quake2ts 0.0.286 → 0.0.289

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (44) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +13 -13
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +669 -79
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +669 -79
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/client/dist/types/demo/handler.d.ts +9 -1
  10. package/packages/client/dist/types/demo/handler.d.ts.map +1 -1
  11. package/packages/client/dist/types/entities.d.ts +22 -2
  12. package/packages/client/dist/types/entities.d.ts.map +1 -1
  13. package/packages/engine/dist/browser/index.global.js +16 -16
  14. package/packages/engine/dist/browser/index.global.js.map +1 -1
  15. package/packages/engine/dist/cjs/index.cjs +327 -0
  16. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  17. package/packages/engine/dist/esm/index.js +327 -0
  18. package/packages/engine/dist/esm/index.js.map +1 -1
  19. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  20. package/packages/game/dist/browser/index.global.js +3 -3
  21. package/packages/game/dist/browser/index.global.js.map +1 -1
  22. package/packages/game/dist/cjs/index.cjs +492 -1
  23. package/packages/game/dist/cjs/index.cjs.map +1 -1
  24. package/packages/game/dist/esm/index.js +492 -1
  25. package/packages/game/dist/esm/index.js.map +1 -1
  26. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  27. package/packages/server/dist/index.cjs +54 -11
  28. package/packages/server/dist/index.d.cts +6 -1
  29. package/packages/server/dist/index.d.ts +6 -1
  30. package/packages/server/dist/index.js +56 -13
  31. package/packages/shared/dist/browser/index.global.js +1 -1
  32. package/packages/shared/dist/browser/index.global.js.map +1 -1
  33. package/packages/shared/dist/cjs/index.cjs +509 -0
  34. package/packages/shared/dist/cjs/index.cjs.map +1 -1
  35. package/packages/shared/dist/esm/index.js +507 -0
  36. package/packages/shared/dist/esm/index.js.map +1 -1
  37. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  38. package/packages/shared/dist/types/net/index.d.ts +1 -0
  39. package/packages/shared/dist/types/net/index.d.ts.map +1 -1
  40. package/packages/shared/dist/types/protocol/crc.d.ts +5 -0
  41. package/packages/shared/dist/types/protocol/crc.d.ts.map +1 -0
  42. package/packages/shared/dist/types/protocol/index.d.ts +1 -0
  43. package/packages/shared/dist/types/protocol/index.d.ts.map +1 -1
  44. package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
@@ -2297,6 +2297,333 @@ var BinaryStream = class {
2297
2297
  out.z = norm[2];
2298
2298
  }
2299
2299
  };
2300
+ var BinaryWriter = class {
2301
+ constructor(sizeOrBuffer = 1400) {
2302
+ if (typeof sizeOrBuffer === "number") {
2303
+ this.buffer = new Uint8Array(sizeOrBuffer);
2304
+ this.fixed = false;
2305
+ } else {
2306
+ this.buffer = sizeOrBuffer;
2307
+ this.fixed = true;
2308
+ }
2309
+ this.view = new DataView(this.buffer.buffer, this.buffer.byteOffset, this.buffer.byteLength);
2310
+ this.offset = 0;
2311
+ }
2312
+ ensureSpace(bytes) {
2313
+ if (this.offset + bytes > this.buffer.byteLength) {
2314
+ if (this.fixed) {
2315
+ throw new Error(`Buffer overflow: capacity ${this.buffer.byteLength}, needed ${this.offset + bytes}`);
2316
+ }
2317
+ const newSize = Math.max(this.buffer.byteLength * 2, this.offset + bytes);
2318
+ const newBuffer = new Uint8Array(newSize);
2319
+ newBuffer.set(this.buffer);
2320
+ this.buffer = newBuffer;
2321
+ this.view = new DataView(this.buffer.buffer, this.buffer.byteOffset, this.buffer.byteLength);
2322
+ }
2323
+ }
2324
+ writeByte(value) {
2325
+ this.ensureSpace(1);
2326
+ this.view.setUint8(this.offset, value);
2327
+ this.offset += 1;
2328
+ }
2329
+ writeChar(value) {
2330
+ this.ensureSpace(1);
2331
+ this.view.setInt8(this.offset, value);
2332
+ this.offset += 1;
2333
+ }
2334
+ writeShort(value) {
2335
+ this.ensureSpace(2);
2336
+ this.view.setInt16(this.offset, value, true);
2337
+ this.offset += 2;
2338
+ }
2339
+ writeLong(value) {
2340
+ this.ensureSpace(4);
2341
+ this.view.setInt32(this.offset, value, true);
2342
+ this.offset += 4;
2343
+ }
