raspberry_games_server_game_logic 1.8.298 → 1.8.301
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-core.js +144 -152
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +10719 -13663
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_server.d.ts +10 -8
- package/Logic_Debertz-game_server.js +1737 -1883
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +10 -10
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +9 -9
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
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@@ -1161,10 +1161,10 @@ export declare namespace games.jass.logic.data.models.table {
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}
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export declare namespace games.jass.logic.data.models.table {
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class TableStateWithActions {
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constructor(table: games.jass.logic.data.models.table.JassTable, actions: kotlin.collections.KtList<games.jass.logic.redux.actions.
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constructor(table: games.jass.logic.data.models.table.JassTable, actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>);
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get table(): games.jass.logic.data.models.table.JassTable;
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get actions(): kotlin.collections.KtList<games.jass.logic.redux.actions.
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copy(table?: games.jass.logic.data.models.table.JassTable, actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.
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get actions(): kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>;
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copy(table?: games.jass.logic.data.models.table.JassTable, actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>): games.jass.logic.data.models.table.TableStateWithActions;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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@@ -1725,18 +1725,20 @@ export declare namespace games.jass.logic.redux.actions.game {
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readonly __doNotUseOrImplementIt: com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
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}
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class RoundStartedAction extends games.jass.logic.redux.actions.game.GameAction {
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constructor(id: string, gameId: string, roundNumber: number, players: Array<string>, isFirstRound: boolean, gameNumber: number, gameHistory: games.jass.logic.data.models.table.history.GameHistory);
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constructor(id: string, gameId: string, roundNumber: number, players: Array<string>, isFirstRound: boolean, gameNumber: number, roomMode: games.jass.logic.data.models.table.config.RoomMode, gameHistory: games.jass.logic.data.models.table.history.GameHistory);
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get id(): string;
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get gameId(): string;
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get partyNumber(): number;
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get players(): Array<string>;
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get isFirstRound(): boolean;
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get gameNumber(): number;
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get roomMode(): games.jass.logic.data.models.table.config.RoomMode;
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get gameHistory(): games.jass.logic.data.models.table.history.GameHistory;
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get roomModeString(): string;
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toString(): string;
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equals(other: Nullable<any>): boolean;
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hashCode(): number;
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copy(id?: string, gameId?: string, roundNumber?: number, players?: Array<string>, isFirstRound?: boolean, gameNumber?: number, gameHistory?: games.jass.logic.data.models.table.history.GameHistory): games.jass.logic.redux.actions.game.RoundStartedAction;
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copy(id?: string, gameId?: string, roundNumber?: number, players?: Array<string>, isFirstRound?: boolean, gameNumber?: number, roomMode?: games.jass.logic.data.models.table.config.RoomMode, gameHistory?: games.jass.logic.data.models.table.history.GameHistory): games.jass.logic.redux.actions.game.RoundStartedAction;
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get actionTag(): string;
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}
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class RoundEndedAction extends games.jass.logic.redux.actions.game.GameAction {
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@@ -2021,9 +2023,9 @@ export declare namespace games.jass.logic.server.data.models.state {
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readonly __doNotUseOrImplementIt: games.jass.logic.server.data.models.state.ServerStateUpdate["__doNotUseOrImplementIt"];
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}
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class ActionsStateUpdate implements games.jass.logic.server.data.models.state.ServerStateUpdate {
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constructor(actions: kotlin.collections.KtList<games.jass.logic.redux.actions.
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get actions(): kotlin.collections.KtList<games.jass.logic.redux.actions.
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copy(actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.
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constructor(actions: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>);
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get actions(): kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>;
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copy(actions?: kotlin.collections.KtList<games.jass.logic.redux.actions.client.from.FromClientAction>): games.jass.logic.server.data.models.state.ActionsStateUpdate;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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