quake2ts 0.0.257 → 0.0.261
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/packages/cgame/dist/index.cjs +23 -0
- package/packages/cgame/dist/index.cjs.map +1 -1
- package/packages/cgame/dist/index.js +24 -1
- package/packages/cgame/dist/index.js.map +1 -1
- package/packages/client/dist/browser/index.global.js +13 -13
- package/packages/client/dist/browser/index.global.js.map +1 -1
- package/packages/client/dist/cjs/index.cjs +139 -4
- package/packages/client/dist/cjs/index.cjs.map +1 -1
- package/packages/client/dist/esm/index.js +139 -4
- package/packages/client/dist/esm/index.js.map +1 -1
- package/packages/client/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/client/dist/types/net/connection.d.ts +2 -0
- package/packages/client/dist/types/net/connection.d.ts.map +1 -1
- package/packages/engine/dist/browser/index.global.js.map +1 -1
- package/packages/engine/dist/cjs/index.cjs.map +1 -1
- package/packages/engine/dist/esm/index.js.map +1 -1
- package/packages/engine/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/browser/index.global.js +2 -2
- package/packages/game/dist/browser/index.global.js.map +1 -1
- package/packages/game/dist/cjs/index.cjs +3910 -2757
- package/packages/game/dist/cjs/index.cjs.map +1 -1
- package/packages/game/dist/esm/index.js +3910 -2757
- package/packages/game/dist/esm/index.js.map +1 -1
- package/packages/game/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/game/dist/types/combat/weapons/animation.d.ts +20 -0
- package/packages/game/dist/types/combat/weapons/animation.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/firing.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/frames.d.ts +8 -0
- package/packages/game/dist/types/combat/weapons/frames.d.ts.map +1 -0
- package/packages/game/dist/types/combat/weapons/projectSource.d.ts +16 -27
- package/packages/game/dist/types/combat/weapons/projectSource.d.ts.map +1 -1
- package/packages/game/dist/types/combat/weapons/switching.d.ts +11 -0
- package/packages/game/dist/types/combat/weapons/switching.d.ts.map +1 -1
- package/packages/game/dist/types/entities/entity.d.ts +1 -0
- package/packages/game/dist/types/entities/entity.d.ts.map +1 -1
- package/packages/game/dist/types/entities/funcs.d.ts +2 -1
- package/packages/game/dist/types/entities/funcs.d.ts.map +1 -1
- package/packages/game/dist/types/entities/misc.d.ts.map +1 -1
- package/packages/game/dist/types/entities/monsters/index.d.ts.map +1 -1
- package/packages/game/dist/types/entities/monsters/insane.d.ts +5 -0
- package/packages/game/dist/types/entities/monsters/insane.d.ts.map +1 -0
- package/packages/game/dist/types/entities/projectiles.d.ts +1 -1
- package/packages/game/dist/types/entities/projectiles.d.ts.map +1 -1
- package/packages/game/dist/types/entities/targets.d.ts.map +1 -1
- package/packages/server/dist/index.cjs +15 -0
- package/packages/server/dist/index.d.cts +1 -0
- package/packages/server/dist/index.d.ts +1 -0
- package/packages/server/dist/index.js +15 -0
- package/packages/shared/dist/browser/index.global.js +1 -1
- package/packages/shared/dist/browser/index.global.js.map +1 -1
- package/packages/shared/dist/cjs/index.cjs +21 -2
- package/packages/shared/dist/cjs/index.cjs.map +1 -1
- package/packages/shared/dist/esm/index.js +18 -1
- package/packages/shared/dist/esm/index.js.map +1 -1
- package/packages/shared/dist/tsconfig.tsbuildinfo +1 -1
- package/packages/shared/dist/types/protocol/constants.d.ts +1 -0
- package/packages/shared/dist/types/protocol/constants.d.ts.map +1 -1
- package/packages/shared/dist/types/protocol/index.d.ts +1 -0
- package/packages/shared/dist/types/protocol/index.d.ts.map +1 -1
- package/packages/shared/dist/types/protocol/writeUserCmd.d.ts +4 -0
- package/packages/shared/dist/types/protocol/writeUserCmd.d.ts.map +1 -0
- package/packages/tools/dist/tsconfig.tsbuildinfo +1 -1
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import { Entity } from '../../entities/entity.js';
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import { EntitySystem } from '../../entities/system.js';
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/**
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* Calculates the animation time frame for weapons.
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* Handles powerups like Haste (doubles speed) and Quad Fire.
