raspberry_games_server_game_logic 1.8.249 → 1.8.253

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -44,10 +44,10 @@
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  var Unit_instance = kotlin_kotlin.$_$.p5;
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  var protoOf = kotlin_kotlin.$_$.uc;
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  var THROW_CCE = kotlin_kotlin.$_$.rg;
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- var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k1;
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+ var ToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
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  var initMetadataForLambda = kotlin_kotlin.$_$.xb;
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  var VOID = kotlin_kotlin.$_$.f;
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- var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
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+ var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.m3;
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  var initMetadataForCompanion = kotlin_kotlin.$_$.ub;
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  var equals = kotlin_kotlin.$_$.lb;
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  var FunctionAdapter = kotlin_kotlin.$_$.za;
@@ -60,34 +60,36 @@
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  var get_COROUTINE_SUSPENDED = kotlin_kotlin.$_$.ga;
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  var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.w;
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  var Store = kotlin_io_raspberryapps_game_engine_core.$_$.k2;
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- var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.b4;
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- var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g1;
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- var PlayerConnectionState_LOST_CONNECTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.i3;
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- var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d3;
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- var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.h3;
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- var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.g3;
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+ var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.r3;
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+ var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
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+ var PlayerConnectionState_LOST_CONNECTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.k3;
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+ var PlayerConnectionUpdateAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t2;
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+ var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.j3;
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+ var PlayerConnectionState_LEFT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.i3;
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  var toList = kotlin_kotlin.$_$.t9;
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  var getPlayer = kotlin_io_raspberryapps_game_engine_core.$_$.o;
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- var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.l4;
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+ var GameEngineConfig_instance = kotlin_io_raspberryapps_game_engine_core.$_$.n4;
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  var toMutableList = kotlin_kotlin.$_$.w9;
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- var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.v2;
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- var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v2;
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- var RestartRoundReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.k4;
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- var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.w4;
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- var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h2;
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- var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b3;
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- var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.l3;
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+ var sortWithItem = kotlin_io_raspberryapps_game_engine_core.$_$.x2;
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+ var StartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l2;
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+ var RestartRoundReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.m4;
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+ var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.y3;
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+ var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x1;
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+ var SceneEndedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r2;
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+ var Reason_GAME_NOT_EXISTS_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.n3;
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  var GameErrorReason = kotlin_io_raspberryapps_game_engine_core.$_$.f1;
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- var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.x3;
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- var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j2;
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- var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c3;
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- var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.x2;
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- var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.x4;
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- var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.p3;
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+ var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.n3;
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+ var toString = kotlin_kotlin.$_$.yc;
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+ var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.s1;
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+ var FinishGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z1;
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+ var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s2;
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+ var toDomainEnumSafe = kotlin_io_raspberryapps_game_engine_core.$_$.z2;
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+ var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.z3;
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+ var Reason_DEPLOY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.r3;
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  var GameFinishedReason = kotlin_io_raspberryapps_game_engine_core.$_$.g1;
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- var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.n3;
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+ var Reason_SERVER_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.p3;
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  var noWhenBranchMatchedException = kotlin_kotlin.$_$.ph;
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- var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.c4;
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+ var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.s3;
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  var emptyList = kotlin_kotlin.$_$.n7;
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  var RaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.g;
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  var getKClass = kotlin_kotlin.$_$.e;
@@ -96,10 +98,10 @@
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  var typeToken = kotlin_org_kodein_type_kaverit.$_$.d;
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  var TypeToken = kotlin_org_kodein_type_kaverit.$_$.b;
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  var Instance = kotlin_org_kodein_di_kodein_di.$_$.f;
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- var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.d1;
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+ var PlayerConnectionInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.t;
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  var lazy = kotlin_kotlin.$_$.oh;
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  var plus = kotlin_kotlin.$_$.z8;
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- var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
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+ var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
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  var defineProp = kotlin_kotlin.$_$.kb;
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  var KProperty1 = kotlin_kotlin.$_$.pd;
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  var getPropertyCallableRef = kotlin_kotlin.$_$.qb;
@@ -108,29 +110,28 @@
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  var Enum = kotlin_kotlin.$_$.hg;
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  var getBooleanHashCode = kotlin_kotlin.$_$.ob;
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  var Module_init_$Create$ = kotlin_org_kodein_di_kodein_di.$_$.a;
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- var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.u3;
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+ var TableLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.k3;
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  var RandomPoolProvider = kotlin_io_raspberryapps_cardgame_random.$_$.i;
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- var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.d;
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- var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
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+ var ServerReduxConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.f;
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+ var PlayerTurnMechanicReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.j3;
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  var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.k1;
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- var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.w;
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- var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.z;
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- var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
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- var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.s3;
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+ var EngineLogicConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.m;
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+ var jsonModule = kotlin_io_raspberryapps_game_engine_engine.$_$.p;
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+ var getEngineGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.o;
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+ var MechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.i3;
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  var Provider = kotlin_org_kodein_di_kodein_di.$_$.c;
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  var Singleton = kotlin_org_kodein_di_kodein_di.$_$.d;
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- var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.h3;
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- var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.f4;
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- var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.d4;
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+ var StoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.x2;
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+ var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.v3;
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+ var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.t3;
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  var initMetadataForInterface = kotlin_kotlin.$_$.wb;
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  var LinkedHashMap_init_$Create$ = kotlin_kotlin.$_$.w;
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  var ArrayList_init_$Create$ = kotlin_kotlin.$_$.n;
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  var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.m;
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- var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i1;
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+ var CombinedToClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
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  var single = kotlin_kotlin.$_$.i9;
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  var copyToArray = kotlin_kotlin.$_$.i7;
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- var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.h1;
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- var toString = kotlin_kotlin.$_$.yc;
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+ var ActionDeliveryPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.x;
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  var getStringHashCode = kotlin_kotlin.$_$.rb;
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  var KtList = kotlin_kotlin.$_$.x5;
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  var flow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.y;
@@ -145,152 +146,120 @@
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  var flatMapConcat = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.x;
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  var get_actionTag = kotlin_io_raspberryapps_game_engine_core.$_$.g2;
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  var Action = kotlin_io_raspberryapps_game_engine_core.$_$.h2;
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- var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.j3;
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- var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.i3;
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- var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.e3;
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- var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.g3;
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- var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.f3;
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+ var ValidationStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.z2;
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+ var TimersStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.y2;
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+ var BotGameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.u2;
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+ var GameMechanicStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.w2;
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+ var FileLoggerStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.v2;
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  var AsyncProvider = kotlin_io_raspberryapps_game_engine_core.$_$.j1;
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- var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
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- var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
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- var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.e1;
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+ var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.r;
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+ var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.l;
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+ var ScenePositionProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.u;
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  var listOf = kotlin_kotlin.$_$.q8;
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- var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.q3;
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+ var checkBotsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.g3;
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  var listOfNotNull = kotlin_kotlin.$_$.n8;
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- var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.m3;
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- var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.n3;
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+ var playerConnectionUpdateMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.c3;
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+ var playerReconnectionWaitingTimerTickMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.d3;
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  var listOfNotNull_0 = kotlin_kotlin.$_$.o8;
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- var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.k3;
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- var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.o3;
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+ var roundLifecycleMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.a3;
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+ var playerTurnTimeoutWhenHostMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.e3;
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  var listOf_0 = kotlin_kotlin.$_$.p8;
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- var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.p3;
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- var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
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- var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f2;
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+ var clearOnFinishMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.f3;
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+ var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.b3;
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+ var RoundEndedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.v1;
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  var Middleware = kotlin_io_raspberryapps_game_engine_core.$_$.i2;
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- var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l2;
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- var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.j1;
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- var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.u1;
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- var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p2;
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- var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.e;
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- var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.z1;
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- var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m2;
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- var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.s1;
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- var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a3;
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- var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.q1;
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- var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o2;
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- var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.x1;
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- var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.r2;
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- var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.m1;
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- var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g2;
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- var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.a2;
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- var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z2;
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- var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.e2;
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- var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.x2;
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- var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.d2;
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- var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q2;
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- var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.g;
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+ var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b2;
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+ var RoomActionPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.z;
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+ var mapToClient = kotlin_io_raspberryapps_game_engine_engine.$_$.k1;
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+ var PlayerConnectionChangedMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.f2;
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+ var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.g;
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+ var mapToClient_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.p1;
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+ var MessageMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c2;
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+ var mapToClient_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.i1;
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+ var WinnerCombinationsMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q2;
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+ var mapToClient_2 = kotlin_io_raspberryapps_game_engine_engine.$_$.g1;
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+ var PickUpBribeMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e2;
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+ var mapToClient_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.n1;
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+ var PutCardMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h2;
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+ var mapToClient_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.c1;
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+ var CombinationChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w1;
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+ var mapToClient_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.q1;
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+ var TrumpMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p2;
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+ var mapToClient_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.u1;
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+ var SuitChoiceMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n2;
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+ var mapToClient_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.t1;
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+ var PlayerReadyMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g2;
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+ var getGameCreator = kotlin_io_raspberryapps_game_engine_engine.$_$.i;
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  var collectionSizeOrDefault = kotlin_kotlin.$_$.s6;
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- var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.r4;
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- var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.b2;
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- var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y2;
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- var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.y1;
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- var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t2;
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- var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.c2;
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- var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.u2;
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- var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.v1;
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- var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i2;
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- var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.o1;
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- var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.s2;
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- var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.t1;
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- var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.w1;
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- var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k2;
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- var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.p1;
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- var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.r1;
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- var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w2;
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- var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.n1;
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+ var UserActionPayload_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.x3;
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+ var mapToClient_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.r1;
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+ var TeamsDataMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o2;
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+ var mapToClient_9 = kotlin_io_raspberryapps_game_engine_engine.$_$.o1;
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+ var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.j2;
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+ var mapToClient_10 = kotlin_io_raspberryapps_game_engine_engine.$_$.s1;
