raspberry_games_server_game_logic 1.8.276 → 1.8.278

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@@ -104,7 +104,7 @@ export declare namespace games.raspberry.card_game.random.data.models {
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  equals(other: Nullable<any>): boolean;
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  static get Companion(): {
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  firstRound(poolId: string, signature: Nullable<string>, newCardDeckData: games.raspberry.card_game.random.data.models.GameCardDeckData, userData: games.raspberry.card_game.random.data.models.CardDeckRequestUserData): games.raspberry.card_game.random.data.models.GameCardDecksRecord;
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- newRound(gameCardDecksRecord: games.raspberry.card_game.random.data.models.GameCardDecksRecord, newCardDeckData: games.raspberry.card_game.random.data.models.GameCardDeckData): games.raspberry.card_game.random.data.models.GameCardDecksRecord;
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+ nextRound(gameCardDecksRecord: games.raspberry.card_game.random.data.models.GameCardDecksRecord, newCardDeckData: games.raspberry.card_game.random.data.models.GameCardDeckData): games.raspberry.card_game.random.data.models.GameCardDecksRecord;
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  };
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  }
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  class GameCardDeckData {
@@ -1091,7 +1091,7 @@ export declare namespace games.jass.logic.data.models.table {
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  equals(other: Nullable<any>): boolean;
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  static get Companion(): {
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  initial(tableId: string, gameId: string, version: string, config: games.jass.logic.data.models.table.config.Config, players: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.JassPlayer */>, spectators: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.Spectator */>): games.jass.logic.data.models.table.JassTable;
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- restartRound(roomId: string, version: string, tableLite: games.jass.logic.data.models.table.JassTableLite): games.jass.logic.data.models.table.JassTable;
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+ restartRound(roomId: string, gameId: string, version: string, tableLite: games.jass.logic.data.models.table.JassTableLite): games.jass.logic.data.models.table.JassTable;
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  };
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  }
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  }
@@ -1731,6 +1731,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  interface GameTransition {
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  readonly previousPlayers: Nullable<kotlin.collections.KtList<string>>;
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  readonly isEnableChoosePartnerScreen: boolean;
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+ readonly readyPlayerIdsArray: Array<string>;
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  readonly __doNotUseOrImplementIt: {
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  readonly "games.jass.logic.redux.actions.mechanic.GameTransition": unique symbol;
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  };
@@ -1744,6 +1745,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  get isEnableChoosePartnerScreen(): boolean;
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+ get readyPlayerIdsArray(): Array<string>;
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  readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.GameTransition["__doNotUseOrImplementIt"];
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  }
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  class GameToRoomTransition implements games.jass.logic.redux.actions.mechanic.GameTransition {
@@ -1751,7 +1753,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  get roomId(): string;
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  get playerIds(): Nullable<kotlin.collections.KtList<string>>;
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  get previousPlayers(): Nullable<kotlin.collections.KtList<string>>;
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- get playerIdsArray(): Array<string>;
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+ get readyPlayerIdsArray(): Array<string>;
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  copy(roomId?: string, playerIds?: Nullable<kotlin.collections.KtList<string>>, previousPlayers?: Nullable<kotlin.collections.KtList<string>>): games.jass.logic.redux.actions.mechanic.GameToRoomTransition;
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  toString(): string;
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  hashCode(): number;