raspberry_games_server_game_logic 1.8.298 → 1.8.301

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -377,7 +377,7 @@
377
377
  return tmp;
378
378
  }
379
379
  initMetadataForInterface(AbstractWithOffsetBuilder, 'AbstractWithOffsetBuilder', VOID, VOID, [WithUtcOffset]);
380
- initMetadataForClass(Builder, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder, AbstractWithOffsetBuilder, WithUtcOffset, WithDate, WithTime]);
380
+ initMetadataForClass(Builder, 'Builder', VOID, VOID, [AbstractDateTimeFormatBuilder, AbstractWithDateTimeBuilder, AbstractWithOffsetBuilder, WithDate, WithTime, WithUtcOffset]);
381
381
  initMetadataForClass(AbstractDateTimeFormat, 'AbstractDateTimeFormat');
382
382
  initMetadataForClass(DateTimeComponentsFormat, 'DateTimeComponentsFormat', VOID, AbstractDateTimeFormat);
383
383
  initMetadataForClass(TwoDigitNumber, 'TwoDigitNumber');
@@ -376,7 +376,7 @@
376
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  initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
377
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  //endregion
378
378
  function GameEngineConfig() {
379
- this.version = '1.8.298';
379
+ this.version = '1.8.301';
380
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  }
381
381
  protoOf(GameEngineConfig).r2z = function () {
382
382
  return this.version;
@@ -2795,12 +2795,6 @@
2795
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  function mapFromDto(_this__u8e3s4) {
2796
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  return new GameCard(_this__u8e3s4);
2797
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  }
2798
- function mapFromDto_0(_this__u8e3s4) {
2799
- return new Team(_this__u8e3s4);
2800
- }
2801
- function mapToDto_0(_this__u8e3s4) {
2802
- return _this__u8e3s4.s6d_1;
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- }
2804
2798
  function get_gameErrorReasonMapping() {
2805
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  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2806
2800
  return gameErrorReasonMapping;
@@ -2811,29 +2805,29 @@
2811
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  return gameFinishedReasonMapping;
2812
2806
  }
2813
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  var gameFinishedReasonMapping;
2814
- function mapToDto_1(_this__u8e3s4) {
2808
+ function mapToDto_0(_this__u8e3s4) {
2815
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  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2816
2810
  var tmp;
2817
2811
  if (_this__u8e3s4 instanceof GameErrorReason) {
2818
- tmp = mapToDto_2(_this__u8e3s4);
2812
+ tmp = mapToDto_1(_this__u8e3s4);
2819
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  } else {
2820
2814
  if (_this__u8e3s4 instanceof GameFinishedReason) {
2821
- tmp = mapToDto_3(_this__u8e3s4);
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+ tmp = mapToDto_2(_this__u8e3s4);
2822
2816
  } else {
2823
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  if (_this__u8e3s4 instanceof PlayerExitReason) {
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- tmp = mapToDto_4(_this__u8e3s4);