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+ var SceneMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.k2;
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+ var mapToClient_11 = kotlin_io_raspberryapps_game_engine_engine.$_$.l1;
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+ var ErrorAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y1;
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+ var mapToClient_12 = kotlin_io_raspberryapps_game_engine_engine.$_$.e1;
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+ var RestartGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i2;
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+ var mapToClient_13 = kotlin_io_raspberryapps_game_engine_engine.$_$.j1;
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+ var mapToClient_14 = kotlin_io_raspberryapps_game_engine_engine.$_$.m1;
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+ var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a2;
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+ var mapToClient_15 = kotlin_io_raspberryapps_game_engine_engine.$_$.f1;
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+ var mapToClient_16 = kotlin_io_raspberryapps_game_engine_engine.$_$.h1;
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+ var StartNewGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m2;
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+ var mapToClient_17 = kotlin_io_raspberryapps_game_engine_engine.$_$.d1;
211
212
  var Reducer = kotlin_io_raspberryapps_game_engine_core.$_$.j2;
212
- var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.b4;
213
- var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.z3;
213
+ var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_core.$_$.d4;
214
+ var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.b4;
214
215
  var Companion_getInstance = kotlin_kotlin.$_$.g5;
215
216
  var DurationUnit_MILLISECONDS_getInstance = kotlin_kotlin.$_$.g;
216
217
  var toDuration = kotlin_kotlin.$_$.zf;
217
- var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.r3;
218
- var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.q4;
218
+ var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.h3;
219
+ var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.w3;
219
220
  var filterByPlayerId = kotlin_io_raspberryapps_game_engine_core.$_$.m;
220
221
  var singleOrNull = kotlin_kotlin.$_$.h9;
221
222
  var Collection = kotlin_kotlin.$_$.r5;
222
223
  var toSet = kotlin_kotlin.$_$.z9;
223
- var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.f;
224
- var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.v3;
225
- var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.s1;
226
- var isArray = kotlin_kotlin.$_$.zb;
227
- var get_entries = kotlin_io_raspberryapps_game_engine_engine.$_$.i;
228
- var IllegalStateException_init_$Create$ = kotlin_kotlin.$_$.w1;
229
- var get_entries_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.r;
230
- var get_entries_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.s;
231
- var getUserProfilePayloadOrNull = kotlin_io_raspberryapps_game_engine_engine.$_$.h;
232
- var Companion_instance_3 = kotlin_io_raspberryapps_game_engine_engine.$_$.v4;
233
- var Config = kotlin_io_raspberryapps_game_engine_engine.$_$.q;
234
- var PointsMode_SMALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.o4;
235
- var PointsMode_MEDIUM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.n4;
236
- var PointsMode_BIG_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.m4;
237
- var PointsMode_TEST_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.p4;
238
- var PlayersMode_TWO_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.l4;
239
- var PlayersMode_THREE_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.k4;
240
- var PlayersMode_FOUR_PLAYERS_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.j4;
241
- var PlayersMode_FOUR_PLAYERS_BY_TEAM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.i4;
242
- var Rules = kotlin_io_raspberryapps_game_engine_engine.$_$.k;
243
- var mapOfObject = kotlin_io_raspberryapps_game_engine_core.$_$.t2;
244
- var toRoundContractType = kotlin_io_raspberryapps_game_engine_engine.$_$.p;
245
- var Companion_getInstance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.s4;
246
- var toBidType = kotlin_io_raspberryapps_game_engine_engine.$_$.n;
247
- var mapToCombinationType = kotlin_io_raspberryapps_game_engine_engine.$_$.l;
248
- var Companion_getInstance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.u4;
249
- var toPointsDistributeMode = kotlin_io_raspberryapps_game_engine_engine.$_$.o;
250
- var PointsDistributeMode_HIGHEST_PLAYER_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.h4;
251
- var PointsDistributeMode_ALL_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.g4;
252
- var getValue = kotlin_kotlin.$_$.a8;
253
- var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.t4;
254
- var valueOf = kotlin_io_raspberryapps_game_engine_engine.$_$.j;
255
- var Default_getInstance = kotlin_kotlin.$_$.d5;
256
- var GameUserInfo = kotlin_io_raspberryapps_game_engine_core.$_$.c;
257
- var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.u;
224
+ var Spectator = kotlin_io_raspberryapps_game_engine_engine.$_$.h;
225
+ var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.l3;
226
+ var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.k;
258
227
  var CoreConfig = kotlin_io_raspberryapps_game_engine_core.$_$.e1;
259
228
  var RandomOrgConfig = kotlin_io_raspberryapps_cardgame_random.$_$.b;
260
- var Companion_instance_5 = kotlin_org_kodein_di_kodein_di.$_$.b;
261
- var LoggerCallbacksWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.a;
229
+ var Companion_instance_3 = kotlin_org_kodein_di_kodein_di.$_$.b;
230
+ var LoggerCallbacksWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
262
231
  var mutableListOf = kotlin_kotlin.$_$.v8;
263
232
  var CombinedRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.c;
264
233
  var PlatformRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.f;
265
234
  var randomOrgModule = kotlin_io_raspberryapps_game_engine_core.$_$.p1;
266
- var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.a4;
267
- var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.z3;
268
- var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.y3;
269
- var Companion_instance_6 = kotlin_io_raspberryapps_game_engine_engine.$_$.z4;
270
- var Companion_instance_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.y4;
271
- var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.t;
235
+ var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.q3;
236
+ var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.p3;
237
+ var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.o3;
238
+ var Companion_instance_4 = kotlin_io_raspberryapps_game_engine_engine.$_$.b4;
239
+ var Companion_instance_5 = kotlin_io_raspberryapps_game_engine_engine.$_$.a4;
240
+ var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.j;
272
241
  var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.m1;
273
242
  var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.o1;
274
243
  var coreModule = kotlin_io_raspberryapps_game_engine_core.$_$.n1;
275
- var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.n4;
276
- var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.x3;
277
- var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.y3;
278
- var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
244
+ var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.p4;
245
+ var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.z3;
246
+ var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.a4;
247
+ var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.d;
248
+ var GameHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.a;
249
+ var GameResources = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
279
250
  var Logger_getInstance = kotlin_io_raspberryapps_cardgame_logger.$_$.m;
280
- var Companion_instance_8 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
251
+ var Companion_instance_6 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
281
252
  var toList_0 = kotlin_kotlin.$_$.s9;
282
253
  var middleware = kotlin_io_raspberryapps_game_engine_core.$_$.m2;
283
254
  var get_direct = kotlin_org_kodein_di_kodein_di.$_$.g;
284
- var mapToDto = kotlin_io_raspberryapps_game_engine_engine.$_$.m;
285
- var RoomConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.a5;
286
- var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.x;
255
+ var get_botGameModule = kotlin_io_raspberryapps_game_engine_engine.$_$.n;
287
256
  var emptyMap = kotlin_kotlin.$_$.o7;
288
- var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.c1;
289
- var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.f1;
290
- var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.l1;
291
- var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.n2;
292
- var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
293
- var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.c;
257
+ var PlayerAnswerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.s;
258
+ var FromClientActionPayloadProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
259
+ var mapFromClient = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
260
+ var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.d2;
261
+ var get_ratingModule = kotlin_io_raspberryapps_game_engine_engine.$_$.q;
262
+ var engineHelpersModule = kotlin_io_raspberryapps_game_engine_engine.$_$.e;
294
263
  //endregion
295
264
  //region block: pre-declaration
296
265
  initMetadataForLambda(GameServer$subscribeToClientAction$slambda$slambda, CoroutineImpl, VOID, [1]);
@@ -312,7 +281,8 @@
312
281
  initMetadataForLambda(GameServer$roomOnDelete$slambda, CoroutineImpl, VOID, [2]);
313
282
  initMetadataForLambda(GameServer$setCanStartNewGameEnabled$slambda, CoroutineImpl, VOID, [2]);
314
283
  initMetadataForLambda(GameServer$shutdown$slambda, CoroutineImpl, VOID, [2]);
315
- function roomOnCreate(roomId, gameCreatorId, config, users, spectators, $super) {
284
+ function roomOnCreate(roomId, gameCreatorId, config, users, transition, spectators, $super) {
285
+ transition = transition === VOID ? null : transition;
316
286
  var tmp;
317
287
  if (spectators === VOID) {
318
288
  // Inline function 'kotlin.emptyArray' call
@@ -321,15 +291,15 @@
321
291
  tmp = spectators;
322
292
  }
323
293
  spectators = tmp;
324
- return this.t9c(roomId, gameCreatorId, config, users, spectators);
294
+ return this.q9d(roomId, gameCreatorId, config, users, transition, spectators);
325
295
  }
326
296
  function roomOnDelete(newRid, $super) {
327
297
  newRid = newRid === VOID ? null : newRid;
328
- return this.u9c(newRid);
298
+ return this.r9d(newRid);
329
299
  }
330
300
  function shutdown(reason, roomId, $super) {
331
301
  roomId = roomId === VOID ? null : roomId;
332
- return this.v9c(reason, roomId);
302
+ return this.s9d(reason, roomId);
333
303
  }
334
304
  initMetadataForInterface(ServerGameEngineContract, 'ServerGameEngineContract', VOID, VOID, [GameStoreContract]);
335
305
  initMetadataForClass(GameServer, 'GameServer', VOID, BaseGame, [BaseGame, ServerGameEngineContract]);
@@ -358,24 +328,6 @@
358
328
  initMetadataForClass(_no_name_provided__qut3iv_3, VOID, VOID, VOID, [Reducer]);
359
329
  initMetadataForCompanion(Companion_1);
360
330
  initMetadataForClass(ServerState, 'ServerState', VOID, VOID, [AppStatePayload]);
361
- initMetadataForInterface(GameHelper, 'GameHelper');
362
- initMetadataForClass(GameHelperImpl, 'GameHelperImpl', GameHelperImpl, VOID, [GameHelper]);
363
- function createBotUser(playerId, existingNicknames, $super) {
364
- var tmp;
365
- if (existingNicknames === VOID) {
366
- // Inline function 'kotlin.emptyArray' call
367
- tmp = [];
368
- } else {
369
- tmp = existingNicknames;
370
- }
371
- existingNicknames = tmp;
372
- return this.w9g(playerId, existingNicknames);
373
- }
374
- initMetadataForInterface(GameResources, 'GameResources');
375
- initMetadataForCompanion(Companion_2);
376
- initMetadataForClass(AvatarSet, 'AvatarSet', VOID, Enum);
377
- initMetadataForClass(AvatarData, 'AvatarData');
378
- initMetadataForClass(GameResourcesImpl, 'GameResourcesImpl', GameResourcesImpl, VOID, [GameResources]);
379
331
  function createGameEngineWithLogic(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig, $super) {
380
332
  var tmp;
381
333
  if (reducers === VOID) {
@@ -397,7 +349,7 @@
397
349
  logicConfig = logicConfig === VOID ? new EngineLogicConfig() : logicConfig;
398
350
  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
399
351
  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
400
- return this.n9h(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
352
+ return this.y9h(reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig);
401
353
  }
402
354
  initMetadataForInterface(GameEngineController, 'GameEngineController');
403
355
  initMetadataForClass(_no_name_provided__qut3iv_4, VOID, VOID, VOID, [Reducer]);
@@ -406,17 +358,17 @@
406
358
  initMetadataForClass(TestHelperImpl, 'TestHelperImpl', VOID, VOID, [TestHelper]);
407
359
  //endregion
408
360
  function GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation) {
409
- this.g95_1 = $subscriber;
361
+ this.c96_1 = $subscriber;
410
362
  CoroutineImpl.call(this, resultContinuation);
411
363
  }
412
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).i95 = function (it, $completion) {
413
- var tmp = this.j95(it, $completion);
364
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).e96 = function (it, $completion) {
365
+ var tmp = this.f96(it, $completion);
414
366
  tmp.g9_1 = Unit_instance;
415
367
  tmp.h9_1 = null;
416
368
  return tmp.m9();
417
369
  };
418
370
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).w9 = function (p1, $completion) {
419
- return this.i95(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
371
+ return this.e96(p1 instanceof ToClientAction ? p1 : THROW_CCE(), $completion);
420
372
  };
421
373
  protoOf(GameServer$subscribeToClientAction$slambda$slambda).m9 = function () {
422
374
  var suspendResult = this.g9_1;
@@ -425,7 +377,7 @@
425
377
  var tmp = this.e9_1;
426
378
  if (tmp === 0) {
427
379
  this.f9_1 = 1;
428
- this.g95_1(this.h95_1);
380
+ this.c96_1(this.d96_1);
429
381
  return Unit_instance;
430
382
  } else if (tmp === 1) {
431
383
  throw this.h9_1;
@@ -436,31 +388,31 @@
436
388
  }
437
389
  while (true);
438
390
  };
439
- protoOf(GameServer$subscribeToClientAction$slambda$slambda).j95 = function (it, completion) {
440
- var i = new GameServer$subscribeToClientAction$slambda$slambda(this.g95_1, completion);
441
- i.h95_1 = it;
391
+ protoOf(GameServer$subscribeToClientAction$slambda$slambda).f96 = function (it, completion) {
392
+ var i = new GameServer$subscribeToClientAction$slambda$slambda(this.c96_1, completion);
393
+ i.d96_1 = it;
442
394
  return i;
443
395
  };
444
396
  function GameServer$subscribeToClientAction$slambda$slambda_0($subscriber, resultContinuation) {
445
397
  var i = new GameServer$subscribeToClientAction$slambda$slambda($subscriber, resultContinuation);
446
398
  var l = function (it, $completion) {
447
- return i.i95(it, $completion);
399
+ return i.e96(it, $completion);
448
400
  };
449
401
  l.$arity = 1;
450
402
  return l;
451
403
  }
452
404
  function GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation) {
453
- this.s95_1 = $subscriber;
405
+ this.o96_1 = $subscriber;
454
406
  CoroutineImpl.call(this, resultContinuation);
455
407
  }
456
- protoOf(GameServer$subscribeWith$slambda$slambda).u95 = function (it, $completion) {
457
- var tmp = this.v95(it, $completion);
408
+ protoOf(GameServer$subscribeWith$slambda$slambda).q96 = function (it, $completion) {
409
+ var tmp = this.r96(it, $completion);
458
410
  tmp.g9_1 = Unit_instance;
459
411
  tmp.h9_1 = null;
460
412
  return tmp.m9();
461
413
  };
462
414
  protoOf(GameServer$subscribeWith$slambda$slambda).w9 = function (p1, $completion) {
463
- return this.u95(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
415
+ return this.q96(p1 instanceof AppState ? p1 : THROW_CCE(), $completion);
464
416
  };
465
417
  protoOf(GameServer$subscribeWith$slambda$slambda).m9 = function () {
466
418
  var suspendResult = this.g9_1;
@@ -469,7 +421,7 @@
469
421
  var tmp = this.e9_1;
470
422
  if (tmp === 0) {
471
423
  this.f9_1 = 1;
472
- this.s95_1(this.t95_1);
424
+ this.o96_1(this.p96_1);
473
425
  return Unit_instance;
474
426
  } else if (tmp === 1) {
475
427
  throw this.h9_1;
@@ -480,58 +432,58 @@
480
432
  }
481
433
  while (true);
482
434
  };
483
- protoOf(GameServer$subscribeWith$slambda$slambda).v95 = function (it, completion) {
484
- var i = new GameServer$subscribeWith$slambda$slambda(this.s95_1, completion);
485
- i.t95_1 = it;
435
+ protoOf(GameServer$subscribeWith$slambda$slambda).r96 = function (it, completion) {
436
+ var i = new GameServer$subscribeWith$slambda$slambda(this.o96_1, completion);
437
+ i.p96_1 = it;
486
438
  return i;
487
439
  };
488
440
  function GameServer$subscribeWith$slambda$slambda_0($subscriber, resultContinuation) {
489
441
  var i = new GameServer$subscribeWith$slambda$slambda($subscriber, resultContinuation);
490
442
  var l = function (it, $completion) {
491
- return i.u95(it, $completion);
443
+ return i.q96(it, $completion);
492
444
  };
493
445
  l.$arity = 1;
494
446
  return l;
495
447
  }
496
448
  function _get_logger__rkp4sl($this) {
497
449
  // Inline function 'kotlin.getValue' call
498
- var this_0 = $this.y95_1;
450
+ var this_0 = $this.u96_1;
499
451
  logger$factory_0();
500
452
  return this_0.u();
501
453
  }
502
454
  function _get_toClientEventsObserver__6rp51y($this) {
503
455
  // Inline function 'kotlin.getValue' call
504
- var this_0 = $this.z95_1;
456
+ var this_0 = $this.v96_1;
505
457
  toClientEventsObserver$factory_0();
506
458
  return this_0.u();
507
459
  }
508
460
  function _get_playerConnectionInteractor__si6cxf($this) {
509
461
  // Inline function 'kotlin.getValue' call
510
- var this_0 = $this.a96_1;
462
+ var this_0 = $this.w96_1;
511
463
  playerConnectionInteractor$factory_0();
512
464
  return this_0.u();
513
465
  }
514
466
  function _get_random__h29cgo($this) {
515
467
  // Inline function 'kotlin.getValue' call
516
- var this_0 = $this.b96_1;
468
+ var this_0 = $this.x96_1;
517
469
  random$factory();
518
470
  return this_0.u();
519
471
  }
520
472
  function Companion() {
521
- this.d96_1 = 'GameEngine_API';
473
+ this.z96_1 = 'GameEngine_API';
522
474
  }
523
- var Companion_instance_9;
524
- function Companion_getInstance_2() {
525
- return Companion_instance_9;
475
+ var Companion_instance_7;
476
+ function Companion_getInstance_0() {
477
+ return Companion_instance_7;
526
478
  }
527
479
  function sam$kotlinx_coroutines_flow_FlowCollector$0(function_0) {
528
- this.e96_1 = function_0;
480
+ this.a97_1 = function_0;
529
481
  }
530
482
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).p18 = function (value, $completion) {
531
- return this.e96_1(value, $completion);
483
+ return this.a97_1(value, $completion);
532
484
  };
533
485
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).o3 = function () {
534
- return this.e96_1;
486
+ return this.a97_1;
535
487
  };
536
488
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).equals = function (other) {
537
489
  var tmp;
@@ -552,13 +504,13 @@
552
504
  return hashCode(this.o3());
553
505
  };
554
506
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
555
- this.f96_1 = function_0;
507
+ this.b97_1 = function_0;
556
508
  }
557
509
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).p18 = function (value, $completion) {
558
- return this.f96_1(value, $completion);
510
+ return this.b97_1(value, $completion);
559
511
  };
560
512
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).o3 = function () {
561
- return this.f96_1;
513
+ return this.b97_1;
562
514
  };
563
515
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
564
516
  var tmp;
@@ -584,8 +536,8 @@
584
536
  };
585
537
  }
586
538
  function GameServer$subscribeToClientAction$slambda(this$0, $subscriber, resultContinuation) {
587
- this.o96_1 = this$0;
588
- this.p96_1 = $subscriber;
539
+ this.k97_1 = this$0;
540
+ this.l97_1 = $subscriber;
589
541
  CoroutineImpl.call(this, resultContinuation);
590
542
  }
591
543
  protoOf(GameServer$subscribeToClientAction$slambda).h1d = function ($this$launchDefault, $completion) {
@@ -606,8 +558,8 @@
606
558
  case 0:
607
559
  this.f9_1 = 2;
608
560
  this.e9_1 = 1;
609
- var tmp_0 = _get_toClientEventsObserver__6rp51y(this.o96_1).r96();
610
- var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.p96_1, null);
561
+ var tmp_0 = _get_toClientEventsObserver__6rp51y(this.k97_1).n97();
562
+ var tmp_1 = GameServer$subscribeToClientAction$slambda$slambda_0(this.l97_1, null);
611
563
  suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
612
564
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
613
565
  return suspendResult;
@@ -631,8 +583,8 @@
631
583
  while (true);
632
584
  };
633
585
  protoOf(GameServer$subscribeToClientAction$slambda).i1d = function ($this$launchDefault, completion) {
634
- var i = new GameServer$subscribeToClientAction$slambda(this.o96_1, this.p96_1, completion);
635
- i.q96_1 = $this$launchDefault;
586
+ var i = new GameServer$subscribeToClientAction$slambda(this.k97_1, this.l97_1, completion);
587
+ i.m97_1 = $this$launchDefault;
636
588
  return i;
637
589
  };
638
590
  function GameServer$subscribeToClientAction$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -644,8 +596,8 @@
644
596
  return l;
645
597
  }
646
598
  function GameServer$subscribeWith$slambda(this$0, $subscriber, resultContinuation) {
647
- this.a97_1 = this$0;
648
- this.b97_1 = $subscriber;
599
+ this.w97_1 = this$0;
600
+ this.x97_1 = $subscriber;
649
601
  CoroutineImpl.call(this, resultContinuation);
650
602
  }
651
603
  protoOf(GameServer$subscribeWith$slambda).h1d = function ($this$launchDefault, $completion) {
@@ -666,8 +618,8 @@
666
618
  case 0:
667
619
  this.f9_1 = 2;
668
620
  this.e9_1 = 1;
669
- var tmp_0 = distinctUntilChanged(this.a97_1.x6l());
670
- var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.b97_1, null);
621
+ var tmp_0 = distinctUntilChanged(this.w97_1.x6l());
622
+ var tmp_1 = GameServer$subscribeWith$slambda$slambda_0(this.x97_1, null);
671
623
  suspendResult = tmp_0.m17(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_1), this);
672
624
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
673
625
  return suspendResult;
@@ -691,8 +643,8 @@
691
643
  while (true);
692
644
  };
693
645
  protoOf(GameServer$subscribeWith$slambda).i1d = function ($this$launchDefault, completion) {
694
- var i = new GameServer$subscribeWith$slambda(this.a97_1, this.b97_1, completion);
695
- i.c97_1 = $this$launchDefault;
646
+ var i = new GameServer$subscribeWith$slambda(this.w97_1, this.x97_1, completion);
647
+ i.y97_1 = $this$launchDefault;
696
648
  return i;
697
649
  };
698
650
  function GameServer$subscribeWith$slambda_0(this$0, $subscriber, resultContinuation) {
@@ -704,18 +656,18 @@
704
656
  return l;
705
657
  }
706
658
  function GameServer$fromClientEvent$slambda($action, resultContinuation) {
707
- this.l97_1 = $action;
659
+ this.h98_1 = $action;
708
660
  CoroutineImpl.call(this, resultContinuation);
709
661
  }
710
- protoOf(GameServer$fromClientEvent$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
711
- var tmp = this.p97($this$dispatchAsync, store, $completion);
662
+ protoOf(GameServer$fromClientEvent$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
663
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
712
664
  tmp.g9_1 = Unit_instance;
713
665
  tmp.h9_1 = null;
714
666
  return tmp.m9();
715
667
  };
716
668
  protoOf(GameServer$fromClientEvent$slambda).x9 = function (p1, p2, $completion) {
717
669
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
718
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
670
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
719
671
  };
720
672
  protoOf(GameServer$fromClientEvent$slambda).m9 = function () {
721
673
  var suspendResult = this.g9_1;
@@ -724,11 +676,11 @@
724
676
  var tmp = this.e9_1;
725
677
  if (tmp === 0) {
726
678
  this.f9_1 = 1;
727
- if (this.l97_1 instanceof PlayerReadyFromClientAction)
728
- if (!get_isCreated(this.n97_1.state)) {
679
+ if (this.h98_1 instanceof PlayerReadyFromClientAction)
680
+ if (!get_isCreated(this.j98_1.state)) {
729
681
  return Unit_instance;
730
682
  }
731
- this.n97_1.dispatch(this.l97_1);
683
+ this.j98_1.dispatch(this.h98_1);
732
684
  return Unit_instance;
733
685
  } else if (tmp === 1) {
734
686
  throw this.h9_1;
@@ -739,33 +691,33 @@
739
691
  }
740
692
  while (true);
741
693
  };
742
- protoOf(GameServer$fromClientEvent$slambda).p97 = function ($this$dispatchAsync, store, completion) {
743
- var i = new GameServer$fromClientEvent$slambda(this.l97_1, completion);
744
- i.m97_1 = $this$dispatchAsync;
745
- i.n97_1 = store;
694
+ protoOf(GameServer$fromClientEvent$slambda).l98 = function ($this$dispatchAsync, store, completion) {
695
+ var i = new GameServer$fromClientEvent$slambda(this.h98_1, completion);
696
+ i.i98_1 = $this$dispatchAsync;
697
+ i.j98_1 = store;
746
698
  return i;
747
699
  };
748
700
  function GameServer$fromClientEvent$slambda_0($action, resultContinuation) {
749
701
  var i = new GameServer$fromClientEvent$slambda($action, resultContinuation);
750
702
  var l = function ($this$dispatchAsync, store, $completion) {
751
- return i.o97($this$dispatchAsync, store, $completion);
703
+ return i.k98($this$dispatchAsync, store, $completion);
752
704
  };
753
705
  l.$arity = 2;
754
706
  return l;
755
707
  }
756
708
  function GameServer$playerLostConnection$slambda($playerId, resultContinuation) {
757
- this.y97_1 = $playerId;
709
+ this.u98_1 = $playerId;
758
710
  CoroutineImpl.call(this, resultContinuation);
759
711
  }
760
- protoOf(GameServer$playerLostConnection$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
761
- var tmp = this.p97($this$dispatchAsync, store, $completion);
712
+ protoOf(GameServer$playerLostConnection$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
713
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
762
714
  tmp.g9_1 = Unit_instance;
763
715
  tmp.h9_1 = null;
764
716
  return tmp.m9();
765
717
  };
766
718
  protoOf(GameServer$playerLostConnection$slambda).x9 = function (p1, p2, $completion) {
767
719
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
768
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
720
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
769
721
  };
770
722
  protoOf(GameServer$playerLostConnection$slambda).m9 = function () {
771
723
  var suspendResult = this.g9_1;
@@ -774,12 +726,12 @@
774
726
  var tmp = this.e9_1;
775
727
  if (tmp === 0) {
776
728
  this.f9_1 = 1;
777
- if (!get_isCreated(this.a98_1.state)) {
729
+ if (!get_isCreated(this.w98_1.state)) {
778
730
  return Unit_instance;
779
731
  }
780
- var tmp_0 = this.a98_1.dispatch;
732
+ var tmp_0 = this.w98_1.dispatch;
781
733
  var tmp0_connectionState = PlayerConnectionState_LOST_CONNECTION_getInstance();
782
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.y97_1));
