quake2ts 0.0.68 → 0.0.71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +1 -1
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/browser/index.global.js +14 -14
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs +84 -0
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js +81 -0
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/types/assets/manager.d.ts +4 -1
- package/packages/engine/dist/types/assets/manager.d.ts.map +1 -1
- package/packages/engine/dist/types/assets/sprite.d.ts +23 -0
- package/packages/engine/dist/types/assets/sprite.d.ts.map +1 -0
- package/packages/engine/dist/types/index.d.ts +1 -0
- package/packages/engine/dist/types/index.d.ts.map +1 -1
- package/packages/game/dist/browser/index.global.js +1 -1
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +318 -40
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +318 -40
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/combat/weapons/firing.d.ts.map +1 -1
- package/packages/game/dist/types/entities/entity.d.ts +9 -1
- package/packages/game/dist/types/entities/entity.d.ts.map +1 -1
- package/packages/game/dist/types/entities/funcs.d.ts +9 -0
- package/packages/game/dist/types/entities/funcs.d.ts.map +1 -0
- package/packages/game/dist/types/entities/projectiles.d.ts +2 -0
- package/packages/game/dist/types/entities/projectiles.d.ts.map +1 -1
- package/packages/game/dist/types/entities/spawn.d.ts.map +1 -1
- package/packages/game/dist/types/entities/system.d.ts +2 -0
- package/packages/game/dist/types/entities/system.d.ts.map +1 -1
- package/packages/game/dist/types/entities/thinkScheduler.d.ts +1 -1
- package/packages/game/dist/types/entities/thinkScheduler.d.ts.map +1 -1
- package/packages/game/dist/types/imports.d.ts +1 -0
- package/packages/game/dist/types/imports.d.ts.map +1 -1
- package/packages/game/dist/types/index.d.ts +4 -1
- package/packages/game/dist/types/index.d.ts.map +1 -1
- package/packages/game/dist/types/physics/movement.d.ts +2 -0
- package/packages/game/dist/types/physics/movement.d.ts.map +1 -1
- package/packages/shared/dist/browser/index.global.js +1 -1
- package/packages/shared/dist/browser/index.global.js.map +1 -1
- package/packages/shared/dist/cjs/index.cjs +18 -8
- package/packages/shared/dist/cjs/index.cjs.map +1 -1
- package/packages/shared/dist/esm/index.js +16 -8
- package/packages/shared/dist/esm/index.js.map +1 -1
- package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/shared/dist/types/math/vec3.d.ts +2 -0
- package/packages/shared/dist/types/math/vec3.d.ts.map +1 -1
- package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
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"use strict";var Quake2Game=(()=>{var He=Object.defineProperty;var Wn=Object.getOwnPropertyDescriptor;var Hn=Object.getOwnPropertyNames;var jn=Object.prototype.hasOwnProperty;var Kn=(e,t)=>{for(var n in t)He(e,n,{get:t[n],enumerable:!0})},Jn=(e,t,n,r)=>{if(t&&typeof t=="object"||typeof t=="function")for(let i of Hn(t))!jn.call(e,i)&&i!==n&&He(e,i,{get:()=>t[i],enumerable:!(r=Wn(t,i))||r.enumerable});return e};var Yn=e=>Jn(He({},"__esModule",{value:!0}),e);var Do={};Kn(Do,{AIFlags:()=>An,AMMO_TYPE_COUNT:()=>nt,ARMOR_INFO:()=>$,ARMOR_ITEMS:()=>ht,AmmoItemId:()=>rn,AmmoType:()=>tt,ArmorType:()=>it,DamageFlags:()=>Ce,DamageMod:()=>Pt,DeadFlag:()=>be,ENTITY_FIELD_METADATA:()=>O,Entity:()=>H,EntityDamageFlags:()=>Fn,EntitySystem:()=>J,EnvironmentalFlags:()=>Dn,FL_NOTARGET:()=>Ie,FL_NOVISIBLE:()=>wn,HEALTH_ITEMS:()=>gt,KEY_ITEMS:()=>St,KeyId:()=>cn,MoveType:()=>le,ORDERED_DAMAGE_MODS:()=>zo,POWERUP_ITEMS:()=>vt,PowerupId:()=>ln,RANGE_MELEE:()=>xn,RANGE_MID:()=>Tn,RANGE_NEAR:()=>bn,RangeCategory:()=>_t,SAVE_FORMAT_VERSION:()=>G,SPAWNFLAG_MONSTER_AMBUSH:()=>fe,SaveStorage:()=>Ct,ServerFlags:()=>xe,Solid:()=>ce,SpawnRegistry:()=>pe,T_Damage:()=>D,T_RadiusDamage:()=>No,TraceMask:()=>_n,WEAPONS:()=>Mo,WEAPON_ITEMS:()=>yt,WeaponId:()=>sn,WeaponType:()=>Un,addAmmo:()=>de,addKey:()=>dn,addPowerup:()=>xi,ai_charge:()=>Hi,ai_face:()=>Wi,ai_move:()=>Gi,ai_run:()=>Bi,ai_stand:()=>Di,ai_turn:()=>Ui,ai_walk:()=>Vi,applyCrushDamage:()=>Io,applyEntityKeyValues:()=>bt,applyEnvironmentalDamage:()=>Po,applyFallingDamage:()=>Oo,applyPowerArmor:()=>at,applyRegularArmor:()=>ot,applySaveFile:()=>fo,calculateFallingDamage:()=>Vn,canPickupHealth:()=>lt,changeYaw:()=>F,clampAmmoCounts:()=>gi,classifyRange:()=>kt,clearExpiredPowerups:()=>Ti,convertGameSaveToRereleaseLevel:()=>wo,convertRereleaseLevelToGameSave:()=>In,convertRereleaseSaveToGameSave:()=>To,createAmmoInventory:()=>ze,createBaseAmmoCaps:()=>an,createCallbackRegistry:()=>Pi,createDefaultSpawnRegistry:()=>En,createGame:()=>Go,createPlayerInventory:()=>st,createPlayerWeaponStates:()=>It,createSaveFile:()=>po,createWeaponPickupEntity:()=>Et,damageModName:()=>Co,deserializePlayerInventory:()=>ft,equipArmor:()=>Ei,facingIdeal:()=>Fi,findTarget:()=>$i,foundTarget:()=>zn,getAmmoItemDefinition:()=>on,getWeaponState:()=>Fo,giveAmmo:()=>hi,giveAmmoItem:()=>vi,giveWeapon:()=>un,hasAnyDamageFlag:()=>R,hasKey:()=>wi,hasPowerup:()=>bi,hasWeapon:()=>mn,hashGameState:()=>Pn,huntTarget:()=>Nn,infront:()=>Me,isZeroVector:()=>_e,killBox:()=>Lo,parseEntityLump:()=>Tt,parseRereleaseSave:()=>On,parseSaveFile:()=>Ue,pickupAmmo:()=>rt,pickupArmor:()=>ct,pickupKey:()=>mt,pickupPowerup:()=>ut,pickupWeapon:()=>dt,rangeTo:()=>Rt,registerCallback:()=>Oi,registerDefaultSpawns:()=>At,selectWeapon:()=>Si,serializePlayerInventory:()=>pt,serializeRereleaseSave:()=>Ao,setMovedir:()=>Re,spawnEntitiesFromText:()=>vn,spawnEntityFromDictionary:()=>wt,summarizeRereleaseSave:()=>ho,visible:()=>Fe,walkMove:()=>M});var 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a*=.5,{wishdir:a===0?o:L(o),wishspeed:a}}var ee=.025,Ar=(e,t)=>{let n={...e.origin};n.z-=.25;let r=t(e.origin,n);return{...e,onGround:r.fraction<1}},_r=(e,t)=>{let n={...e.origin};return n.z+=e.mins.z+1,t(n)&33554432?{...e,waterLevel:1}:{...e,waterLevel:0}},Ht=(e,t,n,r)=>{let i={...e};i=Ar(i,n),i=_r(i,r);let{origin:o,velocity:a,onGround:l,waterLevel:u}=i,p=xr({velocity:a,frametime:ee,onGround:l,groundIsSlick:!1,onLadder:!1,waterlevel:u,pmFriction:6,pmStopSpeed:100,pmWaterFriction:1}),c=u>=2?wr({forward:{x:1,y:0,z:0},right:{x:0,y:1,z:0},cmd:t,maxSpeed:320}):Tr({forward:{x:1,y:0,z:0},right:{x:0,y:1,z:0},cmd:t,maxSpeed:320}),m=br({velocity:p,wishdir:c.wishdir,wishspeed:c.wishspeed,accel:l?10:1,frametime:ee}),d=n(o,{x:o.x+m.x*ee,y:o.y+m.y*ee,z:o.z+m.z*ee});return{...i,origin:d.endpos,velocity:m}};var le=(c=>(c[c.None=0]="None",c[c.Noclip=1]="Noclip",c[c.Push=2]="Push",c[c.Stop=3]="Stop",c[c.Walk=4]="Walk",c[c.Step=5]="Step",c[c.Fly=6]="Fly",c[c.Toss=7]="Toss",c[c.FlyMissile=8]="FlyMissile",c[c.Bounce=9]="Bounce",c))(le||{}),ce=(i=>(i[i.Not=0]="Not",i[i.Trigger=1]="Trigger",i[i.BoundingBox=2]="BoundingBox",i[i.Bsp=3]="Bsp",i))(ce||{}),xe=(y=>(y[y.None=0]="None",y[y.NoClient=1]="NoClient",y[y.DeadMonster=2]="DeadMonster",y[y.Monster=4]="Monster",y[y.Player=8]="Player",y[y.Bot=16]="Bot",y[y.NoBots=32]="NoBots",y[y.Respawning=64]="Respawning",y[y.Projectile=128]="Projectile",y[y.Instanced=256]="Instanced",y[y.Door=512]="Door",y[y.NoCull=1024]="NoCull",y[y.Hull=2048]="Hull",y))(xe||{});var be=(i=>(i[i.Alive=0]="Alive",i[i.Dying=1]="Dying",i[i.Dead=2]="Dead",i[i.Respawnable=3]="Respawnable",i))(be||{}),Kt={...he};function h(){return{...Kt}}var jt=Object.freeze({aiflags:0,last_sighting:Kt,trail_time:0,pausetime:0}),H=class{constructor(t){this.inUse=!1;this.freePending=!1;this.linkPrevious=null;this.linkNext=null;this.classname="";this.spawnflags=0;this.inventory={};this.origin=h();this.old_origin=h();this.velocity=h();this.avelocity=h();this.angles=h();this.viewheight=0;this.mins=h();this.maxs=h();this.size=h();this.mass=0;this.gravity=1;this.bounce=1;this.movetype=0;this.movedir=h();this.modelindex=0;this.frame=0;this.skin=0;this.effects=0;this.renderfx=0;this.health=0;this.max_health=0;this.takedamage=!1;this.dmg=0;this.speed=0;this.deadflag=0;this.count=0;this.wait=0;this.delay=0;this.timestamp=0;this.sounds=0;this.noise_index=0;this.fly_sound_debounce_time=0;this.enemy=null;this.movetarget=null;this.target_ent=null;this.goalentity=null;this.ideal_yaw=0;this.yaw_speed=0;this.search_time=0;this.attack_finished_time=0;this.pain_finished_time=0;this.trail_time=0;this.groundentity=null;this.groundentity_linkcount=0;this.waterlevel=0;this.watertype=0;this.nextthink=0;this.activator=null;this.solid=0;this.clipmask=0;this.flags=0;this.svflags=0;this.monsterinfo={...jt,last_sighting:h()};this.show_hostile=0;this.light_level=0;this.owner=null;this.index=t}reset(){this.inUse=!1,this.freePending=!1,this.linkPrevious=null,this.linkNext=null,this.classname="",this.spawnflags=0,this.target=void 0,this.targetname=void 0,this.killtarget=void 0,this.team=void 0,this.message=void 0,this.pathtarget=void 0,this.model=void 0,this.item=void 