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*
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* Source: p_weapon.cpp (implicit in logic)
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*/
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export declare function Weapon_AnimationTime(ent: Entity): number;
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/**
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* Generic Weapon Animation Handler
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* Source: p_weapon.cpp:878-950
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*/
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export declare function Weapon_Generic(ent: Entity, FRAME_ACTIVATE_LAST: number, FRAME_FIRE_LAST: number, FRAME_IDLE_LAST: number, FRAME_DEACTIVATE_LAST: number, FRAME_WAIT: number, FRAME_NOOP: number, fire: (ent: Entity) => void, sys: EntitySystem): void;
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/**
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* Throw_Generic - For throwable weapons like Grenades
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* Source: p_weapon.cpp:1013-1213
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*/
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export declare function Throw_Generic(ent: Entity, FRAME_FIRE_LAST: number, FRAME_IDLE_LAST: number, FRAME_THROW_FIRST: number, FRAME_THROW_LAST: number, FRAME_PRIME_SOUND: number, FRAME_THROW_HOLD: number, FRAME_THROW_FIRE: number, fire: (ent: Entity, held: boolean) => void, sys: EntitySystem): void;
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//# sourceMappingURL=animation.d.ts.map
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{"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../../src/combat/weapons/animation.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAClD,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AAOxD;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAsBxD;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAC1B,GAAG,EAAE,MAAM,EACX,mBAAmB,EAAE,MAAM,EAC3B,eAAe,EAAE,MAAM,EACvB,eAAe,EAAE,MAAM,EACvB,qBAAqB,EAAE,MAAM,EAC7B,UAAU,EAAE,MAAM,EAClB,UAAU,EAAE,MAAM,EAClB,IAAI,EAAE,CAAC,GAAG,EAAE,MAAM,KAAK,IAAI,EAC3B,GAAG,EAAE,YAAY,QA8IpB;AAED;;;GAGG;AACH,wBAAgB,aAAa,CACzB,GAAG,EAAE,MAAM,EACX,eAAe,EAAE,MAAM,EACvB,eAAe,EAAE,MAAM,EACvB,iBAAiB,EAAE,MAAM,EACzB,gBAAgB,EAAE,MAAM,EACxB,iBAAiB,EAAE,MAAM,EACzB,gBAAgB,EAAE,MAAM,EACxB,gBAAgB,EAAE,MAAM,EACxB,IAAI,EAAE,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,KAAK,IAAI,EAC1C,GAAG,EAAE,YAAY,QAyGpB"}
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{"version":3,"file":"firing.d.ts","sourceRoot":"","sources":["../../../../src/combat/weapons/firing.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAClD,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAG7C,OAAO,EAAmB,QAAQ,EAAE,MAAM,oCAAoC,CAAC;
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{"version":3,"file":"firing.d.ts","sourceRoot":"","sources":["../../../../src/combat/weapons/firing.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAClD,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAG7C,OAAO,EAAmB,QAAQ,EAAE,MAAM,oCAAoC,CAAC;AAqB/E,QAAA,MAAM,MAAM,4CAA0B,CAAC;AACvC,OAAO,EAAE,MAAM,IAAI,YAAY,EAAE,CAAC;AA+MlC,wBAAgB,IAAI,CAAC,IAAI,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,QAuRzE"}
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export declare const FRAME_GRENADE_IDLE_FIRST = 16;
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export declare const FRAME_GRENADE_IDLE_LAST = 48;
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export declare const FRAME_GRENADE_THROW_FIRST = 5;
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export declare const FRAME_GRENADE_THROW_LAST = 15;
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export declare const FRAME_GRENADE_PRIME_SOUND = 5;
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export declare const FRAME_GRENADE_THROW_HOLD = 11;
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export declare const FRAME_GRENADE_THROW_FIRE = 12;
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//# sourceMappingURL=frames.d.ts.map
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{"version":3,"file":"frames.d.ts","sourceRoot":"","sources":["../../../../src/combat/weapons/frames.ts"],"names":[],"mappings":"AAMA,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAC3C,eAAO,MAAM,uBAAuB,KAAM,CAAC;AAC3C,eAAO,MAAM,yBAAyB,IAAI,CAAC;AAC3C,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAC3C,eAAO,MAAM,yBAAyB,IAAI,CAAC;AAC3C,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAC3C,eAAO,MAAM,wBAAwB,KAAK,CAAC"}
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import {
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*/
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export declare function P_ProjectSource(game: GameExports, player: Entity, fireOffset: Vec3, forward: Vec3, right: Vec3, up: Vec3): Vec3;
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/**
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* Helper to get the correct firing origin for a specific weapon.
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* Applies the correct offsets based on weapon type and P_ProjectSource logic.
