
function serverHelpersModule() {
|
|
6024
6077
|
return Module_init_$Create$('Server helpers Module', VOID, VOID, serverHelpersModule$lambda);
|
|
6025
6078
|
}
|
|
@@ -6079,8 +6132,6 @@
|
|
|
6079
6132
|
protoOf(GameServer).shutdown = shutdown;
|
|
6080
6133
|
defineProp(protoOf(GameServer), 'metadata', function () {
|
|
6081
6134
|
return this.v8e();
|
|
6082
|
-
}, function (value) {
|
|
6083
|
-
this.l9w(value);
|
|
6084
6135
|
});
|
|
6085
6136
|
defineProp(protoOf(GameServer), 'id', function () {
|
|
6086
6137
|
return this.y53();
|
|
@@ -6122,22 +6173,22 @@
|
|
|
6122
6173
|
});
|
|
6123
6174
|
protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
|
|
6124
6175
|
defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
|
|
6125
|
-
return this.
|
|
6176
|
+
return this.za0();
|
|
6126
6177
|
});
|
|
6127
6178
|
defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
|
|
6128
|
-
return this.
|
|
6179
|
+
return this.ba1();
|
|
6129
6180
|
});
|
|
6130
6181
|
defineProp(protoOf(GameServerEngineControllerImpl), 'serverHelper', function () {
|
|
6131
|
-
return this.
|
|
6182
|
+
return this.ca1();
|
|
6132
6183
|
});
|
|
6133
6184
|
defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
|
|
6134
|
-
return this.
|
|
6185
|
+
return this.da1();
|
|
6135
6186
|
});
|
|
6136
6187
|
defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
|
|
6137
|
-
return this.
|
|
6188
|
+
return this.aa1();
|
|
6138
6189
|
});
|
|
6139
6190
|
defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
|
|
6140
|
-
return this.
|
|
6191
|
+
return this.ea1();
|
|
6141
6192
|
});
|
|
6142
6193
|
//endregion
|
|
6143
6194
|
//region block: init
|
|
@@ -6196,6 +6247,14 @@
|
|
|
6196
6247
|
$games$jass$logic$server$redux$state.ServerStatePayload = ServerStatePayload;
|
|
6197
6248
|
defineProp($games$jass$logic$server$redux$state.ServerStatePayload, 'Companion', Companion_getInstance_7, VOID, true);
|
|
6198
6249
|
_.createGameServerController = createGameServerController;
|
|
6250
|
+
var $games = _.games || (_.games = {});
|
|
6251
|
+
var $games$jass = $games.jass || ($games.jass = {});
|
|
6252
|
+
var $games$jass$logic = $games$jass.logic || ($games$jass.logic = {});
|
|
6253
|
+
var $games$jass$logic$server = $games$jass$logic.server || ($games$jass$logic.server = {});
|
|
6254
|
+
var $games$jass$logic$server$data = $games$jass$logic$server.data || ($games$jass$logic$server.data = {});
|
|
6255
|
+
var $games$jass$logic$server$data$models = $games$jass$logic$server$data.models || ($games$jass$logic$server$data.models = {});
|
|
6256
|
+
$games$jass$logic$server$data$models.RoomMetadata = RoomMetadata;
|
|
6257
|
+
$games$jass$logic$server$data$models.GameMetadata = GameMetadata;
|
|
6199
6258
|
}
|
|
6200
6259
|
$jsExportAll$(_);
|
|
6201
6260
|
kotlin_kotlin.$jsExportAll$(_);
|