734
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.u98_1));
783
735
  return Unit_instance;
784
736
  } else if (tmp === 1) {
785
737
  throw this.h9_1;
@@ -790,33 +742,33 @@
790
742
  }
791
743
  while (true);
792
744
  };
793
- protoOf(GameServer$playerLostConnection$slambda).p97 = function ($this$dispatchAsync, store, completion) {
794
- var i = new GameServer$playerLostConnection$slambda(this.y97_1, completion);
795
- i.z97_1 = $this$dispatchAsync;
796
- i.a98_1 = store;
745
+ protoOf(GameServer$playerLostConnection$slambda).l98 = function ($this$dispatchAsync, store, completion) {
746
+ var i = new GameServer$playerLostConnection$slambda(this.u98_1, completion);
747
+ i.v98_1 = $this$dispatchAsync;
748
+ i.w98_1 = store;
797
749
  return i;
798
750
  };
799
751
  function GameServer$playerLostConnection$slambda_0($playerId, resultContinuation) {
800
752
  var i = new GameServer$playerLostConnection$slambda($playerId, resultContinuation);
801
753
  var l = function ($this$dispatchAsync, store, $completion) {
802
- return i.o97($this$dispatchAsync, store, $completion);
754
+ return i.k98($this$dispatchAsync, store, $completion);
803
755
  };
804
756
  l.$arity = 2;
805
757
  return l;
806
758
  }
807
759
  function GameServer$playerLive$slambda($playerId, resultContinuation) {
808
- this.j98_1 = $playerId;
760
+ this.f99_1 = $playerId;
809
761
  CoroutineImpl.call(this, resultContinuation);
810
762
  }
811
- protoOf(GameServer$playerLive$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
812
- var tmp = this.p97($this$dispatchAsync, store, $completion);
763
+ protoOf(GameServer$playerLive$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
764
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
813
765
  tmp.g9_1 = Unit_instance;
814
766
  tmp.h9_1 = null;
815
767
  return tmp.m9();
816
768
  };
817
769
  protoOf(GameServer$playerLive$slambda).x9 = function (p1, p2, $completion) {
818
770
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
819
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
771
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
820
772
  };
821
773
  protoOf(GameServer$playerLive$slambda).m9 = function () {
822
774
  var suspendResult = this.g9_1;
@@ -825,9 +777,9 @@
825
777
  var tmp = this.e9_1;
826
778
  if (tmp === 0) {
827
779
  this.f9_1 = 1;
828
- var tmp_0 = this.l98_1.dispatch;
780
+ var tmp_0 = this.h99_1.dispatch;
829
781
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
830
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.j98_1));
782
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.f99_1));
831
783
  return Unit_instance;
832
784
  } else if (tmp === 1) {
833
785
  throw this.h9_1;
@@ -838,33 +790,33 @@
838
790
  }
839
791
  while (true);
840
792
  };
841
- protoOf(GameServer$playerLive$slambda).p97 = function ($this$dispatchAsync, store, completion) {
842
- var i = new GameServer$playerLive$slambda(this.j98_1, completion);
843
- i.k98_1 = $this$dispatchAsync;
844
- i.l98_1 = store;
793
+ protoOf(GameServer$playerLive$slambda).l98 = function ($this$dispatchAsync, store, completion) {
794
+ var i = new GameServer$playerLive$slambda(this.f99_1, completion);
795
+ i.g99_1 = $this$dispatchAsync;
796
+ i.h99_1 = store;
845
797
  return i;
846
798
  };
847
799
  function GameServer$playerLive$slambda_0($playerId, resultContinuation) {
848
800
  var i = new GameServer$playerLive$slambda($playerId, resultContinuation);
849
801
  var l = function ($this$dispatchAsync, store, $completion) {
850
- return i.o97($this$dispatchAsync, store, $completion);
802
+ return i.k98($this$dispatchAsync, store, $completion);
851
803
  };
852
804
  l.$arity = 2;
853
805
  return l;
854
806
  }
855
807
  function GameServer$playerLeft$slambda($playerId, resultContinuation) {
856
- this.u98_1 = $playerId;
808
+ this.q99_1 = $playerId;
857
809
  CoroutineImpl.call(this, resultContinuation);
858
810
  }
859
- protoOf(GameServer$playerLeft$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
860
- var tmp = this.p97($this$dispatchAsync, store, $completion);
811
+ protoOf(GameServer$playerLeft$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
812
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
861
813
  tmp.g9_1 = Unit_instance;
862
814
  tmp.h9_1 = null;
863
815
  return tmp.m9();
864
816
  };
865
817
  protoOf(GameServer$playerLeft$slambda).x9 = function (p1, p2, $completion) {
866
818
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
867
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
819
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
868
820
  };
869
821
  protoOf(GameServer$playerLeft$slambda).m9 = function () {
870
822
  var suspendResult = this.g9_1;
@@ -873,9 +825,9 @@
873
825
  var tmp = this.e9_1;
874
826
  if (tmp === 0) {
875
827
  this.f9_1 = 1;
876
- var tmp_0 = this.w98_1.dispatch;
828
+ var tmp_0 = this.s99_1.dispatch;
877
829
  var tmp0_connectionState = PlayerConnectionState_LEFT_getInstance();
878
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.u98_1));
830
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.q99_1));
879
831
  return Unit_instance;
880
832
  } else if (tmp === 1) {
881
833
  throw this.h9_1;
@@ -886,38 +838,38 @@
886
838
  }
887
839
  while (true);
888
840
  };
889
- protoOf(GameServer$playerLeft$slambda).p97 = function ($this$dispatchAsync, store, completion) {
890
- var i = new GameServer$playerLeft$slambda(this.u98_1, completion);
891
- i.v98_1 = $this$dispatchAsync;
892
- i.w98_1 = store;
841
+ protoOf(GameServer$playerLeft$slambda).l98 = function ($this$dispatchAsync, store, completion) {
842
+ var i = new GameServer$playerLeft$slambda(this.q99_1, completion);
843
+ i.r99_1 = $this$dispatchAsync;
844
+ i.s99_1 = store;
893
845
  return i;
894
846
  };
895
847
  function GameServer$playerLeft$slambda_0($playerId, resultContinuation) {
896
848
  var i = new GameServer$playerLeft$slambda($playerId, resultContinuation);
897
849
  var l = function ($this$dispatchAsync, store, $completion) {
898
- return i.o97($this$dispatchAsync, store, $completion);
850
+ return i.k98($this$dispatchAsync, store, $completion);
899
851
  };
900
852
  l.$arity = 2;
901
853
  return l;
902
854
  }
903
855
  function GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
904
- this.f99_1 = $users;
905
- this.g99_1 = $gameCreatorId;
906
- this.h99_1 = this$0;
907
- this.i99_1 = $spectators;
908
- this.j99_1 = $config;
909
- this.k99_1 = $roomId;
856
+ this.b9a_1 = $users;
857
+ this.c9a_1 = $gameCreatorId;
858
+ this.d9a_1 = this$0;
859
+ this.e9a_1 = $spectators;
860
+ this.f9a_1 = $config;
861
+ this.g9a_1 = $roomId;
910
862
  CoroutineImpl.call(this, resultContinuation);
911
863
  }
912
- protoOf(GameServer$roomOnCreate$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
913
- var tmp = this.p97($this$dispatchAsync, store, $completion);
864
+ protoOf(GameServer$roomOnCreate$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
865
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
914
866
  tmp.g9_1 = Unit_instance;
915
867
  tmp.h9_1 = null;
916
868
  return tmp.m9();
917
869
  };
918
870
  protoOf(GameServer$roomOnCreate$slambda).x9 = function (p1, p2, $completion) {
919
871
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
920
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
872
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
921
873
  };
922
874
  protoOf(GameServer$roomOnCreate$slambda).m9 = function () {
923
875
  var suspendResult = this.g9_1;
@@ -926,13 +878,13 @@
926
878
  var tmp = this.e9_1;
927
879
  if (tmp === 0) {
928
880
  this.f9_1 = 1;
929
- var usersList = toList(this.f99_1);
930
- var gameCreatorUser = getPlayer(usersList, this.g99_1);
931
- var tmp_0 = this.m99_1.dispatch;
881
+ var usersList = toList(this.b9a_1);
882
+ var gameCreatorUser = getPlayer(usersList, this.c9a_1);
883
+ var tmp_0 = this.i9a_1.dispatch;
932
884
  var tmp0_version = GameEngineConfig_instance.version;
933
- var tmp1_users = sortWithItem(_get_random__h29cgo(this.h99_1).s5s(toMutableList(usersList)), gameCreatorUser);
934
- var tmp2_spectators = toList(this.i99_1);
935
- tmp_0(new StartGameMechanicAction(this.j99_1, this.k99_1, tmp0_version, this.g99_1, tmp1_users, VOID, tmp2_spectators));
885
+ var tmp1_users = sortWithItem(_get_random__h29cgo(this.d9a_1).s5s(toMutableList(usersList)), gameCreatorUser);
886
+ var tmp2_spectators = toList(this.e9a_1);
887
+ tmp_0(new StartGameMechanicAction(this.f9a_1, this.g9a_1, tmp0_version, this.c9a_1, tmp1_users, VOID, tmp2_spectators));
936
888
  return Unit_instance;
937
889
  } else if (tmp === 1) {
938
890
  throw this.h9_1;
@@ -943,33 +895,33 @@
943
895
  }
944
896
  while (true);
945
897
  };
946
- protoOf(GameServer$roomOnCreate$slambda).p97 = function ($this$dispatchAsync, store, completion) {
947
- var i = new GameServer$roomOnCreate$slambda(this.f99_1, this.g99_1, this.h99_1, this.i99_1, this.j99_1, this.k99_1, completion);
948
- i.l99_1 = $this$dispatchAsync;
949
- i.m99_1 = store;
898
+ protoOf(GameServer$roomOnCreate$slambda).l98 = function ($this$dispatchAsync, store, completion) {
899
+ var i = new GameServer$roomOnCreate$slambda(this.b9a_1, this.c9a_1, this.d9a_1, this.e9a_1, this.f9a_1, this.g9a_1, completion);
900
+ i.h9a_1 = $this$dispatchAsync;
901
+ i.i9a_1 = store;
950
902
  return i;
951
903
  };
952
904
  function GameServer$roomOnCreate$slambda_0($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation) {
953
905
  var i = new GameServer$roomOnCreate$slambda($users, $gameCreatorId, this$0, $spectators, $config, $roomId, resultContinuation);
954
906
  var l = function ($this$dispatchAsync, store, $completion) {
955
- return i.o97($this$dispatchAsync, store, $completion);
907
+ return i.k98($this$dispatchAsync, store, $completion);
956
908
  };
957
909
  l.$arity = 2;
958
910
  return l;
959
911
  }
960
912
  function GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation) {
961
- this.v99_1 = $tableLite;
913
+ this.r9a_1 = $tableLite;
962
914
  CoroutineImpl.call(this, resultContinuation);
963
915
  }
964
- protoOf(GameServer$roomOnContinueFromRound$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
965
- var tmp = this.p97($this$dispatchAsync, store, $completion);
916
+ protoOf(GameServer$roomOnContinueFromRound$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
917
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
966
918
  tmp.g9_1 = Unit_instance;
967
919
  tmp.h9_1 = null;
968
920
  return tmp.m9();
969
921
  };
970
922
  protoOf(GameServer$roomOnContinueFromRound$slambda).x9 = function (p1, p2, $completion) {
971
923
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
972
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
924
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
973
925
  };
974
926
  protoOf(GameServer$roomOnContinueFromRound$slambda).m9 = function () {
975
927
  var suspendResult = this.g9_1;
@@ -978,11 +930,11 @@
978
930
  var tmp = this.e9_1;
979
931
  if (tmp === 0) {
980
932
  this.f9_1 = 1;
981
- var tmp_0 = this.x99_1.dispatch;
933
+ var tmp_0 = this.t9a_1.dispatch;
982
934
  var tmp0_reason = RestartRoundReason_getInstance();
983
- var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.v99_1);
935
+ var tmp1_table = Companion_instance.restartRound(GameEngineConfig_instance.version, this.r9a_1);
984
936
  tmp_0(new ContinueGameMechanicAction(tmp1_table, tmp0_reason));
985
- this.x99_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
937
+ this.t9a_1.dispatch(new SceneEndedMechanicAction('CALC_POINTS'));
986
938
  return Unit_instance;
987
939
  } else if (tmp === 1) {
988
940
  throw this.h9_1;
@@ -993,33 +945,33 @@
993
945
  }
994
946
  while (true);
995
947
  };
996
- protoOf(GameServer$roomOnContinueFromRound$slambda).p97 = function ($this$dispatchAsync, store, completion) {
997
- var i = new GameServer$roomOnContinueFromRound$slambda(this.v99_1, completion);
998
- i.w99_1 = $this$dispatchAsync;
999
- i.x99_1 = store;
948
+ protoOf(GameServer$roomOnContinueFromRound$slambda).l98 = function ($this$dispatchAsync, store, completion) {
949
+ var i = new GameServer$roomOnContinueFromRound$slambda(this.r9a_1, completion);
950
+ i.s9a_1 = $this$dispatchAsync;
951
+ i.t9a_1 = store;
1000
952
  return i;
1001
953
  };
1002
954
  function GameServer$roomOnContinueFromRound$slambda_0($tableLite, resultContinuation) {
1003
955
  var i = new GameServer$roomOnContinueFromRound$slambda($tableLite, resultContinuation);
1004
956
  var l = function ($this$dispatchAsync, store, $completion) {
1005
- return i.o97($this$dispatchAsync, store, $completion);
957
+ return i.k98($this$dispatchAsync, store, $completion);
1006
958
  };
1007
959
  l.$arity = 2;
1008
960
  return l;
1009
961
  }
1010
962
  function GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation) {
1011
- this.g9a_1 = $spectators;
963
+ this.c9b_1 = $spectators;
1012
964
  CoroutineImpl.call(this, resultContinuation);
1013
965
  }
1014
- protoOf(GameServer$addSpectatorsToRoom$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
1015
- var tmp = this.p97($this$dispatchAsync, store, $completion);
966
+ protoOf(GameServer$addSpectatorsToRoom$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
967
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
1016
968
  tmp.g9_1 = Unit_instance;
1017
969
  tmp.h9_1 = null;
1018
970
  return tmp.m9();
1019
971
  };
1020
972
  protoOf(GameServer$addSpectatorsToRoom$slambda).x9 = function (p1, p2, $completion) {
1021
973
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1022
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
974
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1023
975
  };
1024
976
  protoOf(GameServer$addSpectatorsToRoom$slambda).m9 = function () {
1025
977
  var suspendResult = this.g9_1;
@@ -1028,7 +980,7 @@
1028
980
  var tmp = this.e9_1;
1029
981
  if (tmp === 0) {
1030
982
  this.f9_1 = 1;
1031
- this.i9a_1.dispatch(new AddSpectatorsAction(toList(this.g9a_1)));
983
+ this.e9b_1.dispatch(new AddSpectatorsAction(toList(this.c9b_1)));
1032
984
  return Unit_instance;
1033
985
  } else if (tmp === 1) {
1034
986
  throw this.h9_1;
@@ -1039,33 +991,33 @@
1039
991
  }
1040
992
  while (true);
1041
993
  };
1042
- protoOf(GameServer$addSpectatorsToRoom$slambda).p97 = function ($this$dispatchAsync, store, completion) {
1043
- var i = new GameServer$addSpectatorsToRoom$slambda(this.g9a_1, completion);
1044
- i.h9a_1 = $this$dispatchAsync;
1045
- i.i9a_1 = store;
994
+ protoOf(GameServer$addSpectatorsToRoom$slambda).l98 = function ($this$dispatchAsync, store, completion) {
995
+ var i = new GameServer$addSpectatorsToRoom$slambda(this.c9b_1, completion);
996
+ i.d9b_1 = $this$dispatchAsync;
997
+ i.e9b_1 = store;
1046
998
  return i;
1047
999
  };
1048
1000
  function GameServer$addSpectatorsToRoom$slambda_0($spectators, resultContinuation) {
1049
1001
  var i = new GameServer$addSpectatorsToRoom$slambda($spectators, resultContinuation);
1050
1002
  var l = function ($this$dispatchAsync, store, $completion) {
1051
- return i.o97($this$dispatchAsync, store, $completion);
1003
+ return i.k98($this$dispatchAsync, store, $completion);
1052
1004
  };
1053
1005
  l.$arity = 2;
1054
1006
  return l;
1055
1007
  }
1056
1008
  function GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation) {
1057
- this.r9a_1 = $spectators;
1009
+ this.n9b_1 = $spectators;
1058
1010
  CoroutineImpl.call(this, resultContinuation);
1059
1011
  }
1060
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
1061
- var tmp = this.p97($this$dispatchAsync, store, $completion);
1012
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
1013
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
1062
1014
  tmp.g9_1 = Unit_instance;
1063
1015
  tmp.h9_1 = null;
1064
1016
  return tmp.m9();
1065
1017
  };
1066
1018
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).x9 = function (p1, p2, $completion) {
1067
1019
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1068
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1020
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1069
1021
  };
1070
1022
  protoOf(GameServer$removeSpectatorsFromRoom$slambda).m9 = function () {
1071
1023
  var suspendResult = this.g9_1;
@@ -1074,7 +1026,7 @@
1074
1026
  var tmp = this.e9_1;
1075
1027
  if (tmp === 0) {
1076
1028
  this.f9_1 = 1;
1077
- this.t9a_1.dispatch(new RemoveSpectatorsAction(toList(this.r9a_1)));
1029
+ this.p9b_1.dispatch(new RemoveSpectatorsAction(toList(this.n9b_1)));
1078
1030
  return Unit_instance;
1079
1031
  } else if (tmp === 1) {
1080
1032
  throw this.h9_1;
@@ -1085,34 +1037,34 @@
1085
1037
  }
1086
1038
  while (true);
1087
1039
  };
1088
- protoOf(GameServer$removeSpectatorsFromRoom$slambda).p97 = function ($this$dispatchAsync, store, completion) {
1089
- var i = new GameServer$removeSpectatorsFromRoom$slambda(this.r9a_1, completion);
1090
- i.s9a_1 = $this$dispatchAsync;
1091
- i.t9a_1 = store;
1040
+ protoOf(GameServer$removeSpectatorsFromRoom$slambda).l98 = function ($this$dispatchAsync, store, completion) {
1041
+ var i = new GameServer$removeSpectatorsFromRoom$slambda(this.n9b_1, completion);
1042
+ i.o9b_1 = $this$dispatchAsync;
1043
+ i.p9b_1 = store;
1092
1044
  return i;
1093
1045
  };
1094
1046
  function GameServer$removeSpectatorsFromRoom$slambda_0($spectators, resultContinuation) {
1095
1047
  var i = new GameServer$removeSpectatorsFromRoom$slambda($spectators, resultContinuation);
1096
1048
  var l = function ($this$dispatchAsync, store, $completion) {
1097
- return i.o97($this$dispatchAsync, store, $completion);
1049
+ return i.k98($this$dispatchAsync, store, $completion);
1098
1050
  };
1099
1051
  l.$arity = 2;
1100
1052
  return l;
1101
1053
  }
1102
1054
  function GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation) {
1103
- this.c9b_1 = $playerId;
1104
- this.d9b_1 = this$0;
1055
+ this.y9b_1 = $playerId;
1056
+ this.z9b_1 = this$0;
1105
1057
  CoroutineImpl.call(this, resultContinuation);
1106
1058
  }
1107
- protoOf(GameServer$roomRefreshPlayerState$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
1108
- var tmp = this.p97($this$dispatchAsync, store, $completion);
1059
+ protoOf(GameServer$roomRefreshPlayerState$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
1060
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
1109
1061
  tmp.g9_1 = Unit_instance;
1110
1062
  tmp.h9_1 = null;
1111
1063
  return tmp.m9();
1112
1064
  };
1113
1065
  protoOf(GameServer$roomRefreshPlayerState$slambda).x9 = function (p1, p2, $completion) {
1114
1066
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1115
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1067
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1116
1068
  };
1117
1069
  protoOf(GameServer$roomRefreshPlayerState$slambda).m9 = function () {
1118
1070
  var suspendResult = this.g9_1;
@@ -1121,14 +1073,14 @@
1121
1073
  var tmp = this.e9_1;
1122
1074
  if (tmp === 0) {
1123
1075
  this.f9_1 = 1;
1124
- var table = this.f9b_1.state.a6n();
1125
- var player = getPlayer(table.players, this.c9b_1);
1126
- if (player.q6s_1.q69().h68_1.isLive) {
1127
- this.f9b_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.d9b_1).t8i(player, table));
1076
+ var table = this.b9c_1.state.a6n();
1077
+ var player = getPlayer(table.players, this.y9b_1);
1078
+ if (player.s6s_1.q69().h68_1.isLive) {
1079
+ this.b9c_1.dispatch(_get_playerConnectionInteractor__si6cxf(this.z9b_1).x8i(player, table));
1128
1080
  } else {
1129
- var tmp_0 = this.f9b_1.dispatch;
1081
+ var tmp_0 = this.b9c_1.dispatch;
1130
1082
  var tmp0_connectionState = PlayerConnectionState_LIVE_getInstance();
1131
- tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.c9b_1));
1083
+ tmp_0(new PlayerConnectionUpdateAction(tmp0_connectionState, this.y9b_1));
1132
1084
  }
1133
1085
  return Unit_instance;
1134
1086
  } else if (tmp === 1) {
@@ -1140,33 +1092,34 @@
1140
1092
  }
1141
1093
  while (true);
1142
1094
  };
1143
- protoOf(GameServer$roomRefreshPlayerState$slambda).p97 = function ($this$dispatchAsync, store, completion) {
1144
- var i = new GameServer$roomRefreshPlayerState$slambda(this.c9b_1, this.d9b_1, completion);
1145
- i.e9b_1 = $this$dispatchAsync;
1146
- i.f9b_1 = store;
1095
+ protoOf(GameServer$roomRefreshPlayerState$slambda).l98 = function ($this$dispatchAsync, store, completion) {
1096
+ var i = new GameServer$roomRefreshPlayerState$slambda(this.y9b_1, this.z9b_1, completion);
1097
+ i.a9c_1 = $this$dispatchAsync;
1098
+ i.b9c_1 = store;
1147
1099
  return i;
1148
1100
  };
1149
1101
  function GameServer$roomRefreshPlayerState$slambda_0($playerId, this$0, resultContinuation) {
1150
1102
  var i = new GameServer$roomRefreshPlayerState$slambda($playerId, this$0, resultContinuation);
1151
1103
  var l = function ($this$dispatchAsync, store, $completion) {
1152
- return i.o97($this$dispatchAsync, store, $completion);
1104
+ return i.k98($this$dispatchAsync, store, $completion);
1153
1105
  };
1154
1106
  l.$arity = 2;
1155
1107
  return l;
1156
1108
  }
1157
- function GameServer$roomOnDelete$slambda(this$0, resultContinuation) {
1158
- this.o9b_1 = this$0;
1109
+ function GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation) {
1110
+ this.k9c_1 = this$0;
1111
+ this.l9c_1 = $newRid;
1159
1112
  CoroutineImpl.call(this, resultContinuation);
1160
1113
  }
1161
- protoOf(GameServer$roomOnDelete$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
1162
- var tmp = this.p97($this$dispatchAsync, store, $completion);
1114
+ protoOf(GameServer$roomOnDelete$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
1115
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
1163
1116
  tmp.g9_1 = Unit_instance;
1164
1117
  tmp.h9_1 = null;
1165
1118
  return tmp.m9();
1166
1119
  };
1167
1120
  protoOf(GameServer$roomOnDelete$slambda).x9 = function (p1, p2, $completion) {
1168
1121
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1169
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1122
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1170
1123
  };
1171
1124
  protoOf(GameServer$roomOnDelete$slambda).m9 = function () {
1172
1125
  var suspendResult = this.g9_1;
@@ -1175,16 +1128,39 @@
1175
1128
  var tmp = this.e9_1;
1176
1129
  if (tmp === 0) {
1177
1130
  this.f9_1 = 1;
1178
- var it = this.o9b_1.n67().b6m_1;
1131
+ var it = this.k9c_1.n67().b6m_1;
1179
1132
  var tmp_0;
1180
1133
  if (it == null) {
1181
- _get_logger__rkp4sl(this.o9b_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1134
+ _get_logger__rkp4sl(this.k9c_1).w('GameEngine_API', "GameServer: Termination reason can't be null");
1182
1135
  tmp_0 = new TerminationState(new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
1183
1136
  } else {
1184
1137
  tmp_0 = it;
1185
1138
  }
1186
1139
  var terminationState = tmp_0;
1187
- this.q9b_1.dispatch(new FinishGameMechanicAction(terminationState.n8m_1, this.o9b_1.n67().a6n().isGameFinished));
1140
+ var tmp_1 = this.n9c_1.dispatch;
1141
+ var tmp1_reason = terminationState.r8m_1;
1142
+ var tmp0_safe_receiver = terminationState.s8m_1;
1143
+ var tmp_2;
1144
+ if (tmp0_safe_receiver == null) {
1145
+ tmp_2 = null;
1146
+ } else {
1147
+ var value = this.l9c_1;
1148
+ var tmp$ret$0 = Unit_instance;
1149
+ l$ret$1: do {
1150
+ if (value == null) {
1151
+ var message = 'Required value was null.';
1152
+ throw IllegalArgumentException_init_$Create$(toString(message));
1153
+ } else {
1154
+ tmp$ret$0 = value;
1155
+ break l$ret$1;
1156
+ }
1157
+ }
1158
+ while (false);
1159
+ tmp_2 = tmp0_safe_receiver.copy(tmp$ret$0);
1160
+ }
1161
+ var tmp2_transition = tmp_2;
1162
+ var tmp3_isGameFinished = this.k9c_1.n67().a6n().isGameFinished;
1163
+ tmp_1(new FinishGameMechanicAction(tmp1_reason, tmp3_isGameFinished, VOID, tmp2_transition));
1188
1164
  return Unit_instance;
1189
1165
  } else if (tmp === 1) {
1190
1166
  throw this.h9_1;
@@ -1195,33 +1171,33 @@
1195
1171
  }
1196
1172
  while (true);
1197
1173
  };
1198
- protoOf(GameServer$roomOnDelete$slambda).p97 = function ($this$dispatchAsync, store, completion) {
1199
- var i = new GameServer$roomOnDelete$slambda(this.o9b_1, completion);
1200
- i.p9b_1 = $this$dispatchAsync;
1201
- i.q9b_1 = store;
1174
+ protoOf(GameServer$roomOnDelete$slambda).l98 = function ($this$dispatchAsync, store, completion) {
1175
+ var i = new GameServer$roomOnDelete$slambda(this.k9c_1, this.l9c_1, completion);
1176
+ i.m9c_1 = $this$dispatchAsync;
1177
+ i.n9c_1 = store;
1202
1178
  return i;
1203
1179
  };
1204
- function GameServer$roomOnDelete$slambda_0(this$0, resultContinuation) {
1205
- var i = new GameServer$roomOnDelete$slambda(this$0, resultContinuation);
1180
+ function GameServer$roomOnDelete$slambda_0(this$0, $newRid, resultContinuation) {
1181
+ var i = new GameServer$roomOnDelete$slambda(this$0, $newRid, resultContinuation);
1206
1182
  var l = function ($this$dispatchAsync, store, $completion) {
1207
- return i.o97($this$dispatchAsync, store, $completion);
1183
+ return i.k98($this$dispatchAsync, store, $completion);
1208
1184
  };
1209
1185
  l.$arity = 2;
1210
1186
  return l;
1211
1187
  }
1212
1188
  function GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation) {
1213
- this.z9b_1 = $enabled;
1189
+ this.w9c_1 = $enabled;
1214
1190
  CoroutineImpl.call(this, resultContinuation);
1215
1191
  }
1216
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
1217
- var tmp = this.p97($this$dispatchAsync, store, $completion);
1192
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
1193
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
1218
1194
  tmp.g9_1 = Unit_instance;
1219
1195
  tmp.h9_1 = null;
1220
1196
  return tmp.m9();
1221
1197
  };
1222
1198
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).x9 = function (p1, p2, $completion) {
1223
1199
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1224
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1200
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1225
1201
  };
1226
1202
  protoOf(GameServer$setCanStartNewGameEnabled$slambda).m9 = function () {
1227
1203
  var suspendResult = this.g9_1;
@@ -1230,7 +1206,7 @@
1230
1206
  var tmp = this.e9_1;
1231
1207
  if (tmp === 0) {
1232
1208
  this.f9_1 = 1;
1233
- this.b9c_1.dispatch(new UpdateServerConfigAction(get_serverState_0(this.b9c_1.state).c9c_1.e9c(this.z9b_1)));
1209
+ this.y9c_1.dispatch(new UpdateServerConfigAction(get_serverState_0(this.y9c_1.state).z9c_1.b9d(this.w9c_1)));
1234
1210
  return Unit_instance;
1235
1211
  } else if (tmp === 1) {
1236
1212
  throw this.h9_1;
@@ -1241,35 +1217,35 @@
1241
1217
  }
1242
1218
  while (true);
1243
1219
  };
1244
- protoOf(GameServer$setCanStartNewGameEnabled$slambda).p97 = function ($this$dispatchAsync, store, completion) {
1245
- var i = new GameServer$setCanStartNewGameEnabled$slambda(this.z9b_1, completion);
1246
- i.a9c_1 = $this$dispatchAsync;
1247
- i.b9c_1 = store;
1220
+ protoOf(GameServer$setCanStartNewGameEnabled$slambda).l98 = function ($this$dispatchAsync, store, completion) {
1221
+ var i = new GameServer$setCanStartNewGameEnabled$slambda(this.w9c_1, completion);
1222
+ i.x9c_1 = $this$dispatchAsync;
1223
+ i.y9c_1 = store;
1248
1224
  return i;
1249
1225
  };
1250
1226
  function GameServer$setCanStartNewGameEnabled$slambda_0($enabled, resultContinuation) {
1251
1227
  var i = new GameServer$setCanStartNewGameEnabled$slambda($enabled, resultContinuation);