2344
+ writeFloat(value) {
2345
+ this.ensureSpace(4);
2346
+ this.view.setFloat32(this.offset, value, true);
2347
+ this.offset += 4;
2348
+ }
2349
+ writeString(value) {
2350
+ const len2 = value.length;
2351
+ this.ensureSpace(len2 + 1);
2352
+ for (let i = 0; i < len2; i++) {
2353
+ this.view.setUint8(this.offset + i, value.charCodeAt(i));
2354
+ }
2355
+ this.view.setUint8(this.offset + len2, 0);
2356
+ this.offset += len2 + 1;
2357
+ }
2358
+ writeCoord(value) {
2359
+ this.writeShort(Math.trunc(value * 8));
2360
+ }
2361
+ writeAngle(value) {
2362
+ this.writeByte(Math.trunc(value * 256 / 360) & 255);
2363
+ }
2364
+ writeAngle16(value) {
2365
+ this.writeShort(Math.trunc(value * 65536 / 360) & 65535);
2366
+ }
2367
+ writePos(pos) {
2368
+ this.writeCoord(pos.x);
2369
+ this.writeCoord(pos.y);
2370
+ this.writeCoord(pos.z);
2371
+ }
2372
+ writeDir(dir) {
2373
+ let maxDot = -1;
2374
+ let bestIndex = 0;
2375
+ if (dir.x === 0 && dir.y === 0 && dir.z === 0) {
2376
+ this.writeByte(0);
2377
+ return;
2378
+ }
2379
+ for (let i = 0; i < ANORMS.length; i++) {
2380
+ const norm = ANORMS[i];
2381
+ const dot2 = dir.x * norm[0] + dir.y * norm[1] + dir.z * norm[2];
2382
+ if (dot2 > maxDot) {
2383
+ maxDot = dot2;
2384
+ bestIndex = i;
2385
+ }
2386
+ }
2387
+ this.writeByte(bestIndex);
2388
+ }
2389
+ getData() {
2390
+ return this.buffer.slice(0, this.offset);
2391
+ }
2392
+ getBuffer() {
2393
+ return this.buffer;
2394
+ }
2395
+ getOffset() {
2396
+ return this.offset;
2397
+ }
2398
+ reset() {
2399
+ this.offset = 0;
2400
+ }
2401
+ };
2402
+ var _NetChan = class _NetChan2 {
2403
+ constructor() {
2404
+ this.qport = 0;
2405
+ this.incomingSequence = 0;
2406
+ this.outgoingSequence = 0;
2407
+ this.incomingAcknowledged = 0;
2408
+ this.incomingReliableAcknowledged = false;
2409
+ this.incomingReliableSequence = 0;
2410
+ this.outgoingReliableSequence = 0;
2411
+ this.reliableLength = 0;
2412
+ this.lastReceived = 0;
2413
+ this.lastSent = 0;
2414
+ this.remoteAddress = null;
2415
+ this.reliableMessage = new BinaryWriter(_NetChan2.MAX_MSGLEN);
2416
+ const now = Date.now();
2417
+ this.lastReceived = now;
2418
+ this.lastSent = now;
2419
+ this.qport = Math.floor(Math.random() * 65536);
2420
+ }
2421
+ /**
2422
+ * Setup the netchan with specific settings
2423
+ */
2424
+ setup(qport, address = null) {
2425
+ this.qport = qport;
2426
+ this.remoteAddress = address;
2427
+ this.reset();
2428
+ }
2429
+ /**
2430
+ * Reset the netchan state
2431
+ */
2432
+ reset() {
2433
+ this.incomingSequence = 0;
2434
+ this.outgoingSequence = 0;
2435
+ this.incomingAcknowledged = 0;
2436
+ this.incomingReliableAcknowledged = false;
2437
+ this.incomingReliableSequence = 0;
2438
+ this.outgoingReliableSequence = 0;
2439
+ this.reliableLength = 0;
2440
+ this.reliableMessage.reset();
2441
+ this.lastReceived = Date.now();
2442
+ this.lastSent = Date.now();
2443
+ }
2444
+ /**
2445
+ * Transmits a packet containing reliable and unreliable data
2446
+ */
2447
+ transmit(unreliableData) {
2448
+ this.outgoingSequence++;
2449
+ this.lastSent = Date.now();
2450
+ const headerSize = _NetChan2.PACKET_HEADER;
2451
+ const reliableSize = this.reliableLength > 0 ? this.reliableLength + 2 : 0;
2452
+ let unreliableSize = unreliableData ? unreliableData.length : 0;
2453
+ if (headerSize + reliableSize + unreliableSize > _NetChan2.MAX_MSGLEN) {
2454
+ unreliableSize = _NetChan2.MAX_MSGLEN - headerSize - reliableSize;
2455
+ if (unreliableSize < 0) unreliableSize = 0;
2456
+ }
2457
+ const buffer = new ArrayBuffer(headerSize + reliableSize + unreliableSize);
2458
+ const view = new DataView(buffer);
2459
+ const result = new Uint8Array(buffer);
2460
+ let sequence = this.outgoingSequence;
2461
+ if (this.reliableLength > 0) {
2462
+ sequence |= 2147483648;
2463
+ if ((this.outgoingReliableSequence & 1) !== 0) {
2464
+ sequence |= 1073741824;
2465
+ }
2466
+ }
2467
+ view.setUint32(0, sequence, true);
2468
+ let ack = this.incomingSequence;
2469
+ if ((this.incomingReliableSequence & 1) !== 0) {
2470
+ ack |= 2147483648;
2471
+ }
2472
+ view.setUint32(4, ack, true);
2473