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*
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* @param game Game exports
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* @param player Player entity
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* @param offset Optional custom offset (defaults to standard {8, 8, player.viewheight-8})
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*/
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export declare function getProjectileOrigin(game: GameExports, player: Entity, offset?: Vec3): Vec3;
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import type { Vec3 } from '@quake2ts/shared';
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import type { Entity } from '../../entities/entity.js';
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import type { GameExports } from '../../index.js';
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export declare const VIEW_HEIGHT = 22;
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export declare function P_ProjectSource(game: GameExports, ent: Entity, offset: Vec3, forward: Vec3, right: Vec3, up: Vec3): Vec3;
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export declare function getProjectileOrigin(game: GameExports, ent: Entity, offset?: Vec3): Vec3;
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export declare function getWeaponVectors(ent: Entity, angleVectorsFn: (angles: Vec3) => {
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forward: Vec3;
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right: Vec3;
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up: Vec3;
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}): {
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forward: Vec3;
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right: Vec3;
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up: Vec3;
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origin: Vec3;
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};
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//# sourceMappingURL=projectSource.d.ts.map
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{"version":3,"file":"projectSource.d.ts","sourceRoot":"","sources":["../../../../src/combat/weapons/projectSource.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,
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{"version":3,"file":"projectSource.d.ts","sourceRoot":"","sources":["../../../../src/combat/weapons/projectSource.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAE7C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AACvD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAGlD,eAAO,MAAM,WAAW,KAAK,CAAC;AAE9B,wBAAgB,eAAe,CAAC,IAAI,EAAE,WAAW,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,EAAE,EAAE,IAAI,GAAG,IAAI,CA2BxH;AAGD,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,WAAW,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,GAAE,IAA2B,GAAG,IAAI,CAG7G;AAGD,wBAAgB,gBAAgB,CAAC,GAAG,EAAE,MAAM,EAAE,cAAc,EAAE,CAAC,MAAM,EAAE,IAAI,KAAK;IAAE,OAAO,EAAE,IAAI,CAAC;IAAC,KAAK,EAAE,IAAI,CAAC;IAAC,EAAE,EAAE,IAAI,CAAA;CAAE,GAAG;IAAE,OAAO,EAAE,IAAI,CAAC;IAAC,KAAK,EAAE,IAAI,CAAC;IAAC,EAAE,EAAE,IAAI,CAAC;IAAC,MAAM,EAAE,IAAI,CAAA;CAAE,CAGhL"}
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import { Entity } from '../../entities/entity.js';
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import { WeaponId } from '../../inventory/playerInventory.js';
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/**
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* ChangeWeapon
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* Source: p_weapon.cpp:761-809
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*/
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export declare function ChangeWeapon(ent: Entity, weaponId?: WeaponId): void;
