raspberry_games_server_game_logic 1.8.382 → 1.8.384

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -360,10 +360,10 @@
360
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  spectators = tmp;
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  var tmp_0;
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  if ($super === VOID) {
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- this.c9v(roomId, gameCreatorId, config, usersArray, transition, spectators);
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+ this.d9v(roomId, gameCreatorId, config, usersArray, transition, spectators);
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  tmp_0 = Unit_instance;
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  } else {
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- tmp_0 = $super.c9v.call(this, roomId, gameCreatorId, config, usersArray, transition, spectators);
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+ tmp_0 = $super.d9v.call(this, roomId, gameCreatorId, config, usersArray, transition, spectators);
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  }
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  return tmp_0;
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  }
@@ -371,10 +371,10 @@
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  newRid = newRid === VOID ? null : newRid;
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  var tmp;
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  if ($super === VOID) {
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- this.d9v(newRid);
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+ this.e9v(newRid);
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  tmp = Unit_instance;
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  } else {
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- tmp = $super.d9v.call(this, newRid);
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+ tmp = $super.e9v.call(this, newRid);
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  }
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  return tmp;
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  }
@@ -382,10 +382,10 @@
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  roomId = roomId === VOID ? null : roomId;
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  var tmp;
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  if ($super === VOID) {
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- this.e9v(reason, roomId);
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+ this.f9v(reason, roomId);
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  tmp = Unit_instance;
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  } else {
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- tmp = $super.e9v.call(this, reason, roomId);
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+ tmp = $super.f9v.call(this, reason, roomId);
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  }
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  return tmp;
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  }
@@ -450,7 +450,7 @@
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  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
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  ratingConfig = ratingConfig === VOID ? new RatingConfig() : ratingConfig;
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  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
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- return $super === VOID ? this.w9z(reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig) : $super.w9z.call(this, reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig);
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+ return $super === VOID ? this.x9z(reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig) : $super.x9z.call(this, reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig);
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  }
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  initMetadataForInterface(GameEngineController, 'GameEngineController');
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  initMetadataForClass(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1, VOID, VOID, VOID, [Reducer]);
@@ -461,17 +461,17 @@
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  initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
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  //endregion
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  function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
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- this.s9e_1 = $subscriber;
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+ this.r9e_1 = $subscriber;
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  CoroutineImpl.call(this, resultContinuation);
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  }
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- protoOf(GameServer$subscribeToClientAction$slambda$slambda).u9e = function (it, $completion) {
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- var tmp = this.v9e(it, $completion);
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+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).t9e = function (it, $completion) {
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+ var tmp = this.u9e(it, $completion);
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  tmp.t8_1 = Unit_instance;
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  tmp.u8_1 = null;
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  return tmp.z8();
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  };
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  protoOf(GameServer$subscribeToClientAction$slambda$slambda).h9 = function (p1, $completion) {
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- return this.u9e(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
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+ return this.t9e(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
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  };
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  protoOf(GameServer$subscribeToClientAction$slambda$slambda).z8 = function () {
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  var suspendResult = this.t8_1;
@@ -480,7 +480,7 @@
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  var tmp = this.r8_1;
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  if (tmp === 0) {
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  this.s8_1 = 1;
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- this.s9e_1(this.t9e_1);
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+ this.r9e_1(this.s9e_1);
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  return Unit_instance;
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  } else if (tmp === 1) {
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  throw this.u8_1;
@@ -491,31 +491,31 @@
491
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  }
492
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  while (true);
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  };
494
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).v9e = function (it, completion) {
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- var i = new GameServer$subscribeToClientAction$slambda$slambda(this.s9e_1, completion);
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- i.t9e_1 = it;
494
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).u9e = function (it, completion) {
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+ var i = new GameServer$subscribeToClientAction$slambda$slambda(this.r9e_1, completion);
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+ i.s9e_1 = it;
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  return i;
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  };
499
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  function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
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  var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
501
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  var l = function (it, $completion) {
502
- return i.u9e(it, $completion);
502
+ return i.t9e(it, $completion);
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  };
504
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  l.$arity = 1;
505
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  return l;
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  }
507
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  function GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation) {
508
- this.e9f_1 = $subscriber;
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+ this.d9f_1 = $subscriber;
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509
  CoroutineImpl.call(this, resultContinuation);
510
510
  }
511
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).g9f = function (it, $completion) {
512
- var tmp = this.h9f(it, $completion);
511
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).f9f = function (it, $completion) {
512
+ var tmp = this.g9f(it, $completion);
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513
  tmp.t8_1 = Unit_instance;
514
514
  tmp.u8_1 = null;
515
515
  return tmp.z8();
516
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  };
517
517
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).h9 = function (p1, $completion) {
518
- return this.g9f((!(p1 == null) ? isInterface(p1, ServerStateUpdate) : false) ? p1 : THROW_CCE(), $completion);
518
+ return this.f9f((!(p1 == null) ? isInterface(p1, ServerStateUpdate) : false) ? p1 : THROW_CCE(), $completion);
519
519
  };
520
520
  protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).z8 = function () {
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521
  var suspendResult = this.t8_1;
@@ -524,7 +524,7 @@
524
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  var tmp = this.r8_1;
525
525
  if (tmp === 0) {
526
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  this.s8_1 = 1;
527
- this.e9f_1(this.f9f_1);
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+ this.d9f_1(this.e9f_1);
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  return Unit_instance;
529
529
  } else if (tmp === 1) {
530
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  throw this.u8_1;
@@ -535,22 +535,22 @@
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  }
536
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  while (true);
537
537
  };
538
- protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).h9f = function (it, completion) {
539
- var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.e9f_1, completion);
540
- i.f9f_1 = it;
538
+ protoOf(GameServer$subscribeServerStateUpdate$slambda$slambda).g9f = function (it, completion) {
539
+ var i = new GameServer$subscribeServerStateUpdate$slambda$slambda(this.d9f_1, completion);
540
+ i.e9f_1 = it;
541
541
  return i;
542
542
  };
543
543
  function GameServer$subscribeServerStateUpdate$slambda$slambda_0($subscriber, resultContinuation) {
544
544
  var i = new GameServer$subscribeServerStateUpdate$slambda$slambda($subscriber, resultContinuation);
545
545
  var l = function (it, $completion) {
546
- return i.g9f(it, $completion);
546
+ return i.f9f(it, $completion);
547
547
  };
548
548
  l.$arity = 1;
549
549
  return l;
550
550
  }
551
551
  function GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda($$this$unsafeFlow, this$0, resultContinuation) {
552
- this.q9f_1 = $$this$unsafeFlow;
553
- this.r9f_1 = this$0;
552
+ this.p9f_1 = $$this$unsafeFlow;
553
+ this.q9f_1 = this$0;
554
554
  CoroutineImpl.call(this, resultContinuation);
555
555
  }
556
556
  protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).u2h = function (value, $completion) {
@@ -570,10 +570,10 @@
570
570
  switch (tmp) {
571
571
  case 0:
572
572
  this.s8_1 = 2;
573
- var tmp0 = this.q9f_1;
574
- var value = this.s9f_1;
573
+ var tmp0 = this.p9f_1;
574
+ var value = this.r9f_1;
575
575
  this.r8_1 = 1;
576
- suspendResult = tmp0.l28(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.r9f_1)), this);
576
+ suspendResult = tmp0.l28(mapToDto_1(value, _get_encoderDecoderProvider__qqgrji(this.q9f_1)), this);
577
577
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
578
578
  return suspendResult;
579
579
  }
@@ -596,8 +596,8 @@
596
596
  while (true);
597
597
  };
598
598
  protoOf(GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda).v2h = function (value, completion) {
599
- var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda(this.q9f_1, this.r9f_1, completion);
600
- i.s9f_1 = value;
599
+ var i = new GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda(this.p9f_1, this.q9f_1, completion);
600
+ i.r9f_1 = value;
601
601
  return i;
602
602
  };
603
603
  function GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($$this$unsafeFlow, this$0, resultContinuation) {
@@ -610,8 +610,8 @@
610
610
  }
611
611
  function $collectCOROUTINE$(_this__u8e3s4, collector, resultContinuation) {
612
612
  CoroutineImpl.call(this, resultContinuation);
613
- this.b9g_1 = _this__u8e3s4;
614
- this.c9g_1 = collector;
613
+ this.a9g_1 = _this__u8e3s4;
614
+ this.b9g_1 = collector;
615
615
  }
616
616
  protoOf($collectCOROUTINE$).z8 = function () {
617
617
  var suspendResult = this.t8_1;
@@ -621,10 +621,10 @@
621
621
  switch (tmp) {
622
622
  case 0:
623
623
  this.s8_1 = 2;
624
- var $this$unsafeFlow = this.c9g_1;
624
+ var $this$unsafeFlow = this.b9g_1;
625
625
  this.r8_1 = 1;
626
- var tmp_0 = GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($this$unsafeFlow, this.b9g_1.e9g_1, null);
627
- suspendResult = this.b9g_1.d9g_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_0), this);
626
+ var tmp_0 = GameServer$subscribeServerStateUpdateJson$slambda$o$collect$slambda_0($this$unsafeFlow, this.a9g_1.d9g_1, null);
627
+ suspendResult = this.a9g_1.c9g_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_1(tmp_0), this);
628
628
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
629
629
  return suspendResult;
630
630
  }
@@ -647,8 +647,8 @@
647
647
  while (true);
648
648
  };
649
649
  function GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1($this, this$0) {
650
- this.d9g_1 = $this;
651
- this.e9g_1 = this$0;
650
+ this.c9g_1 = $this;
651
+ this.d9g_1 = this$0;
652
652
  }
653
653
  protoOf(GameServer$subscribeServerStateUpdateJson$2$$inlined$map$1).m28 = function (collector, $completion) {
654
654
  var tmp = new $collectCOROUTINE$(this, collector, $completion);
@@ -660,17 +660,17 @@
660
660
  return this.m28(collector, $completion);
661
661
  };
662
662
  function GameServer$subscribeServerStateUpdateJson$slambda$slambda($subscriber, resultContinuation) {
663
- this.n9g_1 = $subscriber;
663
+ this.m9g_1 = $subscriber;
664
664
  CoroutineImpl.call(this, resultContinuation);
665
665
  }
666
- protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).p9g = function (it, $completion) {
667
- var tmp = this.q9g(it, $completion);
666
+ protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).o9g = function (it, $completion) {
667
+ var tmp = this.p9g(it, $completion);
668
668
  tmp.t8_1 = Unit_instance;
669
669
  tmp.u8_1 = null;
670
670
  return tmp.z8();
671
671
  };
672
672
  protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).h9 = function (p1, $completion) {
673
- return this.p9g((!(p1 == null) ? isInterface(p1, ServerStateUpdateDto) : false) ? p1 : THROW_CCE(), $completion);
673
+ return this.o9g((!(p1 == null) ? isInterface(p1, ServerStateUpdateDto) : false) ? p1 : THROW_CCE(), $completion);
674
674
  };
675
675
  protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).z8 = function () {
676
676
  var suspendResult = this.t8_1;
@@ -679,7 +679,7 @@
679
679
  var tmp = this.r8_1;
680
680
  if (tmp === 0) {
681
681
  this.s8_1 = 1;
682
- this.n9g_1(this.o9g_1);
682
+ this.m9g_1(this.n9g_1);
683
683
  return Unit_instance;
684
684
  } else if (tmp === 1) {
685
685
  throw this.u8_1;
@@ -690,22 +690,22 @@
690
690
  }
691
691
  while (true);
692
692
  };
693
- protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).q9g = function (it, completion) {
694
- var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda(this.n9g_1, completion);
695
- i.o9g_1 = it;
693
+ protoOf(GameServer$subscribeServerStateUpdateJson$slambda$slambda).p9g = function (it, completion) {
694
+ var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda(this.m9g_1, completion);
695
+ i.n9g_1 = it;
696
696
  return i;
697
697
  };
698
698
  function GameServer$subscribeServerStateUpdateJson$slambda$slambda_0($subscriber, resultContinuation) {
699
699
  var i = new GameServer$subscribeServerStateUpdateJson$slambda$slambda($subscriber, resultContinuation);
700
700
  var l = function (it, $completion) {
701
- return i.p9g(it, $completion);
701
+ return i.o9g(it, $completion);
702
702
  };
703
703
  l.$arity = 1;
704
704
  return l;
705
705
  }
706
706
  function GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda($$this$unsafeFlow, $table, resultContinuation) {
707
- this.z9g_1 = $$this$unsafeFlow;
708
- this.a9h_1 = $table;
707
+ this.y9g_1 = $$this$unsafeFlow;
708
+ this.z9g_1 = $table;
709
709
  CoroutineImpl.call(this, resultContinuation);
710
710
  }
711
711
  protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).u2h = function (value, $completion) {
@@ -725,10 +725,10 @@
725
725
  switch (tmp) {
726
726
  case 0:
727
727
  this.s8_1 = 2;
728
- var tmp0 = this.z9g_1;
729
- var value = this.b9h_1;
728
+ var tmp0 = this.y9g_1;
729
+ var value = this.a9h_1;
730
730
  this.r8_1 = 1;
731
- suspendResult = tmp0.l28(new ActionsStateUpdate(this.a9h_1.id, value), this);
731
+ suspendResult = tmp0.l28(new ActionsStateUpdate(this.z9g_1.id, value), this);
732
732
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
733
733
  return suspendResult;
734
734
  }
@@ -751,8 +751,8 @@
751
751
  while (true);
752
752
  };
753
753
  protoOf(GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda).v2h = function (value, completion) {
754
- var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda(this.z9g_1, this.a9h_1, completion);
755
- i.b9h_1 = value;
754
+ var i = new GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda(this.y9g_1, this.z9g_1, completion);
755
+ i.a9h_1 = value;
756
756
  return i;
757
757
  };
758
758
  function GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($$this$unsafeFlow, $table, resultContinuation) {
@@ -765,8 +765,8 @@
765
765
  }
766
766
  function $collectCOROUTINE$_0(_this__u8e3s4, collector, resultContinuation) {
767
767
  CoroutineImpl.call(this, resultContinuation);
768
- this.k9h_1 = _this__u8e3s4;
769
- this.l9h_1 = collector;
768
+ this.j9h_1 = _this__u8e3s4;
769
+ this.k9h_1 = collector;
770
770
  }
771
771
  protoOf($collectCOROUTINE$_0).z8 = function () {
772