+ view.setUint16(8, this.qport, true);
2474
+ let offset = headerSize;
2475
+ if (this.reliableLength > 0) {
2476
+ view.setUint16(offset, this.reliableLength, true);
2477
+ offset += 2;
2478
+ const reliableBuffer = this.reliableMessage.getBuffer();
2479
+ const reliableBytes = reliableBuffer.subarray(0, this.reliableLength);
2480
+ result.set(reliableBytes, offset);
2481
+ offset += this.reliableLength;
2482
+ }
2483
+ if (unreliableData && unreliableSize > 0) {
2484
+ const chunk = unreliableData.slice(0, unreliableSize);
2485
+ result.set(chunk, offset);
2486
+ }
2487
+ return result;
2488
+ }
2489
+ /**
2490
+ * Processes a received packet
2491
+ * Returns the payload data (reliable + unreliable) to be processed, or null if discarded
2492
+ */
2493
+ process(packet) {
2494
+ if (packet.length < _NetChan2.PACKET_HEADER) {
2495
+ return null;
2496
+ }
2497
+ this.lastReceived = Date.now();
2498
+ const view = new DataView(packet.buffer, packet.byteOffset, packet.byteLength);
2499
+ const sequence = view.getUint32(0, true);
2500
+ const ack = view.getUint32(4, true);
2501
+ const qport = view.getUint16(8, true);
2502
+ if (this.qport !== qport) {
2503
+ return null;
2504
+ }
2505
+ const seqNumberClean = sequence & ~(2147483648 | 1073741824);
2506
+ if ((seqNumberClean - this.incomingSequence | 0) <= 0) {
2507
+ return null;
2508
+ }
2509
+ this.incomingSequence = seqNumberClean;
2510
+ const ackNumber = ack & ~2147483648;
2511
+ const ackReliable = (ack & 2147483648) !== 0;
2512
+ if (ackNumber > this.incomingAcknowledged) {
2513
+ this.incomingAcknowledged = ackNumber;
2514
+ }
2515
+ if (this.reliableLength > 0) {
2516
+ const receivedAckBit = ackReliable ? 1 : 0;
2517
+ const currentReliableBit = this.outgoingReliableSequence & 1;
2518
+ if (receivedAckBit !== currentReliableBit) {
2519
+ this.reliableLength = 0;
2520
+ this.reliableMessage.reset();
2521
+ this.outgoingReliableSequence ^= 1;
2522
+ }
2523
+ }
2524
+ const hasReliableData = (sequence & 2147483648) !== 0;
2525
+ const reliableSeqBit = (sequence & 1073741824) !== 0 ? 1 : 0;
2526
+ let payloadOffset = _NetChan2.PACKET_HEADER;
2527
+ let reliableData = null;
2528
+ if (hasReliableData) {
2529
+ if (payloadOffset + 2 > packet.byteLength) return null;
2530
+ const reliableLen = view.getUint16(payloadOffset, true);
2531
+ payloadOffset += 2;
2532
+ const expectedBit = this.incomingReliableSequence & 1;
2533
+ if (reliableSeqBit === expectedBit) {
2534
+ this.incomingReliableSequence++;
2535
+ if (payloadOffset + reliableLen > packet.byteLength) return null;
2536
+ reliableData = packet.slice(payloadOffset, payloadOffset + reliableLen);
2537
+ }
2538
+ payloadOffset += reliableLen;
2539
+ }
2540
+ const unreliableData = packet.slice(payloadOffset);
2541
+ if (reliableData && reliableData.length > 0) {
2542
+ const totalLen = reliableData.length + unreliableData.length;
2543
+ const result = new Uint8Array(totalLen);
2544
+ result.set(reliableData, 0);
2545
+ result.set(unreliableData, reliableData.length);
2546
+ return result;
2547
+ }
2548
+ if (unreliableData) {
2549
+ return unreliableData;
2550
+ }
2551
+ return new Uint8Array(0);
2552
+ }
2553
+ /**
2554
+ * Checks if reliable message buffer is empty and ready for new data
2555
+ */
2556
+ canSendReliable() {
2557
+ return this.reliableLength === 0;
2558
+ }
2559
+ /**
2560
+ * Writes a byte to the reliable message buffer
2561
+ */
2562
+ writeReliableByte(value) {
2563
+ if (this.reliableLength + 1 > _NetChan2.MAX_MSGLEN - _NetChan2.HEADER_OVERHEAD) {
2564
+ throw new Error("NetChan reliable buffer overflow");
2565
+ }
2566
+ this.reliableMessage.writeByte(value);
2567
+ this.reliableLength++;
2568
+ }
2569
+ /**
2570
+ * Writes a short to the reliable message buffer
2571
+ */
2572
+ writeReliableShort(value) {
2573
+ if (this.reliableLength + 2 > _NetChan2.MAX_MSGLEN - _NetChan2.HEADER_OVERHEAD) {
2574
+ throw new Error("NetChan reliable buffer overflow");
2575
+ }
2576
+ this.reliableMessage.writeShort(value);
2577
+ this.reliableLength += 2;
2578
+ }
2579
+ /**
2580
+ * Writes a long to the reliable message buffer
2581
+ */
2582
