quake2ts 0.0.295 → 0.0.297
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +10 -10
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +11 -2
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +11 -2
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/browser/index.global.js +3 -3
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs +11 -2
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js +11 -2
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/types/demo/parser.d.ts.map +1 -1
- package/packages/game/dist/browser/index.global.js +4 -4
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +215 -29
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +215 -29
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/combat/weapons/animation.d.ts +1 -6
- package/packages/game/dist/types/combat/weapons/animation.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/chainfist.d.ts +9 -0
- package/packages/game/dist/types/combat/weapons/chainfist.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/chaingun.d.ts.map +1 -1
- package/packages/game/dist/types/inventory/items.d.ts.map +1 -1
|
@@ -7482,6 +7482,8 @@ var NetworkMessageParser = class _NetworkMessageParser {
|
|
|
7482
7482
|
if (cmd <= ServerCommand.frame) {
|
|
7483
7483
|
return cmd;
|
|
7484
7484
|
}
|
|
7485
|
+
if (cmd === 22) return ServerCommand.playerinfo;
|
|
7486
|
+
if (cmd === 23) return ServerCommand.packetentities;
|
|
7485
7487
|
return ServerCommand.bad;
|
|
7486
7488
|
}
|
|
7487
7489
|
if (this.protocolVersion === 0) {
|
|
@@ -8078,6 +8080,12 @@ var NetworkMessageParser = class _NetworkMessageParser {
|
|
|
8078
8080
|
throw new Error(`Expected svc_playerinfo after svc_frame, got ${piCmd} (translated)`);
|
|
8079
8081
|
}
|
|
8080
8082
|
const playerState = this.parsePlayerState();
|
|
8083
|
+
let peCmd = this.stream.readByte();
|
|
8084
|
+
peCmd = this.translateCommand(peCmd);
|
|
8085
|
+
if (peCmd !== ServerCommand.packetentities) {
|
|
8086
|
+
throw new Error(`Expected svc_packetentities after svc_playerinfo, got ${peCmd} (translated)`);
|
|
8087
|
+
}
|
|
8088
|
+
const entities = this.collectPacketEntities();
|
|
8081
8089
|
if (this.isDemo === RECORD_RELAY) {
|
|
8082
8090
|
const connectedCount = this.stream.readByte();
|
|
8083
8091
|
for (let i = 0; i < connectedCount; i++) {
|
|
@@ -8096,8 +8104,9 @@ var NetworkMessageParser = class _NetworkMessageParser {
|
|
|
8096
8104
|
areaBits,
|
|
8097
8105
|
playerState,
|
|
8098
8106
|
packetEntities: {
|
|
8099
|
-
delta:
|
|
8100
|
-
entities
|
|
8107
|
+
delta: true,
|
|
8108
|
+
// Frame packet entities are usually delta compressed
|
|
8109
|
+
entities
|
|
8101
8110
|
}
|
|
8102
8111
|
});
|
|
8103
8112
|
}
|