raspberry_games_server_game_logic 1.8.389 → 1.8.391

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Files changed (34) hide show
  1. package/Kosi-Kaverit-kaverit.js +13 -13
  2. package/Kosi-Kodein-kodein-di.js +37 -37
  3. package/Kotlin-DateTime-library-kotlinx-datetime.js +89 -89
  4. package/Logic_Debertz-core.js +58 -58
  5. package/Logic_Debertz-engine.js +10041 -10031
  6. package/Logic_Debertz-engine.js.map +1 -1
  7. package/Logic_Debertz-game_server.d.ts +36 -6
  8. package/Logic_Debertz-game_server.js +935 -843
  9. package/Logic_Debertz-game_server.js.map +1 -1
  10. package/error-library-error.js +5 -5
  11. package/kotlin-kotlin-stdlib.js +295 -282
  12. package/kotlin-kotlin-stdlib.js.map +1 -1
  13. package/kotlinx-atomicfu.js +9 -9
  14. package/kotlinx-coroutines-core.js +73 -73
  15. package/kotlinx-io-kotlinx-io-core.js +30 -30
  16. package/kotlinx-serialization-kotlinx-serialization-core.js +79 -79
  17. package/kotlinx-serialization-kotlinx-serialization-json.js +88 -88
  18. package/ktor-ktor-client-content-negotiation.js +21 -21
  19. package/ktor-ktor-client-core.js +67 -67
  20. package/ktor-ktor-client-logging.js +23 -23
  21. package/ktor-ktor-events.js +5 -5
  22. package/ktor-ktor-http.js +72 -72
  23. package/ktor-ktor-io.js +50 -50
  24. package/ktor-ktor-serialization-kotlinx.js +15 -15
  25. package/ktor-ktor-serialization.js +15 -15
  26. package/ktor-ktor-utils.js +45 -45
  27. package/ktor-ktor-websockets.js +13 -13
  28. package/package.json +1 -1
  29. package/random-library-crypto-rand.js +11 -11
  30. package/random-library-secure-random.js +5 -5
  31. package/raspberry-cardgame-lib-core.js +34 -34
  32. package/raspberry-cardgame-lib-logger.js +12 -12
  33. package/raspberry-cardgame-lib-random.js +39 -39
  34. package/uuid.js +12 -12
@@ -875,7 +875,7 @@ export declare namespace games.jass.logic.data.models {
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  }
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  export declare namespace games.jass.logic.data.models.config {
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  class RatingConfig {
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- constructor(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, ffaMaxRatingDecreaseFraction?: number, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean);
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+ constructor(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, ffaMaxRatingDecreaseFraction?: number, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean, loserPenaltyBaseFraction?: number, loserPenaltyExcellentThreshold?: number, loserPenaltyGoodThreshold?: number);
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  get defaultFactor(): number;
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  get eloScaleH2H(): number;
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  get eloScaleFfa(): number;
@@ -884,7 +884,10 @@ export declare namespace games.jass.logic.data.models.config {
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  get ffaMaxRatingDecreaseFraction(): number;
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  get botNativeUpdatesRating(): boolean;
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  get replacementForcedDecrease(): boolean;
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- copy(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, ffaMaxRatingDecreaseFraction?: number, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean): games.jass.logic.data.models.config.RatingConfig;
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+ get loserPenaltyBaseFraction(): number;
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+ get loserPenaltyExcellentThreshold(): number;
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+ get loserPenaltyGoodThreshold(): number;
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+ copy(defaultFactor?: number, eloScaleH2H?: number, eloScaleFfa?: number, h2hCloseLossThresholdRatio?: number, ffaMovEnabled?: boolean, ffaMaxRatingDecreaseFraction?: number, botNativeUpdatesRating?: boolean, replacementForcedDecrease?: boolean, loserPenaltyBaseFraction?: number, loserPenaltyExcellentThreshold?: number, loserPenaltyGoodThreshold?: number): games.jass.logic.data.models.config.RatingConfig;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -2786,6 +2789,32 @@ export declare namespace di {
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  const constructor: abstract new () => EngineHelpersFactory;
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  }
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  }
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+ export declare namespace games.jass.logic.server.data.models {
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+ class RoomMetadata {
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+ constructor(games?: kotlin.collections.KtMap<string, games.jass.logic.server.data.models.GameMetadata>);
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+ get games(): kotlin.collections.KtMap<string, games.jass.logic.server.data.models.GameMetadata>;
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+ copy(games?: kotlin.collections.KtMap<string, games.jass.logic.server.data.models.GameMetadata>): games.jass.logic.server.data.models.RoomMetadata;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ }
