ra2-eva-cursor-hooks 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (269) hide show
  1. package/assets/audio/README.md +74 -0
  2. package/assets/audio/eva_allied/TRANSCRIPTIONS.txt +131 -0
  3. package/assets/audio/eva_allied/ceva001.wav +0 -0
  4. package/assets/audio/eva_allied/ceva002.wav +0 -0
  5. package/assets/audio/eva_allied/ceva003.wav +0 -0
  6. package/assets/audio/eva_allied/ceva004.wav +0 -0
  7. package/assets/audio/eva_allied/ceva005.wav +0 -0
  8. package/assets/audio/eva_allied/ceva006.wav +0 -0
  9. package/assets/audio/eva_allied/ceva007.wav +0 -0
  10. package/assets/audio/eva_allied/ceva008.wav +0 -0
  11. package/assets/audio/eva_allied/ceva009.wav +0 -0
  12. package/assets/audio/eva_allied/ceva010.wav +0 -0
  13. package/assets/audio/eva_allied/ceva011.wav +0 -0
  14. package/assets/audio/eva_allied/ceva012.wav +0 -0
  15. package/assets/audio/eva_allied/ceva013.wav +0 -0
  16. package/assets/audio/eva_allied/ceva014.wav +0 -0
  17. package/assets/audio/eva_allied/ceva015.wav +0 -0
  18. package/assets/audio/eva_allied/ceva016.wav +0 -0
  19. package/assets/audio/eva_allied/ceva017.wav +0 -0
  20. package/assets/audio/eva_allied/ceva018.wav +0 -0
  21. package/assets/audio/eva_allied/ceva019.wav +0 -0
  22. package/assets/audio/eva_allied/ceva020.wav +0 -0
  23. package/assets/audio/eva_allied/ceva021.wav +0 -0
  24. package/assets/audio/eva_allied/ceva022.wav +0 -0
  25. package/assets/audio/eva_allied/ceva023.wav +0 -0
  26. package/assets/audio/eva_allied/ceva024.wav +0 -0
  27. package/assets/audio/eva_allied/ceva025.wav +0 -0
  28. package/assets/audio/eva_allied/ceva026.wav +0 -0
  29. package/assets/audio/eva_allied/ceva027.wav +0 -0
  30. package/assets/audio/eva_allied/ceva028.wav +0 -0
  31. package/assets/audio/eva_allied/ceva029.wav +0 -0
  32. package/assets/audio/eva_allied/ceva030.wav +0 -0
  33. package/assets/audio/eva_allied/ceva031.wav +0 -0
  34. package/assets/audio/eva_allied/ceva032.wav +0 -0
  35. package/assets/audio/eva_allied/ceva033.wav +0 -0
  36. package/assets/audio/eva_allied/ceva035.wav +0 -0
  37. package/assets/audio/eva_allied/ceva036.wav +0 -0
  38. package/assets/audio/eva_allied/ceva037.wav +0 -0
  39. package/assets/audio/eva_allied/ceva038.wav +0 -0
  40. package/assets/audio/eva_allied/ceva039.wav +0 -0
  41. package/assets/audio/eva_allied/ceva040.wav +0 -0
  42. package/assets/audio/eva_allied/ceva041.wav +0 -0
  43. package/assets/audio/eva_allied/ceva042.wav +0 -0
  44. package/assets/audio/eva_allied/ceva043.wav +0 -0
  45. package/assets/audio/eva_allied/ceva044.wav +0 -0
  46. package/assets/audio/eva_allied/ceva045.wav +0 -0
  47. package/assets/audio/eva_allied/ceva046.wav +0 -0
  48. package/assets/audio/eva_allied/ceva047.wav +0 -0
  49. package/assets/audio/eva_allied/ceva048.wav +0 -0
  50. package/assets/audio/eva_allied/ceva049.wav +0 -0
  51. package/assets/audio/eva_allied/ceva050.wav +0 -0
  52. package/assets/audio/eva_allied/ceva051.wav +0 -0
  53. package/assets/audio/eva_allied/ceva052.wav +0 -0
  54. package/assets/audio/eva_allied/ceva053.wav +0 -0
  55. package/assets/audio/eva_allied/ceva054.wav +0 -0
  56. package/assets/audio/eva_allied/ceva055.wav +0 -0
  57. package/assets/audio/eva_allied/ceva056.wav +0 -0
  58. package/assets/audio/eva_allied/ceva057.wav +0 -0
  59. package/assets/audio/eva_allied/ceva058.wav +0 -0
  60. package/assets/audio/eva_allied/ceva059.wav +0 -0
  61. package/assets/audio/eva_allied/ceva060.wav +0 -0
  62. package/assets/audio/eva_allied/ceva061.wav +0 -0
  63. package/assets/audio/eva_allied/ceva062.wav +0 -0
  64. package/assets/audio/eva_allied/ceva063.wav +0 -0
  65. package/assets/audio/eva_allied/ceva064.wav +0 -0
  66. package/assets/audio/eva_allied/ceva065.wav +0 -0
  67. package/assets/audio/eva_allied/ceva066.wav +0 -0
  68. package/assets/audio/eva_allied/ceva067.wav +0 -0