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+ tmp = mapToDto_3(_this__u8e3s4);
2825
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  } else {
2826
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  if (_this__u8e3s4 instanceof PlayerLostConnectionReason) {
2827
- tmp = mapToDto_5(_this__u8e3s4);
2821
+ tmp = mapToDto_4(_this__u8e3s4);
2828
2822
  } else {
2829
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  if (_this__u8e3s4 instanceof PlayerTimeoutReason) {
2830
- tmp = mapToDto_6(_this__u8e3s4);
2824
+ tmp = mapToDto_5(_this__u8e3s4);
2831
2825
  } else {
2832
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  if (_this__u8e3s4 instanceof ProcessingReason) {
2833
- tmp = mapToDto_7(_this__u8e3s4);
2827
+ tmp = mapToDto_6(_this__u8e3s4);
2834
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  } else {
2835
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  if (_this__u8e3s4 instanceof WaitingForConnectionReason) {
2836
- tmp = mapToDto_8(_this__u8e3s4);
2830
+ tmp = mapToDto_7(_this__u8e3s4);
2837
2831
  } else {
2838
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  noWhenBranchMatchedException();
2839
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  }
@@ -2845,29 +2839,29 @@
2845
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  }
2846
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  return tmp;
2847
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  }
2848
- function mapFromDto_1(_this__u8e3s4) {
2842
+ function mapFromDto_0(_this__u8e3s4) {
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  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2850
2844
  var tmp;
2851
2845
  if (_this__u8e3s4 instanceof GameErrorReasonDto) {
2852
- tmp = mapFromDto_2(_this__u8e3s4);
2846
+ tmp = mapFromDto_1(_this__u8e3s4);
2853
2847
  } else {
2854
2848
  if (_this__u8e3s4 instanceof GameFinishedReasonDto) {
2855
- tmp = mapFromDto_3(_this__u8e3s4);
2849
+ tmp = mapFromDto_2(_this__u8e3s4);
2856
2850
  } else {
2857
2851
  if (_this__u8e3s4 instanceof PlayerExitReasonDto) {
2858
- tmp = mapFromDto_4(_this__u8e3s4);
2852
+ tmp = mapFromDto_3(_this__u8e3s4);
2859
2853
  } else {
2860
2854
  if (_this__u8e3s4 instanceof PlayerLostConnectionReasonDto) {
2861
- tmp = mapFromDto_5(_this__u8e3s4);
2855
+ tmp = mapFromDto_4(_this__u8e3s4);
2862
2856
  } else {
2863
2857
  if (_this__u8e3s4 instanceof PlayerTimeoutReasonDto) {
2864
- tmp = mapFromDto_6(_this__u8e3s4);
2858
+ tmp = mapFromDto_5(_this__u8e3s4);
2865
2859
  } else {
2866
2860
  if (_this__u8e3s4 instanceof ProcessingReasonDto) {
2867
- tmp = mapFromDto_7(_this__u8e3s4);
2861
+ tmp = mapFromDto_6(_this__u8e3s4);
2868
2862
  } else {
2869
2863
  if (_this__u8e3s4 instanceof WaitingForConnectionReasonDto) {
2870
- tmp = mapFromDto_8(_this__u8e3s4);
2864
+ tmp = mapFromDto_7(_this__u8e3s4);
2871
2865
  } else {
2872
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  noWhenBranchMatchedException();
2873
2867
  }
@@ -2879,61 +2873,61 @@
2879
2873
  }
2880
2874
  return tmp;
2881
2875
  }
2882
- function mapToDto_2(_this__u8e3s4) {
2876
+ function mapToDto_1(_this__u8e3s4) {
