quake2ts 0.0.262 → 0.0.266

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (51) hide show
  1. package/package.json +1 -1
  2. package/packages/client/dist/browser/index.global.js +13 -13
  3. package/packages/client/dist/browser/index.global.js.map +1 -1
  4. package/packages/client/dist/cjs/index.cjs +25 -12
  5. package/packages/client/dist/cjs/index.cjs.map +1 -1
  6. package/packages/client/dist/esm/index.js +25 -12
  7. package/packages/client/dist/esm/index.js.map +1 -1
  8. package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
  9. package/packages/engine/dist/browser/index.global.js +6 -6
  10. package/packages/engine/dist/browser/index.global.js.map +1 -1
  11. package/packages/engine/dist/cjs/index.cjs +25 -12
  12. package/packages/engine/dist/cjs/index.cjs.map +1 -1
  13. package/packages/engine/dist/esm/index.js +25 -12
  14. package/packages/engine/dist/esm/index.js.map +1 -1
  15. package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
  16. package/packages/engine/dist/types/demo/parser.d.ts +2 -0
  17. package/packages/engine/dist/types/demo/parser.d.ts.map +1 -1
  18. package/packages/engine/dist/types/demo/playback.d.ts +1 -0
  19. package/packages/engine/dist/types/demo/playback.d.ts.map +1 -1
  20. package/packages/game/dist/browser/index.global.js +3 -2
  21. package/packages/game/dist/browser/index.global.js.map +1 -1
  22. package/packages/game/dist/cjs/index.cjs +998 -291
  23. package/packages/game/dist/cjs/index.cjs.map +1 -1
  24. package/packages/game/dist/esm/index.js +999 -292
  25. package/packages/game/dist/esm/index.js.map +1 -1
  26. package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
  27. package/packages/game/dist/types/combat/weapons/animation.d.ts +9 -0
  28. package/packages/game/dist/types/combat/weapons/animation.d.ts.map +1 -1
  29. package/packages/game/dist/types/combat/weapons/firing.d.ts.map +1 -1
  30. package/packages/game/dist/types/combat/weapons/switching.d.ts +1 -0
  31. package/packages/game/dist/types/combat/weapons/switching.d.ts.map +1 -1
  32. package/packages/game/dist/types/entities/entity.d.ts +2 -1
  33. package/packages/game/dist/types/entities/entity.d.ts.map +1 -1
  34. package/packages/game/dist/types/entities/monsters/actor.d.ts +6 -0
  35. package/packages/game/dist/types/entities/monsters/actor.d.ts.map +1 -0
  36. package/packages/game/dist/types/entities/monsters/index.d.ts.map +1 -1
  37. package/packages/game/dist/types/entities/monsters/jorg.d.ts.map +1 -1
  38. package/packages/game/dist/types/entities/monsters/makron.d.ts.map +1 -1
  39. package/packages/game/dist/types/entities/player.d.ts +2 -0
  40. package/packages/game/dist/types/entities/player.d.ts.map +1 -1
  41. package/packages/game/dist/types/entities/player_anim.d.ts +50 -0
  42. package/packages/game/dist/types/entities/player_anim.d.ts.map +1 -0
  43. package/packages/game/dist/types/index.d.ts.map +1 -1
  44. package/packages/shared/dist/browser/index.global.js +1 -1
  45. package/packages/shared/dist/browser/index.global.js.map +1 -1
  46. package/packages/shared/dist/cjs/index.cjs +12 -5
  47. package/packages/shared/dist/cjs/index.cjs.map +1 -1
  48. package/packages/shared/dist/esm/index.js +12 -5
  49. package/packages/shared/dist/esm/index.js.map +1 -1
  50. package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
  51. package/packages/shared/dist/types/pmove/apply.d.ts.map +1 -1
@@ -10996,24 +10996,29 @@ var NetworkMessageParser = class _NetworkMessageParser {
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  this.stream = stream;
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  this.handler = handler;
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  }
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+ setProtocolVersion(version) {
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+ this.protocolVersion = version;
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+ }
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+ getProtocolVersion() {
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+ return this.protocolVersion;
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+ }
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  translateCommand(cmd) {
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  if (this.protocolVersion === 0) {
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  if (cmd === 7) return ServerCommand.serverdata;
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  if (cmd === 12) return ServerCommand.serverdata;
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  }
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- if (this.protocolVersion === 25) {
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- if (cmd >= 7 && cmd <= 15) return cmd + 5;
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- if (cmd === 1) return ServerCommand.print;
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- if (cmd === 2) return ServerCommand.stufftext;
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- if (cmd === 3) return ServerCommand.sound;
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- if (cmd === 4) return ServerCommand.nop;
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- if (cmd === 5) return ServerCommand.disconnect;
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- if (cmd === 6) return ServerCommand.reconnect;
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- if (cmd === 16) return ServerCommand.temp_entity;
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- }
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  if (this.protocolVersion === PROTOCOL_VERSION_RERELEASE) {