  69. package/assets/audio/eva_allied/ceva068.wav +0 -0
  70. package/assets/audio/eva_allied/ceva069.wav +0 -0
  71. package/assets/audio/eva_allied/ceva070.wav +0 -0
  72. package/assets/audio/eva_allied/ceva071.wav +0 -0
  73. package/assets/audio/eva_allied/ceva072.wav +0 -0
  74. package/assets/audio/eva_allied/ceva073.wav +0 -0
  75. package/assets/audio/eva_allied/ceva074.wav +0 -0
  76. package/assets/audio/eva_allied/ceva075.wav +0 -0
  77. package/assets/audio/eva_allied/ceva076.wav +0 -0
  78. package/assets/audio/eva_allied/ceva077.wav +0 -0
  79. package/assets/audio/eva_allied/ceva078.wav +0 -0
  80. package/assets/audio/eva_allied/ceva079.wav +0 -0
  81. package/assets/audio/eva_allied/ceva080.wav +0 -0
  82. package/assets/audio/eva_allied/ceva081.wav +0 -0
  83. package/assets/audio/eva_allied/ceva082.wav +0 -0
  84. package/assets/audio/eva_allied/ceva083.wav +0 -0
  85. package/assets/audio/eva_allied/ceva084.wav +0 -0
  86. package/assets/audio/eva_allied/ceva085.wav +0 -0
  87. package/assets/audio/eva_allied/ceva086.wav +0 -0
  88. package/assets/audio/eva_allied/ceva087.wav +0 -0
  89. package/assets/audio/eva_allied/ceva088.wav +0 -0
  90. package/assets/audio/eva_allied/ceva089.wav +0 -0
  91. package/assets/audio/eva_allied/ceva090.wav +0 -0
  92. package/assets/audio/eva_allied/ceva091.wav +0 -0
  93. package/assets/audio/eva_allied/ceva092.wav +0 -0
  94. package/assets/audio/eva_allied/ceva093.wav +0 -0
  95. package/assets/audio/eva_allied/ceva094.wav +0 -0
  96. package/assets/audio/eva_allied/ceva095.wav +0 -0
  97. package/assets/audio/eva_allied/ceva096.wav +0 -0
  98. package/assets/audio/eva_allied/ceva097.wav +0 -0
  99. package/assets/audio/eva_allied/ceva098.wav +0 -0
  100. package/assets/audio/eva_allied/ceva099.wav +0 -0
  101. package/assets/audio/eva_allied/ceva100.wav +0 -0
  102. package/assets/audio/eva_allied/ceva101.wav +0 -0
  103. package/assets/audio/eva_allied/ceva102.wav +0 -0
  104. package/assets/audio/eva_allied/ceva103.wav +0 -0
  105. package/assets/audio/eva_allied/ceva104.wav +0 -0
  106. package/assets/audio/eva_allied/ceva105.wav +0 -0
  107. package/assets/audio/eva_allied/ceva106.wav +0 -0
  108. package/assets/audio/eva_allied/ceva107.wav +0 -0
  109. package/assets/audio/eva_allied/ceva108.wav +0 -0
  110. package/assets/audio/eva_allied/ceva109.wav +0 -0
  111. package/assets/audio/eva_allied/ceva120.wav +0 -0
  112. package/assets/audio/eva_allied/ceva121.wav +0 -0
  113. package/assets/audio/eva_allied/ceva122.wav +0 -0
  114. package/assets/audio/eva_allied/cevau06.wav +0 -0
  115. package/assets/audio/eva_allied/cevau07.wav +0 -0
  116. package/assets/audio/eva_allied/cevau08.wav +0 -0
  117. package/assets/audio/eva_allied/cevau13.wav +0 -0
  118. package/assets/audio/eva_allied/cevau15.wav +0 -0
  119. package/assets/audio/eva_allied/cevau19.wav +0 -0
  120. package/assets/audio/eva_allied/cevau20.wav +0 -0
  121. package/assets/audio/eva_allied/cevau22.wav +0 -0
  122. package/assets/audio/eva_allied/cevau23.wav +0 -0
  123. package/assets/audio/eva_allied/cevau24.wav +0 -0
  124. package/assets/audio/eva_allied/cevau25.wav +0 -0
  125. package/assets/audio/eva_allied/cevau26.wav +0 -0
  126. package/assets/audio/eva_allied/cevau27.wav +0 -0
  127. package/assets/audio/eva_allied/cevau31.wav +0 -0
  128. package/assets/audio/eva_allied/cevau36.wav +0 -0
  129. package/assets/audio/eva_allied/cevau37.wav +0 -0
  130. package/assets/audio/eva_allied/cevau38.wav +0 -0
  131. package/assets/audio/eva_allied/transcriptions.json +130 -0
  132. package/assets/audio/eva_soviet/TRANSCRIPTIONS.txt +133 -0
  133. package/assets/audio/eva_soviet/csof001.wav +0 -0
  134. package/assets/audio/eva_soviet/csof002.wav +0 -0
  135. package/assets/audio/eva_soviet/csof003.wav +0 -0
  136. package/assets/audio/eva_soviet/csof004.wav +0 -0
  137. package/assets/audio/eva_soviet/csof005.wav +0 -0