2883
2877
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2884
2878
  return new GameErrorReasonDto(enumToString(_this__u8e3s4.reason, get_gameErrorReasonMapping()));
2885
2879
  }
2886
- function mapToDto_3(_this__u8e3s4) {
2880
+ function mapToDto_2(_this__u8e3s4) {
2887
2881
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2888
2882
  return new GameFinishedReasonDto(enumToString(_this__u8e3s4.reason, get_gameFinishedReasonMapping()));
2889
2883
  }
2890
- function mapToDto_4(_this__u8e3s4) {
2884
+ function mapToDto_3(_this__u8e3s4) {
2891
2885
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2892
2886
  return new PlayerExitReasonDto(_this__u8e3s4.r6a_1);
2893
2887
  }
2894
- function mapToDto_5(_this__u8e3s4) {
2888
+ function mapToDto_4(_this__u8e3s4) {
2895
2889
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2896
2890
  return new PlayerLostConnectionReasonDto(_this__u8e3s4.m6a_1, _this__u8e3s4.tag);
2897
2891
  }
2898
- function mapToDto_6(_this__u8e3s4) {
2892
+ function mapToDto_5(_this__u8e3s4) {
2899
2893
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2900
2894
  return new PlayerTimeoutReasonDto(_this__u8e3s4.q6a_1, _this__u8e3s4.tag);
2901
2895
  }
2902
- function mapToDto_7(_this__u8e3s4) {
2896
+ function mapToDto_6(_this__u8e3s4) {
2903
2897
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2904
2898
  return ProcessingReasonDto_getInstance();
2905
2899
  }
2906
- function mapToDto_8(_this__u8e3s4) {
2900
+ function mapToDto_7(_this__u8e3s4) {
2907
2901
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2908
2902
  return WaitingForConnectionReasonDto_getInstance();
2909
2903
  }
2910
- function mapFromDto_2(_this__u8e3s4) {
2904
+ function mapFromDto_1(_this__u8e3s4) {
2911
2905
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2912
2906
  var tmp0_elvis_lhs = toDomainEnumSafe(_this__u8e3s4.reason, get_gameErrorReasonMapping());
2913
2907
  return new GameErrorReason(tmp0_elvis_lhs == null ? Reason_INTERNAL_ERROR_getInstance() : tmp0_elvis_lhs);
2914
2908
  }
2915
- function mapFromDto_3(_this__u8e3s4) {
2909
+ function mapFromDto_2(_this__u8e3s4) {
2916
2910
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2917
2911
  var tmp0_elvis_lhs = toDomainEnumSafe(_this__u8e3s4.a6e_1, get_gameFinishedReasonMapping());
2918
2912
  return new GameFinishedReason(tmp0_elvis_lhs == null ? Reason_GAME_NOT_EXISTS_getInstance() : tmp0_elvis_lhs);
2919
2913
  }
2920
- function mapFromDto_4(_this__u8e3s4) {
2914
+ function mapFromDto_3(_this__u8e3s4) {
2921
2915
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2922
2916
  return new PlayerExitReason(_this__u8e3s4.d6e_1);
2923
2917
  }
2924
- function mapFromDto_5(_this__u8e3s4) {
2918
+ function mapFromDto_4(_this__u8e3s4) {
2925
2919
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2926
2920
  return new PlayerLostConnectionReason(_this__u8e3s4.g6e_1, _this__u8e3s4.h6e_1);
2927
2921
  }
2928
- function mapFromDto_6(_this__u8e3s4) {
2922
+ function mapFromDto_5(_this__u8e3s4) {
2929
2923
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2930
2924
