quake2ts 0.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/apps/viewer/dist/browser/index.global.js +2 -0
- package/apps/viewer/dist/browser/index.global.js.map +1 -0
- package/apps/viewer/dist/cjs/index.cjs +1087 -0
- package/apps/viewer/dist/cjs/index.cjs.map +1 -0
- package/apps/viewer/dist/esm/index.js +1060 -0
- package/apps/viewer/dist/esm/index.js.map +1 -0
- package/apps/viewer/dist/tsconfig.tsbuildinfo +1 -0
- package/apps/viewer/dist/types/index.d.ts +7 -0
- package/apps/viewer/dist/types/index.d.ts.map +1 -0
- package/package.json +107 -0
- package/packages/client/dist/browser/index.global.js +2 -0
- package/packages/client/dist/browser/index.global.js.map +1 -0
- package/packages/client/dist/cjs/index.cjs +57 -0
- package/packages/client/dist/cjs/index.cjs.map +1 -0
- package/packages/client/dist/esm/index.js +32 -0
- package/packages/client/dist/esm/index.js.map +1 -0
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -0
- package/packages/client/dist/types/index.d.ts +14 -0
- package/packages/client/dist/types/index.d.ts.map +1 -0
- package/packages/engine/dist/browser/index.global.js +2 -0
- package/packages/engine/dist/browser/index.global.js.map +1 -0
- package/packages/engine/dist/cjs/index.cjs +1823 -0
- package/packages/engine/dist/cjs/index.cjs.map +1 -0
- package/packages/engine/dist/esm/index.js +1764 -0
- package/packages/engine/dist/esm/index.js.map +1 -0
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -0
- package/packages/engine/dist/types/assets/browserIngestion.d.ts +7 -0
- package/packages/engine/dist/types/assets/browserIngestion.d.ts.map +1 -0
- package/packages/engine/dist/types/assets/bsp.d.ts +157 -0
- package/packages/engine/dist/types/assets/bsp.d.ts.map +1 -0
- package/packages/engine/dist/types/assets/cache.d.ts +17 -0
- package/packages/engine/dist/types/assets/cache.d.ts.map +1 -0
- package/packages/engine/dist/types/assets/ingestion.d.ts +31 -0
- package/packages/engine/dist/types/assets/ingestion.d.ts.map +1 -0
- package/packages/engine/dist/types/assets/md2.d.ts +73 -0
- package/packages/engine/dist/types/assets/md2.d.ts.map +1 -0
- package/packages/engine/dist/types/assets/pak.d.ts +28 -0
- package/packages/engine/dist/types/assets/pak.d.ts.map +1 -0
- package/packages/engine/dist/types/assets/vfs.d.ts +23 -0
- package/packages/engine/dist/types/assets/vfs.d.ts.map +1 -0
- package/packages/engine/dist/types/configstrings.d.ts +34 -0
- package/packages/engine/dist/types/configstrings.d.ts.map +1 -0
- package/packages/engine/dist/types/cvars.d.ts +43 -0
- package/packages/engine/dist/types/cvars.d.ts.map +1 -0
- package/packages/engine/dist/types/host.d.ts +42 -0
- package/packages/engine/dist/types/host.d.ts.map +1 -0
- package/packages/engine/dist/types/index.d.ts +37 -0
- package/packages/engine/dist/types/index.d.ts.map +1 -0
- package/packages/engine/dist/types/loop.d.ts +40 -0
- package/packages/engine/dist/types/loop.d.ts.map +1 -0
- package/packages/engine/dist/types/render/bsp.d.ts +49 -0
- package/packages/engine/dist/types/render/bsp.d.ts.map +1 -0
- package/packages/engine/dist/types/render/context.d.ts +36 -0
- package/packages/engine/dist/types/render/context.d.ts.map +1 -0
- package/packages/engine/dist/types/render/resources.d.ts +56 -0
- package/packages/engine/dist/types/render/resources.d.ts.map +1 -0