772
  var suspendResult = this.t8_1;
@@ -776,10 +776,10 @@
776
776
  switch (tmp) {
777
777
  case 0:
778
778
  this.s8_1 = 2;
779
- var $this$unsafeFlow = this.l9h_1;
779
+ var $this$unsafeFlow = this.k9h_1;
780
780
  this.r8_1 = 1;
781
- var tmp_0 = GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($this$unsafeFlow, this.k9h_1.n9h_1, null);
782
- suspendResult = this.k9h_1.m9h_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
781
+ var tmp_0 = GameServer$observeTableStateUpdates$slambda$slambda$o$collect$slambda_0($this$unsafeFlow, this.j9h_1.m9h_1, null);
782
+ suspendResult = this.j9h_1.l9h_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_2(tmp_0), this);
783
783
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
784
784
  return suspendResult;
785
785
  }
@@ -802,8 +802,8 @@
802
802
  while (true);
803
803
  };
804
804
  function _no_name_provided__qut3iv($this, $table) {
805
- this.m9h_1 = $this;
806
- this.n9h_1 = $table;
805
+ this.l9h_1 = $this;
806
+ this.m9h_1 = $table;
807
807
  }
808
808
  protoOf(_no_name_provided__qut3iv).m28 = function (collector, $completion) {
809
809
  var tmp = new $collectCOROUTINE$_0(this, collector, $completion);
@@ -815,18 +815,18 @@
815
815
  return this.m28(collector, $completion);
816
816
  };
817
817
  function GameServer$observeTableStateUpdates$slambda$slambda($table, this$0, resultContinuation) {
818
- this.w9h_1 = $table;
819
- this.x9h_1 = this$0;
818
+ this.v9h_1 = $table;
819
+ this.w9h_1 = this$0;
820
820
  CoroutineImpl.call(this, resultContinuation);
821
821
  }
822
- protoOf(GameServer$observeTableStateUpdates$slambda$slambda).z9h = function ($this$flow, $completion) {
823
- var tmp = this.a9i($this$flow, $completion);
822
+ protoOf(GameServer$observeTableStateUpdates$slambda$slambda).y9h = function ($this$flow, $completion) {
823
+ var tmp = this.z9h($this$flow, $completion);
824
824
  tmp.t8_1 = Unit_instance;
825
825
  tmp.u8_1 = null;
826
826
  return tmp.z8();
827
827
  };
828
828
  protoOf(GameServer$observeTableStateUpdates$slambda$slambda).h9 = function (p1, $completion) {
829
- return this.z9h((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
829
+ return this.y9h((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
830
830
  };
831
831
  protoOf(GameServer$observeTableStateUpdates$slambda$slambda).z8 = function () {
832
832
  var suspendResult = this.t8_1;
@@ -837,7 +837,7 @@
837
837
  case 0:
838
838
  this.s8_1 = 3;
839
839
  this.r8_1 = 1;
840
- suspendResult = this.y9h_1.l28(new TableStateUpdate(this.w9h_1.id, this.w9h_1), this);
840
+ suspendResult = this.x9h_1.l28(new TableStateUpdate(this.v9h_1.id, this.v9h_1), this);
841
841
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
842
842
  return suspendResult;
843
843
  }
@@ -845,8 +845,8 @@
845
845
  continue $sm;
846
846
  case 1:
847
847
  this.r8_1 = 2;
848
- var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.x9h_1).l8j(), fromInt(_get_serverReduxConfig__rprcrm(this.x9h_1).serverStateUpdateIntervalMillis));
849
- suspendResult = emitAll(this.y9h_1, new _no_name_provided__qut3iv(this_0, this.w9h_1), this);
848
+ var this_0 = windowedByInterval(_get_fromClientEventsObserver__a7vzd3(this.w9h_1).k8j(), fromInt(_get_serverReduxConfig__rprcrm(this.w9h_1).serverStateUpdateIntervalMillis));
849
+ suspendResult = emitAll(this.x9h_1, new _no_name_provided__qut3iv(this_0, this.v9h_1), this);
850
850
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
851
851
  return suspendResult;
852
852
  }
@@ -868,21 +868,21 @@
868
868
  }
869
869
  while (true);
870
870
  };
871
- protoOf(GameServer$observeTableStateUpdates$slambda$slambda).a9i = function ($this$flow, completion) {
872
- var i = new GameServer$observeTableStateUpdates$slambda$slambda(this.w9h_1, this.x9h_1, completion);
873
- i.y9h_1 = $this$flow;
871
+ protoOf(GameServer$observeTableStateUpdates$slambda$slambda).z9h = function ($this$flow, completion) {
872
+ var i = new GameServer$observeTableStateUpdates$slambda$slambda(this.v9h_1, this.w9h_1, completion);
873
+ i.x9h_1 = $this$flow;
874
874
  return i;
875
875
  };
876
876
  function GameServer$observeTableStateUpdates$slambda$slambda_0($table, this$0, resultContinuation) {
877
877
  var i = new GameServer$observeTableStateUpdates$slambda$slambda($table, this$0, resultContinuation);
878
878
  var l = function ($this$flow, $completion) {
879
- return i.z9h($this$flow, $completion);
879
+ return i.y9h($this$flow, $completion);
880
880
  };
881
881
  l.$arity = 1;
882
882
  return l;
883
883
  }
884
884
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda($$this$unsafeFlow, resultContinuation) {
885
- this.j9i_1 = $$this$unsafeFlow;
885
+ this.i9i_1 = $$this$unsafeFlow;
886
886
  CoroutineImpl.call(this, resultContinuation);
887
887
  }
888
888
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).u2h = function (value, $completion) {
@@ -903,28 +903,28 @@
903
903
  case 0:
904
904
  this.s8_1 = 5;
905
905
  var tmp_0 = this;
906
- tmp_0.o9i_1 = this.j9i_1;
906
+ tmp_0.n9i_1 = this.i9i_1;
907
907
  var tmp_1 = this;
908
- tmp_1.n9i_1 = this.k9i_1;
908
+ tmp_1.m9i_1 = this.j9i_1;
909
909
  this.r8_1 = 1;
910
910
  continue $sm;
911
911
  case 1:
912
- this.l9i_1 = this.o9i_1;
913
- var tmp0_elvis_lhs = this.n9i_1.l6m_1;
912
+ this.k9i_1 = this.n9i_1;
913
+ var tmp0_elvis_lhs = this.m9i_1.l6m_1;
914
914
  if (tmp0_elvis_lhs == null) {
915
915
  this.r8_1 = 4;
916
916
  var tmp_2 = this;
917
917
  continue $sm;
918
918
  } else {
919
- this.m9i_1 = tmp0_elvis_lhs;
919
+ this.l9i_1 = tmp0_elvis_lhs;
920
920
  this.r8_1 = 2;
921
921
  continue $sm;
922
922
  }
923
923
 
924
924
  case 2:
925
- var transformed = this.m9i_1;
925
+ var transformed = this.l9i_1;
926
926
  this.r8_1 = 3;
927
- suspendResult = this.l9i_1.l28(transformed, this);
927
+ suspendResult = this.k9i_1.l28(transformed, this);
928
928
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
929
929
  return suspendResult;
930
930
  }
@@ -955,8 +955,8 @@
955
955
  while (true);
956
956
  };
957
957
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda).v2h = function (value, completion) {
958
- var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.j9i_1, completion);
959
- i.k9i_1 = value;
958
+ var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda(this.i9i_1, completion);
959
+ i.j9i_1 = value;
960
960
  return i;
961
961
  };
962
962
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($$this$unsafeFlow, resultContinuation) {
@@ -969,8 +969,8 @@
969
969
  }
970
970
  function $collectCOROUTINE$_1(_this__u8e3s4, collector, resultContinuation) {
971
971
  CoroutineImpl.call(this, resultContinuation);
972
- this.x9i_1 = _this__u8e3s4;
973
- this.y9i_1 = collector;
972
+ this.w9i_1 = _this__u8e3s4;
973
+ this.x9i_1 = collector;
974
974
  }
975
975
  protoOf($collectCOROUTINE$_1).z8 = function () {
976
976
  var suspendResult = this.t8_1;
@@ -980,10 +980,10 @@
980
980
  switch (tmp) {
981
981
  case 0:
982
982
  this.s8_1 = 2;
983
- var $this$unsafeFlow = this.y9i_1;
983
+ var $this$unsafeFlow = this.x9i_1;
984
984
  this.r8_1 = 1;
985
985
  var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_0($this$unsafeFlow, null);
986
- suspendResult = this.x9i_1.z9i_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
986
+ suspendResult = this.w9i_1.y9i_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
987
987
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
988
988
  return suspendResult;
989
989
  }
@@ -1006,7 +1006,7 @@
1006
1006
  while (true);
1007
1007
  };
1008
1008
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda_1($$this$unsafeFlow, resultContinuation) {
1009
- this.i9j_1 = $$this$unsafeFlow;
1009
+ this.h9j_1 = $$this$unsafeFlow;
1010
1010
  CoroutineImpl.call(this, resultContinuation);
1011
1011
  }
1012
1012
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).u2h = function (value, $completion) {
@@ -1026,8 +1026,8 @@
1026
1026
  switch (tmp) {
1027
1027
  case 0:
1028
1028
  this.s8_1 = 2;
1029
- var tmp0 = this.i9j_1;
1030
- var value = this.j9j_1;
1029
+ var tmp0 = this.h9j_1;
1030
+ var value = this.i9j_1;
1031
1031
  this.r8_1 = 1;
1032
1032
  suspendResult = tmp0.l28(to(value.gameInfo.roundNumberTotal, value), this);
1033
1033
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1052,8 +1052,8 @@
1052
1052
  while (true);
1053
1053
  };
1054
1054
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_1).v2h = function (value, completion) {
1055
- var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1(this.i9j_1, completion);
1056
- i.j9j_1 = value;
1055
+ var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_1(this.h9j_1, completion);
1056
+ i.i9j_1 = value;
1057
1057
  return i;
1058
1058
  };
1059
1059
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($$this$unsafeFlow, resultContinuation) {
@@ -1066,8 +1066,8 @@
1066
1066
  }
1067
1067
  function $collectCOROUTINE$_2(_this__u8e3s4, collector, resultContinuation) {
1068
1068
  CoroutineImpl.call(this, resultContinuation);
1069
- this.s9j_1 = _this__u8e3s4;
1070
- this.t9j_1 = collector;
1069
+ this.r9j_1 = _this__u8e3s4;
1070
+ this.s9j_1 = collector;
1071
1071
  }
1072
1072
  protoOf($collectCOROUTINE$_2).z8 = function () {
1073
1073
  var suspendResult = this.t8_1;
@@ -1077,10 +1077,10 @@
1077
1077
  switch (tmp) {
1078
1078
  case 0:
1079
1079
  this.s8_1 = 2;
1080
- var $this$unsafeFlow = this.t9j_1;
1080
+ var $this$unsafeFlow = this.s9j_1;
1081
1081
  this.r8_1 = 1;
1082
1082
  var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_2($this$unsafeFlow, null);
1083
- suspendResult = this.s9j_1.u9j_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1083
+ suspendResult = this.r9j_1.t9j_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1084
1084
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1085
1085
  return suspendResult;
1086
1086
  }
@@ -1103,7 +1103,7 @@
1103
1103
  while (true);
1104
1104
  };
1105
1105
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda_3($$this$unsafeFlow, resultContinuation) {
1106
- this.d9k_1 = $$this$unsafeFlow;
1106
+ this.c9k_1 = $$this$unsafeFlow;
1107
1107
  CoroutineImpl.call(this, resultContinuation);
1108
1108
  }
1109
1109
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).u2h = function (value, $completion) {
@@ -1123,8 +1123,8 @@
1123
1123
  switch (tmp) {
1124
1124
  case 0:
1125
1125
  this.s8_1 = 2;
1126
- var tmp0 = this.d9k_1;
1127
- var value = this.e9k_1;
1126
+ var tmp0 = this.c9k_1;
1127
+ var value = this.d9k_1;
1128
1128
  this.r8_1 = 1;
1129
1129
  suspendResult = tmp0.l28(value.me_1, this);
1130
1130
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1149,8 +1149,8 @@
1149
1149
  while (true);
1150
1150
  };
1151
1151
  protoOf(GameServer$observeTableWhenRoundChanges$o$collect$slambda_3).v2h = function (value, completion) {
1152
- var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3(this.d9k_1, completion);
1153
- i.e9k_1 = value;
1152
+ var i = new GameServer$observeTableWhenRoundChanges$o$collect$slambda_3(this.c9k_1, completion);
1153
+ i.d9k_1 = value;
1154
1154
  return i;
1155
1155
  };
1156
1156
  function GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($$this$unsafeFlow, resultContinuation) {
@@ -1163,8 +1163,8 @@
1163
1163
  }
1164
1164
  function $collectCOROUTINE$_3(_this__u8e3s4, collector, resultContinuation) {
1165
1165
  CoroutineImpl.call(this, resultContinuation);
1166
- this.n9k_1 = _this__u8e3s4;
1167
- this.o9k_1 = collector;
1166
+ this.m9k_1 = _this__u8e3s4;
1167
+ this.n9k_1 = collector;
1168
1168
  }
1169
1169
  protoOf($collectCOROUTINE$_3).z8 = function () {
1170
1170
  var suspendResult = this.t8_1;
@@ -1174,10 +1174,10 @@
1174
1174
  switch (tmp) {
1175
1175
  case 0:
1176
1176
  this.s8_1 = 2;
1177
- var $this$unsafeFlow = this.o9k_1;
1177
+ var $this$unsafeFlow = this.n9k_1;
1178
1178
  this.r8_1 = 1;
1179
1179
  var tmp_0 = GameServer$observeTableWhenRoundChanges$o$collect$slambda_4($this$unsafeFlow, null);
1180
- suspendResult = this.n9k_1.p9k_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1180
+ suspendResult = this.m9k_1.o9k_1.l27(new sam$kotlinx_coroutines_flow_FlowCollector$0_3(tmp_0), this);
1181
1181
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1182
1182
  return suspendResult;
1183
1183
  }
@@ -1200,17 +1200,17 @@
1200
1200
  while (true);
1201
1201
  };
1202
1202
  function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
1203
- this.y9k_1 = $subscriber;
1203
+ this.x9k_1 = $subscriber;
1204
1204
  CoroutineImpl.call(this, resultContinuation);
1205
1205
  }
1206
- protoOf(GameServer$subscribeWith$slambda$slambda).a9l = function (it, $completion) {
1207
- var tmp = this.b9l(it, $completion);
1206
+ protoOf(GameServer$subscribeWith$slambda$slambda).z9k = function (it, $completion) {
1207
+ var tmp = this.a9l(it, $completion);
1208
1208
  tmp.t8_1 = Unit_instance;
1209
1209
  tmp.u8_1 = null;
1210
1210
  return tmp.z8();
1211
1211
  };
1212
1212
  protoOf(GameServer$subscribeWith$slambda$slambda).h9 = function (p1, $completion) {
1213
- return this.a9l(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
1213
+ return this.z9k(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
1214
1214
  };
1215
1215
  protoOf(GameServer$subscribeWith$slambda$slambda).z8 = function () {
1216
1216
  var suspendResult = this.t8_1;
@@ -1219,7 +1219,7 @@
1219
1219
  var tmp = this.r8_1;
1220
1220
  if (tmp === 0) {
1221
1221
  this.s8_1 = 1;
1222
- this.y9k_1(this.z9k_1);
1222
+ this.x9k_1(this.y9k_1);
1223
1223
  return Unit_instance;
1224
1224
  } else if (tmp === 1) {
1225
1225
  throw this.u8_1;
@@ -1230,83 +1230,83 @@
1230
1230
  }
1231
1231
  while (true);
1232
1232
  };
1233
- protoOf(GameServer$subscribeWith$slambda$slambda).b9l = function (it, completion) {
1234
- var i = new GameServer$subscribeWith$slambda$slambda(this.y9k_1, completion);
1235
- i.z9k_1 = it;
1233
+ protoOf(GameServer$subscribeWith$slambda$slambda).a9l = function (it, completion) {
1234
+ var i = new GameServer$subscribeWith$slambda$slambda(this.x9k_1, completion);
1235
+ i.y9k_1 = it;
1236
1236
  return i;
1237
1237
  };
1238
1238
  function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
1239
1239
  var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
1240
1240
  var l = function (it, $completion) {
1241
- return i.a9l(it, $completion);
1241
+ return i.z9k(it, $completion);
1242
1242
  };
1243
1243
  l.$arity = 1;
1244
1244
  return l;
1245
1245
  }
1246
1246
  function GameServer$roomOnCreate$2$updatedUsers$previousTeams$1($playerId) {
1247
- this.c9l_1 = $playerId;
1247
+ this.b9l_1 = $playerId;
1248
1248
  }
1249
1249
  protoOf(GameServer$roomOnCreate$2$updatedUsers$previousTeams$1).t65 = function () {
1250
- return this.c9l_1;
1250
+ return this.b9l_1;
1251
1251
  };
1252
1252
  function _get_logger__rkp4sl($this) {
1253
- var tmp0 = $this.f9l_1;
1253
+ var tmp0 = $this.e9l_1;
1254
1254
  var tmp = KProperty1;
1255
1255
  // Inline function 'kotlin.getValue' call
1256
1256
  getPropertyCallableRef('logger', 1, tmp, GameServer$_get_logger_$ref_fogce1_0(), null);
1257
1257
  return tmp0.w();
1258
1258
  }
1259
1259
  function _get_toClientEventsObserver__6rp51y($this) {
1260
- var tmp0 = $this.g9l_1;
1260
+ var tmp0 = $this.f9l_1;
1261
1261
  var tmp = KProperty1;
1262
1262
  // Inline function 'kotlin.getValue' call
1263
1263
  getPropertyCallableRef('toClientEventsObserver', 1, tmp, GameServer$_get_toClientEventsObserver_$ref_utir8s_0(), null);
1264
1264
  return tmp0.w();
1265
1265
  }
1266
1266
  function _get_fromClientEventsObserver__a7vzd3($this) {
1267
- var tmp0 = $this.h9l_1;
1267
+ var tmp0 = $this.g9l_1;
1268
1268
  var tmp = KProperty1;
1269
1269
  // Inline function 'kotlin.getValue' call
1270
1270
  getPropertyCallableRef('fromClientEventsObserver', 1, tmp, GameServer$_get_fromClientEventsObserver_$ref_nf1g79_0(), null);
1271
1271
  return tmp0.w();
1272
1272
  }
1273
1273
  function _get_playerConnectionInteractor__si6cxf($this) {
1274
- var tmp0 = $this.i9l_1;
1274
+ var tmp0 = $this.h9l_1;
1275
1275
  var tmp = KProperty1;
1276
1276
  // Inline function 'kotlin.getValue' call
1277
1277
  getPropertyCallableRef('playerConnectionInteractor', 1, tmp, GameServer$_get_playerConnectionInteractor_$ref_of8tan_0(), null);
1278
1278
  return tmp0.w();
1279
1279
  }
1280
1280
  function _get_teamsLogicProvider__u10pm6($this) {
1281
- var tmp0 = $this.j9l_1;
1281
+ var tmp0 = $this.i9l_1;
1282
1282
  var tmp = KProperty1;
1283
1283
  // Inline function 'kotlin.getValue' call
1284
1284
  getPropertyCallableRef('teamsLogicProvider', 1, tmp, GameServer$_get_teamsLogicProvider_$ref_b7y54g_0(), null);
1285
1285
  return tmp0.w();
1286
1286
  }
1287
1287
  function _get_random__h29cgo($this) {
1288
- var tmp0 = $this.k9l_1;
1288
+ var tmp0 = $this.j9l_1;
1289
1289
  var tmp = KProperty1;
1290
1290
  // Inline function 'kotlin.getValue' call
1291
1291
  getPropertyCallableRef('random', 1, tmp, GameServer$_get_random_$ref_fottnq(), null);
1292
1292
  return tmp0.w();
1293
1293
  }
1294
1294
  function _get_idsProvider__fnfajc($this) {
1295
- var tmp0 = $this.l9l_1;
1295
+ var tmp0 = $this.k9l_1;
1296
1296
  var tmp = KProperty1;
1297
1297
  // Inline function 'kotlin.getValue' call
1298
1298
  getPropertyCallableRef('idsProvider', 1, tmp, GameServer$_get_idsProvider_$ref_89s908_0(), null);
1299
1299
  return tmp0.w();
1300
1300
  }
1301
1301
  function _get_serverReduxConfig__rprcrm($this) {
1302
- var tmp0 = $this.m9l_1;
1302
+ var tmp0 = $this.l9l_1;
1303
1303
  var tmp = KProperty1;
1304
1304
  // Inline function 'kotlin.getValue' call
1305
1305
  getPropertyCallableRef('serverReduxConfig', 1, tmp, GameServer$_get_serverReduxConfig_$ref_7h6jq6_0(), null);
1306
1306
  return tmp0.w();
1307
1307
  }
1308
1308
  function _get_encoderDecoderProvider__qqgrji($this) {
1309
- var tmp0 = $this.n9l_1;
1309
+ var tmp0 = $this.m9l_1;
1310
1310
  var tmp = KProperty1;
1311
1311
  // Inline function 'kotlin.getValue' call
1312
1312
  getPropertyCallableRef('encoderDecoderProvider', 1, tmp, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8_0(), null);
@@ -1834,7 +1834,7 @@
1834
1834
  return l;
1835
1835
  }
1836
1836
  function GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1($this) {
1837
- this.z9i_1 = $this;
1837
+ this.y9i_1 = $this;
1838
1838
  }
1839
1839
  protoOf(GameServer$observeTableWhenRoundChanges$$inlined$mapNotNull$1).m28 = function (collector, $completion) {
1840
1840
  var tmp = new $collectCOROUTINE$_1(this, collector, $completion);
@@ -1846,7 +1846,7 @@
1846
1846
  return this.m28(collector, $completion);
1847
1847
  };
1848
1848
  function GameServer$observeTableWhenRoundChanges$$inlined$map$1($this) {
1849
- this.u9j_1 = $this;
1849
+ this.t9j_1 = $this;
1850
1850
  }
1851
1851
  protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$1).m28 = function (collector, $completion) {
1852
1852
  var tmp = new $collectCOROUTINE$_2(this, collector, $completion);