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/**
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* Auto-Switch on Empty Ammo
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* Source: p_weapon.cpp: NoAmmoWeaponChange
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*/
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export declare function NoAmmoWeaponChange(ent: Entity): void;
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export declare function switchToBestWeapon(player: Entity): void;
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//# sourceMappingURL=switching.d.ts.map
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{"version":3,"file":"switching.d.ts","sourceRoot":"","sources":["../../../../src/combat/weapons/switching.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;
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{"version":3,"file":"switching.d.ts","sourceRoot":"","sources":["../../../../src/combat/weapons/switching.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAClD,OAAO,EAAmB,QAAQ,EAAgB,MAAM,oCAAoC,CAAC;AAK7F;;;GAGG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,QAAQ,QA8D5D;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,CAAC,GAAG,EAAE,MAAM,QAQ7C;AAED,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,MAAM,QAuChD"}
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{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAE7C,OAAO,EAAE,YAAY,EAAW,MAAM,iCAAiC,CAAC;AACxE,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AACpD,OAAO,KAAK,EAAE,iBAAiB,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAG7E,oBAAY,QAAQ;IAClB,IAAI,IAAI;IACR,MAAM,IAAI;IACV,IAAI,IAAI;IACR,IAAI,IAAI;IACR,IAAI,IAAI;IACR,IAAI,IAAI;IACR,GAAG,IAAI;IACP,IAAI,IAAI;IACR,UAAU,IAAI;IACd,MAAM,IAAI;IACV,UAAU,KAAK;CAChB;AAED,oBAAY,KAAK;IACf,GAAG,IAAI;IACP,OAAO,IAAI;IACX,WAAW,IAAI;IACf,GAAG,IAAI;CACR;AAED,oBAAY,WAAW;IACrB,IAAI,IAAI;IACR,QAAQ,IAAS;IACjB,WAAW,IAAS;IACpB,OAAO,IAAS;IAChB,MAAM,IAAS;IACf,GAAG,KAAS;IACZ,MAAM,KAAS;IACf,UAAU,KAAS;IACnB,UAAU,MAAS;IACnB,SAAS,MAAS;IAClB,IAAI,MAAS;IACb,MAAM,OAAU;IAChB,IAAI,OAAU;CACf;AAED,oBAAY,WAAW;IACrB,GAAG,IAAS;IACZ,IAAI,IAAS;CACd;AAED,oBAAY,QAAQ;IAClB,KAAK,IAAI;IACT,KAAK,IAAI;IACT,IAAI,IAAI;IACR,WAAW,IAAI;CAChB;AAED,MAAM,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,KAAK,IAAI,CAAC;AACjE,MAAM,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,EAAE,KAAK,CAAC,EAAE,GAAG,EAAE,IAAI,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC;AAClG,MAAM,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,EAAE,SAAS,CAAC,EAAE,MAAM,GAAG,IAAI,KAAK,IAAI,CAAC;AAClG,MAAM,MAAM,eAAe,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,KAAK,IAAI,CAAC;AAC3E,MAAM,MAAM,YAAY,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;AACtG,MAAM,MAAM,WAAW,GAAG,CACxB,IAAI,EAAE,MAAM,EACZ,SAAS,EAAE,MAAM,GAAG,IAAI,EACxB,QAAQ,EAAE,MAAM,GAAG,IAAI,EACvB,MAAM,EAAE,MAAM,EACd,KAAK,EAAE,IAAI,EACX,GAAG,EAAE,SAAS,KACX,IAAI,CAAC;AAEV,MAAM,MAAM,eAAe,GACvB,KAAK,GACL,OAAO,GACP,QAAQ,GACR,MAAM,GACN,SAAS,GACT,QAAQ,GACR,WAAW,GACX,UAAU,CAAC;AAEf,MAAM,WAAW,qBAAqB,CAAC,CAAC,SAAS,MAAM,MAAM,GAAG,MAAM,MAAM;IAC1E,QAAQ,CAAC,IAAI,EAAE,CAAC,CAAC;IACjB,QAAQ,CAAC,IAAI,EAAE,eAAe,CAAC;IAC/B,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC;CACxB;AAQD,MAAM,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,KAAK,IAAI,CAAC;AAC1E,MAAM,MAAM,oBAAoB,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;AACzE,MAAM,MAAM,QAAQ,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,KAAK,IAAI,CAAC;AAEnF,MAAM,WAAW,YAAY;IAC3B,EAAE,EAAE,QAAQ,GAAG,IAAI,CAAC;IACpB,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,aAAa,GAAG,IAAI,CAAC;CAC9B;AAED,MAAM,WAAW,WAAW;IAC1B,UAAU,EAAE,MAAM,CAAC;IACnB,SAAS,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,YAAY,EAAE,CAAC;IACvB,OAAO,EAAE,aAAa,GAAG,IAAI,CAAC;CAC/B;AAED,MAAM,WAAW,WAAW;IAC1B,YAAY,CAAC,EAAE,WAAW,CAAC;IAC3B,OAAO,EAAE,MAAM,CAAC;IAChB,aAAa,EAAE,IAAI,CAAC;IACpB,UAAU,EAAE,MAAM,CAAC;IACnB,SAAS,EAAE,MAAM,CAAC;IAClB,GAAG,CAAC,EAAE,aAAa,CAAC;IACpB,KAAK,CAAC,EAAE,aAAa,CAAC;IACtB,KAAK,CAAC,EAAE,oBAAoB,CAAC;IAC7B,IAAI,CAAC,EAAE,aAAa,CAAC;IACrB,MAAM,CAAC,EAAE,aAAa,CAAC;IACvB,MAAM,CAAC,EAAE,aAAa,CAAC;IACvB,KAAK,CAAC,EAAE,aAAa,CAAC;IACtB,IAAI,CAAC,EAAE,aAAa,CAAC;IACrB,iBAAiB,CAAC,EAAE,WAAW,CAAC;IAChC,WAAW,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,KAAK,OAAO,CAAC;IAC/D,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,mBAAmB,CAAC,EAAE,MAAM,CAAC;IAC7B,eAAe,CAAC,EAAE,MAAM,CAAC;IAEzB,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,iBAAiB,CAAC,EAAE,IAAI,CAAC;IACzB,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,KAAK,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,KAAK,IAAI,CAAC;IAC9D,MAAM,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAC;IAChC,IAAI,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,KAAK,OAAO,CAAC;IAC9C,QAAQ,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,OAAO,CAAC;IACrC,OAAO,CAAC,EAAE,eAAe,CAAC;IAC1B,OAAO,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAC;IACjC,WAAW,CAAC,EAAE,MAAM,CAAC;CACtB;AASD,qBAAa,MAAM;IACjB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IAEvB,KAAK,UAAS;IACd,WAAW,UAAS;IACpB,YAAY,EAAE,MAAM,GAAG,IAAI,CAAQ;IACnC,QAAQ,EAAE,MAAM,GAAG,IAAI,CAAQ;IAE/B,SAAS,SAAM;IACf,UAAU,SAAK;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,GAAG,CAAC,EAAE,MAAM,CAAC;IAEb,SAAS,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAM;IAEvC,MAAM,EAAE,IAAI,CAAc;IAC1B,UAAU,EAAE,IAAI,CAAc;IAC9B,QAAQ,EAAE,IAAI,CAAc;IAC5B,SAAS,EAAE,IAAI,CAAc;IAC7B,MAAM,EAAE,IAAI,CAAc;IAC1B,IAAI,EAAE,IAAI,CAAc;IACxB,IAAI,EAAE,IAAI,CAAc;IAExB,UAAU,SAAK;IAEf,IAAI,EAAE,IAAI,CAAc;IACxB,IAAI,EAAE,IAAI,CAAc;IACxB,MAAM,EAAE,IAAI,CAAc;IAC1B,MAAM,EAAE,IAAI,CAAc;IAC1B,IAAI,EAAE,IAAI,CAAc;IACxB,IAAI,SAAK;IACT,OAAO,SAAK;IACZ,MAAM,SAAK;IACX,QAAQ,EAAE,QAAQ,CAAiB;IACnC,OAAO,EAAE,IAAI,CAAc;IAE3B,UAAU,SAAK;IACf,KAAK,SAAK;IACV,IAAI,SAAK;IACT,OAAO,SAAK;IACZ,QAAQ,S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1
|
+
{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAE7C,OAAO,EAAE,YAAY,EAAW,MAAM,iCAAiC,CAAC;AACxE,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AACpD,OAAO,KAAK,EAAE,iBAAiB,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAG7E,oBAAY,QAAQ;IAClB,IAAI,IAAI;IACR,MAAM,IAAI;IACV,IAAI,IAAI;IACR,IAAI,IAAI;IACR,IAAI,IAAI;IACR,IAAI,IAAI;IACR,GAAG,IAAI;IACP,IAAI,IAAI;IACR,UAAU,IAAI;IACd,MAAM,IAAI;IACV,UAAU,KAAK;CAChB;AAED,oBAAY,KAAK;IACf,GAAG,IAAI;IACP,OAAO,IAAI;IACX,WAAW,IAAI;IACf,GAAG,IAAI;CACR;AAED,oBAAY,WAAW;IACrB,IAAI,IAAI;IACR,QAAQ,IAAS;IACjB,WAAW,IAAS;IACpB,OAAO,IAAS;IAChB,MAAM,IAAS;IACf,GAAG,KAAS;IACZ,MAAM,KAAS;IACf,UAAU,KAAS;IACnB,UAAU,MAAS;IACnB,SAAS,MAAS;IAClB,IAAI,MAAS;IACb,MAAM,OAAU;IAChB,IAAI,OAAU;CACf;AAED,oBAAY,WAAW;IACrB,GAAG,IAAS;IACZ,IAAI,IAAS;CACd;AAED,oBAAY,QAAQ;IAClB,KAAK,IAAI;IACT,KAAK,IAAI;IACT,IAAI,IAAI;IACR,WAAW,IAAI;CAChB;AAED,MAAM,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,GAAG,KAAK,IAAI,CAAC;AACjE,MAAM,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,EAAE,KAAK,CAAC,EAAE,GAAG,EAAE,IAAI,CAAC,EAAE,GAAG,KAAK,IAAI,CAAC;AAClG,MAAM,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,EAAE,SAAS,CAAC,EAAE,MAAM,GAAG,IAAI,KAAK,IAAI,CAAC;AAClG,MAAM,MAAM,eAAe,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,KAAK,IAAI,CAAC;AAC3E,MAAM,MAAM,YAAY,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;AACtG,MAAM,MAAM,WAAW,GAAG,CACxB,IAAI,EAAE,MAAM,EACZ,SAAS,EAAE,MAAM,GAAG,IAAI,EACxB,QAAQ,EAAE,MAAM,GAAG,IAAI,EACvB,MAAM,EAAE,MAAM,EACd,KAAK,EAAE,IAAI,EACX,GAAG,EAAE,SAAS,KACX,IAAI,CAAC;AAEV,MAAM,MAAM,eAAe,GACvB,KAAK,GACL,OAAO,GACP,QAAQ,GACR,MAAM,GACN,SAAS,GACT,QAAQ,GACR,WAAW,GACX,UAAU,CAAC;AAEf,MAAM,WAAW,qBAAqB,CAAC,CAAC,SAAS,MAAM,MAAM,GAAG,MAAM,MAAM;IAC1E,QAAQ,CAAC,IAAI,EAAE,CAAC,CAAC;IACjB,QAAQ,CAAC,IAAI,EAAE,eAAe,CAAC;IAC/B,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC;CACxB;AAQD,MAAM,MAAM,aAAa,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