  return new PlayerTimeoutReason(_this__u8e3s4.k6e_1, _this__u8e3s4.l6e_1);
2931
2925
  }
2932
- function mapFromDto_7(_this__u8e3s4) {
2926
+ function mapFromDto_6(_this__u8e3s4) {
2933
2927
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2934
2928
  return ProcessingReason_getInstance();
2935
2929
  }
2936
- function mapFromDto_8(_this__u8e3s4) {
2930
+ function mapFromDto_7(_this__u8e3s4) {
2937
2931
  _init_properties_TerminationReasonMappers_kt__5n4kx6();
2938
2932
  return WaitingForConnectionReason_getInstance();
2939
2933
  }
@@ -2969,7 +2963,7 @@
2969
2963
  gameFinishedReasonMapping = destination_0;
2970
2964
  }
2971
2965
  }
2972
- function mapToDto_9(_this__u8e3s4) {
2966
+ function mapToDto_8(_this__u8e3s4) {
2973
2967
  var tmp0_playerId = _this__u8e3s4.c6b_1;
2974
2968
  var tmp1_uid = _this__u8e3s4.c6b_1;
2975
2969
  var tmp2_nickname = _this__u8e3s4.name;
@@ -2991,7 +2985,7 @@
2991
2985
  var tmp8_rating = _this__u8e3s4.rating;
2992
2986
  return new GameUserInfoDto(tmp0_playerId, tmp1_uid, tmp3_name, tmp2_nickname, tmp5_avatarUrl, tmp4_photo, tmp8_rating, tmp6_isBot, tmp7_initialLuckyFactor);
2993
2987
  }
2994
- function mapFromDto_9(_this__u8e3s4) {
2988
+ function mapFromDto_8(_this__u8e3s4) {
2995
2989
  var tmp0_elvis_lhs = _this__u8e3s4.n6e_1;
2996
2990
  var tmp = tmp0_elvis_lhs == null ? ensureNotNull(_this__u8e3s4.o6e_1) : tmp0_elvis_lhs;
2997
2991
  var tmp1_elvis_lhs = _this__u8e3s4.p6e_1;
@@ -3001,7 +2995,7 @@
3001
2995
  var tmp3_elvis_lhs = _this__u8e3s4.u6e_1;
3002
2996
  return new GameUserInfo(tmp, tmp_0, tmp_1, tmp3_elvis_lhs == null ? false : tmp3_elvis_lhs, _this__u8e3s4.v6e_1, _this__u8e3s4.t6e_1);
3003
2997
  }
3004
- function mapFromDto_10(_this__u8e3s4) {
2998
+ function mapFromDto_9(_this__u8e3s4) {
3005
2999
  var tmp0_safe_receiver = _this__u8e3s4.w6e_1;
3006
3000
  var tmp5_startFromTime = tmp0_safe_receiver == null ? null : toInstant(tmp0_safe_receiver);
3007
3001
  var tmp1_safe_receiver = _this__u8e3s4.y6e_1;
@@ -3013,10 +3007,10 @@
3013
3007
  var tmp3_elvis_lhs = _this__u8e3s4.a6f_1;
3014
3008
  var tmp10_ready = tmp3_elvis_lhs == null ? false : tmp3_elvis_lhs;
3015
3009
  var tmp4_safe_receiver = _this__u8e3s4.c6f_1;
3016
- var tmp11_connection = tmp4_safe_receiver == null ? null : mapFromDto_11(tmp4_safe_receiver);
3010
+ var tmp11_connection = tmp4_safe_receiver == null ? null : mapFromDto_10(tmp4_safe_receiver);
3017
3011
  return new PlayerState(tmp5_startFromTime, tmp7_playerTurnTimeout, tmp6_waitPlayerUntilTime, tmp8_state, tmp10_ready, tmp9_tag, tmp11_connection);
3018
3012
  }
3019
- function mapToDto_10(_this__u8e3s4) {
3013
+ function mapToDto_9(_this__u8e3s4) {
3020
3014
  var tmp0_safe_receiver = _this__u8e3s4.u6b_1;
3021
3015
  var tmp4_startFrom = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.toString();
3022
3016
  var tmp1_safe_receiver = _this__u8e3s4.w6b_1;
@@ -3027,13 +3021,13 @@
3027
3021
  var tmp8_tag = _this__u8e3s4.z6b_1;
3028
3022
  var tmp9_ready = _this__u8e3s4.y6b_1;
3029
3023
  var tmp3_safe_receiver = _this__u8e3s4.a6c_1;
3030
- var tmp10_connection = tmp3_safe_receiver == null ? null : mapToDto_11(tmp3_safe_receiver);