@@ -1861,7 +1861,7 @@
1861
1861
  return old.le_1 === new_0.le_1;
1862
1862
  }
1863
1863
  function GameServer$observeTableWhenRoundChanges$$inlined$map$2($this) {
1864
- this.p9k_1 = $this;
1864
+ this.o9k_1 = $this;
1865
1865
  }
1866
1866
  protoOf(GameServer$observeTableWhenRoundChanges$$inlined$map$2).m28 = function (collector, $completion) {
1867
1867
  var tmp = new $collectCOROUTINE$_3(this, collector, $completion);
@@ -2058,7 +2058,7 @@
2058
2058
  if (get_isFinished(this.l9p_1.state) || get_isFinishing(this.l9p_1.state)) {
2059
2059
  return Unit_instance;
2060
2060
  }
2061
- if (!get_isCreated(this.l9p_1.state) || !this.i9p_1.s66().o6n()) {
2061
+ if (!get_isCreated(this.l9p_1.state) || !this.i9p_1.s66().n6n()) {
2062
2062
  _get_logger__rkp4sl(this.i9p_1).w('GameEngine_API', 'playerLive: ' + this.j9p_1 + ' before game is created');
2063
2063
  return Unit_instance;
2064
2064
  }
@@ -2114,7 +2114,7 @@
2114
2114
  if (get_isFinished(this.x9p_1.state) || get_isFinishing(this.x9p_1.state)) {
2115
2115
  return Unit_instance;
2116
2116
  }
2117
- if (!get_isCreated(this.x9p_1.state) || !this.u9p_1.s66().o6n()) {
2117
+ if (!get_isCreated(this.x9p_1.state) || !this.u9p_1.s66().n6n()) {
2118
2118
  _get_logger__rkp4sl(this.u9p_1).w('GameEngine_API', 'playerLeft: ' + this.v9p_1 + ' before game is created');
2119
2119
  return Unit_instance;
2120
2120
  }
@@ -2193,7 +2193,7 @@
2193
2193
  var item = _iterator__ex2g4s.n();
2194
2194
  destination.j(new GameServer$roomOnCreate$2$updatedUsers$previousTeams$1(item));
2195
2195
  }
2196
- var previousTeams = tmp_2.c8j(destination);
2196
+ var previousTeams = tmp_2.b8j(destination);
2197
2197
  var destination_0 = ArrayList_init_$Create$_0();
2198
2198
  var _iterator__ex2g4s_0 = users.l();
2199
2199
  while (_iterator__ex2g4s_0.m()) {
@@ -2217,7 +2217,7 @@
2217
2217
  destination_1.j(destination_2);
2218
2218
  }
2219
2219
  var updatedTeams = destination_1;
2220
- tmp_1 = _get_teamsLogicProvider__u10pm6(this.i9q_1).g8j(updatedTeams);
2220
+ tmp_1 = _get_teamsLogicProvider__u10pm6(this.i9q_1).f8j(updatedTeams);
2221
2221
  } else {
2222
2222
  tmp_1 = users;
2223
2223
  }
@@ -2590,10 +2590,10 @@
2590
2590
  var tmp = this.r8_1;
2591
2591
  if (tmp === 0) {
2592
2592
  this.s8_1 = 1;
2593
- var table = this.r9t_1.state.n6n();
2593
+ var table = this.r9t_1.state.m6n();
2594
2594
  var player = getPlayer(table.players, this.o9t_1);
2595
- if (player.o6q_1.v68().m67_1.isLive) {
2596
- this.r9t_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.p9t_1).w8p(player, table));
2595
+ if (player.n6q_1.v68().m67_1.isLive) {
2596
+ this.r9t_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.p9t_1).v8p(player, table));
2597
2597
  } else {
2598
2598
  var tmp_0 = this.r9t_1.dispatch;
2599
2599
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
@@ -2645,7 +2645,7 @@
2645
2645
  var tmp = this.r8_1;
2646
2646
  if (tmp === 0) {
2647
2647
  this.s8_1 = 1;
2648
- var it = this.a9u_1.s66().n6m_1;
2648
+ var it = this.a9u_1.s66().m6m_1;
2649
2649
  var tmp_0;
2650
2650
  if (it == null) {
2651
2651
  _get_logger__rkp4sl(this.a9u_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
@@ -2654,7 +2654,7 @@
2654
2654
  tmp_0 = it;
2655
2655
  }
2656
2656
  var terminationState = tmp_0;
2657
- var gameTransition = terminationState.t8t_1;
2657
+ var gameTransition = terminationState.s8t_1;
2658
2658
  var tmp_1;
2659
2659
  if (gameTransition instanceof GameToRoomTransition) {
2660
2660
  var tmp0_elvis_lhs = this.b9u_1;
@@ -2664,8 +2664,8 @@
2664
2664
  }
2665
2665
  var transition = tmp_1;
2666
2666
  var tmp_2 = this.d9u_1.dispatch;
2667
- var tmp0_reason = terminationState.s8t_1;
2668
- var tmp1_isGameFinished = this.a9u_1.s66().n6n().isGameFinished;
2667
+ var tmp0_reason = terminationState.r8t_1;
2668
+ var tmp1_isGameFinished = this.a9u_1.s66().m6n().isGameFinished;
2669
2669
  tmp_2(new FinishGameMechanicAction(tmp0_reason, tmp1_isGameFinished, VOID, transition));
2670
2670
  return Unit_instance;
2671
2671
  } else if (tmp === 1) {
@@ -2761,7 +2761,7 @@
2761
2761
  if (tmp === 0) {
2762
2762
  this.s8_1 = 1;
2763
2763
  var state = this.b9v_1.store.state;
2764
- if (state.o6n()) {
2764
+ if (state.n6n()) {
2765
2765
  var tmp0_elvis_lhs = toDomainEnumSafe(this.x9u_1, get_serverShutdownReasonMapping());
2766
2766
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
2767
2767
  var tmp_0 = this.b9v_1.dispatch;
@@ -2782,8 +2782,8 @@
2782
2782
  } else {
2783
2783
  _get_logger__rkp4sl(this.y9u_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.z9u_1);
2784
2784
  var tmp_3 = this.b9v_1.dispatch;
2785
- var tmp2_safe_receiver = state.n6m_1;
2786
- tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.t8t_1));
2785
+ var tmp2_safe_receiver = state.m6m_1;
2786
+ tmp_3(new ClearAction(tmp2_safe_receiver == null ? null : tmp2_safe_receiver.s8t_1));
2787
2787
  }
2788
2788
  return Unit_instance;
2789
2789
  } else if (tmp === 1) {
@@ -2835,7 +2835,7 @@
2835
2835
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2836
2836
  var tmp_3 = Instance(di, tmp$ret$2, null);
2837
2837
  var tmp_4 = KProperty1;
2838
- tmp_1.f9l_1 = tmp_3.u64(this, getPropertyCallableRef('logger', 1, tmp_4, GameServer$_get_logger_$ref_fogce1(), null));
2838
+ tmp_1.e9l_1 = tmp_3.u64(this, getPropertyCallableRef('logger', 1, tmp_4, GameServer$_get_logger_$ref_fogce1(), null));
2839
2839
  var tmp_5 = this;
2840
2840
  // Inline function 'org.kodein.di.instance' call
2841
2841
  // Inline function 'org.kodein.type.generic' call
@@ -2843,7 +2843,7 @@
2843
2843
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2844
2844
  var tmp_7 = Instance(di, tmp$ret$4, null);
2845
2845
  var tmp_8 = KProperty1;
2846
- tmp_5.g9l_1 = tmp_7.u64(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_8, GameServer$_get_toClientEventsObserver_$ref_utir8s(), null));
2846
+ tmp_5.f9l_1 = tmp_7.u64(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_8, GameServer$_get_toClientEventsObserver_$ref_utir8s(), null));
2847
2847
  var tmp_9 = this;
2848
2848
  // Inline function 'org.kodein.di.instance' call
2849
2849
  // Inline function 'org.kodein.type.generic' call
@@ -2851,7 +2851,7 @@
2851
2851
  var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2852
2852
  var tmp_11 = Instance(di, tmp$ret$6, null);
2853
2853
  var tmp_12 = KProperty1;
2854
- tmp_9.h9l_1 = tmp_11.u64(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_12, GameServer$_get_fromClientEventsObserver_$ref_nf1g79(), null));
2854
+ tmp_9.g9l_1 = tmp_11.u64(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_12, GameServer$_get_fromClientEventsObserver_$ref_nf1g79(), null));
2855
2855
  var tmp_13 = this;
2856
2856
  // Inline function 'org.kodein.di.instance' call
2857
2857
  // Inline function 'org.kodein.type.generic' call
@@ -2859,7 +2859,7 @@
2859
2859
  var tmp$ret$8 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
2860
2860
  var tmp_15 = Instance(di, tmp$ret$8, null);
2861
2861
  var tmp_16 = KProperty1;
2862
- tmp_13.i9l_1 = tmp_15.u64(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_16, GameServer$_get_playerConnectionInteractor_$ref_of8tan(), null));
2862
+ tmp_13.h9l_1 = tmp_15.u64(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_16, GameServer$_get_playerConnectionInteractor_$ref_of8tan(), null));
2863
2863
  var tmp_17 = this;
2864
2864
  // Inline function 'org.kodein.di.instance' call
2865
2865
  // Inline function 'org.kodein.type.generic' call
@@ -2867,9 +2867,9 @@
2867
2867
  var tmp$ret$10 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
2868
2868
  var tmp_19 = Instance(di, tmp$ret$10, null);
2869
2869
  var tmp_20 = KProperty1;
2870
- tmp_17.j9l_1 = tmp_19.u64(this, getPropertyCallableRef('teamsLogicProvider', 1, tmp_20, GameServer$_get_teamsLogicProvider_$ref_b7y54g(), null));
2870
+ tmp_17.i9l_1 = tmp_19.u64(this, getPropertyCallableRef('teamsLogicProvider', 1, tmp_20, GameServer$_get_teamsLogicProvider_$ref_b7y54g(), null));
2871
2871
  var tmp_21 = this;
2872
- tmp_21.k9l_1 = lazy(GameServer$random$delegate$lambda(this));
2872
+ tmp_21.j9l_1 = lazy(GameServer$random$delegate$lambda(this));
2873
2873
  var tmp_22 = this;
2874
2874
  // Inline function 'org.kodein.di.instance' call
2875
2875
  // Inline function 'org.kodein.type.generic' call
@@ -2877,7 +2877,7 @@
2877
2877
  var tmp$ret$12 = isInterface(tmp_23, TypeToken) ? tmp_23 : THROW_CCE();
2878
2878
  var tmp_24 = Instance(di, tmp$ret$12, null);
2879
2879
  var tmp_25 = KProperty1;
2880
- tmp_22.l9l_1 = tmp_24.u64(this, getPropertyCallableRef('idsProvider', 1, tmp_25, GameServer$_get_idsProvider_$ref_89s908(), null));
2880
+ tmp_22.k9l_1 = tmp_24.u64(this, getPropertyCallableRef('idsProvider', 1, tmp_25, GameServer$_get_idsProvider_$ref_89s908(), null));
2881
2881
  var tmp_26 = this;
2882
2882
  // Inline function 'org.kodein.di.instance' call
2883
2883
  // Inline function 'org.kodein.type.generic' call
@@ -2885,7 +2885,7 @@
2885
2885
  var tmp$ret$14 = isInterface(tmp_27, TypeToken) ? tmp_27 : THROW_CCE();
2886
2886
  var tmp_28 = Instance(di, tmp$ret$14, null);
2887
2887
  var tmp_29 = KProperty1;
2888
- tmp_26.m9l_1 = tmp_28.u64(this, getPropertyCallableRef('serverReduxConfig', 1, tmp_29, GameServer$_get_serverReduxConfig_$ref_7h6jq6(), null));
2888
+ tmp_26.l9l_1 = tmp_28.u64(this, getPropertyCallableRef('serverReduxConfig', 1, tmp_29, GameServer$_get_serverReduxConfig_$ref_7h6jq6(), null));
2889
2889
  var tmp_30 = this;
2890
2890
  // Inline function 'org.kodein.di.instance' call
2891
2891
  // Inline function 'org.kodein.type.generic' call
@@ -2893,25 +2893,32 @@
2893
2893
  var tmp$ret$16 = isInterface(tmp_31, TypeToken) ? tmp_31 : THROW_CCE();
2894
2894
  var tmp_32 = Instance(di, tmp$ret$16, null);
2895
2895
  var tmp_33 = KProperty1;
2896
- tmp_30.n9l_1 = tmp_32.u64(this, getPropertyCallableRef('encoderDecoderProvider', 1, tmp_33, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8(), null));
2896
+ tmp_30.m9l_1 = tmp_32.u64(this, getPropertyCallableRef('encoderDecoderProvider', 1, tmp_33, GameServer$_get_encoderDecoderProvider_$ref_6vxmq8(), null));
2897
2897
  var tmp_34 = this;
2898
- var tmp0_externalMiddlewares = plus(storeContract.g8y(), externalMiddlewares);
2899
- var tmp1_externalReducers = plus(storeContract.f8y(), externalReducers);
2900
- tmp_34.o9l_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
2898
+ var tmp0_externalMiddlewares = plus(storeContract.f8y(), externalMiddlewares);
2899
+ var tmp1_externalReducers = plus(storeContract.e8y(), externalReducers);
2900
+ tmp_34.n9l_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
2901
+ this.o9l_1 = new Object();
2901
2902
  }
2902
2903
  protoOf(GameServer).b6m = function () {
2904
+ return this.n9l_1;
2905
+ };
2906
+ protoOf(GameServer).c9v = function (_set____db54di) {
2907
+ this.o9l_1 = _set____db54di;
2908
+ };
2909
+ protoOf(GameServer).k8e = function () {
2903
2910
  return this.o9l_1;
2904
2911
  };
2905
2912
  protoOf(GameServer).w53 = function () {
2906
- return this.s66().n6n().id;
2913
+ return this.s66().m6n().id;
2914
+ };
2915
+ protoOf(GameServer).m6n = function () {
2916
+ return this.s66().m6n();
2907
2917
  };
2908
2918
  protoOf(GameServer).n6n = function () {
2909
2919
  return this.s66().n6n();
2910
2920
  };
2911
2921
  protoOf(GameServer).o6n = function () {
2912
- return this.s66().o6n();
2913
- };
2914
- protoOf(GameServer).p6n = function () {
2915
2922
  return this.s66().gameLifecycleState;
2916
2923
  };
2917
2924
  protoOf(GameServer).subscribeToClientAction = function (subscriber) {
@@ -2932,55 +2939,55 @@
2932
2939
  };
2933
2940
  protoOf(GameServer).fromClientEvent = function (action) {
2934
2941
  _get_logger__rkp4sl(this).d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
2935
- this.o9l_1.l6n(GameServer$fromClientEvent$slambda_0(action, null));
2942
+ this.n9l_1.k6n(GameServer$fromClientEvent$slambda_0(action, null));
2936
2943
  };
2937
2944
  protoOf(GameServer).playerLostConnection = function (playerId) {
2938
2945
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLostConnection: ' + playerId);
2939
- this.o9l_1.l6n(GameServer$playerLostConnection$slambda_0(playerId, null));
2946
+ this.n9l_1.k6n(GameServer$playerLostConnection$slambda_0(playerId, null));
2940
2947
  };
2941
2948
  protoOf(GameServer).playerLive = function (playerId) {
2942
2949
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLive: ' + playerId);
2943
- this.o9l_1.l6n(GameServer$playerLive$slambda_0(this, playerId, null));
2950
+ this.n9l_1.k6n(GameServer$playerLive$slambda_0(this, playerId, null));
2944
2951
  };
2945
2952
  protoOf(GameServer).playerLeft = function (playerId) {
2946
2953
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
2947
- this.o9l_1.l6n(GameServer$playerLeft$slambda_0(this, playerId, null));
2954
+ this.n9l_1.k6n(GameServer$playerLeft$slambda_0(this, playerId, null));
2948
2955
  };
2949
- protoOf(GameServer).c9v = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
2956
+ protoOf(GameServer).d9v = function (roomId, gameCreatorId, config, usersArray, transition, spectators) {
2950
2957
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnCreate: ' + roomId + ', gameCreatorId = ' + gameCreatorId + ', transition = ' + toString_0(transition));
2951
- this.o9l_1.l6n(GameServer$roomOnCreate$slambda_0(usersArray, config, this, roomId, transition, gameCreatorId, spectators, null));
2958
+ this.n9l_1.k6n(GameServer$roomOnCreate$slambda_0(usersArray, config, this, roomId, transition, gameCreatorId, spectators, null));
2952
2959
  };
2953
2960
  protoOf(GameServer).roomOnContinueFromState = function (roomId, state) {
2954
2961
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnContinueFromState: ' + roomId);
2955
- var isCreated = this.o9l_1.m6n(GameServer$roomOnContinueFromState$slambda_0(state, null));
2956
- this.o9l_1.l6n(GameServer$roomOnContinueFromState$slambda_2(isCreated, state, null));
2962
+ var isCreated = this.n9l_1.l6n(GameServer$roomOnContinueFromState$slambda_0(state, null));
2963
+ this.n9l_1.k6n(GameServer$roomOnContinueFromState$slambda_2(isCreated, state, null));
2957
2964
  };
2958
2965
  protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
2959
2966
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnContinueFromRound: ' + roomId + ', round = ' + tableLite.gameInfo.round.roundNumber);
2960
- this.o9l_1.l6n(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
2961
- this.o9l_1.l6n(GameServer$roomOnContinueFromRound$slambda_2(null));
2967
+ this.n9l_1.k6n(GameServer$roomOnContinueFromRound$slambda_0(tableLite, roomId, this, null));
2968
+ this.n9l_1.k6n(GameServer$roomOnContinueFromRound$slambda_2(null));
2962
2969
  };
2963
2970
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
2964
- this.o9l_1.l6n(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
2971
+ this.n9l_1.k6n(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
2965
2972
  };
2966
2973
  protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
2967
- this.o9l_1.l6n(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
2974
+ this.n9l_1.k6n(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
2968
2975
  };
2969
2976
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
2970
2977
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
2971
- this.o9l_1.l6n(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
2978
+ this.n9l_1.k6n(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
2972
2979
  };
2973
- protoOf(GameServer).d9v = function (newRid) {
2980
+ protoOf(GameServer).e9v = function (newRid) {
2974
2981
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomOnDelete: ' + newRid);
2975
- this.o9l_1.l6n(GameServer$roomOnDelete$slambda_0(this, newRid, null));
2982
+ this.n9l_1.k6n(GameServer$roomOnDelete$slambda_0(this, newRid, null));
2976
2983
  };
2977
2984
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
2978
2985
  _get_logger__rkp4sl(this).d('GameEngine_API', 'setCanStartNewGameEnabled: ' + enabled);
2979
- this.o9l_1.l6n(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
2986
+ this.n9l_1.k6n(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
2980
2987
  };
2981
- protoOf(GameServer).e9v = function (reason, roomId) {
2988
+ protoOf(GameServer).f9v = function (reason, roomId) {
2982
2989
  _get_logger__rkp4sl(this).d('GameEngine_API', 'shutdown: ' + reason + ', ' + roomId);
2983
- this.o9l_1.l6n(GameServer$shutdown$slambda_0(reason, this, roomId, null));
2990
+ this.n9l_1.k6n(GameServer$shutdown$slambda_0(reason, this, roomId, null));
2984
2991
  };
2985
2992
  protoOf(GameServer).clear = function () {
2986
2993
  return this.h2();
@@ -3031,10 +3038,10 @@
3031
3038
  this.fromRound = fromRound;
3032
3039
  this.canStartNewGame = canStartNewGame;
3033
3040
  }
3034
- protoOf(ServerConfig).f9v = function () {
3041
+ protoOf(ServerConfig).g9v = function () {
3035
3042
  return this.fromRound;
3036
3043
  };
3037
- protoOf(ServerConfig).g9v = function () {
3044
+ protoOf(ServerConfig).h9v = function () {
3038
3045
  return this.canStartNewGame;
3039
3046
  };
3040
3047
  protoOf(ServerConfig).ne = function () {
@@ -3043,13 +3050,13 @@
3043
3050
  protoOf(ServerConfig).oe = function () {
3044
3051
  return this.canStartNewGame;
3045
3052
  };
3046
- protoOf(ServerConfig).h9v = function (fromRound, canStartNewGame) {
3053
+ protoOf(ServerConfig).i9v = function (fromRound, canStartNewGame) {
3047
3054
  return new ServerConfig(fromRound, canStartNewGame);
3048
3055
  };
3049
3056
  protoOf(ServerConfig).copy = function (fromRound, canStartNewGame, $super) {
3050
3057
  fromRound = fromRound === VOID ? this.fromRound : fromRound;
3051
3058
  canStartNewGame = canStartNewGame === VOID ? this.canStartNewGame : canStartNewGame;
3052
- return $super === VOID ? this.h9v(fromRound, canStartNewGame) : $super.h9v.call(this, fromRound, canStartNewGame);
3059
+ return $super === VOID ? this.i9v(fromRound, canStartNewGame) : $super.i9v.call(this, fromRound, canStartNewGame);
3053
3060
  };
3054
3061
  protoOf(ServerConfig).toString = function () {
3055
3062
  return 'ServerConfig(fromRound=' + this.fromRound + ', canStartNewGame=' + this.canStartNewGame + ')';
@@ -3111,20 +3118,20 @@
3111
3118
  var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.TableStateUpdateDto', this, 2);
3112
3119
  tmp0_serialDesc.gz('roomId', false);
3113
3120
  tmp0_serialDesc.gz('table', false);
3114
- this.i9v_1 = tmp0_serialDesc;
3121
+ this.j9v_1 = tmp0_serialDesc;
3115
3122
  }
3116
- protoOf($serializer).j9v = function (encoder, value) {
3117
- var tmp0_desc = this.i9v_1;
3123
+ protoOf($serializer).k9v = function (encoder, value) {
3124
+ var tmp0_desc = this.j9v_1;
3118
3125
  var tmp1_output = encoder.or(tmp0_desc);
3119
- tmp1_output.dt(tmp0_desc, 0, value.k9v_1);
3126
+ tmp1_output.dt(tmp0_desc, 0, value.l9v_1);
3120
3127
  tmp1_output.dt(tmp0_desc, 1, value.table);
3121
3128
  tmp1_output.pr(tmp0_desc);
3122
3129
  };