- package/packages/engine/dist/types/render/shaderProgram.d.ts +18 -0
- package/packages/engine/dist/types/render/shaderProgram.d.ts.map +1 -0
- package/packages/engine/dist/types/runtime.d.ts +15 -0
- package/packages/engine/dist/types/runtime.d.ts.map +1 -0
- package/packages/game/dist/browser/index.global.js +2 -0
- package/packages/game/dist/browser/index.global.js.map +1 -0
- package/packages/game/dist/cjs/index.cjs +758 -0
- package/packages/game/dist/cjs/index.cjs.map +1 -0
- package/packages/game/dist/esm/index.js +725 -0
- package/packages/game/dist/esm/index.js.map +1 -0
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -0
- package/packages/game/dist/types/entities/entity.d.ts +92 -0
- package/packages/game/dist/types/entities/entity.d.ts.map +1 -0
- package/packages/game/dist/types/entities/index.d.ts +3 -0
- package/packages/game/dist/types/entities/index.d.ts.map +1 -0
- package/packages/game/dist/types/entities/pool.d.ts +18 -0
- package/packages/game/dist/types/entities/pool.d.ts.map +1 -0
- package/packages/game/dist/types/entities/system.d.ts +18 -0
- package/packages/game/dist/types/entities/system.d.ts.map +1 -0
- package/packages/game/dist/types/entities/thinkScheduler.d.ts +8 -0
- package/packages/game/dist/types/entities/thinkScheduler.d.ts.map +1 -0
- package/packages/game/dist/types/index.d.ts +26 -0
- package/packages/game/dist/types/index.d.ts.map +1 -0
- package/packages/game/dist/types/level.d.ts +14 -0
- package/packages/game/dist/types/level.d.ts.map +1 -0
- package/packages/game/dist/types/loop.d.ts +29 -0
- package/packages/game/dist/types/loop.d.ts.map +1 -0
- package/packages/shared/dist/browser/index.global.js +2 -0
- package/packages/shared/dist/browser/index.global.js.map +1 -0
- package/packages/shared/dist/cjs/index.cjs +2793 -0
- package/packages/shared/dist/cjs/index.cjs.map +1 -0
- package/packages/shared/dist/esm/index.js +2594 -0
- package/packages/shared/dist/esm/index.js.map +1 -0
- package/packages/shared/dist/tsconfig.tsbuildinfo +1 -0
- package/packages/shared/dist/types/bsp/collision.d.ts +112 -0
- package/packages/shared/dist/types/bsp/collision.d.ts.map +1 -0
- package/packages/shared/dist/types/bsp/contents.d.ts +71 -0
- package/packages/shared/dist/types/bsp/contents.d.ts.map +1 -0
- package/packages/shared/dist/types/index.d.ts +25 -0
- package/packages/shared/dist/types/index.d.ts.map +1 -0
- package/packages/shared/dist/types/math/angles.d.ts +17 -0
- package/packages/shared/dist/types/math/angles.d.ts.map +1 -0
- package/packages/shared/dist/types/math/color.d.ts +12 -0
- package/packages/shared/dist/types/math/color.d.ts.map +1 -0
- package/packages/shared/dist/types/math/random.d.ts +48 -0
- package/packages/shared/dist/types/math/random.d.ts.map +1 -0
- package/packages/shared/dist/types/math/vec3.d.ts +76 -0
- package/packages/shared/dist/types/math/vec3.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/categorize.d.ts +36 -0
- package/packages/shared/dist/types/pmove/categorize.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/constants.d.ts +75 -0
- package/packages/shared/dist/types/pmove/constants.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/currents.d.ts +58 -0
- package/packages/shared/dist/types/pmove/currents.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/dimensions.d.ts +14 -0