1252
1228
  var l = function ($this$dispatchAsync, store, $completion) {
1253
- return i.o97($this$dispatchAsync, store, $completion);
1229
+ return i.k98($this$dispatchAsync, store, $completion);
1254
1230
  };
1255
1231
  l.$arity = 2;
1256
1232
  return l;
1257
1233
  }
1258
1234
  function GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation) {
1259
- this.n9c_1 = $reason;
1260
- this.o9c_1 = this$0;
1261
- this.p9c_1 = $roomId;
1235
+ this.k9d_1 = $reason;
1236
+ this.l9d_1 = this$0;
1237
+ this.m9d_1 = $roomId;
1262
1238
  CoroutineImpl.call(this, resultContinuation);
1263
1239
  }
1264
- protoOf(GameServer$shutdown$slambda).o97 = function ($this$dispatchAsync, store, $completion) {
1265
- var tmp = this.p97($this$dispatchAsync, store, $completion);
1240
+ protoOf(GameServer$shutdown$slambda).k98 = function ($this$dispatchAsync, store, $completion) {
1241
+ var tmp = this.l98($this$dispatchAsync, store, $completion);
1266
1242
  tmp.g9_1 = Unit_instance;
1267
1243
  tmp.h9_1 = null;
1268
1244
  return tmp.m9();
1269
1245
  };
1270
1246
  protoOf(GameServer$shutdown$slambda).x9 = function (p1, p2, $completion) {
1271
1247
  var tmp = (!(p1 == null) ? isInterface(p1, CoroutineScope) : false) ? p1 : THROW_CCE();
1272
- return this.o97(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1248
+ return this.k98(tmp, (!(p2 == null) ? isInterface(p2, Store) : false) ? p2 : THROW_CCE(), $completion);
1273
1249
  };
1274
1250
  protoOf(GameServer$shutdown$slambda).m9 = function () {
1275
1251
  var suspendResult = this.g9_1;
@@ -1278,11 +1254,11 @@
1278
1254
  var tmp = this.e9_1;
1279
1255
  if (tmp === 0) {
1280
1256
  this.f9_1 = 1;
1281
- var state = this.r9c_1.store.state;
1257
+ var state = this.o9d_1.store.state;
1282
1258
  if (state.b6n()) {
1283
- var tmp0_elvis_lhs = toDomainEnumSafe(this.n9c_1, get_serverShutdownReasonMapping());
1259
+ var tmp0_elvis_lhs = toDomainEnumSafe(this.k9d_1, get_serverShutdownReasonMapping());
1284
1260
  var shutdownReason = tmp0_elvis_lhs == null ? ServerShutdownReason_ERROR_getInstance() : tmp0_elvis_lhs;
1285
- var tmp_0 = this.r9c_1.dispatch;
1261
+ var tmp_0 = this.o9d_1.dispatch;
1286
1262
  var tmp_1 = Companion_instance_0;
1287
1263
  var tmp_2;
1288
1264
  switch (shutdownReason.n2_1) {
@@ -1296,10 +1272,10 @@
1296
1272
  noWhenBranchMatchedException();
1297
1273
  break;
1298
1274
  }
1299
- tmp_0(tmp_1.withAnalytics(tmp_2, this.o9c_1.table.isGameFinished, this.o9c_1.table));
1275
+ tmp_0(tmp_1.withAnalytics(tmp_2, this.l9d_1.table.isGameFinished, this.l9d_1.table));
1300
1276
  } else {
1301
- _get_logger__rkp4sl(this.o9c_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.p9c_1);
1302
- this.r9c_1.dispatch(new ClearAction());
1277
+ _get_logger__rkp4sl(this.l9d_1).w('GameEngine_API', "GameServer: can't shutdown engine without table, roomId = " + this.m9d_1);
1278
+ this.o9d_1.dispatch(new ClearAction());
1303
1279
  }
1304
1280
  return Unit_instance;
1305
1281
  } else if (tmp === 1) {
@@ -1311,22 +1287,22 @@
1311
1287
  }
1312
1288
  while (true);
1313
1289
  };
1314
- protoOf(GameServer$shutdown$slambda).p97 = function ($this$dispatchAsync, store, completion) {
1315
- var i = new GameServer$shutdown$slambda(this.n9c_1, this.o9c_1, this.p9c_1, completion);
1316
- i.q9c_1 = $this$dispatchAsync;
1317
- i.r9c_1 = store;
1290
+ protoOf(GameServer$shutdown$slambda).l98 = function ($this$dispatchAsync, store, completion) {
1291
+ var i = new GameServer$shutdown$slambda(this.k9d_1, this.l9d_1, this.m9d_1, completion);
1292
+ i.n9d_1 = $this$dispatchAsync;
1293
+ i.o9d_1 = store;
1318
1294
  return i;
1319
1295
  };
1320
1296
  function GameServer$shutdown$slambda_0($reason, this$0, $roomId, resultContinuation) {
1321
1297
  var i = new GameServer$shutdown$slambda($reason, this$0, $roomId, resultContinuation);
1322
1298
  var l = function ($this$dispatchAsync, store, $completion) {
1323
- return i.o97($this$dispatchAsync, store, $completion);
1299
+ return i.k98($this$dispatchAsync, store, $completion);
1324
1300
  };
1325
1301
  l.$arity = 2;
1326
1302
  return l;
1327
1303
  }
1328
1304
  function GameServer(di, tag, storeContract, preloadedState, externalReducers, externalMiddlewares) {
1329
- preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_11.s9c()) : preloadedState;
1305
+ preloadedState = preloadedState === VOID ? new AppState(VOID, Companion_instance_9.p9d()) : preloadedState;
1330
1306
  var tmp;
1331
1307
  if (externalReducers === VOID) {
1332
1308
  // Inline function 'kotlin.collections.listOf' call
@@ -1349,28 +1325,28 @@
1349
1325
  // Inline function 'org.kodein.type.generic' call
1350
1326
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
1351
1327
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
1352
- tmp_1.y95_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory());
1328
+ tmp_1.u96_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory());
1353
1329
  var tmp_3 = this;
1354
1330
  // Inline function 'org.kodein.di.instance' call
1355
1331
  // Inline function 'org.kodein.type.generic' call
1356
1332
  var tmp_4 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
1357
1333
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
1358
- tmp_3.z95_1 = Instance(di, tmp$ret$4, null).e60(this, toClientEventsObserver$factory());
1334
+ tmp_3.v96_1 = Instance(di, tmp$ret$4, null).e60(this, toClientEventsObserver$factory());
1359
1335
  var tmp_5 = this;
1360
1336
  // Inline function 'org.kodein.di.instance' call
1361
1337
  // Inline function 'org.kodein.type.generic' call
1362
1338
  var tmp_6 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
1363
1339
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
1364
- tmp_5.a96_1 = Instance(di, tmp$ret$6, null).e60(this, playerConnectionInteractor$factory());
1340
+ tmp_5.w96_1 = Instance(di, tmp$ret$6, null).e60(this, playerConnectionInteractor$factory());
1365
1341
  var tmp_7 = this;
1366
- tmp_7.b96_1 = lazy(GameServer$random$delegate$lambda(this));
1342
+ tmp_7.x96_1 = lazy(GameServer$random$delegate$lambda(this));
1367
1343
  var tmp_8 = this;
1368
- var tmp0_externalMiddlewares = plus(storeContract.s8q(), externalMiddlewares);
1369
- var tmp1_externalReducers = plus(storeContract.r8q(), externalReducers);
1370
- tmp_8.c96_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1344
+ var tmp0_externalMiddlewares = plus(storeContract.y8q(), externalMiddlewares);
1345
+ var tmp1_externalReducers = plus(storeContract.x8q(), externalReducers);
1346
+ tmp_8.y96_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares);
1371
1347
  }
1372
1348
  protoOf(GameServer).n6l = function () {
1373
- return this.c96_1;
1349
+ return this.y96_1;
1374
1350
  };
1375
1351
  protoOf(GameServer).o5h = function () {
1376
1352
  return this.n67().a6n().id;
@@ -1394,44 +1370,44 @@
1394
1370
  };
1395
1371
  protoOf(GameServer).fromClientEvent = function (action) {
1396
1372
  _get_logger__rkp4sl(this).d('GameEngine_API', 'fromClientEvent: ' + action.playerId + ', ' + action.actionTag);
1397
- this.c96_1.z6m(GameServer$fromClientEvent$slambda_0(action, null));
1373
+ this.y96_1.z6m(GameServer$fromClientEvent$slambda_0(action, null));
1398
1374
  };
1399
1375
  protoOf(GameServer).playerLostConnection = function (playerId) {
1400
1376
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLostConnection: ' + playerId);
1401
- this.c96_1.z6m(GameServer$playerLostConnection$slambda_0(playerId, null));
1377
+ this.y96_1.z6m(GameServer$playerLostConnection$slambda_0(playerId, null));
1402
1378
  };
1403
1379
  protoOf(GameServer).playerLive = function (playerId) {
1404
1380
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLive: ' + playerId);
1405
- this.c96_1.z6m(GameServer$playerLive$slambda_0(playerId, null));
1381
+ this.y96_1.z6m(GameServer$playerLive$slambda_0(playerId, null));
1406
1382
  };
1407
1383
  protoOf(GameServer).playerLeft = function (playerId) {
1408
1384
  _get_logger__rkp4sl(this).d('GameEngine_API', 'playerLeft: ' + playerId);
1409
- this.c96_1.z6m(GameServer$playerLeft$slambda_0(playerId, null));
1385
+ this.y96_1.z6m(GameServer$playerLeft$slambda_0(playerId, null));
1410
1386
  };
1411
- protoOf(GameServer).t9c = function (roomId, gameCreatorId, config, users, spectators) {
1412
- this.c96_1.z6m(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1387
+ protoOf(GameServer).q9d = function (roomId, gameCreatorId, config, users, transition, spectators) {
1388
+ this.y96_1.z6m(GameServer$roomOnCreate$slambda_0(users, gameCreatorId, this, spectators, config, roomId, null));
1413
1389
  };
1414
1390
  protoOf(GameServer).roomOnContinueFromRound = function (roomId, tableLite) {
1415
- this.c96_1.z6m(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1391
+ this.y96_1.z6m(GameServer$roomOnContinueFromRound$slambda_0(tableLite, null));
1416
1392
  };
1417
1393
  protoOf(GameServer).addSpectatorsToRoom = function (spectators) {
1418
- this.c96_1.z6m(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1394
+ this.y96_1.z6m(GameServer$addSpectatorsToRoom$slambda_0(spectators, null));
1419
1395
  };
1420
1396
  protoOf(GameServer).removeSpectatorsFromRoom = function (spectators) {
1421
- this.c96_1.z6m(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1397
+ this.y96_1.z6m(GameServer$removeSpectatorsFromRoom$slambda_0(spectators, null));
1422
1398
  };
1423
1399
  protoOf(GameServer).roomRefreshPlayerState = function (playerId) {
1424
1400
  _get_logger__rkp4sl(this).d('GameEngine_API', 'roomRefreshPlayerState: ' + playerId);
1425
- this.c96_1.z6m(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1401
+ this.y96_1.z6m(GameServer$roomRefreshPlayerState$slambda_0(playerId, this, null));
1426
1402
  };
1427
- protoOf(GameServer).u9c = function (newRid) {
1428
- this.c96_1.z6m(GameServer$roomOnDelete$slambda_0(this, null));
1403
+ protoOf(GameServer).r9d = function (newRid) {
1404
+ this.y96_1.z6m(GameServer$roomOnDelete$slambda_0(this, newRid, null));
1429
1405
  };
1430
1406
  protoOf(GameServer).setCanStartNewGameEnabled = function (enabled) {
1431
- this.c96_1.z6m(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1407
+ this.y96_1.z6m(GameServer$setCanStartNewGameEnabled$slambda_0(enabled, null));
1432
1408
  };
1433
- protoOf(GameServer).v9c = function (reason, roomId) {
1434
- this.c96_1.z6m(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1409
+ protoOf(GameServer).s9d = function (reason, roomId) {
1410
+ this.y96_1.z6m(GameServer$shutdown$slambda_0(reason, this, roomId, null));
1435
1411
  };
1436
1412
  protoOf(GameServer).clear = function () {
1437
1413
  return this.a2();
@@ -1505,16 +1481,16 @@
1505
1481
  return ServerShutdownReason_ERROR_instance;
1506
1482
  }
1507
1483
  function ServerConfig(canStartNewGame) {
1508
- this.d9c_1 = canStartNewGame;
1484
+ this.a9d_1 = canStartNewGame;
1509
1485
  }
1510
- protoOf(ServerConfig).e9c = function (canStartNewGame) {
1486
+ protoOf(ServerConfig).b9d = function (canStartNewGame) {
1511
1487
  return new ServerConfig(canStartNewGame);
1512
1488
  };
1513
1489
  protoOf(ServerConfig).toString = function () {
1514
- return 'ServerConfig(canStartNewGame=' + this.d9c_1 + ')';
1490
+ return 'ServerConfig(canStartNewGame=' + this.a9d_1 + ')';
1515
1491
  };
1516
1492
  protoOf(ServerConfig).hashCode = function () {
1517
- return getBooleanHashCode(this.d9c_1);
1493
+ return getBooleanHashCode(this.a9d_1);
1518
1494
  };
1519
1495
  protoOf(ServerConfig).equals = function (other) {
1520
1496
  if (this === other)
@@ -1522,7 +1498,7 @@
1522
1498
  if (!(other instanceof ServerConfig))
1523
1499
  return false;
1524
1500
  var tmp0_other_with_cast = other instanceof ServerConfig ? other : THROW_CCE();
1525
- if (!(this.d9c_1 === tmp0_other_with_cast.d9c_1))
1501
+ if (!(this.a9d_1 === tmp0_other_with_cast.a9d_1))
1526
1502
  return false;
1527
1503
  return true;
1528
1504
  };
@@ -1754,18 +1730,18 @@
1754
1730
  function ToClientEventsObserver() {
1755
1731
  }
1756
1732
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation) {
1757
- this.f9d_1 = this$0;
1758
- this.g9d_1 = $actions;
1733
+ this.c9e_1 = this$0;
1734
+ this.d9e_1 = $actions;
1759
1735
  CoroutineImpl.call(this, resultContinuation);
1760
1736
  }
1761
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).n9d = function ($this$flow, $completion) {
1762
- var tmp = this.o9d($this$flow, $completion);
1737
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).k9e = function ($this$flow, $completion) {
1738
+ var tmp = this.l9e($this$flow, $completion);
1763
1739
  tmp.g9_1 = Unit_instance;
1764
1740
  tmp.h9_1 = null;
1765
1741
  return tmp.m9();
1766
1742
  };
1767
1743
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).w9 = function (p1, $completion) {
1768
- return this.n9d((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1744
+ return this.k9e((!(p1 == null) ? isInterface(p1, FlowCollector) : false) ? p1 : THROW_CCE(), $completion);
1769
1745
  };
1770
1746
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).m9 = function () {
1771
1747
  var suspendResult = this.g9_1;
@@ -1776,23 +1752,23 @@
1776
1752
  case 0:
1777
1753
  this.f9_1 = 4;
1778
1754
  var tmp_0 = this;
1779
- tmp_0.i9d_1 = this.f9d_1.t9d_1;
1755
+ tmp_0.f9e_1 = this.c9e_1.q9e_1;
1780
1756
  var tmp_1 = this;
1781
- tmp_1.j9d_1 = transformToEmits(this.f9d_1, this.g9d_1);
1782
- this.k9d_1 = this.j9d_1.j();
1757
+ tmp_1.g9e_1 = transformToEmits(this.c9e_1, this.d9e_1);
1758
+ this.h9e_1 = this.g9e_1.j();
1783
1759
  this.e9_1 = 1;
1784
1760
  continue $sm;
1785
1761
  case 1:
1786
- if (!this.k9d_1.k()) {
1762
+ if (!this.h9e_1.k()) {
1787
1763
  this.e9_1 = 3;
1788
1764
  continue $sm;
1789
1765
  }
1790
1766
 
1791
- this.l9d_1 = this.k9d_1.l();
1767
+ this.i9e_1 = this.h9e_1.l();
1792
1768
  var tmp_2 = this;
1793
- tmp_2.m9d_1 = this.l9d_1;
1769
+ tmp_2.j9e_1 = this.i9e_1;
1794
1770
  this.e9_1 = 2;
1795
- suspendResult = this.h9d_1.p18(this.m9d_1, this);
1771
+ suspendResult = this.e9e_1.p18(this.j9e_1, this);
1796
1772
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1797
1773
  return suspendResult;
1798
1774
  }
@@ -1803,10 +1779,10 @@
1803
1779
  continue $sm;
1804
1780
  case 3:
1805
1781
  l$ret$1: do {
1806
- var this_0 = this.f9d_1.s9d_1;
1782
+ var this_0 = this.c9e_1.p9e_1;
1807
1783
  while (true) {
1808
1784
  var cur = this_0.kotlinx$atomicfu$value;
1809
- var upd = cur - this.g9d_1.m() | 0;
1785
+ var upd = cur - this.d9e_1.m() | 0;
1810
1786
  if (this_0.atomicfu$compareAndSet(cur, upd)) {
1811
1787
  break l$ret$1;
1812
1788
  }
@@ -1828,15 +1804,15 @@
1828
1804
  }
1829
1805
  while (true);
1830
1806
  };
1831
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).o9d = function ($this$flow, completion) {
1832
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.f9d_1, this.g9d_1, completion);
1833
- i.h9d_1 = $this$flow;
1807
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda).l9e = function ($this$flow, completion) {
1808
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this.c9e_1, this.d9e_1, completion);
1809
+ i.e9e_1 = $this$flow;
1834
1810
  return i;
1835
1811
  };
1836
1812
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this$0, $actions, resultContinuation) {
1837
1813
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda(this$0, $actions, resultContinuation);
1838
1814
  var l = function ($this$flow, $completion) {
1839
- return i.n9d($this$flow, $completion);
1815
+ return i.k9e($this$flow, $completion);
1840
1816
  };
1841
1817
  l.$arity = 1;
1842
1818
  return l;
@@ -1909,29 +1885,29 @@
1909
1885
  return new GroupKey(_this__u8e3s4.id, toList(_this__u8e3s4.includePlayers), toList(_this__u8e3s4.excludePlayers), _this__u8e3s4.deliveryType);
1910
1886
  }
1911
1887
  function mapFromGroupKey(_this__u8e3s4, $this) {
1912
- var tmp = $this.r9d_1.g6d();
1888
+ var tmp = $this.o9e_1.g6d();
1913
1889
  // Inline function 'kotlin.collections.toTypedArray' call
1914
- var this_0 = _this__u8e3s4.w9d_1;
1890
+ var this_0 = _this__u8e3s4.t9e_1;
1915
1891
  var tmp_0 = copyToArray(this_0);
1916
1892
  // Inline function 'kotlin.collections.toTypedArray' call
1917
- var this_1 = _this__u8e3s4.x9d_1;
1893
+ var this_1 = _this__u8e3s4.u9e_1;
1918
1894
  var tmp$ret$1 = copyToArray(this_1);
1919
- return new ActionDeliveryPayload(_this__u8e3s4.v9d_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.y9d_1);
1895
+ return new ActionDeliveryPayload(_this__u8e3s4.s9e_1, tmp, tmp_0, tmp$ret$1, _this__u8e3s4.v9e_1);
1920
1896
  }
1921
1897
  function GroupKey(tableId, includePlayers, excludePlayers, deliveryType) {
1922
- this.v9d_1 = tableId;
1923
- this.w9d_1 = includePlayers;
1924
- this.x9d_1 = excludePlayers;
1925
- this.y9d_1 = deliveryType;
1898
+ this.s9e_1 = tableId;
1899
+ this.t9e_1 = includePlayers;
1900
+ this.u9e_1 = excludePlayers;
1901
+ this.v9e_1 = deliveryType;
1926
1902
  }
1927
1903
  protoOf(GroupKey).toString = function () {
1928
- return 'GroupKey(tableId=' + this.v9d_1 + ', includePlayers=' + toString(this.w9d_1) + ', excludePlayers=' + toString(this.x9d_1) + ', deliveryType=' + this.y9d_1.toString() + ')';
1904
+ return 'GroupKey(tableId=' + this.s9e_1 + ', includePlayers=' + toString(this.t9e_1) + ', excludePlayers=' + toString(this.u9e_1) + ', deliveryType=' + this.v9e_1.toString() + ')';
1929
1905
  };
1930
1906
  protoOf(GroupKey).hashCode = function () {
1931
- var result = getStringHashCode(this.v9d_1);
1932
- result = imul(result, 31) + hashCode(this.w9d_1) | 0;
1933
- result = imul(result, 31) + hashCode(this.x9d_1) | 0;
1934
- result = imul(result, 31) + this.y9d_1.hashCode() | 0;
1907
+ var result = getStringHashCode(this.s9e_1);
1908
+ result = imul(result, 31) + hashCode(this.t9e_1) | 0;
1909
+ result = imul(result, 31) + hashCode(this.u9e_1) | 0;
1910
+ result = imul(result, 31) + this.v9e_1.hashCode() | 0;
1935
1911
  return result;
1936
1912
  };
1937
1913
  protoOf(GroupKey).equals = function (other) {
@@ -1940,35 +1916,35 @@
1940
1916
  if (!(other instanceof GroupKey))
1941
1917
  return false;
1942
1918
  var tmp0_other_with_cast = other instanceof GroupKey ? other : THROW_CCE();
1943
- if (!(this.v9d_1 === tmp0_other_with_cast.v9d_1))
1919
+ if (!(this.s9e_1 === tmp0_other_with_cast.s9e_1))
1944
1920
  return false;
1945
- if (!equals(this.w9d_1, tmp0_other_with_cast.w9d_1))
1921
+ if (!equals(this.t9e_1, tmp0_other_with_cast.t9e_1))
1946
1922
  return false;
1947
- if (!equals(this.x9d_1, tmp0_other_with_cast.x9d_1))
1923
+ if (!equals(this.u9e_1, tmp0_other_with_cast.u9e_1))
1948
1924
  return false;
1949
- if (!this.y9d_1.equals(tmp0_other_with_cast.y9d_1))
1925
+ if (!this.v9e_1.equals(tmp0_other_with_cast.v9e_1))
1950
1926
  return false;
1951
1927
  return true;
1952
1928
  };
1953
1929
  function Companion_0() {
1954
- this.z9d_1 = 6;
1930
+ this.w9e_1 = 6;
1955
1931
  }
1956
- var Companion_instance_10;
1957
- function Companion_getInstance_3() {
1958
- return Companion_instance_10;
1932
+ var Companion_instance_8;
1933
+ function Companion_getInstance_1() {
1934
+ return Companion_instance_8;
1959
1935
  }
1960
1936
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation) {
1961
- this.i9e_1 = this$0;
1937
+ this.f9f_1 = this$0;
1962
1938
  CoroutineImpl.call(this, resultContinuation);
1963
1939
  }
1964
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).k9e = function (actions, $completion) {
1965
- var tmp = this.l9e(actions, $completion);
1940
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).h9f = function (actions, $completion) {
1941
+ var tmp = this.i9f(actions, $completion);
1966
1942
  tmp.g9_1 = Unit_instance;
1967
1943
  tmp.h9_1 = null;
1968
1944
  return tmp.m9();
1969
1945
  };
1970
1946
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).w9 = function (p1, $completion) {
1971
- return this.k9e((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1947
+ return this.h9f((!(p1 == null) ? isInterface(p1, KtList) : false) ? p1 : THROW_CCE(), $completion);
1972
1948
  };
1973
1949
  protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).m9 = function () {
1974
1950
  var suspendResult = this.g9_1;
@@ -1977,7 +1953,7 @@
1977
1953
  var tmp = this.e9_1;
1978
1954
  if (tmp === 0) {
1979
1955
  this.f9_1 = 1;
1980
- return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.i9e_1, this.j9e_1, null));
1956
+ return flow(ToClientEventsObserverImpl$observeFromClientEvents$slambda$slambda_0(this.f9f_1, this.g9f_1, null));
1981
1957
  } else if (tmp === 1) {
1982
1958
  throw this.h9_1;
1983
1959
  }
@@ -1987,23 +1963,23 @@
1987
1963
  }
1988
1964
  while (true);
1989
1965
  };
1990
- protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).l9e = function (actions, completion) {
1991
- var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.i9e_1, completion);
1992
- i.j9e_1 = actions;
1966
+ protoOf(ToClientEventsObserverImpl$observeFromClientEvents$slambda).i9f = function (actions, completion) {
1967
+ var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this.f9f_1, completion);
1968
+ i.g9f_1 = actions;
1993
1969
  return i;
1994
1970
  };
1995
1971
  function ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this$0, resultContinuation) {
1996
1972
  var i = new ToClientEventsObserverImpl$observeFromClientEvents$slambda(this$0, resultContinuation);
1997
1973
  var l = function (actions, $completion) {
1998
- return i.k9e(actions, $completion);
1974
+ return i.h9f(actions, $completion);
1999
1975
  };
2000
1976
  l.$arity = 1;
2001
1977
  return l;
2002
1978
  }
2003
1979
  function $sentEventCOROUTINE$0(_this__u8e3s4, fromEvent, resultContinuation) {
2004
1980
  CoroutineImpl.call(this, resultContinuation);
2005
- this.u9e_1 = _this__u8e3s4;
2006
- this.v9e_1 = fromEvent;
1981
+ this.r9f_1 = _this__u8e3s4;
1982
+ this.s9f_1 = fromEvent;
2007
1983
  }
2008
1984
  protoOf($sentEventCOROUTINE$0).m9 = function () {
2009
1985
  var suspendResult = this.g9_1;
@@ -2014,9 +1990,9 @@
2014
1990
  case 0:
2015
1991
  this.f9_1 = 2;
2016
1992
  var tmp_0 = this;
2017
- tmp_0.w9e_1 = this.u9e_1.t9d_1;
1993
+ tmp_0.t9f_1 = this.r9f_1.q9e_1;
2018
1994
  l$ret$1: do {
2019
- var this_0 = this.u9e_1.s9d_1;
1995
+ var this_0 = this.r9f_1.p9e_1;
2020
1996
  while (true) {
2021
1997
  var cur = this_0.kotlinx$atomicfu$value;
2022
1998
  var upd = cur + 1 | 0;
@@ -2027,7 +2003,7 @@
2027
2003
  }
2028
2004
  while (false);
2029
2005
  this.e9_1 = 1;
2030
- suspendResult = this.u9e_1.u9d_1.p18(this.v9e_1, this);
2006
+ suspendResult = this.r9f_1.r9e_1.p18(this.s9f_1, this);
2031
2007
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
2032
2008
  return suspendResult;
2033
2009
  }
@@ -2051,7 +2027,7 @@
2051
2027
  };
2052
2028
  function $waitForCOROUTINE$1(_this__u8e3s4, resultContinuation) {
2053
2029
  CoroutineImpl.call(this, resultContinuation);
2054
- this.f9f_1 = _this__u8e3s4;
2030
+ this.c9g_1 = _this__u8e3s4;
2055
2031
  }
2056
2032
  protoOf($waitForCOROUTINE$1).m9 = function () {
2057
2033
  var suspendResult = this.g9_1;
@@ -2062,12 +2038,12 @@
2062
2038
  case 0:
2063
2039
  this.f9_1 = 5;
2064
2040
  var tmp_0 = this;
2065
- tmp_0.g9f_1 = this.f9f_1.t9d_1;
2066
- this.h9f_1 = 0;
2041
+ tmp_0.d9g_1 = this.c9g_1.q9e_1;
2042
+ this.e9g_1 = 0;
2067
2043
  this.e9_1 = 1;
2068
2044
  continue $sm;
2069
2045
  case 1:
2070
- if (!!(this.f9f_1.s9d_1.kotlinx$atomicfu$value === 0)) {
2046
+ if (!!(this.c9g_1.p9e_1.kotlinx$atomicfu$value === 0)) {
2071
2047
  this.e9_1 = 4;
2072
2048
  continue $sm;
2073
2049
  }
@@ -2080,9 +2056,9 @@
2080
2056
 
2081
2057
  continue $sm;
2082
2058
  case 2:
2083
- this.h9f_1 = this.h9f_1 + 1 | 0;
2084
- if (this.h9f_1 > 6) {
2085
- this.f9f_1.q9d_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.f9f_1.s9d_1.kotlinx$atomicfu$value);
2059
+ this.e9g_1 = this.e9g_1 + 1 | 0;
2060
+ if (this.e9g_1 > 6) {
2061
+ this.c9g_1.n9e_1.w('ToClientEventsObserver', "waitUntilEmpty: can't finish in 6 cycles, not delivered events count = " + this.c9g_1.p9e_1.kotlinx$atomicfu$value);
2086
2062
  this.e9_1 = 4;
2087
2063
  continue $sm;
2088
2064
  } else {
@@ -2110,42 +2086,42 @@
2110
2086
  while (true);
2111
2087
  };
2112
2088
  function ToClientEventsObserverImpl(serverReduxConfig, logger, idsProvider) {
2113
- this.p9d_1 = serverReduxConfig;
2114
- this.q9d_1 = logger;
2115
- this.r9d_1 = idsProvider;
2116
- this.s9d_1 = atomic$ref$1(0);
2089
+ this.m9e_1 = serverReduxConfig;
2090
+ this.n9e_1 = logger;
2091
+ this.o9e_1 = idsProvider;
2092
+ this.p9e_1 = atomic$ref$1(0);
2117
2093
  var tmp = this;
2118
2094
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
2119
- tmp.t9d_1 = get_atomicfu$reentrantLock();
2120
- this.u9d_1 = MutableSharedFlow();
2095
+ tmp.q9e_1 = get_atomicfu$reentrantLock();
2096
+ this.r9e_1 = MutableSharedFlow();
2121
2097
  }
2122
- protoOf(ToClientEventsObserverImpl).w9c = function (fromEvent, $completion) {
2098
+ protoOf(ToClientEventsObserverImpl).t9d = function (fromEvent, $completion) {
2123
2099
  var tmp = new $sentEventCOROUTINE$0(this, fromEvent, $completion);
2124
2100
  tmp.g9_1 = Unit_instance;
2125
2101
  tmp.h9_1 = null;
2126
2102
  return tmp.m9();
2127
2103
  };
2128
- protoOf(ToClientEventsObserverImpl).n8x = function ($completion) {
2104
+ protoOf(ToClientEventsObserverImpl).t8x = function ($completion) {
2129
2105
  var tmp = new $waitForCOROUTINE$1(this, $completion);
2130
2106
  tmp.g9_1 = Unit_instance;
2131
2107
  tmp.h9_1 = null;
2132
2108
  return tmp.m9();
2133
2109
  };
2134
- protoOf(ToClientEventsObserverImpl).r96 = function () {
2135
- if (!this.p9d_1.enabledCombinedEvents) {
2136
- return this.u9d_1;
2110
+ protoOf(ToClientEventsObserverImpl).n97 = function () {
2111
+ if (!this.m9e_1.enabledCombinedEvents) {
2112
+ return this.r9e_1;
2137
2113
  }
2138
- var tmp = windowedByInterval(this.u9d_1, toLong(this.p9d_1.combinedEventsPeriod));
2114
+ var tmp = windowedByInterval(this.r9e_1, toLong(this.m9e_1.combinedEventsPeriod));
2139
2115
  return flatMapConcat(tmp, ToClientEventsObserverImpl$observeFromClientEvents$slambda_0(this, null));
2140
2116
  };
2141
2117
  function UpdateServerConfigAction(serverConfig) {
2142
- this.i9f_1 = serverConfig;
2118
+ this.f9g_1 = serverConfig;
2143
2119
  }
2144
2120
  protoOf(UpdateServerConfigAction).toString = function () {
2145
- return 'UpdateServerConfigAction(serverConfig=' + this.i9f_1.toString() + ')';
2121
+ return 'UpdateServerConfigAction(serverConfig=' + this.f9g_1.toString() + ')';
2146
2122
  };
2147
2123
  protoOf(UpdateServerConfigAction).hashCode = function () {
2148
- return this.i9f_1.hashCode();
2124
+ return this.f9g_1.hashCode();
2149
2125
  };
2150
2126
  protoOf(UpdateServerConfigAction).equals = function (other) {
2151
2127
  if (this === other)
@@ -2153,20 +2129,20 @@
2153
2129
  if (!(other instanceof UpdateServerConfigAction))
2154
2130
  return false;
2155
2131
  var tmp0_other_with_cast = other instanceof UpdateServerConfigAction ? other : THROW_CCE();
2156
- if (!this.i9f_1.equals(tmp0_other_with_cast.i9f_1))
2132
+ if (!this.f9g_1.equals(tmp0_other_with_cast.f9g_1))
2157
2133
  return false;
2158
2134
  return true;
2159
2135
  };
2160
2136
  function SpectatorsAction() {
2161
2137
  }
2162
2138
  function AddSpectatorsAction(spectators) {
2163
- this.j9f_1 = spectators;
2139
+ this.g9g_1 = spectators;
2164
2140
  }
2165
2141
  protoOf(AddSpectatorsAction).toString = function () {
2166