3123
3130
  protoOf($serializer).co = function (encoder, value) {
3124
- return this.j9v(encoder, value instanceof TableStateUpdateDto ? value : THROW_CCE());
3131
+ return this.k9v(encoder, value instanceof TableStateUpdateDto ? value : THROW_CCE());
3125
3132
  };
3126
3133
  protoOf($serializer).do = function (decoder) {
3127
- var tmp0_desc = this.i9v_1;
3134
+ var tmp0_desc = this.j9v_1;
3128
3135
  var tmp1_flag = true;
3129
3136
  var tmp2_index = 0;
3130
3137
  var tmp3_bitMask0 = 0;
@@ -3159,7 +3166,7 @@
3159
3166
  return TableStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
3160
3167
  };
3161
3168
  protoOf($serializer).bo = function () {
3162
- return this.i9v_1;
3169
+ return this.j9v_1;
3163
3170
  };
3164
3171
  protoOf($serializer).vz = function () {
3165
3172
  // Inline function 'kotlin.arrayOf' call
@@ -3175,9 +3182,9 @@
3175
3182
  }
3176
3183
  function TableStateUpdateDto_init_$Init$(seen0, roomId, table, serializationConstructorMarker, $this) {
3177
3184
  if (!(3 === (3 & seen0))) {
3178
- throwMissingFieldException(seen0, 3, $serializer_getInstance().i9v_1);
3185
+ throwMissingFieldException(seen0, 3, $serializer_getInstance().j9v_1);
3179
3186
  }
3180
- $this.k9v_1 = roomId;
3187
+ $this.l9v_1 = roomId;
3181
3188
  $this.table = table;
3182
3189
  return $this;
3183
3190
  }
@@ -3185,17 +3192,17 @@
3185
3192
  return TableStateUpdateDto_init_$Init$(seen0, roomId, table, serializationConstructorMarker, objectCreate(protoOf(TableStateUpdateDto)));
3186
3193
  }
3187
3194
  function TableStateUpdateDto(roomId, table) {
3188
- this.k9v_1 = roomId;
3195
+ this.l9v_1 = roomId;
3189
3196
  this.table = table;
3190
3197
  }
3191
- protoOf(TableStateUpdateDto).v8w = function () {
3192
- return this.k9v_1;
3198
+ protoOf(TableStateUpdateDto).u8w = function () {
3199
+ return this.l9v_1;
3193
3200
  };
3194
- protoOf(TableStateUpdateDto).n6n = function () {
3201
+ protoOf(TableStateUpdateDto).m6n = function () {
3195
3202
  return this.table;
3196
3203
  };
3197
3204
  protoOf(TableStateUpdateDto).ne = function () {
3198
- return this.k9v_1;
3205
+ return this.l9v_1;
3199
3206
  };
3200
3207
  protoOf(TableStateUpdateDto).oe = function () {
3201
3208
  return this.table;
@@ -3204,15 +3211,15 @@
3204
3211
  return new TableStateUpdateDto(roomId, table);
3205
3212
  };
3206
3213
  protoOf(TableStateUpdateDto).copy = function (roomId, table, $super) {
3207
- roomId = roomId === VOID ? this.k9v_1 : roomId;
3214
+ roomId = roomId === VOID ? this.l9v_1 : roomId;
3208
3215
  table = table === VOID ? this.table : table;
3209
3216
  return $super === VOID ? this.c54(roomId, table) : $super.c54.call(this, roomId, table);
3210
3217
  };
3211
3218
  protoOf(TableStateUpdateDto).toString = function () {
3212
- return 'TableStateUpdateDto(roomId=' + this.k9v_1 + ', table=' + this.table + ')';
3219
+ return 'TableStateUpdateDto(roomId=' + this.l9v_1 + ', table=' + this.table + ')';
3213
3220
  };
3214
3221
  protoOf(TableStateUpdateDto).hashCode = function () {
3215
- var result = getStringHashCode(this.k9v_1);
3222
+ var result = getStringHashCode(this.l9v_1);
3216
3223
  result = imul(result, 31) + getStringHashCode(this.table) | 0;
3217
3224
  return result;
3218
3225
  };
@@ -3221,7 +3228,7 @@
3221
3228
  return true;
3222
3229
  if (!(other instanceof TableStateUpdateDto))
3223
3230
  return false;
3224
- if (!(this.k9v_1 === other.k9v_1))
3231
+ if (!(this.l9v_1 === other.l9v_1))
3225
3232
  return false;
3226
3233
  if (!(this.table === other.table))
3227
3234
  return false;
@@ -3241,20 +3248,20 @@
3241
3248
  var tmp0_serialDesc = new PluginGeneratedSerialDescriptor('games.jass.logic.server.data.models.serializable.ActionsStateUpdateDto', this, 2);
3242
3249
  tmp0_serialDesc.gz('roomId', false);
3243
3250
  tmp0_serialDesc.gz('actions', false);
3244
- this.l9v_1 = tmp0_serialDesc;
3251
+ this.m9v_1 = tmp0_serialDesc;
3245
3252
  }
3246
- protoOf($serializer_0).m9v = function (encoder, value) {
3247
- var tmp0_desc = this.l9v_1;
3253
+ protoOf($serializer_0).n9v = function (encoder, value) {
3254
+ var tmp0_desc = this.m9v_1;
3248
3255
  var tmp1_output = encoder.or(tmp0_desc);
3249
- tmp1_output.dt(tmp0_desc, 0, value.n9v_1);
3256
+ tmp1_output.dt(tmp0_desc, 0, value.o9v_1);
3250
3257
  tmp1_output.dt(tmp0_desc, 1, value.actions);
3251
3258
  tmp1_output.pr(tmp0_desc);
3252
3259
  };
3253
3260
  protoOf($serializer_0).co = function (encoder, value) {
3254
- return this.m9v(encoder, value instanceof ActionsStateUpdateDto ? value : THROW_CCE());
3261
+ return this.n9v(encoder, value instanceof ActionsStateUpdateDto ? value : THROW_CCE());
3255
3262
  };
3256
3263
  protoOf($serializer_0).do = function (decoder) {
3257
- var tmp0_desc = this.l9v_1;
3264
+ var tmp0_desc = this.m9v_1;
3258
3265
  var tmp1_flag = true;
3259
3266
  var tmp2_index = 0;
3260
3267
  var tmp3_bitMask0 = 0;
@@ -3289,7 +3296,7 @@
3289
3296
  return ActionsStateUpdateDto_init_$Create$(tmp3_bitMask0, tmp4_local0, tmp5_local1, null);
3290
3297
  };
3291
3298
  protoOf($serializer_0).bo = function () {
3292
- return this.l9v_1;
3299
+ return this.m9v_1;
3293
3300
  };
3294
3301
  protoOf($serializer_0).vz = function () {
3295
3302
  // Inline function 'kotlin.arrayOf' call
@@ -3305,9 +3312,9 @@
3305
3312
  }
3306
3313
  function ActionsStateUpdateDto_init_$Init$(seen0, roomId, actions, serializationConstructorMarker, $this) {
3307
3314
  if (!(3 === (3 & seen0))) {
3308
- throwMissingFieldException(seen0, 3, $serializer_getInstance_0().l9v_1);
3315
+ throwMissingFieldException(seen0, 3, $serializer_getInstance_0().m9v_1);
3309
3316
  }
3310
- $this.n9v_1 = roomId;
3317
+ $this.o9v_1 = roomId;
3311
3318
  $this.actions = actions;
3312
3319
  return $this;
3313
3320
  }
@@ -3315,17 +3322,17 @@
3315
3322
  return ActionsStateUpdateDto_init_$Init$(seen0, roomId, actions, serializationConstructorMarker, objectCreate(protoOf(ActionsStateUpdateDto)));
3316
3323
  }
3317
3324
  function ActionsStateUpdateDto(roomId, actions) {
3318
- this.n9v_1 = roomId;
3325
+ this.o9v_1 = roomId;
3319
3326
  this.actions = actions;
3320
3327
  }
3321
- protoOf(ActionsStateUpdateDto).v8w = function () {
3322
- return this.n9v_1;
3328
+ protoOf(ActionsStateUpdateDto).u8w = function () {
3329
+ return this.o9v_1;
3323
3330
  };
3324
- protoOf(ActionsStateUpdateDto).s8b = function () {
3331
+ protoOf(ActionsStateUpdateDto).r8b = function () {
3325
3332
  return this.actions;
3326
3333
  };
3327
3334
  protoOf(ActionsStateUpdateDto).ne = function () {
3328
- return this.n9v_1;
3335
+ return this.o9v_1;
3329
3336
  };
3330
3337
  protoOf(ActionsStateUpdateDto).oe = function () {
3331
3338
  return this.actions;
@@ -3334,15 +3341,15 @@
3334
3341
  return new ActionsStateUpdateDto(roomId, actions);
3335
3342
  };
3336
3343
  protoOf(ActionsStateUpdateDto).copy = function (roomId, actions, $super) {
3337
- roomId = roomId === VOID ? this.n9v_1 : roomId;
3344
+ roomId = roomId === VOID ? this.o9v_1 : roomId;
3338
3345
  actions = actions === VOID ? this.actions : actions;
3339
3346
  return $super === VOID ? this.c54(roomId, actions) : $super.c54.call(this, roomId, actions);
3340
3347
  };
3341
3348
  protoOf(ActionsStateUpdateDto).toString = function () {
3342
- return 'ActionsStateUpdateDto(roomId=' + this.n9v_1 + ', actions=' + this.actions + ')';
3349
+ return 'ActionsStateUpdateDto(roomId=' + this.o9v_1 + ', actions=' + this.actions + ')';
3343
3350
  };
3344
3351
  protoOf(ActionsStateUpdateDto).hashCode = function () {
3345
- var result = getStringHashCode(this.n9v_1);
3352
+ var result = getStringHashCode(this.o9v_1);
3346
3353
  result = imul(result, 31) + getStringHashCode(this.actions) | 0;
3347
3354
  return result;
3348
3355
  };
@@ -3351,7 +3358,7 @@
3351
3358
  return true;
3352
3359
  if (!(other instanceof ActionsStateUpdateDto))
3353
3360
  return false;
3354
- if (!(this.n9v_1 === other.n9v_1))
3361
+ if (!(this.o9v_1 === other.o9v_1))
3355
3362
  return false;
3356
3363
  if (!(this.actions === other.actions))
3357
3364
  return false;
@@ -3381,42 +3388,42 @@
3381
3388
  var tmp$ret$0 = mapToDto(item);
3382
3389
  destination.j(tmp$ret$0);
3383
3390
  }
3384
- return new ActionsStateUpdateDto(_this__u8e3s4.o9v_1, encoderDecoderProvider.l8i(destination));
3391
+ return new ActionsStateUpdateDto(_this__u8e3s4.p9v_1, encoderDecoderProvider.k8i(destination));
3385
3392
  }
3386
3393
  function mapToDto_3(_this__u8e3s4, encoderDecoderProvider) {
3387
- return new TableStateUpdateDto(_this__u8e3s4.p9v_1, encoderDecoderProvider.j8i(mapToDto_0(_this__u8e3s4.table)));
3394
+ return new TableStateUpdateDto(_this__u8e3s4.q9v_1, encoderDecoderProvider.i8i(mapToDto_0(_this__u8e3s4.table)));
3388
3395
  }
3389
3396
  function ServerStateUpdate() {
3390
3397
  }
3391
3398
  function TableStateUpdate(roomId, table) {
3392
- this.p9v_1 = roomId;
3399
+ this.q9v_1 = roomId;
3393
3400
  this.table = table;
3394
3401
  }
3395
- protoOf(TableStateUpdate).v8w = function () {
3396
- return this.p9v_1;
3402
+ protoOf(TableStateUpdate).u8w = function () {
3403
+ return this.q9v_1;
3397
3404
  };
3398
- protoOf(TableStateUpdate).n6n = function () {
3405
+ protoOf(TableStateUpdate).m6n = function () {
3399
3406
  return this.table;
3400
3407
  };
3401
3408
  protoOf(TableStateUpdate).ne = function () {
3402
- return this.p9v_1;
3409
+ return this.q9v_1;
3403
3410
  };
3404
3411
  protoOf(TableStateUpdate).oe = function () {
3405
3412
  return this.table;
3406
3413
  };
3407
- protoOf(TableStateUpdate).q9v = function (roomId, table) {
3414
+ protoOf(TableStateUpdate).r9v = function (roomId, table) {
3408
3415
  return new TableStateUpdate(roomId, table);
3409
3416
  };
3410
3417
  protoOf(TableStateUpdate).copy = function (roomId, table, $super) {
3411
- roomId = roomId === VOID ? this.p9v_1 : roomId;
3418
+ roomId = roomId === VOID ? this.q9v_1 : roomId;
3412
3419
  table = table === VOID ? this.table : table;
3413
- return $super === VOID ? this.q9v(roomId, table) : $super.q9v.call(this, roomId, table);
3420
+ return $super === VOID ? this.r9v(roomId, table) : $super.r9v.call(this, roomId, table);
3414
3421
  };
3415
3422
  protoOf(TableStateUpdate).toString = function () {
3416
- return 'TableStateUpdate(roomId=' + this.p9v_1 + ', table=' + this.table.toString() + ')';
3423
+ return 'TableStateUpdate(roomId=' + this.q9v_1 + ', table=' + this.table.toString() + ')';
3417
3424
  };
3418
3425
  protoOf(TableStateUpdate).hashCode = function () {
3419
- var result = getStringHashCode(this.p9v_1);
3426
+ var result = getStringHashCode(this.q9v_1);
3420
3427
  result = imul(result, 31) + this.table.hashCode() | 0;
3421
3428
  return result;
3422
3429
  };
@@ -3425,41 +3432,41 @@
3425
3432
  return true;
3426
3433
  if (!(other instanceof TableStateUpdate))
3427
3434
  return false;
3428
- if (!(this.p9v_1 === other.p9v_1))
3435
+ if (!(this.q9v_1 === other.q9v_1))
3429
3436
  return false;
3430
3437
  if (!this.table.equals(other.table))
3431
3438
  return false;
3432
3439
  return true;
3433
3440
  };
3434
3441
  function ActionsStateUpdate(roomId, actions) {
3435
- this.o9v_1 = roomId;
3442
+ this.p9v_1 = roomId;
3436
3443
  this.actions = actions;
3437
3444
  }
3438
- protoOf(ActionsStateUpdate).v8w = function () {
3439
- return this.o9v_1;
3445
+ protoOf(ActionsStateUpdate).u8w = function () {
3446
+ return this.p9v_1;
3440
3447
  };
3441
- protoOf(ActionsStateUpdate).s8b = function () {
3448
+ protoOf(ActionsStateUpdate).r8b = function () {
3442
3449
  return this.actions;
3443
3450
  };
3444
3451
  protoOf(ActionsStateUpdate).ne = function () {
3445
- return this.o9v_1;
3452
+ return this.p9v_1;
3446
3453
  };
3447
3454
  protoOf(ActionsStateUpdate).oe = function () {
3448
3455
  return this.actions;
3449
3456
  };
3450
- protoOf(ActionsStateUpdate).r9v = function (roomId, actions) {
3457
+ protoOf(ActionsStateUpdate).s9v = function (roomId, actions) {
3451
3458
  return new ActionsStateUpdate(roomId, actions);
3452
3459
  };
3453
3460
  protoOf(ActionsStateUpdate).copy = function (roomId, actions, $super) {
3454
- roomId = roomId === VOID ? this.o9v_1 : roomId;
3461
+ roomId = roomId === VOID ? this.p9v_1 : roomId;
3455
3462
  actions = actions === VOID ? this.actions : actions;
3456
- return $super === VOID ? this.r9v(roomId, actions) : $super.r9v.call(this, roomId, actions);
3463
+ return $super === VOID ? this.s9v(roomId, actions) : $super.s9v.call(this, roomId, actions);
3457
3464
  };
3458
3465
  protoOf(ActionsStateUpdate).toString = function () {
3459
- return 'ActionsStateUpdate(roomId=' + this.o9v_1 + ', actions=' + toString(this.actions) + ')';
3466
+ return 'ActionsStateUpdate(roomId=' + this.p9v_1 + ', actions=' + toString(this.actions) + ')';
3460
3467
  };
3461
3468
  protoOf(ActionsStateUpdate).hashCode = function () {
3462
- var result = getStringHashCode(this.o9v_1);
3469
+ var result = getStringHashCode(this.p9v_1);
3463
3470
  result = imul(result, 31) + hashCode(this.actions) | 0;
3464
3471
  return result;
3465
3472
  };
@@ -3468,7 +3475,7 @@
3468
3475
  return true;
3469
3476
  if (!(other instanceof ActionsStateUpdate))
3470
3477
  return false;
3471
- if (!(this.o9v_1 === other.o9v_1))
3478
+ if (!(this.p9v_1 === other.p9v_1))
3472
3479
  return false;
3473
3480
  if (!equals(this.actions, other.actions))
3474
3481
  return false;
@@ -3702,18 +3709,18 @@
3702
3709
  function ToClientEventsObserver() {
3703
3710
  }
3704
3711
  function ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation) {
3705
- this.b9w_1 = this$0;
3706
- this.c9w_1 = $actions;
3712
+ this.c9w_1 = this$0;
3713
+ this.d9w_1 = $actions;
3707
3714
  CoroutineImpl.call(this, resultContinuation);
3708
3715
  }
3709
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).f9w = function ($this$flow, $completion) {
3710
- var tmp = this.g9w($this$flow, $completion);
3716
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).g9w = function ($this$flow, $completion) {
3717
+ var tmp = this.h9w($this$flow, $completion);
3711
3718
  tmp.t8_1 = Unit_instance;
3712
3719
  tmp.u8_1 = null;
3713
3720
  return tmp.z8();
3714
3721
  };
3715
3722
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).h9 = function (p1, $completion) {
3716
- return this.f9w((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
3723
+ return this.g9w((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
3717
3724
  };
3718
3725
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).z8 = function () {
3719
3726
  var suspendResult = this.t8_1;
@@ -3723,19 +3730,19 @@
3723
3730
  switch (tmp) {
3724
3731
  case 0:
3725
3732
  this.s8_1 = 4;
3726
- this.b9w_1.l9w_1;
3727
- this.e9w_1 = transformToEmits(this.b9w_1, this.c9w_1).l();
3733
+ this.c9w_1.m9w_1;
3734
+ this.f9w_1 = transformToEmits(this.c9w_1, this.d9w_1).l();
3728
3735
  this.r8_1 = 1;
3729
3736
  continue $sm;
3730
3737
  case 1:
3731
- if (!this.e9w_1.m()) {
3738
+ if (!this.f9w_1.m()) {
3732
3739
  this.r8_1 = 3;
3733
3740
  continue $sm;
3734
3741
  }
3735
3742
 
3736
- var element = this.e9w_1.n();
3743
+ var element = this.f9w_1.n();
3737
3744
  this.r8_1 = 2;
3738
- suspendResult = this.d9w_1.l28(element, this);
3745
+ suspendResult = this.e9w_1.l28(element, this);
3739
3746
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
3740
3747
  return suspendResult;
3741
3748
  }
@@ -3745,11 +3752,11 @@
3745
3752
  this.r8_1 = 1;
3746
3753
  continue $sm;
3747
3754
  case 3:
3748
- var tmp0 = this.b9w_1.k9w_1;
3755
+ var tmp0 = this.c9w_1.l9w_1;
3749
3756
  l$ret$1: do {
3750
3757
  while (true) {
3751
3758
  var cur = tmp0.kotlinx$atomicfu$value;
3752
- var upd = cur - this.c9w_1.o() | 0;
3759
+ var upd = cur - this.d9w_1.o() | 0;
3753
3760
  if (tmp0.atomicfu$compareAndSet(cur, upd)) {
3754
3761
  break l$ret$1;
3755
3762
  }
@@ -3771,15 +3778,15 @@
3771
3778
  }
3772
3779
  while (true);
3773
3780
  };
3774
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).g9w = function ($this$flow, completion) {
3775
- var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.b9w_1, this.c9w_1, completion);
3776
- i.d9w_1 = $this$flow;
3781
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda$slambda).h9w = function ($this$flow, completion) {
3782
+ var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this.c9w_1, this.d9w_1, completion);
3783
+ i.e9w_1 = $this$flow;
3777
3784
  return i;
3778
3785
  };
3779
3786
  function ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
3780
3787
  var i = new ToClientEventsObserverImpl$observeEvents$slambda$slambda(this$0, $actions, resultContinuation);
3781
3788
  var l = function ($this$flow, $completion) {
3782
- return i.f9w($this$flow, $completion);
3789
+ return i.g9w($this$flow, $completion);
3783
3790
  };
3784
3791
  l.$arity = 1;
3785
3792
  return l;
@@ -3849,29 +3856,29 @@
3849
3856
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
3850
3857
  }
3851
3858
  function mapFromGroupKey($this, _this__u8e3s4) {
3852
- var tmp = $this.j9w_1.z6d();
3859
+ var tmp = $this.k9w_1.z6d();
3853
3860
  // Inline function 'kotlin.collections.toTypedArray' call
3854
- var this_0 = _this__u8e3s4.o9w_1;
3861
+ var this_0 = _this__u8e3s4.p9w_1;
3855
3862
  var tmp_0 = copyToArray(this_0);
3856
3863
  // Inline function 'kotlin.collections.toTypedArray' call
3857
- var this_1 = _this__u8e3s4.p9w_1;
3864
+ var this_1 = _this__u8e3s4.q9w_1;
3858
3865
  var tmp$ret$1 = copyToArray(this_1);
3859
- return new ActionDeliveryPayload(_this__u8e3s4.n9w_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.q9w_1);
3866
+ return new ActionDeliveryPayload(_this__u8e3s4.o9w_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.r9w_1);
3860
3867
  }
3861
3868
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
3862
- this.n9w_1 = tableId;
3863
- this.o9w_1 = includePlayers;
3864
- this.p9w_1 = excludePlayers;
3865
- this.q9w_1 = deliveryType;
3869
+ this.o9w_1 = tableId;
3870
+ this.p9w_1 = includePlayers;
3871
+ this.q9w_1 = excludePlayers;
3872
+ this.r9w_1 = deliveryType;
3866
3873
  }
3867
3874
  protoOf(GroupKey).toString = function () {
3868
- return 'GroupKey(tableId=' + this.n9w_1 + ', includePlayers=' + toString(this.o9w_1) + ', excludePlayers=' + toString(this.p9w_1) + ', deliveryType=' + this.q9w_1.toString() + ')';
3875
+ return 'GroupKey(tableId=' + this.o9w_1 + ', includePlayers=' + toString(this.p9w_1) + ', excludePlayers=' + toString(this.q9w_1) + ', deliveryType=' + this.r9w_1.toString() + ')';
3869
3876
  };
3870
3877
  protoOf(GroupKey).hashCode = function () {
3871
- var result = getStringHashCode(this.n9w_1);
3872
- result = imul(result, 31) + hashCode(this.o9w_1) | 0;
3878
+ var result = getStringHashCode(this.o9w_1);
3873
3879
  result = imul(result, 31) + hashCode(this.p9w_1) | 0;
3874
- result = imul(result, 31) + this.q9w_1.hashCode() | 0;
3880
+ result = imul(result, 31) + hashCode(this.q9w_1) | 0;
3881
+ result = imul(result, 31) + this.r9w_1.hashCode() | 0;
3875
3882
  return result;