3024
+ var tmp10_connection = tmp3_safe_receiver == null ? null : mapToDto_10(tmp3_safe_receiver);
3031
3025
  return new PlayerStateDto(tmp4_startFrom, tmp6_playerTurnTimeout, tmp5_waitPlayerUntilTime, tmp7_state, tmp9_ready, tmp8_tag, tmp10_connection);
3032
3026
  }
3033
- function mapFromDto_11(_this__u8e3s4) {
3027
+ function mapFromDto_10(_this__u8e3s4) {
3034
3028
  return new PlayerConnection(_this__u8e3s4.d6f_1, toInstant(_this__u8e3s4.e6f_1), Companion_getInstance().pj(_this__u8e3s4.f6f_1));
3035
3029
  }
3036
- function mapToDto_11(_this__u8e3s4) {
3030
+ function mapToDto_10(_this__u8e3s4) {
3037
3031
  return new PlayerConnectionDto(_this__u8e3s4.g6c_1, _this__u8e3s4.h6c_1.toString(), Duration__toIsoString_impl_9h6wsm(_this__u8e3s4.i6c_1));
3038
3032
  }
3039
3033
  function Companion_16() {
@@ -7246,113 +7240,111 @@
7246
7240
  _.$_$.q = mapToFinishReason;
7247
7241
  _.$_$.r = nextToPlayerId;
7248
7242
  _.$_$.s = previousPlayerId;
7249
- _.$_$.t = mapFromDto_10;
7250
- _.$_$.u = mapFromDto_0;
7251
- _.$_$.v = mapFromDto;
7252
- _.$_$.w = mapFromDto_1;
7253
- _.$_$.x = mapFromDto_9;
7254
- _.$_$.y = mapToDto_1;
7255
- _.$_$.z = mapToDto_10;
7256
- _.$_$.a1 = mapToDto_0;
7257
- _.$_$.b1 = mapToDto_9;
7258
- _.$_$.c1 = mapToDto;
7259
- _.$_$.d1 = RulesDto;
7260
- _.$_$.e1 = TerminationGameReasonDto;
7261
- _.$_$.f1 = CardGrowthComparator;
7262
- _.$_$.g1 = getPoint;
7263
- _.$_$.h1 = getValueInHand;
7264
- _.$_$.i1 = CoreConfig;
7265
- _.$_$.j1 = GameErrorReason;
7266
- _.$_$.k1 = GameFinishedReason;
7267
- _.$_$.l1 = IdempotencyTag;
7268
- _.$_$.m1 = PlayerReturnsReason;
7269
- _.$_$.n1 = RestartRoundReason;
7270
- _.$_$.o1 = AsyncProvider;
7271
- _.$_$.p1 = IdsProvider;
7272
- _.$_$.q1 = JobsProvider;
7273
- _.$_$.r1 = combinedLoggerModule;
7274
- _.$_$.s1 = coreModule;
7275
- _.$_$.t1 = dealerModule;
7276
- _.$_$.u1 = randomOrgModule;
7277
- _.$_$.v1 = FileSystem;
7278
- _.$_$.w1 = LoggerFactory;
7279
- _.$_$.x1 = notValidateWhenFinished;
7280
- _.$_$.y1 = NotValidateIfGameFinished;
7281
- _.$_$.z1 = notValidateWhenFinishing;
7282
- _.$_$.a2 = NotValidateIfGameFinishing;
7283
- _.$_$.b2 = BufferedAction;
7284
- _.$_$.c2 = IgnoreBufferForAction;
7285
- _.$_$.d2 = ReleaseBufferTriggerAction;
7286
- _.$_$.e2 = StartTimerAction;
7287
- _.$_$.f2 = StopTimerAction;
7288
- _.$_$.g2 = TimerAction;
7289
- _.$_$.h2 = TimerTickAction;
7290
- _.$_$.i2 = applyCatcher;
7291
- _.$_$.j2 = applyMiddleware;
7292
- _.$_$.k2 = timerMiddleware;
7293
- _.$_$.l2 = get_actionTag;
7294
- _.$_$.m2 = Action;
7295
- _.$_$.n2 = Middleware;
7296
- _.$_$.o2 = Reducer;
7297
- _.$_$.p2 = Store;
7298
- _.$_$.q2 = combineReducers;
7299
- _.$_$.r2 = middleware;
7300
- _.$_$.s2 = parseActionName;
7301
- _.$_$.t2 = compose;
7302
- _.$_$.u2 = createStore;
7303
- _.$_$.v2 = get_entries_1;
7304
- _.$_$.w2 = LoggerOutputDataDto;
7305
- _.$_$.x2 = enumToString;
7306
- _.$_$.y2 = mapOfObject;
7307
- _.$_$.z2 = nextToOrNull;
7308
- _.$_$.a3 = nextTo;
7309
- _.$_$.b3 = previousToOrNull;
7310
- _.$_$.c3 = sortWithItem;
7311
- _.$_$.d3 = swap;
7312
- _.$_$.e3 = toDomainEnumSafe;
7313