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+ /** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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+ namespace RoomMetadata.$metadata$ {
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+ const constructor: abstract new () => RoomMetadata;
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+ }
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+ class GameMetadata {
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+ constructor(gameId: string);
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+ get gameId(): string;
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+ copy(gameId?: string): games.jass.logic.server.data.models.GameMetadata;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ }
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+ /** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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+ namespace GameMetadata.$metadata$ {
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+ const constructor: abstract new () => GameMetadata;
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+ }
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+ }
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  export declare namespace games.jass.logic.server.data.models.config {
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  class ServerConfig {
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  constructor(fromRound: Nullable<number>, canStartNewGame: boolean);
@@ -2918,7 +2947,7 @@ export declare namespace games.jass.logic.server.data.models.state {
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  }
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  export declare namespace games.jass.logic.server.domain {
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  interface ServerGameEngineContract extends games.jass.logic.GameStoreContract {
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- metadata: any;
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+ readonly metadata: games.jass.logic.server.data.models.RoomMetadata;
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  roomOnCreate(roomId: string, gameCreatorId: string, config: games.jass.logic.data.models.table.config.Config, usersArray: Array<com.logic.data.models.player.GameUserInfo>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameTransition>, spectators?: Array<com.logic.data.models.player.GameUserInfo>): void;
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  roomOnContinueFromState(roomId: string, state: games.jass.logic.data.models.table.TableStateWithActions): void;
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  roomOnContinueFromRound(roomId: string, tableLite: games.jass.logic.data.models.table.JassTableLite): void;
@@ -2944,9 +2973,10 @@ export declare namespace games.jass.logic.server.domain {
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  }
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  export declare namespace games.jass.logic.server.redux.state {
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  class ServerStatePayload implements games.jass.logic.redux.AppStatePayload {
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- constructor(config: games.jass.logic.server.data.models.config.ServerConfig);
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+ constructor(config: games.jass.logic.server.data.models.config.ServerConfig, metadata: games.jass.logic.server.data.models.RoomMetadata);
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  get config(): games.jass.logic.server.data.models.config.ServerConfig;
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- copy(config?: games.jass.logic.server.data.models.config.ServerConfig): games.jass.logic.server.redux.state.ServerStatePayload;
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+ get metadata(): games.jass.logic.server.data.models.RoomMetadata;
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+ copy(config?: games.jass.logic.server.data.models.config.ServerConfig, metadata?: games.jass.logic.server.data.models.RoomMetadata): games.jass.logic.server.redux.state.ServerStatePayload;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -2963,7 +2993,7 @@ export declare namespace games.jass.logic.server.redux.state {
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  /** @deprecated $metadata$ is used for internal purposes, please don't use it in your code, because it can be removed at any moment */
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  namespace Companion.$metadata$ {
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  abstract class constructor {
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- initial(config?: games.jass.logic.server.data.models.config.ServerConfig): games.jass.logic.server.redux.state.ServerStatePayload;
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+ initial(config?: games.jass.logic.server.data.models.config.ServerConfig, metadata?: games.jass.logic.server.data.models.RoomMetadata): games.jass.logic.server.redux.state.ServerStatePayload;
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  private constructor();
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  }
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  }