+ writeReliableLong(value) {
2583
+ if (this.reliableLength + 4 > _NetChan2.MAX_MSGLEN - _NetChan2.HEADER_OVERHEAD) {
2584
+ throw new Error("NetChan reliable buffer overflow");
2585
+ }
2586
+ this.reliableMessage.writeLong(value);
2587
+ this.reliableLength += 4;
2588
+ }
2589
+ /**
2590
+ * Writes a string to the reliable message buffer
2591
+ */
2592
+ writeReliableString(value) {
2593
+ const len2 = value.length + 1;
2594
+ if (this.reliableLength + len2 > _NetChan2.MAX_MSGLEN - _NetChan2.HEADER_OVERHEAD) {
2595
+ throw new Error("NetChan reliable buffer overflow");
2596
+ }
2597
+ this.reliableMessage.writeString(value);
2598
+ this.reliableLength += len2;
2599
+ }
2600
+ /**
2601
+ * Returns the current reliable data buffer
2602
+ */
2603
+ getReliableData() {
2604
+ if (this.reliableLength === 0) {
2605
+ return new Uint8Array(0);
2606
+ }
2607
+ const buffer = this.reliableMessage.getBuffer();
2608
+ return buffer.subarray(0, this.reliableLength);
2609
+ }
2610
+ /**
2611
+ * Checks if we need to send a keepalive packet
2612
+ */
2613
+ needsKeepalive(currentTime) {
2614
+ return currentTime - this.lastSent > 1e3;
2615
+ }
2616
+ /**
2617
+ * Checks if the connection has timed out
2618
+ */
2619
+ isTimedOut(currentTime, timeoutMs = 3e4) {
2620
+ return currentTime - this.lastReceived > timeoutMs;
2621
+ }
2622
+ };
2623
+ _NetChan.MAX_MSGLEN = 1400;
2624
+ _NetChan.FRAGMENT_SIZE = 1024;
2625
+ _NetChan.PACKET_HEADER = 10;
2626
+ _NetChan.HEADER_OVERHEAD = _NetChan.PACKET_HEADER + 2;
2300
2627
  var AmmoType = /* @__PURE__ */ ((AmmoType22) => {
2301
2628
  AmmoType22[AmmoType22["Bullets"] = 0] = "Bullets";
2302
2629
  AmmoType22[AmmoType22["Shells"] = 1] = "Shells";
@@ -8827,7 +9154,7 @@ var BinaryStream2 = class {
8827
9154
  out.z = norm[2];
8828
9155
  }
8829
9156
  };
8830
- var BinaryWriter = class {
9157
+ var BinaryWriter2 = class {
8831
9158
  constructor(sizeOrBuffer = 1400) {
8832
9159
  if (typeof sizeOrBuffer === "number") {
8833
9160
  this.buffer = new Uint8Array(sizeOrBuffer);
@@ -9019,6 +9346,231 @@ var NetworkMessageBuilder = class {
9019
9346
  this.writeByte(best);
9020
9347
  }
9021
9348
  };
9349
+ var _NetChan3 = class _NetChan4 {
9350
+ constructor() {
9351
+ this.qport = 0;
9352
+ this.incomingSequence = 0;
9353
+ this.outgoingSequence = 0;
9354
+ this.incomingAcknowledged = 0;
9355
+ this.incomingReliableAcknowledged = false;
9356
+ this.incomingReliableSequence = 0;
9357
+ this.outgoingReliableSequence = 0;
9358
+ this.reliableLength = 0;
9359
+ this.lastReceived = 0;
9360
+ this.lastSent = 0;
9361
+ this.remoteAddress = null;
9362
+ this.reliableMessage = new BinaryWriter2(_NetChan4.MAX_MSGLEN);
9363
+ const now = Date.now();
9364
+ this.lastReceived = now;
9365
+ this.lastSent = now;
9366
+ this.qport = Math.floor(Math.random() * 65536);
9367
+ }
9368
+ /**
9369
+ * Setup the netchan with specific settings
9370
+ */
9371
+ setup(qport, address = null) {
9372
+ this.qport = qport;
9373
+ this.remoteAddress = address;
9374
+ this.reset();
9375
+ }
9376
+ /**
9377
+ * Reset the netchan state
9378
+ */
9379
+ reset() {
9380
+ this.incomingSequence = 0;
9381
+ this.outgoingSequence = 0;
9382
+ this.incomingAcknowledged = 0;
9383
+ this.incomingReliableAcknowledged = false;
9384
+ this.incomingReliableSequence = 0;
9385
+ this.outgoingReliableSequence = 0;
9386
+ this.reliableLength = 0;
9387
+ this.reliableMessage.reset();
9388
+ this.lastReceived = Date.now();
9389
+ this.lastSent = Date.now();
9390
+ }
9391
+ /**
9392
+ * Transmits a packet containing reliable and unreliable data
9393
+ */
9394
+ transmit(unreliableData) {
9395
+ this.outgoingSequence++;
9396
+ this.lastSent = Date.now();
9397
+ const headerSize = _NetChan4.PACKET_HEADER;
9398
+ const reliableSize = this.reliableLength > 0 ? this.reliableLength + 2 : 0;
9399
+ let unreliableSize = unreliableData ? unreliableData.length : 0;
9400
+ if (headerSize + reliableSize + unreliableSize > _NetChan4.MAX_MSGLEN) {
9401
+ unreliableSize = _NetChan4.MAX_MSGLEN - headerSize - reliableSize;
9402
+ if (unreliableSize < 0) unreliableSize = 0;
9403
+ }
9404