- package/packages/shared/dist/types/pmove/dimensions.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/duck.d.ts +39 -0
- package/packages/shared/dist/types/pmove/duck.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/fly.d.ts +34 -0
- package/packages/shared/dist/types/pmove/fly.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/jump.d.ts +26 -0
- package/packages/shared/dist/types/pmove/jump.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/move.d.ts +58 -0
- package/packages/shared/dist/types/pmove/move.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/pmove.d.ts +36 -0
- package/packages/shared/dist/types/pmove/pmove.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/slide.d.ts +63 -0
- package/packages/shared/dist/types/pmove/slide.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/snap.d.ts +40 -0
- package/packages/shared/dist/types/pmove/snap.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/special.d.ts +39 -0
- package/packages/shared/dist/types/pmove/special.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/stuck.d.ts +21 -0
- package/packages/shared/dist/types/pmove/stuck.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/types.d.ts +48 -0
- package/packages/shared/dist/types/pmove/types.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/view.d.ts +19 -0
- package/packages/shared/dist/types/pmove/view.d.ts.map +1 -0
- package/packages/shared/dist/types/pmove/water.d.ts +21 -0
- package/packages/shared/dist/types/pmove/water.d.ts.map +1 -0
- package/packages/shared/dist/types/protocol/configstrings.d.ts +51 -0
- package/packages/shared/dist/types/protocol/configstrings.d.ts.map +1 -0
- package/packages/shared/dist/types/protocol/cvar.d.ts +15 -0
- package/packages/shared/dist/types/protocol/cvar.d.ts.map +1 -0
- package/packages/tools/dist/browser/index.global.js +2 -0
- package/packages/tools/dist/browser/index.global.js.map +1 -0
- package/packages/tools/dist/cjs/index.cjs +33 -0
- package/packages/tools/dist/cjs/index.cjs.map +1 -0
- package/packages/tools/dist/esm/index.js +8 -0
- package/packages/tools/dist/esm/index.js.map +1 -0
- package/packages/tools/dist/tsconfig.tsbuildinfo +1 -0
- package/packages/tools/dist/types/index.d.ts +7 -0
- package/packages/tools/dist/types/index.d.ts.map +1 -0
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"use strict";var Quake2=(()=>{var R=Object.defineProperty;var it=Object.getOwnPropertyDescriptor;var at=Object.getOwnPropertyNames;var ot=Object.prototype.hasOwnProperty;var ct=(t,e)=>{for(var r in e)R(t,r,{get:e[r],enumerable:!0})},lt=(t,e,r,s)=>{if(e&&typeof e=="object"||typeof e=="function")for(let n of at(e))!ot.call(t,n)&&n!==r&&R(t,n,{get:()=>e[n],enumerable:!(s=it(e,n))||s.enumerable});return t};var ut=t=>lt(R({},"__esModule",{value:!0}),t);var Le={};ct(Le,{bootstrapViewer:()=>Ne});function I(t){let e;return{init(r){e=r,t.engine.trace({x:0,y:0,z:0},{x:1,y:0,z:0})},predict(r){let{origin:s,velocity:n}=r;return{origin:{x:s.x+n.x,y:s.y+n.y,z:s.z+n.z},velocity:n}},render(r){e=r.latest??e},shutdown(){e=void 0}}}var B=25,ht=5,ft=()=>typeof performance<"u"?performance.now():Date.now(),mt=t=>{typeof requestAnimationFrame=="function"?requestAnimationFrame(()=>t()):setTimeout(t,B)},V=class{constructor(t,e={}){this.callbacks=t,this.accumulatorMs=0,this.frame=0,this.running=!1,this.tick=()=>{if(!this.running)return;let