3876
3883
  };
3877
3884
  protoOf(GroupKey).equals = function (other) {
@@ -3879,35 +3886,35 @@
3879
3886
  return true;
3880
3887
  if (!(other instanceof GroupKey))
3881
3888
  return false;
3882
- if (!(this.n9w_1 === other.n9w_1))
3883
- return false;
3884
- if (!equals(this.o9w_1, other.o9w_1))
3889
+ if (!(this.o9w_1 === other.o9w_1))
3885
3890
  return false;
3886
3891
  if (!equals(this.p9w_1, other.p9w_1))
3887
3892
  return false;
3888
- if (!this.q9w_1.equals(other.q9w_1))
3893
+ if (!equals(this.q9w_1, other.q9w_1))
3894
+ return false;
3895
+ if (!this.r9w_1.equals(other.r9w_1))
3889
3896
  return false;
3890
3897
  return true;
3891
3898
  };
3892
3899
  function Companion_4() {
3893
- this.r9w_1 = 6;
3900
+ this.s9w_1 = 6;
3894
3901
  }
3895
3902
  var Companion_instance_12;
3896
3903
  function Companion_getInstance_5() {
3897
3904
  return Companion_instance_12;
3898
3905
  }
3899
3906
  function ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation) {
3900
- this.a9x_1 = this$0;
3907
+ this.b9x_1 = this$0;
3901
3908
  CoroutineImpl.call(this, resultContinuation);
3902
3909
  }
3903
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda).c9x = function (actions, $completion) {
3904
- var tmp = this.d9x(actions, $completion);
3910
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda).d9x = function (actions, $completion) {
3911
+ var tmp = this.e9x(actions, $completion);
3905
3912
  tmp.t8_1 = Unit_instance;
3906
3913
  tmp.u8_1 = null;
3907
3914
  return tmp.z8();
3908
3915
  };
3909
3916
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda).h9 = function (p1, $completion) {
3910
- return this.c9x((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
3917
+ return this.d9x((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
3911
3918
  };
3912
3919
  protoOf(ToClientEventsObserverImpl$observeEvents$slambda).z8 = function () {
3913
3920
  var suspendResult = this.t8_1;
@@ -3916,7 +3923,7 @@
3916
3923
  var tmp = this.r8_1;
3917
3924
  if (tmp === 0) {
3918
3925
  this.s8_1 = 1;
3919
- return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.a9x_1, this.b9x_1, null));
3926
+ return flow(ToClientEventsObserverImpl$observeEvents$slambda$slambda_0(this.b9x_1, this.c9x_1, null));
3920
3927
  } else if (tmp === 1) {
3921
3928
  throw this.u8_1;
3922
3929
  }
@@ -3926,23 +3933,23 @@
3926
3933
  }
3927
3934
  while (true);
3928
3935
  };
3929
- protoOf(ToClientEventsObserverImpl$observeEvents$slambda).d9x = function (actions, completion) {
3930
- var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.a9x_1, completion);
3931
- i.b9x_1 = actions;
3936
+ protoOf(ToClientEventsObserverImpl$observeEvents$slambda).e9x = function (actions, completion) {
3937
+ var i = new ToClientEventsObserverImpl$observeEvents$slambda(this.b9x_1, completion);
3938
+ i.c9x_1 = actions;
3932
3939
  return i;
3933
3940
  };
3934
3941
  function ToClientEventsObserverImpl$observeEvents$slambda_0(this$0, resultContinuation) {
3935
3942
  var i = new ToClientEventsObserverImpl$observeEvents$slambda(this$0, resultContinuation);
3936
3943
  var l = function (actions, $completion) {
3937
- return i.c9x(actions, $completion);
3944
+ return i.d9x(actions, $completion);
3938
3945
  };
3939
3946
  l.$arity = 1;
3940
3947
  return l;
3941
3948
  }
3942
3949
  function $sentEventCOROUTINE$(_this__u8e3s4, fromEvent, resultContinuation) {
3943
3950
  CoroutineImpl.call(this, resultContinuation);
3944
- this.m9x_1 = _this__u8e3s4;
3945
- this.n9x_1 = fromEvent;
3951
+ this.n9x_1 = _this__u8e3s4;
3952
+ this.o9x_1 = fromEvent;
3946
3953
  }
3947
3954
  protoOf($sentEventCOROUTINE$).z8 = function () {
3948
3955
  var suspendResult = this.t8_1;
@@ -3952,8 +3959,8 @@
3952
3959
  switch (tmp) {
3953
3960
  case 0:
3954
3961
  this.s8_1 = 2;
3955
- this.m9x_1.l9w_1;
3956
- var tmp0 = this.m9x_1.k9w_1;
3962
+ this.n9x_1.m9w_1;
3963
+ var tmp0 = this.n9x_1.l9w_1;
3957
3964
  l$ret$1: do {
3958
3965
  while (true) {
3959
3966
  var cur = tmp0.kotlinx$atomicfu$value;
@@ -3965,7 +3972,7 @@
3965
3972
  }
3966
3973
  while (false);
3967
3974
  this.r8_1 = 1;
3968
- suspendResult = this.m9x_1.m9w_1.l28(this.n9x_1, this);
3975
+ suspendResult = this.n9x_1.n9w_1.l28(this.o9x_1, this);
3969
3976
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
3970
3977
  return suspendResult;
3971
3978
  }
@@ -3989,7 +3996,7 @@
3989
3996
  };
3990
3997
  function $waitForCOROUTINE$(_this__u8e3s4, resultContinuation) {
3991
3998
  CoroutineImpl.call(this, resultContinuation);
3992
- this.w9x_1 = _this__u8e3s4;
3999
+ this.x9x_1 = _this__u8e3s4;
3993
4000
  }
3994
4001
  protoOf($waitForCOROUTINE$).z8 = function () {
3995
4002
  var suspendResult = this.t8_1;
@@ -3999,12 +4006,12 @@
3999
4006
  switch (tmp) {
4000
4007
  case 0:
4001
4008
  this.s8_1 = 5;
4002
- this.w9x_1.l9w_1;
4003
- this.x9x_1 = 0;
4009
+ this.x9x_1.m9w_1;
4010
+ this.y9x_1 = 0;
4004
4011
  this.r8_1 = 1;
4005
4012
  continue $sm;
4006
4013
  case 1:
4007
- if (!!(this.w9x_1.k9w_1.kotlinx$atomicfu$value === 0)) {
4014
+ if (!!(this.x9x_1.l9w_1.kotlinx$atomicfu$value === 0)) {
4008
4015
  this.r8_1 = 4;
4009
4016
  continue $sm;
4010
4017
  }
@@ -4017,9 +4024,9 @@
4017
4024
 
4018
4025
  continue $sm;
4019
4026
  case 2:
4020
- this.x9x_1 = this.x9x_1 + 1 | 0;
4021
- if (this.x9x_1 > 6) {
4022
- this.w9x_1.i9w_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.w9x_1.k9w_1.kotlinx$atomicfu$value);
4027
+ this.y9x_1 = this.y9x_1 + 1 | 0;
4028
+ if (this.y9x_1 > 6) {
4029
+ this.x9x_1.j9w_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.x9x_1.l9w_1.kotlinx$atomicfu$value);
4023
4030
  this.r8_1 = 4;
4024
4031
  continue $sm;
4025
4032
  } else {
@@ -4047,183 +4054,183 @@
4047
4054
  while (true);
4048
4055
  };
4049
4056
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
4050
- this.h9w_1 = serverReduxConfig;
4051
- this.i9w_1 = logger;
4052
- this.j9w_1 = idsProvider;
4053
- this.k9w_1 = atomic$ref$1(0);
4057
+ this.i9w_1 = serverReduxConfig;
4058
+ this.j9w_1 = logger;
4059
+ this.k9w_1 = idsProvider;
4060
+ this.l9w_1 = atomic$ref$1(0);
4054
4061
  var tmp = this;
4055
4062
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
4056
- tmp.l9w_1 = get_atomicfu$reentrantLock();
4057
- this.m9w_1 = MutableSharedFlow();
4063
+ tmp.m9w_1 = get_atomicfu$reentrantLock();
4064
+ this.n9w_1 = MutableSharedFlow();
4058
4065
  }
4059
- protoOf(ToClientEventsObserverImpl).s9v = function (fromEvent, $completion) {
4066
+ protoOf(ToClientEventsObserverImpl).t9v = function (fromEvent, $completion) {
4060
4067
  var tmp = new $sentEventCOROUTINE$(this, fromEvent, $completion);
4061
4068
  tmp.t8_1 = Unit_instance;
4062
4069
  tmp.u8_1 = null;
4063
4070
  return tmp.z8();
4064
4071
  };
4065
- protoOf(ToClientEventsObserverImpl).r96 = function ($completion) {
4072
+ protoOf(ToClientEventsObserverImpl).q96 = function ($completion) {
4066
4073
  var tmp = new $waitForCOROUTINE$(this, $completion);
4067
4074
  tmp.t8_1 = Unit_instance;
4068
4075
  tmp.u8_1 = null;
4069
4076
  return tmp.z8();
4070
4077
  };
4071
4078
  protoOf(ToClientEventsObserverImpl).h9m = function () {
4072
- if (!this.h9w_1.enabledCombinedEvents) {
4073
- return this.m9w_1;
4079
+ if (!this.i9w_1.enabledCombinedEvents) {
4080
+ return this.n9w_1;
4074
4081
  }
4075
- var tmp = windowedByInterval(this.m9w_1, fromInt(this.h9w_1.combinedEventsIntervalMillis));
4082
+ var tmp = windowedByInterval(this.n9w_1, fromInt(this.i9w_1.combinedEventsIntervalMillis));
4076
4083
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeEvents$slambda_0(this, null));
4077
4084
  };
4078
4085
  function UpdateServerConfigAction(serverConfig) {
4079
- this.y9x_1 = serverConfig;
4086
+ this.z9x_1 = serverConfig;
4080
4087
  }
4081
4088
  protoOf(UpdateServerConfigAction).toString = function () {
4082
- return 'UpdateServerConfigAction(serverConfig=' + this.y9x_1.toString() + ')';
4089
+ return 'UpdateServerConfigAction(serverConfig=' + this.z9x_1.toString() + ')';
4083
4090
  };
4084
4091
  protoOf(UpdateServerConfigAction).hashCode = function () {
4085
- return this.y9x_1.hashCode();
4092
+ return this.z9x_1.hashCode();
4086
4093
  };
4087
4094
  protoOf(UpdateServerConfigAction).equals = function (other) {
4088
4095
  if (this === other)
4089
4096
  return true;
4090
4097
  if (!(other instanceof UpdateServerConfigAction))
4091
4098
  return false;
4092
- if (!this.y9x_1.equals(other.y9x_1))
4099
+ if (!this.z9x_1.equals(other.z9x_1))
4093
4100
  return false;
4094
4101
  return true;
4095
4102
  };
4096
4103
  function SpectatorsAction() {
4097
4104
  }
4098
4105
  function AddSpectatorsAction(spectators) {
4099
- this.z9x_1 = spectators;
4106
+ this.a9y_1 = spectators;
4100
4107
  }
4101
4108
  protoOf(AddSpectatorsAction).toString = function () {
4102
- return 'AddSpectatorsAction(spectators=' + toString(this.z9x_1) + ')';
4109
+ return 'AddSpectatorsAction(spectators=' + toString(this.a9y_1) + ')';
4103
4110
  };
4104
4111
  protoOf(AddSpectatorsAction).hashCode = function () {
4105
- return hashCode(this.z9x_1);
4112
+ return hashCode(this.a9y_1);
4106
4113
  };
4107
4114
  protoOf(AddSpectatorsAction).equals = function (other) {
4108
4115
  if (this === other)
4109
4116
  return true;
4110
4117
  if (!(other instanceof AddSpectatorsAction))
4111
4118
  return false;
4112
- if (!equals(this.z9x_1, other.z9x_1))
4119
+ if (!equals(this.a9y_1, other.a9y_1))
4113
4120
  return false;
4114
4121
  return true;
4115
4122
  };
4116
4123
  function RemoveSpectatorsAction(spectators) {
4117
- this.a9y_1 = spectators;
4124
+ this.b9y_1 = spectators;
4118
4125
  }
4119
4126
  protoOf(RemoveSpectatorsAction).toString = function () {
4120
- return 'RemoveSpectatorsAction(spectators=' + toString(this.a9y_1) + ')';
4127
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.b9y_1) + ')';
4121
4128
  };
4122
4129
  protoOf(RemoveSpectatorsAction).hashCode = function () {
4123
- return hashCode(this.a9y_1);
4130
+ return hashCode(this.b9y_1);
4124
4131
  };
4125
4132
  protoOf(RemoveSpectatorsAction).equals = function (other) {
4126
4133
  if (this === other)
4127
4134
  return true;
4128
4135
  if (!(other instanceof RemoveSpectatorsAction))
4129
4136
  return false;
4130
- if (!equals(this.a9y_1, other.a9y_1))
4137
+ if (!equals(this.b9y_1, other.b9y_1))
4131
4138
  return false;
4132
4139
  return true;
4133
4140
  };
4134
4141
  function _get_asyncProvider__jbpyhw($this) {
4135
- var tmp0 = $this.g9y_1;
4142
+ var tmp0 = $this.h9y_1;
4136
4143
  var tmp = KProperty1;
4137
4144
  // Inline function 'kotlin.getValue' call
4138
4145
  getPropertyCallableRef('asyncProvider', 1, tmp, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3_0(), null);
4139
4146
  return tmp0.w();
4140
4147
  }
4141
4148
  function _get_logger__rkp4sl_0($this) {
4142
- var tmp0 = $this.h9y_1;
4149
+ var tmp0 = $this.i9y_1;
4143
4150
  var tmp = KProperty1;
4144
4151
  // Inline function 'kotlin.getValue' call
4145
4152
  getPropertyCallableRef('logger', 1, tmp, ServerGameStoreContract$_get_logger_$ref_zbgw28_0(), null);
4146
4153
  return tmp0.w();
4147
4154
  }
4148
4155
  function _get_playerConnectionInteractor__si6cxf_0($this) {
4149
- var tmp0 = $this.i9y_1;
4156
+ var tmp0 = $this.j9y_1;
4150
4157
  var tmp = KProperty1;
4151
4158
  // Inline function 'kotlin.getValue' call
4152
4159
  getPropertyCallableRef('playerConnectionInteractor', 1, tmp, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8_0(), null);
4153
4160
  return tmp0.w();
4154
4161
  }
4155
4162
  function _get_lastCardInteractor__h6lq3w($this) {
4156
- var tmp0 = $this.j9y_1;
4163
+ var tmp0 = $this.k9y_1;
4157
4164
  var tmp = KProperty1;
4158
4165
  // Inline function 'kotlin.getValue' call
4159
4166
  getPropertyCallableRef('lastCardInteractor', 1, tmp, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh_0(), null);
4160
4167
  return tmp0.w();
4161
4168
  }
4162
4169
  function _get_serverConfig__rk2g06($this) {
4163
- var tmp0 = $this.k9y_1;
4170
+ var tmp0 = $this.l9y_1;
4164
4171
  var tmp = KProperty1;
4165
4172
  // Inline function 'kotlin.getValue' call
4166
4173
  getPropertyCallableRef('serverConfig', 1, tmp, ServerGameStoreContract$_get_serverConfig_$ref_bz2891_0(), null);
4167
4174
  return tmp0.w();
4168
4175
  }
4169
4176
  function _get_logicConfig__52ww9d($this) {
4170
- var tmp0 = $this.l9y_1;
4177
+ var tmp0 = $this.m9y_1;
4171
4178
  var tmp = KProperty1;
4172
4179
  // Inline function 'kotlin.getValue' call
4173
4180
  getPropertyCallableRef('logicConfig', 1, tmp, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi_0(), null);
4174
4181
  return tmp0.w();
4175
4182
  }
4176
4183
  function _get_idsProvider__fnfajc_0($this) {
4177
- var tmp0 = $this.m9y_1;
4184
+ var tmp0 = $this.n9y_1;
4178
4185
  var tmp = KProperty1;
4179
4186
  // Inline function 'kotlin.getValue' call
4180
4187
  getPropertyCallableRef('idsProvider', 1, tmp, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1_0(), null);
4181
4188
  return tmp0.w();
4182
4189
  }
4183
4190
  function _get_botConfig__cpaxzc($this) {
4184
- var tmp0 = $this.n9y_1;
4191
+ var tmp0 = $this.o9y_1;
4185
4192
  var tmp = KProperty1;
4186
4193
  // Inline function 'kotlin.getValue' call
4187
4194
  getPropertyCallableRef('botConfig', 1, tmp, ServerGameStoreContract$_get_botConfig_$ref_nebw1d_0(), null);
4188
4195
  return tmp0.w();
4189
4196
  }
4190
4197
  function _get_scenePositionProvider__kn0n1n($this) {
4191
- var tmp0 = $this.o9y_1;
4198
+ var tmp0 = $this.p9y_1;
4192
4199
  var tmp = KProperty1;
4193
4200
  // Inline function 'kotlin.getValue' call
4194
4201
  getPropertyCallableRef('scenePositionProvider', 1, tmp, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4_0(), null);
4195
4202
  return tmp0.w();
4196
4203
  }
4197
4204
  function _get_toClientEventsObserver__6rp51y_0($this) {
4198
- var tmp0 = $this.p9y_1;
4205
+ var tmp0 = $this.q9y_1;
4199
4206
  var tmp = KProperty1;
4200
4207
  // Inline function 'kotlin.getValue' call
4201
4208
  getPropertyCallableRef('toClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p_0(), null);
4202
4209
  return tmp0.w();
4203
4210
  }
4204
4211
  function _get_fromClientEventsObserver__a7vzd3_0($this) {
4205
- var tmp0 = $this.q9y_1;
4212
+ var tmp0 = $this.r9y_1;
4206
4213
  var tmp = KProperty1;
4207
4214
  // Inline function 'kotlin.getValue' call
4208
4215
  getPropertyCallableRef('fromClientEventsObserver', 1, tmp, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg_0(), null);
4209
4216
  return tmp0.w();
4210
4217
  }
4211
4218
  function _get_dealerConfig__183ci8($this) {
4212
- var tmp0 = $this.r9y_1;
4219
+ var tmp0 = $this.s9y_1;
4213
4220
  var tmp = KProperty1;
4214
4221
  // Inline function 'kotlin.getValue' call
4215
4222
  getPropertyCallableRef('dealerConfig', 1, tmp, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp_0(), null);
4216
4223
  return tmp0.w();
4217
4224
  }
4218
4225
  function _get_poolProvider__tqti6a($this) {
4219
- var tmp0 = $this.s9y_1;
4226
+ var tmp0 = $this.t9y_1;
4220
4227
  var tmp = KProperty1;
4221
4228
  // Inline function 'kotlin.getValue' call
4222
4229
  getPropertyCallableRef('poolProvider', 1, tmp, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3_0(), null);
4223
4230
  return tmp0.w();
4224
4231
  }
4225
4232
  function _get_cardsDealerProvider__bekjpg($this) {
4226
- var tmp0 = $this.t9y_1;
4233
+ var tmp0 = $this.u9y_1;
4227
4234
  var tmp = KProperty1;
4228
4235
  // Inline function 'kotlin.getValue' call
4229
4236
  getPropertyCallableRef('cardsDealerProvider', 1, tmp, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj_0(), null);
@@ -4387,11 +4394,11 @@
4387
4394
  tmp = fileLoggerStoreContract;
4388
4395
  }
4389
4396
  fileLoggerStoreContract = tmp;
4390
- this.b9y_1 = validationStoreContract;
4391
- this.c9y_1 = timersStoreContract;
4392
- this.d9y_1 = botGameStoreContract;
4393
- this.e9y_1 = gameMechanicStoreContract;
4394
- this.f9y_1 = fileLoggerStoreContract;
4397
+ this.c9y_1 = validationStoreContract;
4398
+ this.d9y_1 = timersStoreContract;
4399
+ this.e9y_1 = botGameStoreContract;
4400
+ this.f9y_1 = gameMechanicStoreContract;
4401
+ this.g9y_1 = fileLoggerStoreContract;
4395
4402
  var tmp_0 = this;
4396
4403
  // Inline function 'org.kodein.di.instance' call
4397
4404
  // Inline function 'org.kodein.type.generic' call
@@ -4399,7 +4406,7 @@
4399
4406
  var tmp$ret$0 = isInterface(tmp_1, TypeToken) ? tmp_1 : THROW_CCE();
4400
4407
  var tmp_2 = Instance(di, tmp$ret$0, null);
4401
4408
  var tmp_3 = KProperty1;
4402
- tmp_0.g9y_1 = tmp_2.u64(this, getPropertyCallableRef('asyncProvider', 1, tmp_3, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3(), null));
4409
+ tmp_0.h9y_1 = tmp_2.u64(this, getPropertyCallableRef('asyncProvider', 1, tmp_3, ServerGameStoreContract$_get_asyncProvider_$ref_1q7po3(), null));
4403
4410
  var tmp_4 = this;
4404
4411
  // Inline function 'org.kodein.di.instance' call
4405
4412
  // Inline function 'org.kodein.type.generic' call
@@ -4407,7 +4414,7 @@
4407
4414
  var tmp$ret$2 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
4408
4415
  var tmp_6 = Instance(di, tmp$ret$2, null);
4409
4416
  var tmp_7 = KProperty1;
4410
- tmp_4.h9y_1 = tmp_6.u64(this, getPropertyCallableRef('logger', 1, tmp_7, ServerGameStoreContract$_get_logger_$ref_zbgw28(), null));
4417
+ tmp_4.i9y_1 = tmp_6.u64(this, getPropertyCallableRef('logger', 1, tmp_7, ServerGameStoreContract$_get_logger_$ref_zbgw28(), null));
4411
4418
  var tmp_8 = this;
4412
4419
  // Inline function 'org.kodein.di.instance' call
4413
4420
  // Inline function 'org.kodein.type.generic' call
@@ -4415,7 +4422,7 @@
4415
4422
  var tmp$ret$4 = isInterface(tmp_9, TypeToken) ? tmp_9 : THROW_CCE();
4416
4423
  var tmp_10 = Instance(di, tmp$ret$4, null);
4417
4424
  var tmp_11 = KProperty1;
4418
- tmp_8.i9y_1 = tmp_10.u64(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_11, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8(), null));
4425
+ tmp_8.j9y_1 = tmp_10.u64(this, getPropertyCallableRef('playerConnectionInteractor', 1, tmp_11, ServerGameStoreContract$_get_playerConnectionInteractor_$ref_d9n2s8(), null));
4419
4426
  var tmp_12 = this;
4420
4427
  // Inline function 'org.kodein.di.instance' call
4421
4428
  // Inline function 'org.kodein.type.generic' call
@@ -4423,7 +4430,7 @@
4423
4430
  var tmp$ret$6 = isInterface(tmp_13, TypeToken) ? tmp_13 : THROW_CCE();
4424
4431
  var tmp_14 = Instance(di, tmp$ret$6, null);
4425
4432
  var tmp_15 = KProperty1;
4426
- tmp_12.j9y_1 = tmp_14.u64(this, getPropertyCallableRef('lastCardInteractor', 1, tmp_15, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh(), null));
4433
+ tmp_12.k9y_1 = tmp_14.u64(this, getPropertyCallableRef('lastCardInteractor', 1, tmp_15, ServerGameStoreContract$_get_lastCardInteractor_$ref_khpgh(), null));
4427
4434
  var tmp_16 = this;
4428
4435
  // Inline function 'org.kodein.di.instance' call
4429
4436
  // Inline function 'org.kodein.type.generic' call
