raspberry_games_server_game_logic 1.8.279 → 1.8.281
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kotlin-DateTime-library-kotlinx-datetime.js +1 -1
- package/Logic_Debertz-core.js +1492 -1443
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +10953 -10950
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_server.d.ts +2 -2
- package/Logic_Debertz-game_server.js +812 -796
- package/Logic_Debertz-game_server.js.map +1 -1
- package/kotlinx-coroutines-core.js +8 -8
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
|
@@ -555,7 +555,7 @@ export declare namespace games.jass.logic.data.models {
|
|
|
555
555
|
equals(other: Nullable<any>): boolean;
|
|
556
556
|
static get Companion(): {
|
|
557
557
|
getClientEngineTestMode(): games.jass.logic.data.models.EngineLogicConfig;
|
|
558
|
-
getServerEngineMode(
|
|
558
|
+
getServerEngineMode(roomMode: string, isPrivate: boolean, transition: Nullable<games.jass.logic.redux.actions.mechanic.GameTransition>, fromRound: Nullable<number>, isProduction: boolean, validateFromClientActionTags?: boolean, openRoomIfFinished?: boolean, playerTimeoutFactorToFinishStep?: number): games.jass.logic.data.models.EngineLogicConfig;
|
|
559
559
|
};
|
|
560
560
|
}
|
|
561
561
|
}
|
|
@@ -1901,7 +1901,7 @@ export declare interface GameHelper {
|
|
|
1901
1901
|
filterRealPlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
|
|
1902
1902
|
getUserSocketId(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerId: string): Nullable<string>;
|
|
1903
1903
|
getUserSocketIds(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>): Nullable<Array<string>>;
|
|
1904
|
-
createConfig(points: number, players: number, timeoutTimeMillis: number, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, rules: any, isEnableChat: boolean, isBotsEnabled: boolean, isPrivate: boolean, dealerStrategy: Nullable<string
|
|
1904
|
+
createConfig(mode: string, points: number, players: number, timeoutTimeMillis: number, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, rules: any, isEnableChat: boolean, isBotsEnabled: boolean, isPrivate: boolean, dealerStrategy: Nullable<string>, transition: Nullable<games.jass.logic.redux.actions.mechanic.GameTransition>, league?: Nullable<string>): games.jass.logic.data.models.table.config.Config;
|
|
1905
1905
|
mapToRoomConfig(config: games.jass.logic.data.models.table.config.Config): games.jass.logic.data.models.table.config.RoomConfig;
|
|
1906
1906
|
mapPoints(points: number): games.jass.logic.data.models.table.config.PointsMode;
|
|
1907
1907
|
mapPlayers(players: number): games.jass.logic.data.models.table.config.PlayersMode;
|