raspberry_games_engine_helpers 1.8.352 → 1.8.353

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@@ -215,7 +215,7 @@
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  initMetadataForClass(LoggerOutputDataDto, 'LoggerOutputDataDto', VOID, VOID, VOID, VOID, VOID, {0: $serializer_getInstance_10});
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  //endregion
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  function GameEngineConfig() {
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- this.version = '1.8.352';
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+ this.version = '1.8.353';
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  }
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  protoOf(GameEngineConfig).y27 = function () {
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  return this.version;
@@ -1542,7 +1542,7 @@
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  return Companion_instance_6;
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  }
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  function ServerReduxConfig(finishGameWhenNotLiveStrategy, waitForPlayerToReconnect, waitForPlayerToReconnectTimeOutMillis, closeIfBotsAtFinish, botReplacesPlayerAfterTimeout, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis) {
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- finishGameWhenNotLiveStrategy = finishGameWhenNotLiveStrategy === VOID ? FinishGameWhenNotLiveStrategy_ALL_BOTS_getInstance() : finishGameWhenNotLiveStrategy;
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+ finishGameWhenNotLiveStrategy = finishGameWhenNotLiveStrategy === VOID ? FinishGameWhenNotLiveStrategy_ALL_DISCONNECTED_getInstance() : finishGameWhenNotLiveStrategy;
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  waitForPlayerToReconnect = waitForPlayerToReconnect === VOID ? true : waitForPlayerToReconnect;
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  waitForPlayerToReconnectTimeOutMillis = waitForPlayerToReconnectTimeOutMillis === VOID ? 30000 : waitForPlayerToReconnectTimeOutMillis;
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  closeIfBotsAtFinish = closeIfBotsAtFinish === VOID ? true : closeIfBotsAtFinish;
@@ -1692,6 +1692,10 @@
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  function FinishGameWhenNotLiveStrategy(name, ordinal) {
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  Enum.call(this, name, ordinal);
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  }
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+ function FinishGameWhenNotLiveStrategy_ALL_DISCONNECTED_getInstance() {
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+ FinishGameWhenNotLiveStrategy_initEntries();
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+ return FinishGameWhenNotLiveStrategy_ALL_DISCONNECTED_instance;
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+ }
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  function FinishGameWhenNotLiveStrategy_ALL_BOTS_getInstance() {
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  FinishGameWhenNotLiveStrategy_initEntries();
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  return FinishGameWhenNotLiveStrategy_ALL_BOTS_instance;