quake2ts 0.0.296 → 0.0.298

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Files changed (44) hide show
  1. package/package.json +1 -1
  2. package/packages/cgame/dist/index.cjs +3 -1
  3. package/packages/cgame/dist/index.cjs.map +1 -1
  4. package/packages/cgame/dist/index.js +3 -1
  5. package/packages/cgame/dist/index.js.map +1 -1
  6. package/packages/client/dist/browser/index.global.js +13 -13
  7. package/packages/client/dist/browser/index.global.js.map +1 -1
  8. package/packages/client/dist/cjs/index.cjs +20 -11
  9. package/packages/client/dist/cjs/index.cjs.map +1 -1
  10. package/packages/client/dist/esm/index.js +20 -11
  11. package/packages/client/dist/esm/index.js.map +1 -1
  12. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  13. package/packages/engine/dist/browser/index.global.js +8 -8
  14. package/packages/engine/dist/browser/index.global.js.map +1 -1
  15. package/packages/engine/dist/cjs/index.cjs +11 -2
  16. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  17. package/packages/engine/dist/esm/index.js +11 -2
  18. package/packages/engine/dist/esm/index.js.map +1 -1
  19. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  20. package/packages/engine/dist/types/demo/parser.d.ts.map +1 -1
  21. package/packages/game/dist/browser/index.global.js +4 -4
  22. package/packages/game/dist/browser/index.global.js.map +1 -1
  23. package/packages/game/dist/cjs/index.cjs +67 -20
  24. package/packages/game/dist/cjs/index.cjs.map +1 -1
  25. package/packages/game/dist/esm/index.js +67 -20
  26. package/packages/game/dist/esm/index.js.map +1 -1
  27. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  28. package/packages/game/dist/types/ai/movement.d.ts.map +1 -1
  29. package/packages/shared/dist/browser/index.global.js +1 -1
  30. package/packages/shared/dist/browser/index.global.js.map +1 -1
  31. package/packages/shared/dist/cjs/index.cjs +1342 -1038
  32. package/packages/shared/dist/cjs/index.cjs.map +1 -1
  33. package/packages/shared/dist/esm/index.js +1340 -1038
  34. package/packages/shared/dist/esm/index.js.map +1 -1
  35. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  36. package/packages/shared/dist/types/pmove/jump.d.ts +2 -0
  37. package/packages/shared/dist/types/pmove/jump.d.ts.map +1 -1
  38. package/packages/shared/dist/types/pmove/move.d.ts +20 -0
  39. package/packages/shared/dist/types/pmove/move.d.ts.map +1 -1
  40. package/packages/shared/dist/types/pmove/pmove.d.ts +5 -1
  41. package/packages/shared/dist/types/pmove/pmove.d.ts.map +1 -1
  42. package/packages/shared/dist/types/pmove/types.d.ts +25 -1
  43. package/packages/shared/dist/types/pmove/types.d.ts.map +1 -1
  44. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
@@ -7482,6 +7482,8 @@ var NetworkMessageParser = class _NetworkMessageParser {
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  if (cmd <= ServerCommand.frame) {
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  return cmd;
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  }
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+ if (cmd === 22) return ServerCommand.playerinfo;
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+ if (cmd === 23) return ServerCommand.packetentities;
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  return ServerCommand.bad;
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  }
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  if (this.protocolVersion === 0) {
@@ -8078,6 +8080,12 @@ var NetworkMessageParser = class _NetworkMessageParser {
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  throw new Error(`Expected svc_playerinfo after svc_frame, got ${piCmd} (translated)`);
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  }
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  const playerState = this.parsePlayerState();
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+ let peCmd = this.stream.readByte();
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+ peCmd = this.translateCommand(peCmd);
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+ if (peCmd !== ServerCommand.packetentities) {
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+ throw new Error(`Expected svc_packetentities after svc_playerinfo, got ${peCmd} (translated)`);
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+ }
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+ const entities = this.collectPacketEntities();
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  if (this.isDemo === RECORD_RELAY) {
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  const connectedCount = this.stream.readByte();
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  for (let i = 0; i < connectedCount; i++) {
@@ -8096,8 +8104,9 @@ var NetworkMessageParser = class _NetworkMessageParser {
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  areaBits,
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  playerState,
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  packetEntities: {
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- delta: false,
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- entities: []
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+ delta: true,
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+ // Frame packet entities are usually delta compressed
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+ entities
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  }
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  });
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  }
@@ -8729,15 +8738,15 @@ var PmFlag = /* @__PURE__ */ ((PmFlag22) => {
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  function hasPmFlag(flags, flag) {
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  return (flags & flag) !== 0;
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  }
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- var PlayerButton = /* @__PURE__ */ ((PlayerButton2) => {
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- PlayerButton2[PlayerButton2["None"] = 0] = "None";
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- PlayerButton2[PlayerButton2["Attack"] = 1] = "Attack";
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- PlayerButton2[PlayerButton2["Use"] = 2] = "Use";
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- PlayerButton2[PlayerButton2["Holster"] = 4] = "Holster";
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- PlayerButton2[PlayerButton2["Jump"] = 8] = "Jump";
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- PlayerButton2[PlayerButton2["Crouch"] = 16] = "Crouch";
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- PlayerButton2[PlayerButton2["Any"] = 128] = "Any";
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- return PlayerButton2;
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+ var PlayerButton = /* @__PURE__ */ ((PlayerButton3) => {
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+ PlayerButton3[PlayerButton3["None"] = 0] = "None";
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+ PlayerButton3[PlayerButton3["Attack"] = 1] = "Attack";
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+ PlayerButton3[PlayerButton3["Use"] = 2] = "Use";
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+ PlayerButton3[PlayerButton3["Holster"] = 4] = "Holster";
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+ PlayerButton3[PlayerButton3["Jump"] = 8] = "Jump";
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+ PlayerButton3[PlayerButton3["Crouch"] = 16] = "Crouch";
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+ PlayerButton3[PlayerButton3["Any"] = 128] = "Any";
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+ return PlayerButton3;
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  })(PlayerButton || {});
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  var WATERJUMP_CLEAR2 = 8 | 16 | 32 | 1024;
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  var DEFAULT_FORWARD_SPEED = 200;