0,this.inventory={},this.origin=h(),this.old_origin=h(),this.velocity=h(),this.avelocity=h(),this.angles=h(),this.viewheight=0,this.mins=h(),this.maxs=h(),this.size=h(),this.mass=0,this.gravity=1,this.bounce=1,this.movetype=0,this.movedir=h(),this.modelindex=0,this.frame=0,this.skin=0,this.effects=0,this.renderfx=0,this.health=0,this.max_health=0,this.takedamage=!1,this.dmg=0,this.speed=0,this.deadflag=0,this.count=0,this.wait=0,this.delay=0,this.timestamp=0,this.sounds=0,this.noise_index=0,this.fly_sound_debounce_time=0,this.enemy=null,this.movetarget=null,this.target_ent=null,this.goalentity=null,this.ideal_yaw=0,this.yaw_speed=0,this.search_time=0,this.attack_finished_time=0,this.pain_finished_time=0,this.trail_time=0,this.groundentity=null,this.groundentity_linkcount=0,this.waterlevel=0,this.watertype=0,this.nextthink=0,this.think=void 0,this.touch=void 0,this.use=void 0,this.pain=void 0,this.die=void 0,this.activator=null,this.solid=0,this.flags=0,this.svflags=0,this.monsterinfo={...jt,last_sighting:h()},this.combattarget=void 0,this.show_hostile=0,this.light_level=0}},O=[{name:"classname",type:"string",save:!0},{name:"spawnflags",type:"int",save:!0},{name:"target",type:"string",save:!0},{name:"targetname",type:"string",save:!0},{name:"killtarget",type:"string",save:!0},{name:"team",type:"string",save:!0},{name:"message",type:"string",save:!0},{name:"pathtarget",type:"string",save:!0},{name:"model",type:"string",save:!0},{name:"item",type:"string",save:!0},{name:"map",type:"string",save:!0},{name:"inventory",type:"inventory",save:!0},{name:"origin",type:"vec3",save:!0},{name:"old_origin",type:"vec3",save:!0},{name:"velocity",type:"vec3",save:!0},{name:"avelocity",type:"vec3",save:!0},{name:"angles",type:"vec3",save:!0},{name:"viewheight",type:"int",save:!0},{name:"mins",type:"vec3",save:!0},{name:"maxs",type:"vec3",save:!0},{name:"size",type:"vec3",save:!0},{name:"mass",type:"int",save:!0},{name:"gravity",type:"float",save:!0},{name:"movetype",type:"int",save:!0},{name:"movedir",type:"vec3",save:!0},{name:"modelindex",type:"int",save:!0},{name:"frame",type:"int",save:!0},{name:"skin",type:"int",save:!0},{name:"effects",type:"int",save:!0},{name:"renderfx",type:"int",save:!0},{name:"health",type:"int",save:!0},{name:"max_health",type:"int",save:!0},{name:"takedamage",type:"boolean",save:!0},{name:"dmg",type:"int",save:!0},{name:"speed",type:"float",save:!0},{name:"deadflag",type:"int",save:!0},{name:"count",type:"int",save:!0},{name:"wait",type:"float",save:!0},{name:"delay",type:"float",save:!0},{name:"timestamp",type:"float",save:!0},{name:"sounds",type:"int",save:!0},{name:"noise_index",type:"int",save:!0},{name:"fly_sound_debounce_time",type:"float",save:!0},{name:"enemy",type:"entity",save:!0},{name:"movetarget",type:"entity",save:!0},{name:"target_ent",type:"entity",save:!0},{name:"goalentity",type:"entity",save:!0},{name:"ideal_yaw",type:"float",save:!0},{name:"yaw_speed",type:"float",save:!0},{name:"search_time",type:"float",save:!0},{name:"attack_finished_time",type:"float",save:!0},{name:"pain_finished_time",type:"float",save:!0},{name:"trail_time",type:"float",save:!0},{name:"groundentity",type:"entity",save:!0},{name:"groundentity_linkcount",type:"int",save:!0},{name:"waterlevel",type:"int",save:!0},{name:"watertype",type:"int",save:!0},{name:"nextthink",type:"float",save:!0},{name:"solid",type:"int",save:!0},{name:"flags",type:"int",save:!0},{name:"svflags",type:"int",save:!0},{name:"think",type:"callback",save:!1},{name:"touch",type:"callback",save:!1},{name:"use",type:"callback",save:!1},{name:"pain",type:"callback",save:!1},{name:"die",type:"callback",save:!1}];function Jt(e,t,n){e.movetype===7&&(e.velocity=E(e.velocity,T(t,e.gravity*n)),e.origin=E(e.origin,T(e.velocity,n)))}function $e(e,t,n){if(e.movetype!==9)return;let r=E(e.origin,T(e.velocity,n)),i=t.trace(e.origin,e.mins,e.maxs,r,e,e.clipmask);if(i.fraction<1&&(e.origin=i.endpos),i.fraction>0&&i.fraction<1&&i.plane){let o=Gt(e.velocity,i.plane.normal,1.01);e.velocity=T(o,e.bounce)}}function Yt(e,t,n){if(e.movetype!==8)return;let r=E(e.origin,T(e.velocity,n)),i=t.trace(e.origin,e.mins,e.maxs,r,e,e.clipmask);e.origin=i.endpos}var Rr=2048,j=0,Te=class{constructor(t=Rr){this.freeList=[];this.pendingFree=[];this.activeHead=null;if(t<1||!Number.isInteger(t))throw new Error("EntityPool requires a positive integer size");this.entities=new Array(t);for(let r=0;r<t;r+=1)this.entities[r]=new H(r),r!==j&&this.freeList.push(r);let n=this.entities[j];n.inUse=!0,n.classname="worldspawn",this.activeHead=n}get world(){return this.entities[j]}get capacity(){return this.entities.length}get activeCount(){let t=0;for(let n of this)t+=1;return t}[Symbol.iterator](){let t=this.activeHead;return{next:()=>{if(!t)return{done:!0,value:void 0};let n=t;return t=t.linkNext,{done:!1,value:n}}}}spawn(){let t=this.freeList.pop();if(t===void 0)throw new Error("No free entities available");let n=this.entities[t];return n.reset(),n.inUse=!0,this.link(n),n}deferFree(t){if(t.index===j)throw new Error("Cannot free world entity");!t.inUse||t.freePending||(this.unlink(t),t.inUse=!1,t.freePending=!0,this.pendingFree.push(t.index))}freeImmediate(t){if(t.index===j)throw new Error("Cannot free world entity");t.inUse&&(this.unlink(t),t.reset(),this.freeList.push(t.index))}flushFreeList(){if(this.pendingFree.length!==0){for(let t of this.pendingFree)this.entities[t].reset(),this.freeList.push(t);this.pendingFree.length=0}}createSnapshot(){let t=Array.from(this,n=>n.index);return{capacity:this.entities.length,activeOrder:t,freeList:[...this.freeList],pendingFree:[...this.pendingFree]}}restore(t){if(t.capacity!==this.entities.length)throw new Error(`Snapshot capacity ${t.capacity} does not match pool capacity ${this.entities.length}`);let n=new Set,r=(i,o)=>{if(i<0||i>=this.entities.length)throw new Error(`Invalid entity index ${i} in ${o}`);if(n.has(i))throw new Error(`Duplicate entity index ${i} in snapshot`);n.add(i)};for(let i of t.activeOrder)r(i,"activeOrder");for(let i of t.freeList)r(i,"freeList");for(let i of t.pendingFree)r(i,"pendingFree");this.activeHead=null,this.freeList.length=0,this.pendingFree.length=0;for(let i of this.entities)i.reset();for(let i=t.activeOrder.length-1;i>=0;i-=1){let o=this.entities[t.activeOrder[i]];o.inUse=!0,this.link(o)}for(let i of t.pendingFree){let o=this.entities[i];o.inUse=!1,o.freePending=!0,o.linkNext=null,o.linkPrevious=null,this.pendingFree.push(i)}for(let i of t.freeList){let o=this.entities[i];o.inUse=!1,o.freePending=!1,o.linkNext=null,o.linkPrevious=null,this.freeList.push(i)}if(!t.activeOrder.includes(j))throw new Error("Snapshot must include the world entity as active")}link(t){t.linkNext=this.activeHead,this.activeHead&&(this.activeHead.linkPrevious=t),this.activeHead=t,t.linkPrevious=null}unlink(t){t.linkPrevious&&(t.linkPrevious.linkNext=t.linkNext),t.linkNext&&(t.linkNext.linkPrevious=t.linkPrevious),this.activeHead===t&&(this.activeHead=t.linkNext),t.linkPrevious=null,t.linkNext=null}};var we=class{constructor(){this.queue=[]}schedule(t,n){t.nextthink=n,this.queue.push({entity:t,time:n}),this.queue.sort((r,i)=>r.time===i.time?r.entity.index-i.entity.index:r.time-i.time)}cancel(t){if(this.queue.length!==0)for(let n=this.queue.length-1;n>=0;n-=1)this.queue[n].entity===t&&this.queue.splice(n,1)}snapshot(){return this.queue.map(({time:t,entity:n})=>({time:t,entityIndex:n.index}))}restore(t,n){this.queue.length=0;for(let r of t){let i=n(r.entityIndex);i&&this.schedule(i,r.time)}}runDueThinks(t){for(;this.queue.length>0;){let n=this.queue[0];if(n.time>t)break;this.queue.shift();let{entity:r,time:i}=n;!r.inUse||r.freePending||r.think&&r.nextthink===i&&r.think(r)}}};function Ae(e){return{min:{x:e.origin.x+e.mins.x,y:e.origin.y+e.mins.y,z:e.origin.z+e.mins.z},max:{x:e.origin.x+e.maxs.x,y:e.origin.y+e.maxs.y,z:e.origin.z+e.maxs.z}}}function qt(e,t){return!(e.min.x>t.max.x||e.max.x<t.min.x||e.min.y>t.max.y||e.max.y<t.min.y||e.min.z>t.max.z||e.max.z<t.min.z)}var $t=O.filter(e=>e.save||e.type==="callback"),kr=new Map($t.map(e=>[e.name,e]));function Nr(e){return[e.x,e.y,e.z]}function zr(e){let t=e;if(!Array.isArray(t)||t.length!==3)throw new Error("Invalid vec3 serialization");let[n,r,i]=t;return{x:n,y:r,z:i}}function K(e,t,n){e[t]=n}function Cr(e){return{...e}}function Pr(e){if(e===null||typeof e!="object"||Array.isArray(e))throw new Error("Invalid inventory serialization");let t={};for(let[n,r]of Object.entries(e))t[n]=Number(r);return t}var J=class{constructor(t,n,r,i,o){this.targetNameIndex=new Map;this.random=Vt();this.currentTimeSeconds=0;if(this.pool=new Te(i),this.thinkScheduler=new we,this.engine=t,this.imports=n||{trace:()=>({allsolid:!1,startsolid:!1,fraction:1,endpos:{x:0,y:0,z:0},plane:null,surfaceFlags:0,contents:0,ent:null}),pointcontents:()=>0},this.gravity=r||{x:0,y:0,z:0},this.callbackToName=new Map,o)for(let[a,l]of o.entries())this.callbackToName.set(l,a)}get world(){return this.pool.world}get activeCount(){return this.pool.activeCount}get timeSeconds(){return this.currentTimeSeconds}forEachEntity(t){for(let n of this.pool)t(n)}find(t){for(let n of this.pool)if(t(n))return n}spawn(){let t=this.pool.spawn();return t.timestamp=this.currentTimeSeconds,t}free(t){this.unregisterTarget(t),this.thinkScheduler.cancel(t),this.pool.deferFree(t)}freeImmediate(t){this.unregisterTarget(t),this.thinkScheduler.cancel(t),this.pool.freeImmediate(t)}sound(t,n,r,i,o,a){this.engine.sound?.