@@ -4431,7 +4438,7 @@
4431
4438
  var tmp$ret$8 = isInterface(tmp_17, TypeToken) ? tmp_17 : THROW_CCE();
4432
4439
  var tmp_18 = Instance(di, tmp$ret$8, null);
4433
4440
  var tmp_19 = KProperty1;
4434
- tmp_16.k9y_1 = tmp_18.u64(this, getPropertyCallableRef('serverConfig', 1, tmp_19, ServerGameStoreContract$_get_serverConfig_$ref_bz2891(), null));
4441
+ tmp_16.l9y_1 = tmp_18.u64(this, getPropertyCallableRef('serverConfig', 1, tmp_19, ServerGameStoreContract$_get_serverConfig_$ref_bz2891(), null));
4435
4442
  var tmp_20 = this;
4436
4443
  // Inline function 'org.kodein.di.instance' call
4437
4444
  // Inline function 'org.kodein.type.generic' call
@@ -4439,7 +4446,7 @@
4439
4446
  var tmp$ret$10 = isInterface(tmp_21, TypeToken) ? tmp_21 : THROW_CCE();
4440
4447
  var tmp_22 = Instance(di, tmp$ret$10, null);
4441
4448
  var tmp_23 = KProperty1;
4442
- tmp_20.l9y_1 = tmp_22.u64(this, getPropertyCallableRef('logicConfig', 1, tmp_23, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi(), null));
4449
+ tmp_20.m9y_1 = tmp_22.u64(this, getPropertyCallableRef('logicConfig', 1, tmp_23, ServerGameStoreContract$_get_logicConfig_$ref_nqj2yi(), null));
4443
4450
  var tmp_24 = this;
4444
4451
  // Inline function 'org.kodein.di.instance' call
4445
4452
  // Inline function 'org.kodein.type.generic' call
@@ -4447,7 +4454,7 @@
4447
4454
  var tmp$ret$12 = isInterface(tmp_25, TypeToken) ? tmp_25 : THROW_CCE();
4448
4455
  var tmp_26 = Instance(di, tmp$ret$12, null);
4449
4456
  var tmp_27 = KProperty1;
4450
- tmp_24.m9y_1 = tmp_26.u64(this, getPropertyCallableRef('idsProvider', 1, tmp_27, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1(), null));
4457
+ tmp_24.n9y_1 = tmp_26.u64(this, getPropertyCallableRef('idsProvider', 1, tmp_27, ServerGameStoreContract$_get_idsProvider_$ref_rf1ck1(), null));
4451
4458
  var tmp_28 = this;
4452
4459
  // Inline function 'org.kodein.di.instance' call
4453
4460
  // Inline function 'org.kodein.type.generic' call
@@ -4455,7 +4462,7 @@
4455
4462
  var tmp$ret$14 = isInterface(tmp_29, TypeToken) ? tmp_29 : THROW_CCE();
4456
4463
  var tmp_30 = Instance(di, tmp$ret$14, null);
4457
4464
  var tmp_31 = KProperty1;
4458
- tmp_28.n9y_1 = tmp_30.u64(this, getPropertyCallableRef('botConfig', 1, tmp_31, ServerGameStoreContract$_get_botConfig_$ref_nebw1d(), null));
4465
+ tmp_28.o9y_1 = tmp_30.u64(this, getPropertyCallableRef('botConfig', 1, tmp_31, ServerGameStoreContract$_get_botConfig_$ref_nebw1d(), null));
4459
4466
  var tmp_32 = this;
4460
4467
  // Inline function 'org.kodein.di.instance' call
4461
4468
  // Inline function 'org.kodein.type.generic' call
@@ -4463,7 +4470,7 @@
4463
4470
  var tmp$ret$16 = isInterface(tmp_33, TypeToken) ? tmp_33 : THROW_CCE();
4464
4471
  var tmp_34 = Instance(di, tmp$ret$16, null);
4465
4472
  var tmp_35 = KProperty1;
4466
- tmp_32.o9y_1 = tmp_34.u64(this, getPropertyCallableRef('scenePositionProvider', 1, tmp_35, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4(), null));
4473
+ tmp_32.p9y_1 = tmp_34.u64(this, getPropertyCallableRef('scenePositionProvider', 1, tmp_35, ServerGameStoreContract$_get_scenePositionProvider_$ref_ue39g4(), null));
4467
4474
  var tmp_36 = this;
4468
4475
  // Inline function 'org.kodein.di.instance' call
4469
4476
  // Inline function 'org.kodein.type.generic' call
@@ -4471,7 +4478,7 @@
4471
4478
  var tmp$ret$18 = isInterface(tmp_37, TypeToken) ? tmp_37 : THROW_CCE();
4472
4479
  var tmp_38 = Instance(di, tmp$ret$18, null);
4473
4480
  var tmp_39 = KProperty1;
4474
- tmp_36.p9y_1 = tmp_38.u64(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_39, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p(), null));
4481
+ tmp_36.q9y_1 = tmp_38.u64(this, getPropertyCallableRef('toClientEventsObserver', 1, tmp_39, ServerGameStoreContract$_get_toClientEventsObserver_$ref_nkgv3p(), null));
4475
4482
  var tmp_40 = this;
4476
4483
  // Inline function 'org.kodein.di.instance' call
4477
4484
  // Inline function 'org.kodein.type.generic' call
@@ -4479,7 +4486,7 @@
4479
4486
  var tmp$ret$20 = isInterface(tmp_41, TypeToken) ? tmp_41 : THROW_CCE();
4480
4487
  var tmp_42 = Instance(di, tmp$ret$20, null);
4481
4488
  var tmp_43 = KProperty1;
4482
- tmp_40.q9y_1 = tmp_42.u64(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_43, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg(), null));
4489
+ tmp_40.r9y_1 = tmp_42.u64(this, getPropertyCallableRef('fromClientEventsObserver', 1, tmp_43, ServerGameStoreContract$_get_fromClientEventsObserver_$ref_v1j2bg(), null));
4483
4490
  var tmp_44 = this;
4484
4491
  // Inline function 'org.kodein.di.instance' call
4485
4492
  // Inline function 'org.kodein.type.generic' call
@@ -4487,7 +4494,7 @@
4487
4494
  var tmp$ret$22 = isInterface(tmp_45, TypeToken) ? tmp_45 : THROW_CCE();
4488
4495
  var tmp_46 = Instance(di, tmp$ret$22, null);
4489
4496
  var tmp_47 = KProperty1;
4490
- tmp_44.r9y_1 = tmp_46.u64(this, getPropertyCallableRef('dealerConfig', 1, tmp_47, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp(), null));
4497
+ tmp_44.s9y_1 = tmp_46.u64(this, getPropertyCallableRef('dealerConfig', 1, tmp_47, ServerGameStoreContract$_get_dealerConfig_$ref_mdo2zp(), null));
4491
4498
  var tmp_48 = this;
4492
4499
  // Inline function 'org.kodein.di.instance' call
4493
4500
  // Inline function 'org.kodein.type.generic' call
@@ -4495,7 +4502,7 @@
4495
4502
  var tmp$ret$24 = isInterface(tmp_49, TypeToken) ? tmp_49 : THROW_CCE();
4496
4503
  var tmp_50 = Instance(di, tmp$ret$24, null);
4497
4504
  var tmp_51 = KProperty1;
4498
- tmp_48.s9y_1 = tmp_50.u64(this, getPropertyCallableRef('poolProvider', 1, tmp_51, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3(), null));
4505
+ tmp_48.t9y_1 = tmp_50.u64(this, getPropertyCallableRef('poolProvider', 1, tmp_51, ServerGameStoreContract$_get_poolProvider_$ref_4pfoc3(), null));
4499
4506
  var tmp_52 = this;
4500
4507
  // Inline function 'org.kodein.di.instance' call
4501
4508
  // Inline function 'org.kodein.type.generic' call
@@ -4503,13 +4510,13 @@
4503
4510
  var tmp$ret$26 = isInterface(tmp_53, TypeToken) ? tmp_53 : THROW_CCE();
4504
4511
  var tmp_54 = Instance(di, tmp$ret$26, null);
4505
4512
  var tmp_55 = KProperty1;
4506
- tmp_52.t9y_1 = tmp_54.u64(this, getPropertyCallableRef('cardsDealerProvider', 1, tmp_55, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj(), null));
4513
+ tmp_52.u9y_1 = tmp_54.u64(this, getPropertyCallableRef('cardsDealerProvider', 1, tmp_55, ServerGameStoreContract$_get_cardsDealerProvider_$ref_ipxqoj(), null));
4507
4514
  }
4508
- protoOf(ServerGameStoreContract).f8y = function () {
4509
- return plus(plus(plus(plus(plus(this.b9y_1.f8y(), this.e9y_1.f8y()), this.c9y_1.f8y()), this.d9y_1.f8y()), this.f9y_1.f8y()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
4515
+ protoOf(ServerGameStoreContract).e8y = function () {
4516
+ return plus(plus(plus(plus(plus(this.c9y_1.e8y(), this.f9y_1.e8y()), this.d9y_1.e8y()), this.e9y_1.e8y()), this.g9y_1.e8y()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
4510
4517
  };
4511
- protoOf(ServerGameStoreContract).g8y = function () {
4512
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.b9y_1.g8y(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameWhenNotLiveStrategy.equals(FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_getInstance()) ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.e9y_1.g8y()), this.c9y_1.g8y()), this.d9y_1.g8y()), this.f9y_1.g8y()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).m90(), finishingGameWhenCantStartNewMiddleware()]));
4518
+ protoOf(ServerGameStoreContract).f8y = function () {
4519
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.c9y_1.f8y(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameWhenNotLiveStrategy.equals(FinishGameWhenNotLiveStrategy_ALL_REPLACED_WITH_BOT_getInstance()) ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.f9y_1.f8y()), this.d9y_1.f8y()), this.e9y_1.f8y()), this.g9y_1.f8y()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw(this), _get_fromClientEventsObserver__a7vzd3_0(this)), sendToClientActionMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc_0(this))).l90(), finishingGameWhenCantStartNewMiddleware()]));
4513
4520
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this), _get_logger__rkp4sl_0(this));
4514
4521
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
4515
4522
  var tmp1_logger = _get_logger__rkp4sl_0(this);
@@ -4549,7 +4556,7 @@
4549
4556
  store.dispatch(Companion_instance.fromTableWithAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.l6m_1));
4550
4557
  break $l$block_0;
4551
4558
  }
4552
- if (state.n6n().config.mode.equals(RoomMode_REVENGE_getInstance())) {
4559
+ if (state.m6n().config.mode.equals(RoomMode_REVENGE_getInstance())) {
4553
4560
  store.dispatch(Companion_instance.fromTableWithAnalytics(new GameFinishedReason(Reason_REVENGED_getInstance()), true, state.l6m_1));
4554
4561
  break $l$block_0;
4555
4562
  }
@@ -4560,7 +4567,7 @@
4560
4567
  return this.m6h(store, next, action);
4561
4568
  };
4562
4569
  function ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1(this$0) {
4563
- this.w9y_1 = this$0;
4570
+ this.x9y_1 = this$0;
4564
4571
  }
4565
4572
  protoOf(ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1).x6f = function (action) {
4566
4573
  return action instanceof MechanicAction;
@@ -4571,11 +4578,11 @@
4571
4578
  // Inline function 'kotlin.with' call
4572
4579
  var tmp;
4573
4580
  if (action_0 instanceof StartGameMechanicAction) {
4574
- var tmp0 = this.w9y_1;
4575
- var tmp2 = action_0.q8u_1;
4576
- var tmp4 = action_0.s8u_1;
4581
+ var tmp0 = this.x9y_1;
4582
+ var tmp2 = action_0.p8u_1;
4583
+ var tmp4 = action_0.r8u_1;
4577
4584
  // Inline function 'kotlin.collections.map' call
4578
- var this_0 = action_0.t8u_1;
4585
+ var this_0 = action_0.s8u_1;
4579
4586
  // Inline function 'kotlin.collections.mapTo' call
4580
4587
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
4581
4588
  var _iterator__ex2g4s = this_0.l();
@@ -4611,7 +4618,7 @@
4611
4618
  var _iterator__ex2g4s_2 = destination_1.l();
4612
4619
  while (_iterator__ex2g4s_2.m()) {
4613
4620
  var element_0 = _iterator__ex2g4s_2.n();
4614
- var tmp0_aid = tmp0.v9y_1.z6d();
4621
+ var tmp0_aid = tmp0.w9y_1.z6d();
4615
4622
  // Inline function 'kotlin.collections.map' call
4616
4623
  // Inline function 'kotlin.collections.mapTo' call
4617
4624
  var destination_3 = ArrayList_init_$Create$(collectionSizeOrDefault(destination, 10));
@@ -4633,16 +4640,16 @@
4633
4640
  tmp = destination_2;
4634
4641
  } else {
4635
4642
  if (action_0 instanceof StartNewGameMechanicAction) {
4636
- var tmp0_0 = this.w9y_1;
4643
+ var tmp0_0 = this.x9y_1;
4637
4644
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4638
- var table = state.n6n();
4639
- var sendToPlayer_0 = new RoomActionPayload(tmp0_0.v9y_1.z6d(), table.id, null);
4645
+ var table = state.m6n();
4646
+ var sendToPlayer_0 = new RoomActionPayload(tmp0_0.w9y_1.z6d(), table.id, null);
4640
4647
  var tmp$ret$21 = mapToClient_16(action_0, sendToPlayer_0);
4641
4648
  tmp = listOfNotNull(tmp$ret$21);
4642
4649
  } else {
4643
4650
  if (action_0 instanceof ContinueGameMechanicAction) {
4644
- var tmp0_1 = this.w9y_1;
4645
- var tmp2_0 = action_0.w8u_1.id;
4651
+ var tmp0_1 = this.x9y_1;
4652
+ var tmp2_0 = action_0.v8u_1.id;
4646
4653
  var tmp4_0 = action_0.gameCreatorPlayerId;
4647
4654
  // Inline function 'kotlin.collections.map' call
4648
4655
  var this_1 = action_0.users;
@@ -4681,7 +4688,7 @@
4681
4688
  var _iterator__ex2g4s_7 = destination_6.l();
4682
4689
  while (_iterator__ex2g4s_7.m()) {
4683
4690
  var element_2 = _iterator__ex2g4s_7.n();
4684
- var tmp0_aid_0 = tmp0_1.v9y_1.z6d();
4691
+ var tmp0_aid_0 = tmp0_1.w9y_1.z6d();
4685
4692
  // Inline function 'kotlin.collections.map' call
4686
4693
  // Inline function 'kotlin.collections.mapTo' call
4687
4694
  var destination_8 = ArrayList_init_$Create$(collectionSizeOrDefault(destination_4, 10));
@@ -4703,41 +4710,41 @@
4703
4710
  tmp = destination_7;
4704
4711
  } else {
4705
4712
  if (action_0 instanceof FinishingGameMechanicAction) {
4706
- var tmp0_2 = this.w9y_1;
4713
+ var tmp0_2 = this.x9y_1;
4707
4714
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4708
- var table_0 = state.n6n();
4709
- var sendToPlayer_2 = new RoomActionPayload(tmp0_2.v9y_1.z6d(), table_0.id, null);
4715
+ var table_0 = state.m6n();
4716
+ var sendToPlayer_2 = new RoomActionPayload(tmp0_2.w9y_1.z6d(), table_0.id, null);
4710
4717
  var tmp$ret$44 = mapToClient_14(action_0, sendToPlayer_2);
4711
4718
  tmp = listOfNotNull(tmp$ret$44);
4712
4719
  } else {
4713
4720
  if (action_0 instanceof FinishGameMechanicAction) {
4714
- var tmp0_3 = this.w9y_1;
4721
+ var tmp0_3 = this.x9y_1;
4715
4722
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4716
- var table_1 = state.n6n();
4717
- var sendToPlayer_3 = new RoomActionPayload(tmp0_3.v9y_1.z6d(), table_1.id, null);
4723
+ var table_1 = state.m6n();
4724
+ var sendToPlayer_3 = new RoomActionPayload(tmp0_3.w9y_1.z6d(), table_1.id, null);
4718
4725
  var tmp$ret$46 = mapToClient_13(action_0, sendToPlayer_3);
4719
4726
  tmp = listOfNotNull(tmp$ret$46);
4720
4727
  } else {
4721
4728
  if (action_0 instanceof RestartGameMechanicAction) {
4722
- var tmp0_4 = this.w9y_1;
4729
+ var tmp0_4 = this.x9y_1;
4723
4730
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4724
- var table_2 = state.n6n();
4725
- var sendToPlayer_4 = new RoomActionPayload(tmp0_4.v9y_1.z6d(), table_2.id, null);
4731
+ var table_2 = state.m6n();
4732
+ var sendToPlayer_4 = new RoomActionPayload(tmp0_4.w9y_1.z6d(), table_2.id, null);
4726
4733
  var tmp$ret$48 = mapToClient_12(action_0, sendToPlayer_4);
4727
4734
  tmp = listOfNotNull(tmp$ret$48);
4728
4735
  } else {
4729
4736
  if (action_0 instanceof ErrorAction) {
4730
- var tmp0_5 = this.w9y_1;
4737
+ var tmp0_5 = this.x9y_1;
4731
4738
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4732
- var table_3 = state.n6n();
4733
- var sendToPlayer_5 = new RoomActionPayload(tmp0_5.v9y_1.z6d(), table_3.id, null);
4739
+ var table_3 = state.m6n();
4740
+ var sendToPlayer_5 = new RoomActionPayload(tmp0_5.w9y_1.z6d(), table_3.id, null);
4734
4741
  var tmp$ret$50 = mapToClient_11(action_0, sendToPlayer_5);
4735
4742
  tmp = listOfNotNull(tmp$ret$50);
4736
4743
  } else {
4737
4744
  if (action_0 instanceof SceneMechanicAction) {
4738
- var tmp0_6 = this.w9y_1;
4745
+ var tmp0_6 = this.x9y_1;
4739
4746
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
4740
- var table_4 = state.n6n();
4747
+ var table_4 = state.m6n();
4741
4748
  var tmp2_1 = table_4.id;
4742
4749
  var tmp4_1 = getGameCreator(table_4.players).playerId;
4743
4750
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
@@ -4768,7 +4775,7 @@
4768
4775
  var _iterator__ex2g4s_11 = destination_10.l();
4769
4776
  while (_iterator__ex2g4s_11.m()) {
4770
4777
  var element_4 = _iterator__ex2g4s_11.n();
4771
- var tmp0_aid_1 = tmp0_6.v9y_1.z6d();
4778
+ var tmp0_aid_1 = tmp0_6.w9y_1.z6d();
4772
4779
  // Inline function 'kotlin.collections.map' call
4773
4780
  // Inline function 'kotlin.collections.mapTo' call
4774
4781
  var destination_12 = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
@@ -4790,9 +4797,9 @@
4790
4797
  tmp = destination_11;
4791
4798
  } else {
4792
4799
  if (action_0 instanceof SceneActMechanicAction) {
4793
- var tmp0_7 = this.w9y_1;
4800
+ var tmp0_7 = this.x9y_1;
4794
4801
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
4795
- var table_5 = state.n6n();
4802
+ var table_5 = state.m6n();
4796
4803
  var tmp2_2 = table_5.id;
4797
4804
  var tmp4_2 = getGameCreator(table_5.players).playerId;
4798
4805
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
@@ -4823,7 +4830,7 @@
4823
4830
  var _iterator__ex2g4s_15 = destination_14.l();
4824
4831
  while (_iterator__ex2g4s_15.m()) {
4825
4832
  var element_6 = _iterator__ex2g4s_15.n();
4826
- var tmp0_aid_2 = tmp0_7.v9y_1.z6d();
4833
+ var tmp0_aid_2 = tmp0_7.w9y_1.z6d();
4827
4834
  // Inline function 'kotlin.collections.map' call
4828
4835
  // Inline function 'kotlin.collections.mapTo' call
4829
4836
  var destination_16 = ArrayList_init_$Create$(collectionSizeOrDefault(players_0, 10));
@@ -4845,9 +4852,9 @@
4845
4852
  tmp = destination_15;
4846
4853
  } else {
4847
4854
  if (action_0 instanceof TeamsDataMechanicAction) {
4848
- var tmp0_8 = this.w9y_1;
4855
+ var tmp0_8 = this.x9y_1;
4849
4856
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
4850
- var table_6 = state.n6n();
4857
+ var table_6 = state.m6n();
4851
4858
  var tmp2_3 = table_6.id;
4852
4859
  var tmp4_3 = getGameCreator(table_6.players).playerId;
4853
4860
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
@@ -4878,7 +4885,7 @@
4878
4885
  var _iterator__ex2g4s_19 = destination_18.l();
4879
4886
  while (_iterator__ex2g4s_19.m()) {
4880
4887
  var element_8 = _iterator__ex2g4s_19.n();
4881
- var tmp0_aid_3 = tmp0_8.v9y_1.z6d();
4888
+ var tmp0_aid_3 = tmp0_8.w9y_1.z6d();
4882
4889
  // Inline function 'kotlin.collections.map' call
4883
4890
  // Inline function 'kotlin.collections.mapTo' call
4884
4891
  var destination_20 = ArrayList_init_$Create$(collectionSizeOrDefault(players_1, 10));
@@ -4890,7 +4897,7 @@
4890
4897
  }
4891
4898
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tmp2_3, tmp4_3, element_8, destination_20);
4892
4899
  var tmp_0;
4893
- if (this.w9y_1.u9y_1.supportBackwardActions && getPlayer(state.n6n().players, sendToPlayer_8.b7b_1).q6q_1.f6u_1) {
4900
+ if (this.x9y_1.v9y_1.supportBackwardActions && getPlayer(state.m6n().players, sendToPlayer_8.a7b_1).p6q_1.e6u_1) {
4894
4901
  tmp_0 = null;
4895
4902
  } else {
4896
4903
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -4906,72 +4913,72 @@
4906
4913
  tmp = destination_19;
4907
4914
  } else {
4908
4915
  if (action_0 instanceof PlayerReadyMechanicAction) {
4909
- var tmp0_9 = this.w9y_1;
4910
- var tmp2_4 = state.n6n();
4916
+ var tmp0_9 = this.x9y_1;
4917
+ var tmp2_4 = state.m6n();
4911
4918
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4912
- var exceptPlayerId = this.w9y_1.u9y_1.supportBackwardActions ? action_0.r8v_1 : null;
4913
- var sendToPlayer_9 = new RoomActionPayload(tmp0_9.v9y_1.z6d(), tmp2_4.id, exceptPlayerId);
4919
+ var exceptPlayerId = this.x9y_1.v9y_1.supportBackwardActions ? action_0.q8v_1 : null;
4920
+ var sendToPlayer_9 = new RoomActionPayload(tmp0_9.w9y_1.z6d(), tmp2_4.id, exceptPlayerId);
4914
4921
  var tmp$ret$109 = mapToClient_7(action_0, sendToPlayer_9);
4915
4922
  tmp = listOfNotNull(tmp$ret$109);
4916
4923
  } else {
4917
4924
  if (action_0 instanceof SuitChoiceMechanicAction) {
4918
- var tmp0_10 = this.w9y_1;
4919
- var tmp2_5 = state.n6n();
4925
+ var tmp0_10 = this.x9y_1;
4926
+ var tmp2_5 = state.m6n();
4920
4927
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4921