n=this.options.now(),a=this.lastTimeMs===void 0?0:n-this.lastTimeMs;this.lastTimeMs=n,this.advance(a,n),this.running&&this.options.schedule(this.tick)};let r=e.fixedDeltaMs??B,s=e.maxSubSteps??ht;this.options={fixedDeltaMs:r,maxSubSteps:s,maxDeltaMs:e.maxDeltaMs??r*s,startTimeMs:e.startTimeMs,now:e.now??ft,schedule:e.schedule??mt}}start(){this.running||(this.running=!0,this.lastTimeMs=this.options.startTimeMs??this.options.now(),this.options.schedule(this.tick))}stop(){this.running=!1}pump(t){let e=(this.lastTimeMs??0)+t;this.lastTimeMs=e,this.advance(t,e)}isRunning(){return this.running}get frameNumber(){return this.frame}advance(t,e){let r=Math.min(Math.max(t,0),this.options.maxDeltaMs);this.accumulatorMs=Math.min(this.accumulatorMs+r,this.options.fixedDeltaMs*this.options.maxSubSteps);let s=0;for(;this.accumulatorMs>=this.options.fixedDeltaMs&&s<this.options.maxSubSteps;)this.frame+=1,this.callbacks.simulate({frame:this.frame,deltaMs:this.options.fixedDeltaMs,nowMs:e}),this.accumulatorMs-=this.options.fixedDeltaMs,s+=1;let n=this.options.fixedDeltaMs===0?0:this.accumulatorMs/this.options.fixedDeltaMs;this.callbacks.render?.({alpha:n,nowMs:e,accumulatorMs:this.accumulatorMs,frame:this.frame})}},dt=class{constructor(t,e,r={}){this.game=t,this.client=e,this.started=!1,this.stepSimulation=n=>{this.previousFrame=this.latestFrame,this.latestFrame=this.game.frame(n)},this.renderClient=n=>{this.client&&this.client.render({...n,previous:this.previousFrame,latest:this.latestFrame})};let s=r.loop?.now?.()??Date.now();this.startTimeMs=r.startTimeMs??r.loop?.startTimeMs??s,this.loop=new V({simulate:this.stepSimulation,render:this.renderClient},{...r.loop,startTimeMs:this.startTimeMs})}start(){this.started||(this.latestFrame=this.game.init(this.startTimeMs)??this.latestFrame,this.client?.init(this.latestFrame),this.started=!0,this.loop.start())}stop(){this.started&&(this.loop.stop(),this.client?.shutdown(),this.game.shutdown(),this.previousFrame=void 0,this.latestFrame=void 0,this.started=!1)}pump(t){this.loop.pump(t)}getLatestFrame(){return this.latestFrame}isRunning(){return this.loop.isRunning()}},Me=Math.PI/180,Oe=Math.PI/180,De=180/Math.PI,u=1,m=2;var D=8,k=16,yt=32;var vt=16384;var v=65536,H=1<<17,pt=1<<18,xt=1<<19,Tt=1<<20,Et=1<<21,zt=1<<22,_t=1<<23,ke=1<<24,p=1<<25,At=1<<26,Ce=1<<27,Pe=1<<28,Fe=1<<29,x=1<<30,Ue=1<<31;var be=1<<25,We=1<<28,Ge=1<<29,Ie=1<<30,Be=1<<31,Ve=u|m,He=u|v|m|p|x,Ke=u|v|m,Xe=u|H|m|p|x,Ye=yt|D|k,Je=u|k|D,St=u|p|x|m|At,$e=pt|xt|Tt|Et|zt|_t,qe=u|D|k|p|x,je=u|v|m,Ze=u|m,Qe=u|v|m|H,tr=St|vt;var K=256,wt=256,Nt=8192,Lt=2048,Rt=512,gt=256,Mt=K*2,Ot=256,g=32;var X=(t=>(t[t.Name=0]="Name",t[t.CdTrack=1]="CdTrack",t[t.Sky=2]="Sky",t[t.SkyAxis=3]="SkyAxis",t[t.SkyRotate=4]="SkyRotate",t[t.StatusBar=5]="StatusBar",t[t.AirAccel=59]="AirAccel",t[t.MaxClients=60]="MaxClients",t[t.MapChecksum=61]="MapChecksum",t[t.Models=62]="Models",t[t.Sounds=62+Nt]="Sounds",t[t.Images=t.Sounds+Lt]="Images",t[t.Lights=t.Images+Rt]="Lights",t[t.ShadowLights=t.Lights+wt]="ShadowLights",t[t.Items=t.ShadowLights+Ot]="Items",t[t.PlayerSkins=t.Items+gt]="PlayerSkins",t[t.General=t.PlayerSkins+K]="General",t[t.WheelWeapons=t.General+Mt]="WheelWeapons",t[t.WheelAmmo=t.WheelWeapons+g]="WheelAmmo",t[t.WheelPowerups=t.WheelAmmo+g]="WheelPowerups",t[t.CdLoopCount=t.WheelPowerups+g]="CdLoopCount",t[t.GameStyle=t.CdLoopCount+1]="GameStyle",t[t.MaxConfigStrings=t.GameStyle+1]="MaxConfigStrings",t))(X||{}),er=X.MaxConfigStrings;var