(t,n,r,i,o,a)}scheduleThink(t,n){this.thinkScheduler.schedule(t,n)}beginFrame(t){this.currentTimeSeconds=t}finalizeSpawn(t){!t.inUse||t.freePending||this.registerTarget(t)}findByClassname(t){let n=[];for(let r of this.pool)r.classname===t&&r.inUse&&!r.freePending&&n.push(r);return n}findByTargetName(t){let n=this.targetNameIndex.get(t);return n?Array.from(n).filter(r=>r.inUse&&!r.freePending):[]}pickTarget(t){if(!t)return null;let n=this.findByTargetName(t);if(n.length===0)return null;let r=this.random.randomIndex(n);return n[r]??null}killBox(t){let n=Ae(t);for(let r of this.pool)r===t||r===this.pool.world||!r.inUse||r.freePending||r.solid===0||r.svflags&2||qt(n,Ae(r))&&(r.health=0,r.deadflag=2,this.free(r))}useTargets(t,n=null){if(t.delay>0){let r=this.spawn();r.classname="DelayedUse",r.target=t.target,r.killtarget=t.killtarget,r.message=t.message,r.think=i=>{this.useTargetsImmediate(i,n??t),this.free(i)},this.scheduleThink(r,this.currentTimeSeconds+t.delay);return}this.useTargetsImmediate(t,n??t)}runFrame(){this.thinkScheduler.runDueThinks(this.currentTimeSeconds);for(let t of this.pool){if(!t.inUse||t.freePending)continue;let n=this.currentTimeSeconds-(t.timestamp||0);switch(t.movetype){case 7:Jt(t,this.gravity,n),$e(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 9:$e(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 8:Yt(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break}}this.runTouches(),this.pool.flushFreeList()}createSnapshot(){let t=[];for(let n of this.pool){let r={};for(let i of $t){let o=n[i.name];switch(i.type){case"vec3":r[i.name]=Nr(o);break;case"entity":r[i.name]=o?.index??null;break;case"inventory":r[i.name]=Cr(o);break;case"callback":r[i.name]=o?this.callbackToName.get(o)??null:null;break;default:r[i.name]=o??null;break}}t.push({index:n.index,fields:r})}return{timeSeconds:this.currentTimeSeconds,pool:this.pool.createSnapshot(),entities:t,thinks:this.thinkScheduler.snapshot()}}restore(t,n){this.currentTimeSeconds=t.timeSeconds,this.pool.restore(t.pool);let r=new Map;for(let o of this.pool)r.set(o.index,o);let i=[];for(let o of t.entities){let a=r.get(o.index);if(a)for(let[l,u]of Object.entries(o.fields)){let p=kr.get(l);if(!(!p||u===void 0))switch(p.type){case"vec3":K(a,l,zr(u));break;case"entity":i.push({entity:a,name:p.name,targetIndex:u});break;case"inventory":K(a,l,Pr(u));break;case"boolean":K(a,l,!!u);break;case"callback":if(u){let c=n?.get(u);c&&K(a,l,c)}break;default:K(a,l,u);break}}}for(let o of i){let a=o.targetIndex===null?null:r.get(o.targetIndex)??null;K(o.entity,o.name,a)}this.thinkScheduler.restore(t.thinks,o=>r.get(o))}runTouches(){let t=this.pool.world,n=[];for(let r of this.pool)r!==t&&(!r.inUse||r.freePending||r.solid===0||n.push(r));for(let r=0;r<n.length;r+=1){let i=n[r],o=null;for(let a=r+1;a<n.length;a+=1){let l=n[a];if(!i.touch&&!l.touch)continue;o||(o=Ae(i));let u=Ae(l);qt(o,u)&&(i.touch&&i.touch(i,l),l.touch&&l.touch(l,i))}}}registerTarget(t){if(!t.targetname)return;let n=this.targetNameIndex.get(t.targetname);n||(n=new Set,this.targetNameIndex.set(t.targetname,n)),n.add(t)}unregisterTarget(t){if(!t.targetname)return;let n=this.targetNameIndex.get(t.targetname);n&&(n.delete(t),n.size===0&&this.targetNameIndex.delete(t.targetname))}useTargetsImmediate(t,n){if(t.target)for(let r of this.findByTargetName(t.target))r!==t&&r.use?.(r,t,n);if(t.killtarget)for(let r of this.findByTargetName(t.killtarget))r!==t&&this.free(r)}};function Xt(e){e.register("misc_teleporter",t=>{}),e.register("misc_teleporter_dest",t=>{}),e.register("misc_explobox",t=>{t.solid=3,t.movetype=0}),e.register("misc_banner",t=>{t.movetype=0,t.solid=0}),e.register("misc_deadsoldier",t=>{t.movetype=0,t.solid=3}),e.register("misc_gib_arm",t=>{t.movetype=7,t.solid=0})}function Or(e){e.map}function Zt(e){e.register("target_temp_entity",()=>{}),e.register("target_speaker",()=>{}),e.register("target_explosion",t=>{t.use=()=>{},t.svflags|=1}),e.register("target_splash",t=>{t.use=()=>{},t.svflags|=1}),e.register("target_secret",(t,{entities:n})=>{t.count===0&&(t.count=1),t.use=r=>{r.count--,r.count===0&&n.useTargets(r,r.activator)}}),e.register("target_goal",(t,{entities:n})=>{t.use=r=>{n.useTargets(r,r.activator)}}),e.register("target_changelevel",(t,{keyValues:n,free:r})=>{if(!n.map){r(t);return}t.map=n.map,t.use=Or,t.solid=1})}var Ir={x:0,y:-1,z:0},Lr={x:0,y:0,z:1},Mr={x:0,y:-2,z:0},Fr={x:0,y:0,z:-1};function Xe(e,t){return e.x===t.x&&e.y===t.y&&e.z===t.z}function _e(e){return Xe(e,he)}function Re(e){return Xe(e,Ir)?{...Lr}:Xe(e,Mr)?{...Fr}:{...C(e).forward}}var Qe=1/40,me=.1,Gr=.1,Y={Monster:1,NotPlayer:2,Triggered:4,Toggle:8,Latched:16,Clip:32},Dr={NoSound:1},Vr={NoMessage:1},ke={Once:1,Plus:2,Silent:4,StartOff:8,Clip:16},ue={StartOff:1,Toggle:2,Silent:4,NoProtection:8,Slow:16,NoPlayers:32,NoMonsters:64,Clip:128},Ur={StartOn:8},Ze={Toggle:1,StartOff:2,Clip:4},Qt={Toggle:1,StartOff:2,Clip:4};function Br(e,t){e.think||(e.think=n=>{n.nextthink=0}),t.scheduleThink(e,t.timeSeconds+Qe)}function q(e){e.movetype=0,e.solid=1,e.svflags|=1,e.movedir=Re(e.angles),e.angles={x:0,y:0,z:0}}function Wr(e){e.nextthink=0,e.think=void 0}function Hr(e,t){if(e.solid===0)return!1;if(t.svflags&8){if(e.spawnflags&Y.NotPlayer)return!1}else if(t.svflags&4){if((e.spawnflags&Y.Monster)===0)return!1}else return!1;if(!_e(e.movedir)){let n=C(t.angles).forward;if(n.x*e.movedir.x+n.y*e.movedir.y+n.z*e.movedir.z<0)return!1}return!0}function et(e,t){e.nextthink>t.timeSeconds||(t.useTargets(e,e.activator),e.wait>0?(e.think=Wr,t.scheduleThink(e,t.timeSeconds+e.wait)):(e.touch=void 0,e.think=n=>{t.free(n)},t.scheduleThink(e,t.timeSeconds+Qe)))}function jr(e,t,n){t&&Hr(e,t)&&(e.activator=t,et(e,n))}function en(e,t,n,r){if(e.spawnflags&Y.Toggle){e.solid=e.solid===1?0:1;return}e.activator=n,et(e,r)}function Kr(e){e.solid=1}function Jr(e){e.register("trigger_multiple",(t,n)=>{q(t),t.wait===0&&(t.wait=.2),t.spawnflags&Y.Latched,t.spawnflags&(Y.Triggered|Y.Toggle)?(t.solid=0,t.use=(r,i,o)=>{Kr(r),en(r,i,o??i,n.entities)}):t.use=(r,i,o)=>en(r,i,o??i,n.entities),t.touch=(r,i)=>jr(r,i,n.entities)})}function Yr(e){e.register("trigger_once",(t,n)=>{t.wait=-1,e.get("trigger_multiple")?.(t,n)})}function qr(e){e.register("trigger_relay",(t,n)=>{t.spawnflags&Dr.NoSound&&(t.noise_index=-1),t.use=(r,i,o)=>{n.entities.useTargets(r,o??r)}})}function $r(e){e.register("trigger_always",(t,n)=>{t.delay===0&&(t.delay=.2),n.entities.useTargets(t,t)})}function Xr(e,t,n,r){e.count!==0&&(e.count-=1,!(e.count>0)&&(e.activator=n,et(e,r)))}function Zr(e){e.register("trigger_counter",(t,n)=>{t.wait=-1,t.count===0&&(t.count=2),t.use=(r,i,o)=>Xr(r,i,o??i,n.entities),t.spawnflags&Vr.NoMessage||(t.message=t.message??"sequence complete")})}function Qr(e,t,n,r){if(!e.item||!t)return;let i=t.inventory[e.item]??0;if(i<=0){if(e.timestamp>n.timeSeconds)return;e.timestamp=n.timeSeconds+5,r(`Missing required key item: ${e.item}`);return}t.inventory[e.item]=i-1,t.inventory[e.item]<=0&&delete t.inventory[e.item],n.useTargets(e,t),e.use=void 0}function ei(e){e.register("trigger_key",(t,n)=>{let r=n.keyValues.item;if(!r){n.warn("trigger_key requires an item"),n.free(t);return}t.item=r,t.use=(i,o,a)=>Qr(i,a??o,n.entities,n.warn)})}function ti(e,t,n){if(t){if(t.classname==="grenade"||t.health>0){let r=(e.speed||1e3)*10;t.velocity={x:e.movedir.x*r,y:e.movedir.y*r,z:e.movedir.z*r}}e.spawnflags&ke.Once&&n.free(e)}}function Ne(e){e.solid=e.solid===0?1:0}function ni(e,t,n){if(e.delay>t.timeSeconds){t.scheduleThink(e,t.timeSeconds+me);return}e.touch=n,e.think=r=>tn(r,t,n),e.delay=t.timeSeconds+e.wait,t.scheduleThink(e,t.timeSeconds+me)}function tn(e,t,n){if(e.delay>t.timeSeconds){t.scheduleThink(e,t.timeSeconds+me);return}e.touch=void 0,e.think=r=>ni(r,t,n),e.delay=t.timeSeconds+e.wait,t.scheduleThink(e,t.timeSeconds+me)}function ri(e){e.register("trigger_push",(t,n)=>{q(t);let r=(i,o)=>ti(i,o,n.entities);t.touch=r,t.speed||(t.speed=1e3),t.spawnflags&ke.Plus&&(t.wait||(t.wait=10),t.delay=n.entities.timeSeconds+t.wait,t.think=i=>tn(i,n.entities,r),n.entities.scheduleThink(t,n.entities.timeSeconds+me)),t.targetname?(t.use=i=>{Ne(i),i.touch=i.solid===1?r:void 0},t.spawnflags&ke.StartOff&&(t.solid=0,t.touch=void 0)):t.spawnflags&ke.StartOff&&(n.warn("trigger_push is START_OFF but not targeted."),t.touch=void 0,t.solid=3,t.movetype=2)})}function ii(e,t,n){if(!t||!t.takedamage&&t.classname!=="grenade"||e.spawnflags&ue.NoMonsters&&t.svflags&4||e.spawnflags&ue.NoPlayers&&t.svflags&8||e.timestamp>n.timeSeconds)return;e.timestamp=n.timeSeconds+(e.spawnflags&ue.Slow?1:Gr);let r=e.dmg||5;t.health-=r}function oi(e){e.register("trigger_hurt",(t,n)=>{q(t),t.dmg=t.dmg||5;let r=(i,o)=>ii(i,o,n.entities);t.touch=r,t.spawnflags&ue.StartOff&&(t.solid=0,t.touch=void 0),t.spawnflags&ue.Toggle&&(t.use=i=>{Ne(i),i.touch=i.solid===1?r:void 0})})}function ai(e,t,n,r){if(!t||e.delay>0)return;let i=n.pickTarget(e.target);if(!i){r("trigger_teleport target not found");return}let o={x:i.origin.x,y:i.origin.y,z:i.origin.z+10};t.origin={...o},t.old_origin={...o},t.velocity={x:0,y:0,z:0},t.groundentity=null,t.angles={...i.angles},n.killBox(t)}function si(e){e.register("trigger_teleport",(t,n)=>{t.wait||(t.wait=.2),q(t),t.targetname&&(t.use=r=>{r.delay=r.delay>0?0:1},(t.spawnflags&Ur.StartOn)===0&&(t.delay=1)),t.touch=(r,i)=>ai(r,i,n.entities,n.warn)})}function li(e,t){t&&(e.spawnflags&Ze.Clip,t.gravity=e.gravity)}function ci(e){e.register("trigger_gravity",(t,n)=>{let r=n.keyValues.gravity;if(!r){n.warn("trigger_gravity requires a gravity value"),n.free(t);return}q(t),t.gravity=Number.parseFloat(r)||0;let i=(o,a)=>li(o,a);t.touch=i,t.spawnflags&Ze.StartOff&&(t.solid=0,t.touch=void 0),t.spawnflags&Ze.Toggle&&(t.use=o=>{Ne(o),o.touch=o.solid===1?i:void 0})})}function ui(e,t){t&&(t.flags&3)===0&&(t.svflags&2||(t.svflags&4)!