- var exceptPlayerId_0 = this.w9y_1.u9y_1.supportBackwardActions ? action_0.t8q_1 : null;
4922
- var sendToPlayer_10 = new RoomActionPayload(tmp0_10.v9y_1.z6d(), tmp2_5.id, exceptPlayerId_0);
4928
+ var exceptPlayerId_0 = this.x9y_1.v9y_1.supportBackwardActions ? action_0.s8q_1 : null;
4929
+ var sendToPlayer_10 = new RoomActionPayload(tmp0_10.w9y_1.z6d(), tmp2_5.id, exceptPlayerId_0);
4923
4930
  var tmp$ret$111 = mapToClient_6(action_0, sendToPlayer_10);
4924
4931
  tmp = listOfNotNull(tmp$ret$111);
4925
4932
  } else {
4926
4933
  if (action_0 instanceof TrumpMechanicAction) {
4927
- var tmp0_11 = this.w9y_1;
4934
+ var tmp0_11 = this.x9y_1;
4928
4935
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4929
- var table_7 = state.n6n();
4930
- var sendToPlayer_11 = new RoomActionPayload(tmp0_11.v9y_1.z6d(), table_7.id, null);
4936
+ var table_7 = state.m6n();
4937
+ var sendToPlayer_11 = new RoomActionPayload(tmp0_11.w9y_1.z6d(), table_7.id, null);
4931
4938
  var tmp$ret$113 = mapToClient_5(action_0, sendToPlayer_11);
4932
4939
  tmp = listOfNotNull(tmp$ret$113);
4933
4940
  } else {
4934
4941
  if (action_0 instanceof CombinationChoiceMechanicAction) {
4935
- var tmp0_12 = this.w9y_1;
4936
- var tmp2_6 = state.n6n();
4942
+ var tmp0_12 = this.x9y_1;
4943
+ var tmp2_6 = state.m6n();
4937
4944
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4938
- var exceptPlayerId_1 = this.w9y_1.u9y_1.supportBackwardActions ? action_0.x8v_1 : null;
4939
- var sendToPlayer_12 = new RoomActionPayload(tmp0_12.v9y_1.z6d(), tmp2_6.id, exceptPlayerId_1);
4945
+ var exceptPlayerId_1 = this.x9y_1.v9y_1.supportBackwardActions ? action_0.w8v_1 : null;
4946
+ var sendToPlayer_12 = new RoomActionPayload(tmp0_12.w9y_1.z6d(), tmp2_6.id, exceptPlayerId_1);
4940
4947
  var tmp$ret$115 = mapToClient_4(action_0, sendToPlayer_12);
4941
4948
  tmp = listOfNotNull(tmp$ret$115);
4942
4949
  } else {
4943
4950
  if (action_0 instanceof PutCardMechanicAction) {
4944
- var tmp0_13 = this.w9y_1;
4945
- var tmp2_7 = state.n6n();
4951
+ var tmp0_13 = this.x9y_1;
4952
+ var tmp2_7 = state.m6n();
4946
4953
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4947
- var exceptPlayerId_2 = this.w9y_1.u9y_1.supportBackwardActions ? action_0.y8q_1 : null;
4948
- var sendToPlayer_13 = new RoomActionPayload(tmp0_13.v9y_1.z6d(), tmp2_7.id, exceptPlayerId_2);
4954
+ var exceptPlayerId_2 = this.x9y_1.v9y_1.supportBackwardActions ? action_0.x8q_1 : null;
4955
+ var sendToPlayer_13 = new RoomActionPayload(tmp0_13.w9y_1.z6d(), tmp2_7.id, exceptPlayerId_2);
4949
4956
  var tmp$ret$117 = mapToClient_3(action_0, sendToPlayer_13);
4950
4957
  tmp = listOfNotNull(tmp$ret$117);
4951
4958
  } else {
4952
4959
  if (action_0 instanceof PickUpBribeMechanicAction) {
4953
- var tmp0_14 = this.w9y_1;
4960
+ var tmp0_14 = this.x9y_1;
4954
4961
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4955
- var table_8 = state.n6n();
4956
- var sendToPlayer_14 = new RoomActionPayload(tmp0_14.v9y_1.z6d(), table_8.id, null);
4962
+ var table_8 = state.m6n();
4963
+ var sendToPlayer_14 = new RoomActionPayload(tmp0_14.w9y_1.z6d(), table_8.id, null);
4957
4964
  var tmp$ret$119 = mapToClient_2(action_0, sendToPlayer_14);
4958
4965
  tmp = listOfNotNull(tmp$ret$119);
4959
4966
  } else {
4960
4967
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
4961
- var tmp0_15 = this.w9y_1;
4968
+ var tmp0_15 = this.x9y_1;
4962
4969
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4963
- var table_9 = state.n6n();
4964
- var sendToPlayer_15 = new RoomActionPayload(tmp0_15.v9y_1.z6d(), table_9.id, null);
4970
+ var table_9 = state.m6n();
4971
+ var sendToPlayer_15 = new RoomActionPayload(tmp0_15.w9y_1.z6d(), table_9.id, null);
4965
4972
  var tmp$ret$121 = mapToClient_1(action_0, sendToPlayer_15);
4966
4973
  tmp = listOfNotNull(tmp$ret$121);
4967
4974
  } else {
4968
4975
  if (action_0 instanceof MessageMechanicAction) {
4969
- var message = action_0.b8w_1;
4970
- var tmp0_16 = this.w9y_1;
4971
- var tmp2_8 = state.n6n();
4976
+ var message = action_0.a8w_1;
4977
+ var tmp0_16 = this.x9y_1;
4978
+ var tmp2_8 = state.m6n();
4972
4979
  var tmp_1;
4973
4980
  var tmp_2;
4974
- if (this.w9y_1.u9y_1.supportBackwardActions) {
4981
+ if (this.x9y_1.v9y_1.supportBackwardActions) {
4975
4982
  tmp_2 = isInterface(message, UserMessage);
4976
4983
  } else {
4977
4984
  tmp_2 = false;
@@ -4983,16 +4990,16 @@
4983
4990
  }
4984
4991
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4985
4992
  var exceptPlayerId_3 = tmp_1;
4986
- var sendToPlayer_16 = new RoomActionPayload(tmp0_16.v9y_1.z6d(), tmp2_8.id, exceptPlayerId_3);
4993
+ var sendToPlayer_16 = new RoomActionPayload(tmp0_16.w9y_1.z6d(), tmp2_8.id, exceptPlayerId_3);
4987
4994
  var tmp$ret$123 = mapToClient_0(action_0, sendToPlayer_16);
4988
4995
  tmp = listOfNotNull(tmp$ret$123);
4989
4996
  } else {
4990
4997
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
4991
- var tmp0_17 = this.w9y_1;
4992
- var tmp2_9 = state.n6n();
4998
+ var tmp0_17 = this.x9y_1;
4999
+ var tmp2_9 = state.m6n();
4993
5000
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
4994
5001
  var exceptPlayerId_4 = action_0.playerId;
4995
- var sendToPlayer_17 = new RoomActionPayload(tmp0_17.v9y_1.z6d(), tmp2_9.id, exceptPlayerId_4);
5002
+ var sendToPlayer_17 = new RoomActionPayload(tmp0_17.w9y_1.z6d(), tmp2_9.id, exceptPlayerId_4);
4996
5003
  var tmp$ret$125 = mapToClient(action_0, sendToPlayer_17);
4997
5004
  tmp = listOfNotNull(tmp$ret$125);
4998
5005
  } else {
@@ -5029,10 +5036,10 @@
5029
5036
  return this.m6h(store, next, action);
5030
5037
  };
5031
5038
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
5032
- this.u9y_1 = logicConfig;
5033
- this.v9y_1 = idsProvider;
5039
+ this.v9y_1 = logicConfig;
5040
+ this.w9y_1 = idsProvider;
5034
5041
  }
5035
- protoOf(ServerMapMechanicToClientActionMiddleware).m90 = function () {
5042
+ protoOf(ServerMapMechanicToClientActionMiddleware).l90 = function () {
5036
5043
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
5037
5044
  return new ServerMapMechanicToClientActionMiddleware$middleware$$inlined$middlewareForActionType$1(this);
5038
5045
  };
@@ -5041,8 +5048,8 @@
5041
5048
  return new sendToClientActionMiddleware$$inlined$middlewareForActionType$1(asyncProvider, provider);
5042
5049
  }
5043
5050
  function sendToClientActionMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
5044
- this.f9z_1 = $provider;
5045
- this.g9z_1 = $action;
5051
+ this.g9z_1 = $provider;
5052
+ this.h9z_1 = $action;
5046
5053
  CoroutineImpl.call(this, resultContinuation);
5047
5054
  }
5048
5055
  protoOf(sendToClientActionMiddleware$o$handle$slambda).z2c = function ($this$launchDefault, $completion) {
@@ -5063,7 +5070,7 @@
5063
5070
  case 0:
5064
5071
  this.s8_1 = 2;
5065
5072
  this.r8_1 = 1;
5066
- suspendResult = this.f9z_1.s9v(this.g9z_1, this);
5073
+ suspendResult = this.g9z_1.t9v(this.h9z_1, this);
5067
5074
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
5068
5075
  return suspendResult;
5069
5076
  }
@@ -5086,8 +5093,8 @@
5086
5093
  while (true);
5087
5094
  };
5088
5095
  protoOf(sendToClientActionMiddleware$o$handle$slambda).a2d = function ($this$launchDefault, completion) {
5089
- var i = new sendToClientActionMiddleware$o$handle$slambda(this.f9z_1, this.g9z_1, completion);
5090
- i.h9z_1 = $this$launchDefault;
5096
+ var i = new sendToClientActionMiddleware$o$handle$slambda(this.g9z_1, this.h9z_1, completion);
5097
+ i.i9z_1 = $this$launchDefault;
5091
5098
  return i;
5092
5099
  };
5093
5100
  function sendToClientActionMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
@@ -5099,15 +5106,15 @@
5099
5106
  return l;
5100
5107
  }
5101
5108
  function sendToClientActionMiddleware$$inlined$middlewareForActionType$1($asyncProvider, $provider) {
5102
- this.i9z_1 = $asyncProvider;
5103
- this.j9z_1 = $provider;
5109
+ this.j9z_1 = $asyncProvider;
5110
+ this.k9z_1 = $provider;
5104
5111
  }
5105
5112
  protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).x6f = function (action) {
5106
5113
  return action instanceof ToClientAction;
5107
5114
  };
5108
5115
  protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).m6h = function (store, next, action) {
5109
5116
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
5110
- this.i9z_1.f6c(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.j9z_1, action_0, null));
5117
+ this.j9z_1.f6c(VOID, sendToClientActionMiddleware$o$handle$slambda_0(this.k9z_1, action_0, null));
5111
5118
  next(action_0);
5112
5119
  };
5113
5120
  protoOf(sendToClientActionMiddleware$$inlined$middlewareForActionType$1).w6f = function (store, next, action) {
@@ -5122,12 +5129,12 @@
5122
5129
  protoOf(serverConfigReducer$$inlined$reducerForActionType$1).x6f = function (action) {
5123
5130
  return action instanceof UpdateServerConfigAction;
5124
5131
  };
5125
- protoOf(serverConfigReducer$$inlined$reducerForActionType$1).i98 = function (state, action) {
5132
+ protoOf(serverConfigReducer$$inlined$reducerForActionType$1).h98 = function (state, action) {
5126
5133
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
5127
- return state.r8t(VOID, get_serverStatePayload_0(state).copy(action_0.y9x_1));
5134
+ return state.q8t(VOID, get_serverStatePayload_0(state).copy(action_0.z9x_1));
5128
5135
  };
5129
5136
  protoOf(serverConfigReducer$$inlined$reducerForActionType$1).n6h = function (state, action) {
5130
- return this.i98((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
5137
+ return this.h98((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
5131
5138
  };
5132
5139
  function ServerMechanicLifecycleReducer$onStart$lambda($action) {
5133
5140
  return function (it) {
@@ -5140,7 +5147,7 @@
5140
5147
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
5141
5148
  Companion_getInstance();
5142
5149
  // Inline function 'kotlin.time.Companion.milliseconds' call
5143
- var this_0 = $action.p8u_1.timeoutTimeMillis;
5150
+ var this_0 = $action.o8u_1.timeoutTimeMillis;
5144
5151
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
5145
5152
  tmp_0 = tmp_1.j67(tmp_2, tmp$ret$0);
5146
5153
  }
@@ -5149,63 +5156,63 @@
5149
5156
  }
5150
5157
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
5151
5158
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
5152
- this.m9z_1 = logger;
5159
+ this.n9z_1 = logger;
5153
5160
  }
5154
- protoOf(ServerMechanicLifecycleReducer).u99 = function (state, action) {
5155
- var serverState = get_serverStatePayloadOrNull(state.m6m_1);
5161
+ protoOf(ServerMechanicLifecycleReducer).t99 = function (state, action) {
5162
+ var serverState = get_serverStatePayloadOrNull(state.payload);
5156
5163
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
5157
- var tmp0_$this = this.v99_1;
5158
- var tmp1_tableId = action.q8u_1;
5159
- var tmp2_gameId = action.q8u_1;
5160
- var tmp3_version = action.r8u_1;
5161
- var tmp4_config = action.p8u_1;
5162
- var tmp5_users = action.t8u_1;
5164
+ var tmp0_$this = this.u99_1;
5165
+ var tmp1_tableId = action.p8u_1;
5166
+ var tmp2_gameId = action.p8u_1;
5167
+ var tmp3_version = action.q8u_1;
5168
+ var tmp4_config = action.o8u_1;
5169
+ var tmp5_users = action.s8u_1;
5163
5170
  var tmp6_spectators = action.spectators;
5164
- var tmp7_gameCreatorPlayerId = action.s8u_1;
5165
- var tmp9_tableOrNull = tmp0_$this.b9b(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
5171
+ var tmp7_gameCreatorPlayerId = action.r8u_1;
5172
+ var tmp9_tableOrNull = tmp0_$this.a9b(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
5166
5173
  var tmp;
5167
5174
  if (serverState == null) {
5168
- this.m9z_1.w(VOID, 'ServerPayload is not onStart');
5175
+ this.n9z_1.w(VOID, 'ServerPayload is not onStart');
5169
5176
  tmp = Companion_instance_13.initial();
5170
5177
  } else {
5171
5178
  tmp = serverState;
5172
5179
  }
5173
5180
  var tmp10_payload = tmp;
5174
- return state.r8t(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
5181
+ return state.q8t(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
5175
5182
  };
5176
- protoOf(ServerMechanicLifecycleReducer).s99 = function (state, action) {
5183
+ protoOf(ServerMechanicLifecycleReducer).r99 = function (state, action) {
5177
5184
  var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
5178
- var tmp2_tableOrNull = action.w8u_1;
5185
+ var tmp2_tableOrNull = action.v8u_1;
5179
5186
  var tmp = Companion_instance_13;
5180
5187
  var tmp_0 = get_serverStatePayload_0(state).config;
5181
- var tmp_1 = action.x8u_1;
5188
+ var tmp_1 = action.w8u_1;
5182
5189
  var tmp0_safe_receiver = tmp_1 instanceof RestartRoundReason ? tmp_1 : null;
5183
5190
  var tmp3_payload = tmp.initial(tmp_0.copy(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.d65_1));
5184
- return state.r8t(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
5191
+ return state.q8t(tmp2_tableOrNull, tmp3_payload, tmp1_gameLifecycleState, null);
5185
5192
  };
5186
- protoOf(ServerMechanicLifecycleReducer).t99 = function (state, action) {
5187
- this.w99_1.l58(action.previousGameId);
5193
+ protoOf(ServerMechanicLifecycleReducer).s99 = function (state, action) {
5194
+ this.v99_1.l58(action.previousGameId);
5188
5195
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
5189
- var tmp1_tableOrNull = this.v99_1.c9b(state.n6n(), action.gameId);
5190
- return state.r8t(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
5196
+ var tmp1_tableOrNull = this.u99_1.b9b(state.m6n(), action.gameId);
5197
+ return state.q8t(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
5191
5198
  };
5192
5199
  function spectatorsReducer(logger) {
5193
5200
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
5194
5201
  return new spectatorsReducer$$inlined$reducerForActionType$1(logger);
5195
5202
  }
5196
5203
  function spectatorsReducer$$inlined$reducerForActionType$1($logger) {
5197
- this.n9z_1 = $logger;
5204
+ this.o9z_1 = $logger;
5198
5205
  }
5199
5206
  protoOf(spectatorsReducer$$inlined$reducerForActionType$1).x6f = function (action) {
5200
5207
  return isInterface(action, SpectatorsAction);
5201
5208
  };
5202
- protoOf(spectatorsReducer$$inlined$reducerForActionType$1).i98 = function (state, action) {
5209
+ protoOf(spectatorsReducer$$inlined$reducerForActionType$1).h98 = function (state, action) {
5203
5210
  var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
5204
- var table = state.n6n();
5211
+ var table = state.m6n();
5205
5212
  var tmp;
5206
5213
  if (action_0 instanceof AddSpectatorsAction) {
5207
5214
  // Inline function 'kotlin.collections.mapNotNull' call
5208
- var tmp0 = action_0.z9x_1;
5215
+ var tmp0 = action_0.a9y_1;
5209
5216
  // Inline function 'kotlin.collections.mapNotNullTo' call
5210
5217
  var destination = ArrayList_init_$Create$_0();
5211
5218
  // Inline function 'kotlin.collections.forEach' call
@@ -5224,9 +5231,9 @@
5224
5231
  var tmp_0;
5225
5232
  // Inline function 'kotlin.collections.isNotEmpty' call
5226
5233
  if (!sameSpectators.r()) {
5227
- this.n9z_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
5234
+ this.o9z_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
5228
5235
  // Inline function 'kotlin.collections.filterNot' call
5229
- var tmp0_0 = action_0.z9x_1;
5236
+ var tmp0_0 = action_0.a9y_1;
5230
5237
  // Inline function 'kotlin.collections.filterNotTo' call
5231
5238
  var destination_0 = ArrayList_init_$Create$_0();
5232
5239
  var _iterator__ex2g4s_0 = tmp0_0.l();
@@ -5261,7 +5268,7 @@
5261
5268
  }
5262
5269
  tmp_0 = destination_0;
5263
5270
  } else {
5264
- tmp_0 = action_0.z9x_1;
5271
+ tmp_0 = action_0.a9y_1;
5265
5272
  }
5266
5273
  // Inline function 'kotlin.collections.map' call
5267
5274
  var this_0 = tmp_0;
@@ -5274,11 +5281,11 @@
5274
5281
  destination_1.j(tmp$ret$13);
5275
5282
  }
5276
5283
  var spectatorsToAdd = toSet(destination_1);
5277
- tmp = state.r8t(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
5284
+ tmp = state.q8t(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
5278
5285
  } else {
5279
5286
  if (action_0 instanceof RemoveSpectatorsAction) {
5280
5287
  // Inline function 'kotlin.collections.mapNotNull' call
5281
- var tmp0_1 = action_0.a9y_1;
5288
+ var tmp0_1 = action_0.b9y_1;
5282
5289
  // Inline function 'kotlin.collections.mapNotNullTo' call
5283
5290
  var destination_2 = ArrayList_init_$Create$_0();
5284
5291
  // Inline function 'kotlin.collections.forEach' call
@@ -5297,9 +5304,9 @@
5297
5304
  var tmp_2;
5298
5305
  // Inline function 'kotlin.collections.isNotEmpty' call
5299
5306
  if (!sameSpectators_0.r()) {
5300
- this.n9z_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
5307
+ this.o9z_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
5301
5308
  // Inline function 'kotlin.collections.filterNot' call
5302
- var tmp0_2 = action_0.a9y_1;
5309
+ var tmp0_2 = action_0.b9y_1;
5303
5310
  // Inline function 'kotlin.collections.filterNotTo' call
5304
5311
  var destination_3 = ArrayList_init_$Create$_0();
5305
5312
  var _iterator__ex2g4s_4 = tmp0_2.l();
@@ -5334,7 +5341,7 @@
5334
5341
  }
5335
5342
  tmp_2 = destination_3;
5336
5343
  } else {
5337
- tmp_2 = action_0.a9y_1;
5344
+ tmp_2 = action_0.b9y_1;
5338
5345
  }
5339
5346
  var spectatorsToRemove = toSet(tmp_2);
5340
5347
  // Inline function 'kotlin.collections.filterNot' call
@@ -5371,7 +5378,7 @@
5371
5378
  destination_4.j(element_5);
5372
5379
  }
5373
5380
  }
5374
- tmp = state.r8t(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
5381
+ tmp = state.q8t(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
5375
5382
  } else {
5376
5383
  noWhenBranchMatchedException();
5377
5384
  }
@@ -5379,16 +5386,16 @@
5379
5386
  return tmp;
5380
5387
  };
5381
5388
  protoOf(spectatorsReducer$$inlined$reducerForActionType$1).n6h = function (state, action) {
5382
- return this.i98((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
5389
+ return this.h98((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
5383
5390
  };
5384
5391
  function Companion_5() {
5385
5392
  }
5386
- protoOf(Companion_5).o9z = function (config) {
5393
+ protoOf(Companion_5).p9z = function (config) {
5387
5394
  return new ServerStatePayload(config);
5388
5395
  };
5389
5396
  protoOf(Companion_5).initial = function (config, $super) {
5390
5397
  config = config === VOID ? Companion_instance_8.initial(null) : config;
5391
- return $super === VOID ? this.o9z(config) : $super.o9z.call(this, config);
5398
+ return $super === VOID ? this.p9z(config) : $super.p9z.call(this, config);
5392
5399
  };
5393
5400
  var Companion_instance_13;
5394
5401
  function Companion_getInstance_6() {
@@ -5403,12 +5410,12 @@
5403
5410
  protoOf(ServerStatePayload).ne = function () {
5404
5411
  return this.config;
5405
5412
  };
5406
- protoOf(ServerStatePayload).p9z = function (config) {
5413
+ protoOf(ServerStatePayload).q9z = function (config) {
5407
5414
  return new ServerStatePayload(config);
5408
5415
  };
5409
5416
  protoOf(ServerStatePayload).copy = function (config, $super) {