Dt=class{constructor(t,e){this.engine=t,this.host=e,this.started=!1}start(){this.started||(this.engine.init(),this.host.start(),this.started=!0)}stop(){this.started&&(this.host.stop(),this.engine.shutdown(),this.started=!1)}pump(t){this.host.pump(t)}getLatestFrame(){return this.host.getLatestFrame()}isRunning(){return this.started&&this.host.isRunning()}};function Y(t,e,r,s){return new Dt(t,new dt(e,r,s))}function kt(){let t=new Uint32Array(256);for(let e=0;e<256;e+=1){let r=e;for(let s=0;s<8;s+=1)r=(r&1)!==0?3988292384^r>>>1:r>>>1;t[e]=r>>>0}return t}var rr=kt();var O=4,M=7*O,sr=[{index:0,size:3,type:5126,stride:M,offset:0},{index:1,size:2,type:5126,stride:M,offset:3*O},{index:2,size:2,type:5126,stride:M,offset:5*O}];function J(t){return{init(){t.trace({x:0,y:0,z:0},{x:0,y:0,z:0})},shutdown(){},createMainLoop(e,r){return new V(e,r)}}}var Ct={x:0,y:0,z:0},cr=Math.PI/180,lr=Math.PI/180,ur=180/Math.PI,h=1,d=2;var P=8,F=16,Pt=32;var Ft=16384;var z=65536,q=1<<17,Ut=1<<18,bt=1<<19,Wt=1<<20,Gt=1<<21,It=1<<22,Bt=1<<23,hr=1<<24,_=1<<25,Vt=1<<26,fr=1<<27,mr=1<<28,dr=1<<29,A=1<<30,yr=1<<31;var 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Zt={...Ct};function o(){return{...Zt}}var Qt=class{constructor(t){this.inUse=!1,this.freePending=!1,this.linkPrevious=null,this.linkNext=null,this.classname="",this.spawnflags=0,this.origin=o(),this.old_origin=o(),this.velocity=o(),this.avelocity=o(),this.angles=o(),this.mins=o(),this.maxs=o(),this.size=o(),this.mass=0,this.gravity=1,this.movetype=0,this.modelindex=0,this.frame=0,this.skin=0,this.effects=0,this.renderfx=0,this.health=0,this.max_health=0,this.takedamage=!1,this.dmg=0,this.deadflag=0,this.enemy=null,this.movetarget=null,this.goalentity=null,this.ideal_yaw=0,this.yaw_speed=0,this.groundentity=null,this.groundentity_linkcount=0,this.waterlevel=0,this.watertype=0,this.nextthink=0,this.solid=0,this.flags=0,this.svflags=0,this.index=t}reset(){this.inUse=!1,this.freePending=!1,this.linkPrevious=null,this.linkNext=null,this.classname="",this.spawnflags=0,this.target=void 0,this.targetname=void 0,this.team=void 0,this.message=void 0,this.origin=o(),this.old_origin=o(),this.velocity=o(),this.avelocity=o(),this.angles=o(),this.mins=o(),this.maxs=o(),this.size=o(),this.mass=0,this.gravity=1,this.movetype=0,this.modelindex=0,this.frame=0,this.skin=0,this.effects=0,this.renderfx=0,this.health=0,this.max_health=0,this.takedamage=!1,this.dmg=0,this.deadflag=0,this.enemy=null,this.movetarget=null,this.goalentity=null,this.ideal_yaw=0,this.yaw_speed=0,this.groundentity=null,this.groundentity_linkcount=0,this.waterlevel=0,this.watertype=0,this.nextthink=0,this.think=void 0,this.touch=void 0,this.use=void 0,this.pain=void 0,this.die=void 0,this.solid=0,this.flags=0,this.svflags=0}};var te=2048,T=0,ee=class{constructor(t=te){if(this.freeList=[],this.pendingFree=[],this.activeHead=null,t<1||!Number.isInteger(t))throw new Error("EntityPool requires a positive integer size");this.entities=new Array(t);for(let r=0;r<t;r+=1)this.entities[r]=new Qt(r),r!