,KAAK,IAAI,CAAC;AAC1E,MAAM,MAAM,oBAAoB,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;AACzE,MAAM,MAAM,QAAQ,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,KAAK,IAAI,CAAC;AAEnF,MAAM,WAAW,YAAY;IAC3B,EAAE,EAAE,QAAQ,GAAG,IAAI,CAAC;IACpB,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,aAAa,GAAG,IAAI,CAAC;CAC9B;AAED,MAAM,WAAW,WAAW;IAC1B,UAAU,EAAE,MAAM,CAAC;IACnB,SAAS,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,YAAY,EAAE,CAAC;IACvB,OAAO,EAAE,aAAa,GAAG,IAAI,CAAC;CAC/B;AAED,MAAM,WAAW,WAAW;IAC1B,YAAY,CAAC,EAAE,WAAW,CAAC;IAC3B,OAAO,EAAE,MAAM,CAAC;IAChB,aAAa,EAAE,IAAI,CAAC;IACpB,UAAU,EAAE,MAAM,CAAC;IACnB,SAAS,EAAE,MAAM,CAAC;IAClB,GAAG,CAAC,EAAE,aAAa,CAAC;IACpB,KAAK,CAAC,EAAE,aAAa,CAAC;IACtB,KAAK,CAAC,EAAE,oBAAoB,CAAC;IAC7B,IAAI,CAAC,EAAE,aAAa,CAAC;IACrB,MAAM,CAAC,EAAE,aAAa,CAAC;IACvB,MAAM,CAAC,EAAE,aAAa,CAAC;IACvB,KAAK,CAAC,EAAE,aAAa,CAAC;IACtB,IAAI,CAAC,EAAE,aAAa,CAAC;IACrB,iBAAiB,CAAC,EAAE,WAAW,CAAC;IAChC,WAAW,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,KAAK,OAAO,CAAC;IAC/D,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,mBAAmB,CAAC,EAAE,MAAM,CAAC;IAC7B,eAAe,CAAC,EAAE,MAAM,CAAC;IAEzB,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,iBAAiB,CAAC,EAAE,IAAI,CAAC;IACzB,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,KAAK,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,KAAK,IAAI,CAAC;IAC9D,MAAM,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAC;IAChC,IAAI,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,KAAK,OAAO,CAAC;IAC9C,QAAQ,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,OAAO,CAAC;IACrC,OAAO,CAAC,EAAE,eAAe,CAAC;IAC1B,OAAO,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAC;IACjC,WAAW,CAAC,EAAE,MAAM,CAAC;CACtB;AASD,qBAAa,MAAM;IACjB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IAEvB,KAAK,UAAS;IACd,WAAW,UAAS;IACpB,YAAY,EAAE,MAAM,GAAG,IAAI,CAAQ;IACnC,QAAQ,EAAE,MAAM,GAAG,IAAI,CAAQ;IAE/B,SAAS,SAAM;IACf,UAAU,SAAK;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,GAAG,CAAC,EAAE,MAAM,CAAC;IAEb,SAAS,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAM;IAEvC,MAAM,EAAE,IAAI,CAAc;IAC1B,UAAU,EAAE,IAAI,CAAc;IAC9B,QAAQ,EAAE,IAAI,CAAc;IAC5B,SAAS,EAAE,IAAI,CAAc;IAC7B,MAAM,EAAE,IAAI,CAAc;IAC1B,IAAI,EAAE,IAAI,CAAc;IACxB,IAAI,EAAE,IAAI,CAAc;IAExB,UAAU,SAAK;IAEf,IAAI,EAAE,IAAI,CAAc;IACxB,IAAI,EAAE,IAAI,CAAc;IACxB,MAAM,EAAE,IAAI,CAAc;IAC1B,MAAM,EAAE,IAAI,CAAc;IAC1B,IAAI,EAAE,IAAI,CAAc;IACxB,IAAI,SAAK;IACT,OAAO,SAAK;IACZ,MAAM,SAAK;IACX,QAAQ,EAAE,QAAQ,CAAiB;IACnC,OAAO,EAAE,IAAI,CAAc;IAE3B,UAAU,SAAK;IACf,KAAK,SAAK;IACV,IAAI,SAAK;IACT,OAAO,SAAK;IACZ,QAAQ,S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@@ -1,9 +1,10 @@
|
|
|
1
|
-
import type { SpawnRegistry } from './spawn.js';
|
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1
|
+
import type { SpawnFunction, SpawnRegistry } from './spawn.js';
|
|
2
2
|
export declare enum DoorState {
|
|
3
3
|
Open = 0,
|
|
4
4
|
Opening = 1,
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|
5
5
|
Closed = 2,
|
|
6
6
|
Closing = 3
|
|
7
7
|
}
|
|
8
|
+
export declare const func_door_secret: SpawnFunction;
|
|
8
9
|
export declare function registerFuncSpawns(registry: SpawnRegistry): void;
|
|
9
10
|
//# sourceMappingURL=funcs.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"funcs.d.ts","sourceRoot":"","sources":["../../../src/entities/funcs.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,
|
|
1
|
+
{"version":3,"file":"funcs.d.ts","sourceRoot":"","sources":["../../../src/entities/funcs.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;AAqG/D,oBAAY,SAAS;IACnB,IAAI,IAAA;IACJ,OAAO,IAAA;IACP,MAAM,IAAA;IACN,OAAO,IAAA;CACR;AA6RD,eAAO,MAAM,gBAAgB,EAAE,aA0F9B,CAAC;AAigBF,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,aAAa,QAczD"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"misc.d.ts","sourceRoot":"","sources":["../../../src/entities/misc.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,