- return 'AddSpectatorsAction(spectators=' + toString(this.j9f_1) + ')';
2142
+ return 'AddSpectatorsAction(spectators=' + toString(this.g9g_1) + ')';
2167
2143
  };
2168
2144
  protoOf(AddSpectatorsAction).hashCode = function () {
2169
- return hashCode(this.j9f_1);
2145
+ return hashCode(this.g9g_1);
2170
2146
  };
2171
2147
  protoOf(AddSpectatorsAction).equals = function (other) {
2172
2148
  if (this === other)
@@ -2174,18 +2150,18 @@
2174
2150
  if (!(other instanceof AddSpectatorsAction))
2175
2151
  return false;
2176
2152
  var tmp0_other_with_cast = other instanceof AddSpectatorsAction ? other : THROW_CCE();
2177
- if (!equals(this.j9f_1, tmp0_other_with_cast.j9f_1))
2153
+ if (!equals(this.g9g_1, tmp0_other_with_cast.g9g_1))
2178
2154
  return false;
2179
2155
  return true;
2180
2156
  };
2181
2157
  function RemoveSpectatorsAction(spectators) {
2182
- this.k9f_1 = spectators;
2158
+ this.h9g_1 = spectators;
2183
2159
  }
2184
2160
  protoOf(RemoveSpectatorsAction).toString = function () {
2185
- return 'RemoveSpectatorsAction(spectators=' + toString(this.k9f_1) + ')';
2161
+ return 'RemoveSpectatorsAction(spectators=' + toString(this.h9g_1) + ')';
2186
2162
  };
2187
2163
  protoOf(RemoveSpectatorsAction).hashCode = function () {
2188
- return hashCode(this.k9f_1);
2164
+ return hashCode(this.h9g_1);
2189
2165
  };
2190
2166
  protoOf(RemoveSpectatorsAction).equals = function (other) {
2191
2167
  if (this === other)
@@ -2193,72 +2169,72 @@
2193
2169
  if (!(other instanceof RemoveSpectatorsAction))
2194
2170
  return false;
2195
2171
  var tmp0_other_with_cast = other instanceof RemoveSpectatorsAction ? other : THROW_CCE();
2196
- if (!equals(this.k9f_1, tmp0_other_with_cast.k9f_1))
2172
+ if (!equals(this.h9g_1, tmp0_other_with_cast.h9g_1))
2197
2173
  return false;
2198
2174
  return true;
2199
2175
  };
2200
2176
  function _get_asyncProvider__jbpyhw($this) {
2201
2177
  // Inline function 'kotlin.getValue' call
2202
- var this_0 = $this.q9f_1;
2178
+ var this_0 = $this.n9g_1;
2203
2179
  asyncProvider$factory_0();
2204
2180
  return this_0.u();
2205
2181
  }
2206
2182
  function _get_logger__rkp4sl_0($this) {
2207
2183
  // Inline function 'kotlin.getValue' call
2208
- var this_0 = $this.r9f_1;
2184
+ var this_0 = $this.o9g_1;
2209
2185
  logger$factory_2();
2210
2186
  return this_0.u();
2211
2187
  }
2212
2188
  function _get_playerConnectionInteractor__si6cxf_0($this) {
2213
2189
  // Inline function 'kotlin.getValue' call
2214
- var this_0 = $this.s9f_1;
2190
+ var this_0 = $this.p9g_1;
2215
2191
  playerConnectionInteractor$factory_2();
2216
2192
  return this_0.u();
2217
2193
  }
2218
2194
  function _get_lastCardInteractor__h6lq3w($this) {
2219
2195
  // Inline function 'kotlin.getValue' call
2220
- var this_0 = $this.t9f_1;
2196
+ var this_0 = $this.q9g_1;
2221
2197
  lastCardInteractor$factory_0();
2222
2198
  return this_0.u();
2223
2199
  }
2224
2200
  function _get_serverConfig__rk2g06($this) {
2225
2201
  // Inline function 'kotlin.getValue' call
2226
- var this_0 = $this.u9f_1;
2202
+ var this_0 = $this.r9g_1;
2227
2203
  serverConfig$factory_0();
2228
2204
  return this_0.u();
2229
2205
  }
2230
2206
  function _get_logicConfig__52ww9d($this) {
2231
2207
  // Inline function 'kotlin.getValue' call
2232
- var this_0 = $this.v9f_1;
2208
+ var this_0 = $this.s9g_1;
2233
2209
  logicConfig$factory_0();
2234
2210
  return this_0.u();
2235
2211
  }
2236
2212
  function _get_idsProvider__fnfajc($this) {
2237
2213
  // Inline function 'kotlin.getValue' call
2238
- var this_0 = $this.w9f_1;
2214
+ var this_0 = $this.t9g_1;
2239
2215
  idsProvider$factory_0();
2240
2216
  return this_0.u();
2241
2217
  }
2242
2218
  function _get_botConfig__cpaxzc($this) {
2243
2219
  // Inline function 'kotlin.getValue' call
2244
- var this_0 = $this.x9f_1;
2220
+ var this_0 = $this.u9g_1;
2245
2221
  botConfig$factory_0();
2246
2222
  return this_0.u();
2247
2223
  }
2248
2224
  function _get_scenePositionProvider__kn0n1n($this) {
2249
2225
  // Inline function 'kotlin.getValue' call
2250
- var this_0 = $this.y9f_1;
2226
+ var this_0 = $this.v9g_1;
2251
2227
  scenePositionProvider$factory_0();
2252
2228
  return this_0.u();
2253
2229
  }
2254
2230
  function _get_toClientEventsObserver__6rp51y_0($this) {
2255
2231
  // Inline function 'kotlin.getValue' call
2256
- var this_0 = $this.z9f_1;
2232
+ var this_0 = $this.w9g_1;
2257
2233
  toClientEventsObserver$factory_2();
2258
2234
  return this_0.u();
2259
2235
  }
2260
2236
  function ServerGameStoreContract$_get_middlewares_$lambda_qmuw9r(player) {
2261
- return !player.v6s();
2237
+ return !player.x6s();
2262
2238
  }
2263
2239
  function ServerGameStoreContract(di, validationStoreContract, timersStoreContract, botGameStoreContract, gameMechanicStoreContract, fileLoggerStoreContract) {
2264
2240
  validationStoreContract = validationStoreContract === VOID ? new ValidationStoreContract(di, true, true, null) : validationStoreContract;
@@ -2266,77 +2242,77 @@
2266
2242
  botGameStoreContract = botGameStoreContract === VOID ? new BotGameStoreContract(di) : botGameStoreContract;
2267
2243
  gameMechanicStoreContract = gameMechanicStoreContract === VOID ? new GameMechanicStoreContract(di, null, true) : gameMechanicStoreContract;
2268
2244
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di) : fileLoggerStoreContract;
2269
- this.l9f_1 = validationStoreContract;
2270
- this.m9f_1 = timersStoreContract;
2271
- this.n9f_1 = botGameStoreContract;
2272
- this.o9f_1 = gameMechanicStoreContract;
2273
- this.p9f_1 = fileLoggerStoreContract;
2245
+ this.i9g_1 = validationStoreContract;
2246
+ this.j9g_1 = timersStoreContract;
2247
+ this.k9g_1 = botGameStoreContract;
2248
+ this.l9g_1 = gameMechanicStoreContract;
2249
+ this.m9g_1 = fileLoggerStoreContract;
2274
2250
  var tmp = this;
2275
2251
  // Inline function 'org.kodein.di.instance' call
2276
2252
  // Inline function 'org.kodein.type.generic' call
2277
2253
  var tmp_0 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
2278
2254
  var tmp$ret$0 = isInterface(tmp_0, TypeToken) ? tmp_0 : THROW_CCE();
2279
- tmp.q9f_1 = Instance(di, tmp$ret$0, null).e60(this, asyncProvider$factory());
2255
+ tmp.n9g_1 = Instance(di, tmp$ret$0, null).e60(this, asyncProvider$factory());
2280
2256
  var tmp_1 = this;
2281
2257
  // Inline function 'org.kodein.di.instance' call
2282
2258
  // Inline function 'org.kodein.type.generic' call
2283
2259
  var tmp_2 = typeToken(createKType(getKClass(RaspberryLogger), arrayOf([]), false));
2284
2260
  var tmp$ret$2 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
2285
- tmp_1.r9f_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory_1());
2261
+ tmp_1.o9g_1 = Instance(di, tmp$ret$2, null).e60(this, logger$factory_1());
2286
2262
  var tmp_3 = this;
2287
2263
  // Inline function 'org.kodein.di.instance' call
2288
2264
  // Inline function 'org.kodein.type.generic' call
2289
2265
  var tmp_4 = typeToken(createKType(getKClass(PlayerConnectionInteractor), arrayOf([]), false));
2290
2266
  var tmp$ret$4 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
2291
- tmp_3.s9f_1 = Instance(di, tmp$ret$4, null).e60(this, playerConnectionInteractor$factory_1());
2267
+ tmp_3.p9g_1 = Instance(di, tmp$ret$4, null).e60(this, playerConnectionInteractor$factory_1());
2292
2268
  var tmp_5 = this;
2293
2269
  // Inline function 'org.kodein.di.instance' call
2294
2270
  // Inline function 'org.kodein.type.generic' call
2295
2271
  var tmp_6 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
2296
2272
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2297
- tmp_5.t9f_1 = Instance(di, tmp$ret$6, null).e60(this, lastCardInteractor$factory());
2273
+ tmp_5.q9g_1 = Instance(di, tmp$ret$6, null).e60(this, lastCardInteractor$factory());
2298
2274
  var tmp_7 = this;
2299
2275
  // Inline function 'org.kodein.di.instance' call
2300
2276
  // Inline function 'org.kodein.type.generic' call
2301
2277
  var tmp_8 = typeToken(createKType(getKClass(ServerReduxConfig), arrayOf([]), false));
2302
2278
  var tmp$ret$8 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
2303
- tmp_7.u9f_1 = Instance(di, tmp$ret$8, null).e60(this, serverConfig$factory());
2279
+ tmp_7.r9g_1 = Instance(di, tmp$ret$8, null).e60(this, serverConfig$factory());
2304
2280
  var tmp_9 = this;
2305
2281
  // Inline function 'org.kodein.di.instance' call
2306
2282
  // Inline function 'org.kodein.type.generic' call
2307
2283
  var tmp_10 = typeToken(createKType(getKClass(EngineLogicConfig), arrayOf([]), false));
2308
2284
  var tmp$ret$10 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
2309
- tmp_9.v9f_1 = Instance(di, tmp$ret$10, null).e60(this, logicConfig$factory());
2285
+ tmp_9.s9g_1 = Instance(di, tmp$ret$10, null).e60(this, logicConfig$factory());
2310
2286
  var tmp_11 = this;
2311
2287
  // Inline function 'org.kodein.di.instance' call
2312
2288
  // Inline function 'org.kodein.type.generic' call
2313
2289
  var tmp_12 = typeToken(createKType(getKClass(IdsProvider), arrayOf([]), false));
2314
2290
  var tmp$ret$12 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
2315
- tmp_11.w9f_1 = Instance(di, tmp$ret$12, null).e60(this, idsProvider$factory());
2291
+ tmp_11.t9g_1 = Instance(di, tmp$ret$12, null).e60(this, idsProvider$factory());
2316
2292
  var tmp_13 = this;
2317
2293
  // Inline function 'org.kodein.di.instance' call
2318
2294
  // Inline function 'org.kodein.type.generic' call
2319
2295
  var tmp_14 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
2320
2296
  var tmp$ret$14 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
2321
- tmp_13.x9f_1 = Instance(di, tmp$ret$14, null).e60(this, botConfig$factory());
2297
+ tmp_13.u9g_1 = Instance(di, tmp$ret$14, null).e60(this, botConfig$factory());
2322
2298
  var tmp_15 = this;
2323
2299
  // Inline function 'org.kodein.di.instance' call
2324
2300
  // Inline function 'org.kodein.type.generic' call
2325
2301
  var tmp_16 = typeToken(createKType(getKClass(ScenePositionProvider), arrayOf([]), false));
2326
2302
  var tmp$ret$16 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
2327
- tmp_15.y9f_1 = Instance(di, tmp$ret$16, null).e60(this, scenePositionProvider$factory());
2303
+ tmp_15.v9g_1 = Instance(di, tmp$ret$16, null).e60(this, scenePositionProvider$factory());
2328
2304
  var tmp_17 = this;
2329
2305
  // Inline function 'org.kodein.di.instance' call
2330
2306
  // Inline function 'org.kodein.type.generic' call
2331
2307
  var tmp_18 = typeToken(createKType(getKClass(ToClientEventsObserver), arrayOf([]), false));
2332
2308
  var tmp$ret$18 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
2333
- tmp_17.z9f_1 = Instance(di, tmp$ret$18, null).e60(this, toClientEventsObserver$factory_1());
2309
+ tmp_17.w9g_1 = Instance(di, tmp$ret$18, null).e60(this, toClientEventsObserver$factory_1());
2334
2310
  }
2335
- protoOf(ServerGameStoreContract).r8q = function () {
2336
- return plus(plus(plus(plus(plus(this.l9f_1.r8q(), this.m9f_1.r8q()), this.n9f_1.r8q()), this.o9f_1.r8q()), this.p9f_1.r8q()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2311
+ protoOf(ServerGameStoreContract).x8q = function () {
2312
+ return plus(plus(plus(plus(plus(this.i9g_1.x8q(), this.j9g_1.x8q()), this.k9g_1.x8q()), this.l9g_1.x8q()), this.m9g_1.x8q()), listOf([serverConfigReducer(), spectatorsReducer(_get_logger__rkp4sl_0(this))]));
2337
2313
  };
2338
- protoOf(ServerGameStoreContract).s8q = function () {
2339
- var tmp = plus(plus(plus(plus(plus(plus(plus(this.l9f_1.s8q(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.m9f_1.s8q()), this.n9f_1.s8q()), this.o9f_1.s8q()), this.p9f_1.s8q()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).k8s(), finishingGameWhenCantStartNewMiddleware()]));
2314
+ protoOf(ServerGameStoreContract).y8q = function () {
2315
+ var tmp = plus(plus(plus(plus(plus(plus(plus(this.i9g_1.y8q(), listOfNotNull(_get_serverConfig__rk2g06(this).finishGameIfAllBots ? checkBotsMiddleware(_get_logger__rkp4sl_0(this)) : null)), this.j9g_1.y8q()), this.k9g_1.y8q()), this.l9g_1.y8q()), this.m9g_1.y8q()), listOfNotNull_0([playerConnectionUpdateMiddleware(_get_playerConnectionInteractor__si6cxf_0(this)), playerReconnectionWaitingTimerTickMiddleware(_get_playerConnectionInteractor__si6cxf_0(this))])), listOfNotNull_0([serverSendEventsToClientsMiddleware(_get_asyncProvider__jbpyhw(this), _get_toClientEventsObserver__6rp51y_0(this)), (new ServerMapMechanicToClientActionMiddleware(_get_logicConfig__52ww9d(this), _get_idsProvider__fnfajc(this))).q8s(), finishingGameWhenCantStartNewMiddleware()]));
2340
2316
  var tmp_0 = roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this));
2341
2317
  var tmp0_serverConfig = _get_serverConfig__rk2g06(this);
2342
2318
  var tmp1_logger = _get_logger__rkp4sl_0(this);
@@ -2466,7 +2442,7 @@
2466
2442
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
2467
2443
  next(action_0);
2468
2444
  var state = store.state;
2469
- if (!get_serverState_0(state).c9c_1.d9c_1 && action_0.isGameFinished) {
2445
+ if (!get_serverState_0(state).z9c_1.a9d_1 && action_0.isGameFinished) {
2470
2446
  store.dispatch(Companion_instance_0.withAnalytics(new GameFinishedReason(Reason_DEPLOY_getInstance()), true, state.y6l_1));
2471
2447
  }
2472
2448
  };
@@ -2479,7 +2455,7 @@
2479
2455
  };
2480
2456
  }
2481
2457
  function _no_name_provided__qut3iv_0(this$0) {
2482
- this.c9g_1 = this$0;
2458
+ this.z9g_1 = this$0;
2483
2459
  }
2484
2460
  protoOf(_no_name_provided__qut3iv_0).d6f = function (action) {
2485
2461
  return action instanceof MechanicAction;
@@ -2494,11 +2470,11 @@
2494
2470
  var tmp;
2495
2471
  if (action_0 instanceof StartGameMechanicAction) {
2496
2472
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2497
- var this_0 = this.c9g_1;
2498
- var tableId = action_0.l8n_1;
2499
- var gameCreatorPlayerId = action_0.n8n_1;
2473
+ var this_0 = this.z9g_1;
2474
+ var tableId = action_0.p8n_1;
2475
+ var gameCreatorPlayerId = action_0.r8n_1;
2500
2476
  // Inline function 'kotlin.collections.map' call
2501
- var this_1 = action_0.o8n_1;
2477
+ var this_1 = action_0.s8n_1;
2502
2478
  // Inline function 'kotlin.collections.mapTo' call
2503
2479
  var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_1, 10));
2504
2480
  var tmp0_iterator = this_1.j();
@@ -2539,7 +2515,7 @@
2539
2515
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2540
2516
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2541
2517
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2542
- var tmp0_aid = this_0.b9g_1.g6d();
2518
+ var tmp0_aid = this_0.y9g_1.g6d();
2543
2519
  // Inline function 'kotlin.collections.map' call
2544
2520
  // Inline function 'kotlin.collections.mapTo' call
2545
2521
  var destination_3 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination, 10));
@@ -2564,17 +2540,17 @@
2564
2540
  } else {
2565
2541
  if (action_0 instanceof StartNewGameMechanicAction) {
2566
2542
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2567
- var this_2 = this.c9g_1;
2543
+ var this_2 = this.z9g_1;
2568
2544
  var table = state.a6n();
2569
2545
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2570
- var sendToPlayer_0 = new RoomActionPayload(this_2.b9g_1.g6d(), table.id, null);
2546
+ var sendToPlayer_0 = new RoomActionPayload(this_2.y9g_1.g6d(), table.id, null);
2571
2547
  var tmp$ret$18 = mapToClient_16(action_0, sendToPlayer_0);
2572
2548
  tmp = listOfNotNull(tmp$ret$18);
2573
2549
  } else {
2574
2550
  if (action_0 instanceof ContinueGameMechanicAction) {
2575
2551
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2576
- var this_3 = this.c9g_1;
2577
- var tableId_0 = action_0.r8n_1.id;
2552
+ var this_3 = this.z9g_1;
2553
+ var tableId_0 = action_0.v8n_1.id;
2578
2554
  var gameCreatorPlayerId_0 = action_0.gameCreatorPlayerId;
2579
2555
  var players = getPlayers();
2580
2556
  // Inline function 'kotlin.collections.mapNotNull' call
@@ -2608,7 +2584,7 @@
2608
2584
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2609
2585
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2610
2586
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2611
- var tmp0_aid_0 = this_3.b9g_1.g6d();
2587
+ var tmp0_aid_0 = this_3.y9g_1.g6d();
2612
2588
  // Inline function 'kotlin.collections.map' call
2613
2589
  // Inline function 'kotlin.collections.mapTo' call
2614
2590
  var destination_7 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players, 10));
@@ -2633,43 +2609,43 @@
2633
2609
  } else {
2634
2610
  if (action_0 instanceof FinishingGameMechanicAction) {
2635
2611
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2636
- var this_4 = this.c9g_1;
2612
+ var this_4 = this.z9g_1;
2637
2613
  var table_0 = state.a6n();
2638
2614
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2639
- var sendToPlayer_2 = new RoomActionPayload(this_4.b9g_1.g6d(), table_0.id, null);
2615
+ var sendToPlayer_2 = new RoomActionPayload(this_4.y9g_1.g6d(), table_0.id, null);
2640
2616
  var tmp$ret$35 = mapToClient_14(action_0, sendToPlayer_2);
2641
2617
  tmp = listOfNotNull(tmp$ret$35);
2642
2618
  } else {
2643
2619
  if (action_0 instanceof FinishGameMechanicAction) {
2644
2620
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2645
- var this_5 = this.c9g_1;
2621
+ var this_5 = this.z9g_1;
2646
2622
  var table_1 = state.a6n();
2647
2623
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2648
- var sendToPlayer_3 = new RoomActionPayload(this_5.b9g_1.g6d(), table_1.id, null);
2624
+ var sendToPlayer_3 = new RoomActionPayload(this_5.y9g_1.g6d(), table_1.id, null);
2649
2625
  var tmp$ret$37 = mapToClient_13(action_0, sendToPlayer_3);
2650
2626
  tmp = listOfNotNull(tmp$ret$37);
2651
2627
  } else {
2652
2628
  if (action_0 instanceof RestartGameMechanicAction) {
2653
2629
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2654
- var this_6 = this.c9g_1;
2630
+ var this_6 = this.z9g_1;
2655
2631
  var table_2 = state.a6n();
2656
2632
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2657
- var sendToPlayer_4 = new RoomActionPayload(this_6.b9g_1.g6d(), table_2.id, null);
2633
+ var sendToPlayer_4 = new RoomActionPayload(this_6.y9g_1.g6d(), table_2.id, null);
2658
2634
  var tmp$ret$39 = mapToClient_12(action_0, sendToPlayer_4);
2659
2635
  tmp = listOfNotNull(tmp$ret$39);
2660
2636
  } else {
2661
2637
  if (action_0 instanceof ErrorAction) {
2662
2638
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2663
- var this_7 = this.c9g_1;
2639
+ var this_7 = this.z9g_1;
2664
2640
  var table_3 = state.a6n();
2665
2641
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2666
- var sendToPlayer_5 = new RoomActionPayload(this_7.b9g_1.g6d(), table_3.id, null);
2642
+ var sendToPlayer_5 = new RoomActionPayload(this_7.y9g_1.g6d(), table_3.id, null);
2667
2643
  var tmp$ret$41 = mapToClient_11(action_0, sendToPlayer_5);
2668
2644
  tmp = listOfNotNull(tmp$ret$41);
2669
2645
  } else {
2670
2646
  if (action_0 instanceof SceneMechanicAction) {
2671
2647
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2672
- var this_8 = this.c9g_1;
2648
+ var this_8 = this.z9g_1;
2673
2649
  var table_4 = state.a6n();
2674
2650
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2675
2651
  var tableId_1 = table_4.id;
@@ -2706,7 +2682,7 @@
2706
2682
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2707
2683
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2708
2684
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2709
- var tmp0_aid_1 = this_8.b9g_1.g6d();
2685
+ var tmp0_aid_1 = this_8.y9g_1.g6d();
2710
2686
  // Inline function 'kotlin.collections.map' call
2711
2687
  // Inline function 'kotlin.collections.mapTo' call
2712
2688
  var destination_11 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_0, 10));
@@ -2731,7 +2707,7 @@
2731
2707
  } else {
2732
2708
  if (action_0 instanceof SceneActMechanicAction) {
2733
2709
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2734
- var this_9 = this.c9g_1;
2710
+ var this_9 = this.z9g_1;
2735
2711
  var table_5 = state.a6n();
2736
2712
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2737
2713
  var tableId_2 = table_5.id;
@@ -2768,7 +2744,7 @@
2768
2744
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2769
2745
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2770
2746
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2771
- var tmp0_aid_2 = this_9.b9g_1.g6d();
2747
+ var tmp0_aid_2 = this_9.y9g_1.g6d();
2772
2748
  // Inline function 'kotlin.collections.map' call
2773
2749
  // Inline function 'kotlin.collections.mapTo' call
2774
2750
  var destination_15 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_1, 10));
@@ -2793,7 +2769,7 @@
2793
2769
  } else {
2794
2770
  if (action_0 instanceof TeamsDataMechanicAction) {
2795
2771
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createUserActionFromTable' call
2796
- var this_10 = this.c9g_1;
2772
+ var this_10 = this.z9g_1;
2797
2773
  var table_6 = state.a6n();
2798
2774
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser' call
2799
2775
  var tableId_3 = table_6.id;
@@ -2830,7 +2806,7 @@
2830
2806
  // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
2831
2807
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createActionForUser.<anonymous>' call
2832
2808
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2833
- var tmp0_aid_3 = this_10.b9g_1.g6d();
2809
+ var tmp0_aid_3 = this_10.y9g_1.g6d();
2834
2810
  // Inline function 'kotlin.collections.map' call
2835
2811
  // Inline function 'kotlin.collections.mapTo' call
2836
2812
  var destination_19 = ArrayList_init_$Create$_0(collectionSizeOrDefault(players_2, 10));
@@ -2843,7 +2819,7 @@
2843
2819
  }
2844
2820
  var sendToPlayer_8 = UserActionPayload_init_$Create$(tmp0_aid_3, tableId_3, gameCreatorPlayerId_3, element_8, destination_19);
2845
2821
  var tmp_0;
2846
- if (this.c9g_1.a9g_1.supportBackwardActions && getPlayer(state.a6n().players, sendToPlayer_8.c79_1).s6s_1.x6s_1) {
2822
+ if (this.z9g_1.x9g_1.supportBackwardActions && getPlayer(state.a6n().players, sendToPlayer_8.e79_1).u6s_1.z6s_1) {
2847
2823
  tmp_0 = null;
2848
2824
  } else {
2849
2825
  tmp_0 = mapToClient_8(action_0, sendToPlayer_8);
@@ -2861,79 +2837,79 @@
2861
2837
  } else {
2862
2838
  if (action_0 instanceof PlayerReadyMechanicAction) {
2863
2839
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2864
- var this_11 = this.c9g_1;
2840
+ var this_11 = this.z9g_1;
2865
2841
  var table_7 = state.a6n();
2866
- var exceptPlayerId = this.c9g_1.a9g_1.supportBackwardActions ? action_0.j8o_1 : null;
2842
+ var exceptPlayerId = this.z9g_1.x9g_1.supportBackwardActions ? action_0.p8o_1 : null;
2867
2843
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2868
- var sendToPlayer_9 = new RoomActionPayload(this_11.b9g_1.g6d(), table_7.id, exceptPlayerId);
2844
+ var sendToPlayer_9 = new RoomActionPayload(this_11.y9g_1.g6d(), table_7.id, exceptPlayerId);
2869
2845
  var tmp$ret$91 = mapToClient_7(action_0, sendToPlayer_9);
2870
2846
  tmp = listOfNotNull(tmp$ret$91);
2871
2847
  } else {
2872
2848
  if (action_0 instanceof SuitChoiceMechanicAction) {
2873
2849
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2874
- var this_12 = this.c9g_1;
2850
+ var this_12 = this.z9g_1;
2875
2851
  var table_8 = state.a6n();
2876
- var exceptPlayerId_0 = this.c9g_1.a9g_1.supportBackwardActions ? action_0.p8j_1 : null;
2852
+ var exceptPlayerId_0 = this.z9g_1.x9g_1.supportBackwardActions ? action_0.t8j_1 : null;
2877
2853
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2878
- var sendToPlayer_10 = new RoomActionPayload(this_12.b9g_1.g6d(), table_8.id, exceptPlayerId_0);
2854
+ var sendToPlayer_10 = new RoomActionPayload(this_12.y9g_1.g6d(), table_8.id, exceptPlayerId_0);
2879
2855
  var tmp$ret$93 = mapToClient_6(action_0, sendToPlayer_10);
2880
2856
  tmp = listOfNotNull(tmp$ret$93);
2881
2857
  } else {
2882
2858
  if (action_0 instanceof TrumpMechanicAction) {
2883
2859
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2884
- var this_13 = this.c9g_1;
2860
+ var this_13 = this.z9g_1;
2885
2861
  var table_9 = state.a6n();
2886
2862
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2887
- var sendToPlayer_11 = new RoomActionPayload(this_13.b9g_1.g6d(), table_9.id, null);
2863
+ var sendToPlayer_11 = new RoomActionPayload(this_13.y9g_1.g6d(), table_9.id, null);
2888
2864
  var tmp$ret$95 = mapToClient_5(action_0, sendToPlayer_11);
2889
2865
  tmp = listOfNotNull(tmp$ret$95);
2890
2866
  } else {
2891
2867
  if (action_0 instanceof CombinationChoiceMechanicAction) {
2892
2868
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2893
- var this_14 = this.c9g_1;
2869
+ var this_14 = this.z9g_1;
2894
2870
  var table_10 = state.a6n();
2895
- var exceptPlayerId_1 = this.c9g_1.a9g_1.supportBackwardActions ? action_0.p8o_1 : null;
2871
+ var exceptPlayerId_1 = this.z9g_1.x9g_1.supportBackwardActions ? action_0.v8o_1 : null;
2896
2872
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2897
- var sendToPlayer_12 = new RoomActionPayload(this_14.b9g_1.g6d(), table_10.id, exceptPlayerId_1);
2873
+ var sendToPlayer_12 = new RoomActionPayload(this_14.y9g_1.g6d(), table_10.id, exceptPlayerId_1);
2898
2874
  var tmp$ret$97 = mapToClient_4(action_0, sendToPlayer_12);
2899
2875
  tmp = listOfNotNull(tmp$ret$97);
2900
2876
  } else {
2901
2877
  if (action_0 instanceof PutCardMechanicAction) {
2902
2878
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2903
- var this_15 = this.c9g_1;
2879
+ var this_15 = this.z9g_1;
2904
2880
  var table_11 = state.a6n();
2905
- var exceptPlayerId_2 = this.c9g_1.a9g_1.supportBackwardActions ? action_0.u8j_1 : null;
2881
+ var exceptPlayerId_2 = this.z9g_1.x9g_1.supportBackwardActions ? action_0.y8j_1 : null;
2906
2882
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2907
- var sendToPlayer_13 = new RoomActionPayload(this_15.b9g_1.g6d(), table_11.id, exceptPlayerId_2);
2883
+ var sendToPlayer_13 = new RoomActionPayload(this_15.y9g_1.g6d(), table_11.id, exceptPlayerId_2);
2908
2884
  var tmp$ret$99 = mapToClient_3(action_0, sendToPlayer_13);
2909
2885
  tmp = listOfNotNull(tmp$ret$99);
2910
2886
  } else {
2911
2887
  if (action_0 instanceof PickUpBribeMechanicAction) {
2912
2888
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2913
- var this_16 = this.c9g_1;
2889
+ var this_16 = this.z9g_1;
2914
2890
  var table_12 = state.a6n();
2915
2891
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2916
- var sendToPlayer_14 = new RoomActionPayload(this_16.b9g_1.g6d(), table_12.id, null);
2892
+ var sendToPlayer_14 = new RoomActionPayload(this_16.y9g_1.g6d(), table_12.id, null);
2917
2893
  var tmp$ret$101 = mapToClient_2(action_0, sendToPlayer_14);
2918
2894
  tmp = listOfNotNull(tmp$ret$101);
2919
2895
  } else {
2920
2896
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
2921
2897
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2922
- var this_17 = this.c9g_1;
2898
+ var this_17 = this.z9g_1;
2923
2899
  var table_13 = state.a6n();
2924
2900
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2925
- var sendToPlayer_15 = new RoomActionPayload(this_17.b9g_1.g6d(), table_13.id, null);
2901
+ var sendToPlayer_15 = new RoomActionPayload(this_17.y9g_1.g6d(), table_13.id, null);
2926
2902
  var tmp$ret$103 = mapToClient_1(action_0, sendToPlayer_15);
2927
2903
  tmp = listOfNotNull(tmp$ret$103);
2928
2904
  } else {
2929
2905
  if (action_0 instanceof MessageMechanicAction) {