==0&&(t.velocity={x:e.movedir.x*e.speed,y:e.movedir.y*e.speed,z:t.velocity.z},t.groundentity&&(t.groundentity=null,t.velocity={x:t.velocity.x,y:t.velocity.y,z:e.movedir.z})))}function mi(e,t,n,r){if(!e.movetarget||e.movetarget.nextthink>0)return;if(!t?.pathtarget){r("trigger_elevator used with no pathtarget");return}let i=n.pickTarget(t.pathtarget);if(!i){r(`trigger_elevator used with bad pathtarget: ${t.pathtarget}`);return}e.movetarget.target_ent=i,Br(e.movetarget,n)}function di(e,t,n){if(!e.target){n("trigger_elevator has no target");return}let r=t.pickTarget(e.target);if(!r){n(`trigger_elevator unable to find target ${e.target}`);return}if(e.movetarget=r,r.classname!=="func_train"){n(`trigger_elevator target ${e.target} is not a train`);return}e.use=(i,o,a)=>mi(i,o??a??null,t,n),e.svflags|=1}function pi(e){e.register("trigger_elevator",(t,n)=>{t.think=r=>di(r,n.entities,n.warn),n.entities.scheduleThink(t,n.entities.timeSeconds+Qe)})}function fi(e){e.register("trigger_monsterjump",(t,n)=>{let r=n.keyValues.height,i=r?Number.parseFloat(r)||0:200;t.angles.y===0&&(t.angles={...t.angles,y:360}),t.speed||(t.speed=200),q(t),t.movedir={...t.movedir,z:i};let o=(a,l)=>ui(a,l);t.touch=o,t.spawnflags&Qt.StartOff&&(t.solid=0,t.touch=void 0),t.spawnflags&Qt.Toggle&&(t.use=a=>{Ne(a),a.touch=a.solid===1?o:void 0})})}function nn(e){Jr(e),Yr(e),qr(e),$r(e),Zr(e),ei(e),ri(e),oi(e),si(e),ci(e),pi(e),fi(e)}var tt=(a=>(a[a.Bullets=0]="Bullets",a[a.Shells=1]="Shells",a[a.Rockets=2]="Rockets",a[a.Grenades=3]="Grenades",a[a.Cells=4]="Cells",a[a.Slugs=5]="Slugs",a))(tt||{}),nt=Object.keys(tt).length/2,rn=(a=>(a.Shells="ammo_shells",a.Bullets="ammo_bullets",a.Rockets="ammo_rockets",a.Grenades="ammo_grenades",a.Cells="ammo_cells",a.Slugs="ammo_slugs",a))(rn||{}),yi={ammo_shells:{id:"ammo_shells",ammoType:1,quantity:10,weaponAmmo:!1},ammo_bullets:{id:"ammo_bullets",ammoType:0,quantity:50,weaponAmmo:!1},ammo_rockets:{id:"ammo_rockets",ammoType:2,quantity:5,weaponAmmo:!1},ammo_grenades:{id:"ammo_grenades",ammoType:3,quantity:5,weaponAmmo:!0},ammo_cells:{id:"ammo_cells",ammoType:4,quantity:50,weaponAmmo:!1},ammo_slugs:{id:"ammo_slugs",ammoType:5,quantity:10,weaponAmmo:!1}};function on(e){return yi[e]}function ze(e=an(),t){let n=Array(nt).fill(0);if(t)for(let[r,i]of Object.entries(t))n[Number(r)]=i;return{caps:e.slice(),counts:n}}function an(){let e=Array(nt).fill(50);return e[0]=200,e[1]=100,e[4]=200,e}function gi(e,t){let n=Math.min(e.length,t.length),r=e.slice(0,n);for(let i=0;i<n;i++){let o=t[i];o!==void 0&&(r[i]=Math.min(e[i],o))}return r}function de(e,t,n){let r=e.caps[t],i=e.counts[t]??0;if(r!==void 0&&i>=r)return{ammoType:t,added:0,newCount:i,capped:r,pickedUp:!1};let o=i+n,a=r===void 0?o:Math.min(o,r),l=a-i;return e.counts[t]=a,{ammoType:t,added:l,newCount:a,capped:r??Number.POSITIVE_INFINITY,pickedUp:l>0}}function rt(e,t,n={}){let r=on(t),i=n.countOverride??r.quantity;return de(e,r.ammoType,i)}var Ce=(m=>(m[m.NONE=0]="NONE",m[m.RADIUS=1]="RADIUS",m[m.NO_ARMOR=2]="NO_ARMOR",m[m.ENERGY=4]="ENERGY",m[m.NO_KNOCKBACK=8]="NO_KNOCKBACK",m[m.BULLET=16]="BULLET",m[m.NO_PROTECTION=32]="NO_PROTECTION",m[m.DESTROY_ARMOR=64]="DESTROY_ARMOR",m[m.NO_REG_ARMOR=128]="NO_REG_ARMOR",m[m.NO_POWER_ARMOR=256]="NO_POWER_ARMOR",m[m.NO_INDICATOR=512]="NO_INDICATOR",m))(Ce||{});function R(e,t){return(e&t)!==0}var it=(r=>(r.BODY="body",r.COMBAT="combat",r.JACKET="jacket",r))(it||{}),$={jacket:{baseCount:25,maxCount:50,normalProtection:.3,energyProtection:0},combat:{baseCount:50,maxCount:100,normalProtection:.6,energyProtection:.3},body:{baseCount:100,maxCount:200,normalProtection:.8,energyProtection:.6}};function ot(e,t,n){if(e<=0||R(t,130)||!n.armorType||n.armorCount<=0)return{saved:0,remainingArmor:n.armorCount};let r=$[n.armorType],i=R(t,4)?r.energyProtection:r.normalProtection,o=Math.ceil(i*e);return o>=n.armorCount&&(o=n.armorCount),o<=0?{saved:0,remainingArmor:n.armorCount}:{saved:o,remainingArmor:n.armorCount-o}}function at(e,t,n,r,i,o={}){if(i.health<=0||e<=0)return{saved:0,remainingCells:i.cellCount};if(R(t,258))return{saved:0,remainingCells:i.cellCount};if(!i.type||i.cellCount<=0)return{saved:0,remainingCells:i.cellCount};let{forward:a}=C(i.angles),l={x:n.x-i.origin.x,y:n.y-i.origin.y,z:n.z-i.origin.z},u=Math.hypot(l.x,l.y,l.z);if(i.type==="screen"&&u>0){let f={x:l.x/u,y:l.y/u,z:l.z/u};if(f.x*a.x+f.y*a.y+f.z*a.z<=.3)return{saved:0,remainingCells:i.cellCount}}let p=o.ctfMode??!1,c=i.type==="screen"||p?1:2,m=i.type==="screen"?e/3:2*e/3;m=Math.max(1,m);let d=i.cellCount*c;R(t,4)&&(d=Math.max(1,Math.floor(d/2))),d>m&&(d=Math.floor(m));let y=d/c;R(t,4)&&(y*=2),y=Math.max(1,Math.floor(y));let g=Math.max(c,y),S=Math.max(0,i.cellCount-g);return{saved:d,remainingCells:S}}var sn=(c=>(c.Blaster="blaster",c.Shotgun="shotgun",c.SuperShotgun="super_shotgun",c.Machinegun="machinegun",c.Chaingun="chaingun",c.GrenadeLauncher="grenade_launcher",c.RocketLauncher="rocket_launcher",c.HyperBlaster="hyperblaster",c.Railgun="railgun",c.BFG10K="bfg10k",c))(sn||{}),ln=(o=>(o.QuadDamage="quad",o.Invulnerability="invulnerability",o.EnviroSuit="enviro_suit",o.Rebreather="rebreather",o.Silencer="silencer",o))(ln||{}),cn=(i=>(i.Blue="blue",i.Red="red",i.Green="green",i.Yellow="yellow",i))(cn||{});function st(e={}){let t=ze(e.ammoCaps,e.ammo),n=new Set(e.weapons??[]),r=new Map(e.powerups??[]),i=new Set(e.keys??[]);return{ammo:t,ownedWeapons:n,currentWeapon:e.currentWeapon,armor:e.armor??null,powerups:r,keys:i}}function hi(e,t,n){return de(e.ammo,t,n)}function vi(e,t,n){return rt(e.ammo,t,n)}function un(e,t,n=!1){let r=e.ownedWeapons.has(t);return e.ownedWeapons.add(t),(n||!e.currentWeapon)&&(e.currentWeapon=t),!r}function mn(e,t){return e.ownedWeapons.has(t)}function Si(e,t){return e.ownedWeapons.has(t)?(e.currentWeapon=t,!0):!1}function Ei(e,t,n){if(!t||n<=0)return e.armor=null,null;let r=$[t],i=Math.min(n,r.maxCount);return e.armor={armorType:t,armorCount:i},e.armor}function xi(e,t,n){e.powerups.set(t,n)}function bi(e,t){return e.powerups.has(t)}function Ti(e,t){for(let[n,r]of e.powerups.entries())r!==null&&r<=t&&e.powerups.delete(n)}function dn(e,t){let n=e.keys.size;return e.keys.add(t),e.keys.size>n}function wi(e,t){return e.keys.has(t)}function lt(e,t,n){return!(t>=n.max)}function ct(e,t){let n=null;if(t.id==="item_armor_jacket"?n="jacket":t.id==="item_armor_combat"?n="combat":t.id==="item_armor_body"&&(n="body"),n){let r=$[n];return!e.armor||e.armor.armorType!==n?e.armor={armorType:n,armorCount:t.amount}:(e.armor.armorCount+=t.amount,e.armor.armorCount>r.maxCount&&(e.armor.armorCount=r.maxCount)),!0}if(t.id==="item_armor_shard"){if(!e.armor)return!1;e.armor.armorCount+=t.amount;let r=$[e.armor.armorType];return e.armor.armorCount>r.maxCount&&(e.armor.armorCount=r.maxCount),!0}return!1}function ut(e,t,n){let r=null;switch(t.id){case"item_quad":r="quad";break;case"item_invulnerability":r="invulnerability";break;case"item_silencer":r="silencer";break;case"item_rebreather":r="rebreather";break;case"item_enviro":r="enviro_suit";break}if(r){let i=e.powerups.get(r);return i&&i>n?e.powerups.set(r,i+t.timer):e.powerups.set(r,n+t.timer),!0}return!1}function mt(e,t){let n=null;switch(t.id){case"key_blue":n="blue";break;case"key_red":n="red";break;case"key_green":n="green";break;case"key_yellow":n="yellow";break}return n?dn(e,n):!1}function dt(e,t){let n=mn(e,t.weaponId),r=!1;if(t.ammoType){let i=n?t.pickupAmmo:t.initialAmmo;r=de(e.ammo,t.ammoType,i).pickedUp}return n&&!r?!1:(un(e,t.weaponId,!0),!0)}function pt(e){return{ammo:e.ammo.counts,ownedWeapons:[...e.ownedWeapons],currentWeapon:e.currentWeapon,armor:e.armor?{...e.armor}:null,powerups:[...e.powerups.entries()],keys:[...e.keys]}}function ft(e,t={}){let n=ze(t.ammoCaps),r=Math.min(n.counts.length,e.ammo.length);for(let i=0;i<r;i++)n.counts[i]=e.ammo[i];return{ammo:n,ownedWeapons:new Set(e.ownedWeapons),currentWeapon:e.currentWeapon,armor:e.armor?