|
|
1
|
+
{"version":3,"file":"misc.d.ts","sourceRoot":"","sources":["../../../src/entities/misc.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAiB,MAAM,YAAY,CAAC;AAmG/D,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,aAAa,QAmCzD"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/entities/monsters/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,aAAa,CAAC;
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/entities/monsters/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,aAAa,CAAC;AAyB5C,wBAAgB,qBAAqB,CAAC,QAAQ,EAAE,aAAa,GAAG,IAAI,CAwBnE"}
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import { Entity } from '../entity.js';
|
|
2
|
+
import { SpawnContext, SpawnRegistry } from '../spawn.js';
|
|
3
|
+
export declare function SP_misc_insane(self: Entity, context: SpawnContext): void;
|
|
4
|
+
export declare function registerInsaneSpawns(registry: SpawnRegistry): void;
|
|
5
|
+
//# sourceMappingURL=insane.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"insane.d.ts","sourceRoot":"","sources":["../../../../src/entities/monsters/insane.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAqE,MAAM,cAAc,CAAC;AAGzG,OAAO,EAAE,YAAY,EAAE,aAAa,EAAE,MAAM,aAAa,CAAC;AA6b1D,wBAAgB,cAAc,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,QAwGjE;AAED,wBAAgB,oBAAoB,CAAC,QAAQ,EAAE,aAAa,GAAG,IAAI,CAElE"}
|
|
@@ -4,7 +4,7 @@ import { DamageMod } from '../combat/damageMods.js';
|
|
|
4
4
|
import { Vec3 } from '@quake2ts/shared';
|
|
5
5
|
export declare function createRocket(sys: EntitySystem, owner: Entity, start: Vec3, dir: Vec3, damage: number, radiusDamage: number, speed: number, flashtype?: number): void;
|
|
6
6
|
export declare function createGrenade(sys: EntitySystem, owner: Entity, start: Vec3, dir: Vec3, damage: number, speed: number, timer?: number): void;
|
|
7
|
-
export declare function createBlasterBolt(sys: EntitySystem, owner: Entity, start: Vec3, dir: Vec3, damage: number, speed: number, mod: DamageMod):
|
|
7
|
+
export declare function createBlasterBolt(sys: EntitySystem, owner: Entity, start: Vec3, dir: Vec3, damage: number, speed: number, mod: DamageMod): Entity;
|
|
8
8
|
export declare function createIonRipper(sys: EntitySystem, owner: Entity, start: Vec3, dir: Vec3, damage: number, speed: number): void;
|
|
9
9
|
export declare function createBlueBlaster(sys: EntitySystem, owner: Entity, start: Vec3, dir: Vec3, damage: number, speed: number): void;
|
|
10
10
|
export declare function createBfgBall(sys: EntitySystem, owner: Entity, start: Vec3, dir: Vec3, damage: number, speed: number, damageRadius: number): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"projectiles.d.ts","sourceRoot":"","sources":["../../../src/entities/projectiles.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,MAAM,EAAgC,MAAM,aAAa,CAAC;AACnE,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAG3C,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AACpD,OAAO,EAAsD,IAAI,EAAkJ,MAAM,kBAAkB,CAAC;AAG5O,wBAAgB,YAAY,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,GAAE,MAAU,QA2ChK;AAED,wBAAgB,aAAa,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAE,MAAY,QAwDzI;AAED,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,SAAS,
|
|
1
|
+
{"version":3,"file":"projectiles.d.ts","sourceRoot":"","sources":["../../../src/entities/projectiles.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,MAAM,EAAgC,MAAM,aAAa,CAAC;AACnE,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAG3C,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AACpD,OAAO,EAAsD,IAAI,EAAkJ,MAAM,kBAAkB,CAAC;AAG5O,wBAAgB,YAAY,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,GAAE,MAAU,QA2ChK;AAED,wBAAgB,aAAa,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAE,MAAY,QAwDzI;AAED,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,SAAS,GAAG,MAAM,CA6DjJ;AAED,wBAAgB,eAAe,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,QA6EtH;AAED,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,QAExH;AAkOD,wBAAgB,aAAa,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,QA8E1I;AAED,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,QAgD9I;AAGD,wBAAgB,eAAe,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,QAgEtH;AAED,cAAc,uBAAuB,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"targets.d.ts","sourceRoot":"","sources":["../../../src/entities/targets.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;