  138. package/assets/audio/eva_soviet/csof006.wav +0 -0
  139. package/assets/audio/eva_soviet/csof007.wav +0 -0
  140. package/assets/audio/eva_soviet/csof008.wav +0 -0
  141. package/assets/audio/eva_soviet/csof009.wav +0 -0
  142. package/assets/audio/eva_soviet/csof010.wav +0 -0
  143. package/assets/audio/eva_soviet/csof011.wav +0 -0
  144. package/assets/audio/eva_soviet/csof012.wav +0 -0
  145. package/assets/audio/eva_soviet/csof013.wav +0 -0
  146. package/assets/audio/eva_soviet/csof014.wav +0 -0
  147. package/assets/audio/eva_soviet/csof015.wav +0 -0
  148. package/assets/audio/eva_soviet/csof016.wav +0 -0
  149. package/assets/audio/eva_soviet/csof017.wav +0 -0
  150. package/assets/audio/eva_soviet/csof018.wav +0 -0
  151. package/assets/audio/eva_soviet/csof019.wav +0 -0
  152. package/assets/audio/eva_soviet/csof020.wav +0 -0
  153. package/assets/audio/eva_soviet/csof021.wav +0 -0
  154. package/assets/audio/eva_soviet/csof022.wav +0 -0
  155. package/assets/audio/eva_soviet/csof023.wav +0 -0
  156. package/assets/audio/eva_soviet/csof024.wav +0 -0
  157. package/assets/audio/eva_soviet/csof025.wav +0 -0
  158. package/assets/audio/eva_soviet/csof026.wav +0 -0
  159. package/assets/audio/eva_soviet/csof027.wav +0 -0
  160. package/assets/audio/eva_soviet/csof028.wav +0 -0
  161. package/assets/audio/eva_soviet/csof029.wav +0 -0
  162. package/assets/audio/eva_soviet/csof030.wav +0 -0
  163. package/assets/audio/eva_soviet/csof031.wav +0 -0
  164. package/assets/audio/eva_soviet/csof032.wav +0 -0
  165. package/assets/audio/eva_soviet/csof033.wav +0 -0
  166. package/assets/audio/eva_soviet/csof035.wav +0 -0
  167. package/assets/audio/eva_soviet/csof036.wav +0 -0
  168. package/assets/audio/eva_soviet/csof037.wav +0 -0
  169. package/assets/audio/eva_soviet/csof038.wav +0 -0
  170. package/assets/audio/eva_soviet/csof039.wav +0 -0
  171. package/assets/audio/eva_soviet/csof040.wav +0 -0
  172. package/assets/audio/eva_soviet/csof041.wav +0 -0
  173. package/assets/audio/eva_soviet/csof042.wav +0 -0
  174. package/assets/audio/eva_soviet/csof043.wav +0 -0
  175. package/assets/audio/eva_soviet/csof044.wav +0 -0
  176. package/assets/audio/eva_soviet/csof045.wav +0 -0
  177. package/assets/audio/eva_soviet/csof046.wav +0 -0
  178. package/assets/audio/eva_soviet/csof047.wav +0 -0
  179. package/assets/audio/eva_soviet/csof048.wav +0 -0
  180. package/assets/audio/eva_soviet/csof049.wav +0 -0
  181. package/assets/audio/eva_soviet/csof050.wav +0 -0
  182. package/assets/audio/eva_soviet/csof051.wav +0 -0
  183. package/assets/audio/eva_soviet/csof052.wav +0 -0
  184. package/assets/audio/eva_soviet/csof053.wav +0 -0
  185. package/assets/audio/eva_soviet/csof054.wav +0 -0
  186. package/assets/audio/eva_soviet/csof055.wav +0 -0
  187. package/assets/audio/eva_soviet/csof056.wav +0 -0
  188. package/assets/audio/eva_soviet/csof057.wav +0 -0
  189. package/assets/audio/eva_soviet/csof058.wav +0 -0
  190. package/assets/audio/eva_soviet/csof059.wav +0 -0
  191. package/assets/audio/eva_soviet/csof060.wav +0 -0
  192. package/assets/audio/eva_soviet/csof061.wav +0 -0
  193. package/assets/audio/eva_soviet/csof062.wav +0 -0
  194. package/assets/audio/eva_soviet/csof063.wav +0 -0
  195. package/assets/audio/eva_soviet/csof064.wav +0 -0
  196. package/assets/audio/eva_soviet/csof065.wav +0 -0
  197. package/assets/audio/eva_soviet/csof066.wav +0 -0
  198. package/assets/audio/eva_soviet/csof067.wav +0 -0
  199. package/assets/audio/eva_soviet/csof068.wav +0 -0
  200. package/assets/audio/eva_soviet/csof069.wav +0 -0
  201. package/assets/audio/eva_soviet/csof070.wav +0 -0
  202. package/assets/audio/eva_soviet/csof071.wav +0 -0
  203. package/assets/audio/eva_soviet/csof072.wav +0 -0
  204. package/assets/audio/eva_soviet/csof073.wav +0 -0
  205. package/assets/audio/eva_soviet/csof074.wav +0 -0