+ const buffer = new ArrayBuffer(headerSize + reliableSize + unreliableSize);
9405
+ const view = new DataView(buffer);
9406
+ const result = new Uint8Array(buffer);
9407
+ let sequence = this.outgoingSequence;
9408
+ if (this.reliableLength > 0) {
9409
+ sequence |= 2147483648;
9410
+ if ((this.outgoingReliableSequence & 1) !== 0) {
9411
+ sequence |= 1073741824;
9412
+ }
9413
+ }
9414
+ view.setUint32(0, sequence, true);
9415
+ let ack = this.incomingSequence;
9416
+ if ((this.incomingReliableSequence & 1) !== 0) {
9417
+ ack |= 2147483648;
9418
+ }
9419
+ view.setUint32(4, ack, true);
9420
+ view.setUint16(8, this.qport, true);
9421
+ let offset = headerSize;
9422
+ if (this.reliableLength > 0) {
9423
+ view.setUint16(offset, this.reliableLength, true);
9424
+ offset += 2;
9425
+ const reliableBuffer = this.reliableMessage.getBuffer();
9426
+ const reliableBytes = reliableBuffer.subarray(0, this.reliableLength);
9427
+ result.set(reliableBytes, offset);
9428
+ offset += this.reliableLength;
9429
+ }
9430
+ if (unreliableData && unreliableSize > 0) {
9431
+ const chunk = unreliableData.slice(0, unreliableSize);
9432
+ result.set(chunk, offset);
9433
+ }
9434
+ return result;
9435
+ }
9436
+ /**
9437
+ * Processes a received packet
9438
+ * Returns the payload data (reliable + unreliable) to be processed, or null if discarded
9439
+ */
9440
+ process(packet) {
9441
+ if (packet.length < _NetChan4.PACKET_HEADER) {
9442
+ return null;
9443
+ }
9444
+ this.lastReceived = Date.now();
9445
+ const view = new DataView(packet.buffer, packet.byteOffset, packet.byteLength);
9446
+ const sequence = view.getUint32(0, true);
9447
+ const ack = view.getUint32(4, true);
9448
+ const qport = view.getUint16(8, true);
9449
+ if (this.qport !== qport) {
9450
+ return null;
9451
+ }
9452
+ const seqNumberClean = sequence & ~(2147483648 | 1073741824);
9453
+ if ((seqNumberClean - this.incomingSequence | 0) <= 0) {
9454
+ return null;
9455
+ }
9456
+ this.incomingSequence = seqNumberClean;
9457
+ const ackNumber = ack & ~2147483648;
9458
+ const ackReliable = (ack & 2147483648) !== 0;
9459
+ if (ackNumber > this.incomingAcknowledged) {
9460
+ this.incomingAcknowledged = ackNumber;
9461
+ }
9462
+ if (this.reliableLength > 0) {
9463
+ const receivedAckBit = ackReliable ? 1 : 0;
9464
+ const currentReliableBit = this.outgoingReliableSequence & 1;
9465
+ if (receivedAckBit !== currentReliableBit) {
9466
+ this.reliableLength = 0;
9467
+ this.reliableMessage.reset();
9468
+ this.outgoingReliableSequence ^= 1;
9469
+ }
9470
+ }
9471
+ const hasReliableData = (sequence & 2147483648) !== 0;
9472
+ const reliableSeqBit = (sequence & 1073741824) !== 0 ? 1 : 0;
9473
+ let payloadOffset = _NetChan4.PACKET_HEADER;
9474
+ let reliableData = null;
9475
+ if (hasReliableData) {
9476
+ if (payloadOffset + 2 > packet.byteLength) return null;
9477
+ const reliableLen = view.getUint16(payloadOffset, true);
9478
+ payloadOffset += 2;
9479
+ const expectedBit = this.incomingReliableSequence & 1;
9480
+ if (reliableSeqBit === expectedBit) {
9481
+ this.incomingReliableSequence++;
9482
+ if (payloadOffset + reliableLen > packet.byteLength) return null;
9483
+ reliableData = packet.slice(payloadOffset, payloadOffset + reliableLen);
9484
+ }
9485
+ payloadOffset += reliableLen;
9486
+ }
9487
+ const unreliableData = packet.slice(payloadOffset);
9488
+ if (reliableData && reliableData.length > 0) {
9489
+ const totalLen = reliableData.length + unreliableData.length;
9490
+ const result = new Uint8Array(totalLen);
9491
+ result.set(reliableData, 0);
9492
+ result.set(unreliableData, reliableData.length);
9493
+ return result;
9494
+ }
9495
+ if (unreliableData) {
9496
+ return unreliableData;
9497
+ }
9498
+ return new Uint8Array(0);
9499
+ }
9500
+ /**
9501
+ * Checks if reliable message buffer is empty and ready for new data
9502
+ */
9503
+ canSendReliable() {
9504
+ return this.reliableLength === 0;
9505
+ }
9506
+ /**
9507
+ * Writes a byte to the reliable message buffer
9508
+ */
9509
+ writeReliableByte(value) {
9510
+ if (this.reliableLength + 1 > _NetChan4.MAX_MSGLEN - _NetChan4.HEADER_OVERHEAD) {