|
|
1
|
+
{"version":3,"file":"targets.d.ts","sourceRoot":"","sources":["../../../src/entities/targets.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;AA0IhD,wBAAgB,oBAAoB,CAAC,QAAQ,EAAE,aAAa,QAgG3D"}
|
|
@@ -915,6 +915,7 @@ var DedicatedServer = class {
|
|
|
915
915
|
const driver = new WebSocketNetDriver();
|
|
916
916
|
driver.attach(ws);
|
|
917
917
|
const client = createClient(clientIndex, driver);
|
|
918
|
+
client.lastMessage = this.sv.frame;
|
|
918
919
|
this.svs.clients[clientIndex] = client;
|
|
919
920
|
driver.onMessage((data) => this.onClientMessage(client, data));
|
|
920
921
|
driver.onClose(() => this.onClientDisconnect(client));
|
|
@@ -933,6 +934,11 @@ var DedicatedServer = class {
|
|
|
933
934
|
this.entityIndex.unlink(client.edict.index);
|
|
934
935
|
}
|
|
935
936
|
}
|
|
937
|
+
dropClient(client) {
|
|
938
|
+
if (client.net) {
|
|
939
|
+
client.net.disconnect();
|
|
940
|
+
}
|
|
941
|
+
}
|
|
936
942
|
handleMove(client, cmd) {
|
|
937
943
|
client.lastCmd = cmd;
|
|
938
944
|
client.lastMessage = this.sv.frame;
|
|
@@ -1063,6 +1069,15 @@ var DedicatedServer = class {
|
|
|
1063
1069
|
this.sv.time += 100;
|
|
1064
1070
|
this.SV_ReadPackets();
|
|
1065
1071
|
for (const client of this.svs.clients) {
|
|
1072
|
+
if (!client || client.state === 0 /* Free */) continue;
|
|
1073
|
+
if (client.state >= 2 /* Connected */) {
|
|
1074
|
+
const timeoutFrames = 300;
|
|
1075
|
+
if (this.sv.frame - client.lastMessage > timeoutFrames) {
|
|
1076
|
+
console.log(`Client ${client.index} timed out`);
|
|
1077
|
+
this.dropClient(client);
|
|
1078
|
+
continue;
|
|
1079
|
+
}
|
|
1080
|
+
}
|
|
1066
1081
|
if (client && client.state === 4 /* Active */ && client.edict) {
|
|
1067
1082
|
this.game.clientThink(client.edict, client.lastCmd);
|
|
1068
1083
|
}
|
|
@@ -875,6 +875,7 @@ var DedicatedServer = class {
|
|
|
875
875
|
const driver = new WebSocketNetDriver();
|
|
876
876
|
driver.attach(ws);
|
|
877
877
|
const client = createClient(clientIndex, driver);
|
|
878
|
+
client.lastMessage = this.sv.frame;
|
|
878
879
|
this.svs.clients[clientIndex] = client;
|
|
879
880
|
driver.onMessage((data) => this.onClientMessage(client, data));
|
|
880
881
|
driver.onClose(() => this.onClientDisconnect(client));
|
|
@@ -893,6 +894,11 @@ var DedicatedServer = class {
|
|
|
893
894
|
this.entityIndex.unlink(client.edict.index);
|
|
894
895
|
}
|
|
895
896
|
}
|
|
897
|
+
dropClient(client) {
|
|
898
|
+
if (client.net) {
|
|
899
|
+
client.net.disconnect();
|
|
900
|
+
}
|
|
901
|
+
}
|
|
896
902
|
handleMove(client, cmd) {
|
|
897
903
|
client.lastCmd = cmd;
|
|
898
904
|
client.lastMessage = this.sv.frame;
|
|
@@ -1023,6 +1029,15 @@ var DedicatedServer = class {
|
|
|
1023
1029
|
this.sv.time += 100;
|
|
1024
1030
|
this.SV_ReadPackets();
|
|
1025
1031
|
for (const client of this.svs.clients) {
|
|
1032
|
+
if (!client || client.state === 0 /* Free */) continue;
|
|
1033
|
+
if (client.state >= 2 /* Connected */) {
|
|
1034
|
+
const timeoutFrames = 300;
|
|
1035
|
+
if (this.sv.frame - client.lastMessage > timeoutFrames) {
|
|
1036
|
+
console.log(`Client ${client.index} timed out`);
|
|
1037
|
+
this.dropClient(client);
|
|
1038
|
+
continue;
|
|
1039
|
+
}
|
|
1040
|
+
}
|
|
1026
1041
|
if (client && client.state === 4 /* Active */ && client.edict) {
|
|
1027
1042
|
this.game.clientThink(client.edict, client.lastCmd);
|
|
1028
1043
|
}
|