{...e.armor}:null,powerups:new Map(e.powerups),keys:new Set(e.keys)}}var yt={weapon_blaster:{type:"weapon",id:"weapon_blaster",name:"Blaster",weaponId:"blaster",ammoType:null,initialAmmo:0,pickupAmmo:0,fireRate:.5},weapon_shotgun:{type:"weapon",id:"weapon_shotgun",name:"Shotgun",weaponId:"shotgun",ammoType:1,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_supershotgun:{type:"weapon",id:"weapon_supershotgun",name:"Super Shotgun",weaponId:"super_shotgun",ammoType:1,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_machinegun:{type:"weapon",id:"weapon_machinegun",name:"Machinegun",weaponId:"machinegun",ammoType:0,initialAmmo:50,pickupAmmo:50,fireRate:.1},weapon_chaingun:{type:"weapon",id:"weapon_chaingun",name:"Chaingun",weaponId:"chaingun",ammoType:0,initialAmmo:50,pickupAmmo:50,fireRate:.1},weapon_grenadelauncher:{type:"weapon",id:"weapon_grenadelauncher",name:"Grenade Launcher",weaponId:"grenade_launcher",ammoType:3,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_rocketlauncher:{type:"weapon",id:"weapon_rocketlauncher",name:"Rocket 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n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||dt(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function pn(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||lt(i.client.inventory,i.health,t)&&(i.health+=t.amount,i.health>t.max&&(i.health=t.max),e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function fn(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||ct(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function yn(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||ut(i.client.inventory,t,e.time)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function gn(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||mt(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function hn(e,t){for(let n of Object.values(yt))t.register(n.id,r=>{Object.assign(r,Et(e,n))});for(let n of Object.values(gt))t.register(n.id,r=>{Object.assign(r,pn(e,n))});for(let n of Object.values(ht))t.register(n.id,r=>{Object.assign(r,fn(e,n))});for(let n of Object.values(vt))t.register(n.id,r=>{Object.assign(r,yn(e,n))});for(let n of Object.values(St))t.register(n.id,r=>{Object.assign(r,gn(e,n))})}var Ai=new 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Co(e){return`MOD_${Pt[e]}`}var N={x:0,y:0,z:0},Dn=(r=>(r[r.IN_WATER=1]="IN_WATER",r[r.IMMUNE_LAVA=2]="IMMUNE_LAVA",r[r.IMMUNE_SLIME=4]="IMMUNE_SLIME",r))(Dn||{});function Ot(e,t,n){return D(e,null,null,N,e.origin,N,t,0,2,n)}function Po(e,t){let n=[],r=e.environmentFlags??0,i=!1,o=!1;if(e.waterlevel===W.None){if((r&1)!==0&&(r&=-2,o=!0),e.airFinished<t&&e.painDebounceTime<=t){let a=Math.floor((t-e.airFinished)/1e3),l=Math.min(15,2+2*a),u=Ot(e,l,17);e.painDebounceTime=t+1e3,n.push({mod:17,amount:l,result:u})}}else if(e.airFinished=t+9e3,(r&1)===0&&(r|=1,i=!0,e.damageDebounceTime=0),e.damageDebounceTime<=t){if((e.watertype&ae)!==0&&(r&2)===0){let a=10*e.waterlevel,l=Ot(e,a,19);e.damageDebounceTime=t+100,n.push({mod:19,amount:a,result:l})}else if((e.watertype&se)!==0&&(r&4)===0){let a=4*e.waterlevel,l=Ot(e,a,18);e.damageDebounceTime=t+100,n.push({mod:18,amount:a,result:l})}}return e.environmentFlags=r,{events:n,enteredWater:i,leftWater:o}}function Vn(e){let{impactDelta:t,waterLevel:n,onLadder:r=!1,isDead:i=!1,isPlayerModel:o=!0,isNoClip:a=!1,grappleBlockingFallDamage:l=!1,clampFreeFall:u=!1,skipDamage:p=!1}=e;if(i||!o||a||l||n===W.Under)return{damage:0,event:null,fallValue:0,adjustedDelta:0};let c=t*t*1e-4;if(n===W.Waist?c*=.25:n===W.Feet&&(c*=.5),u&&(c=Math.min(30,c)),c<1)return{damage:0,event:null,fallValue:0,adjustedDelta:c};let m=null,d=0,y=0;return c<15?m=r?null:"footstep":(y=Math.min(c*.5,40),c>30?(m=c>=55?"fallfar":"fall",d=Math.max(1,(c-30)*.5)):m="fallshort"),p&&(d=0),{damage:d,event:m,fallValue:y,adjustedDelta:c}}function Oo(e,t){let n=Vn(t);return n.damage>0&&!t.skipDamage&&D(e,null,null,{x:0,y:0,z:1},e.origin,N,n.damage,0,2,23),n}function Io(e,t,n={}){let r=n.nonLivingDamage??1e5,i=n.gibDamage??100,o=n.baseDamage??e.dmg??10,a=!t.isMonster&&!t.isClient?r:t.health<1?i:o,l=D(t,e,e,N,t.origin,N,a,1,0,20);return{amount:a,result:l}}function Gn(e){let t=e.mins??N,n=e.maxs??N;return{mins:E(e.origin,t),maxs:E(e.origin,n)}}function Lo(e,t,n={}){if(e.movetype===1)return{events:[],cleared:!0};let r=n.mod??21,i=Gn(e),o=[],a=!0;for(let l of t){if(l===e||l.inUse===!1)continue;let u=l.solid??0;if(!l.takedamage||u===0||u===1||u===3||!Ft(i,Gn(l)))continue;let p=D(l,e,e,N,l.origin,N,1e5,0,32,r);o.push({target:l,result:p}),(!p||!p.killed||l.health>0)&&(a=!1)}return{events:o,cleared:a}}var Un=(c=>(c[c.BLASTER=0]="BLASTER",c[c.SHOTGUN=1]="SHOTGUN",c[c.SUPER_SHOTGUN=2]="SUPER_SHOTGUN",c[c.MACHINEGUN=3]="MACHINEGUN",c[c.CHAINGUN=4]="CHAINGUN",c[c.GRENADE_LAUNCHER=5]="GRENADE_LAUNCHER",c[c.ROCKET_LAUNCHER=6]="ROCKET_LAUNCHER",c[c.HYPERBLASTER=7]="HYPERBLASTER",c[c.RAILGUN=8]="RAILGUN",c[c.BFG10K=9]="BFG10K",c))(Un||{}),Mo={0:{type:0,name:"Blaster",ammo:null,damage:15,fireRate:.5,spread:0,projectileSpeed:1e3},1:{type:1,name:"Shotgun",ammo:"shells",damage:4,fireRate:1,spread:.1,projectileSpeed:null},2:{type:2,name:"Super 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J(t,e,r);o.addStage("prep",m=>{i.tick(m),a.beginFrame(i.current.timeSeconds)}),o.addStage("simulate",({deltaSeconds:m})=>{u={x:u.x+r.x*m,y:u.y+r.y*m,z:u.z+r.z*m},l={x:l.x+u.x*m,y:l.y+u.y*m,z:l.z+u.z*m},a.runFrame()});let l={...Be},u={...Be},p=m=>({frame:m,timeMs:o.time,state:{gravity:{...r},origin:{...l},velocity:{...u},level:{...i.current},entities:{activeCount:a.activeCount,worldClassname:a.world.classname}}}),c=m=>{o.reset(m),i.start(m),l={...Be},u={...Be},a.beginFrame(m/1e3),a.runFrame()};return{init(m){return c(m),p(0)},shutdown(){},spawnWorld(){let m=Sn(a),d=a.spawn();d.classname="player",d.origin=m?{...m.origin}:{x:0,y:0,z:0},d.angles=m?{...m.angles}:{x:0,y:0,z:0},d.health=100,d.movetype=7,d.mins={x:-16,y:-16,z:-24},d.maxs={x:16,y:16,z:32},d.client={inventory:st(),weaponStates:It()},a.finalizeSpawn(d),l={...d.origin}},frame(m,d){let y=o.advance(m),g=a.find(S=>S.classname==="player");if(d&&g){let S={forwardmove:d.forwardmove,sidemove:d.sidemove,upmove:d.upmove,buttons:d.buttons},f={origin:g.origin,velocity:g.velocity,onGround:!1,waterLevel:0,mins:g.mins,maxs:g.maxs,damageAlpha:0,damageIndicators:[],viewAngles:g.angles},ge=Ht(f,S,(We,Bn)=>{let Q=e.trace(We,g.mins,g.maxs,Bn,g,268435457);return{fraction:Q.fraction,endpos:Q.endpos,allsolid:Q.allsolid,startsolid:Q.startsolid,planeNormal:Q.plane?.normal}},We=>e.pointcontents(We));g.origin=ge.origin,g.velocity=ge.velocity}return p(y.frame)},entities:a,sound(m,d,y,g,S,f){a.sound(m,d,y,g,S,f)},centerprintf(m,d){t.centerprintf?.(m,d)},get time(){return i.current.timeSeconds}}}return Yn(Do);})();
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1
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+
"use strict";var Quake2Game=(()=>{var He=Object.defineProperty;var Xn=Object.getOwnPropertyDescriptor;var Zn=Object.getOwnPropertyNames;var Qn=Object.prototype.hasOwnProperty;var er=(e,t)=>{for(var n in t)He(e,n,{get:t[n],enumerable:!0})},tr=(e,t,n,r)=>{if(t&&typeof t=="object"||typeof t=="function")for(let i of Zn(t))!Qn.call(e,i)&&i!==n&&He(e,i,{get:()=>t[i],enumerable:!(r=Xn(t,i))||r.enumerable});return e};var nr=e=>tr(He({},"__esModule",{value:!0}),e);var 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Xt(e,t,n){e.movetype===7&&(e.velocity=S(e.velocity,T(t,e.gravity*n)),e.origin=S(e.origin,T(e.velocity,n)))}function Xe(e,t,n){if(e.movetype!==9)return;let r=S(e.origin,T(e.velocity,n)),i=t.trace(e.origin,e.mins,e.maxs,r,e,e.clipmask);if(i.fraction<1&&(e.origin=i.endpos),i.fraction>0&&i.fraction<1&&i.plane){let o=Bt(e.velocity,i.plane.normal,1.01);e.velocity=T(o,e.bounce)}}function Zt(e,t,n){if(e.movetype!==8)return;let r=S(e.origin,T(e.velocity,n)),i=t.trace(e.origin,e.mins,e.maxs,r,e,e.clipmask);e.origin=i.endpos}function $t(e,t){let n=t.trace(e.origin,e.mins,e.maxs,e.origin,e,e.clipmask);return!(n.startsolid||n.allsolid)}function Qt(e,t,n,r){let i={x:e.velocity.x*r,y:e.velocity.y*r,z:e.velocity.z*r},o={x:e.avelocity.x*r,y:e.avelocity.y*r,z:e.avelocity.z*r},a={x:Math.min(e.absmin.x,e.absmin.x+i.x)-2,y:Math.min(e.absmin.y,e.absmin.y+i.y)-2,z:Math.min(e.absmin.z,e.absmin.z+i.z)-2},c={x:Math.max(e.absmax.x,e.absmax.x+i.x)+2,y:Math.max(e.absmax.y,e.absmax.y+i.y)+2,z:Math.max(e.absmax.z,e.absmax.z+i.z)+2},u=[];if(u.push({ent:e,origin:{...e.origin},angles:{...e.angles},ground:e.groundentity}),e.origin={x:e.origin.x+i.x,y:e.origin.y+i.y,z:e.origin.z+i.z},e.angles={x:e.angles.x+o.x,y:e.angles.y+o.y,z:e.angles.z+o.z},n.linkentity(e),!$t(e,n))return e.origin=u[0].origin,e.angles=u[0].angles,n.linkentity(e),!1;let d=[];t.forEachEntity(s=>{s!==e&&(s.solid===0||s.solid===1||s.absmin.x>=c.x||s.absmax.x<=a.x||s.absmin.y>=c.y||s.absmax.y<=a.y||s.absmin.z>=c.z||s.absmax.z<=a.z||d.push(s))});for(let s of d){let p=!1;if((s.groundentity===e||s.absmin.x<e.absmax.x&&s.absmax.x>e.absmin.x&&s.absmin.y<e.absmax.y&&s.absmax.y>e.absmin.y&&s.absmin.z<e.absmax.z&&s.absmax.z>e.absmin.z)&&(p=!0),p&&(u.push({ent:s,origin:{...s.origin},angles:{...s.angles},ground:s.groundentity}),s.origin={x:s.origin.x+i.x,y:s.origin.y+i.y,z:s.origin.z+i.z},n.linkentity(s),!$t(s,n)&&(e.blocked&&e.blocked(e,s),s.solid!==0&&(!s.health||s.health>0)))){for(let f=u.length-1;f>=0;f--){let m=u[f];m.ent.origin=m.origin,m.ent.angles=m.angles,m.ent.groundentity=m.ground,n.linkentity(m.ent)}return!1}}return!0}var Lr=2048,K=0,we=class{constructor(t=Lr){this.freeList=[];this.pendingFree=[];this.activeHead=null;if(t<1||!Number.isInteger(t))throw new Error("EntityPool requires a positive integer size");this.entities=new Array(t);for(let r=0;r<t;r+=1)this.entities[r]=new j(r),r!