5410
5417
  config = config === VOID ? this.config : config;
5411
- return $super === VOID ? this.p9z(config) : $super.p9z.call(this, config);
5418
+ return $super === VOID ? this.q9z(config) : $super.q9z.call(this, config);
5412
5419
  };
5413
5420
  protoOf(ServerStatePayload).toString = function () {
5414
5421
  return 'ServerStatePayload(config=' + this.config.toString() + ')';
@@ -5433,7 +5440,7 @@
5433
5440
  }
5434
5441
  function get_serverStatePayload_0(_this__u8e3s4) {
5435
5442
  // Inline function 'kotlin.requireNotNull' call
5436
- var tmp0 = _this__u8e3s4.m6m_1;
5443
+ var tmp0 = _this__u8e3s4.payload;
5437
5444
  var tmp$ret$1;
5438
5445
  $l$block: {
5439
5446
  // Inline function 'kotlin.requireNotNull' call
@@ -5452,7 +5459,7 @@
5452
5459
  return new ServerLoggerKey(_this__u8e3s4.gameId);
5453
5460
  }
5454
5461
  function serverLoggerKeyFromPayload(_this__u8e3s4, payload) {
5455
- var gameId = Companion_instance_3.c9d(payload);
5462
+ var gameId = Companion_instance_3.b9d(payload);
5456
5463
  var tmp;
5457
5464
  if (!(gameId == null)) {
5458
5465
  tmp = new ServerLoggerKey(gameId);
@@ -5469,14 +5476,14 @@
5469
5476
  return new GameServerEngineControllerImpl(loggerCallback, randomOrgConfig);
5470
5477
  }
5471
5478
  function _get_logger__rkp4sl_1($this) {
5472
- var tmp0 = $this.z9z_1;
5479
+ var tmp0 = $this.aa0_1;
5473
5480
  var tmp = KProperty1;
5474
5481
  // Inline function 'kotlin.getValue' call
5475
5482
  getPropertyCallableRef('logger', 1, tmp, GameServerEngineControllerImpl$_get_logger_$ref_b9j0th(), null);
5476
5483
  return tmp0.w();
5477
5484
  }
5478
5485
  function _get_di__ndbzja($this) {
5479
- var tmp0 = $this.aa0_1;
5486
+ var tmp0 = $this.ba0_1;
5480
5487
  var tmp = KProperty1;
5481
5488
  // Inline function 'kotlin.getValue' call
5482
5489
  getPropertyCallableRef('di', 1, tmp, GameServerEngineControllerImpl$_get_di_$ref_cvlqo6(), null);
@@ -5493,8 +5500,8 @@
5493
5500
  }
5494
5501
  function createCallbackOutput($this, gameServer) {
5495
5502
  var tmp;
5496
- if (!($this.x9z_1 == null)) {
5497
- var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.x9z_1);
5503
+ if (!($this.y9z_1 == null)) {
5504
+ var tmp_0 = new LoggerCallbacksWrapperLoggerOutput($this.y9z_1);
5498
5505
  tmp = new CallbackWrapperLoggerOutput(tmp_0, GameServerEngineControllerImpl$createCallbackOutput$lambda(gameServer));
5499
5506
  } else {
5500
5507
  tmp = null;
@@ -5508,11 +5515,11 @@
5508
5515
  function GameServerEngineControllerImpl$logger$delegate$lambda(this$0) {
5509
5516
  return function () {
5510
5517
  var tmp;
5511
- if (this$0.x9z_1 == null) {
5518
+ if (this$0.y9z_1 == null) {
5512
5519
  tmp = null;
5513
5520
  } else {
5514
5521
  // Inline function 'kotlin.let' call
5515
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.x9z_1)]));
5522
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.y9z_1)]));
5516
5523
  }
5517
5524
  var tmp1_elvis_lhs = tmp;
5518
5525
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -5545,7 +5552,7 @@
5545
5552
  tmp_0.x62(tmp$ret$3);
5546
5553
  $this$DI.b5z(jsonModule());
5547
5554
  $this$DI.b5z(serverHelpersModule());
5548
- $this$DI.b5z(randomOrgModule(this$0.y9z_1));
5555
+ $this$DI.b5z(randomOrgModule(this$0.z9z_1));
5549
5556
  return Unit_instance;
5550
5557
  };
5551
5558
  }
@@ -5621,16 +5628,16 @@
5621
5628
  };
5622
5629
  }
5623
5630
  function GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1($reducer) {
5624
- this.ha0_1 = $reducer;
5631
+ this.ia0_1 = $reducer;
5625
5632
  }
5626
5633
  protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).x6f = function (action) {
5627
5634
  return isInterface(action, Action);
5628
5635
  };
5629
- protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).i98 = function (state, action) {
5630
- return this.ha0_1(state, isInterface(action, Action) ? action : THROW_CCE());
5636
+ protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).h98 = function (state, action) {
5637
+ return this.ia0_1(state, isInterface(action, Action) ? action : THROW_CCE());
5631
5638
  };
5632
5639
  protoOf(GameServerEngineControllerImpl$createGameEngineWithLogic$$inlined$map$1).n6h = function (state, action) {
5633
- return this.i98((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
5640
+ return this.h98((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
5634
5641
  };
5635
5642
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($gameServer) {
5636
5643
  return function () {
@@ -5710,7 +5717,7 @@
5710
5717
  }
5711
5718
  function GameServerEngineControllerImpl$createCallbackOutput$lambda($gameServer) {
5712
5719
  return function (it) {
5713
- var payload = Companion_instance_5.p9b(it);
5720
+ var payload = Companion_instance_5.o9b(it);
5714
5721
  var tmp;
5715
5722
  if (!(payload == null)) {
5716
5723
  return payload;
@@ -5731,7 +5738,7 @@
5731
5738
  // Inline function 'kotlin.let' call
5732
5739
  $this$DI.b5z(tmp0_safe_receiver);
5733
5740
  }
5734
- $this$DI.b5z(dealerModule(this$0.randomPoolProvider, this$0.y9z_1));
5741
+ $this$DI.b5z(dealerModule(this$0.randomPoolProvider, this$0.z9z_1));
5735
5742
  $this$DI.b5z(coreModule($coreConfig));
5736
5743
  $this$DI.b5z(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $ratingConfig, $externalReducers, $externalMiddlewares));
5737
5744
  return Unit_instance;
@@ -5740,13 +5747,13 @@
5740
5747
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
5741
5748
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
5742
5749
  production = production === VOID ? true : production;
5743
- this.x9z_1 = loggerCallback;
5744
- this.y9z_1 = randomOrgConfig;
5750
+ this.y9z_1 = loggerCallback;
5751
+ this.z9z_1 = randomOrgConfig;
5745
5752
  AppEnvironment_getInstance().u6l(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
5746
5753
  var tmp = this;
5747
- tmp.z9z_1 = lazy(GameServerEngineControllerImpl$logger$delegate$lambda(this));
5754
+ tmp.aa0_1 = lazy(GameServerEngineControllerImpl$logger$delegate$lambda(this));
5748
5755
  var tmp_0 = this;
5749
- tmp_0.aa0_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
5756
+ tmp_0.ba0_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
5750
5757
  var tmp_1 = this;
5751
5758
  // Inline function 'org.kodein.di.instance' call
5752
5759
  var this_0 = _get_di__ndbzja(this);
@@ -5755,7 +5762,7 @@
5755
5762
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
5756
5763
  var tmp_3 = Instance(this_0, tmp$ret$0, null);
5757
5764
  var tmp_4 = KProperty1;
5758
- tmp_1.ba0_1 = tmp_3.u64(this, getPropertyCallableRef('parser', 1, tmp_4, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w(), null));
5765
+ tmp_1.ca0_1 = tmp_3.u64(this, getPropertyCallableRef('parser', 1, tmp_4, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w(), null));
5759
5766
  var tmp_5 = this;
5760
5767
  // Inline function 'org.kodein.di.instance' call
5761
5768
  var this_1 = _get_di__ndbzja(this);
@@ -5764,7 +5771,7 @@
5764
5771
  var tmp$ret$2 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
5765
5772
  var tmp_7 = Instance(this_1, tmp$ret$2, null);
5766
5773
  var tmp_8 = KProperty1;
5767
- tmp_5.ca0_1 = tmp_7.u64(this, getPropertyCallableRef('helper', 1, tmp_8, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f(), null));
5774
+ tmp_5.da0_1 = tmp_7.u64(this, getPropertyCallableRef('helper', 1, tmp_8, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f(), null));
5768
5775
  var tmp_9 = this;
5769
5776
  // Inline function 'org.kodein.di.instance' call
5770
5777
  var this_2 = _get_di__ndbzja(this);
@@ -5773,7 +5780,7 @@
5773
5780
  var tmp$ret$4 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
5774
5781
  var tmp_11 = Instance(this_2, tmp$ret$4, null);
5775
5782
  var tmp_12 = KProperty1;
5776
- tmp_9.da0_1 = tmp_11.u64(this, getPropertyCallableRef('serverHelper', 1, tmp_12, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre(), null));
5783
+ tmp_9.ea0_1 = tmp_11.u64(this, getPropertyCallableRef('serverHelper', 1, tmp_12, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre(), null));
5777
5784
  var tmp_13 = this;
5778
5785
  // Inline function 'org.kodein.di.instance' call
5779
5786
  var this_3 = _get_di__ndbzja(this);
@@ -5782,7 +5789,7 @@
5782
5789
  var tmp$ret$6 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
5783
5790
  var tmp_15 = Instance(this_3, tmp$ret$6, null);
5784
5791
  var tmp_16 = KProperty1;
5785
- tmp_13.ea0_1 = tmp_15.u64(this, getPropertyCallableRef('resources', 1, tmp_16, GameServerEngineControllerImpl$_get_resources_$ref_dt6416(), null));
5792
+ tmp_13.fa0_1 = tmp_15.u64(this, getPropertyCallableRef('resources', 1, tmp_16, GameServerEngineControllerImpl$_get_resources_$ref_dt6416(), null));
5786
5793
  var tmp_17 = this;
5787
5794
  // Inline function 'org.kodein.di.instance' call
5788
5795
  var this_4 = _get_di__ndbzja(this);
@@ -5791,7 +5798,7 @@
5791
5798
  var tmp$ret$8 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
5792
5799
  var tmp_19 = Instance(this_4, tmp$ret$8, null);
5793
5800
  var tmp_20 = KProperty1;
5794
- tmp_17.fa0_1 = tmp_19.u64(this, getPropertyCallableRef('test', 1, tmp_20, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5(), null));
5801
+ tmp_17.ga0_1 = tmp_19.u64(this, getPropertyCallableRef('test', 1, tmp_20, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5(), null));
5795
5802
  var tmp_21 = this;
5796
5803
  // Inline function 'org.kodein.di.instance' call
5797
5804
  var this_5 = _get_di__ndbzja(this);
@@ -5800,45 +5807,45 @@
5800
5807
  var tmp$ret$10 = isInterface(tmp_22, TypeToken) ? tmp_22 : THROW_CCE();
5801
5808
  var tmp_23 = Instance(this_5, tmp$ret$10, null);
5802
5809
  var tmp_24 = KProperty1;
5803
- tmp_21.ga0_1 = tmp_23.u64(this, getPropertyCallableRef('randomPoolProvider', 1, tmp_24, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl(), null));
5810
+ tmp_21.ha0_1 = tmp_23.u64(this, getPropertyCallableRef('randomPoolProvider', 1, tmp_24, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl(), null));
5804
5811
  }
5805
- protoOf(GameServerEngineControllerImpl).q9z = function () {
5806
- var tmp0 = this.ba0_1;
5812
+ protoOf(GameServerEngineControllerImpl).r9z = function () {
5813
+ var tmp0 = this.ca0_1;
5807
5814
  var tmp = KProperty1;
5808
5815
  // Inline function 'kotlin.getValue' call
5809
5816
  getPropertyCallableRef('parser', 1, tmp, GameServerEngineControllerImpl$_get_parser_$ref_3gee3w_0(), null);
5810
5817
  return tmp0.w();
5811
5818
  };
5812
- protoOf(GameServerEngineControllerImpl).s9z = function () {
5813
- var tmp0 = this.ca0_1;
5819
+ protoOf(GameServerEngineControllerImpl).t9z = function () {
5820
+ var tmp0 = this.da0_1;
5814
5821
  var tmp = KProperty1;
5815
5822
  // Inline function 'kotlin.getValue' call
5816
5823
  getPropertyCallableRef('helper', 1, tmp, GameServerEngineControllerImpl$_get_helper_$ref_y2ht1f_0(), null);
5817
5824
  return tmp0.w();
5818
5825
  };
5819
- protoOf(GameServerEngineControllerImpl).t9z = function () {
5820
- var tmp0 = this.da0_1;
5826
+ protoOf(GameServerEngineControllerImpl).u9z = function () {
5827
+ var tmp0 = this.ea0_1;
5821
5828
  var tmp = KProperty1;
5822
5829
  // Inline function 'kotlin.getValue' call
5823
5830
  getPropertyCallableRef('serverHelper', 1, tmp, GameServerEngineControllerImpl$_get_serverHelper_$ref_o2mqre_0(), null);
5824
5831
  return tmp0.w();
5825
5832
  };
5826
- protoOf(GameServerEngineControllerImpl).u9z = function () {
5827
- var tmp0 = this.ea0_1;
5833
+ protoOf(GameServerEngineControllerImpl).v9z = function () {
5834
+ var tmp0 = this.fa0_1;
5828
5835
  var tmp = KProperty1;
5829
5836
  // Inline function 'kotlin.getValue' call
5830
5837
  getPropertyCallableRef('resources', 1, tmp, GameServerEngineControllerImpl$_get_resources_$ref_dt6416_0(), null);
5831
5838
  return tmp0.w();
5832
5839
  };
5833
- protoOf(GameServerEngineControllerImpl).r9z = function () {
5834
- var tmp0 = this.fa0_1;
5840
+ protoOf(GameServerEngineControllerImpl).s9z = function () {
5841
+ var tmp0 = this.ga0_1;
5835
5842
  var tmp = KProperty1;
5836
5843
  // Inline function 'kotlin.getValue' call
5837
5844
  getPropertyCallableRef('test', 1, tmp, GameServerEngineControllerImpl$_get_test_$ref_ol1cd5_0(), null);
5838
5845
  return tmp0.w();
5839
5846
  };
5840
- protoOf(GameServerEngineControllerImpl).v9z = function () {
5841
- var tmp0 = this.ga0_1;
5847
+ protoOf(GameServerEngineControllerImpl).w9z = function () {
5848
+ var tmp0 = this.ha0_1;
5842
5849
  var tmp = KProperty1;
5843
5850
  // Inline function 'kotlin.getValue' call
5844
5851
  getPropertyCallableRef('randomPoolProvider', 1, tmp, GameServerEngineControllerImpl$_get_randomPoolProvider_$ref_ut9lgl_0(), null);
@@ -5850,7 +5857,7 @@
5850
5857
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
5851
5858
  return this.createGameEngineWithLogic();
5852
5859
  };
5853
- protoOf(GameServerEngineControllerImpl).w9z = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig) {
5860
+ protoOf(GameServerEngineControllerImpl).x9z = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, ratingConfig, coreConfig) {
5854
5861
  var combinedLogger = Companion_instance_6.mx();
5855
5862
  var gameServer = {_v: null};
5856
5863
  var tmp0_botConfig = new EngineBotConfig(VOID, VOID, VOID, false);
@@ -5899,7 +5906,7 @@
5899
5906
  function TestHelper() {
5900
5907
  }
5901
5908
  function _get_playerAnswerInteractor__msggz1($this) {
5902
- var tmp0 = $this.ka0_1;
5909
+ var tmp0 = $this.la0_1;
5903
5910
  var tmp = KProperty1;
5904
5911
  // Inline function 'kotlin.getValue' call
5905
5912
  getPropertyCallableRef('playerAnswerInteractor', 1, tmp, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy_0(), null);
@@ -5907,7 +5914,7 @@
5907
5914
  }
5908
5915
  function TestHelperImpl$di$lambda$lambda(this$0) {
5909
5916
  return function ($this$singleton) {
5910
- return this$0.ia0_1;
5917
+ return this$0.ja0_1;
5911
5918
  };
5912
5919
  }
5913
5920
  function TestHelperImpl$di$lambda(this$0) {
@@ -5946,27 +5953,27 @@
5946
5953
  return emptyMap();
5947
5954
  }
5948
5955
  function TestHelperImpl(logger) {
5949
- this.ia0_1 = logger;
5956
+ this.ja0_1 = logger;
5950
5957
  var tmp = this;
5951
5958
  var tmp_0 = Companion_instance_4;
5952
- tmp.ja0_1 = tmp_0.i5z(VOID, TestHelperImpl$di$lambda(this));
5959
+ tmp.ka0_1 = tmp_0.i5z(VOID, TestHelperImpl$di$lambda(this));
5953
5960
  var tmp_1 = this;
5954
5961
  // Inline function 'org.kodein.di.instance' call
5955
- var this_0 = this.ja0_1;
5962
+ var this_0 = this.ka0_1;
5956
5963
  // Inline function 'org.kodein.type.generic' call
5957
5964
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
5958
5965
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
5959
5966
  var tmp_3 = Instance(this_0, tmp$ret$0, null);
5960
5967
  var tmp_4 = KProperty1;
5961
- tmp_1.ka0_1 = tmp_3.u64(this, getPropertyCallableRef('playerAnswerInteractor', 1, tmp_4, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy(), null));
5968
+ tmp_1.la0_1 = tmp_3.u64(this, getPropertyCallableRef('playerAnswerInteractor', 1, tmp_4, TestHelperImpl$_get_playerAnswerInteractor_$ref_1j4fiy(), null));
5962
5969
  }
5963
5970
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
5964
- return _get_playerAnswerInteractor__msggz1(this).b8k(playerId, table, botConfig);
5971
+ return _get_playerAnswerInteractor__msggz1(this).a8k(playerId, table, botConfig);
5965
5972
  };
5966
5973
  protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
5967
5974
  var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
5968
5975
  if (isInterface(mechanicAction, NextPlayerTurnAction)) {
5969
- var tmp0 = mechanicAction.l8x();
5976
+ var tmp0 = mechanicAction.k8x();
5970
5977
  var tmp$ret$0;
5971
5978
  $l$block_0: {
5972
5979
  // Inline function 'kotlin.collections.any' call
@@ -5998,7 +6005,7 @@
5998
6005
  };
5999
6006
  protoOf(TestHelperImpl).getPlayerAnswerFromMechanicAction = function (table, currentPlayerId, action, botConfig) {
6000
6007
  if (isInterface(action, NextPlayerTurnAction)) {
6001
- var tmp0 = action.l8x();
6008
+ var tmp0 = action.k8x();
6002
6009
  var tmp$ret$0;
6003
6010
  $l$block_0: {
6004
6011
  // Inline function 'kotlin.collections.any' call
@@ -6085,31 +6092,36 @@
6085
6092
  protoOf(GameServer).roomOnCreate = roomOnCreate;
6086
6093
  protoOf(GameServer).roomOnDelete = roomOnDelete;
6087
6094
  protoOf(GameServer).shutdown = shutdown;
6095
+ defineProp(protoOf(GameServer), 'metadata', function () {
6096
+ return this.k8e();
6097
+ }, function (value) {
6098
+ this.c9v(value);
6099
+ });
6088
6100
  defineProp(protoOf(GameServer), 'id', function () {
6089
6101
  return this.w53();
6090
6102
  });
6091
6103
  defineProp(protoOf(GameServer), 'table', function () {
6092
- return this.n6n();
6104
+ return this.m6n();
6093
6105
  });
6094
6106
  defineProp(protoOf(GameServer), 'isTableExists', function () {
6095
- return this.o6n();
6107
+ return this.n6n();
6096
6108
  });
6097
6109
  defineProp(protoOf(GameServer), 'gameLifecycleState', function () {
6098
- return this.p6n();
6110
+ return this.o6n();
6099
6111
  });
6100
6112
  protoOf($serializer).wz = typeParametersSerializers;
6101
6113
  defineProp(protoOf(TableStateUpdateDto), 'roomId', function () {
6102
- return this.v8w();
6114
+ return this.u8w();
6103
6115
  });
6104
6116
  protoOf($serializer_0).wz = typeParametersSerializers;
6105
6117
  defineProp(protoOf(ActionsStateUpdateDto), 'roomId', function () {
6106
- return this.v8w();
6118
+ return this.u8w();
6107
6119
  });
6108
6120
  defineProp(protoOf(TableStateUpdate), 'roomId', function () {
6109
- return this.v8w();
6121
+ return this.u8w();
6110
6122
  });
6111
6123
  defineProp(protoOf(ActionsStateUpdate), 'roomId', function () {
6112
- return this.v8w();
6124
+ return this.u8w();
6113
6125
  });
6114
6126
  protoOf(UpdateServerConfigAction).n6f = get_actionTag;
6115
6127
  defineProp(protoOf(UpdateServerConfigAction), 'actionTag', function () {
@@ -6125,22 +6137,22 @@
6125
6137
  });
6126
6138
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
6127
6139
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
6128
- return this.q9z();
6140
+ return this.r9z();
6129
6141
  });
6130
6142
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
6131
- return this.s9z();
6143
+ return this.t9z();
6132
6144
  });
6133
6145
  defineProp(protoOf(GameServerEngineControllerImpl), 'serverHelper', function () {
6134
- return this.t9z();
6146
+ return this.u9z();
6135
6147
  });
6136
6148
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
6137
- return this.u9z();
6149
+ return this.v9z();
6138
6150
  });
6139
6151
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
6140
- return this.r9z();
6152
+ return this.s9z();
6141
6153
  });
6142
6154
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
6143
- return this.v9z();
6155
+ return this.w9z();
6144
6156
  });
6145
6157
  //endregion
6146
6158
  //region block: init