  206. package/assets/audio/eva_soviet/csof075.wav +0 -0
  207. package/assets/audio/eva_soviet/csof076.wav +0 -0
  208. package/assets/audio/eva_soviet/csof077.wav +0 -0
  209. package/assets/audio/eva_soviet/csof078.wav +0 -0
  210. package/assets/audio/eva_soviet/csof079.wav +0 -0
  211. package/assets/audio/eva_soviet/csof080.wav +0 -0
  212. package/assets/audio/eva_soviet/csof081.wav +0 -0
  213. package/assets/audio/eva_soviet/csof082.wav +0 -0
  214. package/assets/audio/eva_soviet/csof083.wav +0 -0
  215. package/assets/audio/eva_soviet/csof084.wav +0 -0
  216. package/assets/audio/eva_soviet/csof085.wav +0 -0
  217. package/assets/audio/eva_soviet/csof086.wav +0 -0
  218. package/assets/audio/eva_soviet/csof087.wav +0 -0
  219. package/assets/audio/eva_soviet/csof088.wav +0 -0
  220. package/assets/audio/eva_soviet/csof089.wav +0 -0
  221. package/assets/audio/eva_soviet/csof090.wav +0 -0
  222. package/assets/audio/eva_soviet/csof091.wav +0 -0
  223. package/assets/audio/eva_soviet/csof092.wav +0 -0
  224. package/assets/audio/eva_soviet/csof093.wav +0 -0
  225. package/assets/audio/eva_soviet/csof094.wav +0 -0
  226. package/assets/audio/eva_soviet/csof095.wav +0 -0
  227. package/assets/audio/eva_soviet/csof096.wav +0 -0
  228. package/assets/audio/eva_soviet/csof097.wav +0 -0
  229. package/assets/audio/eva_soviet/csof098.wav +0 -0
  230. package/assets/audio/eva_soviet/csof099.wav +0 -0
  231. package/assets/audio/eva_soviet/csof100.wav +0 -0
  232. package/assets/audio/eva_soviet/csof101.wav +0 -0
  233. package/assets/audio/eva_soviet/csof102.wav +0 -0
  234. package/assets/audio/eva_soviet/csof103.wav +0 -0
  235. package/assets/audio/eva_soviet/csof104.wav +0 -0
  236. package/assets/audio/eva_soviet/csof105.wav +0 -0
  237. package/assets/audio/eva_soviet/csof106.wav +0 -0
  238. package/assets/audio/eva_soviet/csof107.wav +0 -0
  239. package/assets/audio/eva_soviet/csof108.wav +0 -0
  240. package/assets/audio/eva_soviet/csof109.wav +0 -0
  241. package/assets/audio/eva_soviet/csof120.wav +0 -0
  242. package/assets/audio/eva_soviet/csof121.wav +0 -0
  243. package/assets/audio/eva_soviet/csof122.wav +0 -0
  244. package/assets/audio/eva_soviet/csofu04.wav +0 -0
  245. package/assets/audio/eva_soviet/csofu06.wav +0 -0
  246. package/assets/audio/eva_soviet/csofu07.wav +0 -0
  247. package/assets/audio/eva_soviet/csofu08.wav +0 -0
  248. package/assets/audio/eva_soviet/csofu09.wav +0 -0
  249. package/assets/audio/eva_soviet/csofu10.wav +0 -0
  250. package/assets/audio/eva_soviet/csofu11.wav +0 -0
  251. package/assets/audio/eva_soviet/csofu15.wav +0 -0
  252. package/assets/audio/eva_soviet/csofu16.wav +0 -0
  253. package/assets/audio/eva_soviet/csofu18.wav +0 -0
  254. package/assets/audio/eva_soviet/csofu19.wav +0 -0
  255. package/assets/audio/eva_soviet/csofu20.wav +0 -0
  256. package/assets/audio/eva_soviet/csofu21.wav +0 -0
  257. package/assets/audio/eva_soviet/csofu25.wav +0 -0
  258. package/assets/audio/eva_soviet/csofu26.wav +0 -0
  259. package/assets/audio/eva_soviet/csofu27.wav +0 -0
  260. package/assets/audio/eva_soviet/csofu30.wav +0 -0
  261. package/assets/audio/eva_soviet/csofu31.wav +0 -0
  262. package/assets/audio/eva_soviet/csofu33.wav +0 -0
  263. package/assets/audio/eva_soviet/transcriptions.json +132 -0
  264. package/bin/install.js +249 -0
  265. package/package.json +33 -0
  266. package/src/index.ts +122 -0
  267. package/src/player.ts +230 -0
  268. package/src/sounds.ts +176 -0
  269. package/src/types.ts +241 -0
@@ -0,0 +1,130 @@
1
+ {
2
+ "ceva001.wav": "Warning, nuclear silo detected.",
3
+ "ceva002.wav": "Nuclear missile launched.",
4
+ "ceva003.wav": "Nuclear missile ready.",
5
+ "ceva004.wav": "Warning, iron curtain detected.",
6
+ "ceva005.wav": "Warning, iron curtain activated.",
7
+ "ceva006.wav": "Iron Curtain ready!",
8
+ "ceva007.wav": "Chronosphere detected.",
9
