quake2ts 0.0.257 → 0.0.261
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/cgame/dist/index.cjs +23 -0
- package/packages/cgame/dist/index.cjs.map +1 -1
- package/packages/cgame/dist/index.js +24 -1
- package/packages/cgame/dist/index.js.map +1 -1
- package/packages/client/dist/browser/index.global.js +13 -13
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +139 -4
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +139 -4
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/net/connection.d.ts +2 -0
- package/packages/client/dist/types/net/connection.d.ts.map +1 -1
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/browser/index.global.js +2 -2
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +3910 -2757
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +3910 -2757
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/combat/weapons/animation.d.ts +20 -0
- package/packages/game/dist/types/combat/weapons/animation.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/firing.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/frames.d.ts +8 -0
- package/packages/game/dist/types/combat/weapons/frames.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/projectSource.d.ts +16 -27
- package/packages/game/dist/types/combat/weapons/projectSource.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/switching.d.ts +11 -0
- package/packages/game/dist/types/combat/weapons/switching.d.ts.map +1 -1
- package/packages/game/dist/types/entities/entity.d.ts +1 -0
- package/packages/game/dist/types/entities/entity.d.ts.map +1 -1
- package/packages/game/dist/types/entities/funcs.d.ts +2 -1
- package/packages/game/dist/types/entities/funcs.d.ts.map +1 -1
- package/packages/game/dist/types/entities/misc.d.ts.map +1 -1
- package/packages/game/dist/types/entities/monsters/index.d.ts.map +1 -1
- package/packages/game/dist/types/entities/monsters/insane.d.ts +5 -0
- package/packages/game/dist/types/entities/monsters/insane.d.ts.map +1 -0
- package/packages/game/dist/types/entities/projectiles.d.ts +1 -1
- package/packages/game/dist/types/entities/projectiles.d.ts.map +1 -1
- package/packages/game/dist/types/entities/targets.d.ts.map +1 -1
- package/packages/server/dist/index.cjs +15 -0
- package/packages/server/dist/index.d.cts +1 -0
- package/packages/server/dist/index.d.ts +1 -0
- package/packages/server/dist/index.js +15 -0
- package/packages/shared/dist/browser/index.global.js +1 -1
- package/packages/shared/dist/browser/index.global.js.map +1 -1
- package/packages/shared/dist/cjs/index.cjs +21 -2
- package/packages/shared/dist/cjs/index.cjs.map +1 -1
- package/packages/shared/dist/esm/index.js +18 -1
- package/packages/shared/dist/esm/index.js.map +1 -1
- package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/shared/dist/types/protocol/constants.d.ts +1 -0
- package/packages/shared/dist/types/protocol/constants.d.ts.map +1 -1
- package/packages/shared/dist/types/protocol/index.d.ts +1 -0
- package/packages/shared/dist/types/protocol/index.d.ts.map +1 -1
- package/packages/shared/dist/types/protocol/writeUserCmd.d.ts +4 -0
- package/packages/shared/dist/types/protocol/writeUserCmd.d.ts.map +1 -0
- package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { angleVectors, clampViewAngles, ZERO_VEC3, hasPmFlag, PmFlag, dotVec3, PmType, WaterLevel, angleMod, applyPmoveFriction, buildWaterWish, buildAirGroundWish, applyPmoveAccelerate, applyPmoveAirAccelerate, addVec3, scaleVec3, ConfigStringIndex, MAX_MODELS, MAX_SOUNDS, MAX_IMAGES, PlayerStat } from '@quake2ts/shared';
|
|
1
|
+
import { angleVectors, clampViewAngles, ZERO_VEC3, hasPmFlag, PmFlag, dotVec3, PmType, WaterLevel, angleMod, applyPmoveFriction, buildWaterWish, buildAirGroundWish, applyPmoveAccelerate, applyPmoveAirAccelerate, addVec3, scaleVec3, applyPmove, ConfigStringIndex, MAX_MODELS, MAX_SOUNDS, MAX_IMAGES, PlayerStat } from '@quake2ts/shared';
|
|
2
2
|
|
|
3
3
|
var __defProp = Object.defineProperty;
|
|
4
4
|
var __export = (target, all) => {
|
|
@@ -1167,6 +1167,29 @@ function GetHitMarkerDamage(ps) {
|
|
|
1167
1167
|
return 0;
|
|
1168
1168
|
}
|
|
1169
1169
|
function Pmove(pmove) {
|
|
1170
|
+
const pm = pmove;
|
|
1171
|
+
if (!pm || !pm.s || !pm.cmd || !cgi2) {
|
|
1172
|
+
return;
|
|
1173
|
+
}
|
|
1174
|
+
const traceAdapter = (start, end, mins, maxs) => {
|
|
1175
|
+
const zero2 = { x: 0, y: 0, z: 0 };
|
|
1176
|
+
return cgi2.PM_Trace(
|
|
1177
|
+
start,
|
|
1178
|
+
end,
|
|
1179
|
+
mins || zero2,
|
|
1180
|
+
maxs || zero2
|
|
1181
|
+
);
|
|
1182
|
+
};
|
|
1183
|
+
const pointContentsAdapter = (point) => {
|
|
1184
|
+
const zero2 = { x: 0, y: 0, z: 0 };
|
|
1185
|
+
const tr = cgi2.PM_Trace(point, point, zero2, zero2);
|
|
1186
|
+
return tr.contents || 0;
|
|
1187
|
+
};
|
|
1188
|
+
const newState = applyPmove(pm.s, pm.cmd, traceAdapter, pointContentsAdapter);
|
|
1189
|
+
pm.s.origin = newState.origin;
|
|
1190
|
+
pm.s.velocity = newState.velocity;
|
|
1191
|
+
pm.s.onGround = newState.onGround;
|
|
1192
|
+
pm.s.waterLevel = newState.waterLevel;
|
|
1170
1193
|
}
|
|
1171
1194
|
function ParseConfigString(i, s) {
|
|
1172
1195
|
if (!cgi2) return;
|