==T&&this.freeList.push(r);let e=this.entities[T];e.inUse=!0,e.classname="worldspawn",this.activeHead=e}get world(){return this.entities[T]}get capacity(){return this.entities.length}get activeCount(){let t=0;for(let e of this)t+=1;return t}[Symbol.iterator](){let t=this.activeHead;return{next:()=>{if(!t)return{done:!0,value:void 0};let e=t;return t=t.linkNext,{done:!1,value:e}}}}spawn(){let t=this.freeList.pop();if(t===void 0)throw new Error("No free entities available");let e=this.entities[t];return e.reset(),e.inUse=!0,this.link(e),e}deferFree(t){if(t.index===T)throw new Error("Cannot free world entity");!t.inUse||t.freePending||(this.unlink(t),t.inUse=!1,t.freePending=!0,this.pendingFree.push(t.index))}flushFreeList(){if(this.pendingFree.length!==0){for(let t of this.pendingFree)this.entities[t].reset(),this.freeList.push(t);this.pendingFree.length=0}}link(t){t.linkNext=this.activeHead,this.activeHead&&(this.activeHead.linkPrevious=t),this.activeHead=t,t.linkPrevious=null}unlink(t){t.linkPrevious&&(t.linkPrevious.linkNext=t.linkNext),t.linkNext&&(t.linkNext.linkPrevious=t.linkPrevious),this.activeHead===t&&(this.activeHead=t.linkNext),t.linkPrevious=null,t.linkNext=null}},re=class{constructor(){this.queue=[]}schedule(t,e){t.nextthink=e,this.queue.push({entity:t,time:e}),this.queue.sort((r,s)=>r.time===s.time?r.entity.index-s.entity.index:r.time-s.time)}cancel(t){if(this.queue.length!==0)for(let e=this.queue.length-1;e>=0;e-=1)this.queue[e].entity===t&&this.queue.splice(e,1)}runDueThinks(t){for(;this.queue.length>0;){let e=this.queue[0];if(e.time>t)break;this.queue.shift();let{entity:r,time:s}=e;!r.inUse||r.freePending||r.think&&r.nextthink===s&&r.think(r)}}};function $(t){return{min:{x:t.origin.x+t.mins.x,y:t.origin.y+t.mins.y,z:t.origin.z+t.mins.z},max:{x:t.origin.x+t.maxs.x,y:t.origin.y+t.maxs.y,z:t.origin.z+t.maxs.z}}}function se(t,e){return!(t.min.x>e.max.x||t.max.x<e.min.x||t.min.y>e.max.y||t.max.y<e.min.y||t.min.z>e.max.z||t.max.z<e.min.z)}var ne=class{constructor(t){this.currentTimeSeconds=0,this.pool=new ee(t),this.thinkScheduler=new re}get world(){return this.pool.world}get activeCount(){return this.pool.activeCount}get timeSeconds(){return this.currentTimeSeconds}forEachEntity(t){for(let e of this.pool)t(e)}spawn(){return this.pool.spawn()}free(t){this.thinkScheduler.cancel(t),this.pool.deferFree(t)}scheduleThink(t,e){this.thinkScheduler.schedule(t,e)}beginFrame(t){this.currentTimeSeconds=t}runFrame(){this.thinkScheduler.runDueThinks(this.currentTimeSeconds),this.runTouches(),this.pool.flushFreeList()}runTouches(){let t=this.pool.world,e=[];for(let r of this.pool)r!==t&&(!r.inUse||r.freePending||e.push(r));for(let r=0;r<e.length;r+=1){let s=e[r],n=null;for(let a=r+1;a<e.length;a+=1){let c=e[a];if(!s.touch&&!c.touch)continue;n||(n=$(s));let l=$(c);se(n,l)&&(s.touch&&s.touch(s,c),c.touch&&c.touch(c,s))}}}},ie=["prep","simulate","finish"],ae=class{constructor(t){if(this.timeMs=0,this.frame=0,this.stageHandlers={prep:[],simulate:[],finish:[]},this.stageCounts={prep:0,simulate:0,finish:0},this.stageCompactionNeeded={prep:!1,simulate:!1,finish:!1},t)for(let e of ie){let r=t[e];r&&this.addStage(e,r)}}addStage(t,e){let r=this.stageHandlers[t];return r.push(e),this.stageCounts[t]+=1,()=>{let s=r.indexOf(e);s>=0&&r[s]&&(r[s]=void 0,this.stageCounts[t]-=1,this.stageCompactionNeeded[t]=!0)}}reset(t){this.timeMs=t,this.frame=0}advance(t){let e=this.timeMs;this.timeMs=e+t.deltaMs,this.frame=t.frame;let r={...t,timeMs:this.timeMs,previousTimeMs:e,deltaSeconds:t.deltaMs/1e3};if(this.runStage("prep",r),this.stageCounts.simulate===0)throw