+ "ceva008.wav": "Chronosphere activated.",
10
+ "ceva009.wav": "Chronosphere ready.",
11
+ "ceva010.wav": "Weather control device detected.",
12
+ "ceva011.wav": "Lightning storm created.",
13
+ "ceva012.wav": "Lightning storm ready.",
14
+ "ceva013.wav": "Mission accomplished.",
15
+ "ceva014.wav": "Mission failed.",
16
+ "ceva015.wav": "Battle control terminated.",
17
+ "ceva016.wav": "Establishing battlefield control. Stand by.",
18
+ "ceva017.wav": "Primary objective achieved.",
19
+ "ceva018.wav": "Secondary objective achieved.",
20
+ "ceva019.wav": "Tertiary objective achieved.",
21
+ "ceva020.wav": "Critical unit lost.",
22
+ "ceva021.wav": "Critical structure lost.",
23
+ "ceva022.wav": "You are victorious.",
24
+ "ceva023.wav": "You have lost.",
25
+ "ceva024.wav": "You have resigned.",
26
+ "ceva025.wav": "Player resigned.",
27
+ "ceva026.wav": "Player defeated.",
28
+ "ceva027.wav": "20 minutes remaining.",
29
+ "ceva028.wav": "10 minutes remaining.",
30
+ "ceva029.wav": "5 minutes remaining.",
31
+ "ceva030.wav": "4 minutes remaining.",
32
+ "ceva031.wav": "3 minutes remaining.",
33
+ "ceva032.wav": "2 minutes remaining.",
34
+ "ceva033.wav": "1 minute remaining.",
35
+ "ceva035.wav": "Timer started.",
36
+ "ceva036.wav": "Timer stopped.",
37
+ "ceva037.wav": "Ore miner under attack.",
38
+ "ceva038.wav": "Reinforcements have arrived.",
39
+ "ceva039.wav": "New terrain discovered.",
40
+ "ceva040.wav": "Incoming transmission.",
41
+ "ceva041.wav": "Beacon detected.",
42
+ "ceva042.wav": "Beacon placed.",
43
+ "ceva043.wav": "Alliance formed.",
44
+ "ceva044.wav": "Alliance broken.",
45
+ "ceva045.wav": "Our ally is under attack.",
46
+ "ceva046.wav": "Bridge repaired.",
47
+ "ceva047.wav": "Unable to comply, building in progress.",
48
+ "ceva048.wav": "Construction complete.",
49
+ "ceva049.wav": "New construction options.",
50
+ "ceva050.wav": "Insufficient funds.",
51
+ "ceva051.wav": "Cancelled.",
52
+ "ceva052.wav": "Building.",
53
+ "ceva053.wav": "Low power.",
54
+ "ceva054.wav": "Our base is under attack.",
55
+ "ceva055.wav": "Primary building selected.",
56
+ "ceva056.wav": "On hold.",
57
+ "ceva057.wav": "Repairing.",
58
+ "ceva058.wav": "Structure sold.",
59
+ "ceva059.wav": "Base defenses offline.",
60
+ "ceva060.wav": "Building offline.",
61
+ "ceva061.wav": "Building online.",
62
+ "ceva062.wav": "Unit ready.",
63
+ "ceva063.wav": "Cannot deploy here.",
64
+ "ceva064.wav": "Unit lost.",
65
+ "ceva065.wav": "Select target.",
66
+ "ceva066.wav": "Training.",
67
+ "ceva067.wav": "Armor upgraded.",
68
+ "ceva068.wav": "Firepower upgraded.",
69
+ "ceva069.wav": "Speed upgraded.",
70
+ "ceva070.wav": "Unit repaired.",
71
+ "ceva071.wav": "Unit sold.",
72
+ "ceva072.wav": "Building captured.",
73
+ "ceva073.wav": "Building infiltrated.",
74
+ "ceva074.wav": "New technology acquired.",
75
+ "ceva075.wav": "Enemy base powered down.",
76
+ "ceva076.wav": "Unit firepower upgraded.",
77
+ "ceva077.wav": "Unit armor upgraded.",
78
+ "ceva078.wav": "Unit speed upgraded.",
79
+ "ceva079.wav": "Unit promoted.",
80
+ "ceva080.wav": "Unit upgraded.",
81
+ "ceva081.wav": "Firepower technology stolen, all units gain firepower upgrade.",
82
+ "ceva082.wav": "Armor technology stolen, all units gain armor upgrade.",
83
+ "ceva083.wav": "New mission objective received.",
84
+ "ceva084.wav": "Upgrade in progress.",
85
+ "ceva085.wav": "Upgrade complete.",
86
+ "ceva086.wav": "Ore miner offline.",
87
+ "ceva087.wav": "Enemy power restored.",
88
+ "ceva088.wav": "Building infiltrated, technology stolen.",
89
+ "ceva089.wav": "Building infiltrated, radar sabotaged.",
90
+ "ceva090.wav": "Building infiltrated, cash stolen.",
91
+ "ceva091.wav": "Building infiltrated, power sabotaged.",
92
+ "ceva092.wav": "Technology stolen.",
93
+ "ceva093.wav": "Radar sabotaged.",
94
+ "ceva094.wav": "Cash stolen.",
95
+ "ceva095.wav": "Power sabotaged.",
96