==K&&this.freeList.push(r);let n=this.entities[K];n.inUse=!0,n.classname="worldspawn",this.activeHead=n}get world(){return this.entities[K]}get capacity(){return this.entities.length}get activeCount(){let t=0;for(let n of this)t+=1;return t}[Symbol.iterator](){let t=this.activeHead;return{next:()=>{if(!t)return{done:!0,value:void 0};let n=t;return t=t.linkNext,{done:!1,value:n}}}}spawn(){let t=this.freeList.pop();if(t===void 0)throw new Error("No free entities available");let n=this.entities[t];return n.reset(),n.inUse=!0,this.link(n),n}deferFree(t){if(t.index===K)throw new Error("Cannot free world entity");!t.inUse||t.freePending||(this.unlink(t),t.inUse=!1,t.freePending=!0,this.pendingFree.push(t.index))}freeImmediate(t){if(t.index===K)throw new Error("Cannot free world entity");t.inUse&&(this.unlink(t),t.reset(),this.freeList.push(t.index))}flushFreeList(){if(this.pendingFree.length!==0){for(let t of this.pendingFree)this.entities[t].reset(),this.freeList.push(t);this.pendingFree.length=0}}createSnapshot(){let t=Array.from(this,n=>n.index);return{capacity:this.entities.length,activeOrder:t,freeList:[...this.freeList],pendingFree:[...this.pendingFree]}}restore(t){if(t.capacity!==this.entities.length)throw new Error(`Snapshot capacity ${t.capacity} does not match pool capacity ${this.entities.length}`);let n=new Set,r=(i,o)=>{if(i<0||i>=this.entities.length)throw new Error(`Invalid entity index ${i} in ${o}`);if(n.has(i))throw new Error(`Duplicate entity index ${i} in snapshot`);n.add(i)};for(let i of t.activeOrder)r(i,"activeOrder");for(let i of t.freeList)r(i,"freeList");for(let i of t.pendingFree)r(i,"pendingFree");this.activeHead=null,this.freeList.length=0,this.pendingFree.length=0;for(let i of this.entities)i.reset();for(let i=t.activeOrder.length-1;i>=0;i-=1){let o=this.entities[t.activeOrder[i]];o.inUse=!0,this.link(o)}for(let i of t.pendingFree){let o=this.entities[i];o.inUse=!1,o.freePending=!0,o.linkNext=null,o.linkPrevious=null,this.pendingFree.push(i)}for(let i of t.freeList){let o=this.entities[i];o.inUse=!1,o.freePending=!1,o.linkNext=null,o.linkPrevious=null,this.freeList.push(i)}if(!t.activeOrder.includes(K))throw new Error("Snapshot must include the world entity as active")}link(t){t.linkNext=this.activeHead,this.activeHead&&(this.activeHead.linkPrevious=t),this.activeHead=t,t.linkPrevious=null}unlink(t){t.linkPrevious&&(t.linkPrevious.linkNext=t.linkNext),t.linkNext&&(t.linkNext.linkPrevious=t.linkPrevious),this.activeHead===t&&(this.activeHead=t.linkNext),t.linkPrevious=null,t.linkNext=null}};var Ae=class{constructor(){this.queue=[]}schedule(t,n){t.nextthink=n,this.queue.push({entity:t,time:n}),this.queue.sort((r,i)=>r.time===i.time?r.entity.index-i.entity.index:r.time-i.time)}cancel(t){if(this.queue.length!==0)for(let n=this.queue.length-1;n>=0;n-=1)this.queue[n].entity===t&&this.queue.splice(n,1)}snapshot(){return this.queue.map(({time:t,entity:n})=>({time:t,entityIndex:n.index}))}restore(t,n){this.queue.length=0;for(let r of t){let i=n(r.entityIndex);i&&this.schedule(i,r.time)}}runDueThinks(t,n){for(;this.queue.length>0;){let r=this.queue[0];if(r.time>t)break;this.queue.shift();let{entity:i,time:o}=r;!i.inUse||i.freePending||i.think&&i.nextthink===o&&i.think(i,n)}}};function _e(e){return{min:{x:e.origin.x+e.mins.x,y:e.origin.y+e.mins.y,z:e.origin.z+e.mins.z},max:{x:e.origin.x+e.maxs.x,y:e.origin.y+e.maxs.y,z:e.origin.z+e.maxs.z}}}function en(e,t){return!(e.min.x>t.max.x||e.max.x<t.min.x||e.min.y>t.max.y||e.max.y<t.min.y||e.min.z>t.max.z||e.max.z<t.min.z)}var tn=M.filter(e=>e.save||e.type==="callback"),Mr=new Map(tn.map(e=>[e.name,e]));function Fr(e){return[e.x,e.y,e.z]}function Gr(e){let t=e;if(!Array.isArray(t)||t.length!==3)throw new Error("Invalid vec3 serialization");let[n,r,i]=t;return{x:n,y:r,z:i}}function J(e,t,n){e[t]=n}function Dr(e){return{...e}}function Vr(e){if(e===null||typeof e!="object"||Array.isArray(e))throw new Error("Invalid inventory serialization");let t={};for(let[n,r]of Object.entries(e))t[n]=Number(r);return t}var q=class{constructor(t,n,r,i,o){this.targetNameIndex=new Map;this.random=Wt();this.currentTimeSeconds=0;if(this.pool=new we(i),this.thinkScheduler=new Ae,this.engine=t,this.imports=n||{trace:()=>({allsolid:!1,startsolid:!1,fraction:1,endpos:{x:0,y:0,z:0},plane:null,surfaceFlags:0,contents:0,ent:null}),pointcontents:()=>0,linkentity:a=>{a.absmin={x:a.origin.x+a.mins.x,y:a.origin.y+a.mins.y,z:a.origin.z+a.mins.z},a.absmax={x:a.origin.x+a.maxs.x,y:a.origin.y+a.maxs.y,z:a.origin.z+a.maxs.z}}},this.gravity=r||{x:0,y:0,z:0},this.callbackToName=new Map,o)for(let[a,c]of o.entries())this.callbackToName.set(c,a)}get world(){return this.pool.world}get activeCount(){return this.pool.activeCount}get timeSeconds(){return this.currentTimeSeconds}forEachEntity(t){for(let n of this.pool)t(n)}find(t){for(let n of this.pool)if(t(n))return n}spawn(){let t=this.pool.spawn();return t.timestamp=this.currentTimeSeconds,t}free(t){this.unregisterTarget(t),this.thinkScheduler.cancel(t),this.pool.deferFree(t)}freeImmediate(t){this.unregisterTarget(t),this.thinkScheduler.cancel(t),this.pool.freeImmediate(t)}sound(t,n,r,i,o,a){this.engine.sound?.(t,n,r,i,o,a)}modelIndex(t){return this.engine.modelIndex?.(t)||0}scheduleThink(t,n){this.thinkScheduler.schedule(t,n)}beginFrame(t){this.currentTimeSeconds=t}finalizeSpawn(t){!t.inUse||t.freePending||this.registerTarget(t)}findByClassname(t){let n=[];for(let r of this.pool)r.classname===t&&r.inUse&&!r.freePending&&n.push(r);return n}findByTargetName(t){let n=this.targetNameIndex.get(t);return n?Array.from(n).filter(r=>r.inUse&&!r.freePending):[]}findByRadius(t,n){let r=[];for(let i of this.pool)i.inUse&&!i.freePending&&A(R(t,i.origin))<=n&&r.push(i);return r}pickTarget(t){if(!t)return null;let n=this.findByTargetName(t);if(n.length===0)return null;let r=this.random.randomIndex(n);return n[r]??null}killBox(t){let n=_e(t);for(let r of this.pool)r===t||r===this.pool.world||!r.inUse||r.freePending||r.solid===0||r.svflags&2||en(n,_e(r))&&(r.health=0,r.deadflag=2,this.free(r))}useTargets(t,n=null){if(t.delay>0){let r=this.spawn();r.classname="DelayedUse",r.target=t.target,r.killtarget=t.killtarget,r.message=t.message,r.think=i=>{this.useTargetsImmediate(i,n??t),this.free(i)},this.scheduleThink(r,this.currentTimeSeconds+t.delay);return}this.useTargetsImmediate(t,n??t)}runFrame(){this.thinkScheduler.runDueThinks(this.currentTimeSeconds,this);for(let t of this.pool){if(!t.inUse||t.freePending)continue;let n=this.currentTimeSeconds-(t.timestamp||0);switch(t.movetype){case 7:Xt(t,this.gravity,n),Xe(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 9:Xe(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 8:Zt(t,this.imports,n),t.timestamp=this.currentTimeSeconds;break;case 2:Qt(t,this,this.imports,n);break}}this.runTouches(),this.pool.flushFreeList()}createSnapshot(){let t=[];for(let n of this.pool){let r={};for(let i of tn){let o=n[i.name];switch(i.type){case"vec3":r[i.name]=Fr(o);break;case"entity":r[i.name]=o?.index??null;break;case"inventory":r[i.name]=Dr(o);break;case"callback":r[i.name]=o?this.callbackToName.get(o)??null:null;break;default:r[i.name]=o??null;break}}t.push({index:n.index,fields:r})}return{timeSeconds:this.currentTimeSeconds,pool:this.pool.createSnapshot(),entities:t,thinks:this.thinkScheduler.snapshot()}}restore(t,n){this.currentTimeSeconds=t.timeSeconds,this.pool.restore(t.pool);let r=new Map;for(let o of this.pool)r.set(o.index,o);let i=[];for(let o of t.entities){let a=r.get(o.index);if(a)for(let[c,u]of Object.entries(o.fields)){let d=Mr.get(c);if(!(!d||u===void 0))switch(d.type){case"vec3":J(a,c,Gr(u));break;case"entity":i.push({entity:a,name:d.name,targetIndex:u});break;case"inventory":J(a,c,Vr(u));break;case"boolean":J(a,c,!!u);break;case"callback":if(u){let s=n?.get(u);s&&J(a,c,s)}break;default:J(a,c,u);break}}}for(let o of i){let a=o.targetIndex===null?null:r.get(o.targetIndex)??null;J(o.entity,o.name,a)}this.thinkScheduler.restore(t.thinks,o=>r.get(o))}runTouches(){let t=this.pool.world,n=[];for(let r of this.pool)r!==t&&(!r.inUse||r.freePending||r.solid===0||n.push(r));for(let r=0;r<n.length;r+=1){let i=n[r],o=null;for(let a=r+1;a<n.length;a+=1){let c=n[a];if(!i.touch&&!c.touch)continue;o||(o=_e(i));let u=_e(c);en(o,u)&&(i.touch&&i.touch(i,c),c.touch&&c.touch(c,i))}}}registerTarget(t){if(!t.targetname)return;let n=this.targetNameIndex.get(t.targetname);n||(n=new Set,this.targetNameIndex.set(t.targetname,n)),n.add(t)}unregisterTarget(t){if(!t.targetname)return;let n=this.targetNameIndex.get(t.targetname);n&&(n.delete(t),n.size===0&&this.targetNameIndex.delete(t.targetname))}useTargetsImmediate(t,n){if(t.target)for(let r of this.findByTargetName(t.target))r!==t&&r.use?.(r,t,n);if(t.killtarget)for(let r of this.findByTargetName(t.killtarget))r!