- _.$_$.f3 = toDomainEnum;
7314
- _.$_$.g3 = updateItem;
7315
- _.$_$.h3 = updateLastItem;
7316
- _.$_$.i3 = updateOrAddItems;
7317
- _.$_$.j3 = updated;
7318
- _.$_$.k3 = assertIfMainThread;
7319
- _.$_$.l3 = PlayerConnectionState_DELETED_getInstance;
7320
- _.$_$.m3 = PlayerConnectionState_DISCONNECTING_getInstance;
7321
- _.$_$.n3 = PlayerConnectionState_LEFT_getInstance;
7322
- _.$_$.o3 = PlayerConnectionState_LIVE_getInstance;
7323
- _.$_$.p3 = PlayerConnectionState_LOST_CONNECTION_getInstance;
7324
- _.$_$.q3 = PlayerConnectionState_TIMEOUT_getInstance;
7325
- _.$_$.r3 = PlayerWaitingState_IN_PROGRESS_getInstance;
7326
- _.$_$.s3 = Reason_DUPLICATED_PLAYER_ANSWER_getInstance;
7327
- _.$_$.t3 = Reason_GAME_NOT_EXISTS_getInstance_0;
7328
- _.$_$.u3 = Reason_PLAYER_DISCONNECTED_getInstance;
7329
- _.$_$.v3 = Reason_SERVER_ERROR_getInstance;
7330
- _.$_$.w3 = Reason_WRONG_PLAYER_TURN_getInstance;
7331
- _.$_$.x3 = Reason_DEPLOY_getInstance;
7332
- _.$_$.y3 = Reason_FINISHED_getInstance;
7333
- _.$_$.z3 = TimerType_DELAY_getInstance;
7334
- _.$_$.a4 = LogType_DEBUG_getInstance;
7335
- _.$_$.b4 = LogType_ERROR_getInstance;
7336
- _.$_$.c4 = LogType_INFO_getInstance;
7337
- _.$_$.d4 = LogType_VERBOSE_getInstance;
7338
- _.$_$.e4 = LogType_WARN_getInstance;
7339
- _.$_$.f4 = AppEnvironmentValue_DEVELOPMENT_getInstance;
7340
- _.$_$.g4 = AppEnvironmentValue_PRODUCTION_getInstance;
7341
- _.$_$.h4 = Companion_instance_8;
7342
- _.$_$.i4 = Companion_getInstance_9;
7343
- _.$_$.j4 = Companion_instance_11;
7344
- _.$_$.k4 = Companion_getInstance_10;
7345
- _.$_$.l4 = $serializer_getInstance_6;
7346
- _.$_$.m4 = $serializer_getInstance_8;
7347
- _.$_$.n4 = $serializer_getInstance_9;
7348
- _.$_$.o4 = ProcessingReasonDto_getInstance;
7349
- _.$_$.p4 = Companion_getInstance_12;
7350
- _.$_$.q4 = Companion_getInstance_1;
7351
- _.$_$.r4 = Companion_instance_5;
7352
- _.$_$.s4 = RestartGameReason_getInstance;
7353
- _.$_$.t4 = GameEngineConfig_instance;
7354
- _.$_$.u4 = Toggles_instance;
7355
- _.$_$.v4 = AppEnvironment_getInstance;
7243
+ _.$_$.t = mapFromDto_9;
7244
+ _.$_$.u = mapFromDto;
7245
+ _.$_$.v = mapFromDto_0;
7246
+ _.$_$.w = mapFromDto_8;
7247
+ _.$_$.x = mapToDto_0;
7248
+ _.$_$.y = mapToDto_9;
7249
+ _.$_$.z = mapToDto_8;
7250
+ _.$_$.a1 = mapToDto;
7251
+ _.$_$.b1 = RulesDto;
7252
+ _.$_$.c1 = TerminationGameReasonDto;
7253
+ _.$_$.d1 = CardGrowthComparator;
7254
+ _.$_$.e1 = getPoint;
7255
+ _.$_$.f1 = getValueInHand;
7256
+ _.$_$.g1 = CoreConfig;
7257
+ _.$_$.h1 = GameErrorReason;
7258
+ _.$_$.i1 = GameFinishedReason;
7259
+ _.$_$.j1 = IdempotencyTag;
7260
+ _.$_$.k1 = PlayerReturnsReason;
7261
+ _.$_$.l1 = RestartRoundReason;
7262
+ _.$_$.m1 = AsyncProvider;
7263
+ _.$_$.n1 = IdsProvider;
7264
+ _.$_$.o1 = JobsProvider;
7265
+ _.$_$.p1 = combinedLoggerModule;
7266
+ _.$_$.q1 = coreModule;
7267
+ _.$_$.r1 = dealerModule;
7268
+ _.$_$.s1 = randomOrgModule;
7269
+ _.$_$.t1 = FileSystem;
7270
+ _.$_$.u1 = LoggerFactory;
7271
+ _.$_$.v1 = notValidateWhenFinished;
7272
+ _.$_$.w1 = NotValidateIfGameFinished;
7273
+ _.$_$.x1 = notValidateWhenFinishing;
7274