+ "ceva096.wav": "Warning, enemy air armada detected.",
97
+ "ceva097.wav": "Enemy fleet detected.",
98
+ "ceva098.wav": "Warning, enemy armor battalion detected.",
99
+ "ceva099.wav": "Warning, enemy infantry battalion detected.",
100
+ "ceva100.wav": "New rally point established.",
101
+ "ceva101.wav": "Alliance requested.",
102
+ "ceva102.wav": "Requesting alliance.",
103
+ "ceva103.wav": "Enemy alliance formed.",
104
+ "ceva104.wav": "New objective received.",
105
+ "ceva105.wav": "Tech building captured.",
106
+ "ceva106.wav": "Tech building lost.",
107
+ "ceva107.wav": "Structure garrisoned.",
108
+ "ceva108.wav": "Structure abandoned.",
109
+ "ceva109.wav": "Chronominer offline.",
110
+ "ceva120.wav": "Battle control online.",
111
+ "ceva121.wav": "Reinforcements ready.",
112
+ "ceva122.wav": "Weather control device offline.",
113
+ "cevau06.wav": "The V3 is a powerful long-range artillery weapon. Beware, Commander. It can level your base in minutes without you ever getting a chance to even return fire.",
114
+ "cevau07.wav": "The most powerful Soviet tank ever built. The Apocalypse is a small army all by itself and is equipped to handle both ground and air threats.",
115
+ "cevau08.wav": "The most powerful air unit ever created. The Kirov can take a beating and drop an almost unlimited number of heavy iron bombs.",
116
+ "cevau13.wav": "The ultimate in Soviet long-range bombardment, the Dreadnought, is powerful from a distance but can be easily destroyed at close range. The Dreadnought's missiles can also be shot down by Patriot missiles.",
117
+ "cevau15.wav": "The Soviets have taken Tesla technology to the final step, a man in a Tesla-powered suit. These soldiers are excellent at destroying tanks and also seem to be able to power up Tesla coils with their extra energy.",
118
+ "cevau19.wav": "This soldier is equipped with a nuclear battle suit. He can irradiate large patches of ground, making them impassable to infantry or light vehicles.",
119
+ "cevau20.wav": "The Soviets have been experimenting with psychic technology, with some success. Their elite Psy Corps can cause our own loyal soldiers to turn against us.",
120
+ "cevau22.wav": "This, sir, is our IFV. It is a multi-purpose raider capable of boosting the standard weapon capabilities of any infantryman inside.",
121
+ "cevau23.wav": "Sir, this is an engineer. He can repair any Allied building, and once inside an enemy building, turn it to our side. He is much smarter than his Soviet counterpart.",
122
+ "cevau24.wav": "Sir, the SEAL is the elite soldier. No enemy is safe from him, whether on land or water.",
123
+ "cevau25.wav": "Commander, the spy's ability to mask himself as the enemy and pass through their ranks gives him the needed edge to infiltrate even the most well-guarded enemy building. If only they didn't taste so good to Soviet dogs.",
124
+ "cevau26.wav": "The Rocketeers are the brave men who strap maneuvering thrusters to their backs and then go out to hunt enemy tanks and air forces. They are very brave.",
125
+ "cevau27.wav": "Commander, this is a chrono legionnaire. Using Professor Einstein's chrono technology, they teleport next to any enemy and utterly erase them from time.",
126
+ "cevau31.wav": "Commander, our Mirage tank's ability to hide itself among any natural objects around it make it the perfect ambush or covert surveillance vehicle.",
127
+ "cevau36.wav": "Commander, our destroyer is the workhorse of the Navy. No naval unit can long hide from it, and once detected, it makes short work of the enemy.",
128
+ "cevau37.wav": "Commander, there is no airborne threat that can evade the sight or missiles of the Aegis cruiser. It is the premier anti-air weapon.",
129
+ "cevau38.wav": "Sir, our aircraft carriers are the pride of the Allied Navy. In a moment's notice, the carrier's planes can take out any target quickly and from a very safe distance."