2930
- var message = action_0.t8o_1;
2906
+ var message = action_0.z8o_1;
2931
2907
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2932
- var this_18 = this.c9g_1;
2908
+ var this_18 = this.z9g_1;
2933
2909
  var table_14 = state.a6n();
2934
2910
  var tmp_1;
2935
2911
  var tmp_2;
2936
- if (this.c9g_1.a9g_1.supportBackwardActions) {
2912
+ if (this.z9g_1.x9g_1.supportBackwardActions) {
2937
2913
  tmp_2 = isInterface(message, UserMessage);
2938
2914
  } else {
2939
2915
  tmp_2 = false;
@@ -2945,17 +2921,17 @@
2945
2921
  }
2946
2922
  var exceptPlayerId_3 = tmp_1;
2947
2923
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2948
- var sendToPlayer_16 = new RoomActionPayload(this_18.b9g_1.g6d(), table_14.id, exceptPlayerId_3);
2924
+ var sendToPlayer_16 = new RoomActionPayload(this_18.y9g_1.g6d(), table_14.id, exceptPlayerId_3);
2949
2925
  var tmp$ret$105 = mapToClient_0(action_0, sendToPlayer_16);
2950
2926
  tmp = listOfNotNull(tmp$ret$105);
2951
2927
  } else {
2952
2928
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
2953
2929
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.createRoomActionFromTable' call
2954
- var this_19 = this.c9g_1;
2930
+ var this_19 = this.z9g_1;
2955
2931
  var table_15 = state.a6n();
2956
2932
  var exceptPlayerId_4 = action_0.playerId;
2957
2933
  // Inline function 'games.jass.logic.server.redux.middlewares.ServerMapMechanicToClientActionMiddleware.middleware.<anonymous>.<anonymous>.<anonymous>' call
2958
- var sendToPlayer_17 = new RoomActionPayload(this_19.b9g_1.g6d(), table_15.id, exceptPlayerId_4);
2934
+ var sendToPlayer_17 = new RoomActionPayload(this_19.y9g_1.g6d(), table_15.id, exceptPlayerId_4);
2959
2935
  var tmp$ret$107 = mapToClient(action_0, sendToPlayer_17);
2960
2936
  tmp = listOfNotNull(tmp$ret$107);
2961
2937
  } else {
@@ -2993,10 +2969,10 @@
2993
2969
  return this.u6g(store, next, action);
2994
2970
  };
2995
2971
  function ServerMapMechanicToClientActionMiddleware(logicConfig, idsProvider) {
2996
- this.a9g_1 = logicConfig;
2997
- this.b9g_1 = idsProvider;
2972
+ this.x9g_1 = logicConfig;
2973
+ this.y9g_1 = idsProvider;
2998
2974
  }
2999
- protoOf(ServerMapMechanicToClientActionMiddleware).k8s = function () {
2975
+ protoOf(ServerMapMechanicToClientActionMiddleware).q8s = function () {
3000
2976
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
3001
2977
  return new _no_name_provided__qut3iv_0(this);
3002
2978
  };
@@ -3005,8 +2981,8 @@
3005
2981
  return new _no_name_provided__qut3iv_1(asyncProvider, provider);
3006
2982
  }
3007
2983
  function serverSendEventsToClientsMiddleware$o$handle$slambda($provider, $action, resultContinuation) {
3008
- this.l9g_1 = $provider;
3009
- this.m9g_1 = $action;
2984
+ this.i9h_1 = $provider;
2985
+ this.j9h_1 = $action;
3010
2986
  CoroutineImpl.call(this, resultContinuation);
3011
2987
  }
3012
2988
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).h1d = function ($this$launchDefault, $completion) {
@@ -3027,7 +3003,7 @@
3027
3003
  case 0:
3028
3004
  this.f9_1 = 2;
3029
3005
  this.e9_1 = 1;
3030
- suspendResult = this.l9g_1.w9c(this.m9g_1, this);
3006
+ suspendResult = this.i9h_1.t9d(this.j9h_1, this);
3031
3007
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
3032
3008
  return suspendResult;
3033
3009
  }
@@ -3050,8 +3026,8 @@
3050
3026
  while (true);
3051
3027
  };
3052
3028
  protoOf(serverSendEventsToClientsMiddleware$o$handle$slambda).i1d = function ($this$launchDefault, completion) {
3053
- var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.l9g_1, this.m9g_1, completion);
3054
- i.n9g_1 = $this$launchDefault;
3029
+ var i = new serverSendEventsToClientsMiddleware$o$handle$slambda(this.i9h_1, this.j9h_1, completion);
3030
+ i.k9h_1 = $this$launchDefault;
3055
3031
  return i;
3056
3032
  };
3057
3033
  function serverSendEventsToClientsMiddleware$o$handle$slambda_0($provider, $action, resultContinuation) {
@@ -3063,8 +3039,8 @@
3063
3039
  return l;
3064
3040
  }
3065
3041
  function _no_name_provided__qut3iv_1($asyncProvider, $provider) {
3066
- this.o9g_1 = $asyncProvider;
3067
- this.p9g_1 = $provider;
3042
+ this.l9h_1 = $asyncProvider;
3043
+ this.m9h_1 = $provider;
3068
3044
  }
3069
3045
  protoOf(_no_name_provided__qut3iv_1).d6f = function (action) {
3070
3046
  return action instanceof ToClientAction;
@@ -3072,7 +3048,7 @@
3072
3048
  protoOf(_no_name_provided__qut3iv_1).u6g = function (store, next, action) {
3073
3049
  // Inline function 'games.jass.logic.server.redux.middlewares.client.serverSendEventsToClientsMiddleware.<anonymous>' call
3074
3050
  var action_0 = action instanceof ToClientAction ? action : THROW_CCE();
3075
- this.o9g_1.d6c(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.p9g_1, action_0, null));
3051
+ this.l9h_1.d6c(VOID, serverSendEventsToClientsMiddleware$o$handle$slambda_0(this.m9h_1, action_0, null));
3076
3052
  next(action_0);
3077
3053
  };
3078
3054
  protoOf(_no_name_provided__qut3iv_1).c6f = function (store, next, action) {
@@ -3087,13 +3063,13 @@
3087
3063
  protoOf(_no_name_provided__qut3iv_2).d6f = function (action) {
3088
3064
  return action instanceof UpdateServerConfigAction;
3089
3065
  };
3090
- protoOf(_no_name_provided__qut3iv_2).f8z = function (state, action) {
3066
+ protoOf(_no_name_provided__qut3iv_2).l8z = function (state, action) {
3091
3067
  // Inline function 'games.jass.logic.server.redux.reducers.serverConfigReducer.<anonymous>' call
3092
3068
  var action_0 = action instanceof UpdateServerConfigAction ? action : THROW_CCE();
3093
- return state.m8m(VOID, get_serverState_0(state).q9g(action_0.i9f_1));
3069
+ return state.q8m(VOID, get_serverState_0(state).n9h(action_0.f9g_1));
3094
3070
  };
3095
3071
  protoOf(_no_name_provided__qut3iv_2).v6g = function (state, action) {
3096
- return this.f8z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3072
+ return this.l8z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3097
3073
  };
3098
3074
  function ServerMechanicLifecycleReducer$onStart$lambda($action) {
3099
3075
  return function (it) {
@@ -3106,7 +3082,7 @@
3106
3082
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
3107
3083
  // Inline function 'kotlin.time.Companion.milliseconds' call
3108
3084
  Companion_getInstance();
3109
- var this_0 = $action.k8n_1.timeoutTimeMillis;
3085
+ var this_0 = $action.o8n_1.timeoutTimeMillis;
3110
3086
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
3111
3087
  tmp_0 = tmp_1.e68(tmp_2, tmp$ret$0);
3112
3088
  }
@@ -3115,47 +3091,47 @@
3115
3091
  }
3116
3092
  function ServerMechanicLifecycleReducer(logger, tableLifecycleReducer, randomPoolProvider) {
3117
3093
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
3118
- this.t9g_1 = logger;
3094
+ this.q9h_1 = logger;
3119
3095
  }
3120
- protoOf(ServerMechanicLifecycleReducer).r90 = function (state, action) {
3096
+ protoOf(ServerMechanicLifecycleReducer).x90 = function (state, action) {
3121
3097
  var serverState = get_serverStateOrNull(state.z6l_1);
3122
3098
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3123
- var tmp0_$this = this.s90_1;
3124
- var tmp1_tableId = action.l8n_1;
3125
- var tmp2_gameId = action.l8n_1;
3126
- var tmp3_version = action.m8n_1;
3127
- var tmp4_config = action.k8n_1;
3128
- var tmp5_users = action.o8n_1;
3099
+ var tmp0_$this = this.y90_1;
3100
+ var tmp1_tableId = action.p8n_1;
3101
+ var tmp2_gameId = action.p8n_1;
3102
+ var tmp3_version = action.q8n_1;
3103
+ var tmp4_config = action.o8n_1;
3104
+ var tmp5_users = action.s8n_1;
3129
3105
  var tmp6_spectators = action.spectators;
3130
- var tmp7_gameCreatorPlayerId = action.n8n_1;
3131
- var tmp9_tableOrNull = tmp0_$this.y91(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3106
+ var tmp7_gameCreatorPlayerId = action.r8n_1;
3107
+ var tmp9_tableOrNull = tmp0_$this.e92(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ServerMechanicLifecycleReducer$onStart$lambda(action));
3132
3108
  var tmp;
3133
3109
  if (serverState == null) {
3134
- this.t9g_1.w(VOID, 'ServerPayload is not onStart');
3135
- tmp = Companion_instance_11.s9c();
3110
+ this.q9h_1.w(VOID, 'ServerPayload is not onStart');
3111
+ tmp = Companion_instance_9.p9d();
3136
3112
  } else {
3137
3113
  tmp = serverState;
3138
3114
  }
3139
3115
  var tmp10_payload = tmp;
3140
- return state.m8m(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3116
+ return state.q8m(tmp9_tableOrNull, tmp10_payload, tmp8_gameLifecycleState);
3141
3117
  };
3142
- protoOf(ServerMechanicLifecycleReducer).q90 = function (state, action) {
3143
- this.t90_1.r5n(action.previousGameId);
3118
+ protoOf(ServerMechanicLifecycleReducer).w90 = function (state, action) {
3119
+ this.z90_1.r5n(action.previousGameId);
3144
3120
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
3145
- var tmp1_tableOrNull = this.s90_1.z91(state.a6n(), action.gameId);
3146
- return state.m8m(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3121
+ var tmp1_tableOrNull = this.y90_1.f92(state.a6n(), action.gameId);
3122
+ return state.q8m(tmp1_tableOrNull, VOID, tmp0_gameLifecycleState);
3147
3123
  };
3148
3124
  function spectatorsReducer(logger) {
3149
3125
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
3150
3126
  return new _no_name_provided__qut3iv_3(logger);
3151
3127
  }
3152
3128
  function _no_name_provided__qut3iv_3($logger) {
3153
- this.u9g_1 = $logger;
3129
+ this.r9h_1 = $logger;
3154
3130
  }
3155
3131
  protoOf(_no_name_provided__qut3iv_3).d6f = function (action) {
3156
3132
  return isInterface(action, SpectatorsAction);
3157
3133
  };
3158
- protoOf(_no_name_provided__qut3iv_3).f8z = function (state, action) {
3134
+ protoOf(_no_name_provided__qut3iv_3).l8z = function (state, action) {
3159
3135
  // Inline function 'games.jass.logic.server.redux.reducers.spectatorsReducer.<anonymous>' call
3160
3136
  var action_0 = isInterface(action, SpectatorsAction) ? action : THROW_CCE();
3161
3137
  var table = state.a6n();
@@ -3163,7 +3139,7 @@
3163
3139
  if (action_0 instanceof AddSpectatorsAction) {
3164
3140
  // Inline function 'kotlin.collections.mapNotNull' call
3165
3141
  // Inline function 'kotlin.collections.mapNotNullTo' call
3166
- var this_0 = action_0.j9f_1;
3142
+ var this_0 = action_0.g9g_1;
3167
3143
  var destination = ArrayList_init_$Create$();
3168
3144
  // Inline function 'kotlin.collections.forEach' call
3169
3145
  var tmp0_iterator = this_0.j();
@@ -3185,10 +3161,10 @@
3185
3161
  var tmp_0;
3186
3162
  // Inline function 'kotlin.collections.isNotEmpty' call
3187
3163
  if (!sameSpectators.p()) {
3188
- this.u9g_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3164
+ this.r9h_1.w('spectatorsReducer', 'AddSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators));
3189
3165
  // Inline function 'kotlin.collections.filterNot' call
3190
3166
  // Inline function 'kotlin.collections.filterNotTo' call
3191
- var this_1 = action_0.j9f_1;
3167
+ var this_1 = action_0.g9g_1;
3192
3168
  var destination_0 = ArrayList_init_$Create$();
3193
3169
  var tmp0_iterator_0 = this_1.j();
3194
3170
  while (tmp0_iterator_0.k()) {
@@ -3224,7 +3200,7 @@
3224
3200
  }
3225
3201
  tmp_0 = destination_0;
3226
3202
  } else {
3227
- tmp_0 = action_0.j9f_1;
3203
+ tmp_0 = action_0.g9g_1;
3228
3204
  }
3229
3205
  var this_2 = tmp_0;
3230
3206
  // Inline function 'kotlin.collections.mapTo' call
@@ -3237,12 +3213,12 @@
3237
3213
  destination_1.e(tmp$ret$10);
3238
3214
  }
3239
3215
  var spectatorsToAdd = toSet(destination_1);
3240
- tmp = state.m8m(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3216
+ tmp = state.q8m(table.copy(VOID, VOID, VOID, VOID, VOID, plus(table.spectators, spectatorsToAdd)));
3241
3217
  } else {
3242
3218
  if (action_0 instanceof RemoveSpectatorsAction) {
3243
3219
  // Inline function 'kotlin.collections.mapNotNull' call
3244
3220
  // Inline function 'kotlin.collections.mapNotNullTo' call
3245
- var this_3 = action_0.k9f_1;
3221
+ var this_3 = action_0.h9g_1;
3246
3222
  var destination_2 = ArrayList_init_$Create$();
3247
3223
  // Inline function 'kotlin.collections.forEach' call
3248
3224
  var tmp0_iterator_3 = this_3.j();
@@ -3263,10 +3239,10 @@
3263
3239
  var tmp_2;
3264
3240
  // Inline function 'kotlin.collections.isNotEmpty' call
3265
3241
  if (!sameSpectators_0.p()) {
3266
- this.u9g_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3242
+ this.r9h_1.w('spectatorsReducer', 'RemoveSpectatorsAction: This spectator is already exists in this room, ' + toString(sameSpectators_0));
3267
3243
  // Inline function 'kotlin.collections.filterNot' call
3268
3244
  // Inline function 'kotlin.collections.filterNotTo' call
3269
- var this_4 = action_0.k9f_1;
3245
+ var this_4 = action_0.h9g_1;
3270
3246
  var destination_3 = ArrayList_init_$Create$();
3271
3247
  var tmp0_iterator_4 = this_4.j();
3272
3248
  while (tmp0_iterator_4.k()) {
@@ -3302,7 +3278,7 @@
3302
3278
  }
3303
3279
  tmp_2 = destination_3;
3304
3280
  } else {
3305
- tmp_2 = action_0.k9f_1;
3281
+ tmp_2 = action_0.h9g_1;
3306
3282
  }
3307
3283
  var spectatorsToRemove = toSet(tmp_2);
3308
3284
  // Inline function 'kotlin.collections.filterNot' call
@@ -3341,7 +3317,7 @@
3341
3317
  destination_4.e(element_5);
3342
3318
  }
3343
3319
  }
3344
- tmp = state.m8m(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3320
+ tmp = state.q8m(table.copy(VOID, VOID, VOID, VOID, VOID, destination_4));
3345
3321
  } else {
3346
3322
  noWhenBranchMatchedException();
3347
3323
  }
@@ -3349,32 +3325,32 @@
3349
3325
  return tmp;
3350
3326
  };
3351
3327
  protoOf(_no_name_provided__qut3iv_3).v6g = function (state, action) {
3352
- return this.f8z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3328
+ return this.l8z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3353
3329
  };
3354
3330
  function Companion_1() {
3355
3331
  }
3356
- protoOf(Companion_1).v9g = function (config) {
3332
+ protoOf(Companion_1).s9h = function (config) {
3357
3333
  return new ServerState(config);
3358
3334
  };
3359
- protoOf(Companion_1).s9c = function (config, $super) {
3335
+ protoOf(Companion_1).p9d = function (config, $super) {
3360
3336
  config = config === VOID ? new ServerConfig(true) : config;
3361
- return $super === VOID ? this.v9g(config) : $super.v9g.call(this, config);
3337
+ return $super === VOID ? this.s9h(config) : $super.s9h.call(this, config);
3362
3338
  };
3363
- var Companion_instance_11;
3364
- function Companion_getInstance_4() {
3365
- return Companion_instance_11;
3339
+ var Companion_instance_9;
3340
+ function Companion_getInstance_2() {
3341
+ return Companion_instance_9;
3366
3342
  }
3367
3343
  function ServerState(config) {
3368
- this.c9c_1 = config;
3344
+ this.z9c_1 = config;
3369
3345
  }
3370
- protoOf(ServerState).q9g = function (config) {
3346
+ protoOf(ServerState).n9h = function (config) {
3371
3347
  return new ServerState(config);
3372
3348
  };
3373
3349
  protoOf(ServerState).toString = function () {
3374
- return 'ServerState(config=' + this.c9c_1.toString() + ')';
3350
+ return 'ServerState(config=' + this.z9c_1.toString() + ')';
3375
3351
  };
3376
3352
  protoOf(ServerState).hashCode = function () {
3377
- return this.c9c_1.hashCode();
3353
+ return this.z9c_1.hashCode();
3378
3354
  };
3379
3355
  protoOf(ServerState).equals = function (other) {
3380
3356
  if (this === other)
@@ -3382,7 +3358,7 @@
3382
3358
  if (!(other instanceof ServerState))
3383
3359
  return false;
3384
3360
  var tmp0_other_with_cast = other instanceof ServerState ? other : THROW_CCE();
3385
- if (!this.c9c_1.equals(tmp0_other_with_cast.c9c_1))
3361
+ if (!this.z9c_1.equals(tmp0_other_with_cast.z9c_1))
3386
3362
  return false;
3387
3363
  return true;
3388
3364
  };
@@ -3412,1037 +3388,6 @@
3412
3388
  var tmp$ret$2 = tmp$ret$1;
3413
3389
  return get_serverState(tmp$ret$2);
3414
3390
  }
3415
- function GameHelper() {
3416
- }
3417
- function prepareConfigObjectInternal($this, map) {
3418
- var jsObject = {};
3419
- var tmp = map.g2('players');
3420
- var tmp0_safe_receiver = (tmp == null ? true : isArray(tmp)) ? tmp : null;
3421
- var tmp_0;
3422
- if (tmp0_safe_receiver == null) {
3423
- tmp_0 = null;
3424
- } else {
3425
- // Inline function 'kotlin.collections.onEach' call
3426
- // Inline function 'kotlin.apply' call
3427
- // Inline function 'kotlin.contracts.contract' call
3428
- // Inline function 'kotlin.collections.onEach.<anonymous>' call
3429
- var inductionVariable = 0;
3430
- var last = tmp0_safe_receiver.length;
3431
- while (inductionVariable < last) {
3432
- var element = tmp0_safe_receiver[inductionVariable];
3433
- inductionVariable = inductionVariable + 1 | 0;
3434
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3435
- validatePlayers($this, element);
3436
- }
3437
- tmp_0 = tmp0_safe_receiver;
3438
- }
3439
- var tmp1_safe_receiver = tmp_0;
3440
- var tmp_1;
3441
- if (tmp1_safe_receiver == null) {
3442
- tmp_1 = null;
3443
- } else {
3444
- // Inline function 'kotlin.takeIf' call
3445
- // Inline function 'kotlin.contracts.contract' call
3446
- var tmp_2;
3447
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3448
- // Inline function 'kotlin.collections.isNotEmpty' call
3449
- // Inline function 'kotlin.collections.isEmpty' call
3450
- if (!(tmp1_safe_receiver.length === 0)) {
3451
- tmp_2 = tmp1_safe_receiver;
3452
- } else {
3453
- tmp_2 = null;
3454
- }
3455
- tmp_1 = tmp_2;
3456
- }
3457
- var players = tmp_1;
3458
- var tmp_3 = map.g2('points');
3459
- var tmp2_safe_receiver = (tmp_3 == null ? true : isArray(tmp_3)) ? tmp_3 : null;
3460
- var tmp_4;
3461
- if (tmp2_safe_receiver == null) {
3462
- tmp_4 = null;
3463
- } else {
3464
- // Inline function 'kotlin.collections.onEach' call
3465
- // Inline function 'kotlin.apply' call
3466
- // Inline function 'kotlin.contracts.contract' call
3467
- // Inline function 'kotlin.collections.onEach.<anonymous>' call
3468
- var inductionVariable_0 = 0;
3469
- var last_0 = tmp2_safe_receiver.length;
3470
- while (inductionVariable_0 < last_0) {
3471
- var element_0 = tmp2_safe_receiver[inductionVariable_0];
3472
- inductionVariable_0 = inductionVariable_0 + 1 | 0;
3473
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3474
- validatePoints($this, element_0);
3475
- }
3476
- tmp_4 = tmp2_safe_receiver;
3477
- }
3478
- var tmp3_safe_receiver = tmp_4;
3479
- var tmp_5;
3480
- if (tmp3_safe_receiver == null) {
3481
- tmp_5 = null;
3482
- } else {
3483
- // Inline function 'kotlin.takeIf' call
3484
- // Inline function 'kotlin.contracts.contract' call
3485
- var tmp_6;
3486
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3487
- // Inline function 'kotlin.collections.isNotEmpty' call
3488
- // Inline function 'kotlin.collections.isEmpty' call
3489
- if (!(tmp3_safe_receiver.length === 0)) {
3490
- tmp_6 = tmp3_safe_receiver;
3491
- } else {
3492
- tmp_6 = null;
3493
- }
3494
- tmp_5 = tmp_6;
3495
- }
3496
- var points = tmp_5;
3497
- var tmp_7 = map.g2('timeoutTime');
3498
- var tmp4_safe_receiver = (tmp_7 == null ? true : isArray(tmp_7)) ? tmp_7 : null;
3499
- var tmp_8;
3500
- if (tmp4_safe_receiver == null) {
3501
- tmp_8 = null;
3502
- } else {
3503
- // Inline function 'kotlin.collections.onEach' call
3504
- // Inline function 'kotlin.apply' call
3505
- // Inline function 'kotlin.contracts.contract' call
3506
- // Inline function 'kotlin.collections.onEach.<anonymous>' call
3507
- var inductionVariable_1 = 0;
3508
- var last_1 = tmp4_safe_receiver.length;
3509
- while (inductionVariable_1 < last_1) {
3510
- var element_1 = tmp4_safe_receiver[inductionVariable_1];
3511
- inductionVariable_1 = inductionVariable_1 + 1 | 0;
3512
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3513
- validateTimeoutTime($this, element_1);
3514
- }
3515
- tmp_8 = tmp4_safe_receiver;
3516
- }
3517
- var tmp5_safe_receiver = tmp_8;
3518
- var tmp_9;
3519
- if (tmp5_safe_receiver == null) {
3520
- tmp_9 = null;
3521
- } else {
3522
- // Inline function 'kotlin.takeIf' call
3523
- // Inline function 'kotlin.contracts.contract' call
3524
- var tmp_10;
3525
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3526
- // Inline function 'kotlin.collections.isNotEmpty' call
3527
- // Inline function 'kotlin.collections.isEmpty' call
3528
- if (!(tmp5_safe_receiver.length === 0)) {
3529
- tmp_10 = tmp5_safe_receiver;
3530
- } else {
3531
- tmp_10 = null;
3532
- }
3533
- tmp_9 = tmp_10;
3534
- }
3535
- var timeoutTime = tmp_9;
3536
- var tmp_11 = map.g2('rulesPreset');
3537
- var tmp6_safe_receiver = (tmp_11 == null ? true : isArray(tmp_11)) ? tmp_11 : null;
3538
- var tmp_12;
3539
- if (tmp6_safe_receiver == null) {
3540
- tmp_12 = null;
3541
- } else {
3542
- // Inline function 'kotlin.collections.onEach' call
3543
- // Inline function 'kotlin.apply' call
3544
- // Inline function 'kotlin.contracts.contract' call
3545
- // Inline function 'kotlin.collections.onEach.<anonymous>' call
3546
- var inductionVariable_2 = 0;
3547
- var last_2 = tmp6_safe_receiver.length;
3548
- while (inductionVariable_2 < last_2) {
3549
- var element_2 = tmp6_safe_receiver[inductionVariable_2];
3550
- inductionVariable_2 = inductionVariable_2 + 1 | 0;
3551
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3552
- validateRulesSetType($this, element_2);
3553
- }
3554
- tmp_12 = tmp6_safe_receiver;
3555
- }
3556
- var tmp7_safe_receiver = tmp_12;
3557
- var tmp_13;
3558
- if (tmp7_safe_receiver == null) {
3559
- tmp_13 = null;
3560
- } else {
3561
- // Inline function 'kotlin.takeIf' call
3562
- // Inline function 'kotlin.contracts.contract' call
3563
- var tmp_14;
3564
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3565
- // Inline function 'kotlin.collections.isNotEmpty' call
3566
- // Inline function 'kotlin.collections.isEmpty' call
3567
- if (!(tmp7_safe_receiver.length === 0)) {
3568
- tmp_14 = tmp7_safe_receiver;
3569
- } else {
3570
- tmp_14 = null;
3571
- }
3572
- tmp_13 = tmp_14;
3573
- }
3574
- var rulesPreset = tmp_13;
3575
- var tmp_15 = map.g2('isChatEnabled');
3576
- var isChatEnabled = (!(tmp_15 == null) ? typeof tmp_15 === 'boolean' : false) ? tmp_15 : null;
3577
- var tmp_16;
3578
- if (players == null) {
3579
- // Inline function 'kotlin.arrayOf' call
3580
- // Inline function 'kotlin.js.unsafeCast' call
3581
- // Inline function 'kotlin.js.asDynamic' call
3582
- tmp_16 = [2, 3, 4, 5];
3583
- } else {
3584
- tmp_16 = players;
3585
- }
3586
- jsObject['players'] = tmp_16;
3587
- var tmp_17;
3588
- if (points == null) {
3589
- // Inline function 'kotlin.arrayOf' call
3590
- // Inline function 'kotlin.js.unsafeCast' call
3591
- // Inline function 'kotlin.js.asDynamic' call
3592
- tmp_17 = [301, 501, 1001];
3593
- } else {
3594
- tmp_17 = points;
3595
- }
3596
- jsObject['points'] = tmp_17;
3597
- var tmp_18;
3598
- if (timeoutTime == null) {
3599
- // Inline function 'kotlin.arrayOf' call
3600
- // Inline function 'kotlin.js.unsafeCast' call
3601
- // Inline function 'kotlin.js.asDynamic' call
3602
- tmp_18 = [15, 30, 45];
3603
- } else {
3604
- tmp_18 = timeoutTime;
3605
- }
3606
- jsObject['timeoutTime'] = tmp_18;
3607
- var tmp_19;
3608
- if (rulesPreset == null) {
3609
- // Inline function 'kotlin.collections.toTypedArray' call
3610
- // Inline function 'kotlin.collections.map' call
3611
- var this_0 = get_entries();
3612
- // Inline function 'kotlin.collections.mapTo' call
3613
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_0, 10));
3614
- var tmp0_iterator = this_0.j();
3615
- while (tmp0_iterator.k()) {
3616
- var item = tmp0_iterator.l();
3617
- // Inline function 'GameHelperImpl.prepareConfigObjectInternal.<anonymous>' call
3618
- var tmp$ret$33 = item.m2_1;
3619
- destination.e(tmp$ret$33);
3620
- }
3621
- tmp_19 = copyToArray(destination);
3622
- } else {
3623
- tmp_19 = rulesPreset;
3624
- }
3625
- jsObject['rulesPreset'] = tmp_19;
3626
- jsObject['isChatEnabled'] = isChatEnabled;
3627
- return jsObject;
3628
- }
3629
- function validateTimeoutTime($this, timeoutTime) {
3630
- if (!listOf([15, 30, 45]).s1(timeoutTime)) {
3631
- throw IllegalStateException_init_$Create$("Time out time allowed: 20, 40, 60, but it's " + timeoutTime);
3632
- }
3633
- }
3634
- function validatePlayers($this, players) {
3635
- // Inline function 'kotlin.collections.map' call
3636
- var this_0 = get_entries_0();
3637
- // Inline function 'kotlin.collections.mapTo' call
3638
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_0, 10));
3639
- var tmp0_iterator = this_0.j();
3640
- while (tmp0_iterator.k()) {
3641
- var item = tmp0_iterator.l();
3642
- // Inline function 'GameHelperImpl.validatePlayers.<anonymous>' call
3643
- var tmp$ret$0 = item.value;
3644
- destination.e(tmp$ret$0);
3645
- }
3646
- if (!destination.s1(players)) {
3647
- throw IllegalStateException_init_$Create$('Not valid players mode ' + players);
3648
- }
3649
- }
3650
- function validatePoints($this, points) {
3651
- // Inline function 'kotlin.collections.map' call
3652
- var this_0 = get_entries_1();
3653
- // Inline function 'kotlin.collections.mapTo' call
3654
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_0, 10));
3655
- var tmp0_iterator = this_0.j();
3656
- while (tmp0_iterator.k()) {
3657
- var item = tmp0_iterator.l();
3658
- // Inline function 'GameHelperImpl.validatePoints.<anonymous>' call
3659
- var tmp$ret$0 = item.value;
3660
- destination.e(tmp$ret$0);
3661
- }
3662
- if (!destination.s1(points)) {
3663
- throw IllegalStateException_init_$Create$('Not valid points mode ' + points);
3664
- }
3665
- }
3666
- function validateRulesSetType($this, rulesSetType) {
3667
- // Inline function 'kotlin.collections.map' call
3668
- var this_0 = get_entries();
3669
- // Inline function 'kotlin.collections.mapTo' call
3670
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(this_0, 10));
3671
- var tmp0_iterator = this_0.j();
3672
- while (tmp0_iterator.k()) {
3673
- var item = tmp0_iterator.l();
3674
- // Inline function 'GameHelperImpl.validateRulesSetType.<anonymous>' call
3675
- var tmp$ret$0 = item.m2_1;
3676
- destination.e(tmp$ret$0);
3677
- }
3678
- if (!destination.s1(rulesSetType)) {
3679
- throw IllegalStateException_init_$Create$('Not valid rulesSetType mode ' + rulesSetType);
3680
- }
3681
- }
3682
- function validateLimit($this, limit) {
3683
- if (limit < 20) {
3684
- throw IllegalStateException_init_$Create$('Limit should be bigger then 20');
3685
- }
3686
- }
3687
- function validateRules($this, rules) {
3688
- if (rules != null && rules != undefined) {
3689
- $this.mapRules(rules);
3690
- }
3691
- }
3692
- function GameHelperImpl() {
3693
- }
3694
- protoOf(GameHelperImpl).filterLivePlayers = function (store, playerIds) {
3695
- var state = store.state;
3696
- var tmp;
3697
- if (!state.b6n()) {
3698
- tmp = true;
3699
- } else {
3700
- // Inline function 'kotlin.collections.isEmpty' call
3701
- tmp = playerIds.length === 0;
3702
- }
3703
- if (tmp) {
3704
- return playerIds;
3705
- }
3706
- var players = state.a6n().players;
3707
- // Inline function 'kotlin.collections.toTypedArray' call
3708
- // Inline function 'kotlin.collections.map' call
3709
- // Inline function 'kotlin.collections.filter' call
3710
- // Inline function 'kotlin.collections.map' call
3711
- // Inline function 'kotlin.collections.mapTo' call
3712
- var destination = ArrayList_init_$Create$_0(playerIds.length);
3713
- var inductionVariable = 0;
3714
- var last = playerIds.length;
3715