9511
+ throw new Error("NetChan reliable buffer overflow");
9512
+ }
9513
+ this.reliableMessage.writeByte(value);
9514
+ this.reliableLength++;
9515
+ }
9516
+ /**
9517
+ * Writes a short to the reliable message buffer
9518
+ */
9519
+ writeReliableShort(value) {
9520
+ if (this.reliableLength + 2 > _NetChan4.MAX_MSGLEN - _NetChan4.HEADER_OVERHEAD) {
9521
+ throw new Error("NetChan reliable buffer overflow");
9522
+ }
9523
+ this.reliableMessage.writeShort(value);
9524
+ this.reliableLength += 2;
9525
+ }
9526
+ /**
9527
+ * Writes a long to the reliable message buffer
9528
+ */
9529
+ writeReliableLong(value) {
9530
+ if (this.reliableLength + 4 > _NetChan4.MAX_MSGLEN - _NetChan4.HEADER_OVERHEAD) {
9531
+ throw new Error("NetChan reliable buffer overflow");
9532
+ }
9533
+ this.reliableMessage.writeLong(value);
9534
+ this.reliableLength += 4;
9535
+ }
9536
+ /**
9537
+ * Writes a string to the reliable message buffer
9538
+ */
9539
+ writeReliableString(value) {
9540
+ const len2 = value.length + 1;
9541
+ if (this.reliableLength + len2 > _NetChan4.MAX_MSGLEN - _NetChan4.HEADER_OVERHEAD) {
9542
+ throw new Error("NetChan reliable buffer overflow");
9543
+ }
9544
+ this.reliableMessage.writeString(value);
9545
+ this.reliableLength += len2;
9546
+ }
9547
+ /**
9548
+ * Returns the current reliable data buffer
9549
+ */
9550
+ getReliableData() {
9551
+ if (this.reliableLength === 0) {
9552
+ return new Uint8Array(0);
9553
+ }
9554
+ const buffer = this.reliableMessage.getBuffer();
9555
+ return buffer.subarray(0, this.reliableLength);
9556
+ }
9557
+ /**
9558
+ * Checks if we need to send a keepalive packet
9559
+ */
9560
+ needsKeepalive(currentTime) {
9561
+ return currentTime - this.lastSent > 1e3;
9562
+ }
9563
+ /**
9564
+ * Checks if the connection has timed out
9565
+ */
9566
+ isTimedOut(currentTime, timeoutMs = 3e4) {
9567
+ return currentTime - this.lastReceived > timeoutMs;
9568
+ }
9569
+ };
9570
+ _NetChan3.MAX_MSGLEN = 1400;
9571
+ _NetChan3.FRAGMENT_SIZE = 1024;
9572
+ _NetChan3.PACKET_HEADER = 10;
9573
+ _NetChan3.HEADER_OVERHEAD = _NetChan3.PACKET_HEADER + 2;
9022
9574
  var AmmoType2 = /* @__PURE__ */ ((AmmoType22) => {
9023
9575
  AmmoType22[AmmoType22["Bullets"] = 0] = "Bullets";
9024
9576
  AmmoType22[AmmoType22["Shells"] = 1] = "Shells";
@@ -9557,6 +10109,91 @@ var DEMO_ITEM_MAPPING = [
9557
10109
  // IT_ITEM_COMPASS
9558
10110
  ];
9559
10111
 
10112
+ // src/entities.ts
10113
+ function lerp2(a, b, t) {
10114
+ return a + (b - a) * t;
10115
+ }
10116
+ function lerpAngle(a, b, t) {
10117
+ return lerp2(a, b, t);
10118
+ }
10119
+ function buildRenderableEntities(latestEntities, previousEntities, alpha, configStrings, imports) {
10120
+ const renderables = [];
10121
+ const assets = imports.engine.assets;
10122
+ if (!assets) return renderables;
10123
+ let prevMap;
10124
+ if (previousEntities instanceof Map) {
10125
+ prevMap = previousEntities;
10126
+ } else {
10127
+ prevMap = new Map(previousEntities.map((e) => [e.number, e]));
10128
+ }
10129
+ for (const ent of latestEntities) {
10130
+ const prev = prevMap.get(ent.number) ?? ent;
10131
+ const modelIndex = ent.modelIndex ?? ent.modelindex;
10132
+ const skinNum = ent.skinNum ?? ent.skinnum;
10133
+ if (modelIndex === void 0) continue;
10134
+ const modelName = configStrings.getModelName(modelIndex);
10135
+ if (!modelName) continue;
10136
+ const model = assets.getMd2Model(modelName) || assets.getMd3Model(modelName);
10137
+ if (!model) continue;
10138
+ const origin = {
10139
+ x: lerp2(prev.origin.x, ent.origin.x, alpha),
10140
+ y: lerp2(prev.origin.y, ent.origin.y, alpha),
10141
+ z: lerp2(prev.origin.z, ent.origin.z, alpha)
10142
+ };
10143
+ const angles = {
10144
+ x: lerpAngle(prev.angles.x, ent.angles.x, alpha),
10145
+ y: lerpAngle(prev.angles.y, ent.angles.y, alpha),
10146
+ z: lerpAngle(prev.angles.z, ent.angles.z, alpha)
10147
+ };
10148
+ const frame = ent.frame;
10149
+ const prevFrame = prev.frame;
10150
+ const scaleA = prev.scale !== void 0 ? prev.scale : 1;
10151
+ const scaleB = ent.scale !== void 0 ? ent.scale : 1;
10152
+ const scale3 = lerp2(scaleA, scaleB, alpha);