130
+ }
@@ -0,0 +1,133 @@
1
+ RED ALERT 2 SOVIET EVA SOUND TRANSCRIPTIONS
2
+ ============================================================
3
+
4
+ csof001.wav = Warning, nuclear silo detected.
5
+ csof002.wav = Warning, nuclear missile launched.
6
+ csof003.wav = Nuclear missile ready.
7
+ csof004.wav = Warning, iron curtain detected.
8
+ csof005.wav = Warning, iron curtain activated.
9
+ csof006.wav = I am the curtain ready.
10
+ csof007.wav = Warning, chronosphere detected.
11
+ csof008.wav = Warning, chronosphere activated.
12
+ csof009.wav = Chronosphere, ready.
13
+ csof010.wav = Weather control device detected.
14
+ csof011.wav = Warning, lightning storm created.
15
+ csof012.wav = Lightning Storm ready.
16
+ csof013.wav = Mission accomplished.
17
+ csof014.wav = Mission failed.
18
+ csof015.wav = battle control terminated
19
+ csof016.wav = establishing battlefield control standby
20
+ csof017.wav = primary objective achieved
21
+ csof018.wav = Secondary objective achieved.
22
+ csof019.wav = tertiary objective achieved
23
+ csof020.wav = Critical unit lost.
24
+ csof021.wav = Critical structure lost.
25
+ csof022.wav = You are victorious.
26
+ csof023.wav = You have lost.
27
+ csof024.wav = You have resigned.
28
+ csof025.wav = Player resigned.
29
+ csof026.wav = Player defeated.
30
+ csof027.wav = 20 minutes remaining.
31
+ csof028.wav = Ten minutes remaining.
32
+ csof029.wav = five minutes remaining
33
+ csof030.wav = four minutes remaining
34
+ csof031.wav = three minutes remaining
35
+ csof032.wav = two minutes remaining.
36
+ csof033.wav = One minute remaining.
37
+ csof035.wav = Timer started.
38
+ csof036.wav = Timer stopped.
39
+ csof037.wav = or minor under attack.
40
+ csof038.wav = Reinforcements have arrived.
41
+ csof039.wav = New terrain discovered.
42
+ csof040.wav = Incoming transmission.
43
+ csof041.wav = Beacon detected.
44
+ csof042.wav = Beacon placed.
45
+ csof043.wav = Alliance formed.
46
+ csof044.wav = Alliance broken.
47
+ csof045.wav = Our ally is under attack.
48
+ csof046.wav = Bridge repaired.
49
+ csof047.wav = unable to comply, building and progress.
50
+ csof048.wav = Construction complete.
51
+ csof049.wav = New construction options.
52
+ csof050.wav = insufficient funds.
53
+ csof051.wav = Cancelled.
54
+ csof052.wav = Building.
55
+ csof053.wav = low power
56
+ csof054.wav = Our base is under attack.
57
+ csof055.wav = Primary building selected.
58
+ csof056.wav = On hold.
59
+ csof057.wav = repairing
60
+ csof058.wav = Structure – Sold.
61
+ csof059.wav = Base defenses offline.
62
+ csof060.wav = building offline.
63
+ csof061.wav = building on the line.
64
+ csof062.wav = Unit ready.
65
+ csof063.wav = cannot deploy here.
66
+ csof064.wav = Unit lost.
67
+ csof065.wav = Select Target.
68
+ csof066.wav = Training.
69
+ csof067.wav = Armor upgraded.
70
+ csof068.wav = Firepower upgraded.
71
+ csof069.wav = Speed upgraded.
72
+ csof070.wav = Unit repaired.
73
+ csof071.wav = Unit sold.
74
+ csof072.wav = building captured
75
+ csof073.wav = building infiltrated
76
+ csof074.wav = New technology acquired.