- while (inductionVariable < last) {
3716
- var item = playerIds[inductionVariable];
3717
- inductionVariable = inductionVariable + 1 | 0;
3718
- // Inline function 'GameHelperImpl.filterLivePlayers.<anonymous>' call
3719
- var tmp$ret$1 = getPlayer(players, item);
3720
- destination.e(tmp$ret$1);
3721
- }
3722
- // Inline function 'kotlin.collections.filterTo' call
3723
- var destination_0 = ArrayList_init_$Create$();
3724
- var tmp0_iterator = destination.j();
3725
- while (tmp0_iterator.k()) {
3726
- var element = tmp0_iterator.l();
3727
- // Inline function 'GameHelperImpl.filterLivePlayers.<anonymous>' call
3728
- if (element.q6s_1.q69().h68_1.isLive) {
3729
- destination_0.e(element);
3730
- }
3731
- }
3732
- // Inline function 'kotlin.collections.mapTo' call
3733
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
3734
- var tmp0_iterator_0 = destination_0.j();
3735
- while (tmp0_iterator_0.k()) {
3736
- var item_0 = tmp0_iterator_0.l();
3737
- // Inline function 'GameHelperImpl.filterLivePlayers.<anonymous>' call
3738
- var tmp$ret$7 = item_0.playerId;
3739
- destination_1.e(tmp$ret$7);
3740
- }
3741
- return copyToArray(destination_1);
3742
- };
3743
- protoOf(GameHelperImpl).filterLiveDuringGamePlayers = function (store, playerIds) {
3744
- var state = store.state;
3745
- var tmp;
3746
- if (!state.b6n()) {
3747
- tmp = true;
3748
- } else {
3749
- // Inline function 'kotlin.collections.isEmpty' call
3750
- tmp = playerIds.length === 0;
3751
- }
3752
- if (tmp) {
3753
- return playerIds;
3754
- }
3755
- var players = state.a6n().players;
3756
- // Inline function 'kotlin.collections.toTypedArray' call
3757
- // Inline function 'kotlin.collections.map' call
3758
- // Inline function 'kotlin.collections.filter' call
3759
- // Inline function 'kotlin.collections.map' call
3760
- // Inline function 'kotlin.collections.mapTo' call
3761
- var destination = ArrayList_init_$Create$_0(playerIds.length);
3762
- var inductionVariable = 0;
3763
- var last = playerIds.length;
3764
- while (inductionVariable < last) {
3765
- var item = playerIds[inductionVariable];
3766
- inductionVariable = inductionVariable + 1 | 0;
3767
- // Inline function 'GameHelperImpl.filterLiveDuringGamePlayers.<anonymous>' call
3768
- var tmp$ret$1 = getPlayer(players, item);
3769
- destination.e(tmp$ret$1);
3770
- }
3771
- // Inline function 'kotlin.collections.filterTo' call
3772
- var destination_0 = ArrayList_init_$Create$();
3773
- var tmp0_iterator = destination.j();
3774
- while (tmp0_iterator.k()) {
3775
- var element = tmp0_iterator.l();
3776
- // Inline function 'GameHelperImpl.filterLiveDuringGamePlayers.<anonymous>' call
3777
- if (element.q6s_1.q69().s68(state.a6n().gameDuration)) {
3778
- destination_0.e(element);
3779
- }
3780
- }
3781
- // Inline function 'kotlin.collections.mapTo' call
3782
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
3783
- var tmp0_iterator_0 = destination_0.j();
3784
- while (tmp0_iterator_0.k()) {
3785
- var item_0 = tmp0_iterator_0.l();
3786
- // Inline function 'GameHelperImpl.filterLiveDuringGamePlayers.<anonymous>' call
3787
- var tmp$ret$7 = item_0.playerId;
3788
- destination_1.e(tmp$ret$7);
3789
- }
3790
- return copyToArray(destination_1);
3791
- };
3792
- protoOf(GameHelperImpl).filterBotPlayers = function (store, playerIds) {
3793
- var state = store.state;
3794
- var tmp;
3795
- if (!state.b6n()) {
3796
- tmp = true;
3797
- } else {
3798
- // Inline function 'kotlin.collections.isEmpty' call
3799
- tmp = playerIds.length === 0;
3800
- }
3801
- if (tmp) {
3802
- return playerIds;
3803
- }
3804
- var players = state.a6n().players;
3805
- // Inline function 'kotlin.collections.toTypedArray' call
3806
- // Inline function 'kotlin.collections.map' call
3807
- // Inline function 'kotlin.collections.filter' call
3808
- // Inline function 'kotlin.collections.map' call
3809
- // Inline function 'kotlin.collections.mapTo' call
3810
- var destination = ArrayList_init_$Create$_0(playerIds.length);
3811
- var inductionVariable = 0;
3812
- var last = playerIds.length;
3813
- while (inductionVariable < last) {
3814
- var item = playerIds[inductionVariable];
3815
- inductionVariable = inductionVariable + 1 | 0;
3816
- // Inline function 'GameHelperImpl.filterBotPlayers.<anonymous>' call
3817
- var tmp$ret$1 = getPlayer(players, item);
3818
- destination.e(tmp$ret$1);
3819
- }
3820
- // Inline function 'kotlin.collections.filterTo' call
3821
- var destination_0 = ArrayList_init_$Create$();
3822
- var tmp0_iterator = destination.j();
3823
- while (tmp0_iterator.k()) {
3824
- var element = tmp0_iterator.l();
3825
- // Inline function 'GameHelperImpl.filterBotPlayers.<anonymous>' call
3826
- if (element.p6s_1.isBot) {
3827
- destination_0.e(element);
3828
- }
3829
- }
3830
- // Inline function 'kotlin.collections.mapTo' call
3831
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
3832
- var tmp0_iterator_0 = destination_0.j();
3833
- while (tmp0_iterator_0.k()) {
3834
- var item_0 = tmp0_iterator_0.l();
3835
- // Inline function 'GameHelperImpl.filterBotPlayers.<anonymous>' call
3836
- var tmp$ret$7 = item_0.playerId;
3837
- destination_1.e(tmp$ret$7);
3838
- }
3839
- return copyToArray(destination_1);
3840
- };
3841
- protoOf(GameHelperImpl).filterRealPlayers = function (store, playerIds) {
3842
- var state = store.state;
3843
- var tmp;
3844
- if (!state.b6n()) {
3845
- tmp = true;
3846
- } else {
3847
- // Inline function 'kotlin.collections.isEmpty' call
3848
- tmp = playerIds.length === 0;
3849
- }
3850
- if (tmp) {
3851
- return playerIds;
3852
- }
3853
- var players = state.a6n().players;
3854
- // Inline function 'kotlin.collections.toTypedArray' call
3855
- // Inline function 'kotlin.collections.map' call
3856
- // Inline function 'kotlin.collections.filter' call
3857
- // Inline function 'kotlin.collections.map' call
3858
- // Inline function 'kotlin.collections.mapTo' call
3859
- var destination = ArrayList_init_$Create$_0(playerIds.length);
3860
- var inductionVariable = 0;
3861
- var last = playerIds.length;
3862
- while (inductionVariable < last) {
3863
- var item = playerIds[inductionVariable];
3864
- inductionVariable = inductionVariable + 1 | 0;
3865
- // Inline function 'GameHelperImpl.filterRealPlayers.<anonymous>' call
3866
- var tmp$ret$1 = getPlayer(players, item);
3867
- destination.e(tmp$ret$1);
3868
- }
3869
- // Inline function 'kotlin.collections.filterTo' call
3870
- var destination_0 = ArrayList_init_$Create$();
3871
- var tmp0_iterator = destination.j();
3872
- while (tmp0_iterator.k()) {
3873
- var element = tmp0_iterator.l();
3874
- // Inline function 'GameHelperImpl.filterRealPlayers.<anonymous>' call
3875
- if (!element.p6s_1.isBot) {
3876
- destination_0.e(element);
3877
- }
3878
- }
3879
- // Inline function 'kotlin.collections.mapTo' call
3880
- var destination_1 = ArrayList_init_$Create$_0(collectionSizeOrDefault(destination_0, 10));
3881
- var tmp0_iterator_0 = destination_0.j();
3882
- while (tmp0_iterator_0.k()) {
3883
- var item_0 = tmp0_iterator_0.l();
3884
- // Inline function 'GameHelperImpl.filterRealPlayers.<anonymous>' call
3885
- var tmp$ret$7 = item_0.playerId;
3886
- destination_1.e(tmp$ret$7);
3887
- }
3888
- return copyToArray(destination_1);
3889
- };
3890
- protoOf(GameHelperImpl).getUserSocketId = function (store, playerId) {
3891
- var state = store.state;
3892
- if (!state.b6n()) {
3893
- return null;
3894
- }
3895
- var tmp0_safe_receiver = getUserProfilePayloadOrNull(getPlayer(state.a6n().players, playerId).p6s_1);
3896
- return tmp0_safe_receiver == null ? null : tmp0_safe_receiver.socketId;
3897
- };
3898
- protoOf(GameHelperImpl).getUserSocketIds = function (store) {
3899
- var state = store.state;
3900
- if (!state.b6n()) {
3901
- return null;
3902
- }
3903
- // Inline function 'kotlin.collections.toTypedArray' call
3904
- // Inline function 'kotlin.collections.mapNotNull' call
3905
- // Inline function 'kotlin.collections.mapNotNullTo' call
3906
- var this_0 = state.a6n().players;
3907
- var destination = ArrayList_init_$Create$();
3908
- // Inline function 'kotlin.collections.forEach' call
3909
- var tmp0_iterator = this_0.j();
3910
- while (tmp0_iterator.k()) {
3911
- var element = tmp0_iterator.l();
3912
- // Inline function 'kotlin.collections.mapNotNullTo.<anonymous>' call
3913
- // Inline function 'GameHelperImpl.getUserSocketIds.<anonymous>' call
3914
- var tmp0_safe_receiver = getUserProfilePayloadOrNull(element.p6s_1);
3915
- var tmp0_safe_receiver_0 = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.socketId;
3916
- if (tmp0_safe_receiver_0 == null)
3917
- null;
3918
- else {
3919
- // Inline function 'kotlin.let' call
3920
- // Inline function 'kotlin.contracts.contract' call
3921
- destination.e(tmp0_safe_receiver_0);
3922
- }
3923
- }
3924
- return copyToArray(destination);
3925
- };
3926
- protoOf(GameHelperImpl).createConfig = function (points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate) {
3927
- var options = Companion_instance_3.getServerOptions(isEnableChat, isBotsEnabled, true);
3928
- var playersMode = this.mapPlayers(players);
3929
- var pointsMode = this.mapPoints(points);
3930
- var tmp;
3931
- if (rules == null || rules == undefined) {
3932
- tmp = this.getRulesByType(rulesSetType);
3933
- } else {
3934
- tmp = this.mapRules(rules);
3935
- }
3936
- var internalRules = tmp;
3937
- return new Config(internalRules, rulesSetType, options, playersMode, pointsMode, timeoutTimeMillis, isPrivate);
3938
- };
3939
- protoOf(GameHelperImpl).mapToRoomConfig = function (config) {
3940
- return mapToRoom(config);
3941
- };
3942
- protoOf(GameHelperImpl).mapPoints = function (points) {
3943
- var tmp;
3944
- switch (points) {
3945
- case 301:
3946
- tmp = PointsMode_SMALL_getInstance();
3947
- break;
3948
- case 501:
3949
- tmp = PointsMode_MEDIUM_getInstance();
3950
- break;
3951
- case 1001:
3952
- tmp = PointsMode_BIG_getInstance();
3953
- break;
3954
- case 10:
3955
- tmp = PointsMode_TEST_getInstance();
3956
- break;
3957
- default:
3958
- throw IllegalStateException_init_$Create$("mapPoints: can't support this type " + points);
3959
- }
3960
- return tmp;
3961
- };
3962
- protoOf(GameHelperImpl).mapPlayers = function (players) {
3963
- var tmp;
3964
- switch (players) {
3965
- case 2:
3966
- tmp = PlayersMode_TWO_PLAYERS_getInstance();
3967
- break;
3968
- case 3:
3969
- tmp = PlayersMode_THREE_PLAYERS_getInstance();
3970
- break;
3971
- case 4:
3972
- tmp = PlayersMode_FOUR_PLAYERS_getInstance();
3973
- break;
3974
- case 5:
3975
- tmp = PlayersMode_FOUR_PLAYERS_BY_TEAM_getInstance();
3976
- break;
3977
- default:
3978
- throw IllegalStateException_init_$Create$("mapPoints: can't support this type " + players);
3979
- }
3980
- return tmp;
3981
- };
3982
- protoOf(GameHelperImpl).mapRules = function (rules) {
3983
- if (rules instanceof Rules) {
3984
- return rules instanceof Rules ? rules : THROW_CCE();
3985
- }
3986
- var map = mapOfObject(rules);
3987
- var tmp = map.g2('needToPutHigherTrump');
3988
- var tmp0_elvis_lhs = (!(tmp == null) ? typeof tmp === 'boolean' : false) ? tmp : null;
3989
- var tmp31_needToPutHigherTrump = tmp0_elvis_lhs == null ? false : tmp0_elvis_lhs;
3990
- var tmp_0 = map.g2('playerWhoChooseSuitGoFirst');
3991
- var tmp1_elvis_lhs = (!(tmp_0 == null) ? typeof tmp_0 === 'boolean' : false) ? tmp_0 : null;
3992
- var tmp32_playerWhoChooseSuitGoFirst = tmp1_elvis_lhs == null ? false : tmp1_elvis_lhs;
3993
- var tmp_1 = map.g2('winnerShuffleCards');
3994
- var tmp2_elvis_lhs = (!(tmp_1 == null) ? typeof tmp_1 === 'boolean' : false) ? tmp_1 : null;
3995
- var tmp33_winnerShuffleCards = tmp2_elvis_lhs == null ? false : tmp2_elvis_lhs;
3996
- var tmp_2 = map.g2('playWithoutLiabilities');
3997
- var tmp3_elvis_lhs = (!(tmp_2 == null) ? typeof tmp_2 === 'boolean' : false) ? tmp_2 : null;
3998
- var tmp34_playWithoutLiabilities = tmp3_elvis_lhs == null ? false : tmp3_elvis_lhs;
3999
- var tmp_3 = map.g2('trumpCardGoToPlayerWhoShuffleCards');
4000
- var tmp4_elvis_lhs = (!(tmp_3 == null) ? typeof tmp_3 === 'boolean' : false) ? tmp_3 : null;
4001
- var tmp35_trumpCardGoToPlayerWhoShuffleCards = tmp4_elvis_lhs == null ? false : tmp4_elvis_lhs;
4002
- var tmp_4 = map.g2('dealerCounterClockwise');
4003
- var tmp5_elvis_lhs = (!(tmp_4 == null) ? typeof tmp_4 === 'boolean' : false) ? tmp_4 : null;
4004
- var tmp36_dealerCounterClockwise = tmp5_elvis_lhs == null ? false : tmp5_elvis_lhs;
4005
- var tmp_5 = map.g2('dealerInitialCardsCount');
4006
- var tmp6_elvis_lhs = (!(tmp_5 == null) ? typeof tmp_5 === 'number' : false) ? tmp_5 : null;
4007
- var tmp37_dealerInitialCardsCount = tmp6_elvis_lhs == null ? 6 : tmp6_elvis_lhs;
4008
- var tmp_6 = map.g2('dealerFinalCardsCount');
4009
- var tmp7_elvis_lhs = (!(tmp_6 == null) ? typeof tmp_6 === 'number' : false) ? tmp_6 : null;
4010
- var tmp38_dealerFinalCardsCount = tmp7_elvis_lhs == null ? 9 : tmp7_elvis_lhs;
4011
- var tmp_7 = map.g2('contractTypes');
4012
- var tmp8_safe_receiver = (!(tmp_7 == null) ? isArray(tmp_7) : false) ? tmp_7 : null;
4013
- var tmp_8;
4014
- if (tmp8_safe_receiver == null) {
4015
- tmp_8 = null;
4016
- } else {
4017
- // Inline function 'kotlin.collections.map' call
4018
- // Inline function 'kotlin.collections.mapTo' call
4019
- var destination = ArrayList_init_$Create$_0(tmp8_safe_receiver.length);
4020
- var inductionVariable = 0;
4021
- var last = tmp8_safe_receiver.length;
4022
- while (inductionVariable < last) {
4023
- var item = tmp8_safe_receiver[inductionVariable];
4024
- inductionVariable = inductionVariable + 1 | 0;
4025
- // Inline function 'GameHelperImpl.mapRules.<anonymous>' call
4026
- var tmp$ret$0 = toRoundContractType(item);
4027
- destination.e(tmp$ret$0);
4028
- }
4029
- tmp_8 = destination;
4030
- }
4031
- var tmp9_safe_receiver = tmp_8;
4032
- var tmp_9;
4033
- if (tmp9_safe_receiver == null) {
4034
- tmp_9 = null;
4035
- } else {
4036
- // Inline function 'kotlin.collections.toTypedArray' call
4037
- tmp_9 = copyToArray(tmp9_safe_receiver);
4038
- }
4039
- var tmp10_elvis_lhs = tmp_9;
4040
- var tmp_10;
4041
- if (tmp10_elvis_lhs == null) {
4042
- // Inline function 'kotlin.collections.toTypedArray' call
4043
- var this_0 = Companion_getInstance_0().debertzContractTypes;
4044
- tmp_10 = copyToArray(this_0);
4045
- } else {
4046
- tmp_10 = tmp10_elvis_lhs;
4047
- }
4048
- var tmp39_contractTypes = tmp_10;
4049
- var tmp_11 = map.g2('bidTypes');
4050
- var tmp11_safe_receiver = (!(tmp_11 == null) ? isArray(tmp_11) : false) ? tmp_11 : null;
4051
- var tmp_12;
4052
- if (tmp11_safe_receiver == null) {
4053
- tmp_12 = null;
4054
- } else {
4055
- // Inline function 'kotlin.collections.map' call
4056
- // Inline function 'kotlin.collections.mapTo' call
4057
- var destination_0 = ArrayList_init_$Create$_0(tmp11_safe_receiver.length);
4058
- var inductionVariable_0 = 0;
4059
- var last_0 = tmp11_safe_receiver.length;
4060
- while (inductionVariable_0 < last_0) {
4061
- var item_0 = tmp11_safe_receiver[inductionVariable_0];
4062
- inductionVariable_0 = inductionVariable_0 + 1 | 0;
4063
- // Inline function 'GameHelperImpl.mapRules.<anonymous>' call
4064
- var tmp$ret$5 = toBidType(item_0);
4065
- destination_0.e(tmp$ret$5);
4066
- }
4067
- tmp_12 = destination_0;
4068
- }
4069
- var tmp12_safe_receiver = tmp_12;
4070
- var tmp_13;
4071
- if (tmp12_safe_receiver == null) {
4072
- tmp_13 = null;
4073
- } else {
4074
- // Inline function 'kotlin.collections.toTypedArray' call
4075
- tmp_13 = copyToArray(tmp12_safe_receiver);
4076
- }
4077
- var tmp13_elvis_lhs = tmp_13;
4078
- var tmp_14;
4079
- if (tmp13_elvis_lhs == null) {
4080
- // Inline function 'kotlin.emptyArray' call
4081
- tmp_14 = [];
4082
- } else {
4083
- tmp_14 = tmp13_elvis_lhs;
4084
- }
4085
- var tmp40_bidTypes = tmp_14;
4086
- var tmp_15 = map.g2('combinationsWithFirstCard');
4087
- var tmp14_safe_receiver = (!(tmp_15 == null) ? isArray(tmp_15) : false) ? tmp_15 : null;
4088
- var tmp_16;
4089
- if (tmp14_safe_receiver == null) {
4090
- tmp_16 = null;
4091
- } else {
4092
- // Inline function 'kotlin.collections.map' call
4093
- // Inline function 'kotlin.collections.mapTo' call
4094
- var destination_1 = ArrayList_init_$Create$_0(tmp14_safe_receiver.length);
4095
- var inductionVariable_1 = 0;
4096
- var last_1 = tmp14_safe_receiver.length;
4097
- while (inductionVariable_1 < last_1) {
4098
- var item_1 = tmp14_safe_receiver[inductionVariable_1];
4099
- inductionVariable_1 = inductionVariable_1 + 1 | 0;
4100
- // Inline function 'GameHelperImpl.mapRules.<anonymous>' call
4101
- var tmp$ret$10 = mapToCombinationType(item_1);
4102
- destination_1.e(tmp$ret$10);
4103
- }
4104
- tmp_16 = destination_1;
4105
- }
4106
- var tmp15_safe_receiver = tmp_16;
4107
- var tmp_17;
4108
- if (tmp15_safe_receiver == null) {
4109
- tmp_17 = null;
4110
- } else {
4111
- // Inline function 'kotlin.collections.toTypedArray' call
4112
- tmp_17 = copyToArray(tmp15_safe_receiver);
4113
- }
4114
- var tmp16_elvis_lhs = tmp_17;
4115
- var tmp_18;
4116
- if (tmp16_elvis_lhs == null) {
4117
- // Inline function 'kotlin.collections.toTypedArray' call
4118
- var this_1 = Companion_getInstance_1().debertzWithFirstCardCombinations;
4119
- tmp_18 = copyToArray(this_1);
4120
- } else {
4121
- tmp_18 = tmp16_elvis_lhs;
4122
- }
4123
- var tmp41_combinationsWithFirstCard = tmp_18;
4124
- var tmp_19 = map.g2('protectBella');
4125
- var tmp17_elvis_lhs = (!(tmp_19 == null) ? typeof tmp_19 === 'boolean' : false) ? tmp_19 : null;
4126
- var tmp42_protectBella = tmp17_elvis_lhs == null ? false : tmp17_elvis_lhs;
4127
- var tmp_20 = map.g2('oneTryToProtectBella');
4128
- var tmp18_elvis_lhs = (!(tmp_20 == null) ? typeof tmp_20 === 'boolean' : false) ? tmp_20 : null;
4129
- var tmp43_oneTryToProtectBella = tmp18_elvis_lhs == null ? false : tmp18_elvis_lhs;
4130
- var tmp_21 = map.g2('enableFourSevensCombination');
4131
- var tmp19_elvis_lhs = (!(tmp_21 == null) ? typeof tmp_21 === 'boolean' : false) ? tmp_21 : null;
4132
- var tmp44_enableFourSevensCombination = tmp19_elvis_lhs == null ? false : tmp19_elvis_lhs;
4133
- var tmp_22 = map.g2('enableTrumpSevenCombination');
4134
- var tmp20_elvis_lhs = (!(tmp_22 == null) ? typeof tmp_22 === 'boolean' : false) ? tmp_22 : null;
4135
- var tmp45_enableTrumpSevenCombination = tmp20_elvis_lhs == null ? false : tmp20_elvis_lhs;
4136
- var tmp_23 = map.g2('enableTrumpSevenCombinationAfterDistribution');
4137
- var tmp21_elvis_lhs = (!(tmp_23 == null) ? typeof tmp_23 === 'boolean' : false) ? tmp_23 : null;
4138
- var tmp46_enableTrumpSevenCombinationAfterDistribution = tmp21_elvis_lhs == null ? false : tmp21_elvis_lhs;
4139
- var tmp_24 = map.g2('checkTrumpCombination');
4140
- var tmp22_elvis_lhs = (!(tmp_24 == null) ? typeof tmp_24 === 'boolean' : false) ? tmp_24 : null;
4141
- var tmp47_checkTrumpCombination = tmp22_elvis_lhs == null ? false : tmp22_elvis_lhs;
4142
- var tmp_25 = map.g2('checkOnlyTrumpDebertz');
4143
- var tmp23_elvis_lhs = (!(tmp_25 == null) ? typeof tmp_25 === 'boolean' : false) ? tmp_25 : null;
4144
- var tmp48_checkOnlyTrumpDebertz = tmp23_elvis_lhs == null ? false : tmp23_elvis_lhs;
4145
- var tmp_26 = map.g2('distributePoints');
4146
- var tmp24_elvis_lhs = (!(tmp_26 == null) ? typeof tmp_26 === 'boolean' : false) ? tmp_26 : null;
4147
- var tmp49_distributePoints = tmp24_elvis_lhs == null ? false : tmp24_elvis_lhs;
4148
- var tmp_27 = map.g2('pointsDistributeMode');
4149
- var tmp25_safe_receiver = (!(tmp_27 == null) ? typeof tmp_27 === 'string' : false) ? tmp_27 : null;
4150
- var tmp26_elvis_lhs = tmp25_safe_receiver == null ? null : toPointsDistributeMode(tmp25_safe_receiver);
4151
- var tmp_28;
4152
- if (tmp26_elvis_lhs == null) {
4153
- var tmp_29;
4154
- var tmp_30 = map.g2('distributePoints');
4155
- if (((!(tmp_30 == null) ? typeof tmp_30 === 'boolean' : false) ? tmp_30 : null) === true) {
4156
- tmp_29 = PointsDistributeMode_ALL_getInstance();
4157
- } else {
4158
- tmp_29 = PointsDistributeMode_HIGHEST_PLAYER_getInstance();
4159
- }
4160
- tmp_28 = tmp_29;
4161
- } else {
4162
- tmp_28 = tmp26_elvis_lhs;
4163
- }
4164
- var tmp50_pointsDistributeMode = tmp_28;
4165
- var tmp_31 = map.g2('enableFineIfNoBribes');
4166
- var tmp27_elvis_lhs = (!(tmp_31 == null) ? typeof tmp_31 === 'boolean' : false) ? tmp_31 : null;
4167
- var tmp51_enableFineIfNoBribes = tmp27_elvis_lhs == null ? false : tmp27_elvis_lhs;
4168
- var tmp_32 = map.g2('fineIfNoBribes');
4169
- var tmp28_elvis_lhs = (!(tmp_32 == null) ? typeof tmp_32 === 'number' : false) ? tmp_32 : null;
4170
- var tmp52_fineIfNoBribes = tmp28_elvis_lhs == null ? 50 : tmp28_elvis_lhs;
4171
- var tmp_33 = map.g2('enableFineAfterThirdByte');
4172
- var tmp29_elvis_lhs = (!(tmp_33 == null) ? typeof tmp_33 === 'boolean' : false) ? tmp_33 : null;
4173
- var tmp53_enableFineAfterThirdFailedContract = tmp29_elvis_lhs == null ? false : tmp29_elvis_lhs;
4174
- var tmp_34 = map.g2('fineAfterThirdFailedContract');
4175
- var tmp30_elvis_lhs = (!(tmp_34 == null) ? typeof tmp_34 === 'number' : false) ? tmp_34 : null;
4176
- var tmp54_fineAfterThirdFailedContract = tmp30_elvis_lhs == null ? 100 : tmp30_elvis_lhs;
4177
- return new Rules(tmp31_needToPutHigherTrump, tmp32_playerWhoChooseSuitGoFirst, tmp33_winnerShuffleCards, tmp34_playWithoutLiabilities, tmp35_trumpCardGoToPlayerWhoShuffleCards, tmp37_dealerInitialCardsCount, tmp38_dealerFinalCardsCount, tmp36_dealerCounterClockwise, tmp39_contractTypes, tmp40_bidTypes, tmp41_combinationsWithFirstCard, tmp42_protectBella, tmp43_oneTryToProtectBella, tmp44_enableFourSevensCombination, tmp45_enableTrumpSevenCombination, tmp46_enableTrumpSevenCombinationAfterDistribution, tmp47_checkTrumpCombination, tmp48_checkOnlyTrumpDebertz, tmp49_distributePoints, tmp50_pointsDistributeMode, tmp53_enableFineAfterThirdFailedContract, tmp54_fineAfterThirdFailedContract, tmp51_enableFineIfNoBribes, tmp52_fineIfNoBribes);
4178
- };
4179
- protoOf(GameHelperImpl).prepareConfigObjectWithPagination = function (config) {
4180
- var map = mapOfObject(config);
4181
- var tmp = map.g2('limit');
4182
- var tmp0_safe_receiver = (!(tmp == null) ? typeof tmp === 'number' : false) ? tmp : null;
4183
- var tmp_0;
4184
- if (tmp0_safe_receiver == null) {
4185
- tmp_0 = null;
4186
- } else {
4187
- // Inline function 'kotlin.also' call
4188
- // Inline function 'kotlin.contracts.contract' call
4189
- // Inline function 'GameHelperImpl.prepareConfigObjectWithPagination.<anonymous>' call
4190
- validateLimit(this, tmp0_safe_receiver);
4191
- tmp_0 = tmp0_safe_receiver;
4192
- }
4193
- var limit = tmp_0;
4194
- var jsObject = prepareConfigObjectInternal(this, map);
4195
- jsObject['limit'] = limit == null ? 20 : limit;
4196
- return jsObject;
4197
- };
4198
- protoOf(GameHelperImpl).prepareConfigObject = function (config) {
4199
- var map = mapOfObject(config);
4200
- return prepareConfigObjectInternal(this, map);
4201
- };
4202
- protoOf(GameHelperImpl).isValidConfigObject = function (config) {
4203
- var map = mapOfObject(config);
4204
- var rules = map.g2('rules');
4205
- var tmp = getValue(map, 'players');
4206
- var tmp_0 = (!(tmp == null) ? typeof tmp === 'number' : false) ? tmp : THROW_CCE();
4207
- var tmp_1 = getValue(map, 'points');
4208
- var tmp_2 = (!(tmp_1 == null) ? typeof tmp_1 === 'number' : false) ? tmp_1 : THROW_CCE();
4209
- var tmp_3 = getValue(map, 'timeoutTime');
4210
- var tmp_4 = (!(tmp_3 == null) ? typeof tmp_3 === 'number' : false) ? tmp_3 : THROW_CCE();
4211
- var tmp_5 = getValue(map, 'rulesPreset');
4212
- var tmp_6 = (!(tmp_5 == null) ? typeof tmp_5 === 'string' : false) ? tmp_5 : THROW_CCE();
4213
- var tmp_7;
4214
- if (rules != null && rules != undefined) {
4215
- tmp_7 = this.mapRules(rules);
4216
- } else {
4217
- tmp_7 = null;
4218
- }
4219
- return this.isValidConfig(tmp_0, tmp_2, tmp_4, tmp_6, tmp_7);
4220
- };
4221
- protoOf(GameHelperImpl).isValidConfig = function (players, points, timeoutTime, rulesPreset, rules) {
4222
- validatePoints(this, points);
4223
- validatePlayers(this, players);
4224
- validateTimeoutTime(this, timeoutTime);
4225
- validateRulesSetType(this, rulesPreset);
4226
- validateRules(this, rules);
4227
- return true;
4228
- };
4229
- protoOf(GameHelperImpl).getRulesByType = function (rulesSetType) {
4230
- var tmp;
4231
- switch (rulesSetType.n2_1) {
4232
- case 0:
4233
- tmp = Companion_instance_4.belot();
4234
- break;
4235
- case 1:
4236
- tmp = Companion_instance_4.klabor();
4237
- break;
4238
- case 2:
4239
- tmp = Companion_instance_4.debertzCommon();
4240
- break;
4241
- case 3:
4242
- tmp = Companion_instance_4.kharkiv();
4243
- break;
4244
- case 4:
4245
- tmp = Companion_instance_4.saltivka();
4246
- break;
4247
- case 5:
4248
- throw IllegalStateException_init_$Create$("You can't use default custom rule, you need to provide own one");
4249
- default:
4250
- noWhenBranchMatchedException();
4251
- break;
4252
- }
4253
- return tmp;
4254
- };
4255
- protoOf(GameHelperImpl).getRulesByString = function (name) {
4256
- var tmp;
4257
- switch (name) {
4258
- case 'belot':
4259
- tmp = Companion_instance_4.belot();
4260
- break;
4261
- case 'klabor':
4262
- tmp = Companion_instance_4.klabor();
4263
- break;
4264
- case 'debertzCommon':
4265
- tmp = Companion_instance_4.debertzCommon();
4266
- break;
4267
- case 'debertzKharkiv':
4268
- tmp = Companion_instance_4.kharkiv();
4269
- break;
4270
- case 'custom':
4271
- throw IllegalStateException_init_$Create$("You can't use default custom rule, you need to provide own one");
4272
- default:
4273
- throw IllegalStateException_init_$Create$("Can't support this " + name);
4274
- }
4275
- return tmp;
4276
- };
4277
- protoOf(GameHelperImpl).mapRulesSetType = function (name) {
4278
- return valueOf(name);
4279
- };
4280
- function GameResources() {
4281
- }
4282
- var AvatarSet_ORIGIN_instance;
4283
- var AvatarSet_NOSTALGIA_instance;
4284
- function values() {
4285
- return [AvatarSet_ORIGIN_getInstance(), AvatarSet_NOSTALGIA_getInstance()];
4286
- }
4287
- var AvatarSet_entriesInitialized;
4288
- function AvatarSet_initEntries() {
4289
- if (AvatarSet_entriesInitialized)
4290
- return Unit_instance;
4291
- AvatarSet_entriesInitialized = true;
4292
- AvatarSet_ORIGIN_instance = new AvatarSet('ORIGIN', 0);
4293
- AvatarSet_NOSTALGIA_instance = new AvatarSet('NOSTALGIA', 1);
4294
- }
4295
- function getRandomAvatarData($this, existingNicknames) {
4296
- var tries = 0;
4297
- var data = getRandomAvatarData_0($this);
4298
- $l$loop: while (tries < 5) {
4299
- var nickname = getNicknameByIndex($this, data);
4300
- var tmp$ret$1;
4301
- $l$block: {
4302
- // Inline function 'kotlin.collections.none' call
4303
- var inductionVariable = 0;
4304
- var last = existingNicknames.length;
4305
- while (inductionVariable < last) {
4306
- var element = existingNicknames[inductionVariable];
4307
- inductionVariable = inductionVariable + 1 | 0;
4308
- // Inline function 'GameResourcesImpl.getRandomAvatarData.<anonymous>' call
4309
- if (element === nickname) {
4310
- tmp$ret$1 = false;
4311
- break $l$block;
4312
- }
4313
- }
4314
- tmp$ret$1 = true;
4315
- }
4316
- if (tmp$ret$1) {
4317
- break $l$loop;
4318
- }
4319
- data = getRandomAvatarData_0($this);
4320
- tries = tries + 1 | 0;
4321
- }
4322
- return data;
4323
- }
4324
- function getRandomAvatarData_0($this) {
4325
- var avatarSetNumber = Default_getInstance().og(values().length);
4326
- var avatarSet = values()[avatarSetNumber];