==t&&this.free(r)}};function nn(e){e.register("misc_teleporter",t=>{}),e.register("misc_teleporter_dest",t=>{}),e.register("misc_explobox",t=>{t.solid=3,t.movetype=0}),e.register("misc_banner",t=>{t.movetype=0,t.solid=0}),e.register("misc_deadsoldier",t=>{t.movetype=0,t.solid=3}),e.register("misc_gib_arm",t=>{t.movetype=7,t.solid=0})}function Br(e){e.map}function rn(e){e.register("target_temp_entity",()=>{}),e.register("target_speaker",()=>{}),e.register("target_explosion",t=>{t.use=()=>{},t.svflags|=1}),e.register("target_splash",t=>{t.use=()=>{},t.svflags|=1}),e.register("target_secret",(t,{entities:n})=>{t.count===0&&(t.count=1),t.use=r=>{r.count--,r.count===0&&n.useTargets(r,r.activator)}}),e.register("target_goal",(t,{entities:n})=>{t.use=r=>{n.useTargets(r,r.activator)}}),e.register("target_changelevel",(t,{keyValues:n,free:r})=>{if(!n.map){r(t);return}t.map=n.map,t.use=Br,t.solid=1})}var Ur={x:0,y:-1,z:0},Wr={x:0,y:0,z:1},Hr={x:0,y:-2,z:0},jr={x:0,y:0,z:-1};function Ze(e,t){return e.x===t.x&&e.y===t.y&&e.z===t.z}function Re(e){return Ze(e,ve)}function Y(e){return Ze(e,Ur)?{...Wr}:Ze(e,Hr)?{...jr}:{...I(e).forward}}var et=1/40,pe=.1,Kr=.1,$={Monster:1,NotPlayer:2,Triggered:4,Toggle:8,Latched:16,Clip:32},Jr={NoSound:1},qr={NoMessage:1},ke={Once:1,Plus:2,Silent:4,StartOff:8,Clip:16},de={StartOff:1,Toggle:2,Silent:4,NoProtection:8,Slow:16,NoPlayers:32,NoMonsters:64,Clip:128},Yr={StartOn:8},Qe={Toggle:1,StartOff:2,Clip:4},on={Toggle:1,StartOff:2,Clip:4};function $r(e,t){e.think||(e.think=n=>{n.nextthink=0}),t.scheduleThink(e,t.timeSeconds+et)}function X(e){e.movetype=0,e.solid=1,e.svflags|=1,e.movedir=Y(e.angles),e.angles={x:0,y:0,z:0}}function Xr(e){e.nextthink=0,e.think=void 0}function Zr(e,t){if(e.solid===0)return!1;if(t.svflags&8){if(e.spawnflags&$.NotPlayer)return!1}else if(t.svflags&4){if((e.spawnflags&$.Monster)===0)return!1}else return!1;if(!Re(e.movedir)){let n=I(t.angles).forward;if(n.x*e.movedir.x+n.y*e.movedir.y+n.z*e.movedir.z<0)return!1}return!0}function tt(e,t){e.nextthink>t.timeSeconds||(t.useTargets(e,e.activator),e.wait>0?(e.think=Xr,t.scheduleThink(e,t.timeSeconds+e.wait)):(e.touch=void 0,e.think=n=>{t.free(n)},t.scheduleThink(e,t.timeSeconds+et)))}function Qr(e,t,n){t&&Zr(e,t)&&(e.activator=t,tt(e,n))}function an(e,t,n,r){if(e.spawnflags&$.Toggle){e.solid=e.solid===1?0:1;return}e.activator=n,tt(e,r)}function ei(e){e.solid=1}function ti(e){e.register("trigger_multiple",(t,n)=>{X(t),t.wait===0&&(t.wait=.2),t.spawnflags&$.Latched,t.spawnflags&($.Triggered|$.Toggle)?(t.solid=0,t.use=(r,i,o)=>{ei(r),an(r,i,o??i,n.entities)}):t.use=(r,i,o)=>an(r,i,o??i,n.entities),t.touch=(r,i)=>Qr(r,i,n.entities)})}function ni(e){e.register("trigger_once",(t,n)=>{t.wait=-1,e.get("trigger_multiple")?.(t,n)})}function ri(e){e.register("trigger_relay",(t,n)=>{t.spawnflags&Jr.NoSound&&(t.noise_index=-1),t.use=(r,i,o)=>{n.entities.useTargets(r,o??r)}})}function ii(e){e.register("trigger_always",(t,n)=>{t.delay===0&&(t.delay=.2),n.entities.useTargets(t,t)})}function oi(e,t,n,r){e.count!==0&&(e.count-=1,!(e.count>0)&&(e.activator=n,tt(e,r)))}function ai(e){e.register("trigger_counter",(t,n)=>{t.wait=-1,t.count===0&&(t.count=2),t.use=(r,i,o)=>oi(r,i,o??i,n.entities),t.spawnflags&qr.NoMessage||(t.message=t.message??"sequence complete")})}function si(e,t,n,r){if(!e.item||!t)return;let i=t.inventory[e.item]??0;if(i<=0){if(e.timestamp>n.timeSeconds)return;e.timestamp=n.timeSeconds+5,r(`Missing required key item: ${e.item}`);return}t.inventory[e.item]=i-1,t.inventory[e.item]<=0&&delete t.inventory[e.item],n.useTargets(e,t),e.use=void 0}function li(e){e.register("trigger_key",(t,n)=>{let r=n.keyValues.item;if(!r){n.warn("trigger_key requires an item"),n.free(t);return}t.item=r,t.use=(i,o,a)=>si(i,a??o,n.entities,n.warn)})}function ci(e,t,n){if(t){if(t.classname==="grenade"||t.health>0){let r=(e.speed||1e3)*10;t.velocity={x:e.movedir.x*r,y:e.movedir.y*r,z:e.movedir.z*r}}e.spawnflags&ke.Once&&n.free(e)}}function Ne(e){e.solid=e.solid===0?1:0}function ui(e,t,n){if(e.delay>t.timeSeconds){t.scheduleThink(e,t.timeSeconds+pe);return}e.touch=n,e.think=r=>sn(r,t,n),e.delay=t.timeSeconds+e.wait,t.scheduleThink(e,t.timeSeconds+pe)}function sn(e,t,n){if(e.delay>t.timeSeconds){t.scheduleThink(e,t.timeSeconds+pe);return}e.touch=void 0,e.think=r=>ui(r,t,n),e.delay=t.timeSeconds+e.wait,t.scheduleThink(e,t.timeSeconds+pe)}function mi(e){e.register("trigger_push",(t,n)=>{X(t);let r=(i,o)=>ci(i,o,n.entities);t.touch=r,t.speed||(t.speed=1e3),t.spawnflags&ke.Plus&&(t.wait||(t.wait=10),t.delay=n.entities.timeSeconds+t.wait,t.think=i=>sn(i,n.entities,r),n.entities.scheduleThink(t,n.entities.timeSeconds+pe)),t.targetname?(t.use=i=>{Ne(i),i.touch=i.solid===1?r:void 0},t.spawnflags&ke.StartOff&&(t.solid=0,t.touch=void 0)):t.spawnflags&ke.StartOff&&(n.warn("trigger_push is START_OFF but not targeted."),t.touch=void 0,t.solid=3,t.movetype=2)})}function di(e,t,n){if(!t||!t.takedamage&&t.classname!=="grenade"||e.spawnflags&de.NoMonsters&&t.svflags&4||e.spawnflags&de.NoPlayers&&t.svflags&8||e.timestamp>n.timeSeconds)return;e.timestamp=n.timeSeconds+(e.spawnflags&de.Slow?1:Kr);let r=e.dmg||5;t.health-=r}function pi(e){e.register("trigger_hurt",(t,n)=>{X(t),t.dmg=t.dmg||5;let r=(i,o)=>di(i,o,n.entities);t.touch=r,t.spawnflags&de.StartOff&&(t.solid=0,t.touch=void 0),t.spawnflags&de.Toggle&&(t.use=i=>{Ne(i),i.touch=i.solid===1?r:void 0})})}function yi(e,t,n,r){if(!t||e.delay>0)return;let i=n.pickTarget(e.target);if(!i){r("trigger_teleport target not found");return}let o={x:i.origin.x,y:i.origin.y,z:i.origin.z+10};t.origin={...o},t.old_origin={...o},t.velocity={x:0,y:0,z:0},t.groundentity=null,t.angles={...i.angles},n.killBox(t)}function fi(e){e.register("trigger_teleport",(t,n)=>{t.wait||(t.wait=.2),X(t),t.targetname&&(t.use=r=>{r.delay=r.delay>0?0:1},(t.spawnflags&Yr.StartOn)===0&&(t.delay=1)),t.touch=(r,i)=>yi(r,i,n.entities,n.warn)})}function gi(e,t){t&&(e.spawnflags&Qe.Clip,t.gravity=e.gravity)}function hi(e){e.register("trigger_gravity",(t,n)=>{let r=n.keyValues.gravity;if(!r){n.warn("trigger_gravity requires a gravity value"),n.free(t);return}X(t),t.gravity=Number.parseFloat(r)||0;let i=(o,a)=>gi(o,a);t.touch=i,t.spawnflags&Qe.StartOff&&(t.solid=0,t.touch=void 0),t.spawnflags&Qe.Toggle&&(t.use=o=>{Ne(o),o.touch=o.solid===1?i:void 0})})}function vi(e,t){t&&(t.flags&3)===0&&(t.svflags&2||(t.svflags&4)!==0&&(t.velocity={x:e.movedir.x*e.speed,y:e.movedir.y*e.speed,z:t.velocity.z},t.groundentity&&(t.groundentity=null,t.velocity={x:t.velocity.x,y:t.velocity.y,z:e.movedir.z})))}function Ei(e,t,n,r){if(!e.movetarget||e.movetarget.nextthink>0)return;if(!t?.pathtarget){r("trigger_elevator used with no pathtarget");return}let i=n.pickTarget(t.pathtarget);if(!i){r(`trigger_elevator used with bad pathtarget: ${t.pathtarget}`);return}e.movetarget.target_ent=i,$r(e.movetarget,n)}function Si(e,t,n){if(!e.target){n("trigger_elevator has no target");return}let r=t.pickTarget(e.target);if(!r){n(`trigger_elevator unable to find target ${e.target}`);return}if(e.movetarget=r,r.classname!=="func_train"){n(`trigger_elevator target ${e.target} is not a train`);return}e.use=(i,o,a)=>Ei(i,o??a??null,t,n),e.svflags|=1}function xi(e){e.register("trigger_elevator",(t,n)=>{t.think=r=>Si(r,n.entities,n.warn),n.entities.scheduleThink(t,n.entities.timeSeconds+et)})}function bi(e){e.register("trigger_monsterjump",(t,n)=>{let r=n.keyValues.height,i=r?Number.parseFloat(r)||0:200;t.angles.y===0&&(t.angles={...t.angles,y:360}),t.speed||(t.speed=200),X(t),t.movedir={...t.movedir,z:i};let o=(a,c)=>vi(a,c);t.touch=o,t.spawnflags&on.StartOff&&(t.solid=0,t.touch=void 0),t.spawnflags&on.Toggle&&(t.use=a=>{Ne(a),a.touch=a.solid===1?o:void 0})})}function ln(e){ti(e),ni(e),ri(e),ii(e),ai(e),li(e),mi(e),pi(e),fi(e),hi(e),xi(e),bi(e)}var nt=(a=>(a[a.Bullets=0]="Bullets",a[a.Shells=1]="Shells",a[a.Rockets=2]="Rockets",a[a.Grenades=3]="Grenades",a[a.Cells=4]="Cells",a[a.Slugs=5]="Slugs",a))(nt||{}),rt=Object.keys(nt).length/2,cn=(a=>(a.Shells="ammo_shells",a.Bullets="ammo_bullets",a.Rockets="ammo_rockets",a.Grenades="ammo_grenades",a.Cells="ammo_cells",a.Slugs="ammo_slugs",a))(cn||{}),Ti={ammo_shells:{id:"ammo_shells",ammoType:1,quantity:10,weaponAmmo:!1},ammo_bullets:{id:"ammo_bullets",ammoType:0,quantity:50,weaponAmmo:!1},ammo_rockets:{id:"ammo_rockets",ammoType:2,quantity:5,weaponAmmo:!1},ammo_grenades:{id:"ammo_grenades",ammoType:3,quantity:5,weaponAmmo:!0},ammo_cells:{id:"ammo_cells",ammoType:4,quantity:50,weaponAmmo:!1},ammo_slugs:{id:"ammo_slugs",ammoType:5,quantity:10,weaponAmmo:!1}};function un(e){return Ti[e]}function ze(e=mn(),t){let n=Array(rt).fill(0);if(t)for(let[r,i]of Object.entries(t))n[Number(r)]=i;return{caps:e.slice(),counts:n}}function mn(){let e=Array(rt).fill(50);return e[0]=200,e[1]=100,e[4]=200,e}function wi(e,t){let n=Math.min(e.length,t.length),r=e.slice(0,n);for(let i=0;i<n;i++){let o=t[i];o!==void 0&&(r[i]=Math.min(e[i],o))}return r}function ye(e,t,n){let r=e.caps[t],i=e.counts[t]??0;if(r!==void 0&&i>=r)return{ammoType:t,added:0,newCount:i,capped:r,pickedUp:!1};let o=i+n,a=r===void 0?o:Math.min(o,r),c=a-i;return e.counts[t]=a,{ammoType:t,added:c,newCount:a,capped:r??Number.POSITIVE_INFINITY,pickedUp:c>0}}function it(e,t,n={}){let r=un(t),i=n.countOverride??r.quantity;return ye(e,r.ammoType,i)}var Ce=(p=>(p[p.NONE=0]="NONE",p[p.RADIUS=1]="RADIUS",p[p.NO_ARMOR=2]="NO_ARMOR",p[p.ENERGY=4]="ENERGY",p[p.NO_KNOCKBACK=8]="NO_KNOCKBACK",p[p.BULLET=16]="BULLET",p[p.NO_PROTECTION=32]="NO_PROTECTION",p[p.DESTROY_ARMOR=64]="DESTROY_ARMOR",p[p.NO_REG_ARMOR=128]="NO_REG_ARMOR",p[p.NO_POWER_ARMOR=256]="NO_POWER_ARMOR",p[p.NO_INDICATOR=512]="NO_INDICATOR",p))(Ce||{});function N(e,t){return(e&t)!