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  return cmd;
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  }
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+ if (this.protocolVersion === 34 || this.protocolVersion === 25) {
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+ if (cmd <= ServerCommand.frame) {
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+ return cmd;
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+ }
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+ return ServerCommand.bad;
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+ }
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+ if (this.protocolVersion === 0) {
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+ return cmd;
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+ }
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  return cmd;
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  }
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  parseMessage() {
@@ -11026,6 +11031,8 @@ var NetworkMessageParser = class _NetworkMessageParser {
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  cmd = this.translateCommand(cmd);
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  try {
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  switch (cmd) {
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+ case ServerCommand.bad:
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+ return;
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  case ServerCommand.nop:
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  break;
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  case ServerCommand.disconnect:
@@ -11597,9 +11604,10 @@ var NetworkMessageParser = class _NetworkMessageParser {
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  const surpressCount = this.stream.readByte();
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  const areaBytes = this.stream.readByte();
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  const areaBits = this.stream.readData(areaBytes);
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- const piCmd = this.stream.readByte();
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+ let piCmd = this.stream.readByte();
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+ piCmd = this.translateCommand(piCmd);
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  if (piCmd !== ServerCommand.playerinfo) {
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- throw new Error(`Expected svc_playerinfo after svc_frame, got ${piCmd}`);
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+ throw new Error(`Expected svc_playerinfo after svc_frame, got ${piCmd} (translated)`);
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  }
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  const playerState = this.parsePlayerState();
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  if (this.isDemo === RECORD_RELAY) {
@@ -11839,6 +11847,7 @@ var DemoPlaybackController = class {
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  this.reader = null;
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  this.state = 0 /* Stopped */;
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  this.playbackSpeed = 1;
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+ this.currentProtocolVersion = 0;
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  // Timing
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  this.accumulatedTime = 0;
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  this.frameDuration = 100;
@@ -11850,6 +11859,7 @@ var DemoPlaybackController = class {
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  this.reader = new DemoReader(buffer);
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  this.state = 0 /* Stopped */;
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  this.accumulatedTime = 0;
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+ this.currentProtocolVersion = 0;
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  }
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  play() {
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  if (this.reader) {
@@ -11867,6 +11877,7 @@ var DemoPlaybackController = class {
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  this.reader.reset();
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  }
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  this.accumulatedTime = 0;
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+ this.currentProtocolVersion = 0;
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  }
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  setFrameDuration(ms) {
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  this.frameDuration = ms;
@@ -11887,7 +11898,9 @@ var DemoPlaybackController = class {
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  return;
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  }
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  const parser = new NetworkMessageParser(block.data, this.handler);
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+ parser.setProtocolVersion(this.currentProtocolVersion);
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  parser.parseMessage();
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+ this.currentProtocolVersion = parser.getProtocolVersion();
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  this.accumulatedTime -= this.frameDuration;
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  }
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  }