4327
- return new AvatarData(Default_getInstance().og(avatarSet.z9g()), avatarSet);
4328
- }
4329
- function getAvatarUrlByIndex($this, data) {
4330
- return mapToPattern($this, data);
4331
- }
4332
- function getNicknameByIndex($this, data) {
4333
- return data.b9h_1.c9h(data.a9h_1);
4334
- }
4335
- function mapToPattern($this, data) {
4336
- return 'debertz://raspberry.games/' + data.b9h_1.n2_1 + '/' + data.a9h_1;
4337
- }
4338
- function Companion_2() {
4339
- Companion_instance_12 = this;
4340
- this.d9h_1 = 'debertz://raspberry.games';
4341
- var tmp = this;
4342
- // Inline function 'kotlin.arrayOf' call
4343
- // Inline function 'kotlin.js.unsafeCast' call
4344
- // Inline function 'kotlin.js.asDynamic' call
4345
- tmp.e9h_1 = ['Helen', 'Kelvin', 'Josh', 'Cler', 'Anna', 'Emily', 'Tom', 'Peter', 'Kate', 'Lucy', 'Bob', 'Holly', 'Alex', 'Mark', 'Sarah', 'Naomi'];
4346
- var tmp_0 = this;
4347
- // Inline function 'kotlin.arrayOf' call
4348
- // Inline function 'kotlin.js.unsafeCast' call
4349
- // Inline function 'kotlin.js.asDynamic' call
4350
- tmp_0.f9h_1 = ['\u0422\u0430\u043D\u044F', 'TheBest', '\u0425\u0430\u0440\u043A\u0456\u0432\u041C\u0456\u0441\u0442\u043E\u0413\u0435\u0440\u043E\u0439', '\u0412\u0430\u043B\u044F', '\u041C\u0430\u0440\u0433\u0430\u0440\u0438\u0442\u0430', 'Dasha', '\u0410\u0440\u0442\u0435\u043C', '\u041F\u0435\u0442\u0440\u043E\u0432\u0438\u0447', '\u041A\u0440\u0438\u0441', '\u041C\u0430\u0440\u0456\u0430\u043D\u0430', '\u0421\u0430\u043B\u0442\u0456\u0432\u043A\u0430', '\u042F\u043D\u0430', 'Alex', '\u041E\u0434\u0435\u0441\u0441\u0430\u041C\u0430\u043C\u0430', 'Vika', '\u0421\u0432\u0456\u0442\u043B\u0430\u043D\u0430'];
4351
- var tmp_1 = this;
4352
- // Inline function 'kotlin.arrayOf' call
4353
- // Inline function 'kotlin.js.unsafeCast' call
4354
- // Inline function 'kotlin.js.asDynamic' call
4355
- tmp_1.g9h_1 = ['Fedya', 'Shurik', 'Student', 'Student girl', 'District policeman', 'George', 'Zina', 'Shuller', 'Tanya', 'Katerina', 'Innocent', 'Lyolik', 'Nina', 'Experienced', 'Jigid', 'Just a Tsar'];
4356
- var tmp_2 = this;
4357
- // Inline function 'kotlin.arrayOf' call
4358
- // Inline function 'kotlin.js.unsafeCast' call
4359
- // Inline function 'kotlin.js.asDynamic' call
4360
- tmp_2.h9h_1 = ['\u0423\u0441\u0456\u043C\u0414\u043E\u0431\u0440\u0430', '\u0410\u043B\u0435\u043A\u0441', 'MOLOTOK', '\u041B\u042F\u041B\u042F', '\u0406\u0412\u0410\u041D', '\u041C\u0438\u043A\u0438\u0442\u0430', '\u0410\u043B\u0456\u0441\u0430', '\u041C\u0430\u043A\u0441\u0438\u043C', '\u0421\u043E\u043B\u043E\u043C\u0456\u044F', '\u0414\u0436\u0435\u0432\u0435\u043B\u0456\u043D\u0430', '\u041A\u0441\u044E\u0445\u0430', '\u0422\u0410\u0420\u0410\u0421', '\u041E\u043B\u044F', '\u0414\u043E\u0420\u043E\u0431\u043E\u0442\u0438', '\u0421\u043B\u0430\u0432\u0430\u0417\u0421\u0423!', '\u0426\u0430\u0440\u044C\u0414\u0435\u0431\u0430'];
4361
- }
4362
- var Companion_instance_12;
4363
- function Companion_getInstance_5() {
4364
- if (Companion_instance_12 == null)
4365
- new Companion_2();
4366
- return Companion_instance_12;
4367
- }
4368
- function AvatarSet(name, ordinal) {
4369
- Enum.call(this, name, ordinal);
4370
- }
4371
- protoOf(AvatarSet).z9g = function () {
4372
- var tmp;
4373
- switch (this.n2_1) {
4374
- case 0:
4375
- tmp = Companion_getInstance_5().f9h_1.length;
4376
- break;
4377
- case 1:
4378
- tmp = Companion_getInstance_5().h9h_1.length;
4379
- break;
4380
- default:
4381
- noWhenBranchMatchedException();
4382
- break;
4383
- }
4384
- return tmp;
4385
- };
4386
- protoOf(AvatarSet).c9h = function (index) {
4387
- var tmp;
4388
- switch (this.n2_1) {
4389
- case 0:
4390
- tmp = Companion_getInstance_5().f9h_1[index];
4391
- break;
4392
- case 1:
4393
- tmp = Companion_getInstance_5().h9h_1[index];
4394
- break;
4395
- default:
4396
- noWhenBranchMatchedException();
4397
- break;
4398
- }
4399
- return tmp;
4400
- };
4401
- function AvatarData(index, avatarSet) {
4402
- this.a9h_1 = index;
4403
- this.b9h_1 = avatarSet;
4404
- }
4405
- function AvatarSet_ORIGIN_getInstance() {
4406
- AvatarSet_initEntries();
4407
- return AvatarSet_ORIGIN_instance;
4408
- }
4409
- function AvatarSet_NOSTALGIA_getInstance() {
4410
- AvatarSet_initEntries();
4411
- return AvatarSet_NOSTALGIA_instance;
4412
- }
4413
- function GameResourcesImpl() {
4414
- Companion_getInstance_5();
4415
- }
4416
- protoOf(GameResourcesImpl).w9g = function (playerId, existingNicknames) {
4417
- var data = getRandomAvatarData(this, existingNicknames);
4418
- return new GameUserInfo(playerId, getNicknameByIndex(this, data), getAvatarUrlByIndex(this, data), true);
4419
- };
4420
- protoOf(GameResourcesImpl).createBotUsers = function (playerIds) {
4421
- // Inline function 'kotlin.collections.mutableListOf' call
4422
- var users = ArrayList_init_$Create$();
4423
- var inductionVariable = 0;
4424
- var last = playerIds.length;
4425
- while (inductionVariable < last) {
4426
- var playerId = playerIds[inductionVariable];
4427
- inductionVariable = inductionVariable + 1 | 0;
4428
- // Inline function 'kotlin.collections.toTypedArray' call
4429
- // Inline function 'kotlin.collections.map' call
4430
- // Inline function 'kotlin.collections.mapTo' call
4431
- var destination = ArrayList_init_$Create$_0(collectionSizeOrDefault(users, 10));
4432
- var tmp0_iterator = users.j();
4433
- while (tmp0_iterator.k()) {
4434
- var item = tmp0_iterator.l();
4435
- // Inline function 'GameResourcesImpl.createBotUsers.<anonymous>' call
4436
- var tmp$ret$1 = item.name;
4437
- destination.e(tmp$ret$1);
4438
- }
4439
- var tmp$ret$4 = copyToArray(destination);
4440
- var user = this.createBotUser(playerId, tmp$ret$4);
4441
- users.e(user);
4442
- }
4443
- // Inline function 'kotlin.collections.toTypedArray' call
4444
- return copyToArray(users);
4445
- };
4446
3391
  function GameEngineController() {
4447
3392
  }
4448
3393
  function createGameServerController(loggerCallback, randomOrgConfig) {
@@ -4451,30 +3396,30 @@
4451
3396
  }
4452
3397
  function _get_controllerLogger__nbd727($this) {
4453
3398
  // Inline function 'kotlin.getValue' call
4454
- var this_0 = $this.q9h_1;
3399
+ var this_0 = $this.b9i_1;
4455
3400
  controllerLogger$factory();
4456
3401
  return this_0.u();
4457
3402
  }
4458
3403
  function _get_di__ndbzja($this) {
4459
3404
  // Inline function 'kotlin.getValue' call
4460
- var this_0 = $this.r9h_1;
3405
+ var this_0 = $this.c9i_1;
4461
3406
  di$factory();
4462
3407
  return this_0.u();
4463
3408
  }
4464
3409
  function createDI($this, combinedLogger, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares, externalModule) {
4465
- var tmp = Companion_instance_5;
3410
+ var tmp = Companion_instance_3;
4466
3411
  return tmp.s5u(VOID, GameServerEngineControllerImpl$createDI$lambda(combinedLogger, externalModule, $this, coreConfig, serverConfig, logicConfig, botConfig, dealerConfig, externalReducers, externalMiddlewares));
4467
3412
  }
4468
3413
  function GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this$0) {
4469
3414
  return function () {
4470
3415
  var tmp;
4471
- if (this$0.o9h_1 == null) {
3416
+ if (this$0.z9h_1 == null) {
4472
3417
  tmp = null;
4473
3418
  } else {
4474
3419
  // Inline function 'kotlin.let' call
4475
3420
  // Inline function 'kotlin.contracts.contract' call
4476
3421
  // Inline function 'GameServerEngineControllerImpl.controllerLogger$delegate.<anonymous>.<anonymous>' call
4477
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.o9h_1)]));
3422
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.z9h_1)]));
4478
3423
  }
4479
3424
  var tmp1_elvis_lhs = tmp;
4480
3425
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -4502,27 +3447,27 @@
4502
3447
  tmp_0.h5y(tmp$ret$3);
4503
3448
  $this$DI.l5u(jsonModule());
4504
3449
  $this$DI.l5u(serverHelpersModule());
4505
- $this$DI.l5u(randomOrgModule(this$0.p9h_1));
3450
+ $this$DI.l5u(randomOrgModule(this$0.a9i_1));
4506
3451
  return Unit_instance;
4507
3452
  };
4508
3453
  }
4509
3454
  function GameServerEngineControllerImpl$di$delegate$lambda(this$0) {
4510
3455
  return function () {
4511
- var tmp = Companion_instance_5;
3456
+ var tmp = Companion_instance_3;
4512
3457
  return tmp.s5u(VOID, GameServerEngineControllerImpl$di$delegate$lambda$lambda(this$0));
4513
3458
  };
4514
3459
  }
4515
3460
  function _no_name_provided__qut3iv_4($item) {
4516
- this.x9h_1 = $item;
3461
+ this.i9i_1 = $item;
4517
3462
  }
4518
3463
  protoOf(_no_name_provided__qut3iv_4).d6f = function (action) {
4519
3464
  return isInterface(action, Action);
4520
3465
  };
4521
- protoOf(_no_name_provided__qut3iv_4).f8z = function (state, action) {
4522
- return this.x9h_1(state, isInterface(action, Action) ? action : THROW_CCE());
3466
+ protoOf(_no_name_provided__qut3iv_4).l8z = function (state, action) {
3467
+ return this.i9i_1(state, isInterface(action, Action) ? action : THROW_CCE());
4523
3468
  };
4524
3469
  protoOf(_no_name_provided__qut3iv_4).v6g = function (state, action) {
4525
- return this.f8z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
3470
+ return this.l8z((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
4526
3471
  };
4527
3472
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda$lambda($fileLoggerOutput) {
4528
3473
  return function ($this$singleton) {
@@ -4579,7 +3524,7 @@
4579
3524
  }
4580
3525
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0($gameServer) {
4581
3526
  return function (it) {
4582
- var tmp0_elvis_lhs = Companion_instance_6.b94(it);
3527
+ var tmp0_elvis_lhs = Companion_instance_4.h94(it);
4583
3528
  var tmp;
4584
3529
  if (tmp0_elvis_lhs == null) {
4585
3530
  var tmp1_safe_receiver = $gameServer.n67().y6l_1;
@@ -4592,7 +3537,7 @@
4592
3537
  }
4593
3538
  function GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1($gameServer) {
4594
3539
  return function (it) {
4595
- var tmp0_elvis_lhs = Companion_instance_7.m92(it);
3540
+ var tmp0_elvis_lhs = Companion_instance_5.s92(it);
4596
3541
  var tmp;
4597
3542
  if (tmp0_elvis_lhs == null) {
4598
3543
  var tmp1_safe_receiver = $gameServer.n67().y6l_1;
@@ -4614,7 +3559,7 @@
4614
3559
  // Inline function 'kotlin.contracts.contract' call
4615
3560
  $this$DI.l5u(tmp0_safe_receiver);
4616
3561
  }
4617
- $this$DI.l5u(dealerModule(this$0.randomPoolProvider, this$0.p9h_1));
3562
+ $this$DI.l5u(dealerModule(this$0.randomPoolProvider, this$0.a9i_1));
4618
3563
  $this$DI.l5u(coreModule($coreConfig));
4619
3564
  $this$DI.l5u(createGameServerDI($serverConfig, $logicConfig, $botConfig, $dealerConfig, $externalReducers, $externalMiddlewares));
4620
3565
  return Unit_instance;
@@ -4623,76 +3568,76 @@
4623
3568
  function GameServerEngineControllerImpl(loggerCallback, randomOrgConfig, production) {
4624
3569
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
4625
3570
  production = production === VOID ? true : production;
4626
- this.o9h_1 = loggerCallback;
4627
- this.p9h_1 = randomOrgConfig;
3571
+ this.z9h_1 = loggerCallback;
3572
+ this.a9i_1 = randomOrgConfig;
4628
3573
  AppEnvironment_getInstance().g6l(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
4629
3574
  var tmp = this;
4630
- tmp.q9h_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
3575
+ tmp.b9i_1 = lazy(GameServerEngineControllerImpl$controllerLogger$delegate$lambda(this));
4631
3576
  var tmp_0 = this;
4632
- tmp_0.r9h_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
3577
+ tmp_0.c9i_1 = lazy(GameServerEngineControllerImpl$di$delegate$lambda(this));
4633
3578
  var tmp_1 = this;
4634
3579
  // Inline function 'org.kodein.di.instance' call
4635
3580
  var this_0 = _get_di__ndbzja(this);
4636
3581
  // Inline function 'org.kodein.type.generic' call
4637
3582
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
4638
3583
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4639
- tmp_1.s9h_1 = Instance(this_0, tmp$ret$0, null).e60(this, parser$factory());
3584
+ tmp_1.d9i_1 = Instance(this_0, tmp$ret$0, null).e60(this, parser$factory());
4640
3585
  var tmp_3 = this;
4641
3586
  // Inline function 'org.kodein.di.instance' call
4642
3587
  var this_1 = _get_di__ndbzja(this);
4643
3588
  // Inline function 'org.kodein.type.generic' call
4644
3589
  var tmp_4 = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
4645
3590
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
4646
- tmp_3.t9h_1 = Instance(this_1, tmp$ret$2, null).e60(this, helper$factory());
3591
+ tmp_3.e9i_1 = Instance(this_1, tmp$ret$2, null).e60(this, helper$factory());
4647
3592
  var tmp_5 = this;
4648
3593
  // Inline function 'org.kodein.di.instance' call
4649
3594
  var this_2 = _get_di__ndbzja(this);
4650
3595
  // Inline function 'org.kodein.type.generic' call
4651
3596
  var tmp_6 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
4652
3597
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
4653
- tmp_5.u9h_1 = Instance(this_2, tmp$ret$4, null).e60(this, resources$factory());
3598
+ tmp_5.f9i_1 = Instance(this_2, tmp$ret$4, null).e60(this, resources$factory());
4654
3599
  var tmp_7 = this;
4655
3600
  // Inline function 'org.kodein.di.instance' call
4656
3601
  var this_3 = _get_di__ndbzja(this);
4657
3602
  // Inline function 'org.kodein.type.generic' call
4658
3603
  var tmp_8 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
4659
3604
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
4660
- tmp_7.v9h_1 = Instance(this_3, tmp$ret$6, null).e60(this, test$factory());
3605
+ tmp_7.g9i_1 = Instance(this_3, tmp$ret$6, null).e60(this, test$factory());
4661
3606
  var tmp_9 = this;
4662
3607
  // Inline function 'org.kodein.di.instance' call
4663
3608
  var this_4 = _get_di__ndbzja(this);
4664
3609
  // Inline function 'org.kodein.type.generic' call
4665
3610
  var tmp_10 = typeToken(createKType(getKClass(RandomPoolProvider), arrayOf([]), false));
4666
3611
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
4667
- tmp_9.w9h_1 = Instance(this_4, tmp$ret$8, null).e60(this, randomPoolProvider$factory());
3612
+ tmp_9.h9i_1 = Instance(this_4, tmp$ret$8, null).e60(this, randomPoolProvider$factory());
4668
3613
  }
4669
- protoOf(GameServerEngineControllerImpl).i9h = function () {
3614
+ protoOf(GameServerEngineControllerImpl).t9h = function () {
4670
3615
  // Inline function 'kotlin.getValue' call
4671
- var this_0 = this.s9h_1;
3616
+ var this_0 = this.d9i_1;
4672
3617
  parser$factory_0();
4673
3618
  return this_0.u();
4674
3619
  };
4675
- protoOf(GameServerEngineControllerImpl).k9h = function () {
3620
+ protoOf(GameServerEngineControllerImpl).v9h = function () {
4676
3621
  // Inline function 'kotlin.getValue' call
4677
- var this_0 = this.t9h_1;
3622
+ var this_0 = this.e9i_1;
4678
3623
  helper$factory_0();
4679
3624
  return this_0.u();
4680
3625
  };
4681
- protoOf(GameServerEngineControllerImpl).l9h = function () {
3626
+ protoOf(GameServerEngineControllerImpl).w9h = function () {
4682
3627
  // Inline function 'kotlin.getValue' call
4683
- var this_0 = this.u9h_1;
3628
+ var this_0 = this.f9i_1;
4684
3629
  resources$factory_0();
4685
3630
  return this_0.u();
4686
3631
  };
4687
- protoOf(GameServerEngineControllerImpl).j9h = function () {
3632
+ protoOf(GameServerEngineControllerImpl).u9h = function () {
4688
3633
  // Inline function 'kotlin.getValue' call
4689
- var this_0 = this.v9h_1;
3634
+ var this_0 = this.g9i_1;
4690
3635
  test$factory_0();
4691
3636
  return this_0.u();
4692
3637
  };
4693
- protoOf(GameServerEngineControllerImpl).m9h = function () {
3638
+ protoOf(GameServerEngineControllerImpl).x9h = function () {
4694
3639
  // Inline function 'kotlin.getValue' call
4695
- var this_0 = this.w9h_1;
3640
+ var this_0 = this.h9i_1;
4696
3641
  randomPoolProvider$factory_0();
4697
3642
  return this_0.u();
4698
3643
  };
@@ -4702,8 +3647,8 @@
4702
3647
  protoOf(GameServerEngineControllerImpl).createGameEngine = function () {
4703
3648
  return this.createGameEngineWithLogic();
4704
3649
  };
4705
- protoOf(GameServerEngineControllerImpl).n9h = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
4706
- var combinedLogger = Companion_instance_8.qm();
3650
+ protoOf(GameServerEngineControllerImpl).y9h = function (reducers, middlewares, serverConfig, logicConfig, dealerConfig, coreConfig) {
3651
+ var combinedLogger = Companion_instance_6.qm();
4707
3652
  var tmp;
4708
3653
  if (coreConfig.fileLogsEnabled) {
4709
3654
  tmp = new FileLoggerOutputImpl();
@@ -4712,8 +3657,8 @@
4712
3657
  }
4713
3658
  var fileLoggerOutput = tmp;
4714
3659
  var tmp_0;
4715
- if (!(this.o9h_1 == null)) {
4716
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.o9h_1));
3660
+ if (!(this.z9h_1 == null)) {
3661
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.z9h_1));
4717
3662
  } else {
4718
3663
  tmp_0 = null;
4719
3664
  }
@@ -4756,12 +3701,12 @@
4756
3701
  var gameServer = tmp_1.v5v(tmp$ret$7, null);
4757
3702
  if (!(fileLoggerOutput == null)) {
4758
3703
  var tmp_3 = fileLoggerOutput;
4759
- tmp_3.q93_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
3704
+ tmp_3.w93_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_0(gameServer);
4760
3705
  combinedLogger.sm(fileLoggerOutput);
4761
3706
  }
4762
3707
  if (!(callbackWrapperLoggerOutput == null)) {
4763
3708
  var tmp_4 = callbackWrapperLoggerOutput;
4764
- tmp_4.o92_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
3709
+ tmp_4.u92_1 = GameServerEngineControllerImpl$createGameEngineWithLogic$lambda_1(gameServer);
4765
3710
  combinedLogger.sm(callbackWrapperLoggerOutput);
4766
3711
  }
4767
3712
  return gameServer;
@@ -4826,58 +3771,17 @@
4826
3771
  return receiver.randomPoolProvider;
4827
3772
  }, null);
4828
3773
  }
4829
- function mapToRoom(_this__u8e3s4) {
4830
- // Inline function 'kotlin.takeIf' call
4831
- var this_0 = _this__u8e3s4.rules;
4832
- // Inline function 'kotlin.contracts.contract' call
4833
- var tmp;
4834
- // Inline function 'mapToRoom.<anonymous>' call
4835
- if (_this__u8e3s4.rulesSetType.isCustom) {
4836
- tmp = this_0;
4837
- } else {
4838
- tmp = null;
4839
- }
4840
- var tmp0_safe_receiver = tmp;
4841
- var tmp1_rules = tmp0_safe_receiver == null ? null : mapToDto(tmp0_safe_receiver);
4842
- var tmp2_rulesPreset = _this__u8e3s4.rulesSetType.value;
4843
- var tmp3_players = _this__u8e3s4.playersMode.value;
4844
- var tmp4_points = _this__u8e3s4.pointsMode.value;
4845
- var tmp5_timeoutTime = _this__u8e3s4.timeoutTimeMillis / 1000 | 0;
4846
- // Inline function 'kotlin.takeIf' call
4847
- var this_1 = _this__u8e3s4.isPrivate;
4848
- // Inline function 'kotlin.contracts.contract' call
4849
- var tmp_0;
4850
- // Inline function 'mapToRoom.<anonymous>' call
4851
- if (this_1) {
4852
- tmp_0 = this_1;
4853
- } else {
4854
- tmp_0 = null;
4855
- }
4856
- var tmp6_isPrivate = tmp_0;
4857
- // Inline function 'kotlin.takeIf' call
4858
- var this_2 = _this__u8e3s4.options.isEnableChat;
4859
- // Inline function 'kotlin.contracts.contract' call
4860
- var tmp_1;
4861
- // Inline function 'mapToRoom.<anonymous>' call
4862
- if (this_2) {
4863
- tmp_1 = this_2;
4864
- } else {
4865
- tmp_1 = null;
4866
- }
4867
- var tmp7_isChatEnabled = tmp_1;
4868
- return new RoomConfig(tmp3_players, tmp4_points, tmp5_timeoutTime, tmp2_rulesPreset, tmp6_isPrivate, tmp7_isChatEnabled, tmp1_rules);
4869
- }
4870
3774
  function TestHelper() {
4871
3775
  }
4872
3776
  function _get_playerAnswerInteractor__msggz1($this) {
4873
3777
  // Inline function 'kotlin.getValue' call
4874
- var this_0 = $this.a9i_1;
3778
+ var this_0 = $this.l9i_1;
4875
3779
  playerAnswerInteractor$factory_0();
4876
3780
  return this_0.u();
4877
3781
  }
4878
3782
  function TestHelperImpl$di$lambda$lambda(this$0) {
4879
3783
  return function ($this$singleton) {
4880
- return this$0.y9h_1;
3784
+ return this$0.j9i_1;
4881
3785
  };
4882
3786
  }
4883
3787
  function TestHelperImpl$di$lambda(this$0) {
@@ -4906,20 +3810,20 @@
4906
3810
  return emptyMap();
4907
3811
  }
4908
3812
  function TestHelperImpl(logger) {
4909
- this.y9h_1 = logger;
3813
+ this.j9i_1 = logger;
4910
3814
  var tmp = this;
4911
- var tmp_0 = Companion_instance_5;
4912
- tmp.z9h_1 = tmp_0.s5u(VOID, TestHelperImpl$di$lambda(this));
3815
+ var tmp_0 = Companion_instance_3;
3816
+ tmp.k9i_1 = tmp_0.s5u(VOID, TestHelperImpl$di$lambda(this));
4913
3817
  var tmp_1 = this;
4914
3818
  // Inline function 'org.kodein.di.instance' call
4915
- var this_0 = this.z9h_1;
3819
+ var this_0 = this.k9i_1;
4916
3820
  // Inline function 'org.kodein.type.generic' call
4917
3821
  var tmp_2 = typeToken(createKType(getKClass(PlayerAnswerInteractor), arrayOf([]), false));
4918
3822
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
4919
- tmp_1.a9i_1 = Instance(this_0, tmp$ret$0, null).e60(this, playerAnswerInteractor$factory());
3823
+ tmp_1.l9i_1 = Instance(this_0, tmp$ret$0, null).e60(this, playerAnswerInteractor$factory());
4920
3824
  }
4921
3825
  protoOf(TestHelperImpl).getPlayerAnswer = function (table, playerId, botConfig) {
4922
- return _get_playerAnswerInteractor__msggz1(this).c8d(playerId, table, botConfig);
3826
+ return _get_playerAnswerInteractor__msggz1(this).g8d(playerId, table, botConfig);
4923
3827
  };
4924
3828
  protoOf(TestHelperImpl).getPlayerAnswerFromClientAction = function (table, currentPlayerId, action, botConfig) {
4925
3829
  var mechanicAction = mapFromClient(action, new FromClientActionPayloadProvider(currentPlayerId, TestHelperImpl$getPlayerAnswerFromClientAction$lambda));
@@ -4927,7 +3831,7 @@
4927
3831
  var tmp$ret$0;
4928
3832
  $l$block_0: {
4929
3833
  // Inline function 'kotlin.collections.any' call
4930
- var this_0 = mechanicAction.w8p();
3834
+ var this_0 = mechanicAction.c8q();
4931
3835
  var tmp;
4932
3836
  if (isInterface(this_0, Collection)) {
4933
3837
  tmp = this_0.p();
@@ -4960,7 +3864,7 @@
4960
3864
  var tmp$ret$0;
4961
3865
  $l$block_0: {
4962
3866
  // Inline function 'kotlin.collections.any' call
4963
- var this_0 = action.w8p();
3867
+ var this_0 = action.c8q();
4964
3868
  var tmp;
4965
3869
  if (isInterface(this_0, Collection)) {
4966
3870
  tmp = this_0.p();
@@ -5006,7 +3910,7 @@
5006
3910
  $this$Module.l5u(engineHelpersModule());
5007
3911
  // Inline function 'org.kodein.di.bind' call
5008
3912
  // Inline function 'org.kodein.type.generic' call
5009
- var tmp = typeToken(createKType(getKClass(GameHelper), arrayOf([]), false));
3913
+ var tmp = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
5010
3914
  var tmp$ret$0 = isInterface(tmp, TypeToken) ? tmp : THROW_CCE();
5011
3915
  var tmp_0 = $this$Module.j5u(tmp$ret$0, null, null);
5012
3916
  // Inline function 'org.kodein.di.singleton' call
@@ -5015,46 +3919,13 @@
5015
3919
  var tmp_2 = $this$Module.m5u();
5016
3920
  var tmp_3 = $this$Module.n5u();
5017
3921
  // Inline function 'org.kodein.type.generic' call
5018
- var tmp_4 = typeToken(createKType(getKClass(GameHelperImpl), arrayOf([]), false));
3922
+ var tmp_4 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
5019
3923
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
5020
3924
  var tmp$ret$3 = new Singleton(tmp_1, tmp_2, tmp_3, tmp$ret$2, null, true, creator);
5021
3925
  tmp_0.h5y(tmp$ret$3);
5022
- // Inline function 'org.kodein.di.bind' call
5023
- // Inline function 'org.kodein.type.generic' call
5024
- var tmp_5 = typeToken(createKType(getKClass(TestHelper), arrayOf([]), false));
5025
- var tmp$ret$4 = isInterface(tmp_5, TypeToken) ? tmp_5 : THROW_CCE();
5026
- var tmp_6 = $this$Module.j5u(tmp$ret$4, null, null);
5027
- // Inline function 'org.kodein.di.singleton' call
5028
- var creator_0 = serverHelpersModule$lambda$lambda_0;
5029
- var tmp_7 = $this$Module.o5u();
5030
- var tmp_8 = $this$Module.m5u();
5031
- var tmp_9 = $this$Module.n5u();
5032
- // Inline function 'org.kodein.type.generic' call
5033
- var tmp_10 = typeToken(createKType(getKClass(TestHelperImpl), arrayOf([]), false));
5034
- var tmp$ret$6 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
5035
- var tmp$ret$7 = new Singleton(tmp_7, tmp_8, tmp_9, tmp$ret$6, null, true, creator_0);
5036
- tmp_6.h5y(tmp$ret$7);
5037
- // Inline function 'org.kodein.di.bind' call
5038
- // Inline function 'org.kodein.type.generic' call
5039
- var tmp_11 = typeToken(createKType(getKClass(GameResources), arrayOf([]), false));
5040
- var tmp$ret$8 = isInterface(tmp_11, TypeToken) ? tmp_11 : THROW_CCE();
5041
- var tmp_12 = $this$Module.j5u(tmp$ret$8, null, null);
5042
- // Inline function 'org.kodein.di.singleton' call
5043
- var creator_1 = serverHelpersModule$lambda$lambda_1;
5044
- var tmp_13 = $this$Module.o5u();
5045
- var tmp_14 = $this$Module.m5u();
5046
- var tmp_15 = $this$Module.n5u();
5047
- // Inline function 'org.kodein.type.generic' call
5048
- var tmp_16 = typeToken(createKType(getKClass(GameResourcesImpl), arrayOf([]), false));
5049
- var tmp$ret$10 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
5050
- var tmp$ret$11 = new Singleton(tmp_13, tmp_14, tmp_15, tmp$ret$10, null, true, creator_1);
5051
- tmp_12.h5y(tmp$ret$11);
5052
3926
  return Unit_instance;
5053
3927
  }
5054
3928
  function serverHelpersModule$lambda$lambda($this$singleton) {
5055
- return new GameHelperImpl();
5056
- }
5057
- function serverHelpersModule$lambda$lambda_0($this$singleton) {
5058
3929
  // Inline function 'org.kodein.di.instance' call
5059
3930
  var tmp = $this$singleton.w5v();
5060
3931
  // Inline function 'org.kodein.type.generic' call
@@ -5063,9 +3934,6 @@
5063
3934
  var tmp$ret$1 = tmp.v5v(tmp$ret$0, null);
5064
3935
  return new TestHelperImpl(tmp$ret$1);
5065
3936
  }
5066
- function serverHelpersModule$lambda$lambda_1($this$singleton) {
5067
- return new GameResourcesImpl();
5068
- }
5069
3937
  //region block: post-declaration
5070
3938
  protoOf(GameServer).roomOnCreate = roomOnCreate;
5071
3939
  protoOf(GameServer).roomOnDelete = roomOnDelete;
@@ -5094,28 +3962,27 @@
5094
3962
  defineProp(protoOf(RemoveSpectatorsAction), 'actionTag', function () {
5095
3963
  return this.u6e();
5096
3964
  });
5097
- protoOf(GameResourcesImpl).createBotUser = createBotUser;
5098
3965
  protoOf(GameServerEngineControllerImpl).createGameEngineWithLogic = createGameEngineWithLogic;
5099
3966
  defineProp(protoOf(GameServerEngineControllerImpl), 'parser', function () {
5100
- return this.i9h();
3967
+ return this.t9h();
5101
3968
  });
5102
3969
  defineProp(protoOf(GameServerEngineControllerImpl), 'helper', function () {
5103
- return this.k9h();
3970
+ return this.v9h();
5104
3971
  });
5105
3972
  defineProp(protoOf(GameServerEngineControllerImpl), 'resources', function () {
5106
- return this.l9h();
3973
+ return this.w9h();
5107
3974
  });
5108
3975
  defineProp(protoOf(GameServerEngineControllerImpl), 'test', function () {
5109
- return this.j9h();
3976
+ return this.u9h();
5110
3977
  });
5111
3978
  defineProp(protoOf(GameServerEngineControllerImpl), 'randomPoolProvider', function () {
5112
- return this.m9h();
3979
+ return this.x9h();
5113
3980
  });
5114
3981
  //endregion
5115
3982
  //region block: init
5116
- Companion_instance_9 = new Companion();
5117
- Companion_instance_10 = new Companion_0();
5118
- Companion_instance_11 = new Companion_1();
3983
+ Companion_instance_7 = new Companion();
3984
+ Companion_instance_8 = new Companion_0();
3985
+ Companion_instance_9 = new Companion_1();
5119
3986
  //endregion
5120
3987
  //region block: exports
5121
3988
  function $jsExportAll$(_) {