10153
+ const getAlpha = (val) => val === void 0 || val === 0 ? 255 : val;
10154
+ const alphaA = getAlpha(prev.alpha);
10155
+ const alphaB = getAlpha(ent.alpha);
10156
+ const alphaVal = lerp2(alphaA, alphaB, alpha);
10157
+ const normalizedAlpha = alphaVal / 255;
10158
+ const mat = mat4_exports.create();
10159
+ mat4_exports.translate(mat, mat, [origin.x, origin.y, origin.z]);
10160
+ mat4_exports.rotateZ(mat, mat, angles.z * Math.PI / 180);
10161
+ mat4_exports.rotateY(mat, mat, angles.y * Math.PI / 180);
10162
+ mat4_exports.rotateX(mat, mat, angles.x * Math.PI / 180);
10163
+ mat4_exports.scale(mat, mat, [scale3, scale3, scale3]);
10164
+ const skinName = skinNum !== void 0 && skinNum > 0 ? configStrings.getImageName(skinNum) : void 0;
10165
+ if (model.header.magic === 844121161) {
10166
+ renderables.push({
10167
+ type: "md2",
10168
+ model,
10169
+ // Cast to Md2Model
10170
+ blend: {
10171
+ frame0: prevFrame,
10172
+ frame1: frame,
10173
+ lerp: alpha
10174
+ },
10175
+ transform: mat,
10176
+ skin: skinName,
10177
+ alpha: normalizedAlpha
10178
+ });
10179
+ } else if (model.header.magic === 860898377) {
10180
+ renderables.push({
10181
+ type: "md3",
10182
+ model,
10183
+ blend: {
10184
+ frame0: prevFrame,
10185
+ frame1: frame,
10186
+ lerp: alpha
10187
+ },
10188
+ transform: mat,
10189
+ alpha: normalizedAlpha
10190
+ // Lighting? Skins?
10191
+ });
10192
+ }
10193
+ }
10194
+ return renderables;
10195
+ }
10196
+
9560
10197
  // src/demo/handler.ts
9561
10198
  var MAX_CONFIGSTRINGS3 = 32768;
9562
10199
  var ClientNetworkHandler = class {
@@ -9564,6 +10201,8 @@ var ClientNetworkHandler = class {
9564
10201
  this.configstrings = new Array(MAX_CONFIGSTRINGS3).fill("");
9565
10202
  this.entities = /* @__PURE__ */ new Map();
9566
10203
  // Current frame entities
10204
+ this.previousEntities = /* @__PURE__ */ new Map();
10205
+ // Previous frame entities
9567
10206
  this.baselines = /* @__PURE__ */ new Map();
9568
10207
  this.previousFrame = null;
9569
10208
  this.latestFrame = null;
@@ -9587,8 +10226,10 @@ var ClientNetworkHandler = class {
9587
10226
  console.log(`Demo: Server Data - Protocol: ${protocol}, Level: ${levelName}, Tick: ${tickRate ?? 10}`);
9588
10227
  this.configstrings.fill("");
9589
10228
  this.entities.clear();
10229
+ this.previousEntities.clear();
9590
10230
  this.baselines.clear();
9591
10231
  this.latestFrame = null;
10232
+ this.previousFrame = null;
9592
10233
  this.playerNum = playerNum;
9593
10234
  if (this.callbacks?.onServerData) {
9594
10235
  this.callbacks.onServerData(protocol, tickRate);
@@ -9606,6 +10247,7 @@ var ClientNetworkHandler = class {
9606
10247
  onFrame(frame) {
9607
10248
  if (this.latestFrame) {
9608
10249
  this.previousFrame = this.latestFrame;
10250
+ this.previousEntities = this.entities;
9609
10251
  }
9610
10252
  this.latestFrame = frame;
9611
10253
  this.stats = [...frame.playerState.stats];
@@ -9916,7 +10558,10 @@ var ClientNetworkHandler = class {
9916
10558
  if (this.previousFrame && timeMs !== void 0) {
9917
10559
  const latestServerTime = this.latestFrame.serverFrame * 100;
9918
10560
  const previousServerTime = this.previousFrame.serverFrame * 100;
9919
- if (timeMs >= previousServerTime && timeMs <= latestServerTime) {
10561
+ if (timeMs <= 1) {
10562
+ const previousState = this.convertFrameToPredictionState(this.previousFrame);
10563
+ return interpolatePredictionState(previousState, latestState, Math.max(0, Math.min(1, timeMs)));
10564
+ } else if (timeMs >= previousServerTime && timeMs <= latestServerTime) {
9920
10565
  const alpha = (timeMs - previousServerTime) / (latestServerTime - previousServerTime);
9921
10566
  const previousState = this.convertFrameToPredictionState(this.previousFrame);
9922
10567
  return interpolatePredictionState(previousState, latestState, Math.max(0, Math.min(1, alpha)));
@@ -9924,6 +10569,27 @@ var ClientNetworkHandler = class {
9924
10569
  }
9925
10570
  return latestState;
9926
10571
  }
10572
+ getRenderableEntities(alpha, configStrings) {
10573
+ if (!this.latestFrame) return [];
10574
