quake2ts 0.0.65 → 0.0.67
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/apps/demo/dist/assets/index-Lj9akWtw.js +1 -0
- package/apps/demo/dist/index.html +1 -1
- package/apps/viewer/dist/browser/index.global.js +1 -1
- package/apps/viewer/dist/browser/index.global.js.map +1 -1
- package/apps/viewer/dist/cjs/index.cjs +30 -3
- package/apps/viewer/dist/cjs/index.cjs.map +1 -1
- package/apps/viewer/dist/esm/index.js +30 -3
- package/apps/viewer/dist/esm/index.js.map +1 -1
- package/apps/viewer/dist/tsconfig.tsbuildinfo +1 -1
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +1 -1
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +30 -3
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +30 -3
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/hud/layout.d.ts +11 -0
- package/packages/client/dist/types/hud/layout.d.ts.map +1 -0
- package/packages/client/dist/types/hud/numbers.d.ts +3 -0
- package/packages/client/dist/types/hud/numbers.d.ts.map +1 -0
- package/packages/client/dist/types/hud.d.ts +4 -1
- package/packages/client/dist/types/hud.d.ts.map +1 -1
- package/packages/engine/dist/browser/index.global.js +9 -9
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs +37 -3
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js +37 -3
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/types/index.d.ts +1 -0
- package/packages/engine/dist/types/index.d.ts.map +1 -1
- package/packages/engine/dist/types/render/camera.d.ts +9 -0
- package/packages/engine/dist/types/render/camera.d.ts.map +1 -1
- package/packages/engine/dist/types/render/renderer.d.ts +13 -2
- package/packages/engine/dist/types/render/renderer.d.ts.map +1 -1
- package/packages/engine/dist/types/render/resources.d.ts +4 -1
- package/packages/engine/dist/types/render/resources.d.ts.map +1 -1
- package/packages/engine/dist/types/render/scene.d.ts +22 -0
- package/packages/engine/dist/types/render/scene.d.ts.map +1 -0
- package/packages/engine/dist/types/render/sprite.d.ts +17 -0
- package/packages/engine/dist/types/render/sprite.d.ts.map +1 -0
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/shared/dist/browser/index.global.js +1 -1
- package/packages/shared/dist/browser/index.global.js.map +1 -1
- package/packages/shared/dist/cjs/index.cjs +12 -9
- package/packages/shared/dist/cjs/index.cjs.map +1 -1
- package/packages/shared/dist/esm/index.js +12 -9
- package/packages/shared/dist/esm/index.js.map +1 -1
- package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/shared/dist/types/bsp/collision.d.ts.map +1 -1
- package/apps/demo/dist/assets/index-D1xQWPvb.js +0 -1
- package/packages/engine/dist/types/render/draw.d.ts +0 -9
- package/packages/engine/dist/types/render/draw.d.ts.map +0 -1
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@@ -3024,6 +3024,8 @@ var VertexArray = class {
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};
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var Texture2D = class {
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constructor(gl, target = gl.TEXTURE_2D) {
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this.width = 0;
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this.height = 0;
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this.gl = gl;
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this.target = target;
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const texture = gl.createTexture();
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@@ -3051,6 +3053,11 @@ var Texture2D = class {
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this.gl.texParameteri(this.target, this.gl.TEXTURE_MAG_FILTER, params.magFilter);
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}
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}
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upload(width, height, data) {
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this.width = width;
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this.height = height;
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this.uploadImage(0, this.gl.RGBA, width, height, 0, this.gl.RGBA, this.gl.UNSIGNED_BYTE, data);
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}
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uploadImage(level, internalFormat, width, height, border, format, type, data) {
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this.bind();
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this.gl.texImage2D(this.target, level, internalFormat, width, height, border, format, type, data);
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@@ -4038,6 +4045,9 @@ var Camera = class {
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this._position = vec3.create();
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this._angles = vec3.create();
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// pitch, yaw, roll
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this._bobAngles = vec3.create();
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this._kickAngles = vec3.create();
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this._rollAngle = 0;
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this._fov = 90;
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this._aspect = 1;
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this._near = 0.1;
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@@ -4061,6 +4071,27 @@ var Camera = class {
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vec3.copy(this._angles, value);
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this._dirty = true;
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}
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get bobAngles() {
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return this._bobAngles;
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}
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set bobAngles(value) {
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vec3.copy(this._bobAngles, value);
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this._dirty = true;
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}
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get kickAngles() {
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return this._kickAngles;
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}
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set kickAngles(value) {
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vec3.copy(this._kickAngles, value);
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this._dirty = true;
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}
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get rollAngle() {
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return this._rollAngle;
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}
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set rollAngle(value) {
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this._rollAngle = value;
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this._dirty = true;
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}
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get fov() {
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return this._fov;
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}
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@@ -4131,9 +4162,12 @@ var Camera = class {
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1
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// column 3: no translation
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);
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-
const
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const
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const
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const pitch = this._angles[0] + this._bobAngles[0] + this._kickAngles[0];
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const yaw = this._angles[1] + this._bobAngles[1] + this._kickAngles[1];
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const roll = this._angles[2] + this._bobAngles[2] + this._kickAngles[2] + this._rollAngle;
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const pitchRad = pitch * DEG2RAD;
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const yawRad = yaw * DEG2RAD;
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const rollRad = roll * DEG2RAD;
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const rotationQuake = mat4.create();
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mat4.identity(rotationQuake);
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mat4.rotateZ(rotationQuake, rotationQuake, -yawRad);
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