+ _.$_$.y1 = NotValidateIfGameFinishing;
7275
+ _.$_$.z1 = BufferedAction;
7276
+ _.$_$.a2 = IgnoreBufferForAction;
7277
+ _.$_$.b2 = ReleaseBufferTriggerAction;
7278
+ _.$_$.c2 = StartTimerAction;
7279
+ _.$_$.d2 = StopTimerAction;
7280
+ _.$_$.e2 = TimerAction;
7281
+ _.$_$.f2 = TimerTickAction;
7282
+ _.$_$.g2 = applyCatcher;
7283
+ _.$_$.h2 = applyMiddleware;
7284
+ _.$_$.i2 = timerMiddleware;
7285
+ _.$_$.j2 = get_actionTag;
7286
+ _.$_$.k2 = Action;
7287
+ _.$_$.l2 = Middleware;
7288
+ _.$_$.m2 = Reducer;
7289
+ _.$_$.n2 = Store;
7290
+ _.$_$.o2 = combineReducers;
7291
+ _.$_$.p2 = middleware;
7292
+ _.$_$.q2 = parseActionName;
7293
+ _.$_$.r2 = compose;
7294
+ _.$_$.s2 = createStore;
7295
+ _.$_$.t2 = get_entries_1;
7296
+ _.$_$.u2 = LoggerOutputDataDto;
7297
+ _.$_$.v2 = enumToString;
7298
+ _.$_$.w2 = mapOfObject;
7299
+ _.$_$.x2 = nextToOrNull;
7300
+ _.$_$.y2 = nextTo;
7301
+ _.$_$.z2 = previousToOrNull;
7302
+ _.$_$.a3 = sortWithItem;
7303
+ _.$_$.b3 = swap;
7304
+ _.$_$.c3 = toDomainEnumSafe;
7305
+ _.$_$.d3 = toDomainEnum;
7306
+ _.$_$.e3 = updateItem;
7307
+ _.$_$.f3 = updateLastItem;
7308
+ _.$_$.g3 = updateOrAddItems;
7309
+ _.$_$.h3 = updated;
7310
+ _.$_$.i3 = assertIfMainThread;
7311
+ _.$_$.j3 = PlayerConnectionState_DELETED_getInstance;
7312
+ _.$_$.k3 = PlayerConnectionState_DISCONNECTING_getInstance;
7313
+ _.$_$.l3 = PlayerConnectionState_LEFT_getInstance;
7314
+ _.$_$.m3 = PlayerConnectionState_LIVE_getInstance;
7315
+ _.$_$.n3 = PlayerConnectionState_LOST_CONNECTION_getInstance;
7316
+ _.$_$.o3 = PlayerConnectionState_TIMEOUT_getInstance;
7317
+ _.$_$.p3 = PlayerWaitingState_IN_PROGRESS_getInstance;
7318
+ _.$_$.q3 = Reason_DUPLICATED_PLAYER_ANSWER_getInstance;
7319
+ _.$_$.r3 = Reason_GAME_NOT_EXISTS_getInstance_0;
7320
+ _.$_$.s3 = Reason_PLAYER_DISCONNECTED_getInstance;
7321
+ _.$_$.t3 = Reason_SERVER_ERROR_getInstance;
7322
+ _.$_$.u3 = Reason_WRONG_PLAYER_TURN_getInstance;
7323
+ _.$_$.v3 = Reason_DEPLOY_getInstance;
7324
+ _.$_$.w3 = Reason_FINISHED_getInstance;
7325
+ _.$_$.x3 = TimerType_DELAY_getInstance;
7326
+ _.$_$.y3 = LogType_DEBUG_getInstance;
7327
+ _.$_$.z3 = LogType_ERROR_getInstance;
7328
+ _.$_$.a4 = LogType_INFO_getInstance;
7329
+ _.$_$.b4 = LogType_VERBOSE_getInstance;
7330
+ _.$_$.c4 = LogType_WARN_getInstance;
7331
+ _.$_$.d4 = AppEnvironmentValue_DEVELOPMENT_getInstance;
7332
+ _.$_$.e4 = AppEnvironmentValue_PRODUCTION_getInstance;
7333
+ _.$_$.f4 = Companion_instance_8;
7334
+ _.$_$.g4 = Companion_getInstance_9;
7335
+ _.$_$.h4 = Companion_instance_11;
7336
+ _.$_$.i4 = Companion_getInstance_10;
7337
+ _.$_$.j4 = $serializer_getInstance_6;
7338
+ _.$_$.k4 = $serializer_getInstance_8;
7339
+ _.$_$.l4 = $serializer_getInstance_9;
7340
+ _.$_$.m4 = ProcessingReasonDto_getInstance;
7341
+ _.$_$.n4 = Companion_getInstance_12;
7342
+ _.$_$.o4 = Companion_getInstance_1;
7343
+ _.$_$.p4 = Companion_instance_5;
7344
+ _.$_$.q4 = RestartGameReason_getInstance;
7345
+ _.$_$.r4 = GameEngineConfig_instance;
7346
+ _.$_$.s4 = Toggles_instance;
7347
+ _.$_$.t4 = AppEnvironment_getInstance;
7356
7348
  //endregion
7357
7349
  return _;
7358
7350
  }));