quake2ts 0.0.276 → 0.0.281
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/client/dist/browser/index.global.js +13 -13
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/engine/dist/browser/index.global.js +9 -9
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/browser/index.global.js +3 -3
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +2237 -1199
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +2093 -1048
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/combat/weapons/animation.d.ts +3 -2
- package/packages/game/dist/types/combat/weapons/animation.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/bfg.d.ts +4 -0
- package/packages/game/dist/types/combat/weapons/bfg.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/blaster.d.ts +4 -0
- package/packages/game/dist/types/combat/weapons/blaster.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/chaingun.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/firing.d.ts +10 -0
- package/packages/game/dist/types/combat/weapons/firing.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/frames.d.ts +43 -0
- package/packages/game/dist/types/combat/weapons/frames.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/grenadelauncher.d.ts +4 -0
- package/packages/game/dist/types/combat/weapons/grenadelauncher.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/hyperblaster.d.ts +4 -0
- package/packages/game/dist/types/combat/weapons/hyperblaster.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/machinegun.d.ts +4 -0
- package/packages/game/dist/types/combat/weapons/machinegun.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/railgun.d.ts +4 -0
- package/packages/game/dist/types/combat/weapons/railgun.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/rocket.d.ts +4 -0
- package/packages/game/dist/types/combat/weapons/rocket.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/shotgun.d.ts +4 -0
- package/packages/game/dist/types/combat/weapons/shotgun.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/supershotgun.d.ts +4 -0
- package/packages/game/dist/types/combat/weapons/supershotgun.d.ts.map +1 -0
- package/packages/game/dist/types/entities/entity.d.ts +17 -0
- package/packages/game/dist/types/entities/entity.d.ts.map +1 -1
- package/packages/game/dist/types/entities/funcs.d.ts.map +1 -1
- package/packages/game/dist/types/entities/gibs.d.ts +10 -2
- package/packages/game/dist/types/entities/gibs.d.ts.map +1 -1
- package/packages/game/dist/types/entities/misc.d.ts.map +1 -1
- package/packages/game/dist/types/entities/system.d.ts +2 -1
- package/packages/game/dist/types/entities/system.d.ts.map +1 -1
- package/packages/game/dist/types/entities/targets.d.ts.map +1 -1
- package/packages/game/dist/types/index.d.ts.map +1 -1
- package/packages/game/dist/types/inventory/items.d.ts.map +1 -1
- package/packages/shared/dist/browser/index.global.js +1 -1
- package/packages/shared/dist/browser/index.global.js.map +1 -1
- package/packages/shared/dist/cjs/index.cjs +26 -0
- package/packages/shared/dist/cjs/index.cjs.map +1 -1
- package/packages/shared/dist/esm/index.js +25 -0
- package/packages/shared/dist/esm/index.js.map +1 -1
- package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/shared/dist/types/protocol/index.d.ts +1 -0
- package/packages/shared/dist/types/protocol/index.d.ts.map +1 -1
- package/packages/shared/dist/types/protocol/renderFx.d.ts +22 -0
- package/packages/shared/dist/types/protocol/renderFx.d.ts.map +1 -0
- package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
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@@ -3793,6 +3793,30 @@ function writeUserCommand(writer, cmd) {
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writer.writeByte(0);
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}
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// src/protocol/renderFx.ts
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var RenderFx = /* @__PURE__ */ ((RenderFx2) => {
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RenderFx2[RenderFx2["MinLight"] = 1] = "MinLight";
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RenderFx2[RenderFx2["ViewerModel"] = 2] = "ViewerModel";
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RenderFx2[RenderFx2["WeaponModel"] = 4] = "WeaponModel";
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RenderFx2[RenderFx2["FullBright"] = 8] = "FullBright";
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RenderFx2[RenderFx2["DepthHack"] = 16] = "DepthHack";
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RenderFx2[RenderFx2["Translucent"] = 32] = "Translucent";
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RenderFx2[RenderFx2["FrameLerp"] = 64] = "FrameLerp";
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RenderFx2[RenderFx2["Beam"] = 128] = "Beam";
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RenderFx2[RenderFx2["CustomLight"] = 256] = "CustomLight";
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RenderFx2[RenderFx2["Glow"] = 512] = "Glow";
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RenderFx2[RenderFx2["ShellRed"] = 1024] = "ShellRed";
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RenderFx2[RenderFx2["ShellGreen"] = 2048] = "ShellGreen";
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RenderFx2[RenderFx2["ShellBlue"] = 4096] = "ShellBlue";
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RenderFx2[RenderFx2["IrVisible"] = 32768] = "IrVisible";
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RenderFx2[RenderFx2["ShellDouble"] = 65536] = "ShellDouble";
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RenderFx2[RenderFx2["ShellHalfDam"] = 131072] = "ShellHalfDam";
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RenderFx2[RenderFx2["MinLightPlus"] = 262144] = "MinLightPlus";
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RenderFx2[RenderFx2["ExtraLight"] = 524288] = "ExtraLight";
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RenderFx2[RenderFx2["BeamLightning"] = 1048576] = "BeamLightning";
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return RenderFx2;
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})(RenderFx || {});
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// src/protocol/entityFlags.ts
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var entityFlags_exports = {};
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__export(entityFlags_exports, {
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@@ -4470,6 +4494,7 @@ export {
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RAD2DEG,
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ROLL,
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RandomGenerator,
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RenderFx,
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replay_exports as Replay,
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SLIDEMOVE_BLOCKED_FLOOR,
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SLIDEMOVE_BLOCKED_WALL,
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