77
+ csof075.wav = enemy base powered down
78
+ csof076.wav = Unit firepower upgraded.
79
+ csof077.wav = Unit armor upgraded.
80
+ csof078.wav = Unit speed upgraded.
81
+ csof079.wav = Unit promoted.
82
+ csof080.wav = Unit upgraded.
83
+ csof081.wav = firepower technology stolen all units gain firepower upgrade
84
+ csof082.wav = Armor technology stolen. All units gain armor upgrade.
85
+ csof083.wav = new mission objective received
86
+ csof084.wav = Upgrade in progress.
87
+ csof085.wav = Upgrade complete.
88
+ csof086.wav = or minor offline.
89
+ csof087.wav = enemy power restored
90
+ csof088.wav = Building infiltrated, technology stolen.
91
+ csof089.wav = Building infiltrated, radar sabotaged.
92
+ csof090.wav = Building infiltrated, cash stolen.
93
+ csof091.wav = Building infiltrated, power sabotaged.
94
+ csof092.wav = Technology stolen.
95
+ csof093.wav = Raider sabotaged.
96
+ csof094.wav = cash stolen
97
+ csof095.wav = Power sabotaged.
98
+ csof096.wav = Warning, enemy air armada detected.
99
+ csof097.wav = Warning, enemy fleet detected.
100
+ csof098.wav = Warning, enemy armor battalion detected.
101
+ csof099.wav = Warning enemy infantry battalion detected.
102
+ csof100.wav = New rally point established.
103
+ csof101.wav = Alliance requested.
104
+ csof102.wav = Requesting Alliance
105
+ csof103.wav = enemy alliance formed.
106
+ csof104.wav = New objective received.
107
+ csof105.wav = Tech building captured.
108
+ csof106.wav = Tech building lost.
109
+ csof107.wav = Structure Garrison
110
+ csof108.wav = Structure Abundant
111
+ csof109.wav = War miner offline.
112
+ csof120.wav = Battle Control Online
113
+ csof121.wav = Reinforcements ready.
114
+ csof122.wav = Weather control device offline.
115
+ csofu04.wav = Soviet technology at its finest, terror drones can enter and destroy enemy vehicles from the inside.
116
+ csofu06.wav = The V3 launcher has extreme range capabilities coupled with devastating damage potential. Destruction guaranteed. Just don't leave it undefended.
117
+ csofu07.wav = The appropriately named Apocalypse Tank is worn in a can. It can attack any ground or air targets and be expected to be the last unit standing.
118
+ csofu08.wav = They may be slow, but the Kirov airships can take great punishment and deliver even more.
119
+ csofu09.wav = The Sea Scorpion is a fast attack Sea Raider. It cannot win the war for you, but you cannot win the war without it. It is your only anti-air defense on the war.
120
+ csofu10.wav = I don't agree with this kind of experimentation, but you cannot deny the results. A giant squid can immobilize and eventually destroy any sea vessel.
121
+ csofu11.wav = The Typhoon attacks sub is undetectable by normal Allied units, but look out for Allied dolphins and destroyers.
122
+ csofu15.wav = that is not so bad stuff powerful weapons but they are useless against buildings they also make excellent base defense as they can overpower Tesla coils with their weapons
123
+ csofu16.wav = the Soviet engineer can repair buildings or capture enemy buildings if you can get them past defenses
124
+ csofu18.wav = Crazy Ivan can plant bombs on enemy buildings, or perhaps a conscript would agree to carry them for you.
125
+ csofu19.wav = the allies cannot match on nuclear power deployed a desolated to sterilize an area
126
+ csofu20.wav = Our most top secret weapon, the Sycor is useful for quickly turning allied units to our side.
127
+ csofu21.wav = Commander, this Allied GI is a well-trained soldier capable of quickly deploying a heavy machine gun when stationed within buildings or deployed with his sandbag nest.
128
+ csofu25.wav = These arrogant allied spies believe their disguises will allow them to infiltrate our buildings. They will soon find that the only thing they can infiltrate is our faithful dog's stomachs.
129
+ csofu26.wav = The Allied Rocketeers are men who hurl themselves through the air thanks to some jetpacks trapped to them in the hopes of wounding one of our tanks of buildings. Fools.
130
+ csofu27.wav = Commander, beware these chronologionaries. They use some unknown technology to teleport themselves anywhere and then simply erase our forces.
131
+ csofu30.wav = Comrade, this prism tank of the Allies is a dangerous threat to our mast forces. Its directed energy weapon has no trouble harming many of our forces in a single shot.
132
+ csofu31.wav = Another annoying trick of the Allies. The Amirash tank can mask itself as almost any object nearby it and then remain concealed and fire upon us.
133
+ csofu33.wav = The Allied intruder is an airborne threat to any of our forces who do not have adequate anti-air support. It does not stand up well to flak, Commander.