+ if (!this.imports) return [];
10575
+ const latest = Array.from(this.entities.values());
10576
+ const previous = this.previousEntities.size > 0 ? this.previousEntities : latest;
10577
+ return buildRenderableEntities(
10578
+ latest,
10579
+ previous,
10580
+ alpha,
10581
+ configStrings,
10582
+ this.imports
10583
+ );
10584
+ }
10585
+ getDemoCamera(alpha) {
10586
+ const ps = this.getPredictionState(alpha);
10587
+ return {
10588
+ origin: ps.origin,
10589
+ angles: ps.viewAngles,
10590
+ fov: ps.fov ?? 90
10591
+ };
10592
+ }
9927
10593
  get latestServerFrame() {
9928
10594
  return this.latestFrame?.serverFrame ?? 0;
9929
10595
  }
@@ -10842,82 +11508,6 @@ var WheelMenuSystem = class {
10842
11508
  }
10843
11509
  };
10844
11510
 
10845
- // src/entities.ts
10846
- function lerp2(a, b, t) {
10847
- return a + (b - a) * t;
10848
- }
10849
- function lerpAngle(a, b, t) {
10850
- return lerp2(a, b, t);
10851
- }
10852
- function buildRenderableEntities(latestEntities, previousEntities, alpha, configStrings, imports) {
10853
- const renderables = [];
10854
- const assets = imports.engine.assets;
10855
- if (!assets) return renderables;
10856
- const prevMap = new Map(previousEntities.map((e) => [e.number, e]));
10857
- for (const ent of latestEntities) {
10858
- const prev = prevMap.get(ent.number) ?? ent;
10859
- const modelName = configStrings.getModelName(ent.modelIndex);
10860
- if (!modelName) continue;
10861
- const model = assets.getMd2Model(modelName) || assets.getMd3Model(modelName);
10862
- if (!model) continue;
10863
- const origin = {
10864
- x: lerp2(prev.origin.x, ent.origin.x, alpha),
10865
- y: lerp2(prev.origin.y, ent.origin.y, alpha),
10866
- z: lerp2(prev.origin.z, ent.origin.z, alpha)
10867
- };
10868
- const angles = {
10869
- x: lerpAngle(prev.angles.x, ent.angles.x, alpha),
10870
- y: lerpAngle(prev.angles.y, ent.angles.y, alpha),
10871
- z: lerpAngle(prev.angles.z, ent.angles.z, alpha)
10872
- };
10873
- const frame = ent.frame;
10874
- const prevFrame = prev.frame;
10875
- const scaleA = prev.scale !== void 0 ? prev.scale : 1;
10876
- const scaleB = ent.scale !== void 0 ? ent.scale : 1;
10877
- const scale3 = lerp2(scaleA, scaleB, alpha);
10878
- const getAlpha = (val) => val === void 0 || val === 0 ? 255 : val;
10879
- const alphaA = getAlpha(prev.alpha);
10880
- const alphaB = getAlpha(ent.alpha);
10881
- const alphaVal = lerp2(alphaA, alphaB, alpha);
10882
- const normalizedAlpha = alphaVal / 255;
10883
- const mat = mat4_exports.create();
10884
- mat4_exports.translate(mat, mat, [origin.x, origin.y, origin.z]);
10885
- mat4_exports.rotateZ(mat, mat, angles.z * Math.PI / 180);
10886
- mat4_exports.rotateY(mat, mat, angles.y * Math.PI / 180);
10887
- mat4_exports.rotateX(mat, mat, angles.x * Math.PI / 180);
10888
- mat4_exports.scale(mat, mat, [scale3, scale3, scale3]);
10889
- if (model.header.magic === 844121161) {
10890
- renderables.push({
10891
- type: "md2",
10892
- model,
10893
- // Cast to Md2Model
10894
- blend: {
10895
- frame0: prevFrame,
10896
- frame1: frame,
10897
- lerp: alpha
10898
- },
10899
- transform: mat,
10900
- skin: ent.skinNum > 0 ? configStrings.getImageName(ent.skinNum) : void 0,
10901
- alpha: normalizedAlpha
10902
- });
10903
- } else if (model.header.magic === 860898377) {
10904
- renderables.push({
10905
- type: "md3",
10906
- model,
10907
- blend: {
10908
- frame0: prevFrame,
10909
- frame1: frame,
10910
- lerp: alpha
10911
- },
10912
- transform: mat,
10913
- alpha: normalizedAlpha
10914
- // Lighting? Skins?
10915
- });
10916
- }
10917
- }
10918
- return renderables;
10919
- }
10920
-
10921
11511
  // src/net/browserWsDriver.ts
10922
11512
  var BrowserWebSocketNetDriver = class {
10923
11513
  constructor() {
@@ -11048,7 +11638,7 @@ var MultiplayerConnection = class {
11048
11638
  if (this.commandHistory.length > CMD_BACKUP) {
11049
11639
  this.commandHistory.shift();
11050
11640
  }
11051
- const writer = new BinaryWriter();
11641
+ const writer = new BinaryWriter2();
11052
11642
  writer.writeLong(0);
11053
11643
  writer.writeLong(0);
11054
11644
  writer.writeByte(ClientCommand.move);