new Error("GameFrameLoop requires at least one simulate stage");return this.runStage("simulate",r),this.runStage("finish",r),r}runStage(t,e){let r=this.stageHandlers[t];for(let s=0;s<r.length;s+=1){let n=r[s];n&&n(e)}this.stageCompactionNeeded[t]&&this.compactStageHandlers(t)}compactStageHandlers(t){let e=this.stageHandlers[t],r=0;for(let s=0;s<e.length;s+=1){let n=e[s];n&&(e[r]=n,r+=1)}e.length=r,this.stageCompactionNeeded[t]=!1}get time(){return this.timeMs}get frameNumber(){return this.frame}},oe={frameNumber:0,timeSeconds:0,previousTimeSeconds:0,deltaSeconds:0},ce=class{constructor(){this.state=oe}start(t){let e=t/1e3;this.state={frameNumber:0,timeSeconds:e,previousTimeSeconds:e,deltaSeconds:0}}tick(t){return this.state={frameNumber:t.frame,timeSeconds:t.timeMs/1e3,previousTimeSeconds:t.previousTimeMs/1e3,deltaSeconds:t.deltaSeconds},this.state}get current(){return this.state}},E={x:0,y:0,z:0};function Q(t,e){let r=e.gravity,s=new ce,n=new ae,a=new ne;n.addStage("prep",i=>{s.tick(i),a.beginFrame(s.current.timeSeconds)}),n.addStage("simulate",({deltaSeconds:i})=>{l={x:l.x+r.x*i,y:l.y+r.y*i,z:l.z+r.z*i},c={x:c.x+l.x*i,y:c.y+l.y*i,z:c.z+l.z*i},a.runFrame()});let c={...E},l={...E},G=i=>({frame:i,timeMs:n.time,state:{gravity:{...r},origin:{...c},velocity:{...l},level:{...s.current},entities:{activeCount:a.activeCount,worldClassname:a.world.classname}}}),st=i=>{n.reset(i),s.start(i),c={...E},l={...E},a.beginFrame(i/1e3),a.runFrame()};return{init(i){return st(i),t.trace({x:0,y:0,z:0},r),G(0)},shutdown(){},spawnWorld(){},frame(i){let nt=n.advance(i);return G(nt.frame)},entities:a}}var S={x:0,y:0,z:0};var Ir=Math.PI/180;var Br=Math.PI/180,Vr=180/Math.PI;var f=1,y=2;var b=8,W=16,le=32;var ue=16384;var w=65536,tt=1<<17,he=1<<18,fe=1<<19,me=1<<20,de=1<<21,ye=1<<22,ve=1<<23,Hr=1<<24,N=1<<25,pe=1<<26,Kr=1<<27,Xr=1<<28,Yr=1<<29,L=1<<30,Jr=1<<31;var $r=1<<25,qr=1<<28,jr=1<<29,Zr=1<<30,Qr=1<<31;var ts=f|y,es=f|w|y|N|L,rs=f|w|y,ss=f|tt|y|N|L,ns=le|b|W,is=f|W|b,xe=f|N|L|y|pe,as=he|fe|me|de|ye|ve,os=f|b|W|N|L,cs=f|w|y,ls=f|y,us=f|w|y|tt,hs=xe|ue;var et=256;var Te=256,Ee=8192,ze=2048,_e=512,Ae=256,Se=et*2,we=256,U=32;var rt=(t=>(t[t.Name=0]="Name",t[t.CdTrack=1]="CdTrack",t[t.Sky=2]="Sky",t[t.SkyAxis=3]="SkyAxis",t[t.SkyRotate=4]="SkyRotate",t[t.StatusBar=5]="StatusBar",t[t.AirAccel=59]="AirAccel",t[t.MaxClients=60]="MaxClients",t[t.MapChecksum=61]="MapChecksum",t[t.Models=62]="Models",t[t.Sounds=62+Ee]="Sounds",t[t.Images=t.Sounds+ze]="Images",t[t.Lights=t.Images+_e]="Lights",t[t.ShadowLights=t.Lights+Te]="ShadowLights",t[t.Items=t.ShadowLights+we]="Items",t[t.PlayerSkins=t.Items+Ae]="PlayerSkins",t[t.General=t.PlayerSkins+et]="General",t[t.WheelWeapons=t.General+Se]="WheelWeapons",t[t.WheelAmmo=t.WheelWeapons+U]="WheelAmmo",t[t.WheelPowerups=t.WheelAmmo+U]="WheelPowerups",t[t.CdLoopCount=t.WheelPowerups+U]="CdLoopCount",t[t.GameStyle=t.CdLoopCount+1]="GameStyle",t[t.MaxConfigStrings=t.GameStyle+1]="MaxConfigStrings",t))(rt||{}),fs=rt.MaxConfigStrings;function Ne(){let t=J({trace(n,a){return{start:n,end:a,fraction:1}}}),e=Q({trace(n,a){return{start:n,end:a,fraction:1}}},{gravity:S}),r=I({engine:{trace:()=>({start:S,end:S,fraction:1})}}),s=Y(t,e,r);return s.start(),{engine:t,game:e,client:r,runtime:s}}return ut(Le);})();
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