==0}var ot=(r=>(r.BODY="body",r.COMBAT="combat",r.JACKET="jacket",r))(ot||{}),Z={jacket:{baseCount:25,maxCount:50,normalProtection:.3,energyProtection:0},combat:{baseCount:50,maxCount:100,normalProtection:.6,energyProtection:.3},body:{baseCount:100,maxCount:200,normalProtection:.8,energyProtection:.6}};function at(e,t,n){if(e<=0||N(t,130)||!n.armorType||n.armorCount<=0)return{saved:0,remainingArmor:n.armorCount};let r=Z[n.armorType],i=N(t,4)?r.energyProtection:r.normalProtection,o=Math.ceil(i*e);return o>=n.armorCount&&(o=n.armorCount),o<=0?{saved:0,remainingArmor:n.armorCount}:{saved:o,remainingArmor:n.armorCount-o}}function st(e,t,n,r,i,o={}){if(i.health<=0||e<=0)return{saved:0,remainingCells:i.cellCount};if(N(t,258))return{saved:0,remainingCells:i.cellCount};if(!i.type||i.cellCount<=0)return{saved:0,remainingCells:i.cellCount};let{forward:a}=I(i.angles),c={x:n.x-i.origin.x,y:n.y-i.origin.y,z:n.z-i.origin.z},u=Math.hypot(c.x,c.y,c.z);if(i.type==="screen"&&u>0){let y={x:c.x/u,y:c.y/u,z:c.z/u};if(y.x*a.x+y.y*a.y+y.z*a.z<=.3)return{saved:0,remainingCells:i.cellCount}}let d=o.ctfMode??!1,s=i.type==="screen"||d?1:2,p=i.type==="screen"?e/3:2*e/3;p=Math.max(1,p);let f=i.cellCount*s;N(t,4)&&(f=Math.max(1,Math.floor(f/2))),f>p&&(f=Math.floor(p));let m=f/s;N(t,4)&&(m*=2),m=Math.max(1,Math.floor(m));let g=Math.max(s,m),b=Math.max(0,i.cellCount-g);return{saved:f,remainingCells:b}}var dn=(s=>(s.Blaster="blaster",s.Shotgun="shotgun",s.SuperShotgun="super_shotgun",s.Machinegun="machinegun",s.Chaingun="chaingun",s.GrenadeLauncher="grenade_launcher",s.RocketLauncher="rocket_launcher",s.HyperBlaster="hyperblaster",s.Railgun="railgun",s.BFG10K="bfg10k",s))(dn||{}),pn=(o=>(o.QuadDamage="quad",o.Invulnerability="invulnerability",o.EnviroSuit="enviro_suit",o.Rebreather="rebreather",o.Silencer="silencer",o))(pn||{}),yn=(i=>(i.Blue="blue",i.Red="red",i.Green="green",i.Yellow="yellow",i))(yn||{});function lt(e={}){let t=ze(e.ammoCaps,e.ammo),n=new Set(e.weapons??[]),r=new Map(e.powerups??[]),i=new Set(e.keys??[]);return{ammo:t,ownedWeapons:n,currentWeapon:e.currentWeapon,armor:e.armor??null,powerups:r,keys:i}}function Ai(e,t,n){return ye(e.ammo,t,n)}function _i(e,t,n){return it(e.ammo,t,n)}function fn(e,t,n=!1){let r=e.ownedWeapons.has(t);return e.ownedWeapons.add(t),(n||!e.currentWeapon)&&(e.currentWeapon=t),!r}function gn(e,t){return e.ownedWeapons.has(t)}function Ri(e,t){return e.ownedWeapons.has(t)?(e.currentWeapon=t,!0):!1}function ki(e,t,n){if(!t||n<=0)return e.armor=null,null;let r=Z[t],i=Math.min(n,r.maxCount);return e.armor={armorType:t,armorCount:i},e.armor}function Ni(e,t,n){e.powerups.set(t,n)}function zi(e,t){return e.powerups.has(t)}function Ci(e,t){for(let[n,r]of e.powerups.entries())r!==null&&r<=t&&e.powerups.delete(n)}function hn(e,t){let n=e.keys.size;return e.keys.add(t),e.keys.size>n}function Pi(e,t){return e.keys.has(t)}function ct(e,t,n){return!(t>=n.max)}function ut(e,t){let n=null;if(t.id==="item_armor_jacket"?n="jacket":t.id==="item_armor_combat"?n="combat":t.id==="item_armor_body"&&(n="body"),n){let r=Z[n];return!e.armor||e.armor.armorType!==n?e.armor={armorType:n,armorCount:t.amount}:(e.armor.armorCount+=t.amount,e.armor.armorCount>r.maxCount&&(e.armor.armorCount=r.maxCount)),!0}if(t.id==="item_armor_shard"){if(!e.armor)return!1;e.armor.armorCount+=t.amount;let r=Z[e.armor.armorType];return e.armor.armorCount>r.maxCount&&(e.armor.armorCount=r.maxCount),!0}return!1}function mt(e,t,n){let r=null;switch(t.id){case"item_quad":r="quad";break;case"item_invulnerability":r="invulnerability";break;case"item_silencer":r="silencer";break;case"item_rebreather":r="rebreather";break;case"item_enviro":r="enviro_suit";break}if(r){let i=e.powerups.get(r);return i&&i>n?e.powerups.set(r,i+t.timer):e.powerups.set(r,n+t.timer),!0}return!1}function dt(e,t){let n=null;switch(t.id){case"key_blue":n="blue";break;case"key_red":n="red";break;case"key_green":n="green";break;case"key_yellow":n="yellow";break}return n?hn(e,n):!1}function pt(e,t){let n=gn(e,t.weaponId),r=!1;if(t.ammoType){let i=n?t.pickupAmmo:t.initialAmmo;r=ye(e.ammo,t.ammoType,i).pickedUp}return n&&!r?!1:(fn(e,t.weaponId,!0),!0)}function yt(e){return{ammo:e.ammo.counts,ownedWeapons:[...e.ownedWeapons],currentWeapon:e.currentWeapon,armor:e.armor?{...e.armor}:null,powerups:[...e.powerups.entries()],keys:[...e.keys]}}function ft(e,t={}){let n=ze(t.ammoCaps),r=Math.min(n.counts.length,e.ammo.length);for(let i=0;i<r;i++)n.counts[i]=e.ammo[i];return{ammo:n,ownedWeapons:new Set(e.ownedWeapons),currentWeapon:e.currentWeapon,armor:e.armor?{...e.armor}:null,powerups:new Map(e.powerups),keys:new Set(e.keys)}}var gt={weapon_blaster:{type:"weapon",id:"weapon_blaster",name:"Blaster",weaponId:"blaster",ammoType:null,initialAmmo:0,pickupAmmo:0,fireRate:.5},weapon_shotgun:{type:"weapon",id:"weapon_shotgun",name:"Shotgun",weaponId:"shotgun",ammoType:1,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_supershotgun:{type:"weapon",id:"weapon_supershotgun",name:"Super Shotgun",weaponId:"super_shotgun",ammoType:1,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_machinegun:{type:"weapon",id:"weapon_machinegun",name:"Machinegun",weaponId:"machinegun",ammoType:0,initialAmmo:50,pickupAmmo:50,fireRate:.1},weapon_chaingun:{type:"weapon",id:"weapon_chaingun",name:"Chaingun",weaponId:"chaingun",ammoType:0,initialAmmo:50,pickupAmmo:50,fireRate:.1},weapon_grenadelauncher:{type:"weapon",id:"weapon_grenadelauncher",name:"Grenade Launcher",weaponId:"grenade_launcher",ammoType:3,initialAmmo:10,pickupAmmo:10,fireRate:1},weapon_rocketlauncher:{type:"weapon",id:"weapon_rocketlauncher",name:"Rocket 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n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||pt(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function vn(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||ct(i.client.inventory,i.health,t)&&(i.health+=t.amount,i.health>t.max&&(i.health=t.max),e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function En(e,t){let n=r=>{r.solid=1};return{classname:t.id,solid:1,touch:(r,i)=>{!i||!i.client||ut(i.client.inventory,t)&&(e.sound?.(i,0,"items/pkup.wav",1,1,0),e.centerprintf?.(i,`You got the ${t.name}`),r.solid=0,r.nextthink=e.time+30,e.entities.scheduleThink(r,r.nextthink))},think:n}}function Sn(e,t){let 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Shotgun",ammo:"shells",damage:6,fireRate:1.2,spread:.2,projectileSpeed:null},3:{type:3,name:"Machinegun",ammo:"bullets",damage:8,fireRate:.1,spread:.05,projectileSpeed:null},4:{type:4,name:"Chaingun",ammo:"bullets",damage:8,fireRate:.05,spread:.1,projectileSpeed:null},5:{type:5,name:"Grenade Launcher",ammo:"grenades",damage:120,fireRate:1,spread:0,projectileSpeed:600},6:{type:6,name:"Rocket Launcher",ammo:"rockets",damage:100,fireRate:1.2,spread:0,projectileSpeed:650},7:{type:7,name:"HyperBlaster",ammo:"cells",damage:20,fireRate:.1,spread:0,projectileSpeed:1e3},8:{type:8,name:"Railgun",ammo:"slugs",damage:150,fireRate:1.5,spread:0,projectileSpeed:null},9:{type:9,name:"BFG10K",ammo:"cells",damage:200,fireRate:2,spread:0,projectileSpeed:400}};function Lt(){return{states:new Map}}function qo(e,t){let n=e.states.get(t);return n||(n={lastFireTime:0},e.states.set(t,n)),n}var Ue={x:0,y:0,z:0};function Yo({trace:e,pointcontents:t},n,r){let i=r.gravity,o=new Oe,a=new Pe,c=m=>{m.absmin={x:m.origin.x+m.mins.x,y:m.origin.y+m.mins.y,z:m.origin.z+m.mins.z},m.absmax={x:m.origin.x+m.maxs.x,y:m.origin.y+m.maxs.y,z:m.origin.z+m.maxs.z}},u=new q(n,{trace:e,pointcontents:t,linkentity:c},i);a.addStage("prep",m=>{o.tick(m),u.beginFrame(o.current.timeSeconds)}),a.addStage("simulate",({deltaSeconds:m})=>{s={x:s.x+i.x*m,y:s.y+i.y*m,z:s.z+i.z*m},d={x:d.x+s.x*m,y:d.y+s.y*m,z:d.z+s.z*m},u.runFrame()});let d={...Ue},s={...Ue},p=m=>({frame:m,timeMs:a.time,state:{gravity:{...i},origin:{...d},velocity:{...s},level:{...o.current},entities:{activeCount:u.activeCount,worldClassname:u.world.classname}}}),f=m=>{a.reset(m),o.start(m),d={...Ue},s={...Ue},u.beginFrame(m/1e3),u.runFrame()};return{init(m){return f(m),p(0)},shutdown(){},spawnWorld(){let m=Rn(u),g=u.spawn();g.classname="player",g.origin=m?{...m.origin}:{x:0,y:0,z:0},g.angles=m?{...m.angles}:{x:0,y:0,z:0},g.health=100,g.movetype=7,g.mins={x:-16,y:-16,z:-24},g.maxs={x:16,y:16,z:32},g.client={inventory:lt(),weaponStates:Lt()},u.finalizeSpawn(g),d={...g.origin}},frame(m,g){let b=a.advance(m),y=u.find(v=>v.classname==="player");if(g&&y){let v={forwardmove:g.forwardmove,sidemove:g.sidemove,upmove:g.upmove,buttons:g.buttons},z={origin:y.origin,velocity:y.velocity,onGround:!1,waterLevel:0,mins:y.mins,maxs:y.maxs,damageAlpha:0,damageIndicators:[],viewAngles:y.angles},Ft=Jt(z,v,(We,$n)=>{let te=e(We,y.mins,y.maxs,$n,y,268435457);return{fraction:te.fraction,endpos:te.endpos,allsolid:te.allsolid,startsolid:te.startsolid,planeNormal:te.plane?.normal}},We=>t(We));y.origin=Ft.origin,y.velocity=Ft.velocity}return p(b.frame)},entities:u,sound(m,g,b,y,v,z){u.sound(m,g,b,y,v,z)},centerprintf(m,g){n.centerprintf?.(m,g)},trace:e,get time(){return o.current.timeSeconds}}}return nr($o);})();
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